warscript 0.0.1-dev.2af030d → 0.0.1-dev.2b3f95e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (500) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +29 -3
  11. package/core/types/frame.lua +222 -52
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.lua +9 -9
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/item.d.ts +1 -0
  16. package/core/types/item.lua +1 -0
  17. package/core/types/missile.d.ts +2 -2
  18. package/core/types/missile.lua +14 -13
  19. package/core/types/player.d.ts +18 -1
  20. package/core/types/player.lua +76 -26
  21. package/core/types/playerCamera.d.ts +2 -0
  22. package/core/types/playerCamera.lua +123 -5
  23. package/core/types/playerColor.lua +4 -3
  24. package/core/types/sound.d.ts +18 -25
  25. package/core/types/sound.lua +113 -33
  26. package/core/types/tileCell.d.ts +18 -3
  27. package/core/types/tileCell.lua +108 -0
  28. package/core/types/timer.d.ts +9 -8
  29. package/core/types/timer.lua +45 -23
  30. package/core/types/unit.d.ts +5 -0
  31. package/core/types/unit.lua +13 -0
  32. package/core/util.d.ts +3 -1
  33. package/core/util.lua +127 -4
  34. package/decl/index.d.ts +1 -0
  35. package/decl/native.d.ts +1719 -964
  36. package/destroyable.d.ts +1 -0
  37. package/destroyable.lua +9 -0
  38. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  39. package/engine/ability-type-extended-tooltip.lua +44 -0
  40. package/engine/ability.d.ts +1 -1
  41. package/engine/behavior.d.ts +24 -11
  42. package/engine/behavior.lua +233 -73
  43. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  44. package/engine/behaviour/ability/always-enabled.lua +31 -0
  45. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  46. package/engine/behaviour/ability/apply-buff.lua +36 -4
  47. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  48. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  49. package/engine/behaviour/ability/damage.d.ts +44 -11
  50. package/engine/behaviour/ability/damage.lua +89 -39
  51. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  52. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  53. package/engine/behaviour/ability/heal.d.ts +33 -6
  54. package/engine/behaviour/ability/heal.lua +89 -10
  55. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  56. package/engine/behaviour/ability/instant-impact.lua +20 -16
  57. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  58. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  59. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  60. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  61. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  62. package/engine/behaviour/ability/restore-mana.lua +29 -0
  63. package/engine/behaviour/ability.d.ts +43 -7
  64. package/engine/behaviour/ability.lua +264 -27
  65. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  66. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  67. package/engine/behaviour/unit.d.ts +49 -4
  68. package/engine/behaviour/unit.lua +293 -2
  69. package/engine/buff.d.ts +189 -59
  70. package/engine/buff.lua +852 -281
  71. package/engine/game-map.d.ts +7 -0
  72. package/engine/game-map.lua +32 -0
  73. package/engine/index.d.ts +2 -1
  74. package/engine/internal/ability.d.ts +30 -14
  75. package/engine/internal/ability.lua +177 -104
  76. package/engine/internal/item/ability.lua +162 -4
  77. package/engine/internal/item/fields.d.ts +12 -0
  78. package/engine/internal/item/fields.lua +33 -0
  79. package/engine/internal/item/owner-cache.d.ts +5 -0
  80. package/engine/internal/item/owner-cache.lua +4 -0
  81. package/engine/internal/item+owner.d.ts +2 -0
  82. package/engine/internal/item+owner.lua +37 -8
  83. package/engine/internal/item.d.ts +34 -18
  84. package/engine/internal/item.lua +308 -102
  85. package/engine/internal/mechanics/ability-duration.lua +1 -1
  86. package/engine/internal/mechanics/cast-ability.lua +6 -3
  87. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  88. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  89. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  90. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  91. package/engine/internal/misc/frame-coordinates.lua +21 -0
  92. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  93. package/engine/internal/misc/get-terrain-z.lua +11 -0
  94. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  95. package/engine/internal/misc/player-local-handle.lua +5 -0
  96. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  97. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  98. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  99. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  100. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  101. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  102. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  103. package/engine/internal/object-data/evasion-probability.lua +16 -0
  104. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  105. package/engine/internal/object-data/health-bonus.lua +16 -0
  106. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  107. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  108. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  109. package/engine/internal/object-data/mana-bonus.lua +16 -0
  110. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  111. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  112. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  113. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  114. package/engine/internal/unit/ability.d.ts +45 -1
  115. package/engine/internal/unit/ability.lua +144 -17
  116. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  117. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  118. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  119. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  120. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  121. package/engine/internal/unit/allowed-targets.lua +9 -1
  122. package/engine/internal/unit/appearance.d.ts +15 -0
  123. package/engine/internal/unit/appearance.lua +85 -0
  124. package/engine/internal/unit/attributes.d.ts +17 -0
  125. package/engine/internal/unit/attributes.lua +46 -0
  126. package/engine/internal/unit/bonus.d.ts +28 -8
  127. package/engine/internal/unit/bonus.lua +136 -9
  128. package/engine/internal/unit/buff.d.ts +2 -2
  129. package/engine/internal/unit/buff.lua +34 -19
  130. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  131. package/engine/internal/unit/equipment-inventory.lua +233 -0
  132. package/engine/internal/unit/expiration-timer.lua +1 -1
  133. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  134. package/engine/internal/unit/extended-inventory.lua +99 -0
  135. package/engine/internal/unit/fly-height.d.ts +7 -0
  136. package/engine/internal/unit/fly-height.lua +20 -0
  137. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  138. package/engine/internal/unit/ignore-events-items.lua +14 -0
  139. package/engine/internal/unit/interrupts.d.ts +12 -0
  140. package/engine/internal/unit/interrupts.lua +28 -0
  141. package/engine/internal/unit/inventory.d.ts +28 -0
  142. package/engine/internal/unit/inventory.lua +87 -0
  143. package/engine/internal/unit/item-container.d.ts +25 -0
  144. package/engine/internal/unit/item-container.lua +11 -0
  145. package/engine/internal/unit/item-order-events.d.ts +17 -0
  146. package/engine/internal/unit/item-order-events.lua +67 -0
  147. package/engine/internal/unit/item-slot.d.ts +27 -0
  148. package/engine/internal/unit/item-slot.lua +92 -0
  149. package/engine/internal/unit/main-selected.d.ts +13 -0
  150. package/engine/internal/unit/main-selected.lua +36 -0
  151. package/engine/internal/unit/order.d.ts +20 -0
  152. package/engine/internal/unit/order.lua +136 -0
  153. package/engine/internal/unit/range-event.d.ts +12 -0
  154. package/engine/internal/unit/range-event.lua +90 -0
  155. package/engine/internal/unit/scale.d.ts +7 -0
  156. package/engine/internal/unit/scale.lua +20 -0
  157. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  158. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  159. package/engine/internal/unit+ability.d.ts +2 -1
  160. package/engine/internal/unit+ability.lua +85 -5
  161. package/engine/internal/unit+bonus.lua +3 -3
  162. package/engine/internal/unit+damage.d.ts +12 -38
  163. package/engine/internal/unit+damage.lua +48 -45
  164. package/engine/internal/unit+rally.lua +9 -31
  165. package/engine/internal/unit+spellSteal.lua +1 -2
  166. package/engine/internal/unit+transport.lua +4 -10
  167. package/engine/internal/unit-missile-data.lua +96 -68
  168. package/engine/internal/unit-missile-launch.lua +74 -13
  169. package/engine/internal/unit.d.ts +67 -35
  170. package/engine/internal/unit.lua +508 -308
  171. package/engine/internal/utility.lua +12 -0
  172. package/engine/lightning.d.ts +12 -5
  173. package/engine/lightning.lua +52 -18
  174. package/engine/local-client.d.ts +35 -2
  175. package/engine/local-client.lua +367 -15
  176. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  177. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  178. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  179. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  180. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
  181. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  182. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  183. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  184. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  185. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  186. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  187. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  188. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  189. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  190. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  191. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  192. package/engine/object-data/auxiliary/item-class.lua +2 -0
  193. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  194. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  195. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  196. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  197. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  198. package/engine/object-data/auxiliary/order-type.lua +2 -0
  199. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  200. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  201. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  202. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  203. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  204. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  205. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  206. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +20 -14
  207. package/engine/object-data/auxiliary/weapon-sound-type.lua +58 -0
  208. package/engine/object-data/auxiliary/weapon-type.d.ts +25 -0
  209. package/engine/object-data/auxiliary/weapon-type.lua +2 -0
  210. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  211. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  212. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  213. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  214. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  215. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  216. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  218. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  220. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  221. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  222. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  224. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  225. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  226. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  227. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  228. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  229. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  230. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  231. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  232. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
  233. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  234. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  235. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  236. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  237. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  238. package/engine/object-data/entry/ability-type/channel.d.ts +2 -3
  239. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  240. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  241. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  242. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  243. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  244. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  246. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  247. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  248. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  250. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  251. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  252. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  253. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  254. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  256. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  257. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  258. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  259. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  260. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  261. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  262. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  263. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  264. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  265. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  266. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  267. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  268. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  269. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  270. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  271. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  272. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  273. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  274. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  275. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  276. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  277. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  278. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  279. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  280. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  281. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  282. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  283. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  284. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  285. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  286. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  287. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  288. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  289. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  290. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  291. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  292. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  293. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  294. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  295. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  296. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  297. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  298. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  299. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  300. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  301. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  302. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  303. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  304. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  305. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  306. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  307. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  308. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  309. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  310. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  311. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  312. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  313. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  314. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  315. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  316. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  318. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  319. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  320. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  321. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  322. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  323. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  324. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  325. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  326. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  327. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  328. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  330. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  331. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  332. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  333. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  334. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  335. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  336. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  337. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  338. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  339. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  340. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  341. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  342. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  343. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  344. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  346. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  347. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  348. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  349. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  350. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  351. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  352. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  353. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  354. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  355. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  356. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  357. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  358. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  359. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  360. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  361. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  362. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  363. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  364. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  365. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  366. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  367. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  368. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  369. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  370. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  371. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  372. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  373. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  374. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  375. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  376. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  377. package/engine/object-data/entry/ability-type/web.lua +52 -0
  378. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  379. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  380. package/engine/object-data/entry/ability-type.d.ts +50 -22
  381. package/engine/object-data/entry/ability-type.lua +392 -47
  382. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  383. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  384. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  385. package/engine/object-data/entry/buff-type.d.ts +10 -13
  386. package/engine/object-data/entry/buff-type.lua +39 -29
  387. package/engine/object-data/entry/destructible-type.d.ts +32 -3
  388. package/engine/object-data/entry/destructible-type.lua +181 -0
  389. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  390. package/engine/object-data/entry/item-type.d.ts +32 -4
  391. package/engine/object-data/entry/item-type.lua +177 -2
  392. package/engine/object-data/entry/lightning-type.d.ts +6 -9
  393. package/engine/object-data/entry/lightning-type.lua +1 -1
  394. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  395. package/engine/object-data/entry/sound-preset.lua +140 -0
  396. package/engine/object-data/entry/unit-type.d.ts +81 -7
  397. package/engine/object-data/entry/unit-type.lua +619 -99
  398. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  399. package/engine/object-data/entry/upgrade.d.ts +2 -3
  400. package/engine/object-data/entry/upgrade.lua +4 -4
  401. package/engine/object-data/entry.d.ts +23 -17
  402. package/engine/object-data/entry.lua +68 -32
  403. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  404. package/engine/object-field/ability.d.ts +28 -5
  405. package/engine/object-field/ability.lua +61 -7
  406. package/engine/object-field/item.d.ts +22 -0
  407. package/engine/object-field/item.lua +118 -0
  408. package/engine/object-field/unit.d.ts +72 -3
  409. package/engine/object-field/unit.lua +268 -7
  410. package/engine/object-field.d.ts +26 -8
  411. package/engine/object-field.lua +362 -117
  412. package/engine/random.d.ts +11 -0
  413. package/engine/random.lua +30 -0
  414. package/engine/standard/entries/ability-type.d.ts +3102 -7
  415. package/engine/standard/entries/ability-type.lua +0 -6
  416. package/engine/standard/entries/buff-type.d.ts +48 -0
  417. package/engine/standard/entries/buff-type.lua +46 -0
  418. package/engine/standard/entries/item-type.d.ts +1299 -0
  419. package/engine/standard/entries/item-type.lua +2 -0
  420. package/engine/standard/entries/lightning-type.d.ts +42 -15
  421. package/engine/standard/entries/lightning-type.lua +0 -14
  422. package/engine/standard/entries/sound-preset.d.ts +10 -0
  423. package/engine/standard/entries/sound-preset.lua +10 -0
  424. package/engine/standard/entries/unit-type.d.ts +23 -0
  425. package/engine/standard/entries/unit-type.lua +23 -0
  426. package/engine/standard/fields/ability.d.ts +7 -5
  427. package/engine/standard/fields/ability.lua +7 -5
  428. package/engine/standard/fields/item.d.ts +4 -0
  429. package/engine/standard/fields/item.lua +6 -0
  430. package/engine/standard/fields/unit.d.ts +12 -0
  431. package/engine/standard/fields/unit.lua +20 -0
  432. package/engine/synchronization.d.ts +11 -0
  433. package/engine/synchronization.lua +77 -0
  434. package/engine/text-tag.d.ts +48 -2
  435. package/engine/text-tag.lua +287 -10
  436. package/engine/unit.d.ts +14 -0
  437. package/engine/unit.lua +23 -2
  438. package/event.d.ts +3 -4
  439. package/event.lua +9 -5
  440. package/index.d.ts +1 -0
  441. package/index.lua +1 -0
  442. package/lualib_bundle.lua +147 -43
  443. package/math/vec2.d.ts +2 -9
  444. package/math.d.ts +2 -2
  445. package/math.lua +14 -0
  446. package/net/socket.d.ts +7 -1
  447. package/net/socket.lua +45 -4
  448. package/network.d.ts +1 -0
  449. package/network.lua +28 -3
  450. package/objutil/ability.d.ts +0 -1
  451. package/objutil/buff.d.ts +0 -1
  452. package/objutil/buff.lua +13 -12
  453. package/objutil/object.d.ts +0 -1
  454. package/objutil/object.lua +1 -1
  455. package/objutil/unit.d.ts +0 -1
  456. package/objutil/unit.lua +8 -0
  457. package/operation.d.ts +8 -1
  458. package/operation.lua +38 -18
  459. package/package.json +3 -23
  460. package/patch-lua.d.ts +0 -0
  461. package/patch-lua.lua +25 -0
  462. package/patch-lualib.lua +1 -1
  463. package/patch-natives.lua +3 -0
  464. package/property.d.ts +55 -0
  465. package/property.lua +374 -0
  466. package/string.d.ts +16 -0
  467. package/string.lua +5 -0
  468. package/util/stream.d.ts +0 -1
  469. package/utility/arrays.d.ts +20 -6
  470. package/utility/arrays.lua +62 -3
  471. package/utility/bit-set.d.ts +0 -2
  472. package/utility/callback-array.d.ts +17 -0
  473. package/utility/callback-array.lua +61 -0
  474. package/utility/functions.d.ts +8 -0
  475. package/utility/functions.lua +13 -0
  476. package/utility/lazy.d.ts +2 -0
  477. package/utility/lazy.lua +14 -0
  478. package/utility/linked-map.d.ts +35 -0
  479. package/utility/linked-map.lua +107 -0
  480. package/utility/linked-set.d.ts +16 -4
  481. package/utility/linked-set.lua +54 -3
  482. package/utility/lua-maps.d.ts +16 -4
  483. package/utility/lua-maps.lua +53 -2
  484. package/utility/lua-sets.d.ts +3 -2
  485. package/utility/lua-sets.lua +7 -0
  486. package/utility/random.d.ts +102 -0
  487. package/utility/random.lua +273 -0
  488. package/utility/records.lua +20 -1
  489. package/utility/reflection.lua +11 -7
  490. package/utility/types.d.ts +4 -0
  491. package/utility/unordered-map.d.ts +27 -0
  492. package/utility/unordered-map.lua +99 -0
  493. package/core/mapbounds.d.ts +0 -8
  494. package/core/mapbounds.lua +0 -12
  495. package/core/types/order.d.ts +0 -25
  496. package/core/types/order.lua +0 -55
  497. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  498. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  499. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  500. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,130 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RighteousFuryAbilityType = __TS__Class()
9
+ local RighteousFuryAbilityType = ____exports.RighteousFuryAbilityType
10
+ RighteousFuryAbilityType.name = "RighteousFuryAbilityType"
11
+ __TS__ClassExtends(RighteousFuryAbilityType, AbilityType)
12
+ RighteousFuryAbilityType.BASE_ID = fourCC("ANcp")
13
+ __TS__SetDescriptor(
14
+ RighteousFuryAbilityType.prototype,
15
+ "targetIntersectRadius",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("chra")
19
+ end,
20
+ set = function(self, targetIntersectRadius)
21
+ self:setNumberLevelField("chra", targetIntersectRadius)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RighteousFuryAbilityType.prototype,
28
+ "dashSpeed",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("chr1")
32
+ end,
33
+ set = function(self, dashSpeed)
34
+ self:setNumberLevelField("chr1", dashSpeed)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ RighteousFuryAbilityType.prototype,
41
+ "dashDamage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("chr2")
45
+ end,
46
+ set = function(self, dashDamage)
47
+ self:setNumberLevelField("chr2", dashDamage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ RighteousFuryAbilityType.prototype,
54
+ "bonusCriticalStrike",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("chr3")
58
+ end,
59
+ set = function(self, bonusCriticalStrike)
60
+ self:setNumberLevelField("chr3", bonusCriticalStrike)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ RighteousFuryAbilityType.prototype,
67
+ "bonusCriticalStrikeDuration",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("chr4")
71
+ end,
72
+ set = function(self, bonusCriticalStrikeDuration)
73
+ self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ RighteousFuryAbilityType.prototype,
80
+ "bonusCriticalStrikeHeroDuration",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("chr5")
84
+ end,
85
+ set = function(self, bonusCriticalStrikeHeroDuration)
86
+ self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ RighteousFuryAbilityType.prototype,
93
+ "removesBuffsOnStart",
94
+ {
95
+ get = function(self)
96
+ return self:getBooleanLevelField("chr6")
97
+ end,
98
+ set = function(self, removesBuffsOnStart)
99
+ self:setBooleanLevelField("chr6", removesBuffsOnStart)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ __TS__SetDescriptor(
105
+ RighteousFuryAbilityType.prototype,
106
+ "movementSpeedSlowFactor",
107
+ {
108
+ get = function(self)
109
+ return self:getNumberLevelField("nrf3")
110
+ end,
111
+ set = function(self, movementSpeedSlowFactor)
112
+ self:setNumberLevelField("nrf3", movementSpeedSlowFactor)
113
+ end
114
+ },
115
+ true
116
+ )
117
+ __TS__SetDescriptor(
118
+ RighteousFuryAbilityType.prototype,
119
+ "attackSpeedSlowFactor",
120
+ {
121
+ get = function(self)
122
+ return self:getNumberLevelField("nrf4")
123
+ end,
124
+ set = function(self, attackSpeedSlowFactor)
125
+ self:setNumberLevelField("nrf4", attackSpeedSlowFactor)
126
+ end
127
+ },
128
+ true
129
+ )
130
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SacredAuraAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** % Magic Resist Increase for Allies */
7
+ get allyMagicResistanceIncreaseFactor(): number[];
8
+ set allyMagicResistanceIncreaseFactor(allyMagicResistanceIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** % Healing Increase for Allies */
10
+ get allyHealingIncreasePercentage(): number[];
11
+ set allyHealingIncreasePercentage(allyHealingIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** % Cooldown Reduction Increase for Allies */
13
+ get allyCooldownReductionIncreaseFactor(): number[];
14
+ set allyCooldownReductionIncreaseFactor(allyCooldownReductionIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** % Magic Resist Decrease for Enemies */
16
+ get enemyMagicResistanceDecreaseFactor(): number[];
17
+ set enemyMagicResistanceDecreaseFactor(enemyMagicResistanceDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** % Healing Decrease for Enemies */
19
+ get enemyHealingDecreaseFactor(): number[];
20
+ set enemyHealingDecreaseFactor(enemyHealingDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** % Cooldown Increase for Enemies */
22
+ get enemyCooldownIncreaseFactor(): number[];
23
+ set enemyCooldownIncreaseFactor(enemyCooldownIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Flat Mana Regen for Allies */
25
+ get allyFlatManaRegeneration(): number[];
26
+ set allyFlatManaRegeneration(allyFlatManaRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ }
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SacredAuraAbilityType = __TS__Class()
9
+ local SacredAuraAbilityType = ____exports.SacredAuraAbilityType
10
+ SacredAuraAbilityType.name = "SacredAuraAbilityType"
11
+ __TS__ClassExtends(SacredAuraAbilityType, AbilityType)
12
+ SacredAuraAbilityType.BASE_ID = fourCC("AHas")
13
+ __TS__SetDescriptor(
14
+ SacredAuraAbilityType.prototype,
15
+ "allyMagicResistanceIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hsa1")
19
+ end,
20
+ set = function(self, allyMagicResistanceIncreaseFactor)
21
+ self:setNumberLevelField("hsa1", allyMagicResistanceIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SacredAuraAbilityType.prototype,
28
+ "allyHealingIncreasePercentage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hsa2")
32
+ end,
33
+ set = function(self, allyHealingIncreasePercentage)
34
+ self:setNumberLevelField("hsa2", allyHealingIncreasePercentage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SacredAuraAbilityType.prototype,
41
+ "allyCooldownReductionIncreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hsa3")
45
+ end,
46
+ set = function(self, allyCooldownReductionIncreaseFactor)
47
+ self:setNumberLevelField("hsa3", allyCooldownReductionIncreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ SacredAuraAbilityType.prototype,
54
+ "enemyMagicResistanceDecreaseFactor",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hsa4")
58
+ end,
59
+ set = function(self, enemyMagicResistanceDecreaseFactor)
60
+ self:setNumberLevelField("hsa4", enemyMagicResistanceDecreaseFactor)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ SacredAuraAbilityType.prototype,
67
+ "enemyHealingDecreaseFactor",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("hsa5")
71
+ end,
72
+ set = function(self, enemyHealingDecreaseFactor)
73
+ self:setNumberLevelField("hsa5", enemyHealingDecreaseFactor)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ SacredAuraAbilityType.prototype,
80
+ "enemyCooldownIncreaseFactor",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("hsa6")
84
+ end,
85
+ set = function(self, enemyCooldownIncreaseFactor)
86
+ self:setNumberLevelField("hsa6", enemyCooldownIncreaseFactor)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ SacredAuraAbilityType.prototype,
93
+ "allyFlatManaRegeneration",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("hsa7")
97
+ end,
98
+ set = function(self, allyFlatManaRegeneration)
99
+ self:setNumberLevelField("hsa7", allyFlatManaRegeneration)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ return ____exports
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
7
7
  set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  get maximumTotalDamage(): number[];
9
9
  set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get distance(): number[];
11
+ set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get finalAreaOfEffect(): number[];
13
+ set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
10
14
  }
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ ShockWaveAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Osh3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Osh3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ShockWaveAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Osh4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Osh4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
39
65
  return ____exports
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
9
9
  set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
10
  get attackSpeedDecreaseFactor(): number[];
11
11
  set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get isDamageStacking(): boolean[];
13
+ set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
14
+ get isMovementSpeedFactorStacking(): boolean[];
15
+ set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
16
+ get isAttackSpeedFactorStacking(): boolean[];
17
+ set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
18
+ get isAbleToKill(): boolean[];
19
+ set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
20
+ private setOption;
21
+ private getOption;
12
22
  }
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
9
9
  local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
10
10
  SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
11
11
  __TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
12
+ function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
13
+ self:setFlagLevelFieldValue("Spo4", option, supplier)
14
+ end
15
+ function SlowPoisonAbilityType.prototype.getOption(self, option)
16
+ return self:getFlagLevelFieldValue("Spo4", option)
17
+ end
12
18
  SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
13
19
  __TS__SetDescriptor(
14
20
  SlowPoisonAbilityType.prototype,
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
49
55
  },
50
56
  true
51
57
  )
58
+ __TS__SetDescriptor(
59
+ SlowPoisonAbilityType.prototype,
60
+ "isDamageStacking",
61
+ {
62
+ get = function(self)
63
+ return self:getOption(1)
64
+ end,
65
+ set = function(self, isDamageStacking)
66
+ self:setOption(1, isDamageStacking)
67
+ end
68
+ },
69
+ true
70
+ )
71
+ __TS__SetDescriptor(
72
+ SlowPoisonAbilityType.prototype,
73
+ "isMovementSpeedFactorStacking",
74
+ {
75
+ get = function(self)
76
+ return self:getOption(2)
77
+ end,
78
+ set = function(self, isMovementSpeedFactorStacking)
79
+ self:setOption(2, isMovementSpeedFactorStacking)
80
+ end
81
+ },
82
+ true
83
+ )
84
+ __TS__SetDescriptor(
85
+ SlowPoisonAbilityType.prototype,
86
+ "isAttackSpeedFactorStacking",
87
+ {
88
+ get = function(self)
89
+ return self:getOption(4)
90
+ end,
91
+ set = function(self, isAttackSpeedFactorStacking)
92
+ self:setOption(4, isAttackSpeedFactorStacking)
93
+ end
94
+ },
95
+ true
96
+ )
97
+ __TS__SetDescriptor(
98
+ SlowPoisonAbilityType.prototype,
99
+ "isAbleToKill",
100
+ {
101
+ get = function(self)
102
+ return self:getOption(8)
103
+ end,
104
+ set = function(self, isAbleToKill)
105
+ self:setOption(8, isAbleToKill)
106
+ end
107
+ },
108
+ true
109
+ )
52
110
  return ____exports
@@ -0,0 +1,22 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ /** Firelord's Soul Burn (`ANso`). */
5
+ export declare class SoulBurnAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ /** Damage Amount */
8
+ get damageAmount(): number[];
9
+ set damageAmount(damageAmount: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ /** Damage Period */
11
+ get damagePeriod(): number[];
12
+ set damagePeriod(damagePeriod: ObjectDataEntryLevelFieldValueSupplier<number>);
13
+ /** Damage Penalty */
14
+ get damagePenalty(): number[];
15
+ set damagePenalty(damagePenalty: ObjectDataEntryLevelFieldValueSupplier<number>);
16
+ /** Movement Speed Reduction (%) */
17
+ get movementSpeedReductionFactor(): number[];
18
+ set movementSpeedReductionFactor(movementSpeedReductionFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
19
+ /** Attack Speed Reduction (%) */
20
+ get attackSpeedReductionFactor(): number[];
21
+ set attackSpeedReductionFactor(attackSpeedReductionFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
22
+ }
@@ -0,0 +1,79 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ --- Firelord's Soul Burn (`ANso`).
9
+ ____exports.SoulBurnAbilityType = __TS__Class()
10
+ local SoulBurnAbilityType = ____exports.SoulBurnAbilityType
11
+ SoulBurnAbilityType.name = "SoulBurnAbilityType"
12
+ __TS__ClassExtends(SoulBurnAbilityType, AbilityType)
13
+ SoulBurnAbilityType.BASE_ID = fourCC("ANso")
14
+ __TS__SetDescriptor(
15
+ SoulBurnAbilityType.prototype,
16
+ "damageAmount",
17
+ {
18
+ get = function(self)
19
+ return self:getNumberLevelField("Nso1")
20
+ end,
21
+ set = function(self, damageAmount)
22
+ self:setNumberLevelField("Nso1", damageAmount)
23
+ end
24
+ },
25
+ true
26
+ )
27
+ __TS__SetDescriptor(
28
+ SoulBurnAbilityType.prototype,
29
+ "damagePeriod",
30
+ {
31
+ get = function(self)
32
+ return self:getNumberLevelField("Nso2")
33
+ end,
34
+ set = function(self, damagePeriod)
35
+ self:setNumberLevelField("Nso2", damagePeriod)
36
+ end
37
+ },
38
+ true
39
+ )
40
+ __TS__SetDescriptor(
41
+ SoulBurnAbilityType.prototype,
42
+ "damagePenalty",
43
+ {
44
+ get = function(self)
45
+ return self:getNumberLevelField("Nso3")
46
+ end,
47
+ set = function(self, damagePenalty)
48
+ self:setNumberLevelField("Nso3", damagePenalty)
49
+ end
50
+ },
51
+ true
52
+ )
53
+ __TS__SetDescriptor(
54
+ SoulBurnAbilityType.prototype,
55
+ "movementSpeedReductionFactor",
56
+ {
57
+ get = function(self)
58
+ return self:getNumberLevelField("Nso4")
59
+ end,
60
+ set = function(self, movementSpeedReductionFactor)
61
+ self:setNumberLevelField("Nso4", movementSpeedReductionFactor)
62
+ end
63
+ },
64
+ true
65
+ )
66
+ __TS__SetDescriptor(
67
+ SoulBurnAbilityType.prototype,
68
+ "attackSpeedReductionFactor",
69
+ {
70
+ get = function(self)
71
+ return self:getNumberLevelField("Nso5")
72
+ end,
73
+ set = function(self, attackSpeedReductionFactor)
74
+ self:setNumberLevelField("Nso5", attackSpeedReductionFactor)
75
+ end
76
+ },
77
+ true
78
+ )
79
+ return ____exports
@@ -0,0 +1,30 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SoulLanternAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Ally Mana Per Second */
7
+ get allyManaPerSecond(): number[];
8
+ set allyManaPerSecond(allyManaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Ally Healing Per Second */
10
+ get allyHealingPerSecond(): number[];
11
+ set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Ally Spell Resist Percent */
13
+ get allySpellResistancePercentage(): number[];
14
+ set allySpellResistancePercentage(allySpellResistancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Ally Spell Amp Percent */
16
+ get allySpellAmpPercentage(): number[];
17
+ set allySpellAmpPercentage(allySpellAmpPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Ally Spell Crit Hit Percent */
19
+ get allySpellCriticalHitPercentage(): number[];
20
+ set allySpellCriticalHitPercentage(allySpellCriticalHitPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Ally Movement Speed Percent */
22
+ get allyMovementSpeedPercentage(): number[];
23
+ set allyMovementSpeedPercentage(allyMovementSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Enemy Mana Per Second */
25
+ get enemyManaPerSecond(): number[];
26
+ set enemyManaPerSecond(enemyManaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ /** Enemy Damage Per Second */
28
+ get enemyDamagePerSecond(): number[];
29
+ set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
30
+ }
@@ -0,0 +1,117 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SoulLanternAbilityType = __TS__Class()
9
+ local SoulLanternAbilityType = ____exports.SoulLanternAbilityType
10
+ SoulLanternAbilityType.name = "SoulLanternAbilityType"
11
+ __TS__ClassExtends(SoulLanternAbilityType, AbilityType)
12
+ SoulLanternAbilityType.BASE_ID = fourCC("AUla")
13
+ __TS__SetDescriptor(
14
+ SoulLanternAbilityType.prototype,
15
+ "allyManaPerSecond",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("ula1")
19
+ end,
20
+ set = function(self, allyManaPerSecond)
21
+ self:setNumberLevelField("ula1", allyManaPerSecond)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SoulLanternAbilityType.prototype,
28
+ "allyHealingPerSecond",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("ula2")
32
+ end,
33
+ set = function(self, allyHealingPerSecond)
34
+ self:setNumberLevelField("ula2", allyHealingPerSecond)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SoulLanternAbilityType.prototype,
41
+ "allySpellResistancePercentage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("ula3")
45
+ end,
46
+ set = function(self, allySpellResistancePercentage)
47
+ self:setNumberLevelField("ula3", allySpellResistancePercentage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ SoulLanternAbilityType.prototype,
54
+ "allySpellAmpPercentage",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("ula4")
58
+ end,
59
+ set = function(self, allySpellAmpPercentage)
60
+ self:setNumberLevelField("ula4", allySpellAmpPercentage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ SoulLanternAbilityType.prototype,
67
+ "allySpellCriticalHitPercentage",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("ula5")
71
+ end,
72
+ set = function(self, allySpellCriticalHitPercentage)
73
+ self:setNumberLevelField("ula5", allySpellCriticalHitPercentage)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ SoulLanternAbilityType.prototype,
80
+ "allyMovementSpeedPercentage",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("ula6")
84
+ end,
85
+ set = function(self, allyMovementSpeedPercentage)
86
+ self:setNumberLevelField("ula6", allyMovementSpeedPercentage)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ SoulLanternAbilityType.prototype,
93
+ "enemyManaPerSecond",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("ula7")
97
+ end,
98
+ set = function(self, enemyManaPerSecond)
99
+ self:setNumberLevelField("ula7", enemyManaPerSecond)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ __TS__SetDescriptor(
105
+ SoulLanternAbilityType.prototype,
106
+ "enemyDamagePerSecond",
107
+ {
108
+ get = function(self)
109
+ return self:getNumberLevelField("ula8")
110
+ end,
111
+ set = function(self, enemyDamagePerSecond)
112
+ self:setNumberLevelField("ula8", enemyDamagePerSecond)
113
+ end
114
+ },
115
+ true
116
+ )
117
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SpellAmpAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Spell Amp */
7
+ get spellAmp(): number[];
8
+ set spellAmp(spellAmp: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Flat Bonus */
10
+ get isFlatBonus(): boolean[];
11
+ set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
12
+ /** Applies to Healing from Items */
13
+ get appliesToItemHealing(): boolean[];
14
+ set appliesToItemHealing(appliesToItemHealing: ObjectDataEntryLevelFieldValueSupplier<boolean>);
15
+ }