unreal-engine-mcp-server 0.6.0-beta-e → 0.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +185 -0
- package/README.md +41 -58
- package/dist/cli.js +3 -13
- package/dist/constants.js +0 -15
- package/dist/proxy/native-proxy.js +49 -8
- package/package.json +13 -17
- package/server.json +10 -55
- package/dist/automation/bridge-client.d.ts +0 -36
- package/dist/automation/bridge-client.js +0 -194
- package/dist/automation/bridge-config.d.ts +0 -25
- package/dist/automation/bridge-config.js +0 -182
- package/dist/automation/bridge-request-dispatcher.d.ts +0 -28
- package/dist/automation/bridge-request-dispatcher.js +0 -152
- package/dist/automation/bridge-state.d.ts +0 -18
- package/dist/automation/bridge-state.js +0 -2
- package/dist/automation/bridge-status.d.ts +0 -15
- package/dist/automation/bridge-status.js +0 -47
- package/dist/automation/bridge.d.ts +0 -48
- package/dist/automation/bridge.js +0 -152
- package/dist/automation/capability-token-provider.d.ts +0 -11
- package/dist/automation/capability-token-provider.js +0 -62
- package/dist/automation/connection-lifecycle.d.ts +0 -19
- package/dist/automation/connection-lifecycle.js +0 -109
- package/dist/automation/connection-manager.d.ts +0 -40
- package/dist/automation/connection-manager.js +0 -127
- package/dist/automation/diagnostics-snapshot-reader.d.ts +0 -76
- package/dist/automation/diagnostics-snapshot-reader.js +0 -86
- package/dist/automation/dispatcher.test-support.d.ts +0 -9
- package/dist/automation/dispatcher.test-support.js +0 -26
- package/dist/automation/handshake.d.ts +0 -11
- package/dist/automation/handshake.js +0 -132
- package/dist/automation/index.d.ts +0 -6
- package/dist/automation/index.js +0 -4
- package/dist/automation/log-redaction.d.ts +0 -11
- package/dist/automation/log-redaction.js +0 -165
- package/dist/automation/message-handler.d.ts +0 -15
- package/dist/automation/message-handler.js +0 -103
- package/dist/automation/message-schema.d.ts +0 -128
- package/dist/automation/message-schema.js +0 -92
- package/dist/automation/request-cancellation-error.d.ts +0 -7
- package/dist/automation/request-cancellation-error.js +0 -11
- package/dist/automation/request-context.d.ts +0 -8
- package/dist/automation/request-context.js +0 -12
- package/dist/automation/request-correlation.d.ts +0 -22
- package/dist/automation/request-correlation.js +0 -79
- package/dist/automation/request-tracker.d.ts +0 -32
- package/dist/automation/request-tracker.js +0 -139
- package/dist/automation/socket.test-support.d.ts +0 -9
- package/dist/automation/socket.test-support.js +0 -55
- package/dist/automation/types.d.ts +0 -198
- package/dist/automation/types.js +0 -2
- package/dist/cli.d.ts +0 -3
- package/dist/config.d.ts +0 -38
- package/dist/config.js +0 -106
- package/dist/constants.d.ts +0 -20
- package/dist/gateway/gateway-manifest-types.d.ts +0 -36
- package/dist/gateway/gateway-manifest-types.js +0 -16
- package/dist/gateway/gateway-manifest.d.ts +0 -10
- package/dist/gateway/gateway-manifest.generated.json +0 -17865
- package/dist/gateway/gateway-manifest.js +0 -19
- package/dist/handlers/resource-handlers.d.ts +0 -46
- package/dist/handlers/resource-handlers.js +0 -177
- package/dist/index.d.ts +0 -4
- package/dist/index.js +0 -5
- package/dist/proxy/native-proxy.d.ts +0 -12
- package/dist/resources/actors.d.ts +0 -3
- package/dist/resources/actors.js +0 -20
- package/dist/resources/assets.d.ts +0 -7
- package/dist/resources/assets.js +0 -58
- package/dist/resources/capability-resources.d.ts +0 -37
- package/dist/resources/capability-resources.js +0 -86
- package/dist/resources/editor-state-resources.d.ts +0 -65
- package/dist/resources/editor-state-resources.js +0 -129
- package/dist/resources/knowledge-resources.d.ts +0 -22
- package/dist/resources/knowledge-resources.js +0 -59
- package/dist/resources/resource-catalog.d.ts +0 -15
- package/dist/resources/resource-catalog.js +0 -54
- package/dist/resources/resource-errors.d.ts +0 -17
- package/dist/resources/resource-errors.js +0 -76
- package/dist/resources/resource-read-router.d.ts +0 -19
- package/dist/resources/resource-read-router.js +0 -56
- package/dist/resources/resources.test-support.d.ts +0 -5
- package/dist/resources/resources.test-support.js +0 -7
- package/dist/server/gateway/direct-call-migration.d.ts +0 -26
- package/dist/server/gateway/direct-call-migration.js +0 -46
- package/dist/server/gateway/gateway-availability.d.ts +0 -10
- package/dist/server/gateway/gateway-availability.js +0 -15
- package/dist/server/gateway/gateway-capability-index.d.ts +0 -45
- package/dist/server/gateway/gateway-capability-index.js +0 -148
- package/dist/server/gateway/gateway-capability-view.d.ts +0 -20
- package/dist/server/gateway/gateway-capability-view.js +0 -144
- package/dist/server/gateway/gateway-describe-browse.d.ts +0 -14
- package/dist/server/gateway/gateway-describe-browse.js +0 -110
- package/dist/server/gateway/gateway-describe-capability.d.ts +0 -6
- package/dist/server/gateway/gateway-describe-capability.js +0 -74
- package/dist/server/gateway/gateway-describe.d.ts +0 -2
- package/dist/server/gateway/gateway-describe.js +0 -109
- package/dist/server/gateway/gateway-dispatch-by.d.ts +0 -17
- package/dist/server/gateway/gateway-dispatch-by.js +0 -67
- package/dist/server/gateway/gateway-execute-dispatch.d.ts +0 -24
- package/dist/server/gateway/gateway-execute-dispatch.js +0 -204
- package/dist/server/gateway/gateway-execute-envelope.d.ts +0 -48
- package/dist/server/gateway/gateway-execute-envelope.js +0 -194
- package/dist/server/gateway/gateway-execute-idempotency.d.ts +0 -19
- package/dist/server/gateway/gateway-execute-idempotency.js +0 -64
- package/dist/server/gateway/gateway-execute-lookup.d.ts +0 -11
- package/dist/server/gateway/gateway-execute-lookup.js +0 -122
- package/dist/server/gateway/gateway-execute-policy.d.ts +0 -9
- package/dist/server/gateway/gateway-execute-policy.js +0 -93
- package/dist/server/gateway/gateway-execute-resolve.d.ts +0 -28
- package/dist/server/gateway/gateway-execute-resolve.js +0 -2
- package/dist/server/gateway/gateway-execute-static-check.d.ts +0 -13
- package/dist/server/gateway/gateway-execute-static-check.js +0 -127
- package/dist/server/gateway/gateway-execute.d.ts +0 -6
- package/dist/server/gateway/gateway-execute.js +0 -145
- package/dist/server/gateway/gateway-guidance.d.ts +0 -15
- package/dist/server/gateway/gateway-guidance.js +0 -78
- package/dist/server/gateway/gateway-option-validate.d.ts +0 -10
- package/dist/server/gateway/gateway-option-validate.js +0 -73
- package/dist/server/gateway/gateway-receipt-context.d.ts +0 -21
- package/dist/server/gateway/gateway-receipt-context.js +0 -36
- package/dist/server/gateway/gateway-schema-validate.d.ts +0 -14
- package/dist/server/gateway/gateway-schema-validate.js +0 -316
- package/dist/server/gateway/gateway-search-filters.d.ts +0 -19
- package/dist/server/gateway/gateway-search-filters.js +0 -107
- package/dist/server/gateway/gateway-search.d.ts +0 -2
- package/dist/server/gateway/gateway-search.js +0 -106
- package/dist/server/gateway/gateway-shared.d.ts +0 -20
- package/dist/server/gateway/gateway-shared.js +0 -52
- package/dist/server/gateway/gateway-task-results.d.ts +0 -6
- package/dist/server/gateway/gateway-task-results.js +0 -40
- package/dist/server/gateway/idempotency-ledger.d.ts +0 -42
- package/dist/server/gateway/idempotency-ledger.js +0 -102
- package/dist/server/mcp-primitives/completions.d.ts +0 -11
- package/dist/server/mcp-primitives/completions.js +0 -103
- package/dist/server/mcp-primitives/primitive-wiring.d.ts +0 -12
- package/dist/server/mcp-primitives/primitive-wiring.js +0 -31
- package/dist/server/mcp-primitives/progress/progress-reporter.d.ts +0 -33
- package/dist/server/mcp-primitives/progress/progress-reporter.js +0 -50
- package/dist/server/mcp-primitives/progress/progress-sink-registry.d.ts +0 -17
- package/dist/server/mcp-primitives/progress/progress-sink-registry.js +0 -35
- package/dist/server/mcp-primitives/progress/progress-token.d.ts +0 -3
- package/dist/server/mcp-primitives/progress/progress-token.js +0 -12
- package/dist/server/mcp-primitives/prompts.d.ts +0 -43
- package/dist/server/mcp-primitives/prompts.js +0 -142
- package/dist/server/mcp-primitives/resource-revision.d.ts +0 -15
- package/dist/server/mcp-primitives/resource-revision.js +0 -11
- package/dist/server/server-factory.d.ts +0 -47
- package/dist/server/server-factory.js +0 -84
- package/dist/server/stdio-lifecycle.d.ts +0 -2
- package/dist/server/stdio-lifecycle.js +0 -57
- package/dist/server/tool-registry-gateway.d.ts +0 -4
- package/dist/server/tool-registry-gateway.js +0 -80
- package/dist/server/tool-registry-manage-tools.d.ts +0 -2
- package/dist/server/tool-registry-manage-tools.js +0 -160
- package/dist/server/tool-registry.d.ts +0 -15
- package/dist/server/tool-registry.js +0 -110
- package/dist/server-setup.d.ts +0 -21
- package/dist/server-setup.js +0 -60
- package/dist/services/health-monitor.d.ts +0 -42
- package/dist/services/health-monitor.js +0 -103
- package/dist/services/readiness.d.ts +0 -35
- package/dist/services/readiness.js +0 -77
- package/dist/services/telemetry/prometheus-exposition.d.ts +0 -11
- package/dist/services/telemetry/prometheus-exposition.js +0 -80
- package/dist/services/telemetry-observation.d.ts +0 -4
- package/dist/services/telemetry-observation.js +0 -65
- package/dist/services/telemetry-registry.d.ts +0 -69
- package/dist/services/telemetry-registry.js +0 -128
- package/dist/services/telemetry-schema.d.ts +0 -36
- package/dist/services/telemetry-schema.js +0 -64
- package/dist/tools/catalog/capabilities/capability-record.test-support.d.ts +0 -158
- package/dist/tools/catalog/capabilities/capability-record.test-support.js +0 -94
- package/dist/tools/catalog/capabilities/catalog-schema.d.ts +0 -114
- package/dist/tools/catalog/capabilities/catalog-schema.js +0 -82
- package/dist/tools/catalog/capabilities/constants.d.ts +0 -12
- package/dist/tools/catalog/capabilities/constants.js +0 -12
- package/dist/tools/catalog/capabilities/generated/canonical-registry.generated.d.ts +0 -6
- package/dist/tools/catalog/capabilities/generated/canonical-registry.generated.js +0 -6
- package/dist/tools/catalog/capabilities/generated/canonical-registry.generated.json +0 -96681
- package/dist/tools/catalog/capabilities/generated/capability-cost-index.generated.d.ts +0 -3
- package/dist/tools/catalog/capabilities/generated/capability-cost-index.generated.js +0 -1547
- package/dist/tools/catalog/capabilities/generated/parent-tool-definitions.generated.d.ts +0 -3
- package/dist/tools/catalog/capabilities/generated/parent-tool-definitions.generated.js +0 -23483
- package/dist/tools/catalog/capabilities/hashing.d.ts +0 -14
- package/dist/tools/catalog/capabilities/hashing.js +0 -80
- package/dist/tools/catalog/capabilities/identifiers.d.ts +0 -21
- package/dist/tools/catalog/capabilities/identifiers.js +0 -47
- package/dist/tools/catalog/capabilities/json-schema.d.ts +0 -12
- package/dist/tools/catalog/capabilities/json-schema.js +0 -71
- package/dist/tools/catalog/capabilities/model.d.ts +0 -100
- package/dist/tools/catalog/capabilities/model.js +0 -2
- package/dist/tools/catalog/capabilities/parser.d.ts +0 -5
- package/dist/tools/catalog/capabilities/parser.js +0 -41
- package/dist/tools/catalog/capabilities/record-fields.d.ts +0 -114
- package/dist/tools/catalog/capabilities/record-fields.js +0 -91
- package/dist/tools/catalog/capabilities/record-folding.d.ts +0 -3
- package/dist/tools/catalog/capabilities/record-folding.js +0 -136
- package/dist/tools/catalog/capabilities/record-hashing.d.ts +0 -3
- package/dist/tools/catalog/capabilities/record-hashing.js +0 -33
- package/dist/tools/catalog/capabilities/record-schema.d.ts +0 -221
- package/dist/tools/catalog/capabilities/record-schema.js +0 -22
- package/dist/tools/catalog/capabilities/records/aggregate.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/aggregate.js +0 -60
- package/dist/tools/catalog/capabilities/records/build-environment/atmosphere.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/atmosphere.data.js +0 -124
- package/dist/tools/catalog/capabilities/records/build-environment/foliage.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/foliage.data.js +0 -162
- package/dist/tools/catalog/capabilities/records/build-environment/helpers.d.ts +0 -9
- package/dist/tools/catalog/capabilities/records/build-environment/helpers.js +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/index.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/build-environment/index.js +0 -28
- package/dist/tools/catalog/capabilities/records/build-environment/landscape.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/landscape.data.js +0 -166
- package/dist/tools/catalog/capabilities/records/build-environment/lighting.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/lighting.data.js +0 -183
- package/dist/tools/catalog/capabilities/records/build-environment/procedural.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/procedural.data.js +0 -72
- package/dist/tools/catalog/capabilities/records/build-environment/properties.d.ts +0 -166
- package/dist/tools/catalog/capabilities/records/build-environment/properties.js +0 -212
- package/dist/tools/catalog/capabilities/records/build-environment/render-postprocess.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/render-postprocess.data.js +0 -40
- package/dist/tools/catalog/capabilities/records/build-environment/render-raytrace.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/render-raytrace.data.js +0 -39
- package/dist/tools/catalog/capabilities/records/build-environment/render-screen.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/render-screen.data.js +0 -36
- package/dist/tools/catalog/capabilities/records/build-environment/spline.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/spline.data.js +0 -200
- package/dist/tools/catalog/capabilities/records/build-environment/water.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/water.data.js +0 -83
- package/dist/tools/catalog/capabilities/records/build-environment/weather.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/build-environment/weather.data.js +0 -52
- package/dist/tools/catalog/capabilities/records/compensation.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/compensation.js +0 -15
- package/dist/tools/catalog/capabilities/records/control-actor/advanced-records.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-actor/advanced-records.js +0 -135
- package/dist/tools/catalog/capabilities/records/control-actor/component-records.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-actor/component-records.js +0 -107
- package/dist/tools/catalog/capabilities/records/control-actor/index.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/control-actor/index.js +0 -18
- package/dist/tools/catalog/capabilities/records/control-actor/properties.d.ts +0 -103
- package/dist/tools/catalog/capabilities/records/control-actor/properties.js +0 -94
- package/dist/tools/catalog/capabilities/records/control-actor/search-records.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-actor/search-records.js +0 -322
- package/dist/tools/catalog/capabilities/records/control-actor/spawn-records.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-actor/spawn-records.js +0 -305
- package/dist/tools/catalog/capabilities/records/control-actor/state-records.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-actor/state-records.js +0 -129
- package/dist/tools/catalog/capabilities/records/control-actor/transform-records.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-actor/transform-records.js +0 -280
- package/dist/tools/catalog/capabilities/records/control-editor/asset.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/asset.js +0 -134
- package/dist/tools/catalog/capabilities/records/control-editor/bookmark.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/bookmark.js +0 -27
- package/dist/tools/catalog/capabilities/records/control-editor/camera.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/camera.js +0 -65
- package/dist/tools/catalog/capabilities/records/control-editor/command.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/command.js +0 -251
- package/dist/tools/catalog/capabilities/records/control-editor/history.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/history.js +0 -27
- package/dist/tools/catalog/capabilities/records/control-editor/index.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/control-editor/index.js +0 -28
- package/dist/tools/catalog/capabilities/records/control-editor/input.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/input.js +0 -50
- package/dist/tools/catalog/capabilities/records/control-editor/properties.d.ts +0 -77
- package/dist/tools/catalog/capabilities/records/control-editor/properties.js +0 -70
- package/dist/tools/catalog/capabilities/records/control-editor/recording.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/recording.js +0 -31
- package/dist/tools/catalog/capabilities/records/control-editor/screenshot.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/screenshot.js +0 -76
- package/dist/tools/catalog/capabilities/records/control-editor/session.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/session.js +0 -137
- package/dist/tools/catalog/capabilities/records/control-editor/timing.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/timing.js +0 -59
- package/dist/tools/catalog/capabilities/records/control-editor/viewport.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/control-editor/viewport.js +0 -91
- package/dist/tools/catalog/capabilities/records/core/builder.d.ts +0 -35
- package/dist/tools/catalog/capabilities/records/core/builder.js +0 -46
- package/dist/tools/catalog/capabilities/records/folds/animation-physics.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/animation-physics.folds.js +0 -113
- package/dist/tools/catalog/capabilities/records/folds/build-environment.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/build-environment.folds.js +0 -165
- package/dist/tools/catalog/capabilities/records/folds/control-actor.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/control-actor.folds.js +0 -61
- package/dist/tools/catalog/capabilities/records/folds/control-editor.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/control-editor.folds.js +0 -52
- package/dist/tools/catalog/capabilities/records/folds/inspect.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/inspect.folds.js +0 -50
- package/dist/tools/catalog/capabilities/records/folds/manage-ai.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-ai.folds.js +0 -96
- package/dist/tools/catalog/capabilities/records/folds/manage-asset.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-asset.folds.js +0 -226
- package/dist/tools/catalog/capabilities/records/folds/manage-audio.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-audio.folds.js +0 -70
- package/dist/tools/catalog/capabilities/records/folds/manage-blueprint.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-blueprint.folds.js +0 -137
- package/dist/tools/catalog/capabilities/records/folds/manage-character.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-character.folds.js +0 -19
- package/dist/tools/catalog/capabilities/records/folds/manage-combat.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-combat.folds.js +0 -37
- package/dist/tools/catalog/capabilities/records/folds/manage-effect.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-effect.folds.js +0 -59
- package/dist/tools/catalog/capabilities/records/folds/manage-gas.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-gas.folds.js +0 -42
- package/dist/tools/catalog/capabilities/records/folds/manage-geometry.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-geometry.folds.js +0 -69
- package/dist/tools/catalog/capabilities/records/folds/manage-interaction.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-interaction.folds.js +0 -17
- package/dist/tools/catalog/capabilities/records/folds/manage-inventory.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-inventory.folds.js +0 -27
- package/dist/tools/catalog/capabilities/records/folds/manage-level-structure.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-level-structure.folds.js +0 -30
- package/dist/tools/catalog/capabilities/records/folds/manage-level.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-level.folds.js +0 -28
- package/dist/tools/catalog/capabilities/records/folds/manage-networking.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-networking.folds.js +0 -86
- package/dist/tools/catalog/capabilities/records/folds/manage-pcg.folds.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-pcg.folds.js +0 -22
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- package/dist/tools/catalog/capabilities/records/system-control/system-ops.js +0 -523
- package/dist/tools/catalog/capabilities/records/system-control/widget-audio-viewport.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/system-control/widget-audio-viewport.js +0 -115
- package/dist/tools/catalog/capabilities/records/unfolded.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/unfolded.js +0 -51
- package/dist/tools/catalog/capabilities/records/utility/example-values.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/utility/example-values.js +0 -195
- package/dist/tools/catalog/capabilities/records/utility/output-glossary.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/utility/output-glossary.js +0 -120
- package/dist/tools/catalog/capabilities/records/utility/utility-output-schema.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/utility/utility-output-schema.js +0 -16
- package/dist/tools/catalog/capabilities/records/utility/utility-record-builders.d.ts +0 -29
- package/dist/tools/catalog/capabilities/records/utility/utility-record-builders.js +0 -61
- package/dist/tools/catalog/capabilities/records/utility/utility-schema-pins.d.ts +0 -9
- package/dist/tools/catalog/capabilities/records/utility/utility-schema-pins.js +0 -294
- package/dist/tools/catalog/capabilities/records/world/builder.d.ts +0 -19
- package/dist/tools/catalog/capabilities/records/world/builder.js +0 -21
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- package/dist/tools/catalog/capabilities/records/world/manage-geometry.dynamicmesh.data.d.ts +0 -3
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- package/dist/tools/catalog/capabilities/records/world/manage-geometry.index.d.ts +0 -4
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- package/dist/tools/catalog/capabilities/records/world/manage-geometry.operations.data.d.ts +0 -3
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- package/dist/tools/catalog/capabilities/records/world/manage-geometry.optimize.data.js +0 -280
- package/dist/tools/catalog/capabilities/records/world/manage-geometry.primitives.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/world/manage-geometry.primitives.data.js +0 -166
- package/dist/tools/catalog/capabilities/records/world/manage-level-structure.index.d.ts +0 -4
- package/dist/tools/catalog/capabilities/records/world/manage-level-structure.index.js +0 -10
- package/dist/tools/catalog/capabilities/records/world/manage-level-structure.structure.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/world/manage-level-structure.structure.data.js +0 -180
- package/dist/tools/catalog/capabilities/records/world/manage-level-structure.volume.data.d.ts +0 -3
- package/dist/tools/catalog/capabilities/records/world/manage-level-structure.volume.data.js +0 -141
- package/dist/tools/catalog/capabilities/records/world/manage-pcg.async.data.d.ts +0 -3
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import { buildRecord, WIDGET_PLUGINS } from './helpers.js';
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import { P } from './properties.js';
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const FAMILY = 'widget-content';
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const DOMAIN = 'widget';
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const SLOT_OUT = { slotName: P.slotName };
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function content(action, id, summary, extraProps = {}, extraRequired = []) {
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return buildRecord({
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id,
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action,
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family: FAMILY,
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domain: DOMAIN,
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summary,
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whenToUse: [`A new ${action.replace(/^add_/, '').replace(/_/g, ' ')} widget must be added to a Widget Blueprint.`],
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whenNotToUse: ['A panel container is needed instead (see widget-panels family).'],
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inputProps: { widgetPath: P.widgetPath, slotName: P.slotName, parentSlot: P.parentSlot, positionX: P.positionX, positionY: P.positionY, sizeX: P.sizeX, sizeY: P.sizeY, ...extraProps },
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required: ['widgetPath', ...extraRequired],
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outputProps: SLOT_OUT,
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outputRequired: ['slotName'],
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effect: 'write',
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latency: 'interactive',
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resources: 'low',
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plugins: WIDGET_PLUGINS,
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exampleInput: { action, widgetPath: '/Game/UI/WBP_MainUI', slotName: action.replace(/_/g, ' ').replace('add ', 'Widget_') },
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exampleOutput: { success: true, slotName: action.replace(/_/g, ' ').replace('add ', 'Widget_') },
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});
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}
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export const WIDGET_CONTENT_RECORDS = [
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content('add_text_block', 'blueprint.add_text_block', 'Add a Text Block widget for displaying read-only text.', { text: P.text, fontSize: P.fontSize, colorAndOpacity: P.colorAndOpacity, autoWrap: P.autoWrap, isEnabled: P.isEnabled }),
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content('add_rich_text_block', 'blueprint.add_rich_text_block', 'Add a Rich Text Block widget for styled/markup text.', { text: P.text, fontSize: P.fontSize, isEnabled: P.isEnabled }),
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content('add_image', 'blueprint.add_image', 'Add an Image widget for displaying a texture or brush.', { texturePath: P.texturePath, brushSize: P.brushSize, colorAndOpacity: P.colorAndOpacity, isEnabled: P.isEnabled }),
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content('add_button', 'blueprint.add_button', 'Add a Button widget for click interaction.', { text: { type: 'string', description: 'Label: a dark text block <slotName>_Text inside the button.' }, isEnabled: P.isEnabled, colorAndOpacity: P.colorAndOpacity }),
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content('add_check_box', 'blueprint.add_check_box', 'Add a Check Box widget for boolean toggle.', { isChecked: P.isChecked, isEnabled: P.isEnabled }),
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content('add_slider', 'blueprint.add_slider', 'Add a Slider widget for range selection.', { minValue: P.minValue, maxValue: P.maxValue, stepSize: P.stepSize, isEnabled: P.isEnabled, value: P.value }),
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content('add_progress_bar', 'blueprint.add_progress_bar', 'Add a Progress Bar widget for percentage display.', { percent: P.percent, fillColorAndOpacity: P.fillColorAndOpacity, isMarquee: P.isMarquee, isEnabled: P.isEnabled }),
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content('add_text_input', 'blueprint.add_text_input', 'Add a Text Input (editable text) widget for user text entry.', { inputType: P.inputType, hintText: P.hintText, isEnabled: P.isEnabled }),
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content('add_combo_box', 'blueprint.add_combo_box', 'Add a Combo Box (dropdown) widget for option selection.', { options: P.options, selectedOption: P.selectedOption, isEnabled: P.isEnabled }),
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content('add_spin_box', 'blueprint.add_spin_box', 'Add a Spin Box widget for numeric increment/decrement.', { minValue: P.minValue, maxValue: P.maxValue, delta: P.delta, value: P.value, isEnabled: P.isEnabled }),
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content('add_list_view', 'blueprint.add_list_view', 'Add a List View widget for scrollable entry lists.', { orientation: P.orientation, isEnabled: P.isEnabled }),
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content('add_tree_view', 'blueprint.add_tree_view', 'Add a Tree View widget for hierarchical entry display.', { orientation: P.orientation, isEnabled: P.isEnabled }),
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buildRecord({
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id: 'blueprint.add_widget_component',
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action: 'add_widget_component',
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family: FAMILY,
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domain: DOMAIN,
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summary: 'Add a widget of any UMG class to a Widget Blueprint by class name.',
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whenToUse: ['A widget class is needed that no dedicated add_* action covers.'],
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whenNotToUse: ['A dedicated action exists for the class (prefer add_button, add_text_block, and the rest).'],
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inputProps: {
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widgetPath: P.widgetPath,
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componentType: P.componentType,
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slotName: P.slotName,
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parentSlot: P.parentSlot,
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positionX: P.positionX,
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positionY: P.positionY,
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sizeX: P.sizeX,
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sizeY: P.sizeY,
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text: P.text,
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},
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required: ['widgetPath', 'componentType'],
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outputProps: {
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widgetPath: P.widgetPath,
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componentName: P.componentName,
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componentType: { type: 'string', description: 'Resolved widget class name, which may differ from the requested componentType.' },
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parentName: P.parentName,
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},
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outputRequired: ['widgetPath', 'componentName', 'componentType', 'parentName'],
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effect: 'write',
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latency: 'interactive',
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resources: 'low',
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plugins: WIDGET_PLUGINS,
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exampleInput: { action: 'add_widget_component', widgetPath: '/Game/UI/WBP_MainUI', componentType: 'TextBlock', slotName: 'Caption', text: 'Ready' },
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exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', componentName: 'Caption', componentType: 'TextBlock', parentName: 'CanvasPanel_0' },
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}),
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buildRecord({
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id: 'blueprint.set_font',
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action: 'set_font',
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family: FAMILY,
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domain: DOMAIN,
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summary: 'Set the font asset and size on a Text Block or Rich Text Block inside a Widget Blueprint.',
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whenToUse: ['A text widget needs a specific font face or size.'],
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whenNotToUse: ['The target is not a text widget; the call reports success false.'],
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inputProps: { widgetPath: P.widgetPath, slotName: P.slotName, font: P.font, fontSize: P.fontSize },
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required: ['widgetPath', 'slotName'],
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outputProps: { widgetPath: P.widgetPath, slotName: P.slotName, fontSize: P.fontSize },
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resources: 'low',
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plugins: WIDGET_PLUGINS,
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exampleInput: { action: 'set_font', widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', fontSize: 32 },
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exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', fontSize: 32 },
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buildRecord({
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id: 'blueprint.set_margin',
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action: 'set_margin',
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family: FAMILY,
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domain: DOMAIN,
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summary: 'Set the slot margin on a widget held by a Horizontal Box, Vertical Box, Overlay, or Border.',
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whenToUse: ['A widget needs spacing applied through its parent slot.'],
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whenNotToUse: ['The parent slot type carries no margin; the call reports success false.'],
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inputProps: { widgetPath: P.widgetPath, slotName: P.slotName, left: P.left, top: P.top, right: P.right, bottom: P.bottom },
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required: ['widgetPath', 'slotName'],
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outputProps: { widgetPath: P.widgetPath, slotName: P.slotName, left: P.left, top: P.top, right: P.right, bottom: P.bottom },
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outputRequired: ['widgetPath', 'slotName', 'left', 'top', 'right', 'bottom'],
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latency: 'interactive',
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resources: 'low',
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plugins: WIDGET_PLUGINS,
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exampleInput: { action: 'set_margin', widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', left: 8, top: 8, right: 8, bottom: 8 },
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exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', left: 8, top: 8, right: 8, bottom: 8 },
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}),
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];
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//# sourceMappingURL=widget-content.js.map
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import { buildRecord, WIDGET_PLUGINS } from './helpers.js';
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import { P } from './properties.js';
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const FAMILY = 'widget-game-ui';
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const DOMAIN = 'widget';
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const HUD_TEXT = { type: 'string', description: 'Text the piece shows: health bar label (default HP), ammo counter (30 / 90), crosshair glyph (+), compass heading (N) or prompt action (Interact).' };
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const HUD_TEXTURE = { type: 'string', description: 'Texture drawn as the minimap image or the compass strip; a path that does not load is refused.' };
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const HUD_TITLE = { type: 'string', description: 'Objective tracker heading (default OBJECTIVES) or the quest name (default Quest Name).' };
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const HUD_OUT = {
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widgetPath: P.widgetPath,
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slotName: P.slotName,
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widgets: { type: 'array', items: { type: 'string' }, description: 'Every widget created, root first; bind or restyle them by these names.' },
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animationName: { type: 'string', description: 'Animation created with the piece (the damage indicator\'s <slot>_Flash); play it on a hit.' },
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saved: { type: 'boolean', description: 'Whether the Widget Blueprint was saved.' },
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};
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function hud(action, summary, defaultSlot, extraProps, example) {
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summary,
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whenToUse: [`A HUD needs a ${action.replace('add_', '').replace(/_/g, ' ')} without assembling it widget by widget.`],
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whenNotToUse: ['A single plain widget is enough (add_content_widget).', 'The screen does not exist yet (create_widget_template hud builds one with pieces).'],
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inputProps: {
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widgetPath: P.widgetPath,
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slotName: { type: 'string', description: 'Name of the root widget of the piece (default: the piece name, such as HealthBar); its parts are named <slotName>_<Part>.' },
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parentSlot: P.parentSlot,
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positionX: P.positionX,
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positionY: P.positionY,
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sizeX: P.sizeX,
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sizeY: P.sizeY,
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...extraProps,
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},
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required: ['widgetPath'],
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outputProps: HUD_OUT,
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outputRequired: ['widgetPath', 'slotName', 'widgets'],
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effect: 'write',
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latency: 'interactive',
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resources: 'low',
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plugins: WIDGET_PLUGINS,
|
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exampleInput: { action, widgetPath: '/Game/UI/WBP_HUD', ...example },
|
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exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_HUD', slotName: defaultSlot, widgets: [defaultSlot] },
|
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});
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}
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export const WIDGET_GAME_UI_RECORDS = [
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hud('add_health_bar', 'Add a health bar (a label and a red progress bar, top-left) to a Widget Blueprint.', 'HealthBar', { percent: P.percent, fillColorAndOpacity: P.fillColorAndOpacity, text: HUD_TEXT }, { percent: 0.75, text: 'HP' }),
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hud('add_ammo_counter', 'Add an ammo counter text (bottom-right) to a Widget Blueprint.', 'AmmoCounter', { text: HUD_TEXT, fontSize: P.fontSize, colorAndOpacity: P.colorAndOpacity }, { text: '12 / 48', fontSize: 32 }),
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hud('add_crosshair', 'Add a crosshair glyph centred on screen (ignores the mouse) to a Widget Blueprint.', 'Crosshair', { text: HUD_TEXT, fontSize: P.fontSize, colorAndOpacity: P.colorAndOpacity }, { fontSize: 40 }),
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hud('add_minimap', 'Add a minimap frame (map image plus a player dot, top-right) to a Widget Blueprint.', 'Minimap', { mapSize: P.mapSize, texturePath: HUD_TEXTURE }, { mapSize: 240 }),
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hud('add_compass', 'Add a compass bar with a heading letter (top-centre) to a Widget Blueprint.', 'Compass', { text: HUD_TEXT, texturePath: HUD_TEXTURE }, { text: 'N' }),
|
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hud('add_damage_indicator', 'Add a full-screen damage vignette with a flash animation and four edge arrows to a Widget Blueprint.', 'DamageIndicator', { colorAndOpacity: P.colorAndOpacity, fadeTime: P.fadeTime }, { fadeTime: 0.5 }),
|
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hud('add_interaction_prompt', 'Add an interaction prompt (key badge plus action text, lower centre) to a Widget Blueprint.', 'InteractionPrompt', { text: HUD_TEXT, keyLabel: P.keyLabel }, { text: 'Open door', keyLabel: 'E' }),
|
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hud('add_objective_tracker', 'Add an objective list panel (title plus rows, right side) to a Widget Blueprint.', 'ObjectiveTracker', { title: HUD_TITLE, items: P.items, maxVisibleObjectives: P.maxVisibleObjectives }, { title: 'OBJECTIVES', items: ['Find the key', 'Open the gate'] }),
|
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hud('add_quest_tracker', 'Add an active-quest panel (header, quest name and objective rows, left side) to a Widget Blueprint.', 'QuestTracker', { title: HUD_TITLE, items: P.items }, { title: 'The Lost Relic', items: ['Reach the temple'] }),
|
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];
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//# sourceMappingURL=widget-game-ui.js.map
|
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@@ -1,107 +0,0 @@
|
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import { buildRecord, WIDGET_PLUGINS } from './helpers.js';
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import { P } from './properties.js';
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export const WIDGET_INFO_RECORDS = [
|
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buildRecord({
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id: 'blueprint.get_widget_info',
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action: 'get_widget_info',
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family: 'widget-info',
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domain: 'widget',
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summary: 'Read the widget tree of a Widget Blueprint, returning slot names, types, and hierarchy.',
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whenToUse: ['The widget tree of a Widget Blueprint must be inspected before modifying widgets.'],
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whenNotToUse: ['A single widget property is needed (use get or set_style).'],
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inputProps: { widgetPath: P.widgetPath },
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required: ['widgetPath'],
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outputProps: {
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widgetInfo: {
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type: 'object',
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additionalProperties: false,
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properties: {
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widgetClass: { type: 'string', description: 'Widget Blueprint class name.' },
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parentClass: { type: 'string', description: 'Native parent class name (omitted when the Widget Blueprint has no parent class).' },
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slots: { type: 'array', items: { type: 'string' }, description: 'Names of every widget in the widget tree.' },
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widgets: {
|
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type: 'array',
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description: 'One entry per widget in the tree, in traversal order: what it is, where it sits, and what it says.',
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items: {
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type: 'object',
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additionalProperties: false,
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properties: {
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name: { type: 'string', description: 'Widget name, the same value that appears in slots[].' },
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widgetClass: { type: 'string', description: 'Widget class, e.g. TextBlock or CanvasPanel.' },
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parentName: { type: 'string', description: 'Name of the parent panel (omitted for the root widget).' },
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slotClass: { type: 'string', description: 'Class of the slot holding this widget (omitted when it occupies none).' },
|
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isVariable: { type: 'boolean', description: 'Whether the widget is exposed as a Blueprint variable.' },
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text: { type: 'string', description: 'Literal text of a TextBlock or button label (omitted for widgets that carry none).' },
|
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},
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|
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required: ['name', 'widgetClass'],
|
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},
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},
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rootWidget: { type: 'string', description: 'Name of the widget tree root (omitted when the tree is empty).' },
|
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|
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animations: { type: 'array', items: { type: 'string' }, description: 'Names of the Widget Blueprint animations.' },
|
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|
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},
|
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|
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required: ['widgetClass', 'slots', 'widgets', 'animations'],
|
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},
|
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|
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assetPath: { type: 'string', description: 'Asset path of the inspected Widget Blueprint (verification).' },
|
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|
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assetName: { type: 'string', description: 'Asset name of the inspected Widget Blueprint (verification).' },
|
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|
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existsAfter: { type: 'boolean', description: 'Whether the Widget Blueprint exists after inspection (verification).' },
|
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|
-
assetClass: { type: 'string', description: 'Class of the inspected Widget Blueprint (verification).' },
|
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48
|
-
},
|
|
49
|
-
outputRequired: ['widgetInfo'],
|
|
50
|
-
effect: 'read',
|
|
51
|
-
latency: 'instant',
|
|
52
|
-
resources: 'low',
|
|
53
|
-
plugins: WIDGET_PLUGINS,
|
|
54
|
-
exampleInput: { action: 'get_widget_info', widgetPath: '/Game/UI/WBP_MainUI' },
|
|
55
|
-
exampleOutput: { success: true, widgetInfo: { widgetClass: 'WBP_MainUI', parentClass: 'UserWidget', slots: ['CanvasPanel_0', 'TitleText'], widgets: [{ name: 'CanvasPanel_0', widgetClass: 'CanvasPanel', isVariable: false }, { name: 'TitleText', widgetClass: 'TextBlock', parentName: 'CanvasPanel_0', slotClass: 'CanvasPanelSlot', isVariable: true, text: 'Neon Drift' }], rootWidget: 'CanvasPanel_0', animations: [] } },
|
|
56
|
-
}),
|
|
57
|
-
buildRecord({
|
|
58
|
-
id: 'blueprint.get_widget_slot_info',
|
|
59
|
-
action: 'get_widget_slot_info',
|
|
60
|
-
family: 'widget-info',
|
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61
|
-
domain: 'widget',
|
|
62
|
-
summary: 'Read the slot, geometry, and parent of one widget inside a Widget Blueprint.',
|
|
63
|
-
whenToUse: ['The layout of a single widget must be inspected before adjusting it.'],
|
|
64
|
-
whenNotToUse: ['The whole widget tree is needed (use get_widget_info).'],
|
|
65
|
-
inputProps: { widgetPath: P.widgetPath, slotName: P.slotName },
|
|
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|
-
required: ['widgetPath', 'slotName'],
|
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|
-
outputProps: {
|
|
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|
-
widgetPath: P.widgetPath,
|
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|
-
slotName: P.slotName,
|
|
70
|
-
widgetClass: { type: 'string', description: 'Class name of the inspected widget.' },
|
|
71
|
-
isVisible: { type: 'boolean', description: 'Whether the widget draws, derived from `visibility` (false only for Collapsed and Hidden).' },
|
|
72
|
-
visibility: { type: 'string', enum: ['Visible', 'Collapsed', 'Hidden', 'HitTestInvisible', 'SelfHitTestInvisible'], description: 'The widget\'s design-time Visibility, the same value set_visibility writes.' },
|
|
73
|
-
slotClass: { type: 'string', description: 'Class name of the slot holding the widget (omitted when the widget occupies no slot).' },
|
|
74
|
-
layout: { type: 'object', additionalProperties: true, 'x-unreal-reflection-boundary': true, description: 'The widget layout for any slot kind: visibility, renderOpacity, renderTransform, slotClass, then canvas anchors, alignment, position, size, zOrder and autoSize, or box padding, horizontal and vertical alignment and the sizeRule (Auto or Fill) with its fillValue.' },
|
|
75
|
-
canvasSlotInfo: {
|
|
76
|
-
type: 'object',
|
|
77
|
-
additionalProperties: false,
|
|
78
|
-
description: 'Canvas geometry of the widget (omitted unless the slot is a canvas panel slot).',
|
|
79
|
-
properties: {
|
|
80
|
-
anchorMinX: { type: 'number', description: 'Minimum anchor X.' },
|
|
81
|
-
anchorMinY: { type: 'number', description: 'Minimum anchor Y.' },
|
|
82
|
-
anchorMaxX: { type: 'number', description: 'Maximum anchor X.' },
|
|
83
|
-
anchorMaxY: { type: 'number', description: 'Maximum anchor Y.' },
|
|
84
|
-
alignmentX: { type: 'number', description: 'Alignment X within the slot.' },
|
|
85
|
-
alignmentY: { type: 'number', description: 'Alignment Y within the slot.' },
|
|
86
|
-
positionX: { type: 'number', description: 'Slot position X.' },
|
|
87
|
-
positionY: { type: 'number', description: 'Slot position Y.' },
|
|
88
|
-
sizeX: { type: 'number', description: 'Slot width.' },
|
|
89
|
-
sizeY: { type: 'number', description: 'Slot height.' },
|
|
90
|
-
zOrder: { type: 'number', description: 'Slot draw order.' },
|
|
91
|
-
},
|
|
92
|
-
required: ['anchorMinX', 'anchorMinY', 'anchorMaxX', 'anchorMaxY', 'alignmentX', 'alignmentY', 'positionX', 'positionY', 'sizeX', 'sizeY', 'zOrder'],
|
|
93
|
-
},
|
|
94
|
-
parentName: P.parentName,
|
|
95
|
-
parentClass: { type: 'string', description: 'Class name of the parent widget (omitted when the widget has no parent).' },
|
|
96
|
-
},
|
|
97
|
-
outputRequired: ['widgetPath', 'slotName', 'widgetClass', 'isVisible'],
|
|
98
|
-
effect: 'read',
|
|
99
|
-
behavior: { idempotency: 'idempotent', safeToRetry: true },
|
|
100
|
-
latency: 'instant',
|
|
101
|
-
resources: 'low',
|
|
102
|
-
plugins: WIDGET_PLUGINS,
|
|
103
|
-
exampleInput: { action: 'get_widget_slot_info', widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText' },
|
|
104
|
-
exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', widgetClass: 'TextBlock', isVisible: true, visibility: 'Visible', slotClass: 'CanvasPanelSlot', parentName: 'CanvasPanel_0', parentClass: 'CanvasPanel' },
|
|
105
|
-
}),
|
|
106
|
-
];
|
|
107
|
-
//# sourceMappingURL=widget-info.js.map
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
import type { CapabilityRecordSource } from '../../model.js';
|
|
2
|
-
import type { JsonObject } from '../../model.js';
|
|
3
|
-
export declare const LAYOUT_OUT: {
|
|
4
|
-
slotName: JsonObject;
|
|
5
|
-
applied: {
|
|
6
|
-
type: string;
|
|
7
|
-
additionalProperties: boolean;
|
|
8
|
-
'x-unreal-reflection-boundary': boolean;
|
|
9
|
-
description: string;
|
|
10
|
-
};
|
|
11
|
-
saved: {
|
|
12
|
-
type: string;
|
|
13
|
-
description: string;
|
|
14
|
-
};
|
|
15
|
-
appliedFields: {
|
|
16
|
-
type: string;
|
|
17
|
-
items: {
|
|
18
|
-
type: string;
|
|
19
|
-
};
|
|
20
|
-
description: string;
|
|
21
|
-
};
|
|
22
|
-
};
|
|
23
|
-
export declare const WIDGET_LAYOUT_RECORDS: readonly CapabilityRecordSource[];
|
|
24
|
-
//# sourceMappingURL=widget-layout.d.ts.map
|
|
@@ -1,45 +0,0 @@
|
|
|
1
|
-
import { buildRecord, WIDGET_PLUGINS } from './helpers.js';
|
|
2
|
-
import { P } from './properties.js';
|
|
3
|
-
const FAMILY = 'widget-layout';
|
|
4
|
-
const DOMAIN = 'widget';
|
|
5
|
-
export const LAYOUT_OUT = {
|
|
6
|
-
slotName: P.slotName,
|
|
7
|
-
applied: { type: 'object', additionalProperties: true, 'x-unreal-reflection-boundary': true, description: 'The widget as it is now: visibility, renderOpacity, renderTransform, slotClass, and the canvas anchors, alignment, position, size, zOrder and autoSize or the box padding and horizontal and vertical alignment.' },
|
|
8
|
-
saved: { type: 'boolean', description: 'Whether the Widget Blueprint was saved.' },
|
|
9
|
-
appliedFields: { type: 'array', items: { type: 'string' }, description: 'set_style: the style fields that were written (text, fontSize, colorAndOpacity, cornerRadius...).' },
|
|
10
|
-
};
|
|
11
|
-
function layout(action, id, summary, extras) {
|
|
12
|
-
return buildRecord({
|
|
13
|
-
id,
|
|
14
|
-
...(extras.aliases === undefined ? {} : { aliases: extras.aliases }),
|
|
15
|
-
action,
|
|
16
|
-
family: FAMILY,
|
|
17
|
-
domain: DOMAIN,
|
|
18
|
-
summary,
|
|
19
|
-
whenToUse: [`The ${action.replace(/_/g, ' ')} of a widget must be updated.`],
|
|
20
|
-
whenNotToUse: ['The widget should be removed rather than restyled.'],
|
|
21
|
-
inputProps: { widgetPath: P.widgetPath, slotName: P.slotName, ...extras.props },
|
|
22
|
-
required: ['widgetPath', 'slotName', ...extras.required],
|
|
23
|
-
outputProps: LAYOUT_OUT,
|
|
24
|
-
effect: 'write',
|
|
25
|
-
behavior: { idempotency: 'idempotent', safeToRetry: true },
|
|
26
|
-
latency: 'instant',
|
|
27
|
-
resources: 'low',
|
|
28
|
-
plugins: WIDGET_PLUGINS,
|
|
29
|
-
exampleInput: { action, widgetPath: '/Game/UI/WBP_MainUI', slotName: 'Widget_Button', ...extras.example },
|
|
30
|
-
exampleOutput: { success: true, message: `${action} set` },
|
|
31
|
-
});
|
|
32
|
-
}
|
|
33
|
-
export const WIDGET_LAYOUT_RECORDS = [
|
|
34
|
-
layout('set_anchor', 'blueprint.set_anchor', 'Set the anchor points (min/max) for a widget in a canvas panel slot.', { props: { anchorMin: P.anchorMin, anchorMax: P.anchorMax, preset: P.preset }, required: [], example: { preset: 'StretchAll' } }),
|
|
35
|
-
layout('set_alignment', 'blueprint.set_alignment', 'Set the alignment (0-1) for a widget in its slot.', { props: { alignment: P.alignment }, required: ['alignment'], example: { alignment: { x: 0.5, y: 0.5 } } }),
|
|
36
|
-
layout('set_position', 'blueprint.set_position', 'Set the position offset for a widget in its slot.', { props: { position: P.position }, required: ['position'], example: { position: { x: 120, y: 64 } } }),
|
|
37
|
-
layout('set_size', 'blueprint.set_size', 'Set the size of a widget in its slot: a size override {x,y} for a CanvasPanel child, or sizeRule (Auto or Fill) and fillValue (the Fill weight) for a HorizontalBox, VerticalBox or ScrollBox child.', { props: { size: P.size, sizeRule: P.sizeRule, fillValue: P.fillValue }, required: [], example: { size: { x: 240, y: 80 } } }),
|
|
38
|
-
layout('set_padding', 'blueprint.set_padding', 'Set the padding for a widget in its slot.', { props: { padding: P.padding }, required: ['padding'], example: { padding: { left: 8, top: 4, right: 8, bottom: 4 } } }),
|
|
39
|
-
layout('set_z_order', 'blueprint.set_z_order', 'Set the Z-order for a widget in a canvas panel slot.', { props: { zOrder: P.zOrder }, required: ['zOrder'], example: { zOrder: 10 } }),
|
|
40
|
-
layout('set_render_transform', 'blueprint.set_render_transform', 'Set the render transform (translation, shear, angle) for a widget.', { props: { translation: P.translation, shear: P.shear, angle: P.angle, scale: P.scale }, required: [], example: {} }),
|
|
41
|
-
layout('set_visibility', 'blueprint.set_visibility', 'Set the visibility mode (Visible, Collapsed, Hidden, etc.) for a widget.', { props: { visibility: P.visibility }, required: ['visibility'], example: { visibility: 'Visible' }, aliases: ['blueprint.hide_widget'] }),
|
|
42
|
-
layout('set_style', 'blueprint.set_style', 'Set the visual style (color, font size, face and letter spacing, text, text justification, brush texture, button hover/press sounds) for a widget, or copy the look of another text block with copyStyleFrom.', { props: { colorAndOpacity: P.colorAndOpacity, fontSize: P.fontSize, text: P.text, texturePath: P.texturePath, renderOpacity: P.renderOpacity, propertyName: { type: 'string', description: 'Any other widget property, by reflection (such as WidgetStyle or Brush): read without value, written with it. A dotted path reaches into a struct: Font.OutlineSettings.OutlineSize (a number) outlines the text of a TextBlock and Font.OutlineSettings.OutlineColor colors that outline; ShadowOffset ({X, Y}) with ShadowColorAndOpacity gives it a drop shadow.' }, value: { description: 'New value for propertyName: a string, number or bool, or an object or array for a struct property.' }, cornerRadius: P.cornerRadius, outlineColor: P.outlineColor, outlineWidth: P.outlineWidth, hoverSoundPath: P.hoverSoundPath, pressSoundPath: P.pressSoundPath, justification: P.justification, fontFamily: P.fontFamily, typeface: P.typeface, letterSpacing: P.letterSpacing, copyStyleFrom: P.copyStyleFrom }, required: [], example: { cornerRadius: 18 } }),
|
|
43
|
-
layout('set_clipping', 'blueprint.set_clipping', 'Set the clipping mode (Inherit, ClipToBounds, etc.) for a widget.', { props: { clipping: P.clipping }, required: ['clipping'], example: { clipping: 'ClipToBounds' } }),
|
|
44
|
-
];
|
|
45
|
-
//# sourceMappingURL=widget-layout.js.map
|
|
@@ -1,189 +0,0 @@
|
|
|
1
|
-
import { buildRecord, WIDGET_PLUGINS } from './helpers.js';
|
|
2
|
-
import { P } from './properties.js';
|
|
3
|
-
import { LAYOUT_OUT } from './widget-layout.js';
|
|
4
|
-
const FAMILY = 'widget-lifecycle';
|
|
5
|
-
const DOMAIN = 'widget';
|
|
6
|
-
export const WIDGET_LIFECYCLE_RECORDS = [
|
|
7
|
-
buildRecord({
|
|
8
|
-
id: 'blueprint.create_widget_blueprint',
|
|
9
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action: 'create_widget_blueprint',
|
|
10
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family: FAMILY,
|
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11
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domain: DOMAIN,
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12
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topics: ['umg widget', 'user widget', 'ui widget', 'hud', 'new widget', 'menu widget'],
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13
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summary: 'Create a new Widget Blueprint (UMG) asset with an optional parent class, named by name and path or by its full widgetPath.',
|
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14
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whenToUse: ['A new UMG Widget Blueprint must be created.'],
|
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15
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whenNotToUse: ['A non-widget Blueprint is needed (use create or create_blueprint).'],
|
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16
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inputProps: {
|
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17
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name: P.name, path: P.path, folder: P.folder,
|
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18
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widgetPath: { type: 'string', description: 'Full asset path of the new Widget Blueprint (/Game/UI/WBP_Title), in place of name and path.' },
|
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19
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parentClass: P.parentClass,
|
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20
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},
|
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21
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required: [],
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22
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requiredOneOf: ['name', 'widgetPath'],
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23
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outputProps: { widgetPath: P.widgetPath },
|
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24
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outputRequired: ['widgetPath'],
|
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25
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effect: 'write',
|
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26
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latency: 'interactive',
|
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27
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resources: 'low',
|
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28
|
-
plugins: WIDGET_PLUGINS,
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29
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exampleInput: { action: 'create_widget_blueprint', name: 'WBP_MainUI', path: '/Game/UI', parentClass: '/Script/UMG.UserWidget' },
|
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30
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exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI' },
|
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31
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aliases: ['blueprint.create_widget'],
|
|
32
|
-
}),
|
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33
|
-
buildRecord({
|
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34
|
-
id: 'blueprint.set_widget_parent_class',
|
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35
|
-
action: 'set_widget_parent_class',
|
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36
|
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family: FAMILY,
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37
|
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domain: DOMAIN,
|
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38
|
-
summary: 'Set the parent class of a Widget Blueprint.',
|
|
39
|
-
whenToUse: ['A Widget Blueprint must inherit from a specific UserWidget subclass.'],
|
|
40
|
-
whenNotToUse: ['The Widget Blueprint already has the correct parent.'],
|
|
41
|
-
inputProps: { widgetPath: P.widgetPath, parentClass: P.parentClass },
|
|
42
|
-
required: ['widgetPath', 'parentClass'],
|
|
43
|
-
effect: 'write',
|
|
44
|
-
behavior: { idempotency: 'idempotent' },
|
|
45
|
-
latency: 'interactive',
|
|
46
|
-
resources: 'low',
|
|
47
|
-
plugins: WIDGET_PLUGINS,
|
|
48
|
-
exampleInput: { action: 'set_widget_parent_class', widgetPath: '/Game/UI/WBP_MainUI', parentClass: '/Game/Blueprints/WBP_BaseUI' },
|
|
49
|
-
}),
|
|
50
|
-
buildRecord({
|
|
51
|
-
id: 'blueprint.preview_widget',
|
|
52
|
-
action: 'preview_widget',
|
|
53
|
-
family: FAMILY,
|
|
54
|
-
domain: DOMAIN,
|
|
55
|
-
topics: ['preview widget', 'render widget', 'see widget', 'widget screenshot', 'widget image', 'preview ui'],
|
|
56
|
-
summary: 'Look at a Widget Blueprint without running the game: it is drawn offscreen for a screen size and returned as a PNG image, as the game creates it: Construct graphs do not run, so texts are the designer defaults, and widgets set Collapsed or Hidden stay hidden.',
|
|
57
|
-
whenToUse: ['A Widget Blueprint must be seen after an edit (layout, colours, fonts) without running PIE.'],
|
|
58
|
-
whenNotToUse: ['What the running game shows is needed, runtime texts included (play, then control_editor screenshot mode full_editor_window).'],
|
|
59
|
-
inputProps: {
|
|
60
|
-
widgetPath: P.widgetPath,
|
|
61
|
-
resolution: { type: 'string', description: 'Screen size the widget is drawn for, "WxH" (default "1280x720"); the project DPI scaling for that size applies, as in the game.' },
|
|
62
|
-
openEditor: { type: 'boolean', description: 'Also open it in the Widget Blueprint editor, which takes focus (default false).' },
|
|
63
|
-
waitForShaders: { type: 'boolean', description: 'true: when the drawing left shaders compiling (the editor compiles a material\'s UI shaders the first time it is drawn: right after the editor starts, or after a material edit), wait for them, at most 25 seconds, and draw again; shaderWait in the reply says how long it waited. Default false: draw once and report shadersCompiling.' },
|
|
64
|
-
},
|
|
65
|
-
required: ['widgetPath'],
|
|
66
|
-
outputProps: {
|
|
67
|
-
widgetPath: P.widgetPath,
|
|
68
|
-
imageBase64: { type: 'string', description: 'The drawn widget as PNG, base64; returned as an image.' },
|
|
69
|
-
mimeType: { type: 'string', description: 'image/png.' },
|
|
70
|
-
width: { type: 'number', description: 'Image width in pixels.' },
|
|
71
|
-
height: { type: 'number', description: 'Image height in pixels.' },
|
|
72
|
-
sizeBytes: { type: 'number', description: 'PNG size in bytes.' },
|
|
73
|
-
editorOpened: { type: 'boolean', description: 'Whether the Widget Blueprint editor was opened (openEditor).' },
|
|
74
|
-
shadersCompiling: { type: 'number', description: 'Shader compile jobs still outstanding when the widget was drawn. Above 0, images and borders that use a material may be drawn blank and a warning says so; pass waitForShaders to draw after they finish.' },
|
|
75
|
-
shaderWait: { type: 'object', additionalProperties: true, 'x-unreal-reflection-boundary': true, description: 'With waitForShaders while shaders compiled: waitedSeconds, jobsLeft (still outstanding when the wait ended) and timedOut (true when jobs were left after the 25 second cap).' },
|
|
76
|
-
},
|
|
77
|
-
outputRequired: ['widgetPath'],
|
|
78
|
-
effect: 'read',
|
|
79
|
-
latency: 'interactive',
|
|
80
|
-
resources: 'medium',
|
|
81
|
-
plugins: WIDGET_PLUGINS,
|
|
82
|
-
exampleInput: { action: 'preview_widget', widgetPath: '/Game/UI/WBP_MainUI' },
|
|
83
|
-
exampleOutput: { success: true, message: 'Widget drawn at 1280x720 as the game creates it (Construct graphs do not run)', widgetPath: '/Game/UI/WBP_MainUI', mimeType: 'image/png', width: 1280, height: 720 },
|
|
84
|
-
}),
|
|
85
|
-
buildRecord({
|
|
86
|
-
id: 'blueprint.remove_widget',
|
|
87
|
-
action: 'remove_widget',
|
|
88
|
-
family: FAMILY,
|
|
89
|
-
domain: DOMAIN,
|
|
90
|
-
topics: ['delete widget', 'remove widget', 'delete button', 'remove button', 'remove label'],
|
|
91
|
-
summary: 'Remove a widget from the widget tree of a Widget Blueprint.',
|
|
92
|
-
whenToUse: ['A widget must be deleted from a Widget Blueprint layout.'],
|
|
93
|
-
whenNotToUse: ['The widget should stay but be hidden (use set_visibility).'],
|
|
94
|
-
inputProps: { widgetPath: P.widgetPath, slotName: P.slotName },
|
|
95
|
-
required: ['widgetPath', 'slotName'],
|
|
96
|
-
outputProps: {
|
|
97
|
-
widgetPath: P.widgetPath,
|
|
98
|
-
removedWidget: { type: 'string', description: 'Name of the widget that was removed from the widget tree.' },
|
|
99
|
-
},
|
|
100
|
-
outputRequired: ['widgetPath', 'removedWidget'],
|
|
101
|
-
effect: 'destructive',
|
|
102
|
-
latency: 'interactive',
|
|
103
|
-
resources: 'low',
|
|
104
|
-
plugins: WIDGET_PLUGINS,
|
|
105
|
-
exampleInput: { action: 'remove_widget', widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText' },
|
|
106
|
-
exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', removedWidget: 'TitleText' },
|
|
107
|
-
}),
|
|
108
|
-
buildRecord({
|
|
109
|
-
id: 'blueprint.rename_widget',
|
|
110
|
-
action: 'rename_widget',
|
|
111
|
-
family: FAMILY,
|
|
112
|
-
domain: DOMAIN,
|
|
113
|
-
summary: 'Rename a widget inside the widget tree of a Widget Blueprint.',
|
|
114
|
-
whenToUse: ['A widget name must change so bindings and lookups can address it.'],
|
|
115
|
-
whenNotToUse: ['A Blueprint or Widget Blueprint asset itself should be renamed (use asset.rename).'],
|
|
116
|
-
inputProps: { widgetPath: P.widgetPath, slotName: P.slotName, newName: P.newName },
|
|
117
|
-
required: ['widgetPath', 'slotName', 'newName'],
|
|
118
|
-
outputProps: { widgetPath: P.widgetPath, oldName: P.oldName, newName: P.newName },
|
|
119
|
-
outputRequired: ['widgetPath', 'oldName', 'newName'],
|
|
120
|
-
effect: 'write',
|
|
121
|
-
latency: 'interactive',
|
|
122
|
-
resources: 'low',
|
|
123
|
-
plugins: WIDGET_PLUGINS,
|
|
124
|
-
exampleInput: { action: 'rename_widget', widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', newName: 'HeaderText' },
|
|
125
|
-
exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', oldName: 'TitleText', newName: 'HeaderText' },
|
|
126
|
-
}),
|
|
127
|
-
buildRecord({
|
|
128
|
-
id: 'blueprint.reparent_widget',
|
|
129
|
-
action: 'reparent_widget',
|
|
130
|
-
family: FAMILY,
|
|
131
|
-
domain: DOMAIN,
|
|
132
|
-
summary: 'Move a widget under a different parent widget inside a Widget Blueprint, or to another position in its own parent, keeping its slot layout.',
|
|
133
|
-
whenToUse: ['An existing widget must move into another panel without being recreated.', 'Children of a panel must be reordered (same newParent, with index).'],
|
|
134
|
-
whenNotToUse: ['The widget is being added for the first time (use the matching add action).'],
|
|
135
|
-
inputProps: {
|
|
136
|
-
widgetPath: P.widgetPath, slotName: P.slotName, newParent: P.newParent,
|
|
137
|
-
index: { type: 'integer', minimum: 0, description: 'Position among the children of the new parent after the move (0 = first). Without it the widget goes last.' },
|
|
138
|
-
},
|
|
139
|
-
required: ['widgetPath', 'slotName', 'newParent'],
|
|
140
|
-
outputProps: {
|
|
141
|
-
widgetPath: P.widgetPath,
|
|
142
|
-
slotName: LAYOUT_OUT.slotName,
|
|
143
|
-
newParent: P.newParent,
|
|
144
|
-
index: { type: 'integer', description: 'Where the widget now sits among the children of the new parent (0 = first).' },
|
|
145
|
-
applied: LAYOUT_OUT.applied,
|
|
146
|
-
saved: LAYOUT_OUT.saved,
|
|
147
|
-
},
|
|
148
|
-
outputRequired: ['widgetPath', 'slotName', 'newParent', 'index', 'applied'],
|
|
149
|
-
effect: 'write',
|
|
150
|
-
latency: 'interactive',
|
|
151
|
-
resources: 'low',
|
|
152
|
-
plugins: WIDGET_PLUGINS,
|
|
153
|
-
exampleInput: { action: 'reparent_widget', widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', newParent: 'HeaderBox' },
|
|
154
|
-
exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_MainUI', slotName: 'TitleText', newParent: 'HeaderBox', index: 0 },
|
|
155
|
-
}),
|
|
156
|
-
buildRecord({
|
|
157
|
-
id: 'blueprint.duplicate_widget',
|
|
158
|
-
action: 'duplicate_widget',
|
|
159
|
-
family: FAMILY,
|
|
160
|
-
domain: DOMAIN,
|
|
161
|
-
topics: ['duplicate widget', 'copy widget', 'clone widget', 'duplicate button', 'copy button', 'repeat row'],
|
|
162
|
-
summary: 'Copy a widget and everything under it (a list row with its label, icon and button) inside a Widget Blueprint: same properties, slot layout and children, placed right after the original or under another panel.',
|
|
163
|
-
whenToUse: ['A widget or a whole panel subtree is needed again, e.g. the next row of a list or a second button like the first.'],
|
|
164
|
-
whenNotToUse: ['The widget should move rather than be copied (use reparent_widget).'],
|
|
165
|
-
inputProps: {
|
|
166
|
-
widgetPath: P.widgetPath,
|
|
167
|
-
slotName: { type: 'string', description: 'Widget to copy; everything under it is copied too.' },
|
|
168
|
-
newName: { type: 'string', description: 'Name of the copy (default the original name with _Copy; _1, _2... is added when that name is taken). Every widget under it is copied as <its own name>_Copy, made unique the same way: copying QuitButton gives QuitButton_Copy and its label QuitButtonText_Copy. copiedWidgets lists the pairs.' },
|
|
169
|
-
newParent: { type: 'string', description: 'Panel the copy goes under (default the parent of the original).' },
|
|
170
|
-
index: { type: 'integer', minimum: 0, description: 'Position among the children of that panel (0 = first). Default: right after the original, or last under another panel.' },
|
|
171
|
-
},
|
|
172
|
-
required: ['widgetPath', 'slotName'],
|
|
173
|
-
outputProps: {
|
|
174
|
-
widgetPath: P.widgetPath,
|
|
175
|
-
slotName: { type: 'string', description: 'Name of the copy, for later calls.' },
|
|
176
|
-
newParent: { type: 'string', description: 'Panel the copy sits under.' },
|
|
177
|
-
index: { type: 'integer', description: 'Where the copy sits among the children of that panel (0 = first).' },
|
|
178
|
-
copiedWidgets: { type: 'array', description: 'Every widget copied, as {source, copy} name pairs: the children come first, each copied as <source>_Copy, and the copy of the original comes last.', items: { type: 'object', additionalProperties: true, 'x-unreal-reflection-boundary': true } },
|
|
179
|
-
},
|
|
180
|
-
outputRequired: ['widgetPath', 'slotName', 'newParent', 'index'],
|
|
181
|
-
effect: 'write',
|
|
182
|
-
latency: 'interactive',
|
|
183
|
-
resources: 'low',
|
|
184
|
-
plugins: WIDGET_PLUGINS,
|
|
185
|
-
exampleInput: { action: 'duplicate_widget', widgetPath: '/Game/UI/WBP_Shop', slotName: 'Row_1', newName: 'Row_2' },
|
|
186
|
-
exampleOutput: { success: true, widgetPath: '/Game/UI/WBP_Shop', slotName: 'Row_2', newParent: 'RowList', index: 1, copiedWidgets: [{ source: 'RowLabel', copy: 'RowLabel_Copy' }, { source: 'Row_1', copy: 'Row_2' }] },
|
|
187
|
-
}),
|
|
188
|
-
];
|
|
189
|
-
//# sourceMappingURL=widget-lifecycle.js.map
|