unreal-engine-mcp-server 0.4.7 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/.env.example +26 -0
  2. package/.env.production +38 -7
  3. package/.eslintrc.json +0 -54
  4. package/.eslintrc.override.json +8 -0
  5. package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
  6. package/.github/ISSUE_TEMPLATE/config.yml +8 -0
  7. package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
  8. package/.github/copilot-instructions.md +478 -45
  9. package/.github/dependabot.yml +19 -0
  10. package/.github/labeler.yml +24 -0
  11. package/.github/labels.yml +70 -0
  12. package/.github/pull_request_template.md +42 -0
  13. package/.github/release-drafter.yml +148 -0
  14. package/.github/workflows/auto-merge.yml +38 -0
  15. package/.github/workflows/ci.yml +38 -0
  16. package/.github/workflows/dependency-review.yml +17 -0
  17. package/.github/workflows/gemini-issue-triage.yml +172 -0
  18. package/.github/workflows/greetings.yml +23 -0
  19. package/.github/workflows/labeler.yml +16 -0
  20. package/.github/workflows/links.yml +80 -0
  21. package/.github/workflows/pr-size-labeler.yml +137 -0
  22. package/.github/workflows/publish-mcp.yml +12 -7
  23. package/.github/workflows/release-drafter.yml +23 -0
  24. package/.github/workflows/release.yml +112 -0
  25. package/.github/workflows/semantic-pull-request.yml +35 -0
  26. package/.github/workflows/smoke-test.yml +36 -0
  27. package/.github/workflows/stale.yml +28 -0
  28. package/CHANGELOG.md +267 -31
  29. package/CONTRIBUTING.md +140 -0
  30. package/README.md +166 -71
  31. package/claude_desktop_config_example.json +7 -6
  32. package/dist/automation/bridge.d.ts +50 -0
  33. package/dist/automation/bridge.js +452 -0
  34. package/dist/automation/connection-manager.d.ts +23 -0
  35. package/dist/automation/connection-manager.js +107 -0
  36. package/dist/automation/handshake.d.ts +11 -0
  37. package/dist/automation/handshake.js +89 -0
  38. package/dist/automation/index.d.ts +3 -0
  39. package/dist/automation/index.js +3 -0
  40. package/dist/automation/message-handler.d.ts +12 -0
  41. package/dist/automation/message-handler.js +149 -0
  42. package/dist/automation/request-tracker.d.ts +25 -0
  43. package/dist/automation/request-tracker.js +98 -0
  44. package/dist/automation/types.d.ts +130 -0
  45. package/dist/automation/types.js +2 -0
  46. package/dist/cli.js +32 -5
  47. package/dist/config.d.ts +27 -0
  48. package/dist/config.js +60 -0
  49. package/dist/constants.d.ts +12 -0
  50. package/dist/constants.js +12 -0
  51. package/dist/graphql/resolvers.d.ts +268 -0
  52. package/dist/graphql/resolvers.js +743 -0
  53. package/dist/graphql/schema.d.ts +5 -0
  54. package/dist/graphql/schema.js +437 -0
  55. package/dist/graphql/server.d.ts +26 -0
  56. package/dist/graphql/server.js +115 -0
  57. package/dist/graphql/types.d.ts +7 -0
  58. package/dist/graphql/types.js +2 -0
  59. package/dist/handlers/resource-handlers.d.ts +20 -0
  60. package/dist/handlers/resource-handlers.js +180 -0
  61. package/dist/index.d.ts +31 -18
  62. package/dist/index.js +119 -619
  63. package/dist/prompts/index.js +4 -4
  64. package/dist/resources/actors.d.ts +17 -12
  65. package/dist/resources/actors.js +56 -76
  66. package/dist/resources/assets.d.ts +6 -14
  67. package/dist/resources/assets.js +115 -147
  68. package/dist/resources/levels.d.ts +13 -13
  69. package/dist/resources/levels.js +25 -34
  70. package/dist/server/resource-registry.d.ts +20 -0
  71. package/dist/server/resource-registry.js +37 -0
  72. package/dist/server/tool-registry.d.ts +23 -0
  73. package/dist/server/tool-registry.js +322 -0
  74. package/dist/server-setup.d.ts +21 -0
  75. package/dist/server-setup.js +111 -0
  76. package/dist/services/health-monitor.d.ts +34 -0
  77. package/dist/services/health-monitor.js +105 -0
  78. package/dist/services/metrics-server.d.ts +11 -0
  79. package/dist/services/metrics-server.js +105 -0
  80. package/dist/tools/actors.d.ts +147 -9
  81. package/dist/tools/actors.js +350 -311
  82. package/dist/tools/animation.d.ts +135 -4
  83. package/dist/tools/animation.js +510 -411
  84. package/dist/tools/assets.d.ts +117 -19
  85. package/dist/tools/assets.js +259 -284
  86. package/dist/tools/audio.d.ts +102 -42
  87. package/dist/tools/audio.js +272 -685
  88. package/dist/tools/base-tool.d.ts +17 -0
  89. package/dist/tools/base-tool.js +46 -0
  90. package/dist/tools/behavior-tree.d.ts +94 -0
  91. package/dist/tools/behavior-tree.js +39 -0
  92. package/dist/tools/blueprint/helpers.d.ts +29 -0
  93. package/dist/tools/blueprint/helpers.js +182 -0
  94. package/dist/tools/blueprint.d.ts +228 -118
  95. package/dist/tools/blueprint.js +685 -832
  96. package/dist/tools/consolidated-tool-definitions.d.ts +5462 -1781
  97. package/dist/tools/consolidated-tool-definitions.js +829 -496
  98. package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
  99. package/dist/tools/consolidated-tool-handlers.js +211 -1026
  100. package/dist/tools/debug.d.ts +143 -85
  101. package/dist/tools/debug.js +234 -180
  102. package/dist/tools/dynamic-handler-registry.d.ts +11 -0
  103. package/dist/tools/dynamic-handler-registry.js +101 -0
  104. package/dist/tools/editor.d.ts +139 -18
  105. package/dist/tools/editor.js +239 -244
  106. package/dist/tools/engine.d.ts +10 -4
  107. package/dist/tools/engine.js +13 -5
  108. package/dist/tools/environment.d.ts +36 -0
  109. package/dist/tools/environment.js +267 -0
  110. package/dist/tools/foliage.d.ts +105 -14
  111. package/dist/tools/foliage.js +219 -331
  112. package/dist/tools/handlers/actor-handlers.d.ts +3 -0
  113. package/dist/tools/handlers/actor-handlers.js +232 -0
  114. package/dist/tools/handlers/animation-handlers.d.ts +3 -0
  115. package/dist/tools/handlers/animation-handlers.js +185 -0
  116. package/dist/tools/handlers/argument-helper.d.ts +16 -0
  117. package/dist/tools/handlers/argument-helper.js +80 -0
  118. package/dist/tools/handlers/asset-handlers.d.ts +3 -0
  119. package/dist/tools/handlers/asset-handlers.js +496 -0
  120. package/dist/tools/handlers/audio-handlers.d.ts +3 -0
  121. package/dist/tools/handlers/audio-handlers.js +166 -0
  122. package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
  123. package/dist/tools/handlers/blueprint-handlers.js +358 -0
  124. package/dist/tools/handlers/common-handlers.d.ts +14 -0
  125. package/dist/tools/handlers/common-handlers.js +56 -0
  126. package/dist/tools/handlers/editor-handlers.d.ts +3 -0
  127. package/dist/tools/handlers/editor-handlers.js +119 -0
  128. package/dist/tools/handlers/effect-handlers.d.ts +3 -0
  129. package/dist/tools/handlers/effect-handlers.js +171 -0
  130. package/dist/tools/handlers/environment-handlers.d.ts +3 -0
  131. package/dist/tools/handlers/environment-handlers.js +170 -0
  132. package/dist/tools/handlers/graph-handlers.d.ts +3 -0
  133. package/dist/tools/handlers/graph-handlers.js +90 -0
  134. package/dist/tools/handlers/input-handlers.d.ts +3 -0
  135. package/dist/tools/handlers/input-handlers.js +21 -0
  136. package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
  137. package/dist/tools/handlers/inspect-handlers.js +383 -0
  138. package/dist/tools/handlers/level-handlers.d.ts +3 -0
  139. package/dist/tools/handlers/level-handlers.js +237 -0
  140. package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
  141. package/dist/tools/handlers/lighting-handlers.js +144 -0
  142. package/dist/tools/handlers/performance-handlers.d.ts +3 -0
  143. package/dist/tools/handlers/performance-handlers.js +130 -0
  144. package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
  145. package/dist/tools/handlers/pipeline-handlers.js +110 -0
  146. package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
  147. package/dist/tools/handlers/sequence-handlers.js +376 -0
  148. package/dist/tools/handlers/system-handlers.d.ts +4 -0
  149. package/dist/tools/handlers/system-handlers.js +506 -0
  150. package/dist/tools/input.d.ts +19 -0
  151. package/dist/tools/input.js +89 -0
  152. package/dist/tools/introspection.d.ts +103 -40
  153. package/dist/tools/introspection.js +425 -568
  154. package/dist/tools/landscape.d.ts +97 -36
  155. package/dist/tools/landscape.js +280 -409
  156. package/dist/tools/level.d.ts +130 -10
  157. package/dist/tools/level.js +639 -675
  158. package/dist/tools/lighting.d.ts +77 -38
  159. package/dist/tools/lighting.js +441 -943
  160. package/dist/tools/logs.d.ts +3 -3
  161. package/dist/tools/logs.js +5 -57
  162. package/dist/tools/materials.d.ts +91 -24
  163. package/dist/tools/materials.js +190 -118
  164. package/dist/tools/niagara.d.ts +149 -39
  165. package/dist/tools/niagara.js +232 -182
  166. package/dist/tools/performance.d.ts +27 -12
  167. package/dist/tools/performance.js +204 -122
  168. package/dist/tools/physics.d.ts +32 -77
  169. package/dist/tools/physics.js +171 -582
  170. package/dist/tools/property-dictionary.d.ts +13 -0
  171. package/dist/tools/property-dictionary.js +82 -0
  172. package/dist/tools/sequence.d.ts +73 -48
  173. package/dist/tools/sequence.js +196 -748
  174. package/dist/tools/tool-definition-utils.d.ts +59 -0
  175. package/dist/tools/tool-definition-utils.js +35 -0
  176. package/dist/tools/ui.d.ts +66 -34
  177. package/dist/tools/ui.js +134 -214
  178. package/dist/types/env.d.ts +0 -3
  179. package/dist/types/env.js +0 -7
  180. package/dist/types/tool-interfaces.d.ts +898 -0
  181. package/dist/types/tool-interfaces.js +2 -0
  182. package/dist/types/tool-types.d.ts +183 -19
  183. package/dist/types/tool-types.js +0 -4
  184. package/dist/unreal-bridge.d.ts +24 -131
  185. package/dist/unreal-bridge.js +364 -1506
  186. package/dist/utils/command-validator.d.ts +9 -0
  187. package/dist/utils/command-validator.js +67 -0
  188. package/dist/utils/elicitation.d.ts +1 -1
  189. package/dist/utils/elicitation.js +12 -15
  190. package/dist/utils/error-handler.d.ts +2 -51
  191. package/dist/utils/error-handler.js +11 -87
  192. package/dist/utils/ini-reader.d.ts +3 -0
  193. package/dist/utils/ini-reader.js +69 -0
  194. package/dist/utils/logger.js +9 -6
  195. package/dist/utils/normalize.d.ts +3 -0
  196. package/dist/utils/normalize.js +56 -0
  197. package/dist/utils/response-factory.d.ts +7 -0
  198. package/dist/utils/response-factory.js +33 -0
  199. package/dist/utils/response-validator.d.ts +3 -24
  200. package/dist/utils/response-validator.js +130 -81
  201. package/dist/utils/result-helpers.d.ts +4 -5
  202. package/dist/utils/result-helpers.js +15 -16
  203. package/dist/utils/safe-json.js +5 -11
  204. package/dist/utils/unreal-command-queue.d.ts +24 -0
  205. package/dist/utils/unreal-command-queue.js +120 -0
  206. package/dist/utils/validation.d.ts +0 -40
  207. package/dist/utils/validation.js +1 -78
  208. package/dist/wasm/index.d.ts +70 -0
  209. package/dist/wasm/index.js +535 -0
  210. package/docs/GraphQL-API.md +888 -0
  211. package/docs/Migration-Guide-v0.5.0.md +692 -0
  212. package/docs/Roadmap.md +53 -0
  213. package/docs/WebAssembly-Integration.md +628 -0
  214. package/docs/editor-plugin-extension.md +370 -0
  215. package/docs/handler-mapping.md +242 -0
  216. package/docs/native-automation-progress.md +128 -0
  217. package/docs/testing-guide.md +423 -0
  218. package/mcp-config-example.json +6 -6
  219. package/package.json +60 -27
  220. package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
  221. package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
  222. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
  223. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
  224. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
  225. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
  226. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
  227. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
  228. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
  229. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
  230. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
  231. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
  232. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
  233. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
  234. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
  235. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
  236. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
  237. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
  238. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
  239. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
  240. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
  241. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
  242. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
  243. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
  244. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
  245. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
  246. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
  247. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
  248. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
  249. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
  250. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
  251. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
  252. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
  253. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
  254. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
  255. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
  256. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
  257. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
  258. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
  259. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
  260. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
  261. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
  262. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
  263. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
  264. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
  265. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
  266. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
  267. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
  268. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
  269. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
  270. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
  271. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
  272. package/scripts/check-unreal-connection.mjs +19 -0
  273. package/scripts/clean-tmp.js +23 -0
  274. package/scripts/patch-wasm.js +26 -0
  275. package/scripts/run-all-tests.mjs +131 -0
  276. package/scripts/smoke-test.ts +94 -0
  277. package/scripts/sync-mcp-plugin.js +143 -0
  278. package/scripts/test-no-plugin-alternates.mjs +113 -0
  279. package/scripts/validate-server.js +46 -0
  280. package/scripts/verify-automation-bridge.js +200 -0
  281. package/server.json +57 -21
  282. package/src/automation/bridge.ts +558 -0
  283. package/src/automation/connection-manager.ts +130 -0
  284. package/src/automation/handshake.ts +99 -0
  285. package/src/automation/index.ts +2 -0
  286. package/src/automation/message-handler.ts +167 -0
  287. package/src/automation/request-tracker.ts +123 -0
  288. package/src/automation/types.ts +107 -0
  289. package/src/cli.ts +33 -6
  290. package/src/config.ts +73 -0
  291. package/src/constants.ts +12 -0
  292. package/src/graphql/resolvers.ts +1010 -0
  293. package/src/graphql/schema.ts +452 -0
  294. package/src/graphql/server.ts +154 -0
  295. package/src/graphql/types.ts +7 -0
  296. package/src/handlers/resource-handlers.ts +186 -0
  297. package/src/index.ts +152 -663
  298. package/src/prompts/index.ts +4 -4
  299. package/src/resources/actors.ts +58 -76
  300. package/src/resources/assets.ts +147 -134
  301. package/src/resources/levels.ts +28 -33
  302. package/src/server/resource-registry.ts +47 -0
  303. package/src/server/tool-registry.ts +354 -0
  304. package/src/server-setup.ts +148 -0
  305. package/src/services/health-monitor.ts +132 -0
  306. package/src/services/metrics-server.ts +142 -0
  307. package/src/tools/actors.ts +417 -322
  308. package/src/tools/animation.ts +671 -461
  309. package/src/tools/assets.ts +353 -289
  310. package/src/tools/audio.ts +323 -766
  311. package/src/tools/base-tool.ts +52 -0
  312. package/src/tools/behavior-tree.ts +45 -0
  313. package/src/tools/blueprint/helpers.ts +189 -0
  314. package/src/tools/blueprint.ts +787 -965
  315. package/src/tools/consolidated-tool-definitions.ts +993 -515
  316. package/src/tools/consolidated-tool-handlers.ts +272 -1139
  317. package/src/tools/debug.ts +292 -187
  318. package/src/tools/dynamic-handler-registry.ts +151 -0
  319. package/src/tools/editor.ts +309 -246
  320. package/src/tools/engine.ts +14 -3
  321. package/src/tools/environment.ts +287 -0
  322. package/src/tools/foliage.ts +314 -379
  323. package/src/tools/handlers/actor-handlers.ts +271 -0
  324. package/src/tools/handlers/animation-handlers.ts +237 -0
  325. package/src/tools/handlers/argument-helper.ts +142 -0
  326. package/src/tools/handlers/asset-handlers.ts +532 -0
  327. package/src/tools/handlers/audio-handlers.ts +194 -0
  328. package/src/tools/handlers/blueprint-handlers.ts +380 -0
  329. package/src/tools/handlers/common-handlers.ts +87 -0
  330. package/src/tools/handlers/editor-handlers.ts +123 -0
  331. package/src/tools/handlers/effect-handlers.ts +220 -0
  332. package/src/tools/handlers/environment-handlers.ts +183 -0
  333. package/src/tools/handlers/graph-handlers.ts +116 -0
  334. package/src/tools/handlers/input-handlers.ts +28 -0
  335. package/src/tools/handlers/inspect-handlers.ts +450 -0
  336. package/src/tools/handlers/level-handlers.ts +252 -0
  337. package/src/tools/handlers/lighting-handlers.ts +147 -0
  338. package/src/tools/handlers/performance-handlers.ts +132 -0
  339. package/src/tools/handlers/pipeline-handlers.ts +127 -0
  340. package/src/tools/handlers/sequence-handlers.ts +415 -0
  341. package/src/tools/handlers/system-handlers.ts +564 -0
  342. package/src/tools/input.ts +101 -0
  343. package/src/tools/introspection.ts +493 -584
  344. package/src/tools/landscape.ts +394 -489
  345. package/src/tools/level.ts +752 -694
  346. package/src/tools/lighting.ts +583 -984
  347. package/src/tools/logs.ts +9 -57
  348. package/src/tools/materials.ts +231 -121
  349. package/src/tools/niagara.ts +293 -168
  350. package/src/tools/performance.ts +320 -168
  351. package/src/tools/physics.ts +268 -613
  352. package/src/tools/property-dictionary.ts +98 -0
  353. package/src/tools/sequence.ts +255 -815
  354. package/src/tools/tool-definition-utils.ts +35 -0
  355. package/src/tools/ui.ts +207 -283
  356. package/src/types/env.ts +0 -10
  357. package/src/types/tool-interfaces.ts +250 -0
  358. package/src/types/tool-types.ts +243 -21
  359. package/src/unreal-bridge.ts +460 -1550
  360. package/src/utils/command-validator.ts +75 -0
  361. package/src/utils/elicitation.ts +10 -7
  362. package/src/utils/error-handler.ts +14 -90
  363. package/src/utils/ini-reader.ts +86 -0
  364. package/src/utils/logger.ts +8 -3
  365. package/src/utils/normalize.ts +60 -0
  366. package/src/utils/response-factory.ts +39 -0
  367. package/src/utils/response-validator.ts +176 -56
  368. package/src/utils/result-helpers.ts +21 -19
  369. package/src/utils/safe-json.ts +14 -11
  370. package/src/utils/unreal-command-queue.ts +152 -0
  371. package/src/utils/validation.ts +4 -1
  372. package/src/wasm/index.ts +838 -0
  373. package/test-server.mjs +100 -0
  374. package/tests/run-unreal-tool-tests.mjs +242 -14
  375. package/tests/test-animation.mjs +44 -0
  376. package/tests/test-asset-advanced.mjs +82 -0
  377. package/tests/test-asset-errors.mjs +35 -0
  378. package/tests/test-audio.mjs +219 -0
  379. package/tests/test-automation-timeouts.mjs +98 -0
  380. package/tests/test-behavior-tree.mjs +261 -0
  381. package/tests/test-blueprint-events.mjs +35 -0
  382. package/tests/test-blueprint-graph.mjs +79 -0
  383. package/tests/test-blueprint.mjs +577 -0
  384. package/tests/test-client-mode.mjs +86 -0
  385. package/tests/test-console-command.mjs +56 -0
  386. package/tests/test-control-actor.mjs +425 -0
  387. package/tests/test-control-editor.mjs +80 -0
  388. package/tests/test-extra-tools.mjs +38 -0
  389. package/tests/test-graphql.mjs +322 -0
  390. package/tests/test-inspect.mjs +72 -0
  391. package/tests/test-landscape.mjs +60 -0
  392. package/tests/test-manage-asset.mjs +438 -0
  393. package/tests/test-manage-level.mjs +70 -0
  394. package/tests/test-materials.mjs +356 -0
  395. package/tests/test-niagara.mjs +185 -0
  396. package/tests/test-no-inline-python.mjs +122 -0
  397. package/tests/test-plugin-handshake.mjs +82 -0
  398. package/tests/test-render.mjs +33 -0
  399. package/tests/test-runner.mjs +933 -0
  400. package/tests/test-search-assets.mjs +66 -0
  401. package/tests/test-sequence.mjs +68 -0
  402. package/tests/test-system.mjs +57 -0
  403. package/tests/test-wasm.mjs +193 -0
  404. package/tests/test-world-partition.mjs +215 -0
  405. package/tsconfig.json +3 -3
  406. package/wasm/Cargo.lock +363 -0
  407. package/wasm/Cargo.toml +42 -0
  408. package/wasm/LICENSE +21 -0
  409. package/wasm/README.md +253 -0
  410. package/wasm/src/dependency_resolver.rs +377 -0
  411. package/wasm/src/lib.rs +153 -0
  412. package/wasm/src/property_parser.rs +271 -0
  413. package/wasm/src/transform_math.rs +396 -0
  414. package/wasm/tests/integration.rs +109 -0
  415. package/.github/workflows/smithery-build.yml +0 -29
  416. package/dist/tools/build_environment_advanced.d.ts +0 -65
  417. package/dist/tools/build_environment_advanced.js +0 -633
  418. package/dist/tools/rc.d.ts +0 -110
  419. package/dist/tools/rc.js +0 -437
  420. package/dist/tools/visual.d.ts +0 -40
  421. package/dist/tools/visual.js +0 -282
  422. package/dist/utils/http.d.ts +0 -6
  423. package/dist/utils/http.js +0 -151
  424. package/dist/utils/python-output.d.ts +0 -18
  425. package/dist/utils/python-output.js +0 -290
  426. package/dist/utils/python.d.ts +0 -2
  427. package/dist/utils/python.js +0 -4
  428. package/dist/utils/stdio-redirect.d.ts +0 -2
  429. package/dist/utils/stdio-redirect.js +0 -20
  430. package/docs/unreal-tool-test-cases.md +0 -574
  431. package/smithery.yaml +0 -29
  432. package/src/tools/build_environment_advanced.ts +0 -732
  433. package/src/tools/rc.ts +0 -515
  434. package/src/tools/visual.ts +0 -281
  435. package/src/utils/http.ts +0 -187
  436. package/src/utils/python-output.ts +0 -351
  437. package/src/utils/python.ts +0 -3
  438. package/src/utils/stdio-redirect.ts +0 -18
package/src/types/env.ts CHANGED
@@ -1,25 +1,15 @@
1
1
  export interface Env {
2
- UE_HOST: string;
3
- UE_RC_WS_PORT: number;
4
- UE_RC_HTTP_PORT: number;
5
2
  UE_PROJECT_PATH?: string;
6
3
  UE_EDITOR_EXE?: string;
7
4
  UE_SCREENSHOT_DIR?: string;
8
5
  }
9
6
 
10
7
  export function loadEnv(): Env {
11
- const host = process.env.UE_HOST || '127.0.0.1';
12
- // Note: UE5 default is HTTP on 30010, WebSocket on 30020
13
- const wsPort = Number(process.env.UE_RC_WS_PORT || process.env.UE_REMOTE_CONTROL_WS_PORT || 30020);
14
- const httpPort = Number(process.env.UE_RC_HTTP_PORT || process.env.UE_REMOTE_CONTROL_HTTP_PORT || 30010);
15
8
  const projectPath = process.env.UE_PROJECT_PATH;
16
9
  const editorExe = process.env.UE_EDITOR_EXE;
17
10
  const screenshotDir = process.env.UE_SCREENSHOT_DIR;
18
11
 
19
12
  return {
20
- UE_HOST: host,
21
- UE_RC_WS_PORT: wsPort,
22
- UE_RC_HTTP_PORT: httpPort,
23
13
  UE_PROJECT_PATH: projectPath,
24
14
  UE_EDITOR_EXE: editorExe,
25
15
  UE_SCREENSHOT_DIR: screenshotDir,
@@ -0,0 +1,250 @@
1
+ import { AutomationBridge } from '../automation/index.js';
2
+
3
+ export interface IBaseTool {
4
+ getAutomationBridge(): AutomationBridge;
5
+ }
6
+
7
+ export interface StandardActionResponse<T = any> {
8
+ success: boolean;
9
+ data?: T;
10
+ warnings?: string[];
11
+ error?: {
12
+ code: string;
13
+ message: string;
14
+ [key: string]: unknown;
15
+ } | null;
16
+ [key: string]: unknown; // Allow compatibility fields
17
+ }
18
+
19
+ export interface IActorTools {
20
+ spawn(params: { classPath: string; location?: { x: number; y: number; z: number }; rotation?: { pitch: number; yaw: number; roll: number }; actorName?: string; meshPath?: string; timeoutMs?: number }): Promise<StandardActionResponse>;
21
+ delete(params: { actorName?: string; actorNames?: string[] }): Promise<StandardActionResponse>;
22
+ applyForce(params: { actorName: string; force: { x: number; y: number; z: number } }): Promise<StandardActionResponse>;
23
+ spawnBlueprint(params: { blueprintPath: string; actorName?: string; location?: { x: number; y: number; z: number }; rotation?: { pitch: number; yaw: number; roll: number } }): Promise<StandardActionResponse>;
24
+ setTransform(params: { actorName: string; location?: { x: number; y: number; z: number }; rotation?: { pitch: number; yaw: number; roll: number }; scale?: { x: number; y: number; z: number } }): Promise<StandardActionResponse>;
25
+ getTransform(actorName: string): Promise<StandardActionResponse>;
26
+ setVisibility(params: { actorName: string; visible: boolean }): Promise<StandardActionResponse>;
27
+ addComponent(params: { actorName: string; componentType: string; componentName?: string; properties?: Record<string, unknown> }): Promise<StandardActionResponse>;
28
+ setComponentProperties(params: { actorName: string; componentName: string; properties: Record<string, unknown> }): Promise<StandardActionResponse>;
29
+ getComponents(actorName: string): Promise<StandardActionResponse>;
30
+ duplicate(params: { actorName: string; newName?: string; offset?: { x: number; y: number; z: number } }): Promise<StandardActionResponse>;
31
+ addTag(params: { actorName: string; tag: string }): Promise<StandardActionResponse>;
32
+ removeTag(params: { actorName: string; tag: string }): Promise<StandardActionResponse>;
33
+ findByTag(params: { tag: string; matchType?: string }): Promise<StandardActionResponse>;
34
+ findByName(name: string): Promise<StandardActionResponse>;
35
+ detach(actorName: string): Promise<StandardActionResponse>;
36
+ attach(params: { childActor: string; parentActor: string }): Promise<StandardActionResponse>;
37
+ deleteByTag(tag: string): Promise<StandardActionResponse>;
38
+ setBlueprintVariables(params: { actorName: string; variables: Record<string, unknown> }): Promise<StandardActionResponse>;
39
+ createSnapshot(params: { actorName: string; snapshotName: string }): Promise<StandardActionResponse>;
40
+ restoreSnapshot(params: { actorName: string; snapshotName: string }): Promise<StandardActionResponse>;
41
+ listActors(params?: { filter?: string }): Promise<StandardActionResponse>;
42
+ getMetadata(actorName: string): Promise<StandardActionResponse>;
43
+ exportActor(params: { actorName: string; destinationPath?: string }): Promise<StandardActionResponse>;
44
+ getBoundingBox(actorName: string): Promise<StandardActionResponse>;
45
+ }
46
+
47
+ export interface SourceControlState {
48
+ isCheckedOut: boolean;
49
+ isAdded: boolean;
50
+ isDeleted: boolean;
51
+ isModified: boolean;
52
+ whoCheckedOut?: string;
53
+ }
54
+
55
+ export interface IAssetTools {
56
+ importAsset(params: { sourcePath: string; destinationPath: string; overwrite?: boolean; save?: boolean }): Promise<any>;
57
+ createFolder(path: string): Promise<any>;
58
+ duplicateAsset(params: { sourcePath: string; destinationPath: string; overwrite?: boolean }): Promise<any>;
59
+ renameAsset(params: { sourcePath: string; destinationPath: string }): Promise<any>;
60
+ moveAsset(params: { sourcePath: string; destinationPath: string }): Promise<any>;
61
+ deleteAssets(params: { paths: string[]; fixupRedirectors?: boolean; timeoutMs?: number }): Promise<any>;
62
+ searchAssets(params: { classNames?: string[]; packagePaths?: string[]; recursivePaths?: boolean; recursiveClasses?: boolean; limit?: number }): Promise<any>;
63
+ saveAsset(assetPath: string): Promise<any>;
64
+ findByTag(params: { tag: string; value?: string }): Promise<any>;
65
+ getDependencies(params: { assetPath: string; recursive?: boolean }): Promise<any>;
66
+ getMetadata(params: { assetPath: string }): Promise<any>;
67
+ getSourceControlState(params: { assetPath: string }): Promise<SourceControlState | any>;
68
+ analyzeGraph(params: { assetPath: string; maxDepth?: number }): Promise<any>;
69
+ createThumbnail(params: { assetPath: string; width?: number; height?: number }): Promise<any>;
70
+ setTags(params: { assetPath: string; tags: string[] }): Promise<any>;
71
+ generateReport(params: { directory: string; reportType?: string; outputPath?: string }): Promise<any>;
72
+ validate(params: { assetPath: string }): Promise<any>;
73
+ generateLODs(params: { assetPath: string; lodCount: number; reductionSettings?: Record<string, unknown> }): Promise<any>;
74
+ }
75
+
76
+ export interface ISequenceTools {
77
+ create(params: { name: string; path?: string; timeoutMs?: number }): Promise<any>;
78
+ open(params: { path: string }): Promise<any>;
79
+ addCamera(params: { spawnable?: boolean; path?: string }): Promise<any>;
80
+ addActor(params: { actorName: string; createBinding?: boolean; path?: string }): Promise<any>;
81
+ addActors(params: { actorNames: string[]; path?: string }): Promise<any>;
82
+ removeActors(params: { actorNames: string[]; path?: string }): Promise<any>;
83
+ getBindings(params: { path?: string }): Promise<any>;
84
+ addSpawnableFromClass(params: { className: string; path?: string }): Promise<any>;
85
+ play(params: { path?: string; startTime?: number; loopMode?: 'once' | 'loop' | 'pingpong' }): Promise<any>;
86
+ pause(params?: { path?: string }): Promise<any>;
87
+ stop(params?: { path?: string }): Promise<any>;
88
+ setSequenceProperties(params: { path?: string; frameRate?: number; lengthInFrames?: number; playbackStart?: number; playbackEnd?: number }): Promise<any>;
89
+ getSequenceProperties(params: { path?: string }): Promise<any>;
90
+ setPlaybackSpeed(params: { speed: number; path?: string }): Promise<any>;
91
+ list(params: { path?: string }): Promise<any>;
92
+ duplicate(params: { path: string; destinationPath: string }): Promise<any>;
93
+ rename(params: { path: string; newName: string }): Promise<any>;
94
+ deleteSequence(params: { path: string }): Promise<any>;
95
+ getMetadata(params: { path: string }): Promise<any>;
96
+ listTracks(params: { path: string }): Promise<any>;
97
+ setWorkRange(params: { path?: string; start: number; end: number }): Promise<any>;
98
+ }
99
+
100
+ export interface IAssetResources {
101
+ list(directory?: string, recursive?: boolean, limit?: number): Promise<any>;
102
+ }
103
+
104
+ export interface IBlueprintTools {
105
+ createBlueprint(params: { name: string; blueprintType?: string; savePath?: string; parentClass?: string; properties?: Record<string, unknown>; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
106
+ modifyConstructionScript(params: { blueprintPath: string; operations: any[]; compile?: boolean; save?: boolean; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
107
+ addComponent(params: { blueprintName: string; componentType: string; componentName: string; attachTo?: string; transform?: Record<string, unknown>; properties?: Record<string, unknown>; compile?: boolean; save?: boolean; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
108
+ waitForBlueprint(blueprintRef: string | string[], timeoutMs?: number): Promise<any>;
109
+ getBlueprint(params: { blueprintName: string; timeoutMs?: number }): Promise<any>;
110
+ getBlueprintInfo(params: { blueprintPath: string; timeoutMs?: number }): Promise<any>;
111
+ probeSubobjectDataHandle(opts?: { componentClass?: string }): Promise<any>;
112
+ setBlueprintDefault(params: { blueprintName: string; propertyName: string; value: unknown }): Promise<any>;
113
+ addVariable(params: { blueprintName: string; variableName: string; variableType: string; defaultValue?: any; category?: string; isReplicated?: boolean; isPublic?: boolean; variablePinType?: Record<string, unknown>; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
114
+ removeVariable(params: { blueprintName: string; variableName: string; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
115
+ renameVariable(params: { blueprintName: string; oldName: string; newName: string; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
116
+ addEvent(params: { blueprintName: string; eventType: string; customEventName?: string; parameters?: Array<{ name: string; type: string }>; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
117
+ removeEvent(params: { blueprintName: string; eventName: string; customEventName?: string; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
118
+ addFunction(params: { blueprintName: string; functionName: string; inputs?: Array<{ name: string; type: string }>; outputs?: Array<{ name: string; type: string }>; isPublic?: boolean; category?: string; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
119
+ setVariableMetadata(params: { blueprintName: string; variableName: string; metadata: Record<string, unknown>; timeoutMs?: number }): Promise<any>;
120
+ renameVariable(params: { blueprintName: string; oldName: string; newName: string; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
121
+ addConstructionScript(params: { blueprintName: string; scriptName: string; timeoutMs?: number; waitForCompletion?: boolean; waitForCompletionTimeoutMs?: number }): Promise<any>;
122
+ compileBlueprint(params: { blueprintName: string; saveAfterCompile?: boolean }): Promise<any>;
123
+ getBlueprintSCS(params: { blueprintPath: string; timeoutMs?: number }): Promise<any>;
124
+ addSCSComponent(params: { blueprintPath: string; componentClass: string; componentName: string; parentComponent?: string; meshPath?: string; materialPath?: string; timeoutMs?: number }): Promise<any>;
125
+ removeSCSComponent(params: { blueprintPath: string; componentName: string; timeoutMs?: number }): Promise<any>;
126
+ reparentSCSComponent(params: { blueprintPath: string; componentName: string; newParent: string; timeoutMs?: number }): Promise<any>;
127
+ setSCSComponentTransform(params: { blueprintPath: string; componentName: string; location?: [number, number, number]; rotation?: [number, number, number]; scale?: [number, number, number]; timeoutMs?: number }): Promise<any>;
128
+ setSCSComponentProperty(params: { blueprintPath: string; componentName: string; propertyName: string; propertyValue: any; timeoutMs?: number }): Promise<any>;
129
+ addNode(params: { blueprintName: string; nodeType: string; graphName?: string; functionName?: string; variableName?: string; nodeName?: string; eventName?: string; memberClass?: string; posX?: number; posY?: number; timeoutMs?: number }): Promise<any>;
130
+ connectPins(params: { blueprintName: string; sourceNodeGuid: string; targetNodeGuid: string; sourcePinName?: string; targetPinName?: string; timeoutMs?: number }): Promise<any>;
131
+ }
132
+
133
+ export interface ILevelTools {
134
+ listLevels(): Promise<any>;
135
+ getLevelSummary(levelPath?: string): Promise<any>;
136
+ registerLight(levelPath: string | undefined, info: { name: string; type: string; details?: Record<string, unknown> }): void;
137
+ exportLevel(params: { levelPath?: string; exportPath: string; note?: string; timeoutMs?: number }): Promise<any>;
138
+ importLevel(params: { packagePath: string; destinationPath?: string; streaming?: boolean; timeoutMs?: number }): Promise<any>;
139
+ saveLevelAs(params: { sourcePath?: string; targetPath: string }): Promise<any>;
140
+ deleteLevels(params: { levelPaths: string[] }): Promise<any>;
141
+ loadLevel(params: { levelPath: string; streaming?: boolean; position?: [number, number, number] }): Promise<any>;
142
+ saveLevel(params: { levelName?: string; savePath?: string }): Promise<any>;
143
+ createLevel(params: { levelName: string; template?: 'Empty' | 'Default' | 'VR' | 'TimeOfDay'; savePath?: string }): Promise<any>;
144
+ addSubLevel(params: { parentLevel?: string; subLevelPath: string; streamingMethod?: 'Blueprint' | 'AlwaysLoaded' }): Promise<any>;
145
+ streamLevel(params: { levelPath?: string; levelName?: string; shouldBeLoaded: boolean; shouldBeVisible?: boolean; position?: [number, number, number] }): Promise<any>;
146
+ setupWorldComposition(params: { enableComposition: boolean; tileSize?: number; distanceStreaming?: boolean; streamingDistance?: number }): Promise<any>;
147
+ editLevelBlueprint(params: { eventType: 'BeginPlay' | 'EndPlay' | 'Tick' | 'Custom'; customEventName?: string; nodes?: Array<{ nodeType: string; position: [number, number]; connections?: string[] }> }): Promise<any>;
148
+ createSubLevel(params: { name: string; type: 'Persistent' | 'Streaming' | 'Lighting' | 'Gameplay'; parent?: string }): Promise<any>;
149
+ setWorldSettings(params: { gravity?: number; worldScale?: number; gameMode?: string; defaultPawn?: string; killZ?: number }): Promise<any>;
150
+ setLevelBounds(params: { min: [number, number, number]; max: [number, number, number] }): Promise<any>;
151
+ buildNavMesh(params: { rebuildAll?: boolean; selectedOnly?: boolean }): Promise<any>;
152
+ setLevelVisibility(params: { levelName: string; visible: boolean }): Promise<any>;
153
+ setWorldOrigin(params: { location: [number, number, number] }): Promise<any>;
154
+ createStreamingVolume(params: { levelName: string; position: [number, number, number]; size: [number, number, number]; streamingDistance?: number }): Promise<any>;
155
+ setLevelLOD(params: { levelName: string; lodLevel: number; distance: number }): Promise<any>;
156
+ }
157
+
158
+ export interface IEditorTools {
159
+ isInPIE(): Promise<boolean>;
160
+ ensureNotInPIE(): Promise<void>;
161
+ playInEditor(timeoutMs?: number): Promise<any>;
162
+ stopPlayInEditor(): Promise<any>;
163
+ pausePlayInEditor(): Promise<any>;
164
+ pauseInEditor(): Promise<any>;
165
+ buildLighting(): Promise<any>;
166
+ setViewportCamera(location?: { x: number; y: number; z: number } | [number, number, number] | null | undefined, rotation?: { pitch: number; yaw: number; roll: number } | [number, number, number] | null | undefined): Promise<any>;
167
+ setCameraSpeed(speed: number): Promise<any>;
168
+ setFOV(fov: number): Promise<any>;
169
+ takeScreenshot(filename?: string, resolution?: string): Promise<any>;
170
+ resumePlayInEditor(): Promise<any>;
171
+ stepPIEFrame(steps?: number): Promise<any>;
172
+ startRecording(options?: { filename?: string; frameRate?: number; durationSeconds?: number; metadata?: Record<string, unknown> }): Promise<any>;
173
+ stopRecording(): Promise<any>;
174
+ createCameraBookmark(name: string): Promise<any>;
175
+ jumpToCameraBookmark(name: string): Promise<any>;
176
+ setEditorPreferences(category: string | undefined, preferences: Record<string, unknown>): Promise<any>;
177
+ setViewportResolution(width: number, height: number): Promise<any>;
178
+ executeConsoleCommand(command: string): Promise<any>;
179
+ }
180
+
181
+ export interface IEnvironmentTools {
182
+ setTimeOfDay(hour: unknown): Promise<any>;
183
+ setSunIntensity(intensity: unknown): Promise<any>;
184
+ setSkylightIntensity(intensity: unknown): Promise<any>;
185
+ exportSnapshot(params: { path?: unknown; filename?: unknown }): Promise<any>;
186
+ importSnapshot(params: { path?: unknown; filename?: unknown }): Promise<any>;
187
+ cleanup(params?: { names?: unknown }): Promise<any>;
188
+ }
189
+
190
+ export interface ILandscapeTools {
191
+ createLandscape(params: { name: string; location?: [number, number, number]; sizeX?: number; sizeY?: number; quadsPerSection?: number; sectionsPerComponent?: number; componentCount?: number; materialPath?: string; enableWorldPartition?: boolean; runtimeGrid?: string; isSpatiallyLoaded?: boolean; dataLayers?: string[] }): Promise<any>;
192
+ sculptLandscape(params: { landscapeName: string; tool: string; brushSize?: number; brushFalloff?: number; strength?: number; location?: [number, number, number]; radius?: number }): Promise<any>;
193
+ paintLandscape(params: { landscapeName: string; layerName: string; position: [number, number, number]; brushSize?: number; strength?: number; targetValue?: number; radius?: number; density?: number }): Promise<any>;
194
+ createProceduralTerrain(params: { name: string; location?: [number, number, number]; subdivisions?: number; heightFunction?: string; material?: string; settings?: Record<string, unknown> }): Promise<any>;
195
+ createLandscapeGrassType(params: { name: string; meshPath: string; density?: number; minScale?: number; maxScale?: number; path?: string; staticMesh?: string }): Promise<any>;
196
+ setLandscapeMaterial(params: { landscapeName: string; materialPath: string }): Promise<any>;
197
+ modifyHeightmap(params: { landscapeName: string; heightData: number[]; minX: number; minY: number; maxX: number; maxY: number; updateNormals?: boolean }): Promise<any>;
198
+ }
199
+
200
+ export interface IFoliageTools {
201
+ addFoliageType(params: { name: string; meshPath: string; density?: number; radius?: number; minScale?: number; maxScale?: number; alignToNormal?: boolean; randomYaw?: boolean; groundSlope?: number }): Promise<any>;
202
+ addFoliage(params: { foliageType: string; locations: Array<{ x: number; y: number; z: number }> }): Promise<any>;
203
+ paintFoliage(params: { foliageType: string; position: [number, number, number]; brushSize?: number; paintDensity?: number; eraseMode?: boolean }): Promise<any>;
204
+ createProceduralFoliage(params: { name: string; bounds?: { location: { x: number; y: number; z: number }; size: { x: number; y: number; z: number } }; foliageTypes?: Array<{ meshPath: string; density: number; minScale?: number; maxScale?: number; alignToNormal?: boolean; randomYaw?: boolean }>; volumeName?: string; position?: [number, number, number]; size?: [number, number, number]; seed?: number; tileSize?: number }): Promise<any>;
205
+ addFoliageInstances(params: { foliageType: string; transforms: Array<{ location: [number, number, number]; rotation?: [number, number, number]; scale?: [number, number, number] }> }): Promise<any>;
206
+ getFoliageInstances(params: { foliageType?: string }): Promise<any>;
207
+ removeFoliage(params: { foliageType?: string; removeAll?: boolean }): Promise<any>;
208
+ createInstancedMesh(params: { name: string; meshPath: string; instances: Array<{ position: [number, number, number]; rotation?: [number, number, number]; scale?: [number, number, number] }>; enableCulling?: boolean; cullDistance?: number }): Promise<any>;
209
+ setFoliageLOD(params: { foliageType: string; lodDistances?: number[]; screenSize?: number[] }): Promise<any>;
210
+ setFoliageCollision(params: { foliageType: string; collisionEnabled?: boolean; collisionProfile?: string; generateOverlapEvents?: boolean }): Promise<any>;
211
+ createGrassSystem(params: { name: string; grassTypes: Array<{ meshPath: string; density: number; minScale?: number; maxScale?: number }>; windStrength?: number; windSpeed?: number }): Promise<any>;
212
+ removeFoliageInstances(params: { foliageType: string; position: [number, number, number]; radius: number }): Promise<any>;
213
+ selectFoliageInstances(params: { foliageType: string; position?: [number, number, number]; radius?: number; selectAll?: boolean }): Promise<any>;
214
+ updateFoliageInstances(params: { foliageType: string; updateTransforms?: boolean; updateMesh?: boolean; newMeshPath?: string }): Promise<any>;
215
+ createFoliageSpawner(params: { name: string; spawnArea: 'Landscape' | 'StaticMesh' | 'BSP' | 'Foliage' | 'All'; excludeAreas?: Array<[number, number, number, number]> }): Promise<any>;
216
+ optimizeFoliage(params: { mergeInstances?: boolean; generateClusters?: boolean; clusterSize?: number; reduceDrawCalls?: boolean }): Promise<any>;
217
+ }
218
+
219
+ export interface ITools {
220
+ actorTools: IActorTools;
221
+ assetTools: IAssetTools;
222
+ blueprintTools: IBlueprintTools;
223
+ editorTools: IEditorTools;
224
+ levelTools: ILevelTools;
225
+ sequenceTools: ISequenceTools;
226
+ assetResources: IAssetResources;
227
+ landscapeTools: ILandscapeTools;
228
+ foliageTools: IFoliageTools;
229
+ environmentTools: IEnvironmentTools;
230
+
231
+ // Added newly required tools to remove 'any' casting
232
+ materialTools: any;
233
+ niagaraTools: any;
234
+ animationTools: any;
235
+ physicsTools: any;
236
+ lightingTools: any;
237
+ debugTools: any;
238
+ performanceTools: any;
239
+ audioTools: any;
240
+ uiTools: any;
241
+ introspectionTools: any;
242
+ visualTools?: any; // Optional as it's being removed
243
+ engineTools: any;
244
+ systemTools: any;
245
+ behaviorTreeTools: any;
246
+ logTools: any;
247
+
248
+ automationBridge?: AutomationBridge;
249
+ [key: string]: any;
250
+ }
@@ -23,6 +23,7 @@ export interface ManageAssetResponse extends BaseToolResponse {
23
23
  assets?: AssetInfo[];
24
24
  paths?: string[];
25
25
  materialPath?: string;
26
+ materialInstancePath?: string;
26
27
  }
27
28
 
28
29
  // Actor Control Types
@@ -40,8 +41,21 @@ export interface Rotation3D {
40
41
 
41
42
  export interface ControlActorResponse extends BaseToolResponse {
42
43
  actor?: string;
43
- deleted?: string;
44
+ actorName?: string;
45
+ actorPath?: string;
46
+ componentName?: string;
47
+ componentPath?: string;
48
+ componentClass?: string;
49
+ componentPaths?: Array<{ name: string; path: string; class?: string }>;
50
+ components?: Array<Record<string, unknown>>;
51
+ actors?: Array<Record<string, unknown>>;
52
+ deleted?: string | string[];
53
+ deletedCount?: number;
54
+ missing?: string[];
44
55
  physicsEnabled?: boolean;
56
+ visible?: boolean;
57
+ tag?: string;
58
+ snapshotName?: string;
45
59
  }
46
60
 
47
61
  // Editor Control Types
@@ -67,6 +81,13 @@ export interface AnimationPhysicsResponse extends BaseToolResponse {
67
81
  playing?: boolean;
68
82
  playRate?: number;
69
83
  ragdollActive?: boolean;
84
+ path?: string;
85
+ blendSpacePath?: string;
86
+ skeletonPath?: string;
87
+ controlRigPath?: string;
88
+ twoDimensional?: boolean;
89
+ warnings?: string[];
90
+ details?: unknown;
70
91
  }
71
92
 
72
93
  // Effects System Types
@@ -128,12 +149,12 @@ export interface ToolParameters {
128
149
  directory: string;
129
150
  recursive?: boolean;
130
151
  };
131
-
152
+
132
153
  ImportAssetParams: {
133
154
  sourcePath: string;
134
155
  destinationPath: string;
135
156
  };
136
-
157
+
137
158
  CreateMaterialParams: {
138
159
  name: string;
139
160
  path: string;
@@ -145,22 +166,87 @@ export interface ToolParameters {
145
166
  location?: Vector3D;
146
167
  rotation?: Rotation3D;
147
168
  };
148
-
169
+
149
170
  DeleteActorParams: {
150
171
  actorName: string;
151
172
  };
152
-
173
+
153
174
  ApplyForceParams: {
154
175
  actorName: string;
155
176
  force: Vector3D;
156
177
  };
157
178
 
179
+ SpawnBlueprintParams: {
180
+ blueprintPath: string;
181
+ actorName?: string;
182
+ location?: Vector3D;
183
+ rotation?: Rotation3D;
184
+ };
185
+
186
+ SetTransformParams: {
187
+ actorName: string;
188
+ location?: Vector3D;
189
+ rotation?: Rotation3D;
190
+ scale?: Vector3D;
191
+ };
192
+
193
+ SetVisibilityParams: {
194
+ actorName: string;
195
+ visible: boolean;
196
+ };
197
+
198
+ ComponentParams: {
199
+ actorName: string;
200
+ componentType?: string;
201
+ componentName?: string;
202
+ properties?: Record<string, unknown>;
203
+ };
204
+
205
+ DuplicateActorParams: {
206
+ actorName: string;
207
+ newName?: string;
208
+ offset?: Vector3D;
209
+ };
210
+
211
+ AttachActorParams: {
212
+ childActor: string;
213
+ parentActor: string;
214
+ };
215
+
216
+ DetachActorParams: {
217
+ actorName: string;
218
+ };
219
+
220
+ TagActorParams: {
221
+ actorName: string;
222
+ tag: string;
223
+ };
224
+
225
+ FindByTagParams: {
226
+ tag: string;
227
+ matchType?: string;
228
+ };
229
+
230
+ FindByNameParams: {
231
+ name: string;
232
+ };
233
+
234
+ BlueprintVariablesParams: {
235
+ actorName: string;
236
+ variables: Record<string, unknown>;
237
+ };
238
+
239
+ SnapshotActorParams: {
240
+ actorName: string;
241
+ snapshotName: string;
242
+ };
243
+
158
244
  // Editor Control
159
245
  SetCameraParams: {
160
246
  location?: Vector3D;
161
247
  rotation?: Rotation3D;
162
248
  };
163
-
249
+
164
250
  SetViewModeParams: {
165
251
  mode: string;
166
252
  };
@@ -172,12 +258,56 @@ export interface ToolParameters {
172
258
  }
173
259
 
174
260
  // Consolidated tool action types
175
- export type AssetAction = 'list' | 'import' | 'create_material';
176
- export type ActorAction = 'spawn' | 'delete' | 'apply_force';
261
+ export type AssetAction = 'list' | 'import' | 'create_material' | 'create_material_instance';
262
+ export type ActorAction =
263
+ | 'spawn'
264
+ | 'spawn_blueprint'
265
+ | 'delete'
266
+ | 'delete_by_tag'
267
+ | 'duplicate'
268
+ | 'apply_force'
269
+ | 'set_transform'
270
+ | 'get_transform'
271
+ | 'set_visibility'
272
+ | 'add_component'
273
+ | 'set_component_properties'
274
+ | 'get_components'
275
+ | 'add_tag'
276
+ | 'find_by_tag'
277
+ | 'find_by_name'
278
+ | 'set_blueprint_variables'
279
+ | 'create_snapshot'
280
+ | 'attach'
281
+ | 'detach';
177
282
  export type EditorAction = 'play' | 'stop' | 'set_camera' | 'set_view_mode';
178
283
  export type LevelAction = 'load' | 'save' | 'stream' | 'create_light' | 'build_lighting';
179
- export type AnimationAction = 'create_animation_bp' | 'play_montage' | 'setup_ragdoll';
180
- export type EffectAction = 'particle' | 'niagara' | 'debug_shape';
284
+ export type AnimationAction =
285
+ | 'create_animation_bp'
286
+ | 'create_anim_blueprint'
287
+ | 'create_animation_blueprint'
288
+ | 'play_montage'
289
+ | 'play_anim_montage'
290
+ | 'setup_ragdoll'
291
+ | 'activate_ragdoll'
292
+ | 'configure_vehicle'
293
+ | 'create_blend_space'
294
+ | 'create_state_machine'
295
+ | 'setup_ik'
296
+ | 'create_procedural_anim'
297
+ | 'create_blend_tree'
298
+ | 'setup_retargeting'
299
+ | 'setup_physics_simulation'
300
+ | 'create_animation_asset'
301
+ | 'cleanup';
302
+ export type EffectAction =
303
+ | 'particle'
304
+ | 'niagara'
305
+ | 'debug_shape'
306
+ | 'spawn_niagara'
307
+ | 'set_niagara_parameter'
308
+ | 'clear_debug_shapes'
309
+ | 'create_dynamic_light'
310
+ | 'cleanup';
181
311
  export type BlueprintAction = 'create' | 'add_component';
182
312
  export type EnvironmentAction = 'create_landscape' | 'sculpt' | 'add_foliage' | 'paint_foliage';
183
313
  export type SystemAction = 'profile' | 'show_fps' | 'set_quality' | 'play_sound' | 'create_widget' | 'show_widget' | 'screenshot' | 'engine_start' | 'engine_quit' | 'read_log';
@@ -193,6 +323,8 @@ export interface ConsolidatedToolParams {
193
323
  destinationPath?: string;
194
324
  name?: string;
195
325
  path?: string;
326
+ parentMaterial?: string;
327
+ parameters?: Record<string, any>;
196
328
  };
197
329
 
198
330
  control_actor: {
@@ -201,7 +333,22 @@ export interface ConsolidatedToolParams {
201
333
  classPath?: string;
202
334
  location?: Vector3D;
203
335
  rotation?: Rotation3D;
336
+ scale?: Vector3D;
204
337
  force?: Vector3D;
338
+ blueprintPath?: string;
339
+ componentType?: string;
340
+ componentName?: string;
341
+ properties?: Record<string, unknown>;
342
+ visible?: boolean;
343
+ newName?: string;
344
+ offset?: Vector3D;
345
+ tag?: string;
346
+ matchType?: string;
347
+ variables?: Record<string, unknown>;
348
+ snapshotName?: string;
349
+ childActor?: string;
350
+ parentActor?: string;
351
+ actorNames?: string[];
205
352
  };
206
353
 
207
354
  control_editor: {
@@ -209,6 +356,18 @@ export interface ConsolidatedToolParams {
209
356
  location?: Vector3D;
210
357
  rotation?: Rotation3D;
211
358
  viewMode?: string;
359
+ speed?: number;
360
+ filename?: string;
361
+ fov?: number;
362
+ width?: number;
363
+ height?: number;
364
+ command?: string;
365
+ steps?: number;
366
+ frameRate?: number;
367
+ durationSeconds?: number;
368
+ bookmarkName?: string;
369
+ category?: string;
370
+ preferences?: Record<string, unknown>;
212
371
  };
213
372
 
214
373
  manage_level: {
@@ -227,15 +386,63 @@ export interface ConsolidatedToolParams {
227
386
 
228
387
  animation_physics: {
229
388
  action: AnimationAction;
389
+ // Common
230
390
  name?: string;
231
391
  actorName?: string;
392
+ savePath?: string;
393
+ path?: string;
394
+
395
+ // Animation blueprint
232
396
  skeletonPath?: string;
397
+ blueprintName?: string;
398
+ blueprintPath?: string;
399
+
400
+ // Playback
233
401
  montagePath?: string;
234
402
  animationPath?: string;
235
403
  playRate?: number;
404
+
405
+ // Ragdoll/physics
236
406
  physicsAssetName?: string;
237
407
  blendWeight?: number;
238
- savePath?: string;
408
+
409
+ meshPath?: string;
410
+ assignToMesh?: boolean;
411
+ previewSkeleton?: string;
412
+ generateConstraints?: boolean;
413
+
414
+ // Vehicle config
415
+ vehicleName?: string;
416
+ vehicleType?: 'Car' | 'Bike' | 'Tank' | 'Aircraft' | string;
417
+ wheels?: Array<{ name: string; radius: number; width: number; mass: number; isSteering?: boolean; isDriving?: boolean }>;
418
+ engine?: { maxRPM: number; torqueCurve: Array<[number, number]> };
419
+ transmission?: { gears: number[]; finalDriveRatio: number };
420
+ pluginDependencies?: string[];
421
+
422
+ // Blend space / tree
423
+ dimensions?: number | [number, number];
424
+ horizontalAxis?: { name?: string; minValue?: number; maxValue?: number };
425
+ verticalAxis?: { name?: string; minValue?: number; maxValue?: number };
426
+ samples?: any[];
427
+
428
+ // State machine
429
+ states?: any[];
430
+ transitions?: any[];
431
+
432
+ // IK / Retargeting / Procedural
433
+ chain?: any;
434
+ effector?: any;
435
+ // Retargeting
436
+ sourceSkeleton?: string;
437
+ targetSkeleton?: string;
438
+ assets?: string[];
439
+ retargetAssets?: string[];
440
+ suffix?: string;
441
+ overwrite?: boolean;
442
+
443
+ // Cleanup
444
+ artifacts?: string[];
445
+ assetType?: string;
239
446
  };
240
447
 
241
448
  create_effect: {
@@ -248,6 +455,20 @@ export interface ConsolidatedToolParams {
248
455
  shape?: string;
249
456
  size?: number;
250
457
  color?: [number, number, number, number];
458
+ // Dynamic light support
459
+ lightName?: string;
460
+ lightType?: 'Point' | 'Spot' | 'Directional' | 'Rect' | string;
461
+ intensity?: number;
462
+ rotation?: Rotation3D;
463
+ pulse?: { enabled?: boolean; frequency?: number };
464
+ // Cleanup filter for actor cleanup
465
+ filter?: string;
466
+ // Niagara parameter helpers
467
+ systemName?: string;
468
+ parameterName?: string;
469
+ parameterType?: string;
470
+ value?: any;
471
+ isUserParameter?: boolean;
251
472
  duration?: number;
252
473
  };
253
474
 
@@ -258,6 +479,12 @@ export interface ConsolidatedToolParams {
258
479
  componentType?: string;
259
480
  componentName?: string;
260
481
  savePath?: string;
482
+ // Optional: wait until the plugin's background completion event before returning
483
+ waitForCompletion?: boolean;
484
+ // Convenience: apply changes and force save, then wait for completion
485
+ applyAndSave?: boolean;
486
+ // Optional override for event wait timeout in milliseconds
487
+ waitForCompletionTimeoutMs?: number;
261
488
  };
262
489
 
263
490
  build_environment: {
@@ -288,15 +515,10 @@ export interface ConsolidatedToolParams {
288
515
  widgetName?: string;
289
516
  widgetType?: string;
290
517
  visible?: boolean;
291
- resolution?: string;
292
- projectPath?: string;
293
- editorExe?: string;
294
- filter_category?: string | string[];
295
- filter_level?: 'Error' | 'Warning' | 'Log' | 'Verbose' | 'VeryVerbose' | 'All';
296
- lines?: number;
297
- log_path?: string;
298
- include_prefixes?: string[];
299
- exclude_categories?: string[];
518
+ // Resolution / fullscreen helpers
519
+ width?: number;
520
+ height?: number;
521
+ windowed?: boolean;
300
522
  };
301
523
 
302
524
  console_command: {
@@ -326,7 +548,7 @@ export interface ToolResponseMap {
326
548
  system_control: SystemControlResponse;
327
549
  console_command: ConsoleCommandResponse;
328
550
  verify_environment: VerifyEnvironmentResponse;
329
-
551
+
330
552
  // Individual tools (subset for brevity)
331
553
  list_assets: ManageAssetResponse;
332
554
  import_asset: ManageAssetResponse;