super-three 0.181.0 → 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +13152 -11354
- package/build/three.core.js +12319 -11539
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +1808 -781
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +27 -13
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +10523 -6263
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +10484 -6262
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/jsm/Addons.js +11 -3
- package/examples/jsm/animation/CCDIKSolver.js +7 -3
- package/examples/jsm/controls/ArcballControls.js +7 -4
- package/examples/jsm/controls/DragControls.js +2 -2
- package/examples/jsm/controls/FirstPersonControls.js +58 -54
- package/examples/jsm/controls/FlyControls.js +4 -0
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +111 -8
- package/examples/jsm/controls/TrackballControls.js +8 -8
- package/examples/jsm/controls/TransformControls.js +34 -2
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMShadowNode.js +6 -2
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/EXRExporter.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +152 -9
- package/examples/jsm/exporters/USDZExporter.js +22 -3
- package/examples/jsm/geometries/DecalGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +18 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +67 -8
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +203 -88
- package/examples/jsm/inspector/RendererInspector.js +14 -4
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +41 -7
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +51 -3
- package/examples/jsm/inspector/tabs/Performance.js +4 -4
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +107 -5
- package/examples/jsm/inspector/ui/Graph.js +2 -2
- package/examples/jsm/inspector/ui/List.js +1 -1
- package/examples/jsm/inspector/ui/Profiler.js +1936 -34
- package/examples/jsm/inspector/ui/Style.js +1044 -31
- package/examples/jsm/inspector/ui/Tab.js +222 -3
- package/examples/jsm/inspector/ui/Values.js +55 -2
- package/examples/jsm/inspector/ui/utils.js +13 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lines/LineMaterial.js +7 -1
- package/examples/jsm/loaders/3DMLoader.js +5 -4
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +24 -4026
- package/examples/jsm/loaders/DRACOLoader.js +5 -5
- package/examples/jsm/loaders/EXRLoader.js +687 -48
- package/examples/jsm/loaders/FBXLoader.js +235 -37
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +146 -178
- package/examples/jsm/loaders/HDRLoader.js +1 -2
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +27 -5
- package/examples/jsm/loaders/LDrawLoader.js +41 -50
- package/examples/jsm/loaders/LWOLoader.js +7 -39
- package/examples/jsm/loaders/NRRDLoader.js +2 -2
- package/examples/jsm/loaders/PCDLoader.js +4 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/USDLoader.js +100 -40
- package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +79 -2
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/usd/USDAParser.js +450 -363
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/Volume.js +0 -1
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +73 -25
- package/examples/jsm/objects/Sky.js +90 -6
- package/examples/jsm/objects/SkyMesh.js +150 -16
- package/examples/jsm/objects/Water.js +4 -3
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/WaterMesh.js +5 -7
- package/examples/jsm/physics/AmmoPhysics.js +12 -7
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +9 -5
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
- package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +174 -60
- package/examples/jsm/shaders/GTAOShader.js +19 -6
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +6 -5
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +63 -6
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +46 -3
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/AnamorphicNode.js +12 -1
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +16 -6
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
- package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -1
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +2 -2
- package/examples/jsm/tsl/display/GTAONode.js +6 -4
- package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +69 -19
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
- package/examples/jsm/tsl/display/SSGINode.js +8 -24
- package/examples/jsm/tsl/display/SSRNode.js +8 -8
- package/examples/jsm/tsl/display/SSSNode.js +6 -4
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +315 -126
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -3
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
- package/package.json +24 -30
- package/src/Three.Core.js +3 -1
- package/src/Three.TSL.js +25 -11
- package/src/Three.WebGPU.Nodes.js +5 -0
- package/src/Three.WebGPU.js +9 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +12 -2
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/AnimationMixer.js +6 -0
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +47 -8
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +1 -1
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/cameras/Camera.js +32 -2
- package/src/cameras/CubeCamera.js +20 -0
- package/src/constants.js +90 -5
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +14 -2
- package/src/core/Clock.js +7 -0
- package/src/core/Object3D.js +52 -4
- package/src/core/Raycaster.js +2 -2
- package/src/core/RenderTarget.js +4 -4
- package/src/extras/PMREMGenerator.js +7 -18
- package/src/extras/TextureUtils.js +5 -1
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/geometries/ExtrudeGeometry.js +2 -2
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/TorusGeometry.js +8 -3
- package/src/helpers/CameraHelper.js +3 -0
- package/src/helpers/DirectionalLightHelper.js +4 -1
- package/src/helpers/HemisphereLightHelper.js +3 -0
- package/src/helpers/PointLightHelper.js +1 -25
- package/src/helpers/SpotLightHelper.js +3 -0
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/loaders/AudioLoader.js +11 -1
- package/src/loaders/Cache.js +28 -0
- package/src/loaders/DataTextureLoader.js +6 -4
- package/src/loaders/FileLoader.js +2 -3
- package/src/loaders/ImageBitmapLoader.js +12 -9
- package/src/loaders/Loader.js +6 -0
- package/src/loaders/MaterialLoader.js +3 -2
- package/src/loaders/ObjectLoader.js +46 -6
- package/src/loaders/nodes/NodeLoader.js +2 -2
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/Material.js +2 -0
- package/src/materials/MeshLambertMaterial.js +9 -0
- package/src/materials/MeshPhongMaterial.js +9 -0
- package/src/materials/MeshToonMaterial.js +1 -1
- package/src/materials/ShaderMaterial.js +20 -1
- package/src/materials/nodes/Line2NodeMaterial.js +34 -7
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
- package/src/materials/nodes/NodeMaterial.js +45 -25
- package/src/materials/nodes/manager/NodeMaterialObserver.js +191 -86
- package/src/math/Line3.js +6 -5
- package/src/math/MathUtils.js +10 -10
- package/src/math/Matrix2.js +13 -9
- package/src/math/Matrix3.js +13 -9
- package/src/math/Matrix4.js +87 -74
- package/src/math/Plane.js +4 -3
- package/src/math/Quaternion.js +3 -29
- package/src/math/Sphere.js +1 -1
- package/src/math/Triangle.js +1 -1
- package/src/math/Vector2.js +11 -7
- package/src/math/Vector3.js +15 -13
- package/src/math/Vector4.js +13 -9
- package/src/math/interpolants/BezierInterpolant.js +108 -0
- package/src/nodes/Nodes.js +86 -68
- package/src/nodes/TSL.js +7 -7
- package/src/nodes/accessors/Arrays.js +1 -1
- package/src/nodes/accessors/BatchNode.js +10 -10
- package/src/nodes/accessors/Bitangent.js +5 -5
- package/src/nodes/accessors/BufferAttributeNode.js +107 -15
- package/src/nodes/accessors/BufferNode.js +29 -2
- package/src/nodes/accessors/Camera.js +149 -28
- package/src/nodes/accessors/ClippingNode.js +4 -4
- package/src/nodes/accessors/CubeTextureNode.js +27 -2
- package/src/nodes/accessors/InstanceNode.js +148 -43
- package/src/nodes/accessors/MaterialNode.js +9 -1
- package/src/nodes/accessors/MaterialProperties.js +2 -5
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/Normal.js +11 -11
- package/src/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/Position.js +34 -2
- package/src/nodes/accessors/ReferenceBaseNode.js +6 -6
- package/src/nodes/accessors/ReferenceNode.js +8 -8
- package/src/nodes/accessors/RendererReferenceNode.js +1 -2
- package/src/nodes/accessors/SceneProperties.js +47 -0
- package/src/nodes/accessors/SkinningNode.js +27 -26
- package/src/nodes/accessors/StorageBufferNode.js +14 -25
- package/src/nodes/accessors/StorageTextureNode.js +40 -9
- package/src/nodes/accessors/Tangent.js +4 -14
- package/src/nodes/accessors/Texture3DNode.js +32 -35
- package/src/nodes/accessors/TextureNode.js +67 -23
- package/src/nodes/accessors/UniformArrayNode.js +6 -4
- package/src/nodes/accessors/UserDataNode.js +1 -2
- package/src/nodes/accessors/VertexColorNode.js +1 -2
- package/src/nodes/code/FunctionCallNode.js +1 -1
- package/src/nodes/code/FunctionNode.js +2 -3
- package/src/nodes/core/ArrayNode.js +21 -2
- package/src/nodes/core/AssignNode.js +3 -3
- package/src/nodes/core/AttributeNode.js +3 -3
- package/src/nodes/core/BypassNode.js +1 -1
- package/src/nodes/core/ContextNode.js +104 -5
- package/src/nodes/core/IndexNode.js +2 -1
- package/src/nodes/core/InputNode.js +1 -1
- package/src/nodes/core/InspectorNode.js +1 -1
- package/src/nodes/core/IsolateNode.js +1 -1
- package/src/nodes/core/MRTNode.js +48 -2
- package/src/nodes/core/Node.js +112 -15
- package/src/nodes/core/NodeBuilder.js +284 -66
- package/src/nodes/core/NodeError.js +28 -0
- package/src/nodes/core/NodeFrame.js +12 -4
- package/src/nodes/core/NodeUtils.js +11 -9
- package/src/nodes/core/OutputStructNode.js +12 -10
- package/src/nodes/core/ParameterNode.js +4 -4
- package/src/nodes/core/PropertyNode.js +19 -3
- package/src/nodes/core/StackNode.js +66 -17
- package/src/nodes/core/StackTrace.js +139 -0
- package/src/nodes/core/StructNode.js +17 -3
- package/src/nodes/core/StructTypeNode.js +12 -18
- package/src/nodes/core/SubBuildNode.js +2 -2
- package/src/nodes/core/UniformGroupNode.js +36 -6
- package/src/nodes/core/UniformNode.js +21 -5
- package/src/nodes/core/VarNode.js +48 -23
- package/src/nodes/core/VaryingNode.js +2 -19
- package/src/nodes/display/BlendModes.js +0 -64
- package/src/nodes/display/ColorAdjustment.js +17 -0
- package/src/nodes/display/ColorSpaceNode.js +3 -3
- package/src/nodes/display/NormalMapNode.js +39 -4
- package/src/nodes/display/PassNode.js +125 -16
- package/src/nodes/display/RenderOutputNode.js +7 -7
- package/src/nodes/display/ScreenNode.js +4 -2
- package/src/nodes/display/ToneMappingNode.js +1 -1
- package/src/nodes/display/ToonOutlinePassNode.js +2 -2
- package/src/nodes/display/ViewportDepthNode.js +52 -4
- package/src/nodes/display/ViewportDepthTextureNode.js +11 -15
- package/src/nodes/display/ViewportTextureNode.js +39 -11
- package/src/nodes/fog/Fog.js +18 -35
- package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +3 -3
- package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/PhysicalLightingModel.js +126 -45
- package/src/nodes/geometry/RangeNode.js +5 -3
- package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
- package/src/nodes/gpgpu/BarrierNode.js +9 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +2 -3
- package/src/nodes/gpgpu/ComputeNode.js +74 -48
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +2 -2
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +4 -4
- package/src/nodes/lighting/AnalyticLightNode.js +53 -0
- package/src/nodes/lighting/EnvironmentNode.js +28 -3
- package/src/nodes/lighting/LightsNode.js +7 -28
- package/src/nodes/lighting/PointShadowNode.js +162 -149
- package/src/nodes/lighting/ShadowFilterNode.js +53 -65
- package/src/nodes/lighting/ShadowNode.js +120 -42
- package/src/nodes/math/BitcastNode.js +1 -1
- package/src/nodes/math/BitcountNode.js +433 -0
- package/src/nodes/math/ConditionalNode.js +3 -3
- package/src/nodes/math/MathNode.js +76 -41
- package/src/nodes/math/OperatorNode.js +3 -2
- package/src/nodes/math/PackFloatNode.js +98 -0
- package/src/nodes/math/UnpackFloatNode.js +96 -0
- package/src/nodes/pmrem/PMREMNode.js +1 -1
- package/src/nodes/pmrem/PMREMUtils.js +9 -15
- package/src/nodes/tsl/TSLBase.js +1 -1
- package/src/nodes/tsl/TSLCore.js +38 -17
- package/src/nodes/utils/ArrayElementNode.js +14 -1
- package/src/nodes/utils/ConvertNode.js +1 -1
- package/src/nodes/utils/DebugNode.js +12 -12
- package/src/nodes/utils/EventNode.js +31 -2
- package/src/nodes/utils/FlipNode.js +1 -1
- package/src/nodes/utils/FunctionOverloadingNode.js +1 -1
- package/src/nodes/utils/JoinNode.js +3 -3
- package/src/nodes/utils/LoopNode.js +1 -1
- package/src/nodes/utils/MemberNode.js +2 -2
- package/src/nodes/utils/Packing.js +13 -1
- package/src/nodes/utils/PostProcessingUtils.js +33 -1
- package/src/nodes/utils/RTTNode.js +1 -1
- package/src/nodes/utils/ReflectorNode.js +3 -4
- package/src/nodes/utils/Remap.js +48 -0
- package/src/nodes/utils/RotateNode.js +1 -1
- package/src/nodes/utils/SampleNode.js +1 -1
- package/src/nodes/utils/SetNode.js +1 -1
- package/src/nodes/utils/SplitNode.js +1 -1
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/UVUtils.js +28 -0
- package/src/objects/BatchedMesh.js +44 -16
- package/src/objects/InstancedMesh.js +30 -3
- package/src/objects/Line.js +1 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Skeleton.js +9 -0
- package/src/objects/SkinnedMesh.js +26 -9
- package/src/renderers/WebGLRenderer.js +329 -145
- package/src/renderers/common/Animation.js +3 -3
- package/src/renderers/common/Attributes.js +15 -1
- package/src/renderers/common/Backend.js +29 -8
- package/src/renderers/common/Background.js +26 -13
- package/src/renderers/common/BindGroup.js +1 -16
- package/src/renderers/common/Binding.js +11 -0
- package/src/renderers/common/Bindings.js +29 -14
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +40 -0
- package/src/renderers/common/BundleGroup.js +1 -1
- package/src/renderers/common/ChainMap.js +30 -6
- package/src/renderers/common/ComputePipeline.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +51 -7
- package/src/renderers/common/Geometries.js +29 -3
- package/src/renderers/common/Info.js +333 -4
- package/src/renderers/common/InspectorBase.js +6 -1
- package/src/renderers/common/Lighting.js +5 -21
- package/src/renderers/common/Pipelines.js +40 -7
- package/src/renderers/common/PostProcessing.js +8 -206
- package/src/renderers/common/ReadbackBuffer.js +78 -0
- package/src/renderers/common/RenderBundle.js +3 -1
- package/src/renderers/common/RenderBundles.js +7 -3
- package/src/renderers/common/RenderContext.js +16 -0
- package/src/renderers/common/RenderContexts.js +33 -49
- package/src/renderers/common/RenderLists.js +2 -1
- package/src/renderers/common/RenderObject.js +17 -5
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +21 -5
- package/src/renderers/common/RenderPipeline.js +232 -17
- package/src/renderers/common/Renderer.js +481 -117
- package/src/renderers/common/Sampler.js +4 -4
- package/src/renderers/common/StorageBuffer.js +13 -1
- package/src/renderers/common/Textures.js +89 -4
- package/src/renderers/common/TimestampQueryPool.js +5 -3
- package/src/renderers/common/Uniform.js +8 -0
- package/src/renderers/common/UniformsGroup.js +62 -1
- package/src/renderers/common/XRManager.js +37 -29
- package/src/renderers/common/extras/PMREMGenerator.js +25 -23
- package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
- package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +242 -99
- package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
- package/src/renderers/shaders/DFGLUTData.js +19 -34
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +8 -12
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +2 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -53
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk.js +5 -3
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -6
- package/src/renderers/shaders/UniformsLib.js +7 -5
- package/src/renderers/shaders/UniformsUtils.js +27 -5
- package/src/renderers/webgl/WebGLAnimation.js +2 -1
- package/src/renderers/webgl/WebGLBackground.js +15 -15
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLCapabilities.js +9 -4
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLGeometries.js +10 -7
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -13
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +49 -109
- package/src/renderers/webgl/WebGLPrograms.js +63 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLRenderStates.js +13 -2
- package/src/renderers/webgl/WebGLShadowMap.js +188 -24
- package/src/renderers/webgl/WebGLState.js +75 -37
- package/src/renderers/webgl/WebGLTextures.js +215 -54
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +19 -0
- package/src/renderers/webgl/WebGLUtils.js +6 -2
- package/src/renderers/webgl-fallback/WebGLBackend.js +253 -82
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +173 -74
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +223 -6
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +68 -53
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +10 -10
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +6 -2
- package/src/renderers/webgpu/WebGPUBackend.js +260 -140
- package/src/renderers/webgpu/WebGPURenderer.js +2 -1
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +366 -90
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +107 -34
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +357 -200
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +10 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +61 -23
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +152 -200
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +156 -59
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +7 -7
- package/src/renderers/webgpu/utils/WebGPUUtils.js +33 -11
- package/src/renderers/webxr/WebXRController.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +4 -2
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +16 -5
- package/src/utils.js +280 -3
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
- package/examples/jsm/shaders/GodRaysShader.js +0 -333
- package/src/nodes/accessors/SceneNode.js +0 -145
- package/src/nodes/code/ScriptableNode.js +0 -726
- package/src/nodes/code/ScriptableValueNode.js +0 -253
- package/src/nodes/display/PosterizeNode.js +0 -65
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
- package/src/nodes/utils/RemapNode.js +0 -125
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
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import { abs, color, float, Fn, Loop, mix, nodeObject, perspectiveDepthToViewZ, reference, textureSize, uv, vec2, vec4, viewZToOrthographicDepth, int, If, array, ivec2 } from 'three/tsl';
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/**
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* Performs a depth-aware blend between a base scene and a secondary effect (like godrays).
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* sampling coordinate for the blend node away from the edge to prevent light leaking/haloing.
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* @param {Node} baseNode - The main scene/beauty pass texture node.
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* @param {Node} depthNode - The scene depth texture node.
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* @param {Camera} camera - The camera used for the scene.
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* @param {Object} [options={}] - Configuration for the blend effect.
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* @param {Node|Color} [options.blendColor=Color(0xff0000)] - The color applied to the blend node.
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* @param {Node<int> | number} [options.edgeRadius=2] - The search radius (in pixels) for detecting depth edges.
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*/
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export const depthAwareBlend = /*#__PURE__*/ Fn( ( [ baseNode, blendNode, depthNode, camera, options = {} ] ) => {
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const uvNode = baseNode.uvNode || uv();
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const blendColor = nodeObject( options.blendColor ) || color( 0xffffff );
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const viewZ = perspectiveDepthToViewZ( depthNode, cameraNear, cameraFar );
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const resolution = ivec2( textureSize( baseNode ) ).toConst();
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const poissonDisk = array( [
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vec2( 0.493393, 0.394269 ),
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vec2( 0.798547, 0.885922 ),
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vec2( 0.259143, 0.650754 ),
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vec2( 0.605322, 0.023588 ),
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vec2( - 0.430397, - 0.638423 ),
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vec2( - 0.849487, - 0.366258 ),
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pushDir.addAssign( offset );
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const sampleUv = pushDir.length().greaterThan( 0 ).select( uvNode.add( edgeStrength.mul( pushDir.div( resolution ) ) ), uvNode );
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import { interleavedGradientNoise, Fn, vec2, vec4, mix, uv, Loop, premultiplyAlpha, unpremultiplyAlpha, int, float, nodeObject, convertToTexture, screenCoordinate } from 'three/tsl';
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* Radial blurs can be used for different kind of effects like producing simple faked lighting effects also known as
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* @param {Node<vec2>} [options.center=vec2(0.5, 0.5)] - The center of the light in screen uvs.
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export const radialBlur = /*#__PURE__*/ Fn( ( [ textureNode, options = {} ] ) => {
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textureNode = convertToTexture( textureNode );
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const center = nodeObject( options.center ) || vec2( 0.5, 0.5 );
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};
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const sampleUv = vec2( textureNode.uvNode || uv() );
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const base = tap( sampleUv ).toConst();
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const blur = vec4().toVar();
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const noise = interleavedGradientNoise( screenCoordinate );
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sampleUv.addAssign( offset.mul( noise ) ); // mitigate banding
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Loop( { start: int( 0 ), end: int( count ), type: 'int', condition: '<' }, () => {
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sampleUv.addAssign( offset );
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blur.divAssign( count );
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blur.mulAssign( exposure );
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const color = mix( blur, base.mul( 2 ), 0.5 );
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return premultipliedAlpha ? unpremultiplyAlpha( color ) : color;
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import { LightsNode, NodeUtils, warn } from 'three/webgpu';
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import AmbientLightDataNode from './data/AmbientLightDataNode.js';
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import PointLightDataNode from './data/PointLightDataNode.js';
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import SpotLightDataNode from './data/SpotLightDataNode.js';
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import HemisphereLightDataNode from './data/HemisphereLightDataNode.js';
|
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9
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+
|
|
10
|
+
const _lightNodeRef = /*@__PURE__*/ new WeakMap();
|
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11
|
+
const _hashData = [];
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12
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+
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13
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+
const _lightTypeToDataNode = {
|
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14
|
+
AmbientLight: AmbientLightDataNode,
|
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15
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+
DirectionalLight: DirectionalLightDataNode,
|
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16
|
+
PointLight: PointLightDataNode,
|
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17
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+
SpotLight: SpotLightDataNode,
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18
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+
HemisphereLight: HemisphereLightDataNode
|
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+
};
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20
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+
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+
const _lightTypeToMaxProp = {
|
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22
|
+
DirectionalLight: 'maxDirectionalLights',
|
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23
|
+
PointLight: 'maxPointLights',
|
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24
|
+
SpotLight: 'maxSpotLights',
|
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25
|
+
HemisphereLight: 'maxHemisphereLights'
|
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26
|
+
};
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27
|
+
|
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28
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+
const sortLights = ( lights ) => lights.sort( ( a, b ) => a.id - b.id );
|
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+
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|
30
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+
const isSpecialSpotLight = ( light ) => {
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+
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32
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+
return light.isSpotLight === true && ( light.map !== null || light.colorNode !== undefined );
|
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33
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+
|
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34
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+
};
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35
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+
|
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36
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+
const canBatchLight = ( light ) => {
|
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37
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+
|
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38
|
+
return light.isNode !== true &&
|
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39
|
+
light.castShadow !== true &&
|
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40
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+
isSpecialSpotLight( light ) === false &&
|
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41
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+
_lightTypeToDataNode[ light.constructor.name ] !== undefined;
|
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42
|
+
|
|
43
|
+
};
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44
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+
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45
|
+
const getOrCreateLightNode = ( light, nodeLibrary ) => {
|
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46
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+
|
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47
|
+
const lightNodeClass = nodeLibrary.getLightNodeClass( light.constructor );
|
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48
|
+
|
|
49
|
+
if ( lightNodeClass === null ) {
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+
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+
warn( `DynamicLightsNode: Light node not found for ${ light.constructor.name }.` );
|
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+
return null;
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|
+
|
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54
|
+
}
|
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55
|
+
|
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56
|
+
if ( _lightNodeRef.has( light ) === false ) {
|
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+
|
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58
|
+
_lightNodeRef.set( light, new lightNodeClass( light ) );
|
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59
|
+
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
return _lightNodeRef.get( light );
|
|
63
|
+
|
|
64
|
+
};
|
|
65
|
+
|
|
66
|
+
/**
|
|
67
|
+
* A custom version of `LightsNode` that batches supported analytic lights into
|
|
68
|
+
* uniform arrays and loops.
|
|
69
|
+
*
|
|
70
|
+
* Unsupported lights, node lights, shadow-casting lights, and projected spot
|
|
71
|
+
* lights keep the default per-light path.
|
|
72
|
+
*
|
|
73
|
+
* @augments LightsNode
|
|
74
|
+
* @three_import import { DynamicLightsNode } from 'three/addons/tsl/lighting/DynamicLightsNode.js';
|
|
75
|
+
*/
|
|
76
|
+
class DynamicLightsNode extends LightsNode {
|
|
77
|
+
|
|
78
|
+
static get type() {
|
|
79
|
+
|
|
80
|
+
return 'DynamicLightsNode';
|
|
81
|
+
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
/**
|
|
85
|
+
* Constructs a new dynamic lights node.
|
|
86
|
+
*
|
|
87
|
+
* @param {Object} [options={}] - Dynamic lighting configuration.
|
|
88
|
+
* @param {number} [options.maxDirectionalLights=8] - Maximum number of batched directional lights.
|
|
89
|
+
* @param {number} [options.maxPointLights=16] - Maximum number of batched point lights.
|
|
90
|
+
* @param {number} [options.maxSpotLights=16] - Maximum number of batched spot lights.
|
|
91
|
+
* @param {number} [options.maxHemisphereLights=4] - Maximum number of batched hemisphere lights.
|
|
92
|
+
*/
|
|
93
|
+
constructor( options = {} ) {
|
|
94
|
+
|
|
95
|
+
super();
|
|
96
|
+
|
|
97
|
+
this.maxDirectionalLights = options.maxDirectionalLights !== undefined ? options.maxDirectionalLights : 8;
|
|
98
|
+
this.maxPointLights = options.maxPointLights !== undefined ? options.maxPointLights : 16;
|
|
99
|
+
this.maxSpotLights = options.maxSpotLights !== undefined ? options.maxSpotLights : 16;
|
|
100
|
+
this.maxHemisphereLights = options.maxHemisphereLights !== undefined ? options.maxHemisphereLights : 4;
|
|
101
|
+
|
|
102
|
+
this._dataNodes = new Map();
|
|
103
|
+
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
customCacheKey() {
|
|
107
|
+
|
|
108
|
+
const typeSet = new Set();
|
|
109
|
+
|
|
110
|
+
for ( let i = 0; i < this._lights.length; i ++ ) {
|
|
111
|
+
|
|
112
|
+
const light = this._lights[ i ];
|
|
113
|
+
|
|
114
|
+
if ( canBatchLight( light ) ) {
|
|
115
|
+
|
|
116
|
+
typeSet.add( light.constructor.name );
|
|
117
|
+
|
|
118
|
+
} else {
|
|
119
|
+
|
|
120
|
+
_hashData.push( light.id );
|
|
121
|
+
_hashData.push( light.castShadow ? 1 : 0 );
|
|
122
|
+
|
|
123
|
+
if ( light.isSpotLight === true ) {
|
|
124
|
+
|
|
125
|
+
const hashMap = light.map !== null ? light.map.id : - 1;
|
|
126
|
+
const hashColorNode = light.colorNode ? light.colorNode.getCacheKey() : - 1;
|
|
127
|
+
|
|
128
|
+
_hashData.push( hashMap, hashColorNode );
|
|
129
|
+
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
for ( const typeName of this._dataNodes.keys() ) {
|
|
137
|
+
|
|
138
|
+
typeSet.add( typeName );
|
|
139
|
+
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
for ( const typeName of [ ...typeSet ].sort() ) {
|
|
143
|
+
|
|
144
|
+
_hashData.push( NodeUtils.hashString( typeName ) );
|
|
145
|
+
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
const cacheKey = NodeUtils.hashArray( _hashData );
|
|
149
|
+
|
|
150
|
+
_hashData.length = 0;
|
|
151
|
+
|
|
152
|
+
return cacheKey;
|
|
153
|
+
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
setupLightsNode( builder ) {
|
|
157
|
+
|
|
158
|
+
const lightNodes = [];
|
|
159
|
+
const lightsByType = new Map();
|
|
160
|
+
const lights = sortLights( this._lights );
|
|
161
|
+
const nodeLibrary = builder.renderer.library;
|
|
162
|
+
|
|
163
|
+
for ( const light of lights ) {
|
|
164
|
+
|
|
165
|
+
if ( light.isNode === true ) {
|
|
166
|
+
|
|
167
|
+
lightNodes.push( nodeObject( light ) );
|
|
168
|
+
continue;
|
|
169
|
+
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
if ( canBatchLight( light ) ) {
|
|
173
|
+
|
|
174
|
+
const typeName = light.constructor.name;
|
|
175
|
+
const typeLights = lightsByType.get( typeName );
|
|
176
|
+
|
|
177
|
+
if ( typeLights === undefined ) {
|
|
178
|
+
|
|
179
|
+
lightsByType.set( typeName, [ light ] );
|
|
180
|
+
|
|
181
|
+
} else {
|
|
182
|
+
|
|
183
|
+
typeLights.push( light );
|
|
184
|
+
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
continue;
|
|
188
|
+
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
const lightNode = getOrCreateLightNode( light, nodeLibrary );
|
|
192
|
+
|
|
193
|
+
if ( lightNode !== null ) {
|
|
194
|
+
|
|
195
|
+
lightNodes.push( lightNode );
|
|
196
|
+
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
for ( const [ typeName, typeLights ] of lightsByType ) {
|
|
202
|
+
|
|
203
|
+
let dataNode = this._dataNodes.get( typeName );
|
|
204
|
+
|
|
205
|
+
if ( dataNode === undefined ) {
|
|
206
|
+
|
|
207
|
+
const DataNodeClass = _lightTypeToDataNode[ typeName ];
|
|
208
|
+
const maxProp = _lightTypeToMaxProp[ typeName ];
|
|
209
|
+
const maxCount = maxProp !== undefined ? this[ maxProp ] : undefined;
|
|
210
|
+
|
|
211
|
+
dataNode = maxCount !== undefined ? new DataNodeClass( maxCount ) : new DataNodeClass();
|
|
212
|
+
|
|
213
|
+
this._dataNodes.set( typeName, dataNode );
|
|
214
|
+
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
dataNode.setLights( typeLights );
|
|
218
|
+
lightNodes.push( dataNode );
|
|
219
|
+
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
for ( const [ typeName, dataNode ] of this._dataNodes ) {
|
|
223
|
+
|
|
224
|
+
if ( lightsByType.has( typeName ) === false ) {
|
|
225
|
+
|
|
226
|
+
dataNode.setLights( [] );
|
|
227
|
+
lightNodes.push( dataNode );
|
|
228
|
+
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
this._lightNodes = lightNodes;
|
|
234
|
+
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
setLights( lights ) {
|
|
238
|
+
|
|
239
|
+
super.setLights( lights );
|
|
240
|
+
|
|
241
|
+
if ( this._dataNodes.size > 0 ) {
|
|
242
|
+
|
|
243
|
+
this._updateDataNodeLights( lights );
|
|
244
|
+
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
return this;
|
|
248
|
+
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
_updateDataNodeLights( lights ) {
|
|
252
|
+
|
|
253
|
+
const lightsByType = new Map();
|
|
254
|
+
|
|
255
|
+
for ( const light of lights ) {
|
|
256
|
+
|
|
257
|
+
if ( canBatchLight( light ) === false ) continue;
|
|
258
|
+
|
|
259
|
+
const typeName = light.constructor.name;
|
|
260
|
+
const typeLights = lightsByType.get( typeName );
|
|
261
|
+
|
|
262
|
+
if ( typeLights === undefined ) {
|
|
263
|
+
|
|
264
|
+
lightsByType.set( typeName, [ light ] );
|
|
265
|
+
|
|
266
|
+
} else {
|
|
267
|
+
|
|
268
|
+
typeLights.push( light );
|
|
269
|
+
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
for ( const [ typeName, dataNode ] of this._dataNodes ) {
|
|
275
|
+
|
|
276
|
+
dataNode.setLights( lightsByType.get( typeName ) || [] );
|
|
277
|
+
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
get hasLights() {
|
|
283
|
+
|
|
284
|
+
return super.hasLights || this._dataNodes.size > 0;
|
|
285
|
+
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
export default DynamicLightsNode;
|
|
291
|
+
|
|
292
|
+
/**
|
|
293
|
+
* TSL function that creates a dynamic lights node.
|
|
294
|
+
*
|
|
295
|
+
* @tsl
|
|
296
|
+
* @function
|
|
297
|
+
* @param {Object} [options={}] - Dynamic lighting configuration.
|
|
298
|
+
* @return {DynamicLightsNode} The created dynamic lights node.
|
|
299
|
+
*/
|
|
300
|
+
export const dynamicLights = ( options = {} ) => new DynamicLightsNode( options );
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
import { Color, Node } from 'three/webgpu';
|
|
2
|
+
import { NodeUpdateType, renderGroup, uniform } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Batched data node for ambient lights in dynamic lighting mode.
|
|
6
|
+
*
|
|
7
|
+
* @augments Node
|
|
8
|
+
*/
|
|
9
|
+
class AmbientLightDataNode extends Node {
|
|
10
|
+
|
|
11
|
+
static get type() {
|
|
12
|
+
|
|
13
|
+
return 'AmbientLightDataNode';
|
|
14
|
+
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
constructor() {
|
|
18
|
+
|
|
19
|
+
super();
|
|
20
|
+
|
|
21
|
+
this._color = new Color();
|
|
22
|
+
this._lights = [];
|
|
23
|
+
|
|
24
|
+
this.colorNode = uniform( this._color ).setGroup( renderGroup );
|
|
25
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
26
|
+
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
setLights( lights ) {
|
|
30
|
+
|
|
31
|
+
this._lights = lights;
|
|
32
|
+
|
|
33
|
+
return this;
|
|
34
|
+
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
update() {
|
|
38
|
+
|
|
39
|
+
this._color.setScalar( 0 );
|
|
40
|
+
|
|
41
|
+
for ( let i = 0; i < this._lights.length; i ++ ) {
|
|
42
|
+
|
|
43
|
+
const light = this._lights[ i ];
|
|
44
|
+
|
|
45
|
+
this._color.r += light.color.r * light.intensity;
|
|
46
|
+
this._color.g += light.color.g * light.intensity;
|
|
47
|
+
this._color.b += light.color.b * light.intensity;
|
|
48
|
+
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
setup( builder ) {
|
|
54
|
+
|
|
55
|
+
builder.context.irradiance.addAssign( this.colorNode );
|
|
56
|
+
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
export default AmbientLightDataNode;
|
|
@@ -0,0 +1,111 @@
|
|
|
1
|
+
import { Color, Node, Vector3 } from 'three/webgpu';
|
|
2
|
+
import { Loop, NodeUpdateType, renderGroup, uniform, uniformArray, vec3 } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
const _lightPosition = /*@__PURE__*/ new Vector3();
|
|
5
|
+
const _targetPosition = /*@__PURE__*/ new Vector3();
|
|
6
|
+
|
|
7
|
+
const warn = ( message ) => {
|
|
8
|
+
|
|
9
|
+
console.warn( `THREE.DirectionalLightDataNode: ${ message }` );
|
|
10
|
+
|
|
11
|
+
};
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Batched data node for directional lights in dynamic lighting mode.
|
|
15
|
+
*
|
|
16
|
+
* @augments Node
|
|
17
|
+
*/
|
|
18
|
+
class DirectionalLightDataNode extends Node {
|
|
19
|
+
|
|
20
|
+
static get type() {
|
|
21
|
+
|
|
22
|
+
return 'DirectionalLightDataNode';
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
constructor( maxCount = 8 ) {
|
|
27
|
+
|
|
28
|
+
super();
|
|
29
|
+
|
|
30
|
+
this.maxCount = maxCount;
|
|
31
|
+
this._lights = [];
|
|
32
|
+
this._colors = [];
|
|
33
|
+
this._directions = [];
|
|
34
|
+
|
|
35
|
+
for ( let i = 0; i < maxCount; i ++ ) {
|
|
36
|
+
|
|
37
|
+
this._colors.push( new Color() );
|
|
38
|
+
this._directions.push( new Vector3() );
|
|
39
|
+
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
this.colorsNode = uniformArray( this._colors, 'color' ).setGroup( renderGroup );
|
|
43
|
+
this.directionsNode = uniformArray( this._directions, 'vec3' ).setGroup( renderGroup );
|
|
44
|
+
this.countNode = uniform( 0, 'int' ).setGroup( renderGroup );
|
|
45
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
46
|
+
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
setLights( lights ) {
|
|
50
|
+
|
|
51
|
+
if ( lights.length > this.maxCount ) {
|
|
52
|
+
|
|
53
|
+
warn( `${ lights.length } lights exceed the configured max of ${ this.maxCount }. Excess lights are ignored.` );
|
|
54
|
+
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
this._lights = lights;
|
|
58
|
+
|
|
59
|
+
return this;
|
|
60
|
+
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
update( { camera } ) {
|
|
64
|
+
|
|
65
|
+
const count = Math.min( this._lights.length, this.maxCount );
|
|
66
|
+
|
|
67
|
+
this.countNode.value = count;
|
|
68
|
+
|
|
69
|
+
for ( let i = 0; i < count; i ++ ) {
|
|
70
|
+
|
|
71
|
+
const light = this._lights[ i ];
|
|
72
|
+
|
|
73
|
+
this._colors[ i ].copy( light.color ).multiplyScalar( light.intensity );
|
|
74
|
+
|
|
75
|
+
_lightPosition.setFromMatrixPosition( light.matrixWorld );
|
|
76
|
+
_targetPosition.setFromMatrixPosition( light.target.matrixWorld );
|
|
77
|
+
|
|
78
|
+
this._directions[ i ].subVectors( _lightPosition, _targetPosition ).transformDirection( camera.matrixWorldInverse );
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
setup( builder ) {
|
|
85
|
+
|
|
86
|
+
const { lightingModel, reflectedLight } = builder.context;
|
|
87
|
+
const dynDiffuse = vec3( 0 ).toVar( 'dynDirectionalDiffuse' );
|
|
88
|
+
const dynSpecular = vec3( 0 ).toVar( 'dynDirectionalSpecular' );
|
|
89
|
+
|
|
90
|
+
Loop( this.countNode, ( { i } ) => {
|
|
91
|
+
|
|
92
|
+
const lightColor = this.colorsNode.element( i ).toVar();
|
|
93
|
+
const lightDirection = this.directionsNode.element( i ).normalize().toVar();
|
|
94
|
+
|
|
95
|
+
lightingModel.direct( {
|
|
96
|
+
lightDirection,
|
|
97
|
+
lightColor,
|
|
98
|
+
lightNode: { light: {}, shadowNode: null },
|
|
99
|
+
reflectedLight: { directDiffuse: dynDiffuse, directSpecular: dynSpecular }
|
|
100
|
+
}, builder );
|
|
101
|
+
|
|
102
|
+
} );
|
|
103
|
+
|
|
104
|
+
reflectedLight.directDiffuse.addAssign( dynDiffuse );
|
|
105
|
+
reflectedLight.directSpecular.addAssign( dynSpecular );
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
export default DirectionalLightDataNode;
|