super-three 0.160.1 → 0.162.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (225) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +867 -499
  3. package/build/three.module.js +867 -496
  4. package/build/three.module.min.js +1 -1
  5. package/examples/jsm/Addons.js +5 -1
  6. package/examples/jsm/capabilities/WebGPU.js +13 -9
  7. package/examples/jsm/controls/DragControls.js +91 -30
  8. package/examples/jsm/controls/OrbitControls.js +130 -15
  9. package/examples/jsm/controls/TransformControls.js +6 -6
  10. package/examples/jsm/curves/NURBSUtils.js +59 -4
  11. package/examples/jsm/curves/NURBSVolume.js +62 -0
  12. package/examples/jsm/exporters/GLTFExporter.js +11 -1
  13. package/examples/jsm/exporters/USDZExporter.js +8 -7
  14. package/examples/jsm/helpers/TextureHelper.js +3 -3
  15. package/examples/jsm/interactive/InteractiveGroup.js +15 -25
  16. package/examples/jsm/libs/rhino3dm/rhino3dm.js +1 -8723
  17. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +1 -8734
  18. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  19. package/examples/jsm/libs/tween.module.js +32 -14
  20. package/examples/jsm/loaders/3DMLoader.js +57 -64
  21. package/examples/jsm/loaders/DDSLoader.js +1 -0
  22. package/examples/jsm/loaders/KTX2Loader.js +20 -5
  23. package/examples/jsm/loaders/LUT3dlLoader.js +78 -46
  24. package/examples/jsm/loaders/LUTCubeLoader.js +81 -67
  25. package/examples/jsm/loaders/LUTImageLoader.js +3 -2
  26. package/examples/jsm/loaders/MaterialXLoader.js +115 -16
  27. package/examples/jsm/loaders/SVGLoader.js +4 -3
  28. package/examples/jsm/loaders/VOXLoader.js +9 -2
  29. package/examples/jsm/loaders/VRMLLoader.js +7 -3
  30. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  31. package/examples/jsm/misc/ProgressiveLightMap.js +1 -0
  32. package/examples/jsm/misc/Timer.js +13 -4
  33. package/examples/jsm/nodes/Nodes.js +24 -11
  34. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
  35. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +5 -3
  36. package/examples/jsm/nodes/accessors/CameraNode.js +9 -4
  37. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
  38. package/examples/jsm/nodes/accessors/CubeTextureNode.js +12 -1
  39. package/examples/jsm/nodes/accessors/MaterialNode.js +2 -2
  40. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +2 -12
  41. package/examples/jsm/nodes/accessors/MorphNode.js +8 -8
  42. package/examples/jsm/nodes/accessors/ReferenceNode.js +87 -29
  43. package/examples/jsm/nodes/accessors/SkinningNode.js +31 -10
  44. package/examples/jsm/nodes/accessors/StorageBufferNode.js +45 -0
  45. package/examples/jsm/nodes/accessors/TangentNode.js +8 -2
  46. package/examples/jsm/nodes/accessors/TextureNode.js +1 -1
  47. package/examples/jsm/nodes/accessors/TextureStoreNode.js +56 -3
  48. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
  49. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
  50. package/examples/jsm/nodes/code/CodeNode.js +6 -0
  51. package/examples/jsm/nodes/core/AssignNode.js +68 -12
  52. package/examples/jsm/nodes/core/AttributeNode.js +1 -1
  53. package/examples/jsm/nodes/core/Node.js +14 -4
  54. package/examples/jsm/nodes/core/NodeBuilder.js +26 -27
  55. package/examples/jsm/nodes/core/NodeFrame.js +18 -10
  56. package/examples/jsm/nodes/core/TempNode.js +1 -1
  57. package/examples/jsm/nodes/core/constants.js +1 -0
  58. package/examples/jsm/nodes/display/AfterImageNode.js +148 -0
  59. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
  60. package/examples/jsm/nodes/display/BlendModeNode.js +30 -1
  61. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +3 -0
  62. package/examples/jsm/nodes/display/GaussianBlurNode.js +33 -13
  63. package/examples/jsm/nodes/display/NormalMapNode.js +3 -5
  64. package/examples/jsm/nodes/display/PassNode.js +3 -2
  65. package/examples/jsm/nodes/display/ToneMappingNode.js +46 -3
  66. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -4
  67. package/examples/jsm/nodes/display/ViewportNode.js +0 -2
  68. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +4 -4
  69. package/examples/jsm/nodes/fog/FogNode.js +2 -1
  70. package/examples/jsm/nodes/lighting/AmbientLightNode.js +1 -1
  71. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +13 -5
  72. package/examples/jsm/nodes/lighting/LightingContextNode.js +1 -1
  73. package/examples/jsm/nodes/lighting/LightsNode.js +1 -1
  74. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +18 -30
  75. package/examples/jsm/nodes/materials/Materials.js +1 -0
  76. package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
  77. package/examples/jsm/nodes/materials/NodeMaterial.js +43 -10
  78. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +1 -7
  79. package/examples/jsm/nodes/math/CondNode.js +42 -7
  80. package/examples/jsm/nodes/math/MathNode.js +32 -2
  81. package/examples/jsm/nodes/math/MathUtils.js +15 -0
  82. package/examples/jsm/nodes/math/OperatorNode.js +13 -5
  83. package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
  84. package/examples/jsm/nodes/shadernode/ShaderNode.js +10 -1
  85. package/examples/jsm/nodes/utils/JoinNode.js +2 -2
  86. package/examples/jsm/nodes/utils/LoopNode.js +5 -3
  87. package/examples/jsm/nodes/utils/ReflectorNode.js +227 -0
  88. package/examples/jsm/nodes/utils/RotateNode.js +68 -0
  89. package/examples/jsm/nodes/utils/RotateUVNode.js +1 -9
  90. package/examples/jsm/nodes/utils/SplitNode.js +4 -4
  91. package/examples/jsm/nodes/utils/StorageArrayElementNode.js +91 -0
  92. package/examples/jsm/objects/GroundedSkybox.js +50 -0
  93. package/examples/jsm/objects/QuadMesh.js +8 -2
  94. package/examples/jsm/objects/Water2.js +8 -8
  95. package/examples/jsm/postprocessing/GTAOPass.js +11 -1
  96. package/examples/jsm/postprocessing/OutputPass.js +2 -0
  97. package/examples/jsm/renderers/common/Backend.js +14 -0
  98. package/examples/jsm/renderers/common/Background.js +2 -2
  99. package/examples/jsm/renderers/common/Bindings.js +1 -1
  100. package/examples/jsm/renderers/common/ClippingContext.js +165 -0
  101. package/examples/jsm/renderers/common/DataMap.js +1 -1
  102. package/examples/jsm/renderers/common/Info.js +25 -1
  103. package/examples/jsm/renderers/common/Pipelines.js +8 -8
  104. package/examples/jsm/renderers/common/PostProcessing.js +2 -2
  105. package/examples/jsm/renderers/common/ProgrammableStage.js +3 -1
  106. package/examples/jsm/renderers/common/RenderContext.js +2 -0
  107. package/examples/jsm/renderers/common/RenderContexts.js +2 -13
  108. package/examples/jsm/renderers/common/RenderObject.js +46 -1
  109. package/examples/jsm/renderers/common/RenderObjects.js +3 -1
  110. package/examples/jsm/renderers/common/Renderer.js +290 -17
  111. package/examples/jsm/renderers/common/StorageBufferAttribute.js +17 -0
  112. package/examples/jsm/renderers/common/StorageInstancedBufferAttribute.js +17 -0
  113. package/examples/jsm/renderers/common/Textures.js +28 -18
  114. package/examples/jsm/renderers/common/UniformsGroup.js +6 -4
  115. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +2 -1
  116. package/examples/jsm/renderers/common/nodes/NodeStorageBuffer.js +23 -0
  117. package/examples/jsm/renderers/common/nodes/NodeUniformBuffer.js +23 -0
  118. package/examples/jsm/renderers/common/nodes/Nodes.js +5 -2
  119. package/examples/jsm/renderers/webgl/WebGLBackend.js +653 -272
  120. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +171 -39
  121. package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +95 -8
  122. package/examples/jsm/renderers/webgl/utils/WebGLConstants.js +11 -0
  123. package/examples/jsm/renderers/webgl/utils/WebGLState.js +197 -0
  124. package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +424 -11
  125. package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +3 -2
  126. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -21
  127. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +2 -2
  128. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +300 -112
  129. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +7 -2
  130. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +71 -79
  131. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +15 -1
  132. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +38 -4
  133. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +87 -14
  134. package/examples/jsm/shaders/OutputShader.js +4 -0
  135. package/examples/jsm/transpiler/AST.js +1 -1
  136. package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
  137. package/examples/jsm/transpiler/ShaderToyDecoder.js +1 -1
  138. package/examples/jsm/transpiler/TSLEncoder.js +1 -1
  139. package/examples/jsm/utils/BufferGeometryUtils.js +23 -27
  140. package/examples/jsm/utils/SkeletonUtils.js +14 -3
  141. package/examples/jsm/utils/SortUtils.js +2 -0
  142. package/examples/jsm/webxr/ARButton.js +12 -2
  143. package/examples/jsm/webxr/VRButton.js +25 -7
  144. package/examples/jsm/webxr/XRButton.js +12 -3
  145. package/examples/jsm/webxr/XRControllerModelFactory.js +14 -1
  146. package/examples/jsm/webxr/XRHandMeshModel.js +3 -1
  147. package/package.json +5 -4
  148. package/src/Three.Legacy.js +20 -0
  149. package/src/Three.js +0 -1
  150. package/src/audio/Audio.js +1 -3
  151. package/src/cameras/PerspectiveCamera.js +35 -0
  152. package/src/constants.js +2 -6
  153. package/src/core/BufferAttribute.js +2 -12
  154. package/src/core/BufferGeometry.js +23 -29
  155. package/src/core/InterleavedBuffer.js +2 -1
  156. package/src/core/InterleavedBufferAttribute.js +20 -0
  157. package/src/core/Object3D.js +11 -0
  158. package/src/core/Raycaster.js +18 -4
  159. package/src/core/RenderTarget.js +44 -21
  160. package/src/extras/PMREMGenerator.js +2 -0
  161. package/src/extras/curves/EllipseCurve.js +2 -2
  162. package/src/helpers/SpotLightHelper.js +18 -1
  163. package/src/loaders/DataTextureLoader.js +0 -4
  164. package/src/loaders/MaterialLoader.js +1 -0
  165. package/src/loaders/ObjectLoader.js +2 -1
  166. package/src/materials/Material.js +2 -1
  167. package/src/materials/MeshBasicMaterial.js +3 -0
  168. package/src/materials/MeshLambertMaterial.js +3 -0
  169. package/src/materials/MeshPhongMaterial.js +3 -0
  170. package/src/materials/MeshStandardMaterial.js +3 -0
  171. package/src/materials/ShaderMaterial.js +2 -1
  172. package/src/math/Quaternion.js +13 -12
  173. package/src/math/Triangle.js +0 -30
  174. package/src/math/Vector3.js +7 -7
  175. package/src/objects/BatchedMesh.js +6 -7
  176. package/src/objects/InstancedMesh.js +53 -0
  177. package/src/objects/Mesh.js +0 -1
  178. package/src/objects/SkinnedMesh.js +0 -8
  179. package/src/renderers/WebGLCubeRenderTarget.js +1 -10
  180. package/src/renderers/WebGLRenderer.js +20 -23
  181. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +9 -0
  182. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +56 -11
  183. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -0
  184. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +1 -1
  185. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
  186. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +1 -1
  187. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  188. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +11 -2
  189. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +38 -7
  190. package/src/renderers/shaders/ShaderChunk.js +2 -0
  191. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +3 -2
  192. package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -2
  193. package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +3 -2
  194. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +2 -1
  195. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +2 -2
  196. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  197. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +2 -2
  198. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +4 -1
  199. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  200. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +2 -1
  201. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +2 -1
  202. package/src/renderers/shaders/ShaderLib/points.glsl.js +2 -1
  203. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -0
  204. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +1 -1
  205. package/src/renderers/shaders/ShaderLib.js +2 -1
  206. package/src/renderers/shaders/UniformsLib.js +1 -0
  207. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  208. package/src/renderers/webgl/WebGLBackground.js +18 -0
  209. package/src/renderers/webgl/WebGLCubeMaps.js +1 -1
  210. package/src/renderers/webgl/WebGLMaterials.js +24 -1
  211. package/src/renderers/webgl/WebGLMorphtargets.js +15 -8
  212. package/src/renderers/webgl/WebGLProgram.js +42 -4
  213. package/src/renderers/webgl/WebGLPrograms.js +38 -27
  214. package/src/renderers/webgl/WebGLState.js +11 -21
  215. package/src/renderers/webgl/WebGLTextures.js +170 -66
  216. package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
  217. package/src/renderers/webxr/WebXRManager.js +46 -0
  218. package/src/scenes/Scene.js +8 -0
  219. package/src/textures/Source.js +1 -0
  220. package/src/textures/Texture.js +1 -29
  221. package/build/three.js +0 -54519
  222. package/build/three.min.js +0 -7
  223. package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
  224. package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
  225. package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
@@ -1,26 +0,0 @@
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- import UniformNode from './UniformNode.js';
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- import { addNodeClass } from './Node.js';
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-
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- class ArrayUniformNode extends UniformNode {
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-
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- constructor( nodes = [] ) {
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-
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- super();
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-
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- this.isArrayUniformNode = true;
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-
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- this.nodes = nodes;
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-
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- }
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-
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- getNodeType( builder ) {
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-
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- return this.nodes[ 0 ].getNodeType( builder );
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-
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- }
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-
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- }
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-
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- export default ArrayUniformNode;
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-
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- addNodeClass( 'ArrayUniformNode', ArrayUniformNode );
@@ -1,172 +0,0 @@
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- import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from 'three';
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-
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- /**
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- * Ground projected env map adapted from @react-three/drei.
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- * https://github.com/pmndrs/drei/blob/master/src/core/Environment.tsx
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- */
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- class GroundProjectedSkybox extends Mesh {
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-
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- constructor( texture, options = {} ) {
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-
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- const isCubeMap = texture.isCubeTexture;
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-
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- const defines = [
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- isCubeMap ? '#define ENVMAP_TYPE_CUBE' : ''
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- ];
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-
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- const vertexShader = /* glsl */ `
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- varying vec3 vWorldPosition;
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-
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- void main() {
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-
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- vec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );
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- vWorldPosition = worldPosition.xyz;
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-
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- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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-
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- }
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- `;
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- const fragmentShader = defines.join( '\n' ) + /* glsl */ `
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-
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- varying vec3 vWorldPosition;
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-
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- uniform float radius;
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- uniform float height;
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- uniform float angle;
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-
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- #ifdef ENVMAP_TYPE_CUBE
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-
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- uniform samplerCube map;
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-
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- #else
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-
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- uniform sampler2D map;
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-
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- #endif
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-
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- // From: https://www.shadertoy.com/view/4tsBD7
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- float diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r )
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- {
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-
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- float d = dot ( rd, n );
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-
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- if( d > 0.0 ) { return 1e6; }
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-
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- vec3 o = ro - c;
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- float t = - dot( n, o ) / d;
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- vec3 q = o + rd * t;
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-
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- return ( dot( q, q ) < r * r ) ? t : 1e6;
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-
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- }
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-
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- // From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm
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- float sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {
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-
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- vec3 oc = ro - ce;
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- float b = dot( oc, rd );
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- float c = dot( oc, oc ) - ra * ra;
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- float h = b * b - c;
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-
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- if( h < 0.0 ) { return -1.0; }
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-
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- h = sqrt( h );
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-
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- return - b + h;
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-
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- }
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-
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- vec3 project() {
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-
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- vec3 p = normalize( vWorldPosition );
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- vec3 camPos = cameraPosition;
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- camPos.y -= height;
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-
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- float intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );
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- if( intersection > 0.0 ) {
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-
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- vec3 h = vec3( 0.0, - height, 0.0 );
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- float intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );
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- p = ( camPos + min( intersection, intersection2 ) * p ) / radius;
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-
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- } else {
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-
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- p = vec3( 0.0, 1.0, 0.0 );
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-
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- }
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-
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- return p;
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-
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- }
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-
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- #include <common>
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-
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- void main() {
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-
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- vec3 projectedWorldPosition = project();
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-
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- #ifdef ENVMAP_TYPE_CUBE
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-
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- vec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;
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-
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- #else
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-
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- vec3 direction = normalize( projectedWorldPosition );
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- vec2 uv = equirectUv( direction );
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- vec3 outcolor = texture2D( map, uv ).rgb;
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-
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- #endif
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-
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- gl_FragColor = vec4( outcolor, 1.0 );
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-
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- #include <tonemapping_fragment>
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- #include <colorspace_fragment>
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-
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- }
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- `;
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-
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- const uniforms = {
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- map: { value: texture },
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- height: { value: options.height || 15 },
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- radius: { value: options.radius || 100 },
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- };
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-
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- const geometry = new IcosahedronGeometry( 1, 16 );
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- const material = new ShaderMaterial( {
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- uniforms,
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- fragmentShader,
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- vertexShader,
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- side: DoubleSide,
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- } );
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-
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- super( geometry, material );
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-
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- }
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-
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- set radius( radius ) {
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-
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- this.material.uniforms.radius.value = radius;
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-
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- }
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-
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- get radius() {
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-
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- return this.material.uniforms.radius.value;
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-
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- }
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-
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- set height( height ) {
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-
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- this.material.uniforms.height.value = height;
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-
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- }
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-
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- get height() {
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-
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- return this.material.uniforms.height.value;
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-
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- }
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-
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- }
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-
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- export { GroundProjectedSkybox };
@@ -1,82 +0,0 @@
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- import { WebGLRenderTarget } from './WebGLRenderTarget.js';
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-
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- class WebGLMultipleRenderTargets extends WebGLRenderTarget {
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-
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- constructor( width = 1, height = 1, count = 1, options = {} ) {
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-
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- super( width, height, options );
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-
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- this.isWebGLMultipleRenderTargets = true;
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-
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- const texture = this.texture;
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-
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- this.texture = [];
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-
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- for ( let i = 0; i < count; i ++ ) {
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-
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- this.texture[ i ] = texture.clone();
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- this.texture[ i ].isRenderTargetTexture = true;
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-
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- }
21
-
22
- }
23
-
24
- setSize( width, height, depth = 1 ) {
25
-
26
- if ( this.width !== width || this.height !== height || this.depth !== depth ) {
27
-
28
- this.width = width;
29
- this.height = height;
30
- this.depth = depth;
31
-
32
- for ( let i = 0, il = this.texture.length; i < il; i ++ ) {
33
-
34
- this.texture[ i ].image.width = width;
35
- this.texture[ i ].image.height = height;
36
- this.texture[ i ].image.depth = depth;
37
-
38
- }
39
-
40
- this.dispose();
41
-
42
- }
43
-
44
- this.viewport.set( 0, 0, width, height );
45
- this.scissor.set( 0, 0, width, height );
46
-
47
- }
48
-
49
- copy( source ) {
50
-
51
- this.dispose();
52
-
53
- this.width = source.width;
54
- this.height = source.height;
55
- this.depth = source.depth;
56
-
57
- this.scissor.copy( source.scissor );
58
- this.scissorTest = source.scissorTest;
59
-
60
- this.viewport.copy( source.viewport );
61
-
62
- this.depthBuffer = source.depthBuffer;
63
- this.stencilBuffer = source.stencilBuffer;
64
-
65
- if ( source.depthTexture !== null ) this.depthTexture = source.depthTexture.clone();
66
-
67
- this.texture.length = 0;
68
-
69
- for ( let i = 0, il = source.texture.length; i < il; i ++ ) {
70
-
71
- this.texture[ i ] = source.texture[ i ].clone();
72
- this.texture[ i ].isRenderTargetTexture = true;
73
-
74
- }
75
-
76
- return this;
77
-
78
- }
79
-
80
- }
81
-
82
- export { WebGLMultipleRenderTargets };