three-stdlib 2.8.7 → 2.8.10

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Files changed (322) hide show
  1. package/Nodes-607e9ed8.js +471 -0
  2. package/Nodes-627a8bdf.js +1 -0
  3. package/index.cjs.js +1 -1
  4. package/index.d.ts +0 -75
  5. package/index.js +70 -76
  6. package/loaders/NodeMaterialLoader.cjs.js +1 -1
  7. package/loaders/NodeMaterialLoader.js +2 -136
  8. package/loaders/RGBELoader.cjs.js +1 -1
  9. package/loaders/RGBELoader.js +3 -3
  10. package/loaders/RGBMLoader.cjs.js +1 -1
  11. package/loaders/RGBMLoader.js +190 -268
  12. package/nodes/Nodes.cjs.js +1 -1
  13. package/nodes/Nodes.js +203 -76
  14. package/nodes/ShaderNode.cjs.js +1 -0
  15. package/nodes/ShaderNode.js +308 -0
  16. package/nodes/accessors/BufferNode.cjs.js +1 -0
  17. package/nodes/accessors/BufferNode.js +18 -0
  18. package/nodes/accessors/CameraNode.cjs.js +1 -1
  19. package/nodes/accessors/CameraNode.js +32 -138
  20. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  21. package/nodes/accessors/CubeTextureNode.js +53 -0
  22. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  23. package/nodes/accessors/MaterialNode.js +80 -0
  24. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  25. package/nodes/accessors/MaterialReferenceNode.js +16 -0
  26. package/nodes/accessors/ModelNode.cjs.js +1 -0
  27. package/nodes/accessors/ModelNode.js +10 -0
  28. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  29. package/nodes/accessors/ModelViewProjectionNode.js +22 -0
  30. package/nodes/accessors/NormalNode.cjs.js +1 -1
  31. package/nodes/accessors/NormalNode.js +48 -78
  32. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  33. package/nodes/accessors/Object3DNode.js +85 -0
  34. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  35. package/nodes/accessors/PointUVNode.js +16 -0
  36. package/nodes/accessors/PositionNode.cjs.js +1 -1
  37. package/nodes/accessors/PositionNode.js +49 -87
  38. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  39. package/nodes/accessors/ReferenceNode.js +43 -0
  40. package/nodes/accessors/ReflectNode.cjs.js +1 -1
  41. package/nodes/accessors/ReflectNode.js +35 -98
  42. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  43. package/nodes/accessors/SkinningNode.js +59 -0
  44. package/nodes/accessors/TextureNode.cjs.js +1 -0
  45. package/nodes/accessors/TextureNode.js +68 -0
  46. package/nodes/accessors/UVNode.cjs.js +1 -1
  47. package/nodes/accessors/UVNode.js +20 -38
  48. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  49. package/nodes/core/ArrayUniformNode.js +17 -0
  50. package/nodes/core/AttributeNode.cjs.js +1 -1
  51. package/nodes/core/AttributeNode.js +31 -40
  52. package/nodes/core/BypassNode.cjs.js +1 -0
  53. package/nodes/core/BypassNode.js +28 -0
  54. package/nodes/core/CodeNode.cjs.js +1 -0
  55. package/nodes/core/CodeNode.js +35 -0
  56. package/nodes/core/ConstNode.cjs.js +1 -1
  57. package/nodes/core/ConstNode.js +10 -78
  58. package/nodes/core/ContextNode.cjs.js +1 -0
  59. package/nodes/core/ContextNode.js +26 -0
  60. package/nodes/core/ExpressionNode.cjs.js +1 -1
  61. package/nodes/core/ExpressionNode.js +19 -8
  62. package/nodes/core/FunctionCallNode.cjs.js +1 -1
  63. package/nodes/core/FunctionCallNode.js +31 -60
  64. package/nodes/core/FunctionNode.cjs.js +1 -1
  65. package/nodes/core/FunctionNode.js +45 -166
  66. package/nodes/core/InputNode.cjs.js +1 -1
  67. package/nodes/core/InputNode.js +43 -57
  68. package/nodes/core/Node.cjs.js +1 -1
  69. package/nodes/core/Node.js +155 -113
  70. package/nodes/core/NodeAttribute.cjs.js +1 -0
  71. package/nodes/core/NodeAttribute.js +11 -0
  72. package/nodes/core/NodeBuilder.cjs.js +1 -1
  73. package/nodes/core/NodeBuilder.js +422 -548
  74. package/nodes/core/NodeCode.cjs.js +1 -0
  75. package/nodes/core/NodeCode.js +13 -0
  76. package/nodes/core/NodeFrame.cjs.js +1 -1
  77. package/nodes/core/NodeFrame.js +34 -27
  78. package/nodes/core/NodeFunction.cjs.js +1 -0
  79. package/nodes/core/NodeFunction.js +17 -0
  80. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  81. package/nodes/core/NodeFunctionInput.js +14 -0
  82. package/nodes/core/NodeKeywords.cjs.js +1 -0
  83. package/nodes/core/NodeKeywords.js +54 -0
  84. package/nodes/core/NodeParser.cjs.js +1 -0
  85. package/nodes/core/NodeParser.js +8 -0
  86. package/nodes/core/NodeUniform.cjs.js +1 -1
  87. package/nodes/core/NodeUniform.js +18 -17
  88. package/nodes/core/NodeUtils.cjs.js +1 -1
  89. package/nodes/core/NodeUtils.js +55 -35
  90. package/nodes/core/NodeVar.cjs.js +1 -0
  91. package/nodes/core/NodeVar.js +11 -0
  92. package/nodes/core/NodeVary.cjs.js +1 -0
  93. package/nodes/core/NodeVary.js +11 -0
  94. package/nodes/core/PropertyNode.cjs.js +1 -0
  95. package/nodes/core/PropertyNode.js +26 -0
  96. package/nodes/core/TempNode.cjs.js +1 -1
  97. package/nodes/core/TempNode.js +21 -88
  98. package/nodes/core/UniformNode.cjs.js +1 -0
  99. package/nodes/core/UniformNode.js +28 -0
  100. package/nodes/core/VarNode.cjs.js +1 -1
  101. package/nodes/core/VarNode.js +28 -35
  102. package/nodes/core/VaryNode.cjs.js +1 -0
  103. package/nodes/core/VaryNode.js +38 -0
  104. package/nodes/core/constants.cjs.js +1 -0
  105. package/nodes/core/constants.js +11 -0
  106. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  107. package/nodes/display/ColorSpaceNode.js +67 -0
  108. package/nodes/display/NormalMapNode.cjs.js +1 -0
  109. package/nodes/display/NormalMapNode.js +71 -0
  110. package/nodes/fog/FogNode.cjs.js +1 -0
  111. package/nodes/fog/FogNode.js +18 -0
  112. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  113. package/nodes/fog/FogRangeNode.js +20 -0
  114. package/nodes/functions/BSDFs.cjs.js +1 -0
  115. package/nodes/functions/BSDFs.js +121 -0
  116. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  117. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  118. package/nodes/lights/LightContextNode.cjs.js +1 -0
  119. package/nodes/lights/LightContextNode.js +43 -0
  120. package/nodes/lights/LightNode.cjs.js +1 -0
  121. package/nodes/lights/LightNode.js +61 -0
  122. package/nodes/lights/LightsNode.cjs.js +1 -0
  123. package/nodes/lights/LightsNode.js +77 -0
  124. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  125. package/nodes/loaders/NodeLoader.js +80 -0
  126. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  127. package/nodes/loaders/NodeMaterialLoader.js +29 -0
  128. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  129. package/nodes/loaders/NodeObjectLoader.js +49 -0
  130. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  131. package/nodes/materials/LineBasicNodeMaterial.js +31 -0
  132. package/nodes/materials/Materials.cjs.js +1 -0
  133. package/nodes/materials/Materials.js +27 -0
  134. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  135. package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
  136. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
  137. package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
  138. package/nodes/materials/NodeMaterial.cjs.js +1 -1
  139. package/nodes/materials/NodeMaterial.js +67 -140
  140. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  141. package/nodes/materials/PointsNodeMaterial.js +34 -0
  142. package/nodes/math/CondNode.cjs.js +1 -1
  143. package/nodes/math/CondNode.js +33 -74
  144. package/nodes/math/MathNode.cjs.js +1 -1
  145. package/nodes/math/MathNode.js +193 -193
  146. package/nodes/math/OperatorNode.cjs.js +1 -1
  147. package/nodes/math/OperatorNode.js +116 -52
  148. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  149. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  150. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  151. package/nodes/parsers/GLSLNodeParser.js +13 -0
  152. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  153. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  154. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  155. package/nodes/parsers/WGSLNodeParser.js +13 -0
  156. package/nodes/procedural/CheckerNode.cjs.js +1 -1
  157. package/nodes/procedural/CheckerNode.js +22 -40
  158. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  159. package/nodes/utils/ArrayElementNode.js +22 -0
  160. package/nodes/utils/ConvertNode.cjs.js +1 -0
  161. package/nodes/utils/ConvertNode.js +29 -0
  162. package/nodes/utils/JoinNode.cjs.js +1 -1
  163. package/nodes/utils/JoinNode.js +19 -69
  164. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  165. package/nodes/utils/MatcapUVNode.js +18 -0
  166. package/nodes/utils/OscNode.cjs.js +1 -0
  167. package/nodes/utils/OscNode.js +55 -0
  168. package/nodes/utils/SplitNode.cjs.js +1 -0
  169. package/nodes/utils/SplitNode.js +58 -0
  170. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  171. package/nodes/utils/SpriteSheetUVNode.js +39 -0
  172. package/nodes/utils/TimerNode.cjs.js +1 -1
  173. package/nodes/utils/TimerNode.js +38 -56
  174. package/package.json +2 -2
  175. package/Nodes-894ac9dc.js +0 -1
  176. package/Nodes-af575af7.js +0 -157
  177. package/nodes/accessors/ColorsNode.cjs.js +0 -1
  178. package/nodes/accessors/ColorsNode.d.ts +0 -10
  179. package/nodes/accessors/ColorsNode.js +0 -40
  180. package/nodes/accessors/LightNode.cjs.js +0 -1
  181. package/nodes/accessors/LightNode.d.ts +0 -12
  182. package/nodes/accessors/LightNode.js +0 -41
  183. package/nodes/accessors/ResolutionNode.cjs.js +0 -1
  184. package/nodes/accessors/ResolutionNode.d.ts +0 -14
  185. package/nodes/accessors/ResolutionNode.js +0 -41
  186. package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
  187. package/nodes/accessors/ScreenUVNode.d.ts +0 -11
  188. package/nodes/accessors/ScreenUVNode.js +0 -43
  189. package/nodes/core/NodeLib.cjs.js +0 -1
  190. package/nodes/core/NodeLib.d.ts +0 -22
  191. package/nodes/core/NodeLib.js +0 -37
  192. package/nodes/core/StructNode.cjs.js +0 -1
  193. package/nodes/core/StructNode.d.ts +0 -19
  194. package/nodes/core/StructNode.js +0 -72
  195. package/nodes/effects/BlurNode.cjs.js +0 -1
  196. package/nodes/effects/BlurNode.d.ts +0 -31
  197. package/nodes/effects/BlurNode.js +0 -100
  198. package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
  199. package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
  200. package/nodes/effects/ColorAdjustmentNode.js +0 -73
  201. package/nodes/effects/LuminanceNode.cjs.js +0 -1
  202. package/nodes/effects/LuminanceNode.d.ts +0 -18
  203. package/nodes/effects/LuminanceNode.js +0 -46
  204. package/nodes/inputs/BoolNode.cjs.js +0 -1
  205. package/nodes/inputs/BoolNode.d.ts +0 -19
  206. package/nodes/inputs/BoolNode.js +0 -36
  207. package/nodes/inputs/ColorNode.cjs.js +0 -1
  208. package/nodes/inputs/ColorNode.d.ts +0 -21
  209. package/nodes/inputs/ColorNode.js +0 -41
  210. package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
  211. package/nodes/inputs/CubeTextureNode.d.ts +0 -17
  212. package/nodes/inputs/CubeTextureNode.js +0 -79
  213. package/nodes/inputs/FloatNode.cjs.js +0 -1
  214. package/nodes/inputs/FloatNode.d.ts +0 -19
  215. package/nodes/inputs/FloatNode.js +0 -36
  216. package/nodes/inputs/IntNode.cjs.js +0 -1
  217. package/nodes/inputs/IntNode.d.ts +0 -19
  218. package/nodes/inputs/IntNode.js +0 -36
  219. package/nodes/inputs/Matrix3Node.cjs.js +0 -1
  220. package/nodes/inputs/Matrix3Node.d.ts +0 -22
  221. package/nodes/inputs/Matrix3Node.js +0 -46
  222. package/nodes/inputs/Matrix4Node.cjs.js +0 -1
  223. package/nodes/inputs/Matrix4Node.d.ts +0 -22
  224. package/nodes/inputs/Matrix4Node.js +0 -46
  225. package/nodes/inputs/PropertyNode.cjs.js +0 -1
  226. package/nodes/inputs/PropertyNode.d.ts +0 -10
  227. package/nodes/inputs/PropertyNode.js +0 -35
  228. package/nodes/inputs/RTTNode.cjs.js +0 -1
  229. package/nodes/inputs/RTTNode.d.ts +0 -27
  230. package/nodes/inputs/RTTNode.js +0 -103
  231. package/nodes/inputs/ReflectorNode.cjs.js +0 -1
  232. package/nodes/inputs/ReflectorNode.d.ts +0 -21
  233. package/nodes/inputs/ReflectorNode.js +0 -60
  234. package/nodes/inputs/ScreenNode.cjs.js +0 -1
  235. package/nodes/inputs/ScreenNode.d.ts +0 -11
  236. package/nodes/inputs/ScreenNode.js +0 -20
  237. package/nodes/inputs/TextureNode.cjs.js +0 -1
  238. package/nodes/inputs/TextureNode.d.ts +0 -20
  239. package/nodes/inputs/TextureNode.js +0 -83
  240. package/nodes/inputs/Vector2Node.cjs.js +0 -1
  241. package/nodes/inputs/Vector2Node.d.ts +0 -21
  242. package/nodes/inputs/Vector2Node.js +0 -40
  243. package/nodes/inputs/Vector3Node.cjs.js +0 -1
  244. package/nodes/inputs/Vector3Node.d.ts +0 -21
  245. package/nodes/inputs/Vector3Node.js +0 -41
  246. package/nodes/inputs/Vector4Node.cjs.js +0 -1
  247. package/nodes/inputs/Vector4Node.d.ts +0 -21
  248. package/nodes/inputs/Vector4Node.js +0 -42
  249. package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
  250. package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
  251. package/nodes/materials/BasicNodeMaterial.js +0 -15
  252. package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
  253. package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
  254. package/nodes/materials/PhongNodeMaterial.js +0 -15
  255. package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
  256. package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
  257. package/nodes/materials/SpriteNodeMaterial.js +0 -15
  258. package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
  259. package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
  260. package/nodes/materials/StandardNodeMaterial.js +0 -15
  261. package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
  262. package/nodes/materials/nodes/BasicNode.d.ts +0 -15
  263. package/nodes/materials/nodes/BasicNode.js +0 -91
  264. package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
  265. package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
  266. package/nodes/materials/nodes/MeshStandardNode.js +0 -81
  267. package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
  268. package/nodes/materials/nodes/PhongNode.d.ts +0 -14
  269. package/nodes/materials/nodes/PhongNode.js +0 -212
  270. package/nodes/materials/nodes/RawNode.cjs.js +0 -1
  271. package/nodes/materials/nodes/RawNode.d.ts +0 -10
  272. package/nodes/materials/nodes/RawNode.js +0 -42
  273. package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
  274. package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
  275. package/nodes/materials/nodes/SpriteNode.js +0 -113
  276. package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
  277. package/nodes/materials/nodes/StandardNode.d.ts +0 -15
  278. package/nodes/materials/nodes/StandardNode.js +0 -336
  279. package/nodes/misc/BumpMapNode.cjs.js +0 -1
  280. package/nodes/misc/BumpMapNode.d.ts +0 -21
  281. package/nodes/misc/BumpMapNode.js +0 -80
  282. package/nodes/misc/NormalMapNode.cjs.js +0 -1
  283. package/nodes/misc/NormalMapNode.d.ts +0 -19
  284. package/nodes/misc/NormalMapNode.js +0 -102
  285. package/nodes/misc/TextureCubeNode.cjs.js +0 -1
  286. package/nodes/misc/TextureCubeNode.d.ts +0 -21
  287. package/nodes/misc/TextureCubeNode.js +0 -52
  288. package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
  289. package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
  290. package/nodes/misc/TextureCubeUVNode.js +0 -229
  291. package/nodes/postprocessing/NodePass.cjs.js +0 -1
  292. package/nodes/postprocessing/NodePass.d.ts +0 -15
  293. package/nodes/postprocessing/NodePass.js +0 -61
  294. package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
  295. package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
  296. package/nodes/postprocessing/NodePostProcessing.js +0 -91
  297. package/nodes/procedural/NoiseNode.cjs.js +0 -1
  298. package/nodes/procedural/NoiseNode.d.ts +0 -17
  299. package/nodes/procedural/NoiseNode.js +0 -43
  300. package/nodes/utils/BypassNode.cjs.js +0 -1
  301. package/nodes/utils/BypassNode.d.ts +0 -11
  302. package/nodes/utils/BypassNode.js +0 -55
  303. package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
  304. package/nodes/utils/ColorSpaceNode.d.ts +0 -55
  305. package/nodes/utils/ColorSpaceNode.js +0 -106
  306. package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
  307. package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
  308. package/nodes/utils/MaxMIPLevelNode.js +0 -38
  309. package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
  310. package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
  311. package/nodes/utils/SpecularMIPLevelNode.js +0 -61
  312. package/nodes/utils/SubSlotNode.cjs.js +0 -1
  313. package/nodes/utils/SubSlotNode.js +0 -53
  314. package/nodes/utils/SwitchNode.cjs.js +0 -1
  315. package/nodes/utils/SwitchNode.d.ts +0 -11
  316. package/nodes/utils/SwitchNode.js +0 -69
  317. package/nodes/utils/UVTransformNode.cjs.js +0 -1
  318. package/nodes/utils/UVTransformNode.d.ts +0 -15
  319. package/nodes/utils/UVTransformNode.js +0 -46
  320. package/nodes/utils/VelocityNode.cjs.js +0 -1
  321. package/nodes/utils/VelocityNode.d.ts +0 -28
  322. package/nodes/utils/VelocityNode.js +0 -115
@@ -1,19 +0,0 @@
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- import { InputNode } from '../core/InputNode';
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- import { NodeBuilder } from '../core/NodeBuilder';
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-
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- export class FloatNode extends InputNode {
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- constructor(value?: number);
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-
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- value: number;
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- nodeType: string;
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-
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- generateReadonly(
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- builder: NodeBuilder,
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- output: string,
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- uuid?: string,
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- type?: string,
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- ns?: string,
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- needsUpdate?: boolean,
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- ): string;
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- copy(source: FloatNode): this;
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- }
@@ -1,36 +0,0 @@
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- import { InputNode } from '../core/InputNode.js';
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-
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- function FloatNode(value) {
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- InputNode.call(this, 'f');
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- this.value = value || 0;
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- }
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-
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- FloatNode.prototype = Object.create(InputNode.prototype);
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- FloatNode.prototype.constructor = FloatNode;
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- FloatNode.prototype.nodeType = 'Float';
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-
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- FloatNode.prototype.generateReadonly = function (builder, output, uuid, type
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- /*, ns, needsUpdate */
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- ) {
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- return builder.format(this.value + (this.value % 1 ? '' : '.0'), type, output);
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- };
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-
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- FloatNode.prototype.copy = function (source) {
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- InputNode.prototype.copy.call(this, source);
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- this.value = source.value;
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- return this;
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- };
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-
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- FloatNode.prototype.toJSON = function (meta) {
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- var data = this.getJSONNode(meta);
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-
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- if (!data) {
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- data = this.createJSONNode(meta);
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- data.value = this.value;
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- if (this.readonly === true) data.readonly = true;
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- }
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-
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- return data;
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- };
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-
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- export { FloatNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js");function t(t){e.InputNode.call(this,"i"),this.value=Math.floor(t||0)}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),t.prototype=Object.create(e.InputNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="Int",t.prototype.generateReadonly=function(e,t,o,r){return e.format(this.value,r,t)},t.prototype.copy=function(t){return e.InputNode.prototype.copy.call(this,t),this.value=t.value,this},t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).value=this.value,!0===this.readonly&&(t.readonly=!0)),t},exports.IntNode=t;
@@ -1,19 +0,0 @@
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- import { InputNode } from '../core/InputNode';
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- import { NodeBuilder } from '../core/NodeBuilder';
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-
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- export class IntNode extends InputNode {
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- constructor(value?: number);
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-
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- value: number;
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- nodeType: string;
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-
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- generateReadonly(
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- builder: NodeBuilder,
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- output: string,
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- uuid?: string,
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- type?: string,
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- ns?: string,
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- needsUpdate?: boolean,
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- ): string;
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- copy(source: IntNode): this;
19
- }
@@ -1,36 +0,0 @@
1
- import { InputNode } from '../core/InputNode.js';
2
-
3
- function IntNode(value) {
4
- InputNode.call(this, 'i');
5
- this.value = Math.floor(value || 0);
6
- }
7
-
8
- IntNode.prototype = Object.create(InputNode.prototype);
9
- IntNode.prototype.constructor = IntNode;
10
- IntNode.prototype.nodeType = 'Int';
11
-
12
- IntNode.prototype.generateReadonly = function (builder, output, uuid, type
13
- /*, ns, needsUpdate */
14
- ) {
15
- return builder.format(this.value, type, output);
16
- };
17
-
18
- IntNode.prototype.copy = function (source) {
19
- InputNode.prototype.copy.call(this, source);
20
- this.value = source.value;
21
- return this;
22
- };
23
-
24
- IntNode.prototype.toJSON = function (meta) {
25
- var data = this.getJSONNode(meta);
26
-
27
- if (!data) {
28
- data = this.createJSONNode(meta);
29
- data.value = this.value;
30
- if (this.readonly === true) data.readonly = true;
31
- }
32
-
33
- return data;
34
- };
35
-
36
- export { IntNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js");function o(o){t.InputNode.call(this,"m3"),this.value=o||new e.Matrix3}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),o.prototype=Object.create(t.InputNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Matrix3",Object.defineProperties(o.prototype,{elements:{set:function(e){this.value.elements=e},get:function(){return this.value.elements}}}),o.prototype.generateReadonly=function(e,t,o,r){return e.format("mat3( "+this.value.elements.join(", ")+" )",r,t)},o.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.fromArray(e.elements),this},o.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).elements=this.value.elements.concat()),t},exports.Matrix3Node=o;
@@ -1,22 +0,0 @@
1
- import { Matrix3 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Matrix3Node extends InputNode {
7
- constructor(matrix?: Matrix3);
8
-
9
- value: Matrix3;
10
- nodeType: string;
11
- elements: number[];
12
-
13
- generateReadonly(
14
- builder: NodeBuilder,
15
- output: string,
16
- uuid?: string,
17
- type?: string,
18
- ns?: string,
19
- needsUpdate?: boolean,
20
- ): string;
21
- copy(source: Matrix3Node): this;
22
- }
@@ -1,46 +0,0 @@
1
- import { Matrix3 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
-
4
- function Matrix3Node(matrix) {
5
- InputNode.call(this, 'm3');
6
- this.value = matrix || new Matrix3();
7
- }
8
-
9
- Matrix3Node.prototype = Object.create(InputNode.prototype);
10
- Matrix3Node.prototype.constructor = Matrix3Node;
11
- Matrix3Node.prototype.nodeType = 'Matrix3';
12
- Object.defineProperties(Matrix3Node.prototype, {
13
- elements: {
14
- set: function (val) {
15
- this.value.elements = val;
16
- },
17
- get: function () {
18
- return this.value.elements;
19
- }
20
- }
21
- });
22
-
23
- Matrix3Node.prototype.generateReadonly = function (builder, output, uuid, type
24
- /*, ns, needsUpdate */
25
- ) {
26
- return builder.format('mat3( ' + this.value.elements.join(', ') + ' )', type, output);
27
- };
28
-
29
- Matrix3Node.prototype.copy = function (source) {
30
- InputNode.prototype.copy.call(this, source);
31
- this.value.fromArray(source.elements);
32
- return this;
33
- };
34
-
35
- Matrix3Node.prototype.toJSON = function (meta) {
36
- var data = this.getJSONNode(meta);
37
-
38
- if (!data) {
39
- data = this.createJSONNode(meta);
40
- data.elements = this.value.elements.concat();
41
- }
42
-
43
- return data;
44
- };
45
-
46
- export { Matrix3Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js");function o(o){t.InputNode.call(this,"m4"),this.value=o||new e.Matrix4}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),o.prototype=Object.create(t.InputNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Matrix4",Object.defineProperties(o.prototype,{elements:{set:function(e){this.value.elements=e},get:function(){return this.value.elements}}}),o.prototype.generateReadonly=function(e,t,o,r){return e.format("mat4( "+this.value.elements.join(", ")+" )",r,t)},o.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.scope.value.fromArray(e.elements),this},o.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).elements=this.value.elements.concat()),t},exports.Matrix4Node=o;
@@ -1,22 +0,0 @@
1
- import { Matrix4 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Matrix4Node extends InputNode {
7
- constructor(matrix?: Matrix4);
8
-
9
- value: Matrix4;
10
- nodeType: string;
11
- elements: number[];
12
-
13
- generateReadonly(
14
- builder: NodeBuilder,
15
- output: string,
16
- uuid?: string,
17
- type?: string,
18
- ns?: string,
19
- needsUpdate?: boolean,
20
- ): string;
21
- copy(source: Matrix4Node): this;
22
- }
@@ -1,46 +0,0 @@
1
- import { Matrix4 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
-
4
- function Matrix4Node(matrix) {
5
- InputNode.call(this, 'm4');
6
- this.value = matrix || new Matrix4();
7
- }
8
-
9
- Matrix4Node.prototype = Object.create(InputNode.prototype);
10
- Matrix4Node.prototype.constructor = Matrix4Node;
11
- Matrix4Node.prototype.nodeType = 'Matrix4';
12
- Object.defineProperties(Matrix4Node.prototype, {
13
- elements: {
14
- set: function (val) {
15
- this.value.elements = val;
16
- },
17
- get: function () {
18
- return this.value.elements;
19
- }
20
- }
21
- });
22
-
23
- Matrix4Node.prototype.generateReadonly = function (builder, output, uuid, type
24
- /*, ns, needsUpdate */
25
- ) {
26
- return builder.format('mat4( ' + this.value.elements.join(', ') + ' )', type, output);
27
- };
28
-
29
- Matrix4Node.prototype.copy = function (source) {
30
- InputNode.prototype.copy.call(this, source);
31
- this.scope.value.fromArray(source.elements);
32
- return this;
33
- };
34
-
35
- Matrix4Node.prototype.toJSON = function (meta) {
36
- var data = this.getJSONNode(meta);
37
-
38
- if (!data) {
39
- data = this.createJSONNode(meta);
40
- data.elements = this.value.elements.concat();
41
- }
42
-
43
- return data;
44
- };
45
-
46
- export { Matrix4Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js");function t(t,r,o){e.InputNode.call(this,o),this.object=t,this.property=r}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),t.prototype=Object.create(e.InputNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="Property",Object.defineProperties(t.prototype,{value:{get:function(){return this.object[this.property]},set:function(e){this.object[this.property]=e}}}),t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).value=this.value,t.property=this.property),t},exports.PropertyNode=t;
@@ -1,10 +0,0 @@
1
- import { InputNode } from '../core/InputNode';
2
-
3
- export class PropertyNode extends InputNode {
4
- constructor(object: object, property: string, type: string);
5
-
6
- object: object;
7
- property: string;
8
- nodeType: string;
9
- value: any;
10
- }
@@ -1,35 +0,0 @@
1
- import { InputNode } from '../core/InputNode.js';
2
-
3
- function PropertyNode(object, property, type) {
4
- InputNode.call(this, type);
5
- this.object = object;
6
- this.property = property;
7
- }
8
-
9
- PropertyNode.prototype = Object.create(InputNode.prototype);
10
- PropertyNode.prototype.constructor = PropertyNode;
11
- PropertyNode.prototype.nodeType = 'Property';
12
- Object.defineProperties(PropertyNode.prototype, {
13
- value: {
14
- get: function () {
15
- return this.object[this.property];
16
- },
17
- set: function (val) {
18
- this.object[this.property] = val;
19
- }
20
- }
21
- });
22
-
23
- PropertyNode.prototype.toJSON = function (meta) {
24
- var data = this.getJSONNode(meta);
25
-
26
- if (!data) {
27
- data = this.createJSONNode(meta);
28
- data.value = this.value;
29
- data.property = this.property;
30
- }
31
-
32
- return data;
33
- };
34
-
35
- export { PropertyNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("../core/NodeBuilder.cjs.js"),s=require("../materials/NodeMaterial.cjs.js"),t=require("./TextureNode.cjs.js");function o(r,o,i,a){a=a||{},this.input=i,this.clear=void 0===a.clear||a.clear,this.renderTarget=new e.WebGLRenderTarget(r,o,a),this.material=new s.NodeMaterial,this.camera=new e.OrthographicCamera(-1,1,1,-1,0,1),this.scene=new e.Scene,this.quad=new e.Mesh(new e.PlaneGeometry(2,2),this.material),this.quad.frustumCulled=!1,this.scene.add(this.quad),this.render=!0,t.TextureNode.call(this,this.renderTarget.texture)}require("../core/NodeUniform.cjs.js"),require("../core/NodeUtils.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("./Vector2Node.cjs.js"),require("../core/InputNode.cjs.js"),require("./Vector3Node.cjs.js"),require("./Vector4Node.cjs.js"),require("./CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("./FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("./ColorNode.cjs.js"),require("../materials/nodes/RawNode.cjs.js"),o.prototype=Object.create(t.TextureNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="RTT",o.prototype.build=function(e,s,o){var i=new r.NodeBuilder;return i.nodes=e.nodes,i.updaters=e.updaters,this.material.fragment.value=this.input,this.material.build({builder:i}),t.TextureNode.prototype.build.call(this,e,s,o)},o.prototype.updateFramesaveTo=function(r){if(this.saveTo.render=!1,this.saveTo!==this.saveToCurrent){this.saveToMaterial&&this.saveToMaterial.dispose();var t=new s.NodeMaterial;t.fragment.value=this,t.build();var o=new e.Scene,i=new e.Mesh(new e.PlaneGeometry(2,2),t);i.frustumCulled=!1,o.add(i),this.saveToScene=o,this.saveToMaterial=t}this.saveToCurrent=this.saveTo,r.renderer.setRenderTarget(this.saveTo.renderTarget),this.saveTo.clear&&r.renderer.clear(),r.renderer.render(this.saveToScene,this.camera)},o.prototype.updateFrame=function(e){e.renderer?(this.saveTo&&!1===this.saveTo.render&&this.updateFramesaveTo(e),this.render&&(this.material.uniforms.renderTexture&&(this.material.uniforms.renderTexture.value=e.renderTexture),e.renderer.setRenderTarget(this.renderTarget),this.clear&&e.renderer.clear(),e.renderer.render(this.scene,this.camera)),this.saveTo&&!0===this.saveTo.render&&this.updateFramesaveTo(e)):console.warn("RTTNode need a renderer in NodeFrame")},o.prototype.copy=function(e){return t.TextureNode.prototype.copy.call(this,e),this.saveTo=e.saveTo,this},o.prototype.toJSON=function(e){var r=this.getJSONNode(e);return r||(r=t.TextureNode.prototype.toJSON.call(this,e),this.saveTo&&(r.saveTo=this.saveTo.toJSON(e).uuid)),r},exports.RTTNode=o;
@@ -1,27 +0,0 @@
1
- import { Mesh, OrthographicCamera, Scene, WebGLRenderTarget, WebGLRenderTargetOptions } from 'three';
2
-
3
- import { NodeBuilder } from '../core/NodeBuilder';
4
- import { NodeFrame } from '../core/NodeFrame';
5
- import { TextureNode } from './TextureNode';
6
-
7
- export interface RTTNodeOptions extends WebGLRenderTargetOptions {
8
- clear?: boolean;
9
- }
10
-
11
- export class RTTNode extends TextureNode {
12
- constructor(width: number, height: number, input: TextureNode, options?: RTTNodeOptions);
13
-
14
- input: TextureNode;
15
- clear: boolean;
16
- renderTarget: WebGLRenderTarget;
17
- material: object; // NodeMaterial
18
- camera: OrthographicCamera;
19
- scene: Scene;
20
- quad: Mesh;
21
- render: boolean;
22
-
23
- build(builder: NodeBuilder, output: string, uuid?: string): string;
24
- updateFramesaveTo(frame: NodeFrame): void;
25
- updateFrame(frame: NodeFrame): void;
26
- copy(source: RTTNode): this;
27
- }
@@ -1,103 +0,0 @@
1
- import { WebGLRenderTarget, OrthographicCamera, Scene, Mesh, PlaneGeometry } from 'three';
2
- import { NodeBuilder } from '../core/NodeBuilder.js';
3
- import { NodeMaterial } from '../materials/NodeMaterial.js';
4
- import { TextureNode } from './TextureNode.js';
5
-
6
- function RTTNode(width, height, input, options) {
7
- options = options || {};
8
- this.input = input;
9
- this.clear = options.clear !== undefined ? options.clear : true;
10
- this.renderTarget = new WebGLRenderTarget(width, height, options);
11
- this.material = new NodeMaterial();
12
- this.camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
13
- this.scene = new Scene();
14
- this.quad = new Mesh(new PlaneGeometry(2, 2), this.material);
15
- this.quad.frustumCulled = false; // Avoid getting clipped
16
-
17
- this.scene.add(this.quad);
18
- this.render = true;
19
- TextureNode.call(this, this.renderTarget.texture);
20
- }
21
-
22
- RTTNode.prototype = Object.create(TextureNode.prototype);
23
- RTTNode.prototype.constructor = RTTNode;
24
- RTTNode.prototype.nodeType = 'RTT';
25
-
26
- RTTNode.prototype.build = function (builder, output, uuid) {
27
- var rttBuilder = new NodeBuilder();
28
- rttBuilder.nodes = builder.nodes;
29
- rttBuilder.updaters = builder.updaters;
30
- this.material.fragment.value = this.input;
31
- this.material.build({
32
- builder: rttBuilder
33
- });
34
- return TextureNode.prototype.build.call(this, builder, output, uuid);
35
- };
36
-
37
- RTTNode.prototype.updateFramesaveTo = function (frame) {
38
- this.saveTo.render = false;
39
-
40
- if (this.saveTo !== this.saveToCurrent) {
41
- if (this.saveToMaterial) this.saveToMaterial.dispose();
42
- var material = new NodeMaterial();
43
- material.fragment.value = this;
44
- material.build();
45
- var scene = new Scene();
46
- var quad = new Mesh(new PlaneGeometry(2, 2), material);
47
- quad.frustumCulled = false; // Avoid getting clipped
48
-
49
- scene.add(quad);
50
- this.saveToScene = scene;
51
- this.saveToMaterial = material;
52
- }
53
-
54
- this.saveToCurrent = this.saveTo;
55
- frame.renderer.setRenderTarget(this.saveTo.renderTarget);
56
- if (this.saveTo.clear) frame.renderer.clear();
57
- frame.renderer.render(this.saveToScene, this.camera);
58
- };
59
-
60
- RTTNode.prototype.updateFrame = function (frame) {
61
- if (frame.renderer) {
62
- // from the second frame
63
- if (this.saveTo && this.saveTo.render === false) {
64
- this.updateFramesaveTo(frame);
65
- }
66
-
67
- if (this.render) {
68
- if (this.material.uniforms.renderTexture) {
69
- this.material.uniforms.renderTexture.value = frame.renderTexture;
70
- }
71
-
72
- frame.renderer.setRenderTarget(this.renderTarget);
73
- if (this.clear) frame.renderer.clear();
74
- frame.renderer.render(this.scene, this.camera);
75
- } // first frame
76
-
77
-
78
- if (this.saveTo && this.saveTo.render === true) {
79
- this.updateFramesaveTo(frame);
80
- }
81
- } else {
82
- console.warn('RTTNode need a renderer in NodeFrame');
83
- }
84
- };
85
-
86
- RTTNode.prototype.copy = function (source) {
87
- TextureNode.prototype.copy.call(this, source);
88
- this.saveTo = source.saveTo;
89
- return this;
90
- };
91
-
92
- RTTNode.prototype.toJSON = function (meta) {
93
- var data = this.getJSONNode(meta);
94
-
95
- if (!data) {
96
- data = TextureNode.prototype.toJSON.call(this, meta);
97
- if (this.saveTo) data.saveTo = this.saveTo.toJSON(meta).uuid;
98
- }
99
-
100
- return data;
101
- };
102
-
103
- export { RTTNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js"),t=require("../core/InputNode.cjs.js"),r=require("../accessors/PositionNode.cjs.js"),o=require("../math/OperatorNode.cjs.js"),s=require("./TextureNode.cjs.js"),i=require("./Matrix4Node.cjs.js");function u(t){e.TempNode.call(this,"v4"),t&&this.setMirror(t)}require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),u.prototype=Object.create(e.TempNode.prototype),u.prototype.constructor=u,u.prototype.nodeType="Reflector",u.prototype.setMirror=function(e){this.mirror=e,this.textureMatrix=new i.Matrix4Node(this.mirror.material.uniforms.textureMatrix.value),this.localPosition=new r.PositionNode(r.PositionNode.LOCAL),this.uv=new o.OperatorNode(this.textureMatrix,this.localPosition,o.OperatorNode.MUL),this.uvResult=new o.OperatorNode(null,this.uv,o.OperatorNode.ADD),this.texture=new s.TextureNode(this.mirror.material.uniforms.tDiffuse.value,this.uv,null,!0)},u.prototype.generate=function(e,t){return e.isShader("fragment")?(this.uvResult.a=this.offset,this.texture.uv=this.offset?this.uvResult:this.uv,"sampler2D"===t?this.texture.build(e,t):e.format(this.texture.build(e,this.type),this.type,t)):(console.warn("THREE.ReflectorNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.type,t))},u.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.scope.mirror=e.mirror,this},u.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).mirror=this.mirror.uuid,this.offset&&(t.offset=this.offset.toJSON(e).uuid)),t},exports.ReflectorNode=u;
@@ -1,21 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
- import { Matrix4Node } from './Matrix4Node';
3
- import { OperatorNode } from '../math/OperatorNode';
4
- import { ReflectorRTT } from '../../objects/ReflectorRTT';
5
- import { TextureNode } from './TextureNode';
6
- import { PositionNode } from '../accessors/PositionNode';
7
-
8
- export class ReflectorNode extends TempNode {
9
- constructor(mirror?: ReflectorRTT);
10
-
11
- mirror: ReflectorRTT;
12
- textureMatrix: Matrix4Node;
13
- localPosition: PositionNode;
14
- uv: OperatorNode;
15
- uvResult: OperatorNode;
16
- texture: TextureNode;
17
-
18
- nodeType: string;
19
-
20
- copy(source: ReflectorNode): this;
21
- }
@@ -1,60 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { PositionNode } from '../accessors/PositionNode.js';
4
- import { OperatorNode } from '../math/OperatorNode.js';
5
- import { TextureNode } from './TextureNode.js';
6
- import { Matrix4Node } from './Matrix4Node.js';
7
-
8
- function ReflectorNode(mirror) {
9
- TempNode.call(this, 'v4');
10
- if (mirror) this.setMirror(mirror);
11
- }
12
-
13
- ReflectorNode.prototype = Object.create(TempNode.prototype);
14
- ReflectorNode.prototype.constructor = ReflectorNode;
15
- ReflectorNode.prototype.nodeType = 'Reflector';
16
-
17
- ReflectorNode.prototype.setMirror = function (mirror) {
18
- this.mirror = mirror;
19
- this.textureMatrix = new Matrix4Node(this.mirror.material.uniforms.textureMatrix.value);
20
- this.localPosition = new PositionNode(PositionNode.LOCAL);
21
- this.uv = new OperatorNode(this.textureMatrix, this.localPosition, OperatorNode.MUL);
22
- this.uvResult = new OperatorNode(null, this.uv, OperatorNode.ADD);
23
- this.texture = new TextureNode(this.mirror.material.uniforms.tDiffuse.value, this.uv, null, true);
24
- };
25
-
26
- ReflectorNode.prototype.generate = function (builder, output) {
27
- if (builder.isShader('fragment')) {
28
- this.uvResult.a = this.offset;
29
- this.texture.uv = this.offset ? this.uvResult : this.uv;
30
-
31
- if (output === 'sampler2D') {
32
- return this.texture.build(builder, output);
33
- }
34
-
35
- return builder.format(this.texture.build(builder, this.type), this.type, output);
36
- } else {
37
- console.warn('THREE.ReflectorNode is not compatible with ' + builder.shader + ' shader.');
38
- return builder.format('vec4( 0.0 )', this.type, output);
39
- }
40
- };
41
-
42
- ReflectorNode.prototype.copy = function (source) {
43
- InputNode.prototype.copy.call(this, source);
44
- this.scope.mirror = source.mirror;
45
- return this;
46
- };
47
-
48
- ReflectorNode.prototype.toJSON = function (meta) {
49
- var data = this.getJSONNode(meta);
50
-
51
- if (!data) {
52
- data = this.createJSONNode(meta);
53
- data.mirror = this.mirror.uuid;
54
- if (this.offset) data.offset = this.offset.toJSON(meta).uuid;
55
- }
56
-
57
- return data;
58
- };
59
-
60
- export { ReflectorNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),r=require("./TextureNode.cjs.js");function o(e){r.TextureNode.call(this,void 0,e)}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../core/NodeLib.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),o.prototype=Object.create(r.TextureNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Screen",o.prototype.getUnique=function(){return!0},o.prototype.getTexture=function(r,o){return e.InputNode.prototype.generate.call(this,r,o,this.getUuid(),"t","renderTexture")},exports.ScreenNode=o;
@@ -1,11 +0,0 @@
1
- import { NodeBuilder } from '../core/NodeBuilder';
2
- import { TextureNode } from './TextureNode';
3
- import { UVNode } from '../accessors/UVNode';
4
-
5
- export class ScreenNode extends TextureNode {
6
- constructor(uv?: UVNode);
7
-
8
- nodeType: string;
9
-
10
- getTexture(builder: NodeBuilder, output: string): string;
11
- }
@@ -1,20 +0,0 @@
1
- import { InputNode } from '../core/InputNode.js';
2
- import { TextureNode } from './TextureNode.js';
3
-
4
- function ScreenNode(uv) {
5
- TextureNode.call(this, undefined, uv);
6
- }
7
-
8
- ScreenNode.prototype = Object.create(TextureNode.prototype);
9
- ScreenNode.prototype.constructor = ScreenNode;
10
- ScreenNode.prototype.nodeType = 'Screen';
11
-
12
- ScreenNode.prototype.getUnique = function () {
13
- return true;
14
- };
15
-
16
- ScreenNode.prototype.getTexture = function (builder, output) {
17
- return InputNode.prototype.generate.call(this, builder, output, this.getUuid(), 't', 'renderTexture');
18
- };
19
-
20
- export { ScreenNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),t=require("../accessors/UVNode.cjs.js"),o=require("../utils/ColorSpaceNode.cjs.js"),r=require("../core/ExpressionNode.cjs.js");function i(o,r,i,s){e.InputNode.call(this,"v4",{shared:!0}),this.value=o,this.uv=r||new t.UVNode,this.bias=i,this.project=void 0!==s&&s}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),i.prototype=Object.create(e.InputNode.prototype),i.prototype.constructor=i,i.prototype.nodeType="Texture",i.prototype.getTexture=function(t,o){return e.InputNode.prototype.generate.call(this,t,o,this.value.uuid,"t")},i.prototype.generate=function(e,t){if("sampler2D"===t)return this.getTexture(e,t);var i,s,u=this.getTexture(e,t),c=this.uv.build(e,this.project?"v4":"v2"),p=this.bias?this.bias.build(e,"f"):void 0;void 0===p&&e.context.bias&&(p=e.context.bias.setTexture(this).build(e,"f")),i=this.project?"texture2DProj":p?"tex2DBias":"tex2D",s=p?i+"( "+u+", "+c+", "+p+" )":i+"( "+u+", "+c+" )";var a={include:e.isShader("vertex"),ignoreCache:!0},n=this.getType(e);return e.addContext(a),this.colorSpace=this.colorSpace||new o.ColorSpaceNode(new r.ExpressionNode("",n)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(s),s=this.colorSpace.build(e,n),e.removeContext(),e.format(s,n,t)},i.prototype.copy=function(t){return e.InputNode.prototype.copy.call(this,t),t.value&&(this.value=t.value),this.uv=t.uv,t.bias&&(this.bias=t.bias),void 0!==t.project&&(this.project=t.project),this},i.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||(t=this.createJSONNode(e),this.value&&(t.value=this.value.uuid),t.uv=this.uv.toJSON(e).uuid,t.project=this.project,this.bias&&(t.bias=this.bias.toJSON(e).uuid)),t},exports.TextureNode=i;
@@ -1,20 +0,0 @@
1
- import { Texture } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
- import { Node } from '../core/Node';
6
- import { UVNode } from '../accessors/UVNode';
7
- import { UVTransformNode } from '../utils/UVTransformNode';
8
-
9
- export class TextureNode extends InputNode {
10
- constructor(value: Texture, uv?: UVNode | UVTransformNode, bias?: Node, project?: boolean);
11
-
12
- value: Texture;
13
- uv: UVNode | UVTransformNode;
14
- bias: Node;
15
- project: boolean;
16
- nodeType: string;
17
-
18
- getTexture(builder: NodeBuilder, output: string): string;
19
- copy(source: TextureNode): this;
20
- }