warscript 0.0.1-dev.2af030d → 0.0.1-dev.2b3f95e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (500) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +29 -3
  11. package/core/types/frame.lua +222 -52
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.lua +9 -9
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/item.d.ts +1 -0
  16. package/core/types/item.lua +1 -0
  17. package/core/types/missile.d.ts +2 -2
  18. package/core/types/missile.lua +14 -13
  19. package/core/types/player.d.ts +18 -1
  20. package/core/types/player.lua +76 -26
  21. package/core/types/playerCamera.d.ts +2 -0
  22. package/core/types/playerCamera.lua +123 -5
  23. package/core/types/playerColor.lua +4 -3
  24. package/core/types/sound.d.ts +18 -25
  25. package/core/types/sound.lua +113 -33
  26. package/core/types/tileCell.d.ts +18 -3
  27. package/core/types/tileCell.lua +108 -0
  28. package/core/types/timer.d.ts +9 -8
  29. package/core/types/timer.lua +45 -23
  30. package/core/types/unit.d.ts +5 -0
  31. package/core/types/unit.lua +13 -0
  32. package/core/util.d.ts +3 -1
  33. package/core/util.lua +127 -4
  34. package/decl/index.d.ts +1 -0
  35. package/decl/native.d.ts +1719 -964
  36. package/destroyable.d.ts +1 -0
  37. package/destroyable.lua +9 -0
  38. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  39. package/engine/ability-type-extended-tooltip.lua +44 -0
  40. package/engine/ability.d.ts +1 -1
  41. package/engine/behavior.d.ts +24 -11
  42. package/engine/behavior.lua +233 -73
  43. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  44. package/engine/behaviour/ability/always-enabled.lua +31 -0
  45. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  46. package/engine/behaviour/ability/apply-buff.lua +36 -4
  47. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  48. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  49. package/engine/behaviour/ability/damage.d.ts +44 -11
  50. package/engine/behaviour/ability/damage.lua +89 -39
  51. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  52. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  53. package/engine/behaviour/ability/heal.d.ts +33 -6
  54. package/engine/behaviour/ability/heal.lua +89 -10
  55. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  56. package/engine/behaviour/ability/instant-impact.lua +20 -16
  57. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  58. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  59. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  60. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  61. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  62. package/engine/behaviour/ability/restore-mana.lua +29 -0
  63. package/engine/behaviour/ability.d.ts +43 -7
  64. package/engine/behaviour/ability.lua +264 -27
  65. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  66. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  67. package/engine/behaviour/unit.d.ts +49 -4
  68. package/engine/behaviour/unit.lua +293 -2
  69. package/engine/buff.d.ts +189 -59
  70. package/engine/buff.lua +852 -281
  71. package/engine/game-map.d.ts +7 -0
  72. package/engine/game-map.lua +32 -0
  73. package/engine/index.d.ts +2 -1
  74. package/engine/internal/ability.d.ts +30 -14
  75. package/engine/internal/ability.lua +177 -104
  76. package/engine/internal/item/ability.lua +162 -4
  77. package/engine/internal/item/fields.d.ts +12 -0
  78. package/engine/internal/item/fields.lua +33 -0
  79. package/engine/internal/item/owner-cache.d.ts +5 -0
  80. package/engine/internal/item/owner-cache.lua +4 -0
  81. package/engine/internal/item+owner.d.ts +2 -0
  82. package/engine/internal/item+owner.lua +37 -8
  83. package/engine/internal/item.d.ts +34 -18
  84. package/engine/internal/item.lua +308 -102
  85. package/engine/internal/mechanics/ability-duration.lua +1 -1
  86. package/engine/internal/mechanics/cast-ability.lua +6 -3
  87. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  88. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  89. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  90. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  91. package/engine/internal/misc/frame-coordinates.lua +21 -0
  92. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  93. package/engine/internal/misc/get-terrain-z.lua +11 -0
  94. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  95. package/engine/internal/misc/player-local-handle.lua +5 -0
  96. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  97. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  98. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  99. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  100. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  101. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  102. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  103. package/engine/internal/object-data/evasion-probability.lua +16 -0
  104. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  105. package/engine/internal/object-data/health-bonus.lua +16 -0
  106. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  107. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  108. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  109. package/engine/internal/object-data/mana-bonus.lua +16 -0
  110. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  111. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  112. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  113. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  114. package/engine/internal/unit/ability.d.ts +45 -1
  115. package/engine/internal/unit/ability.lua +144 -17
  116. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  117. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  118. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  119. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  120. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  121. package/engine/internal/unit/allowed-targets.lua +9 -1
  122. package/engine/internal/unit/appearance.d.ts +15 -0
  123. package/engine/internal/unit/appearance.lua +85 -0
  124. package/engine/internal/unit/attributes.d.ts +17 -0
  125. package/engine/internal/unit/attributes.lua +46 -0
  126. package/engine/internal/unit/bonus.d.ts +28 -8
  127. package/engine/internal/unit/bonus.lua +136 -9
  128. package/engine/internal/unit/buff.d.ts +2 -2
  129. package/engine/internal/unit/buff.lua +34 -19
  130. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  131. package/engine/internal/unit/equipment-inventory.lua +233 -0
  132. package/engine/internal/unit/expiration-timer.lua +1 -1
  133. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  134. package/engine/internal/unit/extended-inventory.lua +99 -0
  135. package/engine/internal/unit/fly-height.d.ts +7 -0
  136. package/engine/internal/unit/fly-height.lua +20 -0
  137. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  138. package/engine/internal/unit/ignore-events-items.lua +14 -0
  139. package/engine/internal/unit/interrupts.d.ts +12 -0
  140. package/engine/internal/unit/interrupts.lua +28 -0
  141. package/engine/internal/unit/inventory.d.ts +28 -0
  142. package/engine/internal/unit/inventory.lua +87 -0
  143. package/engine/internal/unit/item-container.d.ts +25 -0
  144. package/engine/internal/unit/item-container.lua +11 -0
  145. package/engine/internal/unit/item-order-events.d.ts +17 -0
  146. package/engine/internal/unit/item-order-events.lua +67 -0
  147. package/engine/internal/unit/item-slot.d.ts +27 -0
  148. package/engine/internal/unit/item-slot.lua +92 -0
  149. package/engine/internal/unit/main-selected.d.ts +13 -0
  150. package/engine/internal/unit/main-selected.lua +36 -0
  151. package/engine/internal/unit/order.d.ts +20 -0
  152. package/engine/internal/unit/order.lua +136 -0
  153. package/engine/internal/unit/range-event.d.ts +12 -0
  154. package/engine/internal/unit/range-event.lua +90 -0
  155. package/engine/internal/unit/scale.d.ts +7 -0
  156. package/engine/internal/unit/scale.lua +20 -0
  157. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  158. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  159. package/engine/internal/unit+ability.d.ts +2 -1
  160. package/engine/internal/unit+ability.lua +85 -5
  161. package/engine/internal/unit+bonus.lua +3 -3
  162. package/engine/internal/unit+damage.d.ts +12 -38
  163. package/engine/internal/unit+damage.lua +48 -45
  164. package/engine/internal/unit+rally.lua +9 -31
  165. package/engine/internal/unit+spellSteal.lua +1 -2
  166. package/engine/internal/unit+transport.lua +4 -10
  167. package/engine/internal/unit-missile-data.lua +96 -68
  168. package/engine/internal/unit-missile-launch.lua +74 -13
  169. package/engine/internal/unit.d.ts +67 -35
  170. package/engine/internal/unit.lua +508 -308
  171. package/engine/internal/utility.lua +12 -0
  172. package/engine/lightning.d.ts +12 -5
  173. package/engine/lightning.lua +52 -18
  174. package/engine/local-client.d.ts +35 -2
  175. package/engine/local-client.lua +367 -15
  176. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  177. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  178. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  179. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  180. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
  181. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  182. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  183. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  184. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  185. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  186. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  187. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  188. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  189. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  190. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  191. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  192. package/engine/object-data/auxiliary/item-class.lua +2 -0
  193. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  194. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  195. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  196. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  197. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  198. package/engine/object-data/auxiliary/order-type.lua +2 -0
  199. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  200. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  201. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  202. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  203. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  204. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  205. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  206. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +20 -14
  207. package/engine/object-data/auxiliary/weapon-sound-type.lua +58 -0
  208. package/engine/object-data/auxiliary/weapon-type.d.ts +25 -0
  209. package/engine/object-data/auxiliary/weapon-type.lua +2 -0
  210. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  211. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  212. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  213. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  214. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  215. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  216. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  218. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  220. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  221. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  222. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  224. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  225. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  226. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  227. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  228. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  229. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  230. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  231. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  232. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
  233. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  234. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  235. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  236. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  237. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  238. package/engine/object-data/entry/ability-type/channel.d.ts +2 -3
  239. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  240. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  241. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  242. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  243. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  244. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  246. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  247. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  248. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  250. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  251. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  252. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  253. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  254. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  256. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  257. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  258. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  259. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  260. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  261. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  262. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  263. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  264. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  265. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  266. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  267. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  268. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  269. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  270. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  271. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  272. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  273. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  274. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  275. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  276. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  277. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  278. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  279. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  280. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  281. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  282. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  283. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  284. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  285. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  286. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  287. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  288. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  289. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  290. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  291. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  292. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  293. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  294. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  295. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  296. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  297. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  298. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  299. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  300. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  301. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  302. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  303. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  304. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  305. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  306. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  307. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  308. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  309. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  310. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  311. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  312. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  313. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  314. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  315. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  316. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  318. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  319. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  320. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  321. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  322. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  323. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  324. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  325. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  326. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  327. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  328. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  330. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  331. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  332. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  333. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  334. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  335. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  336. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  337. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  338. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  339. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  340. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  341. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  342. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  343. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  344. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  346. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  347. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  348. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  349. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  350. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  351. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  352. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  353. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  354. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  355. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  356. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  357. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  358. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  359. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  360. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  361. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  362. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  363. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  364. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  365. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  366. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  367. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  368. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  369. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  370. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  371. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  372. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  373. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  374. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  375. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  376. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  377. package/engine/object-data/entry/ability-type/web.lua +52 -0
  378. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  379. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  380. package/engine/object-data/entry/ability-type.d.ts +50 -22
  381. package/engine/object-data/entry/ability-type.lua +392 -47
  382. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  383. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  384. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  385. package/engine/object-data/entry/buff-type.d.ts +10 -13
  386. package/engine/object-data/entry/buff-type.lua +39 -29
  387. package/engine/object-data/entry/destructible-type.d.ts +32 -3
  388. package/engine/object-data/entry/destructible-type.lua +181 -0
  389. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  390. package/engine/object-data/entry/item-type.d.ts +32 -4
  391. package/engine/object-data/entry/item-type.lua +177 -2
  392. package/engine/object-data/entry/lightning-type.d.ts +6 -9
  393. package/engine/object-data/entry/lightning-type.lua +1 -1
  394. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  395. package/engine/object-data/entry/sound-preset.lua +140 -0
  396. package/engine/object-data/entry/unit-type.d.ts +81 -7
  397. package/engine/object-data/entry/unit-type.lua +619 -99
  398. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  399. package/engine/object-data/entry/upgrade.d.ts +2 -3
  400. package/engine/object-data/entry/upgrade.lua +4 -4
  401. package/engine/object-data/entry.d.ts +23 -17
  402. package/engine/object-data/entry.lua +68 -32
  403. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  404. package/engine/object-field/ability.d.ts +28 -5
  405. package/engine/object-field/ability.lua +61 -7
  406. package/engine/object-field/item.d.ts +22 -0
  407. package/engine/object-field/item.lua +118 -0
  408. package/engine/object-field/unit.d.ts +72 -3
  409. package/engine/object-field/unit.lua +268 -7
  410. package/engine/object-field.d.ts +26 -8
  411. package/engine/object-field.lua +362 -117
  412. package/engine/random.d.ts +11 -0
  413. package/engine/random.lua +30 -0
  414. package/engine/standard/entries/ability-type.d.ts +3102 -7
  415. package/engine/standard/entries/ability-type.lua +0 -6
  416. package/engine/standard/entries/buff-type.d.ts +48 -0
  417. package/engine/standard/entries/buff-type.lua +46 -0
  418. package/engine/standard/entries/item-type.d.ts +1299 -0
  419. package/engine/standard/entries/item-type.lua +2 -0
  420. package/engine/standard/entries/lightning-type.d.ts +42 -15
  421. package/engine/standard/entries/lightning-type.lua +0 -14
  422. package/engine/standard/entries/sound-preset.d.ts +10 -0
  423. package/engine/standard/entries/sound-preset.lua +10 -0
  424. package/engine/standard/entries/unit-type.d.ts +23 -0
  425. package/engine/standard/entries/unit-type.lua +23 -0
  426. package/engine/standard/fields/ability.d.ts +7 -5
  427. package/engine/standard/fields/ability.lua +7 -5
  428. package/engine/standard/fields/item.d.ts +4 -0
  429. package/engine/standard/fields/item.lua +6 -0
  430. package/engine/standard/fields/unit.d.ts +12 -0
  431. package/engine/standard/fields/unit.lua +20 -0
  432. package/engine/synchronization.d.ts +11 -0
  433. package/engine/synchronization.lua +77 -0
  434. package/engine/text-tag.d.ts +48 -2
  435. package/engine/text-tag.lua +287 -10
  436. package/engine/unit.d.ts +14 -0
  437. package/engine/unit.lua +23 -2
  438. package/event.d.ts +3 -4
  439. package/event.lua +9 -5
  440. package/index.d.ts +1 -0
  441. package/index.lua +1 -0
  442. package/lualib_bundle.lua +147 -43
  443. package/math/vec2.d.ts +2 -9
  444. package/math.d.ts +2 -2
  445. package/math.lua +14 -0
  446. package/net/socket.d.ts +7 -1
  447. package/net/socket.lua +45 -4
  448. package/network.d.ts +1 -0
  449. package/network.lua +28 -3
  450. package/objutil/ability.d.ts +0 -1
  451. package/objutil/buff.d.ts +0 -1
  452. package/objutil/buff.lua +13 -12
  453. package/objutil/object.d.ts +0 -1
  454. package/objutil/object.lua +1 -1
  455. package/objutil/unit.d.ts +0 -1
  456. package/objutil/unit.lua +8 -0
  457. package/operation.d.ts +8 -1
  458. package/operation.lua +38 -18
  459. package/package.json +3 -23
  460. package/patch-lua.d.ts +0 -0
  461. package/patch-lua.lua +25 -0
  462. package/patch-lualib.lua +1 -1
  463. package/patch-natives.lua +3 -0
  464. package/property.d.ts +55 -0
  465. package/property.lua +374 -0
  466. package/string.d.ts +16 -0
  467. package/string.lua +5 -0
  468. package/util/stream.d.ts +0 -1
  469. package/utility/arrays.d.ts +20 -6
  470. package/utility/arrays.lua +62 -3
  471. package/utility/bit-set.d.ts +0 -2
  472. package/utility/callback-array.d.ts +17 -0
  473. package/utility/callback-array.lua +61 -0
  474. package/utility/functions.d.ts +8 -0
  475. package/utility/functions.lua +13 -0
  476. package/utility/lazy.d.ts +2 -0
  477. package/utility/lazy.lua +14 -0
  478. package/utility/linked-map.d.ts +35 -0
  479. package/utility/linked-map.lua +107 -0
  480. package/utility/linked-set.d.ts +16 -4
  481. package/utility/linked-set.lua +54 -3
  482. package/utility/lua-maps.d.ts +16 -4
  483. package/utility/lua-maps.lua +53 -2
  484. package/utility/lua-sets.d.ts +3 -2
  485. package/utility/lua-sets.lua +7 -0
  486. package/utility/random.d.ts +102 -0
  487. package/utility/random.lua +273 -0
  488. package/utility/records.lua +20 -1
  489. package/utility/reflection.lua +11 -7
  490. package/utility/types.d.ts +4 -0
  491. package/utility/unordered-map.d.ts +27 -0
  492. package/utility/unordered-map.lua +99 -0
  493. package/core/mapbounds.d.ts +0 -8
  494. package/core/mapbounds.lua +0 -12
  495. package/core/types/order.d.ts +0 -25
  496. package/core/types/order.lua +0 -55
  497. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  498. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  499. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  500. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -7,26 +7,87 @@ local ____event = require("event")
7
7
  local Event = ____event.Event
8
8
  local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
+ local ____lua_2Dsets = require("utility.lua-sets")
11
+ local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
10
18
  local autoAttackFinishEvent = __TS__New(Event)
11
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
12
- local eventTimerByUnit = {}
13
- local function reset(source)
14
- local eventTimer = eventTimerByUnit[source]
15
- if eventTimer then
16
- eventTimer:destroy()
17
- eventTimerByUnit[source] = nil
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
24
+ local instantOrderIds = luaSetOf(
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
38
+ )
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
49
+ if not (instantOrderIds[orderId] ~= nil) then
50
+ ____exports.resetAutoAttackTimer(unit)
18
51
  end
19
52
  end
20
53
  Unit.onImmediateOrder:addListener(reset)
21
54
  Unit.onPointOrder:addListener(reset)
22
55
  Unit.onTargetOrder:addListener(reset)
23
- local function timerCallback(source, target)
24
- eventTimerByUnit[source] = nil
25
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute]
67
+ if passedTime == nil then
68
+ return
69
+ end
70
+ passedTime = passedTime + timerPeriod
71
+ local impactDelay = unit[impactDelayAttribute]
72
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
73
+ invokeEvent(unit)
74
+ else
75
+ unit[passedTimeAttribute] = passedTime
76
+ end
26
77
  end
27
- Unit.autoAttackStartEvent:addListener(function(source, target)
28
- local attackPoint = source.weapons[1].impactDelay
29
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
30
- eventTimerByUnit[source] = timer
78
+ Timer.onPeriod[timerPeriod]:addListener(function()
79
+ units:forEach(checkUnit)
31
80
  end)
81
+ Unit.autoAttackStartEvent:addListener(
82
+ 999999,
83
+ function(source, target)
84
+ if source[targetAttribute] ~= nil then
85
+ invokeEvent(source)
86
+ end
87
+ source[targetAttribute] = target
88
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
89
+ source[passedTimeAttribute] = -timerPeriod
90
+ units:add(source)
91
+ end
92
+ )
32
93
  return ____exports
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { Handle, HandleDestructor } from "../../core/types/handle";
4
3
  import { Player } from "../../core/types/player";
@@ -12,6 +11,12 @@ import { Ability, UnitAbility } from "./ability";
12
11
  import { Widget } from "../../core/types/widget";
13
12
  import type { UnitTypeId } from "../object-data/entry/unit-type";
14
13
  import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
14
+ import { MovementType } from "../object-data/auxiliary/movement-type";
15
+ import { WeaponType } from "../object-data/auxiliary/weapon-type";
16
+ import { WeaponSoundType } from "../object-data/auxiliary/weapon-sound-type";
17
+ import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
18
+ import { AttackType } from "../object-data/auxiliary/attack-type";
19
+ import { AttributesHolder } from "../../attributes";
15
20
  export type UnitClassification = junittype;
16
21
  export declare namespace UnitClassification {
17
22
  const STRUCTURE: junittype;
@@ -20,6 +25,7 @@ export declare namespace UnitClassification {
20
25
  const GROUND: junittype;
21
26
  const SUMMONED: junittype;
22
27
  const MECHANICAL: junittype;
28
+ const WORKER: junittype;
23
29
  const ANCIENT: junittype;
24
30
  const SUICIDAL: junittype;
25
31
  const TAUREN: junittype;
@@ -37,14 +43,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
37
43
  readonly [id: number]: Event<[Unit, Ability, ...T]>;
38
44
  };
39
45
  type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
40
- export interface DamagingEvent {
46
+ export interface DamagingEvent extends AttributesHolder {
41
47
  amount: number;
42
- attackType: jattacktype;
48
+ attackType: AttackType;
43
49
  damageType: jdamagetype;
44
- weaponType: jweapontype;
50
+ weaponSoundType: WeaponSoundType;
51
+ metadata: unknown;
45
52
  readonly isAttack: boolean;
53
+ readonly originalAmount: number;
54
+ readonly originalMetadata: unknown;
55
+ preventRetaliation(this: DamagingEvent): void;
46
56
  }
47
- export type DamageEvent = DamagingEvent & {
57
+ export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
48
58
  preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
49
59
  };
50
60
  export type AttackDamageEvent = DamagingEvent & {
@@ -72,10 +82,18 @@ export declare class UnitWeapon {
72
82
  readonly unit: Unit;
73
83
  readonly index: 0 | 1;
74
84
  constructor(unit: Unit, index: 0 | 1);
85
+ get isEnabled(): boolean;
86
+ set isEnabled(isEnabled: boolean);
75
87
  get cooldown(): number;
76
88
  set cooldown(cooldown: number);
77
89
  get damage(): [minimumDamage: number, maximumDamage: number];
78
90
  set damage([minimumDamage, maximumDamage]: [number, number]);
91
+ get allowedTargetCombatClassifications(): CombatClassifications;
92
+ set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
93
+ get type(): WeaponType;
94
+ set type(type: WeaponType);
95
+ get soundType(): WeaponSoundType;
96
+ set soundType(soundType: WeaponSoundType);
79
97
  get damageBase(): number;
80
98
  set damageBase(damageBase: number);
81
99
  get damageDiceCount(): number;
@@ -94,20 +112,31 @@ export declare class UnitWeapon {
94
112
  set missileSpeed(missileSpeed: number);
95
113
  }
96
114
  declare const enum UnitPropertyKey {
97
- IS_PAUSED = 100,
98
- STUN_COUNTER = 101,
99
- DELAY_HEALTH_CHECKS_COUNTER = 102,
100
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 103,
101
- PREVENT_DEATH_HEALTH_BONUS = 104,
102
- IS_TEAM_GLOW_HIDDEN = 105
115
+ SYNC_ID = 100,
116
+ IS_PAUSED = 101,
117
+ STUN_COUNTER = 102,
118
+ FORCE_STUN_COUNTER = 103,
119
+ DELAY_HEALTH_CHECKS_COUNTER = 104,
120
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
121
+ PREVENT_DEATH_HEALTH_BONUS = 106,
122
+ IS_TEAM_GLOW_HIDDEN = 107,
123
+ LAST_X = 108,
124
+ LAST_Y = 109
103
125
  }
126
+ export type UnitSyncId = number & {
127
+ readonly __unitSyncId: unique symbol;
128
+ };
104
129
  export declare class Unit extends Handle<junit> {
130
+ readonly syncId: UnitSyncId;
105
131
  private [UnitPropertyKey.IS_PAUSED]?;
106
132
  private [UnitPropertyKey.STUN_COUNTER]?;
133
+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
107
134
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
108
135
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
109
136
  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
110
137
  private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
138
+ private [UnitPropertyKey.LAST_X]?;
139
+ private [UnitPropertyKey.LAST_Y]?;
111
140
  private _owner?;
112
141
  private _timeScale?;
113
142
  private events?;
@@ -116,6 +145,7 @@ export declare class Unit extends Handle<junit> {
116
145
  private _fields?;
117
146
  private getEvent;
118
147
  constructor(handle: junit);
148
+ private saveData;
119
149
  protected onDestroy(): HandleDestructor;
120
150
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
121
151
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -128,6 +158,7 @@ export declare class Unit extends Handle<junit> {
128
158
  get isAlive(): boolean;
129
159
  get isDead(): boolean;
130
160
  get isIllusion(): boolean;
161
+ get isStunned(): boolean;
131
162
  get combatClassifications(): CombatClassifications;
132
163
  set combatClassifications(combatClassifications: CombatClassifications);
133
164
  hasCombatClassification(combatClassification: CombatClassification): boolean;
@@ -137,29 +168,26 @@ export declare class Unit extends Handle<junit> {
137
168
  isVisibleTo(player: Player): boolean;
138
169
  isInvisibleTo(player: Player): boolean;
139
170
  isInRangeOf(x: number, y: number, range: number): boolean;
140
- isInRangeOf(unit: Unit, range: number): boolean;
171
+ isInRangeOf(widget: Widget, range: number): boolean;
141
172
  isAllyOf(unit: Unit): boolean;
142
173
  isEnemyOf(unit: Unit): boolean;
143
- playAnimation(animation: string, rarity?: jraritycontrol): void;
144
- playAnimation(animation: number): void;
174
+ playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
175
+ resetAnimation(): void;
145
176
  queueAnimation(animation: string): void;
146
177
  get weapons(): [UnitWeapon, UnitWeapon];
147
178
  get firstWeapon(): UnitWeapon;
148
179
  get secondWeapon(): UnitWeapon;
180
+ chooseWeapon(target: Unit): UnitWeapon | undefined;
149
181
  get level(): number;
150
182
  set level(v: number);
151
183
  get xp(): number;
152
184
  set xp(v: number);
153
- get strengthBase(): number;
154
- set strengthBase(strengthBase: number);
185
+ get primaryAttribute(): UnitAttribute;
186
+ set primaryAttribute(primaryAttribute: UnitAttribute);
155
187
  get strengthBonus(): number;
156
188
  get strength(): number;
157
- get agilityBase(): number;
158
- set agilityBase(agilityBase: number);
159
189
  get agilityBonus(): number;
160
190
  get agility(): number;
161
- get intelligenceBase(): number;
162
- set intelligenceBase(intelligenceBase: number);
163
191
  get intelligenceBonus(): number;
164
192
  get intelligence(): number;
165
193
  get name(): string;
@@ -193,8 +221,6 @@ export declare class Unit extends Handle<junit> {
193
221
  set facing(v: number);
194
222
  get speed(): number;
195
223
  set speed(v: number);
196
- get flyHeight(): number;
197
- set flyHeight(v: number);
198
224
  get x(): number;
199
225
  set x(v: number);
200
226
  get y(): number;
@@ -218,17 +244,17 @@ export declare class Unit extends Handle<junit> {
218
244
  get isInvulnerable(): boolean;
219
245
  get vertexColor(): Color;
220
246
  set vertexColor(v: Color);
221
- get scale(): number;
222
- set scale(v: number);
223
247
  get timeScale(): number;
224
248
  set timeScale(v: number);
225
249
  get collisionSize(): number;
226
250
  get pathingCollisionRange(): number;
251
+ get movementType(): MovementType;
252
+ set movementType(movementType: MovementType);
227
253
  set pathing(v: boolean);
228
254
  isSelected(player: Player): boolean;
229
255
  explode(): void;
230
256
  kill(): void;
231
- revive(pos: Vec2, doEffect: boolean): void;
257
+ revive(x: number, y: number, doEffect?: boolean): void;
232
258
  healTarget(target: Widget, amount: number): void;
233
259
  useItem(item: Item): boolean;
234
260
  issueImmediateOrder(order: number): boolean;
@@ -241,17 +267,17 @@ export declare class Unit extends Handle<junit> {
241
267
  dropItemTarget(item: Item, target: Widget): boolean;
242
268
  dropItemSlot(item: Item, slot: number): boolean;
243
269
  itemInSlot(slot: number): Item | null;
244
- addAbility(abilityId: number): UnitAbility | null;
270
+ addAbility(abilityId: number): UnitAbility | undefined;
245
271
  makeAbilityPermanent(abilityId: number, permanent: true): boolean;
246
272
  setAbilityLevel(abilityId: number, level: number): number;
247
273
  getAbilityLevel(abilityId: number): number;
248
274
  hasAbility(abilityId: number): boolean;
249
- getAbilityById(abilityId: number): UnitAbility | undefined;
250
- removeAbility(abilityId: number): boolean;
275
+ getAbility(abilityId: number): UnitAbility | undefined;
276
+ removeAbility(abilityTypeId: number): boolean;
251
277
  hideAbility(abilityId: number, flag: boolean): void;
278
+ getAbilityRemainingCooldown(abilityId: number): number;
252
279
  startAbilityCooldown(abilityId: number, cooldown: number): void;
253
280
  endAbilityCooldown(abilityId: number): void;
254
- interruptAttack(): void;
255
281
  interruptCast(abilityId: number): void;
256
282
  getDistanceTo(target: Unit | Vec2): number;
257
283
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -265,14 +291,16 @@ export declare class Unit extends Handle<junit> {
265
291
  unpauseEx(): void;
266
292
  incrementStunCounter(): void;
267
293
  decrementStunCounter(): void;
294
+ incrementForceStunCounter(): void;
295
+ decrementForceStunCounter(): void;
268
296
  set waygateActive(v: boolean);
269
297
  get waygateActive(): boolean;
270
298
  set waygateDestination(v: Vec2);
271
299
  get waygateDestination(): Vec2;
272
300
  get abilities(): ReadonlyArray<UnitAbility>;
273
- get onUnitInRange(): Record<number, Event<[Unit]>>;
274
301
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
275
302
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
303
+ get targetAcquiredEvent(): Event;
276
304
  get onSelect(): Event;
277
305
  get onDeselect(): Event;
278
306
  get onImmediateOrder(): Event<[number]>;
@@ -287,7 +315,8 @@ export declare class Unit extends Handle<junit> {
287
315
  static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
288
316
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
289
317
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
290
- static getSelectionOf(player: Player): Unit[];
318
+ static getSelectionOf(player: Player, target?: Unit[]): Unit[];
319
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
291
320
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
292
321
  static readonly onDecay: UnitTriggerEvent<[]>;
293
322
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -298,7 +327,7 @@ export declare class Unit extends Handle<junit> {
298
327
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
299
328
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
300
329
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
301
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
330
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
302
331
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
303
332
  static readonly onCast: AbilityEventDispatcher<[]>;
304
333
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -322,9 +351,10 @@ export declare class Unit extends Handle<junit> {
322
351
  static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
323
352
  static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
324
353
  static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
325
- static onItemDrop: UnitTriggerEvent<[Item]>;
326
- static onItemPickup: UnitTriggerEvent<[Item]>;
327
- static onItemUse: UnitTriggerEvent<[Item]>;
354
+ static itemDroppedEvent: UnitTriggerEvent<[Item]>;
355
+ static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
356
+ static itemUsedEvent: UnitTriggerEvent<[Item]>;
357
+ static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
328
358
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
329
359
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
330
360
  getField(field: junitintegerfield | junitrealfield): number;
@@ -335,5 +365,7 @@ export declare class Unit extends Handle<junit> {
335
365
  setField(field: junitbooleanfield, value: boolean): boolean;
336
366
  setField(field: junitstringfield, value: string): boolean;
337
367
  toString(): string;
368
+ static getBySyncId(syncId: UnitSyncId): Unit | undefined;
369
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
338
370
  }
339
371
  export {};