super-three 0.160.1 → 0.162.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +867 -499
- package/build/three.module.js +867 -496
- package/build/three.module.min.js +1 -1
- package/examples/jsm/Addons.js +5 -1
- package/examples/jsm/capabilities/WebGPU.js +13 -9
- package/examples/jsm/controls/DragControls.js +91 -30
- package/examples/jsm/controls/OrbitControls.js +130 -15
- package/examples/jsm/controls/TransformControls.js +6 -6
- package/examples/jsm/curves/NURBSUtils.js +59 -4
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/exporters/GLTFExporter.js +11 -1
- package/examples/jsm/exporters/USDZExporter.js +8 -7
- package/examples/jsm/helpers/TextureHelper.js +3 -3
- package/examples/jsm/interactive/InteractiveGroup.js +15 -25
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +1 -8723
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +1 -8734
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/tween.module.js +32 -14
- package/examples/jsm/loaders/3DMLoader.js +57 -64
- package/examples/jsm/loaders/DDSLoader.js +1 -0
- package/examples/jsm/loaders/KTX2Loader.js +20 -5
- package/examples/jsm/loaders/LUT3dlLoader.js +78 -46
- package/examples/jsm/loaders/LUTCubeLoader.js +81 -67
- package/examples/jsm/loaders/LUTImageLoader.js +3 -2
- package/examples/jsm/loaders/MaterialXLoader.js +115 -16
- package/examples/jsm/loaders/SVGLoader.js +4 -3
- package/examples/jsm/loaders/VOXLoader.js +9 -2
- package/examples/jsm/loaders/VRMLLoader.js +7 -3
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +1 -0
- package/examples/jsm/misc/Timer.js +13 -4
- package/examples/jsm/nodes/Nodes.js +24 -11
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +5 -3
- package/examples/jsm/nodes/accessors/CameraNode.js +9 -4
- package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +12 -1
- package/examples/jsm/nodes/accessors/MaterialNode.js +2 -2
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +2 -12
- package/examples/jsm/nodes/accessors/MorphNode.js +8 -8
- package/examples/jsm/nodes/accessors/ReferenceNode.js +87 -29
- package/examples/jsm/nodes/accessors/SkinningNode.js +31 -10
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +45 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +8 -2
- package/examples/jsm/nodes/accessors/TextureNode.js +1 -1
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +56 -3
- package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +6 -0
- package/examples/jsm/nodes/core/AssignNode.js +68 -12
- package/examples/jsm/nodes/core/AttributeNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +14 -4
- package/examples/jsm/nodes/core/NodeBuilder.js +26 -27
- package/examples/jsm/nodes/core/NodeFrame.js +18 -10
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/constants.js +1 -0
- package/examples/jsm/nodes/display/AfterImageNode.js +148 -0
- package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +30 -1
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +3 -0
- package/examples/jsm/nodes/display/GaussianBlurNode.js +33 -13
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -5
- package/examples/jsm/nodes/display/PassNode.js +3 -2
- package/examples/jsm/nodes/display/ToneMappingNode.js +46 -3
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -4
- package/examples/jsm/nodes/display/ViewportNode.js +0 -2
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +4 -4
- package/examples/jsm/nodes/fog/FogNode.js +2 -1
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +13 -5
- package/examples/jsm/nodes/lighting/LightingContextNode.js +1 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +1 -1
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +18 -30
- package/examples/jsm/nodes/materials/Materials.js +1 -0
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/NodeMaterial.js +43 -10
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +1 -7
- package/examples/jsm/nodes/math/CondNode.js +42 -7
- package/examples/jsm/nodes/math/MathNode.js +32 -2
- package/examples/jsm/nodes/math/MathUtils.js +15 -0
- package/examples/jsm/nodes/math/OperatorNode.js +13 -5
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/shadernode/ShaderNode.js +10 -1
- package/examples/jsm/nodes/utils/JoinNode.js +2 -2
- package/examples/jsm/nodes/utils/LoopNode.js +5 -3
- package/examples/jsm/nodes/utils/ReflectorNode.js +227 -0
- package/examples/jsm/nodes/utils/RotateNode.js +68 -0
- package/examples/jsm/nodes/utils/RotateUVNode.js +1 -9
- package/examples/jsm/nodes/utils/SplitNode.js +4 -4
- package/examples/jsm/nodes/utils/StorageArrayElementNode.js +91 -0
- package/examples/jsm/objects/GroundedSkybox.js +50 -0
- package/examples/jsm/objects/QuadMesh.js +8 -2
- package/examples/jsm/objects/Water2.js +8 -8
- package/examples/jsm/postprocessing/GTAOPass.js +11 -1
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/renderers/common/Backend.js +14 -0
- package/examples/jsm/renderers/common/Background.js +2 -2
- package/examples/jsm/renderers/common/Bindings.js +1 -1
- package/examples/jsm/renderers/common/ClippingContext.js +165 -0
- package/examples/jsm/renderers/common/DataMap.js +1 -1
- package/examples/jsm/renderers/common/Info.js +25 -1
- package/examples/jsm/renderers/common/Pipelines.js +8 -8
- package/examples/jsm/renderers/common/PostProcessing.js +2 -2
- package/examples/jsm/renderers/common/ProgrammableStage.js +3 -1
- package/examples/jsm/renderers/common/RenderContext.js +2 -0
- package/examples/jsm/renderers/common/RenderContexts.js +2 -13
- package/examples/jsm/renderers/common/RenderObject.js +46 -1
- package/examples/jsm/renderers/common/RenderObjects.js +3 -1
- package/examples/jsm/renderers/common/Renderer.js +290 -17
- package/examples/jsm/renderers/common/StorageBufferAttribute.js +17 -0
- package/examples/jsm/renderers/common/StorageInstancedBufferAttribute.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +28 -18
- package/examples/jsm/renderers/common/UniformsGroup.js +6 -4
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +2 -1
- package/examples/jsm/renderers/common/nodes/NodeStorageBuffer.js +23 -0
- package/examples/jsm/renderers/common/nodes/NodeUniformBuffer.js +23 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +5 -2
- package/examples/jsm/renderers/webgl/WebGLBackend.js +653 -272
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +171 -39
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +95 -8
- package/examples/jsm/renderers/webgl/utils/WebGLConstants.js +11 -0
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +197 -0
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +424 -11
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +3 -2
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -21
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +300 -112
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +7 -2
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +71 -79
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +15 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +38 -4
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +87 -14
- package/examples/jsm/shaders/OutputShader.js +4 -0
- package/examples/jsm/transpiler/AST.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +1 -1
- package/examples/jsm/transpiler/ShaderToyDecoder.js +1 -1
- package/examples/jsm/transpiler/TSLEncoder.js +1 -1
- package/examples/jsm/utils/BufferGeometryUtils.js +23 -27
- package/examples/jsm/utils/SkeletonUtils.js +14 -3
- package/examples/jsm/utils/SortUtils.js +2 -0
- package/examples/jsm/webxr/ARButton.js +12 -2
- package/examples/jsm/webxr/VRButton.js +25 -7
- package/examples/jsm/webxr/XRButton.js +12 -3
- package/examples/jsm/webxr/XRControllerModelFactory.js +14 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +3 -1
- package/package.json +5 -4
- package/src/Three.Legacy.js +20 -0
- package/src/Three.js +0 -1
- package/src/audio/Audio.js +1 -3
- package/src/cameras/PerspectiveCamera.js +35 -0
- package/src/constants.js +2 -6
- package/src/core/BufferAttribute.js +2 -12
- package/src/core/BufferGeometry.js +23 -29
- package/src/core/InterleavedBuffer.js +2 -1
- package/src/core/InterleavedBufferAttribute.js +20 -0
- package/src/core/Object3D.js +11 -0
- package/src/core/Raycaster.js +18 -4
- package/src/core/RenderTarget.js +44 -21
- package/src/extras/PMREMGenerator.js +2 -0
- package/src/extras/curves/EllipseCurve.js +2 -2
- package/src/helpers/SpotLightHelper.js +18 -1
- package/src/loaders/DataTextureLoader.js +0 -4
- package/src/loaders/MaterialLoader.js +1 -0
- package/src/loaders/ObjectLoader.js +2 -1
- package/src/materials/Material.js +2 -1
- package/src/materials/MeshBasicMaterial.js +3 -0
- package/src/materials/MeshLambertMaterial.js +3 -0
- package/src/materials/MeshPhongMaterial.js +3 -0
- package/src/materials/MeshStandardMaterial.js +3 -0
- package/src/materials/ShaderMaterial.js +2 -1
- package/src/math/Quaternion.js +13 -12
- package/src/math/Triangle.js +0 -30
- package/src/math/Vector3.js +7 -7
- package/src/objects/BatchedMesh.js +6 -7
- package/src/objects/InstancedMesh.js +53 -0
- package/src/objects/Mesh.js +0 -1
- package/src/objects/SkinnedMesh.js +0 -8
- package/src/renderers/WebGLCubeRenderTarget.js +1 -10
- package/src/renderers/WebGLRenderer.js +20 -23
- package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +9 -0
- package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +56 -11
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +11 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +38 -7
- package/src/renderers/shaders/ShaderChunk.js +2 -0
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +4 -1
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/points.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +1 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +18 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +1 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -1
- package/src/renderers/webgl/WebGLMorphtargets.js +15 -8
- package/src/renderers/webgl/WebGLProgram.js +42 -4
- package/src/renderers/webgl/WebGLPrograms.js +38 -27
- package/src/renderers/webgl/WebGLState.js +11 -21
- package/src/renderers/webgl/WebGLTextures.js +170 -66
- package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
- package/src/renderers/webxr/WebXRManager.js +46 -0
- package/src/scenes/Scene.js +8 -0
- package/src/textures/Source.js +1 -0
- package/src/textures/Texture.js +1 -29
- package/build/three.js +0 -54519
- package/build/three.min.js +0 -7
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
- package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
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import Node, { addNodeClass } from '../core/Node.js';
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import { NodeUpdateType } from '../core/constants.js';
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import { buffer } from './BufferNode.js';
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this._varying = varying( this._attribute );
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const output = this._varying.build( builder, nodeType );
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builder.registerTransform( output, this._attribute );
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export default StorageBufferNode;
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export const storage = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ) );
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export const storageObject = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ).setBufferObject( true ) );
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addNodeClass( 'StorageBufferNode', StorageBufferNode );
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@@ -5,7 +5,7 @@ import { varying } from '../core/VaryingNode.js';
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import { normalize } from '../math/MathNode.js';
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import { cameraViewMatrix } from './CameraNode.js';
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import { nodeImmutable } from '../shadernode/ShaderNode.js';
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import { nodeImmutable, vec4 } from '../shadernode/ShaderNode.js';
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class TangentNode extends Node {
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@@ -48,13 +48,19 @@ class TangentNode extends Node {
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outputNode = attribute( 'tangent', 'vec4' );
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const vertexNode = modelViewMatrix.mul( tangentLocal ).xyz;
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@@ -14,9 +14,52 @@ class TextureStoreNode extends TextureNode {
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}
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getInputType( /*builder*/ ) {
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return '
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return 'storageTexture';
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}
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setup( builder ) {
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super.setup( builder );
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const properties = builder.getNodeProperties( this );
|
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properties.storeNode = this.storeNode;
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}
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generate( builder, output ) {
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let snippet;
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if ( this.storeNode !== null ) {
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snippet = this.generateStore( builder );
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} else {
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snippet = super.generate( builder, output );
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}
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return snippet;
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+
}
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generateStore( builder ) {
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const properties = builder.getNodeProperties( this );
|
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+
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|
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const { uvNode, storeNode } = properties;
|
|
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|
+
|
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|
+
const textureProperty = super.generate( builder, 'property' );
|
|
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const uvSnippet = uvNode.build( builder, 'uvec2' );
|
|
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|
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const storeSnippet = storeNode.build( builder, 'vec4' );
|
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|
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|
+
const snippet = builder.generateTextureStore( builder, textureProperty, uvSnippet, storeSnippet );
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|
+
builder.addLineFlowCode( snippet );
|
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63
|
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64
|
}
|
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22
65
|
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|
@@ -24,6 +67,16 @@ class TextureStoreNode extends TextureNode {
|
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24
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|
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|
25
68
|
export default TextureStoreNode;
|
|
26
69
|
|
|
27
|
-
|
|
70
|
+
const textureStoreBase = nodeProxy( TextureStoreNode );
|
|
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|
+
|
|
72
|
+
export const textureStore = ( value, uvNode, storeNode ) => {
|
|
73
|
+
|
|
74
|
+
const node = textureStoreBase( value, uvNode, storeNode );
|
|
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|
+
|
|
76
|
+
if ( storeNode !== null ) node.append();
|
|
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|
+
|
|
78
|
+
return node;
|
|
79
|
+
|
|
80
|
+
};
|
|
28
81
|
|
|
29
82
|
addNodeClass( 'TextureStoreNode', TextureStoreNode );
|
|
@@ -0,0 +1,140 @@
|
|
|
1
|
+
import { addNodeClass } from '../core/Node.js';
|
|
2
|
+
import { nodeObject } from '../shadernode/ShaderNode.js';
|
|
3
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
4
|
+
import { getValueType } from '../core/NodeUtils.js';
|
|
5
|
+
import ArrayElementNode from '../utils/ArrayElementNode.js';
|
|
6
|
+
import BufferNode from './BufferNode.js';
|
|
7
|
+
|
|
8
|
+
class UniformsElementNode extends ArrayElementNode {
|
|
9
|
+
|
|
10
|
+
constructor( arrayBuffer, indexNode ) {
|
|
11
|
+
|
|
12
|
+
super( arrayBuffer, indexNode );
|
|
13
|
+
|
|
14
|
+
this.isArrayBufferElementNode = true;
|
|
15
|
+
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
getNodeType( builder ) {
|
|
19
|
+
|
|
20
|
+
return this.node.getElementType( builder );
|
|
21
|
+
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
generate( builder ) {
|
|
25
|
+
|
|
26
|
+
const snippet = super.generate( builder );
|
|
27
|
+
const type = this.getNodeType();
|
|
28
|
+
|
|
29
|
+
return builder.format( snippet, 'vec4', type );
|
|
30
|
+
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
class UniformsNode extends BufferNode {
|
|
36
|
+
|
|
37
|
+
constructor( value, elementType = null ) {
|
|
38
|
+
|
|
39
|
+
super( null, 'vec4' );
|
|
40
|
+
|
|
41
|
+
this.array = value;
|
|
42
|
+
this.elementType = elementType;
|
|
43
|
+
|
|
44
|
+
this._elementType = null;
|
|
45
|
+
this._elementLength = 0;
|
|
46
|
+
|
|
47
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
48
|
+
|
|
49
|
+
this.isArrayBufferNode = true;
|
|
50
|
+
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
getElementType() {
|
|
54
|
+
|
|
55
|
+
return this.elementType || this._elementType;
|
|
56
|
+
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
getElementLength() {
|
|
60
|
+
|
|
61
|
+
return this._elementLength;
|
|
62
|
+
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
update( /*frame*/ ) {
|
|
66
|
+
|
|
67
|
+
const { array, value } = this;
|
|
68
|
+
|
|
69
|
+
const elementLength = this.getElementLength();
|
|
70
|
+
const elementType = this.getElementType();
|
|
71
|
+
|
|
72
|
+
if ( elementLength === 1 ) {
|
|
73
|
+
|
|
74
|
+
for ( let i = 0; i < array.length; i ++ ) {
|
|
75
|
+
|
|
76
|
+
const index = i * 4;
|
|
77
|
+
|
|
78
|
+
value[ index ] = array[ i ];
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
} else if ( elementType === 'color' ) {
|
|
83
|
+
|
|
84
|
+
for ( let i = 0; i < array.length; i ++ ) {
|
|
85
|
+
|
|
86
|
+
const index = i * 4;
|
|
87
|
+
const vector = array[ i ];
|
|
88
|
+
|
|
89
|
+
value[ index ] = vector.r;
|
|
90
|
+
value[ index + 1 ] = vector.g;
|
|
91
|
+
value[ index + 2 ] = vector.b || 0;
|
|
92
|
+
//value[ index + 3 ] = vector.a || 0;
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
} else {
|
|
97
|
+
|
|
98
|
+
for ( let i = 0; i < array.length; i ++ ) {
|
|
99
|
+
|
|
100
|
+
const index = i * 4;
|
|
101
|
+
const vector = array[ i ];
|
|
102
|
+
|
|
103
|
+
value[ index ] = vector.x;
|
|
104
|
+
value[ index + 1 ] = vector.y;
|
|
105
|
+
value[ index + 2 ] = vector.z || 0;
|
|
106
|
+
value[ index + 3 ] = vector.w || 0;
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
setup( builder ) {
|
|
115
|
+
|
|
116
|
+
const length = this.array.length;
|
|
117
|
+
|
|
118
|
+
this._elementType = this.elementType === null ? getValueType( this.array[ 0 ] ) : this.elementType;
|
|
119
|
+
this._elementLength = builder.getTypeLength( this._elementType );
|
|
120
|
+
|
|
121
|
+
this.value = new Float32Array( length * 4 );
|
|
122
|
+
this.bufferCount = length;
|
|
123
|
+
|
|
124
|
+
return super.setup( builder );
|
|
125
|
+
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
element( indexNode ) {
|
|
129
|
+
|
|
130
|
+
return nodeObject( new UniformsElementNode( this, nodeObject( indexNode ) ) );
|
|
131
|
+
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
export default UniformsNode;
|
|
137
|
+
|
|
138
|
+
export const uniforms = ( values, nodeType ) => nodeObject( new UniformsNode( values, nodeType ) );
|
|
139
|
+
|
|
140
|
+
addNodeClass( 'UniformsNode', UniformsNode );
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
import { addNodeClass } from '../core/Node.js';
|
|
2
|
+
import AttributeNode from '../core/AttributeNode.js';
|
|
3
|
+
import { nodeObject } from '../shadernode/ShaderNode.js';
|
|
4
|
+
import { Vector4 } from 'three';
|
|
5
|
+
|
|
6
|
+
class VertexColorNode extends AttributeNode {
|
|
7
|
+
|
|
8
|
+
constructor( index = 0 ) {
|
|
9
|
+
|
|
10
|
+
super( null, 'vec4' );
|
|
11
|
+
|
|
12
|
+
this.isVertexColorNode = true;
|
|
13
|
+
|
|
14
|
+
this.index = index;
|
|
15
|
+
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
getAttributeName( /*builder*/ ) {
|
|
19
|
+
|
|
20
|
+
const index = this.index;
|
|
21
|
+
|
|
22
|
+
return 'color' + ( index > 0 ? index : '' );
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
generate( builder ) {
|
|
27
|
+
|
|
28
|
+
const attributeName = this.getAttributeName( builder );
|
|
29
|
+
const geometryAttribute = builder.hasGeometryAttribute( attributeName );
|
|
30
|
+
|
|
31
|
+
let result;
|
|
32
|
+
|
|
33
|
+
if ( geometryAttribute === true ) {
|
|
34
|
+
|
|
35
|
+
result = super.generate( builder );
|
|
36
|
+
|
|
37
|
+
} else {
|
|
38
|
+
|
|
39
|
+
// Vertex color fallback should be white
|
|
40
|
+
result = builder.generateConst( this.nodeType, new Vector4( 1, 1, 1, 1 ) );
|
|
41
|
+
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
return result;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
serialize( data ) {
|
|
49
|
+
|
|
50
|
+
super.serialize( data );
|
|
51
|
+
|
|
52
|
+
data.index = this.index;
|
|
53
|
+
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
deserialize( data ) {
|
|
57
|
+
|
|
58
|
+
super.deserialize( data );
|
|
59
|
+
|
|
60
|
+
this.index = data.index;
|
|
61
|
+
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
export default VertexColorNode;
|
|
67
|
+
|
|
68
|
+
export const vertexColor = ( ...params ) => nodeObject( new VertexColorNode( ...params ) );
|
|
69
|
+
|
|
70
|
+
addNodeClass( 'VertexColorNode', VertexColorNode );
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { addNodeClass } from '../core/Node.js';
|
|
2
2
|
import TempNode from '../core/TempNode.js';
|
|
3
3
|
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
|
|
4
|
+
import { vectorComponents } from '../core/constants.js';
|
|
4
5
|
|
|
5
6
|
class AssignNode extends TempNode {
|
|
6
7
|
|
|
@@ -25,40 +26,95 @@ class AssignNode extends TempNode {
|
|
|
25
26
|
|
|
26
27
|
}
|
|
27
28
|
|
|
29
|
+
needsSplitAssign( builder ) {
|
|
30
|
+
|
|
31
|
+
const { targetNode } = this;
|
|
32
|
+
|
|
33
|
+
if ( builder.isAvailable( 'swizzleAssign' ) === false && targetNode.isSplitNode && targetNode.components.length > 1 ) {
|
|
34
|
+
|
|
35
|
+
const targetLength = builder.getTypeLength( targetNode.node.getNodeType( builder ) );
|
|
36
|
+
const assignDiferentVector = vectorComponents.join( '' ).slice( 0, targetLength ) !== targetNode.components;
|
|
37
|
+
|
|
38
|
+
return assignDiferentVector;
|
|
39
|
+
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
return false;
|
|
43
|
+
|
|
44
|
+
}
|
|
45
|
+
|
|
28
46
|
generate( builder, output ) {
|
|
29
47
|
|
|
30
|
-
const targetNode = this
|
|
31
|
-
|
|
48
|
+
const { targetNode, sourceNode } = this;
|
|
49
|
+
|
|
50
|
+
const needsSplitAssign = this.needsSplitAssign( builder );
|
|
32
51
|
|
|
33
52
|
const targetType = targetNode.getNodeType( builder );
|
|
34
53
|
|
|
35
|
-
const target = targetNode.build( builder );
|
|
54
|
+
const target = targetNode.context( { assign: true } ).build( builder );
|
|
36
55
|
const source = sourceNode.build( builder, targetType );
|
|
37
56
|
|
|
38
|
-
const
|
|
57
|
+
const sourceType = sourceNode.getNodeType( builder );
|
|
58
|
+
|
|
59
|
+
const nodeData = builder.getDataFromNode( this );
|
|
60
|
+
|
|
61
|
+
//
|
|
39
62
|
|
|
40
|
-
|
|
63
|
+
let snippet;
|
|
41
64
|
|
|
42
|
-
|
|
65
|
+
if ( nodeData.initialized === true ) {
|
|
66
|
+
|
|
67
|
+
if ( output !== 'void' ) {
|
|
68
|
+
|
|
69
|
+
snippet = target;
|
|
70
|
+
|
|
71
|
+
}
|
|
43
72
|
|
|
44
|
-
|
|
73
|
+
} else if ( needsSplitAssign ) {
|
|
74
|
+
|
|
75
|
+
const sourceVar = builder.getVarFromNode( this, null, targetType );
|
|
76
|
+
const sourceProperty = builder.getPropertyName( sourceVar );
|
|
77
|
+
|
|
78
|
+
builder.addLineFlowCode( `${ sourceProperty } = ${ source }` );
|
|
79
|
+
|
|
80
|
+
const targetRoot = targetNode.node.context( { assign: true } ).build( builder );
|
|
81
|
+
|
|
82
|
+
for ( let i = 0; i < targetNode.components.length; i ++ ) {
|
|
83
|
+
|
|
84
|
+
const component = targetNode.components[ i ];
|
|
85
|
+
|
|
86
|
+
builder.addLineFlowCode( `${ targetRoot }.${ component } = ${ sourceProperty }[ ${ i } ]` );
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
if ( output !== 'void' ) {
|
|
91
|
+
|
|
92
|
+
snippet = target;
|
|
93
|
+
|
|
94
|
+
}
|
|
45
95
|
|
|
46
96
|
} else {
|
|
47
97
|
|
|
48
|
-
|
|
98
|
+
snippet = `${ target } = ${ source }`;
|
|
49
99
|
|
|
50
|
-
if ( sourceType === 'void' ) {
|
|
100
|
+
if ( output === 'void' || sourceType === 'void' ) {
|
|
51
101
|
|
|
52
102
|
builder.addLineFlowCode( snippet );
|
|
53
103
|
|
|
54
|
-
|
|
104
|
+
if ( output !== 'void' ) {
|
|
55
105
|
|
|
56
|
-
|
|
106
|
+
snippet = target;
|
|
57
107
|
|
|
58
|
-
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
}
|
|
59
111
|
|
|
60
112
|
}
|
|
61
113
|
|
|
114
|
+
nodeData.initialized = true;
|
|
115
|
+
|
|
116
|
+
return builder.format( snippet, targetType, output );
|
|
117
|
+
|
|
62
118
|
}
|
|
63
119
|
|
|
64
120
|
}
|
|
@@ -91,7 +91,7 @@ class AttributeNode extends Node {
|
|
|
91
91
|
|
|
92
92
|
} else {
|
|
93
93
|
|
|
94
|
-
console.warn( `AttributeNode:
|
|
94
|
+
console.warn( `AttributeNode: Vertex attribute "${ attributeName }" not found on geometry.` );
|
|
95
95
|
|
|
96
96
|
return builder.generateConst( nodeType );
|
|
97
97
|
|
|
@@ -40,7 +40,7 @@ class Node extends EventDispatcher {
|
|
|
40
40
|
|
|
41
41
|
}
|
|
42
42
|
|
|
43
|
-
|
|
43
|
+
setReference( /*state*/ ) {
|
|
44
44
|
|
|
45
45
|
return this;
|
|
46
46
|
|
|
@@ -150,12 +150,20 @@ class Node extends EventDispatcher {
|
|
|
150
150
|
|
|
151
151
|
}
|
|
152
152
|
|
|
153
|
-
|
|
153
|
+
increaseUsage( builder ) {
|
|
154
154
|
|
|
155
155
|
const nodeData = builder.getDataFromNode( this );
|
|
156
|
-
nodeData.
|
|
156
|
+
nodeData.usageCount = nodeData.usageCount === undefined ? 1 : nodeData.usageCount + 1;
|
|
157
|
+
|
|
158
|
+
return nodeData.usageCount;
|
|
159
|
+
|
|
160
|
+
}
|
|
157
161
|
|
|
158
|
-
|
|
162
|
+
analyze( builder ) {
|
|
163
|
+
|
|
164
|
+
const usageCount = this.increaseUsage( builder );
|
|
165
|
+
|
|
166
|
+
if ( usageCount === 1 ) {
|
|
159
167
|
|
|
160
168
|
// node flow children
|
|
161
169
|
|
|
@@ -223,6 +231,8 @@ class Node extends EventDispatcher {
|
|
|
223
231
|
|
|
224
232
|
if ( buildStage === 'setup' ) {
|
|
225
233
|
|
|
234
|
+
this.setReference( builder );
|
|
235
|
+
|
|
226
236
|
const properties = builder.getNodeProperties( this );
|
|
227
237
|
|
|
228
238
|
if ( properties.initialized !== true || builder.context.tempRead === false ) {
|