ue-mcp 0.4.0-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +89 -0
- package/dist/bridge.d.ts +25 -0
- package/dist/bridge.js +124 -0
- package/dist/bridge.js.map +1 -0
- package/dist/deployer.d.ts +18 -0
- package/dist/deployer.js +175 -0
- package/dist/deployer.js.map +1 -0
- package/dist/editor-control.d.ts +15 -0
- package/dist/editor-control.js +181 -0
- package/dist/editor-control.js.map +1 -0
- package/dist/github-app.d.ts +4 -0
- package/dist/github-app.js +94 -0
- package/dist/github-app.js.map +1 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.js +125 -0
- package/dist/index.js.map +1 -0
- package/dist/init.d.ts +2 -0
- package/dist/init.js +290 -0
- package/dist/init.js.map +1 -0
- package/dist/instructions.d.ts +1 -0
- package/dist/instructions.js +150 -0
- package/dist/instructions.js.map +1 -0
- package/dist/project.d.ts +32 -0
- package/dist/project.js +175 -0
- package/dist/project.js.map +1 -0
- package/dist/tools/animation.d.ts +2 -0
- package/dist/tools/animation.js +62 -0
- package/dist/tools/animation.js.map +1 -0
- package/dist/tools/asset.d.ts +2 -0
- package/dist/tools/asset.js +128 -0
- package/dist/tools/asset.js.map +1 -0
- package/dist/tools/audio.d.ts +2 -0
- package/dist/tools/audio.js +24 -0
- package/dist/tools/audio.js.map +1 -0
- package/dist/tools/blueprint.d.ts +2 -0
- package/dist/tools/blueprint.js +64 -0
- package/dist/tools/blueprint.js.map +1 -0
- package/dist/tools/demo.d.ts +2 -0
- package/dist/tools/demo.js +10 -0
- package/dist/tools/demo.js.map +1 -0
- package/dist/tools/editor.d.ts +2 -0
- package/dist/tools/editor.js +133 -0
- package/dist/tools/editor.js.map +1 -0
- package/dist/tools/feedback.d.ts +2 -0
- package/dist/tools/feedback.js +44 -0
- package/dist/tools/feedback.js.map +1 -0
- package/dist/tools/foliage.d.ts +2 -0
- package/dist/tools/foliage.js +29 -0
- package/dist/tools/foliage.js.map +1 -0
- package/dist/tools/gameplay.d.ts +2 -0
- package/dist/tools/gameplay.js +101 -0
- package/dist/tools/gameplay.js.map +1 -0
- package/dist/tools/gas.d.ts +2 -0
- package/dist/tools/gas.js +43 -0
- package/dist/tools/gas.js.map +1 -0
- package/dist/tools/landscape.d.ts +2 -0
- package/dist/tools/landscape.js +32 -0
- package/dist/tools/landscape.js.map +1 -0
- package/dist/tools/level.d.ts +2 -0
- package/dist/tools/level.js +66 -0
- package/dist/tools/level.js.map +1 -0
- package/dist/tools/material.d.ts +2 -0
- package/dist/tools/material.js +59 -0
- package/dist/tools/material.js.map +1 -0
- package/dist/tools/networking.d.ts +2 -0
- package/dist/tools/networking.js +42 -0
- package/dist/tools/networking.js.map +1 -0
- package/dist/tools/niagara.d.ts +2 -0
- package/dist/tools/niagara.js +42 -0
- package/dist/tools/niagara.js.map +1 -0
- package/dist/tools/pcg.d.ts +2 -0
- package/dist/tools/pcg.js +39 -0
- package/dist/tools/pcg.js.map +1 -0
- package/dist/tools/project.d.ts +2 -0
- package/dist/tools/project.js +282 -0
- package/dist/tools/project.js.map +1 -0
- package/dist/tools/reflection.d.ts +2 -0
- package/dist/tools/reflection.js +26 -0
- package/dist/tools/reflection.js.map +1 -0
- package/dist/tools/widget.d.ts +2 -0
- package/dist/tools/widget.js +34 -0
- package/dist/tools/widget.js.map +1 -0
- package/dist/types.d.ts +21 -0
- package/dist/types.js +38 -0
- package/dist/types.js.map +1 -0
- package/package.json +76 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/BridgeServer.cpp +746 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/BridgeServer.h +81 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/GameThreadExecutor.cpp +49 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/GameThreadExecutor.h +37 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/HandlerRegistry.cpp +75 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/HandlerRegistry.h +50 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers.cpp +1418 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers.h +43 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers.cpp +1773 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers.h +48 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AudioHandlers.cpp +289 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AudioHandlers.h +18 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers.cpp +1982 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers.h +44 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DemoHandlers.cpp +1217 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DemoHandlers.h +71 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DialogHandlers.cpp +465 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DialogHandlers.h +49 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers.cpp +1676 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers.h +53 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/FoliageHandlers.cpp +876 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/FoliageHandlers.h +22 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers.cpp +2222 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers.h +54 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers.cpp +783 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers.h +24 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers.cpp +898 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers.h +24 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers.cpp +1270 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers.h +34 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers.cpp +2190 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers.h +53 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NetworkingHandlers.cpp +554 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NetworkingHandlers.h +29 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NiagaraHandlers.cpp +601 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NiagaraHandlers.h +25 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PCGHandlers.cpp +1024 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PCGHandlers.h +25 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PhysicsHandlers.cpp +370 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PhysicsHandlers.h +19 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/ReflectionHandlers.cpp +499 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/ReflectionHandlers.h +27 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers.cpp +426 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers.h +19 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SplineHandlers.cpp +303 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SplineHandlers.h +18 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/WidgetHandlers.cpp +985 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/WidgetHandlers.h +27 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/JsonSerializer.cpp +181 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/JsonSerializer.h +42 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/UE_MCP_Bridge.cpp +39 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Public/UE_MCP_BridgeModule.h +14 -0
- package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/UE_MCP_Bridge.Build.cs +87 -0
- package/plugin/ue_mcp_bridge/UE_MCP_Bridge.uplugin +55 -0
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#include "AnimationHandlers.h"
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#include "HandlerRegistry.h"
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#include "AssetRegistry/AssetRegistryModule.h"
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#include "AssetToolsModule.h"
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#include "IAssetTools.h"
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#include "Engine/SkeletalMesh.h"
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#include "Animation/Skeleton.h"
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#include "Animation/AnimSequence.h"
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#include "Animation/AnimMontage.h"
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#include "Animation/AnimBlueprint.h"
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#include "Animation/BlendSpace.h"
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#include "Animation/AnimBlueprintGeneratedClass.h"
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#include "Animation/AnimNotifies/AnimNotify.h"
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#include "PhysicsEngine/PhysicsAsset.h"
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#include "Engine/SkeletalMeshSocket.h"
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#include "PhysicsEngine/SkeletalBodySetup.h"
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#include "EditorScriptingUtilities/Public/EditorAssetLibrary.h"
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#include "Factories/AnimBlueprintFactory.h"
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#include "Factories/AnimMontageFactory.h"
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#include "Factories/BlendSpaceFactoryNew.h"
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#include "UObject/UObjectGlobals.h"
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#include "UObject/Package.h"
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#include "Misc/PackageName.h"
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#include "UObject/SavePackage.h"
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#include "Dom/JsonObject.h"
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#include "Dom/JsonValue.h"
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#include "Animation/AnimData/IAnimationDataController.h"
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#include "Animation/AnimData/AnimDataModel.h"
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#include "Animation/AnimData/IAnimationDataModel.h"
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#include "Editor.h"
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void FAnimationHandlers::RegisterHandlers(FMCPHandlerRegistry& Registry)
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{
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Registry.RegisterHandler(TEXT("list_anim_assets"), &ListAnimAssets);
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Registry.RegisterHandler(TEXT("list_skeletal_meshes"), &ListSkeletalMeshes);
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Registry.RegisterHandler(TEXT("get_skeleton_info"), &GetSkeletonInfo);
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Registry.RegisterHandler(TEXT("list_sockets"), &ListSockets);
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Registry.RegisterHandler(TEXT("get_physics_asset_info"), &GetPhysicsAssetInfo);
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Registry.RegisterHandler(TEXT("read_anim_blueprint"), &ReadAnimBlueprint);
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Registry.RegisterHandler(TEXT("read_anim_montage"), &ReadAnimMontage);
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Registry.RegisterHandler(TEXT("read_anim_sequence"), &ReadAnimSequence);
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Registry.RegisterHandler(TEXT("create_anim_blueprint"), &CreateAnimBlueprint);
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Registry.RegisterHandler(TEXT("create_montage"), &CreateMontage);
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Registry.RegisterHandler(TEXT("create_anim_montage"), &CreateMontage); // alias used by TS tools
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Registry.RegisterHandler(TEXT("create_blendspace"), &CreateBlendspace);
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Registry.RegisterHandler(TEXT("read_blendspace"), &ReadBlendspace);
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Registry.RegisterHandler(TEXT("add_anim_notify"), &AddAnimNotify);
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Registry.RegisterHandler(TEXT("create_sequence"), &CreateSequence);
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Registry.RegisterHandler(TEXT("create_anim_sequence"), &CreateSequence); // alias
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Registry.RegisterHandler(TEXT("set_bone_keyframes"), &SetBoneKeyframes);
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Registry.RegisterHandler(TEXT("get_bone_transforms"), &GetBoneTransforms);
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Registry.RegisterHandler(TEXT("set_montage_sequence"), &SetMontageSequence);
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}
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TSharedPtr<FJsonValue> FAnimationHandlers::ListAnimAssets(const TSharedPtr<FJsonObject>& Params)
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{
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TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
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bool bRecursive = true;
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Params->TryGetBoolField(TEXT("recursive"), bRecursive);
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IAssetRegistry& AssetRegistry = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry")).Get();
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// Asset class names to search for
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TArray<FTopLevelAssetPath> ClassPaths;
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ClassPaths.Add(FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("AnimSequence")));
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ClassPaths.Add(FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("AnimMontage")));
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ClassPaths.Add(FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("AnimBlueprint")));
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ClassPaths.Add(FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("BlendSpace")));
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TArray<TSharedPtr<FJsonValue>> AssetsArray;
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for (const FTopLevelAssetPath& ClassPath : ClassPaths)
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{
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TArray<FAssetData> AssetDataList;
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AssetRegistry.GetAssetsByClass(ClassPath, AssetDataList, bRecursive);
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for (const FAssetData& AssetData : AssetDataList)
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{
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TSharedPtr<FJsonObject> AssetObj = MakeShared<FJsonObject>();
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AssetObj->SetStringField(TEXT("name"), AssetData.AssetName.ToString());
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AssetObj->SetStringField(TEXT("path"), AssetData.GetObjectPathString());
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AssetObj->SetStringField(TEXT("class"), AssetData.AssetClassPath.GetAssetName().ToString());
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AssetObj->SetStringField(TEXT("packagePath"), AssetData.PackagePath.ToString());
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AssetsArray.Add(MakeShared<FJsonValueObject>(AssetObj));
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}
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}
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Result->SetArrayField(TEXT("assets"), AssetsArray);
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Result->SetNumberField(TEXT("count"), AssetsArray.Num());
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Result->SetBoolField(TEXT("success"), true);
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return MakeShared<FJsonValueObject>(Result);
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}
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TSharedPtr<FJsonValue> FAnimationHandlers::ListSkeletalMeshes(const TSharedPtr<FJsonObject>& Params)
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{
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TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
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bool bRecursive = true;
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Params->TryGetBoolField(TEXT("recursive"), bRecursive);
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IAssetRegistry& AssetRegistry = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry")).Get();
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TArray<FAssetData> AssetDataList;
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AssetRegistry.GetAssetsByClass(FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("SkeletalMesh")), AssetDataList, bRecursive);
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TArray<TSharedPtr<FJsonValue>> AssetsArray;
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for (const FAssetData& AssetData : AssetDataList)
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{
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TSharedPtr<FJsonObject> AssetObj = MakeShared<FJsonObject>();
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AssetObj->SetStringField(TEXT("name"), AssetData.AssetName.ToString());
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AssetObj->SetStringField(TEXT("path"), AssetData.GetObjectPathString());
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AssetObj->SetStringField(TEXT("packagePath"), AssetData.PackagePath.ToString());
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AssetsArray.Add(MakeShared<FJsonValueObject>(AssetObj));
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}
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Result->SetArrayField(TEXT("assets"), AssetsArray);
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Result->SetNumberField(TEXT("count"), AssetsArray.Num());
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Result->SetBoolField(TEXT("success"), true);
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return MakeShared<FJsonValueObject>(Result);
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}
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TSharedPtr<FJsonValue> FAnimationHandlers::GetSkeletonInfo(const TSharedPtr<FJsonObject>& Params)
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{
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TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
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FString AssetPath;
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if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
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{
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Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
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Result->SetBoolField(TEXT("success"), false);
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return MakeShared<FJsonValueObject>(Result);
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}
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UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
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USkeletalMesh* SkeletalMesh = Cast<USkeletalMesh>(LoadedAsset);
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if (!SkeletalMesh)
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{
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Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load SkeletalMesh at '%s'"), *AssetPath));
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Result->SetBoolField(TEXT("success"), false);
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return MakeShared<FJsonValueObject>(Result);
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}
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USkeleton* Skeleton = SkeletalMesh->GetSkeleton();
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if (!Skeleton)
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{
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Result->SetStringField(TEXT("error"), TEXT("SkeletalMesh has no Skeleton"));
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Result->SetBoolField(TEXT("success"), false);
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return MakeShared<FJsonValueObject>(Result);
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}
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const FReferenceSkeleton& RefSkeleton = Skeleton->GetReferenceSkeleton();
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TArray<TSharedPtr<FJsonValue>> BonesArray;
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for (int32 i = 0; i < RefSkeleton.GetNum(); ++i)
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{
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TSharedPtr<FJsonObject> BoneObj = MakeShared<FJsonObject>();
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BoneObj->SetStringField(TEXT("name"), RefSkeleton.GetBoneName(i).ToString());
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BoneObj->SetNumberField(TEXT("index"), i);
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|
161
|
+
BoneObj->SetNumberField(TEXT("parentIndex"), RefSkeleton.GetParentIndex(i));
|
|
162
|
+
BonesArray.Add(MakeShared<FJsonValueObject>(BoneObj));
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
Result->SetStringField(TEXT("skeletonName"), Skeleton->GetName());
|
|
166
|
+
Result->SetArrayField(TEXT("bones"), BonesArray);
|
|
167
|
+
Result->SetNumberField(TEXT("boneCount"), BonesArray.Num());
|
|
168
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
169
|
+
|
|
170
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::ListSockets(const TSharedPtr<FJsonObject>& Params)
|
|
174
|
+
{
|
|
175
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
176
|
+
|
|
177
|
+
FString AssetPath;
|
|
178
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
179
|
+
{
|
|
180
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
181
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
182
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
186
|
+
USkeletalMesh* SkeletalMesh = Cast<USkeletalMesh>(LoadedAsset);
|
|
187
|
+
if (!SkeletalMesh)
|
|
188
|
+
{
|
|
189
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load SkeletalMesh at '%s'"), *AssetPath));
|
|
190
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
191
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
USkeleton* Skeleton = SkeletalMesh->GetSkeleton();
|
|
195
|
+
if (!Skeleton)
|
|
196
|
+
{
|
|
197
|
+
Result->SetStringField(TEXT("error"), TEXT("SkeletalMesh has no Skeleton"));
|
|
198
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
199
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
TArray<TSharedPtr<FJsonValue>> SocketsArray;
|
|
203
|
+
const TArray<USkeletalMeshSocket*>& Sockets = Skeleton->Sockets;
|
|
204
|
+
for (const USkeletalMeshSocket* Socket : Sockets)
|
|
205
|
+
{
|
|
206
|
+
if (!Socket) continue;
|
|
207
|
+
|
|
208
|
+
TSharedPtr<FJsonObject> SocketObj = MakeShared<FJsonObject>();
|
|
209
|
+
SocketObj->SetStringField(TEXT("name"), Socket->SocketName.ToString());
|
|
210
|
+
SocketObj->SetStringField(TEXT("boneName"), Socket->BoneName.ToString());
|
|
211
|
+
|
|
212
|
+
TSharedPtr<FJsonObject> LocationObj = MakeShared<FJsonObject>();
|
|
213
|
+
LocationObj->SetNumberField(TEXT("x"), Socket->RelativeLocation.X);
|
|
214
|
+
LocationObj->SetNumberField(TEXT("y"), Socket->RelativeLocation.Y);
|
|
215
|
+
LocationObj->SetNumberField(TEXT("z"), Socket->RelativeLocation.Z);
|
|
216
|
+
SocketObj->SetObjectField(TEXT("relativeLocation"), LocationObj);
|
|
217
|
+
|
|
218
|
+
TSharedPtr<FJsonObject> RotationObj = MakeShared<FJsonObject>();
|
|
219
|
+
RotationObj->SetNumberField(TEXT("pitch"), Socket->RelativeRotation.Pitch);
|
|
220
|
+
RotationObj->SetNumberField(TEXT("yaw"), Socket->RelativeRotation.Yaw);
|
|
221
|
+
RotationObj->SetNumberField(TEXT("roll"), Socket->RelativeRotation.Roll);
|
|
222
|
+
SocketObj->SetObjectField(TEXT("relativeRotation"), RotationObj);
|
|
223
|
+
|
|
224
|
+
TSharedPtr<FJsonObject> ScaleObj = MakeShared<FJsonObject>();
|
|
225
|
+
ScaleObj->SetNumberField(TEXT("x"), Socket->RelativeScale.X);
|
|
226
|
+
ScaleObj->SetNumberField(TEXT("y"), Socket->RelativeScale.Y);
|
|
227
|
+
ScaleObj->SetNumberField(TEXT("z"), Socket->RelativeScale.Z);
|
|
228
|
+
SocketObj->SetObjectField(TEXT("relativeScale"), ScaleObj);
|
|
229
|
+
|
|
230
|
+
SocketsArray.Add(MakeShared<FJsonValueObject>(SocketObj));
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
Result->SetArrayField(TEXT("sockets"), SocketsArray);
|
|
234
|
+
Result->SetNumberField(TEXT("count"), SocketsArray.Num());
|
|
235
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
236
|
+
|
|
237
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::GetPhysicsAssetInfo(const TSharedPtr<FJsonObject>& Params)
|
|
241
|
+
{
|
|
242
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
243
|
+
|
|
244
|
+
FString AssetPath;
|
|
245
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
246
|
+
{
|
|
247
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
248
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
249
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
253
|
+
USkeletalMesh* SkeletalMesh = Cast<USkeletalMesh>(LoadedAsset);
|
|
254
|
+
if (!SkeletalMesh)
|
|
255
|
+
{
|
|
256
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load SkeletalMesh at '%s'"), *AssetPath));
|
|
257
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
258
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
UPhysicsAsset* PhysicsAsset = SkeletalMesh->GetPhysicsAsset();
|
|
262
|
+
if (!PhysicsAsset)
|
|
263
|
+
{
|
|
264
|
+
Result->SetStringField(TEXT("error"), TEXT("SkeletalMesh has no PhysicsAsset"));
|
|
265
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
266
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
Result->SetStringField(TEXT("physicsAssetName"), PhysicsAsset->GetName());
|
|
270
|
+
Result->SetStringField(TEXT("physicsAssetPath"), PhysicsAsset->GetPathName());
|
|
271
|
+
Result->SetNumberField(TEXT("bodyCount"), PhysicsAsset->SkeletalBodySetups.Num());
|
|
272
|
+
|
|
273
|
+
TArray<TSharedPtr<FJsonValue>> BodiesArray;
|
|
274
|
+
for (const TObjectPtr<USkeletalBodySetup>& BodySetup : PhysicsAsset->SkeletalBodySetups)
|
|
275
|
+
{
|
|
276
|
+
if (!BodySetup) continue;
|
|
277
|
+
|
|
278
|
+
TSharedPtr<FJsonObject> BodyObj = MakeShared<FJsonObject>();
|
|
279
|
+
BodyObj->SetStringField(TEXT("boneName"), BodySetup->BoneName.ToString());
|
|
280
|
+
BodiesArray.Add(MakeShared<FJsonValueObject>(BodyObj));
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
Result->SetArrayField(TEXT("bodies"), BodiesArray);
|
|
284
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
285
|
+
|
|
286
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
// ---------------------------------------------------------------------------
|
|
290
|
+
// read_anim_blueprint
|
|
291
|
+
// ---------------------------------------------------------------------------
|
|
292
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::ReadAnimBlueprint(const TSharedPtr<FJsonObject>& Params)
|
|
293
|
+
{
|
|
294
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
295
|
+
|
|
296
|
+
FString AssetPath;
|
|
297
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
298
|
+
{
|
|
299
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
300
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
301
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
305
|
+
UAnimBlueprint* AnimBP = Cast<UAnimBlueprint>(LoadedAsset);
|
|
306
|
+
if (!AnimBP)
|
|
307
|
+
{
|
|
308
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimBlueprint at '%s'"), *AssetPath));
|
|
309
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
310
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
314
|
+
Result->SetStringField(TEXT("name"), AnimBP->GetName());
|
|
315
|
+
Result->SetStringField(TEXT("class"), AnimBP->GetClass()->GetName());
|
|
316
|
+
|
|
317
|
+
// Target skeleton
|
|
318
|
+
USkeleton* TargetSkeleton = AnimBP->TargetSkeleton.Get();
|
|
319
|
+
if (TargetSkeleton)
|
|
320
|
+
{
|
|
321
|
+
Result->SetStringField(TEXT("targetSkeleton"), TargetSkeleton->GetPathName());
|
|
322
|
+
}
|
|
323
|
+
else
|
|
324
|
+
{
|
|
325
|
+
Result->SetField(TEXT("targetSkeleton"), MakeShared<FJsonValueNull>());
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
// Parent class
|
|
329
|
+
UClass* ParentClass = AnimBP->ParentClass;
|
|
330
|
+
if (ParentClass)
|
|
331
|
+
{
|
|
332
|
+
Result->SetStringField(TEXT("parentClass"), ParentClass->GetName());
|
|
333
|
+
}
|
|
334
|
+
else
|
|
335
|
+
{
|
|
336
|
+
Result->SetField(TEXT("parentClass"), MakeShared<FJsonValueNull>());
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
// Groups
|
|
340
|
+
TArray<TSharedPtr<FJsonValue>> GroupsArray;
|
|
341
|
+
for (const FAnimGroupInfo& Group : AnimBP->Groups)
|
|
342
|
+
{
|
|
343
|
+
GroupsArray.Add(MakeShared<FJsonValueString>(Group.Name.ToString()));
|
|
344
|
+
}
|
|
345
|
+
Result->SetArrayField(TEXT("groups"), GroupsArray);
|
|
346
|
+
|
|
347
|
+
// Variables from the generated class
|
|
348
|
+
TArray<TSharedPtr<FJsonValue>> VariablesArray;
|
|
349
|
+
UAnimBlueprintGeneratedClass* GenClass = Cast<UAnimBlueprintGeneratedClass>(AnimBP->GeneratedClass);
|
|
350
|
+
if (GenClass)
|
|
351
|
+
{
|
|
352
|
+
for (TFieldIterator<FProperty> PropIt(GenClass, EFieldIteratorFlags::ExcludeSuper); PropIt; ++PropIt)
|
|
353
|
+
{
|
|
354
|
+
FProperty* Prop = *PropIt;
|
|
355
|
+
if (!Prop) continue;
|
|
356
|
+
|
|
357
|
+
TSharedPtr<FJsonObject> VarObj = MakeShared<FJsonObject>();
|
|
358
|
+
VarObj->SetStringField(TEXT("name"), Prop->GetName());
|
|
359
|
+
VarObj->SetStringField(TEXT("type"), Prop->GetCPPType());
|
|
360
|
+
VariablesArray.Add(MakeShared<FJsonValueObject>(VarObj));
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
Result->SetArrayField(TEXT("variables"), VariablesArray);
|
|
364
|
+
|
|
365
|
+
// State machine names from the anim graph
|
|
366
|
+
TArray<TSharedPtr<FJsonValue>> StateMachinesArray;
|
|
367
|
+
if (GenClass)
|
|
368
|
+
{
|
|
369
|
+
for (const FBakedAnimationStateMachine& SM : GenClass->BakedStateMachines)
|
|
370
|
+
{
|
|
371
|
+
StateMachinesArray.Add(MakeShared<FJsonValueString>(SM.MachineName.ToString()));
|
|
372
|
+
}
|
|
373
|
+
}
|
|
374
|
+
Result->SetArrayField(TEXT("stateMachines"), StateMachinesArray);
|
|
375
|
+
|
|
376
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
377
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
// ---------------------------------------------------------------------------
|
|
381
|
+
// read_anim_montage
|
|
382
|
+
// ---------------------------------------------------------------------------
|
|
383
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::ReadAnimMontage(const TSharedPtr<FJsonObject>& Params)
|
|
384
|
+
{
|
|
385
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
386
|
+
|
|
387
|
+
FString AssetPath;
|
|
388
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
389
|
+
{
|
|
390
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
391
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
392
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
396
|
+
UAnimMontage* Montage = Cast<UAnimMontage>(LoadedAsset);
|
|
397
|
+
if (!Montage)
|
|
398
|
+
{
|
|
399
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimMontage at '%s'"), *AssetPath));
|
|
400
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
401
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
402
|
+
}
|
|
403
|
+
|
|
404
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
405
|
+
Result->SetStringField(TEXT("name"), Montage->GetName());
|
|
406
|
+
Result->SetStringField(TEXT("class"), Montage->GetClass()->GetName());
|
|
407
|
+
|
|
408
|
+
// Blend in / blend out times
|
|
409
|
+
Result->SetNumberField(TEXT("blendIn"), Montage->BlendIn.GetBlendTime());
|
|
410
|
+
Result->SetNumberField(TEXT("blendOut"), Montage->BlendOut.GetBlendTime());
|
|
411
|
+
|
|
412
|
+
// Sequence length and rate scale
|
|
413
|
+
Result->SetNumberField(TEXT("sequenceLength"), Montage->GetPlayLength());
|
|
414
|
+
Result->SetNumberField(TEXT("rateScale"), Montage->RateScale);
|
|
415
|
+
|
|
416
|
+
// Composite sections
|
|
417
|
+
TArray<TSharedPtr<FJsonValue>> SectionsArray;
|
|
418
|
+
for (const FCompositeSection& Section : Montage->CompositeSections)
|
|
419
|
+
{
|
|
420
|
+
TSharedPtr<FJsonObject> SecObj = MakeShared<FJsonObject>();
|
|
421
|
+
SecObj->SetStringField(TEXT("name"), Section.SectionName.ToString());
|
|
422
|
+
SecObj->SetNumberField(TEXT("startTime"), Section.GetTime());
|
|
423
|
+
SecObj->SetStringField(TEXT("nextSection"), Section.NextSectionName.ToString());
|
|
424
|
+
SectionsArray.Add(MakeShared<FJsonValueObject>(SecObj));
|
|
425
|
+
}
|
|
426
|
+
Result->SetArrayField(TEXT("sections"), SectionsArray);
|
|
427
|
+
|
|
428
|
+
// Notifies
|
|
429
|
+
TArray<TSharedPtr<FJsonValue>> NotifiesArray;
|
|
430
|
+
for (const FAnimNotifyEvent& NotifyEvent : Montage->Notifies)
|
|
431
|
+
{
|
|
432
|
+
TSharedPtr<FJsonObject> NotifyObj = MakeShared<FJsonObject>();
|
|
433
|
+
NotifyObj->SetStringField(TEXT("name"), NotifyEvent.NotifyName.ToString());
|
|
434
|
+
NotifyObj->SetNumberField(TEXT("triggerTime"), NotifyEvent.GetTriggerTime());
|
|
435
|
+
NotifyObj->SetNumberField(TEXT("duration"), NotifyEvent.GetDuration());
|
|
436
|
+
if (NotifyEvent.Notify)
|
|
437
|
+
{
|
|
438
|
+
NotifyObj->SetStringField(TEXT("class"), NotifyEvent.Notify->GetClass()->GetName());
|
|
439
|
+
}
|
|
440
|
+
NotifiesArray.Add(MakeShared<FJsonValueObject>(NotifyObj));
|
|
441
|
+
}
|
|
442
|
+
Result->SetArrayField(TEXT("notifies"), NotifiesArray);
|
|
443
|
+
|
|
444
|
+
// Slot anim tracks
|
|
445
|
+
TArray<TSharedPtr<FJsonValue>> SlotTracksArray;
|
|
446
|
+
for (const FSlotAnimationTrack& SlotTrack : Montage->SlotAnimTracks)
|
|
447
|
+
{
|
|
448
|
+
TSharedPtr<FJsonObject> TrackObj = MakeShared<FJsonObject>();
|
|
449
|
+
TrackObj->SetStringField(TEXT("slotName"), SlotTrack.SlotName.ToString());
|
|
450
|
+
|
|
451
|
+
TArray<TSharedPtr<FJsonValue>> SegmentsArray;
|
|
452
|
+
for (const FAnimSegment& Segment : SlotTrack.AnimTrack.AnimSegments)
|
|
453
|
+
{
|
|
454
|
+
TSharedPtr<FJsonObject> SegObj = MakeShared<FJsonObject>();
|
|
455
|
+
if (Segment.GetAnimReference())
|
|
456
|
+
{
|
|
457
|
+
SegObj->SetStringField(TEXT("animation"), Segment.GetAnimReference()->GetPathName());
|
|
458
|
+
}
|
|
459
|
+
else
|
|
460
|
+
{
|
|
461
|
+
SegObj->SetField(TEXT("animation"), MakeShared<FJsonValueNull>());
|
|
462
|
+
}
|
|
463
|
+
SegObj->SetNumberField(TEXT("startPos"), Segment.AnimStartTime);
|
|
464
|
+
SegObj->SetNumberField(TEXT("endPos"), Segment.AnimEndTime);
|
|
465
|
+
SegmentsArray.Add(MakeShared<FJsonValueObject>(SegObj));
|
|
466
|
+
}
|
|
467
|
+
TrackObj->SetArrayField(TEXT("segments"), SegmentsArray);
|
|
468
|
+
SlotTracksArray.Add(MakeShared<FJsonValueObject>(TrackObj));
|
|
469
|
+
}
|
|
470
|
+
Result->SetArrayField(TEXT("slotAnimTracks"), SlotTracksArray);
|
|
471
|
+
|
|
472
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
473
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
// ---------------------------------------------------------------------------
|
|
477
|
+
// read_anim_sequence
|
|
478
|
+
// ---------------------------------------------------------------------------
|
|
479
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::ReadAnimSequence(const TSharedPtr<FJsonObject>& Params)
|
|
480
|
+
{
|
|
481
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
482
|
+
|
|
483
|
+
FString AssetPath;
|
|
484
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
485
|
+
{
|
|
486
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
487
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
488
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
492
|
+
UAnimSequence* AnimSeq = Cast<UAnimSequence>(LoadedAsset);
|
|
493
|
+
if (!AnimSeq)
|
|
494
|
+
{
|
|
495
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimSequence at '%s'"), *AssetPath));
|
|
496
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
497
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
501
|
+
Result->SetStringField(TEXT("name"), AnimSeq->GetName());
|
|
502
|
+
Result->SetStringField(TEXT("class"), AnimSeq->GetClass()->GetName());
|
|
503
|
+
|
|
504
|
+
// Sequence length
|
|
505
|
+
Result->SetNumberField(TEXT("sequenceLength"), AnimSeq->GetPlayLength());
|
|
506
|
+
|
|
507
|
+
// Rate scale
|
|
508
|
+
Result->SetNumberField(TEXT("rateScale"), AnimSeq->RateScale);
|
|
509
|
+
|
|
510
|
+
// Number of frames and sampling frame rate
|
|
511
|
+
Result->SetNumberField(TEXT("numberOfFrames"), AnimSeq->GetNumberOfSampledKeys());
|
|
512
|
+
double SamplingRate = AnimSeq->GetSamplingFrameRate().AsDecimal();
|
|
513
|
+
Result->SetNumberField(TEXT("samplingFrameRate"), SamplingRate);
|
|
514
|
+
|
|
515
|
+
// Skeleton
|
|
516
|
+
USkeleton* Skeleton = AnimSeq->GetSkeleton();
|
|
517
|
+
if (Skeleton)
|
|
518
|
+
{
|
|
519
|
+
Result->SetStringField(TEXT("skeleton"), Skeleton->GetPathName());
|
|
520
|
+
}
|
|
521
|
+
else
|
|
522
|
+
{
|
|
523
|
+
Result->SetField(TEXT("skeleton"), MakeShared<FJsonValueNull>());
|
|
524
|
+
}
|
|
525
|
+
|
|
526
|
+
// Additive animation type
|
|
527
|
+
Result->SetBoolField(TEXT("isAdditive"), AnimSeq->AdditiveAnimType != EAdditiveAnimationType::AAT_None);
|
|
528
|
+
|
|
529
|
+
// Notifies
|
|
530
|
+
TArray<TSharedPtr<FJsonValue>> NotifiesArray;
|
|
531
|
+
for (const FAnimNotifyEvent& NotifyEvent : AnimSeq->Notifies)
|
|
532
|
+
{
|
|
533
|
+
TSharedPtr<FJsonObject> NotifyObj = MakeShared<FJsonObject>();
|
|
534
|
+
NotifyObj->SetStringField(TEXT("name"), NotifyEvent.NotifyName.ToString());
|
|
535
|
+
NotifyObj->SetNumberField(TEXT("triggerTime"), NotifyEvent.GetTriggerTime());
|
|
536
|
+
if (NotifyEvent.Notify)
|
|
537
|
+
{
|
|
538
|
+
NotifyObj->SetStringField(TEXT("class"), NotifyEvent.Notify->GetClass()->GetName());
|
|
539
|
+
}
|
|
540
|
+
NotifiesArray.Add(MakeShared<FJsonValueObject>(NotifyObj));
|
|
541
|
+
}
|
|
542
|
+
Result->SetArrayField(TEXT("notifies"), NotifiesArray);
|
|
543
|
+
|
|
544
|
+
// Curve names
|
|
545
|
+
TArray<TSharedPtr<FJsonValue>> CurvesArray;
|
|
546
|
+
const TArray<FFloatCurve>& Curves = AnimSeq->GetCurveData().FloatCurves;
|
|
547
|
+
for (const FFloatCurve& Curve : Curves)
|
|
548
|
+
{
|
|
549
|
+
CurvesArray.Add(MakeShared<FJsonValueString>(Curve.GetName().ToString()));
|
|
550
|
+
}
|
|
551
|
+
Result->SetArrayField(TEXT("curveNames"), CurvesArray);
|
|
552
|
+
|
|
553
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
554
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
// ---------------------------------------------------------------------------
|
|
558
|
+
// create_anim_blueprint
|
|
559
|
+
// ---------------------------------------------------------------------------
|
|
560
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::CreateAnimBlueprint(const TSharedPtr<FJsonObject>& Params)
|
|
561
|
+
{
|
|
562
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
563
|
+
|
|
564
|
+
FString Name;
|
|
565
|
+
if (!Params->TryGetStringField(TEXT("name"), Name))
|
|
566
|
+
{
|
|
567
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'name' parameter"));
|
|
568
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
569
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
FString SkeletonPath;
|
|
573
|
+
if (!Params->TryGetStringField(TEXT("skeletonPath"), SkeletonPath))
|
|
574
|
+
{
|
|
575
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'skeletonPath' parameter"));
|
|
576
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
577
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
FString PackagePath = TEXT("/Game/Animations");
|
|
581
|
+
Params->TryGetStringField(TEXT("packagePath"), PackagePath);
|
|
582
|
+
|
|
583
|
+
FString ParentClassName;
|
|
584
|
+
Params->TryGetStringField(TEXT("parentClass"), ParentClassName);
|
|
585
|
+
|
|
586
|
+
// Load the skeleton
|
|
587
|
+
UObject* SkeletonAsset = UEditorAssetLibrary::LoadAsset(SkeletonPath);
|
|
588
|
+
USkeleton* Skeleton = Cast<USkeleton>(SkeletonAsset);
|
|
589
|
+
if (!Skeleton)
|
|
590
|
+
{
|
|
591
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load Skeleton at '%s'"), *SkeletonPath));
|
|
592
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
593
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
594
|
+
}
|
|
595
|
+
|
|
596
|
+
// Delete existing asset if present
|
|
597
|
+
FString FullAssetPath = PackagePath + TEXT("/") + Name;
|
|
598
|
+
UEditorAssetLibrary::DeleteAsset(FullAssetPath);
|
|
599
|
+
|
|
600
|
+
// Create the AnimBlueprint via factory
|
|
601
|
+
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>(TEXT("AssetTools"));
|
|
602
|
+
IAssetTools& AssetTools = AssetToolsModule.Get();
|
|
603
|
+
|
|
604
|
+
UAnimBlueprintFactory* Factory = NewObject<UAnimBlueprintFactory>();
|
|
605
|
+
Factory->TargetSkeleton = Skeleton;
|
|
606
|
+
|
|
607
|
+
// Resolve parent class if specified, default to UAnimInstance
|
|
608
|
+
if (!ParentClassName.IsEmpty())
|
|
609
|
+
{
|
|
610
|
+
UClass* FoundClass = FindFirstObject<UClass>(*ParentClassName);
|
|
611
|
+
if (FoundClass && FoundClass->IsChildOf(UAnimInstance::StaticClass()))
|
|
612
|
+
{
|
|
613
|
+
Factory->ParentClass = FoundClass;
|
|
614
|
+
}
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
UObject* NewAsset = AssetTools.CreateAsset(Name, PackagePath, UAnimBlueprint::StaticClass(), Factory);
|
|
618
|
+
if (!NewAsset)
|
|
619
|
+
{
|
|
620
|
+
Result->SetStringField(TEXT("error"), TEXT("Failed to create AnimBlueprint"));
|
|
621
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
622
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
623
|
+
}
|
|
624
|
+
|
|
625
|
+
UEditorAssetLibrary::SaveAsset(NewAsset->GetPathName());
|
|
626
|
+
|
|
627
|
+
Result->SetStringField(TEXT("path"), NewAsset->GetPathName());
|
|
628
|
+
Result->SetStringField(TEXT("name"), NewAsset->GetName());
|
|
629
|
+
Result->SetStringField(TEXT("class"), NewAsset->GetClass()->GetName());
|
|
630
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
631
|
+
|
|
632
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
// ---------------------------------------------------------------------------
|
|
636
|
+
// create_montage
|
|
637
|
+
// ---------------------------------------------------------------------------
|
|
638
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::CreateMontage(const TSharedPtr<FJsonObject>& Params)
|
|
639
|
+
{
|
|
640
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
641
|
+
|
|
642
|
+
FString Name;
|
|
643
|
+
if (!Params->TryGetStringField(TEXT("name"), Name))
|
|
644
|
+
{
|
|
645
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'name' parameter"));
|
|
646
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
647
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
648
|
+
}
|
|
649
|
+
|
|
650
|
+
FString AnimSequencePath;
|
|
651
|
+
if (!Params->TryGetStringField(TEXT("animSequencePath"), AnimSequencePath))
|
|
652
|
+
{
|
|
653
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'animSequencePath' parameter"));
|
|
654
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
655
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
656
|
+
}
|
|
657
|
+
|
|
658
|
+
FString PackagePath = TEXT("/Game/Animations");
|
|
659
|
+
Params->TryGetStringField(TEXT("packagePath"), PackagePath);
|
|
660
|
+
|
|
661
|
+
// Load the source anim sequence
|
|
662
|
+
UObject* SourceAsset = UEditorAssetLibrary::LoadAsset(AnimSequencePath);
|
|
663
|
+
UAnimSequence* SourceSequence = Cast<UAnimSequence>(SourceAsset);
|
|
664
|
+
if (!SourceSequence)
|
|
665
|
+
{
|
|
666
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimSequence at '%s'"), *AnimSequencePath));
|
|
667
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
668
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
669
|
+
}
|
|
670
|
+
|
|
671
|
+
// Delete existing asset if present
|
|
672
|
+
FString FullAssetPath = PackagePath + TEXT("/") + Name;
|
|
673
|
+
UEditorAssetLibrary::DeleteAsset(FullAssetPath);
|
|
674
|
+
|
|
675
|
+
// Create the montage via factory
|
|
676
|
+
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>(TEXT("AssetTools"));
|
|
677
|
+
IAssetTools& AssetTools = AssetToolsModule.Get();
|
|
678
|
+
|
|
679
|
+
UAnimMontageFactory* Factory = NewObject<UAnimMontageFactory>();
|
|
680
|
+
Factory->TargetSkeleton = SourceSequence->GetSkeleton();
|
|
681
|
+
Factory->SourceAnimation = SourceSequence;
|
|
682
|
+
|
|
683
|
+
UObject* NewAsset = AssetTools.CreateAsset(Name, PackagePath, UAnimMontage::StaticClass(), Factory);
|
|
684
|
+
if (!NewAsset)
|
|
685
|
+
{
|
|
686
|
+
Result->SetStringField(TEXT("error"), TEXT("Failed to create AnimMontage"));
|
|
687
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
688
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
689
|
+
}
|
|
690
|
+
|
|
691
|
+
UEditorAssetLibrary::SaveAsset(NewAsset->GetPathName());
|
|
692
|
+
|
|
693
|
+
Result->SetStringField(TEXT("path"), NewAsset->GetPathName());
|
|
694
|
+
Result->SetStringField(TEXT("name"), NewAsset->GetName());
|
|
695
|
+
Result->SetStringField(TEXT("class"), NewAsset->GetClass()->GetName());
|
|
696
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
697
|
+
|
|
698
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
// ---------------------------------------------------------------------------
|
|
702
|
+
// read_blendspace
|
|
703
|
+
// ---------------------------------------------------------------------------
|
|
704
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::ReadBlendspace(const TSharedPtr<FJsonObject>& Params)
|
|
705
|
+
{
|
|
706
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
707
|
+
|
|
708
|
+
FString AssetPath;
|
|
709
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
710
|
+
{
|
|
711
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
712
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
713
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
714
|
+
}
|
|
715
|
+
|
|
716
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
717
|
+
UBlendSpace* BlendSpace = Cast<UBlendSpace>(LoadedAsset);
|
|
718
|
+
if (!BlendSpace)
|
|
719
|
+
{
|
|
720
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load BlendSpace at '%s'"), *AssetPath));
|
|
721
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
722
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
723
|
+
}
|
|
724
|
+
|
|
725
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
726
|
+
Result->SetStringField(TEXT("name"), BlendSpace->GetName());
|
|
727
|
+
Result->SetStringField(TEXT("class"), BlendSpace->GetClass()->GetName());
|
|
728
|
+
|
|
729
|
+
// Skeleton
|
|
730
|
+
USkeleton* Skeleton = BlendSpace->GetSkeleton();
|
|
731
|
+
if (Skeleton)
|
|
732
|
+
{
|
|
733
|
+
Result->SetStringField(TEXT("skeleton"), Skeleton->GetPathName());
|
|
734
|
+
}
|
|
735
|
+
else
|
|
736
|
+
{
|
|
737
|
+
Result->SetField(TEXT("skeleton"), MakeShared<FJsonValueNull>());
|
|
738
|
+
}
|
|
739
|
+
|
|
740
|
+
// Axis parameters
|
|
741
|
+
TArray<TSharedPtr<FJsonValue>> AxesArray;
|
|
742
|
+
for (int32 i = 0; i < 2; ++i)
|
|
743
|
+
{
|
|
744
|
+
const FBlendParameter& Param = BlendSpace->GetBlendParameter(i);
|
|
745
|
+
TSharedPtr<FJsonObject> AxisObj = MakeShared<FJsonObject>();
|
|
746
|
+
AxisObj->SetStringField(TEXT("displayName"), Param.DisplayName);
|
|
747
|
+
AxisObj->SetNumberField(TEXT("min"), Param.Min);
|
|
748
|
+
AxisObj->SetNumberField(TEXT("max"), Param.Max);
|
|
749
|
+
AxisObj->SetNumberField(TEXT("gridNum"), Param.GridNum);
|
|
750
|
+
AxesArray.Add(MakeShared<FJsonValueObject>(AxisObj));
|
|
751
|
+
}
|
|
752
|
+
Result->SetArrayField(TEXT("axes"), AxesArray);
|
|
753
|
+
|
|
754
|
+
// Sample points
|
|
755
|
+
TArray<TSharedPtr<FJsonValue>> SamplesArray;
|
|
756
|
+
const TArray<FBlendSample>& Samples = BlendSpace->GetBlendSamples();
|
|
757
|
+
for (const FBlendSample& Sample : Samples)
|
|
758
|
+
{
|
|
759
|
+
TSharedPtr<FJsonObject> SampleObj = MakeShared<FJsonObject>();
|
|
760
|
+
if (Sample.Animation)
|
|
761
|
+
{
|
|
762
|
+
SampleObj->SetStringField(TEXT("animation"), Sample.Animation->GetPathName());
|
|
763
|
+
}
|
|
764
|
+
else
|
|
765
|
+
{
|
|
766
|
+
SampleObj->SetField(TEXT("animation"), MakeShared<FJsonValueNull>());
|
|
767
|
+
}
|
|
768
|
+
|
|
769
|
+
TSharedPtr<FJsonObject> ValueObj = MakeShared<FJsonObject>();
|
|
770
|
+
ValueObj->SetNumberField(TEXT("x"), Sample.SampleValue.X);
|
|
771
|
+
ValueObj->SetNumberField(TEXT("y"), Sample.SampleValue.Y);
|
|
772
|
+
SampleObj->SetObjectField(TEXT("sampleValue"), ValueObj);
|
|
773
|
+
|
|
774
|
+
SamplesArray.Add(MakeShared<FJsonValueObject>(SampleObj));
|
|
775
|
+
}
|
|
776
|
+
Result->SetArrayField(TEXT("samples"), SamplesArray);
|
|
777
|
+
Result->SetNumberField(TEXT("sampleCount"), SamplesArray.Num());
|
|
778
|
+
|
|
779
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
780
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
// ---------------------------------------------------------------------------
|
|
784
|
+
// add_anim_notify
|
|
785
|
+
// ---------------------------------------------------------------------------
|
|
786
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::AddAnimNotify(const TSharedPtr<FJsonObject>& Params)
|
|
787
|
+
{
|
|
788
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
789
|
+
|
|
790
|
+
FString AssetPath;
|
|
791
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
792
|
+
{
|
|
793
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'path' or 'assetPath' parameter"));
|
|
794
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
795
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
796
|
+
}
|
|
797
|
+
|
|
798
|
+
FString NotifyName;
|
|
799
|
+
if (!Params->TryGetStringField(TEXT("notifyName"), NotifyName))
|
|
800
|
+
{
|
|
801
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'notifyName' parameter"));
|
|
802
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
803
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
804
|
+
}
|
|
805
|
+
|
|
806
|
+
double TriggerTime = 0.0;
|
|
807
|
+
if (!Params->TryGetNumberField(TEXT("triggerTime"), TriggerTime))
|
|
808
|
+
{
|
|
809
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'triggerTime' parameter"));
|
|
810
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
811
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
812
|
+
}
|
|
813
|
+
|
|
814
|
+
FString NotifyClassName;
|
|
815
|
+
Params->TryGetStringField(TEXT("notifyClass"), NotifyClassName);
|
|
816
|
+
|
|
817
|
+
// Load the animation asset — could be a montage or a sequence
|
|
818
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
819
|
+
UAnimSequenceBase* AnimAsset = Cast<UAnimSequenceBase>(LoadedAsset);
|
|
820
|
+
if (!AnimAsset)
|
|
821
|
+
{
|
|
822
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimSequenceBase at '%s'"), *AssetPath));
|
|
823
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
824
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
825
|
+
}
|
|
826
|
+
|
|
827
|
+
// Clamp trigger time to valid range
|
|
828
|
+
float PlayLength = AnimAsset->GetPlayLength();
|
|
829
|
+
float ClampedTime = FMath::Clamp(static_cast<float>(TriggerTime), 0.0f, PlayLength);
|
|
830
|
+
|
|
831
|
+
// If a notify class is specified, try to find and instantiate it
|
|
832
|
+
UAnimNotify* NewNotify = nullptr;
|
|
833
|
+
if (!NotifyClassName.IsEmpty())
|
|
834
|
+
{
|
|
835
|
+
UClass* NotifyClass = FindFirstObject<UClass>(*NotifyClassName);
|
|
836
|
+
if (!NotifyClass)
|
|
837
|
+
{
|
|
838
|
+
// Try with full path prefix
|
|
839
|
+
NotifyClass = FindFirstObject<UClass>(*(TEXT("AnimNotify_") + NotifyClassName));
|
|
840
|
+
}
|
|
841
|
+
if (NotifyClass && NotifyClass->IsChildOf(UAnimNotify::StaticClass()))
|
|
842
|
+
{
|
|
843
|
+
NewNotify = NewObject<UAnimNotify>(AnimAsset, NotifyClass);
|
|
844
|
+
}
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
// Create the notify event
|
|
848
|
+
FAnimNotifyEvent& NewEvent = AnimAsset->Notifies.AddDefaulted_GetRef();
|
|
849
|
+
NewEvent.NotifyName = FName(*NotifyName);
|
|
850
|
+
NewEvent.Link(AnimAsset, ClampedTime);
|
|
851
|
+
NewEvent.TriggerTimeOffset = GetTriggerTimeOffsetForType(AnimAsset->CalculateOffsetForNotify(ClampedTime));
|
|
852
|
+
NewEvent.TrackIndex = 0;
|
|
853
|
+
|
|
854
|
+
if (NewNotify)
|
|
855
|
+
{
|
|
856
|
+
NewEvent.Notify = NewNotify;
|
|
857
|
+
}
|
|
858
|
+
|
|
859
|
+
AnimAsset->SortNotifies();
|
|
860
|
+
AnimAsset->PostEditChange();
|
|
861
|
+
AnimAsset->MarkPackageDirty();
|
|
862
|
+
|
|
863
|
+
// Save the asset
|
|
864
|
+
UEditorAssetLibrary::SaveAsset(AssetPath);
|
|
865
|
+
|
|
866
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
867
|
+
Result->SetStringField(TEXT("notifyName"), NotifyName);
|
|
868
|
+
Result->SetNumberField(TEXT("triggerTime"), ClampedTime);
|
|
869
|
+
if (NewNotify)
|
|
870
|
+
{
|
|
871
|
+
Result->SetStringField(TEXT("notifyClass"), NewNotify->GetClass()->GetName());
|
|
872
|
+
}
|
|
873
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
874
|
+
|
|
875
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
876
|
+
}
|
|
877
|
+
|
|
878
|
+
// ---------------------------------------------------------------------------
|
|
879
|
+
// create_blendspace
|
|
880
|
+
// ---------------------------------------------------------------------------
|
|
881
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::CreateBlendspace(const TSharedPtr<FJsonObject>& Params)
|
|
882
|
+
{
|
|
883
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
884
|
+
|
|
885
|
+
FString Name;
|
|
886
|
+
if (!Params->TryGetStringField(TEXT("name"), Name))
|
|
887
|
+
{
|
|
888
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'name' parameter"));
|
|
889
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
890
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
891
|
+
}
|
|
892
|
+
|
|
893
|
+
FString SkeletonPath;
|
|
894
|
+
if (!Params->TryGetStringField(TEXT("skeletonPath"), SkeletonPath))
|
|
895
|
+
{
|
|
896
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'skeletonPath' parameter"));
|
|
897
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
898
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
899
|
+
}
|
|
900
|
+
|
|
901
|
+
FString PackagePath = TEXT("/Game/Animations");
|
|
902
|
+
Params->TryGetStringField(TEXT("packagePath"), PackagePath);
|
|
903
|
+
|
|
904
|
+
FString AxisHorizontal = TEXT("Speed");
|
|
905
|
+
Params->TryGetStringField(TEXT("axisHorizontal"), AxisHorizontal);
|
|
906
|
+
|
|
907
|
+
FString AxisVertical = TEXT("Direction");
|
|
908
|
+
Params->TryGetStringField(TEXT("axisVertical"), AxisVertical);
|
|
909
|
+
|
|
910
|
+
double HorizontalMin = 0.0;
|
|
911
|
+
double HorizontalMax = 500.0;
|
|
912
|
+
double VerticalMin = -180.0;
|
|
913
|
+
double VerticalMax = 180.0;
|
|
914
|
+
Params->TryGetNumberField(TEXT("horizontalMin"), HorizontalMin);
|
|
915
|
+
Params->TryGetNumberField(TEXT("horizontalMax"), HorizontalMax);
|
|
916
|
+
Params->TryGetNumberField(TEXT("verticalMin"), VerticalMin);
|
|
917
|
+
Params->TryGetNumberField(TEXT("verticalMax"), VerticalMax);
|
|
918
|
+
|
|
919
|
+
// Load the skeleton
|
|
920
|
+
UObject* SkeletonAsset = UEditorAssetLibrary::LoadAsset(SkeletonPath);
|
|
921
|
+
USkeleton* Skeleton = Cast<USkeleton>(SkeletonAsset);
|
|
922
|
+
if (!Skeleton)
|
|
923
|
+
{
|
|
924
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load Skeleton at '%s'"), *SkeletonPath));
|
|
925
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
926
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
927
|
+
}
|
|
928
|
+
|
|
929
|
+
// Delete existing asset if present
|
|
930
|
+
FString FullAssetPath = PackagePath + TEXT("/") + Name;
|
|
931
|
+
UEditorAssetLibrary::DeleteAsset(FullAssetPath);
|
|
932
|
+
|
|
933
|
+
// Create the BlendSpace via factory
|
|
934
|
+
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>(TEXT("AssetTools"));
|
|
935
|
+
IAssetTools& AssetTools = AssetToolsModule.Get();
|
|
936
|
+
|
|
937
|
+
UBlendSpaceFactoryNew* Factory = NewObject<UBlendSpaceFactoryNew>();
|
|
938
|
+
Factory->TargetSkeleton = Skeleton;
|
|
939
|
+
|
|
940
|
+
UObject* NewAsset = AssetTools.CreateAsset(Name, PackagePath, UBlendSpace::StaticClass(), Factory);
|
|
941
|
+
if (!NewAsset)
|
|
942
|
+
{
|
|
943
|
+
Result->SetStringField(TEXT("error"), TEXT("Failed to create BlendSpace"));
|
|
944
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
945
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
946
|
+
}
|
|
947
|
+
|
|
948
|
+
// Configure axis settings on the newly created BlendSpace
|
|
949
|
+
UBlendSpace* BlendSpace = Cast<UBlendSpace>(NewAsset);
|
|
950
|
+
if (BlendSpace)
|
|
951
|
+
{
|
|
952
|
+
FBlendParameter& BlendParam0 = const_cast<FBlendParameter&>(BlendSpace->GetBlendParameter(0));
|
|
953
|
+
BlendParam0.DisplayName = AxisHorizontal;
|
|
954
|
+
BlendParam0.Min = HorizontalMin;
|
|
955
|
+
BlendParam0.Max = HorizontalMax;
|
|
956
|
+
|
|
957
|
+
FBlendParameter& BlendParam1 = const_cast<FBlendParameter&>(BlendSpace->GetBlendParameter(1));
|
|
958
|
+
BlendParam1.DisplayName = AxisVertical;
|
|
959
|
+
BlendParam1.Min = VerticalMin;
|
|
960
|
+
BlendParam1.Max = VerticalMax;
|
|
961
|
+
}
|
|
962
|
+
|
|
963
|
+
UEditorAssetLibrary::SaveAsset(NewAsset->GetPathName());
|
|
964
|
+
|
|
965
|
+
Result->SetStringField(TEXT("path"), NewAsset->GetPathName());
|
|
966
|
+
Result->SetStringField(TEXT("name"), NewAsset->GetName());
|
|
967
|
+
Result->SetStringField(TEXT("class"), NewAsset->GetClass()->GetName());
|
|
968
|
+
Result->SetStringField(TEXT("axisHorizontal"), AxisHorizontal);
|
|
969
|
+
Result->SetStringField(TEXT("axisVertical"), AxisVertical);
|
|
970
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
971
|
+
|
|
972
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
973
|
+
}
|
|
974
|
+
|
|
975
|
+
// ---------------------------------------------------------------------------
|
|
976
|
+
// create_sequence — Create a blank AnimSequence on a skeleton
|
|
977
|
+
// Params: name, skeletonPath, packagePath?, numFrames?, frameRate?
|
|
978
|
+
// ---------------------------------------------------------------------------
|
|
979
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::CreateSequence(const TSharedPtr<FJsonObject>& Params)
|
|
980
|
+
{
|
|
981
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
982
|
+
|
|
983
|
+
FString Name;
|
|
984
|
+
if (!Params->TryGetStringField(TEXT("name"), Name))
|
|
985
|
+
{
|
|
986
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'name' parameter"));
|
|
987
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
988
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
989
|
+
}
|
|
990
|
+
|
|
991
|
+
FString SkeletonPath;
|
|
992
|
+
if (!Params->TryGetStringField(TEXT("skeletonPath"), SkeletonPath))
|
|
993
|
+
{
|
|
994
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'skeletonPath' parameter"));
|
|
995
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
996
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
997
|
+
}
|
|
998
|
+
|
|
999
|
+
FString PackagePath = TEXT("/Game/Animations");
|
|
1000
|
+
Params->TryGetStringField(TEXT("packagePath"), PackagePath);
|
|
1001
|
+
|
|
1002
|
+
double FrameRate = 30.0;
|
|
1003
|
+
Params->TryGetNumberField(TEXT("frameRate"), FrameRate);
|
|
1004
|
+
|
|
1005
|
+
double NumFrames = 30.0;
|
|
1006
|
+
Params->TryGetNumberField(TEXT("numFrames"), NumFrames);
|
|
1007
|
+
|
|
1008
|
+
// Load the skeleton
|
|
1009
|
+
UObject* SkeletonAsset = UEditorAssetLibrary::LoadAsset(SkeletonPath);
|
|
1010
|
+
USkeleton* Skeleton = Cast<USkeleton>(SkeletonAsset);
|
|
1011
|
+
if (!Skeleton)
|
|
1012
|
+
{
|
|
1013
|
+
// Try loading as skeletal mesh and getting its skeleton
|
|
1014
|
+
USkeletalMesh* SkelMesh = Cast<USkeletalMesh>(SkeletonAsset);
|
|
1015
|
+
if (SkelMesh)
|
|
1016
|
+
{
|
|
1017
|
+
Skeleton = SkelMesh->GetSkeleton();
|
|
1018
|
+
}
|
|
1019
|
+
}
|
|
1020
|
+
if (!Skeleton)
|
|
1021
|
+
{
|
|
1022
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load Skeleton at '%s'"), *SkeletonPath));
|
|
1023
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1024
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1025
|
+
}
|
|
1026
|
+
|
|
1027
|
+
// Delete existing asset if present
|
|
1028
|
+
FString FullAssetPath = PackagePath / Name;
|
|
1029
|
+
UEditorAssetLibrary::DeleteAsset(FullAssetPath);
|
|
1030
|
+
|
|
1031
|
+
// Create the package
|
|
1032
|
+
FString PackageName = PackagePath / Name;
|
|
1033
|
+
UPackage* Package = CreatePackage(*PackageName);
|
|
1034
|
+
if (!Package)
|
|
1035
|
+
{
|
|
1036
|
+
Result->SetStringField(TEXT("error"), TEXT("Failed to create package"));
|
|
1037
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1038
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1039
|
+
}
|
|
1040
|
+
|
|
1041
|
+
// Create the AnimSequence
|
|
1042
|
+
UAnimSequence* NewSeq = NewObject<UAnimSequence>(Package, *Name, RF_Public | RF_Standalone);
|
|
1043
|
+
if (!NewSeq)
|
|
1044
|
+
{
|
|
1045
|
+
Result->SetStringField(TEXT("error"), TEXT("Failed to create AnimSequence"));
|
|
1046
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1047
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1048
|
+
}
|
|
1049
|
+
|
|
1050
|
+
NewSeq->SetSkeleton(Skeleton);
|
|
1051
|
+
|
|
1052
|
+
// Set up frame count and duration via the data controller
|
|
1053
|
+
IAnimationDataController& Controller = NewSeq->GetController();
|
|
1054
|
+
|
|
1055
|
+
FFrameRate DesiredFrameRate(static_cast<int32>(FrameRate), 1);
|
|
1056
|
+
int32 FrameCount = static_cast<int32>(NumFrames);
|
|
1057
|
+
|
|
1058
|
+
// Initialize the data model first — required before any modifications
|
|
1059
|
+
Controller.InitializeModel();
|
|
1060
|
+
Controller.OpenBracket(NSLOCTEXT("MCP", "CreateSequence", "MCP Create Sequence"));
|
|
1061
|
+
Controller.SetFrameRate(DesiredFrameRate);
|
|
1062
|
+
Controller.SetNumberOfFrames(FrameCount);
|
|
1063
|
+
Controller.NotifyPopulated();
|
|
1064
|
+
Controller.CloseBracket(false);
|
|
1065
|
+
|
|
1066
|
+
// Clear any lingering transactions to prevent "transaction still pending" crashes
|
|
1067
|
+
// when users later interact with the asset in the editor (e.g. bake to control rig)
|
|
1068
|
+
GEditor->ResetTransaction(NSLOCTEXT("MCP", "CreateSequenceReset", "MCP Create Sequence Complete"));
|
|
1069
|
+
|
|
1070
|
+
NewSeq->PostEditChange();
|
|
1071
|
+
NewSeq->MarkPackageDirty();
|
|
1072
|
+
|
|
1073
|
+
// Save
|
|
1074
|
+
UEditorAssetLibrary::SaveAsset(FullAssetPath);
|
|
1075
|
+
|
|
1076
|
+
Result->SetStringField(TEXT("path"), FullAssetPath);
|
|
1077
|
+
Result->SetStringField(TEXT("name"), Name);
|
|
1078
|
+
Result->SetStringField(TEXT("skeleton"), Skeleton->GetPathName());
|
|
1079
|
+
Result->SetNumberField(TEXT("numFrames"), NumFrames);
|
|
1080
|
+
Result->SetNumberField(TEXT("frameRate"), FrameRate);
|
|
1081
|
+
Result->SetNumberField(TEXT("sequenceLength"), NewSeq->GetPlayLength());
|
|
1082
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
1083
|
+
|
|
1084
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1085
|
+
}
|
|
1086
|
+
|
|
1087
|
+
// ---------------------------------------------------------------------------
|
|
1088
|
+
// set_bone_keyframes — Set bone transform keyframes on an AnimSequence
|
|
1089
|
+
// Params: assetPath, boneName, keyframes[]
|
|
1090
|
+
// Each keyframe: { frame, location?: {x,y,z}, rotation?: {x,y,z,w}, scale?: {x,y,z} }
|
|
1091
|
+
// ---------------------------------------------------------------------------
|
|
1092
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::SetBoneKeyframes(const TSharedPtr<FJsonObject>& Params)
|
|
1093
|
+
{
|
|
1094
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
1095
|
+
|
|
1096
|
+
FString AssetPath;
|
|
1097
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
1098
|
+
{
|
|
1099
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'assetPath' parameter"));
|
|
1100
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1101
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1102
|
+
}
|
|
1103
|
+
|
|
1104
|
+
FString BoneName;
|
|
1105
|
+
if (!Params->TryGetStringField(TEXT("boneName"), BoneName))
|
|
1106
|
+
{
|
|
1107
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'boneName' parameter"));
|
|
1108
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1109
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1110
|
+
}
|
|
1111
|
+
|
|
1112
|
+
const TArray<TSharedPtr<FJsonValue>>* KeyframesArray;
|
|
1113
|
+
if (!Params->TryGetArrayField(TEXT("keyframes"), KeyframesArray))
|
|
1114
|
+
{
|
|
1115
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'keyframes' array parameter"));
|
|
1116
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1117
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1118
|
+
}
|
|
1119
|
+
|
|
1120
|
+
// Load the anim sequence
|
|
1121
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
1122
|
+
UAnimSequence* AnimSeq = Cast<UAnimSequence>(LoadedAsset);
|
|
1123
|
+
if (!AnimSeq)
|
|
1124
|
+
{
|
|
1125
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimSequence at '%s'"), *AssetPath));
|
|
1126
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1127
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1128
|
+
}
|
|
1129
|
+
|
|
1130
|
+
// Verify bone exists in skeleton
|
|
1131
|
+
USkeleton* Skeleton = AnimSeq->GetSkeleton();
|
|
1132
|
+
if (!Skeleton)
|
|
1133
|
+
{
|
|
1134
|
+
Result->SetStringField(TEXT("error"), TEXT("AnimSequence has no Skeleton"));
|
|
1135
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1136
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1137
|
+
}
|
|
1138
|
+
|
|
1139
|
+
const FReferenceSkeleton& RefSkeleton = Skeleton->GetReferenceSkeleton();
|
|
1140
|
+
int32 BoneIndex = RefSkeleton.FindBoneIndex(FName(*BoneName));
|
|
1141
|
+
if (BoneIndex == INDEX_NONE)
|
|
1142
|
+
{
|
|
1143
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Bone '%s' not found in skeleton"), *BoneName));
|
|
1144
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1145
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1146
|
+
}
|
|
1147
|
+
|
|
1148
|
+
IAnimationDataController& Controller = AnimSeq->GetController();
|
|
1149
|
+
Controller.OpenBracket(NSLOCTEXT("MCP", "SetBoneKeyframes", "MCP Set Bone Keyframes"));
|
|
1150
|
+
|
|
1151
|
+
// Ensure bone track exists — add it if not present
|
|
1152
|
+
const FName BoneFName(*BoneName);
|
|
1153
|
+
const IAnimationDataModel* DataModel = AnimSeq->GetDataModel();
|
|
1154
|
+
if (!DataModel->IsValidBoneTrackName(BoneFName))
|
|
1155
|
+
{
|
|
1156
|
+
Controller.AddBoneCurve(BoneFName);
|
|
1157
|
+
}
|
|
1158
|
+
|
|
1159
|
+
// Get the reference pose transform for this bone as a default
|
|
1160
|
+
FTransform RefPose = RefSkeleton.GetRefBonePose()[BoneIndex];
|
|
1161
|
+
|
|
1162
|
+
// Collect all keyframes into arrays, then call SetBoneTrackKeys once
|
|
1163
|
+
TArray<FVector> Locations;
|
|
1164
|
+
TArray<FQuat> Rotations;
|
|
1165
|
+
TArray<FVector> Scales;
|
|
1166
|
+
|
|
1167
|
+
for (const TSharedPtr<FJsonValue>& KeyframeVal : *KeyframesArray)
|
|
1168
|
+
{
|
|
1169
|
+
const TSharedPtr<FJsonObject>* KeyframeObjPtr;
|
|
1170
|
+
if (!KeyframeVal->TryGetObject(KeyframeObjPtr)) continue;
|
|
1171
|
+
const TSharedPtr<FJsonObject>& KF = *KeyframeObjPtr;
|
|
1172
|
+
|
|
1173
|
+
// Start with reference pose as defaults
|
|
1174
|
+
FVector Location = RefPose.GetLocation();
|
|
1175
|
+
FQuat Rotation = RefPose.GetRotation();
|
|
1176
|
+
FVector Scale = RefPose.GetScale3D();
|
|
1177
|
+
|
|
1178
|
+
// Override with provided values
|
|
1179
|
+
const TSharedPtr<FJsonObject>* LocObj;
|
|
1180
|
+
if (KF->TryGetObjectField(TEXT("location"), LocObj))
|
|
1181
|
+
{
|
|
1182
|
+
(*LocObj)->TryGetNumberField(TEXT("x"), Location.X);
|
|
1183
|
+
(*LocObj)->TryGetNumberField(TEXT("y"), Location.Y);
|
|
1184
|
+
(*LocObj)->TryGetNumberField(TEXT("z"), Location.Z);
|
|
1185
|
+
}
|
|
1186
|
+
|
|
1187
|
+
const TSharedPtr<FJsonObject>* RotObj;
|
|
1188
|
+
if (KF->TryGetObjectField(TEXT("rotation"), RotObj))
|
|
1189
|
+
{
|
|
1190
|
+
(*RotObj)->TryGetNumberField(TEXT("x"), Rotation.X);
|
|
1191
|
+
(*RotObj)->TryGetNumberField(TEXT("y"), Rotation.Y);
|
|
1192
|
+
(*RotObj)->TryGetNumberField(TEXT("z"), Rotation.Z);
|
|
1193
|
+
(*RotObj)->TryGetNumberField(TEXT("w"), Rotation.W);
|
|
1194
|
+
}
|
|
1195
|
+
|
|
1196
|
+
const TSharedPtr<FJsonObject>* ScaleObj;
|
|
1197
|
+
if (KF->TryGetObjectField(TEXT("scale"), ScaleObj))
|
|
1198
|
+
{
|
|
1199
|
+
(*ScaleObj)->TryGetNumberField(TEXT("x"), Scale.X);
|
|
1200
|
+
(*ScaleObj)->TryGetNumberField(TEXT("y"), Scale.Y);
|
|
1201
|
+
(*ScaleObj)->TryGetNumberField(TEXT("z"), Scale.Z);
|
|
1202
|
+
}
|
|
1203
|
+
|
|
1204
|
+
Locations.Add(Location);
|
|
1205
|
+
Rotations.Add(Rotation);
|
|
1206
|
+
Scales.Add(Scale);
|
|
1207
|
+
}
|
|
1208
|
+
|
|
1209
|
+
// Set all keys at once
|
|
1210
|
+
int32 KeyframeCount = Locations.Num();
|
|
1211
|
+
if (KeyframeCount > 0)
|
|
1212
|
+
{
|
|
1213
|
+
Controller.SetBoneTrackKeys(BoneFName, Locations, Rotations, Scales);
|
|
1214
|
+
}
|
|
1215
|
+
|
|
1216
|
+
Controller.CloseBracket(false);
|
|
1217
|
+
|
|
1218
|
+
// Clear any lingering transactions to prevent "transaction still pending" crashes
|
|
1219
|
+
GEditor->ResetTransaction(NSLOCTEXT("MCP", "SetBoneKeyframesReset", "MCP Set Bone Keyframes Complete"));
|
|
1220
|
+
|
|
1221
|
+
AnimSeq->PostEditChange();
|
|
1222
|
+
AnimSeq->MarkPackageDirty();
|
|
1223
|
+
UEditorAssetLibrary::SaveAsset(AssetPath);
|
|
1224
|
+
|
|
1225
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
1226
|
+
Result->SetStringField(TEXT("boneName"), BoneName);
|
|
1227
|
+
Result->SetNumberField(TEXT("keyframesSet"), KeyframeCount);
|
|
1228
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
1229
|
+
|
|
1230
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1231
|
+
}
|
|
1232
|
+
|
|
1233
|
+
// ---------------------------------------------------------------------------
|
|
1234
|
+
// get_bone_transforms — Read reference pose transforms for specified bones
|
|
1235
|
+
// Params: skeletonPath, boneNames[]? (if omitted, returns all bones)
|
|
1236
|
+
// ---------------------------------------------------------------------------
|
|
1237
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::GetBoneTransforms(const TSharedPtr<FJsonObject>& Params)
|
|
1238
|
+
{
|
|
1239
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
1240
|
+
|
|
1241
|
+
FString AssetPath;
|
|
1242
|
+
if (!Params->TryGetStringField(TEXT("skeletonPath"), AssetPath)
|
|
1243
|
+
&& !Params->TryGetStringField(TEXT("assetPath"), AssetPath)
|
|
1244
|
+
&& !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
1245
|
+
{
|
|
1246
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'skeletonPath' parameter"));
|
|
1247
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1248
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1249
|
+
}
|
|
1250
|
+
|
|
1251
|
+
// Load skeleton (accept either USkeleton or USkeletalMesh)
|
|
1252
|
+
UObject* LoadedAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
1253
|
+
USkeleton* Skeleton = Cast<USkeleton>(LoadedAsset);
|
|
1254
|
+
if (!Skeleton)
|
|
1255
|
+
{
|
|
1256
|
+
USkeletalMesh* SkelMesh = Cast<USkeletalMesh>(LoadedAsset);
|
|
1257
|
+
if (SkelMesh) Skeleton = SkelMesh->GetSkeleton();
|
|
1258
|
+
}
|
|
1259
|
+
if (!Skeleton)
|
|
1260
|
+
{
|
|
1261
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load Skeleton from '%s'"), *AssetPath));
|
|
1262
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1263
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1264
|
+
}
|
|
1265
|
+
|
|
1266
|
+
const FReferenceSkeleton& RefSkeleton = Skeleton->GetReferenceSkeleton();
|
|
1267
|
+
const TArray<FTransform>& RefPose = RefSkeleton.GetRefBonePose();
|
|
1268
|
+
|
|
1269
|
+
// Optional bone name filter
|
|
1270
|
+
TSet<FName> FilterBones;
|
|
1271
|
+
const TArray<TSharedPtr<FJsonValue>>* BoneNamesArray;
|
|
1272
|
+
if (Params->TryGetArrayField(TEXT("boneNames"), BoneNamesArray))
|
|
1273
|
+
{
|
|
1274
|
+
for (const TSharedPtr<FJsonValue>& Val : *BoneNamesArray)
|
|
1275
|
+
{
|
|
1276
|
+
FString BoneStr;
|
|
1277
|
+
if (Val->TryGetString(BoneStr))
|
|
1278
|
+
{
|
|
1279
|
+
FilterBones.Add(FName(*BoneStr));
|
|
1280
|
+
}
|
|
1281
|
+
}
|
|
1282
|
+
}
|
|
1283
|
+
|
|
1284
|
+
TArray<TSharedPtr<FJsonValue>> BonesArray;
|
|
1285
|
+
for (int32 i = 0; i < RefSkeleton.GetNum(); ++i)
|
|
1286
|
+
{
|
|
1287
|
+
FName BoneName = RefSkeleton.GetBoneName(i);
|
|
1288
|
+
if (FilterBones.Num() > 0 && !FilterBones.Contains(BoneName)) continue;
|
|
1289
|
+
|
|
1290
|
+
const FTransform& T = RefPose[i];
|
|
1291
|
+
|
|
1292
|
+
TSharedPtr<FJsonObject> BoneObj = MakeShared<FJsonObject>();
|
|
1293
|
+
BoneObj->SetStringField(TEXT("name"), BoneName.ToString());
|
|
1294
|
+
BoneObj->SetNumberField(TEXT("index"), i);
|
|
1295
|
+
BoneObj->SetNumberField(TEXT("parentIndex"), RefSkeleton.GetParentIndex(i));
|
|
1296
|
+
|
|
1297
|
+
TSharedPtr<FJsonObject> LocObj = MakeShared<FJsonObject>();
|
|
1298
|
+
LocObj->SetNumberField(TEXT("x"), T.GetLocation().X);
|
|
1299
|
+
LocObj->SetNumberField(TEXT("y"), T.GetLocation().Y);
|
|
1300
|
+
LocObj->SetNumberField(TEXT("z"), T.GetLocation().Z);
|
|
1301
|
+
BoneObj->SetObjectField(TEXT("location"), LocObj);
|
|
1302
|
+
|
|
1303
|
+
FQuat Q = T.GetRotation();
|
|
1304
|
+
TSharedPtr<FJsonObject> RotObj = MakeShared<FJsonObject>();
|
|
1305
|
+
RotObj->SetNumberField(TEXT("x"), Q.X);
|
|
1306
|
+
RotObj->SetNumberField(TEXT("y"), Q.Y);
|
|
1307
|
+
RotObj->SetNumberField(TEXT("z"), Q.Z);
|
|
1308
|
+
RotObj->SetNumberField(TEXT("w"), Q.W);
|
|
1309
|
+
BoneObj->SetObjectField(TEXT("rotation"), RotObj);
|
|
1310
|
+
|
|
1311
|
+
TSharedPtr<FJsonObject> ScaleObj = MakeShared<FJsonObject>();
|
|
1312
|
+
ScaleObj->SetNumberField(TEXT("x"), T.GetScale3D().X);
|
|
1313
|
+
ScaleObj->SetNumberField(TEXT("y"), T.GetScale3D().Y);
|
|
1314
|
+
ScaleObj->SetNumberField(TEXT("z"), T.GetScale3D().Z);
|
|
1315
|
+
BoneObj->SetObjectField(TEXT("scale"), ScaleObj);
|
|
1316
|
+
|
|
1317
|
+
BonesArray.Add(MakeShared<FJsonValueObject>(BoneObj));
|
|
1318
|
+
}
|
|
1319
|
+
|
|
1320
|
+
Result->SetArrayField(TEXT("bones"), BonesArray);
|
|
1321
|
+
Result->SetNumberField(TEXT("boneCount"), BonesArray.Num());
|
|
1322
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
1323
|
+
|
|
1324
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1325
|
+
}
|
|
1326
|
+
|
|
1327
|
+
// ---------------------------------------------------------------------------
|
|
1328
|
+
// set_montage_sequence — Replace the animation sequence in a montage's slot track
|
|
1329
|
+
// Params: assetPath, animSequencePath, slotIndex? (default 0)
|
|
1330
|
+
// ---------------------------------------------------------------------------
|
|
1331
|
+
TSharedPtr<FJsonValue> FAnimationHandlers::SetMontageSequence(const TSharedPtr<FJsonObject>& Params)
|
|
1332
|
+
{
|
|
1333
|
+
TSharedPtr<FJsonObject> Result = MakeShared<FJsonObject>();
|
|
1334
|
+
|
|
1335
|
+
FString AssetPath;
|
|
1336
|
+
if (!Params->TryGetStringField(TEXT("assetPath"), AssetPath) && !Params->TryGetStringField(TEXT("path"), AssetPath))
|
|
1337
|
+
{
|
|
1338
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'assetPath' parameter"));
|
|
1339
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1340
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1341
|
+
}
|
|
1342
|
+
|
|
1343
|
+
FString AnimSequencePath;
|
|
1344
|
+
if (!Params->TryGetStringField(TEXT("animSequencePath"), AnimSequencePath))
|
|
1345
|
+
{
|
|
1346
|
+
Result->SetStringField(TEXT("error"), TEXT("Missing 'animSequencePath' parameter"));
|
|
1347
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1348
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1349
|
+
}
|
|
1350
|
+
|
|
1351
|
+
double SlotIndex = 0.0;
|
|
1352
|
+
Params->TryGetNumberField(TEXT("slotIndex"), SlotIndex);
|
|
1353
|
+
|
|
1354
|
+
// Load the montage
|
|
1355
|
+
UObject* MontageAsset = UEditorAssetLibrary::LoadAsset(AssetPath);
|
|
1356
|
+
UAnimMontage* Montage = Cast<UAnimMontage>(MontageAsset);
|
|
1357
|
+
if (!Montage)
|
|
1358
|
+
{
|
|
1359
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimMontage at '%s'"), *AssetPath));
|
|
1360
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1361
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1362
|
+
}
|
|
1363
|
+
|
|
1364
|
+
// Load the new sequence
|
|
1365
|
+
UObject* SeqAsset = UEditorAssetLibrary::LoadAsset(AnimSequencePath);
|
|
1366
|
+
UAnimSequence* NewSequence = Cast<UAnimSequence>(SeqAsset);
|
|
1367
|
+
if (!NewSequence)
|
|
1368
|
+
{
|
|
1369
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Failed to load AnimSequence at '%s'"), *AnimSequencePath));
|
|
1370
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1371
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1372
|
+
}
|
|
1373
|
+
|
|
1374
|
+
// Access the slot tracks
|
|
1375
|
+
int32 TrackIdx = static_cast<int32>(SlotIndex);
|
|
1376
|
+
if (TrackIdx < 0 || TrackIdx >= Montage->SlotAnimTracks.Num())
|
|
1377
|
+
{
|
|
1378
|
+
Result->SetStringField(TEXT("error"), FString::Printf(TEXT("Slot track index %d out of range (montage has %d tracks)"), TrackIdx, Montage->SlotAnimTracks.Num()));
|
|
1379
|
+
Result->SetBoolField(TEXT("success"), false);
|
|
1380
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1381
|
+
}
|
|
1382
|
+
|
|
1383
|
+
FSlotAnimationTrack& SlotTrack = Montage->SlotAnimTracks[TrackIdx];
|
|
1384
|
+
|
|
1385
|
+
// Replace the animation in all segments of this track
|
|
1386
|
+
int32 SegmentsUpdated = 0;
|
|
1387
|
+
for (FAnimSegment& Segment : SlotTrack.AnimTrack.AnimSegments)
|
|
1388
|
+
{
|
|
1389
|
+
Segment.SetAnimReference(NewSequence);
|
|
1390
|
+
Segment.AnimStartTime = 0.0f;
|
|
1391
|
+
Segment.AnimEndTime = NewSequence->GetPlayLength();
|
|
1392
|
+
SegmentsUpdated++;
|
|
1393
|
+
}
|
|
1394
|
+
|
|
1395
|
+
// If no segments exist, add one
|
|
1396
|
+
if (SegmentsUpdated == 0)
|
|
1397
|
+
{
|
|
1398
|
+
FAnimSegment NewSegment;
|
|
1399
|
+
NewSegment.SetAnimReference(NewSequence);
|
|
1400
|
+
NewSegment.AnimStartTime = 0.0f;
|
|
1401
|
+
NewSegment.AnimEndTime = NewSequence->GetPlayLength();
|
|
1402
|
+
SlotTrack.AnimTrack.AnimSegments.Add(NewSegment);
|
|
1403
|
+
SegmentsUpdated = 1;
|
|
1404
|
+
}
|
|
1405
|
+
|
|
1406
|
+
Montage->PostEditChange();
|
|
1407
|
+
Montage->MarkPackageDirty();
|
|
1408
|
+
UEditorAssetLibrary::SaveAsset(AssetPath);
|
|
1409
|
+
|
|
1410
|
+
Result->SetStringField(TEXT("assetPath"), AssetPath);
|
|
1411
|
+
Result->SetStringField(TEXT("animSequencePath"), AnimSequencePath);
|
|
1412
|
+
Result->SetStringField(TEXT("slotName"), SlotTrack.SlotName.ToString());
|
|
1413
|
+
Result->SetNumberField(TEXT("segmentsUpdated"), SegmentsUpdated);
|
|
1414
|
+
Result->SetNumberField(TEXT("sequenceLength"), NewSequence->GetPlayLength());
|
|
1415
|
+
Result->SetBoolField(TEXT("success"), true);
|
|
1416
|
+
|
|
1417
|
+
return MakeShared<FJsonValueObject>(Result);
|
|
1418
|
+
}
|