three-stdlib 2.35.6 → 2.35.8

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Files changed (511) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/uv1.d.cts +5 -0
  3. package/animation/AnimationClipCreator.d.cts +12 -0
  4. package/animation/AnimationClipCreator.d.ts +1 -1
  5. package/animation/CCDIKSolver.d.cts +30 -0
  6. package/animation/CCDIKSolver.d.ts +1 -1
  7. package/animation/MMDAnimationHelper.d.cts +93 -0
  8. package/animation/MMDAnimationHelper.d.ts +3 -3
  9. package/animation/MMDPhysics.d.cts +119 -0
  10. package/animation/MMDPhysics.d.ts +1 -1
  11. package/cameras/CinematicCamera.d.cts +34 -0
  12. package/cameras/CinematicCamera.d.ts +2 -2
  13. package/controls/ArcballControls.d.cts +376 -0
  14. package/controls/ArcballControls.d.ts +4 -4
  15. package/controls/DeviceOrientationControls.d.cts +29 -0
  16. package/controls/DeviceOrientationControls.d.ts +4 -4
  17. package/controls/DragControls.d.cts +67 -0
  18. package/controls/DragControls.d.ts +3 -3
  19. package/controls/EventDispatcher.d.cts +41 -0
  20. package/controls/FirstPersonControls.d.cts +49 -0
  21. package/controls/FirstPersonControls.d.ts +2 -2
  22. package/controls/FlyControls.d.cts +39 -0
  23. package/controls/FlyControls.d.ts +3 -3
  24. package/controls/OrbitControls.d.cts +74 -0
  25. package/controls/OrbitControls.d.ts +4 -4
  26. package/controls/PointerLockControls.d.cts +39 -0
  27. package/controls/PointerLockControls.d.ts +3 -3
  28. package/controls/StandardControlsEventMap.d.cts +14 -0
  29. package/controls/TrackballControls.d.cts +97 -0
  30. package/controls/TrackballControls.d.ts +4 -4
  31. package/controls/TransformControls.d.cts +151 -0
  32. package/controls/TransformControls.d.ts +2 -2
  33. package/controls/experimental/CameraControls.d.cts +213 -0
  34. package/controls/experimental/CameraControls.d.ts +3 -3
  35. package/csm/CSM.d.cts +61 -0
  36. package/csm/CSM.d.ts +2 -2
  37. package/csm/CSMFrustum.d.cts +19 -0
  38. package/csm/CSMFrustum.d.ts +1 -1
  39. package/csm/CSMHelper.d.cts +26 -0
  40. package/csm/CSMHelper.d.ts +2 -2
  41. package/csm/CSMShader.d.cts +4 -0
  42. package/curves/CurveExtras.d.cts +68 -0
  43. package/curves/CurveExtras.d.ts +1 -1
  44. package/curves/NURBSCurve.d.cts +11 -0
  45. package/curves/NURBSCurve.d.ts +1 -1
  46. package/curves/NURBSSurface.d.cts +13 -0
  47. package/curves/NURBSSurface.d.ts +1 -1
  48. package/curves/NURBSUtils.d.cts +20 -0
  49. package/curves/NURBSUtils.d.ts +1 -1
  50. package/deprecated/Geometry.d.cts +341 -0
  51. package/deprecated/Geometry.d.ts +1 -1
  52. package/effects/AnaglyphEffect.d.cts +11 -0
  53. package/effects/AnaglyphEffect.d.ts +1 -1
  54. package/effects/AsciiEffect.d.cts +18 -0
  55. package/effects/AsciiEffect.d.ts +1 -1
  56. package/effects/OutlineEffect.d.cts +28 -0
  57. package/effects/OutlineEffect.d.ts +1 -1
  58. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  59. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  60. package/effects/PeppersGhostEffect.d.cts +10 -0
  61. package/effects/PeppersGhostEffect.d.ts +1 -1
  62. package/effects/StereoEffect.d.cts +9 -0
  63. package/effects/StereoEffect.d.ts +1 -1
  64. package/environments/RoomEnvironment.d.cts +6 -0
  65. package/environments/RoomEnvironment.d.ts +2 -2
  66. package/exporters/ColladaExporter.d.cts +50 -0
  67. package/exporters/ColladaExporter.d.ts +2 -2
  68. package/exporters/DRACOExporter.d.cts +36 -0
  69. package/exporters/DRACOExporter.d.ts +2 -2
  70. package/exporters/GLTFExporter.d.cts +114 -0
  71. package/exporters/GLTFExporter.d.ts +1 -1
  72. package/exporters/MMDExporter.d.cts +12 -0
  73. package/exporters/MMDExporter.d.ts +2 -2
  74. package/exporters/OBJExporter.d.cts +18 -0
  75. package/exporters/OBJExporter.d.ts +2 -2
  76. package/exporters/PLYExporter.d.cts +23 -0
  77. package/exporters/PLYExporter.d.ts +2 -2
  78. package/exporters/STLExporter.d.cts +28 -0
  79. package/exporters/STLExporter.d.ts +1 -1
  80. package/exporters/USDZExporter.d.cts +27 -0
  81. package/exporters/USDZExporter.d.ts +2 -2
  82. package/geometries/BoxLineGeometry.d.cts +12 -0
  83. package/geometries/BoxLineGeometry.d.ts +1 -1
  84. package/geometries/ConvexGeometry.d.cts +5 -0
  85. package/geometries/ConvexGeometry.d.ts +1 -1
  86. package/geometries/DecalGeometry.d.cts +10 -0
  87. package/geometries/DecalGeometry.d.ts +1 -1
  88. package/geometries/LightningStrike.d.cts +108 -0
  89. package/geometries/LightningStrike.d.ts +1 -1
  90. package/geometries/ParametricGeometries.d.cts +26 -0
  91. package/geometries/ParametricGeometries.d.ts +2 -2
  92. package/geometries/ParametricGeometry.d.cts +18 -0
  93. package/geometries/ParametricGeometry.d.ts +2 -2
  94. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  95. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  96. package/geometries/TeapotGeometry.d.cts +13 -0
  97. package/geometries/TeapotGeometry.d.ts +1 -1
  98. package/geometries/TextGeometry.d.cts +18 -0
  99. package/geometries/TextGeometry.d.ts +3 -3
  100. package/helpers/LightProbeHelper.d.cts +10 -0
  101. package/helpers/LightProbeHelper.d.ts +1 -1
  102. package/helpers/PositionalAudioHelper.d.cts +13 -0
  103. package/helpers/PositionalAudioHelper.d.ts +1 -1
  104. package/helpers/RaycasterHelper.d.cts +33 -0
  105. package/helpers/RaycasterHelper.d.ts +2 -2
  106. package/helpers/RectAreaLightHelper.d.cts +11 -0
  107. package/helpers/RectAreaLightHelper.d.ts +1 -1
  108. package/helpers/VertexNormalsHelper.d.cts +13 -0
  109. package/helpers/VertexNormalsHelper.d.ts +1 -1
  110. package/helpers/VertexTangentsHelper.d.cts +13 -0
  111. package/helpers/VertexTangentsHelper.d.ts +1 -1
  112. package/index.d.cts +262 -0
  113. package/index.d.ts +262 -262
  114. package/interactive/HTMLMesh.d.cts +6 -0
  115. package/interactive/HTMLMesh.d.ts +1 -1
  116. package/interactive/InteractiveGroup.d.cts +5 -0
  117. package/interactive/InteractiveGroup.d.ts +1 -1
  118. package/interactive/SelectionBox.d.cts +15 -0
  119. package/interactive/SelectionBox.d.ts +1 -1
  120. package/interactive/SelectionHelper.d.cts +17 -0
  121. package/interactive/SelectionHelper.d.ts +2 -2
  122. package/libs/MeshoptDecoder.d.cts +12 -0
  123. package/libs/MeshoptDecoder.d.ts +1 -1
  124. package/libs/MotionControllers.d.cts +176 -0
  125. package/libs/MotionControllers.d.ts +1 -1
  126. package/libs/zstddec.d.cts +8 -0
  127. package/lights/LightProbeGenerator.d.cts +6 -0
  128. package/lights/LightProbeGenerator.d.ts +1 -1
  129. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  130. package/lines/Line2.d.cts +11 -0
  131. package/lines/Line2.d.ts +3 -3
  132. package/lines/LineGeometry.d.cts +10 -0
  133. package/lines/LineGeometry.d.ts +2 -2
  134. package/lines/LineMaterial.d.cts +31 -0
  135. package/lines/LineMaterial.d.ts +1 -1
  136. package/lines/LineSegments2.d.cts +14 -0
  137. package/lines/LineSegments2.d.ts +3 -3
  138. package/lines/LineSegmentsGeometry.d.cts +16 -0
  139. package/lines/LineSegmentsGeometry.d.ts +1 -1
  140. package/lines/Wireframe.d.cts +11 -0
  141. package/lines/Wireframe.d.ts +3 -3
  142. package/lines/WireframeGeometry2.d.cts +8 -0
  143. package/lines/WireframeGeometry2.d.ts +2 -2
  144. package/loaders/3DMLoader.d.cts +17 -0
  145. package/loaders/3DMLoader.d.ts +1 -1
  146. package/loaders/3MFLoader.d.cts +16 -0
  147. package/loaders/3MFLoader.d.ts +1 -1
  148. package/loaders/AMFLoader.d.cts +14 -0
  149. package/loaders/AMFLoader.d.ts +1 -1
  150. package/loaders/AssimpLoader.d.cts +19 -0
  151. package/loaders/AssimpLoader.d.ts +1 -1
  152. package/loaders/BVHLoader.d.cts +21 -0
  153. package/loaders/BVHLoader.d.ts +1 -1
  154. package/loaders/BasisTextureLoader.d.cts +32 -0
  155. package/loaders/BasisTextureLoader.d.ts +1 -1
  156. package/loaders/ColladaLoader.d.cts +20 -0
  157. package/loaders/ColladaLoader.d.ts +1 -1
  158. package/loaders/DDSLoader.d.cts +16 -0
  159. package/loaders/DDSLoader.d.ts +1 -1
  160. package/loaders/DRACOLoader.d.cts +18 -0
  161. package/loaders/DRACOLoader.d.ts +1 -1
  162. package/loaders/EXRLoader.d.cts +18 -0
  163. package/loaders/EXRLoader.d.ts +1 -1
  164. package/loaders/FBXLoader.d.cts +14 -0
  165. package/loaders/FBXLoader.d.ts +1 -1
  166. package/loaders/FontLoader.d.cts +37 -0
  167. package/loaders/FontLoader.d.ts +1 -1
  168. package/loaders/GCodeLoader.d.cts +15 -0
  169. package/loaders/GCodeLoader.d.ts +1 -1
  170. package/loaders/GLTFLoader.d.cts +155 -0
  171. package/loaders/GLTFLoader.d.ts +3 -3
  172. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  173. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  174. package/loaders/KMZLoader.d.cts +16 -0
  175. package/loaders/KMZLoader.d.ts +2 -2
  176. package/loaders/KTX2Loader.d.cts +10 -0
  177. package/loaders/KTX2Loader.d.ts +1 -1
  178. package/loaders/KTXLoader.d.cts +16 -0
  179. package/loaders/KTXLoader.d.ts +1 -1
  180. package/loaders/LDrawLoader.d.cts +26 -0
  181. package/loaders/LDrawLoader.d.ts +1 -1
  182. package/loaders/LUT3dlLoader.d.cts +20 -0
  183. package/loaders/LUT3dlLoader.d.ts +1 -1
  184. package/loaders/LUTCubeLoader.d.cts +23 -0
  185. package/loaders/LUTCubeLoader.d.ts +1 -1
  186. package/loaders/LWOLoader.d.cts +26 -0
  187. package/loaders/LWOLoader.d.ts +1 -1
  188. package/loaders/LottieLoader.d.cts +15 -0
  189. package/loaders/LottieLoader.d.ts +1 -1
  190. package/loaders/MD2Loader.d.cts +14 -0
  191. package/loaders/MD2Loader.d.ts +1 -1
  192. package/loaders/MDDLoader.d.cts +19 -0
  193. package/loaders/MDDLoader.d.ts +1 -1
  194. package/loaders/MMDLoader.d.cts +63 -0
  195. package/loaders/MMDLoader.d.ts +1 -1
  196. package/loaders/MTLLoader.d.cts +100 -0
  197. package/loaders/MTLLoader.d.ts +1 -1
  198. package/loaders/NRRDLoader.d.cts +22 -0
  199. package/loaders/NRRDLoader.d.ts +2 -2
  200. package/loaders/OBJLoader.d.cts +17 -0
  201. package/loaders/OBJLoader.d.ts +2 -2
  202. package/loaders/PCDLoader.d.cts +15 -0
  203. package/loaders/PCDLoader.d.ts +1 -1
  204. package/loaders/PDBLoader.d.cts +22 -0
  205. package/loaders/PDBLoader.d.ts +1 -1
  206. package/loaders/PLYLoader.d.cts +16 -0
  207. package/loaders/PLYLoader.d.ts +1 -1
  208. package/loaders/PRWMLoader.d.cts +16 -0
  209. package/loaders/PRWMLoader.d.ts +1 -1
  210. package/loaders/PVRLoader.d.cts +16 -0
  211. package/loaders/PVRLoader.d.ts +1 -1
  212. package/loaders/RGBELoader.d.cts +20 -0
  213. package/loaders/RGBELoader.d.ts +1 -1
  214. package/loaders/RGBMLoader.d.cts +32 -0
  215. package/loaders/RGBMLoader.d.ts +1 -1
  216. package/loaders/STLLoader.d.cts +14 -0
  217. package/loaders/STLLoader.d.ts +1 -1
  218. package/loaders/SVGLoader.d.cts +63 -0
  219. package/loaders/SVGLoader.d.ts +1 -1
  220. package/loaders/TDSLoader.d.cts +42 -0
  221. package/loaders/TDSLoader.d.ts +1 -1
  222. package/loaders/TGALoader.d.cts +14 -0
  223. package/loaders/TGALoader.d.ts +1 -1
  224. package/loaders/TTFLoader.d.cts +15 -0
  225. package/loaders/TTFLoader.d.ts +1 -1
  226. package/loaders/TiltLoader.d.cts +14 -0
  227. package/loaders/TiltLoader.d.ts +1 -1
  228. package/loaders/VOXLoader.d.cts +29 -0
  229. package/loaders/VOXLoader.d.ts +1 -1
  230. package/loaders/VRMLLoader.d.cts +14 -0
  231. package/loaders/VRMLLoader.d.ts +1 -1
  232. package/loaders/VRMLoader.d.cts +19 -0
  233. package/loaders/VRMLoader.d.ts +3 -3
  234. package/loaders/VTKLoader.d.cts +14 -0
  235. package/loaders/VTKLoader.d.ts +1 -1
  236. package/loaders/XLoader.d.cts +19 -0
  237. package/loaders/XLoader.d.ts +1 -1
  238. package/loaders/XYZLoader.d.cts +14 -0
  239. package/loaders/XYZLoader.d.ts +1 -1
  240. package/math/Capsule.d.cts +27 -0
  241. package/math/Capsule.d.ts +1 -1
  242. package/math/ColorConverter.d.cts +21 -0
  243. package/math/ColorConverter.d.ts +1 -1
  244. package/math/ConvexHull.d.cts +89 -0
  245. package/math/ConvexHull.d.ts +1 -1
  246. package/math/ImprovedNoise.d.cts +4 -0
  247. package/math/Lut.d.cts +27 -0
  248. package/math/Lut.d.ts +1 -1
  249. package/math/MeshSurfaceSampler.d.cts +18 -0
  250. package/math/MeshSurfaceSampler.d.ts +1 -1
  251. package/math/OBB.d.cts +24 -0
  252. package/math/OBB.d.ts +1 -1
  253. package/math/Octree.d.cts +24 -0
  254. package/math/Octree.d.ts +2 -2
  255. package/math/SimplexNoise.d.cts +21 -0
  256. package/misc/ConvexObjectBreaker.d.cts +25 -0
  257. package/misc/ConvexObjectBreaker.d.ts +1 -1
  258. package/misc/GPUComputationRenderer.d.cts +53 -0
  259. package/misc/GPUComputationRenderer.d.ts +1 -1
  260. package/misc/Gyroscope.d.cts +5 -0
  261. package/misc/Gyroscope.d.ts +1 -1
  262. package/misc/MD2Character.d.cts +33 -0
  263. package/misc/MD2Character.d.ts +1 -1
  264. package/misc/MD2CharacterComplex.d.cts +47 -0
  265. package/misc/MD2CharacterComplex.d.ts +1 -1
  266. package/misc/MorphAnimMesh.d.cts +13 -0
  267. package/misc/MorphAnimMesh.d.ts +1 -1
  268. package/misc/MorphBlendMesh.d.cts +21 -0
  269. package/misc/MorphBlendMesh.d.ts +1 -1
  270. package/misc/ProgressiveLightmap.d.cts +60 -0
  271. package/misc/ProgressiveLightmap.d.ts +1 -1
  272. package/misc/RollerCoaster.d.cts +21 -0
  273. package/misc/RollerCoaster.d.ts +1 -1
  274. package/misc/Timer.d.cts +27 -0
  275. package/misc/Timer.d.ts +1 -1
  276. package/misc/TubePainter.d.cts +10 -0
  277. package/misc/TubePainter.d.ts +1 -1
  278. package/misc/Volume.d.cts +37 -0
  279. package/misc/Volume.d.ts +2 -2
  280. package/misc/VolumeSlice.d.cts +28 -0
  281. package/misc/VolumeSlice.d.ts +2 -2
  282. package/misc/WebGL.d.cts +5 -0
  283. package/modifiers/CurveModifier.d.cts +91 -0
  284. package/modifiers/CurveModifier.d.ts +1 -1
  285. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  286. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  287. package/modifiers/SimplifyModifier.d.cts +19 -0
  288. package/modifiers/SimplifyModifier.d.ts +2 -2
  289. package/modifiers/TessellateModifier.d.cts +11 -0
  290. package/modifiers/TessellateModifier.d.ts +2 -2
  291. package/objects/BatchedMesh.d.cts +48 -0
  292. package/objects/BatchedMesh.d.ts +2 -2
  293. package/objects/GroundProjectedEnv.d.cts +12 -0
  294. package/objects/GroundProjectedEnv.d.ts +1 -1
  295. package/objects/Lensflare.cjs +10 -8
  296. package/objects/Lensflare.cjs.map +1 -1
  297. package/objects/Lensflare.d.cts +17 -0
  298. package/objects/Lensflare.d.ts +1 -1
  299. package/objects/Lensflare.js +11 -9
  300. package/objects/Lensflare.js.map +1 -1
  301. package/objects/LightningStorm.d.cts +32 -0
  302. package/objects/LightningStorm.d.ts +2 -2
  303. package/objects/MarchingCubes.d.cts +76 -0
  304. package/objects/MarchingCubes.d.ts +1 -1
  305. package/objects/Reflector.d.cts +23 -0
  306. package/objects/Reflector.d.ts +2 -2
  307. package/objects/ReflectorForSSRPass.d.cts +48 -0
  308. package/objects/ReflectorForSSRPass.d.ts +1 -1
  309. package/objects/ReflectorRTT.d.cts +6 -0
  310. package/objects/ReflectorRTT.d.ts +3 -3
  311. package/objects/Refractor.d.cts +23 -0
  312. package/objects/Refractor.d.ts +2 -2
  313. package/objects/ShadowMesh.d.cts +10 -0
  314. package/objects/ShadowMesh.d.ts +1 -1
  315. package/objects/Sky.d.cts +18 -0
  316. package/objects/Sky.d.ts +2 -2
  317. package/objects/Water.d.cts +22 -0
  318. package/objects/Water.d.ts +1 -1
  319. package/objects/Water2.d.cts +23 -0
  320. package/objects/Water2.d.ts +2 -2
  321. package/package.json +11 -5
  322. package/physics/AmmoPhysics.d.cts +7 -0
  323. package/physics/AmmoPhysics.d.ts +1 -1
  324. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  325. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  326. package/postprocessing/AfterimagePass.d.cts +15 -0
  327. package/postprocessing/AfterimagePass.d.ts +3 -3
  328. package/postprocessing/BloomPass.d.cts +29 -0
  329. package/postprocessing/BloomPass.d.ts +4 -4
  330. package/postprocessing/BokehPass.d.cts +26 -0
  331. package/postprocessing/BokehPass.d.ts +3 -3
  332. package/postprocessing/ClearPass.d.cts +10 -0
  333. package/postprocessing/ClearPass.d.ts +3 -3
  334. package/postprocessing/CubeTexturePass.d.cts +14 -0
  335. package/postprocessing/CubeTexturePass.d.ts +2 -2
  336. package/postprocessing/DotScreenPass.d.cts +11 -0
  337. package/postprocessing/DotScreenPass.d.ts +4 -4
  338. package/postprocessing/EffectComposer.d.cts +28 -0
  339. package/postprocessing/EffectComposer.d.ts +3 -3
  340. package/postprocessing/FilmPass.d.cts +11 -0
  341. package/postprocessing/FilmPass.d.ts +4 -4
  342. package/postprocessing/GlitchPass.d.cts +16 -0
  343. package/postprocessing/GlitchPass.d.ts +4 -4
  344. package/postprocessing/HalftonePass.d.cts +26 -0
  345. package/postprocessing/HalftonePass.d.ts +3 -3
  346. package/postprocessing/LUTPass.d.cts +13 -0
  347. package/postprocessing/LUTPass.d.ts +2 -2
  348. package/postprocessing/MaskPass.d.cts +14 -0
  349. package/postprocessing/MaskPass.d.ts +3 -3
  350. package/postprocessing/OutlinePass.d.cts +53 -0
  351. package/postprocessing/OutlinePass.d.ts +3 -3
  352. package/postprocessing/Pass.d.cts +21 -0
  353. package/postprocessing/Pass.d.ts +2 -2
  354. package/postprocessing/RenderPass.d.cts +14 -0
  355. package/postprocessing/RenderPass.d.ts +3 -3
  356. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  357. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  358. package/postprocessing/SAOPass.d.cts +78 -0
  359. package/postprocessing/SAOPass.d.ts +2 -2
  360. package/postprocessing/SMAAPass.d.cts +21 -0
  361. package/postprocessing/SMAAPass.d.ts +2 -2
  362. package/postprocessing/SSAARenderPass.d.cts +17 -0
  363. package/postprocessing/SSAARenderPass.d.ts +2 -2
  364. package/postprocessing/SSAOPass.d.cts +70 -0
  365. package/postprocessing/SSAOPass.d.ts +2 -2
  366. package/postprocessing/SSRPass.d.cts +123 -0
  367. package/postprocessing/SSRPass.d.ts +3 -3
  368. package/postprocessing/SavePass.d.cts +12 -0
  369. package/postprocessing/SavePass.d.ts +2 -2
  370. package/postprocessing/ShaderPass.d.cts +13 -0
  371. package/postprocessing/ShaderPass.d.ts +4 -4
  372. package/postprocessing/TAARenderPass.d.cts +8 -0
  373. package/postprocessing/TAARenderPass.d.ts +2 -2
  374. package/postprocessing/TexturePass.d.cts +12 -0
  375. package/postprocessing/TexturePass.d.ts +2 -2
  376. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  377. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  378. package/postprocessing/WaterPass.d.cts +35 -0
  379. package/postprocessing/WaterPass.d.ts +3 -3
  380. package/renderers/CSS2DRenderer.d.cts +23 -0
  381. package/renderers/CSS2DRenderer.d.ts +1 -1
  382. package/renderers/CSS3DRenderer.d.cts +26 -0
  383. package/renderers/CSS3DRenderer.d.ts +1 -1
  384. package/renderers/Projector.d.cts +60 -0
  385. package/renderers/Projector.d.ts +1 -1
  386. package/renderers/SVGRenderer.d.cts +25 -0
  387. package/renderers/SVGRenderer.d.ts +1 -1
  388. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  389. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  390. package/shaders/AfterimageShader.d.cts +15 -0
  391. package/shaders/AfterimageShader.d.ts +1 -1
  392. package/shaders/BasicShader.d.cts +8 -0
  393. package/shaders/BasicShader.d.ts +1 -1
  394. package/shaders/BleachBypassShader.d.cts +14 -0
  395. package/shaders/BleachBypassShader.d.ts +1 -1
  396. package/shaders/BlendShader.d.cts +21 -0
  397. package/shaders/BokehShader.d.cts +24 -0
  398. package/shaders/BokehShader.d.ts +1 -1
  399. package/shaders/BokehShader2.d.cts +50 -0
  400. package/shaders/BokehShader2.d.ts +1 -1
  401. package/shaders/BrightnessContrastShader.d.cts +21 -0
  402. package/shaders/ColorCorrectionShader.d.cts +22 -0
  403. package/shaders/ColorCorrectionShader.d.ts +1 -1
  404. package/shaders/ColorifyShader.d.cts +16 -0
  405. package/shaders/ColorifyShader.d.ts +1 -1
  406. package/shaders/ConvolutionShader.d.cts +21 -0
  407. package/shaders/ConvolutionShader.d.ts +2 -2
  408. package/shaders/CopyShader.d.cts +12 -0
  409. package/shaders/CopyShader.d.ts +1 -1
  410. package/shaders/DOFMipMapShader.d.cts +23 -0
  411. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  412. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  413. package/shaders/DigitalGlitch.d.cts +39 -0
  414. package/shaders/DotScreenShader.d.cts +27 -0
  415. package/shaders/DotScreenShader.d.ts +1 -1
  416. package/shaders/FXAAShader.d.cts +19 -0
  417. package/shaders/FXAAShader.d.ts +1 -1
  418. package/shaders/FilmShader.d.cts +43 -0
  419. package/shaders/FocusShader.d.cts +26 -0
  420. package/shaders/FreiChenShader.d.cts +19 -0
  421. package/shaders/FreiChenShader.d.ts +1 -1
  422. package/shaders/FresnelShader.d.cts +24 -0
  423. package/shaders/GammaCorrectionShader.d.cts +12 -0
  424. package/shaders/GammaCorrectionShader.d.ts +1 -1
  425. package/shaders/GodRaysShader.d.cts +97 -0
  426. package/shaders/GodRaysShader.d.ts +1 -1
  427. package/shaders/HalftoneShader.d.cts +51 -0
  428. package/shaders/HorizontalBlurShader.d.cts +18 -0
  429. package/shaders/HorizontalBlurShader.d.ts +1 -1
  430. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  431. package/shaders/HueSaturationShader.d.cts +21 -0
  432. package/shaders/KaleidoShader.d.cts +24 -0
  433. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  434. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  435. package/shaders/LuminosityShader.d.cts +13 -0
  436. package/shaders/MirrorShader.d.cts +18 -0
  437. package/shaders/NormalMapShader.d.cts +23 -0
  438. package/shaders/NormalMapShader.d.ts +1 -1
  439. package/shaders/ParallaxShader.d.cts +28 -0
  440. package/shaders/PixelShader.d.cts +18 -0
  441. package/shaders/RGBShiftShader.d.cts +24 -0
  442. package/shaders/SAOShader.d.cts +25 -0
  443. package/shaders/SAOShader.d.ts +2 -2
  444. package/shaders/SMAAShader.d.cts +60 -0
  445. package/shaders/SMAAShader.d.ts +1 -1
  446. package/shaders/SSAOShader.d.cts +86 -0
  447. package/shaders/SSAOShader.d.ts +1 -1
  448. package/shaders/SSRShader.d.cts +94 -0
  449. package/shaders/SSRShader.d.ts +1 -1
  450. package/shaders/SepiaShader.d.cts +17 -0
  451. package/shaders/SobelOperatorShader.d.cts +19 -0
  452. package/shaders/SobelOperatorShader.d.ts +1 -1
  453. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  454. package/shaders/TechnicolorShader.d.cts +15 -0
  455. package/shaders/ToneMapShader.d.cts +27 -0
  456. package/shaders/ToonShader.d.cts +108 -0
  457. package/shaders/ToonShader.d.ts +1 -1
  458. package/shaders/TriangleBlurShader.d.cts +22 -0
  459. package/shaders/TriangleBlurShader.d.ts +1 -1
  460. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  461. package/shaders/VerticalBlurShader.d.cts +18 -0
  462. package/shaders/VerticalBlurShader.d.ts +1 -1
  463. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  464. package/shaders/VignetteShader.d.cts +20 -0
  465. package/shaders/VolumeShader.d.cts +30 -0
  466. package/shaders/VolumeShader.d.ts +1 -1
  467. package/shaders/WaterRefractionShader.d.cts +21 -0
  468. package/shaders/types.d.cts +13 -0
  469. package/textures/FlakesTexture.d.cts +4 -0
  470. package/textures/FlakesTexture.d.ts +1 -1
  471. package/types/helpers.d.cts +1 -0
  472. package/types/shared.d.cts +9 -0
  473. package/types/utils.d.cts +3 -0
  474. package/utils/BufferGeometryUtils.d.cts +63 -0
  475. package/utils/BufferGeometryUtils.d.ts +1 -1
  476. package/utils/GeometryCompressionUtils.d.cts +7 -0
  477. package/utils/GeometryCompressionUtils.d.ts +1 -1
  478. package/utils/GeometryUtils.d.cts +6 -0
  479. package/utils/GeometryUtils.d.ts +1 -1
  480. package/utils/LDrawUtils.d.cts +5 -0
  481. package/utils/LDrawUtils.d.ts +1 -1
  482. package/utils/RoughnessMipmapper.d.cts +8 -0
  483. package/utils/RoughnessMipmapper.d.ts +1 -1
  484. package/utils/SceneUtils.d.cts +9 -0
  485. package/utils/SceneUtils.d.ts +2 -2
  486. package/utils/ShadowMapViewer.d.cts +24 -0
  487. package/utils/ShadowMapViewer.d.ts +1 -1
  488. package/utils/SkeletonUtils.d.cts +14 -0
  489. package/utils/SkeletonUtils.d.ts +1 -1
  490. package/utils/UVsDebug.d.cts +3 -0
  491. package/utils/UVsDebug.d.ts +1 -1
  492. package/webxr/ARButton.d.cts +6 -0
  493. package/webxr/ARButton.d.ts +2 -2
  494. package/webxr/OculusHandModel.d.cts +23 -0
  495. package/webxr/OculusHandModel.d.ts +3 -3
  496. package/webxr/OculusHandPointerModel.d.cts +65 -0
  497. package/webxr/OculusHandPointerModel.d.ts +1 -1
  498. package/webxr/Text2D.d.cts +3 -0
  499. package/webxr/Text2D.d.ts +1 -1
  500. package/webxr/VRButton.d.cts +11 -0
  501. package/webxr/VRButton.d.ts +2 -2
  502. package/webxr/XRControllerModelFactory.d.cts +23 -0
  503. package/webxr/XRControllerModelFactory.d.ts +4 -4
  504. package/webxr/XREstimatedLight.d.cts +33 -0
  505. package/webxr/XREstimatedLight.d.ts +1 -1
  506. package/webxr/XRHandMeshModel.d.cts +9 -0
  507. package/webxr/XRHandMeshModel.d.ts +2 -2
  508. package/webxr/XRHandModelFactory.d.cts +25 -0
  509. package/webxr/XRHandModelFactory.d.ts +3 -3
  510. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  511. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
@@ -0,0 +1,28 @@
1
+ import type { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
2
+
3
+ export interface OutlineEffectParameters {
4
+ defaultThickness?: number | undefined
5
+ defaultColor?: number[] | undefined
6
+ defaultAlpha?: number | undefined
7
+ defaultKeepAlive?: boolean | undefined
8
+ }
9
+
10
+ export class OutlineEffect {
11
+ constructor(renderer: WebGLRenderer, parameters?: OutlineEffectParameters)
12
+ enabled: boolean
13
+ autoClear: boolean
14
+ domElement: HTMLElement
15
+ shadowMap: WebGLShadowMap
16
+
17
+ clear(color?: boolean, depth?: boolean, stencil?: boolean): void
18
+ getPixelRatio(): number
19
+ getSize(target: Vector2): Vector2
20
+ render(scene: Scene, camera: Camera): void
21
+ renderOutline(scene: Scene, camera: Camera): void
22
+ setRenderTarget(renderTarget: WebGLRenderTarget | null): void
23
+ setPixelRatio(value: number): void
24
+ setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void
25
+ setScissorTest(enable: boolean): void
26
+ setSize(width: number, height: number, updateStyle?: boolean): void
27
+ setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void
28
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
1
+ import type { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
2
2
 
3
3
  export interface OutlineEffectParameters {
4
4
  defaultThickness?: number | undefined
@@ -0,0 +1,8 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class ParallaxBarrierEffect {
4
+ constructor(renderer: WebGLRenderer)
5
+
6
+ render(scene: Scene, camera: Camera): void
7
+ setSize(width: number, height: number): void
8
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class ParallaxBarrierEffect {
4
4
  constructor(renderer: WebGLRenderer)
@@ -0,0 +1,10 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class PeppersGhostEffect {
4
+ constructor(renderer: WebGLRenderer)
5
+ cameraDistance: number
6
+ reflectFromAbove: boolean
7
+
8
+ render(scene: Scene, camera: Camera): void
9
+ setSize(width: number, height: number): void
10
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class PeppersGhostEffect {
4
4
  constructor(renderer: WebGLRenderer)
@@ -0,0 +1,9 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class StereoEffect {
4
+ constructor(renderer: WebGLRenderer)
5
+
6
+ setEyeSeparation(eyeSep: number): void
7
+ render(scene: Scene, camera: Camera): void
8
+ setSize(width: number, height: number): void
9
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class StereoEffect {
4
4
  constructor(renderer: WebGLRenderer)
@@ -0,0 +1,6 @@
1
+ /**
2
+ * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
+ */
4
+ import type * as THREE from 'three';
5
+ declare function RoomEnvironment(): THREE.Scene;
6
+ export { type RoomEnvironment };
@@ -1,6 +1,6 @@
1
1
  /**
2
2
  * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
3
  */
4
- import * as THREE from 'three';
4
+ import type * as THREE from 'three';
5
5
  declare function RoomEnvironment(): THREE.Scene;
6
- export { RoomEnvironment };
6
+ export { type RoomEnvironment };
@@ -0,0 +1,50 @@
1
+ import type { Object3D } from 'three';
2
+ /**
3
+ * https://github.com/gkjohnson/collada-exporter-js
4
+ *
5
+ * Usage:
6
+ * const exporter = new ColladaExporter();
7
+ *
8
+ * const data = exporter.parse(mesh);
9
+ *
10
+ * Format Definition:
11
+ * https://www.khronos.org/collada/
12
+ */
13
+ export interface ColladaExporterOptions {
14
+ author?: string;
15
+ textureDirectory?: string;
16
+ version?: string;
17
+ }
18
+ export interface ColladaExporterResult {
19
+ data: string;
20
+ textures: object[];
21
+ }
22
+ declare class ColladaExporter {
23
+ private options;
24
+ private geometryInfo;
25
+ private materialMap;
26
+ private imageMap;
27
+ private textures;
28
+ private libraryImages;
29
+ private libraryGeometries;
30
+ private libraryEffects;
31
+ private libraryMaterials;
32
+ private canvas;
33
+ private ctx;
34
+ private transMat;
35
+ private getFuncs;
36
+ constructor();
37
+ parse(object: Object3D, onDone: (res: ColladaExporterResult) => void, options?: ColladaExporterOptions): ColladaExporterResult | null;
38
+ private format;
39
+ private base64ToBuffer;
40
+ private imageToData;
41
+ private attrBufferToArray;
42
+ private subArray;
43
+ private getAttribute;
44
+ private getTransform;
45
+ private processGeometry;
46
+ private processTexture;
47
+ private processMaterial;
48
+ private processObject;
49
+ }
50
+ export { type ColladaExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  /**
3
3
  * https://github.com/gkjohnson/collada-exporter-js
4
4
  *
@@ -47,4 +47,4 @@ declare class ColladaExporter {
47
47
  private processMaterial;
48
48
  private processObject;
49
49
  }
50
- export { ColladaExporter };
50
+ export { type ColladaExporter };
@@ -0,0 +1,36 @@
1
+ import type * as THREE from 'three'
2
+
3
+ declare class DRACOExporter {
4
+ // Encoder methods
5
+
6
+ public static MESH_EDGEBREAKER_ENCODING: number
7
+ public static MESH_SEQUENTIAL_ENCODING: number
8
+
9
+ // Geometry type
10
+
11
+ public static POINT_CLOUD: number
12
+ public static TRIANGULAR_MESH: number
13
+
14
+ // Attribute type
15
+ public static INVALID: number
16
+ public static POSITION: number
17
+ public static NORMAL: number
18
+ public static COLOR: number
19
+ public static TEX_COORD: number
20
+ public static GENERIC: number
21
+
22
+ public parse(
23
+ object: THREE.Mesh | THREE.Points,
24
+ options?: {
25
+ decodeSpeed?: number
26
+ encodeSpeed?: number
27
+ encoderMethod?: number
28
+ quantization?: [number, number, number, number, number]
29
+ exportUvs?: boolean
30
+ exportNormals?: boolean
31
+ exportColor?: boolean
32
+ },
33
+ ): Int8Array
34
+ }
35
+
36
+ export { type DRACOExporter }
@@ -1,4 +1,4 @@
1
- import * as THREE from 'three'
1
+ import type * as THREE from 'three'
2
2
 
3
3
  declare class DRACOExporter {
4
4
  // Encoder methods
@@ -33,4 +33,4 @@ declare class DRACOExporter {
33
33
  ): Int8Array
34
34
  }
35
35
 
36
- export { DRACOExporter }
36
+ export { type DRACOExporter }
@@ -0,0 +1,114 @@
1
+ import type { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
2
+
3
+ export interface GLTFExporterOptions {
4
+ /**
5
+ * Export position, rotation and scale instead of matrix per node. Default is false
6
+ */
7
+ trs?: boolean
8
+
9
+ /**
10
+ * Export only visible objects. Default is true.
11
+ */
12
+ onlyVisible?: boolean
13
+
14
+ /**
15
+ * Export just the attributes within the drawRange, if defined, instead of exporting the whole array. Default is true.
16
+ */
17
+ truncateDrawRange?: boolean
18
+
19
+ /**
20
+ * Export in binary (.glb) format, returning an ArrayBuffer. Default is false.
21
+ */
22
+ binary?: boolean
23
+
24
+ /**
25
+ * Export with images embedded into the glTF asset. Default is true.
26
+ */
27
+ embedImages?: boolean
28
+
29
+ /**
30
+ * Restricts the image maximum size (both width and height) to the given value. This option works only if embedImages is true. Default is Infinity.
31
+ */
32
+ maxTextureSize?: number
33
+
34
+ /**
35
+ * List of animations to be included in the export.
36
+ */
37
+ animations?: AnimationClip[]
38
+
39
+ /**
40
+ * Generate indices for non-index geometry and export with them. Default is false.
41
+ */
42
+ forceIndices?: boolean
43
+
44
+ /**
45
+ * Export custom glTF extensions defined on an object's userData.gltfExtensions property. Default is false.
46
+ */
47
+ includeCustomExtensions?: boolean
48
+ }
49
+
50
+ export class GLTFExporter {
51
+ constructor()
52
+
53
+ register(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this
54
+ unregister(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this
55
+
56
+ /**
57
+ * Generates a .gltf (JSON) or .glb (binary) output from the input (Scenes or Objects)
58
+ *
59
+ * @param input Scenes or objects to export. Valid options:
60
+ * - Export scenes
61
+ * ```js
62
+ * exporter.parse( scene1, ... )
63
+ * exporter.parse( [ scene1, scene2 ], ... )
64
+ * ```
65
+ * - Export objects (It will create a new Scene to hold all the objects)
66
+ * ```js
67
+ * exporter.parse( object1, ... )
68
+ * exporter.parse( [ object1, object2 ], ... )
69
+ * ```
70
+ * - Mix scenes and objects (It will export the scenes as usual but it will create a new scene to hold all the single objects).
71
+ * ```js
72
+ * exporter.parse( [ scene1, object1, object2, scene2 ], ... )
73
+ * ```
74
+ * @param onDone Will be called when the export completes. The argument will be the generated glTF JSON or binary ArrayBuffer.
75
+ * @param onError Will be called if there are any errors during the gltf generation.
76
+ * @param options Export options
77
+ */
78
+ parse(
79
+ input: Object3D | Object3D[],
80
+ onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
81
+ onError: (error: ErrorEvent) => void,
82
+ options?: GLTFExporterOptions,
83
+ ): void
84
+
85
+ parseAsync(input: Object3D | Object3D[], options?: GLTFExporterOptions): Promise<ArrayBuffer | { [key: string]: any }>
86
+ }
87
+
88
+ export class GLTFWriter {
89
+ constructor()
90
+
91
+ setPlugins(plugins: GLTFExporterPlugin[]): void
92
+
93
+ /**
94
+ * Parse scenes and generate GLTF output
95
+ *
96
+ * @param input Scene or Array of THREE.Scenes
97
+ * @param onDone Callback on completed
98
+ * @param options options
99
+ */
100
+ write(
101
+ input: Object3D | Object3D[],
102
+ onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
103
+ options?: GLTFExporterOptions,
104
+ ): Promise<void>
105
+ }
106
+
107
+ export interface GLTFExporterPlugin {
108
+ writeTexture?: (map: Texture, textureDef: { [key: string]: any }) => void
109
+ writeMaterial?: (material: Material, materialDef: { [key: string]: any }) => void
110
+ writeMesh?: (mesh: Mesh, meshDef: { [key: string]: any }) => void
111
+ writeNode?: (object: Object3D, nodeDef: { [key: string]: any }) => void
112
+ beforeParse?: (input: Object3D | Object3D[]) => void
113
+ afterParse?: (input: Object3D | Object3D[]) => void
114
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
1
+ import type { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
2
2
 
3
3
  export interface GLTFExporterOptions {
4
4
  /**
@@ -0,0 +1,12 @@
1
+ import type { SkinnedMesh } from 'three';
2
+ /**
3
+ * Dependencies
4
+ * - mmd-parser https://github.com/takahirox/mmd-parser
5
+ */
6
+ declare class MMDExporter {
7
+ parseVpd(skin: SkinnedMesh, outputShiftJis: boolean, useOriginalBones: boolean): Uint8Array | string | null;
8
+ private u2sTable;
9
+ private unicodeToShiftjis;
10
+ private getBindBones;
11
+ }
12
+ export { type MMDExporter };
@@ -1,4 +1,4 @@
1
- import { SkinnedMesh } from 'three';
1
+ import type { SkinnedMesh } from 'three';
2
2
  /**
3
3
  * Dependencies
4
4
  * - mmd-parser https://github.com/takahirox/mmd-parser
@@ -9,4 +9,4 @@ declare class MMDExporter {
9
9
  private unicodeToShiftjis;
10
10
  private getBindBones;
11
11
  }
12
- export { MMDExporter };
12
+ export { type MMDExporter };
@@ -0,0 +1,18 @@
1
+ import type { Object3D } from 'three';
2
+ declare class OBJExporter {
3
+ private output;
4
+ private indexVertex;
5
+ private indexVertexUvs;
6
+ private indexNormals;
7
+ private vertex;
8
+ private color;
9
+ private normal;
10
+ private uv;
11
+ private face;
12
+ constructor();
13
+ parse(object: Object3D): string;
14
+ private parseMesh;
15
+ private parseLine;
16
+ private parsePoints;
17
+ }
18
+ export { type OBJExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  declare class OBJExporter {
3
3
  private output;
4
4
  private indexVertex;
@@ -15,4 +15,4 @@ declare class OBJExporter {
15
15
  private parseLine;
16
16
  private parsePoints;
17
17
  }
18
- export { OBJExporter };
18
+ export { type OBJExporter };
@@ -0,0 +1,23 @@
1
+ import type { Object3D } from 'three';
2
+ /**
3
+ * https://github.com/gkjohnson/ply-exporter-js
4
+ *
5
+ * Usage:
6
+ * const exporter = new PLYExporter();
7
+ *
8
+ * // second argument is a list of options
9
+ * exporter.parse(mesh, data => console.log(data), { binary: true, excludeAttributes: [ 'color' ], littleEndian: true });
10
+ *
11
+ * Format Definition:
12
+ * http://paulbourke.net/dataformats/ply/
13
+ */
14
+ export interface PLYExporterOptions {
15
+ binary?: boolean;
16
+ excludeAttributes?: string[];
17
+ littleEndian?: boolean;
18
+ }
19
+ declare class PLYExporter {
20
+ parse(object: Object3D, onDone: ((res: string) => void) | undefined, options: PLYExporterOptions): string | ArrayBuffer | null;
21
+ private traverseMeshes;
22
+ }
23
+ export { type PLYExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  /**
3
3
  * https://github.com/gkjohnson/ply-exporter-js
4
4
  *
@@ -20,4 +20,4 @@ declare class PLYExporter {
20
20
  parse(object: Object3D, onDone: ((res: string) => void) | undefined, options: PLYExporterOptions): string | ArrayBuffer | null;
21
21
  private traverseMeshes;
22
22
  }
23
- export { PLYExporter };
23
+ export { type PLYExporter };
@@ -0,0 +1,28 @@
1
+ import type { Object3D } from 'three';
2
+ export interface STLExporterOptionsBinary {
3
+ binary: true;
4
+ }
5
+ export interface STLExporterOptionsString {
6
+ binary?: false;
7
+ }
8
+ export interface STLExporterOptions {
9
+ binary?: boolean;
10
+ }
11
+ export declare class STLExporter {
12
+ private binary;
13
+ private output;
14
+ private offset;
15
+ private objects;
16
+ private triangles;
17
+ private vA;
18
+ private vB;
19
+ private vC;
20
+ private cb;
21
+ private ab;
22
+ private normal;
23
+ parse(scene: Object3D, options: STLExporterOptionsBinary): DataView;
24
+ parse(scene: Object3D, options?: STLExporterOptionsString): string;
25
+ private writeFace;
26
+ private writeNormal;
27
+ private writeVertex;
28
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  export interface STLExporterOptionsBinary {
3
3
  binary: true;
4
4
  }
@@ -0,0 +1,27 @@
1
+ import type { Object3D } from 'three';
2
+ declare class USDZExporter {
3
+ private readonly PRECISION;
4
+ private materials;
5
+ private textures;
6
+ private files;
7
+ constructor();
8
+ parse(scene: Object3D): Promise<Uint8Array>;
9
+ private imageToCanvas;
10
+ private buildHeader;
11
+ private buildUSDFileAsString;
12
+ private buildXform;
13
+ private buildMatrix;
14
+ private buildMatrixRow;
15
+ private buildMeshObject;
16
+ private buildMesh;
17
+ private buildMeshVertexCount;
18
+ private buildMeshVertexIndices;
19
+ private buildVector3Array;
20
+ private buildVector2Array;
21
+ private buildMaterials;
22
+ private buildMaterial;
23
+ private buildTexture;
24
+ private buildColor;
25
+ private buildVector2;
26
+ }
27
+ export { type USDZExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  declare class USDZExporter {
3
3
  private readonly PRECISION;
4
4
  private materials;
@@ -24,4 +24,4 @@ declare class USDZExporter {
24
24
  private buildColor;
25
25
  private buildVector2;
26
26
  }
27
- export { USDZExporter };
27
+ export { type USDZExporter };
@@ -0,0 +1,12 @@
1
+ import type { BufferGeometry } from 'three'
2
+
3
+ export class BoxLineGeometry extends BufferGeometry {
4
+ constructor(
5
+ width?: number,
6
+ height?: number,
7
+ depth?: number,
8
+ widthSegments?: number,
9
+ heightSegments?: number,
10
+ depthSegments?: number,
11
+ )
12
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry } from 'three'
1
+ import type { BufferGeometry } from 'three'
2
2
 
3
3
  export class BoxLineGeometry extends BufferGeometry {
4
4
  constructor(
@@ -0,0 +1,5 @@
1
+ import type { BufferGeometry, Vector3 } from 'three'
2
+
3
+ export class ConvexGeometry extends BufferGeometry {
4
+ constructor(points?: Vector3[])
5
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Vector3 } from 'three'
1
+ import type { BufferGeometry, Vector3 } from 'three'
2
2
 
3
3
  export class ConvexGeometry extends BufferGeometry {
4
4
  constructor(points?: Vector3[])
@@ -0,0 +1,10 @@
1
+ import type { BufferGeometry, Euler, Mesh, Vector3 } from 'three'
2
+
3
+ export class DecalGeometry extends BufferGeometry {
4
+ constructor(mesh: Mesh, position: Vector3, orientation: Euler, size: Vector3)
5
+ }
6
+
7
+ export class DecalVertex {
8
+ constructor(position: Vector3, normal: Vector3)
9
+ clone(): this
10
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Euler, Mesh, Vector3 } from 'three'
1
+ import type { BufferGeometry, Euler, Mesh, Vector3 } from 'three'
2
2
 
3
3
  export class DecalGeometry extends BufferGeometry {
4
4
  constructor(mesh: Mesh, position: Vector3, orientation: Euler, size: Vector3)
@@ -0,0 +1,108 @@
1
+ import type { BufferGeometry, Vector3 } from 'three'
2
+
3
+ export interface RandomGenerator {
4
+ random(): number
5
+ getSeed(): number
6
+ setSeed(seed: number): void
7
+ }
8
+
9
+ export interface LightningSegment {
10
+ iteration: number
11
+ pos0: Vector3
12
+ pos1: Vector3
13
+ linPos0: Vector3
14
+ linPos1: Vector3
15
+ up0: Vector3
16
+ up1: Vector3
17
+ radius0: number
18
+ radius1: number
19
+ fraction0: number
20
+ fraction1: number
21
+ positionVariationFactor: number
22
+ }
23
+
24
+ export interface LightningSubray {
25
+ seed: number
26
+ maxIterations: number
27
+ recursion: number
28
+ pos0: Vector3
29
+ pos1: Vector3
30
+ linPos0: Vector3
31
+ linPos1: Vector3
32
+ up0: Vector3
33
+ up1: Vector3
34
+ radius0: number
35
+ radius1: number
36
+ birthTime: number
37
+ deathTime: number
38
+ timeScale: number
39
+ roughness: number
40
+ straightness: number
41
+ propagationTimeFactor: number
42
+ vanishingTimeFactor: number
43
+ endPropagationTime: number
44
+ beginVanishingTime: number
45
+ }
46
+
47
+ export interface RayParameters {
48
+ sourceOffset?: Vector3
49
+ destOffset?: Vector3
50
+
51
+ timeScale?: number
52
+ roughness?: number
53
+ straightness?: number
54
+
55
+ up0?: Vector3
56
+ up1?: Vector3
57
+ radius0?: number
58
+ radius1?: number
59
+ radius0Factor?: number
60
+ radius1Factor?: number
61
+ minRadius?: number
62
+
63
+ isEternal?: boolean
64
+ birthTime?: number
65
+ deathTime?: number
66
+ propagationTimeFactor?: number
67
+ vanishingTimeFactor?: number
68
+ subrayPeriod?: number
69
+ subrayDutyCycle?: number
70
+
71
+ maxIterations?: number
72
+ isStatic?: boolean
73
+ ramification?: number
74
+ maxSubrayRecursion?: number
75
+ recursionProbability?: number
76
+ generateUVs?: boolean
77
+
78
+ randomGenerator?: RandomGenerator
79
+ noiseSeed?: number
80
+
81
+ onDecideSubrayCreation?: (segment: LightningSegment, lightningStrike: LightningStrike) => void
82
+ onSubrayCreation?: (
83
+ segment: LightningSegment,
84
+ parentSubray: LightningSubray,
85
+ childSubray: LightningSubray,
86
+ lightningStrike: LightningStrike,
87
+ ) => void
88
+ }
89
+
90
+ export class LightningStrike extends BufferGeometry {
91
+ constructor(rayParameters?: RayParameters)
92
+ copyParameters(dest?: RayParameters, source?: RayParameters): RayParameters
93
+
94
+ // Ray states
95
+ static readonly RAY_INITIALIZED: number
96
+ static readonly RAY_UNBORN: number
97
+ static readonly RAY_PROPAGATING: number
98
+ static readonly RAY_STEADY: number
99
+ static readonly RAY_VANISHING: number
100
+ static readonly RAY_EXTINGUISHED: number
101
+
102
+ state: number
103
+
104
+ update(time: number): void
105
+
106
+ copy(source: LightningStrike): this
107
+ clone(): this
108
+ }