vislite 0.4.1 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (180) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +16 -0
  4. package/LICENSE +20 -20
  5. package/README.md +69 -69
  6. package/lib/Buffer/index.umd.js +3 -3
  7. package/lib/Buffer/index.umd.min.js +3 -3
  8. package/lib/Canvas/index.umd.js +3 -3
  9. package/lib/Canvas/index.umd.min.js +3 -3
  10. package/lib/Cardinal/index.umd.js +3 -3
  11. package/lib/Cardinal/index.umd.min.js +3 -3
  12. package/lib/Eoap/index.umd.js +3 -3
  13. package/lib/Eoap/index.umd.min.js +3 -3
  14. package/lib/Geometry/index.umd.js +205 -0
  15. package/lib/Geometry/index.umd.min.js +11 -0
  16. package/lib/Hermite/index.umd.js +3 -3
  17. package/lib/Hermite/index.umd.min.js +3 -3
  18. package/lib/Matrix4/index.umd.js +3 -3
  19. package/lib/Matrix4/index.umd.min.js +3 -3
  20. package/lib/Mercator/index.umd.js +5 -4
  21. package/lib/Mercator/index.umd.min.js +4 -4
  22. package/lib/OralCanvas/index.es.js +3 -3
  23. package/lib/OralCanvas/index.es.min.js +3 -3
  24. package/lib/OralWebGL/index.es.js +11 -11
  25. package/lib/OralWebGL/index.es.min.js +4 -4
  26. package/lib/SVG/index.umd.js +10 -4
  27. package/lib/SVG/index.umd.min.js +4 -4
  28. package/lib/Shader/index.umd.js +11 -11
  29. package/lib/Shader/index.umd.min.js +4 -4
  30. package/lib/Texture/index.umd.js +3 -3
  31. package/lib/Texture/index.umd.min.js +3 -3
  32. package/lib/TreeLayout/index.umd.js +8 -5
  33. package/lib/TreeLayout/index.umd.min.js +4 -4
  34. package/lib/WebGL/index.umd.js +11 -11
  35. package/lib/WebGL/index.umd.min.js +4 -4
  36. package/lib/animation/index.umd.js +3 -3
  37. package/lib/animation/index.umd.min.js +3 -3
  38. package/lib/formatColor/index.umd.js +3 -3
  39. package/lib/formatColor/index.umd.min.js +3 -3
  40. package/lib/getLoopColors/index.umd.js +3 -3
  41. package/lib/getLoopColors/index.umd.min.js +3 -3
  42. package/lib/getWebGLContext/index.umd.js +3 -3
  43. package/lib/getWebGLContext/index.umd.min.js +3 -3
  44. package/lib/index.umd.js +166 -16
  45. package/lib/index.umd.min.js +4 -4
  46. package/lib/resizeObserver/index.umd.js +3 -3
  47. package/lib/resizeObserver/index.umd.min.js +3 -3
  48. package/lib/rotate/index.umd.js +3 -3
  49. package/lib/rotate/index.umd.min.js +3 -3
  50. package/lib/ruler/index.umd.js +3 -3
  51. package/lib/ruler/index.umd.min.js +3 -3
  52. package/lib/throttle/index.umd.js +3 -3
  53. package/lib/throttle/index.umd.min.js +3 -3
  54. package/lib/viewHandler/index.umd.js +3 -3
  55. package/lib/viewHandler/index.umd.min.js +3 -3
  56. package/miniprogram/ui-canvas/index.js +107 -107
  57. package/miniprogram/ui-canvas/index.json +4 -4
  58. package/miniprogram/ui-canvas/index.wxml +4 -4
  59. package/miniprogram/ui-canvas/index.wxss +5 -5
  60. package/package/Buffer/index.ts +2 -2
  61. package/package/Canvas/index.ts +2 -2
  62. package/package/Cardinal/index.ts +2 -2
  63. package/package/Eoap/index.ts +2 -2
  64. package/package/Geometry/index.ts +3 -0
  65. package/package/Hermite/index.ts +2 -2
  66. package/package/Matrix4/index.ts +2 -2
  67. package/package/Mercator/index.ts +2 -2
  68. package/package/OralCanvas/index.ts +2 -2
  69. package/package/OralWebGL/index.ts +2 -2
  70. package/package/SVG/index.ts +2 -2
  71. package/package/Shader/index.ts +39 -39
  72. package/package/Texture/index.ts +2 -2
  73. package/package/TreeLayout/index.ts +2 -2
  74. package/package/WebGL/index.ts +2 -2
  75. package/package/animation/index.ts +2 -2
  76. package/package/formatColor/index.ts +2 -2
  77. package/package/getLoopColors/index.ts +2 -2
  78. package/package/getWebGLContext/index.ts +39 -39
  79. package/package/index.ts +6 -1
  80. package/package/resizeObserver/index.ts +2 -2
  81. package/package/rotate/index.ts +2 -2
  82. package/package/ruler/index.ts +2 -2
  83. package/package/throttle/index.ts +2 -2
  84. package/package/viewHandler/index.ts +2 -2
  85. package/package.json +3 -1
  86. package/src/Canvas.ts +67 -67
  87. package/src/Eoap.ts +1 -1
  88. package/src/Geometry.ts +83 -0
  89. package/src/Matrix4/index.ts +2 -2
  90. package/src/Matrix4/move.ts +12 -12
  91. package/src/Matrix4/rotate.ts +15 -15
  92. package/src/Matrix4/scale.ts +11 -11
  93. package/src/Matrix4/transform.ts +64 -64
  94. package/src/Mercator.ts +3 -2
  95. package/src/SVG.ts +24 -24
  96. package/src/TreeLayout/index.ts +4 -3
  97. package/src/WebGL.ts +66 -66
  98. package/src/animation.ts +98 -98
  99. package/src/common/assemble.ts +22 -22
  100. package/src/common/canvas/arc.ts +50 -50
  101. package/src/common/canvas/config.ts +158 -158
  102. package/src/common/canvas/gradient.ts +29 -29
  103. package/src/common/canvas/index.ts +168 -168
  104. package/src/common/canvas/painter.ts +426 -426
  105. package/src/common/canvas/texts.ts +18 -18
  106. package/src/common/geometry/prism-horizontal.ts +33 -0
  107. package/src/common/geometry/prism-vertical.ts +40 -0
  108. package/src/common/geometry/sphere-fragment.ts +39 -0
  109. package/src/common/geometry/tool/circle.ts +12 -0
  110. package/src/common/mergeOption.ts +6 -6
  111. package/src/common/setStyle.ts +5 -5
  112. package/src/common/svg/config.ts +174 -174
  113. package/src/common/svg/index.ts +9 -1
  114. package/src/common/svg/tool.ts +44 -44
  115. package/src/common/tree/index.ts +25 -25
  116. package/src/common/tree/toInnerTree.ts +56 -56
  117. package/src/common/tree/toPlainTree.ts +131 -131
  118. package/src/common/webgl/buffer.ts +79 -79
  119. package/src/common/webgl/doDraw.ts +108 -108
  120. package/src/common/webgl/getColorFactory.ts +26 -26
  121. package/src/common/webgl/getShader.ts +48 -48
  122. package/src/common/webgl/getTexture.ts +11 -11
  123. package/src/common/webgl/getWebGLContext.ts +27 -27
  124. package/src/common/webgl/index.ts +223 -223
  125. package/src/common/webgl/shader.ts +75 -75
  126. package/src/common/webgl/texture.ts +96 -96
  127. package/src/formatColor.ts +44 -44
  128. package/src/getLoopColors.ts +42 -42
  129. package/src/interpolation/Cardinal.ts +110 -110
  130. package/src/interpolation/Hermite.ts +65 -65
  131. package/src/resizeObserver.ts +36 -36
  132. package/src/rotate.ts +1 -1
  133. package/src/ruler.ts +188 -188
  134. package/src/shader/fsColor.c +7 -7
  135. package/src/shader/fsColors.c +7 -7
  136. package/src/shader/fsCube.c +8 -8
  137. package/src/shader/fsImage.c +8 -8
  138. package/src/shader/vsColor.c +17 -17
  139. package/src/shader/vsColors.c +13 -13
  140. package/src/shader/vsCube.c +13 -13
  141. package/src/shader/vsImage.c +13 -13
  142. package/src/throttle.ts +51 -51
  143. package/src/viewHandler.ts +158 -158
  144. package/types/Buffer.d.ts +23 -23
  145. package/types/Canvas.d.ts +300 -300
  146. package/types/CanvasConfig.d.ts +24 -0
  147. package/types/CanvasOption.d.ts +7 -7
  148. package/types/Cardinal.d.ts +13 -13
  149. package/types/Geometry.d.ts +41 -0
  150. package/types/GeometryOption.d.ts +12 -0
  151. package/types/GeometryResult.d.ts +19 -0
  152. package/types/Gradient.d.ts +14 -14
  153. package/types/Hermite.d.ts +18 -18
  154. package/types/Map.d.ts +2 -2
  155. package/types/Matrix4.d.ts +4 -4
  156. package/types/Object3D.d.ts +114 -114
  157. package/types/SVG.d.ts +18 -13
  158. package/types/SVGConfig.d.ts +76 -60
  159. package/types/Scene3D.d.ts +6 -6
  160. package/types/Shader.d.ts +21 -21
  161. package/types/Texture.d.ts +16 -16
  162. package/types/Tree.d.ts +69 -69
  163. package/types/TreeConfig.d.ts +24 -24
  164. package/types/TreeLayout.d.ts +8 -2
  165. package/types/TreeOption.d.ts +48 -48
  166. package/types/WebGL.d.ts +38 -38
  167. package/types/WebGLOption.d.ts +7 -7
  168. package/types/animation.d.ts +6 -6
  169. package/types/formatColor.d.ts +2 -2
  170. package/types/getLoopColors.d.ts +2 -2
  171. package/types/getWebGLContext.d.ts +2 -2
  172. package/types/index.d.ts +15 -1
  173. package/types/painterConfig.d.ts +2 -2
  174. package/types/resizeObserver.d.ts +2 -2
  175. package/types/rotate.d.ts +1 -1
  176. package/types/ruler.d.ts +7 -7
  177. package/types/throttle.d.ts +4 -4
  178. package/types/throttleOption.d.ts +21 -21
  179. package/types/viewHandler.d.ts +13 -13
  180. package/uni-app/ui-canvas.vue +222 -222
@@ -1,158 +1,158 @@
1
- import type CanvasConfigType from "../../../types/CanvasConfig"
2
-
3
- import arc from "./arc"
4
-
5
- // 文字统一设置方法
6
- export let initText = function (
7
- painter: CanvasRenderingContext2D,
8
- config: CanvasConfigType,
9
- x: number,
10
- y: number,
11
- deg: number
12
- ) {
13
- painter.beginPath();
14
- painter.translate(x, y);
15
- painter.rotate(deg);
16
- painter.font =
17
- config.fontStyle +
18
- " " +
19
- config.fontWeight +
20
- " " +
21
- config.fontSize +
22
- "px " +
23
- config.fontFamily;
24
- return painter
25
- }
26
-
27
- // 画弧统一设置方法
28
- export let initArc = function (
29
- painter: CanvasRenderingContext2D,
30
- config: CanvasConfigType,
31
- cx: number,
32
- cy: number,
33
- r1: number,
34
- r2: number,
35
- beginDeg: number,
36
- deg: number
37
- ) {
38
- if (r1 > r2) {
39
- let temp = r1
40
- r1 = r2
41
- r2 = temp
42
- }
43
-
44
- beginDeg = beginDeg % (Math.PI * 2)
45
-
46
- // 当|deg|>=2π的时候都认为是一个圆环
47
- // 为什么不取2π比较,是怕部分浏览器浮点不精确
48
- if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
49
- deg = Math.PI * 2
50
- } else {
51
- deg = deg % (Math.PI * 2)
52
- }
53
-
54
- arc(
55
- beginDeg,
56
- deg,
57
- cx,
58
- cy,
59
- r1,
60
- r2,
61
- function (
62
- beginA: number,
63
- endA: number,
64
- begInnerX: number,
65
- begInnerY: number,
66
- begOuterX: number,
67
- begOuterY: number,
68
- endInnerX: number,
69
- endInnerY: number,
70
- endOuterX: number,
71
- endOuterY: number,
72
- r: number
73
- ) {
74
- if (r < 0) r = -r
75
- painter.beginPath()
76
- painter.moveTo(begInnerX, begInnerY)
77
- painter.arc(
78
- // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
79
- cx,
80
- cy,
81
- r1,
82
- beginA,
83
- endA,
84
- false
85
- )
86
- // 结尾
87
- if (config.arcEndCap == "round")
88
- painter.arc(
89
- (endInnerX + endOuterX) * 0.5,
90
- (endInnerY + endOuterY) * 0.5,
91
- r,
92
- endA - Math.PI,
93
- endA,
94
- true
95
- )
96
- else if (config.arcEndCap == "-round")
97
- painter.arc(
98
- (endInnerX + endOuterX) * 0.5,
99
- (endInnerY + endOuterY) * 0.5,
100
- r,
101
- endA - Math.PI,
102
- endA,
103
- false
104
- )
105
- else painter.lineTo(endOuterX, endOuterY)
106
-
107
- painter.arc(cx, cy, r2, endA, beginA, true)
108
- // 开头
109
- if (config.arcStartCap == "round")
110
- painter.arc(
111
- (begInnerX + begOuterX) * 0.5,
112
- (begInnerY + begOuterY) * 0.5,
113
- r,
114
- beginA,
115
- beginA - Math.PI,
116
- true
117
- )
118
- else if (config.arcStartCap == "-round")
119
- painter.arc(
120
- (begInnerX + begOuterX) * 0.5,
121
- (begInnerY + begOuterY) * 0.5,
122
- r,
123
- beginA,
124
- beginA - Math.PI,
125
- false
126
- )
127
- else painter.lineTo(begInnerX, begInnerY)
128
- }
129
- )
130
- if (config.arcStartCap == "butt") painter.closePath()
131
- return painter
132
- }
133
-
134
- // 画圆统一设置方法
135
- export let initCircle = function (
136
- painter: CanvasRenderingContext2D,
137
- cx: number,
138
- cy: number,
139
- r: number
140
- ) {
141
- painter.beginPath()
142
- painter.moveTo(cx + r, cy)
143
- painter.arc(cx, cy, r, 0, Math.PI * 2)
144
- return painter
145
- };
146
-
147
- // 画矩形统一设置方法
148
- export let initRect = function (
149
- painter: CanvasRenderingContext2D,
150
- x: number,
151
- y: number,
152
- width: number,
153
- height: number
154
- ) {
155
- painter.beginPath()
156
- painter.rect(x, y, width, height)
157
- return painter
158
- }
1
+ import type CanvasConfigType from "../../../types/CanvasConfig"
2
+
3
+ import arc from "./arc"
4
+
5
+ // 文字统一设置方法
6
+ export let initText = function (
7
+ painter: CanvasRenderingContext2D,
8
+ config: CanvasConfigType,
9
+ x: number,
10
+ y: number,
11
+ deg: number
12
+ ) {
13
+ painter.beginPath();
14
+ painter.translate(x, y);
15
+ painter.rotate(deg);
16
+ painter.font =
17
+ config.fontStyle +
18
+ " " +
19
+ config.fontWeight +
20
+ " " +
21
+ config.fontSize +
22
+ "px " +
23
+ config.fontFamily;
24
+ return painter
25
+ }
26
+
27
+ // 画弧统一设置方法
28
+ export let initArc = function (
29
+ painter: CanvasRenderingContext2D,
30
+ config: CanvasConfigType,
31
+ cx: number,
32
+ cy: number,
33
+ r1: number,
34
+ r2: number,
35
+ beginDeg: number,
36
+ deg: number
37
+ ) {
38
+ if (r1 > r2) {
39
+ let temp = r1
40
+ r1 = r2
41
+ r2 = temp
42
+ }
43
+
44
+ beginDeg = beginDeg % (Math.PI * 2)
45
+
46
+ // 当|deg|>=2π的时候都认为是一个圆环
47
+ // 为什么不取2π比较,是怕部分浏览器浮点不精确
48
+ if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
49
+ deg = Math.PI * 2
50
+ } else {
51
+ deg = deg % (Math.PI * 2)
52
+ }
53
+
54
+ arc(
55
+ beginDeg,
56
+ deg,
57
+ cx,
58
+ cy,
59
+ r1,
60
+ r2,
61
+ function (
62
+ beginA: number,
63
+ endA: number,
64
+ begInnerX: number,
65
+ begInnerY: number,
66
+ begOuterX: number,
67
+ begOuterY: number,
68
+ endInnerX: number,
69
+ endInnerY: number,
70
+ endOuterX: number,
71
+ endOuterY: number,
72
+ r: number
73
+ ) {
74
+ if (r < 0) r = -r
75
+ painter.beginPath()
76
+ painter.moveTo(begInnerX, begInnerY)
77
+ painter.arc(
78
+ // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
79
+ cx,
80
+ cy,
81
+ r1,
82
+ beginA,
83
+ endA,
84
+ false
85
+ )
86
+ // 结尾
87
+ if (config.arcEndCap == "round")
88
+ painter.arc(
89
+ (endInnerX + endOuterX) * 0.5,
90
+ (endInnerY + endOuterY) * 0.5,
91
+ r,
92
+ endA - Math.PI,
93
+ endA,
94
+ true
95
+ )
96
+ else if (config.arcEndCap == "-round")
97
+ painter.arc(
98
+ (endInnerX + endOuterX) * 0.5,
99
+ (endInnerY + endOuterY) * 0.5,
100
+ r,
101
+ endA - Math.PI,
102
+ endA,
103
+ false
104
+ )
105
+ else painter.lineTo(endOuterX, endOuterY)
106
+
107
+ painter.arc(cx, cy, r2, endA, beginA, true)
108
+ // 开头
109
+ if (config.arcStartCap == "round")
110
+ painter.arc(
111
+ (begInnerX + begOuterX) * 0.5,
112
+ (begInnerY + begOuterY) * 0.5,
113
+ r,
114
+ beginA,
115
+ beginA - Math.PI,
116
+ true
117
+ )
118
+ else if (config.arcStartCap == "-round")
119
+ painter.arc(
120
+ (begInnerX + begOuterX) * 0.5,
121
+ (begInnerY + begOuterY) * 0.5,
122
+ r,
123
+ beginA,
124
+ beginA - Math.PI,
125
+ false
126
+ )
127
+ else painter.lineTo(begInnerX, begInnerY)
128
+ }
129
+ )
130
+ if (config.arcStartCap == "butt") painter.closePath()
131
+ return painter
132
+ }
133
+
134
+ // 画圆统一设置方法
135
+ export let initCircle = function (
136
+ painter: CanvasRenderingContext2D,
137
+ cx: number,
138
+ cy: number,
139
+ r: number
140
+ ) {
141
+ painter.beginPath()
142
+ painter.moveTo(cx + r, cy)
143
+ painter.arc(cx, cy, r, 0, Math.PI * 2)
144
+ return painter
145
+ };
146
+
147
+ // 画矩形统一设置方法
148
+ export let initRect = function (
149
+ painter: CanvasRenderingContext2D,
150
+ x: number,
151
+ y: number,
152
+ width: number,
153
+ height: number
154
+ ) {
155
+ painter.beginPath()
156
+ painter.rect(x, y, width, height)
157
+ return painter
158
+ }
@@ -1,29 +1,29 @@
1
- // 线性渐变
2
- export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
- let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
- let enhanceGradient = {
5
- "value": function () {
6
- return gradient
7
- },
8
- "setColor": function (stop: number, color: string) {
9
- gradient.addColorStop(stop, color)
10
- return enhanceGradient
11
- }
12
- };
13
- return enhanceGradient
14
- }
15
-
16
- // 环形渐变
17
- export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
- let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
- let enhanceGradient = {
20
- "value": function () {
21
- return gradient
22
- },
23
- "setColor": function (stop: number, color: string) {
24
- gradient.addColorStop(stop, color)
25
- return enhanceGradient
26
- }
27
- }
28
- return enhanceGradient
29
- }
1
+ // 线性渐变
2
+ export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
+ let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
+ let enhanceGradient = {
5
+ "value": function () {
6
+ return gradient
7
+ },
8
+ "setColor": function (stop: number, color: string) {
9
+ gradient.addColorStop(stop, color)
10
+ return enhanceGradient
11
+ }
12
+ };
13
+ return enhanceGradient
14
+ }
15
+
16
+ // 环形渐变
17
+ export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
+ let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
+ let enhanceGradient = {
20
+ "value": function () {
21
+ return gradient
22
+ },
23
+ "setColor": function (stop: number, color: string) {
24
+ gradient.addColorStop(stop, color)
25
+ return enhanceGradient
26
+ }
27
+ }
28
+ return enhanceGradient
29
+ }