super-three 0.155.0 → 0.157.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (268) hide show
  1. package/build/three.cjs +361 -324
  2. package/build/three.js +361 -324
  3. package/build/three.min.js +2 -2
  4. package/build/three.module.js +354 -323
  5. package/build/three.module.min.js +1 -1
  6. package/examples/jsm/capabilities/WebGL.js +17 -0
  7. package/examples/jsm/controls/DragControls.js +3 -2
  8. package/examples/jsm/controls/OrbitControls.js +13 -5
  9. package/examples/jsm/csm/CSMShader.js +59 -21
  10. package/examples/jsm/exporters/EXRExporter.js +102 -24
  11. package/examples/jsm/exporters/GLTFExporter.js +1 -1
  12. package/examples/jsm/libs/rhino3dm/rhino3dm.js +8726 -4
  13. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8737 -4
  14. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  15. package/examples/jsm/libs/tween.module.js +790 -735
  16. package/examples/jsm/libs/utif.module.js +1644 -1558
  17. package/examples/jsm/lights/LightProbeGenerator.js +37 -3
  18. package/examples/jsm/lines/LineMaterial.js +90 -156
  19. package/examples/jsm/loaders/3DMLoader.js +378 -104
  20. package/examples/jsm/loaders/DDSLoader.js +46 -3
  21. package/examples/jsm/loaders/EXRLoader.js +4 -4
  22. package/examples/jsm/loaders/FBXLoader.js +2 -0
  23. package/examples/jsm/loaders/GLTFLoader.js +18 -8
  24. package/examples/jsm/loaders/KTX2Loader.js +126 -77
  25. package/examples/jsm/loaders/LDrawLoader.js +22 -16
  26. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  27. package/examples/jsm/loaders/MMDLoader.js +10 -7
  28. package/examples/jsm/loaders/RGBELoader.js +48 -66
  29. package/examples/jsm/loaders/STLLoader.js +7 -0
  30. package/examples/jsm/loaders/USDZLoader.js +215 -12
  31. package/examples/jsm/materials/MeshGouraudMaterial.js +22 -18
  32. package/examples/jsm/nodes/Nodes.js +8 -1
  33. package/examples/jsm/nodes/accessors/BitangentNode.js +1 -1
  34. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +30 -4
  35. package/examples/jsm/nodes/accessors/BufferNode.js +1 -1
  36. package/examples/jsm/nodes/accessors/CameraNode.js +1 -1
  37. package/examples/jsm/nodes/accessors/CubeTextureNode.js +19 -4
  38. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +4 -5
  39. package/examples/jsm/nodes/accessors/InstanceNode.js +2 -2
  40. package/examples/jsm/nodes/accessors/LineMaterialNode.js +29 -0
  41. package/examples/jsm/nodes/accessors/MaterialNode.js +23 -13
  42. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +12 -9
  43. package/examples/jsm/nodes/accessors/ModelNode.js +1 -1
  44. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +5 -4
  45. package/examples/jsm/nodes/accessors/MorphNode.js +4 -4
  46. package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
  47. package/examples/jsm/nodes/accessors/Object3DNode.js +3 -3
  48. package/examples/jsm/nodes/accessors/PointUVNode.js +1 -1
  49. package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
  50. package/examples/jsm/nodes/accessors/ReferenceNode.js +13 -7
  51. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +2 -2
  52. package/examples/jsm/nodes/accessors/SceneNode.js +2 -2
  53. package/examples/jsm/nodes/accessors/SkinningNode.js +2 -2
  54. package/examples/jsm/nodes/accessors/StorageBufferNode.js +1 -1
  55. package/examples/jsm/nodes/accessors/TangentNode.js +1 -1
  56. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +2 -2
  57. package/examples/jsm/nodes/accessors/TextureNode.js +18 -8
  58. package/examples/jsm/nodes/accessors/TextureSizeNode.js +2 -2
  59. package/examples/jsm/nodes/accessors/TextureStoreNode.js +29 -0
  60. package/examples/jsm/nodes/accessors/UVNode.js +1 -1
  61. package/examples/jsm/nodes/accessors/UserDataNode.js +2 -2
  62. package/examples/jsm/nodes/code/CodeNode.js +1 -1
  63. package/examples/jsm/nodes/code/ExpressionNode.js +1 -1
  64. package/examples/jsm/nodes/code/FunctionCallNode.js +1 -1
  65. package/examples/jsm/nodes/code/FunctionNode.js +18 -7
  66. package/examples/jsm/nodes/code/ScriptableNode.js +2 -2
  67. package/examples/jsm/nodes/code/ScriptableValueNode.js +2 -2
  68. package/examples/jsm/nodes/core/ArrayUniformNode.js +1 -1
  69. package/examples/jsm/nodes/core/AttributeNode.js +3 -3
  70. package/examples/jsm/nodes/core/BypassNode.js +1 -1
  71. package/examples/jsm/nodes/core/CacheNode.js +1 -1
  72. package/examples/jsm/nodes/core/ConstNode.js +1 -1
  73. package/examples/jsm/nodes/core/ContextNode.js +2 -2
  74. package/examples/jsm/nodes/core/IndexNode.js +1 -1
  75. package/examples/jsm/nodes/core/InputNode.js +1 -1
  76. package/examples/jsm/nodes/core/Node.js +45 -14
  77. package/examples/jsm/nodes/core/NodeBuilder.js +83 -15
  78. package/examples/jsm/nodes/core/NodeFrame.js +37 -14
  79. package/examples/jsm/nodes/core/NodeUniform.js +1 -1
  80. package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
  81. package/examples/jsm/nodes/core/PropertyNode.js +3 -1
  82. package/examples/jsm/nodes/core/StackNode.js +5 -5
  83. package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
  84. package/examples/jsm/nodes/core/TempNode.js +1 -1
  85. package/examples/jsm/nodes/core/UniformNode.js +3 -1
  86. package/examples/jsm/nodes/core/VarNode.js +1 -1
  87. package/examples/jsm/nodes/core/VaryingNode.js +1 -1
  88. package/examples/jsm/nodes/core/constants.js +1 -1
  89. package/examples/jsm/nodes/display/BlendModeNode.js +2 -2
  90. package/examples/jsm/nodes/display/BumpMapNode.js +2 -2
  91. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -2
  92. package/examples/jsm/nodes/display/ColorSpaceNode.js +2 -2
  93. package/examples/jsm/nodes/display/FrontFacingNode.js +1 -1
  94. package/examples/jsm/nodes/display/NormalMapNode.js +2 -2
  95. package/examples/jsm/nodes/display/PosterizeNode.js +2 -2
  96. package/examples/jsm/nodes/display/ToneMappingNode.js +2 -2
  97. package/examples/jsm/nodes/display/ViewportDepthNode.js +2 -2
  98. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -1
  99. package/examples/jsm/nodes/display/ViewportNode.js +21 -7
  100. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +1 -1
  101. package/examples/jsm/nodes/display/ViewportTextureNode.js +1 -1
  102. package/examples/jsm/nodes/fog/FogExp2Node.js +2 -2
  103. package/examples/jsm/nodes/fog/FogNode.js +2 -2
  104. package/examples/jsm/nodes/fog/FogRangeNode.js +2 -2
  105. package/examples/jsm/nodes/geometry/RangeNode.js +2 -2
  106. package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
  107. package/examples/jsm/nodes/lighting/AONode.js +2 -2
  108. package/examples/jsm/nodes/lighting/AmbientLightNode.js +3 -3
  109. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +4 -4
  110. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +4 -4
  111. package/examples/jsm/nodes/lighting/EnvironmentNode.js +2 -2
  112. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +3 -3
  113. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +2 -2
  114. package/examples/jsm/nodes/lighting/LightNode.js +2 -2
  115. package/examples/jsm/nodes/lighting/LightingContextNode.js +3 -3
  116. package/examples/jsm/nodes/lighting/LightingNode.js +1 -1
  117. package/examples/jsm/nodes/lighting/LightsNode.js +4 -4
  118. package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
  119. package/examples/jsm/nodes/lighting/SpotLightNode.js +4 -4
  120. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +449 -0
  121. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +1 -1
  122. package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
  123. package/examples/jsm/nodes/materials/Materials.js +2 -0
  124. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -1
  125. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +2 -2
  126. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +2 -2
  127. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
  128. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  129. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +3 -3
  130. package/examples/jsm/nodes/materials/NodeMaterial.js +39 -29
  131. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +1 -1
  132. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +2 -2
  133. package/examples/jsm/nodes/math/CondNode.js +1 -1
  134. package/examples/jsm/nodes/math/HashNode.js +34 -0
  135. package/examples/jsm/nodes/math/MathNode.js +2 -2
  136. package/examples/jsm/nodes/math/OperatorNode.js +1 -1
  137. package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
  138. package/examples/jsm/nodes/shadernode/ShaderNode.js +85 -28
  139. package/examples/jsm/nodes/utils/ArrayElementNode.js +1 -1
  140. package/examples/jsm/nodes/utils/ConvertNode.js +1 -1
  141. package/examples/jsm/nodes/utils/DiscardNode.js +1 -1
  142. package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -2
  143. package/examples/jsm/nodes/utils/JoinNode.js +1 -1
  144. package/examples/jsm/nodes/utils/LoopNode.js +11 -11
  145. package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -2
  146. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
  147. package/examples/jsm/nodes/utils/OscNode.js +2 -2
  148. package/examples/jsm/nodes/utils/PackingNode.js +2 -2
  149. package/examples/jsm/nodes/utils/RemapNode.js +2 -2
  150. package/examples/jsm/nodes/utils/RotateUVNode.js +2 -2
  151. package/examples/jsm/nodes/utils/SetNode.js +62 -0
  152. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +2 -2
  153. package/examples/jsm/nodes/utils/SplitNode.js +2 -2
  154. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +2 -2
  155. package/examples/jsm/nodes/utils/TimerNode.js +2 -2
  156. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +2 -2
  157. package/examples/jsm/objects/Sky.js +1 -3
  158. package/examples/jsm/postprocessing/FilmPass.js +3 -5
  159. package/examples/jsm/postprocessing/OutputPass.js +3 -2
  160. package/examples/jsm/postprocessing/RenderPass.js +30 -12
  161. package/examples/jsm/postprocessing/SAOPass.js +23 -98
  162. package/examples/jsm/postprocessing/SSAOPass.js +10 -30
  163. package/examples/jsm/renderers/common/Backend.js +11 -8
  164. package/examples/jsm/renderers/common/Background.js +2 -2
  165. package/examples/jsm/renderers/common/Binding.js +6 -0
  166. package/examples/jsm/renderers/common/Bindings.js +4 -5
  167. package/examples/jsm/renderers/common/Pipelines.js +9 -9
  168. package/examples/jsm/renderers/common/RenderContext.js +3 -0
  169. package/examples/jsm/renderers/common/RenderContexts.js +26 -1
  170. package/examples/jsm/renderers/common/RenderList.js +12 -4
  171. package/examples/jsm/renderers/common/RenderObject.js +43 -15
  172. package/examples/jsm/renderers/common/RenderObjects.js +8 -14
  173. package/examples/jsm/renderers/common/Renderer.js +52 -16
  174. package/examples/jsm/renderers/common/SampledTexture.js +6 -3
  175. package/examples/jsm/renderers/common/Sampler.js +1 -1
  176. package/examples/jsm/renderers/common/StorageBuffer.js +1 -1
  177. package/examples/jsm/renderers/common/StorageTexture.js +19 -0
  178. package/examples/jsm/renderers/common/Textures.js +166 -21
  179. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +35 -0
  180. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +21 -11
  181. package/examples/jsm/renderers/common/nodes/NodeSampler.js +1 -7
  182. package/examples/jsm/renderers/common/nodes/Nodes.js +79 -18
  183. package/examples/jsm/renderers/webgl/WebGLBackend.js +702 -0
  184. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +207 -20
  185. package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +84 -0
  186. package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +26 -0
  187. package/examples/jsm/renderers/webgl/utils/WebGLState.js +529 -0
  188. package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +212 -0
  189. package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +242 -0
  190. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +340 -0
  191. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +4 -4
  192. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodes.js +14 -2
  193. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +282 -43
  194. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +18 -2
  195. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +93 -60
  196. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -2
  197. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +15 -2
  198. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +39 -14
  199. package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  200. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +205 -284
  201. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +6 -5
  202. package/examples/jsm/shaders/FilmShader.js +11 -54
  203. package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
  204. package/examples/jsm/shaders/MMDToonShader.js +4 -4
  205. package/examples/jsm/shaders/OutputShader.js +2 -2
  206. package/examples/jsm/shaders/SAOShader.js +0 -13
  207. package/examples/jsm/shaders/SSAOShader.js +33 -26
  208. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +6 -6
  209. package/examples/jsm/utils/BufferGeometryUtils.js +6 -4
  210. package/package.json +1 -1
  211. package/src/Three.js +1 -2
  212. package/src/animation/AnimationUtils.js +3 -20
  213. package/src/animation/KeyframeTrack.js +8 -8
  214. package/src/audio/Audio.js +6 -0
  215. package/src/cameras/Camera.js +1 -5
  216. package/src/cameras/CubeCamera.js +14 -8
  217. package/src/constants.js +10 -1
  218. package/src/core/Object3D.js +1 -14
  219. package/src/core/RenderTarget.js +16 -7
  220. package/src/core/UniformsGroup.js +2 -2
  221. package/src/extras/core/CurvePath.js +4 -1
  222. package/src/loaders/DataTextureLoader.js +0 -2
  223. package/src/loaders/MaterialLoader.js +1 -1
  224. package/src/loaders/ObjectLoader.js +6 -0
  225. package/src/materials/Material.js +10 -10
  226. package/src/math/Color.js +1 -5
  227. package/src/math/ColorManagement.js +82 -60
  228. package/src/math/Vector2.js +2 -2
  229. package/src/math/Vector3.js +3 -3
  230. package/src/math/Vector4.js +4 -4
  231. package/src/objects/Line.js +1 -1
  232. package/src/objects/Mesh.js +1 -1
  233. package/src/objects/Points.js +1 -1
  234. package/src/objects/Sprite.js +2 -2
  235. package/src/renderers/WebGLRenderer.js +42 -51
  236. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
  237. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +1 -1
  238. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +35 -2
  239. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -9
  240. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +19 -15
  241. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +2 -2
  242. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +4 -4
  243. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +3 -3
  244. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +11 -6
  245. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +4 -4
  246. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +1 -1
  247. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +16 -16
  248. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +3 -3
  249. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +11 -1
  250. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +1 -1
  251. package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
  252. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +1 -1
  253. package/src/renderers/shaders/UniformsUtils.js +2 -2
  254. package/src/renderers/webgl/WebGLBackground.js +9 -17
  255. package/src/renderers/webgl/WebGLLights.js +14 -3
  256. package/src/renderers/webgl/WebGLProgram.js +36 -5
  257. package/src/renderers/webgl/WebGLPrograms.js +9 -1
  258. package/src/renderers/webgl/WebGLTextures.js +19 -8
  259. package/src/renderers/webgl/WebGLUtils.js +25 -20
  260. package/src/scenes/Fog.js +1 -0
  261. package/src/scenes/FogExp2.js +1 -0
  262. package/src/textures/Source.js +2 -2
  263. package/src/textures/Texture.js +2 -2
  264. package/src/utils.js +9 -1
  265. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
  266. package/src/lights/AmbientLightProbe.js +0 -21
  267. package/src/lights/HemisphereLightProbe.js +0 -30
  268. /package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/SlotNode.js +0 -0
@@ -0,0 +1,340 @@
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+ import { MathNode, GLSLNodeParser, NodeBuilder, NodeMaterial } from '../../../nodes/Nodes.js';
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+
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+ const glslMethods = {
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+ [ MathNode.ATAN2 ]: 'atan'
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+ };
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+
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+ const precisionLib = {
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+ low: 'lowp',
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+ medium: 'mediump',
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+ high: 'highp'
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+ };
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+
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+ class GLSL1NodeBuilder extends NodeBuilder {
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+
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+ constructor( object, renderer, scene = null ) {
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+
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+ super( object, renderer, new GLSLNodeParser(), scene );
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+
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+ }
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+
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+ getMethod( method ) {
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+
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+ return glslMethods[ method ] || method;
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+
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+ }
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+
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+ getTexture( texture, textureProperty, uvSnippet ) {
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+
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+ if ( texture.isTextureCube ) {
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+
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+ return `textureCube( ${textureProperty}, ${uvSnippet} )`;
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+
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+ } else {
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+
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+ return `texture2D( ${textureProperty}, ${uvSnippet} )`;
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+
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+ }
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+
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+ }
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+
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+ getTextureBias( texture, textureProperty, uvSnippet, biasSnippet ) {
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+
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+ if ( this.material.extensions !== undefined ) this.material.extensions.shaderTextureLOD = true;
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+
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+ return `textureLod( ${textureProperty}, ${uvSnippet}, ${biasSnippet} )`;
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+
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+ }
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+
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+ getVars( shaderStage ) {
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+
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+ const snippets = [];
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+
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+ const vars = this.vars[ shaderStage ];
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+
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+ for ( const variable of vars ) {
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+
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+ snippets.push( `${ this.getVar( variable.type, variable.name ) };` );
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+
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+ }
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+
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+ return snippets.join( '\n\t' );
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+
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+ }
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+
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+ getUniforms( shaderStage ) {
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+
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+ const uniforms = this.uniforms[ shaderStage ];
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+
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+ let output = '';
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+
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+ for ( const uniform of uniforms ) {
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+
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+ let snippet = null;
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+
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+ if ( uniform.type === 'texture' ) {
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+
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+ snippet = `sampler2D ${uniform.name};\n`;
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+
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+ } else if ( uniform.type === 'cubeTexture' ) {
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+
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+ snippet = `samplerCube ${uniform.name};\n`;
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+
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+ } else {
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+
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+ const vectorType = this.getVectorType( uniform.type );
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+
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+ snippet = `${vectorType} ${uniform.name};\n`;
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+
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+ }
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+
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+ const precision = uniform.node.precision;
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+
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+ if ( precision !== null ) {
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+
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+ snippet = 'uniform ' + precisionLib[ precision ] + ' ' + snippet;
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+
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+ } else {
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+
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+ snippet = 'uniform ' + snippet;
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+
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+ }
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+
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+ output += snippet;
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+
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+ }
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+
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+ return output;
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+
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+ }
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+
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+ getAttributes( shaderStage ) {
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+
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+ let snippet = '';
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+
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+ if ( shaderStage === 'vertex' ) {
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+
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+ const attributes = this.attributes;
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+
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+ for ( const attribute of attributes ) {
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+
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+ snippet += `attribute ${attribute.type} ${attribute.name};\n`;
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+
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+ }
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+
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+ }
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+
127
+ return snippet;
128
+
129
+ }
130
+
131
+ getVaryings( shaderStage ) {
132
+
133
+ let snippet = '';
134
+
135
+ const varyings = this.varyings;
136
+
137
+ if ( shaderStage === 'vertex' ) {
138
+
139
+ for ( const varying of varyings ) {
140
+
141
+ snippet += `${varying.needsInterpolation ? 'varying' : '/*varying*/'} ${varying.type} ${varying.name};\n`;
142
+
143
+ }
144
+
145
+ } else if ( shaderStage === 'fragment' ) {
146
+
147
+ for ( const varying of varyings ) {
148
+
149
+ if ( varying.needsInterpolation ) {
150
+
151
+ snippet += `varying ${varying.type} ${varying.name};\n`;
152
+
153
+ }
154
+
155
+ }
156
+
157
+ }
158
+
159
+ return snippet;
160
+
161
+ }
162
+
163
+ getVertexIndex() {
164
+
165
+ return 'gl_VertexID';
166
+
167
+ }
168
+
169
+ getFrontFacing() {
170
+
171
+ return 'gl_FrontFacing';
172
+
173
+ }
174
+
175
+ getFragCoord() {
176
+
177
+ return 'gl_FragCoord';
178
+
179
+ }
180
+
181
+ isFlipY() {
182
+
183
+ return true;
184
+
185
+ }
186
+
187
+ _getGLSLVertexCode( shaderData ) {
188
+
189
+ return `${ this.getSignature() }
190
+
191
+ // uniforms
192
+ ${shaderData.uniforms}
193
+
194
+ // varyings
195
+ ${shaderData.varyings}
196
+
197
+ // attributes
198
+ ${shaderData.attributes}
199
+
200
+ // codes
201
+ ${shaderData.codes}
202
+
203
+ void main() {
204
+
205
+ // vars
206
+ ${shaderData.vars}
207
+
208
+ // flow
209
+ ${shaderData.flow}
210
+
211
+ }
212
+ `;
213
+
214
+ }
215
+
216
+ _getGLSLFragmentCode( shaderData ) {
217
+
218
+ return `${ this.getSignature() }
219
+
220
+ // precision
221
+ precision highp float;
222
+ precision highp int;
223
+
224
+ // uniforms
225
+ ${shaderData.uniforms}
226
+
227
+ // varyings
228
+ ${shaderData.varyings}
229
+
230
+ // codes
231
+ ${shaderData.codes}
232
+
233
+ void main() {
234
+
235
+ // vars
236
+ ${shaderData.vars}
237
+
238
+ // flow
239
+ ${shaderData.flow}
240
+
241
+ }
242
+ `;
243
+
244
+ }
245
+
246
+ buildCode() {
247
+
248
+ const shadersData = this.material !== null ? { fragment: {}, vertex: {} } : { compute: {} };
249
+
250
+ for ( const shaderStage in shadersData ) {
251
+
252
+ let flow = '// code\n\n';
253
+ flow += this.flowCode[ shaderStage ];
254
+
255
+ const flowNodes = this.flowNodes[ shaderStage ];
256
+ const mainNode = flowNodes[ flowNodes.length - 1 ];
257
+
258
+ for ( const node of flowNodes ) {
259
+
260
+ const flowSlotData = this.getFlowData( node/*, shaderStage*/ );
261
+ const slotName = node.name;
262
+
263
+ if ( slotName ) {
264
+
265
+ if ( flow.length > 0 ) flow += '\n';
266
+
267
+ flow += `\t// flow -> ${ slotName }\n\t`;
268
+
269
+ }
270
+
271
+ flow += `${ flowSlotData.code }\n\t`;
272
+
273
+ if ( node === mainNode && shaderStage !== 'compute' ) {
274
+
275
+ flow += '// result\n\t';
276
+
277
+ if ( shaderStage === 'vertex' ) {
278
+
279
+ flow += 'gl_Position = ';
280
+
281
+ } else if ( shaderStage === 'fragment' ) {
282
+
283
+ flow += 'gl_FragColor = ';
284
+
285
+ }
286
+
287
+ flow += `${ flowSlotData.result };`;
288
+
289
+ }
290
+
291
+ }
292
+
293
+ const stageData = shadersData[ shaderStage ];
294
+
295
+ stageData.uniforms = this.getUniforms( shaderStage );
296
+ stageData.attributes = this.getAttributes( shaderStage );
297
+ stageData.varyings = this.getVaryings( shaderStage );
298
+ stageData.vars = this.getVars( shaderStage );
299
+ stageData.codes = this.getCodes( shaderStage );
300
+ stageData.flow = flow;
301
+
302
+ }
303
+
304
+ if ( this.material !== null ) {
305
+
306
+ this.vertexShader = this._getGLSLVertexCode( shadersData.vertex );
307
+ this.fragmentShader = this._getGLSLFragmentCode( shadersData.fragment );
308
+
309
+ } else {
310
+
311
+ console.warn( 'GLSLNodeBuilder: compute shaders are not supported.' );
312
+ //this.computeShader = this._getGLSLComputeCode( shadersData.compute );
313
+
314
+ }
315
+
316
+ }
317
+
318
+ build() {
319
+
320
+ // @TODO: Move this code to super.build()
321
+
322
+ const { object, material } = this;
323
+
324
+ if ( material !== null ) {
325
+
326
+ NodeMaterial.fromMaterial( material ).build( this );
327
+
328
+ } else {
329
+
330
+ this.addFlow( 'compute', object );
331
+
332
+ }
333
+
334
+ return super.build();
335
+
336
+ }
337
+
338
+ }
339
+
340
+ export default GLSL1NodeBuilder;
@@ -38,9 +38,9 @@ function getShaderStageProperty( shaderStage ) {
38
38
 
39
39
  class WebGLNodeBuilder extends NodeBuilder {
40
40
 
41
- constructor( object, renderer, shader ) {
41
+ constructor( object, renderer, shader, material = null ) {
42
42
 
43
- super( object, renderer, new GLSLNodeParser() );
43
+ super( object, renderer, new GLSLNodeParser(), null, material );
44
44
 
45
45
  this.shader = shader;
46
46
  this.slots = { vertex: [], fragment: [] };
@@ -220,7 +220,7 @@ class WebGLNodeBuilder extends NodeBuilder {
220
220
  this.addSlot( 'fragment', new SlotNode( {
221
221
  node: material.clearcoatNormalNode,
222
222
  nodeType: 'vec3',
223
- source: 'vec3 clearcoatNormal = geometryNormal;',
223
+ source: 'vec3 clearcoatNormal = nonPerturbedNormal;',
224
224
  target: 'vec3 clearcoatNormal = %RESULT%;'
225
225
  } ) );
226
226
 
@@ -499,7 +499,7 @@ class WebGLNodeBuilder extends NodeBuilder {
499
499
  for ( const attribute of attributes ) {
500
500
 
501
501
  // ignore common attributes to prevent redefinitions
502
- if ( /^(position|normal|uv\d?)$/.test( attribute.name ) )
502
+ if ( /^(position|normal|uv[1-3]?)$/.test( attribute.name ) )
503
503
  continue;
504
504
 
505
505
  snippet += `attribute ${attribute.type} ${attribute.name}; `;
@@ -8,9 +8,21 @@ export const nodeFrame = new NodeFrame();
8
8
 
9
9
  Material.prototype.onBuild = function ( object, parameters, renderer ) {
10
10
 
11
- if ( object.material.isNodeMaterial === true ) {
11
+ if ( Array.isArray( object.material ) ) {
12
12
 
13
- builders.set( this, new WebGLNodeBuilder( object, renderer, parameters ).build() );
13
+ for ( const material of object.material ) {
14
+
15
+ if ( material.isNodeMaterial === true ) {
16
+
17
+ builders.set( material, new WebGLNodeBuilder( object, renderer, parameters, material ).build() );
18
+
19
+ }
20
+
21
+ }
22
+
23
+ } else if ( object.material.isNodeMaterial === true ) {
24
+
25
+ builders.set( object.material, new WebGLNodeBuilder( object, renderer, parameters ).build() );
14
26
 
15
27
  }
16
28