unity-open-mcp 0.1.2 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-identity.d.ts +52 -0
- package/dist/agent-identity.js +115 -0
- package/dist/agent-identity.js.map +1 -0
- package/dist/batch-spawn.d.ts +7 -0
- package/dist/batch-spawn.js +155 -29
- package/dist/batch-spawn.js.map +1 -1
- package/dist/capabilities/build-capabilities.d.ts +45 -0
- package/dist/capabilities/build-capabilities.js +262 -27
- package/dist/capabilities/build-capabilities.js.map +1 -1
- package/dist/capabilities/cost-hints.d.ts +82 -0
- package/dist/capabilities/cost-hints.js +185 -0
- package/dist/capabilities/cost-hints.js.map +1 -0
- package/dist/capabilities/lifecycle.d.ts +40 -0
- package/dist/capabilities/lifecycle.js +353 -0
- package/dist/capabilities/lifecycle.js.map +1 -0
- package/dist/capabilities/rule-catalog.d.ts +13 -1
- package/dist/capabilities/rule-catalog.js +620 -75
- package/dist/capabilities/rule-catalog.js.map +1 -1
- package/dist/capabilities/tool-groups.d.ts +21 -0
- package/dist/capabilities/tool-groups.js +411 -14
- package/dist/capabilities/tool-groups.js.map +1 -1
- package/dist/cli/args.d.ts +32 -1
- package/dist/cli/args.js +201 -4
- package/dist/cli/args.js.map +1 -1
- package/dist/cli/cli.d.ts +21 -0
- package/dist/cli/cli.js +68 -5
- package/dist/cli/cli.js.map +1 -1
- package/dist/cli/commands.d.ts +33 -0
- package/dist/cli/commands.js +400 -0
- package/dist/cli/commands.js.map +1 -1
- package/dist/cli/exit-codes.d.ts +43 -0
- package/dist/cli/exit-codes.js +78 -0
- package/dist/cli/exit-codes.js.map +1 -0
- package/dist/compile-verify.d.ts +65 -0
- package/dist/compile-verify.js +94 -0
- package/dist/compile-verify.js.map +1 -0
- package/dist/compressible-router.js +64 -11
- package/dist/compressible-router.js.map +1 -1
- package/dist/compression/asset-model.d.ts +15 -0
- package/dist/compression/compact.d.ts +5 -4
- package/dist/compression/compact.js +13 -10
- package/dist/compression/compact.js.map +1 -1
- package/dist/dialog-dismiss.d.ts +127 -74
- package/dist/dialog-dismiss.js +427 -170
- package/dist/dialog-dismiss.js.map +1 -1
- package/dist/dialog-policy.d.ts +141 -0
- package/dist/dialog-policy.js +345 -0
- package/dist/dialog-policy.js.map +1 -0
- package/dist/gate-error.d.ts +6 -0
- package/dist/gate-error.js +13 -2
- package/dist/gate-error.js.map +1 -1
- package/dist/hub-control.d.ts +247 -0
- package/dist/hub-control.js +703 -0
- package/dist/hub-control.js.map +1 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.js +46 -12
- package/dist/index.js.map +1 -1
- package/dist/live-client.d.ts +123 -3
- package/dist/live-client.js +555 -69
- package/dist/live-client.js.map +1 -1
- package/dist/offline.d.ts +105 -0
- package/dist/offline.js +816 -23
- package/dist/offline.js.map +1 -1
- package/dist/output-profile.d.ts +110 -0
- package/dist/output-profile.js +255 -0
- package/dist/output-profile.js.map +1 -0
- package/dist/retry-policy.d.ts +72 -0
- package/dist/retry-policy.js +146 -0
- package/dist/retry-policy.js.map +1 -0
- package/dist/routers.d.ts +4 -0
- package/dist/routers.js +2 -2
- package/dist/routers.js.map +1 -1
- package/dist/server-instructions.d.ts +18 -0
- package/dist/server-instructions.js +145 -0
- package/dist/server-instructions.js.map +1 -0
- package/dist/tool-router.d.ts +38 -1
- package/dist/tool-router.js +690 -37
- package/dist/tool-router.js.map +1 -1
- package/dist/tool-session-state.d.ts +37 -0
- package/dist/tool-session-state.js +78 -1
- package/dist/tool-session-state.js.map +1 -1
- package/dist/tools/apply-fix.js +16 -2
- package/dist/tools/apply-fix.js.map +1 -1
- package/dist/tools/asmdef-create.d.ts +2 -0
- package/dist/tools/asmdef-create.js +114 -0
- package/dist/tools/asmdef-create.js.map +1 -0
- package/dist/tools/asmdef-get.d.ts +2 -0
- package/dist/tools/asmdef-get.js +31 -0
- package/dist/tools/asmdef-get.js.map +1 -0
- package/dist/tools/asmdef-list.d.ts +2 -0
- package/dist/tools/asmdef-list.js +41 -0
- package/dist/tools/asmdef-list.js.map +1 -0
- package/dist/tools/asmdef-modify.d.ts +2 -0
- package/dist/tools/asmdef-modify.js +108 -0
- package/dist/tools/asmdef-modify.js.map +1 -0
- package/dist/tools/audio-listener-get.d.ts +2 -0
- package/dist/tools/audio-listener-get.js +16 -0
- package/dist/tools/audio-listener-get.js.map +1 -0
- package/dist/tools/audio-mixer-get-parameter.d.ts +2 -0
- package/dist/tools/audio-mixer-get-parameter.js +25 -0
- package/dist/tools/audio-mixer-get-parameter.js.map +1 -0
- package/dist/tools/audio-mixer-set-parameter.d.ts +2 -0
- package/dist/tools/audio-mixer-set-parameter.js +44 -0
- package/dist/tools/audio-mixer-set-parameter.js.map +1 -0
- package/dist/tools/audio-source-add.d.ts +2 -0
- package/dist/tools/audio-source-add.js +94 -0
- package/dist/tools/audio-source-add.js.map +1 -0
- package/dist/tools/audio-source-modify.d.ts +2 -0
- package/dist/tools/audio-source-modify.js +52 -0
- package/dist/tools/audio-source-modify.js.map +1 -0
- package/dist/tools/bridge-status.js +16 -6
- package/dist/tools/bridge-status.js.map +1 -1
- package/dist/tools/build-get-active-target.js +1 -2
- package/dist/tools/build-get-active-target.js.map +1 -1
- package/dist/tools/build-get-defines.js +1 -1
- package/dist/tools/build-get-defines.js.map +1 -1
- package/dist/tools/build-get-scenes.js +1 -2
- package/dist/tools/build-get-scenes.js.map +1 -1
- package/dist/tools/build-get-targets.js +1 -1
- package/dist/tools/build-get-targets.js.map +1 -1
- package/dist/tools/build-set-defines.js +1 -2
- package/dist/tools/build-set-defines.js.map +1 -1
- package/dist/tools/build-set-scenes.js +1 -1
- package/dist/tools/build-set-scenes.js.map +1 -1
- package/dist/tools/build-set-target.js +1 -1
- package/dist/tools/build-set-target.js.map +1 -1
- package/dist/tools/build-start.js +0 -1
- package/dist/tools/build-start.js.map +1 -1
- package/dist/tools/cinemachine-brain-ensure.d.ts +2 -0
- package/dist/tools/cinemachine-brain-ensure.js +27 -0
- package/dist/tools/cinemachine-brain-ensure.js.map +1 -0
- package/dist/tools/cinemachine-camera-list.d.ts +2 -0
- package/dist/tools/cinemachine-camera-list.js +15 -0
- package/dist/tools/cinemachine-camera-list.js.map +1 -0
- package/dist/tools/cinemachine-create-camera.d.ts +2 -0
- package/dist/tools/cinemachine-create-camera.js +55 -0
- package/dist/tools/cinemachine-create-camera.js.map +1 -0
- package/dist/tools/cinemachine-set-body.d.ts +2 -0
- package/dist/tools/cinemachine-set-body.js +33 -0
- package/dist/tools/cinemachine-set-body.js.map +1 -0
- package/dist/tools/cinemachine-set-lens.d.ts +2 -0
- package/dist/tools/cinemachine-set-lens.js +41 -0
- package/dist/tools/cinemachine-set-lens.js.map +1 -0
- package/dist/tools/cinemachine-set-noise.d.ts +2 -0
- package/dist/tools/cinemachine-set-noise.js +31 -0
- package/dist/tools/cinemachine-set-noise.js.map +1 -0
- package/dist/tools/cinemachine-set-targets.d.ts +2 -0
- package/dist/tools/cinemachine-set-targets.js +30 -0
- package/dist/tools/cinemachine-set-targets.js.map +1 -0
- package/dist/tools/console-log.js +2 -2
- package/dist/tools/console-log.js.map +1 -1
- package/dist/tools/constraint-add.d.ts +2 -0
- package/dist/tools/constraint-add.js +85 -0
- package/dist/tools/constraint-add.js.map +1 -0
- package/dist/tools/dependencies.d.ts +2 -0
- package/dist/tools/dependencies.js +76 -0
- package/dist/tools/dependencies.js.map +1 -0
- package/dist/tools/editor-add-tag.js +2 -3
- package/dist/tools/editor-add-tag.js.map +1 -1
- package/dist/tools/editor-clear-history.d.ts +2 -0
- package/dist/tools/editor-clear-history.js +25 -0
- package/dist/tools/editor-clear-history.js.map +1 -0
- package/dist/tools/editor-get-layers.js +3 -3
- package/dist/tools/editor-get-layers.js.map +1 -1
- package/dist/tools/editor-get-tags.js +2 -2
- package/dist/tools/editor-get-tags.js.map +1 -1
- package/dist/tools/editor-redo.js +2 -3
- package/dist/tools/editor-redo.js.map +1 -1
- package/dist/tools/editor-undo-history.d.ts +2 -0
- package/dist/tools/editor-undo-history.js +21 -0
- package/dist/tools/editor-undo-history.js.map +1 -0
- package/dist/tools/editor-undo.js +3 -3
- package/dist/tools/editor-undo.js.map +1 -1
- package/dist/tools/editorprefs-delete.d.ts +2 -0
- package/dist/tools/editorprefs-delete.js +23 -0
- package/dist/tools/editorprefs-delete.js.map +1 -0
- package/dist/tools/editorprefs-get.d.ts +2 -0
- package/dist/tools/editorprefs-get.js +28 -0
- package/dist/tools/editorprefs-get.js.map +1 -0
- package/dist/tools/editorprefs-set.d.ts +2 -0
- package/dist/tools/editorprefs-set.js +33 -0
- package/dist/tools/editorprefs-set.js.map +1 -0
- package/dist/tools/find-references.js +24 -4
- package/dist/tools/find-references.js.map +1 -1
- package/dist/tools/frame-debugger.d.ts +2 -0
- package/dist/tools/frame-debugger.js +48 -0
- package/dist/tools/frame-debugger.js.map +1 -0
- package/dist/tools/gameobject-modify.js +69 -2
- package/dist/tools/gameobject-modify.js.map +1 -1
- package/dist/tools/gate-budget-estimate.js +2 -1
- package/dist/tools/gate-budget-estimate.js.map +1 -1
- package/dist/tools/hub-available-releases.d.ts +2 -0
- package/dist/tools/hub-available-releases.js +23 -0
- package/dist/tools/hub-available-releases.js.map +1 -0
- package/dist/tools/hub-get-install-path.d.ts +2 -0
- package/dist/tools/hub-get-install-path.js +20 -0
- package/dist/tools/hub-get-install-path.js.map +1 -0
- package/dist/tools/hub-install-editor.d.ts +2 -0
- package/dist/tools/hub-install-editor.js +47 -0
- package/dist/tools/hub-install-editor.js.map +1 -0
- package/dist/tools/hub-install-modules.d.ts +2 -0
- package/dist/tools/hub-install-modules.js +44 -0
- package/dist/tools/hub-install-modules.js.map +1 -0
- package/dist/tools/hub-list-editors.d.ts +2 -0
- package/dist/tools/hub-list-editors.js +25 -0
- package/dist/tools/hub-list-editors.js.map +1 -0
- package/dist/tools/hub-set-install-path.d.ts +2 -0
- package/dist/tools/hub-set-install-path.js +30 -0
- package/dist/tools/hub-set-install-path.js.map +1 -0
- package/dist/tools/impact-preview.js +2 -2
- package/dist/tools/impact-preview.js.map +1 -1
- package/dist/tools/index.d.ts +14 -0
- package/dist/tools/index.js +534 -24
- package/dist/tools/index.js.map +1 -1
- package/dist/tools/light-add.d.ts +2 -0
- package/dist/tools/light-add.js +73 -0
- package/dist/tools/light-add.js.map +1 -0
- package/dist/tools/light-modify.d.ts +2 -0
- package/dist/tools/light-modify.js +36 -0
- package/dist/tools/light-modify.js.map +1 -0
- package/dist/tools/light-set.d.ts +2 -0
- package/dist/tools/light-set.js +54 -0
- package/dist/tools/light-set.js.map +1 -0
- package/dist/tools/list-assets-of-type.d.ts +2 -0
- package/dist/tools/list-assets-of-type.js +54 -0
- package/dist/tools/list-assets-of-type.js.map +1 -0
- package/dist/tools/lod-add-level.d.ts +2 -0
- package/dist/tools/lod-add-level.js +66 -0
- package/dist/tools/lod-add-level.js.map +1 -0
- package/dist/tools/lod-group-configure.d.ts +2 -0
- package/dist/tools/lod-group-configure.js +64 -0
- package/dist/tools/lod-group-configure.js.map +1 -0
- package/dist/tools/manage-tools.js +7 -5
- package/dist/tools/manage-tools.js.map +1 -1
- package/dist/tools/material-set-property.js +5 -1
- package/dist/tools/material-set-property.js.map +1 -1
- package/dist/tools/memory-snapshot-capture.d.ts +2 -0
- package/dist/tools/memory-snapshot-capture.js +61 -0
- package/dist/tools/memory-snapshot-capture.js.map +1 -0
- package/dist/tools/mutation-explain.js +2 -2
- package/dist/tools/mutation-explain.js.map +1 -1
- package/dist/tools/playerprefs-delete.d.ts +2 -0
- package/dist/tools/playerprefs-delete.js +24 -0
- package/dist/tools/playerprefs-delete.js.map +1 -0
- package/dist/tools/playerprefs-get.d.ts +2 -0
- package/dist/tools/playerprefs-get.js +28 -0
- package/dist/tools/playerprefs-get.js.map +1 -0
- package/dist/tools/playerprefs-set.d.ts +2 -0
- package/dist/tools/playerprefs-set.js +37 -0
- package/dist/tools/playerprefs-set.js.map +1 -0
- package/dist/tools/profiler-capture-frame.d.ts +2 -0
- package/dist/tools/profiler-capture-frame.js +75 -0
- package/dist/tools/profiler-capture-frame.js.map +1 -0
- package/dist/tools/profiler-clear-data.js +1 -2
- package/dist/tools/profiler-clear-data.js.map +1 -1
- package/dist/tools/profiler-enable-module.js +4 -5
- package/dist/tools/profiler-enable-module.js.map +1 -1
- package/dist/tools/profiler-get-status.js +5 -6
- package/dist/tools/profiler-get-status.js.map +1 -1
- package/dist/tools/profiler-load-data.js +4 -5
- package/dist/tools/profiler-load-data.js.map +1 -1
- package/dist/tools/profiler-save-data.js +3 -3
- package/dist/tools/profiler-save-data.js.map +1 -1
- package/dist/tools/profiler-set-config.js +5 -5
- package/dist/tools/profiler-set-config.js.map +1 -1
- package/dist/tools/profiler-start.js +4 -4
- package/dist/tools/profiler-start.js.map +1 -1
- package/dist/tools/profiler-stop.js +2 -3
- package/dist/tools/profiler-stop.js.map +1 -1
- package/dist/tools/read-asset.js +21 -3
- package/dist/tools/read-asset.js.map +1 -1
- package/dist/tools/reflection-probe-bake.d.ts +2 -0
- package/dist/tools/reflection-probe-bake.js +47 -0
- package/dist/tools/reflection-probe-bake.js.map +1 -0
- package/dist/tools/reflection-probe-get.d.ts +2 -0
- package/dist/tools/reflection-probe-get.js +19 -0
- package/dist/tools/reflection-probe-get.js.map +1 -0
- package/dist/tools/reimport-package.d.ts +2 -0
- package/dist/tools/reimport-package.js +53 -0
- package/dist/tools/reimport-package.js.map +1 -0
- package/dist/tools/scan-paths.js +19 -0
- package/dist/tools/scan-paths.js.map +1 -1
- package/dist/tools/scene-focus.js +1 -1
- package/dist/tools/scene-focus.js.map +1 -1
- package/dist/tools/scene-get-data.js +31 -13
- package/dist/tools/scene-get-data.js.map +1 -1
- package/dist/tools/scene-get-dirty-summary.js +1 -1
- package/dist/tools/scene-get-dirty-summary.js.map +1 -1
- package/dist/tools/sceneview-get-camera.d.ts +2 -0
- package/dist/tools/sceneview-get-camera.js +16 -0
- package/dist/tools/sceneview-get-camera.js.map +1 -0
- package/dist/tools/sceneview-set-camera.d.ts +2 -0
- package/dist/tools/sceneview-set-camera.js +58 -0
- package/dist/tools/sceneview-set-camera.js.map +1 -0
- package/dist/tools/script-write.js +2 -2
- package/dist/tools/script-write.js.map +1 -1
- package/dist/tools/scriptableobject-create.d.ts +2 -0
- package/dist/tools/scriptableobject-create.js +86 -0
- package/dist/tools/scriptableobject-create.js.map +1 -0
- package/dist/tools/search-assets.js +20 -3
- package/dist/tools/search-assets.js.map +1 -1
- package/dist/tools/settings-get-lighting.js +3 -4
- package/dist/tools/settings-get-lighting.js.map +1 -1
- package/dist/tools/settings-get-player.js +2 -2
- package/dist/tools/settings-get-player.js.map +1 -1
- package/dist/tools/settings-get-quality.js +1 -2
- package/dist/tools/settings-get-quality.js.map +1 -1
- package/dist/tools/settings-get-render-pipeline.d.ts +2 -0
- package/dist/tools/settings-get-render-pipeline.js +19 -0
- package/dist/tools/settings-get-render-pipeline.js.map +1 -0
- package/dist/tools/settings-get-time.d.ts +2 -0
- package/dist/tools/settings-get-time.js +18 -0
- package/dist/tools/settings-get-time.js.map +1 -0
- package/dist/tools/settings-set-lighting.js +5 -5
- package/dist/tools/settings-set-lighting.js.map +1 -1
- package/dist/tools/settings-set-physics.js +2 -2
- package/dist/tools/settings-set-physics.js.map +1 -1
- package/dist/tools/settings-set-player.js +2 -2
- package/dist/tools/settings-set-player.js.map +1 -1
- package/dist/tools/settings-set-quality-level.d.ts +2 -0
- package/dist/tools/settings-set-quality-level.js +44 -0
- package/dist/tools/settings-set-quality-level.js.map +1 -0
- package/dist/tools/settings-set-quality.js +2 -2
- package/dist/tools/settings-set-quality.js.map +1 -1
- package/dist/tools/settings-set-time.d.ts +2 -0
- package/dist/tools/settings-set-time.js +53 -0
- package/dist/tools/settings-set-time.js.map +1 -0
- package/dist/tools/shader-get-data.js +3 -3
- package/dist/tools/shader-get-data.js.map +1 -1
- package/dist/tools/shader-graph-create.d.ts +2 -0
- package/dist/tools/shader-graph-create.js +40 -0
- package/dist/tools/shader-graph-create.js.map +1 -0
- package/dist/tools/shader-graph-node-add.d.ts +2 -0
- package/dist/tools/shader-graph-node-add.js +50 -0
- package/dist/tools/shader-graph-node-add.js.map +1 -0
- package/dist/tools/shader-graph-node-connect.d.ts +2 -0
- package/dist/tools/shader-graph-node-connect.js +60 -0
- package/dist/tools/shader-graph-node-connect.js.map +1 -0
- package/dist/tools/shader-graph-open.d.ts +2 -0
- package/dist/tools/shader-graph-open.js +29 -0
- package/dist/tools/shader-graph-open.js.map +1 -0
- package/dist/tools/skybox-get.d.ts +2 -0
- package/dist/tools/skybox-get.js +13 -0
- package/dist/tools/skybox-get.js.map +1 -0
- package/dist/tools/skybox-set.d.ts +2 -0
- package/dist/tools/skybox-set.js +34 -0
- package/dist/tools/skybox-set.js.map +1 -0
- package/dist/tools/spriteatlas-add-packable.d.ts +2 -0
- package/dist/tools/spriteatlas-add-packable.js +40 -0
- package/dist/tools/spriteatlas-add-packable.js.map +1 -0
- package/dist/tools/spriteatlas-create.d.ts +2 -0
- package/dist/tools/spriteatlas-create.js +41 -0
- package/dist/tools/spriteatlas-create.js.map +1 -0
- package/dist/tools/spriteatlas-delete.d.ts +2 -0
- package/dist/tools/spriteatlas-delete.js +32 -0
- package/dist/tools/spriteatlas-delete.js.map +1 -0
- package/dist/tools/spriteatlas-get.d.ts +2 -0
- package/dist/tools/spriteatlas-get.js +23 -0
- package/dist/tools/spriteatlas-get.js.map +1 -0
- package/dist/tools/spriteatlas-list.d.ts +2 -0
- package/dist/tools/spriteatlas-list.js +21 -0
- package/dist/tools/spriteatlas-list.js.map +1 -0
- package/dist/tools/spriteatlas-modify.d.ts +2 -0
- package/dist/tools/spriteatlas-modify.js +55 -0
- package/dist/tools/spriteatlas-modify.js.map +1 -0
- package/dist/tools/spriteatlas-remove-packable.d.ts +2 -0
- package/dist/tools/spriteatlas-remove-packable.js +39 -0
- package/dist/tools/spriteatlas-remove-packable.js.map +1 -0
- package/dist/tools/terrain-create.d.ts +2 -0
- package/dist/tools/terrain-create.js +73 -0
- package/dist/tools/terrain-create.js.map +1 -0
- package/dist/tools/terrain-paint-layer.d.ts +2 -0
- package/dist/tools/terrain-paint-layer.js +85 -0
- package/dist/tools/terrain-paint-layer.js.map +1 -0
- package/dist/tools/terrain-place-trees.d.ts +2 -0
- package/dist/tools/terrain-place-trees.js +92 -0
- package/dist/tools/terrain-place-trees.js.map +1 -0
- package/dist/tools/terrain-set-heights.d.ts +2 -0
- package/dist/tools/terrain-set-heights.js +68 -0
- package/dist/tools/terrain-set-heights.js.map +1 -0
- package/dist/tools/terrain-set-neighbors.d.ts +2 -0
- package/dist/tools/terrain-set-neighbors.js +65 -0
- package/dist/tools/terrain-set-neighbors.js.map +1 -0
- package/dist/tools/texture-get-importer.d.ts +2 -0
- package/dist/tools/texture-get-importer.js +25 -0
- package/dist/tools/texture-get-importer.js.map +1 -0
- package/dist/tools/texture-get.d.ts +2 -0
- package/dist/tools/texture-get.js +23 -0
- package/dist/tools/texture-get.js.map +1 -0
- package/dist/tools/texture-reimport.d.ts +2 -0
- package/dist/tools/texture-reimport.js +33 -0
- package/dist/tools/texture-reimport.js.map +1 -0
- package/dist/tools/texture-set-import.d.ts +2 -0
- package/dist/tools/texture-set-import.js +52 -0
- package/dist/tools/texture-set-import.js.map +1 -0
- package/dist/tools/tilemap-box-fill.d.ts +2 -0
- package/dist/tools/tilemap-box-fill.js +32 -0
- package/dist/tools/tilemap-box-fill.js.map +1 -0
- package/dist/tools/tilemap-create-rule-tile.d.ts +2 -0
- package/dist/tools/tilemap-create-rule-tile.js +39 -0
- package/dist/tools/tilemap-create-rule-tile.js.map +1 -0
- package/dist/tools/tilemap-create-tile-asset.d.ts +2 -0
- package/dist/tools/tilemap-create-tile-asset.js +35 -0
- package/dist/tools/tilemap-create-tile-asset.js.map +1 -0
- package/dist/tools/tilemap-create.d.ts +2 -0
- package/dist/tools/tilemap-create.js +32 -0
- package/dist/tools/tilemap-create.js.map +1 -0
- package/dist/tools/tilemap-set-tile.d.ts +2 -0
- package/dist/tools/tilemap-set-tile.js +33 -0
- package/dist/tools/tilemap-set-tile.js.map +1 -0
- package/dist/tools/timeline-clip-add.d.ts +2 -0
- package/dist/tools/timeline-clip-add.js +43 -0
- package/dist/tools/timeline-clip-add.js.map +1 -0
- package/dist/tools/timeline-create.d.ts +2 -0
- package/dist/tools/timeline-create.js +32 -0
- package/dist/tools/timeline-create.js.map +1 -0
- package/dist/tools/timeline-director-bind.d.ts +2 -0
- package/dist/tools/timeline-director-bind.js +34 -0
- package/dist/tools/timeline-director-bind.js.map +1 -0
- package/dist/tools/timeline-modify.d.ts +2 -0
- package/dist/tools/timeline-modify.js +44 -0
- package/dist/tools/timeline-modify.js.map +1 -0
- package/dist/tools/timeline-track-add.d.ts +2 -0
- package/dist/tools/timeline-track-add.js +37 -0
- package/dist/tools/timeline-track-add.js.map +1 -0
- package/dist/tools/ui-canvas-add.d.ts +2 -0
- package/dist/tools/ui-canvas-add.js +66 -0
- package/dist/tools/ui-canvas-add.js.map +1 -0
- package/dist/tools/ui-element-add.d.ts +2 -0
- package/dist/tools/ui-element-add.js +65 -0
- package/dist/tools/ui-element-add.js.map +1 -0
- package/dist/tools/ui-element-modify.d.ts +2 -0
- package/dist/tools/ui-element-modify.js +59 -0
- package/dist/tools/ui-element-modify.js.map +1 -0
- package/dist/tools/ui-layout-group-add.d.ts +2 -0
- package/dist/tools/ui-layout-group-add.js +80 -0
- package/dist/tools/ui-layout-group-add.js.map +1 -0
- package/dist/tools/validate-edit.js +22 -1
- package/dist/tools/validate-edit.js.map +1 -1
- package/dist/tools/vfx-block-edit.d.ts +2 -0
- package/dist/tools/vfx-block-edit.js +51 -0
- package/dist/tools/vfx-block-edit.js.map +1 -0
- package/dist/tools/vfx-list.d.ts +2 -0
- package/dist/tools/vfx-list.js +31 -0
- package/dist/tools/vfx-list.js.map +1 -0
- package/dist/tools/vfx-open.d.ts +2 -0
- package/dist/tools/vfx-open.js +29 -0
- package/dist/tools/vfx-open.js.map +1 -0
- package/package.json +1 -1
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// M20 Plan 9 / T20.9.1 — SpriteAtlas domain tool. Mutating (destructive):
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// delete the .spriteatlas asset. Runs the full gate path (EditorSettle);
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// paths_hint is the asset path.
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export const spriteatlasDelete = {
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name: "unity_open_mcp_spriteatlas_delete",
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description: "Delete a SpriteAtlas asset (.spriteatlas). Refuses when the path does " +
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"not point at a SpriteAtlas. Mutating (destructive): runs the full gate " +
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"path (editor_settle); paths_hint is the asset path. There is no undo " +
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"across a Unity restart. Built-in 2D module; the sprite2d group is hidden until " +
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"manage_tools activates it.",
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inputSchema: {
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type: "object",
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required: ["asset_path", "paths_hint"],
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properties: {
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asset_path: {
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type: "string",
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description: "Assets/-rooted .spriteatlas asset path.",
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},
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paths_hint: {
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type: "array",
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items: { type: "string" },
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description: "Mutation scope — the asset path to delete.",
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},
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gate: {
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enum: ["enforce", "warn", "off"],
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default: "enforce",
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},
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},
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additionalProperties: false,
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},
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};
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//# sourceMappingURL=spriteatlas-delete.js.map
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{"version":3,"file":"spriteatlas-delete.js","sourceRoot":"","sources":["../../src/tools/spriteatlas-delete.ts"],"names":[],"mappings":"AAEA,0EAA0E;AAC1E,yEAAyE;AACzE,gCAAgC;AAChC,MAAM,CAAC,MAAM,iBAAiB,GAAS;IACrC,IAAI,EAAE,mCAAmC;IACzC,WAAW,EACT,wEAAwE;QACxE,yEAAyE;QACzE,uEAAuE;QACvE,iFAAiF;QACjF,4BAA4B;IAC9B,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,YAAY,EAAE,YAAY,CAAC;QACtC,UAAU,EAAE;YACV,UAAU,EAAE;gBACV,IAAI,EAAE,QAAQ;gBACd,WAAW,EAAE,yCAAyC;aACvD;YACD,UAAU,EAAE;gBACV,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;gBACzB,WAAW,EAAE,4CAA4C;aAC1D;YACD,IAAI,EAAE;gBACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;gBAChC,OAAO,EAAE,SAAS;aACnB;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
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// M20 Plan 9 / T20.9.1 — SpriteAtlas domain tool. Read-only: the atlas
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// authoring state (packables + packing/texture/platform settings). Gate-free.
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export const spriteatlasGet = {
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name: "unity_open_mcp_spriteatlas_get",
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description: "Read-only: SpriteAtlas snapshot — packables (asset paths + type), " +
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"include-in-build, is-variant, packing settings (blockOffset / padding / " +
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"enableRotation / enableTightPacking / enableAlphaDilation), texture " +
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"settings (maxTextureSize / anisoLevel / filterMode / generateMipMaps / " +
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"readable / sRGB), and the default platform settings (maxTextureSize / " +
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"format / textureCompression). Gate-free.",
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inputSchema: {
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type: "object",
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required: ["asset_path"],
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properties: {
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asset_path: {
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type: "string",
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description: "Assets/-rooted .spriteatlas asset path.",
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},
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},
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additionalProperties: false,
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},
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};
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//# sourceMappingURL=spriteatlas-get.js.map
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{"version":3,"file":"spriteatlas-get.js","sourceRoot":"","sources":["../../src/tools/spriteatlas-get.ts"],"names":[],"mappings":"AAEA,uEAAuE;AACvE,8EAA8E;AAC9E,MAAM,CAAC,MAAM,cAAc,GAAS;IAClC,IAAI,EAAE,gCAAgC;IACtC,WAAW,EACT,oEAAoE;QACpE,0EAA0E;QAC1E,sEAAsE;QACtE,yEAAyE;QACzE,wEAAwE;QACxE,0CAA0C;IAC5C,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,YAAY,CAAC;QACxB,UAAU,EAAE;YACV,UAAU,EAAE;gBACV,IAAI,EAAE,QAAQ;gBACd,WAAW,EAAE,yCAAyC;aACvD;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
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// M20 Plan 9 / T20.9.1 — SpriteAtlas domain tool. Read-only: list SpriteAtlas
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// assets under a folder (default: whole project). Gate-free; offline-routeable
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// in principle.
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export const spriteatlasList = {
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name: "unity_open_mcp_spriteatlas_list",
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description: "Read-only: list SpriteAtlas (.spriteatlas) asset paths under a folder " +
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"(omit folder to search the whole project). Each entry reports path + " +
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"name. Cap 200; truncated count reported. Gate-free.",
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inputSchema: {
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type: "object",
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properties: {
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folder: {
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type: "string",
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description: "Assets/-rooted folder to search under (default: 'Assets' = whole " +
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"project).",
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},
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},
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additionalProperties: false,
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},
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};
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//# sourceMappingURL=spriteatlas-list.js.map
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{"version":3,"file":"spriteatlas-list.js","sourceRoot":"","sources":["../../src/tools/spriteatlas-list.ts"],"names":[],"mappings":"AAEA,8EAA8E;AAC9E,+EAA+E;AAC/E,gBAAgB;AAChB,MAAM,CAAC,MAAM,eAAe,GAAS;IACnC,IAAI,EAAE,iCAAiC;IACvC,WAAW,EACT,wEAAwE;QACxE,uEAAuE;QACvE,qDAAqD;IACvD,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,UAAU,EAAE;YACV,MAAM,EAAE;gBACN,IAAI,EAAE,QAAQ;gBACd,WAAW,EACT,mEAAmE;oBACnE,WAAW;aACd;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
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// M20 Plan 9 / T20.9.1 — SpriteAtlas domain tool. Mutating: patch
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// include_in_build + packing + texture settings via a structured JSON object.
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// Runs the full gate path (EditorSettle); paths_hint is the atlas asset path.
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// Unknown fields are reported, not fatal.
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export const spriteatlasModify = {
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name: "unity_open_mcp_spriteatlas_modify",
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description: "Mutating: patch SpriteAtlas settings — include_in_build (bool), packing " +
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"(blockOffset / padding / enableRotation / enableTightPacking / " +
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"enableAlphaDilation), and texture (anisoLevel / filterMode / " +
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"generateMipMaps / readable / sRGB). settings_json is a JSON object with " +
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"three optional sub-objects: {include_in_build, packing:{...}, texture:{...}}. " +
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"Unknown fields are reported in `unknownFields`, not fatal. NOTE: packing and " +
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"texture settings are applied to the in-memory asset (take effect for the " +
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"next pack) but are NOT written to the .spriteatlas file in this Unity " +
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"version — Unity manages them via the internal packing pipeline. Mutating: " +
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"runs the full gate path (editor_settle); paths_hint is the .spriteatlas " +
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"asset path. Built-in 2D module; the sprite2d group is hidden until " +
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"manage_tools activates it.",
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inputSchema: {
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type: "object",
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required: ["asset_path", "settings_json", "paths_hint"],
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properties: {
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asset_path: {
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type: "string",
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description: "Assets/-rooted .spriteatlas asset path.",
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},
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settings_json: {
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type: "string",
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description: 'JSON object string. e.g. ' +
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'"{"include_in_build":false,"packing":{"padding":4,"enableRotation":true},"texture":{"anisoLevel":1,"filterMode":"Bilinear"}}". ' +
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"Top-level keys: include_in_build (bool). Sub-objects: packing " +
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"{blockOffset(int), padding(int), enableRotation(bool), " +
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"enableTightPacking(bool), enableAlphaDilation(bool)}, texture " +
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"{anisoLevel(int), filterMode(Point|Bilinear|Trilinear), " +
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"generateMipMaps(bool), readable(bool), sRGB(bool)}. NOTE: packing " +
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"and texture settings are applied to the in-memory asset (take effect " +
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"for the next pack) but are NOT written to the .spriteatlas file in " +
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"this Unity version — Unity manages them via the internal packing " +
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"pipeline. texture.maxTextureSize is not settable here (no setter on " +
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"the settings struct; controlled via platform settings).",
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},
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paths_hint: {
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type: "array",
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items: { type: "string" },
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description: "Mutation scope — the .spriteatlas asset path.",
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},
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gate: {
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enum: ["enforce", "warn", "off"],
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default: "enforce",
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},
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},
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additionalProperties: false,
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},
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};
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//# sourceMappingURL=spriteatlas-modify.js.map
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{"version":3,"file":"spriteatlas-modify.js","sourceRoot":"","sources":["../../src/tools/spriteatlas-modify.ts"],"names":[],"mappings":"AAEA,kEAAkE;AAClE,8EAA8E;AAC9E,8EAA8E;AAC9E,0CAA0C;AAC1C,MAAM,CAAC,MAAM,iBAAiB,GAAS;IACrC,IAAI,EAAE,mCAAmC;IACzC,WAAW,EACT,0EAA0E;QAC1E,iEAAiE;QACjE,+DAA+D;QAC/D,0EAA0E;QAC1E,gFAAgF;QAChF,+EAA+E;QAC/E,2EAA2E;QAC3E,wEAAwE;QACxE,4EAA4E;QAC5E,0EAA0E;QAC1E,qEAAqE;QACrE,4BAA4B;IAC9B,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,YAAY,EAAE,eAAe,EAAE,YAAY,CAAC;QACvD,UAAU,EAAE;YACV,UAAU,EAAE;gBACV,IAAI,EAAE,QAAQ;gBACd,WAAW,EAAE,yCAAyC;aACvD;YACD,aAAa,EAAE;gBACb,IAAI,EAAE,QAAQ;gBACd,WAAW,EACT,2BAA2B;oBAC3B,iIAAiI;oBACjI,gEAAgE;oBAChE,yDAAyD;oBACzD,gEAAgE;oBAChE,0DAA0D;oBAC1D,oEAAoE;oBACpE,uEAAuE;oBACvE,qEAAqE;oBACrE,mEAAmE;oBACnE,sEAAsE;oBACtE,yDAAyD;aAC5D;YACD,UAAU,EAAE;gBACV,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;gBACzB,WAAW,EAAE,+CAA+C;aAC7D;YACD,IAAI,EAAE;gBACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;gBAChC,OAAO,EAAE,SAAS;aACnB;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
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// M20 Plan 9 / T20.9.1 — SpriteAtlas domain tool. Mutating: remove packables
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// by asset path. Runs the full gate path (EditorSettle); paths_hint is the
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// atlas asset path. Per-path errors are accumulated.
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export const spriteatlasRemovePackable = {
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name: "unity_open_mcp_spriteatlas_remove_packable",
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description: "Remove packables from a SpriteAtlas by Assets/-rooted path. Each path " +
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"resolves against the current packables list and is removed if present. " +
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"Per-path errors are accumulated (a path that is not a packable of this " +
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"atlas is reported, not fatal). Mutating: runs the full gate path " +
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"(editor_settle); paths_hint is the .spriteatlas asset path. Built-in 2D " +
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"module; the sprite2d group is hidden until manage_tools activates it.",
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inputSchema: {
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type: "object",
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required: ["asset_path", "packable_paths", "paths_hint"],
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properties: {
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asset_path: {
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type: "string",
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description: "Assets/-rooted .spriteatlas asset path.",
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},
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packable_paths: {
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type: "array",
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items: { type: "string" },
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description: "Assets/-rooted paths of the packables to remove. Each must match " +
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"a current packable of this atlas (matched by asset path).",
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},
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paths_hint: {
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type: "array",
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items: { type: "string" },
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description: "Mutation scope — the .spriteatlas asset path.",
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},
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gate: {
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enum: ["enforce", "warn", "off"],
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default: "enforce",
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additionalProperties: false,
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{"version":3,"file":"spriteatlas-remove-packable.js","sourceRoot":"","sources":["../../src/tools/spriteatlas-remove-packable.ts"],"names":[],"mappings":"AAEA,6EAA6E;AAC7E,2EAA2E;AAC3E,qDAAqD;AACrD,MAAM,CAAC,MAAM,yBAAyB,GAAS;IAC7C,IAAI,EAAE,4CAA4C;IAClD,WAAW,EACT,wEAAwE;QACxE,yEAAyE;QACzE,yEAAyE;QACzE,mEAAmE;QACnE,0EAA0E;QAC1E,uEAAuE;IACzE,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,YAAY,EAAE,gBAAgB,EAAE,YAAY,CAAC;QACxD,UAAU,EAAE;YACV,UAAU,EAAE;gBACV,IAAI,EAAE,QAAQ;gBACd,WAAW,EAAE,yCAAyC;aACvD;YACD,cAAc,EAAE;gBACd,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;gBACzB,WAAW,EACT,mEAAmE;oBACnE,2DAA2D;aAC9D;YACD,UAAU,EAAE;gBACV,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;gBACzB,WAAW,EAAE,+CAA+C;aAC7D;YACD,IAAI,EAAE;gBACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;gBAChC,OAAO,EAAE,SAAS;aACnB;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
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// M20 Plan 4 / T20.4 — Terrain domain tool. Built-in Terrain module
|
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2
|
+
// (Terrain / TerrainData / TreePrototype / TerrainLayer) — ungated in the
|
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|
+
// bridge (no UNITY_OPEN_MCP_EXT_TERRAIN define), always compiled. The
|
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4
|
+
// `terrain` group is hidden until manage_tools activates it. Mutating: runs
|
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// the full gate path; paths_hint is the new terrain's scene path + the asset
|
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|
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// path (when provided). Param shape: width / length / height /
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// heightmapResolution / position / dataPath.
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const HEIGHTMAP_RESOLUTIONS = "Power-of-two plus one (33 | 65 | 129 | 257 | 513 | 1025 | 2049 | 4097).";
|
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|
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export const terrainCreate = {
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name: "unity_open_mcp_terrain_create",
|
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description: "Create a Terrain (allocates TerrainData + a Terrain GameObject). Optional: " +
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"width (X size, default 500), length (Z size, default 500), height (Y max, " +
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"default 200), heightmap_resolution (" + HEIGHTMAP_RESOLUTIONS + " default 129), " +
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"position ('x,y,z' world-space), asset_path (Assets/.../.asset for the " +
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"TerrainData — when omitted, the TerrainData is in-scene only and is NOT saved " +
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"to disk). Mutating: runs the full gate path; paths_hint is the scene path + " +
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"the asset path (when provided). Built-in Terrain module (no package " +
|
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"dependency); the terrain group is hidden until manage_tools activates it.",
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inputSchema: {
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type: "object",
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required: ["paths_hint"],
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properties: {
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terrain_name: {
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type: "string",
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default: "Terrain",
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description: "Name for the new Terrain GameObject.",
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},
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width: {
|
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type: "number",
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default: 500,
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description: "Terrain width in world units (X). Must be positive.",
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},
|
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length: {
|
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type: "number",
|
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default: 500,
|
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description: "Terrain length in world units (Z). Must be positive.",
|
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},
|
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height: {
|
|
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|
+
type: "number",
|
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|
+
default: 200,
|
|
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|
+
description: "Maximum terrain height in world units (Y). Must be positive.",
|
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+
},
|
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heightmap_resolution: {
|
|
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|
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type: "integer",
|
|
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|
+
default: 129,
|
|
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|
+
description: "Heightmap resolution. " + HEIGHTMAP_RESOLUTIONS,
|
|
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|
+
},
|
|
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|
+
position: {
|
|
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|
+
type: "string",
|
|
50
|
+
description: "World-space position 'x,y,z' for the Terrain GameObject.",
|
|
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|
+
},
|
|
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|
+
asset_path: {
|
|
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|
+
type: "string",
|
|
54
|
+
description: "Assets/.../.asset path to save the TerrainData. Must start with " +
|
|
55
|
+
"'Assets/' and end in '.asset', and the path must be unique. When " +
|
|
56
|
+
"omitted, the TerrainData is in-scene only and is NOT saved to disk.",
|
|
57
|
+
},
|
|
58
|
+
paths_hint: {
|
|
59
|
+
type: "array",
|
|
60
|
+
items: { type: "string" },
|
|
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|
+
description: "Mutation scope — the new terrain's scene path. When asset_path is " +
|
|
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|
+
"provided, include BOTH the scene path and the .asset path so the gate " +
|
|
63
|
+
"validates both. No whole-project fallback.",
|
|
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|
+
},
|
|
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|
+
gate: {
|
|
66
|
+
enum: ["enforce", "warn", "off"],
|
|
67
|
+
default: "enforce",
|
|
68
|
+
},
|
|
69
|
+
},
|
|
70
|
+
additionalProperties: false,
|
|
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|
+
},
|
|
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|
+
};
|
|
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|
+
//# sourceMappingURL=terrain-create.js.map
|
|
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|
|
|
1
|
+
{"version":3,"file":"terrain-create.js","sourceRoot":"","sources":["../../src/tools/terrain-create.ts"],"names":[],"mappings":"AAEA,oEAAoE;AACpE,0EAA0E;AAC1E,sEAAsE;AACtE,4EAA4E;AAC5E,6EAA6E;AAC7E,+DAA+D;AAC/D,6CAA6C;AAC7C,MAAM,qBAAqB,GACzB,yEAAyE,CAAC;AAE5E,MAAM,CAAC,MAAM,aAAa,GAAS;IACjC,IAAI,EAAE,+BAA+B;IACrC,WAAW,EACT,6EAA6E;QAC7E,4EAA4E;QAC5E,sCAAsC,GAAG,qBAAqB,GAAG,iBAAiB;QAClF,wEAAwE;QACxE,gFAAgF;QAChF,8EAA8E;QAC9E,sEAAsE;QACtE,2EAA2E;IAC7E,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,YAAY,CAAC;QACxB,UAAU,EAAE;YACV,YAAY,EAAE;gBACZ,IAAI,EAAE,QAAQ;gBACd,OAAO,EAAE,SAAS;gBAClB,WAAW,EAAE,sCAAsC;aACpD;YACD,KAAK,EAAE;gBACL,IAAI,EAAE,QAAQ;gBACd,OAAO,EAAE,GAAG;gBACZ,WAAW,EAAE,qDAAqD;aACnE;YACD,MAAM,EAAE;gBACN,IAAI,EAAE,QAAQ;gBACd,OAAO,EAAE,GAAG;gBACZ,WAAW,EAAE,sDAAsD;aACpE;YACD,MAAM,EAAE;gBACN,IAAI,EAAE,QAAQ;gBACd,OAAO,EAAE,GAAG;gBACZ,WAAW,EAAE,8DAA8D;aAC5E;YACD,oBAAoB,EAAE;gBACpB,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,GAAG;gBACZ,WAAW,EAAE,wBAAwB,GAAG,qBAAqB;aAC9D;YACD,QAAQ,EAAE;gBACR,IAAI,EAAE,QAAQ;gBACd,WAAW,EAAE,0DAA0D;aACxE;YACD,UAAU,EAAE;gBACV,IAAI,EAAE,QAAQ;gBACd,WAAW,EACT,kEAAkE;oBAClE,mEAAmE;oBACnE,qEAAqE;aACxE;YACD,UAAU,EAAE;gBACV,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;gBACzB,WAAW,EACT,oEAAoE;oBACpE,wEAAwE;oBACxE,4CAA4C;aAC/C;YACD,IAAI,EAAE;gBACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;gBAChC,OAAO,EAAE,SAAS;aACnB;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
// M20 Plan 4 / T20.4 — Terrain domain tool. Paint one terrain layer's splat
|
|
2
|
+
// from a 2D alphamap. Built-in Terrain module — ungated. Mutating: runs the
|
|
3
|
+
// full gate path; paths_hint is the scene path (+ the layer asset path when a
|
|
4
|
+
// new layer is created)
|
|
5
|
+
const targetSchema = {
|
|
6
|
+
instance_id: {
|
|
7
|
+
type: "integer",
|
|
8
|
+
default: 0,
|
|
9
|
+
description: "Host Terrain GameObject instance ID. Highest priority resolver.",
|
|
10
|
+
},
|
|
11
|
+
path: {
|
|
12
|
+
type: "string",
|
|
13
|
+
description: "Host Terrain GameObject hierarchy path \"Root/Child\".",
|
|
14
|
+
},
|
|
15
|
+
name: {
|
|
16
|
+
type: "string",
|
|
17
|
+
description: "Host Terrain GameObject name (first match). Lowest priority resolver.",
|
|
18
|
+
},
|
|
19
|
+
paths_hint: {
|
|
20
|
+
type: "array",
|
|
21
|
+
items: { type: "string" },
|
|
22
|
+
description: "Mutation scope — the host scene path. When a new TerrainLayer asset is " +
|
|
23
|
+
"created (layer_path under Assets/ and a fresh layer), include the layer " +
|
|
24
|
+
".terrainlayer asset path too. No whole-project fallback.",
|
|
25
|
+
},
|
|
26
|
+
gate: {
|
|
27
|
+
enum: ["enforce", "warn", "off"],
|
|
28
|
+
default: "enforce",
|
|
29
|
+
},
|
|
30
|
+
};
|
|
31
|
+
export const terrainPaintLayer = {
|
|
32
|
+
name: "unity_open_mcp_terrain_paint_layer",
|
|
33
|
+
description: "Paint a terrain layer's splat in a region. alphamap is a row-major 2D JSON " +
|
|
34
|
+
"array of 0-1 weights for layer_index; x_offset / y_offset position the region " +
|
|
35
|
+
"inside the alphamap. When layer_index is new (>= the terrain's current layer " +
|
|
36
|
+
"count), a new TerrainLayer is added — either loaded from layer_path (an " +
|
|
37
|
+
"existing .terrainlayer asset) or created fresh at that path. The standard " +
|
|
38
|
+
"terrain shader caps layers at 8. Arrays larger than 513x513 per call are " +
|
|
39
|
+
"refused — write in tiles. Mutating: runs the full gate path; paths_hint is the " +
|
|
40
|
+
"scene path (+ the layer asset path when a new layer is created). Built-in " +
|
|
41
|
+
"Terrain module (no package dependency); the terrain group is hidden until " +
|
|
42
|
+
"manage_tools activates it.",
|
|
43
|
+
inputSchema: {
|
|
44
|
+
type: "object",
|
|
45
|
+
required: ["layer_index", "alphamap", "paths_hint"],
|
|
46
|
+
properties: {
|
|
47
|
+
...targetSchema,
|
|
48
|
+
layer_index: {
|
|
49
|
+
type: "integer",
|
|
50
|
+
minimum: 0,
|
|
51
|
+
description: "Terrain layer index to paint. When >= the terrain's current layer count, " +
|
|
52
|
+
"a new TerrainLayer is seeded (requires layer_path). Capped at 8 for the " +
|
|
53
|
+
"standard terrain shader.",
|
|
54
|
+
},
|
|
55
|
+
x_offset: {
|
|
56
|
+
type: "integer",
|
|
57
|
+
default: 0,
|
|
58
|
+
description: "Start X index in the alphamap for the region write.",
|
|
59
|
+
},
|
|
60
|
+
y_offset: {
|
|
61
|
+
type: "integer",
|
|
62
|
+
default: 0,
|
|
63
|
+
description: "Start Y index in the alphamap for the region write.",
|
|
64
|
+
},
|
|
65
|
+
alphamap: {
|
|
66
|
+
type: "array",
|
|
67
|
+
items: {
|
|
68
|
+
type: "array",
|
|
69
|
+
items: { type: "number" },
|
|
70
|
+
},
|
|
71
|
+
description: "Row-major 2D array of normalized 0-1 weights for this layer. Each row " +
|
|
72
|
+
"must have the same length. Capped at 513x513 per call — tile large writes.",
|
|
73
|
+
},
|
|
74
|
+
layer_path: {
|
|
75
|
+
type: "string",
|
|
76
|
+
description: "Optional Assets/.../.terrainlayer path. When layer_index is new, the " +
|
|
77
|
+
"layer is loaded from this path (if the asset exists) or created fresh " +
|
|
78
|
+
"there (if the path is a valid Assets/.../.terrainlayer). When omitted " +
|
|
79
|
+
"and the index is new, an in-scene-only (unsaved) layer is created.",
|
|
80
|
+
},
|
|
81
|
+
},
|
|
82
|
+
additionalProperties: false,
|
|
83
|
+
},
|
|
84
|
+
};
|
|
85
|
+
//# sourceMappingURL=terrain-paint-layer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"terrain-paint-layer.js","sourceRoot":"","sources":["../../src/tools/terrain-paint-layer.ts"],"names":[],"mappings":"AAEA,4EAA4E;AAC5E,4EAA4E;AAC5E,8EAA8E;AAC9E,wBAAwB;AACxB,MAAM,YAAY,GAAG;IACnB,WAAW,EAAE;QACX,IAAI,EAAE,SAAS;QACf,OAAO,EAAE,CAAC;QACV,WAAW,EAAE,iEAAiE;KAC/E;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,QAAQ;QACd,WAAW,EAAE,wDAAwD;KACtE;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,QAAQ;QACd,WAAW,EAAE,uEAAuE;KACrF;IACD,UAAU,EAAE;QACV,IAAI,EAAE,OAAO;QACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;QACzB,WAAW,EACT,yEAAyE;YACzE,0EAA0E;YAC1E,0DAA0D;KAC7D;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;QAChC,OAAO,EAAE,SAAS;KACnB;CACF,CAAC;AAEF,MAAM,CAAC,MAAM,iBAAiB,GAAS;IACrC,IAAI,EAAE,oCAAoC;IAC1C,WAAW,EACT,6EAA6E;QAC7E,gFAAgF;QAChF,+EAA+E;QAC/E,0EAA0E;QAC1E,4EAA4E;QAC5E,2EAA2E;QAC3E,iFAAiF;QACjF,4EAA4E;QAC5E,4EAA4E;QAC5E,4BAA4B;IAC9B,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,aAAa,EAAE,UAAU,EAAE,YAAY,CAAC;QACnD,UAAU,EAAE;YACV,GAAG,YAAY;YACf,WAAW,EAAE;gBACX,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,CAAC;gBACV,WAAW,EACT,2EAA2E;oBAC3E,0EAA0E;oBAC1E,0BAA0B;aAC7B;YACD,QAAQ,EAAE;gBACR,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,qDAAqD;aACnE;YACD,QAAQ,EAAE;gBACR,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,qDAAqD;aACnE;YACD,QAAQ,EAAE;gBACR,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE;oBACL,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;iBAC1B;gBACD,WAAW,EACT,wEAAwE;oBACxE,4EAA4E;aAC/E;YACD,UAAU,EAAE;gBACV,IAAI,EAAE,QAAQ;gBACd,WAAW,EACT,uEAAuE;oBACvE,wEAAwE;oBACxE,wEAAwE;oBACxE,oEAAoE;aACvE;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
// M20 Plan 4 / T20.4 — Terrain domain tool. Place tree instances on a terrain.
|
|
2
|
+
// Built-in Terrain module — ungated. Mutating: runs the full gate path;
|
|
3
|
+
// paths_hint is the host scene path.
|
|
4
|
+
const targetSchema = {
|
|
5
|
+
instance_id: {
|
|
6
|
+
type: "integer",
|
|
7
|
+
default: 0,
|
|
8
|
+
description: "Host Terrain GameObject instance ID. Highest priority resolver.",
|
|
9
|
+
},
|
|
10
|
+
path: {
|
|
11
|
+
type: "string",
|
|
12
|
+
description: "Host Terrain GameObject hierarchy path \"Root/Child\".",
|
|
13
|
+
},
|
|
14
|
+
name: {
|
|
15
|
+
type: "string",
|
|
16
|
+
description: "Host Terrain GameObject name (first match). Lowest priority resolver.",
|
|
17
|
+
},
|
|
18
|
+
paths_hint: {
|
|
19
|
+
type: "array",
|
|
20
|
+
items: { type: "string" },
|
|
21
|
+
description: "Mutation scope — the host scene path. No whole-project fallback.",
|
|
22
|
+
},
|
|
23
|
+
gate: {
|
|
24
|
+
enum: ["enforce", "warn", "off"],
|
|
25
|
+
default: "enforce",
|
|
26
|
+
},
|
|
27
|
+
};
|
|
28
|
+
export const terrainPlaceTrees = {
|
|
29
|
+
name: "unity_open_mcp_terrain_place_trees",
|
|
30
|
+
description: "Place tree instances on a terrain. instances is an array of {position " +
|
|
31
|
+
"('x,z' normalized 0-1 on the terrain), height_scale (default 1), " +
|
|
32
|
+
"width_scale (default 1), rotation (degrees, default 0)}. " +
|
|
33
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+
"tree_prototype_index selects the prototype. When the index is new (>= the " +
|
|
34
|
+
"terrain's current prototype count), a prototype is seeded from " +
|
|
35
|
+
"prototype_prefab_path (a .prefab asset under Assets/). Mutating: runs the " +
|
|
36
|
+
"full gate path; paths_hint is the host scene path. Built-in Terrain module " +
|
|
37
|
+
"(no package dependency); the terrain group is hidden until manage_tools " +
|
|
38
|
+
"activates it.",
|
|
39
|
+
inputSchema: {
|
|
40
|
+
type: "object",
|
|
41
|
+
required: ["tree_prototype_index", "instances", "paths_hint"],
|
|
42
|
+
properties: {
|
|
43
|
+
...targetSchema,
|
|
44
|
+
tree_prototype_index: {
|
|
45
|
+
type: "integer",
|
|
46
|
+
minimum: 0,
|
|
47
|
+
description: "Tree prototype index. When >= the terrain's current prototype count, " +
|
|
48
|
+
"a prototype is seeded from prototype_prefab_path.",
|
|
49
|
+
},
|
|
50
|
+
instances: {
|
|
51
|
+
type: "array",
|
|
52
|
+
minItems: 1,
|
|
53
|
+
items: {
|
|
54
|
+
type: "object",
|
|
55
|
+
properties: {
|
|
56
|
+
position: {
|
|
57
|
+
type: "string",
|
|
58
|
+
description: "Tree position as 'x,z' normalized 0-1 on the terrain surface " +
|
|
59
|
+
"(0,0 is one corner, 1,1 the opposite).",
|
|
60
|
+
},
|
|
61
|
+
height_scale: {
|
|
62
|
+
type: "number",
|
|
63
|
+
default: 1,
|
|
64
|
+
description: "Height multiplier (1 = prototype's authored height).",
|
|
65
|
+
},
|
|
66
|
+
width_scale: {
|
|
67
|
+
type: "number",
|
|
68
|
+
default: 1,
|
|
69
|
+
description: "Width multiplier (1 = prototype's authored width).",
|
|
70
|
+
},
|
|
71
|
+
rotation: {
|
|
72
|
+
type: "number",
|
|
73
|
+
default: 0,
|
|
74
|
+
description: "Rotation around Y in degrees.",
|
|
75
|
+
},
|
|
76
|
+
},
|
|
77
|
+
required: ["position"],
|
|
78
|
+
additionalProperties: false,
|
|
79
|
+
},
|
|
80
|
+
description: "Tree instances to place. At least one is required.",
|
|
81
|
+
},
|
|
82
|
+
prototype_prefab_path: {
|
|
83
|
+
type: "string",
|
|
84
|
+
description: "Assets/.../.prefab path. Required when tree_prototype_index is new " +
|
|
85
|
+
"(>= the terrain's current prototype count); the prefab's GameObject " +
|
|
86
|
+
"becomes the prototype.",
|
|
87
|
+
},
|
|
88
|
+
},
|
|
89
|
+
additionalProperties: false,
|
|
90
|
+
},
|
|
91
|
+
};
|
|
92
|
+
//# sourceMappingURL=terrain-place-trees.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"terrain-place-trees.js","sourceRoot":"","sources":["../../src/tools/terrain-place-trees.ts"],"names":[],"mappings":"AAEA,+EAA+E;AAC/E,wEAAwE;AACxE,qCAAqC;AACrC,MAAM,YAAY,GAAG;IACnB,WAAW,EAAE;QACX,IAAI,EAAE,SAAS;QACf,OAAO,EAAE,CAAC;QACV,WAAW,EAAE,iEAAiE;KAC/E;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,QAAQ;QACd,WAAW,EAAE,wDAAwD;KACtE;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,QAAQ;QACd,WAAW,EAAE,uEAAuE;KACrF;IACD,UAAU,EAAE;QACV,IAAI,EAAE,OAAO;QACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;QACzB,WAAW,EAAE,kEAAkE;KAChF;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;QAChC,OAAO,EAAE,SAAS;KACnB;CACF,CAAC;AAEF,MAAM,CAAC,MAAM,iBAAiB,GAAS;IACrC,IAAI,EAAE,oCAAoC;IAC1C,WAAW,EACT,wEAAwE;QACxE,mEAAmE;QACnE,2DAA2D;QAC3D,4EAA4E;QAC5E,iEAAiE;QACjE,4EAA4E;QAC5E,6EAA6E;QAC7E,0EAA0E;QAC1E,eAAe;IACjB,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,sBAAsB,EAAE,WAAW,EAAE,YAAY,CAAC;QAC7D,UAAU,EAAE;YACV,GAAG,YAAY;YACf,oBAAoB,EAAE;gBACpB,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,CAAC;gBACV,WAAW,EACT,uEAAuE;oBACvE,mDAAmD;aACtD;YACD,SAAS,EAAE;gBACT,IAAI,EAAE,OAAO;gBACb,QAAQ,EAAE,CAAC;gBACX,KAAK,EAAE;oBACL,IAAI,EAAE,QAAQ;oBACd,UAAU,EAAE;wBACV,QAAQ,EAAE;4BACR,IAAI,EAAE,QAAQ;4BACd,WAAW,EACT,+DAA+D;gCAC/D,wCAAwC;yBAC3C;wBACD,YAAY,EAAE;4BACZ,IAAI,EAAE,QAAQ;4BACd,OAAO,EAAE,CAAC;4BACV,WAAW,EAAE,sDAAsD;yBACpE;wBACD,WAAW,EAAE;4BACX,IAAI,EAAE,QAAQ;4BACd,OAAO,EAAE,CAAC;4BACV,WAAW,EAAE,oDAAoD;yBAClE;wBACD,QAAQ,EAAE;4BACR,IAAI,EAAE,QAAQ;4BACd,OAAO,EAAE,CAAC;4BACV,WAAW,EAAE,+BAA+B;yBAC7C;qBACF;oBACD,QAAQ,EAAE,CAAC,UAAU,CAAC;oBACtB,oBAAoB,EAAE,KAAK;iBAC5B;gBACD,WAAW,EAAE,oDAAoD;aAClE;YACD,qBAAqB,EAAE;gBACrB,IAAI,EAAE,QAAQ;gBACd,WAAW,EACT,qEAAqE;oBACrE,sEAAsE;oBACtE,wBAAwB;aAC3B;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
// M20 Plan 4 / T20.4 — Terrain domain tool. Set a heightmap region from a 2D
|
|
2
|
+
// array of normalized 0-1 values. Built-in Terrain module — ungated. Mutating:
|
|
3
|
+
// runs the full gate path; paths_hint is the host scene path. Param shape:
|
|
4
|
+
// xBase / yBase + 2D heights. The 2D array is row-major
|
|
5
|
+
// [[r0c0,r0c1,...],[r1c0,...],...].
|
|
6
|
+
const targetSchema = {
|
|
7
|
+
instance_id: {
|
|
8
|
+
type: "integer",
|
|
9
|
+
default: 0,
|
|
10
|
+
description: "Host Terrain GameObject instance ID. Highest priority resolver.",
|
|
11
|
+
},
|
|
12
|
+
path: {
|
|
13
|
+
type: "string",
|
|
14
|
+
description: "Host Terrain GameObject hierarchy path \"Root/Child\".",
|
|
15
|
+
},
|
|
16
|
+
name: {
|
|
17
|
+
type: "string",
|
|
18
|
+
description: "Host Terrain GameObject name (first match). Lowest priority resolver.",
|
|
19
|
+
},
|
|
20
|
+
paths_hint: {
|
|
21
|
+
type: "array",
|
|
22
|
+
items: { type: "string" },
|
|
23
|
+
description: "Mutation scope — the host scene path. No whole-project fallback.",
|
|
24
|
+
},
|
|
25
|
+
gate: {
|
|
26
|
+
enum: ["enforce", "warn", "off"],
|
|
27
|
+
default: "enforce",
|
|
28
|
+
},
|
|
29
|
+
};
|
|
30
|
+
export const terrainSetHeights = {
|
|
31
|
+
name: "unity_open_mcp_terrain_set_heights",
|
|
32
|
+
description: "Set a heightmap region. heights is a row-major 2D JSON array of normalized " +
|
|
33
|
+
"0-1 values ([[r0c0,r0c1,...],[r1c0,...],...]); x_offset / y_offset position " +
|
|
34
|
+
"the region inside the heightmap. Arrays larger than 513x513 per call are " +
|
|
35
|
+
"refused — write in tiles via repeated calls with different offsets instead. " +
|
|
36
|
+
"Mutating: runs the full gate path; paths_hint is the host scene path. Built-in " +
|
|
37
|
+
"Terrain module (no package dependency); the terrain group is hidden until " +
|
|
38
|
+
"manage_tools activates it.",
|
|
39
|
+
inputSchema: {
|
|
40
|
+
type: "object",
|
|
41
|
+
required: ["heights", "paths_hint"],
|
|
42
|
+
properties: {
|
|
43
|
+
...targetSchema,
|
|
44
|
+
x_offset: {
|
|
45
|
+
type: "integer",
|
|
46
|
+
default: 0,
|
|
47
|
+
description: "Start X index in the heightmap for the region write.",
|
|
48
|
+
},
|
|
49
|
+
y_offset: {
|
|
50
|
+
type: "integer",
|
|
51
|
+
default: 0,
|
|
52
|
+
description: "Start Y index in the heightmap for the region write.",
|
|
53
|
+
},
|
|
54
|
+
heights: {
|
|
55
|
+
type: "array",
|
|
56
|
+
items: {
|
|
57
|
+
type: "array",
|
|
58
|
+
items: { type: "number" },
|
|
59
|
+
},
|
|
60
|
+
description: "Row-major 2D array of normalized 0-1 height values. Each row must have " +
|
|
61
|
+
"the same length. The array shape defines the region size. Capped at " +
|
|
62
|
+
"513x513 per call — tile large writes via x_offset / y_offset.",
|
|
63
|
+
},
|
|
64
|
+
},
|
|
65
|
+
additionalProperties: false,
|
|
66
|
+
},
|
|
67
|
+
};
|
|
68
|
+
//# sourceMappingURL=terrain-set-heights.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"terrain-set-heights.js","sourceRoot":"","sources":["../../src/tools/terrain-set-heights.ts"],"names":[],"mappings":"AAEA,6EAA6E;AAC7E,+EAA+E;AAC/E,2EAA2E;AAC3E,wDAAwD;AACxD,oCAAoC;AACpC,MAAM,YAAY,GAAG;IACnB,WAAW,EAAE;QACX,IAAI,EAAE,SAAS;QACf,OAAO,EAAE,CAAC;QACV,WAAW,EAAE,iEAAiE;KAC/E;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,QAAQ;QACd,WAAW,EAAE,wDAAwD;KACtE;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,QAAQ;QACd,WAAW,EAAE,uEAAuE;KACrF;IACD,UAAU,EAAE;QACV,IAAI,EAAE,OAAO;QACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;QACzB,WAAW,EAAE,kEAAkE;KAChF;IACD,IAAI,EAAE;QACJ,IAAI,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC;QAChC,OAAO,EAAE,SAAS;KACnB;CACF,CAAC;AAEF,MAAM,CAAC,MAAM,iBAAiB,GAAS;IACrC,IAAI,EAAE,oCAAoC;IAC1C,WAAW,EACT,6EAA6E;QAC7E,8EAA8E;QAC9E,2EAA2E;QAC3E,8EAA8E;QAC9E,iFAAiF;QACjF,4EAA4E;QAC5E,4BAA4B;IAC9B,WAAW,EAAE;QACX,IAAI,EAAE,QAAQ;QACd,QAAQ,EAAE,CAAC,SAAS,EAAE,YAAY,CAAC;QACnC,UAAU,EAAE;YACV,GAAG,YAAY;YACf,QAAQ,EAAE;gBACR,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,sDAAsD;aACpE;YACD,QAAQ,EAAE;gBACR,IAAI,EAAE,SAAS;gBACf,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,sDAAsD;aACpE;YACD,OAAO,EAAE;gBACP,IAAI,EAAE,OAAO;gBACb,KAAK,EAAE;oBACL,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;iBAC1B;gBACD,WAAW,EACT,yEAAyE;oBACzE,sEAAsE;oBACtE,+DAA+D;aAClE;SACF;QACD,oBAAoB,EAAE,KAAK;KAC5B;CACF,CAAC"}
|