warcraft-3-w3ts-utils 0.1.7 → 0.1.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/dist/index.lua +13 -0
  2. package/dist/lua_modules/w3ts/globals/index.lua +23 -0
  3. package/dist/lua_modules/w3ts/globals/order.lua +2 -0
  4. package/dist/lua_modules/w3ts/handles/camera.lua +348 -0
  5. package/dist/lua_modules/w3ts/handles/destructable.lua +237 -0
  6. package/dist/lua_modules/w3ts/handles/dialog.lua +161 -0
  7. package/dist/lua_modules/w3ts/handles/effect.lua +198 -0
  8. package/dist/lua_modules/w3ts/handles/fogmodifier.lua +76 -0
  9. package/dist/lua_modules/w3ts/handles/force.lua +105 -0
  10. package/dist/lua_modules/w3ts/handles/frame.lua +417 -0
  11. package/dist/lua_modules/w3ts/handles/gamecache.lua +132 -0
  12. package/dist/lua_modules/w3ts/handles/group.lua +215 -0
  13. package/dist/lua_modules/w3ts/handles/handle.lua +38 -0
  14. package/dist/lua_modules/w3ts/handles/image.lua +105 -0
  15. package/dist/lua_modules/w3ts/handles/index.lua +226 -0
  16. package/dist/lua_modules/w3ts/handles/item.lua +375 -0
  17. package/dist/lua_modules/w3ts/handles/leaderboard.lua +211 -0
  18. package/dist/lua_modules/w3ts/handles/multiboard.lua +193 -0
  19. package/dist/lua_modules/w3ts/handles/player.lua +311 -0
  20. package/dist/lua_modules/w3ts/handles/point.lua +80 -0
  21. package/dist/lua_modules/w3ts/handles/quest.lua +176 -0
  22. package/dist/lua_modules/w3ts/handles/rect.lua +129 -0
  23. package/dist/lua_modules/w3ts/handles/region.lua +72 -0
  24. package/dist/lua_modules/w3ts/handles/sound.lua +174 -0
  25. package/dist/lua_modules/w3ts/handles/texttag.lua +97 -0
  26. package/dist/lua_modules/w3ts/handles/timer.lua +83 -0
  27. package/dist/lua_modules/w3ts/handles/timerdialog.lua +86 -0
  28. package/dist/lua_modules/w3ts/handles/trigger.lua +265 -0
  29. package/dist/lua_modules/w3ts/handles/ubersplat.lua +84 -0
  30. package/dist/lua_modules/w3ts/handles/unit.lua +1330 -0
  31. package/dist/lua_modules/w3ts/handles/weathereffect.lua +42 -0
  32. package/dist/lua_modules/w3ts/handles/widget.lua +53 -0
  33. package/dist/lua_modules/w3ts/hooks/index.lua +52 -0
  34. package/dist/lua_modules/w3ts/index.lua +36 -0
  35. package/dist/lua_modules/w3ts/system/base64.lua +108 -0
  36. package/dist/lua_modules/w3ts/system/binaryreader.lua +74 -0
  37. package/dist/lua_modules/w3ts/system/binarywriter.lua +88 -0
  38. package/dist/lua_modules/w3ts/system/file.lua +88 -0
  39. package/dist/lua_modules/w3ts/system/gametime.lua +27 -0
  40. package/dist/lua_modules/w3ts/system/host.lua +104 -0
  41. package/dist/lua_modules/w3ts/system/index.lua +58 -0
  42. package/dist/lua_modules/w3ts/system/sync.lua +239 -0
  43. package/dist/lua_modules/w3ts/utils/color.lua +189 -0
  44. package/dist/lua_modules/w3ts/utils/index.lua +38 -0
  45. package/dist/lualib_bundle.lua +2733 -0
  46. package/dist/package.json +41 -0
  47. package/dist/utils/abilities.lua +107 -0
  48. package/dist/utils/camera.lua +46 -0
  49. package/dist/utils/chat-command.lua +30 -0
  50. package/dist/utils/color.lua +41 -0
  51. package/dist/utils/index.lua +125 -0
  52. package/dist/utils/item.d.ts +14 -1
  53. package/dist/utils/item.lua +179 -0
  54. package/dist/utils/math.lua +17 -0
  55. package/dist/utils/minimapIcons.lua +28 -0
  56. package/dist/utils/misc.lua +143 -0
  57. package/dist/utils/physics.lua +161 -0
  58. package/dist/utils/players.d.ts +0 -1
  59. package/dist/utils/players.lua +233 -0
  60. package/dist/utils/point.lua +60 -0
  61. package/dist/utils/quests.lua +47 -0
  62. package/dist/utils/textTag.lua +110 -0
  63. package/dist/utils/timer.lua +21 -0
  64. package/dist/utils/units.lua +102 -0
  65. package/package.json +4 -6
  66. package/dist/index.js +0 -18
  67. package/dist/utils/abilities.js +0 -125
  68. package/dist/utils/camera.js +0 -37
  69. package/dist/utils/chat-command.js +0 -22
  70. package/dist/utils/color.js +0 -141
  71. package/dist/utils/index.js +0 -32
  72. package/dist/utils/item.js +0 -124
  73. package/dist/utils/math.js +0 -17
  74. package/dist/utils/minimapIcons.js +0 -27
  75. package/dist/utils/misc.js +0 -175
  76. package/dist/utils/physics.js +0 -194
  77. package/dist/utils/players.js +0 -189
  78. package/dist/utils/point.js +0 -74
  79. package/dist/utils/quests.js +0 -30
  80. package/dist/utils/textTag.js +0 -72
  81. package/dist/utils/timer.js +0 -16
  82. package/dist/utils/units.js +0 -81
  83. package/tsconfig.json +0 -40
@@ -0,0 +1,375 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
6
+ local __TS__StringSubstr = ____lualib.__TS__StringSubstr
7
+ local ____exports = {}
8
+ local ____handle = require("lua_modules.w3ts.handles.handle")
9
+ local Handle = ____handle.Handle
10
+ local ____widget = require("lua_modules.w3ts.handles.widget")
11
+ local Widget = ____widget.Widget
12
+ ____exports.Item = __TS__Class()
13
+ local Item = ____exports.Item
14
+ Item.name = "Item"
15
+ __TS__ClassExtends(Item, Widget)
16
+ function Item.prototype.____constructor(self, itemId, x, y, skinId)
17
+ if Handle:initFromHandle() then
18
+ Widget.prototype.____constructor(self)
19
+ return
20
+ end
21
+ local ____temp_0
22
+ if skinId == nil then
23
+ ____temp_0 = CreateItem(itemId, x, y)
24
+ else
25
+ ____temp_0 = BlzCreateItemWithSkin(itemId, x, y, skinId)
26
+ end
27
+ local handle = ____temp_0
28
+ if handle == nil then
29
+ error("w3ts failed to create item handle.", 3)
30
+ end
31
+ Widget.prototype.____constructor(self, handle)
32
+ end
33
+ __TS__SetDescriptor(
34
+ Item.prototype,
35
+ "charges",
36
+ {
37
+ get = function(self)
38
+ return GetItemCharges(self.handle)
39
+ end,
40
+ set = function(self, value)
41
+ SetItemCharges(self.handle, value)
42
+ end
43
+ },
44
+ true
45
+ )
46
+ __TS__SetDescriptor(
47
+ Item.prototype,
48
+ "invulnerable",
49
+ {
50
+ get = function(self)
51
+ return IsItemInvulnerable(self.handle)
52
+ end,
53
+ set = function(self, flag)
54
+ SetItemInvulnerable(self.handle, true)
55
+ end
56
+ },
57
+ true
58
+ )
59
+ __TS__SetDescriptor(
60
+ Item.prototype,
61
+ "level",
62
+ {get = function(self)
63
+ return GetItemLevel(self.handle)
64
+ end},
65
+ true
66
+ )
67
+ __TS__SetDescriptor(
68
+ Item.prototype,
69
+ "description",
70
+ {
71
+ get = function(self)
72
+ return BlzGetItemDescription(self.handle) or ""
73
+ end,
74
+ set = function(self, description)
75
+ BlzSetItemDescription(self.handle, description)
76
+ end
77
+ },
78
+ true
79
+ )
80
+ __TS__SetDescriptor(
81
+ Item.prototype,
82
+ "extendedTooltip",
83
+ {
84
+ get = function(self)
85
+ return BlzGetItemExtendedTooltip(self.handle) or ""
86
+ end,
87
+ set = function(self, tooltip)
88
+ BlzSetItemExtendedTooltip(self.handle, tooltip)
89
+ end
90
+ },
91
+ true
92
+ )
93
+ __TS__SetDescriptor(
94
+ Item.prototype,
95
+ "icon",
96
+ {
97
+ get = function(self)
98
+ return BlzGetItemIconPath(self.handle) or ""
99
+ end,
100
+ set = function(self, path)
101
+ BlzSetItemIconPath(self.handle, path)
102
+ end
103
+ },
104
+ true
105
+ )
106
+ __TS__SetDescriptor(
107
+ Item.prototype,
108
+ "name",
109
+ {
110
+ get = function(self)
111
+ return GetItemName(self.handle) or ""
112
+ end,
113
+ set = function(self, value)
114
+ BlzSetItemName(self.handle, value)
115
+ end
116
+ },
117
+ true
118
+ )
119
+ __TS__SetDescriptor(
120
+ Item.prototype,
121
+ "tooltip",
122
+ {
123
+ get = function(self)
124
+ return BlzGetItemTooltip(self.handle) or ""
125
+ end,
126
+ set = function(self, tooltip)
127
+ BlzSetItemTooltip(self.handle, tooltip)
128
+ end
129
+ },
130
+ true
131
+ )
132
+ __TS__SetDescriptor(
133
+ Item.prototype,
134
+ "pawnable",
135
+ {
136
+ get = function(self)
137
+ return IsItemPawnable(self.handle)
138
+ end,
139
+ set = function(self, flag)
140
+ SetItemPawnable(self.handle, flag)
141
+ end
142
+ },
143
+ true
144
+ )
145
+ __TS__SetDescriptor(
146
+ Item.prototype,
147
+ "player",
148
+ {get = function(self)
149
+ return GetItemPlayer(self.handle)
150
+ end},
151
+ true
152
+ )
153
+ __TS__SetDescriptor(
154
+ Item.prototype,
155
+ "type",
156
+ {get = function(self)
157
+ return GetItemType(self.handle)
158
+ end},
159
+ true
160
+ )
161
+ __TS__SetDescriptor(
162
+ Item.prototype,
163
+ "typeId",
164
+ {get = function(self)
165
+ return GetItemTypeId(self.handle)
166
+ end},
167
+ true
168
+ )
169
+ __TS__SetDescriptor(
170
+ Item.prototype,
171
+ "userData",
172
+ {
173
+ get = function(self)
174
+ return GetItemUserData(self.handle)
175
+ end,
176
+ set = function(self, value)
177
+ SetItemUserData(self.handle, value)
178
+ end
179
+ },
180
+ true
181
+ )
182
+ __TS__SetDescriptor(
183
+ Item.prototype,
184
+ "visible",
185
+ {
186
+ get = function(self)
187
+ return IsItemVisible(self.handle)
188
+ end,
189
+ set = function(self, flag)
190
+ SetItemVisible(self.handle, flag)
191
+ end
192
+ },
193
+ true
194
+ )
195
+ __TS__SetDescriptor(
196
+ Item.prototype,
197
+ "skin",
198
+ {
199
+ get = function(self)
200
+ return BlzGetItemSkin(self.handle)
201
+ end,
202
+ set = function(self, skinId)
203
+ BlzSetItemSkin(self.handle, skinId)
204
+ end
205
+ },
206
+ true
207
+ )
208
+ __TS__SetDescriptor(
209
+ Item.prototype,
210
+ "x",
211
+ {
212
+ get = function(self)
213
+ return GetItemX(self.handle)
214
+ end,
215
+ set = function(self, value)
216
+ SetItemPosition(self.handle, value, self.y)
217
+ end
218
+ },
219
+ true
220
+ )
221
+ __TS__SetDescriptor(
222
+ Item.prototype,
223
+ "y",
224
+ {
225
+ get = function(self)
226
+ return GetItemY(self.handle)
227
+ end,
228
+ set = function(self, value)
229
+ SetItemPosition(self.handle, self.x, value)
230
+ end
231
+ },
232
+ true
233
+ )
234
+ function Item.create(self, itemId, x, y, skinId)
235
+ local ____temp_1
236
+ if skinId == nil then
237
+ ____temp_1 = CreateItem(itemId, x, y)
238
+ else
239
+ ____temp_1 = BlzCreateItemWithSkin(itemId, x, y, skinId)
240
+ end
241
+ local handle = ____temp_1
242
+ if handle then
243
+ local obj = self:getObject(handle)
244
+ local values = {}
245
+ values.handle = handle
246
+ return __TS__ObjectAssign(obj, values)
247
+ end
248
+ return nil
249
+ end
250
+ function Item.prototype.addAbility(self, abilCode)
251
+ BlzItemAddAbility(self.handle, abilCode)
252
+ end
253
+ function Item.prototype.getAbility(self, abilCode)
254
+ return BlzGetItemAbility(self.handle, abilCode)
255
+ end
256
+ function Item.prototype.getAbilityByIndex(self, index)
257
+ return BlzGetItemAbilityByIndex(self.handle, index)
258
+ end
259
+ function Item.prototype.removeAbility(self, abilCode)
260
+ BlzItemRemoveAbility(self.handle, abilCode)
261
+ end
262
+ function Item.prototype.destroy(self)
263
+ RemoveItem(self.handle)
264
+ end
265
+ function Item.prototype.getField(self, field)
266
+ local fieldType = __TS__StringSubstr(
267
+ tostring(field),
268
+ 0,
269
+ (string.find(
270
+ tostring(field),
271
+ ":",
272
+ nil,
273
+ true
274
+ ) or 0) - 1
275
+ )
276
+ repeat
277
+ local ____switch43 = fieldType
278
+ local ____cond43 = ____switch43 == "unitbooleanfield"
279
+ if ____cond43 then
280
+ return BlzGetItemBooleanField(self.handle, field)
281
+ end
282
+ ____cond43 = ____cond43 or ____switch43 == "unitintegerfield"
283
+ if ____cond43 then
284
+ return BlzGetItemIntegerField(self.handle, field)
285
+ end
286
+ ____cond43 = ____cond43 or ____switch43 == "unitrealfield"
287
+ if ____cond43 then
288
+ return BlzGetItemRealField(self.handle, field)
289
+ end
290
+ ____cond43 = ____cond43 or ____switch43 == "unitstringfield"
291
+ if ____cond43 then
292
+ return BlzGetItemStringField(self.handle, field)
293
+ end
294
+ do
295
+ return 0
296
+ end
297
+ until true
298
+ end
299
+ function Item.prototype.isOwned(self)
300
+ return IsItemOwned(self.handle)
301
+ end
302
+ function Item.prototype.isPawnable(self)
303
+ return IsItemPawnable(self.handle)
304
+ end
305
+ function Item.prototype.isPowerup(self)
306
+ return IsItemPowerup(self.handle)
307
+ end
308
+ function Item.prototype.isSellable(self)
309
+ return IsItemSellable(self.handle)
310
+ end
311
+ function Item.prototype.setDropId(self, unitId)
312
+ SetItemDropID(self.handle, unitId)
313
+ end
314
+ function Item.prototype.setDropOnDeath(self, flag)
315
+ SetItemDropOnDeath(self.handle, flag)
316
+ end
317
+ function Item.prototype.setDroppable(self, flag)
318
+ SetItemDroppable(self.handle, flag)
319
+ end
320
+ function Item.prototype.setField(self, field, value)
321
+ local fieldType = __TS__StringSubstr(
322
+ tostring(field),
323
+ 0,
324
+ (string.find(
325
+ tostring(field),
326
+ ":",
327
+ nil,
328
+ true
329
+ ) or 0) - 1
330
+ )
331
+ if fieldType == "unitbooleanfield" and type(value) == "boolean" then
332
+ return BlzSetItemBooleanField(self.handle, field, value)
333
+ end
334
+ if fieldType == "unitintegerfield" and type(value) == "number" then
335
+ return BlzSetItemIntegerField(self.handle, field, value)
336
+ end
337
+ if fieldType == "unitrealfield" and type(value) == "number" then
338
+ return BlzSetItemRealField(self.handle, field, value)
339
+ end
340
+ if fieldType == "unitstringfield" and type(value) == "string" then
341
+ return BlzSetItemStringField(self.handle, field, value)
342
+ end
343
+ return false
344
+ end
345
+ function Item.prototype.setOwner(self, whichPlayer, changeColor)
346
+ SetItemPlayer(self.handle, whichPlayer.handle, changeColor)
347
+ end
348
+ function Item.prototype.setPoint(self, whichPoint)
349
+ SetItemPosition(self.handle, whichPoint.x, whichPoint.y)
350
+ end
351
+ function Item.prototype.setPosition(self, x, y)
352
+ SetItemPosition(self.handle, x, y)
353
+ end
354
+ function Item.fromEvent(self)
355
+ return self:fromHandle(GetManipulatedItem())
356
+ end
357
+ function Item.fromHandle(self, handle)
358
+ local ____handle_2
359
+ if handle then
360
+ ____handle_2 = self:getObject(handle)
361
+ else
362
+ ____handle_2 = nil
363
+ end
364
+ return ____handle_2
365
+ end
366
+ function Item.isIdPawnable(self, itemId)
367
+ return IsItemIdPawnable(itemId)
368
+ end
369
+ function Item.isIdPowerup(self, itemId)
370
+ return IsItemIdPowerup(itemId)
371
+ end
372
+ function Item.isIdSellable(self, itemId)
373
+ return IsItemIdSellable(itemId)
374
+ end
375
+ return ____exports
@@ -0,0 +1,211 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
6
+ local ____exports = {}
7
+ local ____handle = require("lua_modules.w3ts.handles.handle")
8
+ local Handle = ____handle.Handle
9
+ ____exports.Leaderboard = __TS__Class()
10
+ local Leaderboard = ____exports.Leaderboard
11
+ Leaderboard.name = "Leaderboard"
12
+ __TS__ClassExtends(Leaderboard, Handle)
13
+ function Leaderboard.prototype.____constructor(self)
14
+ if Handle:initFromHandle() then
15
+ Handle.prototype.____constructor(self)
16
+ return
17
+ end
18
+ local handle = CreateLeaderboard()
19
+ if handle == nil then
20
+ error("w3ts failed to create leaderboard handle.", 3)
21
+ end
22
+ Handle.prototype.____constructor(self, handle)
23
+ end
24
+ __TS__SetDescriptor(
25
+ Leaderboard.prototype,
26
+ "displayed",
27
+ {get = function(self)
28
+ return IsLeaderboardDisplayed(self.handle)
29
+ end},
30
+ true
31
+ )
32
+ __TS__SetDescriptor(
33
+ Leaderboard.prototype,
34
+ "itemCount",
35
+ {
36
+ get = function(self)
37
+ return LeaderboardGetItemCount(self.handle)
38
+ end,
39
+ set = function(self, count)
40
+ LeaderboardSetSizeByItemCount(self.handle, count)
41
+ end
42
+ },
43
+ true
44
+ )
45
+ __TS__SetDescriptor(
46
+ Leaderboard.prototype,
47
+ "label",
48
+ {
49
+ get = function(self)
50
+ return LeaderboardGetLabelText(self.handle) or ""
51
+ end,
52
+ set = function(self, value)
53
+ LeaderboardSetLabel(self.handle, value)
54
+ end
55
+ },
56
+ true
57
+ )
58
+ function Leaderboard.create(self)
59
+ local handle = CreateLeaderboard()
60
+ if handle then
61
+ local obj = self:getObject(handle)
62
+ local values = {}
63
+ values.handle = handle
64
+ return __TS__ObjectAssign(obj, values)
65
+ end
66
+ return nil
67
+ end
68
+ function Leaderboard.prototype.addItem(self, label, value, p)
69
+ LeaderboardAddItem(self.handle, label, value, p.handle)
70
+ end
71
+ function Leaderboard.prototype.clear(self)
72
+ LeaderboardClear(self.handle)
73
+ end
74
+ function Leaderboard.prototype.destroy(self)
75
+ DestroyLeaderboard(self.handle)
76
+ end
77
+ function Leaderboard.prototype.display(self, flag)
78
+ if flag == nil then
79
+ flag = true
80
+ end
81
+ LeaderboardDisplay(self.handle, flag)
82
+ end
83
+ function Leaderboard.prototype.getPlayerIndex(self, p)
84
+ return LeaderboardGetPlayerIndex(self.handle, p.handle)
85
+ end
86
+ function Leaderboard.prototype.hasPlayerItem(self, p)
87
+ LeaderboardHasPlayerItem(self.handle, p.handle)
88
+ end
89
+ function Leaderboard.prototype.removeItem(self, index)
90
+ LeaderboardRemoveItem(self.handle, index)
91
+ end
92
+ function Leaderboard.prototype.removePlayerItem(self, p)
93
+ LeaderboardRemovePlayerItem(self.handle, p.handle)
94
+ end
95
+ function Leaderboard.prototype.setItemLabel(self, item, label)
96
+ LeaderboardSetItemLabel(self.handle, item, label)
97
+ end
98
+ function Leaderboard.prototype.setItemLabelColor(self, item, red, green, blue, alpha)
99
+ LeaderboardSetItemLabelColor(
100
+ self.handle,
101
+ item,
102
+ red,
103
+ green,
104
+ blue,
105
+ alpha
106
+ )
107
+ end
108
+ function Leaderboard.prototype.setItemStyle(self, item, showLabel, showValues, showIcons)
109
+ if showLabel == nil then
110
+ showLabel = true
111
+ end
112
+ if showValues == nil then
113
+ showValues = true
114
+ end
115
+ if showIcons == nil then
116
+ showIcons = true
117
+ end
118
+ LeaderboardSetItemStyle(
119
+ self.handle,
120
+ item,
121
+ showLabel,
122
+ showValues,
123
+ showIcons
124
+ )
125
+ end
126
+ function Leaderboard.prototype.setItemValue(self, item, value)
127
+ LeaderboardSetItemValue(self.handle, item, value)
128
+ end
129
+ function Leaderboard.prototype.setItemValueColor(self, item, red, green, blue, alpha)
130
+ LeaderboardSetItemValueColor(
131
+ self.handle,
132
+ item,
133
+ red,
134
+ green,
135
+ blue,
136
+ alpha
137
+ )
138
+ end
139
+ function Leaderboard.prototype.setLabelColor(self, red, green, blue, alpha)
140
+ LeaderboardSetLabelColor(
141
+ self.handle,
142
+ red,
143
+ green,
144
+ blue,
145
+ alpha
146
+ )
147
+ end
148
+ function Leaderboard.prototype.setPlayerBoard(self, p)
149
+ PlayerSetLeaderboard(p.handle, self.handle)
150
+ end
151
+ function Leaderboard.prototype.setStyle(self, showLabel, showNames, showValues, showIcons)
152
+ if showLabel == nil then
153
+ showLabel = true
154
+ end
155
+ if showNames == nil then
156
+ showNames = true
157
+ end
158
+ if showValues == nil then
159
+ showValues = true
160
+ end
161
+ if showIcons == nil then
162
+ showIcons = true
163
+ end
164
+ LeaderboardSetStyle(
165
+ self.handle,
166
+ showLabel,
167
+ showNames,
168
+ showValues,
169
+ showIcons
170
+ )
171
+ end
172
+ function Leaderboard.prototype.setValueColor(self, red, green, blue, alpha)
173
+ LeaderboardSetValueColor(
174
+ self.handle,
175
+ red,
176
+ green,
177
+ blue,
178
+ alpha
179
+ )
180
+ end
181
+ function Leaderboard.prototype.sortByLabel(self, asc)
182
+ if asc == nil then
183
+ asc = true
184
+ end
185
+ LeaderboardSortItemsByLabel(self.handle, asc)
186
+ end
187
+ function Leaderboard.prototype.sortByPlayer(self, asc)
188
+ if asc == nil then
189
+ asc = true
190
+ end
191
+ LeaderboardSortItemsByPlayer(self.handle, asc)
192
+ end
193
+ function Leaderboard.prototype.sortByValue(self, asc)
194
+ if asc == nil then
195
+ asc = true
196
+ end
197
+ LeaderboardSortItemsByValue(self.handle, asc)
198
+ end
199
+ function Leaderboard.fromHandle(self, handle)
200
+ local ____handle_0
201
+ if handle then
202
+ ____handle_0 = self:getObject(handle)
203
+ else
204
+ ____handle_0 = nil
205
+ end
206
+ return ____handle_0
207
+ end
208
+ function Leaderboard.fromPlayer(self, p)
209
+ return self:fromHandle(PlayerGetLeaderboard(p.handle))
210
+ end
211
+ return ____exports