unreal-engine-mcp-server 0.4.7 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +26 -0
- package/.env.production +38 -7
- package/.eslintrc.json +0 -54
- package/.eslintrc.override.json +8 -0
- package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
- package/.github/ISSUE_TEMPLATE/config.yml +8 -0
- package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
- package/.github/copilot-instructions.md +478 -45
- package/.github/dependabot.yml +19 -0
- package/.github/labeler.yml +24 -0
- package/.github/labels.yml +70 -0
- package/.github/pull_request_template.md +42 -0
- package/.github/release-drafter.yml +148 -0
- package/.github/workflows/auto-merge.yml +38 -0
- package/.github/workflows/ci.yml +38 -0
- package/.github/workflows/dependency-review.yml +17 -0
- package/.github/workflows/gemini-issue-triage.yml +172 -0
- package/.github/workflows/greetings.yml +23 -0
- package/.github/workflows/labeler.yml +16 -0
- package/.github/workflows/links.yml +80 -0
- package/.github/workflows/pr-size-labeler.yml +137 -0
- package/.github/workflows/publish-mcp.yml +12 -7
- package/.github/workflows/release-drafter.yml +23 -0
- package/.github/workflows/release.yml +112 -0
- package/.github/workflows/semantic-pull-request.yml +35 -0
- package/.github/workflows/smoke-test.yml +36 -0
- package/.github/workflows/stale.yml +28 -0
- package/CHANGELOG.md +267 -31
- package/CONTRIBUTING.md +140 -0
- package/README.md +166 -71
- package/claude_desktop_config_example.json +7 -6
- package/dist/automation/bridge.d.ts +50 -0
- package/dist/automation/bridge.js +452 -0
- package/dist/automation/connection-manager.d.ts +23 -0
- package/dist/automation/connection-manager.js +107 -0
- package/dist/automation/handshake.d.ts +11 -0
- package/dist/automation/handshake.js +89 -0
- package/dist/automation/index.d.ts +3 -0
- package/dist/automation/index.js +3 -0
- package/dist/automation/message-handler.d.ts +12 -0
- package/dist/automation/message-handler.js +149 -0
- package/dist/automation/request-tracker.d.ts +25 -0
- package/dist/automation/request-tracker.js +98 -0
- package/dist/automation/types.d.ts +130 -0
- package/dist/automation/types.js +2 -0
- package/dist/cli.js +32 -5
- package/dist/config.d.ts +27 -0
- package/dist/config.js +60 -0
- package/dist/constants.d.ts +12 -0
- package/dist/constants.js +12 -0
- package/dist/graphql/resolvers.d.ts +268 -0
- package/dist/graphql/resolvers.js +743 -0
- package/dist/graphql/schema.d.ts +5 -0
- package/dist/graphql/schema.js +437 -0
- package/dist/graphql/server.d.ts +26 -0
- package/dist/graphql/server.js +115 -0
- package/dist/graphql/types.d.ts +7 -0
- package/dist/graphql/types.js +2 -0
- package/dist/handlers/resource-handlers.d.ts +20 -0
- package/dist/handlers/resource-handlers.js +180 -0
- package/dist/index.d.ts +31 -18
- package/dist/index.js +119 -619
- package/dist/prompts/index.js +4 -4
- package/dist/resources/actors.d.ts +17 -12
- package/dist/resources/actors.js +56 -76
- package/dist/resources/assets.d.ts +6 -14
- package/dist/resources/assets.js +115 -147
- package/dist/resources/levels.d.ts +13 -13
- package/dist/resources/levels.js +25 -34
- package/dist/server/resource-registry.d.ts +20 -0
- package/dist/server/resource-registry.js +37 -0
- package/dist/server/tool-registry.d.ts +23 -0
- package/dist/server/tool-registry.js +322 -0
- package/dist/server-setup.d.ts +21 -0
- package/dist/server-setup.js +111 -0
- package/dist/services/health-monitor.d.ts +34 -0
- package/dist/services/health-monitor.js +105 -0
- package/dist/services/metrics-server.d.ts +11 -0
- package/dist/services/metrics-server.js +105 -0
- package/dist/tools/actors.d.ts +147 -9
- package/dist/tools/actors.js +350 -311
- package/dist/tools/animation.d.ts +135 -4
- package/dist/tools/animation.js +510 -411
- package/dist/tools/assets.d.ts +117 -19
- package/dist/tools/assets.js +259 -284
- package/dist/tools/audio.d.ts +102 -42
- package/dist/tools/audio.js +272 -685
- package/dist/tools/base-tool.d.ts +17 -0
- package/dist/tools/base-tool.js +46 -0
- package/dist/tools/behavior-tree.d.ts +94 -0
- package/dist/tools/behavior-tree.js +39 -0
- package/dist/tools/blueprint/helpers.d.ts +29 -0
- package/dist/tools/blueprint/helpers.js +182 -0
- package/dist/tools/blueprint.d.ts +228 -118
- package/dist/tools/blueprint.js +685 -832
- package/dist/tools/consolidated-tool-definitions.d.ts +5462 -1781
- package/dist/tools/consolidated-tool-definitions.js +829 -496
- package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
- package/dist/tools/consolidated-tool-handlers.js +211 -1026
- package/dist/tools/debug.d.ts +143 -85
- package/dist/tools/debug.js +234 -180
- package/dist/tools/dynamic-handler-registry.d.ts +11 -0
- package/dist/tools/dynamic-handler-registry.js +101 -0
- package/dist/tools/editor.d.ts +139 -18
- package/dist/tools/editor.js +239 -244
- package/dist/tools/engine.d.ts +10 -4
- package/dist/tools/engine.js +13 -5
- package/dist/tools/environment.d.ts +36 -0
- package/dist/tools/environment.js +267 -0
- package/dist/tools/foliage.d.ts +105 -14
- package/dist/tools/foliage.js +219 -331
- package/dist/tools/handlers/actor-handlers.d.ts +3 -0
- package/dist/tools/handlers/actor-handlers.js +232 -0
- package/dist/tools/handlers/animation-handlers.d.ts +3 -0
- package/dist/tools/handlers/animation-handlers.js +185 -0
- package/dist/tools/handlers/argument-helper.d.ts +16 -0
- package/dist/tools/handlers/argument-helper.js +80 -0
- package/dist/tools/handlers/asset-handlers.d.ts +3 -0
- package/dist/tools/handlers/asset-handlers.js +496 -0
- package/dist/tools/handlers/audio-handlers.d.ts +3 -0
- package/dist/tools/handlers/audio-handlers.js +166 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
- package/dist/tools/handlers/blueprint-handlers.js +358 -0
- package/dist/tools/handlers/common-handlers.d.ts +14 -0
- package/dist/tools/handlers/common-handlers.js +56 -0
- package/dist/tools/handlers/editor-handlers.d.ts +3 -0
- package/dist/tools/handlers/editor-handlers.js +119 -0
- package/dist/tools/handlers/effect-handlers.d.ts +3 -0
- package/dist/tools/handlers/effect-handlers.js +171 -0
- package/dist/tools/handlers/environment-handlers.d.ts +3 -0
- package/dist/tools/handlers/environment-handlers.js +170 -0
- package/dist/tools/handlers/graph-handlers.d.ts +3 -0
- package/dist/tools/handlers/graph-handlers.js +90 -0
- package/dist/tools/handlers/input-handlers.d.ts +3 -0
- package/dist/tools/handlers/input-handlers.js +21 -0
- package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
- package/dist/tools/handlers/inspect-handlers.js +383 -0
- package/dist/tools/handlers/level-handlers.d.ts +3 -0
- package/dist/tools/handlers/level-handlers.js +237 -0
- package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
- package/dist/tools/handlers/lighting-handlers.js +144 -0
- package/dist/tools/handlers/performance-handlers.d.ts +3 -0
- package/dist/tools/handlers/performance-handlers.js +130 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
- package/dist/tools/handlers/pipeline-handlers.js +110 -0
- package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
- package/dist/tools/handlers/sequence-handlers.js +376 -0
- package/dist/tools/handlers/system-handlers.d.ts +4 -0
- package/dist/tools/handlers/system-handlers.js +506 -0
- package/dist/tools/input.d.ts +19 -0
- package/dist/tools/input.js +89 -0
- package/dist/tools/introspection.d.ts +103 -40
- package/dist/tools/introspection.js +425 -568
- package/dist/tools/landscape.d.ts +97 -36
- package/dist/tools/landscape.js +280 -409
- package/dist/tools/level.d.ts +130 -10
- package/dist/tools/level.js +639 -675
- package/dist/tools/lighting.d.ts +77 -38
- package/dist/tools/lighting.js +441 -943
- package/dist/tools/logs.d.ts +3 -3
- package/dist/tools/logs.js +5 -57
- package/dist/tools/materials.d.ts +91 -24
- package/dist/tools/materials.js +190 -118
- package/dist/tools/niagara.d.ts +149 -39
- package/dist/tools/niagara.js +232 -182
- package/dist/tools/performance.d.ts +27 -12
- package/dist/tools/performance.js +204 -122
- package/dist/tools/physics.d.ts +32 -77
- package/dist/tools/physics.js +171 -582
- package/dist/tools/property-dictionary.d.ts +13 -0
- package/dist/tools/property-dictionary.js +82 -0
- package/dist/tools/sequence.d.ts +73 -48
- package/dist/tools/sequence.js +196 -748
- package/dist/tools/tool-definition-utils.d.ts +59 -0
- package/dist/tools/tool-definition-utils.js +35 -0
- package/dist/tools/ui.d.ts +66 -34
- package/dist/tools/ui.js +134 -214
- package/dist/types/env.d.ts +0 -3
- package/dist/types/env.js +0 -7
- package/dist/types/tool-interfaces.d.ts +898 -0
- package/dist/types/tool-interfaces.js +2 -0
- package/dist/types/tool-types.d.ts +183 -19
- package/dist/types/tool-types.js +0 -4
- package/dist/unreal-bridge.d.ts +24 -131
- package/dist/unreal-bridge.js +364 -1506
- package/dist/utils/command-validator.d.ts +9 -0
- package/dist/utils/command-validator.js +67 -0
- package/dist/utils/elicitation.d.ts +1 -1
- package/dist/utils/elicitation.js +12 -15
- package/dist/utils/error-handler.d.ts +2 -51
- package/dist/utils/error-handler.js +11 -87
- package/dist/utils/ini-reader.d.ts +3 -0
- package/dist/utils/ini-reader.js +69 -0
- package/dist/utils/logger.js +9 -6
- package/dist/utils/normalize.d.ts +3 -0
- package/dist/utils/normalize.js +56 -0
- package/dist/utils/response-factory.d.ts +7 -0
- package/dist/utils/response-factory.js +33 -0
- package/dist/utils/response-validator.d.ts +3 -24
- package/dist/utils/response-validator.js +130 -81
- package/dist/utils/result-helpers.d.ts +4 -5
- package/dist/utils/result-helpers.js +15 -16
- package/dist/utils/safe-json.js +5 -11
- package/dist/utils/unreal-command-queue.d.ts +24 -0
- package/dist/utils/unreal-command-queue.js +120 -0
- package/dist/utils/validation.d.ts +0 -40
- package/dist/utils/validation.js +1 -78
- package/dist/wasm/index.d.ts +70 -0
- package/dist/wasm/index.js +535 -0
- package/docs/GraphQL-API.md +888 -0
- package/docs/Migration-Guide-v0.5.0.md +692 -0
- package/docs/Roadmap.md +53 -0
- package/docs/WebAssembly-Integration.md +628 -0
- package/docs/editor-plugin-extension.md +370 -0
- package/docs/handler-mapping.md +242 -0
- package/docs/native-automation-progress.md +128 -0
- package/docs/testing-guide.md +423 -0
- package/mcp-config-example.json +6 -6
- package/package.json +60 -27
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
- package/scripts/check-unreal-connection.mjs +19 -0
- package/scripts/clean-tmp.js +23 -0
- package/scripts/patch-wasm.js +26 -0
- package/scripts/run-all-tests.mjs +131 -0
- package/scripts/smoke-test.ts +94 -0
- package/scripts/sync-mcp-plugin.js +143 -0
- package/scripts/test-no-plugin-alternates.mjs +113 -0
- package/scripts/validate-server.js +46 -0
- package/scripts/verify-automation-bridge.js +200 -0
- package/server.json +57 -21
- package/src/automation/bridge.ts +558 -0
- package/src/automation/connection-manager.ts +130 -0
- package/src/automation/handshake.ts +99 -0
- package/src/automation/index.ts +2 -0
- package/src/automation/message-handler.ts +167 -0
- package/src/automation/request-tracker.ts +123 -0
- package/src/automation/types.ts +107 -0
- package/src/cli.ts +33 -6
- package/src/config.ts +73 -0
- package/src/constants.ts +12 -0
- package/src/graphql/resolvers.ts +1010 -0
- package/src/graphql/schema.ts +452 -0
- package/src/graphql/server.ts +154 -0
- package/src/graphql/types.ts +7 -0
- package/src/handlers/resource-handlers.ts +186 -0
- package/src/index.ts +152 -663
- package/src/prompts/index.ts +4 -4
- package/src/resources/actors.ts +58 -76
- package/src/resources/assets.ts +147 -134
- package/src/resources/levels.ts +28 -33
- package/src/server/resource-registry.ts +47 -0
- package/src/server/tool-registry.ts +354 -0
- package/src/server-setup.ts +148 -0
- package/src/services/health-monitor.ts +132 -0
- package/src/services/metrics-server.ts +142 -0
- package/src/tools/actors.ts +417 -322
- package/src/tools/animation.ts +671 -461
- package/src/tools/assets.ts +353 -289
- package/src/tools/audio.ts +323 -766
- package/src/tools/base-tool.ts +52 -0
- package/src/tools/behavior-tree.ts +45 -0
- package/src/tools/blueprint/helpers.ts +189 -0
- package/src/tools/blueprint.ts +787 -965
- package/src/tools/consolidated-tool-definitions.ts +993 -515
- package/src/tools/consolidated-tool-handlers.ts +272 -1139
- package/src/tools/debug.ts +292 -187
- package/src/tools/dynamic-handler-registry.ts +151 -0
- package/src/tools/editor.ts +309 -246
- package/src/tools/engine.ts +14 -3
- package/src/tools/environment.ts +287 -0
- package/src/tools/foliage.ts +314 -379
- package/src/tools/handlers/actor-handlers.ts +271 -0
- package/src/tools/handlers/animation-handlers.ts +237 -0
- package/src/tools/handlers/argument-helper.ts +142 -0
- package/src/tools/handlers/asset-handlers.ts +532 -0
- package/src/tools/handlers/audio-handlers.ts +194 -0
- package/src/tools/handlers/blueprint-handlers.ts +380 -0
- package/src/tools/handlers/common-handlers.ts +87 -0
- package/src/tools/handlers/editor-handlers.ts +123 -0
- package/src/tools/handlers/effect-handlers.ts +220 -0
- package/src/tools/handlers/environment-handlers.ts +183 -0
- package/src/tools/handlers/graph-handlers.ts +116 -0
- package/src/tools/handlers/input-handlers.ts +28 -0
- package/src/tools/handlers/inspect-handlers.ts +450 -0
- package/src/tools/handlers/level-handlers.ts +252 -0
- package/src/tools/handlers/lighting-handlers.ts +147 -0
- package/src/tools/handlers/performance-handlers.ts +132 -0
- package/src/tools/handlers/pipeline-handlers.ts +127 -0
- package/src/tools/handlers/sequence-handlers.ts +415 -0
- package/src/tools/handlers/system-handlers.ts +564 -0
- package/src/tools/input.ts +101 -0
- package/src/tools/introspection.ts +493 -584
- package/src/tools/landscape.ts +394 -489
- package/src/tools/level.ts +752 -694
- package/src/tools/lighting.ts +583 -984
- package/src/tools/logs.ts +9 -57
- package/src/tools/materials.ts +231 -121
- package/src/tools/niagara.ts +293 -168
- package/src/tools/performance.ts +320 -168
- package/src/tools/physics.ts +268 -613
- package/src/tools/property-dictionary.ts +98 -0
- package/src/tools/sequence.ts +255 -815
- package/src/tools/tool-definition-utils.ts +35 -0
- package/src/tools/ui.ts +207 -283
- package/src/types/env.ts +0 -10
- package/src/types/tool-interfaces.ts +250 -0
- package/src/types/tool-types.ts +243 -21
- package/src/unreal-bridge.ts +460 -1550
- package/src/utils/command-validator.ts +75 -0
- package/src/utils/elicitation.ts +10 -7
- package/src/utils/error-handler.ts +14 -90
- package/src/utils/ini-reader.ts +86 -0
- package/src/utils/logger.ts +8 -3
- package/src/utils/normalize.ts +60 -0
- package/src/utils/response-factory.ts +39 -0
- package/src/utils/response-validator.ts +176 -56
- package/src/utils/result-helpers.ts +21 -19
- package/src/utils/safe-json.ts +14 -11
- package/src/utils/unreal-command-queue.ts +152 -0
- package/src/utils/validation.ts +4 -1
- package/src/wasm/index.ts +838 -0
- package/test-server.mjs +100 -0
- package/tests/run-unreal-tool-tests.mjs +242 -14
- package/tests/test-animation.mjs +44 -0
- package/tests/test-asset-advanced.mjs +82 -0
- package/tests/test-asset-errors.mjs +35 -0
- package/tests/test-audio.mjs +219 -0
- package/tests/test-automation-timeouts.mjs +98 -0
- package/tests/test-behavior-tree.mjs +261 -0
- package/tests/test-blueprint-events.mjs +35 -0
- package/tests/test-blueprint-graph.mjs +79 -0
- package/tests/test-blueprint.mjs +577 -0
- package/tests/test-client-mode.mjs +86 -0
- package/tests/test-console-command.mjs +56 -0
- package/tests/test-control-actor.mjs +425 -0
- package/tests/test-control-editor.mjs +80 -0
- package/tests/test-extra-tools.mjs +38 -0
- package/tests/test-graphql.mjs +322 -0
- package/tests/test-inspect.mjs +72 -0
- package/tests/test-landscape.mjs +60 -0
- package/tests/test-manage-asset.mjs +438 -0
- package/tests/test-manage-level.mjs +70 -0
- package/tests/test-materials.mjs +356 -0
- package/tests/test-niagara.mjs +185 -0
- package/tests/test-no-inline-python.mjs +122 -0
- package/tests/test-plugin-handshake.mjs +82 -0
- package/tests/test-render.mjs +33 -0
- package/tests/test-runner.mjs +933 -0
- package/tests/test-search-assets.mjs +66 -0
- package/tests/test-sequence.mjs +68 -0
- package/tests/test-system.mjs +57 -0
- package/tests/test-wasm.mjs +193 -0
- package/tests/test-world-partition.mjs +215 -0
- package/tsconfig.json +3 -3
- package/wasm/Cargo.lock +363 -0
- package/wasm/Cargo.toml +42 -0
- package/wasm/LICENSE +21 -0
- package/wasm/README.md +253 -0
- package/wasm/src/dependency_resolver.rs +377 -0
- package/wasm/src/lib.rs +153 -0
- package/wasm/src/property_parser.rs +271 -0
- package/wasm/src/transform_math.rs +396 -0
- package/wasm/tests/integration.rs +109 -0
- package/.github/workflows/smithery-build.yml +0 -29
- package/dist/tools/build_environment_advanced.d.ts +0 -65
- package/dist/tools/build_environment_advanced.js +0 -633
- package/dist/tools/rc.d.ts +0 -110
- package/dist/tools/rc.js +0 -437
- package/dist/tools/visual.d.ts +0 -40
- package/dist/tools/visual.js +0 -282
- package/dist/utils/http.d.ts +0 -6
- package/dist/utils/http.js +0 -151
- package/dist/utils/python-output.d.ts +0 -18
- package/dist/utils/python-output.js +0 -290
- package/dist/utils/python.d.ts +0 -2
- package/dist/utils/python.js +0 -4
- package/dist/utils/stdio-redirect.d.ts +0 -2
- package/dist/utils/stdio-redirect.js +0 -20
- package/docs/unreal-tool-test-cases.md +0 -574
- package/smithery.yaml +0 -29
- package/src/tools/build_environment_advanced.ts +0 -732
- package/src/tools/rc.ts +0 -515
- package/src/tools/visual.ts +0 -281
- package/src/utils/http.ts +0 -187
- package/src/utils/python-output.ts +0 -351
- package/src/utils/python.ts +0 -3
- package/src/utils/stdio-redirect.ts +0 -18
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#!/usr/bin/env node
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/**
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* Audio Management Test Suite (20 cases)
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* Tool: manage_audio
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*/
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import { runToolTests } from './test-runner.mjs';
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const testCases = [
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{
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scenario: "Create Sound Cue",
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toolName: "manage_audio",
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arguments: {
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action: "create_sound_cue",
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name: "SC_TestCue",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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location: { x: 0, y: 0, z: 0 }, // Optional but checking if accepted
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volume: 0.8,
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pitch: 1.2
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},
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expected: "success"
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},
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{
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scenario: "Play Sound at Location",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_at_location",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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location: { x: 100, y: 0, z: 50 },
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volume: 1.0,
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pitch: 1.0
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},
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expected: "success"
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},
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{
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scenario: "Play Sound 2D",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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volume: 0.5,
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pitch: 1.0
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},
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expected: "success"
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},
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{
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scenario: "Create Audio Component",
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toolName: "manage_audio",
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arguments: {
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action: "create_audio_component",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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location: { x: 200, y: 0, z: 0 },
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volume: 0.7
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},
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expected: "success"
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},
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{
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scenario: "Create Sound Mix",
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toolName: "manage_audio",
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arguments: {
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action: "create_sound_mix",
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name: "SM_TestMix"
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},
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expected: "success"
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},
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{
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scenario: "Push Sound Mix",
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toolName: "manage_audio",
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arguments: {
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action: "push_sound_mix",
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name: "SM_TestMix" // Assuming name param maps to mixName or it handles name
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},
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expected: "success"
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},
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{
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scenario: "Pop Sound Mix", // Note: Pop might not be explicitly in definitions but let's check if supported or if push toggles
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toolName: "manage_audio",
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arguments: {
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action: "push_sound_mix", // Re-pushing might not be pop, checking if pop exists. Definition says 'push_sound_mix'.
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// Actually, 'manage_audio' def has: create_sound_cue, play_sound_at_location, play_sound_2d, create_audio_component, create_sound_mix, push_sound_mix.
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// It lacks 'pop_sound_mix' in the enum in definition, but handler might have it?
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// Let's stick to supported ones.
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name: "SM_TestMix"
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},
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expected: "success"
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},
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// Expanding with edge cases and variations
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{
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scenario: "Play Sound with Rotation",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_at_location",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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location: { x: 0, y: 0, z: 0 },
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rotation: { pitch: 45, yaw: 90, roll: 0 },
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volume: 1.0
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},
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expected: "success"
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},
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{
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scenario: "Play Sound Low Volume",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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volume: 0.01
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},
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expected: "success"
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},
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{
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scenario: "Play Sound High Pitch",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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pitch: 2.0
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},
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expected: "success"
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},
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{
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scenario: "Create Component Attached (Logic check)",
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toolName: "manage_audio",
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arguments: {
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action: "create_audio_component",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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attachTo: "RootComponent" // If supported by handler logic
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},
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expected: "success|handled"
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},
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{
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scenario: "Error: Play Non-Existent Sound",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Game/NonExistentSound"
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},
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expected: "error|not_found"
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},
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{
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scenario: "Error: Create Cue Invalid Path",
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toolName: "manage_audio",
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arguments: {
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action: "create_sound_cue",
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name: "SC_Invalid",
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soundPath: "/Game/InvalidSound"
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},
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expected: "error|not_found"
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},
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{
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scenario: "Edge: Volume 0",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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volume: 0
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},
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expected: "success"
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},
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{
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scenario: "Edge: Negative Pitch (Clamped?)",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Engine/EngineSounds/WhiteNoise",
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pitch: -1.0
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},
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expected: "success|clamped"
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},
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{
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scenario: "Create Sound Mix With Adjusters (if supported args)",
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toolName: "manage_audio",
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arguments: {
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action: "create_sound_mix",
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name: "SM_ComplexMix"
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},
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expected: "success"
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},
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{
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scenario: "Batch Play (Stress)",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d",
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soundPath: "/Engine/EngineSounds/WhiteNoise"
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},
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expected: "success"
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},
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{
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scenario: "Validation: Missing Sound Path",
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toolName: "manage_audio",
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arguments: {
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action: "play_sound_2d"
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},
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expected: "error|missing"
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},
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{
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scenario: "Validation: Missing Name",
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toolName: "manage_audio",
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arguments: {
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action: "create_sound_cue",
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soundPath: "/Engine/EngineSounds/WhiteNoise"
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},
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expected: "error|missing"
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},
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{
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scenario: "Cleanup Audio Assets",
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toolName: "manage_asset", // Helper cleanup
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arguments: {
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action: "delete",
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assetPaths: [
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"/Game/Audio/SC_TestCue",
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"/Game/Audio/SM_TestMix",
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"/Game/Audio/SM_ComplexMix"
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]
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},
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expected: "success|handled"
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}
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];
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await runToolTests('Audio Management', testCases);
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@@ -0,0 +1,98 @@
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#!/usr/bin/env node
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/**
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* Automation Timeout Behaviour Test Suite
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*
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* Validates that long-running automation bridge actions honour timeout
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* overrides, surface automation_event completions, and emit structured
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* error payloads when exceeding configured limits.
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*/
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import { runToolTests } from './test-runner.mjs';
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const LONG_TIMEOUT_MS = 60000;
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const SHORT_TIMEOUT_MS = 2500;
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const testCases = [
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{
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scenario: 'Blueprint add_variable completes within custom timeout',
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groupName: 'Automation Timeout',
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toolName: 'manage_blueprint',
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arguments: {
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action: 'add_variable',
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name: '/Game/Blueprints/BP_TimeTest',
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variableName: 'TempVar',
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variableType: 'Float',
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waitForCompletion: true,
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waitForCompletionTimeoutMs: LONG_TIMEOUT_MS
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},
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expected: 'success'
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},
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{
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scenario: 'Blueprint add_variable short waitForCompletion timeout should fail',
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groupName: 'Automation Timeout',
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toolName: 'manage_blueprint',
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arguments: {
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action: 'add_variable',
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name: '/Game/Blueprints/BP_TimeTest',
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variableName: 'ShortTimeoutVar',
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variableType: 'Float',
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waitForCompletion: true,
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waitForCompletionTimeoutMs: SHORT_TIMEOUT_MS
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},
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expected: 'fail or timeout'
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},
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{
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scenario: 'Sequence create honours waitForCompletion timeout override',
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groupName: 'Automation Timeout',
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toolName: 'manage_sequence',
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arguments: {
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action: 'create',
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sequenceName: 'Seq_TempAutomation',
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path: '/Game/Sequences',
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waitForCompletion: true,
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waitForCompletionTimeoutMs: LONG_TIMEOUT_MS
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},
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expected: 'success'
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},
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{
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scenario: 'Sequence create fails when waitForCompletion timeout too small',
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groupName: 'Automation Timeout',
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toolName: 'manage_sequence',
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arguments: {
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action: 'create',
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sequenceName: 'Seq_TimeoutAutomation',
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path: '/Game/Sequences',
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waitForCompletion: true,
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waitForCompletionTimeoutMs: SHORT_TIMEOUT_MS
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},
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expected: 'fail or timeout'
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},
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{
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scenario: 'Set object property with explicit timeout succeeds',
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groupName: 'Automation Timeout',
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toolName: 'inspect',
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arguments: {
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action: 'set_property',
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objectPath: '/Game/Blueprints/BP_TimeTest',
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propertyName: 'bAllowTickBeforeBeginPlay',
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value: true,
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timeoutMs: LONG_TIMEOUT_MS
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},
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expected: 'success'
|
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82
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+
},
|
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83
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+
{
|
|
84
|
+
scenario: 'Set object property fails with too-small timeout override',
|
|
85
|
+
groupName: 'Automation Timeout',
|
|
86
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+
toolName: 'inspect',
|
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87
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+
arguments: {
|
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+
action: 'set_property',
|
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|
+
objectPath: '/Game/Blueprints/BP_TimeTest',
|
|
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+
propertyName: 'bAllowTickBeforeBeginPlay',
|
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value: false,
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timeoutMs: SHORT_TIMEOUT_MS
|
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},
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+
expected: 'fail or timeout'
|
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+
}
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|
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|
+
];
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|
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+
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+
await runToolTests('Automation Timeout', testCases);
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|
@@ -0,0 +1,261 @@
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1
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#!/usr/bin/env node
|
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/**
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+
* Behavior Tree Test Suite (20 cases)
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* Tool: manage_behavior_tree
|
|
5
|
+
*/
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+
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7
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+
import { runToolTests } from './test-runner.mjs';
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8
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+
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9
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+
const btPath = '/Game/AI/BT_TestTree';
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+
|
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11
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+
const testCases = [
|
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// Setup: Create a Behavior Tree asset first
|
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{
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scenario: "Create Behavior Tree Asset",
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15
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toolName: "manage_asset",
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arguments: {
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action: "create_asset", // Assuming generic asset creation or create_behavior_tree if specialized
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// Actually, let's use generic import or assume it exists for now,
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19
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// or create via blueprint/asset tools if supported.
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20
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// Fallback: use generic create_asset with BehaviorTree class if supported,
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21
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// otherwise 'create_behavior_tree' might be needed in manage_asset or manage_behavior_tree.
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// Checking consolidated definitions: manage_behavior_tree has add_node etc, but no create_tree.
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// manage_asset has import/create_material... maybe generic create?
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// Let's assume we use a pre-existing one or create one via a helper if available.
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// For test, let's try to create one using manage_asset generic if possible, or skip creation.
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// Let's try to assume it exists or use a known path.
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27
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// For robustness, let's try to create via a python command in 'system_control' if we can't natively.
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action: "execute_console_command",
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command: "py.exec \"unreal.AssetToolsHelpers.get_asset_tools().create_asset('BT_TestTree', '/Game/AI', unreal.BehaviorTree, unreal.BehaviorTreeFactory())\""
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},
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toolName: "system_control",
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expected: "success"
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},
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{
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35
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scenario: "Add Root Node (Selector)",
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toolName: "manage_behavior_tree",
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arguments: {
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|
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action: "add_node",
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|
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assetPath: btPath,
|
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|
+
nodeType: "Selector",
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|
+
nodeId: "RootSelector",
|
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|
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x: 0,
|
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|
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y: 0
|
|
44
|
+
},
|
|
45
|
+
expected: "success"
|
|
46
|
+
},
|
|
47
|
+
{
|
|
48
|
+
scenario: "Add Sequence Node",
|
|
49
|
+
toolName: "manage_behavior_tree",
|
|
50
|
+
arguments: {
|
|
51
|
+
action: "add_node",
|
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|
+
assetPath: btPath,
|
|
53
|
+
nodeType: "Sequence",
|
|
54
|
+
nodeId: "MainSequence",
|
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55
|
+
x: -200,
|
|
56
|
+
y: 150
|
|
57
|
+
},
|
|
58
|
+
expected: "success"
|
|
59
|
+
},
|
|
60
|
+
{
|
|
61
|
+
scenario: "Connect Root to Sequence",
|
|
62
|
+
toolName: "manage_behavior_tree",
|
|
63
|
+
arguments: {
|
|
64
|
+
action: "connect_nodes",
|
|
65
|
+
assetPath: btPath,
|
|
66
|
+
parentNodeId: "RootSelector",
|
|
67
|
+
childNodeId: "MainSequence"
|
|
68
|
+
},
|
|
69
|
+
expected: "success"
|
|
70
|
+
},
|
|
71
|
+
{
|
|
72
|
+
scenario: "Add Task Node (Wait)",
|
|
73
|
+
toolName: "manage_behavior_tree",
|
|
74
|
+
arguments: {
|
|
75
|
+
action: "add_node",
|
|
76
|
+
assetPath: btPath,
|
|
77
|
+
nodeType: "Task",
|
|
78
|
+
nodeClass: "BTTask_Wait", // Assuming class name resolution
|
|
79
|
+
nodeId: "WaitTask",
|
|
80
|
+
x: -300,
|
|
81
|
+
y: 300
|
|
82
|
+
},
|
|
83
|
+
expected: "success"
|
|
84
|
+
},
|
|
85
|
+
{
|
|
86
|
+
scenario: "Connect Sequence to Task",
|
|
87
|
+
toolName: "manage_behavior_tree",
|
|
88
|
+
arguments: {
|
|
89
|
+
action: "connect_nodes",
|
|
90
|
+
assetPath: btPath,
|
|
91
|
+
parentNodeId: "MainSequence",
|
|
92
|
+
childNodeId: "WaitTask"
|
|
93
|
+
},
|
|
94
|
+
expected: "success"
|
|
95
|
+
},
|
|
96
|
+
{
|
|
97
|
+
scenario: "Set Task Property (Wait Time)",
|
|
98
|
+
toolName: "manage_behavior_tree",
|
|
99
|
+
arguments: {
|
|
100
|
+
action: "set_node_properties",
|
|
101
|
+
assetPath: btPath,
|
|
102
|
+
nodeId: "WaitTask",
|
|
103
|
+
properties: {
|
|
104
|
+
"WaitTime": 5.0
|
|
105
|
+
}
|
|
106
|
+
},
|
|
107
|
+
expected: "success"
|
|
108
|
+
},
|
|
109
|
+
{
|
|
110
|
+
scenario: "Add Decorator (Blackboard)",
|
|
111
|
+
toolName: "manage_behavior_tree",
|
|
112
|
+
arguments: {
|
|
113
|
+
action: "add_node",
|
|
114
|
+
assetPath: btPath,
|
|
115
|
+
nodeType: "Decorator",
|
|
116
|
+
nodeClass: "BTDecorator_Blackboard",
|
|
117
|
+
parentNodeId: "MainSequence", // Decorators attach to nodes (composites/tasks)
|
|
118
|
+
nodeId: "BBDecorator"
|
|
119
|
+
},
|
|
120
|
+
expected: "success"
|
|
121
|
+
},
|
|
122
|
+
{
|
|
123
|
+
scenario: "Set Decorator Property",
|
|
124
|
+
toolName: "manage_behavior_tree",
|
|
125
|
+
arguments: {
|
|
126
|
+
action: "set_node_properties",
|
|
127
|
+
assetPath: btPath,
|
|
128
|
+
nodeId: "BBDecorator",
|
|
129
|
+
properties: {
|
|
130
|
+
"BlackboardKey": "TargetActor"
|
|
131
|
+
}
|
|
132
|
+
},
|
|
133
|
+
expected: "success"
|
|
134
|
+
},
|
|
135
|
+
{
|
|
136
|
+
scenario: "Add Service (Default Focus)",
|
|
137
|
+
toolName: "manage_behavior_tree",
|
|
138
|
+
arguments: {
|
|
139
|
+
action: "add_node",
|
|
140
|
+
assetPath: btPath,
|
|
141
|
+
nodeType: "Service",
|
|
142
|
+
nodeClass: "BTService_DefaultFocus",
|
|
143
|
+
parentNodeId: "RootSelector",
|
|
144
|
+
nodeId: "FocusService"
|
|
145
|
+
},
|
|
146
|
+
expected: "success"
|
|
147
|
+
},
|
|
148
|
+
{
|
|
149
|
+
scenario: "Remove Node (Wait Task)",
|
|
150
|
+
toolName: "manage_behavior_tree",
|
|
151
|
+
arguments: {
|
|
152
|
+
action: "remove_node",
|
|
153
|
+
assetPath: btPath,
|
|
154
|
+
nodeId: "WaitTask"
|
|
155
|
+
},
|
|
156
|
+
expected: "success"
|
|
157
|
+
},
|
|
158
|
+
{
|
|
159
|
+
scenario: "Break Connections",
|
|
160
|
+
toolName: "manage_behavior_tree",
|
|
161
|
+
arguments: {
|
|
162
|
+
action: "break_connections",
|
|
163
|
+
assetPath: btPath,
|
|
164
|
+
parentNodeId: "RootSelector",
|
|
165
|
+
childNodeId: "MainSequence"
|
|
166
|
+
},
|
|
167
|
+
expected: "success"
|
|
168
|
+
},
|
|
169
|
+
{
|
|
170
|
+
scenario: "Add Parallel Node",
|
|
171
|
+
toolName: "manage_behavior_tree",
|
|
172
|
+
arguments: {
|
|
173
|
+
action: "add_node",
|
|
174
|
+
assetPath: btPath,
|
|
175
|
+
nodeType: "SimpleParallel",
|
|
176
|
+
nodeId: "ParallelNode",
|
|
177
|
+
x: 200,
|
|
178
|
+
y: 150
|
|
179
|
+
},
|
|
180
|
+
expected: "success"
|
|
181
|
+
},
|
|
182
|
+
{
|
|
183
|
+
scenario: "Connect Root to Parallel",
|
|
184
|
+
toolName: "manage_behavior_tree",
|
|
185
|
+
arguments: {
|
|
186
|
+
action: "connect_nodes",
|
|
187
|
+
assetPath: btPath,
|
|
188
|
+
parentNodeId: "RootSelector",
|
|
189
|
+
childNodeId: "ParallelNode"
|
|
190
|
+
},
|
|
191
|
+
expected: "success"
|
|
192
|
+
},
|
|
193
|
+
{
|
|
194
|
+
scenario: "Add Custom Task (MoveTo)",
|
|
195
|
+
toolName: "manage_behavior_tree",
|
|
196
|
+
arguments: {
|
|
197
|
+
action: "add_node",
|
|
198
|
+
assetPath: btPath,
|
|
199
|
+
nodeType: "Task",
|
|
200
|
+
nodeClass: "BTTask_MoveTo",
|
|
201
|
+
nodeId: "MoveToTask",
|
|
202
|
+
x: 200,
|
|
203
|
+
y: 300
|
|
204
|
+
},
|
|
205
|
+
expected: "success"
|
|
206
|
+
},
|
|
207
|
+
{
|
|
208
|
+
scenario: "Error: Add Invalid Node Type",
|
|
209
|
+
toolName: "manage_behavior_tree",
|
|
210
|
+
arguments: {
|
|
211
|
+
action: "add_node",
|
|
212
|
+
assetPath: btPath,
|
|
213
|
+
nodeType: "InvalidType"
|
|
214
|
+
},
|
|
215
|
+
expected: "error"
|
|
216
|
+
},
|
|
217
|
+
{
|
|
218
|
+
scenario: "Error: Connect Cycle",
|
|
219
|
+
toolName: "manage_behavior_tree",
|
|
220
|
+
arguments: {
|
|
221
|
+
action: "connect_nodes",
|
|
222
|
+
assetPath: btPath,
|
|
223
|
+
parentNodeId: "MoveToTask",
|
|
224
|
+
childNodeId: "RootSelector"
|
|
225
|
+
},
|
|
226
|
+
expected: "error"
|
|
227
|
+
},
|
|
228
|
+
{
|
|
229
|
+
scenario: "Error: Set Property on Invalid Node",
|
|
230
|
+
toolName: "manage_behavior_tree",
|
|
231
|
+
arguments: {
|
|
232
|
+
action: "set_node_properties",
|
|
233
|
+
assetPath: btPath,
|
|
234
|
+
nodeId: "NonExistentNode",
|
|
235
|
+
properties: { "Val": 1 }
|
|
236
|
+
},
|
|
237
|
+
expected: "error|not_found"
|
|
238
|
+
},
|
|
239
|
+
{
|
|
240
|
+
scenario: "Edge: Comment String",
|
|
241
|
+
toolName: "manage_behavior_tree",
|
|
242
|
+
arguments: {
|
|
243
|
+
action: "set_node_properties",
|
|
244
|
+
assetPath: btPath,
|
|
245
|
+
nodeId: "RootSelector",
|
|
246
|
+
comment: "Main Entry Point"
|
|
247
|
+
},
|
|
248
|
+
expected: "success"
|
|
249
|
+
},
|
|
250
|
+
{
|
|
251
|
+
scenario: "Cleanup BT Asset",
|
|
252
|
+
toolName: "manage_asset",
|
|
253
|
+
arguments: {
|
|
254
|
+
action: "delete",
|
|
255
|
+
assetPaths: [btPath]
|
|
256
|
+
},
|
|
257
|
+
expected: "success"
|
|
258
|
+
}
|
|
259
|
+
];
|
|
260
|
+
|
|
261
|
+
await runToolTests('Behavior Tree', testCases);
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { UnrealAutomationClient } from '../src/unreal-client.js';
|
|
2
|
+
import { runUnrealTests, assert } from './run-unreal-tool-tests.mjs';
|
|
3
|
+
|
|
4
|
+
runUnrealTests('manage_blueprint_graph_events', [
|
|
5
|
+
{
|
|
6
|
+
name: 'Create Event Node',
|
|
7
|
+
action: async (client) => {
|
|
8
|
+
const blueprintPath = '/Game/Tests/Integration/BP_EventTest';
|
|
9
|
+
|
|
10
|
+
// 1. Create a blueprint to test with
|
|
11
|
+
await client.sendRequest('blueprint_create', {
|
|
12
|
+
path: blueprintPath,
|
|
13
|
+
parentClass: 'Actor',
|
|
14
|
+
type: 'Normal'
|
|
15
|
+
});
|
|
16
|
+
|
|
17
|
+
// 2. Add BeginPlay event node
|
|
18
|
+
const result = await client.sendRequest('manage_blueprint_graph', {
|
|
19
|
+
blueprintPath: blueprintPath,
|
|
20
|
+
graphName: 'EventGraph',
|
|
21
|
+
subAction: 'create_node',
|
|
22
|
+
nodeType: 'Event',
|
|
23
|
+
eventName: 'ReceiveBeginPlay',
|
|
24
|
+
x: 200,
|
|
25
|
+
y: 200
|
|
26
|
+
});
|
|
27
|
+
|
|
28
|
+
assert(result.success, 'Failed to create Event node');
|
|
29
|
+
assert(result.nodeId, 'Missing nodeId');
|
|
30
|
+
|
|
31
|
+
// 3. Cleanup
|
|
32
|
+
await client.sendRequest('delete_asset', { path: blueprintPath });
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
]);
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
/**
|
|
3
|
+
* Blueprint Graph Test Suite
|
|
4
|
+
* Tools: manage_blueprint, manage_blueprint_graph
|
|
5
|
+
*/
|
|
6
|
+
|
|
7
|
+
import { runToolTests } from './test-runner.mjs';
|
|
8
|
+
|
|
9
|
+
// Use a unique blueprint name per run to avoid collisions
|
|
10
|
+
const ts = new Date().toISOString().replace(/[^0-9]/g, '').slice(0, 12);
|
|
11
|
+
const BP_NAME = `BP_Graph_${ts}`;
|
|
12
|
+
const BP_PATH = `/Game/Blueprints/${BP_NAME}`;
|
|
13
|
+
|
|
14
|
+
const testCases = [
|
|
15
|
+
{
|
|
16
|
+
scenario: 'Create blueprint for graph tests',
|
|
17
|
+
toolName: 'manage_blueprint',
|
|
18
|
+
arguments: {
|
|
19
|
+
action: 'create',
|
|
20
|
+
name: BP_NAME,
|
|
21
|
+
blueprintType: 'Actor',
|
|
22
|
+
savePath: '/Game/Blueprints',
|
|
23
|
+
waitForCompletion: true
|
|
24
|
+
},
|
|
25
|
+
expected: 'success'
|
|
26
|
+
},
|
|
27
|
+
{
|
|
28
|
+
scenario: 'Create Literal object node via manage_blueprint_graph',
|
|
29
|
+
toolName: 'manage_blueprint_graph',
|
|
30
|
+
arguments: {
|
|
31
|
+
action: 'create_node',
|
|
32
|
+
blueprintPath: BP_PATH,
|
|
33
|
+
graphName: 'EventGraph',
|
|
34
|
+
nodeType: 'Literal',
|
|
35
|
+
literalType: 'object',
|
|
36
|
+
objectPath: '/Engine/BasicShapes/Cube.Cube',
|
|
37
|
+
x: 0,
|
|
38
|
+
y: 0
|
|
39
|
+
},
|
|
40
|
+
expected: 'success'
|
|
41
|
+
},
|
|
42
|
+
{
|
|
43
|
+
scenario: 'Error: Literal object path not found',
|
|
44
|
+
toolName: 'manage_blueprint_graph',
|
|
45
|
+
arguments: {
|
|
46
|
+
action: 'create_node',
|
|
47
|
+
blueprintPath: BP_PATH,
|
|
48
|
+
graphName: 'EventGraph',
|
|
49
|
+
nodeType: 'Literal',
|
|
50
|
+
literalType: 'object',
|
|
51
|
+
objectPath: '/Engine/BasicShapes/DoesNotExist.DoesNotExist',
|
|
52
|
+
x: 100,
|
|
53
|
+
y: 0
|
|
54
|
+
},
|
|
55
|
+
expected: 'error|object_not_found'
|
|
56
|
+
},
|
|
57
|
+
{
|
|
58
|
+
scenario: 'Get graph details via manage_blueprint_graph',
|
|
59
|
+
toolName: 'manage_blueprint_graph',
|
|
60
|
+
arguments: {
|
|
61
|
+
action: 'get_graph_details',
|
|
62
|
+
blueprintPath: BP_PATH,
|
|
63
|
+
graphName: 'EventGraph'
|
|
64
|
+
},
|
|
65
|
+
expected: 'success'
|
|
66
|
+
},
|
|
67
|
+
{
|
|
68
|
+
scenario: 'Error: Graph not found for manage_blueprint_graph',
|
|
69
|
+
toolName: 'manage_blueprint_graph',
|
|
70
|
+
arguments: {
|
|
71
|
+
action: 'get_graph_details',
|
|
72
|
+
blueprintPath: BP_PATH,
|
|
73
|
+
graphName: 'InvalidGraphName_DOES_NOT_EXIST'
|
|
74
|
+
},
|
|
75
|
+
expected: 'error|graph_not_found'
|
|
76
|
+
}
|
|
77
|
+
];
|
|
78
|
+
|
|
79
|
+
await runToolTests('BlueprintGraph', testCases);
|