super-three 0.167.0 → 0.169.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +532 -173
- package/build/three.module.js +532 -174
- package/build/three.module.min.js +1 -1
- package/build/three.webgpu.js +18173 -14266
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +79941 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +0 -4
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +777 -786
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +97 -62
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +1 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +6 -1
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +29 -8
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +30 -20
- package/examples/jsm/loaders/GLTFLoader.js +5 -10
- package/examples/jsm/loaders/KTX2Loader.js +27 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/VRMLLoader.js +10 -10
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +1 -1
- package/examples/jsm/physics/RapierPhysics.js +21 -1
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +8 -8
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/TextureUtils.js +2 -1
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/package.json +3 -2
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +7 -0
- package/src/Three.js +1 -0
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +1 -1
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/extras/Controls.js +32 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/ObjectLoader.js +3 -3
- package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +25 -5
- package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +21 -18
- package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +19 -0
- package/src/materials/Material.js +4 -7
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +56 -59
- package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +8 -5
- package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +12 -10
- package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +16 -12
- package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +10 -6
- package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +13 -9
- package/src/{nodes/materials → materials/nodes}/MeshNormalNodeMaterial.js +13 -9
- package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +14 -9
- package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +22 -18
- package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +22 -12
- package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +9 -5
- package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +71 -115
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -1
- package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +8 -5
- package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +9 -5
- package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +47 -14
- package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +24 -22
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Triangle.js +24 -0
- package/src/nodes/Nodes.js +103 -159
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +8 -8
- package/src/nodes/accessors/BatchNode.js +53 -21
- package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
- package/src/nodes/accessors/BufferAttributeNode.js +8 -5
- package/src/nodes/accessors/BufferNode.js +7 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/src/nodes/accessors/ClippingNode.js +19 -13
- package/src/nodes/accessors/CubeTextureNode.js +9 -8
- package/src/nodes/accessors/InstanceNode.js +19 -15
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +8 -5
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +56 -55
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/src/nodes/accessors/MaterialReferenceNode.js +9 -4
- package/src/nodes/accessors/ModelNode.js +47 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +12 -9
- package/src/nodes/accessors/MorphNode.js +17 -13
- package/src/nodes/accessors/Normal.js +88 -0
- package/src/nodes/accessors/Object3DNode.js +17 -33
- package/src/nodes/accessors/PointUVNode.js +9 -5
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/src/nodes/accessors/ReferenceNode.js +50 -7
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +12 -6
- package/src/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +88 -21
- package/src/nodes/accessors/StorageBufferNode.js +22 -5
- package/src/nodes/accessors/StorageTextureNode.js +9 -6
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +16 -13
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
- package/src/nodes/accessors/TextureNode.js +29 -23
- package/src/nodes/accessors/TextureSizeNode.js +10 -9
- package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +26 -14
- package/src/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/src/nodes/accessors/VertexColorNode.js +7 -4
- package/src/nodes/code/CodeNode.js +9 -5
- package/src/nodes/code/ExpressionNode.js +10 -6
- package/src/nodes/code/FunctionCallNode.js +8 -5
- package/src/nodes/code/FunctionNode.js +8 -23
- package/src/nodes/code/ScriptableNode.js +13 -10
- package/src/nodes/code/ScriptableValueNode.js +9 -7
- package/src/nodes/core/AssignNode.js +12 -9
- package/src/nodes/core/AttributeNode.js +12 -21
- package/src/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +10 -6
- package/src/nodes/core/ConstNode.js +6 -3
- package/src/nodes/core/ContextNode.js +21 -11
- package/src/nodes/core/IndexNode.js +35 -8
- package/src/nodes/core/InputNode.js +7 -3
- package/src/nodes/core/MRTNode.js +16 -7
- package/src/nodes/core/Node.js +19 -40
- package/src/nodes/core/NodeBuilder.js +117 -38
- package/src/nodes/core/NodeUtils.js +49 -6
- package/src/nodes/core/OutputStructNode.js +10 -6
- package/src/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +36 -32
- package/src/nodes/core/StackNode.js +31 -11
- package/src/nodes/core/StructTypeNode.js +7 -3
- package/src/nodes/core/TempNode.js +8 -4
- package/src/nodes/core/UniformGroupNode.js +14 -11
- package/src/nodes/core/UniformNode.js +7 -4
- package/src/nodes/core/VarNode.js +12 -8
- package/src/nodes/core/VaryingNode.js +10 -6
- package/src/nodes/display/AfterImageNode.js +15 -9
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/src/nodes/display/AnamorphicNode.js +17 -11
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +27 -19
- package/src/nodes/display/BumpMapNode.js +13 -12
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +67 -61
- package/src/nodes/display/DenoiseNode.js +23 -17
- package/src/nodes/display/DepthOfFieldNode.js +12 -7
- package/src/nodes/display/DotScreenNode.js +13 -22
- package/src/nodes/display/FXAANode.js +21 -16
- package/src/nodes/display/FilmNode.js +11 -7
- package/src/nodes/display/FrontFacingNode.js +10 -6
- package/src/nodes/display/GTAONode.js +22 -15
- package/src/nodes/display/GaussianBlurNode.js +14 -8
- package/src/nodes/display/Lut3DNode.js +10 -6
- package/src/nodes/display/MotionBlur.js +25 -0
- package/src/nodes/display/NormalMapNode.js +13 -13
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +95 -8
- package/src/nodes/display/PixelationPassNode.js +20 -8
- package/src/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +11 -7
- package/src/nodes/display/RenderOutputNode.js +15 -11
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +13 -8
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +15 -175
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +12 -8
- package/src/nodes/display/ViewportDepthNode.js +34 -29
- package/src/nodes/display/ViewportDepthTextureNode.js +10 -9
- package/src/nodes/display/ViewportSharedTextureNode.js +10 -9
- package/src/nodes/display/ViewportTextureNode.js +11 -11
- package/src/nodes/fog/FogExp2Node.js +8 -7
- package/src/nodes/fog/FogNode.js +10 -8
- package/src/nodes/fog/FogRangeNode.js +8 -7
- package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +6 -6
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +1 -1
- package/src/nodes/functions/PhongLightingModel.js +5 -5
- package/src/nodes/functions/PhysicalLightingModel.js +34 -33
- package/src/nodes/functions/ShadowMaskModel.js +1 -1
- package/src/nodes/functions/ToonLightingModel.js +3 -3
- package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
- package/src/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/src/nodes/geometry/RangeNode.js +9 -5
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/src/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +6 -3
- package/src/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +225 -36
- package/src/nodes/lighting/BasicEnvironmentNode.js +8 -4
- package/src/nodes/lighting/BasicLightMapNode.js +7 -4
- package/src/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +23 -19
- package/src/nodes/lighting/HemisphereLightNode.js +11 -11
- package/src/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +6 -3
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/src/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +19 -18
- package/src/nodes/lighting/LightingNode.js +7 -3
- package/src/nodes/lighting/LightsNode.js +112 -75
- package/src/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +11 -11
- package/src/nodes/lighting/SpotLightNode.js +14 -16
- package/src/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +36 -31
- package/src/nodes/materialx/lib/mx_noise.js +96 -96
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
- package/src/nodes/math/{CondNode.js → ConditionalNode.js} +38 -10
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +127 -124
- package/src/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +97 -52
- package/src/nodes/math/TriNoise3D.js +19 -29
- package/src/nodes/pmrem/PMREMNode.js +61 -15
- package/src/nodes/pmrem/PMREMUtils.js +46 -46
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
- package/src/nodes/utils/ArrayElementNode.js +8 -4
- package/src/nodes/utils/ConvertNode.js +7 -3
- package/src/nodes/utils/CubeMapNode.js +160 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +9 -6
- package/src/nodes/utils/FlipNode.js +68 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +9 -5
- package/src/nodes/utils/JoinNode.js +6 -3
- package/src/nodes/utils/LoopNode.js +16 -6
- package/src/nodes/utils/MatcapUVNode.js +10 -7
- package/src/nodes/utils/MaxMipLevelNode.js +8 -5
- package/src/nodes/utils/OscNode.js +12 -8
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +11 -8
- package/src/nodes/utils/ReflectorNode.js +12 -4
- package/src/nodes/utils/RemapNode.js +12 -8
- package/src/nodes/utils/RotateNode.js +8 -13
- package/src/nodes/utils/SetNode.js +7 -4
- package/src/nodes/utils/SplitNode.js +7 -3
- package/src/nodes/utils/SpriteSheetUVNode.js +10 -6
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/src/nodes/utils/StorageArrayElementNode.js +11 -12
- package/src/nodes/utils/TimerNode.js +8 -5
- package/src/nodes/utils/TriplanarTexturesNode.js +11 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +78 -13
- package/src/objects/LOD.js +21 -0
- package/src/objects/Line.js +1 -0
- package/src/objects/Mesh.js +7 -23
- package/src/objects/Points.js +2 -0
- package/src/renderers/WebGLRenderer.js +88 -41
- package/src/renderers/common/Backend.js +2 -2
- package/src/renderers/common/Background.js +3 -1
- package/src/renderers/common/BindGroup.js +3 -1
- package/src/renderers/common/Bindings.js +13 -15
- package/src/renderers/common/BundleGroup.js +26 -0
- package/src/renderers/common/ClippingContext.js +15 -5
- package/src/renderers/common/CubeRenderTarget.js +9 -3
- package/src/renderers/common/PostProcessing.js +4 -1
- package/src/renderers/common/QuadMesh.js +2 -0
- package/src/renderers/common/RenderContext.js +23 -0
- package/src/renderers/common/RenderList.js +1 -1
- package/src/renderers/common/RenderObject.js +117 -6
- package/src/renderers/common/RenderObjects.js +8 -1
- package/src/renderers/common/Renderer.js +128 -94
- package/src/renderers/common/SampledTexture.js +12 -3
- package/src/renderers/common/Textures.js +8 -12
- package/src/renderers/common/extras/PMREMGenerator.js +19 -22
- package/src/renderers/common/nodes/NodeBuilderState.js +4 -4
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
- package/src/renderers/common/nodes/Nodes.js +65 -19
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/webgl/WebGLAttributes.js +45 -14
- package/src/renderers/webgl/WebGLCapabilities.js +9 -0
- package/src/renderers/webgl/WebGLProgram.js +3 -1
- package/src/renderers/webgl/WebGLPrograms.js +21 -17
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLState.js +21 -0
- package/src/renderers/webgl/WebGLTextures.js +83 -4
- package/src/renderers/webgl-fallback/WebGLBackend.js +135 -110
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +60 -12
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +6 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +20 -2
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +89 -37
- package/src/renderers/webgpu/WebGPUBackend.js +112 -86
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
- package/src/renderers/webgpu/WebGPURenderer.js +9 -6
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +189 -73
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +6 -16
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
- package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +7 -16
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +43 -26
- package/src/renderers/webgpu/utils/WebGPUUtils.js +19 -2
- package/src/renderers/webxr/WebXRManager.js +32 -25
- package/src/utils.js +33 -1
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/utils/GPUStatsPanel.js +0 -95
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/nodes/accessors/CameraNode.js +0 -19
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/RotateUVNode.js +0 -35
- /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
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import Node, { addNodeClass } from '../core/Node.js';
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import { NodeUpdateType } from '../core/constants.js';
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import { uniform } from '../core/UniformNode.js';
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import { nodeImmutable, vec2 } from '../shadernode/ShaderNode.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { Vector4 } from '../../math/Vector4.js';
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let resolution, viewportResult;
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class ViewportNode extends Node {
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constructor( scope ) {
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super();
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this.scope = scope;
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this.isViewportNode = true;
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}
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getNodeType() {
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if ( this.scope === ViewportNode.VIEWPORT ) return 'vec4';
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else if ( this.scope === ViewportNode.COORDINATE ) return 'vec3';
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else return 'vec2';
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}
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getUpdateType() {
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let updateType = NodeUpdateType.NONE;
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if ( this.scope === ViewportNode.RESOLUTION || this.scope === ViewportNode.VIEWPORT ) {
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updateType = NodeUpdateType.RENDER;
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}
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this.updateType = updateType;
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return updateType;
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}
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update( { renderer } ) {
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if ( this.scope === ViewportNode.VIEWPORT ) {
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renderer.getViewport( viewportResult );
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} else {
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renderer.getDrawingBufferSize( resolution );
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}
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}
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setup( /*builder*/ ) {
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const scope = this.scope;
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let output = null;
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if ( scope === ViewportNode.RESOLUTION ) {
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output = uniform( resolution || ( resolution = new Vector2() ) );
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} else if ( scope === ViewportNode.VIEWPORT ) {
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output = uniform( viewportResult || ( viewportResult = new Vector4() ) );
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} else {
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output = viewportCoordinate.div( viewportResolution );
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let outX = output.x;
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let outY = output.y;
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if ( /bottom/i.test( scope ) ) outY = outY.oneMinus();
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if ( /right/i.test( scope ) ) outX = outX.oneMinus();
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output = vec2( outX, outY );
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}
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return output;
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}
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generate( builder ) {
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if ( this.scope === ViewportNode.COORDINATE ) {
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let coord = builder.getFragCoord();
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if ( builder.isFlipY() ) {
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// follow webgpu standards
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const resolution = builder.getNodeProperties( viewportResolution ).outputNode.build( builder );
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coord = `${ builder.getType( 'vec3' ) }( ${ coord }.x, ${ resolution }.y - ${ coord }.y, ${ coord }.z )`;
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}
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return coord;
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}
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return super.generate( builder );
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}
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}
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ViewportNode.COORDINATE = 'coordinate';
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ViewportNode.RESOLUTION = 'resolution';
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ViewportNode.VIEWPORT = 'viewport';
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ViewportNode.TOP_LEFT = 'topLeft';
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ViewportNode.BOTTOM_LEFT = 'bottomLeft';
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ViewportNode.TOP_RIGHT = 'topRight';
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ViewportNode.BOTTOM_RIGHT = 'bottomRight';
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export default ViewportNode;
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export const viewportCoordinate = nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
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export const viewportResolution = nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
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export const viewport = nodeImmutable( ViewportNode, ViewportNode.VIEWPORT );
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export const viewportTopLeft = nodeImmutable( ViewportNode, ViewportNode.TOP_LEFT );
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export const viewportBottomLeft = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_LEFT );
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export const viewportTopRight = nodeImmutable( ViewportNode, ViewportNode.TOP_RIGHT );
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export const viewportBottomRight = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_RIGHT );
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addNodeClass( 'ViewportNode', ViewportNode );
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import Node, { addNodeClass } from '../core/Node.js';
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import { nodeProxy } from '../shadernode/ShaderNode.js';
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import { objectPosition } from '../accessors/Object3DNode.js';
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import { cameraViewMatrix } from '../accessors/CameraNode.js';
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class LightNode extends Node {
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constructor( scope = LightNode.TARGET_DIRECTION, light = null ) {
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super();
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this.scope = scope;
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this.light = light;
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}
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setup() {
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const { scope, light } = this;
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let output = null;
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if ( scope === LightNode.TARGET_DIRECTION ) {
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output = cameraViewMatrix.transformDirection( objectPosition( light ).sub( objectPosition( light.target ) ) );
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}
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return output;
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}
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serialize( data ) {
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super.serialize( data );
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data.scope = this.scope;
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}
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deserialize( data ) {
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super.deserialize( data );
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this.scope = data.scope;
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}
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}
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LightNode.TARGET_DIRECTION = 'targetDirection';
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export default LightNode;
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export const lightTargetDirection = nodeProxy( LightNode, LightNode.TARGET_DIRECTION );
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addNodeClass( 'LightNode', LightNode );
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import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
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import { varying } from '../core/VaryingNode.js';
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import { property } from '../core/PropertyNode.js';
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import { attribute } from '../core/AttributeNode.js';
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import { cameraProjectionMatrix } from '../accessors/CameraNode.js';
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import { materialColor, materialPointWidth } from '../accessors/MaterialNode.js'; // or should this be a property, instead?
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import { modelViewMatrix } from '../accessors/ModelNode.js';
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import { positionGeometry } from '../accessors/PositionNode.js';
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import { smoothstep } from '../math/MathNode.js';
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import { tslFn, vec2, vec4 } from '../shadernode/ShaderNode.js';
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import { uv } from '../accessors/UVNode.js';
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import { viewport } from '../display/ViewportNode.js';
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import { PointsMaterial } from '../../materials/PointsMaterial.js';
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const _defaultValues = /*@__PURE__*/ new PointsMaterial();
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class InstancedPointsNodeMaterial extends NodeMaterial {
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constructor( params = {} ) {
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super();
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this.normals = false;
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this.lights = false;
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this.useAlphaToCoverage = true;
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this.useColor = params.vertexColors;
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this.pointWidth = 1;
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this.pointColorNode = null;
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this.setDefaultValues( _defaultValues );
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this.setupShaders();
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this.setValues( params );
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}
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setupShaders() {
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const useAlphaToCoverage = this.alphaToCoverage;
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const useColor = this.useColor;
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this.vertexNode = tslFn( () => {
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//vUv = uv;
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varying( vec2(), 'vUv' ).assign( uv() ); // @TODO: Analyze other way to do this
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const instancePosition = attribute( 'instancePosition' );
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// camera space
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const mvPos = property( 'vec4', 'mvPos' );
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mvPos.assign( modelViewMatrix.mul( vec4( instancePosition, 1.0 ) ) );
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const aspect = viewport.z.div( viewport.w );
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// clip space
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const clipPos = cameraProjectionMatrix.mul( mvPos );
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// offset in ndc space
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const offset = property( 'vec2', 'offset' );
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offset.assign( positionGeometry.xy );
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offset.assign( offset.mul( materialPointWidth ) );
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offset.assign( offset.div( viewport.z ) );
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offset.y.assign( offset.y.mul( aspect ) );
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// back to clip space
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offset.assign( offset.mul( clipPos.w ) );
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//clipPos.xy += offset;
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clipPos.assign( clipPos.add( vec4( offset, 0, 0 ) ) );
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return clipPos;
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//vec4 mvPosition = mvPos; // this was used for somethihng...
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} )();
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this.fragmentNode = tslFn( () => {
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const vUv = varying( vec2(), 'vUv' );
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// force assignment into correct place in flow
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const alpha = property( 'float', 'alpha' );
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alpha.assign( 1 );
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const a = vUv.x;
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const b = vUv.y;
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const len2 = a.mul( a ).add( b.mul( b ) );
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if ( useAlphaToCoverage ) {
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// force assignment out of following 'if' statement - to avoid uniform control flow errors
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const dlen = property( 'float', 'dlen' );
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dlen.assign( len2.fwidth() );
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alpha.assign( smoothstep( dlen.oneMinus(), dlen.add( 1 ), len2 ).oneMinus() );
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} else {
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len2.greaterThan( 1.0 ).discard();
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}
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let pointColorNode;
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if ( this.pointColorNode ) {
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pointColorNode = this.pointColorNode;
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} else {
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if ( useColor ) {
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const instanceColor = attribute( 'instanceColor' );
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pointColorNode = instanceColor.mul( materialColor );
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} else {
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pointColorNode = materialColor;
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}
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}
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return vec4( pointColorNode, alpha );
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} )();
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this.needsUpdate = true;
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}
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get alphaToCoverage() {
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return this.useAlphaToCoverage;
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}
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set alphaToCoverage( value ) {
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if ( this.useAlphaToCoverage !== value ) {
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this.useAlphaToCoverage = value;
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this.setupShaders();
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}
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}
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}
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export default InstancedPointsNodeMaterial;
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addNodeMaterial( 'InstancedPointsNodeMaterial', InstancedPointsNodeMaterial );
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@@ -1,34 +0,0 @@
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1
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import Node, { addNodeClass } from '../core/Node.js';
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import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
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class HashNode extends Node {
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constructor( seedNode ) {
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super();
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this.seedNode = seedNode;
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}
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setup( /*builder*/ ) {
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// Taken from https://www.shadertoy.com/view/XlGcRh, originally from pcg-random.org
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const state = this.seedNode.toUint().mul( 747796405 ).add( 2891336453 );
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const word = state.shiftRight( state.shiftRight( 28 ).add( 4 ) ).bitXor( state ).mul( 277803737 );
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const result = word.shiftRight( 22 ).bitXor( word );
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return result.toFloat().mul( 1 / 2 ** 32 ); // Convert to range [0, 1)
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}
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}
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export default HashNode;
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export const hash = nodeProxy( HashNode );
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addNodeElement( 'hash', hash );
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addNodeClass( 'HashNode', HashNode );
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@@ -1,42 +0,0 @@
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import TempNode from '../core/TempNode.js';
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import { uv } from '../accessors/UVNode.js';
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3
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import { addNodeClass } from '../core/Node.js';
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import { addNodeElement, tslFn, nodeProxy } from '../shadernode/ShaderNode.js';
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const checkerShaderNode = tslFn( ( inputs ) => {
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const uv = inputs.uv.mul( 2.0 );
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const cx = uv.x.floor();
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const cy = uv.y.floor();
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const result = cx.add( cy ).mod( 2.0 );
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return result.sign();
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} );
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class CheckerNode extends TempNode {
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constructor( uvNode = uv() ) {
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super( 'float' );
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this.uvNode = uvNode;
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}
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setup() {
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return checkerShaderNode( { uv: this.uvNode } );
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}
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}
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export default CheckerNode;
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37
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|
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38
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export const checker = nodeProxy( CheckerNode );
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39
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|
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40
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addNodeElement( 'checker', checker );
|
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41
|
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|
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42
|
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addNodeClass( 'CheckerNode', CheckerNode );
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|
@@ -1,28 +0,0 @@
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1
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import CondNode from '../math/CondNode.js';
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2
|
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import { expression } from '../code/ExpressionNode.js';
|
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3
|
-
import { addNodeClass } from '../core/Node.js';
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4
|
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import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
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5
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|
|
6
|
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let discardExpression;
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7
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|
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8
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class DiscardNode extends CondNode {
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9
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|
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10
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constructor( condNode ) {
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11
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12
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discardExpression = discardExpression || expression( 'discard' );
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13
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|
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14
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super( condNode, discardExpression );
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}
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}
|
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|
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|
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20
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export default DiscardNode;
|
|
21
|
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|
|
22
|
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export const inlineDiscard = nodeProxy( DiscardNode );
|
|
23
|
-
export const discard = ( condNode ) => inlineDiscard( condNode ).append();
|
|
24
|
-
export const Return = () => expression( 'return' ).append();
|
|
25
|
-
|
|
26
|
-
addNodeElement( 'discard', discard ); // @TODO: Check... this cause a little confusing using in chaining
|
|
27
|
-
|
|
28
|
-
addNodeClass( 'DiscardNode', DiscardNode );
|
|
@@ -1,55 +0,0 @@
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|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { addNodeClass } from '../core/Node.js';
|
|
3
|
-
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
|
|
4
|
-
|
|
5
|
-
class PackingNode extends TempNode {
|
|
6
|
-
|
|
7
|
-
constructor( scope, node ) {
|
|
8
|
-
|
|
9
|
-
super();
|
|
10
|
-
|
|
11
|
-
this.scope = scope;
|
|
12
|
-
this.node = node;
|
|
13
|
-
|
|
14
|
-
}
|
|
15
|
-
|
|
16
|
-
getNodeType( builder ) {
|
|
17
|
-
|
|
18
|
-
return this.node.getNodeType( builder );
|
|
19
|
-
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
setup() {
|
|
23
|
-
|
|
24
|
-
const { scope, node } = this;
|
|
25
|
-
|
|
26
|
-
let result = null;
|
|
27
|
-
|
|
28
|
-
if ( scope === PackingNode.DIRECTION_TO_COLOR ) {
|
|
29
|
-
|
|
30
|
-
result = node.mul( 0.5 ).add( 0.5 );
|
|
31
|
-
|
|
32
|
-
} else if ( scope === PackingNode.COLOR_TO_DIRECTION ) {
|
|
33
|
-
|
|
34
|
-
result = node.mul( 2.0 ).sub( 1 );
|
|
35
|
-
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
return result;
|
|
39
|
-
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
PackingNode.DIRECTION_TO_COLOR = 'directionToColor';
|
|
45
|
-
PackingNode.COLOR_TO_DIRECTION = 'colorToDirection';
|
|
46
|
-
|
|
47
|
-
export default PackingNode;
|
|
48
|
-
|
|
49
|
-
export const directionToColor = nodeProxy( PackingNode, PackingNode.DIRECTION_TO_COLOR );
|
|
50
|
-
export const colorToDirection = nodeProxy( PackingNode, PackingNode.COLOR_TO_DIRECTION );
|
|
51
|
-
|
|
52
|
-
addNodeElement( 'directionToColor', directionToColor );
|
|
53
|
-
addNodeElement( 'colorToDirection', colorToDirection );
|
|
54
|
-
|
|
55
|
-
addNodeClass( 'PackingNode', PackingNode );
|
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { addNodeClass } from '../core/Node.js';
|
|
3
|
-
import { addNodeElement, nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
|
|
4
|
-
|
|
5
|
-
class RotateUVNode extends TempNode {
|
|
6
|
-
|
|
7
|
-
constructor( uvNode, rotationNode, centerNode = vec2( 0.5 ) ) {
|
|
8
|
-
|
|
9
|
-
super( 'vec2' );
|
|
10
|
-
|
|
11
|
-
this.uvNode = uvNode;
|
|
12
|
-
this.rotationNode = rotationNode;
|
|
13
|
-
this.centerNode = centerNode;
|
|
14
|
-
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
setup() {
|
|
18
|
-
|
|
19
|
-
const { uvNode, rotationNode, centerNode } = this;
|
|
20
|
-
|
|
21
|
-
const vector = uvNode.sub( centerNode );
|
|
22
|
-
|
|
23
|
-
return vector.rotate( rotationNode ).add( centerNode );
|
|
24
|
-
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
export default RotateUVNode;
|
|
30
|
-
|
|
31
|
-
export const rotateUV = nodeProxy( RotateUVNode );
|
|
32
|
-
|
|
33
|
-
addNodeElement( 'rotateUV', rotateUV );
|
|
34
|
-
|
|
35
|
-
addNodeClass( 'RotateUVNode', RotateUVNode );
|
|
File without changes
|