tribunal-kit 9.0.2 โ 9.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/agents/backend-specialist.md +1 -1
- package/.agent/agents/code-archaeologist.md +1 -1
- package/.agent/agents/database-architect.md +1 -1
- package/.agent/agents/debugger.md +1 -1
- package/.agent/agents/devops-engineer.md +1 -1
- package/.agent/agents/documentation-writer.md +1 -1
- package/.agent/agents/explorer-agent.md +1 -1
- package/.agent/agents/game-developer.md +1 -1
- package/.agent/agents/minimalist-reviewer.md +1 -1
- package/.agent/agents/mobile-developer.md +1 -1
- package/.agent/agents/orchestrator.md +44 -2
- package/.agent/agents/penetration-tester.md +1 -1
- package/.agent/agents/performance-optimizer.md +1 -1
- package/.agent/agents/product-manager.md +1 -1
- package/.agent/agents/product-owner.md +1 -1
- package/.agent/agents/project-planner.md +1 -1
- package/.agent/agents/qa-automation-engineer.md +1 -1
- package/.agent/agents/seo-specialist.md +1 -1
- package/.agent/agents/test-engineer.md +1 -1
- package/.agent/config/claude.json +1 -1
- package/.agent/config/plugin.json +1 -1
- package/.agent/history/architecture-explorer.html +352 -0
- package/.agent/history/architecture-graph.yaml +181 -1
- package/.agent/history/graph-cache.json +323 -13
- package/.agent/history/integrity_manifest.json +3937 -299
- package/.agent/history/memory/.memory.idx +50 -50
- package/.agent/history/snapshots/.opencode__plugins__tribunal.js.json +12 -0
- package/.agent/history/snapshots/.pi__extensions__tribunal.ts.json +12 -0
- package/.agent/history/snapshots/bin__adapter-install.js.json +1 -1
- package/.agent/history/snapshots/bin__mcp-server.js.json +4 -2
- package/.agent/history/snapshots/bin__proxy-server.js.json +1 -1
- package/.agent/history/snapshots/bin__spawn-agent.js.json +1 -1
- package/.agent/history/snapshots/bin__wrapper.js.json +1 -1
- package/.agent/history/snapshots/eslint.config.js.json +1 -1
- package/.agent/history/snapshots/hooks__session-start.js.json +11 -0
- package/.agent/history/snapshots/scripts__apply-version.js.json +11 -0
- package/.agent/history/snapshots/scripts__audit_skill_sdo.js.json +11 -0
- package/.agent/history/snapshots/scripts__clean-pycache.js.json +11 -0
- package/.agent/history/snapshots/scripts__context_compiler.js.json +17 -0
- package/.agent/history/snapshots/scripts__modernize_skills.js.json +11 -0
- package/.agent/history/snapshots/scripts__package-cores.js.json +12 -0
- package/.agent/history/snapshots/scripts__skill_enhancement_engine.js.json +11 -0
- package/.agent/history/snapshots/scripts__sync-skills.js.json +11 -0
- package/.agent/history/snapshots/scripts__telemetry_gc.js.json +11 -0
- package/.agent/history/snapshots/scripts__validate-payload.js.json +1 -1
- package/.agent/history/snapshots/test__integration__browser_cli.test.js.json +12 -0
- package/.agent/history/snapshots/test__integration__sync_status.test.js.json +1 -1
- package/.agent/history/snapshots/test__unit__ast_context_loader.test.js.json +12 -0
- package/.agent/history/snapshots/test__unit__browser_case_bridge.test.js.json +11 -0
- package/.agent/history/snapshots/test__unit__browser_discovery.test.js.json +10 -0
- package/.agent/history/snapshots/test__unit__browser_idpi.test.js.json +10 -0
- package/.agent/history/snapshots/test__unit__browser_sentinel.test.js.json +11 -0
- package/.agent/history/snapshots/test__unit__browser_synapse.test.js.json +10 -0
- package/.agent/history/snapshots/test__unit__browser_trimmer.test.js.json +10 -0
- package/.agent/history/snapshots/test__unit__context_compiler.test.js.json +26 -0
- package/.agent/history/snapshots/test__unit__init.test.js.json +1 -1
- package/.agent/history/snapshots/test__unit__learn.test.js.json +1 -1
- package/.agent/history/snapshots/test__unit__mcp_server.test.js.json +1 -1
- package/.agent/history/snapshots/test__unit__platform_download_audit.test.js.json +11 -0
- package/.agent/history/snapshots/test__unit__prompt_compiler.test.js.json +10 -0
- package/.agent/history/snapshots/test__unit__sdd_integration.test.js.json +12 -0
- package/.agent/history/snapshots/test__unit__stress.test.js.json +1 -1
- package/.agent/history/snapshots/test__unit__token_budget_broker.test.js.json +10 -0
- package/.agent/history/snapshots/test__unit__tui.test.js.json +10 -0
- package/.agent/routing_index.json +266 -1531
- package/.agent/rules/kernel.md +86 -0
- package/.agent/scripts/_utils.js +78 -0
- package/.agent/scripts/browser_audit.js +13 -5
- package/.agent/scripts/bundle_analyzer.js +7 -3
- package/.agent/scripts/context_broker.js +0 -8
- package/.agent/scripts/context_compiler.js +1106 -3
- package/.agent/scripts/dependency_analyzer.js +16 -16
- package/.agent/scripts/guardrail_engine.js +48 -11
- package/.agent/scripts/inner_loop_validator.js +1 -1
- package/.agent/scripts/memory_engine.js +490 -329
- package/.agent/scripts/payload_schemas.js +18 -0
- package/.agent/scripts/pipeline_engine.js +29 -105
- package/.agent/scripts/schema_validator.js +2 -1
- package/.agent/scripts/swarm_dispatcher.js +148 -46
- package/.agent/scripts/test_runner.js +1 -2
- package/.agent/skill_topic_map.json +71 -22
- package/.agent/skills/12-principles-of-animation/SKILL.md +1 -76
- package/.agent/skills/60fps-animation/SKILL.md +4 -77
- package/.agent/skills/accessible-animation/SKILL.md +9 -86
- package/.agent/skills/adapt/SKILL.md +1 -76
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +1 -76
- package/.agent/skills/agent-organizer/SKILL.md +1 -76
- package/.agent/skills/agentic-patterns/SKILL.md +1 -76
- package/.agent/skills/agentic-workflows-2026/SKILL.md +1 -75
- package/.agent/skills/ai-app-hardening/SKILL.md +1 -75
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +1 -76
- package/.agent/skills/animation-on-scroll/SKILL.md +16 -87
- package/.agent/skills/animation-systems/SKILL.md +15 -90
- package/.agent/skills/antfu-conventions/SKILL.md +0 -75
- package/.agent/skills/api-patterns/SKILL.md +1 -76
- package/.agent/skills/api-security-auditor/SKILL.md +1 -76
- package/.agent/skills/app-builder/SKILL.md +1 -76
- package/.agent/skills/appflow-wireframe/SKILL.md +1 -78
- package/.agent/skills/apple-design/SKILL.md +1 -76
- package/.agent/skills/architecture/SKILL.md +1 -76
- package/.agent/skills/audit-and-fix/SKILL.md +41 -77
- package/.agent/skills/authentication-best-practices/SKILL.md +1 -76
- package/.agent/skills/backend-security-expert/SKILL.md +1 -76
- package/.agent/skills/baseline-ui/SKILL.md +1 -76
- package/.agent/skills/bash-linux/SKILL.md +1 -76
- package/.agent/skills/behavioral-modes/SKILL.md +1 -76
- package/.agent/skills/better-colors/SKILL.md +1 -76
- package/.agent/skills/better-typography/SKILL.md +1 -75
- package/.agent/skills/better-ui/SKILL.md +18 -81
- package/.agent/skills/bolder/SKILL.md +1 -76
- package/.agent/skills/brainstorming/SKILL.md +1 -75
- package/.agent/skills/browser-audit/SKILL.md +15 -83
- package/.agent/skills/browser-native-ai/SKILL.md +1 -76
- package/.agent/skills/build-primitive/SKILL.md +1 -76
- package/.agent/skills/building-native-ui/SKILL.md +1 -76
- package/.agent/skills/cicd-pro/SKILL.md +1 -76
- package/.agent/skills/clarify/SKILL.md +1 -76
- package/.agent/skills/clean-code/SKILL.md +1 -76
- package/.agent/skills/cloud-architect/SKILL.md +1 -76
- package/.agent/skills/cobejs/SKILL.md +1 -76
- package/.agent/skills/code-review-checklist/SKILL.md +1 -76
- package/.agent/skills/codebase-design/SKILL.md +1 -76
- package/.agent/skills/colorize/SKILL.md +1 -76
- package/.agent/skills/compact-landing/SKILL.md +1 -76
- package/.agent/skills/company-logos/SKILL.md +1 -76
- package/.agent/skills/config-validator/SKILL.md +1 -76
- package/.agent/skills/containerization-pro/SKILL.md +1 -76
- package/.agent/skills/context-engineering-pro/SKILL.md +1 -75
- package/.agent/skills/create-design-md/SKILL.md +1 -76
- package/.agent/skills/critique/SKILL.md +1 -76
- package/.agent/skills/csharp-developer/SKILL.md +1 -76
- package/.agent/skills/data-validation-schemas/SKILL.md +1 -76
- package/.agent/skills/database-design/SKILL.md +1 -76
- package/.agent/skills/delight/SKILL.md +1 -76
- package/.agent/skills/deployment-procedures/SKILL.md +1 -76
- package/.agent/skills/design-lab/SKILL.md +0 -75
- package/.agent/skills/devops-engineer/SKILL.md +1 -76
- package/.agent/skills/devops-incident-responder/SKILL.md +1 -76
- package/.agent/skills/diagnosing-bugs/SKILL.md +0 -75
- package/.agent/skills/distill/SKILL.md +1 -76
- package/.agent/skills/documentation-templates/SKILL.md +1 -76
- package/.agent/skills/domain-modeling/SKILL.md +1 -76
- package/.agent/skills/duckdb-analytical-sql/SKILL.md +1 -75
- package/.agent/skills/edge-ai-mobile/SKILL.md +1 -75
- package/.agent/skills/edge-computing/SKILL.md +1 -76
- package/.agent/skills/emil-design-eng/SKILL.md +1 -76
- package/.agent/skills/error-resilience/SKILL.md +1 -76
- package/.agent/skills/expo-router-v4/SKILL.md +1 -75
- package/.agent/skills/extract-design-system/SKILL.md +1 -76
- package/.agent/skills/fabel-protocol/SKILL.md +1 -76
- package/.agent/skills/fixing-accessibility/SKILL.md +1 -76
- package/.agent/skills/fixing-metadata/SKILL.md +1 -76
- package/.agent/skills/fixing-motion-performance/SKILL.md +1 -76
- package/.agent/skills/framer-motion-expert/SKILL.md +1 -76
- package/.agent/skills/frontend-design/SKILL.md +1 -76
- package/.agent/skills/frontend-security-expert/SKILL.md +1 -76
- package/.agent/skills/game-design-expert/SKILL.md +1 -76
- package/.agent/skills/game-engineering-expert/SKILL.md +1 -76
- package/.agent/skills/generative-ui-expert/SKILL.md +1 -76
- package/.agent/skills/geo-fundamentals/SKILL.md +1 -76
- package/.agent/skills/git-pro/SKILL.md +1 -76
- package/.agent/skills/github-operations/SKILL.md +1 -76
- package/.agent/skills/gpt-taste/SKILL.md +1 -76
- package/.agent/skills/gsap-core/SKILL.md +1 -76
- package/.agent/skills/gsap-frameworks/SKILL.md +1 -76
- package/.agent/skills/gsap-performance/SKILL.md +1 -76
- package/.agent/skills/gsap-plugins/SKILL.md +1 -76
- package/.agent/skills/gsap-react/SKILL.md +1 -76
- package/.agent/skills/gsap-scrolltrigger/SKILL.md +1 -76
- package/.agent/skills/gsap-timeline/SKILL.md +1 -76
- package/.agent/skills/gsap-utils/SKILL.md +1 -76
- package/.agent/skills/harden/SKILL.md +1 -76
- package/.agent/skills/harness-protocol/SKILL.md +1 -76
- package/.agent/skills/i18n-localization/SKILL.md +1 -76
- package/.agent/skills/impeccable/SKILL.md +1 -76
- package/.agent/skills/improve-codebase-architecture/SKILL.md +1 -76
- package/.agent/skills/improve-ui/SKILL.md +1 -76
- package/.agent/skills/intelligent-routing/SKILL.md +2 -87
- package/.agent/skills/knowledge-graph/SKILL.md +1 -76
- package/.agent/skills/landing-page/SKILL.md +1 -76
- package/.agent/skills/lint-and-validate/SKILL.md +1 -76
- package/.agent/skills/llm-engineering/SKILL.md +1 -76
- package/.agent/skills/local-first/SKILL.md +1 -76
- package/.agent/skills/local-first-architecture/SKILL.md +1 -76
- package/.agent/skills/lottie-animation/SKILL.md +1 -76
- package/.agent/skills/marquee-loop/SKILL.md +1 -76
- package/.agent/skills/masked-reveal/SKILL.md +1 -76
- package/.agent/skills/mcp-builder/SKILL.md +1 -76
- package/.agent/skills/micro-interaction/SKILL.md +19 -87
- package/.agent/skills/mobile-design/SKILL.md +1 -76
- package/.agent/skills/monorepo-management/SKILL.md +1 -76
- package/.agent/skills/morphing-icons/SKILL.md +1 -76
- package/.agent/skills/motion-engineering/SKILL.md +1 -76
- package/.agent/skills/nextjs-react-expert/SKILL.md +1 -76
- package/.agent/skills/nodejs-best-practices/SKILL.md +1 -76
- package/.agent/skills/observability/SKILL.md +1 -76
- package/.agent/skills/opentelemetry-observability/SKILL.md +1 -75
- package/.agent/skills/page-transition-animation/SKILL.md +1 -76
- package/.agent/skills/parallel-agents/SKILL.md +1 -76
- package/.agent/skills/performance-profiling/SKILL.md +1 -76
- package/.agent/skills/plan-writing/SKILL.md +1 -76
- package/.agent/skills/platform-engineer/SKILL.md +1 -76
- package/.agent/skills/platform-engineering-opentofu/SKILL.md +1 -75
- package/.agent/skills/playwright-ai-e2e/SKILL.md +1 -75
- package/.agent/skills/playwright-best-practices/SKILL.md +1 -76
- package/.agent/skills/polish/SKILL.md +1 -76
- package/.agent/skills/powershell-windows/SKILL.md +1 -76
- package/.agent/skills/pricing-page/SKILL.md +1 -76
- package/.agent/skills/product-aware-heuristics/SKILL.md +1 -76
- package/.agent/skills/progressive-blur/SKILL.md +1 -76
- package/.agent/skills/project-idioms/SKILL.md +1 -76
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- package/.agent/skills/python-patterns/SKILL.md +1 -76
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- package/.agent/skills/react-doctor/SKILL.md +1 -76
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- package/.agent/skills/readme-builder/SKILL.md +1 -76
- package/.agent/skills/realtime-patterns/SKILL.md +1 -76
- package/.agent/skills/red-team-tactics/SKILL.md +1 -76
- package/.agent/skills/redesign-skill/SKILL.md +1 -76
- package/.agent/skills/review-animations/SKILL.md +1 -76
- package/.agent/skills/rust-pro/SKILL.md +1 -76
- package/.agent/skills/seo-fundamentals/SKILL.md +1 -76
- package/.agent/skills/server-management/SKILL.md +1 -76
- package/.agent/skills/shadcn-ui-expert/SKILL.md +1 -76
- package/.agent/skills/shape/SKILL.md +1 -76
- package/.agent/skills/skill-creator/SKILL.md +127 -86
- package/.agent/skills/soft-skill/SKILL.md +1 -76
- package/.agent/skills/sounds-on-the-web/SKILL.md +1 -76
- package/.agent/skills/sql-pro/SKILL.md +1 -76
- package/.agent/skills/supabase-postgres-best-practices/SKILL.md +1 -76
- package/.agent/skills/svg-animation/SKILL.md +1 -76
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- package/.agent/skills/systematic-debugging/condition-based-waiting.md +14 -9
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- package/.agent/skills/ui-reasoning-engine/SKILL.md +1 -76
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- package/.agent/skills/webgpu-performance/SKILL.md +1 -76
- package/.agent/skills/whimsy-injector/SKILL.md +1 -76
- package/.agent/skills/workflow-optimizer/SKILL.md +1 -76
- package/.agent/skills/zero-trust-passkeys/SKILL.md +1 -75
- package/.agent/templates/DESIGN.md +312 -290
- package/.agent/templates/sdd/task-reviewer-prompt.md +2 -2
- package/.agent/workflows/audit-live.md +4 -3
- package/.agent/workflows/brainstorm.md +1 -0
- package/.agent/workflows/context.md +9 -7
- package/.agent/workflows/generate.md +1 -1
- package/.agent/workflows/minimal.md +3 -2
- package/.agent/workflows/orchestrate.md +1 -1
- package/.agent/workflows/plan.md +1 -1
- package/.agent/workflows/review-ai.md +1 -1
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- package/.agent/workflows/super-prompt.md +25 -24
- package/.agent/workflows/swarm.md +1 -1
- package/.agent/workflows/tribunal-backend.md +1 -1
- package/.agent/workflows/tribunal-cicd.md +1 -1
- package/.agent/workflows/tribunal-database.md +1 -1
- package/.agent/workflows/tribunal-frontend.md +1 -1
- package/.agent/workflows/tribunal-full.md +9 -9
- package/.agent/workflows/tribunal-mobile.md +1 -1
- package/.agent/workflows/tribunal-speed.md +1 -1
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description: "Use when Model Context Protocol (MCP) server integration mastery. Building custom MCP servers, standardizing tool exposes, managing standardized communication between large language models and localized datasets, securing boundary contexts, and architecting resource schemas. Use when modifying, extending, or building custom toolsets for AI platforms relying on the MCP standard."
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### ๐ Verification-Before-Completion (VBC) Protocol
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**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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name: micro-interaction
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description: Use when designing and engineering interactive component micro-motion, tactile button feedback, spring toggles, draw-on checkboxes, toasts, drawer gestures, and shared-element transitions.
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description: "Use when designing and engineering interactive component micro-motion, tactile button feedback, spring toggles, draw-on checkboxes, toasts, drawer gestures, and shared-element transitions."
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version: 5.0.0
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## Mandatory Pre-Flight Context Inspection
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
|
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|:---|:---|:---|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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|
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
42
|
-
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
43
|
-
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
44
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
45
|
-
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
46
|
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
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|
|
48
19
|
---
|
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49
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50
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## ๐ ๏ธ Technical Architecture & Reference Recipes
|
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@@ -53,26 +24,23 @@ Micro-interactions bridge intention and confirmation. When a button compresses b
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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### 1. The Micro-Interaction Timing & Easing Matrix
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| Component
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|
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| **Button Press (`:active`)** | 80msโ120ms
|
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| **Toggle Switch**
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| **Checkbox Tick**
|
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|
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| **Popover / Dropdown**
|
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| Component | Target Duration | Recommended Curve / Physics | Perceived Feel |
|
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|
+
| :--------------------------- | :-------------- | :-------------------------------------- | :----------------------------------- |
|
|
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+
| **Button Press (`:active`)** | 80msโ120ms | `cubic-bezier(0.2, 0, 0, 1)` | Crisp, immediate tactile resistance |
|
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+
| **Toggle Switch** | 160msโ200ms | `spring(stiffness: 420, damping: 26)` | Snappy with slight organic overshoot |
|
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+
| **Checkbox Tick** | 140msโ180ms | `stroke-dashoffset` linear deceleration | Decisive, pencil-drawn precision |
|
|
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|
+
| **Toast Pop-In** | 180msโ240ms | `cubic-bezier(0.16, 1, 0.3, 1)` | Smooth magnetic arrival |
|
|
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|
+
| **Popover / Dropdown** | 140msโ180ms | `scale(0.96) -> 1` + origin anchoring | Anchored physical unfold |
|
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44
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|
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@@ -193,7 +161,10 @@ export function DrawOnCheckbox({
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>
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<motion.path
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d="M 3.5 8.5 L 6.5 11.5 L 12.5 4.5"
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@@ -222,7 +193,13 @@ interface ToastProps {
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|
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+
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|
<div className="fixed bottom-6 right-6 z-50 flex flex-col gap-2 pointer-events-none">
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|
<AnimatePresence mode="popLayout">
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|
@@ -274,48 +251,3 @@ export function ToastContainer({ toasts, onDismiss }: { toasts: ToastProps[]; on
|
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```
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---
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| Scenario | Risk | Mitigation Strategy |
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|:---|:---|:---|
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
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| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
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|
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
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|
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
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---
|
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|
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## ๐ค LLM-Specific Traps Table
|
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|
|
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|
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
295
|
-
|:---|:---|:---|
|
|
296
|
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| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
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|
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| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
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|
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| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
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|
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-
---
|
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|
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## ๐๏ธ Tribunal Verification & Guardrails
|
|
303
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-
|
|
304
|
-
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
305
|
-
**Slash Command:** `/review` or `/tribunal-full`
|
|
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-
|
|
307
|
-
### โ
Pre-Flight Self-Audit Checklist
|
|
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|
-
|
|
309
|
-
```
|
|
310
|
-
โ
Does animation maintain 60fps/120fps using transform and opacity?
|
|
311
|
-
โ
Is optical mass conserved across state interpolations without volume collapse?
|
|
312
|
-
โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
|
|
313
|
-
โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
314
|
-
โ
Did I prevent layout thrashing and continuous geometry mutations?
|
|
315
|
-
```
|
|
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-
|
|
317
|
-
### ๐ Verification-Before-Completion (VBC) Protocol
|
|
318
|
-
|
|
319
|
-
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
320
|
-
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
321
|
-
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: mobile-design
|
|
3
|
-
description: Use when Mobile-first design for iOS, Android, Foldables, React Native, Flutter. Touch interaction, haptics, 120Hz performance, on-device AI, spatial UI, Reanimated 3. Use when building mobile UI, animations, or cross-platform apps.
|
|
3
|
+
description: "Use when Mobile-first design for iOS, Android, Foldables, React Native, Flutter. Touch interaction, haptics, 120Hz performance, on-device AI, spatial UI, Reanimated 3. Use when building mobile UI, animations, or cross-platform apps."
|
|
4
4
|
version: 5.0.0
|
|
5
5
|
last-updated: 2026-09-13
|
|
6
6
|
skills:
|
|
@@ -15,42 +15,12 @@ scripts-binding:
|
|
|
15
15
|
|
|
16
16
|
# Mobile Design โ Dense Reference
|
|
17
17
|
|
|
18
|
-
## Mandatory Pre-Flight Context Inspection
|
|
19
|
-
|
|
20
|
-
Before generating, refactoring, or reviewing code in the `mobile-design` domain, inspect these 5 critical parameters:
|
|
21
|
-
|
|
22
|
-
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
23
|
-
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
24
|
-
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
25
|
-
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
26
|
-
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
27
|
-
|
|
28
|
-
## Activation Boundaries
|
|
29
|
-
|
|
30
|
-
- **Activate when:** Use when Mobile-first design for iOS, Android, Foldables, React Native, Flutter. Touch interaction, haptics, 120Hz performance, on-device AI, spatial UI, Reanimated 3. Use when building mobile UI, animations, or cross-platform apps.
|
|
31
|
-
- **DO NOT activate when:** The task falls outside the `mobile-design` domain or is managed by a different dedicated specialist.
|
|
32
|
-
|
|
33
|
-
## ๐ Multi-Pass Execution Protocol
|
|
34
|
-
|
|
35
|
-
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
36
|
-
|
|
37
|
-
| Pass | Phase | Core Action |
|
|
38
|
-
|:---|:---|:---|
|
|
39
|
-
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
-
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
-
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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### โ
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- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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name: monorepo-management
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description: Use when Monorepo architecture and tooling mastery. Turborepo, Nx, pnpm workspaces, shared package design, task pipelines, dependency hoisting, change detection, versioning strategies (independent vs. fixed), shared TypeScript configs, internal packages, and CI optimization for monorepos. Use when setting up monorepos, managing shared code across apps, or optimizing build pipelines.
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+
description: "Use when Monorepo architecture and tooling mastery. Turborepo, Nx, pnpm workspaces, shared package design, task pipelines, dependency hoisting, change detection, versioning strategies (independent vs. fixed), shared TypeScript configs, internal packages, and CI optimization for monorepos. Use when setting up monorepos, managing shared code across apps, or optimizing build pipelines."
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# Monorepo Management โ Scaling Multi-Package Projects
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## Mandatory Pre-Flight Context Inspection
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Monorepo architecture and tooling mastery. Turborepo, Nx, pnpm workspaces, shared package design, task pipelines, dependency hoisting, change detection, versioning strategies (independent vs. fixed), shared TypeScript configs, internal packages, and CI optimization for monorepos. Use when setting up monorepos, managing shared code across apps, or optimizing build pipelines.
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- **DO NOT activate when:** The task falls outside the `monorepo-management` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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|:---|:---|:---|
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|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
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40
|
-
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
-
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
-
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
-
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
-
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
|
-
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
|
-
|
|
47
18
|
---
|
|
48
19
|
|
|
49
20
|
## ๐ ๏ธ Technical Architecture & Reference Recipes
|
|
50
21
|
|
|
51
22
|
---
|
|
52
23
|
|
|
53
|
-
|
|
54
24
|
## Hallucination Traps (Read First)
|
|
55
25
|
|
|
56
26
|
- โ Publishing internal packages to npm when they're meant to stay private -> โ
Internal packages use `"private": true` and workspace protocol `"workspace:*"`
|
|
@@ -323,48 +293,3 @@ turbo run test --filter="[origin/main...HEAD]"
|
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โ Using relative paths (../../packages/ui) โ use workspace:* protocol
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โ Giant "shared" package โ splits into domain-focused packages
|
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```
|
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|
|
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|
-
---
|
|
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|
-
|
|
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|
-
## ๐จ Edge-Case & Failure Mode Matrix
|
|
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-
|
|
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|
-
| Scenario | Risk | Mitigation Strategy |
|
|
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|
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|:---|:---|:---|
|
|
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|
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
334
|
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| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
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|
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
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|
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
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|
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
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-
|
|
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|
-
---
|
|
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|
-
|
|
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|
-
## ๐ค LLM-Specific Traps Table
|
|
342
|
-
|
|
343
|
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
344
|
-
|:---|:---|:---|
|
|
345
|
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| **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
|
|
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|
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| **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
|
|
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|
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| **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
|
|
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|
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|
|
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|
-
---
|
|
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|
|
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## ๐๏ธ Tribunal Verification & Guardrails
|
|
352
|
-
|
|
353
|
-
**Active Reviewers:** `orchestrator` ยท `agent-organizer` ยท `logic-reviewer`
|
|
354
|
-
**Slash Command:** `/review` or `/tribunal-full`
|
|
355
|
-
|
|
356
|
-
### โ
Pre-Flight Self-Audit Checklist
|
|
357
|
-
|
|
358
|
-
```
|
|
359
|
-
โ
Did I deconstruct the root objective before proposing architecture?
|
|
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|
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โ
Did I identify dependencies, bottlenecks, and parallelizable sub-tasks?
|
|
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|
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โ
Did I avoid over-engineering and select the simplest effective pattern?
|
|
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|
-
โ
Did I verify assumptions with concrete file reads instead of speculation?
|
|
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|
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โ
Did I establish measurable verification criteria before completion?
|
|
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|
-
```
|
|
365
|
-
|
|
366
|
-
### ๐ Verification-Before-Completion (VBC) Protocol
|
|
367
|
-
|
|
368
|
-
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
369
|
-
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
370
|
-
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: morphing-icons
|
|
3
|
-
description: Use when High-craft interactive state-morphing vector icon systems (Play โ Pause, Menu โ Close โ Arrow, Sun โ Moon, Check โ Copy), coordinate interpolation, mass conservation, optical centering, and WCAG 2.2 accessibility.
|
|
3
|
+
description: "Use when High-craft interactive state-morphing vector icon systems (Play โ Pause, Menu โ Close โ Arrow, Sun โ Moon, Check โ Copy), coordinate interpolation, mass conservation, optical centering, and WCAG 2.2 accessibility."
|
|
4
4
|
version: 5.0.0
|
|
5
5
|
last-updated: 2026-09-13
|
|
6
6
|
skills:
|
|
@@ -17,35 +17,6 @@ scripts-binding:
|
|
|
17
17
|
|
|
18
18
|
# Morphing Icons โ Interactive State-Morphing Vector Architecture
|
|
19
19
|
|
|
20
|
-
## Mandatory Pre-Flight Context Inspection
|
|
21
|
-
|
|
22
|
-
Before generating, refactoring, or reviewing code in the `morphing-icons` domain, inspect these 5 critical parameters:
|
|
23
|
-
|
|
24
|
-
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
25
|
-
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
26
|
-
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
27
|
-
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
28
|
-
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
29
|
-
|
|
30
|
-
## Activation Boundaries
|
|
31
|
-
|
|
32
|
-
- **Activate when:** Use when High-craft interactive state-morphing vector icon systems (Play โ Pause, Menu โ Close โ Arrow, Sun โ Moon, Check โ Copy), coordinate interpolation, mass conservation, optical centering, and WCAG 2.2 accessibility.
|
|
33
|
-
- **DO NOT activate when:** The task falls outside the `morphing-icons` domain or is managed by a different dedicated specialist.
|
|
34
|
-
|
|
35
|
-
## ๐ Multi-Pass Execution Protocol
|
|
36
|
-
|
|
37
|
-
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
38
|
-
|
|
39
|
-
| Pass | Phase | Core Action |
|
|
40
|
-
|:---|:---|:---|
|
|
41
|
-
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
42
|
-
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
43
|
-
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
44
|
-
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
45
|
-
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
46
|
-
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
47
|
-
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
48
|
-
|
|
49
20
|
---
|
|
50
21
|
|
|
51
22
|
## ๐ ๏ธ Technical Architecture & Reference Recipes
|
|
@@ -54,7 +25,6 @@ A generic icon switch simply unmounts `<PlayIcon />` and mounts `<PauseIcon />`,
|
|
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25
|
|
|
55
26
|
---
|
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56
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57
|
-
|
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58
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|
---
|
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|
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60
30
|
## 1. Optical Balance & Geometric Mechanics
|
|
@@ -376,48 +346,3 @@ export function triggerHaptic(type: 'light' | 'success' | 'warning' = 'light') {
|
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}
|
|
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|
}
|
|
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|
```
|
|
379
|
-
|
|
380
|
-
---
|
|
381
|
-
|
|
382
|
-
## ๐จ Edge-Case & Failure Mode Matrix
|
|
383
|
-
|
|
384
|
-
| Scenario | Risk | Mitigation Strategy |
|
|
385
|
-
|:---|:---|:---|
|
|
386
|
-
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
387
|
-
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
388
|
-
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
389
|
-
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
390
|
-
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
391
|
-
|
|
392
|
-
---
|
|
393
|
-
|
|
394
|
-
## ๐ค LLM-Specific Traps Table
|
|
395
|
-
|
|
396
|
-
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
397
|
-
|:---|:---|:---|
|
|
398
|
-
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
399
|
-
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
400
|
-
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
|
|
401
|
-
|
|
402
|
-
---
|
|
403
|
-
|
|
404
|
-
## ๐๏ธ Tribunal Verification & Guardrails
|
|
405
|
-
|
|
406
|
-
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
407
|
-
**Slash Command:** `/review` or `/tribunal-full`
|
|
408
|
-
|
|
409
|
-
### โ
Pre-Flight Self-Audit Checklist
|
|
410
|
-
|
|
411
|
-
```
|
|
412
|
-
โ
Does animation maintain 60fps/120fps using transform and opacity?
|
|
413
|
-
โ
Is optical mass conserved across state interpolations without volume collapse?
|
|
414
|
-
โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
|
|
415
|
-
โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
416
|
-
โ
Did I prevent layout thrashing and continuous geometry mutations?
|
|
417
|
-
```
|
|
418
|
-
|
|
419
|
-
### ๐ Verification-Before-Completion (VBC) Protocol
|
|
420
|
-
|
|
421
|
-
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
422
|
-
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
423
|
-
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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name: motion-engineering
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description: Use when Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns.
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description: "Use when Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns."
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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# Motion Engineering (2026) โ Comprehensive Reference
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `motion-engineering` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns.
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- **DO NOT activate when:** The task falls outside the `motion-engineering` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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## Hallucination Traps & Motion Sins (Read First)
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- โ Linear motion (`ease-linear`, CSS `transition: all`) โ โ
Spring physics (`stiffness/damping`) or custom cubic-beziers. Linear looks robotic.
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3. **The GSAP Memory Cleanup Rule:**
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Any GSAP ScrollTrigger timeline must use `@gsap/react` `useGSAP` or explicit `tl.kill()` cleanup to avoid memory leaks on SPA route changes.
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## ๐จ Edge-Case & Failure Mode Matrix
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
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## ๐ค LLM-Specific Traps Table
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| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
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| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
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| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
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## ๐๏ธ Tribunal Verification & Guardrails
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**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
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**Slash Command:** `/review` or `/tribunal-full`
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### โ
Pre-Flight Self-Audit Checklist
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```
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Does animation maintain 60fps/120fps using transform and opacity?
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Is optical mass conserved across state interpolations without volume collapse?
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Is duration capped within micro-interaction budgets (160msโ280ms)?
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Is prefers-reduced-motion respected with graceful instant fallbacks?
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Did I prevent layout thrashing and continuous geometry mutations?
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```
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### ๐ Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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- โ **Forbidden:** Declaring a task complete because the output "looks correct."
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**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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