vislite 0.3.1 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (128) hide show
  1. package/AUTHORS.txt +6 -6
  2. package/CHANGELOG +7 -1
  3. package/LICENSE +20 -20
  4. package/README.md +53 -53
  5. package/lib/Buffer/index.umd.js +2 -2
  6. package/lib/Buffer/index.umd.min.js +2 -2
  7. package/lib/Canvas/index.umd.js +9 -2
  8. package/lib/Canvas/index.umd.min.js +3 -3
  9. package/lib/Cardinal/index.umd.js +2 -2
  10. package/lib/Cardinal/index.umd.min.js +2 -2
  11. package/lib/Eoap/index.umd.js +2 -2
  12. package/lib/Eoap/index.umd.min.js +2 -2
  13. package/lib/Hermite/index.umd.js +2 -2
  14. package/lib/Hermite/index.umd.min.js +2 -2
  15. package/lib/Matrix4/index.umd.js +2 -2
  16. package/lib/Matrix4/index.umd.min.js +2 -2
  17. package/lib/Mercator/index.umd.js +2 -2
  18. package/lib/Mercator/index.umd.min.js +2 -2
  19. package/lib/OralCanvas/index.es.js +9 -2
  20. package/lib/OralCanvas/index.es.min.js +3 -3
  21. package/lib/OralWebGL/index.es.js +2 -2
  22. package/lib/OralWebGL/index.es.min.js +2 -2
  23. package/lib/SVG/index.umd.js +2 -2
  24. package/lib/SVG/index.umd.min.js +2 -2
  25. package/lib/Shader/index.umd.js +2 -2
  26. package/lib/Shader/index.umd.min.js +2 -2
  27. package/lib/Texture/index.umd.js +2 -2
  28. package/lib/Texture/index.umd.min.js +2 -2
  29. package/lib/WebGL/index.umd.js +2 -2
  30. package/lib/WebGL/index.umd.min.js +2 -2
  31. package/lib/animation/index.umd.js +2 -2
  32. package/lib/animation/index.umd.min.js +2 -2
  33. package/lib/getLoopColors/index.umd.js +2 -2
  34. package/lib/getLoopColors/index.umd.min.js +2 -2
  35. package/lib/getWebGLContext/index.umd.js +2 -2
  36. package/lib/getWebGLContext/index.umd.min.js +2 -2
  37. package/lib/index.umd.js +9 -2
  38. package/lib/index.umd.min.js +3 -3
  39. package/lib/rotate/index.umd.js +2 -2
  40. package/lib/rotate/index.umd.min.js +2 -2
  41. package/lib/ruler/index.umd.js +2 -2
  42. package/lib/ruler/index.umd.min.js +2 -2
  43. package/lib/viewHandler/index.umd.js +2 -2
  44. package/lib/viewHandler/index.umd.min.js +2 -2
  45. package/miniprogram/ui-canvas/index.js +99 -99
  46. package/miniprogram/ui-canvas/index.json +4 -4
  47. package/miniprogram/ui-canvas/index.wxml +4 -4
  48. package/miniprogram/ui-canvas/index.wxss +5 -5
  49. package/package/Buffer/index.ts +1 -1
  50. package/package/Canvas/index.ts +1 -1
  51. package/package/Cardinal/index.ts +2 -2
  52. package/package/Eoap/index.ts +2 -2
  53. package/package/Hermite/index.ts +2 -2
  54. package/package/Matrix4/index.ts +2 -2
  55. package/package/Mercator/index.ts +2 -2
  56. package/package/OralCanvas/index.ts +1 -1
  57. package/package/OralWebGL/index.ts +1 -1
  58. package/package/SVG/index.ts +2 -2
  59. package/package/Shader/index.ts +1 -1
  60. package/package/Texture/index.ts +1 -1
  61. package/package/WebGL/index.ts +1 -1
  62. package/package/animation/index.ts +2 -2
  63. package/package/getLoopColors/index.ts +2 -2
  64. package/package/getWebGLContext/index.ts +39 -39
  65. package/package/index.ts +56 -56
  66. package/package/rotate/index.ts +2 -2
  67. package/package/ruler/index.ts +2 -2
  68. package/package/viewHandler/index.ts +2 -2
  69. package/package.json +2 -2
  70. package/src/Canvas.ts +56 -56
  71. package/src/Eoap.ts +66 -66
  72. package/src/Matrix4/index.ts +76 -76
  73. package/src/Matrix4/move.ts +12 -12
  74. package/src/Matrix4/rotate.ts +15 -15
  75. package/src/Matrix4/scale.ts +11 -11
  76. package/src/Matrix4/transform.ts +64 -64
  77. package/src/Mercator.ts +26 -26
  78. package/src/SVG.ts +23 -23
  79. package/src/WebGL.ts +52 -52
  80. package/src/animation.ts +99 -99
  81. package/src/common/canvas/arc.ts +50 -50
  82. package/src/common/canvas/config.ts +157 -157
  83. package/src/common/canvas/gradient.ts +29 -29
  84. package/src/common/canvas/index.ts +14 -0
  85. package/src/common/canvas/painter.ts +355 -355
  86. package/src/common/canvas/texts.ts +18 -18
  87. package/src/common/setStyle.ts +5 -5
  88. package/src/common/svg/config.ts +173 -173
  89. package/src/common/svg/index.ts +334 -334
  90. package/src/common/svg/tool.ts +43 -43
  91. package/src/common/webgl/buffer.ts +79 -79
  92. package/src/common/webgl/doDraw.ts +106 -106
  93. package/src/common/webgl/getColorFactory.ts +26 -26
  94. package/src/common/webgl/getShader.ts +75 -75
  95. package/src/common/webgl/getTexture.ts +11 -11
  96. package/src/common/webgl/getWebGLContext.ts +27 -27
  97. package/src/common/webgl/index.ts +216 -216
  98. package/src/common/webgl/shader.ts +75 -75
  99. package/src/common/webgl/texture.ts +99 -99
  100. package/src/getLoopColors.ts +42 -42
  101. package/src/interpolation/Cardinal.ts +109 -109
  102. package/src/interpolation/Hermite.ts +65 -65
  103. package/src/rotate.ts +7 -7
  104. package/src/ruler.ts +99 -99
  105. package/src/viewHandler.ts +139 -139
  106. package/types/Buffer.d.ts +23 -23
  107. package/types/Canvas.d.ts +288 -282
  108. package/types/CanvasConfig.d.ts +80 -80
  109. package/types/Cardinal.d.ts +13 -13
  110. package/types/Gradient.d.ts +14 -14
  111. package/types/Hermite.d.ts +18 -18
  112. package/types/Map.d.ts +9 -9
  113. package/types/Matrix4.d.ts +42 -42
  114. package/types/Object3D.d.ts +113 -113
  115. package/types/SVG.d.ts +210 -210
  116. package/types/SVGConfig.d.ts +58 -58
  117. package/types/Scene3D.d.ts +6 -6
  118. package/types/Shader.d.ts +15 -15
  119. package/types/Texture.d.ts +16 -16
  120. package/types/WebGL.d.ts +38 -38
  121. package/types/animation.d.ts +6 -6
  122. package/types/getLoopColors.d.ts +2 -2
  123. package/types/getWebGLContext.d.ts +2 -2
  124. package/types/index.d.ts +129 -129
  125. package/types/rotate.d.ts +2 -2
  126. package/types/ruler.d.ts +2 -2
  127. package/types/viewHandler.d.ts +12 -12
  128. package/uni-app/ui-canvas.vue +212 -212
@@ -1,157 +1,157 @@
1
- import arc from "./arc"
2
- import CanvasConfigType from "../../../types/CanvasConfig"
3
-
4
- // 文字统一设置方法
5
- export let initText = function (
6
- painter: CanvasRenderingContext2D,
7
- config: CanvasConfigType,
8
- x: number,
9
- y: number,
10
- deg: number
11
- ) {
12
- painter.beginPath();
13
- painter.translate(x, y);
14
- painter.rotate(deg);
15
- painter.font =
16
- config.fontStyle +
17
- " " +
18
- config.fontWeight +
19
- " " +
20
- config.fontSize +
21
- "px " +
22
- config.fontFamily;
23
- return painter
24
- }
25
-
26
- // 画弧统一设置方法
27
- export let initArc = function (
28
- painter: CanvasRenderingContext2D,
29
- config: CanvasConfigType,
30
- cx: number,
31
- cy: number,
32
- r1: number,
33
- r2: number,
34
- beginDeg: number,
35
- deg: number
36
- ) {
37
- if (r1 > r2) {
38
- let temp = r1
39
- r1 = r2
40
- r2 = temp
41
- }
42
-
43
- beginDeg = beginDeg % (Math.PI * 2)
44
-
45
- // 当|deg|>=2π的时候都认为是一个圆环
46
- // 为什么不取2π比较,是怕部分浏览器浮点不精确
47
- if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
48
- deg = Math.PI * 2
49
- } else {
50
- deg = deg % (Math.PI * 2)
51
- }
52
-
53
- arc(
54
- beginDeg,
55
- deg,
56
- cx,
57
- cy,
58
- r1,
59
- r2,
60
- function (
61
- beginA: number,
62
- endA: number,
63
- begInnerX: number,
64
- begInnerY: number,
65
- begOuterX: number,
66
- begOuterY: number,
67
- endInnerX: number,
68
- endInnerY: number,
69
- endOuterX: number,
70
- endOuterY: number,
71
- r: number
72
- ) {
73
- if (r < 0) r = -r
74
- painter.beginPath()
75
- painter.moveTo(begInnerX, begInnerY)
76
- painter.arc(
77
- // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
78
- cx,
79
- cy,
80
- r1,
81
- beginA,
82
- endA,
83
- false
84
- )
85
- // 结尾
86
- if (config.arcEndCap == "round")
87
- painter.arc(
88
- (endInnerX + endOuterX) * 0.5,
89
- (endInnerY + endOuterY) * 0.5,
90
- r,
91
- endA - Math.PI,
92
- endA,
93
- true
94
- )
95
- else if (config.arcEndCap == "-round")
96
- painter.arc(
97
- (endInnerX + endOuterX) * 0.5,
98
- (endInnerY + endOuterY) * 0.5,
99
- r,
100
- endA - Math.PI,
101
- endA,
102
- false
103
- )
104
- else painter.lineTo(endOuterX, endOuterY)
105
-
106
- painter.arc(cx, cy, r2, endA, beginA, true)
107
- // 开头
108
- if (config.arcStartCap == "round")
109
- painter.arc(
110
- (begInnerX + begOuterX) * 0.5,
111
- (begInnerY + begOuterY) * 0.5,
112
- r,
113
- beginA,
114
- beginA - Math.PI,
115
- true
116
- )
117
- else if (config.arcStartCap == "-round")
118
- painter.arc(
119
- (begInnerX + begOuterX) * 0.5,
120
- (begInnerY + begOuterY) * 0.5,
121
- r,
122
- beginA,
123
- beginA - Math.PI,
124
- false
125
- )
126
- else painter.lineTo(begInnerX, begInnerY)
127
- }
128
- )
129
- if (config.arcStartCap == "butt") painter.closePath()
130
- return painter
131
- }
132
-
133
- // 画圆统一设置方法
134
- export let initCircle = function (
135
- painter: CanvasRenderingContext2D,
136
- cx: number,
137
- cy: number,
138
- r: number
139
- ) {
140
- painter.beginPath()
141
- painter.moveTo(cx + r, cy)
142
- painter.arc(cx, cy, r, 0, Math.PI * 2)
143
- return painter
144
- };
145
-
146
- // 画矩形统一设置方法
147
- export let initRect = function (
148
- painter: CanvasRenderingContext2D,
149
- x: number,
150
- y: number,
151
- width: number,
152
- height: number
153
- ) {
154
- painter.beginPath()
155
- painter.rect(x, y, width, height)
156
- return painter
157
- }
1
+ import arc from "./arc"
2
+ import CanvasConfigType from "../../../types/CanvasConfig"
3
+
4
+ // 文字统一设置方法
5
+ export let initText = function (
6
+ painter: CanvasRenderingContext2D,
7
+ config: CanvasConfigType,
8
+ x: number,
9
+ y: number,
10
+ deg: number
11
+ ) {
12
+ painter.beginPath();
13
+ painter.translate(x, y);
14
+ painter.rotate(deg);
15
+ painter.font =
16
+ config.fontStyle +
17
+ " " +
18
+ config.fontWeight +
19
+ " " +
20
+ config.fontSize +
21
+ "px " +
22
+ config.fontFamily;
23
+ return painter
24
+ }
25
+
26
+ // 画弧统一设置方法
27
+ export let initArc = function (
28
+ painter: CanvasRenderingContext2D,
29
+ config: CanvasConfigType,
30
+ cx: number,
31
+ cy: number,
32
+ r1: number,
33
+ r2: number,
34
+ beginDeg: number,
35
+ deg: number
36
+ ) {
37
+ if (r1 > r2) {
38
+ let temp = r1
39
+ r1 = r2
40
+ r2 = temp
41
+ }
42
+
43
+ beginDeg = beginDeg % (Math.PI * 2)
44
+
45
+ // 当|deg|>=2π的时候都认为是一个圆环
46
+ // 为什么不取2π比较,是怕部分浏览器浮点不精确
47
+ if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
48
+ deg = Math.PI * 2
49
+ } else {
50
+ deg = deg % (Math.PI * 2)
51
+ }
52
+
53
+ arc(
54
+ beginDeg,
55
+ deg,
56
+ cx,
57
+ cy,
58
+ r1,
59
+ r2,
60
+ function (
61
+ beginA: number,
62
+ endA: number,
63
+ begInnerX: number,
64
+ begInnerY: number,
65
+ begOuterX: number,
66
+ begOuterY: number,
67
+ endInnerX: number,
68
+ endInnerY: number,
69
+ endOuterX: number,
70
+ endOuterY: number,
71
+ r: number
72
+ ) {
73
+ if (r < 0) r = -r
74
+ painter.beginPath()
75
+ painter.moveTo(begInnerX, begInnerY)
76
+ painter.arc(
77
+ // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
78
+ cx,
79
+ cy,
80
+ r1,
81
+ beginA,
82
+ endA,
83
+ false
84
+ )
85
+ // 结尾
86
+ if (config.arcEndCap == "round")
87
+ painter.arc(
88
+ (endInnerX + endOuterX) * 0.5,
89
+ (endInnerY + endOuterY) * 0.5,
90
+ r,
91
+ endA - Math.PI,
92
+ endA,
93
+ true
94
+ )
95
+ else if (config.arcEndCap == "-round")
96
+ painter.arc(
97
+ (endInnerX + endOuterX) * 0.5,
98
+ (endInnerY + endOuterY) * 0.5,
99
+ r,
100
+ endA - Math.PI,
101
+ endA,
102
+ false
103
+ )
104
+ else painter.lineTo(endOuterX, endOuterY)
105
+
106
+ painter.arc(cx, cy, r2, endA, beginA, true)
107
+ // 开头
108
+ if (config.arcStartCap == "round")
109
+ painter.arc(
110
+ (begInnerX + begOuterX) * 0.5,
111
+ (begInnerY + begOuterY) * 0.5,
112
+ r,
113
+ beginA,
114
+ beginA - Math.PI,
115
+ true
116
+ )
117
+ else if (config.arcStartCap == "-round")
118
+ painter.arc(
119
+ (begInnerX + begOuterX) * 0.5,
120
+ (begInnerY + begOuterY) * 0.5,
121
+ r,
122
+ beginA,
123
+ beginA - Math.PI,
124
+ false
125
+ )
126
+ else painter.lineTo(begInnerX, begInnerY)
127
+ }
128
+ )
129
+ if (config.arcStartCap == "butt") painter.closePath()
130
+ return painter
131
+ }
132
+
133
+ // 画圆统一设置方法
134
+ export let initCircle = function (
135
+ painter: CanvasRenderingContext2D,
136
+ cx: number,
137
+ cy: number,
138
+ r: number
139
+ ) {
140
+ painter.beginPath()
141
+ painter.moveTo(cx + r, cy)
142
+ painter.arc(cx, cy, r, 0, Math.PI * 2)
143
+ return painter
144
+ };
145
+
146
+ // 画矩形统一设置方法
147
+ export let initRect = function (
148
+ painter: CanvasRenderingContext2D,
149
+ x: number,
150
+ y: number,
151
+ width: number,
152
+ height: number
153
+ ) {
154
+ painter.beginPath()
155
+ painter.rect(x, y, width, height)
156
+ return painter
157
+ }
@@ -1,29 +1,29 @@
1
- // 线性渐变
2
- export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
- let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
- let enhanceGradient = {
5
- "value": function () {
6
- return gradient
7
- },
8
- "setColor": function (stop: number, color: string) {
9
- gradient.addColorStop(stop, color)
10
- return enhanceGradient
11
- }
12
- };
13
- return enhanceGradient
14
- }
15
-
16
- // 环形渐变
17
- export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
- let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
- let enhanceGradient = {
20
- "value": function () {
21
- return gradient
22
- },
23
- "setColor": function (stop: number, color: string) {
24
- gradient.addColorStop(stop, color)
25
- return enhanceGradient
26
- }
27
- }
28
- return enhanceGradient
29
- }
1
+ // 线性渐变
2
+ export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
+ let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
+ let enhanceGradient = {
5
+ "value": function () {
6
+ return gradient
7
+ },
8
+ "setColor": function (stop: number, color: string) {
9
+ gradient.addColorStop(stop, color)
10
+ return enhanceGradient
11
+ }
12
+ };
13
+ return enhanceGradient
14
+ }
15
+
16
+ // 环形渐变
17
+ export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
+ let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
+ let enhanceGradient = {
20
+ "value": function () {
21
+ return gradient
22
+ },
23
+ "setColor": function (stop: number, color: string) {
24
+ gradient.addColorStop(stop, color)
25
+ return enhanceGradient
26
+ }
27
+ }
28
+ return enhanceGradient
29
+ }
@@ -2,6 +2,7 @@ import CanvasConfigType from "../../../types/CanvasConfig"
2
2
  import PainterRender from "./painter"
3
3
  import assemble from "../assemble"
4
4
  import { linearGradient, radialGradient } from "./gradient"
5
+ import { initText } from './config'
5
6
 
6
7
  // 属性名向下兼容
7
8
  let oldAttrName = {
@@ -105,6 +106,19 @@ class Canvas extends PainterRender {
105
106
  })
106
107
  }
107
108
 
109
+ textWidth(text: string) {
110
+ this.painter.save()
111
+
112
+ initText(this.painter, this.__specialConfig, 0, 0, 0)
113
+
114
+ // 虽然我们限制了只可以输入字符串,可是不代表所有环境都可以保证,为了确保方法不失效,强转成字符串
115
+ let width = this.painter.measureText(text + "").width
116
+
117
+ this.painter.restore()
118
+
119
+ return width
120
+ }
121
+
108
122
  // 获取原始画笔
109
123
  getContext(isRegion = false) {
110
124
  return isRegion ? this.__region.painter : this.painter