super-three 0.167.0 → 0.169.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/build/three.cjs +532 -173
  2. package/build/three.module.js +532 -174
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +18173 -14266
  5. package/build/three.webgpu.min.js +1 -1
  6. package/build/three.webgpu.nodes.js +79941 -0
  7. package/build/three.webgpu.nodes.min.js +6 -0
  8. package/examples/jsm/Addons.js +0 -4
  9. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  10. package/examples/jsm/capabilities/WebGL.js +27 -21
  11. package/examples/jsm/controls/ArcballControls.js +174 -158
  12. package/examples/jsm/controls/DragControls.js +260 -132
  13. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  14. package/examples/jsm/controls/FlyControls.js +194 -188
  15. package/examples/jsm/controls/OrbitControls.js +777 -786
  16. package/examples/jsm/controls/PointerLockControls.js +24 -15
  17. package/examples/jsm/controls/TrackballControls.js +469 -448
  18. package/examples/jsm/controls/TransformControls.js +97 -62
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  20. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  21. package/examples/jsm/effects/StereoEffect.js +6 -1
  22. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  23. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  24. package/examples/jsm/exporters/EXRExporter.js +19 -11
  25. package/examples/jsm/exporters/GLTFExporter.js +6 -1
  26. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  27. package/examples/jsm/exporters/OBJExporter.js +5 -1
  28. package/examples/jsm/exporters/PLYExporter.js +9 -7
  29. package/examples/jsm/exporters/USDZExporter.js +29 -8
  30. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  31. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  32. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  33. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  34. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  35. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  36. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  37. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  38. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  39. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  40. package/examples/jsm/loaders/FBXLoader.js +30 -20
  41. package/examples/jsm/loaders/GLTFLoader.js +5 -10
  42. package/examples/jsm/loaders/KTX2Loader.js +27 -12
  43. package/examples/jsm/loaders/MTLLoader.js +4 -3
  44. package/examples/jsm/loaders/MaterialXLoader.js +40 -14
  45. package/examples/jsm/loaders/OBJLoader.js +5 -3
  46. package/examples/jsm/loaders/PCDLoader.js +14 -13
  47. package/examples/jsm/loaders/PDBLoader.js +3 -2
  48. package/examples/jsm/loaders/PLYLoader.js +8 -5
  49. package/examples/jsm/loaders/STLLoader.js +3 -2
  50. package/examples/jsm/loaders/VRMLLoader.js +10 -10
  51. package/examples/jsm/loaders/VTKLoader.js +4 -3
  52. package/examples/jsm/loaders/XYZLoader.js +3 -2
  53. package/examples/jsm/misc/Timer.js +1 -1
  54. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  55. package/examples/jsm/objects/LensflareMesh.js +322 -0
  56. package/examples/jsm/objects/SkyMesh.js +187 -0
  57. package/examples/jsm/objects/Water2Mesh.js +158 -0
  58. package/examples/jsm/objects/WaterMesh.js +101 -0
  59. package/examples/jsm/physics/JoltPhysics.js +1 -1
  60. package/examples/jsm/physics/RapierPhysics.js +21 -1
  61. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  62. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  63. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  64. package/examples/jsm/shaders/OutputShader.js +1 -1
  65. package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
  66. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  67. package/examples/jsm/transpiler/TSLEncoder.js +8 -8
  68. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  69. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  70. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  71. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  72. package/examples/jsm/utils/TextureUtils.js +2 -1
  73. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  74. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  75. package/package.json +3 -2
  76. package/src/Three.WebGPU.Nodes.js +200 -0
  77. package/src/Three.WebGPU.js +7 -0
  78. package/src/Three.js +1 -0
  79. package/src/audio/Audio.js +2 -2
  80. package/src/constants.js +1 -1
  81. package/src/core/BufferAttribute.js +0 -9
  82. package/src/core/Clock.js +1 -1
  83. package/src/core/InterleavedBuffer.js +0 -9
  84. package/src/extras/Controls.js +32 -0
  85. package/src/geometries/CylinderGeometry.js +11 -4
  86. package/src/loaders/MaterialLoader.js +7 -1
  87. package/src/loaders/ObjectLoader.js +3 -3
  88. package/src/{nodes/loaders → loaders/nodes}/NodeLoader.js +25 -5
  89. package/src/{nodes/loaders → loaders/nodes}/NodeMaterialLoader.js +21 -18
  90. package/src/{nodes/loaders → loaders/nodes}/NodeObjectLoader.js +19 -0
  91. package/src/materials/Material.js +4 -7
  92. package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
  93. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +56 -59
  94. package/src/{nodes/materials → materials/nodes}/LineBasicNodeMaterial.js +8 -5
  95. package/src/{nodes/materials → materials/nodes}/LineDashedNodeMaterial.js +12 -10
  96. package/src/{nodes/materials → materials/nodes}/MeshBasicNodeMaterial.js +16 -12
  97. package/src/{nodes/materials → materials/nodes}/MeshLambertNodeMaterial.js +10 -6
  98. package/src/{nodes/materials → materials/nodes}/MeshMatcapNodeMaterial.js +13 -9
  99. package/src/{nodes/materials → materials/nodes}/MeshNormalNodeMaterial.js +13 -9
  100. package/src/{nodes/materials → materials/nodes}/MeshPhongNodeMaterial.js +14 -9
  101. package/src/{nodes/materials → materials/nodes}/MeshPhysicalNodeMaterial.js +22 -18
  102. package/src/{nodes/materials → materials/nodes}/MeshSSSNodeMaterial.js +10 -7
  103. package/src/{nodes/materials → materials/nodes}/MeshStandardNodeMaterial.js +22 -12
  104. package/src/{nodes/materials → materials/nodes}/MeshToonNodeMaterial.js +9 -5
  105. package/src/{nodes/materials → materials/nodes}/NodeMaterial.js +71 -115
  106. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -1
  107. package/src/{nodes/materials → materials/nodes}/PointsNodeMaterial.js +8 -5
  108. package/src/{nodes/materials → materials/nodes}/ShadowNodeMaterial.js +9 -5
  109. package/src/{nodes/materials → materials/nodes}/SpriteNodeMaterial.js +47 -14
  110. package/src/{nodes/materials → materials/nodes}/VolumeNodeMaterial.js +24 -22
  111. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  112. package/src/math/Triangle.js +24 -0
  113. package/src/nodes/Nodes.js +103 -159
  114. package/src/nodes/TSL.js +179 -0
  115. package/src/nodes/accessors/AccessorsUtils.js +8 -8
  116. package/src/nodes/accessors/BatchNode.js +53 -21
  117. package/src/nodes/accessors/{BitangentNode.js → Bitangent.js} +9 -9
  118. package/src/nodes/accessors/BufferAttributeNode.js +8 -5
  119. package/src/nodes/accessors/BufferNode.js +7 -4
  120. package/src/nodes/accessors/Camera.js +13 -0
  121. package/src/nodes/accessors/ClippingNode.js +19 -13
  122. package/src/nodes/accessors/CubeTextureNode.js +9 -8
  123. package/src/nodes/accessors/InstanceNode.js +19 -15
  124. package/src/nodes/accessors/InstancedPointsMaterialNode.js +8 -5
  125. package/src/nodes/accessors/Lights.js +51 -0
  126. package/src/nodes/accessors/MaterialNode.js +56 -55
  127. package/src/nodes/accessors/MaterialProperties.js +3 -0
  128. package/src/nodes/accessors/MaterialReferenceNode.js +9 -4
  129. package/src/nodes/accessors/ModelNode.js +47 -12
  130. package/src/nodes/accessors/ModelViewProjectionNode.js +12 -9
  131. package/src/nodes/accessors/MorphNode.js +17 -13
  132. package/src/nodes/accessors/Normal.js +88 -0
  133. package/src/nodes/accessors/Object3DNode.js +17 -33
  134. package/src/nodes/accessors/PointUVNode.js +9 -5
  135. package/src/nodes/accessors/Position.js +10 -0
  136. package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
  137. package/src/nodes/accessors/ReferenceNode.js +50 -7
  138. package/src/nodes/accessors/ReflectVector.js +10 -0
  139. package/src/nodes/accessors/RendererReferenceNode.js +12 -6
  140. package/src/nodes/accessors/SceneNode.js +9 -6
  141. package/src/nodes/accessors/SkinningNode.js +88 -21
  142. package/src/nodes/accessors/StorageBufferNode.js +22 -5
  143. package/src/nodes/accessors/StorageTextureNode.js +9 -6
  144. package/src/nodes/accessors/Tangent.js +22 -0
  145. package/src/nodes/accessors/Texture3DNode.js +16 -13
  146. package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +3 -32
  147. package/src/nodes/accessors/TextureNode.js +29 -23
  148. package/src/nodes/accessors/TextureSizeNode.js +10 -9
  149. package/src/nodes/accessors/{UniformsNode.js → UniformArrayNode.js} +26 -14
  150. package/src/nodes/accessors/UserDataNode.js +10 -7
  151. package/src/nodes/accessors/VelocityNode.js +134 -0
  152. package/src/nodes/accessors/VertexColorNode.js +7 -4
  153. package/src/nodes/code/CodeNode.js +9 -5
  154. package/src/nodes/code/ExpressionNode.js +10 -6
  155. package/src/nodes/code/FunctionCallNode.js +8 -5
  156. package/src/nodes/code/FunctionNode.js +8 -23
  157. package/src/nodes/code/ScriptableNode.js +13 -10
  158. package/src/nodes/code/ScriptableValueNode.js +9 -7
  159. package/src/nodes/core/AssignNode.js +12 -9
  160. package/src/nodes/core/AttributeNode.js +12 -21
  161. package/src/nodes/core/BypassNode.js +11 -7
  162. package/src/nodes/core/CacheNode.js +10 -6
  163. package/src/nodes/core/ConstNode.js +6 -3
  164. package/src/nodes/core/ContextNode.js +21 -11
  165. package/src/nodes/core/IndexNode.js +35 -8
  166. package/src/nodes/core/InputNode.js +7 -3
  167. package/src/nodes/core/MRTNode.js +16 -7
  168. package/src/nodes/core/Node.js +19 -40
  169. package/src/nodes/core/NodeBuilder.js +117 -38
  170. package/src/nodes/core/NodeUtils.js +49 -6
  171. package/src/nodes/core/OutputStructNode.js +10 -6
  172. package/src/nodes/core/ParameterNode.js +7 -4
  173. package/src/nodes/core/PropertyNode.js +36 -32
  174. package/src/nodes/core/StackNode.js +31 -11
  175. package/src/nodes/core/StructTypeNode.js +7 -3
  176. package/src/nodes/core/TempNode.js +8 -4
  177. package/src/nodes/core/UniformGroupNode.js +14 -11
  178. package/src/nodes/core/UniformNode.js +7 -4
  179. package/src/nodes/core/VarNode.js +12 -8
  180. package/src/nodes/core/VaryingNode.js +10 -6
  181. package/src/nodes/display/AfterImageNode.js +15 -9
  182. package/src/nodes/display/AnaglyphPassNode.js +67 -0
  183. package/src/nodes/display/AnamorphicNode.js +17 -11
  184. package/src/nodes/display/BleachBypass.js +26 -0
  185. package/src/nodes/display/BlendMode.js +54 -0
  186. package/src/nodes/display/BloomNode.js +27 -19
  187. package/src/nodes/display/BumpMapNode.js +13 -12
  188. package/src/nodes/display/ColorAdjustment.js +46 -0
  189. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  190. package/src/nodes/display/ColorSpaceNode.js +67 -61
  191. package/src/nodes/display/DenoiseNode.js +23 -17
  192. package/src/nodes/display/DepthOfFieldNode.js +12 -7
  193. package/src/nodes/display/DotScreenNode.js +13 -22
  194. package/src/nodes/display/FXAANode.js +21 -16
  195. package/src/nodes/display/FilmNode.js +11 -7
  196. package/src/nodes/display/FrontFacingNode.js +10 -6
  197. package/src/nodes/display/GTAONode.js +22 -15
  198. package/src/nodes/display/GaussianBlurNode.js +14 -8
  199. package/src/nodes/display/Lut3DNode.js +10 -6
  200. package/src/nodes/display/MotionBlur.js +25 -0
  201. package/src/nodes/display/NormalMapNode.js +13 -13
  202. package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
  203. package/src/nodes/display/PassNode.js +95 -8
  204. package/src/nodes/display/PixelationPassNode.js +20 -8
  205. package/src/nodes/display/PosterizeNode.js +8 -7
  206. package/src/nodes/display/RGBShiftNode.js +11 -7
  207. package/src/nodes/display/RenderOutputNode.js +15 -11
  208. package/src/nodes/display/SSAAPassNode.js +287 -0
  209. package/src/nodes/display/ScreenNode.js +181 -0
  210. package/src/nodes/display/Sepia.js +17 -0
  211. package/src/nodes/display/SobelOperatorNode.js +13 -8
  212. package/src/nodes/display/StereoCompositePassNode.js +110 -0
  213. package/src/nodes/display/StereoPassNode.js +83 -0
  214. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  215. package/src/nodes/display/ToneMappingNode.js +15 -175
  216. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  217. package/src/nodes/display/TransitionNode.js +12 -8
  218. package/src/nodes/display/ViewportDepthNode.js +34 -29
  219. package/src/nodes/display/ViewportDepthTextureNode.js +10 -9
  220. package/src/nodes/display/ViewportSharedTextureNode.js +10 -9
  221. package/src/nodes/display/ViewportTextureNode.js +11 -11
  222. package/src/nodes/fog/FogExp2Node.js +8 -7
  223. package/src/nodes/fog/FogNode.js +10 -8
  224. package/src/nodes/fog/FogRangeNode.js +8 -7
  225. package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  226. package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  227. package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  228. package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
  229. package/src/nodes/functions/BSDF/D_GGX.js +2 -2
  230. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  231. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  232. package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
  233. package/src/nodes/functions/BSDF/LTC.js +6 -6
  234. package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  235. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  236. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  237. package/src/nodes/functions/BasicLightingModel.js +1 -1
  238. package/src/nodes/functions/PhongLightingModel.js +5 -5
  239. package/src/nodes/functions/PhysicalLightingModel.js +34 -33
  240. package/src/nodes/functions/ShadowMaskModel.js +1 -1
  241. package/src/nodes/functions/ToonLightingModel.js +3 -3
  242. package/src/nodes/functions/material/getGeometryRoughness.js +4 -4
  243. package/src/nodes/functions/material/getRoughness.js +2 -2
  244. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  245. package/src/nodes/geometry/RangeNode.js +9 -5
  246. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  247. package/src/nodes/gpgpu/BarrierNode.js +40 -0
  248. package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
  249. package/src/nodes/gpgpu/ComputeNode.js +10 -6
  250. package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
  251. package/src/nodes/lighting/AONode.js +6 -3
  252. package/src/nodes/lighting/AmbientLightNode.js +6 -8
  253. package/src/nodes/lighting/AnalyticLightNode.js +225 -36
  254. package/src/nodes/lighting/BasicEnvironmentNode.js +8 -4
  255. package/src/nodes/lighting/BasicLightMapNode.js +7 -4
  256. package/src/nodes/lighting/DirectionalLightNode.js +7 -9
  257. package/src/nodes/lighting/EnvironmentNode.js +23 -19
  258. package/src/nodes/lighting/HemisphereLightNode.js +11 -11
  259. package/src/nodes/lighting/IESSpotLightNode.js +7 -9
  260. package/src/nodes/lighting/IrradianceNode.js +6 -3
  261. package/src/nodes/lighting/LightProbeNode.js +53 -0
  262. package/src/nodes/lighting/LightUtils.js +3 -3
  263. package/src/nodes/lighting/LightingContextNode.js +19 -18
  264. package/src/nodes/lighting/LightingNode.js +7 -3
  265. package/src/nodes/lighting/LightsNode.js +112 -75
  266. package/src/nodes/lighting/PointLightNode.js +12 -13
  267. package/src/nodes/lighting/RectAreaLightNode.js +11 -11
  268. package/src/nodes/lighting/SpotLightNode.js +14 -16
  269. package/src/nodes/materialx/MaterialXNodes.js +2 -2
  270. package/src/nodes/materialx/lib/mx_hsv.js +36 -31
  271. package/src/nodes/materialx/lib/mx_noise.js +96 -96
  272. package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
  273. package/src/nodes/math/{CondNode.js → ConditionalNode.js} +38 -10
  274. package/src/nodes/math/Hash.js +13 -0
  275. package/src/nodes/math/MathNode.js +127 -124
  276. package/src/nodes/math/MathUtils.js +0 -7
  277. package/src/nodes/math/OperatorNode.js +97 -52
  278. package/src/nodes/math/TriNoise3D.js +19 -29
  279. package/src/nodes/pmrem/PMREMNode.js +61 -15
  280. package/src/nodes/pmrem/PMREMUtils.js +46 -46
  281. package/src/nodes/procedural/Checker.js +14 -0
  282. package/src/nodes/tsl/TSLBase.js +30 -0
  283. package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +105 -97
  284. package/src/nodes/utils/ArrayElementNode.js +8 -4
  285. package/src/nodes/utils/ConvertNode.js +7 -3
  286. package/src/nodes/utils/CubeMapNode.js +160 -0
  287. package/src/nodes/utils/Discard.js +8 -0
  288. package/src/nodes/utils/EquirectUVNode.js +9 -6
  289. package/src/nodes/utils/FlipNode.js +68 -0
  290. package/src/nodes/utils/FunctionOverloadingNode.js +9 -5
  291. package/src/nodes/utils/JoinNode.js +6 -3
  292. package/src/nodes/utils/LoopNode.js +16 -6
  293. package/src/nodes/utils/MatcapUVNode.js +10 -7
  294. package/src/nodes/utils/MaxMipLevelNode.js +8 -5
  295. package/src/nodes/utils/OscNode.js +12 -8
  296. package/src/nodes/utils/Packing.js +4 -0
  297. package/src/nodes/utils/RTTNode.js +11 -8
  298. package/src/nodes/utils/ReflectorNode.js +12 -4
  299. package/src/nodes/utils/RemapNode.js +12 -8
  300. package/src/nodes/utils/RotateNode.js +8 -13
  301. package/src/nodes/utils/SetNode.js +7 -4
  302. package/src/nodes/utils/SplitNode.js +7 -3
  303. package/src/nodes/utils/SpriteSheetUVNode.js +10 -6
  304. package/src/nodes/utils/SpriteUtils.js +47 -0
  305. package/src/nodes/utils/StorageArrayElementNode.js +11 -12
  306. package/src/nodes/utils/TimerNode.js +8 -5
  307. package/src/nodes/utils/TriplanarTexturesNode.js +11 -9
  308. package/src/nodes/utils/UVUtils.js +19 -0
  309. package/src/nodes/utils/ViewportUtils.js +14 -0
  310. package/src/objects/BatchedMesh.js +78 -13
  311. package/src/objects/LOD.js +21 -0
  312. package/src/objects/Line.js +1 -0
  313. package/src/objects/Mesh.js +7 -23
  314. package/src/objects/Points.js +2 -0
  315. package/src/renderers/WebGLRenderer.js +88 -41
  316. package/src/renderers/common/Backend.js +2 -2
  317. package/src/renderers/common/Background.js +3 -1
  318. package/src/renderers/common/BindGroup.js +3 -1
  319. package/src/renderers/common/Bindings.js +13 -15
  320. package/src/renderers/common/BundleGroup.js +26 -0
  321. package/src/renderers/common/ClippingContext.js +15 -5
  322. package/src/renderers/common/CubeRenderTarget.js +9 -3
  323. package/src/renderers/common/PostProcessing.js +4 -1
  324. package/src/renderers/common/QuadMesh.js +2 -0
  325. package/src/renderers/common/RenderContext.js +23 -0
  326. package/src/renderers/common/RenderList.js +1 -1
  327. package/src/renderers/common/RenderObject.js +117 -6
  328. package/src/renderers/common/RenderObjects.js +8 -1
  329. package/src/renderers/common/Renderer.js +128 -94
  330. package/src/renderers/common/SampledTexture.js +12 -3
  331. package/src/renderers/common/Textures.js +8 -12
  332. package/src/renderers/common/extras/PMREMGenerator.js +19 -22
  333. package/src/renderers/common/nodes/NodeBuilderState.js +4 -4
  334. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  335. package/src/renderers/common/nodes/NodeSampledTexture.js +2 -2
  336. package/src/renderers/common/nodes/Nodes.js +65 -19
  337. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  338. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
  339. package/src/renderers/webgl/WebGLAttributes.js +45 -14
  340. package/src/renderers/webgl/WebGLCapabilities.js +9 -0
  341. package/src/renderers/webgl/WebGLProgram.js +3 -1
  342. package/src/renderers/webgl/WebGLPrograms.js +21 -17
  343. package/src/renderers/webgl/WebGLProperties.js +7 -0
  344. package/src/renderers/webgl/WebGLState.js +21 -0
  345. package/src/renderers/webgl/WebGLTextures.js +83 -4
  346. package/src/renderers/webgl-fallback/WebGLBackend.js +135 -110
  347. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +60 -12
  348. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +6 -0
  349. package/src/renderers/webgl-fallback/utils/WebGLState.js +20 -2
  350. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +89 -37
  351. package/src/renderers/webgpu/WebGPUBackend.js +112 -86
  352. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
  353. package/src/renderers/webgpu/WebGPURenderer.js +9 -6
  354. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
  355. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
  356. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +189 -73
  357. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +6 -16
  358. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +45 -21
  359. package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -1
  360. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +7 -16
  361. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  362. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +43 -26
  363. package/src/renderers/webgpu/utils/WebGPUUtils.js +19 -2
  364. package/src/renderers/webxr/WebXRManager.js +32 -25
  365. package/src/utils.js +33 -1
  366. package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
  367. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  368. package/examples/jsm/loaders/TiltLoader.js +0 -520
  369. package/examples/jsm/utils/GPUStatsPanel.js +0 -95
  370. package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
  371. package/src/nodes/accessors/CameraNode.js +0 -19
  372. package/src/nodes/accessors/NormalNode.js +0 -14
  373. package/src/nodes/accessors/PositionNode.js +0 -10
  374. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  375. package/src/nodes/accessors/TangentNode.js +0 -23
  376. package/src/nodes/core/NodeKeywords.js +0 -80
  377. package/src/nodes/display/BlendModeNode.js +0 -128
  378. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  379. package/src/nodes/display/ViewportNode.js +0 -137
  380. package/src/nodes/lighting/LightNode.js +0 -57
  381. package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
  382. package/src/nodes/math/HashNode.js +0 -34
  383. package/src/nodes/procedural/CheckerNode.js +0 -42
  384. package/src/nodes/utils/DiscardNode.js +0 -28
  385. package/src/nodes/utils/PackingNode.js +0 -55
  386. package/src/nodes/utils/RotateUVNode.js +0 -35
  387. /package/src/nodes/accessors/{UVNode.js → UV.js} +0 -0
@@ -1,137 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { NodeUpdateType } from '../core/constants.js';
3
- import { uniform } from '../core/UniformNode.js';
4
- import { nodeImmutable, vec2 } from '../shadernode/ShaderNode.js';
5
-
6
- import { Vector2 } from '../../math/Vector2.js';
7
- import { Vector4 } from '../../math/Vector4.js';
8
-
9
- let resolution, viewportResult;
10
-
11
- class ViewportNode extends Node {
12
-
13
- constructor( scope ) {
14
-
15
- super();
16
-
17
- this.scope = scope;
18
-
19
- this.isViewportNode = true;
20
-
21
- }
22
-
23
- getNodeType() {
24
-
25
- if ( this.scope === ViewportNode.VIEWPORT ) return 'vec4';
26
- else if ( this.scope === ViewportNode.COORDINATE ) return 'vec3';
27
- else return 'vec2';
28
-
29
- }
30
-
31
- getUpdateType() {
32
-
33
- let updateType = NodeUpdateType.NONE;
34
-
35
- if ( this.scope === ViewportNode.RESOLUTION || this.scope === ViewportNode.VIEWPORT ) {
36
-
37
- updateType = NodeUpdateType.RENDER;
38
-
39
- }
40
-
41
- this.updateType = updateType;
42
-
43
- return updateType;
44
-
45
- }
46
-
47
- update( { renderer } ) {
48
-
49
- if ( this.scope === ViewportNode.VIEWPORT ) {
50
-
51
- renderer.getViewport( viewportResult );
52
-
53
- } else {
54
-
55
- renderer.getDrawingBufferSize( resolution );
56
-
57
- }
58
-
59
- }
60
-
61
- setup( /*builder*/ ) {
62
-
63
- const scope = this.scope;
64
-
65
- let output = null;
66
-
67
- if ( scope === ViewportNode.RESOLUTION ) {
68
-
69
- output = uniform( resolution || ( resolution = new Vector2() ) );
70
-
71
- } else if ( scope === ViewportNode.VIEWPORT ) {
72
-
73
- output = uniform( viewportResult || ( viewportResult = new Vector4() ) );
74
-
75
- } else {
76
-
77
- output = viewportCoordinate.div( viewportResolution );
78
-
79
- let outX = output.x;
80
- let outY = output.y;
81
-
82
- if ( /bottom/i.test( scope ) ) outY = outY.oneMinus();
83
- if ( /right/i.test( scope ) ) outX = outX.oneMinus();
84
-
85
- output = vec2( outX, outY );
86
-
87
- }
88
-
89
- return output;
90
-
91
- }
92
-
93
- generate( builder ) {
94
-
95
- if ( this.scope === ViewportNode.COORDINATE ) {
96
-
97
- let coord = builder.getFragCoord();
98
-
99
- if ( builder.isFlipY() ) {
100
-
101
- // follow webgpu standards
102
-
103
- const resolution = builder.getNodeProperties( viewportResolution ).outputNode.build( builder );
104
-
105
- coord = `${ builder.getType( 'vec3' ) }( ${ coord }.x, ${ resolution }.y - ${ coord }.y, ${ coord }.z )`;
106
-
107
- }
108
-
109
- return coord;
110
-
111
- }
112
-
113
- return super.generate( builder );
114
-
115
- }
116
-
117
- }
118
-
119
- ViewportNode.COORDINATE = 'coordinate';
120
- ViewportNode.RESOLUTION = 'resolution';
121
- ViewportNode.VIEWPORT = 'viewport';
122
- ViewportNode.TOP_LEFT = 'topLeft';
123
- ViewportNode.BOTTOM_LEFT = 'bottomLeft';
124
- ViewportNode.TOP_RIGHT = 'topRight';
125
- ViewportNode.BOTTOM_RIGHT = 'bottomRight';
126
-
127
- export default ViewportNode;
128
-
129
- export const viewportCoordinate = nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
130
- export const viewportResolution = nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
131
- export const viewport = nodeImmutable( ViewportNode, ViewportNode.VIEWPORT );
132
- export const viewportTopLeft = nodeImmutable( ViewportNode, ViewportNode.TOP_LEFT );
133
- export const viewportBottomLeft = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_LEFT );
134
- export const viewportTopRight = nodeImmutable( ViewportNode, ViewportNode.TOP_RIGHT );
135
- export const viewportBottomRight = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_RIGHT );
136
-
137
- addNodeClass( 'ViewportNode', ViewportNode );
@@ -1,57 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { nodeProxy } from '../shadernode/ShaderNode.js';
3
- import { objectPosition } from '../accessors/Object3DNode.js';
4
- import { cameraViewMatrix } from '../accessors/CameraNode.js';
5
-
6
- class LightNode extends Node {
7
-
8
- constructor( scope = LightNode.TARGET_DIRECTION, light = null ) {
9
-
10
- super();
11
-
12
- this.scope = scope;
13
- this.light = light;
14
-
15
- }
16
-
17
- setup() {
18
-
19
- const { scope, light } = this;
20
-
21
- let output = null;
22
-
23
- if ( scope === LightNode.TARGET_DIRECTION ) {
24
-
25
- output = cameraViewMatrix.transformDirection( objectPosition( light ).sub( objectPosition( light.target ) ) );
26
-
27
- }
28
-
29
- return output;
30
-
31
- }
32
-
33
- serialize( data ) {
34
-
35
- super.serialize( data );
36
-
37
- data.scope = this.scope;
38
-
39
- }
40
-
41
- deserialize( data ) {
42
-
43
- super.deserialize( data );
44
-
45
- this.scope = data.scope;
46
-
47
- }
48
-
49
- }
50
-
51
- LightNode.TARGET_DIRECTION = 'targetDirection';
52
-
53
- export default LightNode;
54
-
55
- export const lightTargetDirection = nodeProxy( LightNode, LightNode.TARGET_DIRECTION );
56
-
57
- addNodeClass( 'LightNode', LightNode );
@@ -1,162 +0,0 @@
1
- import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
- import { varying } from '../core/VaryingNode.js';
3
- import { property } from '../core/PropertyNode.js';
4
- import { attribute } from '../core/AttributeNode.js';
5
- import { cameraProjectionMatrix } from '../accessors/CameraNode.js';
6
- import { materialColor, materialPointWidth } from '../accessors/MaterialNode.js'; // or should this be a property, instead?
7
- import { modelViewMatrix } from '../accessors/ModelNode.js';
8
- import { positionGeometry } from '../accessors/PositionNode.js';
9
- import { smoothstep } from '../math/MathNode.js';
10
- import { tslFn, vec2, vec4 } from '../shadernode/ShaderNode.js';
11
- import { uv } from '../accessors/UVNode.js';
12
- import { viewport } from '../display/ViewportNode.js';
13
-
14
- import { PointsMaterial } from '../../materials/PointsMaterial.js';
15
-
16
- const _defaultValues = /*@__PURE__*/ new PointsMaterial();
17
-
18
- class InstancedPointsNodeMaterial extends NodeMaterial {
19
-
20
- constructor( params = {} ) {
21
-
22
- super();
23
-
24
- this.normals = false;
25
-
26
- this.lights = false;
27
-
28
- this.useAlphaToCoverage = true;
29
-
30
- this.useColor = params.vertexColors;
31
-
32
- this.pointWidth = 1;
33
-
34
- this.pointColorNode = null;
35
-
36
- this.setDefaultValues( _defaultValues );
37
-
38
- this.setupShaders();
39
-
40
- this.setValues( params );
41
-
42
- }
43
-
44
- setupShaders() {
45
-
46
- const useAlphaToCoverage = this.alphaToCoverage;
47
- const useColor = this.useColor;
48
-
49
- this.vertexNode = tslFn( () => {
50
-
51
- //vUv = uv;
52
- varying( vec2(), 'vUv' ).assign( uv() ); // @TODO: Analyze other way to do this
53
-
54
- const instancePosition = attribute( 'instancePosition' );
55
-
56
- // camera space
57
- const mvPos = property( 'vec4', 'mvPos' );
58
- mvPos.assign( modelViewMatrix.mul( vec4( instancePosition, 1.0 ) ) );
59
-
60
- const aspect = viewport.z.div( viewport.w );
61
-
62
- // clip space
63
- const clipPos = cameraProjectionMatrix.mul( mvPos );
64
-
65
- // offset in ndc space
66
- const offset = property( 'vec2', 'offset' );
67
- offset.assign( positionGeometry.xy );
68
- offset.assign( offset.mul( materialPointWidth ) );
69
- offset.assign( offset.div( viewport.z ) );
70
- offset.y.assign( offset.y.mul( aspect ) );
71
-
72
- // back to clip space
73
- offset.assign( offset.mul( clipPos.w ) );
74
-
75
- //clipPos.xy += offset;
76
- clipPos.assign( clipPos.add( vec4( offset, 0, 0 ) ) );
77
-
78
- return clipPos;
79
-
80
- //vec4 mvPosition = mvPos; // this was used for somethihng...
81
-
82
- } )();
83
-
84
- this.fragmentNode = tslFn( () => {
85
-
86
- const vUv = varying( vec2(), 'vUv' );
87
-
88
- // force assignment into correct place in flow
89
- const alpha = property( 'float', 'alpha' );
90
- alpha.assign( 1 );
91
-
92
- const a = vUv.x;
93
- const b = vUv.y;
94
-
95
- const len2 = a.mul( a ).add( b.mul( b ) );
96
-
97
- if ( useAlphaToCoverage ) {
98
-
99
- // force assignment out of following 'if' statement - to avoid uniform control flow errors
100
- const dlen = property( 'float', 'dlen' );
101
- dlen.assign( len2.fwidth() );
102
-
103
- alpha.assign( smoothstep( dlen.oneMinus(), dlen.add( 1 ), len2 ).oneMinus() );
104
-
105
- } else {
106
-
107
- len2.greaterThan( 1.0 ).discard();
108
-
109
- }
110
-
111
- let pointColorNode;
112
-
113
- if ( this.pointColorNode ) {
114
-
115
- pointColorNode = this.pointColorNode;
116
-
117
- } else {
118
-
119
- if ( useColor ) {
120
-
121
- const instanceColor = attribute( 'instanceColor' );
122
-
123
- pointColorNode = instanceColor.mul( materialColor );
124
-
125
- } else {
126
-
127
- pointColorNode = materialColor;
128
-
129
- }
130
-
131
- }
132
-
133
- return vec4( pointColorNode, alpha );
134
-
135
- } )();
136
-
137
- this.needsUpdate = true;
138
-
139
- }
140
-
141
- get alphaToCoverage() {
142
-
143
- return this.useAlphaToCoverage;
144
-
145
- }
146
-
147
- set alphaToCoverage( value ) {
148
-
149
- if ( this.useAlphaToCoverage !== value ) {
150
-
151
- this.useAlphaToCoverage = value;
152
- this.setupShaders();
153
-
154
- }
155
-
156
- }
157
-
158
- }
159
-
160
- export default InstancedPointsNodeMaterial;
161
-
162
- addNodeMaterial( 'InstancedPointsNodeMaterial', InstancedPointsNodeMaterial );
@@ -1,34 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
3
-
4
- class HashNode extends Node {
5
-
6
- constructor( seedNode ) {
7
-
8
- super();
9
-
10
- this.seedNode = seedNode;
11
-
12
- }
13
-
14
- setup( /*builder*/ ) {
15
-
16
- // Taken from https://www.shadertoy.com/view/XlGcRh, originally from pcg-random.org
17
-
18
- const state = this.seedNode.toUint().mul( 747796405 ).add( 2891336453 );
19
- const word = state.shiftRight( state.shiftRight( 28 ).add( 4 ) ).bitXor( state ).mul( 277803737 );
20
- const result = word.shiftRight( 22 ).bitXor( word );
21
-
22
- return result.toFloat().mul( 1 / 2 ** 32 ); // Convert to range [0, 1)
23
-
24
- }
25
-
26
- }
27
-
28
- export default HashNode;
29
-
30
- export const hash = nodeProxy( HashNode );
31
-
32
- addNodeElement( 'hash', hash );
33
-
34
- addNodeClass( 'HashNode', HashNode );
@@ -1,42 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { uv } from '../accessors/UVNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, tslFn, nodeProxy } from '../shadernode/ShaderNode.js';
5
-
6
- const checkerShaderNode = tslFn( ( inputs ) => {
7
-
8
- const uv = inputs.uv.mul( 2.0 );
9
-
10
- const cx = uv.x.floor();
11
- const cy = uv.y.floor();
12
- const result = cx.add( cy ).mod( 2.0 );
13
-
14
- return result.sign();
15
-
16
- } );
17
-
18
- class CheckerNode extends TempNode {
19
-
20
- constructor( uvNode = uv() ) {
21
-
22
- super( 'float' );
23
-
24
- this.uvNode = uvNode;
25
-
26
- }
27
-
28
- setup() {
29
-
30
- return checkerShaderNode( { uv: this.uvNode } );
31
-
32
- }
33
-
34
- }
35
-
36
- export default CheckerNode;
37
-
38
- export const checker = nodeProxy( CheckerNode );
39
-
40
- addNodeElement( 'checker', checker );
41
-
42
- addNodeClass( 'CheckerNode', CheckerNode );
@@ -1,28 +0,0 @@
1
- import CondNode from '../math/CondNode.js';
2
- import { expression } from '../code/ExpressionNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
5
-
6
- let discardExpression;
7
-
8
- class DiscardNode extends CondNode {
9
-
10
- constructor( condNode ) {
11
-
12
- discardExpression = discardExpression || expression( 'discard' );
13
-
14
- super( condNode, discardExpression );
15
-
16
- }
17
-
18
- }
19
-
20
- export default DiscardNode;
21
-
22
- export const inlineDiscard = nodeProxy( DiscardNode );
23
- export const discard = ( condNode ) => inlineDiscard( condNode ).append();
24
- export const Return = () => expression( 'return' ).append();
25
-
26
- addNodeElement( 'discard', discard ); // @TODO: Check... this cause a little confusing using in chaining
27
-
28
- addNodeClass( 'DiscardNode', DiscardNode );
@@ -1,55 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
-
5
- class PackingNode extends TempNode {
6
-
7
- constructor( scope, node ) {
8
-
9
- super();
10
-
11
- this.scope = scope;
12
- this.node = node;
13
-
14
- }
15
-
16
- getNodeType( builder ) {
17
-
18
- return this.node.getNodeType( builder );
19
-
20
- }
21
-
22
- setup() {
23
-
24
- const { scope, node } = this;
25
-
26
- let result = null;
27
-
28
- if ( scope === PackingNode.DIRECTION_TO_COLOR ) {
29
-
30
- result = node.mul( 0.5 ).add( 0.5 );
31
-
32
- } else if ( scope === PackingNode.COLOR_TO_DIRECTION ) {
33
-
34
- result = node.mul( 2.0 ).sub( 1 );
35
-
36
- }
37
-
38
- return result;
39
-
40
- }
41
-
42
- }
43
-
44
- PackingNode.DIRECTION_TO_COLOR = 'directionToColor';
45
- PackingNode.COLOR_TO_DIRECTION = 'colorToDirection';
46
-
47
- export default PackingNode;
48
-
49
- export const directionToColor = nodeProxy( PackingNode, PackingNode.DIRECTION_TO_COLOR );
50
- export const colorToDirection = nodeProxy( PackingNode, PackingNode.COLOR_TO_DIRECTION );
51
-
52
- addNodeElement( 'directionToColor', directionToColor );
53
- addNodeElement( 'colorToDirection', colorToDirection );
54
-
55
- addNodeClass( 'PackingNode', PackingNode );
@@ -1,35 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
4
-
5
- class RotateUVNode extends TempNode {
6
-
7
- constructor( uvNode, rotationNode, centerNode = vec2( 0.5 ) ) {
8
-
9
- super( 'vec2' );
10
-
11
- this.uvNode = uvNode;
12
- this.rotationNode = rotationNode;
13
- this.centerNode = centerNode;
14
-
15
- }
16
-
17
- setup() {
18
-
19
- const { uvNode, rotationNode, centerNode } = this;
20
-
21
- const vector = uvNode.sub( centerNode );
22
-
23
- return vector.rotate( rotationNode ).add( centerNode );
24
-
25
- }
26
-
27
- }
28
-
29
- export default RotateUVNode;
30
-
31
- export const rotateUV = nodeProxy( RotateUVNode );
32
-
33
- addNodeElement( 'rotateUV', rotateUV );
34
-
35
- addNodeClass( 'RotateUVNode', RotateUVNode );
File without changes