warcraft-3-w3ts-utils 0.1.7 → 0.1.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/dist/index.lua +13 -0
  2. package/dist/lua_modules/w3ts/globals/index.lua +23 -0
  3. package/dist/lua_modules/w3ts/globals/order.lua +2 -0
  4. package/dist/lua_modules/w3ts/handles/camera.lua +348 -0
  5. package/dist/lua_modules/w3ts/handles/destructable.lua +237 -0
  6. package/dist/lua_modules/w3ts/handles/dialog.lua +161 -0
  7. package/dist/lua_modules/w3ts/handles/effect.lua +198 -0
  8. package/dist/lua_modules/w3ts/handles/fogmodifier.lua +76 -0
  9. package/dist/lua_modules/w3ts/handles/force.lua +105 -0
  10. package/dist/lua_modules/w3ts/handles/frame.lua +417 -0
  11. package/dist/lua_modules/w3ts/handles/gamecache.lua +132 -0
  12. package/dist/lua_modules/w3ts/handles/group.lua +215 -0
  13. package/dist/lua_modules/w3ts/handles/handle.lua +38 -0
  14. package/dist/lua_modules/w3ts/handles/image.lua +105 -0
  15. package/dist/lua_modules/w3ts/handles/index.lua +226 -0
  16. package/dist/lua_modules/w3ts/handles/item.lua +375 -0
  17. package/dist/lua_modules/w3ts/handles/leaderboard.lua +211 -0
  18. package/dist/lua_modules/w3ts/handles/multiboard.lua +193 -0
  19. package/dist/lua_modules/w3ts/handles/player.lua +311 -0
  20. package/dist/lua_modules/w3ts/handles/point.lua +80 -0
  21. package/dist/lua_modules/w3ts/handles/quest.lua +176 -0
  22. package/dist/lua_modules/w3ts/handles/rect.lua +129 -0
  23. package/dist/lua_modules/w3ts/handles/region.lua +72 -0
  24. package/dist/lua_modules/w3ts/handles/sound.lua +174 -0
  25. package/dist/lua_modules/w3ts/handles/texttag.lua +97 -0
  26. package/dist/lua_modules/w3ts/handles/timer.lua +83 -0
  27. package/dist/lua_modules/w3ts/handles/timerdialog.lua +86 -0
  28. package/dist/lua_modules/w3ts/handles/trigger.lua +265 -0
  29. package/dist/lua_modules/w3ts/handles/ubersplat.lua +84 -0
  30. package/dist/lua_modules/w3ts/handles/unit.lua +1330 -0
  31. package/dist/lua_modules/w3ts/handles/weathereffect.lua +42 -0
  32. package/dist/lua_modules/w3ts/handles/widget.lua +53 -0
  33. package/dist/lua_modules/w3ts/hooks/index.lua +52 -0
  34. package/dist/lua_modules/w3ts/index.lua +36 -0
  35. package/dist/lua_modules/w3ts/system/base64.lua +108 -0
  36. package/dist/lua_modules/w3ts/system/binaryreader.lua +74 -0
  37. package/dist/lua_modules/w3ts/system/binarywriter.lua +88 -0
  38. package/dist/lua_modules/w3ts/system/file.lua +88 -0
  39. package/dist/lua_modules/w3ts/system/gametime.lua +27 -0
  40. package/dist/lua_modules/w3ts/system/host.lua +104 -0
  41. package/dist/lua_modules/w3ts/system/index.lua +58 -0
  42. package/dist/lua_modules/w3ts/system/sync.lua +239 -0
  43. package/dist/lua_modules/w3ts/utils/color.lua +189 -0
  44. package/dist/lua_modules/w3ts/utils/index.lua +38 -0
  45. package/dist/lualib_bundle.lua +2733 -0
  46. package/dist/package.json +41 -0
  47. package/dist/utils/abilities.lua +107 -0
  48. package/dist/utils/camera.lua +46 -0
  49. package/dist/utils/chat-command.lua +30 -0
  50. package/dist/utils/color.lua +41 -0
  51. package/dist/utils/index.lua +125 -0
  52. package/dist/utils/item.d.ts +14 -1
  53. package/dist/utils/item.lua +179 -0
  54. package/dist/utils/math.lua +17 -0
  55. package/dist/utils/minimapIcons.lua +28 -0
  56. package/dist/utils/misc.lua +143 -0
  57. package/dist/utils/physics.lua +161 -0
  58. package/dist/utils/players.d.ts +0 -1
  59. package/dist/utils/players.lua +233 -0
  60. package/dist/utils/point.lua +60 -0
  61. package/dist/utils/quests.lua +47 -0
  62. package/dist/utils/textTag.lua +110 -0
  63. package/dist/utils/timer.lua +21 -0
  64. package/dist/utils/units.lua +102 -0
  65. package/package.json +4 -6
  66. package/dist/index.js +0 -18
  67. package/dist/utils/abilities.js +0 -125
  68. package/dist/utils/camera.js +0 -37
  69. package/dist/utils/chat-command.js +0 -22
  70. package/dist/utils/color.js +0 -141
  71. package/dist/utils/index.js +0 -32
  72. package/dist/utils/item.js +0 -124
  73. package/dist/utils/math.js +0 -17
  74. package/dist/utils/minimapIcons.js +0 -27
  75. package/dist/utils/misc.js +0 -175
  76. package/dist/utils/physics.js +0 -194
  77. package/dist/utils/players.js +0 -189
  78. package/dist/utils/point.js +0 -74
  79. package/dist/utils/quests.js +0 -30
  80. package/dist/utils/textTag.js +0 -72
  81. package/dist/utils/timer.js +0 -16
  82. package/dist/utils/units.js +0 -81
  83. package/tsconfig.json +0 -40
package/dist/index.lua ADDED
@@ -0,0 +1,13 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ do
4
+ local ____export = require("utils.index")
5
+ for ____exportKey, ____exportValue in pairs(____export) do
6
+ if ____exportKey ~= "default" then
7
+ ____exports[____exportKey] = ____exportValue
8
+ end
9
+ end
10
+ end
11
+ return ____exports
12
+
13
+ --# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uL3NyYy9pbmRleC50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiOzs7dUJBQWMiLCJmaWxlIjoiaW5kZXgubHVhIiwic291cmNlUm9vdCI6IiJ9
@@ -0,0 +1,23 @@
1
+ local ____exports = {}
2
+ local ____player = require("lua_modules.w3ts.handles.player")
3
+ local MapPlayer = ____player.MapPlayer
4
+ do
5
+ local ____export = require("lua_modules.w3ts.globals.order")
6
+ for ____exportKey, ____exportValue in pairs(____export) do
7
+ if ____exportKey ~= "default" then
8
+ ____exports[____exportKey] = ____exportValue
9
+ end
10
+ end
11
+ end
12
+ ____exports.Players = {}
13
+ do
14
+ local i = 0
15
+ while i < bj_MAX_PLAYER_SLOTS do
16
+ local pl = MapPlayer:fromHandle(Player(i))
17
+ if pl then
18
+ ____exports.Players[i + 1] = pl
19
+ end
20
+ i = i + 1
21
+ end
22
+ end
23
+ return ____exports
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -0,0 +1,348 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
7
+ local ____exports = {}
8
+ local ____handle = require("lua_modules.w3ts.handles.handle")
9
+ local Handle = ____handle.Handle
10
+ local ____point = require("lua_modules.w3ts.handles.point")
11
+ local Point = ____point.Point
12
+ ____exports.Camera = __TS__Class()
13
+ local Camera = ____exports.Camera
14
+ Camera.name = "Camera"
15
+ function Camera.prototype.____constructor(self)
16
+ end
17
+ __TS__ObjectDefineProperty(
18
+ Camera,
19
+ "visible",
20
+ {
21
+ get = function(self)
22
+ return IsCineFilterDisplayed()
23
+ end,
24
+ set = function(self, flag)
25
+ DisplayCineFilter(flag)
26
+ end
27
+ }
28
+ )
29
+ __TS__ObjectDefineProperty(
30
+ Camera,
31
+ "boundMinX",
32
+ {get = function(self)
33
+ return GetCameraBoundMinX()
34
+ end}
35
+ )
36
+ __TS__ObjectDefineProperty(
37
+ Camera,
38
+ "boundMinY",
39
+ {get = function(self)
40
+ return GetCameraBoundMinY()
41
+ end}
42
+ )
43
+ __TS__ObjectDefineProperty(
44
+ Camera,
45
+ "boundMaxX",
46
+ {get = function(self)
47
+ return GetCameraBoundMaxX()
48
+ end}
49
+ )
50
+ __TS__ObjectDefineProperty(
51
+ Camera,
52
+ "boundMaxY",
53
+ {get = function(self)
54
+ return GetCameraBoundMaxY()
55
+ end}
56
+ )
57
+ __TS__ObjectDefineProperty(
58
+ Camera,
59
+ "targetX",
60
+ {get = function(self)
61
+ return GetCameraTargetPositionX()
62
+ end}
63
+ )
64
+ __TS__ObjectDefineProperty(
65
+ Camera,
66
+ "targetY",
67
+ {get = function(self)
68
+ return GetCameraTargetPositionY()
69
+ end}
70
+ )
71
+ __TS__ObjectDefineProperty(
72
+ Camera,
73
+ "targetZ",
74
+ {get = function(self)
75
+ return GetCameraTargetPositionZ()
76
+ end}
77
+ )
78
+ __TS__ObjectDefineProperty(
79
+ Camera,
80
+ "eyeX",
81
+ {get = function(self)
82
+ return GetCameraEyePositionX()
83
+ end}
84
+ )
85
+ __TS__ObjectDefineProperty(
86
+ Camera,
87
+ "eyeY",
88
+ {get = function(self)
89
+ return GetCameraEyePositionY()
90
+ end}
91
+ )
92
+ __TS__ObjectDefineProperty(
93
+ Camera,
94
+ "eyeZ",
95
+ {get = function(self)
96
+ return GetCameraEyePositionZ()
97
+ end}
98
+ )
99
+ __TS__ObjectDefineProperty(
100
+ Camera,
101
+ "eyePoint",
102
+ {get = function(self)
103
+ return Point:fromHandle(GetCameraEyePositionLoc())
104
+ end}
105
+ )
106
+ __TS__ObjectDefineProperty(
107
+ Camera,
108
+ "targetPoint",
109
+ {get = function(self)
110
+ return Point:fromHandle(GetCameraTargetPositionLoc())
111
+ end}
112
+ )
113
+ function Camera.adjustField(self, whichField, offset, duration)
114
+ AdjustCameraField(whichField, offset, duration)
115
+ end
116
+ function Camera.endCinematicScene(self)
117
+ EndCinematicScene()
118
+ end
119
+ function Camera.forceCinematicSubtitles(self, flag)
120
+ ForceCinematicSubtitles(flag)
121
+ end
122
+ function Camera.getField(self, field)
123
+ return GetCameraField(field)
124
+ end
125
+ function Camera.getMargin(self, whichMargin)
126
+ return GetCameraMargin(whichMargin)
127
+ end
128
+ function Camera.pan(self, x, y, zOffsetDest)
129
+ if zOffsetDest == nil then
130
+ PanCameraTo(x, y)
131
+ else
132
+ PanCameraToWithZ(x, y, zOffsetDest)
133
+ end
134
+ end
135
+ function Camera.panTimed(self, x, y, duration, zOffsetDest)
136
+ if zOffsetDest == nil then
137
+ PanCameraToTimed(x, y, duration)
138
+ else
139
+ PanCameraToTimedWithZ(x, y, zOffsetDest, duration)
140
+ end
141
+ end
142
+ function Camera.reset(self, duration)
143
+ ResetToGameCamera(duration)
144
+ end
145
+ function Camera.setBounds(self, x1, y1, x2, y2, x3, y3, x4, y4)
146
+ SetCameraBounds(
147
+ x1,
148
+ y1,
149
+ x2,
150
+ y2,
151
+ x3,
152
+ y3,
153
+ x4,
154
+ y4
155
+ )
156
+ end
157
+ function Camera.setCameraOrientController(self, whichUnit, xOffset, yOffset)
158
+ SetCameraOrientController(whichUnit, xOffset, yOffset)
159
+ end
160
+ function Camera.setCineFilterBlendMode(self, whichMode)
161
+ SetCineFilterBlendMode(whichMode)
162
+ end
163
+ function Camera.setCineFilterDuration(self, duration)
164
+ SetCineFilterDuration(duration)
165
+ end
166
+ function Camera.setCineFilterEndColor(self, red, green, blue, alpha)
167
+ SetCineFilterEndColor(red, green, blue, alpha)
168
+ end
169
+ function Camera.setCineFilterEndUV(self, minU, minV, maxU, maxV)
170
+ SetCineFilterEndUV(minU, minV, maxU, maxV)
171
+ end
172
+ function Camera.setCineFilterStartColor(self, red, green, blue, alpha)
173
+ SetCineFilterStartColor(red, green, blue, alpha)
174
+ end
175
+ function Camera.setCineFilterStartUV(self, minU, minV, maxU, maxV)
176
+ SetCineFilterStartUV(minU, minV, maxU, maxV)
177
+ end
178
+ function Camera.setCineFilterTexMapFlags(self, whichFlags)
179
+ SetCineFilterTexMapFlags(whichFlags)
180
+ end
181
+ function Camera.setCineFilterTexture(self, fileName)
182
+ SetCineFilterTexture(fileName)
183
+ end
184
+ function Camera.setCinematicAudio(self, cinematicAudio)
185
+ SetCinematicAudio(cinematicAudio)
186
+ end
187
+ function Camera.setCinematicCamera(self, cameraModelFile)
188
+ SetCinematicCamera(cameraModelFile)
189
+ end
190
+ function Camera.SetCinematicScene(self, portraitUnitId, color, speakerTitle, text, sceneDuration, voiceoverDuration)
191
+ SetCinematicScene(
192
+ portraitUnitId,
193
+ color,
194
+ speakerTitle,
195
+ text,
196
+ sceneDuration,
197
+ voiceoverDuration
198
+ )
199
+ end
200
+ function Camera.setDepthOfFieldScale(self, scale)
201
+ CameraSetDepthOfFieldScale(scale)
202
+ end
203
+ function Camera.setField(self, whichField, value, duration)
204
+ SetCameraField(whichField, value, duration)
205
+ end
206
+ function Camera.setFocalDistance(self, distance)
207
+ CameraSetFocalDistance(distance)
208
+ end
209
+ function Camera.setPos(self, x, y)
210
+ SetCameraPosition(x, y)
211
+ end
212
+ function Camera.setRotateMode(self, x, y, radiansToSweep, duration)
213
+ SetCameraRotateMode(x, y, radiansToSweep, duration)
214
+ end
215
+ function Camera.setSmoothingFactor(self, factor)
216
+ CameraSetSmoothingFactor(factor)
217
+ end
218
+ function Camera.setSourceNoise(self, mag, velocity, vertOnly)
219
+ if vertOnly == nil then
220
+ vertOnly = false
221
+ end
222
+ CameraSetSourceNoiseEx(mag, velocity, vertOnly)
223
+ end
224
+ function Camera.setTargetController(self, whichUnit, xOffset, yOffset, inheritOrientation)
225
+ SetCameraTargetController(whichUnit, xOffset, yOffset, inheritOrientation)
226
+ end
227
+ function Camera.setTargetNoise(self, mag, velocity, vertOnly)
228
+ if vertOnly == nil then
229
+ vertOnly = false
230
+ end
231
+ CameraSetTargetNoiseEx(mag, velocity, vertOnly)
232
+ end
233
+ function Camera.stop(self)
234
+ StopCamera()
235
+ end
236
+ ____exports.CameraSetup = __TS__Class()
237
+ local CameraSetup = ____exports.CameraSetup
238
+ CameraSetup.name = "CameraSetup"
239
+ __TS__ClassExtends(CameraSetup, Handle)
240
+ function CameraSetup.prototype.____constructor(self)
241
+ if Handle:initFromHandle() then
242
+ Handle.prototype.____constructor(self)
243
+ return
244
+ end
245
+ local handle = CreateCameraSetup()
246
+ if handle == nil then
247
+ error("w3ts failed to create camerasetup handle.", 3)
248
+ end
249
+ Handle.prototype.____constructor(self, handle)
250
+ end
251
+ __TS__SetDescriptor(
252
+ CameraSetup.prototype,
253
+ "destPoint",
254
+ {get = function(self)
255
+ return Point:fromHandle(CameraSetupGetDestPositionLoc(self.handle))
256
+ end},
257
+ true
258
+ )
259
+ __TS__SetDescriptor(
260
+ CameraSetup.prototype,
261
+ "destX",
262
+ {
263
+ get = function(self)
264
+ return CameraSetupGetDestPositionX(self.handle)
265
+ end,
266
+ set = function(self, x)
267
+ CameraSetupSetDestPosition(self.handle, x, self.destY, 0)
268
+ end
269
+ },
270
+ true
271
+ )
272
+ __TS__SetDescriptor(
273
+ CameraSetup.prototype,
274
+ "destY",
275
+ {
276
+ get = function(self)
277
+ return CameraSetupGetDestPositionY(self.handle)
278
+ end,
279
+ set = function(self, y)
280
+ CameraSetupSetDestPosition(self.handle, self.destX, y, 0)
281
+ end
282
+ },
283
+ true
284
+ )
285
+ __TS__SetDescriptor(
286
+ CameraSetup.prototype,
287
+ "label",
288
+ {
289
+ get = function(self)
290
+ return BlzCameraSetupGetLabel(self.handle) or ""
291
+ end,
292
+ set = function(self, label)
293
+ BlzCameraSetupSetLabel(self.handle, label)
294
+ end
295
+ },
296
+ true
297
+ )
298
+ function CameraSetup.create(self)
299
+ local handle = CreateCameraSetup()
300
+ if handle then
301
+ local obj = self:getObject(handle)
302
+ local values = {}
303
+ values.handle = handle
304
+ return __TS__ObjectAssign(obj, values)
305
+ end
306
+ return nil
307
+ end
308
+ function CameraSetup.prototype.apply(self, doPan, panTimed)
309
+ CameraSetupApply(self.handle, doPan, panTimed)
310
+ end
311
+ function CameraSetup.prototype.applyForceDuration(self, doPan, forceDuration)
312
+ CameraSetupApplyForceDuration(self.handle, doPan, forceDuration)
313
+ end
314
+ function CameraSetup.prototype.applyForceDurationSmooth(self, doPan, forcedDuration, easeInDuration, easeOutDuration, smoothFactor)
315
+ BlzCameraSetupApplyForceDurationSmooth(
316
+ self.handle,
317
+ doPan,
318
+ forcedDuration,
319
+ easeInDuration,
320
+ easeOutDuration,
321
+ smoothFactor
322
+ )
323
+ end
324
+ function CameraSetup.prototype.applyForceDurationZ(self, zDestOffset, forceDuration)
325
+ CameraSetupApplyForceDurationWithZ(self.handle, zDestOffset, forceDuration)
326
+ end
327
+ function CameraSetup.prototype.applyZ(self, zDestOffset)
328
+ CameraSetupApplyWithZ(self.handle, zDestOffset)
329
+ end
330
+ function CameraSetup.prototype.getField(self, whichField)
331
+ return CameraSetupGetField(self.handle, whichField)
332
+ end
333
+ function CameraSetup.prototype.setDestPos(self, x, y, duration)
334
+ CameraSetupSetDestPosition(self.handle, x, y, duration)
335
+ end
336
+ function CameraSetup.prototype.setField(self, whichField, value, duration)
337
+ CameraSetupSetField(self.handle, whichField, value, duration)
338
+ end
339
+ function CameraSetup.fromHandle(self, handle)
340
+ local ____handle_0
341
+ if handle then
342
+ ____handle_0 = self:getObject(handle)
343
+ else
344
+ ____handle_0 = nil
345
+ end
346
+ return ____handle_0
347
+ end
348
+ return ____exports
@@ -0,0 +1,237 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
6
+ local ____exports = {}
7
+ local ____handle = require("lua_modules.w3ts.handles.handle")
8
+ local Handle = ____handle.Handle
9
+ local ____widget = require("lua_modules.w3ts.handles.widget")
10
+ local Widget = ____widget.Widget
11
+ ____exports.Destructable = __TS__Class()
12
+ local Destructable = ____exports.Destructable
13
+ Destructable.name = "Destructable"
14
+ __TS__ClassExtends(Destructable, Widget)
15
+ function Destructable.prototype.____constructor(self, objectId, x, y, z, face, scale, variation)
16
+ if Handle:initFromHandle() then
17
+ Widget.prototype.____constructor(self)
18
+ return
19
+ end
20
+ local handle = CreateDestructableZ(
21
+ objectId,
22
+ x,
23
+ y,
24
+ z,
25
+ face,
26
+ scale,
27
+ variation
28
+ )
29
+ if handle == nil then
30
+ error("w3ts failed to create destructable handle.", 3)
31
+ end
32
+ Widget.prototype.____constructor(self, handle)
33
+ end
34
+ __TS__SetDescriptor(
35
+ Destructable.prototype,
36
+ "invulnerable",
37
+ {
38
+ get = function(self)
39
+ return IsDestructableInvulnerable(self.handle)
40
+ end,
41
+ set = function(self, flag)
42
+ SetDestructableInvulnerable(self.handle, flag)
43
+ end
44
+ },
45
+ true
46
+ )
47
+ __TS__SetDescriptor(
48
+ Destructable.prototype,
49
+ "life",
50
+ {
51
+ get = function(self)
52
+ return GetDestructableLife(self.handle)
53
+ end,
54
+ set = function(self, value)
55
+ SetDestructableLife(self.handle, value)
56
+ end
57
+ },
58
+ true
59
+ )
60
+ __TS__SetDescriptor(
61
+ Destructable.prototype,
62
+ "maxLife",
63
+ {
64
+ get = function(self)
65
+ return GetDestructableMaxLife(self.handle)
66
+ end,
67
+ set = function(self, value)
68
+ SetDestructableMaxLife(self.handle, value)
69
+ end
70
+ },
71
+ true
72
+ )
73
+ __TS__SetDescriptor(
74
+ Destructable.prototype,
75
+ "name",
76
+ {get = function(self)
77
+ return GetDestructableName(self.handle)
78
+ end},
79
+ true
80
+ )
81
+ __TS__SetDescriptor(
82
+ Destructable.prototype,
83
+ "occluderHeight",
84
+ {
85
+ get = function(self)
86
+ return GetDestructableOccluderHeight(self.handle)
87
+ end,
88
+ set = function(self, value)
89
+ SetDestructableOccluderHeight(self.handle, value)
90
+ end
91
+ },
92
+ true
93
+ )
94
+ __TS__SetDescriptor(
95
+ Destructable.prototype,
96
+ "typeId",
97
+ {get = function(self)
98
+ return GetDestructableTypeId(self.handle)
99
+ end},
100
+ true
101
+ )
102
+ __TS__SetDescriptor(
103
+ Destructable.prototype,
104
+ "x",
105
+ {get = function(self)
106
+ return GetDestructableX(self.handle)
107
+ end},
108
+ true
109
+ )
110
+ __TS__SetDescriptor(
111
+ Destructable.prototype,
112
+ "y",
113
+ {get = function(self)
114
+ return GetDestructableY(self.handle)
115
+ end},
116
+ true
117
+ )
118
+ function Destructable.create(self, objectId, x, y, face, scale, variation, skinId)
119
+ if face == nil then
120
+ face = 0
121
+ end
122
+ if scale == nil then
123
+ scale = 1
124
+ end
125
+ if variation == nil then
126
+ variation = 0
127
+ end
128
+ local handle
129
+ if skinId ~= nil then
130
+ handle = BlzCreateDestructableWithSkin(
131
+ objectId,
132
+ x,
133
+ y,
134
+ face,
135
+ scale,
136
+ variation,
137
+ skinId
138
+ )
139
+ else
140
+ handle = CreateDestructable(
141
+ objectId,
142
+ x,
143
+ y,
144
+ face,
145
+ scale,
146
+ variation
147
+ )
148
+ end
149
+ if handle then
150
+ local obj = self:getObject(handle)
151
+ local values = {}
152
+ values.handle = handle
153
+ if skinId ~= nil then
154
+ values.skin = skinId
155
+ end
156
+ return __TS__ObjectAssign(obj, values)
157
+ end
158
+ return nil
159
+ end
160
+ function Destructable.createZ(self, objectId, x, y, z, face, scale, variation, skinId)
161
+ if face == nil then
162
+ face = 0
163
+ end
164
+ if scale == nil then
165
+ scale = 1
166
+ end
167
+ if variation == nil then
168
+ variation = 0
169
+ end
170
+ local handle
171
+ if skinId ~= nil then
172
+ handle = BlzCreateDestructableZWithSkin(
173
+ objectId,
174
+ x,
175
+ y,
176
+ z,
177
+ face,
178
+ scale,
179
+ variation,
180
+ skinId
181
+ )
182
+ else
183
+ handle = CreateDestructableZ(
184
+ objectId,
185
+ x,
186
+ y,
187
+ z,
188
+ face,
189
+ scale,
190
+ variation
191
+ )
192
+ end
193
+ if handle then
194
+ local obj = self:getObject(handle)
195
+ local values = {}
196
+ values.handle = handle
197
+ if skinId ~= nil then
198
+ values.skin = skinId
199
+ end
200
+ return __TS__ObjectAssign(obj, values)
201
+ end
202
+ return nil
203
+ end
204
+ function Destructable.prototype.destroy(self)
205
+ RemoveDestructable(self.handle)
206
+ end
207
+ function Destructable.prototype.heal(self, life, birth)
208
+ DestructableRestoreLife(self.handle, life, birth)
209
+ end
210
+ function Destructable.prototype.kill(self)
211
+ KillDestructable(self.handle)
212
+ end
213
+ function Destructable.prototype.queueAnim(self, whichAnimation)
214
+ QueueDestructableAnimation(self.handle, whichAnimation)
215
+ end
216
+ function Destructable.prototype.setAnim(self, whichAnimation)
217
+ SetDestructableAnimation(self.handle, whichAnimation)
218
+ end
219
+ function Destructable.prototype.setAnimSpeed(self, speedFactor)
220
+ SetDestructableAnimationSpeed(self.handle, speedFactor)
221
+ end
222
+ function Destructable.prototype.show(self, flag)
223
+ ShowDestructable(self.handle, flag)
224
+ end
225
+ function Destructable.fromEvent(self)
226
+ return self:fromHandle(GetTriggerDestructable())
227
+ end
228
+ function Destructable.fromHandle(self, handle)
229
+ local ____handle_0
230
+ if handle then
231
+ ____handle_0 = self:getObject(handle)
232
+ else
233
+ ____handle_0 = nil
234
+ end
235
+ return ____handle_0
236
+ end
237
+ return ____exports