three-stdlib 2.8.7 → 2.8.10

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Files changed (322) hide show
  1. package/Nodes-607e9ed8.js +471 -0
  2. package/Nodes-627a8bdf.js +1 -0
  3. package/index.cjs.js +1 -1
  4. package/index.d.ts +0 -75
  5. package/index.js +70 -76
  6. package/loaders/NodeMaterialLoader.cjs.js +1 -1
  7. package/loaders/NodeMaterialLoader.js +2 -136
  8. package/loaders/RGBELoader.cjs.js +1 -1
  9. package/loaders/RGBELoader.js +3 -3
  10. package/loaders/RGBMLoader.cjs.js +1 -1
  11. package/loaders/RGBMLoader.js +190 -268
  12. package/nodes/Nodes.cjs.js +1 -1
  13. package/nodes/Nodes.js +203 -76
  14. package/nodes/ShaderNode.cjs.js +1 -0
  15. package/nodes/ShaderNode.js +308 -0
  16. package/nodes/accessors/BufferNode.cjs.js +1 -0
  17. package/nodes/accessors/BufferNode.js +18 -0
  18. package/nodes/accessors/CameraNode.cjs.js +1 -1
  19. package/nodes/accessors/CameraNode.js +32 -138
  20. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  21. package/nodes/accessors/CubeTextureNode.js +53 -0
  22. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  23. package/nodes/accessors/MaterialNode.js +80 -0
  24. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  25. package/nodes/accessors/MaterialReferenceNode.js +16 -0
  26. package/nodes/accessors/ModelNode.cjs.js +1 -0
  27. package/nodes/accessors/ModelNode.js +10 -0
  28. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  29. package/nodes/accessors/ModelViewProjectionNode.js +22 -0
  30. package/nodes/accessors/NormalNode.cjs.js +1 -1
  31. package/nodes/accessors/NormalNode.js +48 -78
  32. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  33. package/nodes/accessors/Object3DNode.js +85 -0
  34. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  35. package/nodes/accessors/PointUVNode.js +16 -0
  36. package/nodes/accessors/PositionNode.cjs.js +1 -1
  37. package/nodes/accessors/PositionNode.js +49 -87
  38. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  39. package/nodes/accessors/ReferenceNode.js +43 -0
  40. package/nodes/accessors/ReflectNode.cjs.js +1 -1
  41. package/nodes/accessors/ReflectNode.js +35 -98
  42. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  43. package/nodes/accessors/SkinningNode.js +59 -0
  44. package/nodes/accessors/TextureNode.cjs.js +1 -0
  45. package/nodes/accessors/TextureNode.js +68 -0
  46. package/nodes/accessors/UVNode.cjs.js +1 -1
  47. package/nodes/accessors/UVNode.js +20 -38
  48. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  49. package/nodes/core/ArrayUniformNode.js +17 -0
  50. package/nodes/core/AttributeNode.cjs.js +1 -1
  51. package/nodes/core/AttributeNode.js +31 -40
  52. package/nodes/core/BypassNode.cjs.js +1 -0
  53. package/nodes/core/BypassNode.js +28 -0
  54. package/nodes/core/CodeNode.cjs.js +1 -0
  55. package/nodes/core/CodeNode.js +35 -0
  56. package/nodes/core/ConstNode.cjs.js +1 -1
  57. package/nodes/core/ConstNode.js +10 -78
  58. package/nodes/core/ContextNode.cjs.js +1 -0
  59. package/nodes/core/ContextNode.js +26 -0
  60. package/nodes/core/ExpressionNode.cjs.js +1 -1
  61. package/nodes/core/ExpressionNode.js +19 -8
  62. package/nodes/core/FunctionCallNode.cjs.js +1 -1
  63. package/nodes/core/FunctionCallNode.js +31 -60
  64. package/nodes/core/FunctionNode.cjs.js +1 -1
  65. package/nodes/core/FunctionNode.js +45 -166
  66. package/nodes/core/InputNode.cjs.js +1 -1
  67. package/nodes/core/InputNode.js +43 -57
  68. package/nodes/core/Node.cjs.js +1 -1
  69. package/nodes/core/Node.js +155 -113
  70. package/nodes/core/NodeAttribute.cjs.js +1 -0
  71. package/nodes/core/NodeAttribute.js +11 -0
  72. package/nodes/core/NodeBuilder.cjs.js +1 -1
  73. package/nodes/core/NodeBuilder.js +422 -548
  74. package/nodes/core/NodeCode.cjs.js +1 -0
  75. package/nodes/core/NodeCode.js +13 -0
  76. package/nodes/core/NodeFrame.cjs.js +1 -1
  77. package/nodes/core/NodeFrame.js +34 -27
  78. package/nodes/core/NodeFunction.cjs.js +1 -0
  79. package/nodes/core/NodeFunction.js +17 -0
  80. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  81. package/nodes/core/NodeFunctionInput.js +14 -0
  82. package/nodes/core/NodeKeywords.cjs.js +1 -0
  83. package/nodes/core/NodeKeywords.js +54 -0
  84. package/nodes/core/NodeParser.cjs.js +1 -0
  85. package/nodes/core/NodeParser.js +8 -0
  86. package/nodes/core/NodeUniform.cjs.js +1 -1
  87. package/nodes/core/NodeUniform.js +18 -17
  88. package/nodes/core/NodeUtils.cjs.js +1 -1
  89. package/nodes/core/NodeUtils.js +55 -35
  90. package/nodes/core/NodeVar.cjs.js +1 -0
  91. package/nodes/core/NodeVar.js +11 -0
  92. package/nodes/core/NodeVary.cjs.js +1 -0
  93. package/nodes/core/NodeVary.js +11 -0
  94. package/nodes/core/PropertyNode.cjs.js +1 -0
  95. package/nodes/core/PropertyNode.js +26 -0
  96. package/nodes/core/TempNode.cjs.js +1 -1
  97. package/nodes/core/TempNode.js +21 -88
  98. package/nodes/core/UniformNode.cjs.js +1 -0
  99. package/nodes/core/UniformNode.js +28 -0
  100. package/nodes/core/VarNode.cjs.js +1 -1
  101. package/nodes/core/VarNode.js +28 -35
  102. package/nodes/core/VaryNode.cjs.js +1 -0
  103. package/nodes/core/VaryNode.js +38 -0
  104. package/nodes/core/constants.cjs.js +1 -0
  105. package/nodes/core/constants.js +11 -0
  106. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  107. package/nodes/display/ColorSpaceNode.js +67 -0
  108. package/nodes/display/NormalMapNode.cjs.js +1 -0
  109. package/nodes/display/NormalMapNode.js +71 -0
  110. package/nodes/fog/FogNode.cjs.js +1 -0
  111. package/nodes/fog/FogNode.js +18 -0
  112. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  113. package/nodes/fog/FogRangeNode.js +20 -0
  114. package/nodes/functions/BSDFs.cjs.js +1 -0
  115. package/nodes/functions/BSDFs.js +121 -0
  116. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  117. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  118. package/nodes/lights/LightContextNode.cjs.js +1 -0
  119. package/nodes/lights/LightContextNode.js +43 -0
  120. package/nodes/lights/LightNode.cjs.js +1 -0
  121. package/nodes/lights/LightNode.js +61 -0
  122. package/nodes/lights/LightsNode.cjs.js +1 -0
  123. package/nodes/lights/LightsNode.js +77 -0
  124. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  125. package/nodes/loaders/NodeLoader.js +80 -0
  126. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  127. package/nodes/loaders/NodeMaterialLoader.js +29 -0
  128. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  129. package/nodes/loaders/NodeObjectLoader.js +49 -0
  130. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  131. package/nodes/materials/LineBasicNodeMaterial.js +31 -0
  132. package/nodes/materials/Materials.cjs.js +1 -0
  133. package/nodes/materials/Materials.js +27 -0
  134. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  135. package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
  136. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
  137. package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
  138. package/nodes/materials/NodeMaterial.cjs.js +1 -1
  139. package/nodes/materials/NodeMaterial.js +67 -140
  140. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  141. package/nodes/materials/PointsNodeMaterial.js +34 -0
  142. package/nodes/math/CondNode.cjs.js +1 -1
  143. package/nodes/math/CondNode.js +33 -74
  144. package/nodes/math/MathNode.cjs.js +1 -1
  145. package/nodes/math/MathNode.js +193 -193
  146. package/nodes/math/OperatorNode.cjs.js +1 -1
  147. package/nodes/math/OperatorNode.js +116 -52
  148. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  149. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  150. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  151. package/nodes/parsers/GLSLNodeParser.js +13 -0
  152. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  153. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  154. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  155. package/nodes/parsers/WGSLNodeParser.js +13 -0
  156. package/nodes/procedural/CheckerNode.cjs.js +1 -1
  157. package/nodes/procedural/CheckerNode.js +22 -40
  158. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  159. package/nodes/utils/ArrayElementNode.js +22 -0
  160. package/nodes/utils/ConvertNode.cjs.js +1 -0
  161. package/nodes/utils/ConvertNode.js +29 -0
  162. package/nodes/utils/JoinNode.cjs.js +1 -1
  163. package/nodes/utils/JoinNode.js +19 -69
  164. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  165. package/nodes/utils/MatcapUVNode.js +18 -0
  166. package/nodes/utils/OscNode.cjs.js +1 -0
  167. package/nodes/utils/OscNode.js +55 -0
  168. package/nodes/utils/SplitNode.cjs.js +1 -0
  169. package/nodes/utils/SplitNode.js +58 -0
  170. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  171. package/nodes/utils/SpriteSheetUVNode.js +39 -0
  172. package/nodes/utils/TimerNode.cjs.js +1 -1
  173. package/nodes/utils/TimerNode.js +38 -56
  174. package/package.json +2 -2
  175. package/Nodes-894ac9dc.js +0 -1
  176. package/Nodes-af575af7.js +0 -157
  177. package/nodes/accessors/ColorsNode.cjs.js +0 -1
  178. package/nodes/accessors/ColorsNode.d.ts +0 -10
  179. package/nodes/accessors/ColorsNode.js +0 -40
  180. package/nodes/accessors/LightNode.cjs.js +0 -1
  181. package/nodes/accessors/LightNode.d.ts +0 -12
  182. package/nodes/accessors/LightNode.js +0 -41
  183. package/nodes/accessors/ResolutionNode.cjs.js +0 -1
  184. package/nodes/accessors/ResolutionNode.d.ts +0 -14
  185. package/nodes/accessors/ResolutionNode.js +0 -41
  186. package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
  187. package/nodes/accessors/ScreenUVNode.d.ts +0 -11
  188. package/nodes/accessors/ScreenUVNode.js +0 -43
  189. package/nodes/core/NodeLib.cjs.js +0 -1
  190. package/nodes/core/NodeLib.d.ts +0 -22
  191. package/nodes/core/NodeLib.js +0 -37
  192. package/nodes/core/StructNode.cjs.js +0 -1
  193. package/nodes/core/StructNode.d.ts +0 -19
  194. package/nodes/core/StructNode.js +0 -72
  195. package/nodes/effects/BlurNode.cjs.js +0 -1
  196. package/nodes/effects/BlurNode.d.ts +0 -31
  197. package/nodes/effects/BlurNode.js +0 -100
  198. package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
  199. package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
  200. package/nodes/effects/ColorAdjustmentNode.js +0 -73
  201. package/nodes/effects/LuminanceNode.cjs.js +0 -1
  202. package/nodes/effects/LuminanceNode.d.ts +0 -18
  203. package/nodes/effects/LuminanceNode.js +0 -46
  204. package/nodes/inputs/BoolNode.cjs.js +0 -1
  205. package/nodes/inputs/BoolNode.d.ts +0 -19
  206. package/nodes/inputs/BoolNode.js +0 -36
  207. package/nodes/inputs/ColorNode.cjs.js +0 -1
  208. package/nodes/inputs/ColorNode.d.ts +0 -21
  209. package/nodes/inputs/ColorNode.js +0 -41
  210. package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
  211. package/nodes/inputs/CubeTextureNode.d.ts +0 -17
  212. package/nodes/inputs/CubeTextureNode.js +0 -79
  213. package/nodes/inputs/FloatNode.cjs.js +0 -1
  214. package/nodes/inputs/FloatNode.d.ts +0 -19
  215. package/nodes/inputs/FloatNode.js +0 -36
  216. package/nodes/inputs/IntNode.cjs.js +0 -1
  217. package/nodes/inputs/IntNode.d.ts +0 -19
  218. package/nodes/inputs/IntNode.js +0 -36
  219. package/nodes/inputs/Matrix3Node.cjs.js +0 -1
  220. package/nodes/inputs/Matrix3Node.d.ts +0 -22
  221. package/nodes/inputs/Matrix3Node.js +0 -46
  222. package/nodes/inputs/Matrix4Node.cjs.js +0 -1
  223. package/nodes/inputs/Matrix4Node.d.ts +0 -22
  224. package/nodes/inputs/Matrix4Node.js +0 -46
  225. package/nodes/inputs/PropertyNode.cjs.js +0 -1
  226. package/nodes/inputs/PropertyNode.d.ts +0 -10
  227. package/nodes/inputs/PropertyNode.js +0 -35
  228. package/nodes/inputs/RTTNode.cjs.js +0 -1
  229. package/nodes/inputs/RTTNode.d.ts +0 -27
  230. package/nodes/inputs/RTTNode.js +0 -103
  231. package/nodes/inputs/ReflectorNode.cjs.js +0 -1
  232. package/nodes/inputs/ReflectorNode.d.ts +0 -21
  233. package/nodes/inputs/ReflectorNode.js +0 -60
  234. package/nodes/inputs/ScreenNode.cjs.js +0 -1
  235. package/nodes/inputs/ScreenNode.d.ts +0 -11
  236. package/nodes/inputs/ScreenNode.js +0 -20
  237. package/nodes/inputs/TextureNode.cjs.js +0 -1
  238. package/nodes/inputs/TextureNode.d.ts +0 -20
  239. package/nodes/inputs/TextureNode.js +0 -83
  240. package/nodes/inputs/Vector2Node.cjs.js +0 -1
  241. package/nodes/inputs/Vector2Node.d.ts +0 -21
  242. package/nodes/inputs/Vector2Node.js +0 -40
  243. package/nodes/inputs/Vector3Node.cjs.js +0 -1
  244. package/nodes/inputs/Vector3Node.d.ts +0 -21
  245. package/nodes/inputs/Vector3Node.js +0 -41
  246. package/nodes/inputs/Vector4Node.cjs.js +0 -1
  247. package/nodes/inputs/Vector4Node.d.ts +0 -21
  248. package/nodes/inputs/Vector4Node.js +0 -42
  249. package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
  250. package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
  251. package/nodes/materials/BasicNodeMaterial.js +0 -15
  252. package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
  253. package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
  254. package/nodes/materials/PhongNodeMaterial.js +0 -15
  255. package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
  256. package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
  257. package/nodes/materials/SpriteNodeMaterial.js +0 -15
  258. package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
  259. package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
  260. package/nodes/materials/StandardNodeMaterial.js +0 -15
  261. package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
  262. package/nodes/materials/nodes/BasicNode.d.ts +0 -15
  263. package/nodes/materials/nodes/BasicNode.js +0 -91
  264. package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
  265. package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
  266. package/nodes/materials/nodes/MeshStandardNode.js +0 -81
  267. package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
  268. package/nodes/materials/nodes/PhongNode.d.ts +0 -14
  269. package/nodes/materials/nodes/PhongNode.js +0 -212
  270. package/nodes/materials/nodes/RawNode.cjs.js +0 -1
  271. package/nodes/materials/nodes/RawNode.d.ts +0 -10
  272. package/nodes/materials/nodes/RawNode.js +0 -42
  273. package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
  274. package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
  275. package/nodes/materials/nodes/SpriteNode.js +0 -113
  276. package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
  277. package/nodes/materials/nodes/StandardNode.d.ts +0 -15
  278. package/nodes/materials/nodes/StandardNode.js +0 -336
  279. package/nodes/misc/BumpMapNode.cjs.js +0 -1
  280. package/nodes/misc/BumpMapNode.d.ts +0 -21
  281. package/nodes/misc/BumpMapNode.js +0 -80
  282. package/nodes/misc/NormalMapNode.cjs.js +0 -1
  283. package/nodes/misc/NormalMapNode.d.ts +0 -19
  284. package/nodes/misc/NormalMapNode.js +0 -102
  285. package/nodes/misc/TextureCubeNode.cjs.js +0 -1
  286. package/nodes/misc/TextureCubeNode.d.ts +0 -21
  287. package/nodes/misc/TextureCubeNode.js +0 -52
  288. package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
  289. package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
  290. package/nodes/misc/TextureCubeUVNode.js +0 -229
  291. package/nodes/postprocessing/NodePass.cjs.js +0 -1
  292. package/nodes/postprocessing/NodePass.d.ts +0 -15
  293. package/nodes/postprocessing/NodePass.js +0 -61
  294. package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
  295. package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
  296. package/nodes/postprocessing/NodePostProcessing.js +0 -91
  297. package/nodes/procedural/NoiseNode.cjs.js +0 -1
  298. package/nodes/procedural/NoiseNode.d.ts +0 -17
  299. package/nodes/procedural/NoiseNode.js +0 -43
  300. package/nodes/utils/BypassNode.cjs.js +0 -1
  301. package/nodes/utils/BypassNode.d.ts +0 -11
  302. package/nodes/utils/BypassNode.js +0 -55
  303. package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
  304. package/nodes/utils/ColorSpaceNode.d.ts +0 -55
  305. package/nodes/utils/ColorSpaceNode.js +0 -106
  306. package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
  307. package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
  308. package/nodes/utils/MaxMIPLevelNode.js +0 -38
  309. package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
  310. package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
  311. package/nodes/utils/SpecularMIPLevelNode.js +0 -61
  312. package/nodes/utils/SubSlotNode.cjs.js +0 -1
  313. package/nodes/utils/SubSlotNode.js +0 -53
  314. package/nodes/utils/SwitchNode.cjs.js +0 -1
  315. package/nodes/utils/SwitchNode.d.ts +0 -11
  316. package/nodes/utils/SwitchNode.js +0 -69
  317. package/nodes/utils/UVTransformNode.cjs.js +0 -1
  318. package/nodes/utils/UVTransformNode.d.ts +0 -15
  319. package/nodes/utils/UVTransformNode.js +0 -46
  320. package/nodes/utils/VelocityNode.cjs.js +0 -1
  321. package/nodes/utils/VelocityNode.d.ts +0 -28
  322. package/nodes/utils/VelocityNode.js +0 -115
@@ -0,0 +1,39 @@
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+ import Node from '../core/Node.js';
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+ import ConstNode from '../core/ConstNode.js';
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+ import UVNode from '../accessors/UVNode.js';
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+ import MathNode from '../math/MathNode.js';
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+ import OperatorNode from '../math/OperatorNode.js';
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+ import SplitNode from './SplitNode.js';
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+ import JoinNode from './JoinNode.js';
8
+
9
+ class SpriteSheetUVNode extends Node {
10
+ constructor(countNode, uvNode = new UVNode(), frameNode = new ConstNode(0)) {
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+ super('vec2');
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+ this.countNode = countNode;
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+ this.uvNode = uvNode;
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+ this.frameNode = frameNode;
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+ }
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+
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+ generate(builder) {
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+ const count = this.countNode;
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+ const uv = this.uvNode;
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+ const frame = this.frameNode;
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+ const one = new ConstNode(1);
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+ const width = new SplitNode(count, 'x');
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+ const height = new SplitNode(count, 'y');
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+ const total = new OperatorNode('*', width, height);
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+ const roundFrame = new MathNode(MathNode.FLOOR, new MathNode(MathNode.MOD, frame, total));
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+ const frameNum = new OperatorNode('+', roundFrame, one);
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+ const cell = new MathNode(MathNode.MOD, roundFrame, width);
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+ const row = new MathNode(MathNode.CEIL, new OperatorNode('/', frameNum, width));
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+ const rowInv = new OperatorNode('-', height, row);
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+ const scale = new OperatorNode('/', one, count);
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+ const uvFrameOffset = new JoinNode([new OperatorNode('*', cell, new SplitNode(scale, 'x')), new OperatorNode('*', rowInv, new SplitNode(scale, 'y'))]);
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+ const uvScale = new OperatorNode('*', uv, scale);
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+ const uvFrame = new OperatorNode('+', uvScale, uvFrameOffset);
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+ return uvFrame.build(builder, this.getNodeType(builder));
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+ }
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+
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+ }
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+
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+ export default SpriteSheetUVNode;
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../inputs/FloatNode.cjs.js"),t=require("../core/NodeLib.cjs.js");function o(t,i,s){e.FloatNode.call(this),this.scale=void 0!==t?t:1,this.scope=i||o.GLOBAL,this.timeScale=void 0!==s?s:void 0!==t}require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),o.GLOBAL="global",o.LOCAL="local",o.DELTA="delta",o.prototype=Object.create(e.FloatNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Timer",o.prototype.getReadonly=function(){return!1},o.prototype.getUnique=function(){return this.timeScale&&(this.scope===o.GLOBAL||this.scope===o.DELTA)},o.prototype.updateFrame=function(e){var t=this.timeScale?this.scale:1;switch(this.scope){case o.LOCAL:this.value+=e.delta*t;break;case o.DELTA:this.value=e.delta*t;break;default:this.value=e.time*t}},o.prototype.copy=function(t){return e.FloatNode.prototype.copy.call(this,t),this.scope=t.scope,this.scale=t.scale,this.timeScale=t.timeScale,this},o.prototype.toJSON=function(t){var o=e.FloatNode.prototype.toJSON.call(this,t);return o.scope=this.scope,o.scale=this.scale,o.timeScale=this.timeScale,o},t.NodeLib.addKeyword("time",(function(){return new o})),exports.TimerNode=o;
1
+ "use strict";var e=require("@babel/runtime/helpers/defineProperty"),s=require("../core/UniformNode.cjs.js"),r=require("../core/constants.cjs.js");function t(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/InputNode.cjs.js"),require("../core/Node.cjs.js"),require("../core/NodeUtils.cjs.js"),require("three");var i=t(e);class a extends s{constructor(e=a.LOCAL){super(0),this.scope=e,this.scale=1,this.updateType=r.NodeUpdateType.Frame}update(e){const s=this.scope,r=this.scale;s===a.LOCAL?this.value+=e.deltaTime*r:this.value=s===a.DELTA?e.deltaTime*r:e.time*r}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}i.default(a,"LOCAL","local"),i.default(a,"GLOBAL","global"),i.default(a,"DELTA","delta"),module.exports=a;
@@ -1,65 +1,47 @@
1
- import { FloatNode } from '../inputs/FloatNode.js';
2
- import { NodeLib } from '../core/NodeLib.js';
3
-
4
- function TimerNode(scale, scope, timeScale) {
5
- FloatNode.call(this);
6
- this.scale = scale !== undefined ? scale : 1;
7
- this.scope = scope || TimerNode.GLOBAL;
8
- this.timeScale = timeScale !== undefined ? timeScale : scale !== undefined;
9
- }
10
-
11
- TimerNode.GLOBAL = 'global';
12
- TimerNode.LOCAL = 'local';
13
- TimerNode.DELTA = 'delta';
14
- TimerNode.prototype = Object.create(FloatNode.prototype);
15
- TimerNode.prototype.constructor = TimerNode;
16
- TimerNode.prototype.nodeType = 'Timer';
17
-
18
- TimerNode.prototype.getReadonly = function () {
19
- // never use TimerNode as readonly but aways as "uniform"
20
- return false;
21
- };
22
-
23
- TimerNode.prototype.getUnique = function () {
24
- // share TimerNode "uniform" input if is used on more time with others TimerNode
25
- return this.timeScale && (this.scope === TimerNode.GLOBAL || this.scope === TimerNode.DELTA);
26
- };
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import UniformNode from '../core/UniformNode.js';
3
+ import { NodeUpdateType } from '../core/constants.js';
4
+
5
+ class TimerNode extends UniformNode {
6
+ constructor(scope = TimerNode.LOCAL) {
7
+ super(0);
8
+ this.scope = scope;
9
+ this.scale = 1;
10
+ this.updateType = NodeUpdateType.Frame;
11
+ }
27
12
 
28
- TimerNode.prototype.updateFrame = function (frame) {
29
- var scale = this.timeScale ? this.scale : 1;
13
+ update(frame) {
14
+ const scope = this.scope;
15
+ const scale = this.scale;
30
16
 
31
- switch (this.scope) {
32
- case TimerNode.LOCAL:
33
- this.value += frame.delta * scale;
34
- break;
17
+ if (scope === TimerNode.LOCAL) {
18
+ this.value += frame.deltaTime * scale;
19
+ } else if (scope === TimerNode.DELTA) {
20
+ this.value = frame.deltaTime * scale;
21
+ } else {
22
+ // global
23
+ this.value = frame.time * scale;
24
+ }
25
+ }
35
26
 
36
- case TimerNode.DELTA:
37
- this.value = frame.delta * scale;
38
- break;
27
+ serialize(data) {
28
+ super.serialize(data);
29
+ data.scope = this.scope;
30
+ data.scale = this.scale;
31
+ }
39
32
 
40
- default:
41
- this.value = frame.time * scale;
33
+ deserialize(data) {
34
+ super.deserialize(data);
35
+ this.scope = data.scope;
36
+ this.scale = data.scale;
42
37
  }
43
- };
44
38
 
45
- TimerNode.prototype.copy = function (source) {
46
- FloatNode.prototype.copy.call(this, source);
47
- this.scope = source.scope;
48
- this.scale = source.scale;
49
- this.timeScale = source.timeScale;
50
- return this;
51
- };
39
+ }
40
+
41
+ _defineProperty(TimerNode, "LOCAL", 'local');
52
42
 
53
- TimerNode.prototype.toJSON = function (meta) {
54
- var data = FloatNode.prototype.toJSON.call(this, meta);
55
- data.scope = this.scope;
56
- data.scale = this.scale;
57
- data.timeScale = this.timeScale;
58
- return data;
59
- };
43
+ _defineProperty(TimerNode, "GLOBAL", 'global');
60
44
 
61
- NodeLib.addKeyword('time', function () {
62
- return new TimerNode();
63
- });
45
+ _defineProperty(TimerNode, "DELTA", 'delta');
64
46
 
65
- export { TimerNode };
47
+ export default TimerNode;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "three-stdlib",
3
- "version": "2.8.7",
3
+ "version": "2.8.10",
4
4
  "private": false,
5
5
  "description": "stand-alone library of threejs examples",
6
6
  "main": "index.cjs.js",
@@ -22,7 +22,7 @@
22
22
  "dependencies": {
23
23
  "@babel/runtime": "^7.16.7",
24
24
  "@webgpu/glslang": "^0.0.15",
25
- "chevrotain": "^9.0.2",
25
+ "chevrotain": "^10.1.1",
26
26
  "draco3d": "^1.4.1",
27
27
  "fflate": "^0.6.9",
28
28
  "ktx-parse": "^0.2.1",
package/Nodes-894ac9dc.js DELETED
@@ -1 +0,0 @@
1
- "use strict";var e=require("./nodes/core/Node.cjs.js"),o=require("./nodes/core/TempNode.cjs.js"),s=require("./nodes/core/InputNode.cjs.js"),r=require("./nodes/core/ConstNode.cjs.js"),d=require("./nodes/core/VarNode.cjs.js"),N=require("./nodes/core/StructNode.cjs.js"),i=require("./nodes/core/AttributeNode.cjs.js"),t=require("./nodes/core/FunctionNode.cjs.js"),c=require("./nodes/core/ExpressionNode.cjs.js"),n=require("./nodes/core/FunctionCallNode.cjs.js"),a=require("./nodes/core/NodeLib.cjs.js"),u=require("./nodes/core/NodeUtils.cjs.js"),j=require("./nodes/core/NodeFrame.cjs.js"),l=require("./nodes/core/NodeUniform.cjs.js"),q=require("./nodes/core/NodeBuilder.cjs.js"),p=require("./nodes/inputs/BoolNode.cjs.js"),m=require("./nodes/inputs/IntNode.cjs.js"),M=require("./nodes/inputs/FloatNode.cjs.js"),S=require("./nodes/inputs/Vector2Node.cjs.js"),C=require("./nodes/inputs/Vector3Node.cjs.js"),h=require("./nodes/inputs/Vector4Node.cjs.js"),T=require("./nodes/inputs/ColorNode.cjs.js"),V=require("./nodes/inputs/Matrix3Node.cjs.js"),x=require("./nodes/inputs/Matrix4Node.cjs.js"),P=require("./nodes/inputs/TextureNode.cjs.js"),B=require("./nodes/inputs/CubeTextureNode.cjs.js"),b=require("./nodes/inputs/ScreenNode.cjs.js"),f=require("./nodes/inputs/ReflectorNode.cjs.js"),U=require("./nodes/inputs/PropertyNode.cjs.js"),L=require("./nodes/inputs/RTTNode.cjs.js"),R=require("./nodes/accessors/UVNode.cjs.js"),g=require("./nodes/accessors/ColorsNode.cjs.js"),F=require("./nodes/accessors/PositionNode.cjs.js"),I=require("./nodes/accessors/NormalNode.cjs.js"),y=require("./nodes/accessors/CameraNode.cjs.js"),v=require("./nodes/accessors/LightNode.cjs.js"),w=require("./nodes/accessors/ReflectNode.cjs.js"),A=require("./nodes/accessors/ScreenUVNode.cjs.js"),O=require("./nodes/accessors/ResolutionNode.cjs.js"),_=require("./nodes/math/MathNode.cjs.js"),k=require("./nodes/math/OperatorNode.cjs.js"),E=require("./nodes/math/CondNode.cjs.js"),J=require("./nodes/procedural/NoiseNode.cjs.js"),z=require("./nodes/procedural/CheckerNode.cjs.js"),D=require("./nodes/misc/TextureCubeUVNode.cjs.js"),G=require("./nodes/misc/TextureCubeNode.cjs.js"),H=require("./nodes/misc/NormalMapNode.cjs.js"),K=require("./nodes/misc/BumpMapNode.cjs.js"),Q=require("./nodes/utils/BypassNode.cjs.js"),W=require("./nodes/utils/JoinNode.cjs.js"),X=require("./nodes/utils/SwitchNode.cjs.js"),Y=require("./nodes/utils/TimerNode.cjs.js"),Z=require("./nodes/utils/VelocityNode.cjs.js"),$=require("./nodes/utils/UVTransformNode.cjs.js"),ee=require("./nodes/utils/MaxMIPLevelNode.cjs.js"),oe=require("./nodes/utils/SpecularMIPLevelNode.cjs.js"),se=require("./nodes/utils/ColorSpaceNode.cjs.js"),re=require("./nodes/utils/SubSlotNode.cjs.js"),de=require("./nodes/effects/BlurNode.cjs.js"),Ne=require("./nodes/effects/ColorAdjustmentNode.cjs.js"),ie=require("./nodes/effects/LuminanceNode.cjs.js"),te=require("./nodes/materials/nodes/RawNode.cjs.js"),ce=require("./nodes/materials/nodes/BasicNode.cjs.js"),ne=require("./nodes/materials/nodes/SpriteNode.cjs.js"),ae=require("./nodes/materials/nodes/PhongNode.cjs.js"),ue=require("./nodes/materials/nodes/StandardNode.cjs.js"),je=require("./nodes/materials/nodes/MeshStandardNode.cjs.js"),le=require("./nodes/materials/NodeMaterial.cjs.js"),qe=require("./nodes/materials/BasicNodeMaterial.cjs.js"),pe=require("./nodes/materials/SpriteNodeMaterial.cjs.js"),me=require("./nodes/materials/PhongNodeMaterial.cjs.js"),Me=require("./nodes/materials/StandardNodeMaterial.cjs.js"),Se=require("./nodes/materials/MeshStandardNodeMaterial.cjs.js"),Ce=require("./nodes/postprocessing/NodePostProcessing.cjs.js"),he=Object.freeze({__proto__:null,Node:e.Node,TempNode:o.TempNode,InputNode:s.InputNode,ConstNode:r.ConstNode,VarNode:d.VarNode,StructNode:N.StructNode,AttributeNode:i.AttributeNode,FunctionNode:t.FunctionNode,ExpressionNode:c.ExpressionNode,FunctionCallNode:n.FunctionCallNode,NodeLib:a.NodeLib,NodeUtils:u.NodeUtils,NodeFrame:j.NodeFrame,NodeUniform:l.NodeUniform,NodeBuilder:q.NodeBuilder,BoolNode:p.BoolNode,IntNode:m.IntNode,FloatNode:M.FloatNode,Vector2Node:S.Vector2Node,Vector3Node:C.Vector3Node,Vector4Node:h.Vector4Node,ColorNode:T.ColorNode,Matrix3Node:V.Matrix3Node,Matrix4Node:x.Matrix4Node,TextureNode:P.TextureNode,CubeTextureNode:B.CubeTextureNode,ScreenNode:b.ScreenNode,ReflectorNode:f.ReflectorNode,PropertyNode:U.PropertyNode,RTTNode:L.RTTNode,UVNode:R.UVNode,ColorsNode:g.ColorsNode,PositionNode:F.PositionNode,NormalNode:I.NormalNode,CameraNode:y.CameraNode,LightNode:v.LightNode,ReflectNode:w.ReflectNode,ScreenUVNode:A.ScreenUVNode,ResolutionNode:O.ResolutionNode,MathNode:_.MathNode,OperatorNode:k.OperatorNode,CondNode:E.CondNode,NoiseNode:J.NoiseNode,CheckerNode:z.CheckerNode,TextureCubeUVNode:D.TextureCubeUVNode,TextureCubeNode:G.TextureCubeNode,NormalMapNode:H.NormalMapNode,BumpMapNode:K.BumpMapNode,BypassNode:Q.BypassNode,JoinNode:W.JoinNode,SwitchNode:X.SwitchNode,TimerNode:Y.TimerNode,VelocityNode:Z.VelocityNode,UVTransformNode:$.UVTransformNode,MaxMIPLevelNode:ee.MaxMIPLevelNode,SpecularMIPLevelNode:oe.SpecularMIPLevelNode,ColorSpaceNode:se.ColorSpaceNode,SubSlotNode:re.SubSlotNode,BlurNode:de.BlurNode,ColorAdjustmentNode:Ne.ColorAdjustmentNode,LuminanceNode:ie.LuminanceNode,RawNode:te.RawNode,BasicNode:ce.BasicNode,SpriteNode:ne.SpriteNode,PhongNode:ae.PhongNode,StandardNode:ue.StandardNode,MeshStandardNode:je.MeshStandardNode,NodeMaterial:le.NodeMaterial,BasicNodeMaterial:qe.BasicNodeMaterial,SpriteNodeMaterial:pe.SpriteNodeMaterial,PhongNodeMaterial:me.PhongNodeMaterial,StandardNodeMaterial:Me.StandardNodeMaterial,MeshStandardNodeMaterial:Se.MeshStandardNodeMaterial,NodePostProcessing:Ce.NodePostProcessing});exports.Nodes=he;
package/Nodes-af575af7.js DELETED
@@ -1,157 +0,0 @@
1
- import { Node } from './nodes/core/Node.js';
2
- import { TempNode } from './nodes/core/TempNode.js';
3
- import { InputNode } from './nodes/core/InputNode.js';
4
- import { ConstNode } from './nodes/core/ConstNode.js';
5
- import { VarNode } from './nodes/core/VarNode.js';
6
- import { StructNode } from './nodes/core/StructNode.js';
7
- import { AttributeNode } from './nodes/core/AttributeNode.js';
8
- import { FunctionNode } from './nodes/core/FunctionNode.js';
9
- import { ExpressionNode } from './nodes/core/ExpressionNode.js';
10
- import { FunctionCallNode } from './nodes/core/FunctionCallNode.js';
11
- import { NodeLib } from './nodes/core/NodeLib.js';
12
- import { NodeUtils } from './nodes/core/NodeUtils.js';
13
- import { NodeFrame } from './nodes/core/NodeFrame.js';
14
- import { NodeUniform } from './nodes/core/NodeUniform.js';
15
- import { NodeBuilder } from './nodes/core/NodeBuilder.js';
16
- import { BoolNode } from './nodes/inputs/BoolNode.js';
17
- import { IntNode } from './nodes/inputs/IntNode.js';
18
- import { FloatNode } from './nodes/inputs/FloatNode.js';
19
- import { Vector2Node } from './nodes/inputs/Vector2Node.js';
20
- import { Vector3Node } from './nodes/inputs/Vector3Node.js';
21
- import { Vector4Node } from './nodes/inputs/Vector4Node.js';
22
- import { ColorNode } from './nodes/inputs/ColorNode.js';
23
- import { Matrix3Node } from './nodes/inputs/Matrix3Node.js';
24
- import { Matrix4Node } from './nodes/inputs/Matrix4Node.js';
25
- import { TextureNode } from './nodes/inputs/TextureNode.js';
26
- import { CubeTextureNode } from './nodes/inputs/CubeTextureNode.js';
27
- import { ScreenNode } from './nodes/inputs/ScreenNode.js';
28
- import { ReflectorNode } from './nodes/inputs/ReflectorNode.js';
29
- import { PropertyNode } from './nodes/inputs/PropertyNode.js';
30
- import { RTTNode } from './nodes/inputs/RTTNode.js';
31
- import { UVNode } from './nodes/accessors/UVNode.js';
32
- import { ColorsNode } from './nodes/accessors/ColorsNode.js';
33
- import { PositionNode } from './nodes/accessors/PositionNode.js';
34
- import { NormalNode } from './nodes/accessors/NormalNode.js';
35
- import { CameraNode } from './nodes/accessors/CameraNode.js';
36
- import { LightNode } from './nodes/accessors/LightNode.js';
37
- import { ReflectNode } from './nodes/accessors/ReflectNode.js';
38
- import { ScreenUVNode } from './nodes/accessors/ScreenUVNode.js';
39
- import { ResolutionNode } from './nodes/accessors/ResolutionNode.js';
40
- import { MathNode } from './nodes/math/MathNode.js';
41
- import { OperatorNode } from './nodes/math/OperatorNode.js';
42
- import { CondNode } from './nodes/math/CondNode.js';
43
- import { NoiseNode } from './nodes/procedural/NoiseNode.js';
44
- import { CheckerNode } from './nodes/procedural/CheckerNode.js';
45
- import { TextureCubeUVNode } from './nodes/misc/TextureCubeUVNode.js';
46
- import { TextureCubeNode } from './nodes/misc/TextureCubeNode.js';
47
- import { NormalMapNode } from './nodes/misc/NormalMapNode.js';
48
- import { BumpMapNode } from './nodes/misc/BumpMapNode.js';
49
- import { BypassNode } from './nodes/utils/BypassNode.js';
50
- import { JoinNode } from './nodes/utils/JoinNode.js';
51
- import { SwitchNode } from './nodes/utils/SwitchNode.js';
52
- import { TimerNode } from './nodes/utils/TimerNode.js';
53
- import { VelocityNode } from './nodes/utils/VelocityNode.js';
54
- import { UVTransformNode } from './nodes/utils/UVTransformNode.js';
55
- import { MaxMIPLevelNode } from './nodes/utils/MaxMIPLevelNode.js';
56
- import { SpecularMIPLevelNode } from './nodes/utils/SpecularMIPLevelNode.js';
57
- import { ColorSpaceNode } from './nodes/utils/ColorSpaceNode.js';
58
- import { SubSlotNode } from './nodes/utils/SubSlotNode.js';
59
- import { BlurNode } from './nodes/effects/BlurNode.js';
60
- import { ColorAdjustmentNode } from './nodes/effects/ColorAdjustmentNode.js';
61
- import { LuminanceNode } from './nodes/effects/LuminanceNode.js';
62
- import { RawNode } from './nodes/materials/nodes/RawNode.js';
63
- import { BasicNode } from './nodes/materials/nodes/BasicNode.js';
64
- import { SpriteNode } from './nodes/materials/nodes/SpriteNode.js';
65
- import { PhongNode } from './nodes/materials/nodes/PhongNode.js';
66
- import { StandardNode } from './nodes/materials/nodes/StandardNode.js';
67
- import { MeshStandardNode } from './nodes/materials/nodes/MeshStandardNode.js';
68
- import { NodeMaterial } from './nodes/materials/NodeMaterial.js';
69
- import { BasicNodeMaterial } from './nodes/materials/BasicNodeMaterial.js';
70
- import { SpriteNodeMaterial } from './nodes/materials/SpriteNodeMaterial.js';
71
- import { PhongNodeMaterial } from './nodes/materials/PhongNodeMaterial.js';
72
- import { StandardNodeMaterial } from './nodes/materials/StandardNodeMaterial.js';
73
- import { MeshStandardNodeMaterial } from './nodes/materials/MeshStandardNodeMaterial.js';
74
- import { NodePostProcessing } from './nodes/postprocessing/NodePostProcessing.js';
75
-
76
- // TODO: all nodes
77
- //export { NodePass } from './postprocessing/NodePass';
78
-
79
- var Nodes = /*#__PURE__*/Object.freeze({
80
- __proto__: null,
81
- Node: Node,
82
- TempNode: TempNode,
83
- InputNode: InputNode,
84
- ConstNode: ConstNode,
85
- VarNode: VarNode,
86
- StructNode: StructNode,
87
- AttributeNode: AttributeNode,
88
- FunctionNode: FunctionNode,
89
- ExpressionNode: ExpressionNode,
90
- FunctionCallNode: FunctionCallNode,
91
- NodeLib: NodeLib,
92
- NodeUtils: NodeUtils,
93
- NodeFrame: NodeFrame,
94
- NodeUniform: NodeUniform,
95
- NodeBuilder: NodeBuilder,
96
- BoolNode: BoolNode,
97
- IntNode: IntNode,
98
- FloatNode: FloatNode,
99
- Vector2Node: Vector2Node,
100
- Vector3Node: Vector3Node,
101
- Vector4Node: Vector4Node,
102
- ColorNode: ColorNode,
103
- Matrix3Node: Matrix3Node,
104
- Matrix4Node: Matrix4Node,
105
- TextureNode: TextureNode,
106
- CubeTextureNode: CubeTextureNode,
107
- ScreenNode: ScreenNode,
108
- ReflectorNode: ReflectorNode,
109
- PropertyNode: PropertyNode,
110
- RTTNode: RTTNode,
111
- UVNode: UVNode,
112
- ColorsNode: ColorsNode,
113
- PositionNode: PositionNode,
114
- NormalNode: NormalNode,
115
- CameraNode: CameraNode,
116
- LightNode: LightNode,
117
- ReflectNode: ReflectNode,
118
- ScreenUVNode: ScreenUVNode,
119
- ResolutionNode: ResolutionNode,
120
- MathNode: MathNode,
121
- OperatorNode: OperatorNode,
122
- CondNode: CondNode,
123
- NoiseNode: NoiseNode,
124
- CheckerNode: CheckerNode,
125
- TextureCubeUVNode: TextureCubeUVNode,
126
- TextureCubeNode: TextureCubeNode,
127
- NormalMapNode: NormalMapNode,
128
- BumpMapNode: BumpMapNode,
129
- BypassNode: BypassNode,
130
- JoinNode: JoinNode,
131
- SwitchNode: SwitchNode,
132
- TimerNode: TimerNode,
133
- VelocityNode: VelocityNode,
134
- UVTransformNode: UVTransformNode,
135
- MaxMIPLevelNode: MaxMIPLevelNode,
136
- SpecularMIPLevelNode: SpecularMIPLevelNode,
137
- ColorSpaceNode: ColorSpaceNode,
138
- SubSlotNode: SubSlotNode,
139
- BlurNode: BlurNode,
140
- ColorAdjustmentNode: ColorAdjustmentNode,
141
- LuminanceNode: LuminanceNode,
142
- RawNode: RawNode,
143
- BasicNode: BasicNode,
144
- SpriteNode: SpriteNode,
145
- PhongNode: PhongNode,
146
- StandardNode: StandardNode,
147
- MeshStandardNode: MeshStandardNode,
148
- NodeMaterial: NodeMaterial,
149
- BasicNodeMaterial: BasicNodeMaterial,
150
- SpriteNodeMaterial: SpriteNodeMaterial,
151
- PhongNodeMaterial: PhongNodeMaterial,
152
- StandardNodeMaterial: StandardNodeMaterial,
153
- MeshStandardNodeMaterial: MeshStandardNodeMaterial,
154
- NodePostProcessing: NodePostProcessing
155
- });
156
-
157
- export { Nodes as N };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js");require("three"),require("../core/Node.cjs.js");var o=["color","color2"],t=["vColor","vColor2"];function r(o){e.TempNode.call(this,"v4",{shared:!1}),this.index=o||0}r.prototype=Object.create(e.TempNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Colors",r.prototype.generate=function(e,r){e.requires.color[this.index]=!0;var i=e.isShader("vertex")?o[this.index]:t[this.index];return e.format(i,this.getType(e),r)},r.prototype.copy=function(o){return e.TempNode.prototype.copy.call(this,o),this.index=o.index,this},r.prototype.toJSON=function(e){var o=this.getJSONNode(e);return o||((o=this.createJSONNode(e)).index=this.index),o},exports.ColorsNode=r;
@@ -1,10 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
-
3
- export class ColorsNode extends TempNode {
4
- constructor(index?: number);
5
-
6
- index: number;
7
- nodeType: string;
8
-
9
- copy(source: ColorsNode): this;
10
- }
@@ -1,40 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
-
3
- var vertexDict = ['color', 'color2'],
4
- fragmentDict = ['vColor', 'vColor2'];
5
-
6
- function ColorsNode(index) {
7
- TempNode.call(this, 'v4', {
8
- shared: false
9
- });
10
- this.index = index || 0;
11
- }
12
-
13
- ColorsNode.prototype = Object.create(TempNode.prototype);
14
- ColorsNode.prototype.constructor = ColorsNode;
15
- ColorsNode.prototype.nodeType = 'Colors';
16
-
17
- ColorsNode.prototype.generate = function (builder, output) {
18
- builder.requires.color[this.index] = true;
19
- var result = builder.isShader('vertex') ? vertexDict[this.index] : fragmentDict[this.index];
20
- return builder.format(result, this.getType(builder), output);
21
- };
22
-
23
- ColorsNode.prototype.copy = function (source) {
24
- TempNode.prototype.copy.call(this, source);
25
- this.index = source.index;
26
- return this;
27
- };
28
-
29
- ColorsNode.prototype.toJSON = function (meta) {
30
- var data = this.getJSONNode(meta);
31
-
32
- if (!data) {
33
- data = this.createJSONNode(meta);
34
- data.index = this.index;
35
- }
36
-
37
- return data;
38
- };
39
-
40
- export { ColorsNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js");function t(o){e.TempNode.call(this,"v3",{shared:!1}),this.scope=o||t.TOTAL}require("three"),require("../core/Node.cjs.js"),t.TOTAL="total",t.prototype=Object.create(e.TempNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="Light",t.prototype.generate=function(e,t){return e.isCache("light")?e.format("reflectedLight.directDiffuse",this.type,t):(console.warn('THREE.LightNode is only compatible in "light" channel.'),e.format("vec3( 0.0 )",this.type,t))},t.prototype.copy=function(t){return e.TempNode.prototype.copy.call(this,t),this.scope=t.scope,this},t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).scope=this.scope),t},exports.LightNode=t;
@@ -1,12 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
-
3
- export class LightNode extends TempNode {
4
- constructor(scope?: string);
5
-
6
- scope: string;
7
- nodeType: string;
8
-
9
- copy(source: LightNode): this;
10
-
11
- static TOTAL: string;
12
- }
@@ -1,41 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
-
3
- function LightNode(scope) {
4
- TempNode.call(this, 'v3', {
5
- shared: false
6
- });
7
- this.scope = scope || LightNode.TOTAL;
8
- }
9
-
10
- LightNode.TOTAL = 'total';
11
- LightNode.prototype = Object.create(TempNode.prototype);
12
- LightNode.prototype.constructor = LightNode;
13
- LightNode.prototype.nodeType = 'Light';
14
-
15
- LightNode.prototype.generate = function (builder, output) {
16
- if (builder.isCache('light')) {
17
- return builder.format('reflectedLight.directDiffuse', this.type, output);
18
- } else {
19
- console.warn('THREE.LightNode is only compatible in "light" channel.');
20
- return builder.format('vec3( 0.0 )', this.type, output);
21
- }
22
- };
23
-
24
- LightNode.prototype.copy = function (source) {
25
- TempNode.prototype.copy.call(this, source);
26
- this.scope = source.scope;
27
- return this;
28
- };
29
-
30
- LightNode.prototype.toJSON = function (meta) {
31
- var data = this.getJSONNode(meta);
32
-
33
- if (!data) {
34
- data = this.createJSONNode(meta);
35
- data.scope = this.scope;
36
- }
37
-
38
- return data;
39
- };
40
-
41
- export { LightNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("../inputs/Vector2Node.cjs.js");function t(){r.Vector2Node.call(this),this.size=new e.Vector2}require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),require("../core/NodeUtils.cjs.js"),t.prototype=Object.create(r.Vector2Node.prototype),t.prototype.constructor=t,t.prototype.nodeType="Resolution",t.prototype.updateFrame=function(e){if(e.renderer){e.renderer.getSize(this.size);var r=e.renderer.getPixelRatio();this.x=this.size.width*r,this.y=this.size.height*r}else console.warn("ResolutionNode need a renderer in NodeFrame")},t.prototype.copy=function(e){return r.Vector2Node.prototype.copy.call(this,e),this.renderer=e.renderer,this},t.prototype.toJSON=function(e){var r=this.getJSONNode(e);return r||((r=this.createJSONNode(e)).renderer=this.renderer.uuid),r},exports.ResolutionNode=t;
@@ -1,14 +0,0 @@
1
- import { Vector2 } from 'three';
2
-
3
- import { NodeFrame } from '../core/NodeFrame';
4
- import { Vector2Node } from '../inputs/Vector2Node';
5
-
6
- export class ResolutionNode extends Vector2Node {
7
- constructor();
8
-
9
- size: Vector2;
10
- nodeType: string;
11
-
12
- updateFrame(frame: NodeFrame): void;
13
- copy(source: ResolutionNode): this;
14
- }
@@ -1,41 +0,0 @@
1
- import { Vector2 } from 'three';
2
- import { Vector2Node } from '../inputs/Vector2Node.js';
3
-
4
- function ResolutionNode() {
5
- Vector2Node.call(this);
6
- this.size = new Vector2();
7
- }
8
-
9
- ResolutionNode.prototype = Object.create(Vector2Node.prototype);
10
- ResolutionNode.prototype.constructor = ResolutionNode;
11
- ResolutionNode.prototype.nodeType = 'Resolution';
12
-
13
- ResolutionNode.prototype.updateFrame = function (frame) {
14
- if (frame.renderer) {
15
- frame.renderer.getSize(this.size);
16
- var pixelRatio = frame.renderer.getPixelRatio();
17
- this.x = this.size.width * pixelRatio;
18
- this.y = this.size.height * pixelRatio;
19
- } else {
20
- console.warn('ResolutionNode need a renderer in NodeFrame');
21
- }
22
- };
23
-
24
- ResolutionNode.prototype.copy = function (source) {
25
- Vector2Node.prototype.copy.call(this, source);
26
- this.renderer = source.renderer;
27
- return this;
28
- };
29
-
30
- ResolutionNode.prototype.toJSON = function (meta) {
31
- var data = this.getJSONNode(meta);
32
-
33
- if (!data) {
34
- data = this.createJSONNode(meta);
35
- data.renderer = this.renderer.uuid;
36
- }
37
-
38
- return data;
39
- };
40
-
41
- export { ResolutionNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js"),o=require("./ResolutionNode.cjs.js");function t(t){e.TempNode.call(this,"v2"),this.resolution=t||new o.ResolutionNode}require("three"),require("../core/Node.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/NodeUtils.cjs.js"),t.prototype=Object.create(e.TempNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="ScreenUV",t.prototype.generate=function(e,o){var t;return e.isShader("fragment")?t="( gl_FragCoord.xy / "+this.resolution.build(e,"v2")+")":(console.warn("THREE.ScreenUVNode is not compatible with "+e.shader+" shader."),t="vec2( 0.0 )"),e.format(t,this.getType(e),o)},t.prototype.copy=function(o){return e.TempNode.prototype.copy.call(this,o),this.resolution=o.resolution,this},t.prototype.toJSON=function(e){var o=this.getJSONNode(e);return o||((o=this.createJSONNode(e)).resolution=this.resolution.toJSON(e).uuid),o},exports.ScreenUVNode=t;
@@ -1,11 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
- import { ResolutionNode } from './ResolutionNode';
3
-
4
- export class ScreenUVNode extends TempNode {
5
- constructor(resolution?: ResolutionNode);
6
-
7
- resolution: ResolutionNode;
8
- nodeType: string;
9
-
10
- copy(source: ScreenUVNode): this;
11
- }
@@ -1,43 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
- import { ResolutionNode } from './ResolutionNode.js';
3
-
4
- function ScreenUVNode(resolution) {
5
- TempNode.call(this, 'v2');
6
- this.resolution = resolution || new ResolutionNode();
7
- }
8
-
9
- ScreenUVNode.prototype = Object.create(TempNode.prototype);
10
- ScreenUVNode.prototype.constructor = ScreenUVNode;
11
- ScreenUVNode.prototype.nodeType = 'ScreenUV';
12
-
13
- ScreenUVNode.prototype.generate = function (builder, output) {
14
- var result;
15
-
16
- if (builder.isShader('fragment')) {
17
- result = '( gl_FragCoord.xy / ' + this.resolution.build(builder, 'v2') + ')';
18
- } else {
19
- console.warn('THREE.ScreenUVNode is not compatible with ' + builder.shader + ' shader.');
20
- result = 'vec2( 0.0 )';
21
- }
22
-
23
- return builder.format(result, this.getType(builder), output);
24
- };
25
-
26
- ScreenUVNode.prototype.copy = function (source) {
27
- TempNode.prototype.copy.call(this, source);
28
- this.resolution = source.resolution;
29
- return this;
30
- };
31
-
32
- ScreenUVNode.prototype.toJSON = function (meta) {
33
- var data = this.getJSONNode(meta);
34
-
35
- if (!data) {
36
- data = this.createJSONNode(meta);
37
- data.resolution = this.resolution.toJSON(meta).uuid;
38
- }
39
-
40
- return data;
41
- };
42
-
43
- export { ScreenUVNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e={nodes:{},keywords:{},add:function(e){this.nodes[e.name]=e},addKeyword:function(e,t,o){o=void 0===o||o,this.keywords[e]={callback:t,cache:o}},remove:function(e){delete this.nodes[e.name]},removeKeyword:function(e){delete this.keywords[e]},get:function(e){return this.nodes[e]},getKeyword:function(e,t){return this.keywords[e].callback.call(this,t)},getKeywordData:function(e){return this.keywords[e]},contains:function(e){return void 0!==this.nodes[e]},containsKeyword:function(e){return void 0!==this.keywords[e]}};exports.NodeLib=e;
@@ -1,22 +0,0 @@
1
- import { Node } from './Node';
2
- import { NodeBuilder } from './NodeBuilder';
3
-
4
- export interface NodeLibKeyword {
5
- callback: (builder: NodeBuilder) => void;
6
- cache?: object;
7
- }
8
-
9
- export namespace NodeLib {
10
- const nodes: object;
11
- const keywords: object;
12
-
13
- function add(node: Node): void;
14
- function addKeyword(name: string, callback: (builder: NodeBuilder) => void, cache?: object): void;
15
- function remove(node: Node): void;
16
- function removeKeyword(name: string): void;
17
- function get(name: string): Node;
18
- function getKeyword(name: string, builder: NodeBuilder): any;
19
- function getKeywordData(name: string): NodeLibKeyword;
20
- function contains(name: string): boolean;
21
- function containsKeyword(name: string): boolean;
22
- }
@@ -1,37 +0,0 @@
1
- var NodeLib = {
2
- nodes: {},
3
- keywords: {},
4
- add: function (node) {
5
- this.nodes[node.name] = node;
6
- },
7
- addKeyword: function (name, callback, cache) {
8
- cache = cache !== undefined ? cache : true;
9
- this.keywords[name] = {
10
- callback: callback,
11
- cache: cache
12
- };
13
- },
14
- remove: function (node) {
15
- delete this.nodes[node.name];
16
- },
17
- removeKeyword: function (name) {
18
- delete this.keywords[name];
19
- },
20
- get: function (name) {
21
- return this.nodes[name];
22
- },
23
- getKeyword: function (name, builder) {
24
- return this.keywords[name].callback.call(this, builder);
25
- },
26
- getKeywordData: function (name) {
27
- return this.keywords[name];
28
- },
29
- contains: function (name) {
30
- return this.nodes[name] !== undefined;
31
- },
32
- containsKeyword: function (name) {
33
- return this.keywords[name] !== undefined;
34
- }
35
- };
36
-
37
- export { NodeLib };