unreal-engine-mcp-server 0.4.7 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +26 -0
- package/.env.production +38 -7
- package/.eslintrc.json +0 -54
- package/.eslintrc.override.json +8 -0
- package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
- package/.github/ISSUE_TEMPLATE/config.yml +8 -0
- package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
- package/.github/copilot-instructions.md +478 -45
- package/.github/dependabot.yml +19 -0
- package/.github/labeler.yml +24 -0
- package/.github/labels.yml +70 -0
- package/.github/pull_request_template.md +42 -0
- package/.github/release-drafter.yml +148 -0
- package/.github/workflows/auto-merge.yml +38 -0
- package/.github/workflows/ci.yml +38 -0
- package/.github/workflows/dependency-review.yml +17 -0
- package/.github/workflows/gemini-issue-triage.yml +172 -0
- package/.github/workflows/greetings.yml +23 -0
- package/.github/workflows/labeler.yml +16 -0
- package/.github/workflows/links.yml +80 -0
- package/.github/workflows/pr-size-labeler.yml +137 -0
- package/.github/workflows/publish-mcp.yml +12 -7
- package/.github/workflows/release-drafter.yml +23 -0
- package/.github/workflows/release.yml +112 -0
- package/.github/workflows/semantic-pull-request.yml +35 -0
- package/.github/workflows/smoke-test.yml +36 -0
- package/.github/workflows/stale.yml +28 -0
- package/CHANGELOG.md +267 -31
- package/CONTRIBUTING.md +140 -0
- package/README.md +166 -71
- package/claude_desktop_config_example.json +7 -6
- package/dist/automation/bridge.d.ts +50 -0
- package/dist/automation/bridge.js +452 -0
- package/dist/automation/connection-manager.d.ts +23 -0
- package/dist/automation/connection-manager.js +107 -0
- package/dist/automation/handshake.d.ts +11 -0
- package/dist/automation/handshake.js +89 -0
- package/dist/automation/index.d.ts +3 -0
- package/dist/automation/index.js +3 -0
- package/dist/automation/message-handler.d.ts +12 -0
- package/dist/automation/message-handler.js +149 -0
- package/dist/automation/request-tracker.d.ts +25 -0
- package/dist/automation/request-tracker.js +98 -0
- package/dist/automation/types.d.ts +130 -0
- package/dist/automation/types.js +2 -0
- package/dist/cli.js +32 -5
- package/dist/config.d.ts +27 -0
- package/dist/config.js +60 -0
- package/dist/constants.d.ts +12 -0
- package/dist/constants.js +12 -0
- package/dist/graphql/resolvers.d.ts +268 -0
- package/dist/graphql/resolvers.js +743 -0
- package/dist/graphql/schema.d.ts +5 -0
- package/dist/graphql/schema.js +437 -0
- package/dist/graphql/server.d.ts +26 -0
- package/dist/graphql/server.js +115 -0
- package/dist/graphql/types.d.ts +7 -0
- package/dist/graphql/types.js +2 -0
- package/dist/handlers/resource-handlers.d.ts +20 -0
- package/dist/handlers/resource-handlers.js +180 -0
- package/dist/index.d.ts +31 -18
- package/dist/index.js +119 -619
- package/dist/prompts/index.js +4 -4
- package/dist/resources/actors.d.ts +17 -12
- package/dist/resources/actors.js +56 -76
- package/dist/resources/assets.d.ts +6 -14
- package/dist/resources/assets.js +115 -147
- package/dist/resources/levels.d.ts +13 -13
- package/dist/resources/levels.js +25 -34
- package/dist/server/resource-registry.d.ts +20 -0
- package/dist/server/resource-registry.js +37 -0
- package/dist/server/tool-registry.d.ts +23 -0
- package/dist/server/tool-registry.js +322 -0
- package/dist/server-setup.d.ts +21 -0
- package/dist/server-setup.js +111 -0
- package/dist/services/health-monitor.d.ts +34 -0
- package/dist/services/health-monitor.js +105 -0
- package/dist/services/metrics-server.d.ts +11 -0
- package/dist/services/metrics-server.js +105 -0
- package/dist/tools/actors.d.ts +147 -9
- package/dist/tools/actors.js +350 -311
- package/dist/tools/animation.d.ts +135 -4
- package/dist/tools/animation.js +510 -411
- package/dist/tools/assets.d.ts +117 -19
- package/dist/tools/assets.js +259 -284
- package/dist/tools/audio.d.ts +102 -42
- package/dist/tools/audio.js +272 -685
- package/dist/tools/base-tool.d.ts +17 -0
- package/dist/tools/base-tool.js +46 -0
- package/dist/tools/behavior-tree.d.ts +94 -0
- package/dist/tools/behavior-tree.js +39 -0
- package/dist/tools/blueprint/helpers.d.ts +29 -0
- package/dist/tools/blueprint/helpers.js +182 -0
- package/dist/tools/blueprint.d.ts +228 -118
- package/dist/tools/blueprint.js +685 -832
- package/dist/tools/consolidated-tool-definitions.d.ts +5462 -1781
- package/dist/tools/consolidated-tool-definitions.js +829 -496
- package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
- package/dist/tools/consolidated-tool-handlers.js +211 -1026
- package/dist/tools/debug.d.ts +143 -85
- package/dist/tools/debug.js +234 -180
- package/dist/tools/dynamic-handler-registry.d.ts +11 -0
- package/dist/tools/dynamic-handler-registry.js +101 -0
- package/dist/tools/editor.d.ts +139 -18
- package/dist/tools/editor.js +239 -244
- package/dist/tools/engine.d.ts +10 -4
- package/dist/tools/engine.js +13 -5
- package/dist/tools/environment.d.ts +36 -0
- package/dist/tools/environment.js +267 -0
- package/dist/tools/foliage.d.ts +105 -14
- package/dist/tools/foliage.js +219 -331
- package/dist/tools/handlers/actor-handlers.d.ts +3 -0
- package/dist/tools/handlers/actor-handlers.js +232 -0
- package/dist/tools/handlers/animation-handlers.d.ts +3 -0
- package/dist/tools/handlers/animation-handlers.js +185 -0
- package/dist/tools/handlers/argument-helper.d.ts +16 -0
- package/dist/tools/handlers/argument-helper.js +80 -0
- package/dist/tools/handlers/asset-handlers.d.ts +3 -0
- package/dist/tools/handlers/asset-handlers.js +496 -0
- package/dist/tools/handlers/audio-handlers.d.ts +3 -0
- package/dist/tools/handlers/audio-handlers.js +166 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
- package/dist/tools/handlers/blueprint-handlers.js +358 -0
- package/dist/tools/handlers/common-handlers.d.ts +14 -0
- package/dist/tools/handlers/common-handlers.js +56 -0
- package/dist/tools/handlers/editor-handlers.d.ts +3 -0
- package/dist/tools/handlers/editor-handlers.js +119 -0
- package/dist/tools/handlers/effect-handlers.d.ts +3 -0
- package/dist/tools/handlers/effect-handlers.js +171 -0
- package/dist/tools/handlers/environment-handlers.d.ts +3 -0
- package/dist/tools/handlers/environment-handlers.js +170 -0
- package/dist/tools/handlers/graph-handlers.d.ts +3 -0
- package/dist/tools/handlers/graph-handlers.js +90 -0
- package/dist/tools/handlers/input-handlers.d.ts +3 -0
- package/dist/tools/handlers/input-handlers.js +21 -0
- package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
- package/dist/tools/handlers/inspect-handlers.js +383 -0
- package/dist/tools/handlers/level-handlers.d.ts +3 -0
- package/dist/tools/handlers/level-handlers.js +237 -0
- package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
- package/dist/tools/handlers/lighting-handlers.js +144 -0
- package/dist/tools/handlers/performance-handlers.d.ts +3 -0
- package/dist/tools/handlers/performance-handlers.js +130 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
- package/dist/tools/handlers/pipeline-handlers.js +110 -0
- package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
- package/dist/tools/handlers/sequence-handlers.js +376 -0
- package/dist/tools/handlers/system-handlers.d.ts +4 -0
- package/dist/tools/handlers/system-handlers.js +506 -0
- package/dist/tools/input.d.ts +19 -0
- package/dist/tools/input.js +89 -0
- package/dist/tools/introspection.d.ts +103 -40
- package/dist/tools/introspection.js +425 -568
- package/dist/tools/landscape.d.ts +97 -36
- package/dist/tools/landscape.js +280 -409
- package/dist/tools/level.d.ts +130 -10
- package/dist/tools/level.js +639 -675
- package/dist/tools/lighting.d.ts +77 -38
- package/dist/tools/lighting.js +441 -943
- package/dist/tools/logs.d.ts +3 -3
- package/dist/tools/logs.js +5 -57
- package/dist/tools/materials.d.ts +91 -24
- package/dist/tools/materials.js +190 -118
- package/dist/tools/niagara.d.ts +149 -39
- package/dist/tools/niagara.js +232 -182
- package/dist/tools/performance.d.ts +27 -12
- package/dist/tools/performance.js +204 -122
- package/dist/tools/physics.d.ts +32 -77
- package/dist/tools/physics.js +171 -582
- package/dist/tools/property-dictionary.d.ts +13 -0
- package/dist/tools/property-dictionary.js +82 -0
- package/dist/tools/sequence.d.ts +73 -48
- package/dist/tools/sequence.js +196 -748
- package/dist/tools/tool-definition-utils.d.ts +59 -0
- package/dist/tools/tool-definition-utils.js +35 -0
- package/dist/tools/ui.d.ts +66 -34
- package/dist/tools/ui.js +134 -214
- package/dist/types/env.d.ts +0 -3
- package/dist/types/env.js +0 -7
- package/dist/types/tool-interfaces.d.ts +898 -0
- package/dist/types/tool-interfaces.js +2 -0
- package/dist/types/tool-types.d.ts +183 -19
- package/dist/types/tool-types.js +0 -4
- package/dist/unreal-bridge.d.ts +24 -131
- package/dist/unreal-bridge.js +364 -1506
- package/dist/utils/command-validator.d.ts +9 -0
- package/dist/utils/command-validator.js +67 -0
- package/dist/utils/elicitation.d.ts +1 -1
- package/dist/utils/elicitation.js +12 -15
- package/dist/utils/error-handler.d.ts +2 -51
- package/dist/utils/error-handler.js +11 -87
- package/dist/utils/ini-reader.d.ts +3 -0
- package/dist/utils/ini-reader.js +69 -0
- package/dist/utils/logger.js +9 -6
- package/dist/utils/normalize.d.ts +3 -0
- package/dist/utils/normalize.js +56 -0
- package/dist/utils/response-factory.d.ts +7 -0
- package/dist/utils/response-factory.js +33 -0
- package/dist/utils/response-validator.d.ts +3 -24
- package/dist/utils/response-validator.js +130 -81
- package/dist/utils/result-helpers.d.ts +4 -5
- package/dist/utils/result-helpers.js +15 -16
- package/dist/utils/safe-json.js +5 -11
- package/dist/utils/unreal-command-queue.d.ts +24 -0
- package/dist/utils/unreal-command-queue.js +120 -0
- package/dist/utils/validation.d.ts +0 -40
- package/dist/utils/validation.js +1 -78
- package/dist/wasm/index.d.ts +70 -0
- package/dist/wasm/index.js +535 -0
- package/docs/GraphQL-API.md +888 -0
- package/docs/Migration-Guide-v0.5.0.md +692 -0
- package/docs/Roadmap.md +53 -0
- package/docs/WebAssembly-Integration.md +628 -0
- package/docs/editor-plugin-extension.md +370 -0
- package/docs/handler-mapping.md +242 -0
- package/docs/native-automation-progress.md +128 -0
- package/docs/testing-guide.md +423 -0
- package/mcp-config-example.json +6 -6
- package/package.json +60 -27
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
- package/scripts/check-unreal-connection.mjs +19 -0
- package/scripts/clean-tmp.js +23 -0
- package/scripts/patch-wasm.js +26 -0
- package/scripts/run-all-tests.mjs +131 -0
- package/scripts/smoke-test.ts +94 -0
- package/scripts/sync-mcp-plugin.js +143 -0
- package/scripts/test-no-plugin-alternates.mjs +113 -0
- package/scripts/validate-server.js +46 -0
- package/scripts/verify-automation-bridge.js +200 -0
- package/server.json +57 -21
- package/src/automation/bridge.ts +558 -0
- package/src/automation/connection-manager.ts +130 -0
- package/src/automation/handshake.ts +99 -0
- package/src/automation/index.ts +2 -0
- package/src/automation/message-handler.ts +167 -0
- package/src/automation/request-tracker.ts +123 -0
- package/src/automation/types.ts +107 -0
- package/src/cli.ts +33 -6
- package/src/config.ts +73 -0
- package/src/constants.ts +12 -0
- package/src/graphql/resolvers.ts +1010 -0
- package/src/graphql/schema.ts +452 -0
- package/src/graphql/server.ts +154 -0
- package/src/graphql/types.ts +7 -0
- package/src/handlers/resource-handlers.ts +186 -0
- package/src/index.ts +152 -663
- package/src/prompts/index.ts +4 -4
- package/src/resources/actors.ts +58 -76
- package/src/resources/assets.ts +147 -134
- package/src/resources/levels.ts +28 -33
- package/src/server/resource-registry.ts +47 -0
- package/src/server/tool-registry.ts +354 -0
- package/src/server-setup.ts +148 -0
- package/src/services/health-monitor.ts +132 -0
- package/src/services/metrics-server.ts +142 -0
- package/src/tools/actors.ts +417 -322
- package/src/tools/animation.ts +671 -461
- package/src/tools/assets.ts +353 -289
- package/src/tools/audio.ts +323 -766
- package/src/tools/base-tool.ts +52 -0
- package/src/tools/behavior-tree.ts +45 -0
- package/src/tools/blueprint/helpers.ts +189 -0
- package/src/tools/blueprint.ts +787 -965
- package/src/tools/consolidated-tool-definitions.ts +993 -515
- package/src/tools/consolidated-tool-handlers.ts +272 -1139
- package/src/tools/debug.ts +292 -187
- package/src/tools/dynamic-handler-registry.ts +151 -0
- package/src/tools/editor.ts +309 -246
- package/src/tools/engine.ts +14 -3
- package/src/tools/environment.ts +287 -0
- package/src/tools/foliage.ts +314 -379
- package/src/tools/handlers/actor-handlers.ts +271 -0
- package/src/tools/handlers/animation-handlers.ts +237 -0
- package/src/tools/handlers/argument-helper.ts +142 -0
- package/src/tools/handlers/asset-handlers.ts +532 -0
- package/src/tools/handlers/audio-handlers.ts +194 -0
- package/src/tools/handlers/blueprint-handlers.ts +380 -0
- package/src/tools/handlers/common-handlers.ts +87 -0
- package/src/tools/handlers/editor-handlers.ts +123 -0
- package/src/tools/handlers/effect-handlers.ts +220 -0
- package/src/tools/handlers/environment-handlers.ts +183 -0
- package/src/tools/handlers/graph-handlers.ts +116 -0
- package/src/tools/handlers/input-handlers.ts +28 -0
- package/src/tools/handlers/inspect-handlers.ts +450 -0
- package/src/tools/handlers/level-handlers.ts +252 -0
- package/src/tools/handlers/lighting-handlers.ts +147 -0
- package/src/tools/handlers/performance-handlers.ts +132 -0
- package/src/tools/handlers/pipeline-handlers.ts +127 -0
- package/src/tools/handlers/sequence-handlers.ts +415 -0
- package/src/tools/handlers/system-handlers.ts +564 -0
- package/src/tools/input.ts +101 -0
- package/src/tools/introspection.ts +493 -584
- package/src/tools/landscape.ts +394 -489
- package/src/tools/level.ts +752 -694
- package/src/tools/lighting.ts +583 -984
- package/src/tools/logs.ts +9 -57
- package/src/tools/materials.ts +231 -121
- package/src/tools/niagara.ts +293 -168
- package/src/tools/performance.ts +320 -168
- package/src/tools/physics.ts +268 -613
- package/src/tools/property-dictionary.ts +98 -0
- package/src/tools/sequence.ts +255 -815
- package/src/tools/tool-definition-utils.ts +35 -0
- package/src/tools/ui.ts +207 -283
- package/src/types/env.ts +0 -10
- package/src/types/tool-interfaces.ts +250 -0
- package/src/types/tool-types.ts +243 -21
- package/src/unreal-bridge.ts +460 -1550
- package/src/utils/command-validator.ts +75 -0
- package/src/utils/elicitation.ts +10 -7
- package/src/utils/error-handler.ts +14 -90
- package/src/utils/ini-reader.ts +86 -0
- package/src/utils/logger.ts +8 -3
- package/src/utils/normalize.ts +60 -0
- package/src/utils/response-factory.ts +39 -0
- package/src/utils/response-validator.ts +176 -56
- package/src/utils/result-helpers.ts +21 -19
- package/src/utils/safe-json.ts +14 -11
- package/src/utils/unreal-command-queue.ts +152 -0
- package/src/utils/validation.ts +4 -1
- package/src/wasm/index.ts +838 -0
- package/test-server.mjs +100 -0
- package/tests/run-unreal-tool-tests.mjs +242 -14
- package/tests/test-animation.mjs +44 -0
- package/tests/test-asset-advanced.mjs +82 -0
- package/tests/test-asset-errors.mjs +35 -0
- package/tests/test-audio.mjs +219 -0
- package/tests/test-automation-timeouts.mjs +98 -0
- package/tests/test-behavior-tree.mjs +261 -0
- package/tests/test-blueprint-events.mjs +35 -0
- package/tests/test-blueprint-graph.mjs +79 -0
- package/tests/test-blueprint.mjs +577 -0
- package/tests/test-client-mode.mjs +86 -0
- package/tests/test-console-command.mjs +56 -0
- package/tests/test-control-actor.mjs +425 -0
- package/tests/test-control-editor.mjs +80 -0
- package/tests/test-extra-tools.mjs +38 -0
- package/tests/test-graphql.mjs +322 -0
- package/tests/test-inspect.mjs +72 -0
- package/tests/test-landscape.mjs +60 -0
- package/tests/test-manage-asset.mjs +438 -0
- package/tests/test-manage-level.mjs +70 -0
- package/tests/test-materials.mjs +356 -0
- package/tests/test-niagara.mjs +185 -0
- package/tests/test-no-inline-python.mjs +122 -0
- package/tests/test-plugin-handshake.mjs +82 -0
- package/tests/test-render.mjs +33 -0
- package/tests/test-runner.mjs +933 -0
- package/tests/test-search-assets.mjs +66 -0
- package/tests/test-sequence.mjs +68 -0
- package/tests/test-system.mjs +57 -0
- package/tests/test-wasm.mjs +193 -0
- package/tests/test-world-partition.mjs +215 -0
- package/tsconfig.json +3 -3
- package/wasm/Cargo.lock +363 -0
- package/wasm/Cargo.toml +42 -0
- package/wasm/LICENSE +21 -0
- package/wasm/README.md +253 -0
- package/wasm/src/dependency_resolver.rs +377 -0
- package/wasm/src/lib.rs +153 -0
- package/wasm/src/property_parser.rs +271 -0
- package/wasm/src/transform_math.rs +396 -0
- package/wasm/tests/integration.rs +109 -0
- package/.github/workflows/smithery-build.yml +0 -29
- package/dist/tools/build_environment_advanced.d.ts +0 -65
- package/dist/tools/build_environment_advanced.js +0 -633
- package/dist/tools/rc.d.ts +0 -110
- package/dist/tools/rc.js +0 -437
- package/dist/tools/visual.d.ts +0 -40
- package/dist/tools/visual.js +0 -282
- package/dist/utils/http.d.ts +0 -6
- package/dist/utils/http.js +0 -151
- package/dist/utils/python-output.d.ts +0 -18
- package/dist/utils/python-output.js +0 -290
- package/dist/utils/python.d.ts +0 -2
- package/dist/utils/python.js +0 -4
- package/dist/utils/stdio-redirect.d.ts +0 -2
- package/dist/utils/stdio-redirect.js +0 -20
- package/docs/unreal-tool-test-cases.md +0 -574
- package/smithery.yaml +0 -29
- package/src/tools/build_environment_advanced.ts +0 -732
- package/src/tools/rc.ts +0 -515
- package/src/tools/visual.ts +0 -281
- package/src/utils/http.ts +0 -187
- package/src/utils/python-output.ts +0 -351
- package/src/utils/python.ts +0 -3
- package/src/utils/stdio-redirect.ts +0 -18
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#include "McpAutomationBridgeGlobals.h"
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#include "McpAutomationBridgeHelpers.h"
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#include "McpAutomationBridgeSubsystem.h"
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4
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#if WITH_EDITOR
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5
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#include "AssetToolsModule.h"
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6
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#include "Blueprint/UserWidget.h"
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7
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#include "Blueprint/WidgetBlueprintLibrary.h"
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#include "Blueprint/WidgetTree.h"
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9
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#include "Components/Image.h"
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10
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#include "Components/PanelWidget.h"
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11
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#include "Components/TextBlock.h"
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12
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#include "EditorAssetLibrary.h"
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#include "Engine/GameViewportClient.h"
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#include "HAL/FileManager.h"
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#include "IImageWrapper.h"
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#include "IImageWrapperModule.h"
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#include "ImageUtils.h"
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#include "Misc/Base64.h"
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#include "Misc/FileHelper.h"
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#include "Misc/Paths.h"
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#include "Modules/ModuleManager.h"
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#include "UnrealClient.h"
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#include "WidgetBlueprint.h"
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#if __has_include("Factories/WidgetBlueprintFactory.h")
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#include "Factories/WidgetBlueprintFactory.h"
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#define MCP_HAS_WIDGET_FACTORY 1
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#else
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#define MCP_HAS_WIDGET_FACTORY 0
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#endif
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#endif
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bool UMcpAutomationBridgeSubsystem::HandleUiAction(
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const FString &RequestId, const FString &Action,
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const TSharedPtr<FJsonObject> &Payload,
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TSharedPtr<FMcpBridgeWebSocket> RequestingSocket) {
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const FString LowerAction = Action.ToLower();
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bool bIsSystemControl =
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LowerAction.Equals(TEXT("system_control"), ESearchCase::IgnoreCase);
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bool bIsManageUi =
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LowerAction.Equals(TEXT("manage_ui"), ESearchCase::IgnoreCase);
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if (!bIsSystemControl && !bIsManageUi) {
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return false;
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}
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if (!Payload.IsValid()) {
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SendAutomationError(RequestingSocket, RequestId, TEXT("Payload missing."),
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TEXT("INVALID_PAYLOAD"));
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return true;
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}
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FString SubAction;
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if (Payload->HasField(TEXT("subAction"))) {
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SubAction = Payload->GetStringField(TEXT("subAction"));
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} else {
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Payload->TryGetStringField(TEXT("action"), SubAction);
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}
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const FString LowerSub = SubAction.ToLower();
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TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
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Resp->SetStringField(TEXT("action"), LowerSub);
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bool bSuccess = false;
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FString Message;
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FString ErrorCode;
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66
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67
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#if WITH_EDITOR
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68
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if (LowerSub == TEXT("create_widget")) {
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69
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#if WITH_EDITOR && MCP_HAS_WIDGET_FACTORY
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FString WidgetName;
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if (!Payload->TryGetStringField(TEXT("name"), WidgetName) ||
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WidgetName.IsEmpty()) {
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Message = TEXT("name field required for create_widget");
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ErrorCode = TEXT("INVALID_ARGUMENT");
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Resp->SetStringField(TEXT("error"), Message);
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} else {
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77
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FString SavePath;
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Payload->TryGetStringField(TEXT("savePath"), SavePath);
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if (SavePath.IsEmpty()) {
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SavePath = TEXT("/Game/UI/Widgets");
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}
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82
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FString WidgetType;
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Payload->TryGetStringField(TEXT("widgetType"), WidgetType);
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85
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86
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const FString NormalizedPath = SavePath.TrimStartAndEnd();
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const FString TargetPath =
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FString::Printf(TEXT("%s/%s"), *NormalizedPath, *WidgetName);
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if (UEditorAssetLibrary::DoesAssetExist(TargetPath)) {
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bSuccess = true;
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Message = FString::Printf(TEXT("Widget blueprint already exists at %s"),
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*TargetPath);
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Resp->SetStringField(TEXT("widgetPath"), TargetPath);
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Resp->SetBoolField(TEXT("exists"), true);
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if (!WidgetType.IsEmpty()) {
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Resp->SetStringField(TEXT("widgetType"), WidgetType);
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}
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Resp->SetStringField(TEXT("widgetName"), WidgetName);
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} else {
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UWidgetBlueprintFactory *Factory = NewObject<UWidgetBlueprintFactory>();
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if (!Factory) {
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Message = TEXT("Failed to create widget blueprint factory");
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ErrorCode = TEXT("FACTORY_CREATION_FAILED");
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Resp->SetStringField(TEXT("error"), Message);
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} else {
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UObject *NewAsset = Factory->FactoryCreateNew(
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UWidgetBlueprint::StaticClass(),
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UEditorAssetLibrary::DoesAssetExist(NormalizedPath)
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? UEditorAssetLibrary::LoadAsset(NormalizedPath)
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: nullptr,
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FName(*WidgetName), RF_Standalone, nullptr, GWarn);
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UWidgetBlueprint *WidgetBlueprint = Cast<UWidgetBlueprint>(NewAsset);
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115
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if (!WidgetBlueprint) {
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Message = TEXT("Failed to create widget blueprint asset");
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ErrorCode = TEXT("ASSET_CREATION_FAILED");
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Resp->SetStringField(TEXT("error"), Message);
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} else {
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120
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// Force immediate save and registry scan
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121
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SaveLoadedAssetThrottled(WidgetBlueprint, -1.0, true);
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122
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ScanPathSynchronous(WidgetBlueprint->GetOutermost()->GetName());
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123
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bSuccess = true;
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Message = FString::Printf(TEXT("Widget blueprint created at %s"),
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*WidgetBlueprint->GetPathName());
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Resp->SetStringField(TEXT("widgetPath"),
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WidgetBlueprint->GetPathName());
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Resp->SetStringField(TEXT("widgetName"), WidgetName);
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if (!WidgetType.IsEmpty()) {
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Resp->SetStringField(TEXT("widgetType"), WidgetType);
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}
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}
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}
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}
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}
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#else
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Message =
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TEXT("create_widget requires editor build with widget factory support");
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ErrorCode = TEXT("NOT_AVAILABLE");
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Resp->SetStringField(TEXT("error"), Message);
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#endif
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} else if (LowerSub == TEXT("add_widget_child")) {
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#if WITH_EDITOR && MCP_HAS_WIDGET_FACTORY
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FString WidgetPath;
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146
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if (!Payload->TryGetStringField(TEXT("widgetPath"), WidgetPath) ||
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WidgetPath.IsEmpty()) {
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Message = TEXT("widgetPath required for add_widget_child");
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ErrorCode = TEXT("INVALID_ARGUMENT");
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Resp->SetStringField(TEXT("error"), Message);
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} else {
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152
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UWidgetBlueprint *WidgetBP =
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LoadObject<UWidgetBlueprint>(nullptr, *WidgetPath);
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154
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if (!WidgetBP) {
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Message = FString::Printf(TEXT("Could not find Widget Blueprint at %s"),
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*WidgetPath);
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ErrorCode = TEXT("ASSET_NOT_FOUND");
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Resp->SetStringField(TEXT("error"), Message);
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} else {
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160
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FString ChildClassPath;
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if (!Payload->TryGetStringField(TEXT("childClass"), ChildClassPath) ||
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ChildClassPath.IsEmpty()) {
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163
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// Fallback to commonly used types if only short name provided?
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164
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// For now require full path or class name if it can be found.
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Message = TEXT("childClass required (e.g. /Script/UMG.Button)");
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ErrorCode = TEXT("INVALID_ARGUMENT");
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167
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Resp->SetStringField(TEXT("error"), Message);
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168
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} else {
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169
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UClass *WidgetClass =
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UEditorAssetLibrary::FindAssetData(ChildClassPath)
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.GetAsset()
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172
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.IsValid()
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173
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? LoadClass<UObject>(nullptr, *ChildClassPath)
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174
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: FindObject<UClass>(nullptr, *ChildClassPath);
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175
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176
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// Try partial search for common UMG widgets
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177
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if (!WidgetClass) {
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178
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if (ChildClassPath.Contains(TEXT(".")))
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WidgetClass = FindObject<UClass>(nullptr, *ChildClassPath);
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else
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WidgetClass = FindObject<UClass>(
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nullptr,
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183
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*FString::Printf(TEXT("/Script/UMG.%s"), *ChildClassPath));
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}
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185
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+
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186
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if (!WidgetClass || !WidgetClass->IsChildOf(UWidget::StaticClass())) {
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187
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Message = FString::Printf(
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188
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TEXT("Could not resolve valid UWidget class from '%s'"),
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*ChildClassPath);
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190
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ErrorCode = TEXT("CLASS_NOT_FOUND");
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191
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Resp->SetStringField(TEXT("error"), Message);
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192
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} else {
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193
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FString ParentName;
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194
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Payload->TryGetStringField(TEXT("parentName"), ParentName);
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195
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+
|
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196
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WidgetBP->Modify();
|
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197
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+
|
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198
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+
UWidget *NewWidget =
|
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199
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WidgetBP->WidgetTree->ConstructWidget<UWidget>(WidgetClass);
|
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200
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+
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201
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bool bAdded = false;
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202
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bool bIsRoot = false;
|
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203
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+
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204
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+
if (ParentName.IsEmpty()) {
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205
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// Try to set as RootWidget if empty
|
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206
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+
if (WidgetBP->WidgetTree->RootWidget == nullptr) {
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207
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WidgetBP->WidgetTree->RootWidget = NewWidget;
|
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208
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bAdded = true;
|
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209
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bIsRoot = true;
|
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210
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+
} else {
|
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211
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+
// Try to add to existing root if it's a panel
|
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212
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+
UPanelWidget *RootPanel =
|
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213
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Cast<UPanelWidget>(WidgetBP->WidgetTree->RootWidget);
|
|
214
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+
if (RootPanel) {
|
|
215
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+
RootPanel->AddChild(NewWidget);
|
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216
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+
bAdded = true;
|
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217
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+
} else {
|
|
218
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+
Message = TEXT("Root widget is not a panel and already "
|
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219
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+
"exists. Specify parentName.");
|
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220
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+
ErrorCode = TEXT("ROOT_Full");
|
|
221
|
+
}
|
|
222
|
+
}
|
|
223
|
+
} else {
|
|
224
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+
// Find parent
|
|
225
|
+
UWidget *ParentWidget =
|
|
226
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+
WidgetBP->WidgetTree->FindWidget(FName(*ParentName));
|
|
227
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+
UPanelWidget *ParentPanel = Cast<UPanelWidget>(ParentWidget);
|
|
228
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+
if (ParentPanel) {
|
|
229
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+
ParentPanel->AddChild(NewWidget);
|
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230
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+
bAdded = true;
|
|
231
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+
} else {
|
|
232
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+
Message = FString::Printf(
|
|
233
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+
TEXT("Parent '%s' not found or is not a PanelWidget"),
|
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234
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+
*ParentName);
|
|
235
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+
ErrorCode = TEXT("PARENT_NOT_FOUND");
|
|
236
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+
}
|
|
237
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+
}
|
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238
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+
|
|
239
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+
if (bAdded) {
|
|
240
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+
UEditorAssetLibrary::SaveAsset(WidgetBP->GetPathName());
|
|
241
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+
bSuccess = true;
|
|
242
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+
Message = FString::Printf(TEXT("Added %s to %s"),
|
|
243
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+
*WidgetClass->GetName(),
|
|
244
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+
*WidgetBP->GetName());
|
|
245
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+
Resp->SetStringField(TEXT("widgetName"), NewWidget->GetName());
|
|
246
|
+
Resp->SetStringField(TEXT("childClass"), WidgetClass->GetName());
|
|
247
|
+
} else {
|
|
248
|
+
if (Message.IsEmpty())
|
|
249
|
+
Message = TEXT("Failed to add widget child.");
|
|
250
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
251
|
+
}
|
|
252
|
+
}
|
|
253
|
+
}
|
|
254
|
+
}
|
|
255
|
+
}
|
|
256
|
+
#else
|
|
257
|
+
Message = TEXT("add_widget_child requires editor build");
|
|
258
|
+
ErrorCode = TEXT("NOT_AVAILABLE");
|
|
259
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
260
|
+
#endif
|
|
261
|
+
} else if (LowerSub == TEXT("screenshot")) {
|
|
262
|
+
// Take a screenshot of the viewport and return as base64
|
|
263
|
+
FString ScreenshotPath;
|
|
264
|
+
Payload->TryGetStringField(TEXT("path"), ScreenshotPath);
|
|
265
|
+
if (ScreenshotPath.IsEmpty()) {
|
|
266
|
+
ScreenshotPath =
|
|
267
|
+
FPaths::ProjectSavedDir() / TEXT("Screenshots/WindowsEditor");
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
FString Filename;
|
|
271
|
+
Payload->TryGetStringField(TEXT("filename"), Filename);
|
|
272
|
+
if (Filename.IsEmpty()) {
|
|
273
|
+
Filename = FString::Printf(TEXT("Screenshot_%lld"),
|
|
274
|
+
FDateTime::Now().ToUnixTimestamp());
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
bool bReturnBase64 = true;
|
|
278
|
+
Payload->TryGetBoolField(TEXT("returnBase64"), bReturnBase64);
|
|
279
|
+
|
|
280
|
+
// Get viewport
|
|
281
|
+
if (!GEngine || !GEngine->GameViewport) {
|
|
282
|
+
Message = TEXT("No game viewport available");
|
|
283
|
+
ErrorCode = TEXT("NO_VIEWPORT");
|
|
284
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
285
|
+
} else {
|
|
286
|
+
UGameViewportClient *ViewportClient = GEngine->GameViewport;
|
|
287
|
+
FViewport *Viewport = ViewportClient->Viewport;
|
|
288
|
+
|
|
289
|
+
if (!Viewport) {
|
|
290
|
+
Message = TEXT("No viewport available");
|
|
291
|
+
ErrorCode = TEXT("NO_VIEWPORT");
|
|
292
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
293
|
+
} else {
|
|
294
|
+
// Capture viewport pixels
|
|
295
|
+
TArray<FColor> Bitmap;
|
|
296
|
+
FIntVector Size(Viewport->GetSizeXY().X, Viewport->GetSizeXY().Y, 0);
|
|
297
|
+
|
|
298
|
+
bool bReadSuccess = Viewport->ReadPixels(Bitmap);
|
|
299
|
+
|
|
300
|
+
if (!bReadSuccess || Bitmap.Num() == 0) {
|
|
301
|
+
Message = TEXT("Failed to read viewport pixels");
|
|
302
|
+
ErrorCode = TEXT("CAPTURE_FAILED");
|
|
303
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
304
|
+
} else {
|
|
305
|
+
// Ensure we have the right size
|
|
306
|
+
const int32 Width = Size.X;
|
|
307
|
+
const int32 Height = Size.Y;
|
|
308
|
+
|
|
309
|
+
// Compress to PNG
|
|
310
|
+
TArray<uint8> PngData;
|
|
311
|
+
FImageUtils::ThumbnailCompressImageArray(Width, Height, Bitmap,
|
|
312
|
+
PngData);
|
|
313
|
+
|
|
314
|
+
if (PngData.Num() == 0) {
|
|
315
|
+
// Alternative: compress as PNG using IImageWrapper
|
|
316
|
+
IImageWrapperModule &ImageWrapperModule =
|
|
317
|
+
FModuleManager::LoadModuleChecked<IImageWrapperModule>(
|
|
318
|
+
FName("ImageWrapper"));
|
|
319
|
+
TSharedPtr<IImageWrapper> ImageWrapper =
|
|
320
|
+
ImageWrapperModule.CreateImageWrapper(EImageFormat::PNG);
|
|
321
|
+
|
|
322
|
+
if (ImageWrapper.IsValid()) {
|
|
323
|
+
TArray<uint8> RawData;
|
|
324
|
+
RawData.SetNum(Width * Height * 4);
|
|
325
|
+
for (int32 i = 0; i < Bitmap.Num(); ++i) {
|
|
326
|
+
RawData[i * 4 + 0] = Bitmap[i].R;
|
|
327
|
+
RawData[i * 4 + 1] = Bitmap[i].G;
|
|
328
|
+
RawData[i * 4 + 2] = Bitmap[i].B;
|
|
329
|
+
RawData[i * 4 + 3] = Bitmap[i].A;
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
if (ImageWrapper->SetRaw(RawData.GetData(), RawData.Num(), Width,
|
|
333
|
+
Height, ERGBFormat::RGBA, 8)) {
|
|
334
|
+
PngData = ImageWrapper->GetCompressed(100);
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
FString FullPath =
|
|
340
|
+
FPaths::Combine(ScreenshotPath, Filename + TEXT(".png"));
|
|
341
|
+
FPaths::MakeStandardFilename(FullPath);
|
|
342
|
+
|
|
343
|
+
// Always save to disk
|
|
344
|
+
IFileManager::Get().MakeDirectory(*ScreenshotPath, true);
|
|
345
|
+
bool bSaved = FFileHelper::SaveArrayToFile(PngData, *FullPath);
|
|
346
|
+
|
|
347
|
+
bSuccess = true;
|
|
348
|
+
Message = FString::Printf(TEXT("Screenshot captured (%dx%d)"), Width,
|
|
349
|
+
Height);
|
|
350
|
+
Resp->SetStringField(TEXT("screenshotPath"), FullPath);
|
|
351
|
+
Resp->SetStringField(TEXT("filename"), Filename);
|
|
352
|
+
Resp->SetNumberField(TEXT("width"), Width);
|
|
353
|
+
Resp->SetNumberField(TEXT("height"), Height);
|
|
354
|
+
Resp->SetNumberField(TEXT("sizeBytes"), PngData.Num());
|
|
355
|
+
|
|
356
|
+
// Return base64 encoded image if requested
|
|
357
|
+
if (bReturnBase64 && PngData.Num() > 0) {
|
|
358
|
+
FString Base64Data = FBase64::Encode(PngData);
|
|
359
|
+
Resp->SetStringField(TEXT("imageBase64"), Base64Data);
|
|
360
|
+
Resp->SetStringField(TEXT("mimeType"), TEXT("image/png"));
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
}
|
|
364
|
+
}
|
|
365
|
+
} else if (LowerSub == TEXT("play_in_editor")) {
|
|
366
|
+
// Start play in editor
|
|
367
|
+
if (GEditor && GEditor->PlayWorld) {
|
|
368
|
+
Message = TEXT("Already playing in editor");
|
|
369
|
+
ErrorCode = TEXT("ALREADY_PLAYING");
|
|
370
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
371
|
+
} else {
|
|
372
|
+
// Execute play command
|
|
373
|
+
bool bCommandSuccess = GEditor->Exec(nullptr, TEXT("Play In Editor"));
|
|
374
|
+
if (bCommandSuccess) {
|
|
375
|
+
bSuccess = true;
|
|
376
|
+
Message = TEXT("Started play in editor");
|
|
377
|
+
Resp->SetStringField(TEXT("status"), TEXT("playing"));
|
|
378
|
+
} else {
|
|
379
|
+
Message = TEXT("Failed to start play in editor");
|
|
380
|
+
ErrorCode = TEXT("PLAY_FAILED");
|
|
381
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
382
|
+
}
|
|
383
|
+
}
|
|
384
|
+
} else if (LowerSub == TEXT("stop_play")) {
|
|
385
|
+
// Stop play in editor
|
|
386
|
+
if (GEditor && GEditor->PlayWorld) {
|
|
387
|
+
// Execute stop command
|
|
388
|
+
bool bCommandSuccess =
|
|
389
|
+
GEditor->Exec(nullptr, TEXT("Stop Play In Editor"));
|
|
390
|
+
if (bCommandSuccess) {
|
|
391
|
+
bSuccess = true;
|
|
392
|
+
Message = TEXT("Stopped play in editor");
|
|
393
|
+
Resp->SetStringField(TEXT("status"), TEXT("stopped"));
|
|
394
|
+
} else {
|
|
395
|
+
Message = TEXT("Failed to stop play in editor");
|
|
396
|
+
ErrorCode = TEXT("STOP_FAILED");
|
|
397
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
398
|
+
}
|
|
399
|
+
} else {
|
|
400
|
+
Message = TEXT("Not currently playing in editor");
|
|
401
|
+
ErrorCode = TEXT("NOT_PLAYING");
|
|
402
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
403
|
+
}
|
|
404
|
+
} else if (LowerSub == TEXT("save_all")) {
|
|
405
|
+
// Save all assets and levels
|
|
406
|
+
bool bCommandSuccess = GEditor->Exec(nullptr, TEXT("Asset Save All"));
|
|
407
|
+
if (bCommandSuccess) {
|
|
408
|
+
bSuccess = true;
|
|
409
|
+
Message = TEXT("Saved all assets");
|
|
410
|
+
Resp->SetStringField(TEXT("status"), TEXT("saved"));
|
|
411
|
+
} else {
|
|
412
|
+
Message = TEXT("Failed to save all assets");
|
|
413
|
+
ErrorCode = TEXT("SAVE_FAILED");
|
|
414
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
415
|
+
}
|
|
416
|
+
} else if (LowerSub == TEXT("simulate_input")) {
|
|
417
|
+
FString KeyName;
|
|
418
|
+
Payload->TryGetStringField(TEXT("keyName"),
|
|
419
|
+
KeyName); // Changed to keyName to match schema
|
|
420
|
+
if (KeyName.IsEmpty())
|
|
421
|
+
Payload->TryGetStringField(TEXT("key"), KeyName); // Fallback
|
|
422
|
+
|
|
423
|
+
FString EventType;
|
|
424
|
+
Payload->TryGetStringField(TEXT("eventType"), EventType);
|
|
425
|
+
|
|
426
|
+
FKey Key = FKey(FName(*KeyName));
|
|
427
|
+
if (Key.IsValid()) {
|
|
428
|
+
const uint32 CharacterCode = 0;
|
|
429
|
+
const uint32 KeyCode = 0;
|
|
430
|
+
const bool bIsRepeat = false;
|
|
431
|
+
FModifierKeysState ModifierState;
|
|
432
|
+
|
|
433
|
+
if (EventType == TEXT("KeyDown")) {
|
|
434
|
+
FKeyEvent KeyEvent(Key, ModifierState,
|
|
435
|
+
FSlateApplication::Get().GetUserIndexForKeyboard(),
|
|
436
|
+
bIsRepeat, CharacterCode, KeyCode);
|
|
437
|
+
FSlateApplication::Get().ProcessKeyDownEvent(KeyEvent);
|
|
438
|
+
} else if (EventType == TEXT("KeyUp")) {
|
|
439
|
+
FKeyEvent KeyEvent(Key, ModifierState,
|
|
440
|
+
FSlateApplication::Get().GetUserIndexForKeyboard(),
|
|
441
|
+
bIsRepeat, CharacterCode, KeyCode);
|
|
442
|
+
FSlateApplication::Get().ProcessKeyUpEvent(KeyEvent);
|
|
443
|
+
} else {
|
|
444
|
+
// Press and Release
|
|
445
|
+
FKeyEvent KeyDownEvent(
|
|
446
|
+
Key, ModifierState,
|
|
447
|
+
FSlateApplication::Get().GetUserIndexForKeyboard(), bIsRepeat,
|
|
448
|
+
CharacterCode, KeyCode);
|
|
449
|
+
FSlateApplication::Get().ProcessKeyDownEvent(KeyDownEvent);
|
|
450
|
+
|
|
451
|
+
FKeyEvent KeyUpEvent(Key, ModifierState,
|
|
452
|
+
FSlateApplication::Get().GetUserIndexForKeyboard(),
|
|
453
|
+
bIsRepeat, CharacterCode, KeyCode);
|
|
454
|
+
FSlateApplication::Get().ProcessKeyUpEvent(KeyUpEvent);
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
bSuccess = true;
|
|
458
|
+
Message = FString::Printf(TEXT("Simulated input for key: %s"), *KeyName);
|
|
459
|
+
} else {
|
|
460
|
+
Message = FString::Printf(TEXT("Invalid key name: %s"), *KeyName);
|
|
461
|
+
ErrorCode = TEXT("INVALID_KEY");
|
|
462
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
463
|
+
}
|
|
464
|
+
} else if (LowerSub == TEXT("create_hud")) {
|
|
465
|
+
FString WidgetPath;
|
|
466
|
+
Payload->TryGetStringField(TEXT("widgetPath"), WidgetPath);
|
|
467
|
+
UClass *WidgetClass = LoadClass<UUserWidget>(nullptr, *WidgetPath);
|
|
468
|
+
if (WidgetClass && GEngine && GEngine->GameViewport) {
|
|
469
|
+
UWorld *World = GEngine->GameViewport->GetWorld();
|
|
470
|
+
if (World) {
|
|
471
|
+
UUserWidget *Widget = CreateWidget<UUserWidget>(World, WidgetClass);
|
|
472
|
+
if (Widget) {
|
|
473
|
+
Widget->AddToViewport();
|
|
474
|
+
bSuccess = true;
|
|
475
|
+
Message = TEXT("HUD created and added to viewport");
|
|
476
|
+
Resp->SetStringField(TEXT("widgetName"), Widget->GetName());
|
|
477
|
+
} else {
|
|
478
|
+
Message = TEXT("Failed to create widget");
|
|
479
|
+
ErrorCode = TEXT("CREATE_FAILED");
|
|
480
|
+
}
|
|
481
|
+
} else {
|
|
482
|
+
Message = TEXT("No world context found (is PIE running?)");
|
|
483
|
+
ErrorCode = TEXT("NO_WORLD");
|
|
484
|
+
}
|
|
485
|
+
} else {
|
|
486
|
+
Message =
|
|
487
|
+
FString::Printf(TEXT("Failed to load widget class: %s"), *WidgetPath);
|
|
488
|
+
ErrorCode = TEXT("CLASS_NOT_FOUND");
|
|
489
|
+
}
|
|
490
|
+
} else if (LowerSub == TEXT("set_widget_text")) {
|
|
491
|
+
FString Key, Value;
|
|
492
|
+
Payload->TryGetStringField(TEXT("key"), Key);
|
|
493
|
+
Payload->TryGetStringField(TEXT("value"), Value);
|
|
494
|
+
|
|
495
|
+
bool bFound = false;
|
|
496
|
+
// Iterate all widgets to find one matching Key (Name)
|
|
497
|
+
TArray<UUserWidget *> Widgets;
|
|
498
|
+
UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
|
|
499
|
+
GEditor->GetEditorWorldContext().World(), Widgets,
|
|
500
|
+
UUserWidget::StaticClass(), false);
|
|
501
|
+
// Also try Game Viewport world if Editor World is not right context (PIE)
|
|
502
|
+
if (GEngine && GEngine->GameViewport && GEngine->GameViewport->GetWorld()) {
|
|
503
|
+
UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
|
|
504
|
+
GEngine->GameViewport->GetWorld(), Widgets,
|
|
505
|
+
UUserWidget::StaticClass(), false);
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
for (UUserWidget *Widget : Widgets) {
|
|
509
|
+
// Search inside this widget for a TextBlock named Key
|
|
510
|
+
UWidget *Child = Widget->GetWidgetFromName(FName(*Key));
|
|
511
|
+
if (UTextBlock *TextBlock = Cast<UTextBlock>(Child)) {
|
|
512
|
+
TextBlock->SetText(FText::FromString(Value));
|
|
513
|
+
bFound = true;
|
|
514
|
+
bSuccess = true;
|
|
515
|
+
Message =
|
|
516
|
+
FString::Printf(TEXT("Set text on '%s' to '%s'"), *Key, *Value);
|
|
517
|
+
break;
|
|
518
|
+
}
|
|
519
|
+
// Also check if the widget ITSELF is the one (though UserWidget !=
|
|
520
|
+
// TextBlock usually)
|
|
521
|
+
if (Widget->GetName() == Key) {
|
|
522
|
+
// Can't set text on UserWidget directly unless it implements interface?
|
|
523
|
+
// Assuming Key refers to child widget name usually
|
|
524
|
+
}
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
if (!bFound) {
|
|
528
|
+
// Fallback: Use TObjectIterator to find ANY UTextBlock with that name,
|
|
529
|
+
// risky but covers cases
|
|
530
|
+
for (TObjectIterator<UTextBlock> It; It; ++It) {
|
|
531
|
+
if (It->GetName() == Key && It->GetWorld()) {
|
|
532
|
+
It->SetText(FText::FromString(Value));
|
|
533
|
+
bFound = true;
|
|
534
|
+
bSuccess = true;
|
|
535
|
+
Message = FString::Printf(TEXT("Set text on global '%s'"), *Key);
|
|
536
|
+
break;
|
|
537
|
+
}
|
|
538
|
+
}
|
|
539
|
+
}
|
|
540
|
+
|
|
541
|
+
if (!bFound) {
|
|
542
|
+
Message = FString::Printf(TEXT("Widget/TextBlock '%s' not found"), *Key);
|
|
543
|
+
ErrorCode = TEXT("WIDGET_NOT_FOUND");
|
|
544
|
+
}
|
|
545
|
+
} else if (LowerSub == TEXT("set_widget_image")) {
|
|
546
|
+
FString Key, TexturePath;
|
|
547
|
+
Payload->TryGetStringField(TEXT("key"), Key);
|
|
548
|
+
Payload->TryGetStringField(TEXT("texturePath"), TexturePath);
|
|
549
|
+
UTexture2D *Texture = LoadObject<UTexture2D>(nullptr, *TexturePath);
|
|
550
|
+
if (Texture) {
|
|
551
|
+
bool bFound = false;
|
|
552
|
+
for (TObjectIterator<UImage> It; It; ++It) {
|
|
553
|
+
if (It->GetName() == Key && It->GetWorld()) {
|
|
554
|
+
It->SetBrushFromTexture(Texture);
|
|
555
|
+
bFound = true;
|
|
556
|
+
bSuccess = true;
|
|
557
|
+
Message = FString::Printf(TEXT("Set image on '%s'"), *Key);
|
|
558
|
+
break;
|
|
559
|
+
}
|
|
560
|
+
}
|
|
561
|
+
if (!bFound) {
|
|
562
|
+
Message = FString::Printf(TEXT("Image widget '%s' not found"), *Key);
|
|
563
|
+
ErrorCode = TEXT("WIDGET_NOT_FOUND");
|
|
564
|
+
}
|
|
565
|
+
} else {
|
|
566
|
+
Message = TEXT("Failed to load texture");
|
|
567
|
+
ErrorCode = TEXT("ASSET_NOT_FOUND");
|
|
568
|
+
}
|
|
569
|
+
} else if (LowerSub == TEXT("set_widget_visibility")) {
|
|
570
|
+
FString Key;
|
|
571
|
+
bool bVisible = true;
|
|
572
|
+
Payload->TryGetStringField(TEXT("key"), Key);
|
|
573
|
+
Payload->TryGetBoolField(TEXT("visible"), bVisible);
|
|
574
|
+
|
|
575
|
+
bool bFound = false;
|
|
576
|
+
// Try UserWidgets
|
|
577
|
+
for (TObjectIterator<UUserWidget> It; It; ++It) {
|
|
578
|
+
if (It->GetName() == Key && It->GetWorld()) {
|
|
579
|
+
It->SetVisibility(bVisible ? ESlateVisibility::Visible
|
|
580
|
+
: ESlateVisibility::Collapsed);
|
|
581
|
+
bFound = true;
|
|
582
|
+
bSuccess = true;
|
|
583
|
+
break;
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
// If not found, try generic UWidget
|
|
587
|
+
if (!bFound) {
|
|
588
|
+
for (TObjectIterator<UWidget> It; It; ++It) {
|
|
589
|
+
if (It->GetName() == Key && It->GetWorld()) {
|
|
590
|
+
It->SetVisibility(bVisible ? ESlateVisibility::Visible
|
|
591
|
+
: ESlateVisibility::Collapsed);
|
|
592
|
+
bFound = true;
|
|
593
|
+
bSuccess = true;
|
|
594
|
+
break;
|
|
595
|
+
}
|
|
596
|
+
}
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
if (bFound) {
|
|
600
|
+
Message = FString::Printf(TEXT("Set visibility on '%s' to %s"), *Key,
|
|
601
|
+
bVisible ? TEXT("Visible") : TEXT("Collapsed"));
|
|
602
|
+
} else {
|
|
603
|
+
Message = FString::Printf(TEXT("Widget '%s' not found"), *Key);
|
|
604
|
+
ErrorCode = TEXT("WIDGET_NOT_FOUND");
|
|
605
|
+
}
|
|
606
|
+
} else if (LowerSub == TEXT("remove_widget_from_viewport")) {
|
|
607
|
+
FString Key;
|
|
608
|
+
Payload->TryGetStringField(TEXT("key"),
|
|
609
|
+
Key); // If empty, remove all? OR specific
|
|
610
|
+
|
|
611
|
+
if (Key.IsEmpty()) {
|
|
612
|
+
// Remove all user widgets?
|
|
613
|
+
TArray<UUserWidget *> TempWidgets;
|
|
614
|
+
UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
|
|
615
|
+
GEditor->GetEditorWorldContext().World(), TempWidgets,
|
|
616
|
+
UUserWidget::StaticClass(), true);
|
|
617
|
+
// Implementation:
|
|
618
|
+
if (GEngine && GEngine->GameViewport &&
|
|
619
|
+
GEngine->GameViewport->GetWorld()) {
|
|
620
|
+
TArray<UUserWidget *> Widgets;
|
|
621
|
+
UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
|
|
622
|
+
GEngine->GameViewport->GetWorld(), Widgets,
|
|
623
|
+
UUserWidget::StaticClass(), true);
|
|
624
|
+
for (UUserWidget *W : Widgets) {
|
|
625
|
+
W->RemoveFromParent();
|
|
626
|
+
}
|
|
627
|
+
bSuccess = true;
|
|
628
|
+
Message = TEXT("Removed all widgets");
|
|
629
|
+
}
|
|
630
|
+
} else {
|
|
631
|
+
bool bFound = false;
|
|
632
|
+
for (TObjectIterator<UUserWidget> It; It; ++It) {
|
|
633
|
+
if (It->GetName() == Key && It->GetWorld()) {
|
|
634
|
+
It->RemoveFromParent();
|
|
635
|
+
bFound = true;
|
|
636
|
+
bSuccess = true;
|
|
637
|
+
break;
|
|
638
|
+
}
|
|
639
|
+
}
|
|
640
|
+
if (bFound) {
|
|
641
|
+
Message = FString::Printf(TEXT("Removed widget '%s'"), *Key);
|
|
642
|
+
} else {
|
|
643
|
+
Message = FString::Printf(TEXT("Widget '%s' not found"), *Key);
|
|
644
|
+
ErrorCode = TEXT("WIDGET_NOT_FOUND");
|
|
645
|
+
}
|
|
646
|
+
}
|
|
647
|
+
} else {
|
|
648
|
+
Message = FString::Printf(
|
|
649
|
+
TEXT("System control action '%s' not implemented"), *LowerSub);
|
|
650
|
+
ErrorCode = TEXT("NOT_IMPLEMENTED");
|
|
651
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
652
|
+
}
|
|
653
|
+
#else
|
|
654
|
+
Message = TEXT("System control actions require editor build.");
|
|
655
|
+
ErrorCode = TEXT("NOT_IMPLEMENTED");
|
|
656
|
+
Resp->SetStringField(TEXT("error"), Message);
|
|
657
|
+
#endif
|
|
658
|
+
|
|
659
|
+
Resp->SetBoolField(TEXT("success"), bSuccess);
|
|
660
|
+
if (Message.IsEmpty()) {
|
|
661
|
+
Message = bSuccess ? TEXT("System control action completed")
|
|
662
|
+
: TEXT("System control action failed");
|
|
663
|
+
}
|
|
664
|
+
|
|
665
|
+
SendAutomationResponse(RequestingSocket, RequestId, bSuccess, Message, Resp,
|
|
666
|
+
ErrorCode);
|
|
667
|
+
return true;
|
|
668
|
+
}
|