super-three 0.158.0 → 0.160.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +1720 -380
- package/build/three.js +1720 -380
- package/build/three.min.js +1 -1
- package/build/three.module.js +1719 -381
- package/build/three.module.min.js +1 -1
- package/examples/jsm/Addons.js +2 -1
- package/examples/jsm/controls/OrbitControls.js +50 -40
- package/examples/jsm/csm/CSMShader.js +52 -47
- package/examples/jsm/exporters/GLTFExporter.js +79 -1
- package/examples/jsm/exporters/USDZExporter.js +27 -19
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/interactive/HTMLMesh.js +9 -2
- package/examples/jsm/lines/LineMaterial.js +16 -33
- package/examples/jsm/loaders/ColladaLoader.js +0 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -3
- package/examples/jsm/loaders/FBXLoader.js +294 -124
- package/examples/jsm/loaders/GLTFLoader.js +71 -3
- package/examples/jsm/loaders/MaterialXLoader.js +73 -54
- package/examples/jsm/loaders/NRRDLoader.js +0 -13
- package/examples/jsm/loaders/SVGLoader.js +4 -4
- package/examples/jsm/loaders/USDZLoader.js +3 -17
- package/examples/jsm/math/Octree.js +15 -4
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +3 -6
- package/examples/jsm/modifiers/CurveModifier.js +20 -2
- package/examples/jsm/nodes/Nodes.js +11 -7
- package/examples/jsm/nodes/accessors/CameraNode.js +18 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +5 -73
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +11 -2
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -1
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -3
- package/examples/jsm/nodes/accessors/MorphNode.js +191 -16
- package/examples/jsm/nodes/accessors/ReferenceNode.js +25 -1
- package/examples/jsm/nodes/accessors/TextureNode.js +122 -36
- package/examples/jsm/nodes/code/CodeNode.js +3 -3
- package/examples/jsm/nodes/core/AttributeNode.js +7 -1
- package/examples/jsm/nodes/core/CacheNode.js +4 -1
- package/examples/jsm/nodes/core/ConstNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +6 -3
- package/examples/jsm/nodes/core/NodeBuilder.js +84 -27
- package/examples/jsm/nodes/core/NodeFrame.js +10 -8
- package/examples/jsm/nodes/core/NodeUniform.js +12 -0
- package/examples/jsm/nodes/core/NodeUtils.js +3 -7
- package/examples/jsm/nodes/core/OutputStructNode.js +3 -3
- package/examples/jsm/nodes/core/PropertyNode.js +17 -2
- package/examples/jsm/nodes/core/StructTypeNode.js +4 -4
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +17 -0
- package/examples/jsm/nodes/core/VarNode.js +2 -0
- package/examples/jsm/nodes/core/VaryingNode.js +1 -7
- package/examples/jsm/nodes/display/BumpMapNode.js +1 -1
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +6 -10
- package/examples/jsm/nodes/display/GaussianBlurNode.js +170 -0
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/ViewportDepthNode.js +31 -3
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportNode.js +5 -8
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +52 -17
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +8 -12
- package/examples/jsm/nodes/lighting/LightsNode.js +34 -32
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +12 -12
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/NodeMaterial.js +66 -41
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +0 -10
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -7
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +10 -10
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +128 -54
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +24 -14
- package/examples/jsm/nodes/math/MathNode.js +2 -0
- package/examples/jsm/nodes/math/OperatorNode.js +19 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +32 -3
- package/examples/jsm/nodes/utils/FunctionOverloadingNode.js +95 -0
- package/examples/jsm/nodes/utils/RemapNode.js +2 -2
- package/examples/jsm/nodes/utils/SplitNode.js +8 -2
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +3 -3
- package/examples/jsm/objects/QuadMesh.js +60 -0
- package/examples/jsm/postprocessing/GTAOPass.js +572 -0
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/renderers/common/Animation.js +10 -21
- package/examples/jsm/renderers/common/Backend.js +19 -3
- package/examples/jsm/renderers/common/Background.js +20 -22
- package/examples/jsm/renderers/common/Bindings.js +30 -21
- package/examples/jsm/renderers/common/ChainMap.js +3 -3
- package/examples/jsm/renderers/common/Color4.js +37 -0
- package/examples/jsm/renderers/common/Geometries.js +4 -4
- package/examples/jsm/renderers/common/Info.js +12 -2
- package/examples/jsm/renderers/common/Pipelines.js +3 -51
- package/examples/jsm/renderers/common/PostProcessing.js +25 -0
- package/examples/jsm/renderers/common/RenderContext.js +1 -1
- package/examples/jsm/renderers/common/RenderContexts.js +1 -1
- package/examples/jsm/renderers/common/RenderObject.js +13 -1
- package/examples/jsm/renderers/common/RenderObjects.js +4 -2
- package/examples/jsm/renderers/common/Renderer.js +137 -37
- package/examples/jsm/renderers/common/StorageTexture.js +1 -0
- package/examples/jsm/renderers/common/Textures.js +4 -1
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +10 -2
- package/examples/jsm/renderers/common/nodes/NodeUniformsGroup.js +44 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +74 -7
- package/examples/jsm/renderers/webgl/WebGLBackend.js +91 -33
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +100 -31
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +57 -5
- package/examples/jsm/renderers/webgl/utils/WebGLCapabilities.js +36 -0
- package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +11 -1
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +71 -2
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +42 -0
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +33 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +4 -14
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +186 -137
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +1 -1
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +209 -90
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +15 -10
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +11 -3
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +2 -3
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +88 -6
- package/examples/jsm/shaders/FXAAShader.js +133 -133
- package/examples/jsm/shaders/GTAOShader.js +424 -0
- package/examples/jsm/shaders/OutputShader.js +4 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
- package/examples/jsm/shaders/SAOShader.js +2 -3
- package/examples/jsm/shaders/SSAOShader.js +2 -3
- package/examples/jsm/transpiler/AST.js +40 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +50 -8
- package/examples/jsm/transpiler/ShaderToyDecoder.js +4 -4
- package/examples/jsm/transpiler/TSLEncoder.js +124 -20
- package/examples/jsm/utils/SortUtils.js +158 -0
- package/examples/jsm/utils/TextureUtils.js +33 -21
- package/examples/jsm/webxr/ARButton.js +14 -0
- package/examples/jsm/webxr/VRButton.js +23 -8
- package/examples/jsm/webxr/XRButton.js +25 -11
- package/package.json +5 -6
- package/src/Three.js +1 -0
- package/src/constants.js +2 -1
- package/src/core/BufferAttribute.js +21 -2
- package/src/core/InterleavedBuffer.js +21 -1
- package/src/core/Object3D.js +60 -12
- package/src/core/UniformsGroup.js +7 -1
- package/src/extras/curves/LineCurve3.js +4 -0
- package/src/loaders/AudioLoader.js +1 -1
- package/src/loaders/BufferGeometryLoader.js +0 -7
- package/src/loaders/ImageBitmapLoader.js +25 -1
- package/src/loaders/ObjectLoader.js +49 -0
- package/src/materials/ShaderMaterial.js +2 -1
- package/src/math/ColorManagement.js +0 -16
- package/src/math/Quaternion.js +5 -4
- package/src/math/Sphere.js +2 -0
- package/src/math/Triangle.js +17 -5
- package/src/objects/BatchedMesh.js +1020 -0
- package/src/objects/Skeleton.js +1 -3
- package/src/renderers/WebGL3DRenderTarget.js +2 -2
- package/src/renderers/WebGLArrayRenderTarget.js +2 -2
- package/src/renderers/WebGLRenderer.js +24 -19
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -0
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +0 -5
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +31 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +9 -4
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +9 -17
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +84 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk.js +4 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +3 -0
- package/src/renderers/webgl/WebGLAttributes.js +39 -5
- package/src/renderers/webgl/WebGLBufferRenderer.js +31 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +1 -1
- package/src/renderers/webgl/WebGLExtensions.js +1 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +31 -0
- package/src/renderers/webgl/WebGLLights.js +11 -2
- package/src/renderers/webgl/WebGLProgram.js +20 -1
- package/src/renderers/webgl/WebGLPrograms.js +5 -0
- package/src/renderers/webgl/WebGLShadowMap.js +35 -0
- package/src/renderers/webgl/WebGLTextures.js +7 -11
- package/src/renderers/webgl/WebGLUniforms.js +11 -1
- package/src/renderers/webgl/WebGLUniformsGroups.js +72 -93
- package/src/renderers/webxr/WebXRManager.js +16 -0
- package/examples/jsm/objects/BatchedMesh.js +0 -586
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import {
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BoxGeometry,
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BufferAttribute,
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Mesh,
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PlaneGeometry,
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ShaderMaterial,
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Vector3,
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} from 'three';
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import { mergeGeometries } from '../utils/BufferGeometryUtils.js';
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class TextureHelper extends Mesh {
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constructor( texture, width = 1, height = 1, depth = 1 ) {
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const material = new ShaderMaterial( {
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type: 'TextureHelperMaterial',
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side: DoubleSide,
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transparent: true,
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uniforms: {
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map: { value: texture },
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alpha: { value: getAlpha( texture ) },
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vertexShader: [
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'varying vec3 vUvw;',
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'void main() {',
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' vUvw = uvw;',
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' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
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'}',
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].join( '\n' ),
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fragmentShader: [
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'precision highp float;',
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'precision highp sampler2DArray;',
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'precision highp sampler3D;',
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'uniform {samplerType} map;',
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'uniform float alpha;',
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'varying vec3 vUvw;',
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'vec4 textureHelper( in sampler2D map ) { return texture( map, vUvw.xy ); }',
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'vec4 textureHelper( in sampler2DArray map ) { return texture( map, vUvw ); }',
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'vec4 textureHelper( in sampler3D map ) { return texture( map, vUvw ); }',
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'vec4 textureHelper( in samplerCube map ) { return texture( map, vUvw ); }',
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'void main() {',
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' gl_FragColor = linearToOutputTexel( vec4( textureHelper( map ).xyz, alpha ) );',
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super( geometry, material );
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this.texture = texture;
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this.type = 'TextureHelper';
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}
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return 'samplerCube';
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} else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
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} else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
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}
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function createCubeGeometry( width, height, depth ) {
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const geometry = new BoxGeometry( width, height, depth );
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const position = geometry.attributes.position;
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const uv = geometry.attributes.uv;
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const uvw = new BufferAttribute( new Float32Array( uv.count * 3 ), 3 );
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const _direction = new Vector3();
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for ( let j = 0, jl = uv.count; j < jl; ++ j ) {
|
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175
|
+
|
|
176
|
+
_direction.fromBufferAttribute( position, j ).normalize();
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|
+
|
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178
|
+
const u = _direction.x;
|
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179
|
+
const v = _direction.y;
|
|
180
|
+
const w = _direction.z;
|
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181
|
+
|
|
182
|
+
uvw.setXYZ( j, u, v, w );
|
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|
+
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
geometry.deleteAttribute( 'uv' );
|
|
187
|
+
geometry.setAttribute( 'uvw', uvw );
|
|
188
|
+
|
|
189
|
+
return geometry;
|
|
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|
+
|
|
191
|
+
}
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|
192
|
+
|
|
193
|
+
function createSliceGeometry( texture, width, height, depth ) {
|
|
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|
+
|
|
195
|
+
const sliceCount = getImageCount( texture );
|
|
196
|
+
|
|
197
|
+
const geometries = [];
|
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198
|
+
|
|
199
|
+
for ( let i = 0; i < sliceCount; ++ i ) {
|
|
200
|
+
|
|
201
|
+
const geometry = new PlaneGeometry( width, height );
|
|
202
|
+
|
|
203
|
+
if ( sliceCount > 1 ) {
|
|
204
|
+
|
|
205
|
+
geometry.translate( 0, 0, depth * ( i / ( sliceCount - 1 ) - 0.5 ) );
|
|
206
|
+
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
const uv = geometry.attributes.uv;
|
|
210
|
+
const uvw = new BufferAttribute( new Float32Array( uv.count * 3 ), 3 );
|
|
211
|
+
|
|
212
|
+
for ( let j = 0, jl = uv.count; j < jl; ++ j ) {
|
|
213
|
+
|
|
214
|
+
const u = uv.getX( j );
|
|
215
|
+
const v = texture.flipY ? uv.getY( j ) : 1 - uv.getY( j );
|
|
216
|
+
const w = sliceCount === 1
|
|
217
|
+
? 1
|
|
218
|
+
: texture.isDataArrayTexture || texture.isCompressedArrayTexture
|
|
219
|
+
? i
|
|
220
|
+
: i / ( sliceCount - 1 );
|
|
221
|
+
|
|
222
|
+
uvw.setXYZ( j, u, v, w );
|
|
223
|
+
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
geometry.deleteAttribute( 'uv' );
|
|
227
|
+
geometry.setAttribute( 'uvw', uvw );
|
|
228
|
+
|
|
229
|
+
geometries.push( geometry );
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
return mergeGeometries( geometries );
|
|
234
|
+
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
export { TextureHelper };
|
|
@@ -267,10 +267,15 @@ function html2canvas( element ) {
|
|
|
267
267
|
// Canvas element
|
|
268
268
|
if ( element.style.display === 'none' ) return;
|
|
269
269
|
|
|
270
|
-
|
|
270
|
+
const rect = element.getBoundingClientRect();
|
|
271
|
+
|
|
272
|
+
x = rect.left - offset.left - 0.5;
|
|
273
|
+
y = rect.top - offset.top - 0.5;
|
|
274
|
+
|
|
275
|
+
context.save();
|
|
271
276
|
const dpr = window.devicePixelRatio;
|
|
272
277
|
context.scale( 1 / dpr, 1 / dpr );
|
|
273
|
-
context.drawImage( element,
|
|
278
|
+
context.drawImage( element, x, y );
|
|
274
279
|
context.restore();
|
|
275
280
|
|
|
276
281
|
} else if ( element instanceof HTMLImageElement ) {
|
|
@@ -501,6 +506,8 @@ function html2canvas( element ) {
|
|
|
501
506
|
|
|
502
507
|
// console.time( 'drawElement' );
|
|
503
508
|
|
|
509
|
+
context.clearRect( 0, 0, canvas.width, canvas.height );
|
|
510
|
+
|
|
504
511
|
drawElement( element );
|
|
505
512
|
|
|
506
513
|
// console.timeEnd( 'drawElement' );
|
|
@@ -169,51 +169,34 @@ ShaderLib[ 'line' ] = {
|
|
|
169
169
|
|
|
170
170
|
#ifdef WORLD_UNITS
|
|
171
171
|
|
|
172
|
-
// get the offset direction as perpendicular to the view vector
|
|
173
172
|
vec3 worldDir = normalize( end.xyz - start.xyz );
|
|
174
|
-
vec3
|
|
175
|
-
|
|
173
|
+
vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
|
|
174
|
+
vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
|
|
175
|
+
vec3 worldFwd = cross( worldDir, worldUp );
|
|
176
|
+
worldPos = position.y < 0.5 ? start: end;
|
|
176
177
|
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
offset = normalize( cross( end.xyz, worldDir ) );
|
|
182
|
-
|
|
183
|
-
}
|
|
184
|
-
|
|
185
|
-
// sign flip
|
|
186
|
-
if ( position.x < 0.0 ) offset *= - 1.0;
|
|
187
|
-
|
|
188
|
-
float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
|
|
178
|
+
// height offset
|
|
179
|
+
float hw = linewidth * 0.5;
|
|
180
|
+
worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
|
|
189
181
|
|
|
190
182
|
// don't extend the line if we're rendering dashes because we
|
|
191
183
|
// won't be rendering the endcaps
|
|
192
184
|
#ifndef USE_DASH
|
|
193
185
|
|
|
194
|
-
//
|
|
195
|
-
|
|
196
|
-
end.xyz += worldDir * linewidth * 0.5;
|
|
186
|
+
// cap extension
|
|
187
|
+
worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
|
|
197
188
|
|
|
198
|
-
//
|
|
199
|
-
|
|
200
|
-
offset.z += 0.5;
|
|
189
|
+
// add width to the box
|
|
190
|
+
worldPos.xyz += worldFwd * hw;
|
|
201
191
|
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
// endcaps
|
|
205
|
-
if ( position.y > 1.0 || position.y < 0.0 ) {
|
|
206
|
-
|
|
207
|
-
offset.xy += dir * 2.0 * forwardOffset;
|
|
192
|
+
// endcaps
|
|
193
|
+
if ( position.y > 1.0 || position.y < 0.0 ) {
|
|
208
194
|
|
|
209
|
-
|
|
195
|
+
worldPos.xyz -= worldFwd * 2.0 * hw;
|
|
210
196
|
|
|
211
|
-
|
|
212
|
-
offset *= linewidth * 0.5;
|
|
197
|
+
}
|
|
213
198
|
|
|
214
|
-
|
|
215
|
-
worldPos = ( position.y < 0.5 ) ? start : end;
|
|
216
|
-
worldPos.xyz += offset;
|
|
199
|
+
#endif
|
|
217
200
|
|
|
218
201
|
// project the worldpos
|
|
219
202
|
vec4 clip = projectionMatrix * worldPos;
|
|
@@ -82,13 +82,14 @@ class DRACOLoader extends Loader {
|
|
|
82
82
|
|
|
83
83
|
}
|
|
84
84
|
|
|
85
|
-
|
|
85
|
+
|
|
86
|
+
parse( buffer, onLoad, onError = ()=>{} ) {
|
|
86
87
|
|
|
87
88
|
this.decodeDracoFile( buffer, onLoad, null, null, SRGBColorSpace ).catch( onError );
|
|
88
89
|
|
|
89
90
|
}
|
|
90
91
|
|
|
91
|
-
decodeDracoFile( buffer, callback, attributeIDs, attributeTypes, vertexColorSpace = LinearSRGBColorSpace ) {
|
|
92
|
+
decodeDracoFile( buffer, callback, attributeIDs, attributeTypes, vertexColorSpace = LinearSRGBColorSpace, onError = () => {} ) {
|
|
92
93
|
|
|
93
94
|
const taskConfig = {
|
|
94
95
|
attributeIDs: attributeIDs || this.defaultAttributeIDs,
|
|
@@ -97,7 +98,7 @@ class DRACOLoader extends Loader {
|
|
|
97
98
|
vertexColorSpace: vertexColorSpace,
|
|
98
99
|
};
|
|
99
100
|
|
|
100
|
-
return this.decodeGeometry( buffer, taskConfig ).then( callback );
|
|
101
|
+
return this.decodeGeometry( buffer, taskConfig ).then( callback ).catch( onError );
|
|
101
102
|
|
|
102
103
|
}
|
|
103
104
|
|