super-three 0.181.0 → 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +13152 -11354
- package/build/three.core.js +12319 -11539
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +1808 -781
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +27 -13
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +10523 -6263
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +10484 -6262
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/jsm/Addons.js +11 -3
- package/examples/jsm/animation/CCDIKSolver.js +7 -3
- package/examples/jsm/controls/ArcballControls.js +7 -4
- package/examples/jsm/controls/DragControls.js +2 -2
- package/examples/jsm/controls/FirstPersonControls.js +58 -54
- package/examples/jsm/controls/FlyControls.js +4 -0
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +111 -8
- package/examples/jsm/controls/TrackballControls.js +8 -8
- package/examples/jsm/controls/TransformControls.js +34 -2
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMShadowNode.js +6 -2
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/EXRExporter.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +152 -9
- package/examples/jsm/exporters/USDZExporter.js +22 -3
- package/examples/jsm/geometries/DecalGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +18 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +67 -8
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +203 -88
- package/examples/jsm/inspector/RendererInspector.js +14 -4
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +41 -7
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +51 -3
- package/examples/jsm/inspector/tabs/Performance.js +4 -4
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +107 -5
- package/examples/jsm/inspector/ui/Graph.js +2 -2
- package/examples/jsm/inspector/ui/List.js +1 -1
- package/examples/jsm/inspector/ui/Profiler.js +1936 -34
- package/examples/jsm/inspector/ui/Style.js +1044 -31
- package/examples/jsm/inspector/ui/Tab.js +222 -3
- package/examples/jsm/inspector/ui/Values.js +55 -2
- package/examples/jsm/inspector/ui/utils.js +13 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lines/LineMaterial.js +7 -1
- package/examples/jsm/loaders/3DMLoader.js +5 -4
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +24 -4026
- package/examples/jsm/loaders/DRACOLoader.js +5 -5
- package/examples/jsm/loaders/EXRLoader.js +687 -48
- package/examples/jsm/loaders/FBXLoader.js +235 -37
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +146 -178
- package/examples/jsm/loaders/HDRLoader.js +1 -2
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +27 -5
- package/examples/jsm/loaders/LDrawLoader.js +41 -50
- package/examples/jsm/loaders/LWOLoader.js +7 -39
- package/examples/jsm/loaders/NRRDLoader.js +2 -2
- package/examples/jsm/loaders/PCDLoader.js +4 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/USDLoader.js +100 -40
- package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +79 -2
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/usd/USDAParser.js +450 -363
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/Volume.js +0 -1
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +73 -25
- package/examples/jsm/objects/Sky.js +90 -6
- package/examples/jsm/objects/SkyMesh.js +150 -16
- package/examples/jsm/objects/Water.js +4 -3
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/WaterMesh.js +5 -7
- package/examples/jsm/physics/AmmoPhysics.js +12 -7
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +9 -5
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
- package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +174 -60
- package/examples/jsm/shaders/GTAOShader.js +19 -6
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +6 -5
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +63 -6
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +46 -3
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/AnamorphicNode.js +12 -1
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +16 -6
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
- package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -1
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +2 -2
- package/examples/jsm/tsl/display/GTAONode.js +6 -4
- package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +69 -19
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
- package/examples/jsm/tsl/display/SSGINode.js +8 -24
- package/examples/jsm/tsl/display/SSRNode.js +8 -8
- package/examples/jsm/tsl/display/SSSNode.js +6 -4
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +315 -126
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -3
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
- package/package.json +24 -30
- package/src/Three.Core.js +3 -1
- package/src/Three.TSL.js +25 -11
- package/src/Three.WebGPU.Nodes.js +5 -0
- package/src/Three.WebGPU.js +9 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +12 -2
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/AnimationMixer.js +6 -0
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +47 -8
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +1 -1
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/cameras/Camera.js +32 -2
- package/src/cameras/CubeCamera.js +20 -0
- package/src/constants.js +90 -5
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +14 -2
- package/src/core/Clock.js +7 -0
- package/src/core/Object3D.js +52 -4
- package/src/core/Raycaster.js +2 -2
- package/src/core/RenderTarget.js +4 -4
- package/src/extras/PMREMGenerator.js +7 -18
- package/src/extras/TextureUtils.js +5 -1
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/geometries/ExtrudeGeometry.js +2 -2
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/TorusGeometry.js +8 -3
- package/src/helpers/CameraHelper.js +3 -0
- package/src/helpers/DirectionalLightHelper.js +4 -1
- package/src/helpers/HemisphereLightHelper.js +3 -0
- package/src/helpers/PointLightHelper.js +1 -25
- package/src/helpers/SpotLightHelper.js +3 -0
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/loaders/AudioLoader.js +11 -1
- package/src/loaders/Cache.js +28 -0
- package/src/loaders/DataTextureLoader.js +6 -4
- package/src/loaders/FileLoader.js +2 -3
- package/src/loaders/ImageBitmapLoader.js +12 -9
- package/src/loaders/Loader.js +6 -0
- package/src/loaders/MaterialLoader.js +3 -2
- package/src/loaders/ObjectLoader.js +46 -6
- package/src/loaders/nodes/NodeLoader.js +2 -2
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/Material.js +2 -0
- package/src/materials/MeshLambertMaterial.js +9 -0
- package/src/materials/MeshPhongMaterial.js +9 -0
- package/src/materials/MeshToonMaterial.js +1 -1
- package/src/materials/ShaderMaterial.js +20 -1
- package/src/materials/nodes/Line2NodeMaterial.js +34 -7
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
- package/src/materials/nodes/NodeMaterial.js +45 -25
- package/src/materials/nodes/manager/NodeMaterialObserver.js +191 -86
- package/src/math/Line3.js +6 -5
- package/src/math/MathUtils.js +10 -10
- package/src/math/Matrix2.js +13 -9
- package/src/math/Matrix3.js +13 -9
- package/src/math/Matrix4.js +87 -74
- package/src/math/Plane.js +4 -3
- package/src/math/Quaternion.js +3 -29
- package/src/math/Sphere.js +1 -1
- package/src/math/Triangle.js +1 -1
- package/src/math/Vector2.js +11 -7
- package/src/math/Vector3.js +15 -13
- package/src/math/Vector4.js +13 -9
- package/src/math/interpolants/BezierInterpolant.js +108 -0
- package/src/nodes/Nodes.js +86 -68
- package/src/nodes/TSL.js +7 -7
- package/src/nodes/accessors/Arrays.js +1 -1
- package/src/nodes/accessors/BatchNode.js +10 -10
- package/src/nodes/accessors/Bitangent.js +5 -5
- package/src/nodes/accessors/BufferAttributeNode.js +107 -15
- package/src/nodes/accessors/BufferNode.js +29 -2
- package/src/nodes/accessors/Camera.js +149 -28
- package/src/nodes/accessors/ClippingNode.js +4 -4
- package/src/nodes/accessors/CubeTextureNode.js +27 -2
- package/src/nodes/accessors/InstanceNode.js +148 -43
- package/src/nodes/accessors/MaterialNode.js +9 -1
- package/src/nodes/accessors/MaterialProperties.js +2 -5
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/Normal.js +11 -11
- package/src/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/Position.js +34 -2
- package/src/nodes/accessors/ReferenceBaseNode.js +6 -6
- package/src/nodes/accessors/ReferenceNode.js +8 -8
- package/src/nodes/accessors/RendererReferenceNode.js +1 -2
- package/src/nodes/accessors/SceneProperties.js +47 -0
- package/src/nodes/accessors/SkinningNode.js +27 -26
- package/src/nodes/accessors/StorageBufferNode.js +14 -25
- package/src/nodes/accessors/StorageTextureNode.js +40 -9
- package/src/nodes/accessors/Tangent.js +4 -14
- package/src/nodes/accessors/Texture3DNode.js +32 -35
- package/src/nodes/accessors/TextureNode.js +67 -23
- package/src/nodes/accessors/UniformArrayNode.js +6 -4
- package/src/nodes/accessors/UserDataNode.js +1 -2
- package/src/nodes/accessors/VertexColorNode.js +1 -2
- package/src/nodes/code/FunctionCallNode.js +1 -1
- package/src/nodes/code/FunctionNode.js +2 -3
- package/src/nodes/core/ArrayNode.js +21 -2
- package/src/nodes/core/AssignNode.js +3 -3
- package/src/nodes/core/AttributeNode.js +3 -3
- package/src/nodes/core/BypassNode.js +1 -1
- package/src/nodes/core/ContextNode.js +104 -5
- package/src/nodes/core/IndexNode.js +2 -1
- package/src/nodes/core/InputNode.js +1 -1
- package/src/nodes/core/InspectorNode.js +1 -1
- package/src/nodes/core/IsolateNode.js +1 -1
- package/src/nodes/core/MRTNode.js +48 -2
- package/src/nodes/core/Node.js +112 -15
- package/src/nodes/core/NodeBuilder.js +284 -66
- package/src/nodes/core/NodeError.js +28 -0
- package/src/nodes/core/NodeFrame.js +12 -4
- package/src/nodes/core/NodeUtils.js +11 -9
- package/src/nodes/core/OutputStructNode.js +12 -10
- package/src/nodes/core/ParameterNode.js +4 -4
- package/src/nodes/core/PropertyNode.js +19 -3
- package/src/nodes/core/StackNode.js +66 -17
- package/src/nodes/core/StackTrace.js +139 -0
- package/src/nodes/core/StructNode.js +17 -3
- package/src/nodes/core/StructTypeNode.js +12 -18
- package/src/nodes/core/SubBuildNode.js +2 -2
- package/src/nodes/core/UniformGroupNode.js +36 -6
- package/src/nodes/core/UniformNode.js +21 -5
- package/src/nodes/core/VarNode.js +48 -23
- package/src/nodes/core/VaryingNode.js +2 -19
- package/src/nodes/display/BlendModes.js +0 -64
- package/src/nodes/display/ColorAdjustment.js +17 -0
- package/src/nodes/display/ColorSpaceNode.js +3 -3
- package/src/nodes/display/NormalMapNode.js +39 -4
- package/src/nodes/display/PassNode.js +125 -16
- package/src/nodes/display/RenderOutputNode.js +7 -7
- package/src/nodes/display/ScreenNode.js +4 -2
- package/src/nodes/display/ToneMappingNode.js +1 -1
- package/src/nodes/display/ToonOutlinePassNode.js +2 -2
- package/src/nodes/display/ViewportDepthNode.js +52 -4
- package/src/nodes/display/ViewportDepthTextureNode.js +11 -15
- package/src/nodes/display/ViewportTextureNode.js +39 -11
- package/src/nodes/fog/Fog.js +18 -35
- package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +3 -3
- package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/PhysicalLightingModel.js +126 -45
- package/src/nodes/geometry/RangeNode.js +5 -3
- package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
- package/src/nodes/gpgpu/BarrierNode.js +9 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +2 -3
- package/src/nodes/gpgpu/ComputeNode.js +74 -48
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +2 -2
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +4 -4
- package/src/nodes/lighting/AnalyticLightNode.js +53 -0
- package/src/nodes/lighting/EnvironmentNode.js +28 -3
- package/src/nodes/lighting/LightsNode.js +7 -28
- package/src/nodes/lighting/PointShadowNode.js +162 -149
- package/src/nodes/lighting/ShadowFilterNode.js +53 -65
- package/src/nodes/lighting/ShadowNode.js +120 -42
- package/src/nodes/math/BitcastNode.js +1 -1
- package/src/nodes/math/BitcountNode.js +433 -0
- package/src/nodes/math/ConditionalNode.js +3 -3
- package/src/nodes/math/MathNode.js +76 -41
- package/src/nodes/math/OperatorNode.js +3 -2
- package/src/nodes/math/PackFloatNode.js +98 -0
- package/src/nodes/math/UnpackFloatNode.js +96 -0
- package/src/nodes/pmrem/PMREMNode.js +1 -1
- package/src/nodes/pmrem/PMREMUtils.js +9 -15
- package/src/nodes/tsl/TSLBase.js +1 -1
- package/src/nodes/tsl/TSLCore.js +38 -17
- package/src/nodes/utils/ArrayElementNode.js +14 -1
- package/src/nodes/utils/ConvertNode.js +1 -1
- package/src/nodes/utils/DebugNode.js +12 -12
- package/src/nodes/utils/EventNode.js +31 -2
- package/src/nodes/utils/FlipNode.js +1 -1
- package/src/nodes/utils/FunctionOverloadingNode.js +1 -1
- package/src/nodes/utils/JoinNode.js +3 -3
- package/src/nodes/utils/LoopNode.js +1 -1
- package/src/nodes/utils/MemberNode.js +2 -2
- package/src/nodes/utils/Packing.js +13 -1
- package/src/nodes/utils/PostProcessingUtils.js +33 -1
- package/src/nodes/utils/RTTNode.js +1 -1
- package/src/nodes/utils/ReflectorNode.js +3 -4
- package/src/nodes/utils/Remap.js +48 -0
- package/src/nodes/utils/RotateNode.js +1 -1
- package/src/nodes/utils/SampleNode.js +1 -1
- package/src/nodes/utils/SetNode.js +1 -1
- package/src/nodes/utils/SplitNode.js +1 -1
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/UVUtils.js +28 -0
- package/src/objects/BatchedMesh.js +44 -16
- package/src/objects/InstancedMesh.js +30 -3
- package/src/objects/Line.js +1 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Skeleton.js +9 -0
- package/src/objects/SkinnedMesh.js +26 -9
- package/src/renderers/WebGLRenderer.js +329 -145
- package/src/renderers/common/Animation.js +3 -3
- package/src/renderers/common/Attributes.js +15 -1
- package/src/renderers/common/Backend.js +29 -8
- package/src/renderers/common/Background.js +26 -13
- package/src/renderers/common/BindGroup.js +1 -16
- package/src/renderers/common/Binding.js +11 -0
- package/src/renderers/common/Bindings.js +29 -14
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +40 -0
- package/src/renderers/common/BundleGroup.js +1 -1
- package/src/renderers/common/ChainMap.js +30 -6
- package/src/renderers/common/ComputePipeline.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +51 -7
- package/src/renderers/common/Geometries.js +29 -3
- package/src/renderers/common/Info.js +333 -4
- package/src/renderers/common/InspectorBase.js +6 -1
- package/src/renderers/common/Lighting.js +5 -21
- package/src/renderers/common/Pipelines.js +40 -7
- package/src/renderers/common/PostProcessing.js +8 -206
- package/src/renderers/common/ReadbackBuffer.js +78 -0
- package/src/renderers/common/RenderBundle.js +3 -1
- package/src/renderers/common/RenderBundles.js +7 -3
- package/src/renderers/common/RenderContext.js +16 -0
- package/src/renderers/common/RenderContexts.js +33 -49
- package/src/renderers/common/RenderLists.js +2 -1
- package/src/renderers/common/RenderObject.js +17 -5
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +21 -5
- package/src/renderers/common/RenderPipeline.js +232 -17
- package/src/renderers/common/Renderer.js +481 -117
- package/src/renderers/common/Sampler.js +4 -4
- package/src/renderers/common/StorageBuffer.js +13 -1
- package/src/renderers/common/Textures.js +89 -4
- package/src/renderers/common/TimestampQueryPool.js +5 -3
- package/src/renderers/common/Uniform.js +8 -0
- package/src/renderers/common/UniformsGroup.js +62 -1
- package/src/renderers/common/XRManager.js +37 -29
- package/src/renderers/common/extras/PMREMGenerator.js +25 -23
- package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
- package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +242 -99
- package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
- package/src/renderers/shaders/DFGLUTData.js +19 -34
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +8 -12
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +2 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -53
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk.js +5 -3
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -6
- package/src/renderers/shaders/UniformsLib.js +7 -5
- package/src/renderers/shaders/UniformsUtils.js +27 -5
- package/src/renderers/webgl/WebGLAnimation.js +2 -1
- package/src/renderers/webgl/WebGLBackground.js +15 -15
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLCapabilities.js +9 -4
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLGeometries.js +10 -7
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -13
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +49 -109
- package/src/renderers/webgl/WebGLPrograms.js +63 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLRenderStates.js +13 -2
- package/src/renderers/webgl/WebGLShadowMap.js +188 -24
- package/src/renderers/webgl/WebGLState.js +75 -37
- package/src/renderers/webgl/WebGLTextures.js +215 -54
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +19 -0
- package/src/renderers/webgl/WebGLUtils.js +6 -2
- package/src/renderers/webgl-fallback/WebGLBackend.js +253 -82
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +173 -74
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +223 -6
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +68 -53
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +10 -10
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +6 -2
- package/src/renderers/webgpu/WebGPUBackend.js +260 -140
- package/src/renderers/webgpu/WebGPURenderer.js +2 -1
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +366 -90
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +107 -34
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +357 -200
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +10 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +61 -23
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +152 -200
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +156 -59
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +7 -7
- package/src/renderers/webgpu/utils/WebGPUUtils.js +33 -11
- package/src/renderers/webxr/WebXRController.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +4 -2
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +16 -5
- package/src/utils.js +280 -3
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
- package/examples/jsm/shaders/GodRaysShader.js +0 -333
- package/src/nodes/accessors/SceneNode.js +0 -145
- package/src/nodes/code/ScriptableNode.js +0 -726
- package/src/nodes/code/ScriptableValueNode.js +0 -253
- package/src/nodes/display/PosterizeNode.js +0 -65
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
- package/src/nodes/utils/RemapNode.js +0 -125
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
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import {
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Compatibility,
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reference,
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WebGLCapabilities,
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+
this.library = new BasicNodeLibrary();
|
|
214
|
+
this.lighting = new Lighting();
|
|
215
|
+
this.backend = backend;
|
|
216
|
+
|
|
217
|
+
const self = this;
|
|
218
|
+
return new Proxy( renderer, {
|
|
219
|
+
|
|
220
|
+
get( target, property ) {
|
|
221
|
+
|
|
222
|
+
return Reflect.get( property in self ? self : target, property );
|
|
223
|
+
|
|
224
|
+
},
|
|
225
|
+
|
|
226
|
+
set( target, property, value ) {
|
|
227
|
+
|
|
228
|
+
return Reflect.set( property in self ? self : target, property, value );
|
|
229
|
+
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
} );
|
|
233
|
+
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
hasInitialized() {
|
|
237
|
+
|
|
238
|
+
return true;
|
|
239
|
+
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
getMRT() {
|
|
243
|
+
|
|
244
|
+
return null;
|
|
245
|
+
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
hasCompatibility( name ) {
|
|
249
|
+
|
|
250
|
+
if ( name === Compatibility.TEXTURE_COMPARE ) {
|
|
251
|
+
|
|
252
|
+
return true;
|
|
253
|
+
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
return false;
|
|
257
|
+
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
getCacheKey() {
|
|
261
|
+
|
|
262
|
+
return this.toneMapping + this.outputColorSpace;
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
/**
|
|
269
|
+
* Compatibility loader and builder for TSL Node materials in WebGLRenderer.
|
|
270
|
+
*/
|
|
271
|
+
export class WebGLNodesHandler {
|
|
272
|
+
|
|
273
|
+
/**
|
|
274
|
+
* Constructs a new WebGL node adapter.
|
|
275
|
+
*/
|
|
276
|
+
constructor() {
|
|
277
|
+
|
|
278
|
+
this.renderer = null;
|
|
279
|
+
this.nodeFrame = new NodeFrame();
|
|
280
|
+
this.sceneContexts = new WeakMap();
|
|
281
|
+
this.programCache = new Map();
|
|
282
|
+
this.renderStack = [];
|
|
283
|
+
|
|
284
|
+
const self = this;
|
|
285
|
+
this.onDisposeMaterialCallback = function () {
|
|
286
|
+
|
|
287
|
+
// dispose of all the uniform groups
|
|
288
|
+
const { programCache } = self;
|
|
289
|
+
if ( programCache.has( this ) ) {
|
|
290
|
+
|
|
291
|
+
self.programCache.get( this ).forEach( ( { uniformsGroups } ) => {
|
|
292
|
+
|
|
293
|
+
uniformsGroups.forEach( u => u.dispose() );
|
|
294
|
+
|
|
295
|
+
} );
|
|
296
|
+
|
|
297
|
+
self.programCache.delete( this );
|
|
298
|
+
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
this.removeEventListener( 'dispose', self.onDisposeMaterialCallback );
|
|
302
|
+
|
|
303
|
+
};
|
|
304
|
+
|
|
305
|
+
this.getOutputCallback = function ( outputNode ) {
|
|
306
|
+
|
|
307
|
+
// apply tone mapping and color spaces to the output
|
|
308
|
+
const { outputColorSpace, toneMapping } = self.renderer;
|
|
309
|
+
outputNode = outputNode.toneMapping( toneMapping );
|
|
310
|
+
outputNode = workingToColorSpace( outputNode, outputColorSpace );
|
|
311
|
+
|
|
312
|
+
return outputNode;
|
|
313
|
+
|
|
314
|
+
};
|
|
315
|
+
|
|
316
|
+
this.onBeforeRenderCallback = function ( renderer, scene, camera, geometry, object ) {
|
|
317
|
+
|
|
318
|
+
// update node frame references for update nodes
|
|
319
|
+
const { nodeFrame } = self;
|
|
320
|
+
nodeFrame.material = this;
|
|
321
|
+
nodeFrame.object = object;
|
|
322
|
+
|
|
323
|
+
// increment "frame" here to force uniform buffers to update for the material, which otherwise only get
|
|
324
|
+
// updated once per frame.
|
|
325
|
+
renderer.info.render.frame ++;
|
|
326
|
+
|
|
327
|
+
// update the uniform groups and nodes for the program if they're available before rendering
|
|
328
|
+
if ( renderer.properties.has( this ) ) {
|
|
329
|
+
|
|
330
|
+
const currentProgram = renderer.properties.get( this ).currentProgram;
|
|
331
|
+
const programs = self.programCache.get( this );
|
|
332
|
+
if ( programs && programs.has( currentProgram ) ) {
|
|
333
|
+
|
|
334
|
+
// update the nodes for the current object
|
|
335
|
+
const { updateNodes } = programs.get( currentProgram );
|
|
336
|
+
self.updateNodes( updateNodes );
|
|
337
|
+
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
const objectHash = getObjectHash( object );
|
|
343
|
+
if ( this.prevObjectHash !== objectHash ) {
|
|
344
|
+
|
|
345
|
+
this.prevObjectHash = objectHash;
|
|
346
|
+
this.needsUpdate = true;
|
|
347
|
+
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
};
|
|
351
|
+
|
|
352
|
+
this.customProgramCacheKeyCallback = function () {
|
|
353
|
+
|
|
354
|
+
const { renderStack, renderer, nodeFrame } = self;
|
|
355
|
+
const sceneHash = renderStack[ renderStack.length - 1 ].sceneContext.getCacheKey();
|
|
356
|
+
const materialHash = this.constructor.prototype.customProgramCacheKey.call( this );
|
|
357
|
+
const rendererHash = renderer.getCacheKey();
|
|
358
|
+
|
|
359
|
+
return materialHash + sceneHash + rendererHash + getObjectHash( nodeFrame.object );
|
|
360
|
+
|
|
361
|
+
};
|
|
362
|
+
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
setRenderer( renderer ) {
|
|
366
|
+
|
|
367
|
+
const rendererProxy = new RendererProxy( renderer );
|
|
368
|
+
this.nodeFrame.renderer = rendererProxy;
|
|
369
|
+
this.renderer = rendererProxy;
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
onUpdateProgram( material, program, materialProperties ) {
|
|
374
|
+
|
|
375
|
+
const { programCache } = this;
|
|
376
|
+
if ( ! programCache.has( material ) ) {
|
|
377
|
+
|
|
378
|
+
programCache.set( material, new Map() );
|
|
379
|
+
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
const programs = programCache.get( material );
|
|
383
|
+
if ( ! programs.has( program ) ) {
|
|
384
|
+
|
|
385
|
+
const builder = material._latestBuilder;
|
|
386
|
+
const uniforms = materialProperties.uniforms;
|
|
387
|
+
programs.set( program, {
|
|
388
|
+
uniformsGroups: this.collectUniformsGroups( builder ),
|
|
389
|
+
uniforms: uniforms,
|
|
390
|
+
uniformsList: generateUniformsList( program, uniforms ),
|
|
391
|
+
updateNodes: builder.updateNodes,
|
|
392
|
+
} );
|
|
393
|
+
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
const { uniformsGroups, uniforms, uniformsList, updateNodes } = programs.get( program );
|
|
397
|
+
material.uniformsGroups = uniformsGroups;
|
|
398
|
+
materialProperties.uniforms = uniforms;
|
|
399
|
+
materialProperties.uniformsList = uniformsList;
|
|
400
|
+
this.updateNodes( updateNodes );
|
|
401
|
+
|
|
402
|
+
}
|
|
403
|
+
|
|
404
|
+
|
|
405
|
+
renderStart( scene, camera ) {
|
|
406
|
+
|
|
407
|
+
const { nodeFrame, renderStack, renderer, sceneContexts } = this;
|
|
408
|
+
nodeFrame.update();
|
|
409
|
+
nodeFrame.camera = camera;
|
|
410
|
+
nodeFrame.scene = scene;
|
|
411
|
+
nodeFrame.frameId ++;
|
|
412
|
+
|
|
413
|
+
let sceneContext = sceneContexts.get( scene );
|
|
414
|
+
if ( ! sceneContext ) {
|
|
415
|
+
|
|
416
|
+
sceneContext = new SceneContext( renderer, scene );
|
|
417
|
+
sceneContexts.set( scene, sceneContext );
|
|
418
|
+
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
sceneContext.update();
|
|
422
|
+
renderStack.push( { sceneContext, camera } );
|
|
423
|
+
|
|
424
|
+
// ensure all node material callbacks are initialized before
|
|
425
|
+
// traversal and build
|
|
426
|
+
const {
|
|
427
|
+
customProgramCacheKeyCallback,
|
|
428
|
+
onBeforeRenderCallback,
|
|
429
|
+
} = this;
|
|
430
|
+
|
|
431
|
+
scene.traverse( object => {
|
|
432
|
+
|
|
433
|
+
if ( object.material && object.material.isNodeMaterial ) {
|
|
434
|
+
|
|
435
|
+
object.material.customProgramCacheKey = customProgramCacheKeyCallback;
|
|
436
|
+
object.material.onBeforeRender = onBeforeRenderCallback;
|
|
437
|
+
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
} );
|
|
441
|
+
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
renderEnd() {
|
|
445
|
+
|
|
446
|
+
const { nodeFrame, renderStack } = this;
|
|
447
|
+
|
|
448
|
+
renderStack.pop();
|
|
449
|
+
|
|
450
|
+
const frame = renderStack[ renderStack.length - 1 ];
|
|
451
|
+
if ( frame ) {
|
|
452
|
+
|
|
453
|
+
const { camera, sceneContext } = frame;
|
|
454
|
+
nodeFrame.camera = camera;
|
|
455
|
+
nodeFrame.scene = sceneContext.scene;
|
|
456
|
+
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
build( material, object, parameters ) {
|
|
462
|
+
|
|
463
|
+
const {
|
|
464
|
+
nodeFrame,
|
|
465
|
+
renderer,
|
|
466
|
+
getOutputCallback,
|
|
467
|
+
onDisposeMaterialCallback,
|
|
468
|
+
renderStack,
|
|
469
|
+
} = this;
|
|
470
|
+
|
|
471
|
+
const {
|
|
472
|
+
camera,
|
|
473
|
+
sceneContext,
|
|
474
|
+
} = renderStack[ renderStack.length - 1 ];
|
|
475
|
+
|
|
476
|
+
const {
|
|
477
|
+
fogNode,
|
|
478
|
+
environmentNode,
|
|
479
|
+
lightsNode,
|
|
480
|
+
scene,
|
|
481
|
+
} = sceneContext;
|
|
482
|
+
|
|
483
|
+
// prepare the frame
|
|
484
|
+
nodeFrame.material = material;
|
|
485
|
+
nodeFrame.object = object;
|
|
486
|
+
|
|
487
|
+
// create & run the builder
|
|
488
|
+
const builder = new WebGLNodeBuilder( object, renderer );
|
|
489
|
+
builder.scene = scene;
|
|
490
|
+
builder.camera = camera;
|
|
491
|
+
builder.material = material;
|
|
492
|
+
builder.fogNode = fogNode;
|
|
493
|
+
builder.environmentNode = environmentNode;
|
|
494
|
+
builder.lightsNode = lightsNode;
|
|
495
|
+
builder.context.getOutput = getOutputCallback;
|
|
496
|
+
builder.build();
|
|
497
|
+
|
|
498
|
+
// update the shader parameters and geometry for program creation and rendering
|
|
499
|
+
this.updateShaderParameters( builder, parameters );
|
|
500
|
+
this.updateGeometryAttributes( builder, object.geometry );
|
|
501
|
+
|
|
502
|
+
// reset node frame settings to account for any intermediate renders
|
|
503
|
+
nodeFrame.material = material;
|
|
504
|
+
nodeFrame.object = object;
|
|
505
|
+
|
|
506
|
+
// set up callbacks for uniforms and node updates
|
|
507
|
+
material._latestBuilder = builder;
|
|
508
|
+
material.addEventListener( 'dispose', onDisposeMaterialCallback );
|
|
509
|
+
this.updateNodes( builder.updateNodes );
|
|
510
|
+
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
updateGeometryAttributes( builder, geometry ) {
|
|
514
|
+
|
|
515
|
+
// TODO: this may cause issues if the material / geometry is used in multiple places
|
|
516
|
+
|
|
517
|
+
// add instancing attributes
|
|
518
|
+
builder.bufferAttributes.forEach( v => {
|
|
519
|
+
|
|
520
|
+
geometry.setAttribute( v.name, v.node.attribute );
|
|
521
|
+
|
|
522
|
+
} );
|
|
523
|
+
|
|
524
|
+
// force WebGLAttributes & WebGLBindingStates to refresh
|
|
525
|
+
// could be fixed by running "build" sooner? Or calling "WebGLAttributes" separately for those
|
|
526
|
+
// associated with a material?
|
|
527
|
+
queueMicrotask( () => geometry.dispose() );
|
|
528
|
+
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
updateShaderParameters( builder, parameters ) {
|
|
532
|
+
|
|
533
|
+
// set up shaders
|
|
534
|
+
parameters.isRawShaderMaterial = true;
|
|
535
|
+
parameters.glslVersion = GLSL3;
|
|
536
|
+
parameters.vertexShader = builder.vertexShader.replace( /#version 300 es/, '' );
|
|
537
|
+
parameters.fragmentShader = builder.fragmentShader.replace( /#version 300 es/, '' );
|
|
538
|
+
|
|
539
|
+
// add uniforms accessed by WebGLRenderer
|
|
540
|
+
parameters.uniforms = {
|
|
541
|
+
fogColor: { value: new Color() },
|
|
542
|
+
fogNear: { value: 0 },
|
|
543
|
+
fogFar: { value: 0 },
|
|
544
|
+
envMapIntensity: { value: 0 },
|
|
545
|
+
...UniformsUtils.clone( UniformsLib.lights )
|
|
546
|
+
};
|
|
547
|
+
|
|
548
|
+
// init uniforms
|
|
549
|
+
const builderUniforms = [ ...builder.uniforms.vertex, ...builder.uniforms.fragment ];
|
|
550
|
+
for ( const uniform of builderUniforms ) {
|
|
551
|
+
|
|
552
|
+
parameters.uniforms[ uniform.name ] = uniform.node;
|
|
553
|
+
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
collectUniformsGroups( builder ) {
|
|
559
|
+
|
|
560
|
+
// create UniformsGroups for regular grouped uniforms
|
|
561
|
+
const uniformsGroups = [];
|
|
562
|
+
for ( const key in builder.uniformGroups ) {
|
|
563
|
+
|
|
564
|
+
const { uniforms } = builder.uniformGroups[ key ];
|
|
565
|
+
const group = new UniformsGroup();
|
|
566
|
+
group.name = key;
|
|
567
|
+
group.uniforms = uniforms.map( node => node.nodeUniform );
|
|
568
|
+
uniformsGroups.push( group );
|
|
569
|
+
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
// init uniforms
|
|
573
|
+
const builderUniforms = [ ...builder.uniforms.vertex, ...builder.uniforms.fragment ];
|
|
574
|
+
for ( const uniform of builderUniforms ) {
|
|
575
|
+
|
|
576
|
+
if ( uniform.type === 'buffer' ) {
|
|
577
|
+
|
|
578
|
+
// buffer uniforms are all nested in groups
|
|
579
|
+
const group = new UniformsGroup();
|
|
580
|
+
group.name = uniform.node.name;
|
|
581
|
+
group.uniforms = [ uniform ];
|
|
582
|
+
uniformsGroups.push( group );
|
|
583
|
+
|
|
584
|
+
}
|
|
585
|
+
|
|
586
|
+
}
|
|
587
|
+
|
|
588
|
+
return uniformsGroups;
|
|
589
|
+
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
updateNodes( updateNodes ) {
|
|
593
|
+
|
|
594
|
+
// update nodes for render
|
|
595
|
+
const { nodeFrame } = this;
|
|
596
|
+
nodeFrame.renderId ++;
|
|
597
|
+
for ( const node of updateNodes ) {
|
|
598
|
+
|
|
599
|
+
nodeFrame.updateNode( node );
|
|
600
|
+
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
}
|
|
@@ -80,6 +80,14 @@ class AfterImageNode extends TempNode {
|
|
|
80
80
|
*/
|
|
81
81
|
this._textureNodeOld = texture( this._oldRT.texture );
|
|
82
82
|
|
|
83
|
+
/**
|
|
84
|
+
* The material for the composite pass.
|
|
85
|
+
*
|
|
86
|
+
* @private
|
|
87
|
+
* @type {?NodeMaterial}
|
|
88
|
+
*/
|
|
89
|
+
this._materialComposed = null;
|
|
90
|
+
|
|
83
91
|
/**
|
|
84
92
|
* The `updateBeforeType` is set to `NodeUpdateType.FRAME` since the node renders
|
|
85
93
|
* its effect once per frame in `updateBefore()`.
|
|
@@ -226,6 +234,8 @@ class AfterImageNode extends TempNode {
|
|
|
226
234
|
this._compRT.dispose();
|
|
227
235
|
this._oldRT.dispose();
|
|
228
236
|
|
|
237
|
+
if ( this._materialComposed !== null ) this._materialComposed.dispose();
|
|
238
|
+
|
|
229
239
|
}
|
|
230
240
|
|
|
231
241
|
}
|
|
@@ -239,6 +249,6 @@ class AfterImageNode extends TempNode {
|
|
|
239
249
|
* @param {(Node<float>|number)} [damp=0.96] - The damping intensity. A higher value means a stronger after image effect.
|
|
240
250
|
* @returns {AfterImageNode}
|
|
241
251
|
*/
|
|
242
|
-
export const afterImage = ( node, damp ) =>
|
|
252
|
+
export const afterImage = ( node, damp ) => new AfterImageNode( convertToTexture( node ), nodeObject( damp ) );
|
|
243
253
|
|
|
244
254
|
export default AfterImageNode;
|