unity-open-mcp 0.1.2 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (449) hide show
  1. package/dist/agent-identity.d.ts +52 -0
  2. package/dist/agent-identity.js +115 -0
  3. package/dist/agent-identity.js.map +1 -0
  4. package/dist/batch-spawn.d.ts +7 -0
  5. package/dist/batch-spawn.js +155 -29
  6. package/dist/batch-spawn.js.map +1 -1
  7. package/dist/capabilities/build-capabilities.d.ts +45 -0
  8. package/dist/capabilities/build-capabilities.js +262 -27
  9. package/dist/capabilities/build-capabilities.js.map +1 -1
  10. package/dist/capabilities/cost-hints.d.ts +82 -0
  11. package/dist/capabilities/cost-hints.js +185 -0
  12. package/dist/capabilities/cost-hints.js.map +1 -0
  13. package/dist/capabilities/lifecycle.d.ts +40 -0
  14. package/dist/capabilities/lifecycle.js +353 -0
  15. package/dist/capabilities/lifecycle.js.map +1 -0
  16. package/dist/capabilities/rule-catalog.d.ts +13 -1
  17. package/dist/capabilities/rule-catalog.js +620 -75
  18. package/dist/capabilities/rule-catalog.js.map +1 -1
  19. package/dist/capabilities/tool-groups.d.ts +21 -0
  20. package/dist/capabilities/tool-groups.js +411 -14
  21. package/dist/capabilities/tool-groups.js.map +1 -1
  22. package/dist/cli/args.d.ts +32 -1
  23. package/dist/cli/args.js +201 -4
  24. package/dist/cli/args.js.map +1 -1
  25. package/dist/cli/cli.d.ts +21 -0
  26. package/dist/cli/cli.js +68 -5
  27. package/dist/cli/cli.js.map +1 -1
  28. package/dist/cli/commands.d.ts +33 -0
  29. package/dist/cli/commands.js +400 -0
  30. package/dist/cli/commands.js.map +1 -1
  31. package/dist/cli/exit-codes.d.ts +43 -0
  32. package/dist/cli/exit-codes.js +78 -0
  33. package/dist/cli/exit-codes.js.map +1 -0
  34. package/dist/compile-verify.d.ts +65 -0
  35. package/dist/compile-verify.js +94 -0
  36. package/dist/compile-verify.js.map +1 -0
  37. package/dist/compressible-router.js +64 -11
  38. package/dist/compressible-router.js.map +1 -1
  39. package/dist/compression/asset-model.d.ts +15 -0
  40. package/dist/compression/compact.d.ts +5 -4
  41. package/dist/compression/compact.js +13 -10
  42. package/dist/compression/compact.js.map +1 -1
  43. package/dist/dialog-dismiss.d.ts +127 -74
  44. package/dist/dialog-dismiss.js +427 -170
  45. package/dist/dialog-dismiss.js.map +1 -1
  46. package/dist/dialog-policy.d.ts +141 -0
  47. package/dist/dialog-policy.js +345 -0
  48. package/dist/dialog-policy.js.map +1 -0
  49. package/dist/gate-error.d.ts +6 -0
  50. package/dist/gate-error.js +13 -2
  51. package/dist/gate-error.js.map +1 -1
  52. package/dist/hub-control.d.ts +247 -0
  53. package/dist/hub-control.js +703 -0
  54. package/dist/hub-control.js.map +1 -0
  55. package/dist/index.d.ts +1 -1
  56. package/dist/index.js +46 -12
  57. package/dist/index.js.map +1 -1
  58. package/dist/live-client.d.ts +123 -3
  59. package/dist/live-client.js +555 -69
  60. package/dist/live-client.js.map +1 -1
  61. package/dist/offline.d.ts +105 -0
  62. package/dist/offline.js +816 -23
  63. package/dist/offline.js.map +1 -1
  64. package/dist/output-profile.d.ts +110 -0
  65. package/dist/output-profile.js +255 -0
  66. package/dist/output-profile.js.map +1 -0
  67. package/dist/retry-policy.d.ts +72 -0
  68. package/dist/retry-policy.js +146 -0
  69. package/dist/retry-policy.js.map +1 -0
  70. package/dist/routers.d.ts +4 -0
  71. package/dist/routers.js +2 -2
  72. package/dist/routers.js.map +1 -1
  73. package/dist/server-instructions.d.ts +18 -0
  74. package/dist/server-instructions.js +145 -0
  75. package/dist/server-instructions.js.map +1 -0
  76. package/dist/tool-router.d.ts +38 -1
  77. package/dist/tool-router.js +690 -37
  78. package/dist/tool-router.js.map +1 -1
  79. package/dist/tool-session-state.d.ts +37 -0
  80. package/dist/tool-session-state.js +78 -1
  81. package/dist/tool-session-state.js.map +1 -1
  82. package/dist/tools/apply-fix.js +16 -2
  83. package/dist/tools/apply-fix.js.map +1 -1
  84. package/dist/tools/asmdef-create.d.ts +2 -0
  85. package/dist/tools/asmdef-create.js +114 -0
  86. package/dist/tools/asmdef-create.js.map +1 -0
  87. package/dist/tools/asmdef-get.d.ts +2 -0
  88. package/dist/tools/asmdef-get.js +31 -0
  89. package/dist/tools/asmdef-get.js.map +1 -0
  90. package/dist/tools/asmdef-list.d.ts +2 -0
  91. package/dist/tools/asmdef-list.js +41 -0
  92. package/dist/tools/asmdef-list.js.map +1 -0
  93. package/dist/tools/asmdef-modify.d.ts +2 -0
  94. package/dist/tools/asmdef-modify.js +108 -0
  95. package/dist/tools/asmdef-modify.js.map +1 -0
  96. package/dist/tools/audio-listener-get.d.ts +2 -0
  97. package/dist/tools/audio-listener-get.js +16 -0
  98. package/dist/tools/audio-listener-get.js.map +1 -0
  99. package/dist/tools/audio-mixer-get-parameter.d.ts +2 -0
  100. package/dist/tools/audio-mixer-get-parameter.js +25 -0
  101. package/dist/tools/audio-mixer-get-parameter.js.map +1 -0
  102. package/dist/tools/audio-mixer-set-parameter.d.ts +2 -0
  103. package/dist/tools/audio-mixer-set-parameter.js +44 -0
  104. package/dist/tools/audio-mixer-set-parameter.js.map +1 -0
  105. package/dist/tools/audio-source-add.d.ts +2 -0
  106. package/dist/tools/audio-source-add.js +94 -0
  107. package/dist/tools/audio-source-add.js.map +1 -0
  108. package/dist/tools/audio-source-modify.d.ts +2 -0
  109. package/dist/tools/audio-source-modify.js +52 -0
  110. package/dist/tools/audio-source-modify.js.map +1 -0
  111. package/dist/tools/bridge-status.js +16 -6
  112. package/dist/tools/bridge-status.js.map +1 -1
  113. package/dist/tools/build-get-active-target.js +1 -2
  114. package/dist/tools/build-get-active-target.js.map +1 -1
  115. package/dist/tools/build-get-defines.js +1 -1
  116. package/dist/tools/build-get-defines.js.map +1 -1
  117. package/dist/tools/build-get-scenes.js +1 -2
  118. package/dist/tools/build-get-scenes.js.map +1 -1
  119. package/dist/tools/build-get-targets.js +1 -1
  120. package/dist/tools/build-get-targets.js.map +1 -1
  121. package/dist/tools/build-set-defines.js +1 -2
  122. package/dist/tools/build-set-defines.js.map +1 -1
  123. package/dist/tools/build-set-scenes.js +1 -1
  124. package/dist/tools/build-set-scenes.js.map +1 -1
  125. package/dist/tools/build-set-target.js +1 -1
  126. package/dist/tools/build-set-target.js.map +1 -1
  127. package/dist/tools/build-start.js +0 -1
  128. package/dist/tools/build-start.js.map +1 -1
  129. package/dist/tools/cinemachine-brain-ensure.d.ts +2 -0
  130. package/dist/tools/cinemachine-brain-ensure.js +27 -0
  131. package/dist/tools/cinemachine-brain-ensure.js.map +1 -0
  132. package/dist/tools/cinemachine-camera-list.d.ts +2 -0
  133. package/dist/tools/cinemachine-camera-list.js +15 -0
  134. package/dist/tools/cinemachine-camera-list.js.map +1 -0
  135. package/dist/tools/cinemachine-create-camera.d.ts +2 -0
  136. package/dist/tools/cinemachine-create-camera.js +55 -0
  137. package/dist/tools/cinemachine-create-camera.js.map +1 -0
  138. package/dist/tools/cinemachine-set-body.d.ts +2 -0
  139. package/dist/tools/cinemachine-set-body.js +33 -0
  140. package/dist/tools/cinemachine-set-body.js.map +1 -0
  141. package/dist/tools/cinemachine-set-lens.d.ts +2 -0
  142. package/dist/tools/cinemachine-set-lens.js +41 -0
  143. package/dist/tools/cinemachine-set-lens.js.map +1 -0
  144. package/dist/tools/cinemachine-set-noise.d.ts +2 -0
  145. package/dist/tools/cinemachine-set-noise.js +31 -0
  146. package/dist/tools/cinemachine-set-noise.js.map +1 -0
  147. package/dist/tools/cinemachine-set-targets.d.ts +2 -0
  148. package/dist/tools/cinemachine-set-targets.js +30 -0
  149. package/dist/tools/cinemachine-set-targets.js.map +1 -0
  150. package/dist/tools/console-log.js +2 -2
  151. package/dist/tools/console-log.js.map +1 -1
  152. package/dist/tools/constraint-add.d.ts +2 -0
  153. package/dist/tools/constraint-add.js +85 -0
  154. package/dist/tools/constraint-add.js.map +1 -0
  155. package/dist/tools/dependencies.d.ts +2 -0
  156. package/dist/tools/dependencies.js +76 -0
  157. package/dist/tools/dependencies.js.map +1 -0
  158. package/dist/tools/editor-add-tag.js +2 -3
  159. package/dist/tools/editor-add-tag.js.map +1 -1
  160. package/dist/tools/editor-clear-history.d.ts +2 -0
  161. package/dist/tools/editor-clear-history.js +25 -0
  162. package/dist/tools/editor-clear-history.js.map +1 -0
  163. package/dist/tools/editor-get-layers.js +3 -3
  164. package/dist/tools/editor-get-layers.js.map +1 -1
  165. package/dist/tools/editor-get-tags.js +2 -2
  166. package/dist/tools/editor-get-tags.js.map +1 -1
  167. package/dist/tools/editor-redo.js +2 -3
  168. package/dist/tools/editor-redo.js.map +1 -1
  169. package/dist/tools/editor-undo-history.d.ts +2 -0
  170. package/dist/tools/editor-undo-history.js +21 -0
  171. package/dist/tools/editor-undo-history.js.map +1 -0
  172. package/dist/tools/editor-undo.js +3 -3
  173. package/dist/tools/editor-undo.js.map +1 -1
  174. package/dist/tools/editorprefs-delete.d.ts +2 -0
  175. package/dist/tools/editorprefs-delete.js +23 -0
  176. package/dist/tools/editorprefs-delete.js.map +1 -0
  177. package/dist/tools/editorprefs-get.d.ts +2 -0
  178. package/dist/tools/editorprefs-get.js +28 -0
  179. package/dist/tools/editorprefs-get.js.map +1 -0
  180. package/dist/tools/editorprefs-set.d.ts +2 -0
  181. package/dist/tools/editorprefs-set.js +33 -0
  182. package/dist/tools/editorprefs-set.js.map +1 -0
  183. package/dist/tools/find-references.js +24 -4
  184. package/dist/tools/find-references.js.map +1 -1
  185. package/dist/tools/frame-debugger.d.ts +2 -0
  186. package/dist/tools/frame-debugger.js +48 -0
  187. package/dist/tools/frame-debugger.js.map +1 -0
  188. package/dist/tools/gameobject-modify.js +69 -2
  189. package/dist/tools/gameobject-modify.js.map +1 -1
  190. package/dist/tools/gate-budget-estimate.js +2 -1
  191. package/dist/tools/gate-budget-estimate.js.map +1 -1
  192. package/dist/tools/hub-available-releases.d.ts +2 -0
  193. package/dist/tools/hub-available-releases.js +23 -0
  194. package/dist/tools/hub-available-releases.js.map +1 -0
  195. package/dist/tools/hub-get-install-path.d.ts +2 -0
  196. package/dist/tools/hub-get-install-path.js +20 -0
  197. package/dist/tools/hub-get-install-path.js.map +1 -0
  198. package/dist/tools/hub-install-editor.d.ts +2 -0
  199. package/dist/tools/hub-install-editor.js +47 -0
  200. package/dist/tools/hub-install-editor.js.map +1 -0
  201. package/dist/tools/hub-install-modules.d.ts +2 -0
  202. package/dist/tools/hub-install-modules.js +44 -0
  203. package/dist/tools/hub-install-modules.js.map +1 -0
  204. package/dist/tools/hub-list-editors.d.ts +2 -0
  205. package/dist/tools/hub-list-editors.js +25 -0
  206. package/dist/tools/hub-list-editors.js.map +1 -0
  207. package/dist/tools/hub-set-install-path.d.ts +2 -0
  208. package/dist/tools/hub-set-install-path.js +30 -0
  209. package/dist/tools/hub-set-install-path.js.map +1 -0
  210. package/dist/tools/impact-preview.js +2 -2
  211. package/dist/tools/impact-preview.js.map +1 -1
  212. package/dist/tools/index.d.ts +14 -0
  213. package/dist/tools/index.js +534 -24
  214. package/dist/tools/index.js.map +1 -1
  215. package/dist/tools/light-add.d.ts +2 -0
  216. package/dist/tools/light-add.js +73 -0
  217. package/dist/tools/light-add.js.map +1 -0
  218. package/dist/tools/light-modify.d.ts +2 -0
  219. package/dist/tools/light-modify.js +36 -0
  220. package/dist/tools/light-modify.js.map +1 -0
  221. package/dist/tools/light-set.d.ts +2 -0
  222. package/dist/tools/light-set.js +54 -0
  223. package/dist/tools/light-set.js.map +1 -0
  224. package/dist/tools/list-assets-of-type.d.ts +2 -0
  225. package/dist/tools/list-assets-of-type.js +54 -0
  226. package/dist/tools/list-assets-of-type.js.map +1 -0
  227. package/dist/tools/lod-add-level.d.ts +2 -0
  228. package/dist/tools/lod-add-level.js +66 -0
  229. package/dist/tools/lod-add-level.js.map +1 -0
  230. package/dist/tools/lod-group-configure.d.ts +2 -0
  231. package/dist/tools/lod-group-configure.js +64 -0
  232. package/dist/tools/lod-group-configure.js.map +1 -0
  233. package/dist/tools/manage-tools.js +7 -5
  234. package/dist/tools/manage-tools.js.map +1 -1
  235. package/dist/tools/material-set-property.js +5 -1
  236. package/dist/tools/material-set-property.js.map +1 -1
  237. package/dist/tools/memory-snapshot-capture.d.ts +2 -0
  238. package/dist/tools/memory-snapshot-capture.js +61 -0
  239. package/dist/tools/memory-snapshot-capture.js.map +1 -0
  240. package/dist/tools/mutation-explain.js +2 -2
  241. package/dist/tools/mutation-explain.js.map +1 -1
  242. package/dist/tools/playerprefs-delete.d.ts +2 -0
  243. package/dist/tools/playerprefs-delete.js +24 -0
  244. package/dist/tools/playerprefs-delete.js.map +1 -0
  245. package/dist/tools/playerprefs-get.d.ts +2 -0
  246. package/dist/tools/playerprefs-get.js +28 -0
  247. package/dist/tools/playerprefs-get.js.map +1 -0
  248. package/dist/tools/playerprefs-set.d.ts +2 -0
  249. package/dist/tools/playerprefs-set.js +37 -0
  250. package/dist/tools/playerprefs-set.js.map +1 -0
  251. package/dist/tools/profiler-capture-frame.d.ts +2 -0
  252. package/dist/tools/profiler-capture-frame.js +75 -0
  253. package/dist/tools/profiler-capture-frame.js.map +1 -0
  254. package/dist/tools/profiler-clear-data.js +1 -2
  255. package/dist/tools/profiler-clear-data.js.map +1 -1
  256. package/dist/tools/profiler-enable-module.js +4 -5
  257. package/dist/tools/profiler-enable-module.js.map +1 -1
  258. package/dist/tools/profiler-get-status.js +5 -6
  259. package/dist/tools/profiler-get-status.js.map +1 -1
  260. package/dist/tools/profiler-load-data.js +4 -5
  261. package/dist/tools/profiler-load-data.js.map +1 -1
  262. package/dist/tools/profiler-save-data.js +3 -3
  263. package/dist/tools/profiler-save-data.js.map +1 -1
  264. package/dist/tools/profiler-set-config.js +5 -5
  265. package/dist/tools/profiler-set-config.js.map +1 -1
  266. package/dist/tools/profiler-start.js +4 -4
  267. package/dist/tools/profiler-start.js.map +1 -1
  268. package/dist/tools/profiler-stop.js +2 -3
  269. package/dist/tools/profiler-stop.js.map +1 -1
  270. package/dist/tools/read-asset.js +21 -3
  271. package/dist/tools/read-asset.js.map +1 -1
  272. package/dist/tools/reflection-probe-bake.d.ts +2 -0
  273. package/dist/tools/reflection-probe-bake.js +47 -0
  274. package/dist/tools/reflection-probe-bake.js.map +1 -0
  275. package/dist/tools/reflection-probe-get.d.ts +2 -0
  276. package/dist/tools/reflection-probe-get.js +19 -0
  277. package/dist/tools/reflection-probe-get.js.map +1 -0
  278. package/dist/tools/reimport-package.d.ts +2 -0
  279. package/dist/tools/reimport-package.js +53 -0
  280. package/dist/tools/reimport-package.js.map +1 -0
  281. package/dist/tools/scan-paths.js +19 -0
  282. package/dist/tools/scan-paths.js.map +1 -1
  283. package/dist/tools/scene-focus.js +1 -1
  284. package/dist/tools/scene-focus.js.map +1 -1
  285. package/dist/tools/scene-get-data.js +31 -13
  286. package/dist/tools/scene-get-data.js.map +1 -1
  287. package/dist/tools/scene-get-dirty-summary.js +1 -1
  288. package/dist/tools/scene-get-dirty-summary.js.map +1 -1
  289. package/dist/tools/sceneview-get-camera.d.ts +2 -0
  290. package/dist/tools/sceneview-get-camera.js +16 -0
  291. package/dist/tools/sceneview-get-camera.js.map +1 -0
  292. package/dist/tools/sceneview-set-camera.d.ts +2 -0
  293. package/dist/tools/sceneview-set-camera.js +58 -0
  294. package/dist/tools/sceneview-set-camera.js.map +1 -0
  295. package/dist/tools/script-write.js +2 -2
  296. package/dist/tools/script-write.js.map +1 -1
  297. package/dist/tools/scriptableobject-create.d.ts +2 -0
  298. package/dist/tools/scriptableobject-create.js +86 -0
  299. package/dist/tools/scriptableobject-create.js.map +1 -0
  300. package/dist/tools/search-assets.js +20 -3
  301. package/dist/tools/search-assets.js.map +1 -1
  302. package/dist/tools/settings-get-lighting.js +3 -4
  303. package/dist/tools/settings-get-lighting.js.map +1 -1
  304. package/dist/tools/settings-get-player.js +2 -2
  305. package/dist/tools/settings-get-player.js.map +1 -1
  306. package/dist/tools/settings-get-quality.js +1 -2
  307. package/dist/tools/settings-get-quality.js.map +1 -1
  308. package/dist/tools/settings-get-render-pipeline.d.ts +2 -0
  309. package/dist/tools/settings-get-render-pipeline.js +19 -0
  310. package/dist/tools/settings-get-render-pipeline.js.map +1 -0
  311. package/dist/tools/settings-get-time.d.ts +2 -0
  312. package/dist/tools/settings-get-time.js +18 -0
  313. package/dist/tools/settings-get-time.js.map +1 -0
  314. package/dist/tools/settings-set-lighting.js +5 -5
  315. package/dist/tools/settings-set-lighting.js.map +1 -1
  316. package/dist/tools/settings-set-physics.js +2 -2
  317. package/dist/tools/settings-set-physics.js.map +1 -1
  318. package/dist/tools/settings-set-player.js +2 -2
  319. package/dist/tools/settings-set-player.js.map +1 -1
  320. package/dist/tools/settings-set-quality-level.d.ts +2 -0
  321. package/dist/tools/settings-set-quality-level.js +44 -0
  322. package/dist/tools/settings-set-quality-level.js.map +1 -0
  323. package/dist/tools/settings-set-quality.js +2 -2
  324. package/dist/tools/settings-set-quality.js.map +1 -1
  325. package/dist/tools/settings-set-time.d.ts +2 -0
  326. package/dist/tools/settings-set-time.js +53 -0
  327. package/dist/tools/settings-set-time.js.map +1 -0
  328. package/dist/tools/shader-get-data.js +3 -3
  329. package/dist/tools/shader-get-data.js.map +1 -1
  330. package/dist/tools/shader-graph-create.d.ts +2 -0
  331. package/dist/tools/shader-graph-create.js +40 -0
  332. package/dist/tools/shader-graph-create.js.map +1 -0
  333. package/dist/tools/shader-graph-node-add.d.ts +2 -0
  334. package/dist/tools/shader-graph-node-add.js +50 -0
  335. package/dist/tools/shader-graph-node-add.js.map +1 -0
  336. package/dist/tools/shader-graph-node-connect.d.ts +2 -0
  337. package/dist/tools/shader-graph-node-connect.js +60 -0
  338. package/dist/tools/shader-graph-node-connect.js.map +1 -0
  339. package/dist/tools/shader-graph-open.d.ts +2 -0
  340. package/dist/tools/shader-graph-open.js +29 -0
  341. package/dist/tools/shader-graph-open.js.map +1 -0
  342. package/dist/tools/skybox-get.d.ts +2 -0
  343. package/dist/tools/skybox-get.js +13 -0
  344. package/dist/tools/skybox-get.js.map +1 -0
  345. package/dist/tools/skybox-set.d.ts +2 -0
  346. package/dist/tools/skybox-set.js +34 -0
  347. package/dist/tools/skybox-set.js.map +1 -0
  348. package/dist/tools/spriteatlas-add-packable.d.ts +2 -0
  349. package/dist/tools/spriteatlas-add-packable.js +40 -0
  350. package/dist/tools/spriteatlas-add-packable.js.map +1 -0
  351. package/dist/tools/spriteatlas-create.d.ts +2 -0
  352. package/dist/tools/spriteatlas-create.js +41 -0
  353. package/dist/tools/spriteatlas-create.js.map +1 -0
  354. package/dist/tools/spriteatlas-delete.d.ts +2 -0
  355. package/dist/tools/spriteatlas-delete.js +32 -0
  356. package/dist/tools/spriteatlas-delete.js.map +1 -0
  357. package/dist/tools/spriteatlas-get.d.ts +2 -0
  358. package/dist/tools/spriteatlas-get.js +23 -0
  359. package/dist/tools/spriteatlas-get.js.map +1 -0
  360. package/dist/tools/spriteatlas-list.d.ts +2 -0
  361. package/dist/tools/spriteatlas-list.js +21 -0
  362. package/dist/tools/spriteatlas-list.js.map +1 -0
  363. package/dist/tools/spriteatlas-modify.d.ts +2 -0
  364. package/dist/tools/spriteatlas-modify.js +55 -0
  365. package/dist/tools/spriteatlas-modify.js.map +1 -0
  366. package/dist/tools/spriteatlas-remove-packable.d.ts +2 -0
  367. package/dist/tools/spriteatlas-remove-packable.js +39 -0
  368. package/dist/tools/spriteatlas-remove-packable.js.map +1 -0
  369. package/dist/tools/terrain-create.d.ts +2 -0
  370. package/dist/tools/terrain-create.js +73 -0
  371. package/dist/tools/terrain-create.js.map +1 -0
  372. package/dist/tools/terrain-paint-layer.d.ts +2 -0
  373. package/dist/tools/terrain-paint-layer.js +85 -0
  374. package/dist/tools/terrain-paint-layer.js.map +1 -0
  375. package/dist/tools/terrain-place-trees.d.ts +2 -0
  376. package/dist/tools/terrain-place-trees.js +92 -0
  377. package/dist/tools/terrain-place-trees.js.map +1 -0
  378. package/dist/tools/terrain-set-heights.d.ts +2 -0
  379. package/dist/tools/terrain-set-heights.js +68 -0
  380. package/dist/tools/terrain-set-heights.js.map +1 -0
  381. package/dist/tools/terrain-set-neighbors.d.ts +2 -0
  382. package/dist/tools/terrain-set-neighbors.js +65 -0
  383. package/dist/tools/terrain-set-neighbors.js.map +1 -0
  384. package/dist/tools/texture-get-importer.d.ts +2 -0
  385. package/dist/tools/texture-get-importer.js +25 -0
  386. package/dist/tools/texture-get-importer.js.map +1 -0
  387. package/dist/tools/texture-get.d.ts +2 -0
  388. package/dist/tools/texture-get.js +23 -0
  389. package/dist/tools/texture-get.js.map +1 -0
  390. package/dist/tools/texture-reimport.d.ts +2 -0
  391. package/dist/tools/texture-reimport.js +33 -0
  392. package/dist/tools/texture-reimport.js.map +1 -0
  393. package/dist/tools/texture-set-import.d.ts +2 -0
  394. package/dist/tools/texture-set-import.js +52 -0
  395. package/dist/tools/texture-set-import.js.map +1 -0
  396. package/dist/tools/tilemap-box-fill.d.ts +2 -0
  397. package/dist/tools/tilemap-box-fill.js +32 -0
  398. package/dist/tools/tilemap-box-fill.js.map +1 -0
  399. package/dist/tools/tilemap-create-rule-tile.d.ts +2 -0
  400. package/dist/tools/tilemap-create-rule-tile.js +39 -0
  401. package/dist/tools/tilemap-create-rule-tile.js.map +1 -0
  402. package/dist/tools/tilemap-create-tile-asset.d.ts +2 -0
  403. package/dist/tools/tilemap-create-tile-asset.js +35 -0
  404. package/dist/tools/tilemap-create-tile-asset.js.map +1 -0
  405. package/dist/tools/tilemap-create.d.ts +2 -0
  406. package/dist/tools/tilemap-create.js +32 -0
  407. package/dist/tools/tilemap-create.js.map +1 -0
  408. package/dist/tools/tilemap-set-tile.d.ts +2 -0
  409. package/dist/tools/tilemap-set-tile.js +33 -0
  410. package/dist/tools/tilemap-set-tile.js.map +1 -0
  411. package/dist/tools/timeline-clip-add.d.ts +2 -0
  412. package/dist/tools/timeline-clip-add.js +43 -0
  413. package/dist/tools/timeline-clip-add.js.map +1 -0
  414. package/dist/tools/timeline-create.d.ts +2 -0
  415. package/dist/tools/timeline-create.js +32 -0
  416. package/dist/tools/timeline-create.js.map +1 -0
  417. package/dist/tools/timeline-director-bind.d.ts +2 -0
  418. package/dist/tools/timeline-director-bind.js +34 -0
  419. package/dist/tools/timeline-director-bind.js.map +1 -0
  420. package/dist/tools/timeline-modify.d.ts +2 -0
  421. package/dist/tools/timeline-modify.js +44 -0
  422. package/dist/tools/timeline-modify.js.map +1 -0
  423. package/dist/tools/timeline-track-add.d.ts +2 -0
  424. package/dist/tools/timeline-track-add.js +37 -0
  425. package/dist/tools/timeline-track-add.js.map +1 -0
  426. package/dist/tools/ui-canvas-add.d.ts +2 -0
  427. package/dist/tools/ui-canvas-add.js +66 -0
  428. package/dist/tools/ui-canvas-add.js.map +1 -0
  429. package/dist/tools/ui-element-add.d.ts +2 -0
  430. package/dist/tools/ui-element-add.js +65 -0
  431. package/dist/tools/ui-element-add.js.map +1 -0
  432. package/dist/tools/ui-element-modify.d.ts +2 -0
  433. package/dist/tools/ui-element-modify.js +59 -0
  434. package/dist/tools/ui-element-modify.js.map +1 -0
  435. package/dist/tools/ui-layout-group-add.d.ts +2 -0
  436. package/dist/tools/ui-layout-group-add.js +80 -0
  437. package/dist/tools/ui-layout-group-add.js.map +1 -0
  438. package/dist/tools/validate-edit.js +22 -1
  439. package/dist/tools/validate-edit.js.map +1 -1
  440. package/dist/tools/vfx-block-edit.d.ts +2 -0
  441. package/dist/tools/vfx-block-edit.js +51 -0
  442. package/dist/tools/vfx-block-edit.js.map +1 -0
  443. package/dist/tools/vfx-list.d.ts +2 -0
  444. package/dist/tools/vfx-list.js +31 -0
  445. package/dist/tools/vfx-list.js.map +1 -0
  446. package/dist/tools/vfx-open.d.ts +2 -0
  447. package/dist/tools/vfx-open.js +29 -0
  448. package/dist/tools/vfx-open.js.map +1 -0
  449. package/package.json +1 -1
@@ -9,6 +9,7 @@ import { validateEdit } from "./validate-edit.js";
9
9
  import { checkpointCreate } from "./checkpoint-create.js";
10
10
  import { delta } from "./delta.js";
11
11
  import { findReferences } from "./find-references.js";
12
+ import { dependencies } from "./dependencies.js";
12
13
  import { scanPaths } from "./scan-paths.js";
13
14
  import { applyFix } from "./apply-fix.js";
14
15
  import { scanAll } from "./scan-all.js";
@@ -28,6 +29,16 @@ import { captureInline } from "./capture-inline.js";
28
29
  // M20 Plan 1 / T20.1.2 — Editor window screenshot. Win-only full-fidelity via
29
30
  // PrintWindow; cross-platform best-effort readback with platformLimited flag.
30
31
  import { screenshotWindow } from "./screenshot-window.js";
32
+ // M20 Plan 1 / T20.1.3 — Frame Debugger control + draw-call list. Wraps the
33
+ // internal Frame Debugger API via reflection; enable/disable is a non-mutating
34
+ // Editor state change (gate-free, read-only), list returns the draw calls of
35
+ // the currently-debugged frame.
36
+ import { frameDebugger } from "./frame-debugger.js";
37
+ // M20 Plan 1 / T20.1.4 — single-frame deep profiler capture. Returns one
38
+ // frame's full sample tree for the requested modules; deeper than the existing
39
+ // per-module profiler_get_* stats. Read-only; pairs with the existing profiler
40
+ // session family.
41
+ import { profilerCaptureFrame } from "./profiler-capture-frame.js";
31
42
  import { readConsole } from "./read-console.js";
32
43
  import { profilerCapture } from "./profiler-capture.js";
33
44
  import { profilerMemory } from "./profiler-memory.js";
@@ -39,9 +50,9 @@ import { listRules } from "./list-rules.js";
39
50
  import { pullEvents } from "./pull-events.js";
40
51
  import { readCompileErrors } from "./read-compile-errors.js";
41
52
  import { bridgeStatus } from "./bridge-status.js";
42
- // M18 Plan 2 / T18.2.2 — Coplay-style manage_tools meta-tool (session
43
- // tool-group visibility). Server-only meta-tool; routes local, always
44
- // visible regardless of which groups the current session has activated.
53
+ // M18 Plan 2 / T18.2.2 — manage_tools meta-tool (per-session tool-group
54
+ // visibility). Server-only meta-tool; routes local, always visible regardless
55
+ // of which groups the current session has activated.
45
56
  import { manageTools } from "./manage-tools.js";
46
57
  // M16 Plan 1 — typed project & asset management tools.
47
58
  import { assetsCreateFolder } from "./assets-create-folder.js";
@@ -89,11 +100,14 @@ import { sceneListOpened } from "./scene-list-opened.js";
89
100
  import { sceneGetData } from "./scene-get-data.js";
90
101
  import { sceneGetDirtySummary } from "./scene-get-dirty-summary.js";
91
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  import { sceneFocus } from "./scene-focus.js";
103
+ import { sceneviewGetCamera } from "./sceneview-get-camera.js";
104
+ import { sceneviewSetCamera } from "./sceneview-set-camera.js";
92
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  // M16 Plan 4 — typed Package Manager tools.
93
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  import { packageList } from "./package-list.js";
94
107
  import { packageSearch } from "./package-search.js";
95
108
  import { packageAdd } from "./package-add.js";
96
109
  import { packageRemove } from "./package-remove.js";
110
+ import { reimportPackage } from "./reimport-package.js";
97
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  import { packageGetInfo } from "./package-get-info.js";
98
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  import { packageGetDependencies } from "./package-get-dependencies.js";
99
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  import { packageCheck } from "./package-check.js";
@@ -105,6 +119,8 @@ import { selectionGet } from "./selection-get.js";
105
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  import { selectionSet } from "./selection-set.js";
106
120
  import { editorUndo } from "./editor-undo.js";
107
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  import { editorRedo } from "./editor-redo.js";
122
+ import { editorUndoHistory } from "./editor-undo-history.js";
123
+ import { editorClearHistory } from "./editor-clear-history.js";
108
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  import { editorGetTags } from "./editor-get-tags.js";
109
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  import { editorGetLayers } from "./editor-get-layers.js";
110
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  import { editorAddTag } from "./editor-add-tag.js";
@@ -116,6 +132,18 @@ import { scriptWrite } from "./script-write.js";
116
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  import { scriptDelete } from "./script-delete.js";
117
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  import { objectGetData } from "./object-get-data.js";
118
134
  import { objectModify } from "./object-modify.js";
135
+ // M20 Plan 5 / T20.5 — typed ScriptableObject + Assembly Definition tools.
136
+ // scriptableobject_create is a mutating create path (EditorSettle); the read/
137
+ // info surface stays on object_get_data / object_modify. list_assets_of_type is
138
+ // a read-only typed list-by-type. The asmdef family (list/get/create/modify)
139
+ // closes the asmdef parity gap: list/get are read-only; create/modify use the
140
+ // RestartThenSettle lifecycle (a recompile + domain reload follows).
141
+ import { scriptableObjectCreate } from "./scriptableobject-create.js";
142
+ import { listAssetsOfType } from "./list-assets-of-type.js";
143
+ import { asmdefList } from "./asmdef-list.js";
144
+ import { asmdefGet } from "./asmdef-get.js";
145
+ import { asmdefCreate } from "./asmdef-create.js";
146
+ import { asmdefModify } from "./asmdef-modify.js";
119
147
  // M16 Plan 7 — typed profiler session / diagnostics tools.
120
148
  import { profilerStart } from "./profiler-start.js";
121
149
  import { profilerStop } from "./profiler-stop.js";
@@ -149,6 +177,27 @@ import { settingsGetPhysics } from "./settings-get-physics.js";
149
177
  import { settingsSetPhysics } from "./settings-set-physics.js";
150
178
  import { settingsGetLighting } from "./settings-get-lighting.js";
151
179
  import { settingsSetLighting } from "./settings-set-lighting.js";
180
+ // M20 Plan 9 / T20.9.2 — KV preferences (PlayerPrefs + EditorPrefs). Mutating
181
+ // members (set / delete) write to the registry / Library/PlayerPreferences, NOT
182
+ // to project assets — they route as gate-free direct-response tools like
183
+ // editor_undo (the catalog/toggle still marks them mutating). playerprefs_set
184
+ // calls PlayerPrefs.Save(); EditorPrefs writes through immediately.
185
+ // playerprefs_delete_all is deliberately omitted (irreversible wipe — route
186
+ // through execute_csharp with an explicit confirm).
187
+ import { playerprefsGet } from "./playerprefs-get.js";
188
+ import { playerprefsSet } from "./playerprefs-set.js";
189
+ import { playerprefsDelete } from "./playerprefs-delete.js";
190
+ import { editorprefsGet } from "./editorprefs-get.js";
191
+ import { editorprefsSet } from "./editorprefs-set.js";
192
+ import { editorprefsDelete } from "./editorprefs-delete.js";
193
+ // M20 Plan 9 / T20.9.3 — Project Settings remainder. set_time +
194
+ // set_quality_level write ProjectSettings/*.asset (full gate path); get_time +
195
+ // get_render_pipeline are read-only. get_render_pipeline has no setter —
196
+ // switching SRP is a package-level operation.
197
+ import { settingsGetTime } from "./settings-get-time.js";
198
+ import { settingsSetTime } from "./settings-set-time.js";
199
+ import { settingsGetRenderPipeline } from "./settings-get-render-pipeline.js";
200
+ import { settingsSetQualityLevel } from "./settings-set-quality-level.js";
152
201
  // M16 Plan 10 / T6.6.2 — Navigation (NavMesh) extension tools. Each tool is
153
202
  // gated on the `com.alexeyperov.unity-open-mcp-ext-navigation` extension pack
154
203
  // being installed in the target project; the tool definitions live in core so
@@ -210,6 +259,203 @@ import { splinesSetTangentMode } from "./splines-set-tangent-mode.js";
210
259
  import { splinesEvaluate } from "./splines-evaluate.js";
211
260
  import { splinesGetKnots } from "./splines-get-knots.js";
212
261
  import { splinesModify } from "./splines-modify.js";
262
+ // M20 Plan 2 / T20.2 — Lighting domain tools. Built-in lighting module (Light /
263
+ // ReflectionProbe / RenderSettings / Lightmapping) — ungated in the bridge (no
264
+ // UNITY_OPEN_MCP_EXT_LIGHTING define), always compiled. The `lighting` group is
265
+ // hidden from ListTools until the session activates it via manage_tools.
266
+ // Mutating members (light_add / light_set / light_modify /
267
+ // reflection_probe_bake / skybox_set) run the full gate path with paths_hint
268
+ // scoped to the host scene path (skybox_set dirties the active scene).
269
+ // reflection_probe_bake is the long mutation — EditorSettle so the dispatcher
270
+ // waits for the bake + asset refresh before returning. Read-only members
271
+ // (reflection_probe_get / skybox_get) are gate-free.
272
+ import { lightAdd } from "./light-add.js";
273
+ import { lightSet } from "./light-set.js";
274
+ import { lightModify } from "./light-modify.js";
275
+ import { reflectionProbeBake } from "./reflection-probe-bake.js";
276
+ import { reflectionProbeGet } from "./reflection-probe-get.js";
277
+ import { skyboxSet } from "./skybox-set.js";
278
+ import { skyboxGet } from "./skybox-get.js";
279
+ // M20 Plan 3 / T20.3.1 — Audio domain tools. Built-in audio module (AudioSource /
280
+ // AudioListener / AudioMixer / AudioMixerGroup from UnityEngine.AudioModule) —
281
+ // ungated in the bridge (no UNITY_OPEN_MCP_EXT_AUDIO define), always compiled.
282
+ // The `audio` group is hidden from ListTools until the session activates it via
283
+ // manage_tools. Mutating members (audio_source_add / audio_source_modify /
284
+ // audio_mixer_set_parameter) run the full gate path with paths_hint scoped to
285
+ // the host scene path (or the mixer asset path for audio_mixer_set_parameter).
286
+ // Read-only members (audio_listener_get / audio_mixer_get_parameter) are
287
+ // gate-free. The mixer-parameter round-trip (set then read-back) is the
288
+ // documented advantage — a source-only audio tool touches per-source settings
289
+ // only, while this set also reads/writes exposed AudioMixer float parameters.
290
+ import { audioSourceAdd } from "./audio-source-add.js";
291
+ import { audioSourceModify } from "./audio-source-modify.js";
292
+ import { audioMixerSetParameter } from "./audio-mixer-set-parameter.js";
293
+ import { audioListenerGet } from "./audio-listener-get.js";
294
+ import { audioMixerGetParameter } from "./audio-mixer-get-parameter.js";
295
+ // M20 Plan 3 / T20.3.2 — UI (uGUI) domain tools. Built-in UI module (Canvas /
296
+ // CanvasScaler / GraphicRaycaster / Image / Text / Button / Slider / Toggle /
297
+ // InputField / layout groups / EventSystem from UnityEngine.UI +
298
+ // UnityEngine.EventSystems) — ungated in the bridge (no UNITY_OPEN_MCP_EXT_UI
299
+ // define), always compiled. TextMesh Pro (TMP_Text) is OPTIONAL and detected
300
+ // at call time via reflection — when an agent requests element_type=TMP_Text
301
+ // and TMP is absent, the tool returns `tmp_package_required` (no silent
302
+ // legacy-Text fallback). The `ui` group is hidden from ListTools until the
303
+ // session activates it via manage_tools. All four members (ui_canvas_add /
304
+ // ui_element_add / ui_layout_group_add / ui_element_modify) run the full gate
305
+ // path with paths_hint scoped to the host / new-root / parent scene path. The
306
+ // Canvas-companion ensure (CanvasScaler + GraphicRaycaster + EventSystem) is
307
+ // the documented advantage — a canvas-only tool creates the Canvas alone.
308
+ import { uiCanvasAdd } from "./ui-canvas-add.js";
309
+ import { uiElementAdd } from "./ui-element-add.js";
310
+ import { uiLayoutGroupAdd } from "./ui-layout-group-add.js";
311
+ import { uiElementModify } from "./ui-element-modify.js";
312
+ // M20 Plan 3 / T20.3.3 — Constraints & LOD domain tools. Built-in engine
313
+ // modules (UnityEngine.AnimationModule for the constraint components,
314
+ // UnityEngine.CoreModule for LODGroup) — ungated in the bridge (no
315
+ // UNITY_OPEN_MCP_EXT_CONSTRAINTS define), always compiled. The `constraints`
316
+ // group is hidden from ListTools until the session activates it via
317
+ // manage_tools. All three members (constraint_add / lod_group_configure /
318
+ // lod_add_level) are mutating and run the full gate path with paths_hint
319
+ // scoped to the host scene path. The gate + paths_hint contract on every
320
+ // mutating member is the documented advantage.
321
+ import { constraintAdd } from "./constraint-add.js";
322
+ import { lodGroupConfigure } from "./lod-group-configure.js";
323
+ import { lodAddLevel } from "./lod-add-level.js";
324
+ // M20 Plan 4 / T20.4 — Terrain domain tools. Built-in Terrain module (Terrain
325
+ // / TerrainData / TreePrototype / TerrainLayer) — ungated in the bridge (no
326
+ // UNITY_OPEN_MCP_EXT_TERRAIN define), always compiled. The `terrain` group is
327
+ // hidden from ListTools until the session activates it via manage_tools. All
328
+ // five members (terrain_create / terrain_set_heights / terrain_paint_layer /
329
+ // terrain_place_trees / terrain_set_neighbors) are mutating and run the full
330
+ // gate path with paths_hint scoped to the host scene path (+ the asset path
331
+ // for terrain_create's TerrainData .asset and terrain_paint_layer's new
332
+ // TerrainLayer .terrainlayer). Closes the Terrain parity gap; the
333
+ // large-array cap + tiling hint and the gate + paths_hint contract on every
334
+ // mutating member are the documented advantages.
335
+ import { terrainCreate } from "./terrain-create.js";
336
+ import { terrainSetHeights } from "./terrain-set-heights.js";
337
+ import { terrainPaintLayer } from "./terrain-paint-layer.js";
338
+ import { terrainPlaceTrees } from "./terrain-place-trees.js";
339
+ import { terrainSetNeighbors } from "./terrain-set-neighbors.js";
340
+ // M20 Plan 6 / T20.6.1 — Cinemachine extension tools. The only
341
+ // reflection-gated domain pack in the bridge: the assembly always compiles
342
+ // (no UNITY_OPEN_MCP_EXT_CINEMACHINE compile gate), and Cinemachine 3.x
343
+ // presence is detected at call time via the CinemachineVersion reflection
344
+ // layer. When 3.x is absent (package missing OR Cinemachine 2.x installed),
345
+ // the tools return a clear install/upgrade error envelope. Six mutating
346
+ // members (create_camera / set_targets / set_lens / set_body / set_noise /
347
+ // brain_ensure) run the full gate path with paths_hint scoped to the host
348
+ // scene path (create_camera adds a new GameObject to the active scene). One
349
+ // read-only member (camera_list) is gate-free.
350
+ import { cinemachineCreateCamera } from "./cinemachine-create-camera.js";
351
+ import { cinemachineSetTargets } from "./cinemachine-set-targets.js";
352
+ import { cinemachineSetLens } from "./cinemachine-set-lens.js";
353
+ import { cinemachineSetBody } from "./cinemachine-set-body.js";
354
+ import { cinemachineSetNoise } from "./cinemachine-set-noise.js";
355
+ import { cinemachineBrainEnsure } from "./cinemachine-brain-ensure.js";
356
+ import { cinemachineCameraList } from "./cinemachine-camera-list.js";
357
+ // M20 Plan 6 / T20.6.2 — Timeline extension tools. Compile-gated in the
358
+ // bridge (UNITY_OPEN_MCP_EXT_TIMELINE on com.unity.timeline). All five
359
+ // members (create / track_add / clip_add / director_bind / modify) are
360
+ // mutating and run the full gate path. create produces a .playable asset;
361
+ // director_bind mutates a scene PlayableDirector; modify is a reflective
362
+ // field-patch escape hatch. The gate + paths_hint contract on every mutating
363
+ // member is the documented advantage.
364
+ import { timelineCreate } from "./timeline-create.js";
365
+ import { timelineTrackAdd } from "./timeline-track-add.js";
366
+ import { timelineClipAdd } from "./timeline-clip-add.js";
367
+ import { timelineDirectorBind } from "./timeline-director-bind.js";
368
+ import { timelineModify } from "./timeline-modify.js";
369
+ // M20 Plan 6 / T20.6.3 — Tilemap extension tools. Compile-gated in the
370
+ // bridge by UNITY_OPEN_MCP_EXT_TILEMAP (com.unity.2d.tilemap), with an inner
371
+ // UNITY_OPEN_MCP_EXT_TILEMAP_EXTRAS guard around create_rule_tile's body —
372
+ // when tilemap.extras is absent, the tool compiles in but returns a clear
373
+ // tilemap_extras_required install error (two defines, two guards). All five
374
+ // members (create / set_tile / box_fill / create_tile_asset /
375
+ // create_rule_tile) are mutating and run the full gate path.
376
+ import { tilemapCreate } from "./tilemap-create.js";
377
+ import { tilemapSetTile } from "./tilemap-set-tile.js";
378
+ import { tilemapBoxFill } from "./tilemap-box-fill.js";
379
+ import { tilemapCreateTileAsset } from "./tilemap-create-tile-asset.js";
380
+ import { tilemapCreateRuleTile } from "./tilemap-create-rule-tile.js";
381
+ // M20 Plan 7 / T20.7.1 — Shader Graph extension tools. Compile-gated in the
382
+ // bridge (UNITY_OPEN_MCP_EXT_SHADERGRAPH on com.unity.shadergraph) AND
383
+ // auto-activating — the first domain to ship with package-detection auto-
384
+ // activation (M20 Plan 7 / T20.7.0): the `shadergraph` group activates for
385
+ // the session automatically when com.unity.shadergraph is installed, no
386
+ // manual manage_tools call. Three mutating members (create / node_add /
387
+ // node_connect) run the full gate path with paths_hint scoped to the
388
+ // .shadergraph asset path; open is a read-only window bring-up (Gate = Off)
389
+ // that returns a structured node/edge summary. The editing API is wrapped
390
+ // behind a reflection helper (ShaderGraphApi) — when the installed package
391
+ // version exposes a different surface, mutating tools return a structured
392
+ // shadergraph_api_unavailable error instead of throwing. Complementary to
393
+ // the inspect surface (shader_get_data / shader_list_all).
394
+ import { shaderGraphCreate } from "./shader-graph-create.js";
395
+ import { shaderGraphOpen } from "./shader-graph-open.js";
396
+ import { shaderGraphNodeAdd } from "./shader-graph-node-add.js";
397
+ import { shaderGraphNodeConnect } from "./shader-graph-node-connect.js";
398
+ // M20 Plan 7 / T20.7.2 — VFX Graph extension tools. Compile-gated in the
399
+ // bridge (UNITY_OPEN_MCP_EXT_VFX on com.unity.visualeffectgraph) AND auto-
400
+ // activating — the second domain under the package-detection auto-activation
401
+ // model (M20 Plan 7 / T20.7.0): the `vfx` group activates for the session
402
+ // automatically when com.unity.visualeffectgraph is installed, no manual
403
+ // manage_tools call. list / open are read-only (Gate = Off) returning a
404
+ // structured context/block/property summary; block_edit is the lone mutating
405
+ // member (Gate = Enforce, paths_hint = .vfx asset path). VFX Graph's editor
406
+ // graph model is internal/unstable — the read paths work over the public
407
+ // runtime VisualEffectAsset type and the serialized file format (version-
408
+ // stable); block_edit reflects over the editor graph and requires the VFX
409
+ // Graph window to be open, degrading to a structured
410
+ // vfx_block_edit_requires_editor_window error otherwise.
411
+ import { vfxList } from "./vfx-list.js";
412
+ import { vfxOpen } from "./vfx-open.js";
413
+ import { vfxBlockEdit } from "./vfx-block-edit.js";
414
+ // M20 Plan 7 / T20.7.3 — Memory Profiler snapshot capture. Compile-gated in
415
+ // the bridge (UNITY_OPEN_MCP_EXT_MEMORYPROFILER on com.unity.memoryprofiler) +
416
+ // auto-activating — the third domain under the package-detection auto-activation
417
+ // model (M20 Plan 7 / T20.7.0): the `memoryprofiler` group activates for the
418
+ // session automatically when com.unity.memoryprofiler is installed. Sense-
419
+ // prefixed (unity_senses_*) because it pairs with the existing senses profiler
420
+ // family rather than the typed-editor surface. Read-only re: game/project state
421
+ // but produces a .snap file — Gate = Off, ReadOnlyHint = true, Lifecycle =
422
+ // EditorSettle. The capture is callback-based; the bridge blocks until the
423
+ // callback fires. Pairs with profiler_get_script_stats / profiler_capture_frame
424
+ // for a fuller performance picture than a standalone memory tool.
425
+ import { memorySnapshotCapture } from "./memory-snapshot-capture.js";
426
+ // M20 Plan 9 / T20.9.1 — 2D art pipeline: SpriteAtlas + Texture import domain
427
+ // tools. Built-in 2D module (SpriteAtlas / SpriteAtlasAsset /
428
+ // SpriteAtlasPackingSettings / SpriteAtlasTextureSettings in UnityEngine.U2D /
429
+ // UnityEditor.U2D + TextureImporter in UnityEditor) — ungated in the bridge
430
+ // (no UNITY_OPEN_MCP_EXT_2D define), always compiled. The `2d` group is hidden
431
+ // from ListTools until the session activates it via manage_tools. Two prefixes
432
+ // share one group: spriteatlas_* (create/get/add_packable/remove_packable/
433
+ // modify/delete/list) and texture_* (get_importer/set_import/reimport/get).
434
+ // Mutating members (spriteatlas_create/add_packable/remove_packable/modify/
435
+ // delete + texture_set_import/reimport) run the full gate path with
436
+ // EditorSettle (the .spriteatlas asset is written/reimported; texture
437
+ // reimports can take seconds and may trigger a platform-switch domain reload)
438
+ // and paths_hint scoped to the asset path. Read-only members (spriteatlas_get/
439
+ // list + texture_get_importer/get) are gate-free. spriteatlas_set_import folds
440
+ // sprite + normal-map presets into one structured settings_json patch instead
441
+ // of separate set_sprite / set_normalmap tools (cleaner, fewer IDs).
442
+ import { spriteatlasCreate } from "./spriteatlas-create.js";
443
+ import { spriteatlasGet } from "./spriteatlas-get.js";
444
+ import { spriteatlasAddPackable } from "./spriteatlas-add-packable.js";
445
+ import { spriteatlasRemovePackable } from "./spriteatlas-remove-packable.js";
446
+ import { spriteatlasModify } from "./spriteatlas-modify.js";
447
+ import { spriteatlasDelete } from "./spriteatlas-delete.js";
448
+ import { spriteatlasList } from "./spriteatlas-list.js";
449
+ import { textureGetImporter } from "./texture-get-importer.js";
450
+ import { textureSetImport } from "./texture-set-import.js";
451
+ import { textureReimport } from "./texture-reimport.js";
452
+ import { textureGet } from "./texture-get.js";
453
+ import { hubListEditors } from "./hub-list-editors.js";
454
+ import { hubAvailableReleases } from "./hub-available-releases.js";
455
+ import { hubInstallEditor } from "./hub-install-editor.js";
456
+ import { hubInstallModules } from "./hub-install-modules.js";
457
+ import { hubGetInstallPath } from "./hub-get-install-path.js";
458
+ import { hubSetInstallPath } from "./hub-set-install-path.js";
213
459
  export const M2_TOOLS = [
214
460
  ping,
215
461
  executeCsharp,
@@ -219,7 +465,7 @@ export const M2_TOOLS = [
219
465
  compileCheck,
220
466
  ];
221
467
  export const M2_5_TOOLS = [editorStatus];
222
- export const M3_TOOLS = [validateEdit, checkpointCreate, delta, findReferences, scanPaths, applyFix];
468
+ export const M3_TOOLS = [validateEdit, checkpointCreate, delta, findReferences, dependencies, scanPaths, applyFix];
223
469
  export const M5_TOOLS = [scanAll, baselineCreate, regressionCheck];
224
470
  export const M9_TOOLS = [reserialize, readAsset, searchAssets, listAssets];
225
471
  export const M10_TOOLS = [
@@ -242,10 +488,19 @@ export const M10_TOOLS = [
242
488
  //
243
489
  // M20 Plan 1 / T20.1.2 adds screenshot_window (EditorWindow capture; Win-only
244
490
  // full-fidelity, cross-platform best-effort readback with platformLimited).
491
+ //
492
+ // M20 Plan 1 / T20.1.3 adds frame_debugger (reflection over Unity's internal
493
+ // Frame Debugger — enable/disable/list draw calls; non-mutating Editor state,
494
+ // gate-free).
495
+ //
496
+ // M20 Plan 1 / T20.1.4 adds profiler_capture_frame (single-frame deep profiler
497
+ // capture; returns the sample tree for the requested modules).
245
498
  export const M20_PLAN1_TOOLS = [
246
499
  screenshotCamera,
247
500
  captureInline,
248
501
  screenshotWindow,
502
+ frameDebugger,
503
+ profilerCaptureFrame,
249
504
  ];
250
505
  export const M11_TOOLS = [agentCapabilities, generateSkill];
251
506
  export const M12_TOOLS = [listRules];
@@ -262,9 +517,9 @@ export const M14_TOOLS = [readCompileErrors];
262
517
  // (operators / the Validation Suite reach them; the agent skill does NOT
263
518
  // document them in mutate/gate sections). See docs/api/mcp-tools.md.
264
519
  export const BRIDGE_ADMIN_TOOLS = [bridgeStatus];
265
- // M18 Plan 2 / T18.2.2 — Coplay-style manage_tools meta-tool. Server-only,
266
- // local-routed, and always visible regardless of which groups the current
267
- // session has activated (see ALWAYS_VISIBLE_TOOLS in tool-session-state.ts).
520
+ // M18 Plan 2 / T18.2.2 — manage_tools meta-tool. Server-only, local-routed,
521
+ // and always visible regardless of which groups the current session has
522
+ // activated (see ALWAYS_VISIBLE_TOOLS in tool-session-state.ts).
268
523
  export const M18_PLAN2_TOOLS = [manageTools];
269
524
  // M16 Plan 1 — Project & Asset Management typed tools. Mutating members run
270
525
  // the full gate path with `paths_hint`; read-only members (shader reads,
@@ -325,6 +580,9 @@ export const M16_PLAN3_TOOLS = [
325
580
  sceneGetData,
326
581
  sceneGetDirtySummary,
327
582
  sceneFocus,
583
+ // M20 Plan 9 / T20.9.4 — SceneView camera pose-level tools.
584
+ sceneviewGetCamera,
585
+ sceneviewSetCamera,
328
586
  ];
329
587
  // M16 Plan 4 — Package Manager typed tools. Mutating members (add / remove)
330
588
  // run the full gate path with `paths_hint` = ["Packages/manifest.json"] and
@@ -337,6 +595,7 @@ export const M16_PLAN4_TOOLS = [
337
595
  packageSearch,
338
596
  packageAdd,
339
597
  packageRemove,
598
+ reimportPackage,
340
599
  packageGetInfo,
341
600
  packageGetDependencies,
342
601
  packageCheck,
@@ -357,6 +616,9 @@ export const M16_PLAN5_TOOLS = [
357
616
  selectionSet,
358
617
  editorUndo,
359
618
  editorRedo,
619
+ // M20 Plan 9 / T20.9.4 — undo stack read/reset tools.
620
+ editorUndoHistory,
621
+ editorClearHistory,
360
622
  editorGetTags,
361
623
  editorGetLayers,
362
624
  editorAddTag,
@@ -439,6 +701,22 @@ export const M16_PLAN9_TOOLS = [
439
701
  settingsSetPhysics,
440
702
  settingsGetLighting,
441
703
  settingsSetLighting,
704
+ // M20 Plan 9 / T20.9.2 — KV preferences. PlayerPrefs + EditorPrefs share the
705
+ // build-settings group (project configuration surface). set / delete are
706
+ // mutating but gate-free (registry writes — no asset scope).
707
+ playerprefsGet,
708
+ playerprefsSet,
709
+ playerprefsDelete,
710
+ editorprefsGet,
711
+ editorprefsSet,
712
+ editorprefsDelete,
713
+ // M20 Plan 9 / T20.9.3 — Project Settings remainder. set_time /
714
+ // set_quality_level run the gate (ProjectSettings asset writes);
715
+ // get_time / get_render_pipeline are gate-free.
716
+ settingsGetTime,
717
+ settingsSetTime,
718
+ settingsGetRenderPipeline,
719
+ settingsSetQualityLevel,
442
720
  ];
443
721
  // M16 Plan 10 / T6.6.2 — Navigation (NavMesh) extension tools. Extension pack
444
722
  // tools ship their tool definitions in the core MCP server (so capabilities
@@ -448,8 +726,7 @@ export const M16_PLAN9_TOOLS = [
448
726
  // modifier_add / modifier_volume_add / link_add / agent_add /
449
727
  // agent_set_destination / modify) run the full gate path with paths_hint
450
728
  // scoped to the host scene path; surface_bake is the heavy op (EditorSettle).
451
- // Read-only members (list / get) are gate-free. The eleven tools mirror the
452
- // kebab `navigation-*` ids in the upstream Unity-MCP reference pack.
729
+ // Read-only members (list / get) are gate-free.
453
730
  export const M16_PLAN10_TOOLS = [
454
731
  navigationSurfaceAdd,
455
732
  navigationSetBakeSettings,
@@ -470,8 +747,7 @@ export const M16_PLAN10_TOOLS = [
470
747
  // mutating members (asset_create / actionmap_add / action_add / binding_add /
471
748
  // binding_composite_add / controlscheme_add) run the full gate path with
472
749
  // paths_hint scoped to the .inputactions asset; the read-only member (get) is
473
- // gate-free. The seven tools mirror the kebab `inputsystem-*` ids in the
474
- // upstream Unity-MCP reference pack.
750
+ // gate-free.
475
751
  export const M16_PLAN10_INPUTSYSTEM_TOOLS = [
476
752
  inputsystemAssetCreate,
477
753
  inputsystemActionmapAdd,
@@ -487,8 +763,7 @@ export const M16_PLAN10_INPUTSYSTEM_TOOLS = [
487
763
  // new GameObject to the active scene); delete_faces is the lone DESTRUCTIVE
488
764
  // tool. The read-only member (get_mesh_info) is gate-free. Face selection is
489
765
  // index-based or semantic (Up / Down / Left / Right / Forward / Back) — never
490
- // SceneView mouse picking. The five tools mirror the kebab `probuilder-*` ids
491
- // in the upstream Unity-MCP reference pack.
766
+ // SceneView mouse picking.
492
767
  export const M16_PLAN10_PROBUILDER_TOOLS = [
493
768
  probuilderCreateShape,
494
769
  probuilderGetMeshInfo,
@@ -499,11 +774,10 @@ export const M16_PLAN10_PROBUILDER_TOOLS = [
499
774
  // M16 Plan 10 / T6.6.9 — Particle System extension tools. The lone mutator
500
775
  // (particle_system_modify) runs the full gate path with paths_hint scoped to
501
776
  // the host scene path; the read-only member (particle_system_get) is gate-free.
502
- // The two tools mirror the kebab `particle-system-*` ids in the upstream
503
- // Unity-MCP reference pack. modify uses a per-module field-patch surface
504
- // (module discriminator + fields_json) instead of the opaque ReflectorNet
505
- // SerializedMember payload agents get up-front field-name validation and a
506
- // structured unknownFields report instead of guessing.
777
+ // modify uses a per-module field-patch surface (module discriminator +
778
+ // fields_json) instead of an opaque reflective SerializedMember payload
779
+ // agents get up-front field-name validation and a structured unknownFields
780
+ // report instead of guessing.
507
781
  export const M16_PLAN10_PARTICLESYSTEM_TOOLS = [
508
782
  particleSystemGet,
509
783
  particleSystemModify,
@@ -513,10 +787,9 @@ export const M16_PLAN10_PARTICLESYSTEM_TOOLS = [
513
787
  // animator_create / animator_modify) run the full gate path with paths_hint
514
788
  // scoped to the asset path (.anim or .controller); the two modify tools are
515
789
  // DESTRUCTIVE — some modification types are irreversible without undo. Read-
516
- // only members (animation_get_data / animator_get_data) are gate-free. The six
517
- // tools mirror the kebab `animation-*` / `animator-*` ids in the upstream
518
- // Unity-MCP reference pack. modify accepts a JSON array of modification
519
- // entries dispatched by `type`; per-entry errors are accumulated, not thrown.
790
+ // only members (animation_get_data / animator_get_data) are gate-free. modify
791
+ // accepts a JSON array of modification entries dispatched by `type`; per-entry
792
+ // errors are accumulated, not thrown.
520
793
  export const M16_PLAN10_ANIMATION_TOOLS = [
521
794
  animationCreate,
522
795
  animationGetData,
@@ -532,8 +805,6 @@ export const M16_PLAN10_ANIMATION_TOOLS = [
532
805
  // set_knot / set_tangent_mode / modify) run the full gate path with paths_hint
533
806
  // scoped to the host scene path (container_create adds a new GameObject to the
534
807
  // active scene). Two read-only members (evaluate / get_knots) are gate-free.
535
- // The seven tools mirror the kebab `splines-*` ids in the upstream
536
- // Unity-AI-Splines reference pack.
537
808
  export const M18_PLAN7_SPLINES_TOOLS = [
538
809
  splinesContainerCreate,
539
810
  splinesAddKnot,
@@ -543,6 +814,231 @@ export const M18_PLAN7_SPLINES_TOOLS = [
543
814
  splinesGetKnots,
544
815
  splinesModify,
545
816
  ];
817
+ // M20 Plan 2 / T20.2 — Lighting domain tools. Built-in lighting module —
818
+ // ungated in the bridge (always compiled). Five mutating members (light_add /
819
+ // light_set / light_modify / reflection_probe_bake / skybox_set) run the full
820
+ // gate path with paths_hint scoped to the host scene path. The bake is the
821
+ // long mutation (EditorSettle). Two read-only members (reflection_probe_get /
822
+ // skybox_get) are gate-free.
823
+ export const M20_PLAN2_LIGHTING_TOOLS = [
824
+ lightAdd,
825
+ lightSet,
826
+ lightModify,
827
+ reflectionProbeBake,
828
+ reflectionProbeGet,
829
+ skyboxSet,
830
+ skyboxGet,
831
+ ];
832
+ // M20 Plan 3 / T20.3.1 — Audio domain tools. Built-in audio module — ungated
833
+ // in the bridge (always compiled). Three mutating members (audio_source_add /
834
+ // audio_source_modify / audio_mixer_set_parameter) run the full gate path with
835
+ // paths_hint scoped to the host scene path (audio_source_*) or the mixer asset
836
+ // path (audio_mixer_set_parameter). Two read-only members (audio_listener_get /
837
+ // audio_mixer_get_parameter) are gate-free.
838
+ export const M20_PLAN3_AUDIO_TOOLS = [
839
+ audioSourceAdd,
840
+ audioSourceModify,
841
+ audioMixerSetParameter,
842
+ audioListenerGet,
843
+ audioMixerGetParameter,
844
+ ];
845
+ // M20 Plan 3 / T20.3.2 — UI (uGUI) domain tools. Built-in UI module — ungated
846
+ // in the bridge (always compiled). Four mutating members (ui_canvas_add /
847
+ // ui_element_add / ui_layout_group_add / ui_element_modify) run the full gate
848
+ // path with paths_hint scoped to the host / new-root / parent scene path.
849
+ // TextMesh Pro (TMP_Text) is optional — when absent, ui_element_add returns
850
+ // `tmp_package_required` (no silent legacy-Text fallback). The Canvas-companion
851
+ // ensure (CanvasScaler + GraphicRaycaster + EventSystem) is the documented
852
+ // advantage — a canvas-only tool creates the Canvas alone.
853
+ export const M20_PLAN3_UI_TOOLS = [
854
+ uiCanvasAdd,
855
+ uiElementAdd,
856
+ uiLayoutGroupAdd,
857
+ uiElementModify,
858
+ ];
859
+ // M20 Plan 3 / T20.3.3 — Constraints & LOD domain tools. Built-in engine
860
+ // modules — ungated in the bridge (always compiled). Three mutating members
861
+ // (constraint_add / lod_group_configure / lod_add_level) run the full gate
862
+ // path with paths_hint scoped to the host scene path. constraint_add seeds an
863
+ // optional source Transform + weight + activation; lod_group_configure
864
+ // allocates the LOD array; lod_add_level wires renderers per level. One
865
+ // `constraints` group covers both concerns because they are small and closely
866
+ // related.
867
+ export const M20_PLAN3_CONSTRAINTS_TOOLS = [
868
+ constraintAdd,
869
+ lodGroupConfigure,
870
+ lodAddLevel,
871
+ ];
872
+ // M20 Plan 4 / T20.4 — Terrain domain tools. Built-in Terrain module —
873
+ // ungated in the bridge (always compiled). Five mutating members
874
+ // (terrain_create / terrain_set_heights / terrain_paint_layer /
875
+ // terrain_place_trees / terrain_set_neighbors) run the full gate path with
876
+ // paths_hint scoped to the host scene path (+ asset paths when
877
+ // terrain_create / terrain_paint_layer write assets). terrain_create allocates
878
+ // TerrainData + a Terrain GameObject; terrain_set_heights writes a heightmap
879
+ // region (cap 513x513 per call); terrain_paint_layer paints a splat layer
880
+ // (seeding a new TerrainLayer when the index is new); terrain_place_trees
881
+ // places tree instances (seeding a prototype from a prefab when the index is
882
+ // new); terrain_set_neighbors stitches neighbor terrains for LOD. Absorbs
883
+ // backlog T6.6.7.
884
+ export const M20_PLAN4_TERRAIN_TOOLS = [
885
+ terrainCreate,
886
+ terrainSetHeights,
887
+ terrainPaintLayer,
888
+ terrainPlaceTrees,
889
+ terrainSetNeighbors,
890
+ ];
891
+ // M20 Plan 5 / T20.5 — typed ScriptableObject + Assembly Definition tools. Two
892
+ // core (always-on, no Unity package dependency) tool sets for ScriptableObject
893
+ // CRUD (§B7) and Assembly Definitions (§B8). scriptableobject_create is the
894
+ // gate-integrated create path (the read/info surface stays on object_get_data /
895
+ // object_modify); it applies optional initial field patches reusing
896
+ // object_modify's value vocabulary. list_assets_of_type is a read-only typed
897
+ // list-by-type (offline-routeable in principle). The asmdef family parses
898
+ // .asmdef as JSON (hand-rolled reader/writer — no Newtonsoft, per the bridge
899
+ // AGENTS.md): list/get are read-only (offline-routeable); create/modify use
900
+ // the RestartThenSettle lifecycle so the gate waits for the recompile to
901
+ // settle (the advantage over an ungated asmdef mutator).
902
+ export const M20_PLAN5_TOOLS = [
903
+ scriptableObjectCreate,
904
+ listAssetsOfType,
905
+ asmdefList,
906
+ asmdefGet,
907
+ asmdefCreate,
908
+ asmdefModify,
909
+ ];
910
+ // M20 Plan 6 / T20.6.1 — Cinemachine extension tools. The only reflection-
911
+ // gated domain pack in the bridge (the assembly always compiles; Cinemachine
912
+ // 3.x presence is detected at call time). Six mutating members
913
+ // (create_camera / set_targets / set_lens / set_body / set_noise /
914
+ // brain_ensure) run the full gate path with paths_hint scoped to the host
915
+ // scene path (create_camera adds a new GameObject to the active scene). One
916
+ // read-only member (camera_list) is gate-free. The canonical reflection case
917
+ // named in M18 Plan 1 T18.1.1 task 5 (version-split API trigger).
918
+ export const M20_PLAN6_CINEMACHINE_TOOLS = [
919
+ cinemachineCreateCamera,
920
+ cinemachineSetTargets,
921
+ cinemachineSetLens,
922
+ cinemachineSetBody,
923
+ cinemachineSetNoise,
924
+ cinemachineBrainEnsure,
925
+ cinemachineCameraList,
926
+ ];
927
+ // M20 Plan 6 / T20.6.2 — Timeline extension tools. Compile-gated in the
928
+ // bridge (UNITY_OPEN_MCP_EXT_TIMELINE on com.unity.timeline). All five
929
+ // members (create / track_add / clip_add / director_bind / modify) are
930
+ // mutating and run the full gate path. create produces a .playable asset;
931
+ // director_bind mutates a scene PlayableDirector; modify is a reflective
932
+ // field-patch escape hatch.
933
+ export const M20_PLAN6_TIMELINE_TOOLS = [
934
+ timelineCreate,
935
+ timelineTrackAdd,
936
+ timelineClipAdd,
937
+ timelineDirectorBind,
938
+ timelineModify,
939
+ ];
940
+ // M20 Plan 6 / T20.6.3 — Tilemap extension tools. Compile-gated in the
941
+ // bridge by UNITY_OPEN_MCP_EXT_TILEMAP (com.unity.2d.tilemap), with an inner
942
+ // UNITY_OPEN_MCP_EXT_TILEMAP_EXTRAS guard around create_rule_tile's body
943
+ // (when tilemap.extras is absent, the tool compiles in but returns a clear
944
+ // tilemap_extras_required install error — two defines, two guards). All five
945
+ // members (create / set_tile / box_fill / create_tile_asset /
946
+ // create_rule_tile) are mutating and run the full gate path.
947
+ export const M20_PLAN6_TILEMAP_TOOLS = [
948
+ tilemapCreate,
949
+ tilemapSetTile,
950
+ tilemapBoxFill,
951
+ tilemapCreateTileAsset,
952
+ tilemapCreateRuleTile,
953
+ ];
954
+ // M20 Plan 7 / T20.7.1 — Shader Graph extension tools. Compile-gated in the
955
+ // bridge (UNITY_OPEN_MCP_EXT_SHADERGRAPH on com.unity.shadergraph) AND auto-
956
+ // activating — the first domain under the package-detection auto-activation
957
+ // model (M20 Plan 7 / T20.7.0). Three mutating members (create / node_add /
958
+ // node_connect) run the full gate path with paths_hint scoped to the
959
+ // .shadergraph asset path; open is a read-only window bring-up (Gate = Off)
960
+ // returning a structured node/edge summary. The editing API is wrapped behind
961
+ // a reflection helper; when the installed package version exposes a different
962
+ // surface, mutating tools return a structured shadergraph_api_unavailable
963
+ // error instead of throwing. Complementary to shader_get_data / shader_list_all
964
+ // (which read compiled shader properties, not the graph).
965
+ export const M20_PLAN7_SHADERGRAPH_TOOLS = [
966
+ shaderGraphCreate,
967
+ shaderGraphOpen,
968
+ shaderGraphNodeAdd,
969
+ shaderGraphNodeConnect,
970
+ ];
971
+ // M20 Plan 7 / T20.7.2 — VFX Graph extension tools. Compile-gated in the
972
+ // bridge (UNITY_OPEN_MCP_EXT_VFX on com.unity.visualeffectgraph) AND auto-
973
+ // activating — the second domain under the package-detection auto-activation
974
+ // model (M20 Plan 7 / T20.7.0). list / open are read-only (Gate = Off) returning
975
+ // a structured context/block/property summary; block_edit is the lone mutating
976
+ // member (Gate = Enforce, paths_hint = .vfx asset path). VFX Graph's editor
977
+ // graph model is internal/unstable — list/open work over the public runtime
978
+ // VisualEffectAsset type (version-stable); block_edit reflects over the editor
979
+ // graph and requires the VFX Graph window to be open, degrading to a structured
980
+ // vfx_block_edit_requires_editor_window error otherwise.
981
+ export const M20_PLAN7_VFX_TOOLS = [
982
+ vfxList,
983
+ vfxOpen,
984
+ vfxBlockEdit,
985
+ ];
986
+ // M20 Plan 7 / T20.7.3 — Memory Profiler snapshot capture. Compile-gated in
987
+ // the bridge (UNITY_OPEN_MCP_EXT_MEMORYPROFILER on com.unity.memoryprofiler) +
988
+ // auto-activating — the third domain under the package-detection auto-activation
989
+ // model (M20 Plan 7 / T20.7.0). Sense-prefixed (unity_senses_*) because it
990
+ // pairs with the existing senses profiler family rather than the typed-editor
991
+ // surface. Read-only re: game/project state but produces a .snap file —
992
+ // Gate = Off, ReadOnlyHint = true, Lifecycle = EditorSettle. The capture is
993
+ // callback-based (async); the bridge reflects over whichever capture surface
994
+ // the installed version exposes (Unity.Profiling.Memory.MemoryProfiler or
995
+ // UnityEditor.MemoryProfiler) and blocks until the callback fires, so the tool
996
+ // returns a definitive path/result. Pairs with profiler_get_script_stats /
997
+ // profiler_capture_frame for a fuller performance picture than a standalone
998
+ // memory tool.
999
+ export const M20_PLAN7_MEMORYPROFILER_TOOLS = [
1000
+ memorySnapshotCapture,
1001
+ ];
1002
+ // M20 Plan 9 / T20.9.1 — 2D art pipeline (SpriteAtlas + Texture import) domain
1003
+ // tools. Built-in 2D module — ungated in the bridge (always compiled). Seven
1004
+ // spriteatlas_* members + four texture_* members share one `2d` group. Five
1005
+ // mutating spriteatlas members (create / add_packable / remove_packable /
1006
+ // modify / delete) run the full gate path with EditorSettle and paths_hint
1007
+ // scoped to the .spriteatlas asset path; spriteatlas_delete is destructive.
1008
+ // Two mutating texture members (set_import / reimport) run the full gate path
1009
+ // with EditorSettle (reimport can take seconds / trigger a platform-switch
1010
+ // domain reload); set_import folds sprite + normal-map presets into one
1011
+ // structured settings_json patch. Two read-only spriteatlas members (get /
1012
+ // list) and two read-only texture members (get_importer / get) are gate-free.
1013
+ export const M20_PLAN9_2D_TOOLS = [
1014
+ spriteatlasCreate,
1015
+ spriteatlasGet,
1016
+ spriteatlasAddPackable,
1017
+ spriteatlasRemovePackable,
1018
+ spriteatlasModify,
1019
+ spriteatlasDelete,
1020
+ spriteatlasList,
1021
+ textureGetImporter,
1022
+ textureSetImport,
1023
+ textureReimport,
1024
+ textureGet,
1025
+ ];
1026
+ // M26 Plan 2 — Unity Hub control tools. Local-routed (resolved inside the MCP
1027
+ // server: filesystem discovery + Unity archive feed + unityhub:// deep link +
1028
+ // Hub CLI). Never hit the Unity bridge or spawn Unity. Read-only members
1029
+ // (list_editors, available_releases, get_install_path) are gate-free; mutating
1030
+ // members (install_editor, install_modules, set_install_path) are system-level
1031
+ // ops where paths_hint is N/A, so they are gate-free too (the gate validates
1032
+ // project-asset fallout, which does not apply). Live in the `unity-hub-control`
1033
+ // group (activate via manage_tools); not always-visible meta-tools.
1034
+ export const M26_PLAN2_HUB_TOOLS = [
1035
+ hubListEditors,
1036
+ hubAvailableReleases,
1037
+ hubInstallEditor,
1038
+ hubInstallModules,
1039
+ hubGetInstallPath,
1040
+ hubSetInstallPath,
1041
+ ];
546
1042
  export const ALL_TOOLS = [
547
1043
  ...M2_TOOLS,
548
1044
  ...M2_5_TOOLS,
@@ -572,5 +1068,19 @@ export const ALL_TOOLS = [
572
1068
  ...M16_PLAN10_ANIMATION_TOOLS,
573
1069
  ...M18_PLAN2_TOOLS,
574
1070
  ...M18_PLAN7_SPLINES_TOOLS,
1071
+ ...M20_PLAN2_LIGHTING_TOOLS,
1072
+ ...M20_PLAN3_AUDIO_TOOLS,
1073
+ ...M20_PLAN3_UI_TOOLS,
1074
+ ...M20_PLAN3_CONSTRAINTS_TOOLS,
1075
+ ...M20_PLAN4_TERRAIN_TOOLS,
1076
+ ...M20_PLAN5_TOOLS,
1077
+ ...M20_PLAN6_CINEMACHINE_TOOLS,
1078
+ ...M20_PLAN6_TIMELINE_TOOLS,
1079
+ ...M20_PLAN6_TILEMAP_TOOLS,
1080
+ ...M20_PLAN7_SHADERGRAPH_TOOLS,
1081
+ ...M20_PLAN7_VFX_TOOLS,
1082
+ ...M20_PLAN7_MEMORYPROFILER_TOOLS,
1083
+ ...M20_PLAN9_2D_TOOLS,
1084
+ ...M26_PLAN2_HUB_TOOLS,
575
1085
  ];
576
1086
  //# sourceMappingURL=index.js.map