super-three 0.181.0 → 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +13152 -11354
  4. package/build/three.core.js +12319 -11539
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +1808 -781
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +27 -13
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +10523 -6263
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +10484 -6262
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/jsm/Addons.js +11 -3
  15. package/examples/jsm/animation/CCDIKSolver.js +7 -3
  16. package/examples/jsm/controls/ArcballControls.js +7 -4
  17. package/examples/jsm/controls/DragControls.js +2 -2
  18. package/examples/jsm/controls/FirstPersonControls.js +58 -54
  19. package/examples/jsm/controls/FlyControls.js +4 -0
  20. package/examples/jsm/controls/MapControls.js +55 -1
  21. package/examples/jsm/controls/OrbitControls.js +111 -8
  22. package/examples/jsm/controls/TrackballControls.js +8 -8
  23. package/examples/jsm/controls/TransformControls.js +34 -2
  24. package/examples/jsm/csm/CSM.js +2 -1
  25. package/examples/jsm/csm/CSMShadowNode.js +6 -2
  26. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  27. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  28. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  29. package/examples/jsm/exporters/EXRExporter.js +1 -1
  30. package/examples/jsm/exporters/GLTFExporter.js +152 -9
  31. package/examples/jsm/exporters/USDZExporter.js +22 -3
  32. package/examples/jsm/geometries/DecalGeometry.js +1 -1
  33. package/examples/jsm/geometries/TextGeometry.js +18 -0
  34. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  35. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  36. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  37. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  38. package/examples/jsm/helpers/ViewHelper.js +67 -8
  39. package/examples/jsm/inspector/Extension.js +13 -0
  40. package/examples/jsm/inspector/Inspector.js +203 -88
  41. package/examples/jsm/inspector/RendererInspector.js +14 -4
  42. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  43. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  44. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  45. package/examples/jsm/inspector/tabs/Console.js +41 -7
  46. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  47. package/examples/jsm/inspector/tabs/Parameters.js +51 -3
  48. package/examples/jsm/inspector/tabs/Performance.js +4 -4
  49. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  50. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  51. package/examples/jsm/inspector/tabs/Viewer.js +107 -5
  52. package/examples/jsm/inspector/ui/Graph.js +2 -2
  53. package/examples/jsm/inspector/ui/List.js +1 -1
  54. package/examples/jsm/inspector/ui/Profiler.js +1936 -34
  55. package/examples/jsm/inspector/ui/Style.js +1044 -31
  56. package/examples/jsm/inspector/ui/Tab.js +222 -3
  57. package/examples/jsm/inspector/ui/Values.js +55 -2
  58. package/examples/jsm/inspector/ui/utils.js +13 -0
  59. package/examples/jsm/interaction/InteractionManager.js +226 -0
  60. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  61. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  62. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  63. package/examples/jsm/lines/LineMaterial.js +7 -1
  64. package/examples/jsm/loaders/3DMLoader.js +5 -4
  65. package/examples/jsm/loaders/3MFLoader.js +2 -2
  66. package/examples/jsm/loaders/AMFLoader.js +2 -2
  67. package/examples/jsm/loaders/ColladaLoader.js +24 -4026
  68. package/examples/jsm/loaders/DRACOLoader.js +5 -5
  69. package/examples/jsm/loaders/EXRLoader.js +687 -48
  70. package/examples/jsm/loaders/FBXLoader.js +235 -37
  71. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  72. package/examples/jsm/loaders/GLTFLoader.js +146 -178
  73. package/examples/jsm/loaders/HDRLoader.js +1 -2
  74. package/examples/jsm/loaders/KMZLoader.js +5 -5
  75. package/examples/jsm/loaders/KTX2Loader.js +27 -5
  76. package/examples/jsm/loaders/LDrawLoader.js +41 -50
  77. package/examples/jsm/loaders/LWOLoader.js +7 -39
  78. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  79. package/examples/jsm/loaders/PCDLoader.js +4 -2
  80. package/examples/jsm/loaders/SVGLoader.js +2 -2
  81. package/examples/jsm/loaders/TDSLoader.js +0 -2
  82. package/examples/jsm/loaders/TGALoader.js +0 -2
  83. package/examples/jsm/loaders/USDLoader.js +100 -40
  84. package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
  85. package/examples/jsm/loaders/VOXLoader.js +660 -117
  86. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  87. package/examples/jsm/loaders/VTKLoader.js +42 -25
  88. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  89. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  90. package/examples/jsm/loaders/usd/USDAParser.js +450 -363
  91. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  92. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  93. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  94. package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
  95. package/examples/jsm/math/Octree.js +131 -1
  96. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  97. package/examples/jsm/misc/RollerCoaster.js +42 -4
  98. package/examples/jsm/misc/Volume.js +0 -1
  99. package/examples/jsm/misc/VolumeSlice.js +0 -1
  100. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  101. package/examples/jsm/objects/LensflareMesh.js +1 -1
  102. package/examples/jsm/objects/Reflector.js +73 -25
  103. package/examples/jsm/objects/Sky.js +90 -6
  104. package/examples/jsm/objects/SkyMesh.js +150 -16
  105. package/examples/jsm/objects/Water.js +4 -3
  106. package/examples/jsm/objects/Water2.js +5 -3
  107. package/examples/jsm/objects/WaterMesh.js +5 -7
  108. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  109. package/examples/jsm/physics/JoltPhysics.js +10 -6
  110. package/examples/jsm/physics/RapierPhysics.js +9 -5
  111. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  112. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  113. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  114. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  115. package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
  116. package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
  117. package/examples/jsm/renderers/Projector.js +246 -28
  118. package/examples/jsm/renderers/SVGRenderer.js +174 -60
  119. package/examples/jsm/shaders/GTAOShader.js +19 -6
  120. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  121. package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
  122. package/examples/jsm/shaders/SAOShader.js +17 -4
  123. package/examples/jsm/shaders/SSAOShader.js +11 -1
  124. package/examples/jsm/shaders/SSRShader.js +6 -5
  125. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
  126. package/examples/jsm/shaders/VignetteShader.js +1 -1
  127. package/examples/jsm/transpiler/AST.js +44 -0
  128. package/examples/jsm/transpiler/GLSLDecoder.js +63 -6
  129. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  130. package/examples/jsm/transpiler/TSLEncoder.js +46 -3
  131. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  132. package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
  133. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  134. package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
  135. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  136. package/examples/jsm/tsl/display/AnamorphicNode.js +12 -1
  137. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  138. package/examples/jsm/tsl/display/BloomNode.js +16 -6
  139. package/examples/jsm/tsl/display/CRT.js +150 -0
  140. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
  141. package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
  142. package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -1
  143. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  144. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  145. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  146. package/examples/jsm/tsl/display/GTAONode.js +6 -4
  147. package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
  148. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  149. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  150. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  151. package/examples/jsm/tsl/display/OutlineNode.js +69 -19
  152. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  153. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  154. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  155. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  156. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  157. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  158. package/examples/jsm/tsl/display/SSGINode.js +8 -24
  159. package/examples/jsm/tsl/display/SSRNode.js +8 -8
  160. package/examples/jsm/tsl/display/SSSNode.js +6 -4
  161. package/examples/jsm/tsl/display/Shape.js +29 -0
  162. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  163. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  164. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  165. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  166. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  167. package/examples/jsm/tsl/display/TRAANode.js +315 -126
  168. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  169. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  170. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  171. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  172. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  173. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  174. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  175. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  176. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  177. package/examples/jsm/tsl/math/Bayer.js +53 -3
  178. package/examples/jsm/utils/BufferGeometryUtils.js +2 -3
  179. package/examples/jsm/utils/ColorUtils.js +76 -0
  180. package/examples/jsm/utils/LDrawUtils.js +1 -1
  181. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  182. package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
  183. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  184. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  185. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  186. package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
  187. package/package.json +24 -30
  188. package/src/Three.Core.js +3 -1
  189. package/src/Three.TSL.js +25 -11
  190. package/src/Three.WebGPU.Nodes.js +5 -0
  191. package/src/Three.WebGPU.js +9 -0
  192. package/src/Three.js +1 -0
  193. package/src/animation/AnimationAction.js +12 -2
  194. package/src/animation/AnimationClip.js +1 -1
  195. package/src/animation/AnimationMixer.js +6 -0
  196. package/src/animation/AnimationUtils.js +1 -12
  197. package/src/animation/KeyframeTrack.js +47 -8
  198. package/src/animation/PropertyMixer.js +4 -4
  199. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  200. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  201. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  202. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  203. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  204. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  205. package/src/audio/Audio.js +1 -1
  206. package/src/audio/AudioContext.js +2 -2
  207. package/src/audio/AudioListener.js +5 -3
  208. package/src/cameras/Camera.js +32 -2
  209. package/src/cameras/CubeCamera.js +20 -0
  210. package/src/constants.js +90 -5
  211. package/src/core/BufferAttribute.js +13 -1
  212. package/src/core/BufferGeometry.js +14 -2
  213. package/src/core/Clock.js +7 -0
  214. package/src/core/Object3D.js +52 -4
  215. package/src/core/Raycaster.js +2 -2
  216. package/src/core/RenderTarget.js +4 -4
  217. package/src/extras/PMREMGenerator.js +7 -18
  218. package/src/extras/TextureUtils.js +5 -1
  219. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  220. package/src/geometries/ExtrudeGeometry.js +2 -2
  221. package/src/geometries/PolyhedronGeometry.js +1 -1
  222. package/src/geometries/TorusGeometry.js +8 -3
  223. package/src/helpers/CameraHelper.js +3 -0
  224. package/src/helpers/DirectionalLightHelper.js +4 -1
  225. package/src/helpers/HemisphereLightHelper.js +3 -0
  226. package/src/helpers/PointLightHelper.js +1 -25
  227. package/src/helpers/SpotLightHelper.js +3 -0
  228. package/src/lights/DirectionalLight.js +13 -0
  229. package/src/lights/HemisphereLight.js +10 -0
  230. package/src/lights/Light.js +1 -11
  231. package/src/lights/LightProbe.js +0 -15
  232. package/src/lights/LightShadow.js +15 -6
  233. package/src/lights/PointLight.js +15 -0
  234. package/src/lights/PointLightShadow.js +0 -86
  235. package/src/lights/SpotLight.js +22 -1
  236. package/src/lights/webgpu/IESSpotLight.js +2 -1
  237. package/src/loaders/AudioLoader.js +11 -1
  238. package/src/loaders/Cache.js +28 -0
  239. package/src/loaders/DataTextureLoader.js +6 -4
  240. package/src/loaders/FileLoader.js +2 -3
  241. package/src/loaders/ImageBitmapLoader.js +12 -9
  242. package/src/loaders/Loader.js +6 -0
  243. package/src/loaders/MaterialLoader.js +3 -2
  244. package/src/loaders/ObjectLoader.js +46 -6
  245. package/src/loaders/nodes/NodeLoader.js +2 -2
  246. package/src/loaders/nodes/NodeObjectLoader.js +18 -0
  247. package/src/materials/Material.js +2 -0
  248. package/src/materials/MeshLambertMaterial.js +9 -0
  249. package/src/materials/MeshPhongMaterial.js +9 -0
  250. package/src/materials/MeshToonMaterial.js +1 -1
  251. package/src/materials/ShaderMaterial.js +20 -1
  252. package/src/materials/nodes/Line2NodeMaterial.js +34 -7
  253. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
  254. package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
  255. package/src/materials/nodes/NodeMaterial.js +45 -25
  256. package/src/materials/nodes/manager/NodeMaterialObserver.js +191 -86
  257. package/src/math/Line3.js +6 -5
  258. package/src/math/MathUtils.js +10 -10
  259. package/src/math/Matrix2.js +13 -9
  260. package/src/math/Matrix3.js +13 -9
  261. package/src/math/Matrix4.js +87 -74
  262. package/src/math/Plane.js +4 -3
  263. package/src/math/Quaternion.js +3 -29
  264. package/src/math/Sphere.js +1 -1
  265. package/src/math/Triangle.js +1 -1
  266. package/src/math/Vector2.js +11 -7
  267. package/src/math/Vector3.js +15 -13
  268. package/src/math/Vector4.js +13 -9
  269. package/src/math/interpolants/BezierInterpolant.js +108 -0
  270. package/src/nodes/Nodes.js +86 -68
  271. package/src/nodes/TSL.js +7 -7
  272. package/src/nodes/accessors/Arrays.js +1 -1
  273. package/src/nodes/accessors/BatchNode.js +10 -10
  274. package/src/nodes/accessors/Bitangent.js +5 -5
  275. package/src/nodes/accessors/BufferAttributeNode.js +107 -15
  276. package/src/nodes/accessors/BufferNode.js +29 -2
  277. package/src/nodes/accessors/Camera.js +149 -28
  278. package/src/nodes/accessors/ClippingNode.js +4 -4
  279. package/src/nodes/accessors/CubeTextureNode.js +27 -2
  280. package/src/nodes/accessors/InstanceNode.js +148 -43
  281. package/src/nodes/accessors/MaterialNode.js +9 -1
  282. package/src/nodes/accessors/MaterialProperties.js +2 -5
  283. package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
  284. package/src/nodes/accessors/ModelNode.js +1 -1
  285. package/src/nodes/accessors/Normal.js +11 -11
  286. package/src/nodes/accessors/Object3DNode.js +1 -1
  287. package/src/nodes/accessors/Position.js +34 -2
  288. package/src/nodes/accessors/ReferenceBaseNode.js +6 -6
  289. package/src/nodes/accessors/ReferenceNode.js +8 -8
  290. package/src/nodes/accessors/RendererReferenceNode.js +1 -2
  291. package/src/nodes/accessors/SceneProperties.js +47 -0
  292. package/src/nodes/accessors/SkinningNode.js +27 -26
  293. package/src/nodes/accessors/StorageBufferNode.js +14 -25
  294. package/src/nodes/accessors/StorageTextureNode.js +40 -9
  295. package/src/nodes/accessors/Tangent.js +4 -14
  296. package/src/nodes/accessors/Texture3DNode.js +32 -35
  297. package/src/nodes/accessors/TextureNode.js +67 -23
  298. package/src/nodes/accessors/UniformArrayNode.js +6 -4
  299. package/src/nodes/accessors/UserDataNode.js +1 -2
  300. package/src/nodes/accessors/VertexColorNode.js +1 -2
  301. package/src/nodes/code/FunctionCallNode.js +1 -1
  302. package/src/nodes/code/FunctionNode.js +2 -3
  303. package/src/nodes/core/ArrayNode.js +21 -2
  304. package/src/nodes/core/AssignNode.js +3 -3
  305. package/src/nodes/core/AttributeNode.js +3 -3
  306. package/src/nodes/core/BypassNode.js +1 -1
  307. package/src/nodes/core/ContextNode.js +104 -5
  308. package/src/nodes/core/IndexNode.js +2 -1
  309. package/src/nodes/core/InputNode.js +1 -1
  310. package/src/nodes/core/InspectorNode.js +1 -1
  311. package/src/nodes/core/IsolateNode.js +1 -1
  312. package/src/nodes/core/MRTNode.js +48 -2
  313. package/src/nodes/core/Node.js +112 -15
  314. package/src/nodes/core/NodeBuilder.js +284 -66
  315. package/src/nodes/core/NodeError.js +28 -0
  316. package/src/nodes/core/NodeFrame.js +12 -4
  317. package/src/nodes/core/NodeUtils.js +11 -9
  318. package/src/nodes/core/OutputStructNode.js +12 -10
  319. package/src/nodes/core/ParameterNode.js +4 -4
  320. package/src/nodes/core/PropertyNode.js +19 -3
  321. package/src/nodes/core/StackNode.js +66 -17
  322. package/src/nodes/core/StackTrace.js +139 -0
  323. package/src/nodes/core/StructNode.js +17 -3
  324. package/src/nodes/core/StructTypeNode.js +12 -18
  325. package/src/nodes/core/SubBuildNode.js +2 -2
  326. package/src/nodes/core/UniformGroupNode.js +36 -6
  327. package/src/nodes/core/UniformNode.js +21 -5
  328. package/src/nodes/core/VarNode.js +48 -23
  329. package/src/nodes/core/VaryingNode.js +2 -19
  330. package/src/nodes/display/BlendModes.js +0 -64
  331. package/src/nodes/display/ColorAdjustment.js +17 -0
  332. package/src/nodes/display/ColorSpaceNode.js +3 -3
  333. package/src/nodes/display/NormalMapNode.js +39 -4
  334. package/src/nodes/display/PassNode.js +125 -16
  335. package/src/nodes/display/RenderOutputNode.js +7 -7
  336. package/src/nodes/display/ScreenNode.js +4 -2
  337. package/src/nodes/display/ToneMappingNode.js +1 -1
  338. package/src/nodes/display/ToonOutlinePassNode.js +2 -2
  339. package/src/nodes/display/ViewportDepthNode.js +52 -4
  340. package/src/nodes/display/ViewportDepthTextureNode.js +11 -15
  341. package/src/nodes/display/ViewportTextureNode.js +39 -11
  342. package/src/nodes/fog/Fog.js +18 -35
  343. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +3 -3
  344. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  345. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  346. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  347. package/src/nodes/functions/PhysicalLightingModel.js +126 -45
  348. package/src/nodes/geometry/RangeNode.js +5 -3
  349. package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
  350. package/src/nodes/gpgpu/BarrierNode.js +9 -0
  351. package/src/nodes/gpgpu/ComputeBuiltinNode.js +2 -3
  352. package/src/nodes/gpgpu/ComputeNode.js +74 -48
  353. package/src/nodes/gpgpu/SubgroupFunctionNode.js +2 -2
  354. package/src/nodes/gpgpu/WorkgroupInfoNode.js +4 -4
  355. package/src/nodes/lighting/AnalyticLightNode.js +53 -0
  356. package/src/nodes/lighting/EnvironmentNode.js +28 -3
  357. package/src/nodes/lighting/LightsNode.js +7 -28
  358. package/src/nodes/lighting/PointShadowNode.js +162 -149
  359. package/src/nodes/lighting/ShadowFilterNode.js +53 -65
  360. package/src/nodes/lighting/ShadowNode.js +120 -42
  361. package/src/nodes/math/BitcastNode.js +1 -1
  362. package/src/nodes/math/BitcountNode.js +433 -0
  363. package/src/nodes/math/ConditionalNode.js +3 -3
  364. package/src/nodes/math/MathNode.js +76 -41
  365. package/src/nodes/math/OperatorNode.js +3 -2
  366. package/src/nodes/math/PackFloatNode.js +98 -0
  367. package/src/nodes/math/UnpackFloatNode.js +96 -0
  368. package/src/nodes/pmrem/PMREMNode.js +1 -1
  369. package/src/nodes/pmrem/PMREMUtils.js +9 -15
  370. package/src/nodes/tsl/TSLBase.js +1 -1
  371. package/src/nodes/tsl/TSLCore.js +38 -17
  372. package/src/nodes/utils/ArrayElementNode.js +14 -1
  373. package/src/nodes/utils/ConvertNode.js +1 -1
  374. package/src/nodes/utils/DebugNode.js +12 -12
  375. package/src/nodes/utils/EventNode.js +31 -2
  376. package/src/nodes/utils/FlipNode.js +1 -1
  377. package/src/nodes/utils/FunctionOverloadingNode.js +1 -1
  378. package/src/nodes/utils/JoinNode.js +3 -3
  379. package/src/nodes/utils/LoopNode.js +1 -1
  380. package/src/nodes/utils/MemberNode.js +2 -2
  381. package/src/nodes/utils/Packing.js +13 -1
  382. package/src/nodes/utils/PostProcessingUtils.js +33 -1
  383. package/src/nodes/utils/RTTNode.js +1 -1
  384. package/src/nodes/utils/ReflectorNode.js +3 -4
  385. package/src/nodes/utils/Remap.js +48 -0
  386. package/src/nodes/utils/RotateNode.js +1 -1
  387. package/src/nodes/utils/SampleNode.js +1 -1
  388. package/src/nodes/utils/SetNode.js +1 -1
  389. package/src/nodes/utils/SplitNode.js +1 -1
  390. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  391. package/src/nodes/utils/UVUtils.js +28 -0
  392. package/src/objects/BatchedMesh.js +44 -16
  393. package/src/objects/InstancedMesh.js +30 -3
  394. package/src/objects/Line.js +1 -1
  395. package/src/objects/Mesh.js +1 -1
  396. package/src/objects/Points.js +1 -1
  397. package/src/objects/Skeleton.js +9 -0
  398. package/src/objects/SkinnedMesh.js +26 -9
  399. package/src/renderers/WebGLRenderer.js +329 -145
  400. package/src/renderers/common/Animation.js +3 -3
  401. package/src/renderers/common/Attributes.js +15 -1
  402. package/src/renderers/common/Backend.js +29 -8
  403. package/src/renderers/common/Background.js +26 -13
  404. package/src/renderers/common/BindGroup.js +1 -16
  405. package/src/renderers/common/Binding.js +11 -0
  406. package/src/renderers/common/Bindings.js +29 -14
  407. package/src/renderers/common/BlendMode.js +143 -0
  408. package/src/renderers/common/Buffer.js +40 -0
  409. package/src/renderers/common/BundleGroup.js +1 -1
  410. package/src/renderers/common/ChainMap.js +30 -6
  411. package/src/renderers/common/ComputePipeline.js +1 -1
  412. package/src/renderers/common/CubeRenderTarget.js +51 -7
  413. package/src/renderers/common/Geometries.js +29 -3
  414. package/src/renderers/common/Info.js +333 -4
  415. package/src/renderers/common/InspectorBase.js +6 -1
  416. package/src/renderers/common/Lighting.js +5 -21
  417. package/src/renderers/common/Pipelines.js +40 -7
  418. package/src/renderers/common/PostProcessing.js +8 -206
  419. package/src/renderers/common/ReadbackBuffer.js +78 -0
  420. package/src/renderers/common/RenderBundle.js +3 -1
  421. package/src/renderers/common/RenderBundles.js +7 -3
  422. package/src/renderers/common/RenderContext.js +16 -0
  423. package/src/renderers/common/RenderContexts.js +33 -49
  424. package/src/renderers/common/RenderLists.js +2 -1
  425. package/src/renderers/common/RenderObject.js +17 -5
  426. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  427. package/src/renderers/common/RenderObjects.js +21 -5
  428. package/src/renderers/common/RenderPipeline.js +232 -17
  429. package/src/renderers/common/Renderer.js +481 -117
  430. package/src/renderers/common/Sampler.js +4 -4
  431. package/src/renderers/common/StorageBuffer.js +13 -1
  432. package/src/renderers/common/Textures.js +89 -4
  433. package/src/renderers/common/TimestampQueryPool.js +5 -3
  434. package/src/renderers/common/Uniform.js +8 -0
  435. package/src/renderers/common/UniformsGroup.js +62 -1
  436. package/src/renderers/common/XRManager.js +37 -29
  437. package/src/renderers/common/extras/PMREMGenerator.js +25 -23
  438. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  439. package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +242 -99
  440. package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
  441. package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
  442. package/src/renderers/shaders/DFGLUTData.js +19 -34
  443. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
  444. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
  445. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
  446. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
  447. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
  448. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
  449. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +8 -12
  450. package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
  451. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
  452. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
  453. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
  454. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +2 -0
  455. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
  456. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -53
  457. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
  458. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
  459. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
  460. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
  461. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
  462. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  463. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  464. package/src/renderers/shaders/ShaderChunk.js +5 -3
  465. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
  466. package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
  467. package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
  468. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  469. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
  470. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  471. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
  472. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
  473. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
  474. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
  475. package/src/renderers/shaders/ShaderLib.js +7 -6
  476. package/src/renderers/shaders/UniformsLib.js +7 -5
  477. package/src/renderers/shaders/UniformsUtils.js +27 -5
  478. package/src/renderers/webgl/WebGLAnimation.js +2 -1
  479. package/src/renderers/webgl/WebGLBackground.js +15 -15
  480. package/src/renderers/webgl/WebGLBindingStates.js +99 -27
  481. package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
  482. package/src/renderers/webgl/WebGLCapabilities.js +9 -4
  483. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  484. package/src/renderers/webgl/WebGLGeometries.js +10 -7
  485. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
  486. package/src/renderers/webgl/WebGLLights.js +18 -1
  487. package/src/renderers/webgl/WebGLMaterials.js +24 -13
  488. package/src/renderers/webgl/WebGLObjects.js +3 -1
  489. package/src/renderers/webgl/WebGLOutput.js +270 -0
  490. package/src/renderers/webgl/WebGLProgram.js +49 -109
  491. package/src/renderers/webgl/WebGLPrograms.js +63 -51
  492. package/src/renderers/webgl/WebGLRenderLists.js +15 -0
  493. package/src/renderers/webgl/WebGLRenderStates.js +13 -2
  494. package/src/renderers/webgl/WebGLShadowMap.js +188 -24
  495. package/src/renderers/webgl/WebGLState.js +75 -37
  496. package/src/renderers/webgl/WebGLTextures.js +215 -54
  497. package/src/renderers/webgl/WebGLUniforms.js +40 -3
  498. package/src/renderers/webgl/WebGLUniformsGroups.js +19 -0
  499. package/src/renderers/webgl/WebGLUtils.js +6 -2
  500. package/src/renderers/webgl-fallback/WebGLBackend.js +253 -82
  501. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
  502. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +173 -74
  503. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
  504. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
  505. package/src/renderers/webgl-fallback/utils/WebGLState.js +223 -6
  506. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +68 -53
  507. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +10 -10
  508. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +6 -2
  509. package/src/renderers/webgpu/WebGPUBackend.js +260 -140
  510. package/src/renderers/webgpu/WebGPURenderer.js +2 -1
  511. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +366 -90
  512. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +107 -34
  513. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +357 -200
  514. package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
  515. package/src/renderers/webgpu/utils/WebGPUConstants.js +10 -0
  516. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +61 -23
  517. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +152 -200
  518. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +156 -59
  519. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +7 -7
  520. package/src/renderers/webgpu/utils/WebGPUUtils.js +33 -11
  521. package/src/renderers/webxr/WebXRController.js +12 -0
  522. package/src/renderers/webxr/WebXRManager.js +4 -2
  523. package/src/textures/CubeDepthTexture.js +76 -0
  524. package/src/textures/HTMLTexture.js +74 -0
  525. package/src/textures/Source.js +2 -2
  526. package/src/textures/Texture.js +16 -5
  527. package/src/utils.js +280 -3
  528. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  529. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  530. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  531. package/src/nodes/accessors/SceneNode.js +0 -145
  532. package/src/nodes/code/ScriptableNode.js +0 -726
  533. package/src/nodes/code/ScriptableValueNode.js +0 -253
  534. package/src/nodes/display/PosterizeNode.js +0 -65
  535. package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
  536. package/src/nodes/utils/RemapNode.js +0 -125
  537. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  538. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  539. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -1,5 +1,5 @@
1
1
  import DataMap from '../../common/DataMap.js';
2
- import { GPUTextureViewDimension, GPUIndexFormat, GPUFilterMode, GPUPrimitiveTopology, GPULoadOp, GPUStoreOp } from './WebGPUConstants.js';
2
+ import { GPUFilterMode, GPULoadOp, GPUStoreOp } from './WebGPUConstants.js';
3
3
 
4
4
  /**
5
5
  * A WebGPU backend utility module used by {@link WebGPUTextureUtils}.
@@ -24,65 +24,78 @@ class WebGPUTexturePassUtils extends DataMap {
24
24
  */
25
25
  this.device = device;
26
26
 
27
- const mipmapVertexSource = `
27
+ const mipmapSource = `
28
28
  struct VarysStruct {
29
- @builtin( position ) Position: vec4<f32>,
30
- @location( 0 ) vTex : vec2<f32>
29
+ @builtin( position ) Position: vec4f,
30
+ @location( 0 ) vTex : vec2f,
31
+ @location( 1 ) @interpolate(flat, either) vBaseArrayLayer: u32,
31
32
  };
32
33
 
34
+ @group( 0 ) @binding ( 2 )
35
+ var<uniform> flipY: u32;
36
+
33
37
  @vertex
34
- fn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {
38
+ fn mainVS(
39
+ @builtin( vertex_index ) vertexIndex : u32,
40
+ @builtin( instance_index ) instanceIndex : u32 ) -> VarysStruct {
35
41
 
36
42
  var Varys : VarysStruct;
37
43
 
38
- var pos = array< vec2<f32>, 4 >(
39
- vec2<f32>( -1.0, 1.0 ),
40
- vec2<f32>( 1.0, 1.0 ),
41
- vec2<f32>( -1.0, -1.0 ),
42
- vec2<f32>( 1.0, -1.0 )
43
- );
44
-
45
- var tex = array< vec2<f32>, 4 >(
46
- vec2<f32>( 0.0, 0.0 ),
47
- vec2<f32>( 1.0, 0.0 ),
48
- vec2<f32>( 0.0, 1.0 ),
49
- vec2<f32>( 1.0, 1.0 )
44
+ var pos = array(
45
+ vec2f( -1, -1 ),
46
+ vec2f( -1, 3 ),
47
+ vec2f( 3, -1 ),
50
48
  );
51
49
 
52
- Varys.vTex = tex[ vertexIndex ];
53
- Varys.Position = vec4<f32>( pos[ vertexIndex ], 0.0, 1.0 );
50
+ let p = pos[ vertexIndex ];
51
+ let mult = select( vec2f( 0.5, -0.5 ), vec2f( 0.5, 0.5 ), flipY != 0 );
52
+ Varys.vTex = p * mult + vec2f( 0.5 );
53
+ Varys.Position = vec4f( p, 0, 1 );
54
+ Varys.vBaseArrayLayer = instanceIndex;
54
55
 
55
56
  return Varys;
56
57
 
57
58
  }
58
- `;
59
59
 
60
- const mipmapFragmentSource = `
61
60
  @group( 0 ) @binding( 0 )
62
61
  var imgSampler : sampler;
63
62
 
64
63
  @group( 0 ) @binding( 1 )
65
- var img : texture_2d<f32>;
64
+ var img2d : texture_2d<f32>;
66
65
 
67
66
  @fragment
68
- fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
67
+ fn main_2d( Varys: VarysStruct ) -> @location( 0 ) vec4<f32> {
69
68
 
70
- return textureSample( img, imgSampler, vTex );
69
+ return textureSample( img2d, imgSampler, Varys.vTex );
71
70
 
72
71
  }
73
- `;
74
72
 
75
- const flipYFragmentSource = `
76
- @group( 0 ) @binding( 0 )
77
- var imgSampler : sampler;
73
+ @group( 0 ) @binding( 1 )
74
+ var img2dArray : texture_2d_array<f32>;
75
+
76
+ @fragment
77
+ fn main_2d_array( Varys: VarysStruct ) -> @location( 0 ) vec4<f32> {
78
+
79
+ return textureSample( img2dArray, imgSampler, Varys.vTex, Varys.vBaseArrayLayer );
80
+
81
+ }
82
+
83
+ const faceMat = array(
84
+ mat3x3f( 0, 0, -2, 0, -2, 0, 1, 1, 1 ), // pos-x
85
+ mat3x3f( 0, 0, 2, 0, -2, 0, -1, 1, -1 ), // neg-x
86
+ mat3x3f( 2, 0, 0, 0, 0, 2, -1, 1, -1 ), // pos-y
87
+ mat3x3f( 2, 0, 0, 0, 0, -2, -1, -1, 1 ), // neg-y
88
+ mat3x3f( 2, 0, 0, 0, -2, 0, -1, 1, 1 ), // pos-z
89
+ mat3x3f( -2, 0, 0, 0, -2, 0, 1, 1, -1 ), // neg-z
90
+ );
78
91
 
79
92
  @group( 0 ) @binding( 1 )
80
- var img : texture_2d<f32>;
93
+ var imgCube : texture_cube<f32>;
81
94
 
82
95
  @fragment
83
- fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
96
+ fn main_cube( Varys: VarysStruct ) -> @location( 0 ) vec4<f32> {
84
97
 
85
- return textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );
98
+ return textureSample( imgCube, imgSampler, faceMat[ Varys.vBaseArrayLayer ] * vec3f( fract( Varys.vTex ), 1 ) );
86
99
 
87
100
  }
88
101
  `;
@@ -102,49 +115,40 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
102
115
  this.flipYSampler = device.createSampler( { minFilter: GPUFilterMode.Nearest } ); //@TODO?: Consider using textureLoad()
103
116
 
104
117
  /**
105
- * A cache for GPU render pipelines used for copy/transfer passes.
106
- * Every texture format requires a unique pipeline.
107
- *
108
- * @type {Object<string,GPURenderPipeline>}
118
+ * flip uniform buffer
119
+ * @type {GPUBuffer}
109
120
  */
110
- this.transferPipelines = {};
121
+ this.flipUniformBuffer = device.createBuffer( {
122
+ size: 4,
123
+ usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
124
+ } );
125
+ device.queue.writeBuffer( this.flipUniformBuffer, 0, new Uint32Array( [ 1 ] ) );
111
126
 
112
127
  /**
113
- * A cache for GPU render pipelines used for flipY passes.
114
- * Every texture format requires a unique pipeline.
115
- *
116
- * @type {Object<string,GPURenderPipeline>}
128
+ * no flip uniform buffer
129
+ * @type {GPUBuffer}
117
130
  */
118
- this.flipYPipelines = {};
119
-
120
- /**
121
- * The mipmap vertex shader module.
122
- *
123
- * @type {GPUShaderModule}
124
- */
125
- this.mipmapVertexShaderModule = device.createShaderModule( {
126
- label: 'mipmapVertex',
127
- code: mipmapVertexSource
131
+ this.noFlipUniformBuffer = device.createBuffer( {
132
+ size: 4,
133
+ usage: GPUBufferUsage.UNIFORM
128
134
  } );
129
135
 
130
136
  /**
131
- * The mipmap fragment shader module.
137
+ * A cache for GPU render pipelines used for copy/transfer passes.
138
+ * Every texture format and textureBindingViewDimension combo requires a unique pipeline.
132
139
  *
133
- * @type {GPUShaderModule}
140
+ * @type {Object<string,GPURenderPipeline>}
134
141
  */
135
- this.mipmapFragmentShaderModule = device.createShaderModule( {
136
- label: 'mipmapFragment',
137
- code: mipmapFragmentSource
138
- } );
142
+ this.transferPipelines = {};
139
143
 
140
144
  /**
141
- * The flipY fragment shader module.
145
+ * The mipmap shader module.
142
146
  *
143
147
  * @type {GPUShaderModule}
144
148
  */
145
- this.flipYFragmentShaderModule = device.createShaderModule( {
146
- label: 'flipYFragment',
147
- code: flipYFragmentSource
149
+ this.mipmapShaderModule = device.createShaderModule( {
150
+ label: 'mipmap',
151
+ code: mipmapSource
148
152
  } );
149
153
 
150
154
  }
@@ -154,72 +158,31 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
154
158
  * requires a unique render pipeline for each texture format.
155
159
  *
156
160
  * @param {string} format - The GPU texture format
161
+ * @param {string?} textureBindingViewDimension - The GPU texture binding view dimension
157
162
  * @return {GPURenderPipeline} The GPU render pipeline.
158
163
  */
159
- getTransferPipeline( format ) {
164
+ getTransferPipeline( format, textureBindingViewDimension ) {
160
165
 
161
- let pipeline = this.transferPipelines[ format ];
166
+ textureBindingViewDimension = textureBindingViewDimension || '2d-array';
167
+ const key = `${ format }-${ textureBindingViewDimension }`;
168
+ let pipeline = this.transferPipelines[ key ];
162
169
 
163
170
  if ( pipeline === undefined ) {
164
171
 
165
172
  pipeline = this.device.createRenderPipeline( {
166
- label: `mipmap-${ format }`,
173
+ label: `mipmap-${ format }-${ textureBindingViewDimension }`,
167
174
  vertex: {
168
- module: this.mipmapVertexShaderModule,
169
- entryPoint: 'main'
175
+ module: this.mipmapShaderModule,
170
176
  },
171
177
  fragment: {
172
- module: this.mipmapFragmentShaderModule,
173
- entryPoint: 'main',
178
+ module: this.mipmapShaderModule,
179
+ entryPoint: `main_${ textureBindingViewDimension.replace( '-', '_' ) }`,
174
180
  targets: [ { format } ]
175
181
  },
176
- primitive: {
177
- topology: GPUPrimitiveTopology.TriangleStrip,
178
- stripIndexFormat: GPUIndexFormat.Uint32
179
- },
180
182
  layout: 'auto'
181
183
  } );
182
184
 
183
- this.transferPipelines[ format ] = pipeline;
184
-
185
- }
186
-
187
- return pipeline;
188
-
189
- }
190
-
191
- /**
192
- * Returns a render pipeline for the flipY render pass. The pass
193
- * requires a unique render pipeline for each texture format.
194
- *
195
- * @param {string} format - The GPU texture format
196
- * @return {GPURenderPipeline} The GPU render pipeline.
197
- */
198
- getFlipYPipeline( format ) {
199
-
200
- let pipeline = this.flipYPipelines[ format ];
201
-
202
- if ( pipeline === undefined ) {
203
-
204
- pipeline = this.device.createRenderPipeline( {
205
- label: `flipY-${ format }`,
206
- vertex: {
207
- module: this.mipmapVertexShaderModule,
208
- entryPoint: 'main'
209
- },
210
- fragment: {
211
- module: this.flipYFragmentShaderModule,
212
- entryPoint: 'main',
213
- targets: [ { format } ]
214
- },
215
- primitive: {
216
- topology: GPUPrimitiveTopology.TriangleStrip,
217
- stripIndexFormat: GPUIndexFormat.Uint32
218
- },
219
- layout: 'auto'
220
- } );
221
-
222
- this.flipYPipelines[ format ] = pipeline;
185
+ this.transferPipelines[ key ] = pipeline;
223
186
 
224
187
  }
225
188
 
@@ -239,32 +202,18 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
239
202
  const format = textureGPUDescriptor.format;
240
203
  const { width, height } = textureGPUDescriptor.size;
241
204
 
242
- const transferPipeline = this.getTransferPipeline( format );
243
- const flipYPipeline = this.getFlipYPipeline( format );
244
-
245
205
  const tempTexture = this.device.createTexture( {
246
- size: { width, height, depthOrArrayLayers: 1 },
206
+ size: { width, height },
247
207
  format,
248
208
  usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING
249
209
  } );
250
210
 
251
- const srcView = textureGPU.createView( {
252
- baseMipLevel: 0,
253
- mipLevelCount: 1,
254
- dimension: GPUTextureViewDimension.TwoD,
255
- baseArrayLayer
256
- } );
257
-
258
- const dstView = tempTexture.createView( {
259
- baseMipLevel: 0,
260
- mipLevelCount: 1,
261
- dimension: GPUTextureViewDimension.TwoD,
262
- baseArrayLayer: 0
263
- } );
211
+ const copyTransferPipeline = this.getTransferPipeline( format, textureGPU.textureBindingViewDimension );
212
+ const flipTransferPipeline = this.getTransferPipeline( format, tempTexture.textureBindingViewDimension );
264
213
 
265
214
  const commandEncoder = this.device.createCommandEncoder( {} );
266
215
 
267
- const pass = ( pipeline, sourceView, destinationView ) => {
216
+ const pass = ( pipeline, sourceTexture, sourceArrayLayer, destinationTexture, destinationArrayLayer, flipY ) => {
268
217
 
269
218
  const bindGroupLayout = pipeline.getBindGroupLayout( 0 ); // @TODO: Consider making this static.
270
219
 
@@ -275,28 +224,40 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
275
224
  resource: this.flipYSampler
276
225
  }, {
277
226
  binding: 1,
278
- resource: sourceView
227
+ resource: sourceTexture.createView( {
228
+ dimension: sourceTexture.textureBindingViewDimension || '2d-array',
229
+ baseMipLevel: 0,
230
+ mipLevelCount: 1,
231
+ } ),
232
+ }, {
233
+ binding: 2,
234
+ resource: { buffer: flipY ? this.flipUniformBuffer : this.noFlipUniformBuffer }
279
235
  } ]
280
236
  } );
281
237
 
282
238
  const passEncoder = commandEncoder.beginRenderPass( {
283
239
  colorAttachments: [ {
284
- view: destinationView,
240
+ view: destinationTexture.createView( {
241
+ dimension: '2d',
242
+ baseMipLevel: 0,
243
+ mipLevelCount: 1,
244
+ baseArrayLayer: destinationArrayLayer,
245
+ arrayLayerCount: 1,
246
+ } ),
285
247
  loadOp: GPULoadOp.Clear,
286
248
  storeOp: GPUStoreOp.Store,
287
- clearValue: [ 0, 0, 0, 0 ]
288
249
  } ]
289
250
  } );
290
251
 
291
252
  passEncoder.setPipeline( pipeline );
292
253
  passEncoder.setBindGroup( 0, bindGroup );
293
- passEncoder.draw( 4, 1, 0, 0 );
254
+ passEncoder.draw( 3, 1, 0, sourceArrayLayer );
294
255
  passEncoder.end();
295
256
 
296
257
  };
297
258
 
298
- pass( transferPipeline, srcView, dstView );
299
- pass( flipYPipeline, dstView, srcView );
259
+ pass( copyTransferPipeline, textureGPU, baseArrayLayer, tempTexture, 0, false );
260
+ pass( flipTransferPipeline, tempTexture, 0, textureGPU, baseArrayLayer, true );
300
261
 
301
262
  this.device.queue.submit( [ commandEncoder.finish() ] );
302
263
 
@@ -308,21 +269,13 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
308
269
  * Generates mipmaps for the given GPU texture.
309
270
  *
310
271
  * @param {GPUTexture} textureGPU - The GPU texture object.
311
- * @param {Object} textureGPUDescriptor - The texture descriptor.
312
- * @param {number} [baseArrayLayer=0] - The index of the first array layer accessible to the texture view.
313
272
  * @param {?GPUCommandEncoder} [encoder=null] - An optional command encoder used to generate mipmaps.
314
273
  */
315
- generateMipmaps( textureGPU, textureGPUDescriptor, baseArrayLayer = 0, encoder = null ) {
274
+ generateMipmaps( textureGPU, encoder = null ) {
316
275
 
317
276
  const textureData = this.get( textureGPU );
318
277
 
319
- if ( textureData.layers === undefined ) {
320
-
321
- textureData.layers = [];
322
-
323
- }
324
-
325
- const passes = textureData.layers[ baseArrayLayer ] || this._mipmapCreateBundles( textureGPU, textureGPUDescriptor, baseArrayLayer );
278
+ const passes = textureData.layers || this._mipmapCreateBundles( textureGPU );
326
279
 
327
280
  const commandEncoder = encoder || this.device.createCommandEncoder( { label: 'mipmapEncoder' } );
328
281
 
@@ -330,7 +283,7 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
330
283
 
331
284
  if ( encoder === null ) this.device.queue.submit( [ commandEncoder.finish() ] );
332
285
 
333
- textureData.layers[ baseArrayLayer ] = passes;
286
+ textureData.layers = passes;
334
287
 
335
288
  }
336
289
 
@@ -339,68 +292,67 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
339
292
  * are managed as render bundles to improve performance.
340
293
  *
341
294
  * @param {GPUTexture} textureGPU - The GPU texture object.
342
- * @param {Object} textureGPUDescriptor - The texture descriptor.
343
- * @param {number} baseArrayLayer - The index of the first array layer accessible to the texture view.
344
295
  * @return {Array<Object>} An array of render bundles.
345
296
  */
346
- _mipmapCreateBundles( textureGPU, textureGPUDescriptor, baseArrayLayer ) {
297
+ _mipmapCreateBundles( textureGPU ) {
347
298
 
348
- const pipeline = this.getTransferPipeline( textureGPUDescriptor.format );
299
+ const textureBindingViewDimension = textureGPU.textureBindingViewDimension || '2d-array';
300
+ const pipeline = this.getTransferPipeline( textureGPU.format, textureBindingViewDimension );
349
301
 
350
302
  const bindGroupLayout = pipeline.getBindGroupLayout( 0 ); // @TODO: Consider making this static.
351
303
 
352
- let srcView = textureGPU.createView( {
353
- baseMipLevel: 0,
354
- mipLevelCount: 1,
355
- dimension: GPUTextureViewDimension.TwoD,
356
- baseArrayLayer
357
- } );
358
-
359
304
  const passes = [];
360
305
 
361
- for ( let i = 1; i < textureGPUDescriptor.mipLevelCount; i ++ ) {
362
-
363
- const bindGroup = this.device.createBindGroup( {
364
- layout: bindGroupLayout,
365
- entries: [ {
366
- binding: 0,
367
- resource: this.mipmapSampler
368
- }, {
369
- binding: 1,
370
- resource: srcView
371
- } ]
372
- } );
373
-
374
- const dstView = textureGPU.createView( {
375
- baseMipLevel: i,
376
- mipLevelCount: 1,
377
- dimension: GPUTextureViewDimension.TwoD,
378
- baseArrayLayer
379
- } );
380
-
381
- const passDescriptor = {
382
- colorAttachments: [ {
383
- view: dstView,
384
- loadOp: GPULoadOp.Clear,
385
- storeOp: GPUStoreOp.Store,
386
- clearValue: [ 0, 0, 0, 0 ]
387
- } ]
388
- };
389
-
390
- const passEncoder = this.device.createRenderBundleEncoder( {
391
- colorFormats: [ textureGPUDescriptor.format ]
392
- } );
393
-
394
- passEncoder.setPipeline( pipeline );
395
- passEncoder.setBindGroup( 0, bindGroup );
396
- passEncoder.draw( 4, 1, 0, 0 );
397
-
398
- passes.push( {
399
- renderBundles: [ passEncoder.finish() ],
400
- passDescriptor
401
- } );
402
-
403
- srcView = dstView;
306
+ for ( let baseMipLevel = 1; baseMipLevel < textureGPU.mipLevelCount; baseMipLevel ++ ) {
307
+
308
+ for ( let baseArrayLayer = 0; baseArrayLayer < textureGPU.depthOrArrayLayers; baseArrayLayer ++ ) {
309
+
310
+ const bindGroup = this.device.createBindGroup( {
311
+ layout: bindGroupLayout,
312
+ entries: [ {
313
+ binding: 0,
314
+ resource: this.mipmapSampler
315
+ }, {
316
+ binding: 1,
317
+ resource: textureGPU.createView( {
318
+ dimension: textureBindingViewDimension,
319
+ baseMipLevel: baseMipLevel - 1,
320
+ mipLevelCount: 1,
321
+ } ),
322
+ }, {
323
+ binding: 2,
324
+ resource: { buffer: this.noFlipUniformBuffer }
325
+ } ]
326
+ } );
327
+
328
+ const passDescriptor = {
329
+ colorAttachments: [ {
330
+ view: textureGPU.createView( {
331
+ dimension: '2d',
332
+ baseMipLevel,
333
+ mipLevelCount: 1,
334
+ baseArrayLayer,
335
+ arrayLayerCount: 1,
336
+ } ),
337
+ loadOp: GPULoadOp.Clear,
338
+ storeOp: GPUStoreOp.Store,
339
+ } ]
340
+ };
341
+
342
+ const passEncoder = this.device.createRenderBundleEncoder( {
343
+ colorFormats: [ textureGPU.format ]
344
+ } );
345
+
346
+ passEncoder.setPipeline( pipeline );
347
+ passEncoder.setBindGroup( 0, bindGroup );
348
+ passEncoder.draw( 3, 1, 0, baseArrayLayer );
349
+
350
+ passes.push( {
351
+ renderBundles: [ passEncoder.finish() ],
352
+ passDescriptor
353
+ } );
354
+
355
+ }
404
356
 
405
357
  }
406
358