super-three 0.155.0 → 0.157.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +361 -324
- package/build/three.js +361 -324
- package/build/three.min.js +2 -2
- package/build/three.module.js +354 -323
- package/build/three.module.min.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +17 -0
- package/examples/jsm/controls/DragControls.js +3 -2
- package/examples/jsm/controls/OrbitControls.js +13 -5
- package/examples/jsm/csm/CSMShader.js +59 -21
- package/examples/jsm/exporters/EXRExporter.js +102 -24
- package/examples/jsm/exporters/GLTFExporter.js +1 -1
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8726 -4
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8737 -4
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/tween.module.js +790 -735
- package/examples/jsm/libs/utif.module.js +1644 -1558
- package/examples/jsm/lights/LightProbeGenerator.js +37 -3
- package/examples/jsm/lines/LineMaterial.js +90 -156
- package/examples/jsm/loaders/3DMLoader.js +378 -104
- package/examples/jsm/loaders/DDSLoader.js +46 -3
- package/examples/jsm/loaders/EXRLoader.js +4 -4
- package/examples/jsm/loaders/FBXLoader.js +2 -0
- package/examples/jsm/loaders/GLTFLoader.js +18 -8
- package/examples/jsm/loaders/KTX2Loader.js +126 -77
- package/examples/jsm/loaders/LDrawLoader.js +22 -16
- package/examples/jsm/loaders/LogLuvLoader.js +2 -2
- package/examples/jsm/loaders/MMDLoader.js +10 -7
- package/examples/jsm/loaders/RGBELoader.js +48 -66
- package/examples/jsm/loaders/STLLoader.js +7 -0
- package/examples/jsm/loaders/USDZLoader.js +215 -12
- package/examples/jsm/materials/MeshGouraudMaterial.js +22 -18
- package/examples/jsm/nodes/Nodes.js +8 -1
- package/examples/jsm/nodes/accessors/BitangentNode.js +1 -1
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +30 -4
- package/examples/jsm/nodes/accessors/BufferNode.js +1 -1
- package/examples/jsm/nodes/accessors/CameraNode.js +1 -1
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +19 -4
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +4 -5
- package/examples/jsm/nodes/accessors/InstanceNode.js +2 -2
- package/examples/jsm/nodes/accessors/LineMaterialNode.js +29 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +23 -13
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +12 -9
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -1
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +5 -4
- package/examples/jsm/nodes/accessors/MorphNode.js +4 -4
- package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
- package/examples/jsm/nodes/accessors/Object3DNode.js +3 -3
- package/examples/jsm/nodes/accessors/PointUVNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
- package/examples/jsm/nodes/accessors/ReferenceNode.js +13 -7
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +2 -2
- package/examples/jsm/nodes/accessors/SceneNode.js +2 -2
- package/examples/jsm/nodes/accessors/SkinningNode.js +2 -2
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +1 -1
- package/examples/jsm/nodes/accessors/TangentNode.js +1 -1
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureNode.js +18 -8
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +29 -0
- package/examples/jsm/nodes/accessors/UVNode.js +1 -1
- package/examples/jsm/nodes/accessors/UserDataNode.js +2 -2
- package/examples/jsm/nodes/code/CodeNode.js +1 -1
- package/examples/jsm/nodes/code/ExpressionNode.js +1 -1
- package/examples/jsm/nodes/code/FunctionCallNode.js +1 -1
- package/examples/jsm/nodes/code/FunctionNode.js +18 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +2 -2
- package/examples/jsm/nodes/code/ScriptableValueNode.js +2 -2
- package/examples/jsm/nodes/core/ArrayUniformNode.js +1 -1
- package/examples/jsm/nodes/core/AttributeNode.js +3 -3
- package/examples/jsm/nodes/core/BypassNode.js +1 -1
- package/examples/jsm/nodes/core/CacheNode.js +1 -1
- package/examples/jsm/nodes/core/ConstNode.js +1 -1
- package/examples/jsm/nodes/core/ContextNode.js +2 -2
- package/examples/jsm/nodes/core/IndexNode.js +1 -1
- package/examples/jsm/nodes/core/InputNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +45 -14
- package/examples/jsm/nodes/core/NodeBuilder.js +83 -15
- package/examples/jsm/nodes/core/NodeFrame.js +37 -14
- package/examples/jsm/nodes/core/NodeUniform.js +1 -1
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/PropertyNode.js +3 -1
- package/examples/jsm/nodes/core/StackNode.js +5 -5
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/UniformNode.js +3 -1
- package/examples/jsm/nodes/core/VarNode.js +1 -1
- package/examples/jsm/nodes/core/VaryingNode.js +1 -1
- package/examples/jsm/nodes/core/constants.js +1 -1
- package/examples/jsm/nodes/display/BlendModeNode.js +2 -2
- package/examples/jsm/nodes/display/BumpMapNode.js +2 -2
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -2
- package/examples/jsm/nodes/display/ColorSpaceNode.js +2 -2
- package/examples/jsm/nodes/display/FrontFacingNode.js +1 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +2 -2
- package/examples/jsm/nodes/display/PosterizeNode.js +2 -2
- package/examples/jsm/nodes/display/ToneMappingNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportDepthNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -1
- package/examples/jsm/nodes/display/ViewportNode.js +21 -7
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +1 -1
- package/examples/jsm/nodes/display/ViewportTextureNode.js +1 -1
- package/examples/jsm/nodes/fog/FogExp2Node.js +2 -2
- package/examples/jsm/nodes/fog/FogNode.js +2 -2
- package/examples/jsm/nodes/fog/FogRangeNode.js +2 -2
- package/examples/jsm/nodes/geometry/RangeNode.js +2 -2
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
- package/examples/jsm/nodes/lighting/AONode.js +2 -2
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +4 -4
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +4 -4
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +2 -2
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightingContextNode.js +3 -3
- package/examples/jsm/nodes/lighting/LightingNode.js +1 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +4 -4
- package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/SpotLightNode.js +4 -4
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +449 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +2 -0
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/NodeMaterial.js +39 -29
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +2 -2
- package/examples/jsm/nodes/math/CondNode.js +1 -1
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +2 -2
- package/examples/jsm/nodes/math/OperatorNode.js +1 -1
- package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
- package/examples/jsm/nodes/shadernode/ShaderNode.js +85 -28
- package/examples/jsm/nodes/utils/ArrayElementNode.js +1 -1
- package/examples/jsm/nodes/utils/ConvertNode.js +1 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +1 -1
- package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -2
- package/examples/jsm/nodes/utils/JoinNode.js +1 -1
- package/examples/jsm/nodes/utils/LoopNode.js +11 -11
- package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -2
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
- package/examples/jsm/nodes/utils/OscNode.js +2 -2
- package/examples/jsm/nodes/utils/PackingNode.js +2 -2
- package/examples/jsm/nodes/utils/RemapNode.js +2 -2
- package/examples/jsm/nodes/utils/RotateUVNode.js +2 -2
- package/examples/jsm/nodes/utils/SetNode.js +62 -0
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +2 -2
- package/examples/jsm/nodes/utils/SplitNode.js +2 -2
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +2 -2
- package/examples/jsm/nodes/utils/TimerNode.js +2 -2
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +2 -2
- package/examples/jsm/objects/Sky.js +1 -3
- package/examples/jsm/postprocessing/FilmPass.js +3 -5
- package/examples/jsm/postprocessing/OutputPass.js +3 -2
- package/examples/jsm/postprocessing/RenderPass.js +30 -12
- package/examples/jsm/postprocessing/SAOPass.js +23 -98
- package/examples/jsm/postprocessing/SSAOPass.js +10 -30
- package/examples/jsm/renderers/common/Backend.js +11 -8
- package/examples/jsm/renderers/common/Background.js +2 -2
- package/examples/jsm/renderers/common/Binding.js +6 -0
- package/examples/jsm/renderers/common/Bindings.js +4 -5
- package/examples/jsm/renderers/common/Pipelines.js +9 -9
- package/examples/jsm/renderers/common/RenderContext.js +3 -0
- package/examples/jsm/renderers/common/RenderContexts.js +26 -1
- package/examples/jsm/renderers/common/RenderList.js +12 -4
- package/examples/jsm/renderers/common/RenderObject.js +43 -15
- package/examples/jsm/renderers/common/RenderObjects.js +8 -14
- package/examples/jsm/renderers/common/Renderer.js +52 -16
- package/examples/jsm/renderers/common/SampledTexture.js +6 -3
- package/examples/jsm/renderers/common/Sampler.js +1 -1
- package/examples/jsm/renderers/common/StorageBuffer.js +1 -1
- package/examples/jsm/renderers/common/StorageTexture.js +19 -0
- package/examples/jsm/renderers/common/Textures.js +166 -21
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +35 -0
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +21 -11
- package/examples/jsm/renderers/common/nodes/NodeSampler.js +1 -7
- package/examples/jsm/renderers/common/nodes/Nodes.js +79 -18
- package/examples/jsm/renderers/webgl/WebGLBackend.js +702 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +207 -20
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +84 -0
- package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +26 -0
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +529 -0
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +212 -0
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +242 -0
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +340 -0
- package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +4 -4
- package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodes.js +14 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +282 -43
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +18 -2
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +93 -60
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -2
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +15 -2
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +39 -14
- package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +205 -284
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +6 -5
- package/examples/jsm/shaders/FilmShader.js +11 -54
- package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
- package/examples/jsm/shaders/MMDToonShader.js +4 -4
- package/examples/jsm/shaders/OutputShader.js +2 -2
- package/examples/jsm/shaders/SAOShader.js +0 -13
- package/examples/jsm/shaders/SSAOShader.js +33 -26
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +6 -6
- package/examples/jsm/utils/BufferGeometryUtils.js +6 -4
- package/package.json +1 -1
- package/src/Three.js +1 -2
- package/src/animation/AnimationUtils.js +3 -20
- package/src/animation/KeyframeTrack.js +8 -8
- package/src/audio/Audio.js +6 -0
- package/src/cameras/Camera.js +1 -5
- package/src/cameras/CubeCamera.js +14 -8
- package/src/constants.js +10 -1
- package/src/core/Object3D.js +1 -14
- package/src/core/RenderTarget.js +16 -7
- package/src/core/UniformsGroup.js +2 -2
- package/src/extras/core/CurvePath.js +4 -1
- package/src/loaders/DataTextureLoader.js +0 -2
- package/src/loaders/MaterialLoader.js +1 -1
- package/src/loaders/ObjectLoader.js +6 -0
- package/src/materials/Material.js +10 -10
- package/src/math/Color.js +1 -5
- package/src/math/ColorManagement.js +82 -60
- package/src/math/Vector2.js +2 -2
- package/src/math/Vector3.js +3 -3
- package/src/math/Vector4.js +4 -4
- package/src/objects/Line.js +1 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Sprite.js +2 -2
- package/src/renderers/WebGLRenderer.js +42 -51
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +35 -2
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +19 -15
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +11 -6
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +11 -1
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +1 -1
- package/src/renderers/shaders/UniformsUtils.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +9 -17
- package/src/renderers/webgl/WebGLLights.js +14 -3
- package/src/renderers/webgl/WebGLProgram.js +36 -5
- package/src/renderers/webgl/WebGLPrograms.js +9 -1
- package/src/renderers/webgl/WebGLTextures.js +19 -8
- package/src/renderers/webgl/WebGLUtils.js +25 -20
- package/src/scenes/Fog.js +1 -0
- package/src/scenes/FogExp2.js +1 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +2 -2
- package/src/utils.js +9 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
- package/src/lights/AmbientLightProbe.js +0 -21
- package/src/lights/HemisphereLightProbe.js +0 -30
- /package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/SlotNode.js +0 -0
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import { MathNode, GLSLNodeParser, NodeBuilder, NodeMaterial } from '../../../nodes/Nodes.js';
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+
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}
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+
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const precision = uniform.node.precision;
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+
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if ( precision !== null ) {
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+
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snippet = 'uniform ' + precisionLib[ precision ] + ' ' + snippet;
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+
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} else {
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+
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snippet = 'uniform ' + snippet;
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}
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output += snippet;
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}
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+
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return output;
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}
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+
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getAttributes( shaderStage ) {
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let snippet = '';
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+
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if ( shaderStage === 'vertex' ) {
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+
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const attributes = this.attributes;
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+
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for ( const attribute of attributes ) {
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snippet += `attribute ${attribute.type} ${attribute.name};\n`;
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}
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+
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}
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return snippet;
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+
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+
}
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+
|
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+
getVaryings( shaderStage ) {
|
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+
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+
let snippet = '';
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+
|
|
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|
+
const varyings = this.varyings;
|
|
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|
+
|
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+
if ( shaderStage === 'vertex' ) {
|
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+
|
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+
for ( const varying of varyings ) {
|
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+
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+
snippet += `${varying.needsInterpolation ? 'varying' : '/*varying*/'} ${varying.type} ${varying.name};\n`;
|
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142
|
+
|
|
143
|
+
}
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|
+
|
|
145
|
+
} else if ( shaderStage === 'fragment' ) {
|
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|
+
|
|
147
|
+
for ( const varying of varyings ) {
|
|
148
|
+
|
|
149
|
+
if ( varying.needsInterpolation ) {
|
|
150
|
+
|
|
151
|
+
snippet += `varying ${varying.type} ${varying.name};\n`;
|
|
152
|
+
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
return snippet;
|
|
160
|
+
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
getVertexIndex() {
|
|
164
|
+
|
|
165
|
+
return 'gl_VertexID';
|
|
166
|
+
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
getFrontFacing() {
|
|
170
|
+
|
|
171
|
+
return 'gl_FrontFacing';
|
|
172
|
+
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
getFragCoord() {
|
|
176
|
+
|
|
177
|
+
return 'gl_FragCoord';
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
isFlipY() {
|
|
182
|
+
|
|
183
|
+
return true;
|
|
184
|
+
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
_getGLSLVertexCode( shaderData ) {
|
|
188
|
+
|
|
189
|
+
return `${ this.getSignature() }
|
|
190
|
+
|
|
191
|
+
// uniforms
|
|
192
|
+
${shaderData.uniforms}
|
|
193
|
+
|
|
194
|
+
// varyings
|
|
195
|
+
${shaderData.varyings}
|
|
196
|
+
|
|
197
|
+
// attributes
|
|
198
|
+
${shaderData.attributes}
|
|
199
|
+
|
|
200
|
+
// codes
|
|
201
|
+
${shaderData.codes}
|
|
202
|
+
|
|
203
|
+
void main() {
|
|
204
|
+
|
|
205
|
+
// vars
|
|
206
|
+
${shaderData.vars}
|
|
207
|
+
|
|
208
|
+
// flow
|
|
209
|
+
${shaderData.flow}
|
|
210
|
+
|
|
211
|
+
}
|
|
212
|
+
`;
|
|
213
|
+
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
_getGLSLFragmentCode( shaderData ) {
|
|
217
|
+
|
|
218
|
+
return `${ this.getSignature() }
|
|
219
|
+
|
|
220
|
+
// precision
|
|
221
|
+
precision highp float;
|
|
222
|
+
precision highp int;
|
|
223
|
+
|
|
224
|
+
// uniforms
|
|
225
|
+
${shaderData.uniforms}
|
|
226
|
+
|
|
227
|
+
// varyings
|
|
228
|
+
${shaderData.varyings}
|
|
229
|
+
|
|
230
|
+
// codes
|
|
231
|
+
${shaderData.codes}
|
|
232
|
+
|
|
233
|
+
void main() {
|
|
234
|
+
|
|
235
|
+
// vars
|
|
236
|
+
${shaderData.vars}
|
|
237
|
+
|
|
238
|
+
// flow
|
|
239
|
+
${shaderData.flow}
|
|
240
|
+
|
|
241
|
+
}
|
|
242
|
+
`;
|
|
243
|
+
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
buildCode() {
|
|
247
|
+
|
|
248
|
+
const shadersData = this.material !== null ? { fragment: {}, vertex: {} } : { compute: {} };
|
|
249
|
+
|
|
250
|
+
for ( const shaderStage in shadersData ) {
|
|
251
|
+
|
|
252
|
+
let flow = '// code\n\n';
|
|
253
|
+
flow += this.flowCode[ shaderStage ];
|
|
254
|
+
|
|
255
|
+
const flowNodes = this.flowNodes[ shaderStage ];
|
|
256
|
+
const mainNode = flowNodes[ flowNodes.length - 1 ];
|
|
257
|
+
|
|
258
|
+
for ( const node of flowNodes ) {
|
|
259
|
+
|
|
260
|
+
const flowSlotData = this.getFlowData( node/*, shaderStage*/ );
|
|
261
|
+
const slotName = node.name;
|
|
262
|
+
|
|
263
|
+
if ( slotName ) {
|
|
264
|
+
|
|
265
|
+
if ( flow.length > 0 ) flow += '\n';
|
|
266
|
+
|
|
267
|
+
flow += `\t// flow -> ${ slotName }\n\t`;
|
|
268
|
+
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
flow += `${ flowSlotData.code }\n\t`;
|
|
272
|
+
|
|
273
|
+
if ( node === mainNode && shaderStage !== 'compute' ) {
|
|
274
|
+
|
|
275
|
+
flow += '// result\n\t';
|
|
276
|
+
|
|
277
|
+
if ( shaderStage === 'vertex' ) {
|
|
278
|
+
|
|
279
|
+
flow += 'gl_Position = ';
|
|
280
|
+
|
|
281
|
+
} else if ( shaderStage === 'fragment' ) {
|
|
282
|
+
|
|
283
|
+
flow += 'gl_FragColor = ';
|
|
284
|
+
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
flow += `${ flowSlotData.result };`;
|
|
288
|
+
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
const stageData = shadersData[ shaderStage ];
|
|
294
|
+
|
|
295
|
+
stageData.uniforms = this.getUniforms( shaderStage );
|
|
296
|
+
stageData.attributes = this.getAttributes( shaderStage );
|
|
297
|
+
stageData.varyings = this.getVaryings( shaderStage );
|
|
298
|
+
stageData.vars = this.getVars( shaderStage );
|
|
299
|
+
stageData.codes = this.getCodes( shaderStage );
|
|
300
|
+
stageData.flow = flow;
|
|
301
|
+
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
if ( this.material !== null ) {
|
|
305
|
+
|
|
306
|
+
this.vertexShader = this._getGLSLVertexCode( shadersData.vertex );
|
|
307
|
+
this.fragmentShader = this._getGLSLFragmentCode( shadersData.fragment );
|
|
308
|
+
|
|
309
|
+
} else {
|
|
310
|
+
|
|
311
|
+
console.warn( 'GLSLNodeBuilder: compute shaders are not supported.' );
|
|
312
|
+
//this.computeShader = this._getGLSLComputeCode( shadersData.compute );
|
|
313
|
+
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
build() {
|
|
319
|
+
|
|
320
|
+
// @TODO: Move this code to super.build()
|
|
321
|
+
|
|
322
|
+
const { object, material } = this;
|
|
323
|
+
|
|
324
|
+
if ( material !== null ) {
|
|
325
|
+
|
|
326
|
+
NodeMaterial.fromMaterial( material ).build( this );
|
|
327
|
+
|
|
328
|
+
} else {
|
|
329
|
+
|
|
330
|
+
this.addFlow( 'compute', object );
|
|
331
|
+
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
return super.build();
|
|
335
|
+
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
export default GLSL1NodeBuilder;
|
|
@@ -38,9 +38,9 @@ function getShaderStageProperty( shaderStage ) {
|
|
|
38
38
|
|
|
39
39
|
class WebGLNodeBuilder extends NodeBuilder {
|
|
40
40
|
|
|
41
|
-
constructor( object, renderer, shader ) {
|
|
41
|
+
constructor( object, renderer, shader, material = null ) {
|
|
42
42
|
|
|
43
|
-
super( object, renderer, new GLSLNodeParser() );
|
|
43
|
+
super( object, renderer, new GLSLNodeParser(), null, material );
|
|
44
44
|
|
|
45
45
|
this.shader = shader;
|
|
46
46
|
this.slots = { vertex: [], fragment: [] };
|
|
@@ -220,7 +220,7 @@ class WebGLNodeBuilder extends NodeBuilder {
|
|
|
220
220
|
this.addSlot( 'fragment', new SlotNode( {
|
|
221
221
|
node: material.clearcoatNormalNode,
|
|
222
222
|
nodeType: 'vec3',
|
|
223
|
-
source: 'vec3 clearcoatNormal =
|
|
223
|
+
source: 'vec3 clearcoatNormal = nonPerturbedNormal;',
|
|
224
224
|
target: 'vec3 clearcoatNormal = %RESULT%;'
|
|
225
225
|
} ) );
|
|
226
226
|
|
|
@@ -499,7 +499,7 @@ class WebGLNodeBuilder extends NodeBuilder {
|
|
|
499
499
|
for ( const attribute of attributes ) {
|
|
500
500
|
|
|
501
501
|
// ignore common attributes to prevent redefinitions
|
|
502
|
-
if ( /^(position|normal|uv
|
|
502
|
+
if ( /^(position|normal|uv[1-3]?)$/.test( attribute.name ) )
|
|
503
503
|
continue;
|
|
504
504
|
|
|
505
505
|
snippet += `attribute ${attribute.type} ${attribute.name}; `;
|
|
@@ -8,9 +8,21 @@ export const nodeFrame = new NodeFrame();
|
|
|
8
8
|
|
|
9
9
|
Material.prototype.onBuild = function ( object, parameters, renderer ) {
|
|
10
10
|
|
|
11
|
-
if ( object.material
|
|
11
|
+
if ( Array.isArray( object.material ) ) {
|
|
12
12
|
|
|
13
|
-
|
|
13
|
+
for ( const material of object.material ) {
|
|
14
|
+
|
|
15
|
+
if ( material.isNodeMaterial === true ) {
|
|
16
|
+
|
|
17
|
+
builders.set( material, new WebGLNodeBuilder( object, renderer, parameters, material ).build() );
|
|
18
|
+
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
} else if ( object.material.isNodeMaterial === true ) {
|
|
24
|
+
|
|
25
|
+
builders.set( object.material, new WebGLNodeBuilder( object, renderer, parameters ).build() );
|
|
14
26
|
|
|
15
27
|
}
|
|
16
28
|
|