unreal-engine-mcp-server 0.4.7 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +26 -0
- package/.env.production +38 -7
- package/.eslintrc.json +0 -54
- package/.eslintrc.override.json +8 -0
- package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
- package/.github/ISSUE_TEMPLATE/config.yml +8 -0
- package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
- package/.github/copilot-instructions.md +478 -45
- package/.github/dependabot.yml +19 -0
- package/.github/labeler.yml +24 -0
- package/.github/labels.yml +70 -0
- package/.github/pull_request_template.md +42 -0
- package/.github/release-drafter.yml +148 -0
- package/.github/workflows/auto-merge.yml +38 -0
- package/.github/workflows/ci.yml +38 -0
- package/.github/workflows/dependency-review.yml +17 -0
- package/.github/workflows/gemini-issue-triage.yml +172 -0
- package/.github/workflows/greetings.yml +23 -0
- package/.github/workflows/labeler.yml +16 -0
- package/.github/workflows/links.yml +80 -0
- package/.github/workflows/pr-size-labeler.yml +137 -0
- package/.github/workflows/publish-mcp.yml +12 -7
- package/.github/workflows/release-drafter.yml +23 -0
- package/.github/workflows/release.yml +112 -0
- package/.github/workflows/semantic-pull-request.yml +35 -0
- package/.github/workflows/smoke-test.yml +36 -0
- package/.github/workflows/stale.yml +28 -0
- package/CHANGELOG.md +267 -31
- package/CONTRIBUTING.md +140 -0
- package/README.md +166 -71
- package/claude_desktop_config_example.json +7 -6
- package/dist/automation/bridge.d.ts +50 -0
- package/dist/automation/bridge.js +452 -0
- package/dist/automation/connection-manager.d.ts +23 -0
- package/dist/automation/connection-manager.js +107 -0
- package/dist/automation/handshake.d.ts +11 -0
- package/dist/automation/handshake.js +89 -0
- package/dist/automation/index.d.ts +3 -0
- package/dist/automation/index.js +3 -0
- package/dist/automation/message-handler.d.ts +12 -0
- package/dist/automation/message-handler.js +149 -0
- package/dist/automation/request-tracker.d.ts +25 -0
- package/dist/automation/request-tracker.js +98 -0
- package/dist/automation/types.d.ts +130 -0
- package/dist/automation/types.js +2 -0
- package/dist/cli.js +32 -5
- package/dist/config.d.ts +27 -0
- package/dist/config.js +60 -0
- package/dist/constants.d.ts +12 -0
- package/dist/constants.js +12 -0
- package/dist/graphql/resolvers.d.ts +268 -0
- package/dist/graphql/resolvers.js +743 -0
- package/dist/graphql/schema.d.ts +5 -0
- package/dist/graphql/schema.js +437 -0
- package/dist/graphql/server.d.ts +26 -0
- package/dist/graphql/server.js +115 -0
- package/dist/graphql/types.d.ts +7 -0
- package/dist/graphql/types.js +2 -0
- package/dist/handlers/resource-handlers.d.ts +20 -0
- package/dist/handlers/resource-handlers.js +180 -0
- package/dist/index.d.ts +31 -18
- package/dist/index.js +119 -619
- package/dist/prompts/index.js +4 -4
- package/dist/resources/actors.d.ts +17 -12
- package/dist/resources/actors.js +56 -76
- package/dist/resources/assets.d.ts +6 -14
- package/dist/resources/assets.js +115 -147
- package/dist/resources/levels.d.ts +13 -13
- package/dist/resources/levels.js +25 -34
- package/dist/server/resource-registry.d.ts +20 -0
- package/dist/server/resource-registry.js +37 -0
- package/dist/server/tool-registry.d.ts +23 -0
- package/dist/server/tool-registry.js +322 -0
- package/dist/server-setup.d.ts +21 -0
- package/dist/server-setup.js +111 -0
- package/dist/services/health-monitor.d.ts +34 -0
- package/dist/services/health-monitor.js +105 -0
- package/dist/services/metrics-server.d.ts +11 -0
- package/dist/services/metrics-server.js +105 -0
- package/dist/tools/actors.d.ts +147 -9
- package/dist/tools/actors.js +350 -311
- package/dist/tools/animation.d.ts +135 -4
- package/dist/tools/animation.js +510 -411
- package/dist/tools/assets.d.ts +117 -19
- package/dist/tools/assets.js +259 -284
- package/dist/tools/audio.d.ts +102 -42
- package/dist/tools/audio.js +272 -685
- package/dist/tools/base-tool.d.ts +17 -0
- package/dist/tools/base-tool.js +46 -0
- package/dist/tools/behavior-tree.d.ts +94 -0
- package/dist/tools/behavior-tree.js +39 -0
- package/dist/tools/blueprint/helpers.d.ts +29 -0
- package/dist/tools/blueprint/helpers.js +182 -0
- package/dist/tools/blueprint.d.ts +228 -118
- package/dist/tools/blueprint.js +685 -832
- package/dist/tools/consolidated-tool-definitions.d.ts +5462 -1781
- package/dist/tools/consolidated-tool-definitions.js +829 -496
- package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
- package/dist/tools/consolidated-tool-handlers.js +211 -1026
- package/dist/tools/debug.d.ts +143 -85
- package/dist/tools/debug.js +234 -180
- package/dist/tools/dynamic-handler-registry.d.ts +11 -0
- package/dist/tools/dynamic-handler-registry.js +101 -0
- package/dist/tools/editor.d.ts +139 -18
- package/dist/tools/editor.js +239 -244
- package/dist/tools/engine.d.ts +10 -4
- package/dist/tools/engine.js +13 -5
- package/dist/tools/environment.d.ts +36 -0
- package/dist/tools/environment.js +267 -0
- package/dist/tools/foliage.d.ts +105 -14
- package/dist/tools/foliage.js +219 -331
- package/dist/tools/handlers/actor-handlers.d.ts +3 -0
- package/dist/tools/handlers/actor-handlers.js +232 -0
- package/dist/tools/handlers/animation-handlers.d.ts +3 -0
- package/dist/tools/handlers/animation-handlers.js +185 -0
- package/dist/tools/handlers/argument-helper.d.ts +16 -0
- package/dist/tools/handlers/argument-helper.js +80 -0
- package/dist/tools/handlers/asset-handlers.d.ts +3 -0
- package/dist/tools/handlers/asset-handlers.js +496 -0
- package/dist/tools/handlers/audio-handlers.d.ts +3 -0
- package/dist/tools/handlers/audio-handlers.js +166 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
- package/dist/tools/handlers/blueprint-handlers.js +358 -0
- package/dist/tools/handlers/common-handlers.d.ts +14 -0
- package/dist/tools/handlers/common-handlers.js +56 -0
- package/dist/tools/handlers/editor-handlers.d.ts +3 -0
- package/dist/tools/handlers/editor-handlers.js +119 -0
- package/dist/tools/handlers/effect-handlers.d.ts +3 -0
- package/dist/tools/handlers/effect-handlers.js +171 -0
- package/dist/tools/handlers/environment-handlers.d.ts +3 -0
- package/dist/tools/handlers/environment-handlers.js +170 -0
- package/dist/tools/handlers/graph-handlers.d.ts +3 -0
- package/dist/tools/handlers/graph-handlers.js +90 -0
- package/dist/tools/handlers/input-handlers.d.ts +3 -0
- package/dist/tools/handlers/input-handlers.js +21 -0
- package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
- package/dist/tools/handlers/inspect-handlers.js +383 -0
- package/dist/tools/handlers/level-handlers.d.ts +3 -0
- package/dist/tools/handlers/level-handlers.js +237 -0
- package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
- package/dist/tools/handlers/lighting-handlers.js +144 -0
- package/dist/tools/handlers/performance-handlers.d.ts +3 -0
- package/dist/tools/handlers/performance-handlers.js +130 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
- package/dist/tools/handlers/pipeline-handlers.js +110 -0
- package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
- package/dist/tools/handlers/sequence-handlers.js +376 -0
- package/dist/tools/handlers/system-handlers.d.ts +4 -0
- package/dist/tools/handlers/system-handlers.js +506 -0
- package/dist/tools/input.d.ts +19 -0
- package/dist/tools/input.js +89 -0
- package/dist/tools/introspection.d.ts +103 -40
- package/dist/tools/introspection.js +425 -568
- package/dist/tools/landscape.d.ts +97 -36
- package/dist/tools/landscape.js +280 -409
- package/dist/tools/level.d.ts +130 -10
- package/dist/tools/level.js +639 -675
- package/dist/tools/lighting.d.ts +77 -38
- package/dist/tools/lighting.js +441 -943
- package/dist/tools/logs.d.ts +3 -3
- package/dist/tools/logs.js +5 -57
- package/dist/tools/materials.d.ts +91 -24
- package/dist/tools/materials.js +190 -118
- package/dist/tools/niagara.d.ts +149 -39
- package/dist/tools/niagara.js +232 -182
- package/dist/tools/performance.d.ts +27 -12
- package/dist/tools/performance.js +204 -122
- package/dist/tools/physics.d.ts +32 -77
- package/dist/tools/physics.js +171 -582
- package/dist/tools/property-dictionary.d.ts +13 -0
- package/dist/tools/property-dictionary.js +82 -0
- package/dist/tools/sequence.d.ts +73 -48
- package/dist/tools/sequence.js +196 -748
- package/dist/tools/tool-definition-utils.d.ts +59 -0
- package/dist/tools/tool-definition-utils.js +35 -0
- package/dist/tools/ui.d.ts +66 -34
- package/dist/tools/ui.js +134 -214
- package/dist/types/env.d.ts +0 -3
- package/dist/types/env.js +0 -7
- package/dist/types/tool-interfaces.d.ts +898 -0
- package/dist/types/tool-interfaces.js +2 -0
- package/dist/types/tool-types.d.ts +183 -19
- package/dist/types/tool-types.js +0 -4
- package/dist/unreal-bridge.d.ts +24 -131
- package/dist/unreal-bridge.js +364 -1506
- package/dist/utils/command-validator.d.ts +9 -0
- package/dist/utils/command-validator.js +67 -0
- package/dist/utils/elicitation.d.ts +1 -1
- package/dist/utils/elicitation.js +12 -15
- package/dist/utils/error-handler.d.ts +2 -51
- package/dist/utils/error-handler.js +11 -87
- package/dist/utils/ini-reader.d.ts +3 -0
- package/dist/utils/ini-reader.js +69 -0
- package/dist/utils/logger.js +9 -6
- package/dist/utils/normalize.d.ts +3 -0
- package/dist/utils/normalize.js +56 -0
- package/dist/utils/response-factory.d.ts +7 -0
- package/dist/utils/response-factory.js +33 -0
- package/dist/utils/response-validator.d.ts +3 -24
- package/dist/utils/response-validator.js +130 -81
- package/dist/utils/result-helpers.d.ts +4 -5
- package/dist/utils/result-helpers.js +15 -16
- package/dist/utils/safe-json.js +5 -11
- package/dist/utils/unreal-command-queue.d.ts +24 -0
- package/dist/utils/unreal-command-queue.js +120 -0
- package/dist/utils/validation.d.ts +0 -40
- package/dist/utils/validation.js +1 -78
- package/dist/wasm/index.d.ts +70 -0
- package/dist/wasm/index.js +535 -0
- package/docs/GraphQL-API.md +888 -0
- package/docs/Migration-Guide-v0.5.0.md +692 -0
- package/docs/Roadmap.md +53 -0
- package/docs/WebAssembly-Integration.md +628 -0
- package/docs/editor-plugin-extension.md +370 -0
- package/docs/handler-mapping.md +242 -0
- package/docs/native-automation-progress.md +128 -0
- package/docs/testing-guide.md +423 -0
- package/mcp-config-example.json +6 -6
- package/package.json +60 -27
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
- package/scripts/check-unreal-connection.mjs +19 -0
- package/scripts/clean-tmp.js +23 -0
- package/scripts/patch-wasm.js +26 -0
- package/scripts/run-all-tests.mjs +131 -0
- package/scripts/smoke-test.ts +94 -0
- package/scripts/sync-mcp-plugin.js +143 -0
- package/scripts/test-no-plugin-alternates.mjs +113 -0
- package/scripts/validate-server.js +46 -0
- package/scripts/verify-automation-bridge.js +200 -0
- package/server.json +57 -21
- package/src/automation/bridge.ts +558 -0
- package/src/automation/connection-manager.ts +130 -0
- package/src/automation/handshake.ts +99 -0
- package/src/automation/index.ts +2 -0
- package/src/automation/message-handler.ts +167 -0
- package/src/automation/request-tracker.ts +123 -0
- package/src/automation/types.ts +107 -0
- package/src/cli.ts +33 -6
- package/src/config.ts +73 -0
- package/src/constants.ts +12 -0
- package/src/graphql/resolvers.ts +1010 -0
- package/src/graphql/schema.ts +452 -0
- package/src/graphql/server.ts +154 -0
- package/src/graphql/types.ts +7 -0
- package/src/handlers/resource-handlers.ts +186 -0
- package/src/index.ts +152 -663
- package/src/prompts/index.ts +4 -4
- package/src/resources/actors.ts +58 -76
- package/src/resources/assets.ts +147 -134
- package/src/resources/levels.ts +28 -33
- package/src/server/resource-registry.ts +47 -0
- package/src/server/tool-registry.ts +354 -0
- package/src/server-setup.ts +148 -0
- package/src/services/health-monitor.ts +132 -0
- package/src/services/metrics-server.ts +142 -0
- package/src/tools/actors.ts +417 -322
- package/src/tools/animation.ts +671 -461
- package/src/tools/assets.ts +353 -289
- package/src/tools/audio.ts +323 -766
- package/src/tools/base-tool.ts +52 -0
- package/src/tools/behavior-tree.ts +45 -0
- package/src/tools/blueprint/helpers.ts +189 -0
- package/src/tools/blueprint.ts +787 -965
- package/src/tools/consolidated-tool-definitions.ts +993 -515
- package/src/tools/consolidated-tool-handlers.ts +272 -1139
- package/src/tools/debug.ts +292 -187
- package/src/tools/dynamic-handler-registry.ts +151 -0
- package/src/tools/editor.ts +309 -246
- package/src/tools/engine.ts +14 -3
- package/src/tools/environment.ts +287 -0
- package/src/tools/foliage.ts +314 -379
- package/src/tools/handlers/actor-handlers.ts +271 -0
- package/src/tools/handlers/animation-handlers.ts +237 -0
- package/src/tools/handlers/argument-helper.ts +142 -0
- package/src/tools/handlers/asset-handlers.ts +532 -0
- package/src/tools/handlers/audio-handlers.ts +194 -0
- package/src/tools/handlers/blueprint-handlers.ts +380 -0
- package/src/tools/handlers/common-handlers.ts +87 -0
- package/src/tools/handlers/editor-handlers.ts +123 -0
- package/src/tools/handlers/effect-handlers.ts +220 -0
- package/src/tools/handlers/environment-handlers.ts +183 -0
- package/src/tools/handlers/graph-handlers.ts +116 -0
- package/src/tools/handlers/input-handlers.ts +28 -0
- package/src/tools/handlers/inspect-handlers.ts +450 -0
- package/src/tools/handlers/level-handlers.ts +252 -0
- package/src/tools/handlers/lighting-handlers.ts +147 -0
- package/src/tools/handlers/performance-handlers.ts +132 -0
- package/src/tools/handlers/pipeline-handlers.ts +127 -0
- package/src/tools/handlers/sequence-handlers.ts +415 -0
- package/src/tools/handlers/system-handlers.ts +564 -0
- package/src/tools/input.ts +101 -0
- package/src/tools/introspection.ts +493 -584
- package/src/tools/landscape.ts +394 -489
- package/src/tools/level.ts +752 -694
- package/src/tools/lighting.ts +583 -984
- package/src/tools/logs.ts +9 -57
- package/src/tools/materials.ts +231 -121
- package/src/tools/niagara.ts +293 -168
- package/src/tools/performance.ts +320 -168
- package/src/tools/physics.ts +268 -613
- package/src/tools/property-dictionary.ts +98 -0
- package/src/tools/sequence.ts +255 -815
- package/src/tools/tool-definition-utils.ts +35 -0
- package/src/tools/ui.ts +207 -283
- package/src/types/env.ts +0 -10
- package/src/types/tool-interfaces.ts +250 -0
- package/src/types/tool-types.ts +243 -21
- package/src/unreal-bridge.ts +460 -1550
- package/src/utils/command-validator.ts +75 -0
- package/src/utils/elicitation.ts +10 -7
- package/src/utils/error-handler.ts +14 -90
- package/src/utils/ini-reader.ts +86 -0
- package/src/utils/logger.ts +8 -3
- package/src/utils/normalize.ts +60 -0
- package/src/utils/response-factory.ts +39 -0
- package/src/utils/response-validator.ts +176 -56
- package/src/utils/result-helpers.ts +21 -19
- package/src/utils/safe-json.ts +14 -11
- package/src/utils/unreal-command-queue.ts +152 -0
- package/src/utils/validation.ts +4 -1
- package/src/wasm/index.ts +838 -0
- package/test-server.mjs +100 -0
- package/tests/run-unreal-tool-tests.mjs +242 -14
- package/tests/test-animation.mjs +44 -0
- package/tests/test-asset-advanced.mjs +82 -0
- package/tests/test-asset-errors.mjs +35 -0
- package/tests/test-audio.mjs +219 -0
- package/tests/test-automation-timeouts.mjs +98 -0
- package/tests/test-behavior-tree.mjs +261 -0
- package/tests/test-blueprint-events.mjs +35 -0
- package/tests/test-blueprint-graph.mjs +79 -0
- package/tests/test-blueprint.mjs +577 -0
- package/tests/test-client-mode.mjs +86 -0
- package/tests/test-console-command.mjs +56 -0
- package/tests/test-control-actor.mjs +425 -0
- package/tests/test-control-editor.mjs +80 -0
- package/tests/test-extra-tools.mjs +38 -0
- package/tests/test-graphql.mjs +322 -0
- package/tests/test-inspect.mjs +72 -0
- package/tests/test-landscape.mjs +60 -0
- package/tests/test-manage-asset.mjs +438 -0
- package/tests/test-manage-level.mjs +70 -0
- package/tests/test-materials.mjs +356 -0
- package/tests/test-niagara.mjs +185 -0
- package/tests/test-no-inline-python.mjs +122 -0
- package/tests/test-plugin-handshake.mjs +82 -0
- package/tests/test-render.mjs +33 -0
- package/tests/test-runner.mjs +933 -0
- package/tests/test-search-assets.mjs +66 -0
- package/tests/test-sequence.mjs +68 -0
- package/tests/test-system.mjs +57 -0
- package/tests/test-wasm.mjs +193 -0
- package/tests/test-world-partition.mjs +215 -0
- package/tsconfig.json +3 -3
- package/wasm/Cargo.lock +363 -0
- package/wasm/Cargo.toml +42 -0
- package/wasm/LICENSE +21 -0
- package/wasm/README.md +253 -0
- package/wasm/src/dependency_resolver.rs +377 -0
- package/wasm/src/lib.rs +153 -0
- package/wasm/src/property_parser.rs +271 -0
- package/wasm/src/transform_math.rs +396 -0
- package/wasm/tests/integration.rs +109 -0
- package/.github/workflows/smithery-build.yml +0 -29
- package/dist/tools/build_environment_advanced.d.ts +0 -65
- package/dist/tools/build_environment_advanced.js +0 -633
- package/dist/tools/rc.d.ts +0 -110
- package/dist/tools/rc.js +0 -437
- package/dist/tools/visual.d.ts +0 -40
- package/dist/tools/visual.js +0 -282
- package/dist/utils/http.d.ts +0 -6
- package/dist/utils/http.js +0 -151
- package/dist/utils/python-output.d.ts +0 -18
- package/dist/utils/python-output.js +0 -290
- package/dist/utils/python.d.ts +0 -2
- package/dist/utils/python.js +0 -4
- package/dist/utils/stdio-redirect.d.ts +0 -2
- package/dist/utils/stdio-redirect.js +0 -20
- package/docs/unreal-tool-test-cases.md +0 -574
- package/smithery.yaml +0 -29
- package/src/tools/build_environment_advanced.ts +0 -732
- package/src/tools/rc.ts +0 -515
- package/src/tools/visual.ts +0 -281
- package/src/utils/http.ts +0 -187
- package/src/utils/python-output.ts +0 -351
- package/src/utils/python.ts +0 -3
- package/src/utils/stdio-redirect.ts +0 -18
package/dist/tools/editor.js
CHANGED
|
@@ -1,23 +1,17 @@
|
|
|
1
|
+
import { BaseTool } from './base-tool.js';
|
|
1
2
|
import { toVec3Object, toRotObject } from '../utils/normalize.js';
|
|
2
|
-
import {
|
|
3
|
-
export class EditorTools {
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
}
|
|
3
|
+
import { DEFAULT_SCREENSHOT_RESOLUTION } from '../constants.js';
|
|
4
|
+
export class EditorTools extends BaseTool {
|
|
5
|
+
cameraBookmarks = new Map();
|
|
6
|
+
editorPreferences = new Map();
|
|
7
|
+
activeRecording;
|
|
8
8
|
async isInPIE() {
|
|
9
9
|
try {
|
|
10
|
-
const
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
else:
|
|
16
|
-
print("PIE_STATE:False")
|
|
17
|
-
`.trim();
|
|
18
|
-
const resp = await this.bridge.executePython(pythonCmd);
|
|
19
|
-
const out = typeof resp === 'string' ? resp : JSON.stringify(resp);
|
|
20
|
-
return out.includes('PIE_STATE:True');
|
|
10
|
+
const response = await this.sendAutomationRequest('check_pie_state', {}, { timeoutMs: 5000 });
|
|
11
|
+
if (response && response.success !== false) {
|
|
12
|
+
return response.isInPIE === true || response.result?.isInPIE === true;
|
|
13
|
+
}
|
|
14
|
+
return false;
|
|
21
15
|
}
|
|
22
16
|
catch {
|
|
23
17
|
return false;
|
|
@@ -26,70 +20,26 @@ else:
|
|
|
26
20
|
async ensureNotInPIE() {
|
|
27
21
|
if (await this.isInPIE()) {
|
|
28
22
|
await this.stopPlayInEditor();
|
|
29
|
-
// Wait a bit for PIE to fully stop
|
|
30
23
|
await new Promise(resolve => setTimeout(resolve, 500));
|
|
31
24
|
}
|
|
32
25
|
}
|
|
33
|
-
async playInEditor() {
|
|
26
|
+
async playInEditor(timeoutMs = 30000) {
|
|
34
27
|
try {
|
|
35
|
-
// Set tick rate to match UI play (60 fps for game mode)
|
|
36
|
-
await this.bridge.executeConsoleCommand('t.MaxFPS 60');
|
|
37
|
-
// Try Python first using the modern LevelEditorSubsystem
|
|
38
28
|
try {
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
# Start PIE using LevelEditorSubsystem (modern approach)
|
|
43
|
-
les = unreal.get_editor_subsystem(unreal.LevelEditorSubsystem)
|
|
44
|
-
if les:
|
|
45
|
-
# Store initial state
|
|
46
|
-
was_playing = les.is_in_play_in_editor()
|
|
47
|
-
|
|
48
|
-
# Request PIE in the current viewport
|
|
49
|
-
les.editor_play_simulate()
|
|
50
|
-
|
|
51
|
-
# Wait for PIE to start with multiple checks
|
|
52
|
-
max_attempts = 10
|
|
53
|
-
for i in range(max_attempts):
|
|
54
|
-
time.sleep(0.2) # Wait 200ms between checks
|
|
55
|
-
is_playing = les.is_in_play_in_editor()
|
|
56
|
-
if is_playing and not was_playing:
|
|
57
|
-
# PIE has started
|
|
58
|
-
print('RESULT:' + json.dumps({'success': True, 'method': 'LevelEditorSubsystem'}))
|
|
59
|
-
break
|
|
60
|
-
else:
|
|
61
|
-
# If we've waited 2 seconds total and PIE hasn't started,
|
|
62
|
-
# but the command was sent, assume it will start
|
|
63
|
-
print('RESULT:' + json.dumps({'success': True, 'method': 'LevelEditorSubsystem'}))
|
|
64
|
-
else:
|
|
65
|
-
# If subsystem not available, report error
|
|
66
|
-
print('RESULT:' + json.dumps({'success': False, 'error': 'LevelEditorSubsystem not available'}))
|
|
67
|
-
`.trim();
|
|
68
|
-
const resp = await this.bridge.executePython(pythonCmd);
|
|
69
|
-
const interpreted = interpretStandardResult(resp, {
|
|
70
|
-
successMessage: 'PIE started',
|
|
71
|
-
failureMessage: 'Failed to start PIE'
|
|
72
|
-
});
|
|
73
|
-
if (interpreted.success) {
|
|
74
|
-
const method = coerceString(interpreted.payload.method) ?? 'LevelEditorSubsystem';
|
|
75
|
-
return { success: true, message: `PIE started (via ${method})` };
|
|
29
|
+
const response = await this.sendAutomationRequest('control_editor', { action: 'play' }, { timeoutMs });
|
|
30
|
+
if (response && response.success === true) {
|
|
31
|
+
return { success: true, message: response.message || 'PIE started' };
|
|
76
32
|
}
|
|
77
|
-
|
|
33
|
+
return { success: false, error: response?.error || response?.message || 'Failed to start PIE' };
|
|
78
34
|
}
|
|
79
35
|
catch (err) {
|
|
80
|
-
|
|
81
|
-
|
|
36
|
+
if (err.message && /time.*out/i.test(err.message)) {
|
|
37
|
+
return { success: false, error: `Timeout waiting for PIE to start: ${err.message}` };
|
|
38
|
+
}
|
|
39
|
+
await this.bridge.executeConsoleCommand('t.MaxFPS 60');
|
|
40
|
+
await this.bridge.executeConsoleCommand('PlayInViewport');
|
|
41
|
+
return { success: true, message: 'PIE start command sent' };
|
|
82
42
|
}
|
|
83
|
-
// Fallback to console command which is more reliable
|
|
84
|
-
await this.bridge.executeConsoleCommand('PlayInViewport');
|
|
85
|
-
// Wait a moment and verify PIE started
|
|
86
|
-
await new Promise(resolve => setTimeout(resolve, 1000));
|
|
87
|
-
// Check if PIE is now active
|
|
88
|
-
const isPlaying = await this.isInPIE();
|
|
89
|
-
return {
|
|
90
|
-
success: true,
|
|
91
|
-
message: isPlaying ? 'PIE started successfully' : 'PIE start command sent (may take a moment)'
|
|
92
|
-
};
|
|
93
43
|
}
|
|
94
44
|
catch (err) {
|
|
95
45
|
return { success: false, error: `Failed to start PIE: ${err}` };
|
|
@@ -97,35 +47,20 @@ else:
|
|
|
97
47
|
}
|
|
98
48
|
async stopPlayInEditor() {
|
|
99
49
|
try {
|
|
100
|
-
// Try Python first using the modern LevelEditorSubsystem
|
|
101
50
|
try {
|
|
102
|
-
const
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
print('RESULT:' + json.dumps({'success': True, 'method': 'LevelEditorSubsystem'}))
|
|
109
|
-
else:
|
|
110
|
-
# If subsystem not available, report error
|
|
111
|
-
print('RESULT:' + json.dumps({'success': False, 'error': 'LevelEditorSubsystem not available'}))
|
|
112
|
-
`.trim();
|
|
113
|
-
const resp = await this.bridge.executePython(pythonCmd);
|
|
114
|
-
const interpreted = interpretStandardResult(resp, {
|
|
115
|
-
successMessage: 'PIE stopped successfully',
|
|
116
|
-
failureMessage: 'Failed to stop PIE'
|
|
117
|
-
});
|
|
118
|
-
if (interpreted.success) {
|
|
119
|
-
const method = coerceString(interpreted.payload.method) ?? 'LevelEditorSubsystem';
|
|
120
|
-
return { success: true, message: `PIE stopped via ${method}` };
|
|
121
|
-
}
|
|
122
|
-
if (interpreted.error) {
|
|
123
|
-
return { success: false, error: interpreted.error };
|
|
51
|
+
const response = await this.sendAutomationRequest('control_editor', { action: 'stop' }, { timeoutMs: 30000 });
|
|
52
|
+
if (response.success !== false) {
|
|
53
|
+
return {
|
|
54
|
+
success: true,
|
|
55
|
+
message: response.message || 'PIE stopped successfully'
|
|
56
|
+
};
|
|
124
57
|
}
|
|
125
|
-
return {
|
|
58
|
+
return {
|
|
59
|
+
success: false,
|
|
60
|
+
error: response.error || response.message || 'Failed to stop PIE'
|
|
61
|
+
};
|
|
126
62
|
}
|
|
127
|
-
catch {
|
|
128
|
-
// Fallback to console command
|
|
63
|
+
catch (_pluginErr) {
|
|
129
64
|
await this.bridge.executeConsoleCommand('stop');
|
|
130
65
|
return { success: true, message: 'PIE stopped via console command' };
|
|
131
66
|
}
|
|
@@ -136,69 +71,44 @@ else:
|
|
|
136
71
|
}
|
|
137
72
|
async pausePlayInEditor() {
|
|
138
73
|
try {
|
|
139
|
-
|
|
140
|
-
await this.bridge.httpCall('/remote/object/call', 'PUT', {
|
|
141
|
-
objectPath: '/Script/Engine.Default__KismetSystemLibrary',
|
|
142
|
-
functionName: 'ExecuteConsoleCommand',
|
|
143
|
-
parameters: {
|
|
144
|
-
WorldContextObject: null,
|
|
145
|
-
Command: 'pause',
|
|
146
|
-
SpecificPlayer: null
|
|
147
|
-
},
|
|
148
|
-
generateTransaction: false
|
|
149
|
-
});
|
|
74
|
+
await this.bridge.executeConsoleCommand('pause');
|
|
150
75
|
return { success: true, message: 'PIE paused/resumed' };
|
|
151
76
|
}
|
|
152
77
|
catch (err) {
|
|
153
78
|
return { success: false, error: `Failed to pause PIE: ${err}` };
|
|
154
79
|
}
|
|
155
80
|
}
|
|
156
|
-
// Alias for consistency with naming convention
|
|
157
81
|
async pauseInEditor() {
|
|
158
82
|
return this.pausePlayInEditor();
|
|
159
83
|
}
|
|
160
84
|
async buildLighting() {
|
|
161
85
|
try {
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
import unreal
|
|
165
|
-
import json
|
|
166
|
-
try:
|
|
167
|
-
# Use modern LevelEditorSubsystem API
|
|
168
|
-
les = unreal.get_editor_subsystem(unreal.LevelEditorSubsystem)
|
|
169
|
-
if les:
|
|
170
|
-
# build_light_maps(quality, with_reflection_captures)
|
|
171
|
-
les.build_light_maps(unreal.LightingBuildQuality.QUALITY_HIGH, True)
|
|
172
|
-
print('RESULT:' + json.dumps({'success': True, 'message': 'Lighting build started via LevelEditorSubsystem'}))
|
|
173
|
-
else:
|
|
174
|
-
# If subsystem not available, report error
|
|
175
|
-
print('RESULT:' + json.dumps({'success': False, 'error': 'LevelEditorSubsystem not available'}))
|
|
176
|
-
except Exception as e:
|
|
177
|
-
print('RESULT:' + json.dumps({'success': False, 'error': str(e)}))
|
|
178
|
-
`.trim();
|
|
179
|
-
const resp = await this.bridge.executePython(py);
|
|
180
|
-
const interpreted = interpretStandardResult(resp, {
|
|
181
|
-
successMessage: 'Lighting build started',
|
|
182
|
-
failureMessage: 'Failed to build lighting'
|
|
183
|
-
});
|
|
184
|
-
if (interpreted.success) {
|
|
185
|
-
return { success: true, message: interpreted.message };
|
|
186
|
-
}
|
|
187
|
-
return {
|
|
188
|
-
success: false,
|
|
189
|
-
error: interpreted.error ?? 'Failed to build lighting',
|
|
190
|
-
details: bestEffortInterpretedText(interpreted)
|
|
191
|
-
};
|
|
86
|
+
await this.bridge.executeConsoleCommand('BuildLighting');
|
|
87
|
+
return { success: true, message: 'Lighting build started' };
|
|
192
88
|
}
|
|
193
89
|
catch (err) {
|
|
194
90
|
return { success: false, error: `Failed to build lighting: ${err}` };
|
|
195
91
|
}
|
|
196
92
|
}
|
|
93
|
+
async getViewportCameraInfo() {
|
|
94
|
+
try {
|
|
95
|
+
const resp = await this.sendAutomationRequest('control_editor', { action: 'get_camera' }, { timeoutMs: 3000 });
|
|
96
|
+
const result = resp?.result ?? resp;
|
|
97
|
+
const loc = result?.location ?? result?.camera?.location;
|
|
98
|
+
const rot = result?.rotation ?? result?.camera?.rotation;
|
|
99
|
+
const locArr = Array.isArray(loc) && loc.length === 3 ? [Number(loc[0]) || 0, Number(loc[1]) || 0, Number(loc[2]) || 0] : undefined;
|
|
100
|
+
const rotArr = Array.isArray(rot) && rot.length === 3 ? [Number(rot[0]) || 0, Number(rot[1]) || 0, Number(rot[2]) || 0] : undefined;
|
|
101
|
+
if (resp && resp.success !== false && locArr && rotArr) {
|
|
102
|
+
return { success: true, location: locArr, rotation: rotArr };
|
|
103
|
+
}
|
|
104
|
+
return { success: false, error: 'Failed to get camera information' };
|
|
105
|
+
}
|
|
106
|
+
catch (err) {
|
|
107
|
+
return { success: false, error: `Camera query failed: ${err}` };
|
|
108
|
+
}
|
|
109
|
+
}
|
|
197
110
|
async setViewportCamera(location, rotation) {
|
|
198
|
-
// Special handling for when both location and rotation are missing/invalid
|
|
199
|
-
// Allow rotation-only updates
|
|
200
111
|
if (location === null) {
|
|
201
|
-
// Explicit null is not allowed for location
|
|
202
112
|
throw new Error('Invalid location: null is not allowed');
|
|
203
113
|
}
|
|
204
114
|
if (location !== undefined && location !== null) {
|
|
@@ -206,14 +116,12 @@ except Exception as e:
|
|
|
206
116
|
if (!locObj) {
|
|
207
117
|
throw new Error('Invalid location: must be {x,y,z} or [x,y,z]');
|
|
208
118
|
}
|
|
209
|
-
|
|
210
|
-
const MAX_COORD = 1000000; // 1 million units is a reasonable max for UE
|
|
119
|
+
const MAX_COORD = 1000000;
|
|
211
120
|
locObj.x = Math.max(-MAX_COORD, Math.min(MAX_COORD, locObj.x));
|
|
212
121
|
locObj.y = Math.max(-MAX_COORD, Math.min(MAX_COORD, locObj.y));
|
|
213
122
|
locObj.z = Math.max(-MAX_COORD, Math.min(MAX_COORD, locObj.z));
|
|
214
123
|
location = locObj;
|
|
215
124
|
}
|
|
216
|
-
// Validate rotation if provided
|
|
217
125
|
if (rotation !== undefined) {
|
|
218
126
|
if (rotation === null) {
|
|
219
127
|
throw new Error('Invalid rotation: null is not allowed');
|
|
@@ -222,107 +130,29 @@ except Exception as e:
|
|
|
222
130
|
if (!rotObj) {
|
|
223
131
|
throw new Error('Invalid rotation: must be {pitch,yaw,roll} or [pitch,yaw,roll]');
|
|
224
132
|
}
|
|
225
|
-
// Normalize rotation values to 0-360 range
|
|
226
133
|
rotObj.pitch = ((rotObj.pitch % 360) + 360) % 360;
|
|
227
134
|
rotObj.yaw = ((rotObj.yaw % 360) + 360) % 360;
|
|
228
135
|
rotObj.roll = ((rotObj.roll % 360) + 360) % 360;
|
|
229
136
|
rotation = rotObj;
|
|
230
137
|
}
|
|
231
138
|
try {
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
# Use UnrealEditorSubsystem instead of deprecated EditorLevelLibrary
|
|
240
|
-
ues = unreal.get_editor_subsystem(unreal.UnrealEditorSubsystem)
|
|
241
|
-
les = unreal.get_editor_subsystem(unreal.LevelEditorSubsystem)
|
|
242
|
-
location = unreal.Vector(${location.x}, ${location.y}, ${location.z})
|
|
243
|
-
rotation = unreal.Rotator(${rot.pitch}, ${rot.yaw}, ${rot.roll})
|
|
244
|
-
if ues:
|
|
245
|
-
ues.set_level_viewport_camera_info(location, rotation)
|
|
246
|
-
# Invalidate viewports to ensure visual update
|
|
247
|
-
try:
|
|
248
|
-
if les:
|
|
249
|
-
les.editor_invalidate_viewports()
|
|
250
|
-
except Exception:
|
|
251
|
-
pass
|
|
252
|
-
`.trim();
|
|
253
|
-
await this.bridge.executePython(pythonCmd);
|
|
254
|
-
return {
|
|
255
|
-
success: true,
|
|
256
|
-
message: 'Viewport camera positioned via UnrealEditorSubsystem'
|
|
257
|
-
};
|
|
258
|
-
}
|
|
259
|
-
catch {
|
|
260
|
-
// Fallback to camera speed control
|
|
261
|
-
await this.bridge.executeConsoleCommand('camspeed 4');
|
|
262
|
-
return {
|
|
263
|
-
success: true,
|
|
264
|
-
message: 'Camera speed set. Use debug camera (toggledebugcamera) for manual positioning'
|
|
265
|
-
};
|
|
266
|
-
}
|
|
267
|
-
}
|
|
268
|
-
else if (rotation) {
|
|
269
|
-
// Only rotation provided, try to set just rotation
|
|
270
|
-
try {
|
|
271
|
-
const pythonCmd = `
|
|
272
|
-
import unreal
|
|
273
|
-
# Use UnrealEditorSubsystem to read/write viewport camera
|
|
274
|
-
ues = unreal.get_editor_subsystem(unreal.UnrealEditorSubsystem)
|
|
275
|
-
les = unreal.get_editor_subsystem(unreal.LevelEditorSubsystem)
|
|
276
|
-
rotation = unreal.Rotator(${rotation.pitch}, ${rotation.yaw}, ${rotation.roll})
|
|
277
|
-
if ues:
|
|
278
|
-
info = ues.get_level_viewport_camera_info()
|
|
279
|
-
if info is not None:
|
|
280
|
-
current_location, _ = info
|
|
281
|
-
ues.set_level_viewport_camera_info(current_location, rotation)
|
|
282
|
-
try:
|
|
283
|
-
if les:
|
|
284
|
-
les.editor_invalidate_viewports()
|
|
285
|
-
except Exception:
|
|
286
|
-
pass
|
|
287
|
-
`.trim();
|
|
288
|
-
await this.bridge.executePython(pythonCmd);
|
|
289
|
-
return {
|
|
290
|
-
success: true,
|
|
291
|
-
message: 'Viewport camera rotation set via UnrealEditorSubsystem'
|
|
292
|
-
};
|
|
293
|
-
}
|
|
294
|
-
catch {
|
|
295
|
-
// Fallback
|
|
296
|
-
return {
|
|
297
|
-
success: true,
|
|
298
|
-
message: 'Camera rotation update attempted'
|
|
299
|
-
};
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
else {
|
|
303
|
-
// Neither location nor rotation provided - this is valid, just no-op
|
|
304
|
-
return {
|
|
305
|
-
success: true,
|
|
306
|
-
message: 'No camera changes requested'
|
|
307
|
-
};
|
|
139
|
+
const resp = await this.sendAutomationRequest('control_editor', {
|
|
140
|
+
action: 'set_camera',
|
|
141
|
+
location: location,
|
|
142
|
+
rotation: rotation
|
|
143
|
+
}, { timeoutMs: 10000 });
|
|
144
|
+
if (resp && resp.success === true) {
|
|
145
|
+
return { success: true, message: resp.message || 'Camera set', location, rotation };
|
|
308
146
|
}
|
|
147
|
+
return { success: false, error: resp?.error || resp?.message || 'Failed to set camera' };
|
|
309
148
|
}
|
|
310
149
|
catch (err) {
|
|
311
|
-
return { success: false, error: `
|
|
150
|
+
return { success: false, error: `Camera control failed: ${err}` };
|
|
312
151
|
}
|
|
313
152
|
}
|
|
314
153
|
async setCameraSpeed(speed) {
|
|
315
154
|
try {
|
|
316
|
-
await this.bridge.
|
|
317
|
-
objectPath: '/Script/Engine.Default__KismetSystemLibrary',
|
|
318
|
-
functionName: 'ExecuteConsoleCommand',
|
|
319
|
-
parameters: {
|
|
320
|
-
WorldContextObject: null,
|
|
321
|
-
Command: `camspeed ${speed}`,
|
|
322
|
-
SpecificPlayer: null
|
|
323
|
-
},
|
|
324
|
-
generateTransaction: false
|
|
325
|
-
});
|
|
155
|
+
await this.bridge.executeConsoleCommand(`camspeed ${speed}`);
|
|
326
156
|
return { success: true, message: `Camera speed set to ${speed}` };
|
|
327
157
|
}
|
|
328
158
|
catch (err) {
|
|
@@ -331,21 +161,186 @@ if ues:
|
|
|
331
161
|
}
|
|
332
162
|
async setFOV(fov) {
|
|
333
163
|
try {
|
|
334
|
-
await this.bridge.
|
|
335
|
-
objectPath: '/Script/Engine.Default__KismetSystemLibrary',
|
|
336
|
-
functionName: 'ExecuteConsoleCommand',
|
|
337
|
-
parameters: {
|
|
338
|
-
WorldContextObject: null,
|
|
339
|
-
Command: `fov ${fov}`,
|
|
340
|
-
SpecificPlayer: null
|
|
341
|
-
},
|
|
342
|
-
generateTransaction: false
|
|
343
|
-
});
|
|
164
|
+
await this.bridge.executeConsoleCommand(`fov ${fov}`);
|
|
344
165
|
return { success: true, message: `FOV set to ${fov}` };
|
|
345
166
|
}
|
|
346
167
|
catch (err) {
|
|
347
168
|
return { success: false, error: `Failed to set FOV: ${err}` };
|
|
348
169
|
}
|
|
349
170
|
}
|
|
171
|
+
async takeScreenshot(filename, resolution) {
|
|
172
|
+
try {
|
|
173
|
+
if (resolution && !/^\d+x\d+$/.test(resolution)) {
|
|
174
|
+
return { success: false, error: 'Invalid resolution format. Use WxH (e.g. 1920x1080)' };
|
|
175
|
+
}
|
|
176
|
+
const sanitizedFilename = filename ? filename.replace(/[<>:*?"|]/g, '_') : `Screenshot_${Date.now()}`;
|
|
177
|
+
const resString = resolution || DEFAULT_SCREENSHOT_RESOLUTION;
|
|
178
|
+
const command = filename ? `highresshot ${resString} filename="${sanitizedFilename}"` : 'shot';
|
|
179
|
+
await this.bridge.executeConsoleCommand(command);
|
|
180
|
+
return {
|
|
181
|
+
success: true,
|
|
182
|
+
message: `Screenshot captured: ${sanitizedFilename}`,
|
|
183
|
+
filename: sanitizedFilename,
|
|
184
|
+
command
|
|
185
|
+
};
|
|
186
|
+
}
|
|
187
|
+
catch (err) {
|
|
188
|
+
return { success: false, error: `Failed to take screenshot: ${err}` };
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
async resumePlayInEditor() {
|
|
192
|
+
try {
|
|
193
|
+
await this.bridge.executeConsoleCommand('pause');
|
|
194
|
+
return {
|
|
195
|
+
success: true,
|
|
196
|
+
message: 'PIE resume toggled via pause command'
|
|
197
|
+
};
|
|
198
|
+
}
|
|
199
|
+
catch (err) {
|
|
200
|
+
return { success: false, error: `Failed to resume PIE: ${err}` };
|
|
201
|
+
}
|
|
202
|
+
}
|
|
203
|
+
async stepPIEFrame(steps = 1) {
|
|
204
|
+
const clampedSteps = Number.isFinite(steps) ? Math.max(1, Math.floor(steps)) : 1;
|
|
205
|
+
try {
|
|
206
|
+
for (let index = 0; index < clampedSteps; index += 1) {
|
|
207
|
+
await this.bridge.executeConsoleCommand('Step=1');
|
|
208
|
+
}
|
|
209
|
+
return {
|
|
210
|
+
success: true,
|
|
211
|
+
message: `Advanced PIE by ${clampedSteps} frame(s)`,
|
|
212
|
+
steps: clampedSteps
|
|
213
|
+
};
|
|
214
|
+
}
|
|
215
|
+
catch (err) {
|
|
216
|
+
return { success: false, error: `Failed to step PIE: ${err}` };
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
async startRecording(options) {
|
|
220
|
+
const startedAt = Date.now();
|
|
221
|
+
this.activeRecording = {
|
|
222
|
+
name: typeof options?.filename === 'string' ? options.filename.trim() : undefined,
|
|
223
|
+
options: options ? { ...options } : undefined,
|
|
224
|
+
startedAt
|
|
225
|
+
};
|
|
226
|
+
return {
|
|
227
|
+
success: true,
|
|
228
|
+
message: 'Recording session started',
|
|
229
|
+
recording: {
|
|
230
|
+
name: this.activeRecording.name,
|
|
231
|
+
startedAt,
|
|
232
|
+
options: this.activeRecording.options
|
|
233
|
+
}
|
|
234
|
+
};
|
|
235
|
+
}
|
|
236
|
+
async stopRecording() {
|
|
237
|
+
if (!this.activeRecording) {
|
|
238
|
+
return {
|
|
239
|
+
success: true,
|
|
240
|
+
message: 'No active recording session to stop'
|
|
241
|
+
};
|
|
242
|
+
}
|
|
243
|
+
const stoppedRecording = this.activeRecording;
|
|
244
|
+
this.activeRecording = undefined;
|
|
245
|
+
return {
|
|
246
|
+
success: true,
|
|
247
|
+
message: 'Recording session stopped',
|
|
248
|
+
recording: stoppedRecording
|
|
249
|
+
};
|
|
250
|
+
}
|
|
251
|
+
async createCameraBookmark(name) {
|
|
252
|
+
const trimmedName = name.trim();
|
|
253
|
+
if (!trimmedName) {
|
|
254
|
+
return { success: false, error: 'bookmarkName is required' };
|
|
255
|
+
}
|
|
256
|
+
const cameraInfo = await this.getViewportCameraInfo();
|
|
257
|
+
if (!cameraInfo.success || !cameraInfo.location || !cameraInfo.rotation) {
|
|
258
|
+
return {
|
|
259
|
+
success: false,
|
|
260
|
+
error: cameraInfo.error || 'Failed to capture viewport camera'
|
|
261
|
+
};
|
|
262
|
+
}
|
|
263
|
+
this.cameraBookmarks.set(trimmedName, {
|
|
264
|
+
location: cameraInfo.location,
|
|
265
|
+
rotation: cameraInfo.rotation,
|
|
266
|
+
savedAt: Date.now()
|
|
267
|
+
});
|
|
268
|
+
return {
|
|
269
|
+
success: true,
|
|
270
|
+
message: `Bookmark '${trimmedName}' saved`,
|
|
271
|
+
bookmark: {
|
|
272
|
+
name: trimmedName,
|
|
273
|
+
location: cameraInfo.location,
|
|
274
|
+
rotation: cameraInfo.rotation
|
|
275
|
+
}
|
|
276
|
+
};
|
|
277
|
+
}
|
|
278
|
+
async jumpToCameraBookmark(name) {
|
|
279
|
+
const trimmedName = name.trim();
|
|
280
|
+
if (!trimmedName) {
|
|
281
|
+
return { success: false, error: 'bookmarkName is required' };
|
|
282
|
+
}
|
|
283
|
+
const bookmark = this.cameraBookmarks.get(trimmedName);
|
|
284
|
+
if (!bookmark) {
|
|
285
|
+
return {
|
|
286
|
+
success: false,
|
|
287
|
+
error: `Bookmark '${trimmedName}' not found`
|
|
288
|
+
};
|
|
289
|
+
}
|
|
290
|
+
await this.setViewportCamera({ x: bookmark.location[0], y: bookmark.location[1], z: bookmark.location[2] }, { pitch: bookmark.rotation[0], yaw: bookmark.rotation[1], roll: bookmark.rotation[2] });
|
|
291
|
+
return {
|
|
292
|
+
success: true,
|
|
293
|
+
message: `Jumped to bookmark '${trimmedName}'`
|
|
294
|
+
};
|
|
295
|
+
}
|
|
296
|
+
async setEditorPreferences(category, preferences) {
|
|
297
|
+
const resolvedCategory = typeof category === 'string' && category.trim().length > 0 ? category.trim() : 'General';
|
|
298
|
+
const existing = this.editorPreferences.get(resolvedCategory) ?? {};
|
|
299
|
+
this.editorPreferences.set(resolvedCategory, { ...existing, ...preferences });
|
|
300
|
+
return {
|
|
301
|
+
success: true,
|
|
302
|
+
message: `Preferences stored for ${resolvedCategory}`,
|
|
303
|
+
preferences: this.editorPreferences.get(resolvedCategory)
|
|
304
|
+
};
|
|
305
|
+
}
|
|
306
|
+
async setViewportResolution(width, height) {
|
|
307
|
+
try {
|
|
308
|
+
const clampedWidth = Math.max(320, Math.min(7680, width));
|
|
309
|
+
const clampedHeight = Math.max(240, Math.min(4320, height));
|
|
310
|
+
const command = `r.SetRes ${clampedWidth}x${clampedHeight}`;
|
|
311
|
+
await this.bridge.executeConsoleCommand(command);
|
|
312
|
+
return {
|
|
313
|
+
success: true,
|
|
314
|
+
message: `Viewport resolution set to ${clampedWidth}x${clampedHeight}`,
|
|
315
|
+
width: clampedWidth,
|
|
316
|
+
height: clampedHeight
|
|
317
|
+
};
|
|
318
|
+
}
|
|
319
|
+
catch (err) {
|
|
320
|
+
return { success: false, error: `Failed to set viewport resolution: ${err}` };
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
async executeConsoleCommand(command) {
|
|
324
|
+
try {
|
|
325
|
+
if (!command || typeof command !== 'string') {
|
|
326
|
+
return { success: false, error: 'Invalid command: must be a non-empty string' };
|
|
327
|
+
}
|
|
328
|
+
if (command.length > 1000) {
|
|
329
|
+
return {
|
|
330
|
+
success: false,
|
|
331
|
+
error: `Command too long (${command.length} chars). Maximum is 1000 characters.`
|
|
332
|
+
};
|
|
333
|
+
}
|
|
334
|
+
const res = await this.bridge.executeConsoleCommand(command);
|
|
335
|
+
return {
|
|
336
|
+
success: true,
|
|
337
|
+
message: `Console command executed: ${command}`,
|
|
338
|
+
output: res
|
|
339
|
+
};
|
|
340
|
+
}
|
|
341
|
+
catch (err) {
|
|
342
|
+
return { success: false, error: `Failed to execute console command: ${err}` };
|
|
343
|
+
}
|
|
344
|
+
}
|
|
350
345
|
}
|
|
351
346
|
//# sourceMappingURL=editor.js.map
|
package/dist/tools/engine.d.ts
CHANGED
|
@@ -1,8 +1,10 @@
|
|
|
1
1
|
import { UnrealBridge } from '../unreal-bridge.js';
|
|
2
|
+
import { AutomationBridge } from '../automation/index.js';
|
|
2
3
|
export declare class EngineTools {
|
|
3
|
-
private
|
|
4
|
+
private automationBridge?;
|
|
4
5
|
private env;
|
|
5
|
-
constructor(
|
|
6
|
+
constructor(_bridge: UnrealBridge, automationBridge?: AutomationBridge | undefined);
|
|
7
|
+
setAutomationBridge(automationBridge?: AutomationBridge): void;
|
|
6
8
|
launchEditor(params?: {
|
|
7
9
|
editorExe?: string;
|
|
8
10
|
projectPath?: string;
|
|
@@ -19,12 +21,16 @@ export declare class EngineTools {
|
|
|
19
21
|
}>;
|
|
20
22
|
quitEditor(): Promise<{
|
|
21
23
|
success: boolean;
|
|
24
|
+
error: string;
|
|
22
25
|
message: string;
|
|
23
|
-
error?: undefined;
|
|
24
26
|
} | {
|
|
25
27
|
success: boolean;
|
|
26
|
-
error:
|
|
28
|
+
error: any;
|
|
27
29
|
message?: undefined;
|
|
30
|
+
} | {
|
|
31
|
+
success: boolean;
|
|
32
|
+
message: string;
|
|
33
|
+
error?: undefined;
|
|
28
34
|
}>;
|
|
29
35
|
}
|
|
30
36
|
//# sourceMappingURL=engine.d.ts.map
|
package/dist/tools/engine.js
CHANGED
|
@@ -1,10 +1,13 @@
|
|
|
1
1
|
import { loadEnv } from '../types/env.js';
|
|
2
2
|
import { spawn } from 'child_process';
|
|
3
3
|
export class EngineTools {
|
|
4
|
-
|
|
4
|
+
automationBridge;
|
|
5
5
|
env = loadEnv();
|
|
6
|
-
constructor(
|
|
7
|
-
this.
|
|
6
|
+
constructor(_bridge, automationBridge) {
|
|
7
|
+
this.automationBridge = automationBridge;
|
|
8
|
+
}
|
|
9
|
+
setAutomationBridge(automationBridge) {
|
|
10
|
+
this.automationBridge = automationBridge;
|
|
8
11
|
}
|
|
9
12
|
async launchEditor(params) {
|
|
10
13
|
const exe = params?.editorExe || this.env.UE_EDITOR_EXE;
|
|
@@ -23,9 +26,14 @@ export class EngineTools {
|
|
|
23
26
|
}
|
|
24
27
|
}
|
|
25
28
|
async quitEditor() {
|
|
29
|
+
if (!this.automationBridge) {
|
|
30
|
+
return { success: false, error: 'AUTOMATION_BRIDGE_UNAVAILABLE', message: 'Automation bridge is not available for quit_editor' };
|
|
31
|
+
}
|
|
26
32
|
try {
|
|
27
|
-
|
|
28
|
-
|
|
33
|
+
const resp = await this.automationBridge.sendAutomationRequest('quit_editor', {});
|
|
34
|
+
if (resp && resp.success === false) {
|
|
35
|
+
return { success: false, error: resp.error || resp.message || 'Quit request failed' };
|
|
36
|
+
}
|
|
29
37
|
return { success: true, message: 'Quit command sent' };
|
|
30
38
|
}
|
|
31
39
|
catch (err) {
|