super-three 0.160.1 → 0.162.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +867 -499
- package/build/three.module.js +867 -496
- package/build/three.module.min.js +1 -1
- package/examples/jsm/Addons.js +5 -1
- package/examples/jsm/capabilities/WebGPU.js +13 -9
- package/examples/jsm/controls/DragControls.js +91 -30
- package/examples/jsm/controls/OrbitControls.js +130 -15
- package/examples/jsm/controls/TransformControls.js +6 -6
- package/examples/jsm/curves/NURBSUtils.js +59 -4
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/exporters/GLTFExporter.js +11 -1
- package/examples/jsm/exporters/USDZExporter.js +8 -7
- package/examples/jsm/helpers/TextureHelper.js +3 -3
- package/examples/jsm/interactive/InteractiveGroup.js +15 -25
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +1 -8723
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +1 -8734
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/tween.module.js +32 -14
- package/examples/jsm/loaders/3DMLoader.js +57 -64
- package/examples/jsm/loaders/DDSLoader.js +1 -0
- package/examples/jsm/loaders/KTX2Loader.js +20 -5
- package/examples/jsm/loaders/LUT3dlLoader.js +78 -46
- package/examples/jsm/loaders/LUTCubeLoader.js +81 -67
- package/examples/jsm/loaders/LUTImageLoader.js +3 -2
- package/examples/jsm/loaders/MaterialXLoader.js +115 -16
- package/examples/jsm/loaders/SVGLoader.js +4 -3
- package/examples/jsm/loaders/VOXLoader.js +9 -2
- package/examples/jsm/loaders/VRMLLoader.js +7 -3
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +1 -0
- package/examples/jsm/misc/Timer.js +13 -4
- package/examples/jsm/nodes/Nodes.js +24 -11
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +5 -3
- package/examples/jsm/nodes/accessors/CameraNode.js +9 -4
- package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +12 -1
- package/examples/jsm/nodes/accessors/MaterialNode.js +2 -2
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +2 -12
- package/examples/jsm/nodes/accessors/MorphNode.js +8 -8
- package/examples/jsm/nodes/accessors/ReferenceNode.js +87 -29
- package/examples/jsm/nodes/accessors/SkinningNode.js +31 -10
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +45 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +8 -2
- package/examples/jsm/nodes/accessors/TextureNode.js +1 -1
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +56 -3
- package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +6 -0
- package/examples/jsm/nodes/core/AssignNode.js +68 -12
- package/examples/jsm/nodes/core/AttributeNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +14 -4
- package/examples/jsm/nodes/core/NodeBuilder.js +26 -27
- package/examples/jsm/nodes/core/NodeFrame.js +18 -10
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/constants.js +1 -0
- package/examples/jsm/nodes/display/AfterImageNode.js +148 -0
- package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +30 -1
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +3 -0
- package/examples/jsm/nodes/display/GaussianBlurNode.js +33 -13
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -5
- package/examples/jsm/nodes/display/PassNode.js +3 -2
- package/examples/jsm/nodes/display/ToneMappingNode.js +46 -3
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -4
- package/examples/jsm/nodes/display/ViewportNode.js +0 -2
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +4 -4
- package/examples/jsm/nodes/fog/FogNode.js +2 -1
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +13 -5
- package/examples/jsm/nodes/lighting/LightingContextNode.js +1 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +1 -1
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +18 -30
- package/examples/jsm/nodes/materials/Materials.js +1 -0
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/NodeMaterial.js +43 -10
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +1 -7
- package/examples/jsm/nodes/math/CondNode.js +42 -7
- package/examples/jsm/nodes/math/MathNode.js +32 -2
- package/examples/jsm/nodes/math/MathUtils.js +15 -0
- package/examples/jsm/nodes/math/OperatorNode.js +13 -5
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/shadernode/ShaderNode.js +10 -1
- package/examples/jsm/nodes/utils/JoinNode.js +2 -2
- package/examples/jsm/nodes/utils/LoopNode.js +5 -3
- package/examples/jsm/nodes/utils/ReflectorNode.js +227 -0
- package/examples/jsm/nodes/utils/RotateNode.js +68 -0
- package/examples/jsm/nodes/utils/RotateUVNode.js +1 -9
- package/examples/jsm/nodes/utils/SplitNode.js +4 -4
- package/examples/jsm/nodes/utils/StorageArrayElementNode.js +91 -0
- package/examples/jsm/objects/GroundedSkybox.js +50 -0
- package/examples/jsm/objects/QuadMesh.js +8 -2
- package/examples/jsm/objects/Water2.js +8 -8
- package/examples/jsm/postprocessing/GTAOPass.js +11 -1
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/renderers/common/Backend.js +14 -0
- package/examples/jsm/renderers/common/Background.js +2 -2
- package/examples/jsm/renderers/common/Bindings.js +1 -1
- package/examples/jsm/renderers/common/ClippingContext.js +165 -0
- package/examples/jsm/renderers/common/DataMap.js +1 -1
- package/examples/jsm/renderers/common/Info.js +25 -1
- package/examples/jsm/renderers/common/Pipelines.js +8 -8
- package/examples/jsm/renderers/common/PostProcessing.js +2 -2
- package/examples/jsm/renderers/common/ProgrammableStage.js +3 -1
- package/examples/jsm/renderers/common/RenderContext.js +2 -0
- package/examples/jsm/renderers/common/RenderContexts.js +2 -13
- package/examples/jsm/renderers/common/RenderObject.js +46 -1
- package/examples/jsm/renderers/common/RenderObjects.js +3 -1
- package/examples/jsm/renderers/common/Renderer.js +290 -17
- package/examples/jsm/renderers/common/StorageBufferAttribute.js +17 -0
- package/examples/jsm/renderers/common/StorageInstancedBufferAttribute.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +28 -18
- package/examples/jsm/renderers/common/UniformsGroup.js +6 -4
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +2 -1
- package/examples/jsm/renderers/common/nodes/NodeStorageBuffer.js +23 -0
- package/examples/jsm/renderers/common/nodes/NodeUniformBuffer.js +23 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +5 -2
- package/examples/jsm/renderers/webgl/WebGLBackend.js +653 -272
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +171 -39
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +95 -8
- package/examples/jsm/renderers/webgl/utils/WebGLConstants.js +11 -0
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +197 -0
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +424 -11
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +3 -2
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -21
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +300 -112
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +7 -2
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +71 -79
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +15 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +38 -4
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +87 -14
- package/examples/jsm/shaders/OutputShader.js +4 -0
- package/examples/jsm/transpiler/AST.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
- package/examples/jsm/transpiler/ShaderToyDecoder.js +1 -1
- package/examples/jsm/transpiler/TSLEncoder.js +1 -1
- package/examples/jsm/utils/BufferGeometryUtils.js +23 -27
- package/examples/jsm/utils/SkeletonUtils.js +14 -3
- package/examples/jsm/utils/SortUtils.js +2 -0
- package/examples/jsm/webxr/ARButton.js +12 -2
- package/examples/jsm/webxr/VRButton.js +25 -7
- package/examples/jsm/webxr/XRButton.js +12 -3
- package/examples/jsm/webxr/XRControllerModelFactory.js +14 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +3 -1
- package/package.json +5 -4
- package/src/Three.Legacy.js +20 -0
- package/src/Three.js +0 -1
- package/src/audio/Audio.js +1 -3
- package/src/cameras/PerspectiveCamera.js +35 -0
- package/src/constants.js +2 -6
- package/src/core/BufferAttribute.js +2 -12
- package/src/core/BufferGeometry.js +23 -29
- package/src/core/InterleavedBuffer.js +2 -1
- package/src/core/InterleavedBufferAttribute.js +20 -0
- package/src/core/Object3D.js +11 -0
- package/src/core/Raycaster.js +18 -4
- package/src/core/RenderTarget.js +44 -21
- package/src/extras/PMREMGenerator.js +2 -0
- package/src/extras/curves/EllipseCurve.js +2 -2
- package/src/helpers/SpotLightHelper.js +18 -1
- package/src/loaders/DataTextureLoader.js +0 -4
- package/src/loaders/MaterialLoader.js +1 -0
- package/src/loaders/ObjectLoader.js +2 -1
- package/src/materials/Material.js +2 -1
- package/src/materials/MeshBasicMaterial.js +3 -0
- package/src/materials/MeshLambertMaterial.js +3 -0
- package/src/materials/MeshPhongMaterial.js +3 -0
- package/src/materials/MeshStandardMaterial.js +3 -0
- package/src/materials/ShaderMaterial.js +2 -1
- package/src/math/Quaternion.js +13 -12
- package/src/math/Triangle.js +0 -30
- package/src/math/Vector3.js +7 -7
- package/src/objects/BatchedMesh.js +6 -7
- package/src/objects/InstancedMesh.js +53 -0
- package/src/objects/Mesh.js +0 -1
- package/src/objects/SkinnedMesh.js +0 -8
- package/src/renderers/WebGLCubeRenderTarget.js +1 -10
- package/src/renderers/WebGLRenderer.js +20 -23
- package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +9 -0
- package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +56 -11
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +11 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +38 -7
- package/src/renderers/shaders/ShaderChunk.js +2 -0
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +4 -1
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/points.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +1 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +18 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +1 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -1
- package/src/renderers/webgl/WebGLMorphtargets.js +15 -8
- package/src/renderers/webgl/WebGLProgram.js +42 -4
- package/src/renderers/webgl/WebGLPrograms.js +38 -27
- package/src/renderers/webgl/WebGLState.js +11 -21
- package/src/renderers/webgl/WebGLTextures.js +170 -66
- package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
- package/src/renderers/webxr/WebXRManager.js +46 -0
- package/src/scenes/Scene.js +8 -0
- package/src/textures/Source.js +1 -0
- package/src/textures/Texture.js +1 -29
- package/build/three.js +0 -54519
- package/build/three.min.js +0 -7
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
- package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
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import UniformNode from './UniformNode.js';
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import { addNodeClass } from './Node.js';
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class ArrayUniformNode extends UniformNode {
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constructor( nodes = [] ) {
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super();
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this.nodes = nodes;
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}
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getNodeType( builder ) {
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return this.nodes[ 0 ].getNodeType( builder );
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}
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import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from 'three';
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/**
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* Ground projected env map adapted from @react-three/drei.
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* https://github.com/pmndrs/drei/blob/master/src/core/Environment.tsx
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*/
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class GroundProjectedSkybox extends Mesh {
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constructor( texture, options = {} ) {
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];
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const vertexShader = /* glsl */ `
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uniform float height;
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uniform float angle;
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void main() {
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vec3 projectedWorldPosition = project();
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|
|
108
|
-
#ifdef ENVMAP_TYPE_CUBE
|
|
109
|
-
|
|
110
|
-
vec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;
|
|
111
|
-
|
|
112
|
-
#else
|
|
113
|
-
|
|
114
|
-
vec3 direction = normalize( projectedWorldPosition );
|
|
115
|
-
vec2 uv = equirectUv( direction );
|
|
116
|
-
vec3 outcolor = texture2D( map, uv ).rgb;
|
|
117
|
-
|
|
118
|
-
#endif
|
|
119
|
-
|
|
120
|
-
gl_FragColor = vec4( outcolor, 1.0 );
|
|
121
|
-
|
|
122
|
-
#include <tonemapping_fragment>
|
|
123
|
-
#include <colorspace_fragment>
|
|
124
|
-
|
|
125
|
-
}
|
|
126
|
-
`;
|
|
127
|
-
|
|
128
|
-
const uniforms = {
|
|
129
|
-
map: { value: texture },
|
|
130
|
-
height: { value: options.height || 15 },
|
|
131
|
-
radius: { value: options.radius || 100 },
|
|
132
|
-
};
|
|
133
|
-
|
|
134
|
-
const geometry = new IcosahedronGeometry( 1, 16 );
|
|
135
|
-
const material = new ShaderMaterial( {
|
|
136
|
-
uniforms,
|
|
137
|
-
fragmentShader,
|
|
138
|
-
vertexShader,
|
|
139
|
-
side: DoubleSide,
|
|
140
|
-
} );
|
|
141
|
-
|
|
142
|
-
super( geometry, material );
|
|
143
|
-
|
|
144
|
-
}
|
|
145
|
-
|
|
146
|
-
set radius( radius ) {
|
|
147
|
-
|
|
148
|
-
this.material.uniforms.radius.value = radius;
|
|
149
|
-
|
|
150
|
-
}
|
|
151
|
-
|
|
152
|
-
get radius() {
|
|
153
|
-
|
|
154
|
-
return this.material.uniforms.radius.value;
|
|
155
|
-
|
|
156
|
-
}
|
|
157
|
-
|
|
158
|
-
set height( height ) {
|
|
159
|
-
|
|
160
|
-
this.material.uniforms.height.value = height;
|
|
161
|
-
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
get height() {
|
|
165
|
-
|
|
166
|
-
return this.material.uniforms.height.value;
|
|
167
|
-
|
|
168
|
-
}
|
|
169
|
-
|
|
170
|
-
}
|
|
171
|
-
|
|
172
|
-
export { GroundProjectedSkybox };
|
|
@@ -1,82 +0,0 @@
|
|
|
1
|
-
import { WebGLRenderTarget } from './WebGLRenderTarget.js';
|
|
2
|
-
|
|
3
|
-
class WebGLMultipleRenderTargets extends WebGLRenderTarget {
|
|
4
|
-
|
|
5
|
-
constructor( width = 1, height = 1, count = 1, options = {} ) {
|
|
6
|
-
|
|
7
|
-
super( width, height, options );
|
|
8
|
-
|
|
9
|
-
this.isWebGLMultipleRenderTargets = true;
|
|
10
|
-
|
|
11
|
-
const texture = this.texture;
|
|
12
|
-
|
|
13
|
-
this.texture = [];
|
|
14
|
-
|
|
15
|
-
for ( let i = 0; i < count; i ++ ) {
|
|
16
|
-
|
|
17
|
-
this.texture[ i ] = texture.clone();
|
|
18
|
-
this.texture[ i ].isRenderTargetTexture = true;
|
|
19
|
-
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
setSize( width, height, depth = 1 ) {
|
|
25
|
-
|
|
26
|
-
if ( this.width !== width || this.height !== height || this.depth !== depth ) {
|
|
27
|
-
|
|
28
|
-
this.width = width;
|
|
29
|
-
this.height = height;
|
|
30
|
-
this.depth = depth;
|
|
31
|
-
|
|
32
|
-
for ( let i = 0, il = this.texture.length; i < il; i ++ ) {
|
|
33
|
-
|
|
34
|
-
this.texture[ i ].image.width = width;
|
|
35
|
-
this.texture[ i ].image.height = height;
|
|
36
|
-
this.texture[ i ].image.depth = depth;
|
|
37
|
-
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
this.dispose();
|
|
41
|
-
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
this.viewport.set( 0, 0, width, height );
|
|
45
|
-
this.scissor.set( 0, 0, width, height );
|
|
46
|
-
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
copy( source ) {
|
|
50
|
-
|
|
51
|
-
this.dispose();
|
|
52
|
-
|
|
53
|
-
this.width = source.width;
|
|
54
|
-
this.height = source.height;
|
|
55
|
-
this.depth = source.depth;
|
|
56
|
-
|
|
57
|
-
this.scissor.copy( source.scissor );
|
|
58
|
-
this.scissorTest = source.scissorTest;
|
|
59
|
-
|
|
60
|
-
this.viewport.copy( source.viewport );
|
|
61
|
-
|
|
62
|
-
this.depthBuffer = source.depthBuffer;
|
|
63
|
-
this.stencilBuffer = source.stencilBuffer;
|
|
64
|
-
|
|
65
|
-
if ( source.depthTexture !== null ) this.depthTexture = source.depthTexture.clone();
|
|
66
|
-
|
|
67
|
-
this.texture.length = 0;
|
|
68
|
-
|
|
69
|
-
for ( let i = 0, il = source.texture.length; i < il; i ++ ) {
|
|
70
|
-
|
|
71
|
-
this.texture[ i ] = source.texture[ i ].clone();
|
|
72
|
-
this.texture[ i ].isRenderTargetTexture = true;
|
|
73
|
-
|
|
74
|
-
}
|
|
75
|
-
|
|
76
|
-
return this;
|
|
77
|
-
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
export { WebGLMultipleRenderTargets };
|