warscript 0.0.1-dev.2af030d → 0.0.1-dev.2b3f95e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -1
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +29 -3
- package/core/types/frame.lua +222 -52
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.lua +9 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +14 -13
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1719 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +44 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
- package/engine/behaviour/ability/emulate-impact.lua +117 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +14 -3
- package/engine/behaviour/ability/instant-impact.lua +20 -16
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +43 -7
- package/engine/behaviour/ability.lua +264 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +189 -59
- package/engine/buff.lua +852 -281
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +30 -14
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +144 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +28 -8
- package/engine/internal/unit/bonus.lua +136 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
- package/engine/internal/unit/shared-vision-counter.lua +31 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +85 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +12 -38
- package/engine/internal/unit+damage.lua +48 -45
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +96 -68
- package/engine/internal/unit-missile-launch.lua +74 -13
- package/engine/internal/unit.d.ts +67 -35
- package/engine/internal/unit.lua +508 -308
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +52 -18
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +20 -14
- package/engine/object-data/auxiliary/weapon-sound-type.lua +58 -0
- package/engine/object-data/auxiliary/weapon-type.d.ts +25 -0
- package/engine/object-data/auxiliary/weapon-type.lua +2 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
- package/engine/object-data/entry/ability-type/barrage.lua +52 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -3
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +50 -22
- package/engine/object-data/entry/ability-type.lua +392 -47
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +131 -139
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +81 -7
- package/engine/object-data/entry/unit-type.lua +619 -99
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +61 -7
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -8
- package/engine/object-field.lua +362 -117
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +23 -0
- package/engine/standard/entries/unit-type.lua +23 -0
- package/engine/standard/fields/ability.d.ts +7 -5
- package/engine/standard/fields/ability.lua +7 -5
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +48 -2
- package/engine/text-tag.lua +287 -10
- package/engine/unit.d.ts +14 -0
- package/engine/unit.lua +23 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/patch-natives.lua +3 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +20 -6
- package/utility/arrays.lua +62 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +16 -4
- package/utility/linked-set.lua +54 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -7,8 +7,12 @@ local UnitAbility = ____ability.UnitAbility
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____event = require("event")
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local Event = ____event.Event
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local createDispatchingEvent = ____event.createDispatchingEvent
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local Event = ____event.Event
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local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
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local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
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local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
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local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
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local abilityGainedEvent = createDispatchingEvent(
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__TS__New(Event),
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function(unit, ability) return ability.typeId end
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@@ -19,12 +23,79 @@ local abilityLostEvent = createDispatchingEvent(
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function(unit, ability) return ability.typeId end
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)
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rawset(Unit, "abilityLostEvent", abilityLostEvent)
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local abilityLevelChangedEvent = createDispatchingEvent(
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__TS__New(Event),
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function(unit, ability) return ability.typeId end
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)
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rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
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local getUnitAbilityLevel = GetUnitAbilityLevel
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local unitDisableAbility = BlzUnitDisableAbility
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local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
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local unit = Unit:of(unitHandle)
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if unit ~= nil then
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local ability = unit:getAbility(abilityTypeId)
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if ability ~= nil then
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Event.invoke(abilityLevelChangedEvent, unit, ability)
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end
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end
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end
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local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
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if previousLevel ~= 0 then
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local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
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if level ~= 0 and level ~= previousLevel then
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invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
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end
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end
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end
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_G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
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local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
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local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
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invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
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return result
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end
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_G.IncUnitAbilityLevel = function(whichUnit, abilcode)
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local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
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local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
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invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
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return result
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end
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_G.DecUnitAbilityLevel = function(whichUnit, abilcode)
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local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
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local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
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invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
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return result
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end
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local heroSkillTrigger = CreateTrigger()
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TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
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TriggerAddCondition(
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heroSkillTrigger,
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Condition(function()
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if GetLearnedSkillLevel() > 1 then
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local unitHandle = GetTriggerUnit()
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if unitHandle ~= nil then
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invokeAbilityLevelChangedEvent(
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unitHandle,
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GetLearnedSkill()
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)
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end
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end
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end)
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)
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UnitAbility.onCreate:addListener(
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0,
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function(ability)
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Event.invoke(abilityGainedEvent, ability.owner, ability)
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end
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)
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UnitAbility.onDestroy:addListener(
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999999,
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function(ability)
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local owner = ability.owner
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if owner.state ~= 2 then
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unitDisableAbility(owner.handle, ability.typeId, true, false)
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end
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end
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)
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UnitAbility.destroyEvent:addListener(
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4,
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function(ability)
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@@ -40,16 +111,25 @@ ItemAbility.onCreate:addListener(
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111
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end
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112
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end
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)
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ItemAbility.destroyEvent:addListener(
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4,
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function(ability)
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local unit = ability.owner.owner
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if unit ~= nil then
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Event.invoke(abilityLostEvent, unit, ability)
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end
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end
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)
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Unit.itemPickedUpEvent:addListener(
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-999999,
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function(unit, item)
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126
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for ____, ability in ipairs(item.abilities) do
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127
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Event.invoke(abilityGainedEvent, unit, ability)
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end
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end
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)
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Unit.
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52
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131
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Unit.itemDroppedEvent:addListener(
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999999,
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function(unit, item)
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134
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for ____, ability in ipairs(item.abilities) do
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135
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Event.invoke(abilityLostEvent, unit, ability)
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@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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3
3
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local ____exports = {}
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4
4
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local ____unit = require("engine.internal.unit")
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5
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local Unit = ____unit.Unit
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local
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7
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local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
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local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
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local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
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7
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local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
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8
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local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
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9
9
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local getUnitAbility = BlzGetUnitAbility
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10
10
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local setAbilityRealLevelField = BlzSetAbilityRealLevelField
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11
11
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local unitAddAbility = UnitAddAbility
|
|
@@ -1,15 +1,9 @@
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1
1
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/** @noSelfInFile */
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2
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+
import "./unit/allowed-targets";
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2
3
|
import { Widget } from "../../core/types/widget";
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3
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-
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4
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-
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5
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-
|
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6
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-
const NORMAL: jattacktype;
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7
|
-
const PIERCE: jattacktype;
|
|
8
|
-
const SIEGE: jattacktype;
|
|
9
|
-
const MAGIC: jattacktype;
|
|
10
|
-
const CHAOS: jattacktype;
|
|
11
|
-
const HERO: jattacktype;
|
|
12
|
-
}
|
|
4
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
5
|
+
import { WeaponSoundType } from "../object-data/auxiliary/weapon-sound-type";
|
|
6
|
+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
13
7
|
export type DamageType = jdamagetype;
|
|
14
8
|
export declare namespace DamageType {
|
|
15
9
|
const UNKNOWN: jdamagetype;
|
|
@@ -35,35 +29,15 @@ export declare namespace DamageType {
|
|
|
35
29
|
const SHADOW_STRIKE: jdamagetype;
|
|
36
30
|
const UNIVERSAL: jdamagetype;
|
|
37
31
|
}
|
|
38
|
-
export type WeaponType = jweapontype;
|
|
39
|
-
export declare namespace WeaponType {
|
|
40
|
-
const UNKNOWN: jweapontype;
|
|
41
|
-
const METAL_LIGHT_CHOP: jweapontype;
|
|
42
|
-
const METAL_MEDIUM_CHOP: jweapontype;
|
|
43
|
-
const METAL_HEAVY_CHOP: jweapontype;
|
|
44
|
-
const METAL_LIGHT_SLICE: jweapontype;
|
|
45
|
-
const METAL_MEDIUM_SLICE: jweapontype;
|
|
46
|
-
const METAL_HEAVY_SLICE: jweapontype;
|
|
47
|
-
const METAL_MEDIUM_BASH: jweapontype;
|
|
48
|
-
const METAL_HEAVY_BASH: jweapontype;
|
|
49
|
-
const METAL_MEDIUM_STAB: jweapontype;
|
|
50
|
-
const METAL_HEAVY_STAB: jweapontype;
|
|
51
|
-
const WOOD_LIGHT_SLICE: jweapontype;
|
|
52
|
-
const WOOD_MEDIUM_SLICE: jweapontype;
|
|
53
|
-
const WOOD_HEAVY_SLICE: jweapontype;
|
|
54
|
-
const WOOD_LIGHT_BASH: jweapontype;
|
|
55
|
-
const WOOD_MEDIUM_BASH: jweapontype;
|
|
56
|
-
const WOOD_HEAVY_BASH: jweapontype;
|
|
57
|
-
const WOOD_LIGHT_STAB: jweapontype;
|
|
58
|
-
const WOOD_MEDIUM_STAB: jweapontype;
|
|
59
|
-
const CLAW_LIGHT_SLICE: jweapontype;
|
|
60
|
-
const CLAW_MEDIUM_SLICE: jweapontype;
|
|
61
|
-
const CLAW_HEAVY_SLICE: jweapontype;
|
|
62
|
-
const AXE_MEDIUM_CHOP: jweapontype;
|
|
63
|
-
const ROCK_HEAVY_BASH: jweapontype;
|
|
64
|
-
}
|
|
65
32
|
declare module "./unit" {
|
|
66
33
|
interface Unit {
|
|
67
|
-
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType,
|
|
34
|
+
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponSoundType?: WeaponSoundType, metadata?: unknown): boolean;
|
|
35
|
+
/**
|
|
36
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
37
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
38
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
39
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
40
|
+
*/
|
|
41
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponSoundType?: WeaponSoundType, metadata?: unknown): void;
|
|
68
42
|
}
|
|
69
43
|
}
|
|
@@ -3,25 +3,23 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
9
10
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
11
|
+
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
12
|
+
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
13
|
+
local ____weapon_2Dsound_2Dtype = require("engine.object-data.auxiliary.weapon-sound-type")
|
|
14
|
+
local weaponSoundTypeToNative = ____weapon_2Dsound_2Dtype.weaponSoundTypeToNative
|
|
15
|
+
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
16
|
+
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
17
|
+
local ____math = require("math")
|
|
18
|
+
local min = ____math.min
|
|
10
19
|
local createUnit = CreateUnit
|
|
11
20
|
local getOwningPlayer = GetOwningPlayer
|
|
12
21
|
local showUnit = ShowUnit
|
|
13
22
|
local unitDamageTarget = UnitDamageTarget
|
|
14
|
-
____exports.AttackType = {}
|
|
15
|
-
local AttackType = ____exports.AttackType
|
|
16
|
-
do
|
|
17
|
-
AttackType.SPELL = ATTACK_TYPE_NORMAL
|
|
18
|
-
AttackType.NORMAL = ATTACK_TYPE_MELEE
|
|
19
|
-
AttackType.PIERCE = ATTACK_TYPE_PIERCE
|
|
20
|
-
AttackType.SIEGE = ATTACK_TYPE_SIEGE
|
|
21
|
-
AttackType.MAGIC = ATTACK_TYPE_MAGIC
|
|
22
|
-
AttackType.CHAOS = ATTACK_TYPE_CHAOS
|
|
23
|
-
AttackType.HERO = ATTACK_TYPE_HERO
|
|
24
|
-
end
|
|
25
23
|
____exports.DamageType = {}
|
|
26
24
|
local DamageType = ____exports.DamageType
|
|
27
25
|
do
|
|
@@ -48,34 +46,6 @@ do
|
|
|
48
46
|
DamageType.SHADOW_STRIKE = DAMAGE_TYPE_SHADOW_STRIKE
|
|
49
47
|
DamageType.UNIVERSAL = DAMAGE_TYPE_UNIVERSAL
|
|
50
48
|
end
|
|
51
|
-
____exports.WeaponType = {}
|
|
52
|
-
local WeaponType = ____exports.WeaponType
|
|
53
|
-
do
|
|
54
|
-
WeaponType.UNKNOWN = WEAPON_TYPE_WHOKNOWS
|
|
55
|
-
WeaponType.METAL_LIGHT_CHOP = WEAPON_TYPE_METAL_LIGHT_CHOP
|
|
56
|
-
WeaponType.METAL_MEDIUM_CHOP = WEAPON_TYPE_METAL_MEDIUM_CHOP
|
|
57
|
-
WeaponType.METAL_HEAVY_CHOP = WEAPON_TYPE_METAL_HEAVY_CHOP
|
|
58
|
-
WeaponType.METAL_LIGHT_SLICE = WEAPON_TYPE_METAL_LIGHT_SLICE
|
|
59
|
-
WeaponType.METAL_MEDIUM_SLICE = WEAPON_TYPE_METAL_MEDIUM_SLICE
|
|
60
|
-
WeaponType.METAL_HEAVY_SLICE = WEAPON_TYPE_METAL_HEAVY_SLICE
|
|
61
|
-
WeaponType.METAL_MEDIUM_BASH = WEAPON_TYPE_METAL_MEDIUM_BASH
|
|
62
|
-
WeaponType.METAL_HEAVY_BASH = WEAPON_TYPE_METAL_HEAVY_BASH
|
|
63
|
-
WeaponType.METAL_MEDIUM_STAB = WEAPON_TYPE_METAL_MEDIUM_STAB
|
|
64
|
-
WeaponType.METAL_HEAVY_STAB = WEAPON_TYPE_METAL_HEAVY_STAB
|
|
65
|
-
WeaponType.WOOD_LIGHT_SLICE = WEAPON_TYPE_WOOD_LIGHT_SLICE
|
|
66
|
-
WeaponType.WOOD_MEDIUM_SLICE = WEAPON_TYPE_WOOD_MEDIUM_SLICE
|
|
67
|
-
WeaponType.WOOD_HEAVY_SLICE = WEAPON_TYPE_WOOD_HEAVY_SLICE
|
|
68
|
-
WeaponType.WOOD_LIGHT_BASH = WEAPON_TYPE_WOOD_LIGHT_BASH
|
|
69
|
-
WeaponType.WOOD_MEDIUM_BASH = WEAPON_TYPE_WOOD_MEDIUM_BASH
|
|
70
|
-
WeaponType.WOOD_HEAVY_BASH = WEAPON_TYPE_WOOD_HEAVY_BASH
|
|
71
|
-
WeaponType.WOOD_LIGHT_STAB = WEAPON_TYPE_WOOD_LIGHT_STAB
|
|
72
|
-
WeaponType.WOOD_MEDIUM_STAB = WEAPON_TYPE_WOOD_MEDIUM_STAB
|
|
73
|
-
WeaponType.CLAW_LIGHT_SLICE = WEAPON_TYPE_CLAW_LIGHT_SLICE
|
|
74
|
-
WeaponType.CLAW_MEDIUM_SLICE = WEAPON_TYPE_CLAW_MEDIUM_SLICE
|
|
75
|
-
WeaponType.CLAW_HEAVY_SLICE = WEAPON_TYPE_CLAW_HEAVY_SLICE
|
|
76
|
-
WeaponType.AXE_MEDIUM_CHOP = WEAPON_TYPE_AXE_MEDIUM_CHOP
|
|
77
|
-
WeaponType.ROCK_HEAVY_BASH = WEAPON_TYPE_ROCK_HEAVY_BASH
|
|
78
|
-
end
|
|
79
49
|
local dummies = {}
|
|
80
50
|
for ____, player in ipairs(Player.all) do
|
|
81
51
|
local dummy = assert(createUnit(
|
|
@@ -88,7 +58,7 @@ for ____, player in ipairs(Player.all) do
|
|
|
88
58
|
showUnit(dummy, false)
|
|
89
59
|
dummies[player] = dummy
|
|
90
60
|
end
|
|
91
|
-
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType,
|
|
61
|
+
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponSoundType, metadata)
|
|
92
62
|
if attack == nil then
|
|
93
63
|
attack = false
|
|
94
64
|
end
|
|
@@ -96,28 +66,61 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
96
66
|
ranged = false
|
|
97
67
|
end
|
|
98
68
|
if attackType == nil then
|
|
99
|
-
attackType =
|
|
69
|
+
attackType = 0
|
|
100
70
|
end
|
|
101
71
|
if damageType == nil then
|
|
102
72
|
damageType = ____exports.DamageType.MAGIC
|
|
103
73
|
end
|
|
104
|
-
if
|
|
105
|
-
|
|
74
|
+
if weaponSoundType == nil then
|
|
75
|
+
weaponSoundType = 0
|
|
106
76
|
end
|
|
107
77
|
local handle = self.handle
|
|
108
78
|
local targetHandle = target.handle
|
|
109
79
|
if not getOwningPlayer(handle) then
|
|
110
80
|
handle = dummies[__TS__InstanceOf(target, Unit) and target.owner or (self._owner or Player.neutralAggressive)]
|
|
111
81
|
end
|
|
82
|
+
if __TS__InstanceOf(target, Unit) then
|
|
83
|
+
damageMetadataByTarget[target] = metadata
|
|
84
|
+
end
|
|
112
85
|
return unitDamageTarget(
|
|
113
86
|
handle,
|
|
114
87
|
targetHandle,
|
|
115
88
|
amount,
|
|
116
89
|
attack,
|
|
117
90
|
ranged,
|
|
118
|
-
attackType,
|
|
91
|
+
attackTypeToNative(attackType),
|
|
119
92
|
damageType,
|
|
120
|
-
|
|
93
|
+
weaponSoundTypeToNative(weaponSoundType)
|
|
121
94
|
)
|
|
122
95
|
end
|
|
96
|
+
Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponSoundType, metadata)
|
|
97
|
+
if maximumDamage == nil then
|
|
98
|
+
maximumDamage = 0
|
|
99
|
+
end
|
|
100
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
101
|
+
self,
|
|
102
|
+
allowedTargetCombatClassifications,
|
|
103
|
+
x,
|
|
104
|
+
y,
|
|
105
|
+
range
|
|
106
|
+
)
|
|
107
|
+
if #targets == 0 then
|
|
108
|
+
return
|
|
109
|
+
end
|
|
110
|
+
if maximumDamage > 0 then
|
|
111
|
+
amount = min(amount, maximumDamage / #targets)
|
|
112
|
+
end
|
|
113
|
+
for ____, target in ipairs(targets) do
|
|
114
|
+
self:damageTarget(
|
|
115
|
+
target,
|
|
116
|
+
amount,
|
|
117
|
+
attack,
|
|
118
|
+
ranged,
|
|
119
|
+
attackType,
|
|
120
|
+
damageType,
|
|
121
|
+
weaponSoundType,
|
|
122
|
+
metadata
|
|
123
|
+
)
|
|
124
|
+
end
|
|
125
|
+
end
|
|
123
126
|
return ____exports
|
|
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
|
|
|
23
23
|
local queuePointOrderById = BlzQueuePointOrderById
|
|
24
24
|
local queueTargetOrderById = BlzQueueTargetOrderById
|
|
25
25
|
local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
|
|
26
|
-
Unit.onPointOrder[
|
|
26
|
+
Unit.onPointOrder[851980]:addListener(function(unit, x, y)
|
|
27
27
|
processPoint(unit, x, y)
|
|
28
28
|
end)
|
|
29
|
-
Unit.onPointOrder[
|
|
29
|
+
Unit.onPointOrder[851971]:addListener(function(unit, x, y)
|
|
30
30
|
if unit:hasAbility(fourCC("ARal")) then
|
|
31
31
|
processPoint(unit, x, y)
|
|
32
32
|
end
|
|
33
33
|
end)
|
|
34
|
-
Unit.onTargetOrder[
|
|
34
|
+
Unit.onTargetOrder[851980]:addListener(function(unit, target)
|
|
35
35
|
if __TS__InstanceOf(target, Unit) then
|
|
36
36
|
processUnit(unit, target)
|
|
37
37
|
elseif __TS__InstanceOf(target, Destructable) then
|
|
38
38
|
processDestructible(unit, target)
|
|
39
39
|
end
|
|
40
40
|
end)
|
|
41
|
-
Unit.onTargetOrder[
|
|
41
|
+
Unit.onTargetOrder[851971]:addListener(function(unit, target)
|
|
42
42
|
if unit:hasAbility(fourCC("ARal")) then
|
|
43
43
|
if __TS__InstanceOf(target, Unit) then
|
|
44
44
|
processUnit(unit, target)
|
|
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
|
|
|
116
116
|
do
|
|
117
117
|
local rallyPoint = rallyRoute[1]
|
|
118
118
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
119
|
-
issueTargetOrderById(
|
|
120
|
-
handle,
|
|
121
|
-
orderId("setrally"),
|
|
122
|
-
rallyPoint.handle
|
|
123
|
-
)
|
|
119
|
+
issueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
124
120
|
elseif rallyPoint ~= nil then
|
|
125
|
-
issuePointOrderById(
|
|
126
|
-
handle,
|
|
127
|
-
orderId("setrally"),
|
|
128
|
-
rallyPoint[1],
|
|
129
|
-
rallyPoint[2]
|
|
130
|
-
)
|
|
121
|
+
issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
131
122
|
else
|
|
132
|
-
issueTargetOrderById(
|
|
133
|
-
handle,
|
|
134
|
-
orderId("setrally"),
|
|
135
|
-
handle
|
|
136
|
-
)
|
|
123
|
+
issueTargetOrderById(handle, 851980, handle)
|
|
137
124
|
end
|
|
138
125
|
end
|
|
139
126
|
for i = 2, #rallyRoute do
|
|
140
127
|
local rallyPoint = rallyRoute[i]
|
|
141
128
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
142
|
-
queueTargetOrderById(
|
|
143
|
-
handle,
|
|
144
|
-
orderId("setrally"),
|
|
145
|
-
rallyPoint.handle
|
|
146
|
-
)
|
|
129
|
+
queueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
147
130
|
else
|
|
148
|
-
queuePointOrderById(
|
|
149
|
-
handle,
|
|
150
|
-
orderId("setrally"),
|
|
151
|
-
rallyPoint[1],
|
|
152
|
-
rallyPoint[2]
|
|
153
|
-
)
|
|
131
|
+
queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
154
132
|
end
|
|
155
133
|
end
|
|
156
134
|
end
|
|
@@ -6,7 +6,6 @@ local ____exports = {}
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ____unit_2Bdamage = require("engine.internal.unit+damage")
|
|
9
|
-
local AttackType = ____unit_2Bdamage.AttackType
|
|
10
9
|
local DamageType = ____unit_2Bdamage.DamageType
|
|
11
10
|
local ____event = require("event")
|
|
12
11
|
local Event = ____event.Event
|
|
@@ -33,7 +32,7 @@ local spellStealEventStack = {}
|
|
|
33
32
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
34
33
|
if event.amount == 0 and source ~= nil then
|
|
35
34
|
local count = countByUnit[source] or 0
|
|
36
|
-
if count > 0 and event.attackType ==
|
|
35
|
+
if count > 0 and event.attackType == 0 then
|
|
37
36
|
if event.damageType == DamageType.UNKNOWN then
|
|
38
37
|
spellStealEventStack[#spellStealEventStack + 1] = {
|
|
39
38
|
sourceBuffIds = source.buffIds,
|
|
@@ -6,9 +6,8 @@ local ____unit = require("engine.internal.unit")
|
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
7
|
local ____event = require("event")
|
|
8
8
|
local Event = ____event.Event
|
|
9
|
-
local
|
|
10
|
-
local
|
|
11
|
-
local boundRegion = ____mapbounds.boundRegion
|
|
9
|
+
local ____game_2Dmap = require("engine.game-map")
|
|
10
|
+
local GameMap = ____game_2Dmap.GameMap
|
|
12
11
|
local eventInvoke = Event.invoke
|
|
13
12
|
local tableRemove = table.remove
|
|
14
13
|
local ____assert = _G.assert
|
|
@@ -58,8 +57,8 @@ triggerAddCondition(
|
|
|
58
57
|
deboard(unit)
|
|
59
58
|
end
|
|
60
59
|
if not unitAlive(handle) then
|
|
61
|
-
unit.x =
|
|
62
|
-
unit.y =
|
|
60
|
+
unit.x = GameMap.worldBoundsRect.maxX
|
|
61
|
+
unit.y = GameMap.worldBoundsRect.maxY
|
|
63
62
|
end
|
|
64
63
|
local transport = Unit:of(getTransportUnit())
|
|
65
64
|
transportByUnit[unit] = transport
|
|
@@ -68,11 +67,6 @@ triggerAddCondition(
|
|
|
68
67
|
eventInvoke(onBoardEvent, unit, transport)
|
|
69
68
|
end)
|
|
70
69
|
)
|
|
71
|
-
boundRegion.onUnitEnter:addListener(function(unit)
|
|
72
|
-
if transportByUnit[unit] ~= nil and not isUnitLoaded(unit.handle) then
|
|
73
|
-
deboard(unit)
|
|
74
|
-
end
|
|
75
|
-
end)
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Unit.deathEvent:addListener(function(unit)
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|
if transportByUnit[unit] ~= nil then
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deboard(unit)
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@@ -34,74 +34,102 @@ local DEFAULT_VALUES = {
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34
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launchVisualOffsetY = ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y
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}
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36
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local METATABLE = {__index = DEFAULT_VALUES}
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+
local rawDataByUnitTypeId = postcompile(function()
|
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+
return associate(
|
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+
UnitType:getAll(),
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+
function(unitType) return unitType.id end,
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function(unitType)
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return {
|
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43
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+
[0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
|
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44
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+
[1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
|
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45
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+
[2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
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46
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+
[3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
|
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47
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+
[4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
|
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48
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+
[5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
|
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49
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+
[6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
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[7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
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51
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[8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
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52
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+
[9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
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53
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+
[10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
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54
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+
[11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
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55
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+
[12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
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56
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+
[13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
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57
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+
}
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+
end
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+
)
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|
+
end)
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+
local function resolveData(data)
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62
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+
local ____setmetatable_10 = setmetatable
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63
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+
local ____LocalClient_isHD_1
|
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64
|
+
if LocalClient.isHD then
|
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65
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+
____LocalClient_isHD_1 = data[1] or data[0]
|
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66
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+
else
|
|
67
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+
local ____LocalClient_isDE_0
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68
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+
if LocalClient.isDE then
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69
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+
____LocalClient_isDE_0 = data[2] or data[0]
|
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+
else
|
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71
|
+
____LocalClient_isDE_0 = data[0]
|
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72
|
+
end
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73
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+
____LocalClient_isHD_1 = ____LocalClient_isDE_0
|
|
74
|
+
end
|
|
75
|
+
local ____data__3_8 = data[3]
|
|
76
|
+
local ____data__4_9 = data[4]
|
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77
|
+
local ____LocalClient_isHD_3
|
|
78
|
+
if LocalClient.isHD then
|
|
79
|
+
____LocalClient_isHD_3 = data[6] or data[5]
|
|
80
|
+
else
|
|
81
|
+
local ____LocalClient_isDE_2
|
|
82
|
+
if LocalClient.isDE then
|
|
83
|
+
____LocalClient_isDE_2 = data[7] or data[5]
|
|
84
|
+
else
|
|
85
|
+
____LocalClient_isDE_2 = data[5]
|
|
86
|
+
end
|
|
87
|
+
____LocalClient_isHD_3 = ____LocalClient_isDE_2
|
|
88
|
+
end
|
|
89
|
+
local ____LocalClient_isHD_5
|
|
90
|
+
if LocalClient.isHD then
|
|
91
|
+
____LocalClient_isHD_5 = data[9] or data[8]
|
|
92
|
+
else
|
|
93
|
+
local ____LocalClient_isDE_4
|
|
94
|
+
if LocalClient.isDE then
|
|
95
|
+
____LocalClient_isDE_4 = data[10] or data[8]
|
|
96
|
+
else
|
|
97
|
+
____LocalClient_isDE_4 = data[8]
|
|
98
|
+
end
|
|
99
|
+
____LocalClient_isHD_5 = ____LocalClient_isDE_4
|
|
100
|
+
end
|
|
101
|
+
local ____LocalClient_isHD_7
|
|
102
|
+
if LocalClient.isHD then
|
|
103
|
+
____LocalClient_isHD_7 = data[12] or data[11]
|
|
104
|
+
else
|
|
105
|
+
local ____LocalClient_isDE_6
|
|
106
|
+
if LocalClient.isDE then
|
|
107
|
+
____LocalClient_isDE_6 = data[13] or data[11]
|
|
108
|
+
else
|
|
109
|
+
____LocalClient_isDE_6 = data[11]
|
|
110
|
+
end
|
|
111
|
+
____LocalClient_isHD_7 = ____LocalClient_isDE_6
|
|
112
|
+
end
|
|
113
|
+
return ____setmetatable_10({
|
|
114
|
+
impactOffsetZ = ____LocalClient_isHD_1,
|
|
115
|
+
launchOffsetX = ____data__3_8,
|
|
116
|
+
launchOffsetY = ____data__4_9,
|
|
117
|
+
launchOffsetZ = ____LocalClient_isHD_3,
|
|
118
|
+
launchVisualOffsetX = ____LocalClient_isHD_5,
|
|
119
|
+
launchVisualOffsetY = ____LocalClient_isHD_7
|
|
120
|
+
}, METATABLE)
|
|
121
|
+
end
|
|
37
122
|
---
|
|
38
123
|
-- @internal For use by internal systems only.
|
|
39
|
-
____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
[0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
|
|
51
|
-
[1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
|
|
52
|
-
[2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
|
|
53
|
-
[3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
|
|
54
|
-
[4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
|
|
55
|
-
[5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
|
|
56
|
-
[6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
|
|
57
|
-
[7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
|
|
58
|
-
[8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
|
|
59
|
-
[9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
|
|
60
|
-
}
|
|
61
|
-
end
|
|
62
|
-
)
|
|
63
|
-
end),
|
|
64
|
-
function(data)
|
|
65
|
-
local ____setmetatable_6 = setmetatable
|
|
66
|
-
local ____LocalClient_isHD_0
|
|
67
|
-
if LocalClient.isHD then
|
|
68
|
-
____LocalClient_isHD_0 = data[1] or data[0]
|
|
69
|
-
else
|
|
70
|
-
____LocalClient_isHD_0 = data[0]
|
|
71
|
-
end
|
|
72
|
-
local ____data__2_4 = data[2]
|
|
73
|
-
local ____data__3_5 = data[3]
|
|
74
|
-
local ____LocalClient_isHD_1
|
|
75
|
-
if LocalClient.isHD then
|
|
76
|
-
____LocalClient_isHD_1 = data[5] or data[4]
|
|
77
|
-
else
|
|
78
|
-
____LocalClient_isHD_1 = data[4]
|
|
79
|
-
end
|
|
80
|
-
local ____LocalClient_isHD_2
|
|
81
|
-
if LocalClient.isHD then
|
|
82
|
-
____LocalClient_isHD_2 = data[7] or data[6]
|
|
83
|
-
else
|
|
84
|
-
____LocalClient_isHD_2 = data[6]
|
|
85
|
-
end
|
|
86
|
-
local ____LocalClient_isHD_3
|
|
87
|
-
if LocalClient.isHD then
|
|
88
|
-
____LocalClient_isHD_3 = data[9] or data[8]
|
|
89
|
-
else
|
|
90
|
-
____LocalClient_isHD_3 = data[8]
|
|
91
|
-
end
|
|
92
|
-
return ____setmetatable_6({
|
|
93
|
-
impactOffsetZ = ____LocalClient_isHD_0,
|
|
94
|
-
launchOffsetX = ____data__2_4,
|
|
95
|
-
launchOffsetY = ____data__3_5,
|
|
96
|
-
launchOffsetZ = ____LocalClient_isHD_1,
|
|
97
|
-
launchVisualOffsetX = ____LocalClient_isHD_2,
|
|
98
|
-
launchVisualOffsetY = ____LocalClient_isHD_3
|
|
99
|
-
}, METATABLE)
|
|
100
|
-
end
|
|
101
|
-
),
|
|
102
|
-
{__index = function(self)
|
|
103
|
-
return DEFAULT_VALUES
|
|
104
|
-
end}
|
|
105
|
-
)
|
|
106
|
-
end)()
|
|
124
|
+
____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = setmetatable(
|
|
125
|
+
mapValues(rawDataByUnitTypeId, resolveData),
|
|
126
|
+
{__index = function(self)
|
|
127
|
+
return DEFAULT_VALUES
|
|
128
|
+
end}
|
|
129
|
+
)
|
|
130
|
+
warpack.afterMapInit(function()
|
|
131
|
+
for unitTypeId, data in pairs(rawDataByUnitTypeId) do
|
|
132
|
+
____exports.MISSILE_DATA_BY_UNIT_TYPE_ID[unitTypeId] = resolveData(data)
|
|
133
|
+
end
|
|
134
|
+
end)
|
|
107
135
|
return ____exports
|