three-stdlib 2.8.7 → 2.8.10
Sign up to get free protection for your applications and to get access to all the features.
- package/Nodes-607e9ed8.js +471 -0
- package/Nodes-627a8bdf.js +1 -0
- package/index.cjs.js +1 -1
- package/index.d.ts +0 -75
- package/index.js +70 -76
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/NodeMaterialLoader.js +2 -136
- package/loaders/RGBELoader.cjs.js +1 -1
- package/loaders/RGBELoader.js +3 -3
- package/loaders/RGBMLoader.cjs.js +1 -1
- package/loaders/RGBMLoader.js +190 -268
- package/nodes/Nodes.cjs.js +1 -1
- package/nodes/Nodes.js +203 -76
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +308 -0
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +18 -0
- package/nodes/accessors/CameraNode.cjs.js +1 -1
- package/nodes/accessors/CameraNode.js +32 -138
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +53 -0
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +80 -0
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +10 -0
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +22 -0
- package/nodes/accessors/NormalNode.cjs.js +1 -1
- package/nodes/accessors/NormalNode.js +48 -78
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +85 -0
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +16 -0
- package/nodes/accessors/PositionNode.cjs.js +1 -1
- package/nodes/accessors/PositionNode.js +49 -87
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +43 -0
- package/nodes/accessors/ReflectNode.cjs.js +1 -1
- package/nodes/accessors/ReflectNode.js +35 -98
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +59 -0
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +68 -0
- package/nodes/accessors/UVNode.cjs.js +1 -1
- package/nodes/accessors/UVNode.js +20 -38
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +17 -0
- package/nodes/core/AttributeNode.cjs.js +1 -1
- package/nodes/core/AttributeNode.js +31 -40
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +28 -0
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +35 -0
- package/nodes/core/ConstNode.cjs.js +1 -1
- package/nodes/core/ConstNode.js +10 -78
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +26 -0
- package/nodes/core/ExpressionNode.cjs.js +1 -1
- package/nodes/core/ExpressionNode.js +19 -8
- package/nodes/core/FunctionCallNode.cjs.js +1 -1
- package/nodes/core/FunctionCallNode.js +31 -60
- package/nodes/core/FunctionNode.cjs.js +1 -1
- package/nodes/core/FunctionNode.js +45 -166
- package/nodes/core/InputNode.cjs.js +1 -1
- package/nodes/core/InputNode.js +43 -57
- package/nodes/core/Node.cjs.js +1 -1
- package/nodes/core/Node.js +155 -113
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +11 -0
- package/nodes/core/NodeBuilder.cjs.js +1 -1
- package/nodes/core/NodeBuilder.js +422 -548
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +13 -0
- package/nodes/core/NodeFrame.cjs.js +1 -1
- package/nodes/core/NodeFrame.js +34 -27
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +14 -0
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +54 -0
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -1
- package/nodes/core/NodeUniform.js +18 -17
- package/nodes/core/NodeUtils.cjs.js +1 -1
- package/nodes/core/NodeUtils.js +55 -35
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +11 -0
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +11 -0
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +26 -0
- package/nodes/core/TempNode.cjs.js +1 -1
- package/nodes/core/TempNode.js +21 -88
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +28 -0
- package/nodes/core/VarNode.cjs.js +1 -1
- package/nodes/core/VarNode.js +28 -35
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +38 -0
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +11 -0
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +67 -0
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +71 -0
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +18 -0
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +20 -0
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +121 -0
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +43 -0
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +61 -0
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +77 -0
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +80 -0
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +29 -0
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +49 -0
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +31 -0
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +27 -0
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
- package/nodes/materials/NodeMaterial.cjs.js +1 -1
- package/nodes/materials/NodeMaterial.js +67 -140
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +34 -0
- package/nodes/math/CondNode.cjs.js +1 -1
- package/nodes/math/CondNode.js +33 -74
- package/nodes/math/MathNode.cjs.js +1 -1
- package/nodes/math/MathNode.js +193 -193
- package/nodes/math/OperatorNode.cjs.js +1 -1
- package/nodes/math/OperatorNode.js +116 -52
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -1
- package/nodes/procedural/CheckerNode.js +22 -40
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +22 -0
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +29 -0
- package/nodes/utils/JoinNode.cjs.js +1 -1
- package/nodes/utils/JoinNode.js +19 -69
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +18 -0
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +55 -0
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +58 -0
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/nodes/utils/TimerNode.cjs.js +1 -1
- package/nodes/utils/TimerNode.js +38 -56
- package/package.json +2 -2
- package/Nodes-894ac9dc.js +0 -1
- package/Nodes-af575af7.js +0 -157
- package/nodes/accessors/ColorsNode.cjs.js +0 -1
- package/nodes/accessors/ColorsNode.d.ts +0 -10
- package/nodes/accessors/ColorsNode.js +0 -40
- package/nodes/accessors/LightNode.cjs.js +0 -1
- package/nodes/accessors/LightNode.d.ts +0 -12
- package/nodes/accessors/LightNode.js +0 -41
- package/nodes/accessors/ResolutionNode.cjs.js +0 -1
- package/nodes/accessors/ResolutionNode.d.ts +0 -14
- package/nodes/accessors/ResolutionNode.js +0 -41
- package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
- package/nodes/accessors/ScreenUVNode.d.ts +0 -11
- package/nodes/accessors/ScreenUVNode.js +0 -43
- package/nodes/core/NodeLib.cjs.js +0 -1
- package/nodes/core/NodeLib.d.ts +0 -22
- package/nodes/core/NodeLib.js +0 -37
- package/nodes/core/StructNode.cjs.js +0 -1
- package/nodes/core/StructNode.d.ts +0 -19
- package/nodes/core/StructNode.js +0 -72
- package/nodes/effects/BlurNode.cjs.js +0 -1
- package/nodes/effects/BlurNode.d.ts +0 -31
- package/nodes/effects/BlurNode.js +0 -100
- package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
- package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- package/nodes/effects/ColorAdjustmentNode.js +0 -73
- package/nodes/effects/LuminanceNode.cjs.js +0 -1
- package/nodes/effects/LuminanceNode.d.ts +0 -18
- package/nodes/effects/LuminanceNode.js +0 -46
- package/nodes/inputs/BoolNode.cjs.js +0 -1
- package/nodes/inputs/BoolNode.d.ts +0 -19
- package/nodes/inputs/BoolNode.js +0 -36
- package/nodes/inputs/ColorNode.cjs.js +0 -1
- package/nodes/inputs/ColorNode.d.ts +0 -21
- package/nodes/inputs/ColorNode.js +0 -41
- package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
- package/nodes/inputs/CubeTextureNode.d.ts +0 -17
- package/nodes/inputs/CubeTextureNode.js +0 -79
- package/nodes/inputs/FloatNode.cjs.js +0 -1
- package/nodes/inputs/FloatNode.d.ts +0 -19
- package/nodes/inputs/FloatNode.js +0 -36
- package/nodes/inputs/IntNode.cjs.js +0 -1
- package/nodes/inputs/IntNode.d.ts +0 -19
- package/nodes/inputs/IntNode.js +0 -36
- package/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/nodes/inputs/Matrix3Node.d.ts +0 -22
- package/nodes/inputs/Matrix3Node.js +0 -46
- package/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/nodes/inputs/Matrix4Node.d.ts +0 -22
- package/nodes/inputs/Matrix4Node.js +0 -46
- package/nodes/inputs/PropertyNode.cjs.js +0 -1
- package/nodes/inputs/PropertyNode.d.ts +0 -10
- package/nodes/inputs/PropertyNode.js +0 -35
- package/nodes/inputs/RTTNode.cjs.js +0 -1
- package/nodes/inputs/RTTNode.d.ts +0 -27
- package/nodes/inputs/RTTNode.js +0 -103
- package/nodes/inputs/ReflectorNode.cjs.js +0 -1
- package/nodes/inputs/ReflectorNode.d.ts +0 -21
- package/nodes/inputs/ReflectorNode.js +0 -60
- package/nodes/inputs/ScreenNode.cjs.js +0 -1
- package/nodes/inputs/ScreenNode.d.ts +0 -11
- package/nodes/inputs/ScreenNode.js +0 -20
- package/nodes/inputs/TextureNode.cjs.js +0 -1
- package/nodes/inputs/TextureNode.d.ts +0 -20
- package/nodes/inputs/TextureNode.js +0 -83
- package/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/nodes/inputs/Vector2Node.d.ts +0 -21
- package/nodes/inputs/Vector2Node.js +0 -40
- package/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/nodes/inputs/Vector3Node.d.ts +0 -21
- package/nodes/inputs/Vector3Node.js +0 -41
- package/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/nodes/inputs/Vector4Node.d.ts +0 -21
- package/nodes/inputs/Vector4Node.js +0 -42
- package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- package/nodes/materials/BasicNodeMaterial.js +0 -15
- package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- package/nodes/materials/PhongNodeMaterial.js +0 -15
- package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
- package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- package/nodes/materials/SpriteNodeMaterial.js +0 -15
- package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- package/nodes/materials/StandardNodeMaterial.js +0 -15
- package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
- package/nodes/materials/nodes/BasicNode.d.ts +0 -15
- package/nodes/materials/nodes/BasicNode.js +0 -91
- package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- package/nodes/materials/nodes/MeshStandardNode.js +0 -81
- package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
- package/nodes/materials/nodes/PhongNode.d.ts +0 -14
- package/nodes/materials/nodes/PhongNode.js +0 -212
- package/nodes/materials/nodes/RawNode.cjs.js +0 -1
- package/nodes/materials/nodes/RawNode.d.ts +0 -10
- package/nodes/materials/nodes/RawNode.js +0 -42
- package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
- package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- package/nodes/materials/nodes/SpriteNode.js +0 -113
- package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/StandardNode.d.ts +0 -15
- package/nodes/materials/nodes/StandardNode.js +0 -336
- package/nodes/misc/BumpMapNode.cjs.js +0 -1
- package/nodes/misc/BumpMapNode.d.ts +0 -21
- package/nodes/misc/BumpMapNode.js +0 -80
- package/nodes/misc/NormalMapNode.cjs.js +0 -1
- package/nodes/misc/NormalMapNode.d.ts +0 -19
- package/nodes/misc/NormalMapNode.js +0 -102
- package/nodes/misc/TextureCubeNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeNode.d.ts +0 -21
- package/nodes/misc/TextureCubeNode.js +0 -52
- package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- package/nodes/misc/TextureCubeUVNode.js +0 -229
- package/nodes/postprocessing/NodePass.cjs.js +0 -1
- package/nodes/postprocessing/NodePass.d.ts +0 -15
- package/nodes/postprocessing/NodePass.js +0 -61
- package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
- package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- package/nodes/postprocessing/NodePostProcessing.js +0 -91
- package/nodes/procedural/NoiseNode.cjs.js +0 -1
- package/nodes/procedural/NoiseNode.d.ts +0 -17
- package/nodes/procedural/NoiseNode.js +0 -43
- package/nodes/utils/BypassNode.cjs.js +0 -1
- package/nodes/utils/BypassNode.d.ts +0 -11
- package/nodes/utils/BypassNode.js +0 -55
- package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
- package/nodes/utils/ColorSpaceNode.d.ts +0 -55
- package/nodes/utils/ColorSpaceNode.js +0 -106
- package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- package/nodes/utils/MaxMIPLevelNode.js +0 -38
- package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- package/nodes/utils/SpecularMIPLevelNode.js +0 -61
- package/nodes/utils/SubSlotNode.cjs.js +0 -1
- package/nodes/utils/SubSlotNode.js +0 -53
- package/nodes/utils/SwitchNode.cjs.js +0 -1
- package/nodes/utils/SwitchNode.d.ts +0 -11
- package/nodes/utils/SwitchNode.js +0 -69
- package/nodes/utils/UVTransformNode.cjs.js +0 -1
- package/nodes/utils/UVTransformNode.d.ts +0 -15
- package/nodes/utils/UVTransformNode.js +0 -46
- package/nodes/utils/VelocityNode.cjs.js +0 -1
- package/nodes/utils/VelocityNode.d.ts +0 -28
- package/nodes/utils/VelocityNode.js +0 -115
@@ -1,19 +0,0 @@
|
|
1
|
-
import { InputNode } from '../core/InputNode';
|
2
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
3
|
-
|
4
|
-
export class FloatNode extends InputNode {
|
5
|
-
constructor(value?: number);
|
6
|
-
|
7
|
-
value: number;
|
8
|
-
nodeType: string;
|
9
|
-
|
10
|
-
generateReadonly(
|
11
|
-
builder: NodeBuilder,
|
12
|
-
output: string,
|
13
|
-
uuid?: string,
|
14
|
-
type?: string,
|
15
|
-
ns?: string,
|
16
|
-
needsUpdate?: boolean,
|
17
|
-
): string;
|
18
|
-
copy(source: FloatNode): this;
|
19
|
-
}
|
@@ -1,36 +0,0 @@
|
|
1
|
-
import { InputNode } from '../core/InputNode.js';
|
2
|
-
|
3
|
-
function FloatNode(value) {
|
4
|
-
InputNode.call(this, 'f');
|
5
|
-
this.value = value || 0;
|
6
|
-
}
|
7
|
-
|
8
|
-
FloatNode.prototype = Object.create(InputNode.prototype);
|
9
|
-
FloatNode.prototype.constructor = FloatNode;
|
10
|
-
FloatNode.prototype.nodeType = 'Float';
|
11
|
-
|
12
|
-
FloatNode.prototype.generateReadonly = function (builder, output, uuid, type
|
13
|
-
/*, ns, needsUpdate */
|
14
|
-
) {
|
15
|
-
return builder.format(this.value + (this.value % 1 ? '' : '.0'), type, output);
|
16
|
-
};
|
17
|
-
|
18
|
-
FloatNode.prototype.copy = function (source) {
|
19
|
-
InputNode.prototype.copy.call(this, source);
|
20
|
-
this.value = source.value;
|
21
|
-
return this;
|
22
|
-
};
|
23
|
-
|
24
|
-
FloatNode.prototype.toJSON = function (meta) {
|
25
|
-
var data = this.getJSONNode(meta);
|
26
|
-
|
27
|
-
if (!data) {
|
28
|
-
data = this.createJSONNode(meta);
|
29
|
-
data.value = this.value;
|
30
|
-
if (this.readonly === true) data.readonly = true;
|
31
|
-
}
|
32
|
-
|
33
|
-
return data;
|
34
|
-
};
|
35
|
-
|
36
|
-
export { FloatNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js");function t(t){e.InputNode.call(this,"i"),this.value=Math.floor(t||0)}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),t.prototype=Object.create(e.InputNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="Int",t.prototype.generateReadonly=function(e,t,o,r){return e.format(this.value,r,t)},t.prototype.copy=function(t){return e.InputNode.prototype.copy.call(this,t),this.value=t.value,this},t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).value=this.value,!0===this.readonly&&(t.readonly=!0)),t},exports.IntNode=t;
|
@@ -1,19 +0,0 @@
|
|
1
|
-
import { InputNode } from '../core/InputNode';
|
2
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
3
|
-
|
4
|
-
export class IntNode extends InputNode {
|
5
|
-
constructor(value?: number);
|
6
|
-
|
7
|
-
value: number;
|
8
|
-
nodeType: string;
|
9
|
-
|
10
|
-
generateReadonly(
|
11
|
-
builder: NodeBuilder,
|
12
|
-
output: string,
|
13
|
-
uuid?: string,
|
14
|
-
type?: string,
|
15
|
-
ns?: string,
|
16
|
-
needsUpdate?: boolean,
|
17
|
-
): string;
|
18
|
-
copy(source: IntNode): this;
|
19
|
-
}
|
package/nodes/inputs/IntNode.js
DELETED
@@ -1,36 +0,0 @@
|
|
1
|
-
import { InputNode } from '../core/InputNode.js';
|
2
|
-
|
3
|
-
function IntNode(value) {
|
4
|
-
InputNode.call(this, 'i');
|
5
|
-
this.value = Math.floor(value || 0);
|
6
|
-
}
|
7
|
-
|
8
|
-
IntNode.prototype = Object.create(InputNode.prototype);
|
9
|
-
IntNode.prototype.constructor = IntNode;
|
10
|
-
IntNode.prototype.nodeType = 'Int';
|
11
|
-
|
12
|
-
IntNode.prototype.generateReadonly = function (builder, output, uuid, type
|
13
|
-
/*, ns, needsUpdate */
|
14
|
-
) {
|
15
|
-
return builder.format(this.value, type, output);
|
16
|
-
};
|
17
|
-
|
18
|
-
IntNode.prototype.copy = function (source) {
|
19
|
-
InputNode.prototype.copy.call(this, source);
|
20
|
-
this.value = source.value;
|
21
|
-
return this;
|
22
|
-
};
|
23
|
-
|
24
|
-
IntNode.prototype.toJSON = function (meta) {
|
25
|
-
var data = this.getJSONNode(meta);
|
26
|
-
|
27
|
-
if (!data) {
|
28
|
-
data = this.createJSONNode(meta);
|
29
|
-
data.value = this.value;
|
30
|
-
if (this.readonly === true) data.readonly = true;
|
31
|
-
}
|
32
|
-
|
33
|
-
return data;
|
34
|
-
};
|
35
|
-
|
36
|
-
export { IntNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js");function o(o){t.InputNode.call(this,"m3"),this.value=o||new e.Matrix3}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),o.prototype=Object.create(t.InputNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Matrix3",Object.defineProperties(o.prototype,{elements:{set:function(e){this.value.elements=e},get:function(){return this.value.elements}}}),o.prototype.generateReadonly=function(e,t,o,r){return e.format("mat3( "+this.value.elements.join(", ")+" )",r,t)},o.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.fromArray(e.elements),this},o.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).elements=this.value.elements.concat()),t},exports.Matrix3Node=o;
|
@@ -1,22 +0,0 @@
|
|
1
|
-
import { Matrix3 } from 'three';
|
2
|
-
|
3
|
-
import { InputNode } from '../core/InputNode';
|
4
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
5
|
-
|
6
|
-
export class Matrix3Node extends InputNode {
|
7
|
-
constructor(matrix?: Matrix3);
|
8
|
-
|
9
|
-
value: Matrix3;
|
10
|
-
nodeType: string;
|
11
|
-
elements: number[];
|
12
|
-
|
13
|
-
generateReadonly(
|
14
|
-
builder: NodeBuilder,
|
15
|
-
output: string,
|
16
|
-
uuid?: string,
|
17
|
-
type?: string,
|
18
|
-
ns?: string,
|
19
|
-
needsUpdate?: boolean,
|
20
|
-
): string;
|
21
|
-
copy(source: Matrix3Node): this;
|
22
|
-
}
|
@@ -1,46 +0,0 @@
|
|
1
|
-
import { Matrix3 } from 'three';
|
2
|
-
import { InputNode } from '../core/InputNode.js';
|
3
|
-
|
4
|
-
function Matrix3Node(matrix) {
|
5
|
-
InputNode.call(this, 'm3');
|
6
|
-
this.value = matrix || new Matrix3();
|
7
|
-
}
|
8
|
-
|
9
|
-
Matrix3Node.prototype = Object.create(InputNode.prototype);
|
10
|
-
Matrix3Node.prototype.constructor = Matrix3Node;
|
11
|
-
Matrix3Node.prototype.nodeType = 'Matrix3';
|
12
|
-
Object.defineProperties(Matrix3Node.prototype, {
|
13
|
-
elements: {
|
14
|
-
set: function (val) {
|
15
|
-
this.value.elements = val;
|
16
|
-
},
|
17
|
-
get: function () {
|
18
|
-
return this.value.elements;
|
19
|
-
}
|
20
|
-
}
|
21
|
-
});
|
22
|
-
|
23
|
-
Matrix3Node.prototype.generateReadonly = function (builder, output, uuid, type
|
24
|
-
/*, ns, needsUpdate */
|
25
|
-
) {
|
26
|
-
return builder.format('mat3( ' + this.value.elements.join(', ') + ' )', type, output);
|
27
|
-
};
|
28
|
-
|
29
|
-
Matrix3Node.prototype.copy = function (source) {
|
30
|
-
InputNode.prototype.copy.call(this, source);
|
31
|
-
this.value.fromArray(source.elements);
|
32
|
-
return this;
|
33
|
-
};
|
34
|
-
|
35
|
-
Matrix3Node.prototype.toJSON = function (meta) {
|
36
|
-
var data = this.getJSONNode(meta);
|
37
|
-
|
38
|
-
if (!data) {
|
39
|
-
data = this.createJSONNode(meta);
|
40
|
-
data.elements = this.value.elements.concat();
|
41
|
-
}
|
42
|
-
|
43
|
-
return data;
|
44
|
-
};
|
45
|
-
|
46
|
-
export { Matrix3Node };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js");function o(o){t.InputNode.call(this,"m4"),this.value=o||new e.Matrix4}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),o.prototype=Object.create(t.InputNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Matrix4",Object.defineProperties(o.prototype,{elements:{set:function(e){this.value.elements=e},get:function(){return this.value.elements}}}),o.prototype.generateReadonly=function(e,t,o,r){return e.format("mat4( "+this.value.elements.join(", ")+" )",r,t)},o.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.scope.value.fromArray(e.elements),this},o.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).elements=this.value.elements.concat()),t},exports.Matrix4Node=o;
|
@@ -1,22 +0,0 @@
|
|
1
|
-
import { Matrix4 } from 'three';
|
2
|
-
|
3
|
-
import { InputNode } from '../core/InputNode';
|
4
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
5
|
-
|
6
|
-
export class Matrix4Node extends InputNode {
|
7
|
-
constructor(matrix?: Matrix4);
|
8
|
-
|
9
|
-
value: Matrix4;
|
10
|
-
nodeType: string;
|
11
|
-
elements: number[];
|
12
|
-
|
13
|
-
generateReadonly(
|
14
|
-
builder: NodeBuilder,
|
15
|
-
output: string,
|
16
|
-
uuid?: string,
|
17
|
-
type?: string,
|
18
|
-
ns?: string,
|
19
|
-
needsUpdate?: boolean,
|
20
|
-
): string;
|
21
|
-
copy(source: Matrix4Node): this;
|
22
|
-
}
|
@@ -1,46 +0,0 @@
|
|
1
|
-
import { Matrix4 } from 'three';
|
2
|
-
import { InputNode } from '../core/InputNode.js';
|
3
|
-
|
4
|
-
function Matrix4Node(matrix) {
|
5
|
-
InputNode.call(this, 'm4');
|
6
|
-
this.value = matrix || new Matrix4();
|
7
|
-
}
|
8
|
-
|
9
|
-
Matrix4Node.prototype = Object.create(InputNode.prototype);
|
10
|
-
Matrix4Node.prototype.constructor = Matrix4Node;
|
11
|
-
Matrix4Node.prototype.nodeType = 'Matrix4';
|
12
|
-
Object.defineProperties(Matrix4Node.prototype, {
|
13
|
-
elements: {
|
14
|
-
set: function (val) {
|
15
|
-
this.value.elements = val;
|
16
|
-
},
|
17
|
-
get: function () {
|
18
|
-
return this.value.elements;
|
19
|
-
}
|
20
|
-
}
|
21
|
-
});
|
22
|
-
|
23
|
-
Matrix4Node.prototype.generateReadonly = function (builder, output, uuid, type
|
24
|
-
/*, ns, needsUpdate */
|
25
|
-
) {
|
26
|
-
return builder.format('mat4( ' + this.value.elements.join(', ') + ' )', type, output);
|
27
|
-
};
|
28
|
-
|
29
|
-
Matrix4Node.prototype.copy = function (source) {
|
30
|
-
InputNode.prototype.copy.call(this, source);
|
31
|
-
this.scope.value.fromArray(source.elements);
|
32
|
-
return this;
|
33
|
-
};
|
34
|
-
|
35
|
-
Matrix4Node.prototype.toJSON = function (meta) {
|
36
|
-
var data = this.getJSONNode(meta);
|
37
|
-
|
38
|
-
if (!data) {
|
39
|
-
data = this.createJSONNode(meta);
|
40
|
-
data.elements = this.value.elements.concat();
|
41
|
-
}
|
42
|
-
|
43
|
-
return data;
|
44
|
-
};
|
45
|
-
|
46
|
-
export { Matrix4Node };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js");function t(t,r,o){e.InputNode.call(this,o),this.object=t,this.property=r}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),t.prototype=Object.create(e.InputNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="Property",Object.defineProperties(t.prototype,{value:{get:function(){return this.object[this.property]},set:function(e){this.object[this.property]=e}}}),t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).value=this.value,t.property=this.property),t},exports.PropertyNode=t;
|
@@ -1,35 +0,0 @@
|
|
1
|
-
import { InputNode } from '../core/InputNode.js';
|
2
|
-
|
3
|
-
function PropertyNode(object, property, type) {
|
4
|
-
InputNode.call(this, type);
|
5
|
-
this.object = object;
|
6
|
-
this.property = property;
|
7
|
-
}
|
8
|
-
|
9
|
-
PropertyNode.prototype = Object.create(InputNode.prototype);
|
10
|
-
PropertyNode.prototype.constructor = PropertyNode;
|
11
|
-
PropertyNode.prototype.nodeType = 'Property';
|
12
|
-
Object.defineProperties(PropertyNode.prototype, {
|
13
|
-
value: {
|
14
|
-
get: function () {
|
15
|
-
return this.object[this.property];
|
16
|
-
},
|
17
|
-
set: function (val) {
|
18
|
-
this.object[this.property] = val;
|
19
|
-
}
|
20
|
-
}
|
21
|
-
});
|
22
|
-
|
23
|
-
PropertyNode.prototype.toJSON = function (meta) {
|
24
|
-
var data = this.getJSONNode(meta);
|
25
|
-
|
26
|
-
if (!data) {
|
27
|
-
data = this.createJSONNode(meta);
|
28
|
-
data.value = this.value;
|
29
|
-
data.property = this.property;
|
30
|
-
}
|
31
|
-
|
32
|
-
return data;
|
33
|
-
};
|
34
|
-
|
35
|
-
export { PropertyNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("../core/NodeBuilder.cjs.js"),s=require("../materials/NodeMaterial.cjs.js"),t=require("./TextureNode.cjs.js");function o(r,o,i,a){a=a||{},this.input=i,this.clear=void 0===a.clear||a.clear,this.renderTarget=new e.WebGLRenderTarget(r,o,a),this.material=new s.NodeMaterial,this.camera=new e.OrthographicCamera(-1,1,1,-1,0,1),this.scene=new e.Scene,this.quad=new e.Mesh(new e.PlaneGeometry(2,2),this.material),this.quad.frustumCulled=!1,this.scene.add(this.quad),this.render=!0,t.TextureNode.call(this,this.renderTarget.texture)}require("../core/NodeUniform.cjs.js"),require("../core/NodeUtils.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("./Vector2Node.cjs.js"),require("../core/InputNode.cjs.js"),require("./Vector3Node.cjs.js"),require("./Vector4Node.cjs.js"),require("./CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("./FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("./ColorNode.cjs.js"),require("../materials/nodes/RawNode.cjs.js"),o.prototype=Object.create(t.TextureNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="RTT",o.prototype.build=function(e,s,o){var i=new r.NodeBuilder;return i.nodes=e.nodes,i.updaters=e.updaters,this.material.fragment.value=this.input,this.material.build({builder:i}),t.TextureNode.prototype.build.call(this,e,s,o)},o.prototype.updateFramesaveTo=function(r){if(this.saveTo.render=!1,this.saveTo!==this.saveToCurrent){this.saveToMaterial&&this.saveToMaterial.dispose();var t=new s.NodeMaterial;t.fragment.value=this,t.build();var o=new e.Scene,i=new e.Mesh(new e.PlaneGeometry(2,2),t);i.frustumCulled=!1,o.add(i),this.saveToScene=o,this.saveToMaterial=t}this.saveToCurrent=this.saveTo,r.renderer.setRenderTarget(this.saveTo.renderTarget),this.saveTo.clear&&r.renderer.clear(),r.renderer.render(this.saveToScene,this.camera)},o.prototype.updateFrame=function(e){e.renderer?(this.saveTo&&!1===this.saveTo.render&&this.updateFramesaveTo(e),this.render&&(this.material.uniforms.renderTexture&&(this.material.uniforms.renderTexture.value=e.renderTexture),e.renderer.setRenderTarget(this.renderTarget),this.clear&&e.renderer.clear(),e.renderer.render(this.scene,this.camera)),this.saveTo&&!0===this.saveTo.render&&this.updateFramesaveTo(e)):console.warn("RTTNode need a renderer in NodeFrame")},o.prototype.copy=function(e){return t.TextureNode.prototype.copy.call(this,e),this.saveTo=e.saveTo,this},o.prototype.toJSON=function(e){var r=this.getJSONNode(e);return r||(r=t.TextureNode.prototype.toJSON.call(this,e),this.saveTo&&(r.saveTo=this.saveTo.toJSON(e).uuid)),r},exports.RTTNode=o;
|
@@ -1,27 +0,0 @@
|
|
1
|
-
import { Mesh, OrthographicCamera, Scene, WebGLRenderTarget, WebGLRenderTargetOptions } from 'three';
|
2
|
-
|
3
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
4
|
-
import { NodeFrame } from '../core/NodeFrame';
|
5
|
-
import { TextureNode } from './TextureNode';
|
6
|
-
|
7
|
-
export interface RTTNodeOptions extends WebGLRenderTargetOptions {
|
8
|
-
clear?: boolean;
|
9
|
-
}
|
10
|
-
|
11
|
-
export class RTTNode extends TextureNode {
|
12
|
-
constructor(width: number, height: number, input: TextureNode, options?: RTTNodeOptions);
|
13
|
-
|
14
|
-
input: TextureNode;
|
15
|
-
clear: boolean;
|
16
|
-
renderTarget: WebGLRenderTarget;
|
17
|
-
material: object; // NodeMaterial
|
18
|
-
camera: OrthographicCamera;
|
19
|
-
scene: Scene;
|
20
|
-
quad: Mesh;
|
21
|
-
render: boolean;
|
22
|
-
|
23
|
-
build(builder: NodeBuilder, output: string, uuid?: string): string;
|
24
|
-
updateFramesaveTo(frame: NodeFrame): void;
|
25
|
-
updateFrame(frame: NodeFrame): void;
|
26
|
-
copy(source: RTTNode): this;
|
27
|
-
}
|
package/nodes/inputs/RTTNode.js
DELETED
@@ -1,103 +0,0 @@
|
|
1
|
-
import { WebGLRenderTarget, OrthographicCamera, Scene, Mesh, PlaneGeometry } from 'three';
|
2
|
-
import { NodeBuilder } from '../core/NodeBuilder.js';
|
3
|
-
import { NodeMaterial } from '../materials/NodeMaterial.js';
|
4
|
-
import { TextureNode } from './TextureNode.js';
|
5
|
-
|
6
|
-
function RTTNode(width, height, input, options) {
|
7
|
-
options = options || {};
|
8
|
-
this.input = input;
|
9
|
-
this.clear = options.clear !== undefined ? options.clear : true;
|
10
|
-
this.renderTarget = new WebGLRenderTarget(width, height, options);
|
11
|
-
this.material = new NodeMaterial();
|
12
|
-
this.camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
|
13
|
-
this.scene = new Scene();
|
14
|
-
this.quad = new Mesh(new PlaneGeometry(2, 2), this.material);
|
15
|
-
this.quad.frustumCulled = false; // Avoid getting clipped
|
16
|
-
|
17
|
-
this.scene.add(this.quad);
|
18
|
-
this.render = true;
|
19
|
-
TextureNode.call(this, this.renderTarget.texture);
|
20
|
-
}
|
21
|
-
|
22
|
-
RTTNode.prototype = Object.create(TextureNode.prototype);
|
23
|
-
RTTNode.prototype.constructor = RTTNode;
|
24
|
-
RTTNode.prototype.nodeType = 'RTT';
|
25
|
-
|
26
|
-
RTTNode.prototype.build = function (builder, output, uuid) {
|
27
|
-
var rttBuilder = new NodeBuilder();
|
28
|
-
rttBuilder.nodes = builder.nodes;
|
29
|
-
rttBuilder.updaters = builder.updaters;
|
30
|
-
this.material.fragment.value = this.input;
|
31
|
-
this.material.build({
|
32
|
-
builder: rttBuilder
|
33
|
-
});
|
34
|
-
return TextureNode.prototype.build.call(this, builder, output, uuid);
|
35
|
-
};
|
36
|
-
|
37
|
-
RTTNode.prototype.updateFramesaveTo = function (frame) {
|
38
|
-
this.saveTo.render = false;
|
39
|
-
|
40
|
-
if (this.saveTo !== this.saveToCurrent) {
|
41
|
-
if (this.saveToMaterial) this.saveToMaterial.dispose();
|
42
|
-
var material = new NodeMaterial();
|
43
|
-
material.fragment.value = this;
|
44
|
-
material.build();
|
45
|
-
var scene = new Scene();
|
46
|
-
var quad = new Mesh(new PlaneGeometry(2, 2), material);
|
47
|
-
quad.frustumCulled = false; // Avoid getting clipped
|
48
|
-
|
49
|
-
scene.add(quad);
|
50
|
-
this.saveToScene = scene;
|
51
|
-
this.saveToMaterial = material;
|
52
|
-
}
|
53
|
-
|
54
|
-
this.saveToCurrent = this.saveTo;
|
55
|
-
frame.renderer.setRenderTarget(this.saveTo.renderTarget);
|
56
|
-
if (this.saveTo.clear) frame.renderer.clear();
|
57
|
-
frame.renderer.render(this.saveToScene, this.camera);
|
58
|
-
};
|
59
|
-
|
60
|
-
RTTNode.prototype.updateFrame = function (frame) {
|
61
|
-
if (frame.renderer) {
|
62
|
-
// from the second frame
|
63
|
-
if (this.saveTo && this.saveTo.render === false) {
|
64
|
-
this.updateFramesaveTo(frame);
|
65
|
-
}
|
66
|
-
|
67
|
-
if (this.render) {
|
68
|
-
if (this.material.uniforms.renderTexture) {
|
69
|
-
this.material.uniforms.renderTexture.value = frame.renderTexture;
|
70
|
-
}
|
71
|
-
|
72
|
-
frame.renderer.setRenderTarget(this.renderTarget);
|
73
|
-
if (this.clear) frame.renderer.clear();
|
74
|
-
frame.renderer.render(this.scene, this.camera);
|
75
|
-
} // first frame
|
76
|
-
|
77
|
-
|
78
|
-
if (this.saveTo && this.saveTo.render === true) {
|
79
|
-
this.updateFramesaveTo(frame);
|
80
|
-
}
|
81
|
-
} else {
|
82
|
-
console.warn('RTTNode need a renderer in NodeFrame');
|
83
|
-
}
|
84
|
-
};
|
85
|
-
|
86
|
-
RTTNode.prototype.copy = function (source) {
|
87
|
-
TextureNode.prototype.copy.call(this, source);
|
88
|
-
this.saveTo = source.saveTo;
|
89
|
-
return this;
|
90
|
-
};
|
91
|
-
|
92
|
-
RTTNode.prototype.toJSON = function (meta) {
|
93
|
-
var data = this.getJSONNode(meta);
|
94
|
-
|
95
|
-
if (!data) {
|
96
|
-
data = TextureNode.prototype.toJSON.call(this, meta);
|
97
|
-
if (this.saveTo) data.saveTo = this.saveTo.toJSON(meta).uuid;
|
98
|
-
}
|
99
|
-
|
100
|
-
return data;
|
101
|
-
};
|
102
|
-
|
103
|
-
export { RTTNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js"),t=require("../core/InputNode.cjs.js"),r=require("../accessors/PositionNode.cjs.js"),o=require("../math/OperatorNode.cjs.js"),s=require("./TextureNode.cjs.js"),i=require("./Matrix4Node.cjs.js");function u(t){e.TempNode.call(this,"v4"),t&&this.setMirror(t)}require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),u.prototype=Object.create(e.TempNode.prototype),u.prototype.constructor=u,u.prototype.nodeType="Reflector",u.prototype.setMirror=function(e){this.mirror=e,this.textureMatrix=new i.Matrix4Node(this.mirror.material.uniforms.textureMatrix.value),this.localPosition=new r.PositionNode(r.PositionNode.LOCAL),this.uv=new o.OperatorNode(this.textureMatrix,this.localPosition,o.OperatorNode.MUL),this.uvResult=new o.OperatorNode(null,this.uv,o.OperatorNode.ADD),this.texture=new s.TextureNode(this.mirror.material.uniforms.tDiffuse.value,this.uv,null,!0)},u.prototype.generate=function(e,t){return e.isShader("fragment")?(this.uvResult.a=this.offset,this.texture.uv=this.offset?this.uvResult:this.uv,"sampler2D"===t?this.texture.build(e,t):e.format(this.texture.build(e,this.type),this.type,t)):(console.warn("THREE.ReflectorNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.type,t))},u.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.scope.mirror=e.mirror,this},u.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).mirror=this.mirror.uuid,this.offset&&(t.offset=this.offset.toJSON(e).uuid)),t},exports.ReflectorNode=u;
|
@@ -1,21 +0,0 @@
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
2
|
-
import { Matrix4Node } from './Matrix4Node';
|
3
|
-
import { OperatorNode } from '../math/OperatorNode';
|
4
|
-
import { ReflectorRTT } from '../../objects/ReflectorRTT';
|
5
|
-
import { TextureNode } from './TextureNode';
|
6
|
-
import { PositionNode } from '../accessors/PositionNode';
|
7
|
-
|
8
|
-
export class ReflectorNode extends TempNode {
|
9
|
-
constructor(mirror?: ReflectorRTT);
|
10
|
-
|
11
|
-
mirror: ReflectorRTT;
|
12
|
-
textureMatrix: Matrix4Node;
|
13
|
-
localPosition: PositionNode;
|
14
|
-
uv: OperatorNode;
|
15
|
-
uvResult: OperatorNode;
|
16
|
-
texture: TextureNode;
|
17
|
-
|
18
|
-
nodeType: string;
|
19
|
-
|
20
|
-
copy(source: ReflectorNode): this;
|
21
|
-
}
|
@@ -1,60 +0,0 @@
|
|
1
|
-
import { TempNode } from '../core/TempNode.js';
|
2
|
-
import { InputNode } from '../core/InputNode.js';
|
3
|
-
import { PositionNode } from '../accessors/PositionNode.js';
|
4
|
-
import { OperatorNode } from '../math/OperatorNode.js';
|
5
|
-
import { TextureNode } from './TextureNode.js';
|
6
|
-
import { Matrix4Node } from './Matrix4Node.js';
|
7
|
-
|
8
|
-
function ReflectorNode(mirror) {
|
9
|
-
TempNode.call(this, 'v4');
|
10
|
-
if (mirror) this.setMirror(mirror);
|
11
|
-
}
|
12
|
-
|
13
|
-
ReflectorNode.prototype = Object.create(TempNode.prototype);
|
14
|
-
ReflectorNode.prototype.constructor = ReflectorNode;
|
15
|
-
ReflectorNode.prototype.nodeType = 'Reflector';
|
16
|
-
|
17
|
-
ReflectorNode.prototype.setMirror = function (mirror) {
|
18
|
-
this.mirror = mirror;
|
19
|
-
this.textureMatrix = new Matrix4Node(this.mirror.material.uniforms.textureMatrix.value);
|
20
|
-
this.localPosition = new PositionNode(PositionNode.LOCAL);
|
21
|
-
this.uv = new OperatorNode(this.textureMatrix, this.localPosition, OperatorNode.MUL);
|
22
|
-
this.uvResult = new OperatorNode(null, this.uv, OperatorNode.ADD);
|
23
|
-
this.texture = new TextureNode(this.mirror.material.uniforms.tDiffuse.value, this.uv, null, true);
|
24
|
-
};
|
25
|
-
|
26
|
-
ReflectorNode.prototype.generate = function (builder, output) {
|
27
|
-
if (builder.isShader('fragment')) {
|
28
|
-
this.uvResult.a = this.offset;
|
29
|
-
this.texture.uv = this.offset ? this.uvResult : this.uv;
|
30
|
-
|
31
|
-
if (output === 'sampler2D') {
|
32
|
-
return this.texture.build(builder, output);
|
33
|
-
}
|
34
|
-
|
35
|
-
return builder.format(this.texture.build(builder, this.type), this.type, output);
|
36
|
-
} else {
|
37
|
-
console.warn('THREE.ReflectorNode is not compatible with ' + builder.shader + ' shader.');
|
38
|
-
return builder.format('vec4( 0.0 )', this.type, output);
|
39
|
-
}
|
40
|
-
};
|
41
|
-
|
42
|
-
ReflectorNode.prototype.copy = function (source) {
|
43
|
-
InputNode.prototype.copy.call(this, source);
|
44
|
-
this.scope.mirror = source.mirror;
|
45
|
-
return this;
|
46
|
-
};
|
47
|
-
|
48
|
-
ReflectorNode.prototype.toJSON = function (meta) {
|
49
|
-
var data = this.getJSONNode(meta);
|
50
|
-
|
51
|
-
if (!data) {
|
52
|
-
data = this.createJSONNode(meta);
|
53
|
-
data.mirror = this.mirror.uuid;
|
54
|
-
if (this.offset) data.offset = this.offset.toJSON(meta).uuid;
|
55
|
-
}
|
56
|
-
|
57
|
-
return data;
|
58
|
-
};
|
59
|
-
|
60
|
-
export { ReflectorNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),r=require("./TextureNode.cjs.js");function o(e){r.TextureNode.call(this,void 0,e)}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../core/NodeLib.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),o.prototype=Object.create(r.TextureNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Screen",o.prototype.getUnique=function(){return!0},o.prototype.getTexture=function(r,o){return e.InputNode.prototype.generate.call(this,r,o,this.getUuid(),"t","renderTexture")},exports.ScreenNode=o;
|
@@ -1,11 +0,0 @@
|
|
1
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
2
|
-
import { TextureNode } from './TextureNode';
|
3
|
-
import { UVNode } from '../accessors/UVNode';
|
4
|
-
|
5
|
-
export class ScreenNode extends TextureNode {
|
6
|
-
constructor(uv?: UVNode);
|
7
|
-
|
8
|
-
nodeType: string;
|
9
|
-
|
10
|
-
getTexture(builder: NodeBuilder, output: string): string;
|
11
|
-
}
|
@@ -1,20 +0,0 @@
|
|
1
|
-
import { InputNode } from '../core/InputNode.js';
|
2
|
-
import { TextureNode } from './TextureNode.js';
|
3
|
-
|
4
|
-
function ScreenNode(uv) {
|
5
|
-
TextureNode.call(this, undefined, uv);
|
6
|
-
}
|
7
|
-
|
8
|
-
ScreenNode.prototype = Object.create(TextureNode.prototype);
|
9
|
-
ScreenNode.prototype.constructor = ScreenNode;
|
10
|
-
ScreenNode.prototype.nodeType = 'Screen';
|
11
|
-
|
12
|
-
ScreenNode.prototype.getUnique = function () {
|
13
|
-
return true;
|
14
|
-
};
|
15
|
-
|
16
|
-
ScreenNode.prototype.getTexture = function (builder, output) {
|
17
|
-
return InputNode.prototype.generate.call(this, builder, output, this.getUuid(), 't', 'renderTexture');
|
18
|
-
};
|
19
|
-
|
20
|
-
export { ScreenNode };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),t=require("../accessors/UVNode.cjs.js"),o=require("../utils/ColorSpaceNode.cjs.js"),r=require("../core/ExpressionNode.cjs.js");function i(o,r,i,s){e.InputNode.call(this,"v4",{shared:!0}),this.value=o,this.uv=r||new t.UVNode,this.bias=i,this.project=void 0!==s&&s}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),i.prototype=Object.create(e.InputNode.prototype),i.prototype.constructor=i,i.prototype.nodeType="Texture",i.prototype.getTexture=function(t,o){return e.InputNode.prototype.generate.call(this,t,o,this.value.uuid,"t")},i.prototype.generate=function(e,t){if("sampler2D"===t)return this.getTexture(e,t);var i,s,u=this.getTexture(e,t),c=this.uv.build(e,this.project?"v4":"v2"),p=this.bias?this.bias.build(e,"f"):void 0;void 0===p&&e.context.bias&&(p=e.context.bias.setTexture(this).build(e,"f")),i=this.project?"texture2DProj":p?"tex2DBias":"tex2D",s=p?i+"( "+u+", "+c+", "+p+" )":i+"( "+u+", "+c+" )";var a={include:e.isShader("vertex"),ignoreCache:!0},n=this.getType(e);return e.addContext(a),this.colorSpace=this.colorSpace||new o.ColorSpaceNode(new r.ExpressionNode("",n)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(s),s=this.colorSpace.build(e,n),e.removeContext(),e.format(s,n,t)},i.prototype.copy=function(t){return e.InputNode.prototype.copy.call(this,t),t.value&&(this.value=t.value),this.uv=t.uv,t.bias&&(this.bias=t.bias),void 0!==t.project&&(this.project=t.project),this},i.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||(t=this.createJSONNode(e),this.value&&(t.value=this.value.uuid),t.uv=this.uv.toJSON(e).uuid,t.project=this.project,this.bias&&(t.bias=this.bias.toJSON(e).uuid)),t},exports.TextureNode=i;
|
@@ -1,20 +0,0 @@
|
|
1
|
-
import { Texture } from 'three';
|
2
|
-
|
3
|
-
import { InputNode } from '../core/InputNode';
|
4
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
5
|
-
import { Node } from '../core/Node';
|
6
|
-
import { UVNode } from '../accessors/UVNode';
|
7
|
-
import { UVTransformNode } from '../utils/UVTransformNode';
|
8
|
-
|
9
|
-
export class TextureNode extends InputNode {
|
10
|
-
constructor(value: Texture, uv?: UVNode | UVTransformNode, bias?: Node, project?: boolean);
|
11
|
-
|
12
|
-
value: Texture;
|
13
|
-
uv: UVNode | UVTransformNode;
|
14
|
-
bias: Node;
|
15
|
-
project: boolean;
|
16
|
-
nodeType: string;
|
17
|
-
|
18
|
-
getTexture(builder: NodeBuilder, output: string): string;
|
19
|
-
copy(source: TextureNode): this;
|
20
|
-
}
|