three-stdlib 2.8.7 → 2.8.10
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- package/Nodes-607e9ed8.js +471 -0
- package/Nodes-627a8bdf.js +1 -0
- package/index.cjs.js +1 -1
- package/index.d.ts +0 -75
- package/index.js +70 -76
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/NodeMaterialLoader.js +2 -136
- package/loaders/RGBELoader.cjs.js +1 -1
- package/loaders/RGBELoader.js +3 -3
- package/loaders/RGBMLoader.cjs.js +1 -1
- package/loaders/RGBMLoader.js +190 -268
- package/nodes/Nodes.cjs.js +1 -1
- package/nodes/Nodes.js +203 -76
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +308 -0
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +18 -0
- package/nodes/accessors/CameraNode.cjs.js +1 -1
- package/nodes/accessors/CameraNode.js +32 -138
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +53 -0
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +80 -0
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +10 -0
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +22 -0
- package/nodes/accessors/NormalNode.cjs.js +1 -1
- package/nodes/accessors/NormalNode.js +48 -78
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +85 -0
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +16 -0
- package/nodes/accessors/PositionNode.cjs.js +1 -1
- package/nodes/accessors/PositionNode.js +49 -87
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +43 -0
- package/nodes/accessors/ReflectNode.cjs.js +1 -1
- package/nodes/accessors/ReflectNode.js +35 -98
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +59 -0
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +68 -0
- package/nodes/accessors/UVNode.cjs.js +1 -1
- package/nodes/accessors/UVNode.js +20 -38
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +17 -0
- package/nodes/core/AttributeNode.cjs.js +1 -1
- package/nodes/core/AttributeNode.js +31 -40
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +28 -0
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +35 -0
- package/nodes/core/ConstNode.cjs.js +1 -1
- package/nodes/core/ConstNode.js +10 -78
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +26 -0
- package/nodes/core/ExpressionNode.cjs.js +1 -1
- package/nodes/core/ExpressionNode.js +19 -8
- package/nodes/core/FunctionCallNode.cjs.js +1 -1
- package/nodes/core/FunctionCallNode.js +31 -60
- package/nodes/core/FunctionNode.cjs.js +1 -1
- package/nodes/core/FunctionNode.js +45 -166
- package/nodes/core/InputNode.cjs.js +1 -1
- package/nodes/core/InputNode.js +43 -57
- package/nodes/core/Node.cjs.js +1 -1
- package/nodes/core/Node.js +155 -113
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +11 -0
- package/nodes/core/NodeBuilder.cjs.js +1 -1
- package/nodes/core/NodeBuilder.js +422 -548
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +13 -0
- package/nodes/core/NodeFrame.cjs.js +1 -1
- package/nodes/core/NodeFrame.js +34 -27
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +14 -0
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +54 -0
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -1
- package/nodes/core/NodeUniform.js +18 -17
- package/nodes/core/NodeUtils.cjs.js +1 -1
- package/nodes/core/NodeUtils.js +55 -35
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +11 -0
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +11 -0
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +26 -0
- package/nodes/core/TempNode.cjs.js +1 -1
- package/nodes/core/TempNode.js +21 -88
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +28 -0
- package/nodes/core/VarNode.cjs.js +1 -1
- package/nodes/core/VarNode.js +28 -35
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +38 -0
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +11 -0
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +67 -0
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +71 -0
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +18 -0
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +20 -0
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +121 -0
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +43 -0
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +61 -0
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +77 -0
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +80 -0
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +29 -0
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +49 -0
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +31 -0
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +27 -0
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
- package/nodes/materials/NodeMaterial.cjs.js +1 -1
- package/nodes/materials/NodeMaterial.js +67 -140
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +34 -0
- package/nodes/math/CondNode.cjs.js +1 -1
- package/nodes/math/CondNode.js +33 -74
- package/nodes/math/MathNode.cjs.js +1 -1
- package/nodes/math/MathNode.js +193 -193
- package/nodes/math/OperatorNode.cjs.js +1 -1
- package/nodes/math/OperatorNode.js +116 -52
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -1
- package/nodes/procedural/CheckerNode.js +22 -40
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +22 -0
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +29 -0
- package/nodes/utils/JoinNode.cjs.js +1 -1
- package/nodes/utils/JoinNode.js +19 -69
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +18 -0
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +55 -0
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +58 -0
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/nodes/utils/TimerNode.cjs.js +1 -1
- package/nodes/utils/TimerNode.js +38 -56
- package/package.json +2 -2
- package/Nodes-894ac9dc.js +0 -1
- package/Nodes-af575af7.js +0 -157
- package/nodes/accessors/ColorsNode.cjs.js +0 -1
- package/nodes/accessors/ColorsNode.d.ts +0 -10
- package/nodes/accessors/ColorsNode.js +0 -40
- package/nodes/accessors/LightNode.cjs.js +0 -1
- package/nodes/accessors/LightNode.d.ts +0 -12
- package/nodes/accessors/LightNode.js +0 -41
- package/nodes/accessors/ResolutionNode.cjs.js +0 -1
- package/nodes/accessors/ResolutionNode.d.ts +0 -14
- package/nodes/accessors/ResolutionNode.js +0 -41
- package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
- package/nodes/accessors/ScreenUVNode.d.ts +0 -11
- package/nodes/accessors/ScreenUVNode.js +0 -43
- package/nodes/core/NodeLib.cjs.js +0 -1
- package/nodes/core/NodeLib.d.ts +0 -22
- package/nodes/core/NodeLib.js +0 -37
- package/nodes/core/StructNode.cjs.js +0 -1
- package/nodes/core/StructNode.d.ts +0 -19
- package/nodes/core/StructNode.js +0 -72
- package/nodes/effects/BlurNode.cjs.js +0 -1
- package/nodes/effects/BlurNode.d.ts +0 -31
- package/nodes/effects/BlurNode.js +0 -100
- package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
- package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- package/nodes/effects/ColorAdjustmentNode.js +0 -73
- package/nodes/effects/LuminanceNode.cjs.js +0 -1
- package/nodes/effects/LuminanceNode.d.ts +0 -18
- package/nodes/effects/LuminanceNode.js +0 -46
- package/nodes/inputs/BoolNode.cjs.js +0 -1
- package/nodes/inputs/BoolNode.d.ts +0 -19
- package/nodes/inputs/BoolNode.js +0 -36
- package/nodes/inputs/ColorNode.cjs.js +0 -1
- package/nodes/inputs/ColorNode.d.ts +0 -21
- package/nodes/inputs/ColorNode.js +0 -41
- package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
- package/nodes/inputs/CubeTextureNode.d.ts +0 -17
- package/nodes/inputs/CubeTextureNode.js +0 -79
- package/nodes/inputs/FloatNode.cjs.js +0 -1
- package/nodes/inputs/FloatNode.d.ts +0 -19
- package/nodes/inputs/FloatNode.js +0 -36
- package/nodes/inputs/IntNode.cjs.js +0 -1
- package/nodes/inputs/IntNode.d.ts +0 -19
- package/nodes/inputs/IntNode.js +0 -36
- package/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/nodes/inputs/Matrix3Node.d.ts +0 -22
- package/nodes/inputs/Matrix3Node.js +0 -46
- package/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/nodes/inputs/Matrix4Node.d.ts +0 -22
- package/nodes/inputs/Matrix4Node.js +0 -46
- package/nodes/inputs/PropertyNode.cjs.js +0 -1
- package/nodes/inputs/PropertyNode.d.ts +0 -10
- package/nodes/inputs/PropertyNode.js +0 -35
- package/nodes/inputs/RTTNode.cjs.js +0 -1
- package/nodes/inputs/RTTNode.d.ts +0 -27
- package/nodes/inputs/RTTNode.js +0 -103
- package/nodes/inputs/ReflectorNode.cjs.js +0 -1
- package/nodes/inputs/ReflectorNode.d.ts +0 -21
- package/nodes/inputs/ReflectorNode.js +0 -60
- package/nodes/inputs/ScreenNode.cjs.js +0 -1
- package/nodes/inputs/ScreenNode.d.ts +0 -11
- package/nodes/inputs/ScreenNode.js +0 -20
- package/nodes/inputs/TextureNode.cjs.js +0 -1
- package/nodes/inputs/TextureNode.d.ts +0 -20
- package/nodes/inputs/TextureNode.js +0 -83
- package/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/nodes/inputs/Vector2Node.d.ts +0 -21
- package/nodes/inputs/Vector2Node.js +0 -40
- package/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/nodes/inputs/Vector3Node.d.ts +0 -21
- package/nodes/inputs/Vector3Node.js +0 -41
- package/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/nodes/inputs/Vector4Node.d.ts +0 -21
- package/nodes/inputs/Vector4Node.js +0 -42
- package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- package/nodes/materials/BasicNodeMaterial.js +0 -15
- package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- package/nodes/materials/PhongNodeMaterial.js +0 -15
- package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
- package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- package/nodes/materials/SpriteNodeMaterial.js +0 -15
- package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- package/nodes/materials/StandardNodeMaterial.js +0 -15
- package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
- package/nodes/materials/nodes/BasicNode.d.ts +0 -15
- package/nodes/materials/nodes/BasicNode.js +0 -91
- package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- package/nodes/materials/nodes/MeshStandardNode.js +0 -81
- package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
- package/nodes/materials/nodes/PhongNode.d.ts +0 -14
- package/nodes/materials/nodes/PhongNode.js +0 -212
- package/nodes/materials/nodes/RawNode.cjs.js +0 -1
- package/nodes/materials/nodes/RawNode.d.ts +0 -10
- package/nodes/materials/nodes/RawNode.js +0 -42
- package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
- package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- package/nodes/materials/nodes/SpriteNode.js +0 -113
- package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/StandardNode.d.ts +0 -15
- package/nodes/materials/nodes/StandardNode.js +0 -336
- package/nodes/misc/BumpMapNode.cjs.js +0 -1
- package/nodes/misc/BumpMapNode.d.ts +0 -21
- package/nodes/misc/BumpMapNode.js +0 -80
- package/nodes/misc/NormalMapNode.cjs.js +0 -1
- package/nodes/misc/NormalMapNode.d.ts +0 -19
- package/nodes/misc/NormalMapNode.js +0 -102
- package/nodes/misc/TextureCubeNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeNode.d.ts +0 -21
- package/nodes/misc/TextureCubeNode.js +0 -52
- package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- package/nodes/misc/TextureCubeUVNode.js +0 -229
- package/nodes/postprocessing/NodePass.cjs.js +0 -1
- package/nodes/postprocessing/NodePass.d.ts +0 -15
- package/nodes/postprocessing/NodePass.js +0 -61
- package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
- package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- package/nodes/postprocessing/NodePostProcessing.js +0 -91
- package/nodes/procedural/NoiseNode.cjs.js +0 -1
- package/nodes/procedural/NoiseNode.d.ts +0 -17
- package/nodes/procedural/NoiseNode.js +0 -43
- package/nodes/utils/BypassNode.cjs.js +0 -1
- package/nodes/utils/BypassNode.d.ts +0 -11
- package/nodes/utils/BypassNode.js +0 -55
- package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
- package/nodes/utils/ColorSpaceNode.d.ts +0 -55
- package/nodes/utils/ColorSpaceNode.js +0 -106
- package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- package/nodes/utils/MaxMIPLevelNode.js +0 -38
- package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- package/nodes/utils/SpecularMIPLevelNode.js +0 -61
- package/nodes/utils/SubSlotNode.cjs.js +0 -1
- package/nodes/utils/SubSlotNode.js +0 -53
- package/nodes/utils/SwitchNode.cjs.js +0 -1
- package/nodes/utils/SwitchNode.d.ts +0 -11
- package/nodes/utils/SwitchNode.js +0 -69
- package/nodes/utils/UVTransformNode.cjs.js +0 -1
- package/nodes/utils/UVTransformNode.d.ts +0 -15
- package/nodes/utils/UVTransformNode.js +0 -46
- package/nodes/utils/VelocityNode.cjs.js +0 -1
- package/nodes/utils/VelocityNode.d.ts +0 -28
- package/nodes/utils/VelocityNode.js +0 -115
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import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
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import Node from '../core/Node.js';
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import OperatorNode from '../math/OperatorNode.js';
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import MaterialReferenceNode from './MaterialReferenceNode.js';
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class MaterialNode extends Node {
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constructor(scope = MaterialNode.COLOR) {
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super();
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this.scope = scope;
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}
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getNodeType(builder) {
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const scope = this.scope;
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const material = builder.context.material;
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if (scope === MaterialNode.COLOR) {
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return material.map !== null ? 'vec4' : 'vec3';
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} else if (scope === MaterialNode.OPACITY) {
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return 'float';
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} else if (scope === MaterialNode.SPECULAR) {
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return 'vec3';
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} else if (scope === MaterialNode.ROUGHNESS || scope === MaterialNode.METALNESS) {
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return 'float';
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}
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}
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generate(builder, output) {
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const material = builder.context.material;
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const scope = this.scope;
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let node = null;
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if (scope === MaterialNode.ALPHA_TEST) {
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node = new MaterialReferenceNode('alphaTest', 'float');
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} else if (scope === MaterialNode.COLOR) {
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const colorNode = new MaterialReferenceNode('color', 'color');
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if (material.map !== null && material.map !== undefined && material.map.isTexture === true) {
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node = new OperatorNode('*', colorNode, new MaterialReferenceNode('map', 'texture'));
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} else {
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node = colorNode;
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}
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} else if (scope === MaterialNode.OPACITY) {
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const opacityNode = new MaterialReferenceNode('opacity', 'float');
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if (material.alphaMap !== null && material.alphaMap !== undefined && material.alphaMap.isTexture === true) {
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node = new OperatorNode('*', opacityNode, new MaterialReferenceNode('alphaMap', 'texture'));
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} else {
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node = opacityNode;
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}
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} else if (scope === MaterialNode.SPECULAR) {
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const specularColorNode = new MaterialReferenceNode('specularColor', 'color');
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if (material.specularColorMap !== null && material.specularColorMap !== undefined && material.specularColorMap.isTexture === true) {
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node = new OperatorNode('*', specularColorNode, new MaterialReferenceNode('specularColorMap', 'texture'));
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} else {
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node = specularColorNode;
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}
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} else {
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const outputType = this.getNodeType(builder);
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node = new MaterialReferenceNode(scope, outputType);
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}
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return node.build(builder, output);
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}
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}
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_defineProperty(MaterialNode, "ALPHA_TEST", 'alphaTest');
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_defineProperty(MaterialNode, "COLOR", 'color');
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_defineProperty(MaterialNode, "OPACITY", 'opacity');
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_defineProperty(MaterialNode, "SPECULAR", 'specular');
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_defineProperty(MaterialNode, "ROUGHNESS", 'roughness');
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_defineProperty(MaterialNode, "METALNESS", 'metalness');
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export default MaterialNode;
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"use strict";var e=require("./ReferenceNode.cjs.js");require("../core/Node.cjs.js"),require("../core/constants.cjs.js"),require("../core/NodeUtils.cjs.js"),require("three"),require("../core/UniformNode.cjs.js"),require("../core/InputNode.cjs.js");module.exports=class extends e{constructor(e,r,s=null){super(e,r,s),this.material=s}update(e){this.object=null!==this.material?this.material:e.material,super.update(e)}};
|
@@ -0,0 +1,16 @@
|
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import ReferenceNode from './ReferenceNode.js';
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class MaterialReferenceNode extends ReferenceNode {
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constructor(property, inputType, material = null) {
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super(property, inputType, material);
|
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this.material = material;
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}
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update(frame) {
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this.object = this.material !== null ? this.material : frame.material;
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super.update(frame);
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}
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}
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export default MaterialReferenceNode;
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"use strict";var e=require("./Object3DNode.cjs.js");require("@babel/runtime/helpers/defineProperty"),require("three"),require("../core/Node.cjs.js"),require("../core/constants.cjs.js"),require("../core/NodeUtils.cjs.js"),require("../core/UniformNode.cjs.js"),require("../core/InputNode.cjs.js");class r extends e{constructor(e=r.VIEW_MATRIX){super(e)}}module.exports=r;
|
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|
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"use strict";var e=require("../core/Node.cjs.js"),r=require("./CameraNode.cjs.js"),s=require("./ModelNode.cjs.js"),o=require("../math/OperatorNode.cjs.js"),i=require("./PositionNode.cjs.js");require("../core/constants.cjs.js"),require("../core/NodeUtils.cjs.js"),require("three"),require("@babel/runtime/helpers/defineProperty"),require("./Object3DNode.cjs.js"),require("../core/UniformNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/AttributeNode.cjs.js"),require("../core/VaryNode.cjs.js"),require("../math/MathNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../utils/JoinNode.cjs.js"),require("../utils/SplitNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeAttribute.cjs.js"),require("../core/NodeVary.cjs.js"),require("../core/NodeVar.cjs.js"),require("../core/NodeCode.cjs.js"),require("../core/NodeKeywords.cjs.js");module.exports=class extends e{constructor(e=new i){super("vec4"),this.position=e}generate(e){const i=this.position,j=new o("*",new r(r.PROJECTION_MATRIX),new s(s.VIEW_MATRIX));return new o("*",j,i).build(e)}};
|
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|
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import Node from '../core/Node.js';
|
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import CameraNode from './CameraNode.js';
|
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import ModelNode from './ModelNode.js';
|
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import OperatorNode from '../math/OperatorNode.js';
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import PositionNode from './PositionNode.js';
|
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|
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|
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class ModelViewProjectionNode extends Node {
|
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|
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constructor(position = new PositionNode()) {
|
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super('vec4');
|
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this.position = position;
|
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}
|
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|
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generate(builder) {
|
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const position = this.position;
|
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|
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const mvpMatrix = new OperatorNode('*', new CameraNode(CameraNode.PROJECTION_MATRIX), new ModelNode(ModelNode.VIEW_MATRIX));
|
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|
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const mvpNode = new OperatorNode('*', mvpMatrix, position);
|
17
|
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return mvpNode.build(builder);
|
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|
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}
|
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|
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}
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|
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export default ModelViewProjectionNode;
|
@@ -1 +1 @@
|
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"use strict";
|
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|
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"use strict";var e=require("@babel/runtime/helpers/defineProperty"),r=require("../core/Node.cjs.js"),s=require("../core/AttributeNode.cjs.js"),o=require("../core/VaryNode.cjs.js"),c=require("./ModelNode.cjs.js"),i=require("./CameraNode.cjs.js"),t=require("../math/OperatorNode.cjs.js"),u=require("../math/MathNode.cjs.js");function j(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/constants.cjs.js"),require("../core/NodeUtils.cjs.js"),require("three"),require("./Object3DNode.cjs.js"),require("../core/UniformNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../utils/JoinNode.cjs.js"),require("../utils/SplitNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeAttribute.cjs.js"),require("../core/NodeVary.cjs.js"),require("../core/NodeVar.cjs.js"),require("../core/NodeCode.cjs.js"),require("../core/NodeKeywords.cjs.js");var d=j(e);class n extends r{constructor(e=n.LOCAL){super("vec3"),this.scope=e}getHash(){return`normal-${this.scope}`}generate(e){const r=this.scope;let j=null;if(r===n.GEOMETRY)j=new s("normal","vec3");else if(r===n.LOCAL)j=new o(new n(n.GEOMETRY));else if(r===n.VIEW){const e=new t("*",new c(c.NORMAL_MATRIX),new n(n.LOCAL));j=new u(u.NORMALIZE,new o(e))}else if(r===n.WORLD){const e=new u(u.TRANSFORM_DIRECTION,new n(n.VIEW),new i(i.VIEW_MATRIX));j=new u(u.NORMALIZE,new o(e))}return j.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}d.default(n,"GEOMETRY","geometry"),d.default(n,"LOCAL","local"),d.default(n,"WORLD","world"),d.default(n,"VIEW","view"),module.exports=n;
|
@@ -1,90 +1,60 @@
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import
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import
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|
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NormalNode
|
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NormalNode.
|
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|
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|
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|
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NormalNode.prototype.nodeType = 'Normal';
|
15
|
-
|
16
|
-
NormalNode.prototype.getShared = function () {
|
17
|
-
// if shared is false, TempNode will not create temp variable (for optimization)
|
18
|
-
return this.scope === NormalNode.WORLD;
|
19
|
-
};
|
20
|
-
|
21
|
-
NormalNode.prototype.build = function (builder, output, uuid, ns) {
|
22
|
-
var contextNormal = builder.context[this.scope + 'Normal'];
|
23
|
-
|
24
|
-
if (contextNormal) {
|
25
|
-
return contextNormal.build(builder, output, uuid, ns);
|
1
|
+
import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
|
2
|
+
import Node from '../core/Node.js';
|
3
|
+
import AttributeNode from '../core/AttributeNode.js';
|
4
|
+
import VaryNode from '../core/VaryNode.js';
|
5
|
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import ModelNode from './ModelNode.js';
|
6
|
+
import CameraNode from './CameraNode.js';
|
7
|
+
import OperatorNode from '../math/OperatorNode.js';
|
8
|
+
import MathNode from '../math/MathNode.js';
|
9
|
+
|
10
|
+
class NormalNode extends Node {
|
11
|
+
constructor(scope = NormalNode.LOCAL) {
|
12
|
+
super('vec3');
|
13
|
+
this.scope = scope;
|
26
14
|
}
|
27
15
|
|
28
|
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|
29
|
-
}
|
30
|
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|
31
|
-
NormalNode.prototype.generate = function (builder, output) {
|
32
|
-
var result;
|
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|
-
|
34
|
-
switch (this.scope) {
|
35
|
-
case NormalNode.VIEW:
|
36
|
-
if (builder.isShader('vertex')) result = 'transformedNormal';else result = 'geometryNormal';
|
37
|
-
break;
|
38
|
-
|
39
|
-
case NormalNode.LOCAL:
|
40
|
-
if (builder.isShader('vertex')) {
|
41
|
-
result = 'objectNormal';
|
42
|
-
} else {
|
43
|
-
builder.requires.normal = true;
|
44
|
-
result = 'vObjectNormal';
|
45
|
-
}
|
46
|
-
|
47
|
-
break;
|
16
|
+
getHash() {
|
17
|
+
return `normal-${this.scope}`;
|
18
|
+
}
|
48
19
|
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
20
|
+
generate(builder) {
|
21
|
+
const scope = this.scope;
|
22
|
+
let outputNode = null;
|
23
|
+
|
24
|
+
if (scope === NormalNode.GEOMETRY) {
|
25
|
+
outputNode = new AttributeNode('normal', 'vec3');
|
26
|
+
} else if (scope === NormalNode.LOCAL) {
|
27
|
+
outputNode = new VaryNode(new NormalNode(NormalNode.GEOMETRY));
|
28
|
+
} else if (scope === NormalNode.VIEW) {
|
29
|
+
const vertexNormalNode = new OperatorNode('*', new ModelNode(ModelNode.NORMAL_MATRIX), new NormalNode(NormalNode.LOCAL));
|
30
|
+
outputNode = new MathNode(MathNode.NORMALIZE, new VaryNode(vertexNormalNode));
|
31
|
+
} else if (scope === NormalNode.WORLD) {
|
32
|
+
// To use INVERSE_TRANSFORM_DIRECTION only inverse the param order like this: MathNode( ..., Vector, Matrix );
|
33
|
+
const vertexNormalNode = new MathNode(MathNode.TRANSFORM_DIRECTION, new NormalNode(NormalNode.VIEW), new CameraNode(CameraNode.VIEW_MATRIX));
|
34
|
+
outputNode = new MathNode(MathNode.NORMALIZE, new VaryNode(vertexNormalNode));
|
35
|
+
}
|
36
|
+
|
37
|
+
return outputNode.build(builder);
|
38
|
+
}
|
56
39
|
|
57
|
-
|
40
|
+
serialize(data) {
|
41
|
+
super.serialize(data);
|
42
|
+
data.scope = this.scope;
|
58
43
|
}
|
59
44
|
|
60
|
-
|
61
|
-
|
45
|
+
deserialize(data) {
|
46
|
+
super.deserialize(data);
|
47
|
+
this.scope = data.scope;
|
48
|
+
}
|
62
49
|
|
63
|
-
|
64
|
-
TempNode.prototype.copy.call(this, source);
|
65
|
-
this.scope = source.scope;
|
66
|
-
return this;
|
67
|
-
};
|
50
|
+
}
|
68
51
|
|
69
|
-
NormalNode
|
70
|
-
var data = this.getJSONNode(meta);
|
52
|
+
_defineProperty(NormalNode, "GEOMETRY", 'geometry');
|
71
53
|
|
72
|
-
|
73
|
-
data = this.createJSONNode(meta);
|
74
|
-
data.scope = this.scope;
|
75
|
-
}
|
54
|
+
_defineProperty(NormalNode, "LOCAL", 'local');
|
76
55
|
|
77
|
-
|
78
|
-
};
|
56
|
+
_defineProperty(NormalNode, "WORLD", 'world');
|
79
57
|
|
80
|
-
|
81
|
-
return new NormalNode(NormalNode.VIEW);
|
82
|
-
});
|
83
|
-
NodeLib.addKeyword('localNormal', function () {
|
84
|
-
return new NormalNode(NormalNode.NORMAL);
|
85
|
-
});
|
86
|
-
NodeLib.addKeyword('worldNormal', function () {
|
87
|
-
return new NormalNode(NormalNode.WORLD);
|
88
|
-
});
|
58
|
+
_defineProperty(NormalNode, "VIEW", 'view');
|
89
59
|
|
90
|
-
export
|
60
|
+
export default NormalNode;
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";var e=require("@babel/runtime/helpers/defineProperty"),t=require("three"),r=require("../core/Node.cjs.js"),o=require("../core/UniformNode.cjs.js"),i=require("../core/constants.cjs.js");function s(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/NodeUtils.cjs.js"),require("../core/InputNode.cjs.js");var a=s(e);class u extends r{constructor(e=u.VIEW_MATRIX,t=null){super(),this.scope=e,this.object3d=t,this.updateType=i.NodeUpdateType.Object,this._uniformNode=new o(null)}getNodeType(){const e=this.scope;return e===u.WORLD_MATRIX||e===u.VIEW_MATRIX?"mat4":e===u.NORMAL_MATRIX?"mat3":e===u.POSITION||e===u.VIEW_POSITION?"vec3":void 0}update(e){const t=null!==this.object3d?this.object3d:e.object,r=this._uniformNode,o=e.camera,i=this.scope;i===u.VIEW_MATRIX?r.value=t.modelViewMatrix:i===u.NORMAL_MATRIX?r.value=t.normalMatrix:i===u.WORLD_MATRIX?r.value=t.matrixWorld:i===u.POSITION?r.value.setFromMatrixPosition(t.matrixWorld):i===u.VIEW_POSITION&&(r.value.setFromMatrixPosition(t.matrixWorld),r.value.applyMatrix4(o.matrixWorldInverse))}generate(e){const r=this.scope;return r===u.WORLD_MATRIX||r===u.VIEW_MATRIX?this._uniformNode.nodeType="mat4":r===u.NORMAL_MATRIX?this._uniformNode.nodeType="mat3":r!==u.POSITION&&r!==u.VIEW_POSITION||(this._uniformNode.nodeType="vec3",this._uniformNode.value=new t.Vector3),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}a.default(u,"VIEW_MATRIX","viewMatrix"),a.default(u,"NORMAL_MATRIX","normalMatrix"),a.default(u,"WORLD_MATRIX","worldMatrix"),a.default(u,"POSITION","position"),a.default(u,"VIEW_POSITION","viewPosition"),module.exports=u;
|
@@ -0,0 +1,85 @@
|
|
1
|
+
import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
|
2
|
+
import { Vector3 } from 'three';
|
3
|
+
import Node from '../core/Node.js';
|
4
|
+
import UniformNode from '../core/UniformNode.js';
|
5
|
+
import { NodeUpdateType } from '../core/constants.js';
|
6
|
+
|
7
|
+
class Object3DNode extends Node {
|
8
|
+
constructor(scope = Object3DNode.VIEW_MATRIX, object3d = null) {
|
9
|
+
super();
|
10
|
+
this.scope = scope;
|
11
|
+
this.object3d = object3d;
|
12
|
+
this.updateType = NodeUpdateType.Object;
|
13
|
+
this._uniformNode = new UniformNode(null);
|
14
|
+
}
|
15
|
+
|
16
|
+
getNodeType() {
|
17
|
+
const scope = this.scope;
|
18
|
+
|
19
|
+
if (scope === Object3DNode.WORLD_MATRIX || scope === Object3DNode.VIEW_MATRIX) {
|
20
|
+
return 'mat4';
|
21
|
+
} else if (scope === Object3DNode.NORMAL_MATRIX) {
|
22
|
+
return 'mat3';
|
23
|
+
} else if (scope === Object3DNode.POSITION || scope === Object3DNode.VIEW_POSITION) {
|
24
|
+
return 'vec3';
|
25
|
+
}
|
26
|
+
}
|
27
|
+
|
28
|
+
update(frame) {
|
29
|
+
const object = this.object3d !== null ? this.object3d : frame.object;
|
30
|
+
const uniformNode = this._uniformNode;
|
31
|
+
const camera = frame.camera;
|
32
|
+
const scope = this.scope;
|
33
|
+
|
34
|
+
if (scope === Object3DNode.VIEW_MATRIX) {
|
35
|
+
uniformNode.value = object.modelViewMatrix;
|
36
|
+
} else if (scope === Object3DNode.NORMAL_MATRIX) {
|
37
|
+
uniformNode.value = object.normalMatrix;
|
38
|
+
} else if (scope === Object3DNode.WORLD_MATRIX) {
|
39
|
+
uniformNode.value = object.matrixWorld;
|
40
|
+
} else if (scope === Object3DNode.POSITION) {
|
41
|
+
uniformNode.value.setFromMatrixPosition(object.matrixWorld);
|
42
|
+
} else if (scope === Object3DNode.VIEW_POSITION) {
|
43
|
+
uniformNode.value.setFromMatrixPosition(object.matrixWorld);
|
44
|
+
uniformNode.value.applyMatrix4(camera.matrixWorldInverse);
|
45
|
+
}
|
46
|
+
}
|
47
|
+
|
48
|
+
generate(builder) {
|
49
|
+
const scope = this.scope;
|
50
|
+
|
51
|
+
if (scope === Object3DNode.WORLD_MATRIX || scope === Object3DNode.VIEW_MATRIX) {
|
52
|
+
this._uniformNode.nodeType = 'mat4';
|
53
|
+
} else if (scope === Object3DNode.NORMAL_MATRIX) {
|
54
|
+
this._uniformNode.nodeType = 'mat3';
|
55
|
+
} else if (scope === Object3DNode.POSITION || scope === Object3DNode.VIEW_POSITION) {
|
56
|
+
this._uniformNode.nodeType = 'vec3';
|
57
|
+
this._uniformNode.value = new Vector3();
|
58
|
+
}
|
59
|
+
|
60
|
+
return this._uniformNode.build(builder);
|
61
|
+
}
|
62
|
+
|
63
|
+
serialize(data) {
|
64
|
+
super.serialize(data);
|
65
|
+
data.scope = this.scope;
|
66
|
+
}
|
67
|
+
|
68
|
+
deserialize(data) {
|
69
|
+
super.deserialize(data);
|
70
|
+
this.scope = data.scope;
|
71
|
+
}
|
72
|
+
|
73
|
+
}
|
74
|
+
|
75
|
+
_defineProperty(Object3DNode, "VIEW_MATRIX", 'viewMatrix');
|
76
|
+
|
77
|
+
_defineProperty(Object3DNode, "NORMAL_MATRIX", 'normalMatrix');
|
78
|
+
|
79
|
+
_defineProperty(Object3DNode, "WORLD_MATRIX", 'worldMatrix');
|
80
|
+
|
81
|
+
_defineProperty(Object3DNode, "POSITION", 'position');
|
82
|
+
|
83
|
+
_defineProperty(Object3DNode, "VIEW_POSITION", 'viewPosition');
|
84
|
+
|
85
|
+
export default Object3DNode;
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";var e=require("../core/Node.cjs.js");require("../core/constants.cjs.js"),require("../core/NodeUtils.cjs.js"),require("three");class r extends e{constructor(){super("vec2")}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}r.prototype.isPointUVNode=!0,module.exports=r;
|
@@ -0,0 +1,16 @@
|
|
1
|
+
import Node from '../core/Node.js';
|
2
|
+
|
3
|
+
class PointUVNode extends Node {
|
4
|
+
constructor() {
|
5
|
+
super('vec2');
|
6
|
+
}
|
7
|
+
|
8
|
+
generate() {
|
9
|
+
return 'vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )';
|
10
|
+
}
|
11
|
+
|
12
|
+
}
|
13
|
+
|
14
|
+
PointUVNode.prototype.isPointUVNode = true;
|
15
|
+
|
16
|
+
export default PointUVNode;
|
@@ -1 +1 @@
|
|
1
|
-
"use strict";
|
1
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"use strict";var e=require("@babel/runtime/helpers/defineProperty"),r=require("../core/Node.cjs.js"),s=require("../core/AttributeNode.cjs.js"),o=require("../core/VaryNode.cjs.js"),i=require("./ModelNode.cjs.js"),c=require("../math/MathNode.cjs.js"),t=require("../math/OperatorNode.cjs.js");function u(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/constants.cjs.js"),require("../core/NodeUtils.cjs.js"),require("three"),require("./Object3DNode.cjs.js"),require("../core/UniformNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../utils/JoinNode.cjs.js"),require("../utils/SplitNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeAttribute.cjs.js"),require("../core/NodeVary.cjs.js"),require("../core/NodeVar.cjs.js"),require("../core/NodeCode.cjs.js"),require("../core/NodeKeywords.cjs.js");var j=u(e);class n extends r{constructor(e=n.LOCAL){super("vec3"),this.scope=e}getHash(){return`position-${this.scope}`}generate(e){const r=this.scope;let u=null;if(r===n.GEOMETRY)u=new s("position","vec3");else if(r===n.LOCAL)u=new o(new n(n.GEOMETRY));else if(r===n.WORLD){const e=new c(c.TRANSFORM_DIRECTION,new i(i.WORLD_MATRIX),new n(n.LOCAL));u=new o(e)}else if(r===n.VIEW){const e=new t("*",new i(i.VIEW_MATRIX),new n(n.LOCAL));u=new o(e)}else if(r===n.VIEW_DIRECTION){const e=new c(c.NEGATE,new n(n.VIEW));u=new c(c.NORMALIZE,new o(e))}return u.build(e,this.getNodeType(e))}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}j.default(n,"GEOMETRY","geometry"),j.default(n,"LOCAL","local"),j.default(n,"WORLD","world"),j.default(n,"VIEW","view"),j.default(n,"VIEW_DIRECTION","viewDirection"),module.exports=n;
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PositionNode
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PositionNode.
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PositionNode.prototype = Object.create(TempNode.prototype);
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PositionNode.prototype.constructor = PositionNode;
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PositionNode.prototype.nodeType = 'Position';
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PositionNode.prototype.getType = function () {
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switch (this.scope) {
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case PositionNode.PROJECTION:
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return 'v4';
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import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
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import Node from '../core/Node.js';
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import AttributeNode from '../core/AttributeNode.js';
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import VaryNode from '../core/VaryNode.js';
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import ModelNode from './ModelNode.js';
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import MathNode from '../math/MathNode.js';
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import OperatorNode from '../math/OperatorNode.js';
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class PositionNode extends Node {
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constructor(scope = PositionNode.LOCAL) {
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super('vec3');
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this.scope = scope;
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}
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PositionNode.prototype.getShared = function
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/* builder */
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() {
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switch (this.scope) {
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case PositionNode.LOCAL:
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case PositionNode.WORLD:
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return false;
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getHash() {
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return `position-${this.scope}`;
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builder.requires.worldPosition = true;
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result = 'vWPosition';
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}
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break;
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generate(builder) {
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const scope = this.scope;
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let outputNode = null;
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if (scope === PositionNode.GEOMETRY) {
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outputNode = new AttributeNode('position', 'vec3');
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} else if (scope === PositionNode.LOCAL) {
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outputNode = new VaryNode(new PositionNode(PositionNode.GEOMETRY));
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} else if (scope === PositionNode.WORLD) {
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const vertexPositionNode = new MathNode(MathNode.TRANSFORM_DIRECTION, new ModelNode(ModelNode.WORLD_MATRIX), new PositionNode(PositionNode.LOCAL));
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outputNode = new VaryNode(vertexPositionNode);
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} else if (scope === PositionNode.VIEW) {
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const vertexPositionNode = new OperatorNode('*', new ModelNode(ModelNode.VIEW_MATRIX), new PositionNode(PositionNode.LOCAL));
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outputNode = new VaryNode(vertexPositionNode);
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} else if (scope === PositionNode.VIEW_DIRECTION) {
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const vertexPositionNode = new MathNode(MathNode.NEGATE, new PositionNode(PositionNode.VIEW));
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outputNode = new MathNode(MathNode.NORMALIZE, new VaryNode(vertexPositionNode));
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}
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return outputNode.build(builder, this.getNodeType(builder));
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}
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serialize(data) {
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super.serialize(data);
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data.scope = this.scope;
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}
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deserialize(data) {
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super.deserialize(data);
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this.scope = data.scope;
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}
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TempNode.prototype.copy.call(this, source);
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this.scope = source.scope;
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return this;
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};
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_defineProperty(PositionNode, "GEOMETRY", 'geometry');
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_defineProperty(PositionNode, "LOCAL", 'local');
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data = this.createJSONNode(meta);
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data.scope = this.scope;
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}
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_defineProperty(PositionNode, "WORLD", 'world');
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};
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_defineProperty(PositionNode, "VIEW", 'view');
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return new PositionNode();
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});
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NodeLib.addKeyword('worldPosition', function () {
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return new PositionNode(PositionNode.WORLD);
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});
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NodeLib.addKeyword('viewPosition', function () {
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return new PositionNode(PositionNode.VIEW);
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});
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_defineProperty(PositionNode, "VIEW_DIRECTION", 'viewDirection');
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export
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export default PositionNode;
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"use strict";var e=require("../core/Node.cjs.js"),t=require("../core/UniformNode.cjs.js"),s=require("../core/constants.cjs.js");require("../core/NodeUtils.cjs.js"),require("three"),require("../core/InputNode.cjs.js");module.exports=class extends e{constructor(e,t,o=null){super(),this.property=e,this.uniformType=t,this.object=o,this.node=null,this.updateType=s.NodeUpdateType.Object,this.setNodeType(t)}setNodeType(e){this.node=new t(null,e),this.nodeType=e,"color"===e?this.nodeType="vec3":"texture"===e&&(this.nodeType="vec4")}getNodeType(){return this.uniformType}update(e){const t=(null!==this.object?this.object:e.object)[this.property];this.node.value=t}generate(e){return this.node.build(e,this.getNodeType(e))}};
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import Node from '../core/Node.js';
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import UniformNode from '../core/UniformNode.js';
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import { NodeUpdateType } from '../core/constants.js';
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class ReferenceNode extends Node {
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constructor(property, uniformType, object = null) {
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super();
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this.property = property;
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this.uniformType = uniformType;
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this.object = object;
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this.node = null;
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this.updateType = NodeUpdateType.Object;
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this.setNodeType(uniformType);
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}
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setNodeType(uniformType) {
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this.node = new UniformNode(null, uniformType);
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this.nodeType = uniformType;
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if (uniformType === 'color') {
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this.nodeType = 'vec3';
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} else if (uniformType === 'texture') {
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this.nodeType = 'vec4';
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}
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}
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getNodeType() {
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return this.uniformType;
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}
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update(frame) {
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const object = this.object !== null ? this.object : frame.object;
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const value = object[this.property];
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this.node.value = value;
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}
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generate(builder) {
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return this.node.build(builder, this.getNodeType(builder));
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}
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}
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export default ReferenceNode;
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