three-stdlib 2.8.7 → 2.8.10

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Files changed (322) hide show
  1. package/Nodes-607e9ed8.js +471 -0
  2. package/Nodes-627a8bdf.js +1 -0
  3. package/index.cjs.js +1 -1
  4. package/index.d.ts +0 -75
  5. package/index.js +70 -76
  6. package/loaders/NodeMaterialLoader.cjs.js +1 -1
  7. package/loaders/NodeMaterialLoader.js +2 -136
  8. package/loaders/RGBELoader.cjs.js +1 -1
  9. package/loaders/RGBELoader.js +3 -3
  10. package/loaders/RGBMLoader.cjs.js +1 -1
  11. package/loaders/RGBMLoader.js +190 -268
  12. package/nodes/Nodes.cjs.js +1 -1
  13. package/nodes/Nodes.js +203 -76
  14. package/nodes/ShaderNode.cjs.js +1 -0
  15. package/nodes/ShaderNode.js +308 -0
  16. package/nodes/accessors/BufferNode.cjs.js +1 -0
  17. package/nodes/accessors/BufferNode.js +18 -0
  18. package/nodes/accessors/CameraNode.cjs.js +1 -1
  19. package/nodes/accessors/CameraNode.js +32 -138
  20. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  21. package/nodes/accessors/CubeTextureNode.js +53 -0
  22. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  23. package/nodes/accessors/MaterialNode.js +80 -0
  24. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  25. package/nodes/accessors/MaterialReferenceNode.js +16 -0
  26. package/nodes/accessors/ModelNode.cjs.js +1 -0
  27. package/nodes/accessors/ModelNode.js +10 -0
  28. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  29. package/nodes/accessors/ModelViewProjectionNode.js +22 -0
  30. package/nodes/accessors/NormalNode.cjs.js +1 -1
  31. package/nodes/accessors/NormalNode.js +48 -78
  32. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  33. package/nodes/accessors/Object3DNode.js +85 -0
  34. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  35. package/nodes/accessors/PointUVNode.js +16 -0
  36. package/nodes/accessors/PositionNode.cjs.js +1 -1
  37. package/nodes/accessors/PositionNode.js +49 -87
  38. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  39. package/nodes/accessors/ReferenceNode.js +43 -0
  40. package/nodes/accessors/ReflectNode.cjs.js +1 -1
  41. package/nodes/accessors/ReflectNode.js +35 -98
  42. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  43. package/nodes/accessors/SkinningNode.js +59 -0
  44. package/nodes/accessors/TextureNode.cjs.js +1 -0
  45. package/nodes/accessors/TextureNode.js +68 -0
  46. package/nodes/accessors/UVNode.cjs.js +1 -1
  47. package/nodes/accessors/UVNode.js +20 -38
  48. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  49. package/nodes/core/ArrayUniformNode.js +17 -0
  50. package/nodes/core/AttributeNode.cjs.js +1 -1
  51. package/nodes/core/AttributeNode.js +31 -40
  52. package/nodes/core/BypassNode.cjs.js +1 -0
  53. package/nodes/core/BypassNode.js +28 -0
  54. package/nodes/core/CodeNode.cjs.js +1 -0
  55. package/nodes/core/CodeNode.js +35 -0
  56. package/nodes/core/ConstNode.cjs.js +1 -1
  57. package/nodes/core/ConstNode.js +10 -78
  58. package/nodes/core/ContextNode.cjs.js +1 -0
  59. package/nodes/core/ContextNode.js +26 -0
  60. package/nodes/core/ExpressionNode.cjs.js +1 -1
  61. package/nodes/core/ExpressionNode.js +19 -8
  62. package/nodes/core/FunctionCallNode.cjs.js +1 -1
  63. package/nodes/core/FunctionCallNode.js +31 -60
  64. package/nodes/core/FunctionNode.cjs.js +1 -1
  65. package/nodes/core/FunctionNode.js +45 -166
  66. package/nodes/core/InputNode.cjs.js +1 -1
  67. package/nodes/core/InputNode.js +43 -57
  68. package/nodes/core/Node.cjs.js +1 -1
  69. package/nodes/core/Node.js +155 -113
  70. package/nodes/core/NodeAttribute.cjs.js +1 -0
  71. package/nodes/core/NodeAttribute.js +11 -0
  72. package/nodes/core/NodeBuilder.cjs.js +1 -1
  73. package/nodes/core/NodeBuilder.js +422 -548
  74. package/nodes/core/NodeCode.cjs.js +1 -0
  75. package/nodes/core/NodeCode.js +13 -0
  76. package/nodes/core/NodeFrame.cjs.js +1 -1
  77. package/nodes/core/NodeFrame.js +34 -27
  78. package/nodes/core/NodeFunction.cjs.js +1 -0
  79. package/nodes/core/NodeFunction.js +17 -0
  80. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  81. package/nodes/core/NodeFunctionInput.js +14 -0
  82. package/nodes/core/NodeKeywords.cjs.js +1 -0
  83. package/nodes/core/NodeKeywords.js +54 -0
  84. package/nodes/core/NodeParser.cjs.js +1 -0
  85. package/nodes/core/NodeParser.js +8 -0
  86. package/nodes/core/NodeUniform.cjs.js +1 -1
  87. package/nodes/core/NodeUniform.js +18 -17
  88. package/nodes/core/NodeUtils.cjs.js +1 -1
  89. package/nodes/core/NodeUtils.js +55 -35
  90. package/nodes/core/NodeVar.cjs.js +1 -0
  91. package/nodes/core/NodeVar.js +11 -0
  92. package/nodes/core/NodeVary.cjs.js +1 -0
  93. package/nodes/core/NodeVary.js +11 -0
  94. package/nodes/core/PropertyNode.cjs.js +1 -0
  95. package/nodes/core/PropertyNode.js +26 -0
  96. package/nodes/core/TempNode.cjs.js +1 -1
  97. package/nodes/core/TempNode.js +21 -88
  98. package/nodes/core/UniformNode.cjs.js +1 -0
  99. package/nodes/core/UniformNode.js +28 -0
  100. package/nodes/core/VarNode.cjs.js +1 -1
  101. package/nodes/core/VarNode.js +28 -35
  102. package/nodes/core/VaryNode.cjs.js +1 -0
  103. package/nodes/core/VaryNode.js +38 -0
  104. package/nodes/core/constants.cjs.js +1 -0
  105. package/nodes/core/constants.js +11 -0
  106. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  107. package/nodes/display/ColorSpaceNode.js +67 -0
  108. package/nodes/display/NormalMapNode.cjs.js +1 -0
  109. package/nodes/display/NormalMapNode.js +71 -0
  110. package/nodes/fog/FogNode.cjs.js +1 -0
  111. package/nodes/fog/FogNode.js +18 -0
  112. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  113. package/nodes/fog/FogRangeNode.js +20 -0
  114. package/nodes/functions/BSDFs.cjs.js +1 -0
  115. package/nodes/functions/BSDFs.js +121 -0
  116. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  117. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  118. package/nodes/lights/LightContextNode.cjs.js +1 -0
  119. package/nodes/lights/LightContextNode.js +43 -0
  120. package/nodes/lights/LightNode.cjs.js +1 -0
  121. package/nodes/lights/LightNode.js +61 -0
  122. package/nodes/lights/LightsNode.cjs.js +1 -0
  123. package/nodes/lights/LightsNode.js +77 -0
  124. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  125. package/nodes/loaders/NodeLoader.js +80 -0
  126. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  127. package/nodes/loaders/NodeMaterialLoader.js +29 -0
  128. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  129. package/nodes/loaders/NodeObjectLoader.js +49 -0
  130. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  131. package/nodes/materials/LineBasicNodeMaterial.js +31 -0
  132. package/nodes/materials/Materials.cjs.js +1 -0
  133. package/nodes/materials/Materials.js +27 -0
  134. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  135. package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
  136. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
  137. package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
  138. package/nodes/materials/NodeMaterial.cjs.js +1 -1
  139. package/nodes/materials/NodeMaterial.js +67 -140
  140. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  141. package/nodes/materials/PointsNodeMaterial.js +34 -0
  142. package/nodes/math/CondNode.cjs.js +1 -1
  143. package/nodes/math/CondNode.js +33 -74
  144. package/nodes/math/MathNode.cjs.js +1 -1
  145. package/nodes/math/MathNode.js +193 -193
  146. package/nodes/math/OperatorNode.cjs.js +1 -1
  147. package/nodes/math/OperatorNode.js +116 -52
  148. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  149. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  150. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  151. package/nodes/parsers/GLSLNodeParser.js +13 -0
  152. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  153. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  154. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  155. package/nodes/parsers/WGSLNodeParser.js +13 -0
  156. package/nodes/procedural/CheckerNode.cjs.js +1 -1
  157. package/nodes/procedural/CheckerNode.js +22 -40
  158. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  159. package/nodes/utils/ArrayElementNode.js +22 -0
  160. package/nodes/utils/ConvertNode.cjs.js +1 -0
  161. package/nodes/utils/ConvertNode.js +29 -0
  162. package/nodes/utils/JoinNode.cjs.js +1 -1
  163. package/nodes/utils/JoinNode.js +19 -69
  164. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  165. package/nodes/utils/MatcapUVNode.js +18 -0
  166. package/nodes/utils/OscNode.cjs.js +1 -0
  167. package/nodes/utils/OscNode.js +55 -0
  168. package/nodes/utils/SplitNode.cjs.js +1 -0
  169. package/nodes/utils/SplitNode.js +58 -0
  170. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  171. package/nodes/utils/SpriteSheetUVNode.js +39 -0
  172. package/nodes/utils/TimerNode.cjs.js +1 -1
  173. package/nodes/utils/TimerNode.js +38 -56
  174. package/package.json +2 -2
  175. package/Nodes-894ac9dc.js +0 -1
  176. package/Nodes-af575af7.js +0 -157
  177. package/nodes/accessors/ColorsNode.cjs.js +0 -1
  178. package/nodes/accessors/ColorsNode.d.ts +0 -10
  179. package/nodes/accessors/ColorsNode.js +0 -40
  180. package/nodes/accessors/LightNode.cjs.js +0 -1
  181. package/nodes/accessors/LightNode.d.ts +0 -12
  182. package/nodes/accessors/LightNode.js +0 -41
  183. package/nodes/accessors/ResolutionNode.cjs.js +0 -1
  184. package/nodes/accessors/ResolutionNode.d.ts +0 -14
  185. package/nodes/accessors/ResolutionNode.js +0 -41
  186. package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
  187. package/nodes/accessors/ScreenUVNode.d.ts +0 -11
  188. package/nodes/accessors/ScreenUVNode.js +0 -43
  189. package/nodes/core/NodeLib.cjs.js +0 -1
  190. package/nodes/core/NodeLib.d.ts +0 -22
  191. package/nodes/core/NodeLib.js +0 -37
  192. package/nodes/core/StructNode.cjs.js +0 -1
  193. package/nodes/core/StructNode.d.ts +0 -19
  194. package/nodes/core/StructNode.js +0 -72
  195. package/nodes/effects/BlurNode.cjs.js +0 -1
  196. package/nodes/effects/BlurNode.d.ts +0 -31
  197. package/nodes/effects/BlurNode.js +0 -100
  198. package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
  199. package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
  200. package/nodes/effects/ColorAdjustmentNode.js +0 -73
  201. package/nodes/effects/LuminanceNode.cjs.js +0 -1
  202. package/nodes/effects/LuminanceNode.d.ts +0 -18
  203. package/nodes/effects/LuminanceNode.js +0 -46
  204. package/nodes/inputs/BoolNode.cjs.js +0 -1
  205. package/nodes/inputs/BoolNode.d.ts +0 -19
  206. package/nodes/inputs/BoolNode.js +0 -36
  207. package/nodes/inputs/ColorNode.cjs.js +0 -1
  208. package/nodes/inputs/ColorNode.d.ts +0 -21
  209. package/nodes/inputs/ColorNode.js +0 -41
  210. package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
  211. package/nodes/inputs/CubeTextureNode.d.ts +0 -17
  212. package/nodes/inputs/CubeTextureNode.js +0 -79
  213. package/nodes/inputs/FloatNode.cjs.js +0 -1
  214. package/nodes/inputs/FloatNode.d.ts +0 -19
  215. package/nodes/inputs/FloatNode.js +0 -36
  216. package/nodes/inputs/IntNode.cjs.js +0 -1
  217. package/nodes/inputs/IntNode.d.ts +0 -19
  218. package/nodes/inputs/IntNode.js +0 -36
  219. package/nodes/inputs/Matrix3Node.cjs.js +0 -1
  220. package/nodes/inputs/Matrix3Node.d.ts +0 -22
  221. package/nodes/inputs/Matrix3Node.js +0 -46
  222. package/nodes/inputs/Matrix4Node.cjs.js +0 -1
  223. package/nodes/inputs/Matrix4Node.d.ts +0 -22
  224. package/nodes/inputs/Matrix4Node.js +0 -46
  225. package/nodes/inputs/PropertyNode.cjs.js +0 -1
  226. package/nodes/inputs/PropertyNode.d.ts +0 -10
  227. package/nodes/inputs/PropertyNode.js +0 -35
  228. package/nodes/inputs/RTTNode.cjs.js +0 -1
  229. package/nodes/inputs/RTTNode.d.ts +0 -27
  230. package/nodes/inputs/RTTNode.js +0 -103
  231. package/nodes/inputs/ReflectorNode.cjs.js +0 -1
  232. package/nodes/inputs/ReflectorNode.d.ts +0 -21
  233. package/nodes/inputs/ReflectorNode.js +0 -60
  234. package/nodes/inputs/ScreenNode.cjs.js +0 -1
  235. package/nodes/inputs/ScreenNode.d.ts +0 -11
  236. package/nodes/inputs/ScreenNode.js +0 -20
  237. package/nodes/inputs/TextureNode.cjs.js +0 -1
  238. package/nodes/inputs/TextureNode.d.ts +0 -20
  239. package/nodes/inputs/TextureNode.js +0 -83
  240. package/nodes/inputs/Vector2Node.cjs.js +0 -1
  241. package/nodes/inputs/Vector2Node.d.ts +0 -21
  242. package/nodes/inputs/Vector2Node.js +0 -40
  243. package/nodes/inputs/Vector3Node.cjs.js +0 -1
  244. package/nodes/inputs/Vector3Node.d.ts +0 -21
  245. package/nodes/inputs/Vector3Node.js +0 -41
  246. package/nodes/inputs/Vector4Node.cjs.js +0 -1
  247. package/nodes/inputs/Vector4Node.d.ts +0 -21
  248. package/nodes/inputs/Vector4Node.js +0 -42
  249. package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
  250. package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
  251. package/nodes/materials/BasicNodeMaterial.js +0 -15
  252. package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
  253. package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
  254. package/nodes/materials/PhongNodeMaterial.js +0 -15
  255. package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
  256. package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
  257. package/nodes/materials/SpriteNodeMaterial.js +0 -15
  258. package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
  259. package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
  260. package/nodes/materials/StandardNodeMaterial.js +0 -15
  261. package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
  262. package/nodes/materials/nodes/BasicNode.d.ts +0 -15
  263. package/nodes/materials/nodes/BasicNode.js +0 -91
  264. package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
  265. package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
  266. package/nodes/materials/nodes/MeshStandardNode.js +0 -81
  267. package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
  268. package/nodes/materials/nodes/PhongNode.d.ts +0 -14
  269. package/nodes/materials/nodes/PhongNode.js +0 -212
  270. package/nodes/materials/nodes/RawNode.cjs.js +0 -1
  271. package/nodes/materials/nodes/RawNode.d.ts +0 -10
  272. package/nodes/materials/nodes/RawNode.js +0 -42
  273. package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
  274. package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
  275. package/nodes/materials/nodes/SpriteNode.js +0 -113
  276. package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
  277. package/nodes/materials/nodes/StandardNode.d.ts +0 -15
  278. package/nodes/materials/nodes/StandardNode.js +0 -336
  279. package/nodes/misc/BumpMapNode.cjs.js +0 -1
  280. package/nodes/misc/BumpMapNode.d.ts +0 -21
  281. package/nodes/misc/BumpMapNode.js +0 -80
  282. package/nodes/misc/NormalMapNode.cjs.js +0 -1
  283. package/nodes/misc/NormalMapNode.d.ts +0 -19
  284. package/nodes/misc/NormalMapNode.js +0 -102
  285. package/nodes/misc/TextureCubeNode.cjs.js +0 -1
  286. package/nodes/misc/TextureCubeNode.d.ts +0 -21
  287. package/nodes/misc/TextureCubeNode.js +0 -52
  288. package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
  289. package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
  290. package/nodes/misc/TextureCubeUVNode.js +0 -229
  291. package/nodes/postprocessing/NodePass.cjs.js +0 -1
  292. package/nodes/postprocessing/NodePass.d.ts +0 -15
  293. package/nodes/postprocessing/NodePass.js +0 -61
  294. package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
  295. package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
  296. package/nodes/postprocessing/NodePostProcessing.js +0 -91
  297. package/nodes/procedural/NoiseNode.cjs.js +0 -1
  298. package/nodes/procedural/NoiseNode.d.ts +0 -17
  299. package/nodes/procedural/NoiseNode.js +0 -43
  300. package/nodes/utils/BypassNode.cjs.js +0 -1
  301. package/nodes/utils/BypassNode.d.ts +0 -11
  302. package/nodes/utils/BypassNode.js +0 -55
  303. package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
  304. package/nodes/utils/ColorSpaceNode.d.ts +0 -55
  305. package/nodes/utils/ColorSpaceNode.js +0 -106
  306. package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
  307. package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
  308. package/nodes/utils/MaxMIPLevelNode.js +0 -38
  309. package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
  310. package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
  311. package/nodes/utils/SpecularMIPLevelNode.js +0 -61
  312. package/nodes/utils/SubSlotNode.cjs.js +0 -1
  313. package/nodes/utils/SubSlotNode.js +0 -53
  314. package/nodes/utils/SwitchNode.cjs.js +0 -1
  315. package/nodes/utils/SwitchNode.d.ts +0 -11
  316. package/nodes/utils/SwitchNode.js +0 -69
  317. package/nodes/utils/UVTransformNode.cjs.js +0 -1
  318. package/nodes/utils/UVTransformNode.d.ts +0 -15
  319. package/nodes/utils/UVTransformNode.js +0 -46
  320. package/nodes/utils/VelocityNode.cjs.js +0 -1
  321. package/nodes/utils/VelocityNode.d.ts +0 -28
  322. package/nodes/utils/VelocityNode.js +0 -115
@@ -1,83 +0,0 @@
1
- import { InputNode } from '../core/InputNode.js';
2
- import { UVNode } from '../accessors/UVNode.js';
3
- import { ColorSpaceNode } from '../utils/ColorSpaceNode.js';
4
- import { ExpressionNode } from '../core/ExpressionNode.js';
5
-
6
- function TextureNode(value, uv, bias, project) {
7
- InputNode.call(this, 'v4', {
8
- shared: true
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- });
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- this.value = value;
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- this.uv = uv || new UVNode();
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- this.bias = bias;
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- this.project = project !== undefined ? project : false;
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- }
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-
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- TextureNode.prototype = Object.create(InputNode.prototype);
17
- TextureNode.prototype.constructor = TextureNode;
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- TextureNode.prototype.nodeType = 'Texture';
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-
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- TextureNode.prototype.getTexture = function (builder, output) {
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- return InputNode.prototype.generate.call(this, builder, output, this.value.uuid, 't');
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- };
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-
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- TextureNode.prototype.generate = function (builder, output) {
25
- if (output === 'sampler2D') {
26
- return this.getTexture(builder, output);
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- }
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-
29
- var tex = this.getTexture(builder, output),
30
- uv = this.uv.build(builder, this.project ? 'v4' : 'v2'),
31
- bias = this.bias ? this.bias.build(builder, 'f') : undefined;
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-
33
- if (bias === undefined && builder.context.bias) {
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- bias = builder.context.bias.setTexture(this).build(builder, 'f');
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- }
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-
37
- var method, code;
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- if (this.project) method = 'texture2DProj';else method = bias ? 'tex2DBias' : 'tex2D';
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- if (bias) code = method + '( ' + tex + ', ' + uv + ', ' + bias + ' )';else code = method + '( ' + tex + ', ' + uv + ' )'; // add a custom context for fix incompatibility with the core
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- // include ColorSpace function only for vertex shader (in fragment shader color space functions is added automatically by core)
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- // this should be removed in the future
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- // context.include is used to include or not functions if used FunctionNode
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- // context.ignoreCache =: not create temp variables nodeT0..9 to optimize the code
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-
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- var context = {
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- include: builder.isShader('vertex'),
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- ignoreCache: true
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- };
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- var outputType = this.getType(builder);
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- builder.addContext(context);
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- this.colorSpace = this.colorSpace || new ColorSpaceNode(new ExpressionNode('', outputType));
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- this.colorSpace.fromDecoding(builder.getTextureEncodingFromMap(this.value));
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- this.colorSpace.input.parse(code);
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- code = this.colorSpace.build(builder, outputType); // end custom context
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-
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- builder.removeContext();
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- return builder.format(code, outputType, output);
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- };
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-
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- TextureNode.prototype.copy = function (source) {
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- InputNode.prototype.copy.call(this, source);
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- if (source.value) this.value = source.value;
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- this.uv = source.uv;
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- if (source.bias) this.bias = source.bias;
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- if (source.project !== undefined) this.project = source.project;
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- return this;
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- };
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-
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- TextureNode.prototype.toJSON = function (meta) {
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- var data = this.getJSONNode(meta);
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-
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- if (!data) {
73
- data = this.createJSONNode(meta);
74
- if (this.value) data.value = this.value.uuid;
75
- data.uv = this.uv.toJSON(meta).uuid;
76
- data.project = this.project;
77
- if (this.bias) data.bias = this.bias.toJSON(meta).uuid;
78
- }
79
-
80
- return data;
81
- };
82
-
83
- export { TextureNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r){t.InputNode.call(this,"v2"),this.value=o instanceof e.Vector2?o:new e.Vector2(o,r)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector2",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec2( "+this.x+", "+this.y+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector2Node=r;
@@ -1,21 +0,0 @@
1
- import { Vector2 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Vector2Node extends InputNode {
7
- constructor(x: Vector2 | number, y?: number);
8
-
9
- value: Vector2;
10
- nodeType: string;
11
-
12
- generateReadonly(
13
- builder: NodeBuilder,
14
- output: string,
15
- uuid?: string,
16
- type?: string,
17
- ns?: string,
18
- needsUpdate?: boolean,
19
- ): string;
20
- copy(source: Vector2Node): this;
21
- }
@@ -1,40 +0,0 @@
1
- import { Vector2 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function Vector2Node(x, y) {
6
- InputNode.call(this, 'v2');
7
- this.value = x instanceof Vector2 ? x : new Vector2(x, y);
8
- }
9
-
10
- Vector2Node.prototype = Object.create(InputNode.prototype);
11
- Vector2Node.prototype.constructor = Vector2Node;
12
- Vector2Node.prototype.nodeType = 'Vector2';
13
- NodeUtils.addShortcuts(Vector2Node.prototype, 'value', ['x', 'y']);
14
-
15
- Vector2Node.prototype.generateReadonly = function (builder, output, uuid, type
16
- /*, ns, needsUpdate*/
17
- ) {
18
- return builder.format('vec2( ' + this.x + ', ' + this.y + ' )', type, output);
19
- };
20
-
21
- Vector2Node.prototype.copy = function (source) {
22
- InputNode.prototype.copy.call(this, source);
23
- this.value.copy(source);
24
- return this;
25
- };
26
-
27
- Vector2Node.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.x = this.x;
33
- data.y = this.y;
34
- if (this.readonly === true) data.readonly = true;
35
- }
36
-
37
- return data;
38
- };
39
-
40
- export { Vector2Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s){t.InputNode.call(this,"v3"),this.value=o instanceof e.Vector3?o:new e.Vector3(o,r,s)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector3",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec3( "+this.x+", "+this.y+", "+this.z+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector3Node=r;
@@ -1,21 +0,0 @@
1
- import { Vector3 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Vector3Node extends InputNode {
7
- constructor(x: Vector3 | number, y?: number, z?: number);
8
-
9
- value: Vector3;
10
- nodeType: string;
11
-
12
- generateReadonly(
13
- builder: NodeBuilder,
14
- output: string,
15
- uuid?: string,
16
- type?: string,
17
- ns?: string,
18
- needsUpdate?: boolean,
19
- ): string;
20
- copy(source: Vector3Node): this;
21
- }
@@ -1,41 +0,0 @@
1
- import { Vector3 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function Vector3Node(x, y, z) {
6
- InputNode.call(this, 'v3');
7
- this.value = x instanceof Vector3 ? x : new Vector3(x, y, z);
8
- }
9
-
10
- Vector3Node.prototype = Object.create(InputNode.prototype);
11
- Vector3Node.prototype.constructor = Vector3Node;
12
- Vector3Node.prototype.nodeType = 'Vector3';
13
- NodeUtils.addShortcuts(Vector3Node.prototype, 'value', ['x', 'y', 'z']);
14
-
15
- Vector3Node.prototype.generateReadonly = function (builder, output, uuid, type
16
- /*, ns, needsUpdate*/
17
- ) {
18
- return builder.format('vec3( ' + this.x + ', ' + this.y + ', ' + this.z + ' )', type, output);
19
- };
20
-
21
- Vector3Node.prototype.copy = function (source) {
22
- InputNode.prototype.copy.call(this, source);
23
- this.value.copy(source);
24
- return this;
25
- };
26
-
27
- Vector3Node.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.x = this.x;
33
- data.y = this.y;
34
- data.z = this.z;
35
- if (this.readonly === true) data.readonly = true;
36
- }
37
-
38
- return data;
39
- };
40
-
41
- export { Vector3Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s,c){t.InputNode.call(this,"v4"),this.value=o instanceof e.Vector4?o:new e.Vector4(o,r,s,c)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector4",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z","w"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec4( "+this.x+", "+this.y+", "+this.z+", "+this.w+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,t.w=this.w,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector4Node=r;
@@ -1,21 +0,0 @@
1
- import { Vector4 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Vector4Node extends InputNode {
7
- constructor(x: Vector4 | number, y?: number, z?: number, w?: number);
8
-
9
- value: Vector4;
10
- nodeType: string;
11
-
12
- generateReadonly(
13
- builder: NodeBuilder,
14
- output: string,
15
- uuid?: string,
16
- type?: string,
17
- ns?: string,
18
- needsUpdate?: boolean,
19
- ): string;
20
- copy(source: Vector4Node): this;
21
- }
@@ -1,42 +0,0 @@
1
- import { Vector4 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function Vector4Node(x, y, z, w) {
6
- InputNode.call(this, 'v4');
7
- this.value = x instanceof Vector4 ? x : new Vector4(x, y, z, w);
8
- }
9
-
10
- Vector4Node.prototype = Object.create(InputNode.prototype);
11
- Vector4Node.prototype.constructor = Vector4Node;
12
- Vector4Node.prototype.nodeType = 'Vector4';
13
- NodeUtils.addShortcuts(Vector4Node.prototype, 'value', ['x', 'y', 'z', 'w']);
14
-
15
- Vector4Node.prototype.generateReadonly = function (builder, output, uuid, type
16
- /*, ns, needsUpdate*/
17
- ) {
18
- return builder.format('vec4( ' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + ' )', type, output);
19
- };
20
-
21
- Vector4Node.prototype.copy = function (source) {
22
- InputNode.prototype.copy.call(this, source);
23
- this.value.copy(source);
24
- return this;
25
- };
26
-
27
- Vector4Node.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.x = this.x;
33
- data.y = this.y;
34
- data.z = this.z;
35
- data.w = this.w;
36
- if (this.readonly === true) data.readonly = true;
37
- }
38
-
39
- return data;
40
- };
41
-
42
- export { Vector4Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/BasicNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.BasicNode;r.NodeMaterial.call(this,s,s),this.type="BasicNodeMaterial"}require("../core/Node.cjs.js"),require("three"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position"]),exports.BasicNodeMaterial=o;
@@ -1,11 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class BasicNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- mask: Node;
10
- position: Node;
11
- }
@@ -1,15 +0,0 @@
1
- import { BasicNode } from './nodes/BasicNode.js';
2
- import { NodeMaterial } from './NodeMaterial.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function BasicNodeMaterial() {
6
- var node = new BasicNode();
7
- NodeMaterial.call(this, node, node);
8
- this.type = 'BasicNodeMaterial';
9
- }
10
-
11
- BasicNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
12
- BasicNodeMaterial.prototype.constructor = BasicNodeMaterial;
13
- NodeUtils.addShortcuts(BasicNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'mask', 'position']);
14
-
15
- export { BasicNodeMaterial };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/PhongNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.PhongNode;r.NodeMaterial.call(this,s,s),this.type="PhongNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","specular","shininess","normal","emissive","ambient","light","shadow","ao","environment","environmentAlpha","mask","position"]),exports.PhongNodeMaterial=o;
@@ -1,21 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class PhongNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- specular: Node;
10
- shininess: Node;
11
- normal: Node;
12
- emissive: Node;
13
- ambient: Node;
14
- light: Node;
15
- shadow: Node;
16
- ao: Node;
17
- environment: Node;
18
- environmentAlpha: Node;
19
- mask: Node;
20
- position: Node;
21
- }
@@ -1,15 +0,0 @@
1
- import { PhongNode } from './nodes/PhongNode.js';
2
- import { NodeMaterial } from './NodeMaterial.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function PhongNodeMaterial() {
6
- var node = new PhongNode();
7
- NodeMaterial.call(this, node, node);
8
- this.type = 'PhongNodeMaterial';
9
- }
10
-
11
- PhongNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
12
- PhongNodeMaterial.prototype.constructor = PhongNodeMaterial;
13
- NodeUtils.addShortcuts(PhongNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'specular', 'shininess', 'normal', 'emissive', 'ambient', 'light', 'shadow', 'ao', 'environment', 'environmentAlpha', 'mask', 'position']);
14
-
15
- export { PhongNodeMaterial };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/SpriteNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.SpriteNode;r.NodeMaterial.call(this,s,s),this.type="SpriteNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position","spherical"]),exports.SpriteNodeMaterial=o;
@@ -1,12 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class SpriteNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- mask: Node;
10
- position: Node;
11
- spherical: Node;
12
- }
@@ -1,15 +0,0 @@
1
- import { SpriteNode } from './nodes/SpriteNode.js';
2
- import { NodeMaterial } from './NodeMaterial.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function SpriteNodeMaterial() {
6
- var node = new SpriteNode();
7
- NodeMaterial.call(this, node, node);
8
- this.type = 'SpriteNodeMaterial';
9
- }
10
-
11
- SpriteNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
12
- SpriteNodeMaterial.prototype.constructor = SpriteNodeMaterial;
13
- NodeUtils.addShortcuts(SpriteNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'mask', 'position', 'spherical']);
14
-
15
- export { SpriteNodeMaterial };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/StandardNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.StandardNode;r.NodeMaterial.call(this,s,s),this.type="StandardNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeLib.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../utils/SpecularMIPLevelNode.cjs.js"),require("../utils/MaxMIPLevelNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","roughness","metalness","reflectivity","clearcoat","clearcoatRoughness","clearcoatNormal","normal","emissive","ambient","light","shadow","ao","environment","mask","position","sheen"]),exports.StandardNodeMaterial=o;
@@ -1,25 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class StandardNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- roughness: Node;
10
- metalness: Node;
11
- reflectivity: Node;
12
- clearcoat: Node;
13
- clearcoatRoughness: Node;
14
- clearcoatNormal: Node;
15
- normal: Node;
16
- emissive: Node;
17
- ambient: Node;
18
- light: Node;
19
- shadow: Node;
20
- ao: Node;
21
- environment: Node;
22
- mask: Node;
23
- position: Node;
24
- sheenColor: Node;
25
- }
@@ -1,15 +0,0 @@
1
- import { StandardNode } from './nodes/StandardNode.js';
2
- import { NodeMaterial } from './NodeMaterial.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function StandardNodeMaterial() {
6
- var node = new StandardNode();
7
- NodeMaterial.call(this, node, node);
8
- this.type = 'StandardNodeMaterial';
9
- }
10
-
11
- StandardNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
12
- StandardNodeMaterial.prototype.constructor = StandardNodeMaterial;
13
- NodeUtils.addShortcuts(StandardNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'roughness', 'metalness', 'reflectivity', 'clearcoat', 'clearcoatRoughness', 'clearcoatNormal', 'normal', 'emissive', 'ambient', 'light', 'shadow', 'ao', 'environment', 'mask', 'position', 'sheen']);
14
-
15
- export { StandardNodeMaterial };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../../core/Node.cjs.js"),o=require("../../inputs/ColorNode.cjs.js");function i(){e.Node.call(this),this.color=new o.ColorNode(16777215)}require("three"),require("../../core/InputNode.cjs.js"),require("../../core/TempNode.cjs.js"),require("../../core/NodeUtils.cjs.js"),i.prototype=Object.create(e.Node.prototype),i.prototype.constructor=i,i.prototype.nodeType="Basic",i.prototype.generate=function(e){var o;if(e.isShader("vertex")){var i=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.addParsCode(["varying vec3 vViewPosition;","#ifndef FLAT_SHADED"," varying vec3 vNormal;","#endif"].join("\n"));var t=["#include <beginnormal_vertex>","#include <defaultnormal_vertex>","#ifndef FLAT_SHADED"," vNormal = normalize( transformedNormal );","#endif","#include <begin_vertex>"];i&&t.push(i.code,i.result?"transformed = "+i.result+";":""),t.push("#include <morphtarget_vertex>","#include <skinning_vertex>","#include <project_vertex>","#include <fog_vertex>","#include <logdepthbuf_vertex>","#include <clipping_planes_vertex>","\tvViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>","#include <shadowmap_vertex>"),o=t.join("\n")}else{this.color.analyze(e,{slot:"color"}),this.alpha&&this.alpha.analyze(e),this.mask&&this.mask.analyze(e);var r=this.color.flow(e,"c",{slot:"color"}),s=this.alpha?this.alpha.flow(e,"f"):void 0,a=this.mask?this.mask.flow(e,"b"):void 0;e.requires.transparent=void 0!==s,e.addParsCode(["varying vec3 vViewPosition;","#ifndef FLAT_SHADED"," varying vec3 vNormal;","#endif"].join("\n"));t=["#include <normal_fragment_begin>",r.code];a&&t.push(a.code,"if ( ! "+a.result+" ) discard;"),s&&t.push(s.code,"#ifdef ALPHATEST"," if ( "+s.result+" <= ALPHATEST ) discard;","#endif"),s?t.push("gl_FragColor = vec4("+r.result+", "+s.result+" );"):t.push("gl_FragColor = vec4("+r.result+", 1.0 );"),o=t.join("\n")}return o},i.prototype.copy=function(o){return e.Node.prototype.copy.call(this,o),this.color=o.color,o.position&&(this.position=o.position),o.alpha&&(this.alpha=o.alpha),o.mask&&(this.mask=o.mask),this},i.prototype.toJSON=function(e){var o=this.getJSONNode(e);return o||((o=this.createJSONNode(e)).color=this.color.toJSON(e).uuid,this.position&&(o.position=this.position.toJSON(e).uuid),this.alpha&&(o.alpha=this.alpha.toJSON(e).uuid),this.mask&&(o.mask=this.mask.toJSON(e).uuid)),o},exports.BasicNode=i;
@@ -1,15 +0,0 @@
1
- import { NodeBuilder } from '../../core/NodeBuilder';
2
- import { Node } from '../../core/Node';
3
-
4
- export class BasicNode extends Node {
5
- constructor();
6
-
7
- position: Node;
8
- color: Node;
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- alpha: Node;
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- mask: Node;
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- nodeType: string;
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-
13
- build(builder: NodeBuilder): string;
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- copy(source: BasicNode): this;
15
- }
@@ -1,91 +0,0 @@
1
- import { Node } from '../../core/Node.js';
2
- import { ColorNode } from '../../inputs/ColorNode.js';
3
-
4
- function BasicNode() {
5
- Node.call(this);
6
- this.color = new ColorNode(0xffffff);
7
- }
8
-
9
- BasicNode.prototype = Object.create(Node.prototype);
10
- BasicNode.prototype.constructor = BasicNode;
11
- BasicNode.prototype.nodeType = 'Basic';
12
-
13
- BasicNode.prototype.generate = function (builder) {
14
- var code;
15
-
16
- if (builder.isShader('vertex')) {
17
- var position = this.position ? this.position.analyzeAndFlow(builder, 'v3', {
18
- cache: 'position'
19
- }) : undefined;
20
- builder.addParsCode(['varying vec3 vViewPosition;', '#ifndef FLAT_SHADED', ' varying vec3 vNormal;', '#endif'].join('\n'));
21
- var output = ['#include <beginnormal_vertex>', '#include <defaultnormal_vertex>', '#ifndef FLAT_SHADED', // Normal computed with derivatives when FLAT_SHADED
22
- ' vNormal = normalize( transformedNormal );', '#endif', '#include <begin_vertex>'];
23
-
24
- if (position) {
25
- output.push(position.code, position.result ? 'transformed = ' + position.result + ';' : '');
26
- }
27
-
28
- output.push('#include <morphtarget_vertex>', '#include <skinning_vertex>', '#include <project_vertex>', '#include <fog_vertex>', '#include <logdepthbuf_vertex>', '#include <clipping_planes_vertex>', ' vViewPosition = - mvPosition.xyz;', '#include <worldpos_vertex>', '#include <shadowmap_vertex>');
29
- code = output.join('\n');
30
- } else {
31
- // Analyze all nodes to reuse generate codes
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- this.color.analyze(builder, {
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- slot: 'color'
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- });
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- if (this.alpha) this.alpha.analyze(builder);
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- if (this.mask) this.mask.analyze(builder); // Build code
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-
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- var color = this.color.flow(builder, 'c', {
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- slot: 'color'
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- });
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- var alpha = this.alpha ? this.alpha.flow(builder, 'f') : undefined;
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- var mask = this.mask ? this.mask.flow(builder, 'b') : undefined;
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- builder.requires.transparent = alpha !== undefined;
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- builder.addParsCode(['varying vec3 vViewPosition;', '#ifndef FLAT_SHADED', ' varying vec3 vNormal;', '#endif'].join('\n'));
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- var output = [// add before: prevent undeclared normal
46
- '#include <normal_fragment_begin>', color.code];
47
-
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- if (mask) {
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- output.push(mask.code, 'if ( ! ' + mask.result + ' ) discard;');
50
- }
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-
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- if (alpha) {
53
- output.push(alpha.code, '#ifdef ALPHATEST', ' if ( ' + alpha.result + ' <= ALPHATEST ) discard;', '#endif');
54
- }
55
-
56
- if (alpha) {
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- output.push('gl_FragColor = vec4(' + color.result + ', ' + alpha.result + ' );');
58
- } else {
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- output.push('gl_FragColor = vec4(' + color.result + ', 1.0 );');
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- }
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-
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- code = output.join('\n');
63
- }
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-
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- return code;
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- };
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-
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- BasicNode.prototype.copy = function (source) {
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- Node.prototype.copy.call(this, source);
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- this.color = source.color;
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- if (source.position) this.position = source.position;
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- if (source.alpha) this.alpha = source.alpha;
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- if (source.mask) this.mask = source.mask;
74
- return this;
75
- };
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-
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- BasicNode.prototype.toJSON = function (meta) {
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- var data = this.getJSONNode(meta);
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-
80
- if (!data) {
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- data = this.createJSONNode(meta);
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- data.color = this.color.toJSON(meta).uuid;
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- if (this.position) data.position = this.position.toJSON(meta).uuid;
84
- if (this.alpha) data.alpha = this.alpha.toJSON(meta).uuid;
85
- if (this.mask) data.mask = this.mask.toJSON(meta).uuid;
86
- }
87
-
88
- return data;
89
- };
90
-
91
- export { BasicNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./StandardNode.cjs.js"),o=require("../../inputs/PropertyNode.cjs.js"),s=require("../../math/OperatorNode.cjs.js"),t=require("../../utils/SwitchNode.cjs.js"),i=require("../../misc/NormalMapNode.cjs.js");function n(){r.StandardNode.call(this),this.properties={color:new e.Color(16777215),roughness:.5,metalness:.5,normalScale:new e.Vector2(1,1)},this.inputs={color:new o.PropertyNode(this.properties,"color","c"),roughness:new o.PropertyNode(this.properties,"roughness","f"),metalness:new o.PropertyNode(this.properties,"metalness","f"),normalScale:new o.PropertyNode(this.properties,"normalScale","v2")}}require("../../core/Node.cjs.js"),require("../../core/ExpressionNode.cjs.js"),require("../../core/FunctionNode.cjs.js"),require("../../core/TempNode.cjs.js"),require("../../core/NodeLib.cjs.js"),require("../../inputs/ColorNode.cjs.js"),require("../../core/InputNode.cjs.js"),require("../../core/NodeUtils.cjs.js"),require("../../inputs/FloatNode.cjs.js"),require("../../utils/SpecularMIPLevelNode.cjs.js"),require("../../utils/MaxMIPLevelNode.cjs.js"),require("../../inputs/Vector2Node.cjs.js"),require("../../accessors/UVNode.cjs.js"),require("../../accessors/NormalNode.cjs.js"),require("../../accessors/PositionNode.cjs.js"),n.prototype=Object.create(r.StandardNode.prototype),n.prototype.constructor=n,n.prototype.nodeType="MeshStandard",n.prototype.build=function(e){var o=this.properties,n=this.inputs;if(e.isShader("fragment")){var a=e.findNode(o.color,n.color),c=e.resolve(o.map);this.color=c?new s.OperatorNode(a,c,s.OperatorNode.MUL):a;var d=e.findNode(o.roughness,n.roughness),p=e.resolve(o.roughnessMap);this.roughness=p?new s.OperatorNode(d,new t.SwitchNode(p,"g"),s.OperatorNode.MUL):d;var l=e.findNode(o.metalness,n.metalness),u=e.resolve(o.metalnessMap);this.metalness=u?new s.OperatorNode(l,new t.SwitchNode(u,"b"),s.OperatorNode.MUL):l,o.normalMap?(this.normal=new i.NormalMapNode(e.resolve(o.normalMap)),this.normal.scale=e.findNode(o.normalScale,n.normalScale)):this.normal=void 0,this.environment=e.resolve(o.envMap)}return r.StandardNode.prototype.build.call(this,e)},n.prototype.toJSON=function(e){var r=this.getJSONNode(e);return r||(r=this.createJSONNode(e),console.warn(".toJSON not implemented in",this)),r},exports.MeshStandardNode=n;
@@ -1,25 +0,0 @@
1
- import { Color, Vector2 } from 'three';
2
-
3
- import { NodeBuilder } from '../../core/NodeBuilder';
4
- import { StandardNode } from './StandardNode';
5
- import { PropertyNode } from '../../inputs/PropertyNode';
6
-
7
- export class MeshStandardNode extends StandardNode {
8
- constructor();
9
-
10
- properties: {
11
- color: Color;
12
- roughness: number;
13
- metalness: number;
14
- normalScale: Vector2;
15
- };
16
-
17
- inputs: {
18
- color: PropertyNode;
19
- roughness: PropertyNode;
20
- metalness: PropertyNode;
21
- normalScale: PropertyNode;
22
- };
23
-
24
- build(builder: NodeBuilder): string;
25
- }