tribunal-kit 9.0.2 โ†’ 9.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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  1. package/.agent/agents/backend-specialist.md +1 -1
  2. package/.agent/agents/code-archaeologist.md +1 -1
  3. package/.agent/agents/database-architect.md +1 -1
  4. package/.agent/agents/debugger.md +1 -1
  5. package/.agent/agents/devops-engineer.md +1 -1
  6. package/.agent/agents/documentation-writer.md +1 -1
  7. package/.agent/agents/explorer-agent.md +1 -1
  8. package/.agent/agents/game-developer.md +1 -1
  9. package/.agent/agents/minimalist-reviewer.md +1 -1
  10. package/.agent/agents/mobile-developer.md +1 -1
  11. package/.agent/agents/orchestrator.md +44 -2
  12. package/.agent/agents/penetration-tester.md +1 -1
  13. package/.agent/agents/performance-optimizer.md +1 -1
  14. package/.agent/agents/product-manager.md +1 -1
  15. package/.agent/agents/product-owner.md +1 -1
  16. package/.agent/agents/project-planner.md +1 -1
  17. package/.agent/agents/qa-automation-engineer.md +1 -1
  18. package/.agent/agents/seo-specialist.md +1 -1
  19. package/.agent/agents/test-engineer.md +1 -1
  20. package/.agent/config/claude.json +1 -1
  21. package/.agent/config/plugin.json +1 -1
  22. package/.agent/history/architecture-explorer.html +352 -0
  23. package/.agent/history/architecture-graph.yaml +181 -1
  24. package/.agent/history/graph-cache.json +323 -13
  25. package/.agent/history/integrity_manifest.json +3937 -299
  26. package/.agent/history/memory/.memory.idx +50 -50
  27. package/.agent/history/snapshots/.opencode__plugins__tribunal.js.json +12 -0
  28. package/.agent/history/snapshots/.pi__extensions__tribunal.ts.json +12 -0
  29. package/.agent/history/snapshots/bin__adapter-install.js.json +1 -1
  30. package/.agent/history/snapshots/bin__mcp-server.js.json +4 -2
  31. package/.agent/history/snapshots/bin__proxy-server.js.json +1 -1
  32. package/.agent/history/snapshots/bin__spawn-agent.js.json +1 -1
  33. package/.agent/history/snapshots/bin__wrapper.js.json +1 -1
  34. package/.agent/history/snapshots/eslint.config.js.json +1 -1
  35. package/.agent/history/snapshots/hooks__session-start.js.json +11 -0
  36. package/.agent/history/snapshots/scripts__apply-version.js.json +11 -0
  37. package/.agent/history/snapshots/scripts__audit_skill_sdo.js.json +11 -0
  38. package/.agent/history/snapshots/scripts__clean-pycache.js.json +11 -0
  39. package/.agent/history/snapshots/scripts__context_compiler.js.json +17 -0
  40. package/.agent/history/snapshots/scripts__modernize_skills.js.json +11 -0
  41. package/.agent/history/snapshots/scripts__package-cores.js.json +12 -0
  42. package/.agent/history/snapshots/scripts__skill_enhancement_engine.js.json +11 -0
  43. package/.agent/history/snapshots/scripts__sync-skills.js.json +11 -0
  44. package/.agent/history/snapshots/scripts__telemetry_gc.js.json +11 -0
  45. package/.agent/history/snapshots/scripts__validate-payload.js.json +1 -1
  46. package/.agent/history/snapshots/test__integration__browser_cli.test.js.json +12 -0
  47. package/.agent/history/snapshots/test__integration__sync_status.test.js.json +1 -1
  48. package/.agent/history/snapshots/test__unit__ast_context_loader.test.js.json +12 -0
  49. package/.agent/history/snapshots/test__unit__browser_case_bridge.test.js.json +11 -0
  50. package/.agent/history/snapshots/test__unit__browser_discovery.test.js.json +10 -0
  51. package/.agent/history/snapshots/test__unit__browser_idpi.test.js.json +10 -0
  52. package/.agent/history/snapshots/test__unit__browser_sentinel.test.js.json +11 -0
  53. package/.agent/history/snapshots/test__unit__browser_synapse.test.js.json +10 -0
  54. package/.agent/history/snapshots/test__unit__browser_trimmer.test.js.json +10 -0
  55. package/.agent/history/snapshots/test__unit__context_compiler.test.js.json +26 -0
  56. package/.agent/history/snapshots/test__unit__init.test.js.json +1 -1
  57. package/.agent/history/snapshots/test__unit__learn.test.js.json +1 -1
  58. package/.agent/history/snapshots/test__unit__mcp_server.test.js.json +1 -1
  59. package/.agent/history/snapshots/test__unit__platform_download_audit.test.js.json +11 -0
  60. package/.agent/history/snapshots/test__unit__prompt_compiler.test.js.json +10 -0
  61. package/.agent/history/snapshots/test__unit__sdd_integration.test.js.json +12 -0
  62. package/.agent/history/snapshots/test__unit__stress.test.js.json +1 -1
  63. package/.agent/history/snapshots/test__unit__token_budget_broker.test.js.json +10 -0
  64. package/.agent/history/snapshots/test__unit__tui.test.js.json +10 -0
  65. package/.agent/routing_index.json +266 -1531
  66. package/.agent/rules/kernel.md +86 -0
  67. package/.agent/scripts/_utils.js +78 -0
  68. package/.agent/scripts/browser_audit.js +13 -5
  69. package/.agent/scripts/bundle_analyzer.js +7 -3
  70. package/.agent/scripts/context_broker.js +0 -8
  71. package/.agent/scripts/context_compiler.js +1106 -3
  72. package/.agent/scripts/dependency_analyzer.js +16 -16
  73. package/.agent/scripts/guardrail_engine.js +48 -11
  74. package/.agent/scripts/inner_loop_validator.js +1 -1
  75. package/.agent/scripts/memory_engine.js +490 -329
  76. package/.agent/scripts/payload_schemas.js +18 -0
  77. package/.agent/scripts/pipeline_engine.js +29 -105
  78. package/.agent/scripts/schema_validator.js +2 -1
  79. package/.agent/scripts/swarm_dispatcher.js +148 -46
  80. package/.agent/scripts/test_runner.js +1 -2
  81. package/.agent/skill_topic_map.json +71 -22
  82. package/.agent/skills/12-principles-of-animation/SKILL.md +1 -76
  83. package/.agent/skills/60fps-animation/SKILL.md +4 -77
  84. package/.agent/skills/accessible-animation/SKILL.md +9 -86
  85. package/.agent/skills/adapt/SKILL.md +1 -76
  86. package/.agent/skills/advanced-rag-pipelines/SKILL.md +1 -76
  87. package/.agent/skills/agent-organizer/SKILL.md +1 -76
  88. package/.agent/skills/agentic-patterns/SKILL.md +1 -76
  89. package/.agent/skills/agentic-workflows-2026/SKILL.md +1 -75
  90. package/.agent/skills/ai-app-hardening/SKILL.md +1 -75
  91. package/.agent/skills/ai-prompt-injection-defense/SKILL.md +1 -76
  92. package/.agent/skills/animation-on-scroll/SKILL.md +16 -87
  93. package/.agent/skills/animation-systems/SKILL.md +15 -90
  94. package/.agent/skills/antfu-conventions/SKILL.md +0 -75
  95. package/.agent/skills/api-patterns/SKILL.md +1 -76
  96. package/.agent/skills/api-security-auditor/SKILL.md +1 -76
  97. package/.agent/skills/app-builder/SKILL.md +1 -76
  98. package/.agent/skills/appflow-wireframe/SKILL.md +1 -78
  99. package/.agent/skills/apple-design/SKILL.md +1 -76
  100. package/.agent/skills/architecture/SKILL.md +1 -76
  101. package/.agent/skills/audit-and-fix/SKILL.md +41 -77
  102. package/.agent/skills/authentication-best-practices/SKILL.md +1 -76
  103. package/.agent/skills/backend-security-expert/SKILL.md +1 -76
  104. package/.agent/skills/baseline-ui/SKILL.md +1 -76
  105. package/.agent/skills/bash-linux/SKILL.md +1 -76
  106. package/.agent/skills/behavioral-modes/SKILL.md +1 -76
  107. package/.agent/skills/better-colors/SKILL.md +1 -76
  108. package/.agent/skills/better-typography/SKILL.md +1 -75
  109. package/.agent/skills/better-ui/SKILL.md +18 -81
  110. package/.agent/skills/bolder/SKILL.md +1 -76
  111. package/.agent/skills/brainstorming/SKILL.md +1 -75
  112. package/.agent/skills/browser-audit/SKILL.md +15 -83
  113. package/.agent/skills/browser-native-ai/SKILL.md +1 -76
  114. package/.agent/skills/build-primitive/SKILL.md +1 -76
  115. package/.agent/skills/building-native-ui/SKILL.md +1 -76
  116. package/.agent/skills/cicd-pro/SKILL.md +1 -76
  117. package/.agent/skills/clarify/SKILL.md +1 -76
  118. package/.agent/skills/clean-code/SKILL.md +1 -76
  119. package/.agent/skills/cloud-architect/SKILL.md +1 -76
  120. package/.agent/skills/cobejs/SKILL.md +1 -76
  121. package/.agent/skills/code-review-checklist/SKILL.md +1 -76
  122. package/.agent/skills/codebase-design/SKILL.md +1 -76
  123. package/.agent/skills/colorize/SKILL.md +1 -76
  124. package/.agent/skills/compact-landing/SKILL.md +1 -76
  125. package/.agent/skills/company-logos/SKILL.md +1 -76
  126. package/.agent/skills/config-validator/SKILL.md +1 -76
  127. package/.agent/skills/containerization-pro/SKILL.md +1 -76
  128. package/.agent/skills/context-engineering-pro/SKILL.md +1 -75
  129. package/.agent/skills/create-design-md/SKILL.md +1 -76
  130. package/.agent/skills/critique/SKILL.md +1 -76
  131. package/.agent/skills/csharp-developer/SKILL.md +1 -76
  132. package/.agent/skills/data-validation-schemas/SKILL.md +1 -76
  133. package/.agent/skills/database-design/SKILL.md +1 -76
  134. package/.agent/skills/delight/SKILL.md +1 -76
  135. package/.agent/skills/deployment-procedures/SKILL.md +1 -76
  136. package/.agent/skills/design-lab/SKILL.md +0 -75
  137. package/.agent/skills/devops-engineer/SKILL.md +1 -76
  138. package/.agent/skills/devops-incident-responder/SKILL.md +1 -76
  139. package/.agent/skills/diagnosing-bugs/SKILL.md +0 -75
  140. package/.agent/skills/distill/SKILL.md +1 -76
  141. package/.agent/skills/documentation-templates/SKILL.md +1 -76
  142. package/.agent/skills/domain-modeling/SKILL.md +1 -76
  143. package/.agent/skills/duckdb-analytical-sql/SKILL.md +1 -75
  144. package/.agent/skills/edge-ai-mobile/SKILL.md +1 -75
  145. package/.agent/skills/edge-computing/SKILL.md +1 -76
  146. package/.agent/skills/emil-design-eng/SKILL.md +1 -76
  147. package/.agent/skills/error-resilience/SKILL.md +1 -76
  148. package/.agent/skills/expo-router-v4/SKILL.md +1 -75
  149. package/.agent/skills/extract-design-system/SKILL.md +1 -76
  150. package/.agent/skills/fabel-protocol/SKILL.md +1 -76
  151. package/.agent/skills/fixing-accessibility/SKILL.md +1 -76
  152. package/.agent/skills/fixing-metadata/SKILL.md +1 -76
  153. package/.agent/skills/fixing-motion-performance/SKILL.md +1 -76
  154. package/.agent/skills/framer-motion-expert/SKILL.md +1 -76
  155. package/.agent/skills/frontend-design/SKILL.md +1 -76
  156. package/.agent/skills/frontend-security-expert/SKILL.md +1 -76
  157. package/.agent/skills/game-design-expert/SKILL.md +1 -76
  158. package/.agent/skills/game-engineering-expert/SKILL.md +1 -76
  159. package/.agent/skills/generative-ui-expert/SKILL.md +1 -76
  160. package/.agent/skills/geo-fundamentals/SKILL.md +1 -76
  161. package/.agent/skills/git-pro/SKILL.md +1 -76
  162. package/.agent/skills/github-operations/SKILL.md +1 -76
  163. package/.agent/skills/gpt-taste/SKILL.md +1 -76
  164. package/.agent/skills/gsap-core/SKILL.md +1 -76
  165. package/.agent/skills/gsap-frameworks/SKILL.md +1 -76
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  172. package/.agent/skills/harden/SKILL.md +1 -76
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  654. package/skills/supabase-postgres-best-practices/SKILL.md +1 -76
  655. package/skills/svg-animation/SKILL.md +1 -76
  656. package/skills/swiftui-expert/SKILL.md +1 -76
  657. package/skills/swiss-design/SKILL.md +1 -76
  658. package/skills/system-design-pro/SKILL.md +1 -76
  659. package/skills/systematic-debugging/SKILL.md +2 -76
  660. package/skills/systematic-debugging/condition-based-waiting.md +14 -9
  661. package/skills/systematic-debugging/defense-in-depth.md +9 -3
  662. package/skills/systematic-debugging/root-cause-tracing.md +14 -0
  663. package/skills/tailwind-patterns/SKILL.md +1 -76
  664. package/skills/taste-skill/SKILL.md +1 -76
  665. package/skills/tdd-workflow/SKILL.md +8 -82
  666. package/skills/test-result-analyzer/SKILL.md +1 -76
  667. package/skills/testing-patterns/SKILL.md +1 -76
  668. package/skills/thermo-nuclear-code-quality-review/SKILL.md +1 -76
  669. package/skills/thinking-protocol/SKILL.md +1 -77
  670. package/skills/to-spring-or-not-to-spring/SKILL.md +1 -76
  671. package/skills/transitions-dev/SKILL.md +1 -76
  672. package/skills/trend-researcher/SKILL.md +1 -76
  673. package/skills/typescript-advanced/SKILL.md +1 -76
  674. package/skills/typeset/SKILL.md +1 -76
  675. package/skills/ui-reasoning-engine/SKILL.md +1 -76
  676. package/skills/ui-skill-packs/SKILL.md +1 -76
  677. package/skills/ui-skills-root/SKILL.md +1 -76
  678. package/skills/ui-ux-pro-max/SKILL.md +1 -76
  679. package/skills/ui-ux-researcher/SKILL.md +1 -76
  680. package/skills/vector-search-pgvector/SKILL.md +1 -75
  681. package/skills/verification-before-completion/SKILL.md +20 -91
  682. package/skills/vue-expert/SKILL.md +1 -76
  683. package/skills/vulnerability-scanner/SKILL.md +1 -76
  684. package/skills/web-accessibility-auditor/SKILL.md +1 -76
  685. package/skills/web-design-guidelines/SKILL.md +1 -76
  686. package/skills/web-quality-audit/SKILL.md +1 -76
  687. package/skills/webapp-testing/SKILL.md +1 -76
  688. package/skills/webgpu-performance/SKILL.md +1 -76
  689. package/skills/whimsy-injector/SKILL.md +1 -76
  690. package/skills/workflow-optimizer/SKILL.md +1 -76
  691. package/skills/zero-trust-passkeys/SKILL.md +1 -75
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: micro-interaction
3
- description: Use when designing and engineering interactive component micro-motion, tactile button feedback, spring toggles, draw-on checkboxes, toasts, drawer gestures, and shared-element transitions.
3
+ description: "Use when designing and engineering interactive component micro-motion, tactile button feedback, spring toggles, draw-on checkboxes, toasts, drawer gestures, and shared-element transitions."
4
4
  version: 5.0.0
5
5
  last-updated: 2026-09-13
6
6
  skills:
@@ -16,35 +16,6 @@ scripts-binding:
16
16
 
17
17
  # Micro-Interaction โ€” Tactile Component Physics & Interactive State Synthesis
18
18
 
19
- ## Mandatory Pre-Flight Context Inspection
20
-
21
- Before generating, refactoring, or reviewing code in the `micro-interaction` domain, inspect these 5 critical parameters:
22
-
23
- 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
24
- 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
25
- 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
26
- 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
27
- 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
28
-
29
- ## Activation Boundaries
30
-
31
- - **Activate when:** Use when designing and engineering interactive component micro-motion, tactile button feedback, spring toggles, draw-on checkboxes, toasts, drawer gestures, and shared-element transitions.
32
- - **DO NOT activate when:** The task falls outside the `micro-interaction` domain or is managed by a different dedicated specialist.
33
-
34
- ## ๐Ÿ” Multi-Pass Execution Protocol
35
-
36
- Execute all non-trivial tasks through this 7-pass cognitive loop:
37
-
38
- | Pass | Phase | Core Action |
39
- |:---|:---|:---|
40
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
41
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
42
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
43
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
44
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
45
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
46
- | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
47
-
48
19
  ---
49
20
 
50
21
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
@@ -53,26 +24,23 @@ Micro-interactions bridge intention and confirmation. When a button compresses b
53
24
 
54
25
  ---
55
26
 
56
-
57
27
  ---
58
28
 
59
-
60
29
  ---
61
30
 
62
-
63
31
  ---
64
32
 
65
33
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
66
34
 
67
35
  ### 1. The Micro-Interaction Timing & Easing Matrix
68
36
 
69
- | Component | Target Duration | Recommended Curve / Physics | Perceived Feel |
70
- |:---|:---|:---|:---|
71
- | **Button Press (`:active`)** | 80msโ€“120ms | `cubic-bezier(0.2, 0, 0, 1)` | Crisp, immediate tactile resistance |
72
- | **Toggle Switch** | 160msโ€“200ms | `spring(stiffness: 420, damping: 26)` | Snappy with slight organic overshoot |
73
- | **Checkbox Tick** | 140msโ€“180ms | `stroke-dashoffset` linear deceleration | Decisive, pencil-drawn precision |
74
- | **Toast Pop-In** | 180msโ€“240ms | `cubic-bezier(0.16, 1, 0.3, 1)` | Smooth magnetic arrival |
75
- | **Popover / Dropdown** | 140msโ€“180ms | `scale(0.96) -> 1` + origin anchoring | Anchored physical unfold |
37
+ | Component | Target Duration | Recommended Curve / Physics | Perceived Feel |
38
+ | :--------------------------- | :-------------- | :-------------------------------------- | :----------------------------------- |
39
+ | **Button Press (`:active`)** | 80msโ€“120ms | `cubic-bezier(0.2, 0, 0, 1)` | Crisp, immediate tactile resistance |
40
+ | **Toggle Switch** | 160msโ€“200ms | `spring(stiffness: 420, damping: 26)` | Snappy with slight organic overshoot |
41
+ | **Checkbox Tick** | 140msโ€“180ms | `stroke-dashoffset` linear deceleration | Decisive, pencil-drawn precision |
42
+ | **Toast Pop-In** | 180msโ€“240ms | `cubic-bezier(0.16, 1, 0.3, 1)` | Smooth magnetic arrival |
43
+ | **Popover / Dropdown** | 140msโ€“180ms | `scale(0.96) -> 1` + origin anchoring | Anchored physical unfold |
76
44
 
77
45
  ---
78
46
 
@@ -193,7 +161,10 @@ export function DrawOnCheckbox({
193
161
  : 'border-neutral-400 dark:border-neutral-600 bg-white dark:bg-neutral-900'
194
162
  }`}
195
163
  >
196
- <svg viewBox="0 0 16 16" className="w-3.5 h-3.5 stroke-current fill-none stroke-[2.4] stroke-linecap-round stroke-linejoin-round">
164
+ <svg
165
+ viewBox="0 0 16 16"
166
+ className="w-3.5 h-3.5 stroke-current fill-none stroke-[2.4] stroke-linecap-round stroke-linejoin-round"
167
+ >
197
168
  <motion.path
198
169
  d="M 3.5 8.5 L 6.5 11.5 L 12.5 4.5"
199
170
  initial={false}
@@ -222,7 +193,13 @@ interface ToastProps {
222
193
  onDismiss: (id: string) => void;
223
194
  }
224
195
 
225
- export function ToastContainer({ toasts, onDismiss }: { toasts: ToastProps[]; onDismiss: (id: string) => void }) {
196
+ export function ToastContainer({
197
+ toasts,
198
+ onDismiss,
199
+ }: {
200
+ toasts: ToastProps[];
201
+ onDismiss: (id: string) => void;
202
+ }) {
226
203
  return (
227
204
  <div className="fixed bottom-6 right-6 z-50 flex flex-col gap-2 pointer-events-none">
228
205
  <AnimatePresence mode="popLayout">
@@ -274,48 +251,3 @@ export function ToastContainer({ toasts, onDismiss }: { toasts: ToastProps[]; on
274
251
  }
275
252
  }
276
253
  ```
277
-
278
- ---
279
-
280
- ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
281
-
282
- | Scenario | Risk | Mitigation Strategy |
283
- |:---|:---|:---|
284
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
285
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
286
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
287
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
288
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
289
-
290
- ---
291
-
292
- ## ๐Ÿค– LLM-Specific Traps Table
293
-
294
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
295
- |:---|:---|:---|
296
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
297
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
298
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ€“240ms with snappy ease-out curves |
299
-
300
- ---
301
-
302
- ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
303
-
304
- **Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
305
- **Slash Command:** `/review` or `/tribunal-full`
306
-
307
- ### โœ… Pre-Flight Self-Audit Checklist
308
-
309
- ```
310
- โœ… Does animation maintain 60fps/120fps using transform and opacity?
311
- โœ… Is optical mass conserved across state interpolations without volume collapse?
312
- โœ… Is duration capped within micro-interaction budgets (160msโ€“280ms)?
313
- โœ… Is prefers-reduced-motion respected with graceful instant fallbacks?
314
- โœ… Did I prevent layout thrashing and continuous geometry mutations?
315
- ```
316
-
317
- ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
318
-
319
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
320
- - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
321
- - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: mobile-design
3
- description: Use when Mobile-first design for iOS, Android, Foldables, React Native, Flutter. Touch interaction, haptics, 120Hz performance, on-device AI, spatial UI, Reanimated 3. Use when building mobile UI, animations, or cross-platform apps.
3
+ description: "Use when Mobile-first design for iOS, Android, Foldables, React Native, Flutter. Touch interaction, haptics, 120Hz performance, on-device AI, spatial UI, Reanimated 3. Use when building mobile UI, animations, or cross-platform apps."
4
4
  version: 5.0.0
5
5
  last-updated: 2026-09-13
6
6
  skills:
@@ -15,42 +15,12 @@ scripts-binding:
15
15
 
16
16
  # Mobile Design โ€” Dense Reference
17
17
 
18
- ## Mandatory Pre-Flight Context Inspection
19
-
20
- Before generating, refactoring, or reviewing code in the `mobile-design` domain, inspect these 5 critical parameters:
21
-
22
- 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
23
- 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
24
- 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
25
- 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
26
- 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
27
-
28
- ## Activation Boundaries
29
-
30
- - **Activate when:** Use when Mobile-first design for iOS, Android, Foldables, React Native, Flutter. Touch interaction, haptics, 120Hz performance, on-device AI, spatial UI, Reanimated 3. Use when building mobile UI, animations, or cross-platform apps.
31
- - **DO NOT activate when:** The task falls outside the `mobile-design` domain or is managed by a different dedicated specialist.
32
-
33
- ## ๐Ÿ” Multi-Pass Execution Protocol
34
-
35
- Execute all non-trivial tasks through this 7-pass cognitive loop:
36
-
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
- | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
-
47
18
  ---
48
19
 
49
20
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
50
21
 
51
22
  ---
52
23
 
53
-
54
24
  ## Hallucination Traps (Read First)
55
25
 
56
26
  - โŒ `Animated.View` for any animation โ†’ โœ… `Reanimated 3` worklets (Animated API is legacy, runs on JS thread)
@@ -273,48 +243,3 @@ useEffect(() => {
273
243
  - **Edge-to-edge**: Set `android:windowLayoutInDisplayCutoutMode="shortEdges"` in AndroidManifest
274
244
  - **Back gesture prediction**: Wrap routes in `GestureHandlerRootView` at root
275
245
  - **Splash**: Use `expo-splash-screen` โ€” never hardcode a delay
276
-
277
- ---
278
-
279
- ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
280
-
281
- | Scenario | Risk | Mitigation Strategy |
282
- |:---|:---|:---|
283
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
284
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
285
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
286
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
287
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
288
-
289
- ---
290
-
291
- ## ๐Ÿค– LLM-Specific Traps Table
292
-
293
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
294
- |:---|:---|:---|
295
- | **JS Thread Animation Lag** | Driving gestures and scrolling physics on the React Native JS thread | Use React Native Reanimated worklets running directly on the UI thread |
296
- | **Missing Keyboard Offset** | Forms hidden behind native software keyboard on iOS/Android | Wrap form views in KeyboardAvoidingView with platform-calibrated behavior |
297
- | **Uncached Image Flooding** | Rendering raw image URLs in list items without memory caching | Use FastImage or Expo Image with disk cache policies and thumbnail previews |
298
-
299
- ---
300
-
301
- ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
302
-
303
- **Active Reviewers:** `mobile-reviewer` ยท `frontend-reviewer` ยท `type-safety`
304
- **Slash Command:** `/review` or `/tribunal-full`
305
-
306
- ### โœ… Pre-Flight Self-Audit Checklist
307
-
308
- ```
309
- โœ… Do touch targets satisfy the 44x44px minimum touch boundary standard?
310
- โœ… Are gesture handlers and native thread animations offloaded via Reanimated?
311
- โœ… Are keyboard avoiding views, safe areas, and notch offsets handled?
312
- โœ… Is offline storage and state hydration handled with optimistic sync?
313
- โœ… Did I verify compatibility across iOS, Android, and varying densities?
314
- ```
315
-
316
- ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
317
-
318
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
319
- - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
320
- - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: monorepo-management
3
- description: Use when Monorepo architecture and tooling mastery. Turborepo, Nx, pnpm workspaces, shared package design, task pipelines, dependency hoisting, change detection, versioning strategies (independent vs. fixed), shared TypeScript configs, internal packages, and CI optimization for monorepos. Use when setting up monorepos, managing shared code across apps, or optimizing build pipelines.
3
+ description: "Use when Monorepo architecture and tooling mastery. Turborepo, Nx, pnpm workspaces, shared package design, task pipelines, dependency hoisting, change detection, versioning strategies (independent vs. fixed), shared TypeScript configs, internal packages, and CI optimization for monorepos. Use when setting up monorepos, managing shared code across apps, or optimizing build pipelines."
4
4
  version: 5.0.0
5
5
  last-updated: 2026-09-13
6
6
  skills:
@@ -15,42 +15,12 @@ scripts-binding:
15
15
 
16
16
  # Monorepo Management โ€” Scaling Multi-Package Projects
17
17
 
18
- ## Mandatory Pre-Flight Context Inspection
19
-
20
- Before generating, refactoring, or reviewing code in the `monorepo-management` domain, inspect these 5 critical parameters:
21
-
22
- 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
23
- 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
24
- 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
25
- 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
26
- 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
27
-
28
- ## Activation Boundaries
29
-
30
- - **Activate when:** Use when Monorepo architecture and tooling mastery. Turborepo, Nx, pnpm workspaces, shared package design, task pipelines, dependency hoisting, change detection, versioning strategies (independent vs. fixed), shared TypeScript configs, internal packages, and CI optimization for monorepos. Use when setting up monorepos, managing shared code across apps, or optimizing build pipelines.
31
- - **DO NOT activate when:** The task falls outside the `monorepo-management` domain or is managed by a different dedicated specialist.
32
-
33
- ## ๐Ÿ” Multi-Pass Execution Protocol
34
-
35
- Execute all non-trivial tasks through this 7-pass cognitive loop:
36
-
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
- | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
-
47
18
  ---
48
19
 
49
20
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
50
21
 
51
22
  ---
52
23
 
53
-
54
24
  ## Hallucination Traps (Read First)
55
25
 
56
26
  - โŒ Publishing internal packages to npm when they're meant to stay private -> โœ… Internal packages use `"private": true` and workspace protocol `"workspace:*"`
@@ -323,48 +293,3 @@ turbo run test --filter="[origin/main...HEAD]"
323
293
  โŒ Using relative paths (../../packages/ui) โ€” use workspace:* protocol
324
294
  โŒ Giant "shared" package โ€” splits into domain-focused packages
325
295
  ```
326
-
327
- ---
328
-
329
- ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
330
-
331
- | Scenario | Risk | Mitigation Strategy |
332
- |:---|:---|:---|
333
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
334
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
335
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
336
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
337
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
338
-
339
- ---
340
-
341
- ## ๐Ÿค– LLM-Specific Traps Table
342
-
343
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
344
- |:---|:---|:---|
345
- | **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
346
- | **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
347
- | **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
348
-
349
- ---
350
-
351
- ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
352
-
353
- **Active Reviewers:** `orchestrator` ยท `agent-organizer` ยท `logic-reviewer`
354
- **Slash Command:** `/review` or `/tribunal-full`
355
-
356
- ### โœ… Pre-Flight Self-Audit Checklist
357
-
358
- ```
359
- โœ… Did I deconstruct the root objective before proposing architecture?
360
- โœ… Did I identify dependencies, bottlenecks, and parallelizable sub-tasks?
361
- โœ… Did I avoid over-engineering and select the simplest effective pattern?
362
- โœ… Did I verify assumptions with concrete file reads instead of speculation?
363
- โœ… Did I establish measurable verification criteria before completion?
364
- ```
365
-
366
- ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
367
-
368
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
369
- - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
370
- - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: morphing-icons
3
- description: Use when High-craft interactive state-morphing vector icon systems (Play โ‡„ Pause, Menu โ‡„ Close โ‡„ Arrow, Sun โ‡„ Moon, Check โ‡„ Copy), coordinate interpolation, mass conservation, optical centering, and WCAG 2.2 accessibility.
3
+ description: "Use when High-craft interactive state-morphing vector icon systems (Play โ‡„ Pause, Menu โ‡„ Close โ‡„ Arrow, Sun โ‡„ Moon, Check โ‡„ Copy), coordinate interpolation, mass conservation, optical centering, and WCAG 2.2 accessibility."
4
4
  version: 5.0.0
5
5
  last-updated: 2026-09-13
6
6
  skills:
@@ -17,35 +17,6 @@ scripts-binding:
17
17
 
18
18
  # Morphing Icons โ€” Interactive State-Morphing Vector Architecture
19
19
 
20
- ## Mandatory Pre-Flight Context Inspection
21
-
22
- Before generating, refactoring, or reviewing code in the `morphing-icons` domain, inspect these 5 critical parameters:
23
-
24
- 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
25
- 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
26
- 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
27
- 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
28
- 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
29
-
30
- ## Activation Boundaries
31
-
32
- - **Activate when:** Use when High-craft interactive state-morphing vector icon systems (Play โ‡„ Pause, Menu โ‡„ Close โ‡„ Arrow, Sun โ‡„ Moon, Check โ‡„ Copy), coordinate interpolation, mass conservation, optical centering, and WCAG 2.2 accessibility.
33
- - **DO NOT activate when:** The task falls outside the `morphing-icons` domain or is managed by a different dedicated specialist.
34
-
35
- ## ๐Ÿ” Multi-Pass Execution Protocol
36
-
37
- Execute all non-trivial tasks through this 7-pass cognitive loop:
38
-
39
- | Pass | Phase | Core Action |
40
- |:---|:---|:---|
41
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
42
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
43
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
44
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
45
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
46
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
47
- | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
48
-
49
20
  ---
50
21
 
51
22
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
@@ -54,7 +25,6 @@ A generic icon switch simply unmounts `<PlayIcon />` and mounts `<PauseIcon />`,
54
25
 
55
26
  ---
56
27
 
57
-
58
28
  ---
59
29
 
60
30
  ## 1. Optical Balance & Geometric Mechanics
@@ -376,48 +346,3 @@ export function triggerHaptic(type: 'light' | 'success' | 'warning' = 'light') {
376
346
  }
377
347
  }
378
348
  ```
379
-
380
- ---
381
-
382
- ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
383
-
384
- | Scenario | Risk | Mitigation Strategy |
385
- |:---|:---|:---|
386
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
387
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
388
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
389
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
390
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
391
-
392
- ---
393
-
394
- ## ๐Ÿค– LLM-Specific Traps Table
395
-
396
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
397
- |:---|:---|:---|
398
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
399
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
400
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ€“240ms with snappy ease-out curves |
401
-
402
- ---
403
-
404
- ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
405
-
406
- **Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
407
- **Slash Command:** `/review` or `/tribunal-full`
408
-
409
- ### โœ… Pre-Flight Self-Audit Checklist
410
-
411
- ```
412
- โœ… Does animation maintain 60fps/120fps using transform and opacity?
413
- โœ… Is optical mass conserved across state interpolations without volume collapse?
414
- โœ… Is duration capped within micro-interaction budgets (160msโ€“280ms)?
415
- โœ… Is prefers-reduced-motion respected with graceful instant fallbacks?
416
- โœ… Did I prevent layout thrashing and continuous geometry mutations?
417
- ```
418
-
419
- ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
420
-
421
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
422
- - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
423
- - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: motion-engineering
3
- description: Use when Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns.
3
+ description: "Use when Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns."
4
4
  version: 5.0.0
5
5
  last-updated: 2026-09-13
6
6
  skills:
@@ -16,42 +16,12 @@ scripts-binding:
16
16
 
17
17
  # Motion Engineering (2026) โ€” Comprehensive Reference
18
18
 
19
- ## Mandatory Pre-Flight Context Inspection
20
-
21
- Before generating, refactoring, or reviewing code in the `motion-engineering` domain, inspect these 5 critical parameters:
22
-
23
- 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
24
- 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
25
- 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
26
- 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
27
- 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
28
-
29
- ## Activation Boundaries
30
-
31
- - **Activate when:** Use when Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns.
32
- - **DO NOT activate when:** The task falls outside the `motion-engineering` domain or is managed by a different dedicated specialist.
33
-
34
- ## ๐Ÿ” Multi-Pass Execution Protocol
35
-
36
- Execute all non-trivial tasks through this 7-pass cognitive loop:
37
-
38
- | Pass | Phase | Core Action |
39
- |:---|:---|:---|
40
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
41
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
42
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
43
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
44
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
45
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
46
- | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
47
-
48
19
  ---
49
20
 
50
21
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
51
22
 
52
23
  ---
53
24
 
54
-
55
25
  ## Hallucination Traps & Motion Sins (Read First)
56
26
 
57
27
  - โŒ Linear motion (`ease-linear`, CSS `transition: all`) โ†’ โœ… Spring physics (`stiffness/damping`) or custom cubic-beziers. Linear looks robotic.
@@ -225,48 +195,3 @@ function AccessibleComponent() {
225
195
 
226
196
  3. **The GSAP Memory Cleanup Rule:**
227
197
  Any GSAP ScrollTrigger timeline must use `@gsap/react` `useGSAP` or explicit `tl.kill()` cleanup to avoid memory leaks on SPA route changes.
228
-
229
- ---
230
-
231
- ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
232
-
233
- | Scenario | Risk | Mitigation Strategy |
234
- |:---|:---|:---|
235
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
236
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
237
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
238
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
239
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
240
-
241
- ---
242
-
243
- ## ๐Ÿค– LLM-Specific Traps Table
244
-
245
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
246
- |:---|:---|:---|
247
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
248
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
249
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ€“240ms with snappy ease-out curves |
250
-
251
- ---
252
-
253
- ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
254
-
255
- **Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
256
- **Slash Command:** `/review` or `/tribunal-full`
257
-
258
- ### โœ… Pre-Flight Self-Audit Checklist
259
-
260
- ```
261
- โœ… Does animation maintain 60fps/120fps using transform and opacity?
262
- โœ… Is optical mass conserved across state interpolations without volume collapse?
263
- โœ… Is duration capped within micro-interaction budgets (160msโ€“280ms)?
264
- โœ… Is prefers-reduced-motion respected with graceful instant fallbacks?
265
- โœ… Did I prevent layout thrashing and continuous geometry mutations?
266
- ```
267
-
268
- ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
269
-
270
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
271
- - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
272
- - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  name: nextjs-react-expert
3
- description: Use when Next.js 15+ App Router mastery. Server Components, Server Actions, PPR, caching, metadata, middleware, parallel/intercepting routes. Use when building Next.js apps or optimizing Next.js performance.
3
+ description: "Use when Next.js 15+ App Router mastery. Server Components, Server Actions, PPR, caching, metadata, middleware, parallel/intercepting routes. Use when building Next.js apps or optimizing Next.js performance."
4
4
  version: 5.0.0
5
5
  last-updated: 2026-09-13
6
6
  skills:
@@ -15,42 +15,12 @@ scripts-binding:
15
15
 
16
16
  # Next.js 15+ App Router โ€” Dense Reference
17
17
 
18
- ## Mandatory Pre-Flight Context Inspection
19
-
20
- Before generating, refactoring, or reviewing code in the `nextjs-react-expert` domain, inspect these 5 critical parameters:
21
-
22
- 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
23
- 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
24
- 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
25
- 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
26
- 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
27
-
28
- ## Activation Boundaries
29
-
30
- - **Activate when:** Use when Next.js 15+ App Router mastery. Server Components, Server Actions, PPR, caching, metadata, middleware, parallel/intercepting routes. Use when building Next.js apps or optimizing Next.js performance.
31
- - **DO NOT activate when:** The task falls outside the `nextjs-react-expert` domain or is managed by a different dedicated specialist.
32
-
33
- ## ๐Ÿ” Multi-Pass Execution Protocol
34
-
35
- Execute all non-trivial tasks through this 7-pass cognitive loop:
36
-
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
- | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
-
47
18
  ---
48
19
 
49
20
  ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
50
21
 
51
22
  ---
52
23
 
53
-
54
24
  ## 2026 Next.js 15 Architecture & Performance Invariants
55
25
 
56
26
  1. **Async Route Params**: In Next.js 15, `params` and `searchParams` are Promises:
@@ -246,48 +216,3 @@ export const config = {
246
216
  matcher: ['/dashboard/:path*'], // Strict matcher is critical for performance
247
217
  };
248
218
  ```
249
-
250
- ---
251
-
252
- ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
253
-
254
- | Scenario | Risk | Mitigation Strategy |
255
- |:---|:---|:---|
256
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
257
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
258
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
259
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
260
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
261
-
262
- ---
263
-
264
- ## ๐Ÿค– LLM-Specific Traps Table
265
-
266
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
267
- |:---|:---|:---|
268
- | **Uncontrolled Re-render Loop** | Mutating state inside render bodies or omitting hook dependencies | Wrap effects with explicit deps and isolate reactive derivations in useMemo |
269
- | **Accessibility Neglect** | Interactive <div> without role="button", tabIndex, or onKeyDown | Use semantic <button> or provide ARIA role, keyboard handlers, and focus ring |
270
- | **Layout Shift Flash** | Images/dynamic content without aspect-ratio or explicit dimensions | Enforce aspect-ratio or skeleton placeholders to guarantee zero CLS |
271
-
272
- ---
273
-
274
- ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
275
-
276
- **Active Reviewers:** `frontend-reviewer` ยท `type-safety` ยท `ui-ux-auditor` ยท `complexity-reviewer`
277
- **Slash Command:** `/review` or `/tribunal-full`
278
-
279
- ### โœ… Pre-Flight Self-Audit Checklist
280
-
281
- ```
282
- โœ… Are all component props strictly typed with zero implicit "any"?
283
- โœ… Are responsive breakpoints, fluid typography, and optical balance verified?
284
- โœ… Is accessibility (ARIA labels, keyboard focus, contrast) validated?
285
- โœ… Are re-renders minimized and state lifecycles cleanly separated?
286
- โœ… Did I verify all imported UI components and icon sets actually exist?
287
- ```
288
-
289
- ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
290
-
291
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
292
- - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
293
- - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.