three-stdlib 2.8.9 → 2.8.10
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- package/Nodes-607e9ed8.js +471 -0
- package/Nodes-627a8bdf.js +1 -0
- package/index.cjs.js +1 -1
- package/index.d.ts +0 -75
- package/index.js +70 -76
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/NodeMaterialLoader.js +2 -136
- package/nodes/Nodes.cjs.js +1 -1
- package/nodes/Nodes.js +203 -76
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +308 -0
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +18 -0
- package/nodes/accessors/CameraNode.cjs.js +1 -1
- package/nodes/accessors/CameraNode.js +32 -138
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +53 -0
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +80 -0
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +10 -0
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +22 -0
- package/nodes/accessors/NormalNode.cjs.js +1 -1
- package/nodes/accessors/NormalNode.js +48 -78
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +85 -0
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +16 -0
- package/nodes/accessors/PositionNode.cjs.js +1 -1
- package/nodes/accessors/PositionNode.js +49 -87
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +43 -0
- package/nodes/accessors/ReflectNode.cjs.js +1 -1
- package/nodes/accessors/ReflectNode.js +35 -98
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +59 -0
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +68 -0
- package/nodes/accessors/UVNode.cjs.js +1 -1
- package/nodes/accessors/UVNode.js +20 -38
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +17 -0
- package/nodes/core/AttributeNode.cjs.js +1 -1
- package/nodes/core/AttributeNode.js +31 -40
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +28 -0
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +35 -0
- package/nodes/core/ConstNode.cjs.js +1 -1
- package/nodes/core/ConstNode.js +10 -78
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +26 -0
- package/nodes/core/ExpressionNode.cjs.js +1 -1
- package/nodes/core/ExpressionNode.js +19 -8
- package/nodes/core/FunctionCallNode.cjs.js +1 -1
- package/nodes/core/FunctionCallNode.js +31 -60
- package/nodes/core/FunctionNode.cjs.js +1 -1
- package/nodes/core/FunctionNode.js +45 -166
- package/nodes/core/InputNode.cjs.js +1 -1
- package/nodes/core/InputNode.js +43 -57
- package/nodes/core/Node.cjs.js +1 -1
- package/nodes/core/Node.js +155 -113
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +11 -0
- package/nodes/core/NodeBuilder.cjs.js +1 -1
- package/nodes/core/NodeBuilder.js +422 -548
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +13 -0
- package/nodes/core/NodeFrame.cjs.js +1 -1
- package/nodes/core/NodeFrame.js +34 -27
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +14 -0
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +54 -0
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -1
- package/nodes/core/NodeUniform.js +18 -17
- package/nodes/core/NodeUtils.cjs.js +1 -1
- package/nodes/core/NodeUtils.js +55 -35
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +11 -0
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +11 -0
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +26 -0
- package/nodes/core/TempNode.cjs.js +1 -1
- package/nodes/core/TempNode.js +21 -88
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +28 -0
- package/nodes/core/VarNode.cjs.js +1 -1
- package/nodes/core/VarNode.js +28 -35
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +38 -0
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +11 -0
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +67 -0
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +71 -0
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +18 -0
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +20 -0
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +121 -0
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +43 -0
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +61 -0
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +77 -0
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +80 -0
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +29 -0
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +49 -0
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +31 -0
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +27 -0
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
- package/nodes/materials/NodeMaterial.cjs.js +1 -1
- package/nodes/materials/NodeMaterial.js +67 -140
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +34 -0
- package/nodes/math/CondNode.cjs.js +1 -1
- package/nodes/math/CondNode.js +33 -74
- package/nodes/math/MathNode.cjs.js +1 -1
- package/nodes/math/MathNode.js +193 -193
- package/nodes/math/OperatorNode.cjs.js +1 -1
- package/nodes/math/OperatorNode.js +116 -52
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -1
- package/nodes/procedural/CheckerNode.js +22 -40
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +22 -0
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +29 -0
- package/nodes/utils/JoinNode.cjs.js +1 -1
- package/nodes/utils/JoinNode.js +19 -69
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +18 -0
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +55 -0
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +58 -0
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/nodes/utils/TimerNode.cjs.js +1 -1
- package/nodes/utils/TimerNode.js +38 -56
- package/package.json +1 -1
- package/Nodes-894ac9dc.js +0 -1
- package/Nodes-af575af7.js +0 -157
- package/nodes/accessors/ColorsNode.cjs.js +0 -1
- package/nodes/accessors/ColorsNode.d.ts +0 -10
- package/nodes/accessors/ColorsNode.js +0 -40
- package/nodes/accessors/LightNode.cjs.js +0 -1
- package/nodes/accessors/LightNode.d.ts +0 -12
- package/nodes/accessors/LightNode.js +0 -41
- package/nodes/accessors/ResolutionNode.cjs.js +0 -1
- package/nodes/accessors/ResolutionNode.d.ts +0 -14
- package/nodes/accessors/ResolutionNode.js +0 -41
- package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
- package/nodes/accessors/ScreenUVNode.d.ts +0 -11
- package/nodes/accessors/ScreenUVNode.js +0 -43
- package/nodes/core/NodeLib.cjs.js +0 -1
- package/nodes/core/NodeLib.d.ts +0 -22
- package/nodes/core/NodeLib.js +0 -37
- package/nodes/core/StructNode.cjs.js +0 -1
- package/nodes/core/StructNode.d.ts +0 -19
- package/nodes/core/StructNode.js +0 -72
- package/nodes/effects/BlurNode.cjs.js +0 -1
- package/nodes/effects/BlurNode.d.ts +0 -31
- package/nodes/effects/BlurNode.js +0 -100
- package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
- package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- package/nodes/effects/ColorAdjustmentNode.js +0 -73
- package/nodes/effects/LuminanceNode.cjs.js +0 -1
- package/nodes/effects/LuminanceNode.d.ts +0 -18
- package/nodes/effects/LuminanceNode.js +0 -46
- package/nodes/inputs/BoolNode.cjs.js +0 -1
- package/nodes/inputs/BoolNode.d.ts +0 -19
- package/nodes/inputs/BoolNode.js +0 -36
- package/nodes/inputs/ColorNode.cjs.js +0 -1
- package/nodes/inputs/ColorNode.d.ts +0 -21
- package/nodes/inputs/ColorNode.js +0 -41
- package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
- package/nodes/inputs/CubeTextureNode.d.ts +0 -17
- package/nodes/inputs/CubeTextureNode.js +0 -79
- package/nodes/inputs/FloatNode.cjs.js +0 -1
- package/nodes/inputs/FloatNode.d.ts +0 -19
- package/nodes/inputs/FloatNode.js +0 -36
- package/nodes/inputs/IntNode.cjs.js +0 -1
- package/nodes/inputs/IntNode.d.ts +0 -19
- package/nodes/inputs/IntNode.js +0 -36
- package/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/nodes/inputs/Matrix3Node.d.ts +0 -22
- package/nodes/inputs/Matrix3Node.js +0 -46
- package/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/nodes/inputs/Matrix4Node.d.ts +0 -22
- package/nodes/inputs/Matrix4Node.js +0 -46
- package/nodes/inputs/PropertyNode.cjs.js +0 -1
- package/nodes/inputs/PropertyNode.d.ts +0 -10
- package/nodes/inputs/PropertyNode.js +0 -35
- package/nodes/inputs/RTTNode.cjs.js +0 -1
- package/nodes/inputs/RTTNode.d.ts +0 -27
- package/nodes/inputs/RTTNode.js +0 -103
- package/nodes/inputs/ReflectorNode.cjs.js +0 -1
- package/nodes/inputs/ReflectorNode.d.ts +0 -21
- package/nodes/inputs/ReflectorNode.js +0 -60
- package/nodes/inputs/ScreenNode.cjs.js +0 -1
- package/nodes/inputs/ScreenNode.d.ts +0 -11
- package/nodes/inputs/ScreenNode.js +0 -20
- package/nodes/inputs/TextureNode.cjs.js +0 -1
- package/nodes/inputs/TextureNode.d.ts +0 -20
- package/nodes/inputs/TextureNode.js +0 -83
- package/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/nodes/inputs/Vector2Node.d.ts +0 -21
- package/nodes/inputs/Vector2Node.js +0 -40
- package/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/nodes/inputs/Vector3Node.d.ts +0 -21
- package/nodes/inputs/Vector3Node.js +0 -41
- package/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/nodes/inputs/Vector4Node.d.ts +0 -21
- package/nodes/inputs/Vector4Node.js +0 -42
- package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- package/nodes/materials/BasicNodeMaterial.js +0 -15
- package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- package/nodes/materials/PhongNodeMaterial.js +0 -15
- package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
- package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- package/nodes/materials/SpriteNodeMaterial.js +0 -15
- package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- package/nodes/materials/StandardNodeMaterial.js +0 -15
- package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
- package/nodes/materials/nodes/BasicNode.d.ts +0 -15
- package/nodes/materials/nodes/BasicNode.js +0 -91
- package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- package/nodes/materials/nodes/MeshStandardNode.js +0 -81
- package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
- package/nodes/materials/nodes/PhongNode.d.ts +0 -14
- package/nodes/materials/nodes/PhongNode.js +0 -212
- package/nodes/materials/nodes/RawNode.cjs.js +0 -1
- package/nodes/materials/nodes/RawNode.d.ts +0 -10
- package/nodes/materials/nodes/RawNode.js +0 -42
- package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
- package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- package/nodes/materials/nodes/SpriteNode.js +0 -113
- package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/StandardNode.d.ts +0 -15
- package/nodes/materials/nodes/StandardNode.js +0 -336
- package/nodes/misc/BumpMapNode.cjs.js +0 -1
- package/nodes/misc/BumpMapNode.d.ts +0 -21
- package/nodes/misc/BumpMapNode.js +0 -80
- package/nodes/misc/NormalMapNode.cjs.js +0 -1
- package/nodes/misc/NormalMapNode.d.ts +0 -19
- package/nodes/misc/NormalMapNode.js +0 -102
- package/nodes/misc/TextureCubeNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeNode.d.ts +0 -21
- package/nodes/misc/TextureCubeNode.js +0 -52
- package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- package/nodes/misc/TextureCubeUVNode.js +0 -229
- package/nodes/postprocessing/NodePass.cjs.js +0 -1
- package/nodes/postprocessing/NodePass.d.ts +0 -15
- package/nodes/postprocessing/NodePass.js +0 -61
- package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
- package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- package/nodes/postprocessing/NodePostProcessing.js +0 -91
- package/nodes/procedural/NoiseNode.cjs.js +0 -1
- package/nodes/procedural/NoiseNode.d.ts +0 -17
- package/nodes/procedural/NoiseNode.js +0 -43
- package/nodes/utils/BypassNode.cjs.js +0 -1
- package/nodes/utils/BypassNode.d.ts +0 -11
- package/nodes/utils/BypassNode.js +0 -55
- package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
- package/nodes/utils/ColorSpaceNode.d.ts +0 -55
- package/nodes/utils/ColorSpaceNode.js +0 -106
- package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- package/nodes/utils/MaxMIPLevelNode.js +0 -38
- package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- package/nodes/utils/SpecularMIPLevelNode.js +0 -61
- package/nodes/utils/SubSlotNode.cjs.js +0 -1
- package/nodes/utils/SubSlotNode.js +0 -53
- package/nodes/utils/SwitchNode.cjs.js +0 -1
- package/nodes/utils/SwitchNode.d.ts +0 -11
- package/nodes/utils/SwitchNode.js +0 -69
- package/nodes/utils/UVTransformNode.cjs.js +0 -1
- package/nodes/utils/UVTransformNode.d.ts +0 -15
- package/nodes/utils/UVTransformNode.js +0 -46
- package/nodes/utils/VelocityNode.cjs.js +0 -1
- package/nodes/utils/VelocityNode.d.ts +0 -28
- package/nodes/utils/VelocityNode.js +0 -115
@@ -1,83 +0,0 @@
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import { InputNode } from '../core/InputNode.js';
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import { UVNode } from '../accessors/UVNode.js';
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import { ColorSpaceNode } from '../utils/ColorSpaceNode.js';
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import { ExpressionNode } from '../core/ExpressionNode.js';
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function TextureNode(value, uv, bias, project) {
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InputNode.call(this, 'v4', {
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shared: true
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});
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this.value = value;
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this.uv = uv || new UVNode();
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this.bias = bias;
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this.project = project !== undefined ? project : false;
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}
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TextureNode.prototype = Object.create(InputNode.prototype);
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TextureNode.prototype.constructor = TextureNode;
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TextureNode.prototype.nodeType = 'Texture';
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TextureNode.prototype.getTexture = function (builder, output) {
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return InputNode.prototype.generate.call(this, builder, output, this.value.uuid, 't');
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};
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TextureNode.prototype.generate = function (builder, output) {
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if (output === 'sampler2D') {
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return this.getTexture(builder, output);
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}
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var tex = this.getTexture(builder, output),
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uv = this.uv.build(builder, this.project ? 'v4' : 'v2'),
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bias = this.bias ? this.bias.build(builder, 'f') : undefined;
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if (bias === undefined && builder.context.bias) {
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bias = builder.context.bias.setTexture(this).build(builder, 'f');
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}
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var method, code;
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if (this.project) method = 'texture2DProj';else method = bias ? 'tex2DBias' : 'tex2D';
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if (bias) code = method + '( ' + tex + ', ' + uv + ', ' + bias + ' )';else code = method + '( ' + tex + ', ' + uv + ' )'; // add a custom context for fix incompatibility with the core
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// include ColorSpace function only for vertex shader (in fragment shader color space functions is added automatically by core)
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// this should be removed in the future
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// context.include is used to include or not functions if used FunctionNode
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// context.ignoreCache =: not create temp variables nodeT0..9 to optimize the code
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var context = {
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include: builder.isShader('vertex'),
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ignoreCache: true
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};
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var outputType = this.getType(builder);
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builder.addContext(context);
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this.colorSpace = this.colorSpace || new ColorSpaceNode(new ExpressionNode('', outputType));
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this.colorSpace.fromDecoding(builder.getTextureEncodingFromMap(this.value));
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this.colorSpace.input.parse(code);
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code = this.colorSpace.build(builder, outputType); // end custom context
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builder.removeContext();
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return builder.format(code, outputType, output);
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};
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TextureNode.prototype.copy = function (source) {
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InputNode.prototype.copy.call(this, source);
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if (source.value) this.value = source.value;
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this.uv = source.uv;
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if (source.bias) this.bias = source.bias;
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if (source.project !== undefined) this.project = source.project;
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return this;
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};
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TextureNode.prototype.toJSON = function (meta) {
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var data = this.getJSONNode(meta);
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if (!data) {
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data = this.createJSONNode(meta);
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if (this.value) data.value = this.value.uuid;
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data.uv = this.uv.toJSON(meta).uuid;
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data.project = this.project;
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if (this.bias) data.bias = this.bias.toJSON(meta).uuid;
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}
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return data;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r){t.InputNode.call(this,"v2"),this.value=o instanceof e.Vector2?o:new e.Vector2(o,r)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector2",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec2( "+this.x+", "+this.y+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector2Node=r;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s){t.InputNode.call(this,"v3"),this.value=o instanceof e.Vector3?o:new e.Vector3(o,r,s)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector3",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec3( "+this.x+", "+this.y+", "+this.z+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector3Node=r;
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function Vector3Node(x, y, z) {
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}
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|
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export { Vector3Node };
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s,c){t.InputNode.call(this,"v4"),this.value=o instanceof e.Vector4?o:new e.Vector4(o,r,s,c)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector4",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z","w"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec4( "+this.x+", "+this.y+", "+this.z+", "+this.w+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,t.w=this.w,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector4Node=r;
|
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): string;
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}
|
@@ -1,42 +0,0 @@
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|
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|
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|
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|
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function Vector4Node(x, y, z, w) {
|
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|
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|
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|
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}
|
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|
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|
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Vector4Node.prototype = Object.create(InputNode.prototype);
|
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|
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|
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NodeUtils.addShortcuts(Vector4Node.prototype, 'value', ['x', 'y', 'z', 'w']);
|
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|
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|
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|
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Vector4Node.prototype.generateReadonly = function (builder, output, uuid, type
|
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|
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/*, ns, needsUpdate*/
|
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|
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) {
|
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|
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return builder.format('vec4( ' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + ' )', type, output);
|
19
|
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};
|
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|
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|
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Vector4Node.prototype.copy = function (source) {
|
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|
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|
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|
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this.value.copy(source);
|
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|
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return this;
|
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|
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};
|
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|
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|
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|
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Vector4Node.prototype.toJSON = function (meta) {
|
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|
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|
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|
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|
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|
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|
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|
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data.x = this.x;
|
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|
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data.y = this.y;
|
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data.z = this.z;
|
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|
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data.w = this.w;
|
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|
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|
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|
-
}
|
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|
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|
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|
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return data;
|
40
|
-
};
|
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|
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|
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|
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export { Vector4Node };
|
@@ -1 +0,0 @@
|
|
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|
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/BasicNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.BasicNode;r.NodeMaterial.call(this,s,s),this.type="BasicNodeMaterial"}require("../core/Node.cjs.js"),require("three"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position"]),exports.BasicNodeMaterial=o;
|
@@ -1,15 +0,0 @@
|
|
1
|
-
import { BasicNode } from './nodes/BasicNode.js';
|
2
|
-
import { NodeMaterial } from './NodeMaterial.js';
|
3
|
-
import { NodeUtils } from '../core/NodeUtils.js';
|
4
|
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|
5
|
-
function BasicNodeMaterial() {
|
6
|
-
var node = new BasicNode();
|
7
|
-
NodeMaterial.call(this, node, node);
|
8
|
-
this.type = 'BasicNodeMaterial';
|
9
|
-
}
|
10
|
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|
11
|
-
BasicNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
|
12
|
-
BasicNodeMaterial.prototype.constructor = BasicNodeMaterial;
|
13
|
-
NodeUtils.addShortcuts(BasicNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'mask', 'position']);
|
14
|
-
|
15
|
-
export { BasicNodeMaterial };
|
@@ -1 +0,0 @@
|
|
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|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/PhongNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.PhongNode;r.NodeMaterial.call(this,s,s),this.type="PhongNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","specular","shininess","normal","emissive","ambient","light","shadow","ao","environment","environmentAlpha","mask","position"]),exports.PhongNodeMaterial=o;
|
@@ -1,21 +0,0 @@
|
|
1
|
-
import { Node } from '../core/Node';
|
2
|
-
import { NodeMaterial } from './NodeMaterial';
|
3
|
-
|
4
|
-
export class PhongNodeMaterial extends NodeMaterial {
|
5
|
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constructor();
|
6
|
-
|
7
|
-
color: Node;
|
8
|
-
alpha: Node;
|
9
|
-
specular: Node;
|
10
|
-
shininess: Node;
|
11
|
-
normal: Node;
|
12
|
-
emissive: Node;
|
13
|
-
ambient: Node;
|
14
|
-
light: Node;
|
15
|
-
shadow: Node;
|
16
|
-
ao: Node;
|
17
|
-
environment: Node;
|
18
|
-
environmentAlpha: Node;
|
19
|
-
mask: Node;
|
20
|
-
position: Node;
|
21
|
-
}
|
@@ -1,15 +0,0 @@
|
|
1
|
-
import { PhongNode } from './nodes/PhongNode.js';
|
2
|
-
import { NodeMaterial } from './NodeMaterial.js';
|
3
|
-
import { NodeUtils } from '../core/NodeUtils.js';
|
4
|
-
|
5
|
-
function PhongNodeMaterial() {
|
6
|
-
var node = new PhongNode();
|
7
|
-
NodeMaterial.call(this, node, node);
|
8
|
-
this.type = 'PhongNodeMaterial';
|
9
|
-
}
|
10
|
-
|
11
|
-
PhongNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
|
12
|
-
PhongNodeMaterial.prototype.constructor = PhongNodeMaterial;
|
13
|
-
NodeUtils.addShortcuts(PhongNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'specular', 'shininess', 'normal', 'emissive', 'ambient', 'light', 'shadow', 'ao', 'environment', 'environmentAlpha', 'mask', 'position']);
|
14
|
-
|
15
|
-
export { PhongNodeMaterial };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/SpriteNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.SpriteNode;r.NodeMaterial.call(this,s,s),this.type="SpriteNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position","spherical"]),exports.SpriteNodeMaterial=o;
|
@@ -1,15 +0,0 @@
|
|
1
|
-
import { SpriteNode } from './nodes/SpriteNode.js';
|
2
|
-
import { NodeMaterial } from './NodeMaterial.js';
|
3
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import { NodeUtils } from '../core/NodeUtils.js';
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export { SpriteNodeMaterial };
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/StandardNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.StandardNode;r.NodeMaterial.call(this,s,s),this.type="StandardNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeLib.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../utils/SpecularMIPLevelNode.cjs.js"),require("../utils/MaxMIPLevelNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","roughness","metalness","reflectivity","clearcoat","clearcoatRoughness","clearcoatNormal","normal","emissive","ambient","light","shadow","ao","environment","mask","position","sheen"]),exports.StandardNodeMaterial=o;
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import { Node } from '../core/Node';
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import { NodeMaterial } from './NodeMaterial';
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export class StandardNodeMaterial extends NodeMaterial {
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constructor();
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color: Node;
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alpha: Node;
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roughness: Node;
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metalness: Node;
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reflectivity: Node;
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clearcoat: Node;
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clearcoatRoughness: Node;
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clearcoatNormal: Node;
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normal: Node;
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emissive: Node;
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ambient: Node;
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light: Node;
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shadow: Node;
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ao: Node;
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environment: Node;
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mask: Node;
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position: Node;
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sheenColor: Node;
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}
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import { StandardNode } from './nodes/StandardNode.js';
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import { NodeUtils } from '../core/NodeUtils.js';
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function StandardNodeMaterial() {
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var node = new StandardNode();
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NodeMaterial.call(this, node, node);
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this.type = 'StandardNodeMaterial';
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}
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StandardNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
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StandardNodeMaterial.prototype.constructor = StandardNodeMaterial;
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NodeUtils.addShortcuts(StandardNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'roughness', 'metalness', 'reflectivity', 'clearcoat', 'clearcoatRoughness', 'clearcoatNormal', 'normal', 'emissive', 'ambient', 'light', 'shadow', 'ao', 'environment', 'mask', 'position', 'sheen']);
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export { StandardNodeMaterial };
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../../core/Node.cjs.js"),o=require("../../inputs/ColorNode.cjs.js");function i(){e.Node.call(this),this.color=new o.ColorNode(16777215)}require("three"),require("../../core/InputNode.cjs.js"),require("../../core/TempNode.cjs.js"),require("../../core/NodeUtils.cjs.js"),i.prototype=Object.create(e.Node.prototype),i.prototype.constructor=i,i.prototype.nodeType="Basic",i.prototype.generate=function(e){var o;if(e.isShader("vertex")){var i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.addParsCode(["varying vec3 vViewPosition;","#ifndef FLAT_SHADED"," varying vec3 vNormal;","#endif"].join("\n"));var t=["#include <beginnormal_vertex>","#include <defaultnormal_vertex>","#ifndef FLAT_SHADED"," vNormal = normalize( transformedNormal );","#endif","#include <begin_vertex>"];i&&t.push(i.code,i.result?"transformed = "+i.result+";":""),t.push("#include <morphtarget_vertex>","#include <skinning_vertex>","#include <project_vertex>","#include <fog_vertex>","#include <logdepthbuf_vertex>","#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>","#include <shadowmap_vertex>"),o=t.join("\n")}else{this.color.analyze(e,{slot:"color"}),this.alpha&&this.alpha.analyze(e),this.mask&&this.mask.analyze(e);var r=this.color.flow(e,"c",{slot:"color"}),s=this.alpha?this.alpha.flow(e,"f"):void 0,a=this.mask?this.mask.flow(e,"b"):void 0;e.requires.transparent=void 0!==s,e.addParsCode(["varying vec3 vViewPosition;","#ifndef FLAT_SHADED"," varying vec3 vNormal;","#endif"].join("\n"));t=["#include <normal_fragment_begin>",r.code];a&&t.push(a.code,"if ( ! "+a.result+" ) discard;"),s&&t.push(s.code,"#ifdef ALPHATEST"," if ( "+s.result+" <= ALPHATEST ) discard;","#endif"),s?t.push("gl_FragColor = vec4("+r.result+", "+s.result+" );"):t.push("gl_FragColor = vec4("+r.result+", 1.0 );"),o=t.join("\n")}return o},i.prototype.copy=function(o){return e.Node.prototype.copy.call(this,o),this.color=o.color,o.position&&(this.position=o.position),o.alpha&&(this.alpha=o.alpha),o.mask&&(this.mask=o.mask),this},i.prototype.toJSON=function(e){var o=this.getJSONNode(e);return o||((o=this.createJSONNode(e)).color=this.color.toJSON(e).uuid,this.position&&(o.position=this.position.toJSON(e).uuid),this.alpha&&(o.alpha=this.alpha.toJSON(e).uuid),this.mask&&(o.mask=this.mask.toJSON(e).uuid)),o},exports.BasicNode=i;
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import { NodeBuilder } from '../../core/NodeBuilder';
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export class BasicNode extends Node {
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constructor();
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position: Node;
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color: Node;
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alpha: Node;
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mask: Node;
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nodeType: string;
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build(builder: NodeBuilder): string;
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copy(source: BasicNode): this;
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}
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import { Node } from '../../core/Node.js';
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import { ColorNode } from '../../inputs/ColorNode.js';
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function BasicNode() {
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Node.call(this);
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this.color = new ColorNode(0xffffff);
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}
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BasicNode.prototype = Object.create(Node.prototype);
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BasicNode.prototype.constructor = BasicNode;
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BasicNode.prototype.nodeType = 'Basic';
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BasicNode.prototype.generate = function (builder) {
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var code;
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if (builder.isShader('vertex')) {
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var position = this.position ? this.position.analyzeAndFlow(builder, 'v3', {
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cache: 'position'
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}) : undefined;
|
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builder.addParsCode(['varying vec3 vViewPosition;', '#ifndef FLAT_SHADED', ' varying vec3 vNormal;', '#endif'].join('\n'));
|
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var output = ['#include <beginnormal_vertex>', '#include <defaultnormal_vertex>', '#ifndef FLAT_SHADED', // Normal computed with derivatives when FLAT_SHADED
|
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' vNormal = normalize( transformedNormal );', '#endif', '#include <begin_vertex>'];
|
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|
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if (position) {
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output.push(position.code, position.result ? 'transformed = ' + position.result + ';' : '');
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}
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|
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output.push('#include <morphtarget_vertex>', '#include <skinning_vertex>', '#include <project_vertex>', '#include <fog_vertex>', '#include <logdepthbuf_vertex>', '#include <clipping_planes_vertex>', ' vViewPosition = - mvPosition.xyz;', '#include <worldpos_vertex>', '#include <shadowmap_vertex>');
|
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code = output.join('\n');
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} else {
|
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// Analyze all nodes to reuse generate codes
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this.color.analyze(builder, {
|
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slot: 'color'
|
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-
});
|
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if (this.alpha) this.alpha.analyze(builder);
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if (this.mask) this.mask.analyze(builder); // Build code
|
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|
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var color = this.color.flow(builder, 'c', {
|
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slot: 'color'
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});
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var alpha = this.alpha ? this.alpha.flow(builder, 'f') : undefined;
|
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var mask = this.mask ? this.mask.flow(builder, 'b') : undefined;
|
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builder.requires.transparent = alpha !== undefined;
|
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builder.addParsCode(['varying vec3 vViewPosition;', '#ifndef FLAT_SHADED', ' varying vec3 vNormal;', '#endif'].join('\n'));
|
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var output = [// add before: prevent undeclared normal
|
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'#include <normal_fragment_begin>', color.code];
|
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|
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if (mask) {
|
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output.push(mask.code, 'if ( ! ' + mask.result + ' ) discard;');
|
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|
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}
|
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|
-
|
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|
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if (alpha) {
|
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|
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output.push(alpha.code, '#ifdef ALPHATEST', ' if ( ' + alpha.result + ' <= ALPHATEST ) discard;', '#endif');
|
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|
-
}
|
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|
-
|
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|
-
if (alpha) {
|
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|
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output.push('gl_FragColor = vec4(' + color.result + ', ' + alpha.result + ' );');
|
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|
-
} else {
|
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|
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output.push('gl_FragColor = vec4(' + color.result + ', 1.0 );');
|
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|
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}
|
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|
-
|
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|
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code = output.join('\n');
|
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|
-
}
|
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|
-
|
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|
-
return code;
|
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|
-
};
|
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|
-
|
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|
-
BasicNode.prototype.copy = function (source) {
|
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|
-
Node.prototype.copy.call(this, source);
|
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|
-
this.color = source.color;
|
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|
-
if (source.position) this.position = source.position;
|
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|
-
if (source.alpha) this.alpha = source.alpha;
|
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|
-
if (source.mask) this.mask = source.mask;
|
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|
-
return this;
|
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|
-
};
|
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|
-
|
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|
-
BasicNode.prototype.toJSON = function (meta) {
|
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|
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var data = this.getJSONNode(meta);
|
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|
-
|
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|
-
if (!data) {
|
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|
-
data = this.createJSONNode(meta);
|
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|
-
data.color = this.color.toJSON(meta).uuid;
|
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|
-
if (this.position) data.position = this.position.toJSON(meta).uuid;
|
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|
-
if (this.alpha) data.alpha = this.alpha.toJSON(meta).uuid;
|
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|
-
if (this.mask) data.mask = this.mask.toJSON(meta).uuid;
|
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|
-
}
|
87
|
-
|
88
|
-
return data;
|
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|
-
};
|
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|
-
|
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|
-
export { BasicNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./StandardNode.cjs.js"),o=require("../../inputs/PropertyNode.cjs.js"),s=require("../../math/OperatorNode.cjs.js"),t=require("../../utils/SwitchNode.cjs.js"),i=require("../../misc/NormalMapNode.cjs.js");function n(){r.StandardNode.call(this),this.properties={color:new e.Color(16777215),roughness:.5,metalness:.5,normalScale:new e.Vector2(1,1)},this.inputs={color:new o.PropertyNode(this.properties,"color","c"),roughness:new o.PropertyNode(this.properties,"roughness","f"),metalness:new o.PropertyNode(this.properties,"metalness","f"),normalScale:new o.PropertyNode(this.properties,"normalScale","v2")}}require("../../core/Node.cjs.js"),require("../../core/ExpressionNode.cjs.js"),require("../../core/FunctionNode.cjs.js"),require("../../core/TempNode.cjs.js"),require("../../core/NodeLib.cjs.js"),require("../../inputs/ColorNode.cjs.js"),require("../../core/InputNode.cjs.js"),require("../../core/NodeUtils.cjs.js"),require("../../inputs/FloatNode.cjs.js"),require("../../utils/SpecularMIPLevelNode.cjs.js"),require("../../utils/MaxMIPLevelNode.cjs.js"),require("../../inputs/Vector2Node.cjs.js"),require("../../accessors/UVNode.cjs.js"),require("../../accessors/NormalNode.cjs.js"),require("../../accessors/PositionNode.cjs.js"),n.prototype=Object.create(r.StandardNode.prototype),n.prototype.constructor=n,n.prototype.nodeType="MeshStandard",n.prototype.build=function(e){var o=this.properties,n=this.inputs;if(e.isShader("fragment")){var a=e.findNode(o.color,n.color),c=e.resolve(o.map);this.color=c?new s.OperatorNode(a,c,s.OperatorNode.MUL):a;var d=e.findNode(o.roughness,n.roughness),p=e.resolve(o.roughnessMap);this.roughness=p?new s.OperatorNode(d,new t.SwitchNode(p,"g"),s.OperatorNode.MUL):d;var l=e.findNode(o.metalness,n.metalness),u=e.resolve(o.metalnessMap);this.metalness=u?new s.OperatorNode(l,new t.SwitchNode(u,"b"),s.OperatorNode.MUL):l,o.normalMap?(this.normal=new i.NormalMapNode(e.resolve(o.normalMap)),this.normal.scale=e.findNode(o.normalScale,n.normalScale)):this.normal=void 0,this.environment=e.resolve(o.envMap)}return r.StandardNode.prototype.build.call(this,e)},n.prototype.toJSON=function(e){var r=this.getJSONNode(e);return r||(r=this.createJSONNode(e),console.warn(".toJSON not implemented in",this)),r},exports.MeshStandardNode=n;
|
@@ -1,25 +0,0 @@
|
|
1
|
-
import { Color, Vector2 } from 'three';
|
2
|
-
|
3
|
-
import { NodeBuilder } from '../../core/NodeBuilder';
|
4
|
-
import { StandardNode } from './StandardNode';
|
5
|
-
import { PropertyNode } from '../../inputs/PropertyNode';
|
6
|
-
|
7
|
-
export class MeshStandardNode extends StandardNode {
|
8
|
-
constructor();
|
9
|
-
|
10
|
-
properties: {
|
11
|
-
color: Color;
|
12
|
-
roughness: number;
|
13
|
-
metalness: number;
|
14
|
-
normalScale: Vector2;
|
15
|
-
};
|
16
|
-
|
17
|
-
inputs: {
|
18
|
-
color: PropertyNode;
|
19
|
-
roughness: PropertyNode;
|
20
|
-
metalness: PropertyNode;
|
21
|
-
normalScale: PropertyNode;
|
22
|
-
};
|
23
|
-
|
24
|
-
build(builder: NodeBuilder): string;
|
25
|
-
}
|