three-stdlib 2.8.9 → 2.8.10
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- package/Nodes-607e9ed8.js +471 -0
- package/Nodes-627a8bdf.js +1 -0
- package/index.cjs.js +1 -1
- package/index.d.ts +0 -75
- package/index.js +70 -76
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/NodeMaterialLoader.js +2 -136
- package/nodes/Nodes.cjs.js +1 -1
- package/nodes/Nodes.js +203 -76
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +308 -0
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +18 -0
- package/nodes/accessors/CameraNode.cjs.js +1 -1
- package/nodes/accessors/CameraNode.js +32 -138
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +53 -0
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +80 -0
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +10 -0
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +22 -0
- package/nodes/accessors/NormalNode.cjs.js +1 -1
- package/nodes/accessors/NormalNode.js +48 -78
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +85 -0
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +16 -0
- package/nodes/accessors/PositionNode.cjs.js +1 -1
- package/nodes/accessors/PositionNode.js +49 -87
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +43 -0
- package/nodes/accessors/ReflectNode.cjs.js +1 -1
- package/nodes/accessors/ReflectNode.js +35 -98
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +59 -0
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +68 -0
- package/nodes/accessors/UVNode.cjs.js +1 -1
- package/nodes/accessors/UVNode.js +20 -38
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +17 -0
- package/nodes/core/AttributeNode.cjs.js +1 -1
- package/nodes/core/AttributeNode.js +31 -40
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +28 -0
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +35 -0
- package/nodes/core/ConstNode.cjs.js +1 -1
- package/nodes/core/ConstNode.js +10 -78
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +26 -0
- package/nodes/core/ExpressionNode.cjs.js +1 -1
- package/nodes/core/ExpressionNode.js +19 -8
- package/nodes/core/FunctionCallNode.cjs.js +1 -1
- package/nodes/core/FunctionCallNode.js +31 -60
- package/nodes/core/FunctionNode.cjs.js +1 -1
- package/nodes/core/FunctionNode.js +45 -166
- package/nodes/core/InputNode.cjs.js +1 -1
- package/nodes/core/InputNode.js +43 -57
- package/nodes/core/Node.cjs.js +1 -1
- package/nodes/core/Node.js +155 -113
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +11 -0
- package/nodes/core/NodeBuilder.cjs.js +1 -1
- package/nodes/core/NodeBuilder.js +422 -548
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +13 -0
- package/nodes/core/NodeFrame.cjs.js +1 -1
- package/nodes/core/NodeFrame.js +34 -27
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +14 -0
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +54 -0
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -1
- package/nodes/core/NodeUniform.js +18 -17
- package/nodes/core/NodeUtils.cjs.js +1 -1
- package/nodes/core/NodeUtils.js +55 -35
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +11 -0
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +11 -0
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +26 -0
- package/nodes/core/TempNode.cjs.js +1 -1
- package/nodes/core/TempNode.js +21 -88
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +28 -0
- package/nodes/core/VarNode.cjs.js +1 -1
- package/nodes/core/VarNode.js +28 -35
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +38 -0
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +11 -0
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +67 -0
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +71 -0
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +18 -0
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +20 -0
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +121 -0
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +43 -0
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +61 -0
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +77 -0
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +80 -0
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +29 -0
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +49 -0
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +31 -0
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +27 -0
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
- package/nodes/materials/NodeMaterial.cjs.js +1 -1
- package/nodes/materials/NodeMaterial.js +67 -140
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +34 -0
- package/nodes/math/CondNode.cjs.js +1 -1
- package/nodes/math/CondNode.js +33 -74
- package/nodes/math/MathNode.cjs.js +1 -1
- package/nodes/math/MathNode.js +193 -193
- package/nodes/math/OperatorNode.cjs.js +1 -1
- package/nodes/math/OperatorNode.js +116 -52
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -1
- package/nodes/procedural/CheckerNode.js +22 -40
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +22 -0
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +29 -0
- package/nodes/utils/JoinNode.cjs.js +1 -1
- package/nodes/utils/JoinNode.js +19 -69
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +18 -0
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +55 -0
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +58 -0
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/nodes/utils/TimerNode.cjs.js +1 -1
- package/nodes/utils/TimerNode.js +38 -56
- package/package.json +1 -1
- package/Nodes-894ac9dc.js +0 -1
- package/Nodes-af575af7.js +0 -157
- package/nodes/accessors/ColorsNode.cjs.js +0 -1
- package/nodes/accessors/ColorsNode.d.ts +0 -10
- package/nodes/accessors/ColorsNode.js +0 -40
- package/nodes/accessors/LightNode.cjs.js +0 -1
- package/nodes/accessors/LightNode.d.ts +0 -12
- package/nodes/accessors/LightNode.js +0 -41
- package/nodes/accessors/ResolutionNode.cjs.js +0 -1
- package/nodes/accessors/ResolutionNode.d.ts +0 -14
- package/nodes/accessors/ResolutionNode.js +0 -41
- package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
- package/nodes/accessors/ScreenUVNode.d.ts +0 -11
- package/nodes/accessors/ScreenUVNode.js +0 -43
- package/nodes/core/NodeLib.cjs.js +0 -1
- package/nodes/core/NodeLib.d.ts +0 -22
- package/nodes/core/NodeLib.js +0 -37
- package/nodes/core/StructNode.cjs.js +0 -1
- package/nodes/core/StructNode.d.ts +0 -19
- package/nodes/core/StructNode.js +0 -72
- package/nodes/effects/BlurNode.cjs.js +0 -1
- package/nodes/effects/BlurNode.d.ts +0 -31
- package/nodes/effects/BlurNode.js +0 -100
- package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
- package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- package/nodes/effects/ColorAdjustmentNode.js +0 -73
- package/nodes/effects/LuminanceNode.cjs.js +0 -1
- package/nodes/effects/LuminanceNode.d.ts +0 -18
- package/nodes/effects/LuminanceNode.js +0 -46
- package/nodes/inputs/BoolNode.cjs.js +0 -1
- package/nodes/inputs/BoolNode.d.ts +0 -19
- package/nodes/inputs/BoolNode.js +0 -36
- package/nodes/inputs/ColorNode.cjs.js +0 -1
- package/nodes/inputs/ColorNode.d.ts +0 -21
- package/nodes/inputs/ColorNode.js +0 -41
- package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
- package/nodes/inputs/CubeTextureNode.d.ts +0 -17
- package/nodes/inputs/CubeTextureNode.js +0 -79
- package/nodes/inputs/FloatNode.cjs.js +0 -1
- package/nodes/inputs/FloatNode.d.ts +0 -19
- package/nodes/inputs/FloatNode.js +0 -36
- package/nodes/inputs/IntNode.cjs.js +0 -1
- package/nodes/inputs/IntNode.d.ts +0 -19
- package/nodes/inputs/IntNode.js +0 -36
- package/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/nodes/inputs/Matrix3Node.d.ts +0 -22
- package/nodes/inputs/Matrix3Node.js +0 -46
- package/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/nodes/inputs/Matrix4Node.d.ts +0 -22
- package/nodes/inputs/Matrix4Node.js +0 -46
- package/nodes/inputs/PropertyNode.cjs.js +0 -1
- package/nodes/inputs/PropertyNode.d.ts +0 -10
- package/nodes/inputs/PropertyNode.js +0 -35
- package/nodes/inputs/RTTNode.cjs.js +0 -1
- package/nodes/inputs/RTTNode.d.ts +0 -27
- package/nodes/inputs/RTTNode.js +0 -103
- package/nodes/inputs/ReflectorNode.cjs.js +0 -1
- package/nodes/inputs/ReflectorNode.d.ts +0 -21
- package/nodes/inputs/ReflectorNode.js +0 -60
- package/nodes/inputs/ScreenNode.cjs.js +0 -1
- package/nodes/inputs/ScreenNode.d.ts +0 -11
- package/nodes/inputs/ScreenNode.js +0 -20
- package/nodes/inputs/TextureNode.cjs.js +0 -1
- package/nodes/inputs/TextureNode.d.ts +0 -20
- package/nodes/inputs/TextureNode.js +0 -83
- package/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/nodes/inputs/Vector2Node.d.ts +0 -21
- package/nodes/inputs/Vector2Node.js +0 -40
- package/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/nodes/inputs/Vector3Node.d.ts +0 -21
- package/nodes/inputs/Vector3Node.js +0 -41
- package/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/nodes/inputs/Vector4Node.d.ts +0 -21
- package/nodes/inputs/Vector4Node.js +0 -42
- package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- package/nodes/materials/BasicNodeMaterial.js +0 -15
- package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- package/nodes/materials/PhongNodeMaterial.js +0 -15
- package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
- package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- package/nodes/materials/SpriteNodeMaterial.js +0 -15
- package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- package/nodes/materials/StandardNodeMaterial.js +0 -15
- package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
- package/nodes/materials/nodes/BasicNode.d.ts +0 -15
- package/nodes/materials/nodes/BasicNode.js +0 -91
- package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- package/nodes/materials/nodes/MeshStandardNode.js +0 -81
- package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
- package/nodes/materials/nodes/PhongNode.d.ts +0 -14
- package/nodes/materials/nodes/PhongNode.js +0 -212
- package/nodes/materials/nodes/RawNode.cjs.js +0 -1
- package/nodes/materials/nodes/RawNode.d.ts +0 -10
- package/nodes/materials/nodes/RawNode.js +0 -42
- package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
- package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- package/nodes/materials/nodes/SpriteNode.js +0 -113
- package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/StandardNode.d.ts +0 -15
- package/nodes/materials/nodes/StandardNode.js +0 -336
- package/nodes/misc/BumpMapNode.cjs.js +0 -1
- package/nodes/misc/BumpMapNode.d.ts +0 -21
- package/nodes/misc/BumpMapNode.js +0 -80
- package/nodes/misc/NormalMapNode.cjs.js +0 -1
- package/nodes/misc/NormalMapNode.d.ts +0 -19
- package/nodes/misc/NormalMapNode.js +0 -102
- package/nodes/misc/TextureCubeNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeNode.d.ts +0 -21
- package/nodes/misc/TextureCubeNode.js +0 -52
- package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- package/nodes/misc/TextureCubeUVNode.js +0 -229
- package/nodes/postprocessing/NodePass.cjs.js +0 -1
- package/nodes/postprocessing/NodePass.d.ts +0 -15
- package/nodes/postprocessing/NodePass.js +0 -61
- package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
- package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- package/nodes/postprocessing/NodePostProcessing.js +0 -91
- package/nodes/procedural/NoiseNode.cjs.js +0 -1
- package/nodes/procedural/NoiseNode.d.ts +0 -17
- package/nodes/procedural/NoiseNode.js +0 -43
- package/nodes/utils/BypassNode.cjs.js +0 -1
- package/nodes/utils/BypassNode.d.ts +0 -11
- package/nodes/utils/BypassNode.js +0 -55
- package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
- package/nodes/utils/ColorSpaceNode.d.ts +0 -55
- package/nodes/utils/ColorSpaceNode.js +0 -106
- package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- package/nodes/utils/MaxMIPLevelNode.js +0 -38
- package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- package/nodes/utils/SpecularMIPLevelNode.js +0 -61
- package/nodes/utils/SubSlotNode.cjs.js +0 -1
- package/nodes/utils/SubSlotNode.js +0 -53
- package/nodes/utils/SwitchNode.cjs.js +0 -1
- package/nodes/utils/SwitchNode.d.ts +0 -11
- package/nodes/utils/SwitchNode.js +0 -69
- package/nodes/utils/UVTransformNode.cjs.js +0 -1
- package/nodes/utils/UVTransformNode.d.ts +0 -15
- package/nodes/utils/UVTransformNode.js +0 -46
- package/nodes/utils/VelocityNode.cjs.js +0 -1
- package/nodes/utils/VelocityNode.d.ts +0 -28
- package/nodes/utils/VelocityNode.js +0 -115
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import ArrayUniformNode from './nodes/core/ArrayUniformNode.js';
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import AttributeNode from './nodes/core/AttributeNode.js';
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import BypassNode from './nodes/core/BypassNode.js';
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import CodeNode from './nodes/core/CodeNode.js';
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import ConstNode from './nodes/core/ConstNode.js';
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import ContextNode from './nodes/core/ContextNode.js';
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import ExpressionNode from './nodes/core/ExpressionNode.js';
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import FunctionCallNode from './nodes/core/FunctionCallNode.js';
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import FunctionNode from './nodes/core/FunctionNode.js';
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import Node from './nodes/core/Node.js';
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import NodeAttribute from './nodes/core/NodeAttribute.js';
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import NodeBuilder from './nodes/core/NodeBuilder.js';
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import NodeCode from './nodes/core/NodeCode.js';
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import NodeFrame from './nodes/core/NodeFrame.js';
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import NodeFunctionInput from './nodes/core/NodeFunctionInput.js';
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import NodeKeywords from './nodes/core/NodeKeywords.js';
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import NodeUniform from './nodes/core/NodeUniform.js';
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import NodeVar from './nodes/core/NodeVar.js';
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import NodeVary from './nodes/core/NodeVary.js';
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import PropertyNode from './nodes/core/PropertyNode.js';
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import TempNode from './nodes/core/TempNode.js';
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import UniformNode from './nodes/core/UniformNode.js';
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import VarNode from './nodes/core/VarNode.js';
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import VaryNode from './nodes/core/VaryNode.js';
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import BufferNode from './nodes/accessors/BufferNode.js';
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import CameraNode from './nodes/accessors/CameraNode.js';
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import CubeTextureNode from './nodes/accessors/CubeTextureNode.js';
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import MaterialNode from './nodes/accessors/MaterialNode.js';
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import MaterialReferenceNode from './nodes/accessors/MaterialReferenceNode.js';
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import ModelNode from './nodes/accessors/ModelNode.js';
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import ModelViewProjectionNode from './nodes/accessors/ModelViewProjectionNode.js';
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import NormalNode from './nodes/accessors/NormalNode.js';
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import Object3DNode from './nodes/accessors/Object3DNode.js';
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import PointUVNode from './nodes/accessors/PointUVNode.js';
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import PositionNode from './nodes/accessors/PositionNode.js';
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import ReferenceNode from './nodes/accessors/ReferenceNode.js';
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import ReflectNode from './nodes/accessors/ReflectNode.js';
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import SkinningNode from './nodes/accessors/SkinningNode.js';
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import TextureNode from './nodes/accessors/TextureNode.js';
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import UVNode from './nodes/accessors/UVNode.js';
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import ColorSpaceNode from './nodes/display/ColorSpaceNode.js';
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import NormalMapNode from './nodes/display/NormalMapNode.js';
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import MathNode from './nodes/math/MathNode.js';
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import OperatorNode from './nodes/math/OperatorNode.js';
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import CondNode from './nodes/math/CondNode.js';
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import LightContextNode from './nodes/lights/LightContextNode.js';
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import LightNode from './nodes/lights/LightNode.js';
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import LightsNode from './nodes/lights/LightsNode.js';
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import ArrayElementNode from './nodes/utils/ArrayElementNode.js';
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import ConvertNode from './nodes/utils/ConvertNode.js';
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import JoinNode from './nodes/utils/JoinNode.js';
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import SplitNode from './nodes/utils/SplitNode.js';
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import SpriteSheetUVNode from './nodes/utils/SpriteSheetUVNode.js';
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import MatcapUVNode from './nodes/utils/MatcapUVNode.js';
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import OscNode from './nodes/utils/OscNode.js';
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import TimerNode from './nodes/utils/TimerNode.js';
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import NodeMaterialLoader from './nodes/loaders/NodeMaterialLoader.js';
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import { Loader, ObjectLoader } from 'three';
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import CheckerNode from './nodes/procedural/CheckerNode.js';
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import FogNode from './nodes/fog/FogNode.js';
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import FogRangeNode from './nodes/fog/FogRangeNode.js';
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import { NodeShaderStage, NodeUpdateType, NodeType } from './nodes/core/constants.js';
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import { F_Schlick, BRDF_Lambert, getDistanceAttenuation, V_GGX_SmithCorrelated, D_GGX, BRDF_GGX, RE_Direct_Physical, PhysicalLightingModel } from './nodes/functions/BSDFs.js';
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import { ShaderNode, nodeObject, uniform, label, temp, color, float, int, uint, bool, vec2, ivec2, uvec2, bvec2, vec3, ivec3, uvec3, bvec3, vec4, ivec4, uvec4, bvec4, mat3, imat3, umat3, bmat3, mat4, imat4, umat4, bmat4, join, uv, attribute, buffer, texture, sampler, cond, addTo, add, sub, mul, div, remainder, equal, assign, lessThan, greaterThan, lessThanEqual, greaterThanEqual, and, or, xor, bitAnd, bitOr, bitXor, shiftLeft, shiftRight, element, normalGeometry, normalLocal, normalWorld, normalView, transformedNormalView, positionLocal, positionWorld, positionView, positionViewDirection, viewMatrix, cameraPosition, diffuseColor, roughness, metalness, alphaTest, specularColor, abs, acos, asin, atan, ceil, clamp, cos, cross, degrees, dFdx, dFdy, distance, dot, exp, exp2, faceforward, floor, fract, invert, inversesqrt, length, log, log2, max, min, mix, mod, negate, normalize, pow, pow2, pow3, pow4, radians, reflect, refract, round, saturate, sign, sin, smoothstep, sqrt, step, tan, transformDirection, EPSILON, INFINITY } from './nodes/ShaderNode.js';
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import LineBasicNodeMaterial from './nodes/materials/LineBasicNodeMaterial.js';
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import MeshBasicNodeMaterial from './nodes/materials/MeshBasicNodeMaterial.js';
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import MeshStandardNodeMaterial from './nodes/materials/MeshStandardNodeMaterial.js';
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+
import PointsNodeMaterial from './nodes/materials/PointsNodeMaterial.js';
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+
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class NodeLoader extends Loader {
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constructor(manager) {
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super(manager);
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this.textures = {};
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}
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+
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load(url, onLoad, onProgress, onError) {
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const loader = new FileLoader(this.manager);
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+
loader.setPath(this.path);
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+
loader.setRequestHeader(this.requestHeader);
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loader.setWithCredentials(this.withCredentials);
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loader.load(url, text => {
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try {
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onLoad(this.parse(JSON.parse(text)));
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} catch (e) {
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+
if (onError) {
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onError(e);
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} else {
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console.error(e);
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}
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+
|
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this.manager.itemError(url);
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}
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+
}, onProgress, onError);
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}
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+
|
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parseNodes(json) {
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const nodes = {};
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+
|
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+
if (json !== undefined) {
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for (const nodeJSON of json) {
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const {
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uuid,
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type
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} = nodeJSON;
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nodes[uuid] = fromType(type);
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nodes[uuid].uuid = uuid;
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}
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+
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const meta = {
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nodes,
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textures: this.textures
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};
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+
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for (const nodeJSON of json) {
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nodeJSON.meta = meta;
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const node = nodes[nodeJSON.uuid];
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node.deserialize(nodeJSON);
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delete nodeJSON.meta;
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}
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}
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+
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return nodes;
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}
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+
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parse(json) {
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const node = fromType(type);
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node.uuid = json.uuid;
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const nodes = this.parseNodes(json.inputNodes);
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const meta = {
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nodes,
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textures: this.textures
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};
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json.meta = meta;
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node.deserialize(json);
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delete json.meta;
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return node;
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}
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+
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+
setTextures(value) {
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this.textures = value;
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return this;
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}
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+
|
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}
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class NodeObjectLoader extends ObjectLoader {
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constructor(manager) {
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super(manager);
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this._nodesJSON = null;
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+
}
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+
|
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parse(json, onLoad) {
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this._nodesJSON = json.nodes;
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+
const data = super.parse(json, onLoad);
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this._nodesJSON = null; // dispose
|
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+
|
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+
return data;
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+
}
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+
|
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parseNodes(json, textures) {
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if (json !== undefined) {
|
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const loader = new NodeLoader();
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loader.setTextures(textures);
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return loader.parseNodes(json);
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}
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+
|
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return {};
|
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}
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+
|
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parseMaterials(json, textures) {
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const materials = {};
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|
+
|
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if (json !== undefined) {
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+
const nodes = this.parseNodes(this._nodesJSON, textures);
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const loader = new NodeMaterialLoader();
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loader.setTextures(textures);
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loader.setNodes(nodes);
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+
|
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for (let i = 0, l = json.length; i < l; i++) {
|
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const data = json[i];
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materials[data.uuid] = loader.parse(data);
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}
|
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+
}
|
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+
|
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+
return materials;
|
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+
}
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+
|
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+
}
|
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+
|
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// core
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const nodeLib = {
|
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+
// core
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+
ArrayUniformNode,
|
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+
AttributeNode,
|
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+
BypassNode,
|
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+
CodeNode,
|
197
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+
ContextNode,
|
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+
ConstNode,
|
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+
ExpressionNode,
|
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|
+
FunctionCallNode,
|
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+
FunctionNode,
|
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+
Node,
|
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+
NodeAttribute,
|
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+
NodeBuilder,
|
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+
NodeCode,
|
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+
NodeFrame,
|
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+
NodeFunctionInput,
|
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|
+
NodeKeywords,
|
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+
NodeUniform,
|
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+
NodeVar,
|
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|
+
NodeVary,
|
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+
PropertyNode,
|
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|
+
TempNode,
|
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+
UniformNode,
|
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|
+
VarNode,
|
216
|
+
VaryNode,
|
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|
+
// accessors
|
218
|
+
BufferNode,
|
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|
+
CameraNode,
|
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|
+
CubeTextureNode,
|
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|
+
MaterialNode,
|
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|
+
MaterialReferenceNode,
|
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|
+
ModelNode,
|
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|
+
ModelViewProjectionNode,
|
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|
+
NormalNode,
|
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|
+
Object3DNode,
|
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|
+
PointUVNode,
|
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|
+
PositionNode,
|
229
|
+
ReferenceNode,
|
230
|
+
ReflectNode,
|
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|
+
SkinningNode,
|
232
|
+
TextureNode,
|
233
|
+
UVNode,
|
234
|
+
// display
|
235
|
+
ColorSpaceNode,
|
236
|
+
NormalMapNode,
|
237
|
+
// math
|
238
|
+
MathNode,
|
239
|
+
OperatorNode,
|
240
|
+
CondNode,
|
241
|
+
// lights
|
242
|
+
LightContextNode,
|
243
|
+
LightNode,
|
244
|
+
LightsNode,
|
245
|
+
// utils
|
246
|
+
ArrayElementNode,
|
247
|
+
ConvertNode,
|
248
|
+
JoinNode,
|
249
|
+
SplitNode,
|
250
|
+
SpriteSheetUVNode,
|
251
|
+
MatcapUVNode,
|
252
|
+
OscNode,
|
253
|
+
TimerNode,
|
254
|
+
// procedural
|
255
|
+
CheckerNode,
|
256
|
+
// fog
|
257
|
+
FogNode,
|
258
|
+
FogRangeNode,
|
259
|
+
// loaders
|
260
|
+
NodeLoader,
|
261
|
+
NodeObjectLoader,
|
262
|
+
NodeMaterialLoader
|
263
|
+
};
|
264
|
+
const fromType = type => {
|
265
|
+
return new nodeLib[type]();
|
266
|
+
};
|
267
|
+
|
268
|
+
var Nodes = /*#__PURE__*/Object.freeze({
|
269
|
+
__proto__: null,
|
270
|
+
fromType: fromType,
|
271
|
+
ArrayUniformNode: ArrayUniformNode,
|
272
|
+
AttributeNode: AttributeNode,
|
273
|
+
BypassNode: BypassNode,
|
274
|
+
CodeNode: CodeNode,
|
275
|
+
ContextNode: ContextNode,
|
276
|
+
ConstNode: ConstNode,
|
277
|
+
ExpressionNode: ExpressionNode,
|
278
|
+
FunctionCallNode: FunctionCallNode,
|
279
|
+
FunctionNode: FunctionNode,
|
280
|
+
Node: Node,
|
281
|
+
NodeAttribute: NodeAttribute,
|
282
|
+
NodeBuilder: NodeBuilder,
|
283
|
+
NodeCode: NodeCode,
|
284
|
+
NodeFrame: NodeFrame,
|
285
|
+
NodeFunctionInput: NodeFunctionInput,
|
286
|
+
NodeKeywords: NodeKeywords,
|
287
|
+
NodeUniform: NodeUniform,
|
288
|
+
NodeVar: NodeVar,
|
289
|
+
NodeVary: NodeVary,
|
290
|
+
PropertyNode: PropertyNode,
|
291
|
+
TempNode: TempNode,
|
292
|
+
UniformNode: UniformNode,
|
293
|
+
VarNode: VarNode,
|
294
|
+
VaryNode: VaryNode,
|
295
|
+
BufferNode: BufferNode,
|
296
|
+
CameraNode: CameraNode,
|
297
|
+
CubeTextureNode: CubeTextureNode,
|
298
|
+
MaterialNode: MaterialNode,
|
299
|
+
MaterialReferenceNode: MaterialReferenceNode,
|
300
|
+
ModelNode: ModelNode,
|
301
|
+
ModelViewProjectionNode: ModelViewProjectionNode,
|
302
|
+
NormalNode: NormalNode,
|
303
|
+
Object3DNode: Object3DNode,
|
304
|
+
PointUVNode: PointUVNode,
|
305
|
+
PositionNode: PositionNode,
|
306
|
+
ReferenceNode: ReferenceNode,
|
307
|
+
ReflectNode: ReflectNode,
|
308
|
+
SkinningNode: SkinningNode,
|
309
|
+
TextureNode: TextureNode,
|
310
|
+
UVNode: UVNode,
|
311
|
+
ColorSpaceNode: ColorSpaceNode,
|
312
|
+
NormalMapNode: NormalMapNode,
|
313
|
+
MathNode: MathNode,
|
314
|
+
OperatorNode: OperatorNode,
|
315
|
+
CondNode: CondNode,
|
316
|
+
LightContextNode: LightContextNode,
|
317
|
+
LightNode: LightNode,
|
318
|
+
LightsNode: LightsNode,
|
319
|
+
ArrayElementNode: ArrayElementNode,
|
320
|
+
ConvertNode: ConvertNode,
|
321
|
+
JoinNode: JoinNode,
|
322
|
+
SplitNode: SplitNode,
|
323
|
+
SpriteSheetUVNode: SpriteSheetUVNode,
|
324
|
+
MatcapUVNode: MatcapUVNode,
|
325
|
+
OscNode: OscNode,
|
326
|
+
TimerNode: TimerNode,
|
327
|
+
CheckerNode: CheckerNode,
|
328
|
+
FogNode: FogNode,
|
329
|
+
FogRangeNode: FogRangeNode,
|
330
|
+
NodeLoader: NodeLoader,
|
331
|
+
NodeObjectLoader: NodeObjectLoader,
|
332
|
+
NodeMaterialLoader: NodeMaterialLoader,
|
333
|
+
NodeShaderStage: NodeShaderStage,
|
334
|
+
NodeUpdateType: NodeUpdateType,
|
335
|
+
NodeType: NodeType,
|
336
|
+
F_Schlick: F_Schlick,
|
337
|
+
BRDF_Lambert: BRDF_Lambert,
|
338
|
+
getDistanceAttenuation: getDistanceAttenuation,
|
339
|
+
V_GGX_SmithCorrelated: V_GGX_SmithCorrelated,
|
340
|
+
D_GGX: D_GGX,
|
341
|
+
BRDF_GGX: BRDF_GGX,
|
342
|
+
RE_Direct_Physical: RE_Direct_Physical,
|
343
|
+
PhysicalLightingModel: PhysicalLightingModel,
|
344
|
+
LineBasicNodeMaterial: LineBasicNodeMaterial,
|
345
|
+
MeshBasicNodeMaterial: MeshBasicNodeMaterial,
|
346
|
+
MeshStandardNodeMaterial: MeshStandardNodeMaterial,
|
347
|
+
PointsNodeMaterial: PointsNodeMaterial,
|
348
|
+
ShaderNode: ShaderNode,
|
349
|
+
nodeObject: nodeObject,
|
350
|
+
uniform: uniform,
|
351
|
+
label: label,
|
352
|
+
temp: temp,
|
353
|
+
color: color,
|
354
|
+
float: float,
|
355
|
+
int: int,
|
356
|
+
uint: uint,
|
357
|
+
bool: bool,
|
358
|
+
vec2: vec2,
|
359
|
+
ivec2: ivec2,
|
360
|
+
uvec2: uvec2,
|
361
|
+
bvec2: bvec2,
|
362
|
+
vec3: vec3,
|
363
|
+
ivec3: ivec3,
|
364
|
+
uvec3: uvec3,
|
365
|
+
bvec3: bvec3,
|
366
|
+
vec4: vec4,
|
367
|
+
ivec4: ivec4,
|
368
|
+
uvec4: uvec4,
|
369
|
+
bvec4: bvec4,
|
370
|
+
mat3: mat3,
|
371
|
+
imat3: imat3,
|
372
|
+
umat3: umat3,
|
373
|
+
bmat3: bmat3,
|
374
|
+
mat4: mat4,
|
375
|
+
imat4: imat4,
|
376
|
+
umat4: umat4,
|
377
|
+
bmat4: bmat4,
|
378
|
+
join: join,
|
379
|
+
uv: uv,
|
380
|
+
attribute: attribute,
|
381
|
+
buffer: buffer,
|
382
|
+
texture: texture,
|
383
|
+
sampler: sampler,
|
384
|
+
cond: cond,
|
385
|
+
addTo: addTo,
|
386
|
+
add: add,
|
387
|
+
sub: sub,
|
388
|
+
mul: mul,
|
389
|
+
div: div,
|
390
|
+
remainder: remainder,
|
391
|
+
equal: equal,
|
392
|
+
assign: assign,
|
393
|
+
lessThan: lessThan,
|
394
|
+
greaterThan: greaterThan,
|
395
|
+
lessThanEqual: lessThanEqual,
|
396
|
+
greaterThanEqual: greaterThanEqual,
|
397
|
+
and: and,
|
398
|
+
or: or,
|
399
|
+
xor: xor,
|
400
|
+
bitAnd: bitAnd,
|
401
|
+
bitOr: bitOr,
|
402
|
+
bitXor: bitXor,
|
403
|
+
shiftLeft: shiftLeft,
|
404
|
+
shiftRight: shiftRight,
|
405
|
+
element: element,
|
406
|
+
normalGeometry: normalGeometry,
|
407
|
+
normalLocal: normalLocal,
|
408
|
+
normalWorld: normalWorld,
|
409
|
+
normalView: normalView,
|
410
|
+
transformedNormalView: transformedNormalView,
|
411
|
+
positionLocal: positionLocal,
|
412
|
+
positionWorld: positionWorld,
|
413
|
+
positionView: positionView,
|
414
|
+
positionViewDirection: positionViewDirection,
|
415
|
+
viewMatrix: viewMatrix,
|
416
|
+
cameraPosition: cameraPosition,
|
417
|
+
diffuseColor: diffuseColor,
|
418
|
+
roughness: roughness,
|
419
|
+
metalness: metalness,
|
420
|
+
alphaTest: alphaTest,
|
421
|
+
specularColor: specularColor,
|
422
|
+
abs: abs,
|
423
|
+
acos: acos,
|
424
|
+
asin: asin,
|
425
|
+
atan: atan,
|
426
|
+
ceil: ceil,
|
427
|
+
clamp: clamp,
|
428
|
+
cos: cos,
|
429
|
+
cross: cross,
|
430
|
+
degrees: degrees,
|
431
|
+
dFdx: dFdx,
|
432
|
+
dFdy: dFdy,
|
433
|
+
distance: distance,
|
434
|
+
dot: dot,
|
435
|
+
exp: exp,
|
436
|
+
exp2: exp2,
|
437
|
+
faceforward: faceforward,
|
438
|
+
floor: floor,
|
439
|
+
fract: fract,
|
440
|
+
invert: invert,
|
441
|
+
inversesqrt: inversesqrt,
|
442
|
+
length: length,
|
443
|
+
log: log,
|
444
|
+
log2: log2,
|
445
|
+
max: max,
|
446
|
+
min: min,
|
447
|
+
mix: mix,
|
448
|
+
mod: mod,
|
449
|
+
negate: negate,
|
450
|
+
normalize: normalize,
|
451
|
+
pow: pow,
|
452
|
+
pow2: pow2,
|
453
|
+
pow3: pow3,
|
454
|
+
pow4: pow4,
|
455
|
+
radians: radians,
|
456
|
+
reflect: reflect,
|
457
|
+
refract: refract,
|
458
|
+
round: round,
|
459
|
+
saturate: saturate,
|
460
|
+
sign: sign,
|
461
|
+
sin: sin,
|
462
|
+
smoothstep: smoothstep,
|
463
|
+
sqrt: sqrt,
|
464
|
+
step: step,
|
465
|
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tan: tan,
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transformDirection: transformDirection,
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EPSILON: EPSILON,
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INFINITY: INFINITY
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});
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export { NodeLoader as N, NodeObjectLoader as a, Nodes as b, fromType as f };
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"use strict";var e=require("./nodes/core/ArrayUniformNode.cjs.js"),o=require("./nodes/core/AttributeNode.cjs.js"),r=require("./nodes/core/BypassNode.cjs.js"),s=require("./nodes/core/CodeNode.cjs.js"),d=require("./nodes/core/ConstNode.cjs.js"),t=require("./nodes/core/ContextNode.cjs.js"),i=require("./nodes/core/ExpressionNode.cjs.js"),a=require("./nodes/core/FunctionCallNode.cjs.js"),n=require("./nodes/core/FunctionNode.cjs.js"),c=require("./nodes/core/Node.cjs.js"),N=require("./nodes/core/NodeAttribute.cjs.js"),u=require("./nodes/core/NodeBuilder.cjs.js"),l=require("./nodes/core/NodeCode.cjs.js"),j=require("./nodes/core/NodeFrame.cjs.js"),m=require("./nodes/core/NodeFunctionInput.cjs.js"),p=require("./nodes/core/NodeKeywords.cjs.js"),h=require("./nodes/core/NodeUniform.cjs.js"),q=require("./nodes/core/NodeVar.cjs.js"),f=require("./nodes/core/NodeVary.cjs.js"),g=require("./nodes/core/PropertyNode.cjs.js"),b=require("./nodes/core/TempNode.cjs.js"),x=require("./nodes/core/UniformNode.cjs.js"),C=require("./nodes/core/VarNode.cjs.js"),v=require("./nodes/core/VaryNode.cjs.js"),M=require("./nodes/accessors/BufferNode.cjs.js"),y=require("./nodes/accessors/CameraNode.cjs.js"),V=require("./nodes/accessors/CubeTextureNode.cjs.js"),S=require("./nodes/accessors/MaterialNode.cjs.js"),L=require("./nodes/accessors/MaterialReferenceNode.cjs.js"),T=require("./nodes/accessors/ModelNode.cjs.js"),F=require("./nodes/accessors/ModelViewProjectionNode.cjs.js"),w=require("./nodes/accessors/NormalNode.cjs.js"),O=require("./nodes/accessors/Object3DNode.cjs.js"),_=require("./nodes/accessors/PointUVNode.cjs.js"),P=require("./nodes/accessors/PositionNode.cjs.js"),U=require("./nodes/accessors/ReferenceNode.cjs.js"),R=require("./nodes/accessors/ReflectNode.cjs.js"),B=require("./nodes/accessors/SkinningNode.cjs.js"),D=require("./nodes/accessors/TextureNode.cjs.js"),A=require("./nodes/accessors/UVNode.cjs.js"),E=require("./nodes/display/ColorSpaceNode.cjs.js"),G=require("./nodes/display/NormalMapNode.cjs.js"),I=require("./nodes/math/MathNode.cjs.js"),k=require("./nodes/math/OperatorNode.cjs.js"),J=require("./nodes/math/CondNode.cjs.js"),X=require("./nodes/lights/LightContextNode.cjs.js"),z=require("./nodes/lights/LightNode.cjs.js"),W=require("./nodes/lights/LightsNode.cjs.js"),K=require("./nodes/utils/ArrayElementNode.cjs.js"),H=require("./nodes/utils/ConvertNode.cjs.js"),Y=require("./nodes/utils/JoinNode.cjs.js"),Q=require("./nodes/utils/SplitNode.cjs.js"),Z=require("./nodes/utils/SpriteSheetUVNode.cjs.js"),$=require("./nodes/utils/MatcapUVNode.cjs.js"),ee=require("./nodes/utils/OscNode.cjs.js"),oe=require("./nodes/utils/TimerNode.cjs.js"),re=require("./nodes/loaders/NodeMaterialLoader.cjs.js"),se=require("three"),de=require("./nodes/procedural/CheckerNode.cjs.js"),te=require("./nodes/fog/FogNode.cjs.js"),ie=require("./nodes/fog/FogRangeNode.cjs.js"),ae=require("./nodes/core/constants.cjs.js"),ne=require("./nodes/functions/BSDFs.cjs.js"),ce=require("./nodes/ShaderNode.cjs.js"),Ne=require("./nodes/materials/LineBasicNodeMaterial.cjs.js"),ue=require("./nodes/materials/MeshBasicNodeMaterial.cjs.js"),le=require("./nodes/materials/MeshStandardNodeMaterial.cjs.js"),je=require("./nodes/materials/PointsNodeMaterial.cjs.js");class me extends se.Loader{constructor(e){super(e),this.textures={}}load(e,o,r,s){const d=new FileLoader(this.manager);d.setPath(this.path),d.setRequestHeader(this.requestHeader),d.setWithCredentials(this.withCredentials),d.load(e,(r=>{try{o(this.parse(JSON.parse(r)))}catch(o){s?s(o):console.error(o),this.manager.itemError(e)}}),r,s)}parseNodes(e){const o={};if(void 0!==e){for(const r of e){const{uuid:e,type:s}=r;o[e]=qe(s),o[e].uuid=e}const r={nodes:o,textures:this.textures};for(const s of e){s.meta=r;o[s.uuid].deserialize(s),delete s.meta}}return o}parse(e){const o=qe(type);o.uuid=e.uuid;const r={nodes:this.parseNodes(e.inputNodes),textures:this.textures};return e.meta=r,o.deserialize(e),delete e.meta,o}setTextures(e){return this.textures=e,this}}class pe extends se.ObjectLoader{constructor(e){super(e),this._nodesJSON=null}parse(e,o){this._nodesJSON=e.nodes;const r=super.parse(e,o);return this._nodesJSON=null,r}parseNodes(e,o){if(void 0!==e){const r=new me;return r.setTextures(o),r.parseNodes(e)}return{}}parseMaterials(e,o){const r={};if(void 0!==e){const s=this.parseNodes(this._nodesJSON,o),d=new re;d.setTextures(o),d.setNodes(s);for(let o=0,s=e.length;o<s;o++){const s=e[o];r[s.uuid]=d.parse(s)}}return r}}const he={ArrayUniformNode:e,AttributeNode:o,BypassNode:r,CodeNode:s,ContextNode:t,ConstNode:d,ExpressionNode:i,FunctionCallNode:a,FunctionNode:n,Node:c,NodeAttribute:N,NodeBuilder:u.default,NodeCode:l,NodeFrame:j,NodeFunctionInput:m,NodeKeywords:p,NodeUniform:h,NodeVar:q,NodeVary:f,PropertyNode:g,TempNode:b,UniformNode:x,VarNode:C,VaryNode:v,BufferNode:M,CameraNode:y,CubeTextureNode:V,MaterialNode:S,MaterialReferenceNode:L,ModelNode:T,ModelViewProjectionNode:F,NormalNode:w,Object3DNode:O,PointUVNode:_,PositionNode:P,ReferenceNode:U,ReflectNode:R,SkinningNode:B,TextureNode:D,UVNode:A,ColorSpaceNode:E.default,NormalMapNode:G,MathNode:I,OperatorNode:k,CondNode:J,LightContextNode:X,LightNode:z,LightsNode:W,ArrayElementNode:K,ConvertNode:H,JoinNode:Y,SplitNode:Q,SpriteSheetUVNode:Z,MatcapUVNode:$,OscNode:ee,TimerNode:oe,CheckerNode:de,FogNode:te,FogRangeNode:ie,NodeLoader:me,NodeObjectLoader:pe,NodeMaterialLoader:re},qe=e=>new he[e];var fe=Object.freeze({__proto__:null,fromType:qe,ArrayUniformNode:e,AttributeNode:o,BypassNode:r,CodeNode:s,ContextNode:t,ConstNode:d,ExpressionNode:i,FunctionCallNode:a,FunctionNode:n,Node:c,NodeAttribute:N,NodeBuilder:u.default,NodeCode:l,NodeFrame:j,NodeFunctionInput:m,NodeKeywords:p,NodeUniform:h,NodeVar:q,NodeVary:f,PropertyNode:g,TempNode:b,UniformNode:x,VarNode:C,VaryNode:v,BufferNode:M,CameraNode:y,CubeTextureNode:V,MaterialNode:S,MaterialReferenceNode:L,ModelNode:T,ModelViewProjectionNode:F,NormalNode:w,Object3DNode:O,PointUVNode:_,PositionNode:P,ReferenceNode:U,ReflectNode:R,SkinningNode:B,TextureNode:D,UVNode:A,ColorSpaceNode:E.default,NormalMapNode:G,MathNode:I,OperatorNode:k,CondNode:J,LightContextNode:X,LightNode:z,LightsNode:W,ArrayElementNode:K,ConvertNode:H,JoinNode:Y,SplitNode:Q,SpriteSheetUVNode:Z,MatcapUVNode:$,OscNode:ee,TimerNode:oe,CheckerNode:de,FogNode:te,FogRangeNode:ie,NodeLoader:me,NodeObjectLoader:pe,NodeMaterialLoader:re,NodeShaderStage:ae.NodeShaderStage,NodeUpdateType:ae.NodeUpdateType,NodeType:ae.NodeType,F_Schlick:ne.F_Schlick,BRDF_Lambert:ne.BRDF_Lambert,getDistanceAttenuation:ne.getDistanceAttenuation,V_GGX_SmithCorrelated:ne.V_GGX_SmithCorrelated,D_GGX:ne.D_GGX,BRDF_GGX:ne.BRDF_GGX,RE_Direct_Physical:ne.RE_Direct_Physical,PhysicalLightingModel:ne.PhysicalLightingModel,LineBasicNodeMaterial:Ne,MeshBasicNodeMaterial:ue,MeshStandardNodeMaterial:le,PointsNodeMaterial:je,ShaderNode:ce.ShaderNode,nodeObject:ce.nodeObject,uniform:ce.uniform,label:ce.label,temp:ce.temp,color:ce.color,float:ce.float,int:ce.int,uint:ce.uint,bool:ce.bool,vec2:ce.vec2,ivec2:ce.ivec2,uvec2:ce.uvec2,bvec2:ce.bvec2,vec3:ce.vec3,ivec3:ce.ivec3,uvec3:ce.uvec3,bvec3:ce.bvec3,vec4:ce.vec4,ivec4:ce.ivec4,uvec4:ce.uvec4,bvec4:ce.bvec4,mat3:ce.mat3,imat3:ce.imat3,umat3:ce.umat3,bmat3:ce.bmat3,mat4:ce.mat4,imat4:ce.imat4,umat4:ce.umat4,bmat4:ce.bmat4,join:ce.join,uv:ce.uv,attribute:ce.attribute,buffer:ce.buffer,texture:ce.texture,sampler:ce.sampler,cond:ce.cond,addTo:ce.addTo,add:ce.add,sub:ce.sub,mul:ce.mul,div:ce.div,remainder:ce.remainder,equal:ce.equal,assign:ce.assign,lessThan:ce.lessThan,greaterThan:ce.greaterThan,lessThanEqual:ce.lessThanEqual,greaterThanEqual:ce.greaterThanEqual,and:ce.and,or:ce.or,xor:ce.xor,bitAnd:ce.bitAnd,bitOr:ce.bitOr,bitXor:ce.bitXor,shiftLeft:ce.shiftLeft,shiftRight:ce.shiftRight,element:ce.element,normalGeometry:ce.normalGeometry,normalLocal:ce.normalLocal,normalWorld:ce.normalWorld,normalView:ce.normalView,transformedNormalView:ce.transformedNormalView,positionLocal:ce.positionLocal,positionWorld:ce.positionWorld,positionView:ce.positionView,positionViewDirection:ce.positionViewDirection,viewMatrix:ce.viewMatrix,cameraPosition:ce.cameraPosition,diffuseColor:ce.diffuseColor,roughness:ce.roughness,metalness:ce.metalness,alphaTest:ce.alphaTest,specularColor:ce.specularColor,abs:ce.abs,acos:ce.acos,asin:ce.asin,atan:ce.atan,ceil:ce.ceil,clamp:ce.clamp,cos:ce.cos,cross:ce.cross,degrees:ce.degrees,dFdx:ce.dFdx,dFdy:ce.dFdy,distance:ce.distance,dot:ce.dot,exp:ce.exp,exp2:ce.exp2,faceforward:ce.faceforward,floor:ce.floor,fract:ce.fract,invert:ce.invert,inversesqrt:ce.inversesqrt,length:ce.length,log:ce.log,log2:ce.log2,max:ce.max,min:ce.min,mix:ce.mix,mod:ce.mod,negate:ce.negate,normalize:ce.normalize,pow:ce.pow,pow2:ce.pow2,pow3:ce.pow3,pow4:ce.pow4,radians:ce.radians,reflect:ce.reflect,refract:ce.refract,round:ce.round,saturate:ce.saturate,sign:ce.sign,sin:ce.sin,smoothstep:ce.smoothstep,sqrt:ce.sqrt,step:ce.step,tan:ce.tan,transformDirection:ce.transformDirection,EPSILON:ce.EPSILON,INFINITY:ce.INFINITY});exports.NodeLoader=me,exports.NodeObjectLoader=pe,exports.Nodes=fe,exports.fromType=qe;
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