super-three 0.177.0 → 0.181.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (501) hide show
  1. package/README.md +1 -1
  2. package/build/three.cjs +1994 -749
  3. package/build/three.core.js +1358 -506
  4. package/build/three.core.min.js +1 -1
  5. package/build/three.module.js +631 -247
  6. package/build/three.module.min.js +1 -1
  7. package/build/three.tsl.js +113 -33
  8. package/build/three.tsl.min.js +1 -1
  9. package/build/three.webgpu.js +9571 -3424
  10. package/build/three.webgpu.min.js +1 -1
  11. package/build/three.webgpu.nodes.js +9397 -3426
  12. package/build/three.webgpu.nodes.min.js +1 -1
  13. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  14. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  15. package/examples/jsm/Addons.js +2 -3
  16. package/examples/jsm/animation/CCDIKSolver.js +1 -1
  17. package/examples/jsm/capabilities/WebGL.js +0 -27
  18. package/examples/jsm/capabilities/WebGPU.js +1 -1
  19. package/examples/jsm/controls/ArcballControls.js +9 -9
  20. package/examples/jsm/controls/DragControls.js +7 -57
  21. package/examples/jsm/controls/FirstPersonControls.js +3 -3
  22. package/examples/jsm/controls/FlyControls.js +1 -1
  23. package/examples/jsm/controls/OrbitControls.js +2 -2
  24. package/examples/jsm/controls/PointerLockControls.js +2 -10
  25. package/examples/jsm/controls/TrackballControls.js +1 -1
  26. package/examples/jsm/controls/TransformControls.js +62 -15
  27. package/examples/jsm/csm/CSMShadowNode.js +4 -4
  28. package/examples/jsm/effects/AsciiEffect.js +8 -8
  29. package/examples/jsm/environments/RoomEnvironment.js +8 -3
  30. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  31. package/examples/jsm/exporters/EXRExporter.js +1 -1
  32. package/examples/jsm/exporters/GLTFExporter.js +33 -25
  33. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  34. package/examples/jsm/exporters/PLYExporter.js +1 -1
  35. package/examples/jsm/exporters/USDZExporter.js +683 -299
  36. package/examples/jsm/geometries/DecalGeometry.js +2 -2
  37. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  38. package/examples/jsm/geometries/RoundedBoxGeometry.js +47 -8
  39. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  40. package/examples/jsm/geometries/TextGeometry.js +3 -2
  41. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  42. package/examples/jsm/helpers/ViewHelper.js +43 -5
  43. package/examples/jsm/inspector/Inspector.js +427 -0
  44. package/examples/jsm/inspector/RendererInspector.js +415 -0
  45. package/examples/jsm/inspector/tabs/Console.js +204 -0
  46. package/examples/jsm/inspector/tabs/Parameters.js +332 -0
  47. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  48. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  49. package/examples/jsm/inspector/ui/Graph.js +95 -0
  50. package/examples/jsm/inspector/ui/Item.js +170 -0
  51. package/examples/jsm/inspector/ui/List.js +75 -0
  52. package/examples/jsm/inspector/ui/Profiler.js +170 -0
  53. package/examples/jsm/inspector/ui/Style.js +654 -0
  54. package/examples/jsm/inspector/ui/Tab.js +46 -0
  55. package/examples/jsm/inspector/ui/Values.js +423 -0
  56. package/examples/jsm/inspector/ui/utils.js +56 -0
  57. package/examples/jsm/interactive/HTMLMesh.js +11 -13
  58. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  59. package/examples/jsm/interactive/SelectionBox.js +30 -0
  60. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  61. package/examples/jsm/libs/meshopt_decoder.module.js +75 -58
  62. package/examples/jsm/lights/LightProbeGenerator.js +14 -3
  63. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  64. package/examples/jsm/lines/Line2.js +3 -3
  65. package/examples/jsm/lines/LineGeometry.js +1 -1
  66. package/examples/jsm/lines/LineSegments2.js +2 -2
  67. package/examples/jsm/lines/Wireframe.js +2 -2
  68. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  69. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  70. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  71. package/examples/jsm/loaders/3MFLoader.js +1 -1
  72. package/examples/jsm/loaders/ColladaLoader.js +4 -4
  73. package/examples/jsm/loaders/DDSLoader.js +1 -1
  74. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  75. package/examples/jsm/loaders/EXRLoader.js +210 -22
  76. package/examples/jsm/loaders/FBXLoader.js +4 -4
  77. package/examples/jsm/loaders/FontLoader.js +23 -5
  78. package/examples/jsm/loaders/GLTFLoader.js +14 -8
  79. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  80. package/examples/jsm/loaders/HDRLoader.js +486 -0
  81. package/examples/jsm/loaders/KTX2Loader.js +136 -49
  82. package/examples/jsm/loaders/KTXLoader.js +2 -2
  83. package/examples/jsm/loaders/LDrawLoader.js +1 -1
  84. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  85. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  86. package/examples/jsm/loaders/LWOLoader.js +2 -2
  87. package/examples/jsm/loaders/MaterialXLoader.js +233 -34
  88. package/examples/jsm/loaders/OBJLoader.js +1 -1
  89. package/examples/jsm/loaders/PDBLoader.js +1 -1
  90. package/examples/jsm/loaders/RGBELoader.js +7 -473
  91. package/examples/jsm/loaders/SVGLoader.js +2 -2
  92. package/examples/jsm/loaders/TTFLoader.js +13 -1
  93. package/examples/jsm/loaders/USDLoader.js +219 -0
  94. package/examples/jsm/loaders/USDZLoader.js +4 -892
  95. package/examples/jsm/loaders/UltraHDRLoader.js +2 -2
  96. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  97. package/examples/jsm/loaders/usd/USDAParser.js +741 -0
  98. package/examples/jsm/loaders/usd/USDCParser.js +17 -0
  99. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  100. package/examples/jsm/math/ColorSpaces.js +19 -1
  101. package/examples/jsm/math/ConvexHull.js +3 -3
  102. package/examples/jsm/math/ImprovedNoise.js +1 -1
  103. package/examples/jsm/math/Lut.js +2 -2
  104. package/examples/jsm/math/SimplexNoise.js +1 -1
  105. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  106. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  107. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  108. package/examples/jsm/misc/TubePainter.js +383 -40
  109. package/examples/jsm/misc/Volume.js +1 -1
  110. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  111. package/examples/jsm/objects/LensflareMesh.js +3 -3
  112. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  113. package/examples/jsm/objects/Sky.js +1 -1
  114. package/examples/jsm/objects/SkyMesh.js +3 -3
  115. package/examples/jsm/objects/Water.js +3 -3
  116. package/examples/jsm/objects/WaterMesh.js +6 -6
  117. package/examples/jsm/physics/RapierPhysics.js +95 -16
  118. package/examples/jsm/postprocessing/GTAOPass.js +10 -9
  119. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  120. package/examples/jsm/postprocessing/OutlinePass.js +17 -17
  121. package/examples/jsm/postprocessing/SSAOPass.js +10 -9
  122. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  123. package/examples/jsm/postprocessing/UnrealBloomPass.js +8 -6
  124. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  125. package/examples/jsm/renderers/CSS3DRenderer.js +7 -6
  126. package/examples/jsm/renderers/SVGRenderer.js +1 -1
  127. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  128. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  129. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  130. package/examples/jsm/shaders/BokehShader.js +1 -1
  131. package/examples/jsm/shaders/BokehShader2.js +1 -1
  132. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  133. package/examples/jsm/shaders/FocusShader.js +1 -1
  134. package/examples/jsm/shaders/GTAOShader.js +2 -2
  135. package/examples/jsm/shaders/GodRaysShader.js +1 -1
  136. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  137. package/examples/jsm/shaders/PoissonDenoiseShader.js +2 -2
  138. package/examples/jsm/shaders/SSRShader.js +1 -1
  139. package/examples/jsm/shaders/SepiaShader.js +1 -1
  140. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  141. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  142. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +11 -2
  143. package/examples/jsm/shaders/VignetteShader.js +1 -1
  144. package/examples/jsm/transpiler/AST.js +381 -30
  145. package/examples/jsm/transpiler/GLSLDecoder.js +247 -104
  146. package/examples/jsm/transpiler/Linker.js +327 -0
  147. package/examples/jsm/transpiler/TSLEncoder.js +196 -92
  148. package/examples/jsm/transpiler/Transpiler.js +17 -1
  149. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  150. package/examples/jsm/transpiler/WGSLEncoder.js +812 -0
  151. package/examples/jsm/tsl/display/AfterImageNode.js +26 -24
  152. package/examples/jsm/tsl/display/AnamorphicNode.js +28 -4
  153. package/examples/jsm/tsl/display/BloomNode.js +11 -6
  154. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  155. package/examples/jsm/tsl/display/DenoiseNode.js +2 -0
  156. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  157. package/examples/jsm/tsl/display/GTAONode.js +53 -5
  158. package/examples/jsm/tsl/display/GaussianBlurNode.js +55 -43
  159. package/examples/jsm/tsl/display/OutlineNode.js +13 -2
  160. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  161. package/examples/jsm/tsl/display/SSGINode.js +654 -0
  162. package/examples/jsm/tsl/display/SSRNode.js +182 -65
  163. package/examples/jsm/tsl/display/SSSNode.js +488 -0
  164. package/examples/jsm/tsl/display/TRAANode.js +578 -0
  165. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  166. package/examples/jsm/tsl/display/hashBlur.js +18 -20
  167. package/examples/jsm/tsl/lighting/TiledLightsNode.js +22 -2
  168. package/examples/jsm/utils/BufferGeometryUtils.js +1 -1
  169. package/examples/jsm/utils/ShadowMapViewerGPU.js +12 -5
  170. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  171. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  172. package/examples/jsm/webxr/XRHandModelFactory.js +2 -6
  173. package/package.json +5 -10
  174. package/src/Three.Core.js +5 -2
  175. package/src/Three.TSL.js +112 -32
  176. package/src/Three.WebGPU.Nodes.js +2 -0
  177. package/src/Three.WebGPU.js +4 -0
  178. package/src/animation/AnimationClip.js +20 -4
  179. package/src/animation/AnimationMixer.js +3 -3
  180. package/src/animation/AnimationObjectGroup.js +2 -1
  181. package/src/animation/KeyframeTrack.js +8 -7
  182. package/src/animation/PropertyBinding.js +12 -11
  183. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  184. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  185. package/src/audio/Audio.js +10 -9
  186. package/src/audio/PositionalAudio.js +1 -1
  187. package/src/cameras/Camera.js +14 -0
  188. package/src/cameras/OrthographicCamera.js +2 -2
  189. package/src/cameras/PerspectiveCamera.js +2 -2
  190. package/src/cameras/StereoCamera.js +2 -2
  191. package/src/constants.js +13 -5
  192. package/src/core/BufferAttribute.js +3 -3
  193. package/src/core/BufferGeometry.js +10 -10
  194. package/src/core/Clock.js +2 -8
  195. package/src/core/EventDispatcher.js +1 -1
  196. package/src/core/GLBufferAttribute.js +13 -1
  197. package/src/core/InterleavedBuffer.js +1 -1
  198. package/src/core/InterleavedBufferAttribute.js +3 -2
  199. package/src/core/Object3D.js +4 -3
  200. package/src/core/Raycaster.js +2 -1
  201. package/src/core/RenderTarget.js +10 -1
  202. package/{examples/jsm/misc → src/core}/Timer.js +4 -42
  203. package/src/extras/Controls.js +5 -4
  204. package/src/extras/DataUtils.js +2 -1
  205. package/src/extras/Earcut.js +6 -0
  206. package/src/extras/ImageUtils.js +2 -2
  207. package/src/extras/PMREMGenerator.js +279 -55
  208. package/src/extras/TextureUtils.js +2 -1
  209. package/src/extras/core/Curve.js +2 -1
  210. package/src/extras/core/Interpolations.js +7 -1
  211. package/src/extras/core/Path.js +22 -22
  212. package/src/extras/core/ShapePath.js +4 -4
  213. package/src/extras/lib/earcut.js +8 -8
  214. package/src/geometries/BoxGeometry.js +1 -0
  215. package/src/geometries/CapsuleGeometry.js +1 -0
  216. package/src/geometries/CircleGeometry.js +1 -0
  217. package/src/geometries/ConeGeometry.js +1 -0
  218. package/src/geometries/CylinderGeometry.js +1 -0
  219. package/src/geometries/DodecahedronGeometry.js +1 -0
  220. package/src/geometries/ExtrudeGeometry.js +8 -6
  221. package/src/geometries/IcosahedronGeometry.js +1 -0
  222. package/src/geometries/LatheGeometry.js +1 -0
  223. package/src/geometries/OctahedronGeometry.js +1 -0
  224. package/src/geometries/PlaneGeometry.js +1 -0
  225. package/src/geometries/RingGeometry.js +1 -0
  226. package/src/geometries/ShapeGeometry.js +1 -0
  227. package/src/geometries/SphereGeometry.js +1 -0
  228. package/src/geometries/TetrahedronGeometry.js +1 -0
  229. package/src/geometries/TorusGeometry.js +1 -0
  230. package/src/geometries/TorusKnotGeometry.js +1 -0
  231. package/src/geometries/TubeGeometry.js +1 -0
  232. package/src/helpers/CameraHelper.js +42 -12
  233. package/src/helpers/SkeletonHelper.js +35 -6
  234. package/src/lights/LightShadow.js +21 -8
  235. package/src/lights/PointLightShadow.js +1 -1
  236. package/src/lights/webgpu/ProjectorLight.js +1 -1
  237. package/src/loaders/AnimationLoader.js +2 -1
  238. package/src/loaders/AudioLoader.js +2 -1
  239. package/src/loaders/BufferGeometryLoader.js +2 -2
  240. package/src/loaders/Cache.js +2 -2
  241. package/src/loaders/DataTextureLoader.js +1 -1
  242. package/src/loaders/FileLoader.js +29 -5
  243. package/src/loaders/ImageBitmapLoader.js +32 -8
  244. package/src/loaders/ImageLoader.js +56 -9
  245. package/src/loaders/Loader.js +17 -3
  246. package/src/loaders/LoadingManager.js +45 -0
  247. package/src/loaders/MaterialLoader.js +3 -2
  248. package/src/loaders/ObjectLoader.js +13 -13
  249. package/src/loaders/TextureLoader.js +1 -1
  250. package/src/loaders/nodes/NodeLoader.js +3 -2
  251. package/src/materials/Material.js +16 -3
  252. package/src/materials/MeshBasicMaterial.js +2 -1
  253. package/src/materials/MeshDepthMaterial.js +1 -0
  254. package/src/materials/MeshDistanceMaterial.js +1 -1
  255. package/src/materials/MeshLambertMaterial.js +2 -1
  256. package/src/materials/MeshMatcapMaterial.js +22 -0
  257. package/src/materials/MeshNormalMaterial.js +1 -0
  258. package/src/materials/MeshPhongMaterial.js +2 -1
  259. package/src/materials/MeshPhysicalMaterial.js +2 -1
  260. package/src/materials/MeshStandardMaterial.js +8 -7
  261. package/src/materials/MeshToonMaterial.js +1 -0
  262. package/src/materials/PointsMaterial.js +1 -1
  263. package/src/materials/ShaderMaterial.js +2 -2
  264. package/src/materials/nodes/Line2NodeMaterial.js +2 -10
  265. package/src/materials/nodes/MeshBasicNodeMaterial.js +4 -3
  266. package/src/materials/nodes/MeshMatcapNodeMaterial.js +1 -1
  267. package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
  268. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +2 -1
  269. package/src/materials/nodes/MeshSSSNodeMaterial.js +3 -3
  270. package/src/materials/nodes/NodeMaterial.js +90 -27
  271. package/src/materials/nodes/PointsNodeMaterial.js +86 -28
  272. package/src/materials/nodes/SpriteNodeMaterial.js +3 -15
  273. package/src/materials/nodes/manager/NodeMaterialObserver.js +89 -3
  274. package/src/math/Color.js +6 -5
  275. package/src/math/ColorManagement.js +9 -3
  276. package/src/math/Cylindrical.js +1 -1
  277. package/src/math/Euler.js +2 -1
  278. package/src/math/Frustum.js +25 -9
  279. package/src/math/FrustumArray.js +10 -5
  280. package/src/math/Line3.js +129 -2
  281. package/src/math/MathUtils.js +13 -11
  282. package/src/math/Matrix2.js +1 -1
  283. package/src/math/Matrix3.js +2 -2
  284. package/src/math/Matrix4.js +55 -34
  285. package/src/math/Plane.js +1 -1
  286. package/src/math/Quaternion.js +69 -67
  287. package/src/math/Spherical.js +3 -3
  288. package/src/nodes/Nodes.js +6 -4
  289. package/src/nodes/TSL.js +9 -4
  290. package/src/nodes/accessors/AccessorsUtils.js +7 -8
  291. package/src/nodes/accessors/Bitangent.js +31 -25
  292. package/src/nodes/accessors/BufferNode.js +1 -1
  293. package/src/nodes/accessors/Camera.js +142 -16
  294. package/src/nodes/accessors/ClippingNode.js +6 -5
  295. package/src/nodes/accessors/CubeTextureNode.js +5 -4
  296. package/src/nodes/accessors/InstanceNode.js +25 -5
  297. package/src/nodes/accessors/Lights.js +10 -0
  298. package/src/nodes/accessors/Normal.js +97 -30
  299. package/src/nodes/accessors/Object3DNode.js +2 -2
  300. package/src/nodes/accessors/Position.js +25 -9
  301. package/src/nodes/accessors/ReferenceBaseNode.js +1 -1
  302. package/src/nodes/accessors/ReferenceNode.js +20 -4
  303. package/src/nodes/accessors/ReflectVector.js +3 -3
  304. package/src/nodes/accessors/SceneNode.js +3 -2
  305. package/src/nodes/accessors/StorageBufferNode.js +2 -1
  306. package/src/nodes/accessors/StorageTextureNode.js +23 -1
  307. package/src/nodes/accessors/Tangent.js +25 -17
  308. package/src/nodes/accessors/TangentUtils.js +46 -0
  309. package/src/nodes/accessors/Texture3DNode.js +14 -1
  310. package/src/nodes/accessors/TextureBicubic.js +21 -3
  311. package/src/nodes/accessors/TextureNode.js +142 -44
  312. package/src/nodes/accessors/UniformArrayNode.js +0 -16
  313. package/src/nodes/code/FunctionCallNode.js +24 -4
  314. package/src/nodes/code/FunctionNode.js +23 -0
  315. package/src/nodes/core/ArrayNode.js +13 -0
  316. package/src/nodes/core/AssignNode.js +6 -2
  317. package/src/nodes/core/AttributeNode.js +2 -1
  318. package/src/nodes/core/ContextNode.js +48 -10
  319. package/src/nodes/core/IndexNode.js +2 -2
  320. package/src/nodes/core/InputNode.js +2 -1
  321. package/src/nodes/core/InspectorNode.js +128 -0
  322. package/src/nodes/core/{CacheNode.js → IsolateNode.js} +36 -17
  323. package/src/nodes/core/Node.js +167 -34
  324. package/src/nodes/core/NodeBuilder.js +404 -120
  325. package/src/nodes/core/NodeFrame.js +21 -21
  326. package/src/nodes/core/NodeFunction.js +2 -1
  327. package/src/nodes/core/NodeParser.js +2 -1
  328. package/src/nodes/core/NodeUniform.js +1 -1
  329. package/src/nodes/core/NodeUtils.js +17 -88
  330. package/src/nodes/core/ParameterNode.js +31 -0
  331. package/src/nodes/core/PropertyNode.js +7 -0
  332. package/src/nodes/core/StackNode.js +77 -30
  333. package/src/nodes/core/StructNode.js +5 -5
  334. package/src/nodes/core/StructTypeNode.js +1 -0
  335. package/src/nodes/core/SubBuildNode.js +89 -0
  336. package/src/nodes/core/UniformNode.js +80 -14
  337. package/src/nodes/core/VarNode.js +142 -16
  338. package/src/nodes/core/VaryingNode.js +9 -6
  339. package/src/nodes/display/BlendModes.js +7 -6
  340. package/src/nodes/display/BumpMapNode.js +1 -1
  341. package/src/nodes/display/ColorAdjustment.js +1 -1
  342. package/src/nodes/display/FrontFacingNode.js +35 -7
  343. package/src/nodes/display/NormalMapNode.js +20 -50
  344. package/src/nodes/display/PassNode.js +206 -17
  345. package/src/nodes/display/RenderOutputNode.js +28 -2
  346. package/src/nodes/display/ScreenNode.js +44 -40
  347. package/src/nodes/display/ToneMappingNode.js +31 -4
  348. package/src/nodes/display/ToonOutlinePassNode.js +8 -0
  349. package/src/nodes/display/ViewportDepthTextureNode.js +16 -4
  350. package/src/nodes/display/ViewportSharedTextureNode.js +12 -0
  351. package/src/nodes/display/ViewportTextureNode.js +94 -4
  352. package/src/nodes/fog/Fog.js +3 -2
  353. package/src/nodes/functions/BSDF/BRDF_GGX.js +2 -6
  354. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  355. package/src/nodes/functions/BSDF/BRDF_Sheen.js +4 -4
  356. package/src/nodes/functions/BSDF/DFGApprox.js +60 -19
  357. package/src/nodes/functions/BasicLightingModel.js +2 -1
  358. package/src/nodes/functions/PhongLightingModel.js +3 -3
  359. package/src/nodes/functions/PhysicalLightingModel.js +19 -18
  360. package/src/nodes/functions/VolumetricLightingModel.js +5 -5
  361. package/src/nodes/functions/material/getGeometryRoughness.js +2 -2
  362. package/src/nodes/geometry/RangeNode.js +40 -4
  363. package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
  364. package/src/nodes/gpgpu/ComputeBuiltinNode.js +2 -1
  365. package/src/nodes/gpgpu/ComputeNode.js +81 -25
  366. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  367. package/src/nodes/gpgpu/WorkgroupInfoNode.js +29 -3
  368. package/src/nodes/lighting/EnvironmentNode.js +11 -11
  369. package/src/nodes/lighting/LightsNode.js +7 -8
  370. package/src/nodes/lighting/PointShadowNode.js +6 -0
  371. package/src/nodes/lighting/ProjectorLightNode.js +19 -6
  372. package/src/nodes/lighting/ShadowFilterNode.js +3 -1
  373. package/src/nodes/lighting/ShadowNode.js +77 -10
  374. package/src/nodes/materialx/MaterialXNodes.js +131 -2
  375. package/src/nodes/materialx/lib/mx_noise.js +165 -1
  376. package/src/nodes/math/BitcastNode.js +156 -0
  377. package/src/nodes/math/ConditionalNode.js +25 -27
  378. package/src/nodes/math/MathNode.js +106 -65
  379. package/src/nodes/math/OperatorNode.js +28 -43
  380. package/src/nodes/pmrem/PMREMUtils.js +117 -2
  381. package/src/nodes/shapes/Shapes.js +1 -1
  382. package/src/nodes/tsl/TSLBase.js +6 -2
  383. package/src/nodes/tsl/TSLCore.js +546 -186
  384. package/src/nodes/utils/DebugNode.js +3 -2
  385. package/src/nodes/utils/EquirectUV.js +27 -0
  386. package/src/nodes/utils/EventNode.js +119 -0
  387. package/src/nodes/utils/FunctionOverloadingNode.js +37 -19
  388. package/src/nodes/utils/JoinNode.js +6 -3
  389. package/src/nodes/utils/LoopNode.js +20 -41
  390. package/src/nodes/utils/MatcapUV.js +22 -0
  391. package/src/nodes/utils/MemberNode.js +59 -7
  392. package/src/nodes/utils/PostProcessingUtils.js +28 -1
  393. package/src/nodes/utils/RTTNode.js +33 -6
  394. package/src/nodes/utils/ReflectorNode.js +68 -10
  395. package/src/nodes/utils/SampleNode.js +91 -0
  396. package/src/nodes/utils/SplitNode.js +11 -0
  397. package/src/nodes/utils/Timer.js +0 -47
  398. package/src/nodes/utils/TriplanarTextures.js +65 -0
  399. package/src/objects/BatchedMesh.js +6 -4
  400. package/src/objects/LOD.js +1 -1
  401. package/src/objects/Line.js +2 -1
  402. package/src/objects/LineSegments.js +2 -1
  403. package/src/objects/Skeleton.js +3 -2
  404. package/src/objects/SkinnedMesh.js +3 -1
  405. package/src/objects/Sprite.js +4 -3
  406. package/src/renderers/WebGLRenderer.js +77 -66
  407. package/src/renderers/common/Animation.js +13 -1
  408. package/src/renderers/common/Attributes.js +1 -1
  409. package/src/renderers/common/Backend.js +108 -27
  410. package/src/renderers/common/Background.js +4 -3
  411. package/src/renderers/common/Bindings.js +76 -19
  412. package/src/renderers/common/CanvasTarget.js +341 -0
  413. package/src/renderers/common/ChainMap.js +1 -1
  414. package/src/renderers/common/Color4.js +2 -2
  415. package/src/renderers/common/CubeRenderTarget.js +1 -1
  416. package/src/renderers/common/DataMap.js +1 -1
  417. package/src/renderers/common/Geometries.js +26 -0
  418. package/src/renderers/common/Info.js +4 -2
  419. package/src/renderers/common/InspectorBase.js +146 -0
  420. package/src/renderers/common/Pipelines.js +1 -1
  421. package/src/renderers/common/PostProcessing.js +61 -25
  422. package/src/renderers/common/QuadMesh.js +7 -1
  423. package/src/renderers/common/RenderContext.js +2 -2
  424. package/src/renderers/common/RenderList.js +7 -3
  425. package/src/renderers/common/RenderObject.js +84 -5
  426. package/src/renderers/common/RenderObjects.js +1 -1
  427. package/src/renderers/common/Renderer.js +486 -255
  428. package/src/renderers/common/RendererUtils.js +9 -0
  429. package/src/renderers/common/SampledTexture.js +8 -68
  430. package/src/renderers/common/Sampler.js +117 -0
  431. package/src/renderers/common/Storage3DTexture.js +100 -0
  432. package/src/renderers/common/StorageArrayTexture.js +84 -0
  433. package/src/renderers/common/StorageTexture.js +27 -0
  434. package/src/renderers/common/Textures.js +138 -46
  435. package/src/renderers/common/TimestampQueryPool.js +65 -3
  436. package/src/renderers/common/UniformsGroup.js +2 -1
  437. package/src/renderers/common/XRManager.js +63 -24
  438. package/src/renderers/common/XRRenderTarget.js +21 -4
  439. package/src/renderers/common/extras/PMREMGenerator.js +161 -66
  440. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  441. package/src/renderers/common/nodes/NodeLibrary.js +9 -7
  442. package/src/renderers/common/nodes/NodeSampledTexture.js +0 -12
  443. package/src/renderers/common/nodes/NodeSampler.js +13 -1
  444. package/src/renderers/common/nodes/Nodes.js +38 -16
  445. package/src/renderers/shaders/DFGLUTData.js +64 -0
  446. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
  447. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
  448. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
  449. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +52 -18
  450. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
  451. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
  452. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
  453. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
  454. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +21 -11
  455. package/src/renderers/shaders/ShaderLib/depth.glsl.js +11 -2
  456. package/src/renderers/shaders/UniformsLib.js +1 -0
  457. package/src/renderers/shaders/UniformsUtils.js +25 -4
  458. package/src/renderers/webgl/WebGLAttributes.js +4 -0
  459. package/src/renderers/webgl/WebGLCapabilities.js +4 -3
  460. package/src/renderers/webgl/WebGLExtensions.js +2 -25
  461. package/src/renderers/webgl/WebGLInfo.js +3 -1
  462. package/src/renderers/webgl/WebGLProgram.js +25 -18
  463. package/src/renderers/webgl/WebGLPrograms.js +9 -6
  464. package/src/renderers/webgl/WebGLShadowMap.js +13 -2
  465. package/src/renderers/webgl/WebGLState.js +17 -16
  466. package/src/renderers/webgl/WebGLTextures.js +38 -21
  467. package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
  468. package/src/renderers/webgl/WebGLUtils.js +3 -2
  469. package/src/renderers/webgl-fallback/WebGLBackend.js +245 -182
  470. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +184 -30
  471. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +4 -0
  472. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +2 -3
  473. package/src/renderers/webgl-fallback/utils/WebGLState.js +9 -8
  474. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +171 -19
  475. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +51 -22
  476. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -2
  477. package/src/renderers/webgpu/WebGPUBackend.js +205 -128
  478. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +2 -1
  479. package/src/renderers/webgpu/WebGPURenderer.js +3 -2
  480. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +198 -121
  481. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +8 -1
  482. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +49 -33
  483. package/src/renderers/webgpu/utils/WebGPUConstants.js +14 -3
  484. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +56 -37
  485. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +6 -8
  486. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +266 -158
  487. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +32 -9
  488. package/src/renderers/webgpu/utils/WebGPUUtils.js +24 -19
  489. package/src/renderers/webxr/WebXRDepthSensing.js +6 -10
  490. package/src/renderers/webxr/WebXRManager.js +89 -13
  491. package/src/textures/ExternalTexture.js +56 -0
  492. package/src/textures/FramebufferTexture.js +2 -2
  493. package/src/textures/Source.js +14 -3
  494. package/src/textures/Texture.js +3 -2
  495. package/src/textures/VideoTexture.js +29 -2
  496. package/src/utils.js +67 -3
  497. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
  498. package/examples/jsm/tsl/display/TRAAPassNode.js +0 -452
  499. package/src/nodes/utils/EquirectUVNode.js +0 -65
  500. package/src/nodes/utils/MatcapUVNode.js +0 -49
  501. package/src/nodes/utils/TriplanarTexturesNode.js +0 -148
@@ -0,0 +1,812 @@
1
+ import { REVISION } from 'three/webgpu';
2
+
3
+ import { VariableDeclaration, Accessor } from './AST.js';
4
+ import { isExpression } from './TranspilerUtils.js';
5
+
6
+ // Note: This is a simplified list. A complete implementation would need more mappings.
7
+ const typeMap = {
8
+ 'float': 'f32',
9
+ 'int': 'i32',
10
+ 'uint': 'u32',
11
+ 'bool': 'bool',
12
+ 'vec2': 'vec2f',
13
+ 'ivec2': 'vec2i',
14
+ 'uvec2': 'vec2u',
15
+ 'bvec2': 'vec2b',
16
+ 'vec3': 'vec3f',
17
+ 'ivec3': 'vec3i',
18
+ 'uvec3': 'vec3u',
19
+ 'bvec3': 'vec3b',
20
+ 'vec4': 'vec4f',
21
+ 'ivec4': 'vec4i',
22
+ 'uvec4': 'vec4u',
23
+ 'bvec4': 'vec4b',
24
+ 'mat3': 'mat3x3<f32>',
25
+ 'mat4': 'mat4x4<f32>',
26
+ 'texture': 'texture_2d<f32>',
27
+ 'textureCube': 'texture_cube<f32>',
28
+ 'texture3D': 'texture_3d<f32>',
29
+ };
30
+
31
+ // GLSL to WGSL built-in function mapping
32
+ const wgslLib = {
33
+ 'abs': 'abs',
34
+ 'acos': 'acos',
35
+ 'asin': 'asin',
36
+ 'atan': 'atan',
37
+ 'atan2': 'atan2',
38
+ 'ceil': 'ceil',
39
+ 'clamp': 'clamp',
40
+ 'cos': 'cos',
41
+ 'cross': 'cross',
42
+ 'degrees': 'degrees',
43
+ 'distance': 'distance',
44
+ 'dot': 'dot',
45
+ 'exp': 'exp',
46
+ 'exp2': 'exp2',
47
+ 'faceforward': 'faceForward',
48
+ 'floor': 'floor',
49
+ 'fract': 'fract',
50
+ 'inverse': 'inverse',
51
+ 'inversesqrt': 'inverseSqrt',
52
+ 'length': 'length',
53
+ 'log': 'log',
54
+ 'log2': 'log2',
55
+ 'max': 'max',
56
+ 'min': 'min',
57
+ 'mix': 'mix',
58
+ 'normalize': 'normalize',
59
+ 'pow': 'pow',
60
+ 'radians': 'radians',
61
+ 'reflect': 'reflect',
62
+ 'refract': 'refract',
63
+ 'round': 'round',
64
+ 'sign': 'sign',
65
+ 'sin': 'sin',
66
+ 'smoothstep': 'smoothstep',
67
+ 'sqrt': 'sqrt',
68
+ 'step': 'step',
69
+ 'tan': 'tan',
70
+ 'transpose': 'transpose',
71
+ 'trunc': 'trunc',
72
+ 'dFdx': 'dpdx',
73
+ 'dFdy': 'dpdy',
74
+ 'fwidth': 'fwidth',
75
+ // Texture functions are handled separately
76
+ 'texture': 'textureSample',
77
+ 'texture2D': 'textureSample',
78
+ 'texture3D': 'textureSample',
79
+ 'textureCube': 'textureSample',
80
+ 'textureLod': 'textureSampleLevel',
81
+ 'texelFetch': 'textureLoad',
82
+ 'textureGrad': 'textureSampleGrad',
83
+ 'floatBitsToInt': 'bitcast<i32>',
84
+ 'floatBitsToUint': 'bitcast<u32>',
85
+ 'intBitsToFloat': 'bitcast<f32>',
86
+ 'uintBitsToFloat': 'bitcast<f32>',
87
+ };
88
+
89
+ class WGSLEncoder {
90
+
91
+ constructor() {
92
+
93
+ this.tab = '';
94
+ this.functions = new Map();
95
+ this.uniforms = [];
96
+ this.varyings = [];
97
+ this.structs = new Map();
98
+ this.polyfills = new Map();
99
+
100
+ // Assume a single group for simplicity
101
+ this.groupIndex = 0;
102
+
103
+ }
104
+
105
+ getWgslType( type ) {
106
+
107
+ return typeMap[ type ] || type;
108
+
109
+ }
110
+
111
+ emitExpression( node ) {
112
+
113
+ if ( ! node ) return '';
114
+
115
+ let code;
116
+
117
+ if ( node.isAccessor ) {
118
+
119
+ // Check if this accessor is part of a uniform struct
120
+ const uniform = this.uniforms.find( u => u.name === node.property );
121
+
122
+ if ( uniform && ! uniform.type.includes( 'texture' ) ) {
123
+
124
+ return `uniforms.${node.property}`;
125
+
126
+ }
127
+
128
+ code = node.property;
129
+
130
+ } else if ( node.isNumber ) {
131
+
132
+ code = node.value;
133
+
134
+ // WGSL requires floating point numbers to have a decimal
135
+ if ( node.type === 'float' && ! code.includes( '.' ) ) {
136
+
137
+ code += '.0';
138
+
139
+ }
140
+
141
+ } else if ( node.isOperator ) {
142
+
143
+ const left = this.emitExpression( node.left );
144
+ const right = this.emitExpression( node.right );
145
+
146
+ code = `${ left } ${ node.type } ${ right }`;
147
+
148
+ if ( node.parent.isAssignment !== true && node.parent.isOperator ) {
149
+
150
+ code = `( ${ code } )`;
151
+
152
+ }
153
+
154
+ } else if ( node.isFunctionCall ) {
155
+
156
+ const fnName = wgslLib[ node.name ] || node.name;
157
+
158
+ if ( fnName === 'mod' ) {
159
+
160
+ const snippets = node.params.map( p => this.emitExpression( p ) );
161
+ const types = node.params.map( p => p.getType() );
162
+
163
+ const modFnName = 'mod_' + types.join( '_' );
164
+
165
+ if ( this.polyfills.has( modFnName ) === false ) {
166
+
167
+ this.polyfills.set( modFnName, `fn ${ modFnName }( x: ${ this.getWgslType( types[ 0 ] ) }, y: ${ this.getWgslType( types[ 1 ] ) } ) -> ${ this.getWgslType( types[ 0 ] ) } {
168
+
169
+ return x - y * floor( x / y );
170
+
171
+ }` );
172
+
173
+ }
174
+
175
+ code = `${ modFnName }( ${ snippets.join( ', ' ) } )`;
176
+
177
+ } else if ( fnName.startsWith( 'bitcast' ) ) {
178
+
179
+ const params = node.params.map( p => this.emitExpression( p ) ).join( ',' );
180
+ const types = node.params.map( p => p.getType() );
181
+
182
+ if ( /.*vec[234]/.test( types[ 0 ] ) ) {
183
+
184
+ const conversionType = fnName.substring( 8, fnName.length - 1 );
185
+ const vectorType = types[ 0 ].substring( - 1 );
186
+
187
+ code = `bitcast<${ vectorType }<${ conversionType }>>`;
188
+
189
+ } else {
190
+
191
+ code = fnName;
192
+
193
+ }
194
+
195
+ code += `( ${ params } )`;
196
+
197
+ } else if ( fnName.startsWith( 'texture' ) ) {
198
+
199
+ // Handle texture functions separately due to sampler handling
200
+
201
+ code = this.emitTextureAccess( node );
202
+
203
+ } else {
204
+
205
+ const params = node.params.map( p => this.emitExpression( p ) );
206
+
207
+ if ( typeMap[ fnName ] ) {
208
+
209
+ // Handle type constructors like vec3(...)
210
+
211
+ code = this.getWgslType( fnName );
212
+
213
+ } else {
214
+
215
+ code = fnName;
216
+
217
+ }
218
+
219
+ if ( params.length > 0 ) {
220
+
221
+ code += '( ' + params.join( ', ' ) + ' )';
222
+
223
+ } else {
224
+
225
+ code += '()';
226
+
227
+ }
228
+
229
+ }
230
+
231
+ } else if ( node.isReturn ) {
232
+
233
+ code = 'return';
234
+
235
+ if ( node.value ) {
236
+
237
+ code += ' ' + this.emitExpression( node.value );
238
+
239
+ }
240
+
241
+ } else if ( node.isDiscard ) {
242
+
243
+ code = 'discard';
244
+
245
+ } else if ( node.isBreak ) {
246
+
247
+ if ( node.parent.isSwitchCase !== true ) {
248
+
249
+ code = 'break';
250
+
251
+ }
252
+
253
+ } else if ( node.isContinue ) {
254
+
255
+ code = 'continue';
256
+
257
+ } else if ( node.isAccessorElements ) {
258
+
259
+ code = this.emitExpression( node.object );
260
+
261
+ for ( const element of node.elements ) {
262
+
263
+ const value = this.emitExpression( element.value );
264
+
265
+ if ( element.isStaticElement ) {
266
+
267
+ code += '.' + value;
268
+
269
+ } else if ( element.isDynamicElement ) {
270
+
271
+ code += `[${value}]`;
272
+
273
+ }
274
+
275
+ }
276
+
277
+ } else if ( node.isFor ) {
278
+
279
+ code = this.emitFor( node );
280
+
281
+ } else if ( node.isWhile ) {
282
+
283
+ code = this.emitWhile( node );
284
+
285
+ } else if ( node.isSwitch ) {
286
+
287
+ code = this.emitSwitch( node );
288
+
289
+ } else if ( node.isVariableDeclaration ) {
290
+
291
+ code = this.emitVariables( node );
292
+
293
+ } else if ( node.isUniform ) {
294
+
295
+ this.uniforms.push( node );
296
+ return ''; // Defer emission to the header
297
+
298
+ } else if ( node.isVarying ) {
299
+
300
+ this.varyings.push( node );
301
+ return ''; // Defer emission to the header
302
+
303
+ } else if ( node.isTernary ) {
304
+
305
+ const cond = this.emitExpression( node.cond );
306
+ const left = this.emitExpression( node.left );
307
+ const right = this.emitExpression( node.right );
308
+
309
+ // WGSL's equivalent to the ternary operator is select(false_val, true_val, condition)
310
+ code = `select( ${ right }, ${ left }, ${ cond } )`;
311
+
312
+ } else if ( node.isConditional ) {
313
+
314
+ code = this.emitConditional( node );
315
+
316
+ } else if ( node.isUnary ) {
317
+
318
+ const expr = this.emitExpression( node.expression );
319
+
320
+ if ( node.type === '++' || node.type === '--' ) {
321
+
322
+ const op = node.type === '++' ? '+' : '-';
323
+
324
+ code = `${ expr } = ${ expr } ${ op } 1`;
325
+
326
+ } else {
327
+
328
+ code = `${ node.type }${ expr }`;
329
+
330
+ }
331
+
332
+ } else {
333
+
334
+ console.warn( 'Unknown node type in WGSL Encoder:', node );
335
+
336
+ code = `/* unknown node: ${ node.constructor.name } */`;
337
+
338
+ }
339
+
340
+ return code;
341
+
342
+ }
343
+
344
+ emitTextureAccess( node ) {
345
+
346
+ const wgslFn = wgslLib[ node.name ];
347
+ const textureName = this.emitExpression( node.params[ 0 ] );
348
+ const uv = this.emitExpression( node.params[ 1 ] );
349
+
350
+ // WGSL requires explicit samplers. We assume a naming convention.
351
+ const samplerName = `${textureName}_sampler`;
352
+
353
+ let code;
354
+
355
+ switch ( node.name ) {
356
+
357
+ case 'texture':
358
+ case 'texture2D':
359
+ case 'texture3D':
360
+ case 'textureCube':
361
+ // format: textureSample(texture, sampler, coords, [offset])
362
+ code = `${wgslFn}(${textureName}, ${samplerName}, ${uv}`;
363
+ // Handle optional bias parameter (note: WGSL uses textureSampleBias)
364
+ if ( node.params.length === 3 ) {
365
+
366
+ const bias = this.emitExpression( node.params[ 2 ] );
367
+ code = `textureSampleBias(${textureName}, ${samplerName}, ${uv}, ${bias})`;
368
+
369
+ } else {
370
+
371
+ code += ')';
372
+
373
+ }
374
+
375
+ break;
376
+
377
+ case 'textureLod':
378
+ // format: textureSampleLevel(texture, sampler, coords, level)
379
+ const lod = this.emitExpression( node.params[ 2 ] );
380
+ code = `${wgslFn}(${textureName}, ${samplerName}, ${uv}, ${lod})`;
381
+ break;
382
+
383
+ case 'textureGrad':
384
+ // format: textureSampleGrad(texture, sampler, coords, ddx, ddy)
385
+ const ddx = this.emitExpression( node.params[ 2 ] );
386
+ const ddy = this.emitExpression( node.params[ 3 ] );
387
+ code = `${wgslFn}(${textureName}, ${samplerName}, ${uv}, ${ddx}, ${ddy})`;
388
+ break;
389
+
390
+ case 'texelFetch':
391
+ // format: textureLoad(texture, coords, [level])
392
+ const coords = this.emitExpression( node.params[ 1 ] ); // should be ivec
393
+ const lodFetch = node.params.length > 2 ? this.emitExpression( node.params[ 2 ] ) : '0';
394
+ code = `${wgslFn}(${textureName}, ${coords}, ${lodFetch})`;
395
+ break;
396
+
397
+ default:
398
+ code = `/* unsupported texture op: ${node.name} */`;
399
+
400
+ }
401
+
402
+ return code;
403
+
404
+ }
405
+
406
+ emitBody( body ) {
407
+
408
+ let code = '';
409
+ this.tab += '\t';
410
+
411
+ for ( const statement of body ) {
412
+
413
+ code += this.emitExtraLine( statement, body );
414
+
415
+ if ( statement.isComment ) {
416
+
417
+ code += this.emitComment( statement, body );
418
+ continue;
419
+
420
+ }
421
+
422
+ const statementCode = this.emitExpression( statement );
423
+
424
+ if ( statementCode ) {
425
+
426
+ code += this.tab + statementCode;
427
+
428
+ if ( ! statementCode.endsWith( '}' ) && ! statementCode.endsWith( '{' ) ) {
429
+
430
+ code += ';';
431
+
432
+ }
433
+
434
+ code += '\n';
435
+
436
+ }
437
+
438
+ }
439
+
440
+ this.tab = this.tab.slice( 0, - 1 );
441
+ return code.slice( 0, - 1 ); // remove the last extra line
442
+
443
+ }
444
+
445
+ emitConditional( node ) {
446
+
447
+ const condStr = this.emitExpression( node.cond );
448
+ const bodyStr = this.emitBody( node.body );
449
+
450
+ let ifStr = `if ( ${ condStr } ) {\n\n${ bodyStr }\n\n${ this.tab }}`;
451
+
452
+ let current = node;
453
+
454
+ while ( current.elseConditional ) {
455
+
456
+ current = current.elseConditional;
457
+ const elseBodyStr = this.emitBody( current.body );
458
+
459
+ if ( current.cond ) { // This is an 'else if'
460
+
461
+ const elseCondStr = this.emitExpression( current.cond );
462
+
463
+ ifStr += ` else if ( ${ elseCondStr } ) {\n\n${ elseBodyStr }\n\n${ this.tab }}`;
464
+
465
+ } else { // This is an 'else'
466
+
467
+ ifStr += ` else {\n\n${ elseBodyStr }\n\n${ this.tab }}`;
468
+
469
+ }
470
+
471
+ }
472
+
473
+ return ifStr;
474
+
475
+ }
476
+
477
+ emitFor( node ) {
478
+
479
+ const init = this.emitExpression( node.initialization );
480
+ const cond = this.emitExpression( node.condition );
481
+ const after = this.emitExpression( node.afterthought );
482
+ const body = this.emitBody( node.body );
483
+
484
+ return `for ( ${ init }; ${ cond }; ${ after } ) {\n\n${ body }\n\n${ this.tab }}`;
485
+
486
+ }
487
+
488
+ emitWhile( node ) {
489
+
490
+ const cond = this.emitExpression( node.condition );
491
+ const body = this.emitBody( node.body );
492
+
493
+ return `while ( ${ cond } ) {\n\n${ body }\n\n${ this.tab }}`;
494
+
495
+ }
496
+
497
+ emitSwitch( node ) {
498
+
499
+ const discriminant = this.emitExpression( node.discriminant );
500
+
501
+ let switchStr = `switch ( ${ discriminant } ) {\n\n`;
502
+
503
+ this.tab += '\t';
504
+
505
+ for ( const switchCase of node.cases ) {
506
+
507
+ const body = this.emitBody( switchCase.body );
508
+
509
+ if ( switchCase.isDefault ) {
510
+
511
+ switchStr += `${ this.tab }default: {\n\n${ body }\n\n${ this.tab }}\n\n`;
512
+
513
+ } else {
514
+
515
+ const cases = switchCase.conditions.map( c => this.emitExpression( c ) ).join( ', ' );
516
+
517
+ switchStr += `${ this.tab }case ${ cases }: {\n\n${ body }\n\n${ this.tab }}\n\n`;
518
+
519
+ }
520
+
521
+ }
522
+
523
+ this.tab = this.tab.slice( 0, - 1 );
524
+
525
+ switchStr += `${this.tab}}`;
526
+
527
+ return switchStr;
528
+
529
+ }
530
+
531
+ emitVariables( node ) {
532
+
533
+ const declarations = [];
534
+
535
+ let current = node;
536
+
537
+ while ( current ) {
538
+
539
+ const type = this.getWgslType( current.type );
540
+
541
+ let valueStr = '';
542
+
543
+ if ( current.value ) {
544
+
545
+ valueStr = ` = ${this.emitExpression( current.value )}`;
546
+
547
+ }
548
+
549
+ // The AST linker tracks if a variable is ever reassigned.
550
+ // If so, use 'var'; otherwise, use 'let'.
551
+
552
+ let keyword;
553
+
554
+ if ( current.linker ) {
555
+
556
+ if ( current.linker.assignments.length > 0 ) {
557
+
558
+ keyword = 'var'; // Reassigned variable
559
+
560
+ } else {
561
+
562
+ if ( current.value && current.value.isNumericExpression ) {
563
+
564
+ keyword = 'const'; // Immutable numeric expression
565
+
566
+ } else {
567
+
568
+ keyword = 'let'; // Immutable variable
569
+
570
+ }
571
+
572
+ }
573
+
574
+ }
575
+
576
+ declarations.push( `${ keyword } ${ current.name }: ${ type }${ valueStr }` );
577
+
578
+ current = current.next;
579
+
580
+ }
581
+
582
+ // In WGSL, multiple declarations in one line are not supported, so join with semicolons.
583
+ return declarations.join( ';\n' + this.tab );
584
+
585
+ }
586
+
587
+ emitFunction( node ) {
588
+
589
+ const name = node.name;
590
+ const returnType = this.getWgslType( node.type );
591
+
592
+ const params = [];
593
+ // We will prepend to a copy of the body, not the original AST node.
594
+ const body = [ ...node.body ];
595
+
596
+ for ( const param of node.params ) {
597
+
598
+ const paramName = param.name;
599
+ let paramType = this.getWgslType( param.type );
600
+
601
+ // Handle 'inout' and 'out' qualifiers using pointers. They are already mutable.
602
+ if ( param.qualifier === 'inout' || param.qualifier === 'out' ) {
603
+
604
+ paramType = `ptr<function, ${paramType}>`;
605
+ params.push( `${paramName}: ${paramType}` );
606
+ continue;
607
+
608
+ }
609
+
610
+ // If the parameter is reassigned within the function, we need to
611
+ // create a local, mutable variable that shadows the parameter's name.
612
+ if ( param.linker && param.linker.assignments.length > 0 ) {
613
+
614
+ // 1. Rename the incoming parameter to avoid name collision.
615
+ const immutableParamName = `${paramName}_in`;
616
+ params.push( `${immutableParamName}: ${paramType}` );
617
+
618
+ // 2. Create a new Accessor node for the renamed immutable parameter.
619
+ const immutableAccessor = new Accessor( immutableParamName );
620
+ immutableAccessor.isAccessor = true;
621
+ immutableAccessor.property = immutableParamName;
622
+
623
+ // 3. Create a new VariableDeclaration node for the mutable local variable.
624
+ // This new variable will have the original parameter's name.
625
+ const mutableVar = new VariableDeclaration( param.type, param.name, immutableAccessor );
626
+
627
+ // 4. Mark this new variable as mutable so `emitVariables` uses `var`.
628
+ mutableVar.linker = { assignments: [ true ] };
629
+
630
+ // 5. Prepend this new declaration to the function's body.
631
+ body.unshift( mutableVar );
632
+
633
+ } else {
634
+
635
+ // This parameter is not reassigned, so treat it as a normal immutable parameter.
636
+ params.push( `${paramName}: ${paramType}` );
637
+
638
+ }
639
+
640
+ }
641
+
642
+ const paramsStr = params.length > 0 ? ' ' + params.join( ', ' ) + ' ' : '';
643
+ const returnStr = ( returnType && returnType !== 'void' ) ? ` -> ${returnType}` : '';
644
+
645
+ // Emit the function body, which now includes our injected variable declarations.
646
+ const bodyStr = this.emitBody( body );
647
+
648
+ return `fn ${name}(${paramsStr})${returnStr} {\n\n${bodyStr}\n\n${this.tab}}`;
649
+
650
+ }
651
+
652
+ emitComment( statement, body ) {
653
+
654
+ const index = body.indexOf( statement );
655
+ const previous = body[ index - 1 ];
656
+ const next = body[ index + 1 ];
657
+
658
+ let output = '';
659
+
660
+ if ( previous && isExpression( previous ) ) {
661
+
662
+ output += '\n';
663
+
664
+ }
665
+
666
+ output += this.tab + statement.comment.replace( /\n/g, '\n' + this.tab ) + '\n';
667
+
668
+ if ( next && isExpression( next ) ) {
669
+
670
+ output += '\n';
671
+
672
+ }
673
+
674
+ return output;
675
+
676
+ }
677
+
678
+ emitExtraLine( statement, body ) {
679
+
680
+ const index = body.indexOf( statement );
681
+ const previous = body[ index - 1 ];
682
+
683
+ if ( previous === undefined ) return '';
684
+
685
+ if ( statement.isReturn ) return '\n';
686
+
687
+ const lastExp = isExpression( previous );
688
+ const currExp = isExpression( statement );
689
+
690
+ if ( lastExp !== currExp || ( ! lastExp && ! currExp ) ) return '\n';
691
+
692
+ return '';
693
+
694
+ }
695
+
696
+ emit( ast ) {
697
+
698
+ const header = '// Three.js Transpiler r' + REVISION + '\n\n';
699
+
700
+ let globals = '';
701
+ let functions = '';
702
+ let dependencies = '';
703
+
704
+ // 1. Pre-process to find all global declarations
705
+ for ( const statement of ast.body ) {
706
+
707
+ if ( statement.isFunctionDeclaration ) {
708
+
709
+ this.functions.set( statement.name, statement );
710
+
711
+ } else if ( statement.isUniform ) {
712
+
713
+ this.uniforms.push( statement );
714
+
715
+ } else if ( statement.isVarying ) {
716
+
717
+ this.varyings.push( statement );
718
+
719
+ }
720
+
721
+ }
722
+
723
+ // 2. Build resource bindings (uniforms, textures, samplers)
724
+ if ( this.uniforms.length > 0 ) {
725
+
726
+ let bindingIndex = 0;
727
+ const uniformStructMembers = [];
728
+ const textureGlobals = [];
729
+
730
+ for ( const uniform of this.uniforms ) {
731
+
732
+ // Textures are declared as separate global variables, not in the UBO
733
+ if ( uniform.type.includes( 'texture' ) ) {
734
+
735
+ textureGlobals.push( `@group(${this.groupIndex}) @binding(${bindingIndex ++}) var ${uniform.name}: ${this.getWgslType( uniform.type )};` );
736
+ textureGlobals.push( `@group(${this.groupIndex}) @binding(${bindingIndex ++}) var ${uniform.name}_sampler: sampler;` );
737
+
738
+ } else {
739
+
740
+ uniformStructMembers.push( `\t${uniform.name}: ${this.getWgslType( uniform.type )},` );
741
+
742
+ }
743
+
744
+ }
745
+
746
+ // Create a UBO struct if there are any non-texture uniforms
747
+ if ( uniformStructMembers.length > 0 ) {
748
+
749
+ globals += 'struct Uniforms {\n';
750
+ globals += uniformStructMembers.join( '\n' );
751
+ globals += '\n};\n';
752
+ globals += `@group(${this.groupIndex}) @binding(${bindingIndex ++}) var<uniform> uniforms: Uniforms;\n\n`;
753
+
754
+ }
755
+
756
+ // Add the texture and sampler globals
757
+ globals += textureGlobals.join( '\n' ) + '\n\n';
758
+
759
+ }
760
+
761
+ // 3. Build varying structs for stage I/O
762
+ // This is a simplification; a full implementation would need to know the shader stage.
763
+ if ( this.varyings.length > 0 ) {
764
+
765
+ globals += 'struct Varyings {\n';
766
+ let location = 0;
767
+ for ( const varying of this.varyings ) {
768
+
769
+ globals += `\t@location(${location ++}) ${varying.name}: ${this.getWgslType( varying.type )},\n`;
770
+
771
+ }
772
+
773
+ globals += '};\n\n';
774
+
775
+ }
776
+
777
+ // 4. Emit all functions and other global statements
778
+ for ( const statement of ast.body ) {
779
+
780
+ functions += this.emitExtraLine( statement, ast.body );
781
+
782
+ if ( statement.isFunctionDeclaration ) {
783
+
784
+ functions += this.emitFunction( statement ) + '\n';
785
+
786
+ } else if ( statement.isComment ) {
787
+
788
+ functions += this.emitComment( statement, ast.body );
789
+
790
+ } else if ( ! statement.isUniform && ! statement.isVarying ) {
791
+
792
+ // Handle other top-level statements like 'const'
793
+ functions += this.emitExpression( statement ) + ';\n';
794
+
795
+ }
796
+
797
+ }
798
+
799
+ // 4. Build dependencies
800
+ for ( const value of this.polyfills.values() ) {
801
+
802
+ dependencies = `${ value }\n\n`;
803
+
804
+ }
805
+
806
+ return header + dependencies + globals + functions.trimEnd() + '\n';
807
+
808
+ }
809
+
810
+ }
811
+
812
+ export default WGSLEncoder;