super-three 0.155.0 → 0.157.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +361 -324
- package/build/three.js +361 -324
- package/build/three.min.js +2 -2
- package/build/three.module.js +354 -323
- package/build/three.module.min.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +17 -0
- package/examples/jsm/controls/DragControls.js +3 -2
- package/examples/jsm/controls/OrbitControls.js +13 -5
- package/examples/jsm/csm/CSMShader.js +59 -21
- package/examples/jsm/exporters/EXRExporter.js +102 -24
- package/examples/jsm/exporters/GLTFExporter.js +1 -1
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8726 -4
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8737 -4
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/tween.module.js +790 -735
- package/examples/jsm/libs/utif.module.js +1644 -1558
- package/examples/jsm/lights/LightProbeGenerator.js +37 -3
- package/examples/jsm/lines/LineMaterial.js +90 -156
- package/examples/jsm/loaders/3DMLoader.js +378 -104
- package/examples/jsm/loaders/DDSLoader.js +46 -3
- package/examples/jsm/loaders/EXRLoader.js +4 -4
- package/examples/jsm/loaders/FBXLoader.js +2 -0
- package/examples/jsm/loaders/GLTFLoader.js +18 -8
- package/examples/jsm/loaders/KTX2Loader.js +126 -77
- package/examples/jsm/loaders/LDrawLoader.js +22 -16
- package/examples/jsm/loaders/LogLuvLoader.js +2 -2
- package/examples/jsm/loaders/MMDLoader.js +10 -7
- package/examples/jsm/loaders/RGBELoader.js +48 -66
- package/examples/jsm/loaders/STLLoader.js +7 -0
- package/examples/jsm/loaders/USDZLoader.js +215 -12
- package/examples/jsm/materials/MeshGouraudMaterial.js +22 -18
- package/examples/jsm/nodes/Nodes.js +8 -1
- package/examples/jsm/nodes/accessors/BitangentNode.js +1 -1
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +30 -4
- package/examples/jsm/nodes/accessors/BufferNode.js +1 -1
- package/examples/jsm/nodes/accessors/CameraNode.js +1 -1
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +19 -4
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +4 -5
- package/examples/jsm/nodes/accessors/InstanceNode.js +2 -2
- package/examples/jsm/nodes/accessors/LineMaterialNode.js +29 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +23 -13
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +12 -9
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -1
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +5 -4
- package/examples/jsm/nodes/accessors/MorphNode.js +4 -4
- package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
- package/examples/jsm/nodes/accessors/Object3DNode.js +3 -3
- package/examples/jsm/nodes/accessors/PointUVNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
- package/examples/jsm/nodes/accessors/ReferenceNode.js +13 -7
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +2 -2
- package/examples/jsm/nodes/accessors/SceneNode.js +2 -2
- package/examples/jsm/nodes/accessors/SkinningNode.js +2 -2
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +1 -1
- package/examples/jsm/nodes/accessors/TangentNode.js +1 -1
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureNode.js +18 -8
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +29 -0
- package/examples/jsm/nodes/accessors/UVNode.js +1 -1
- package/examples/jsm/nodes/accessors/UserDataNode.js +2 -2
- package/examples/jsm/nodes/code/CodeNode.js +1 -1
- package/examples/jsm/nodes/code/ExpressionNode.js +1 -1
- package/examples/jsm/nodes/code/FunctionCallNode.js +1 -1
- package/examples/jsm/nodes/code/FunctionNode.js +18 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +2 -2
- package/examples/jsm/nodes/code/ScriptableValueNode.js +2 -2
- package/examples/jsm/nodes/core/ArrayUniformNode.js +1 -1
- package/examples/jsm/nodes/core/AttributeNode.js +3 -3
- package/examples/jsm/nodes/core/BypassNode.js +1 -1
- package/examples/jsm/nodes/core/CacheNode.js +1 -1
- package/examples/jsm/nodes/core/ConstNode.js +1 -1
- package/examples/jsm/nodes/core/ContextNode.js +2 -2
- package/examples/jsm/nodes/core/IndexNode.js +1 -1
- package/examples/jsm/nodes/core/InputNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +45 -14
- package/examples/jsm/nodes/core/NodeBuilder.js +83 -15
- package/examples/jsm/nodes/core/NodeFrame.js +37 -14
- package/examples/jsm/nodes/core/NodeUniform.js +1 -1
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/PropertyNode.js +3 -1
- package/examples/jsm/nodes/core/StackNode.js +5 -5
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/UniformNode.js +3 -1
- package/examples/jsm/nodes/core/VarNode.js +1 -1
- package/examples/jsm/nodes/core/VaryingNode.js +1 -1
- package/examples/jsm/nodes/core/constants.js +1 -1
- package/examples/jsm/nodes/display/BlendModeNode.js +2 -2
- package/examples/jsm/nodes/display/BumpMapNode.js +2 -2
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -2
- package/examples/jsm/nodes/display/ColorSpaceNode.js +2 -2
- package/examples/jsm/nodes/display/FrontFacingNode.js +1 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +2 -2
- package/examples/jsm/nodes/display/PosterizeNode.js +2 -2
- package/examples/jsm/nodes/display/ToneMappingNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportDepthNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -1
- package/examples/jsm/nodes/display/ViewportNode.js +21 -7
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +1 -1
- package/examples/jsm/nodes/display/ViewportTextureNode.js +1 -1
- package/examples/jsm/nodes/fog/FogExp2Node.js +2 -2
- package/examples/jsm/nodes/fog/FogNode.js +2 -2
- package/examples/jsm/nodes/fog/FogRangeNode.js +2 -2
- package/examples/jsm/nodes/geometry/RangeNode.js +2 -2
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
- package/examples/jsm/nodes/lighting/AONode.js +2 -2
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +4 -4
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +4 -4
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +2 -2
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightingContextNode.js +3 -3
- package/examples/jsm/nodes/lighting/LightingNode.js +1 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +4 -4
- package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/SpotLightNode.js +4 -4
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +449 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +2 -0
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/NodeMaterial.js +39 -29
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +2 -2
- package/examples/jsm/nodes/math/CondNode.js +1 -1
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +2 -2
- package/examples/jsm/nodes/math/OperatorNode.js +1 -1
- package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
- package/examples/jsm/nodes/shadernode/ShaderNode.js +85 -28
- package/examples/jsm/nodes/utils/ArrayElementNode.js +1 -1
- package/examples/jsm/nodes/utils/ConvertNode.js +1 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +1 -1
- package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -2
- package/examples/jsm/nodes/utils/JoinNode.js +1 -1
- package/examples/jsm/nodes/utils/LoopNode.js +11 -11
- package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -2
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
- package/examples/jsm/nodes/utils/OscNode.js +2 -2
- package/examples/jsm/nodes/utils/PackingNode.js +2 -2
- package/examples/jsm/nodes/utils/RemapNode.js +2 -2
- package/examples/jsm/nodes/utils/RotateUVNode.js +2 -2
- package/examples/jsm/nodes/utils/SetNode.js +62 -0
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +2 -2
- package/examples/jsm/nodes/utils/SplitNode.js +2 -2
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +2 -2
- package/examples/jsm/nodes/utils/TimerNode.js +2 -2
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +2 -2
- package/examples/jsm/objects/Sky.js +1 -3
- package/examples/jsm/postprocessing/FilmPass.js +3 -5
- package/examples/jsm/postprocessing/OutputPass.js +3 -2
- package/examples/jsm/postprocessing/RenderPass.js +30 -12
- package/examples/jsm/postprocessing/SAOPass.js +23 -98
- package/examples/jsm/postprocessing/SSAOPass.js +10 -30
- package/examples/jsm/renderers/common/Backend.js +11 -8
- package/examples/jsm/renderers/common/Background.js +2 -2
- package/examples/jsm/renderers/common/Binding.js +6 -0
- package/examples/jsm/renderers/common/Bindings.js +4 -5
- package/examples/jsm/renderers/common/Pipelines.js +9 -9
- package/examples/jsm/renderers/common/RenderContext.js +3 -0
- package/examples/jsm/renderers/common/RenderContexts.js +26 -1
- package/examples/jsm/renderers/common/RenderList.js +12 -4
- package/examples/jsm/renderers/common/RenderObject.js +43 -15
- package/examples/jsm/renderers/common/RenderObjects.js +8 -14
- package/examples/jsm/renderers/common/Renderer.js +52 -16
- package/examples/jsm/renderers/common/SampledTexture.js +6 -3
- package/examples/jsm/renderers/common/Sampler.js +1 -1
- package/examples/jsm/renderers/common/StorageBuffer.js +1 -1
- package/examples/jsm/renderers/common/StorageTexture.js +19 -0
- package/examples/jsm/renderers/common/Textures.js +166 -21
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +35 -0
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +21 -11
- package/examples/jsm/renderers/common/nodes/NodeSampler.js +1 -7
- package/examples/jsm/renderers/common/nodes/Nodes.js +79 -18
- package/examples/jsm/renderers/webgl/WebGLBackend.js +702 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +207 -20
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +84 -0
- package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +26 -0
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +529 -0
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +212 -0
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +242 -0
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +340 -0
- package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +4 -4
- package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodes.js +14 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +282 -43
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +18 -2
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +93 -60
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -2
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +15 -2
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +39 -14
- package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +205 -284
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +6 -5
- package/examples/jsm/shaders/FilmShader.js +11 -54
- package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
- package/examples/jsm/shaders/MMDToonShader.js +4 -4
- package/examples/jsm/shaders/OutputShader.js +2 -2
- package/examples/jsm/shaders/SAOShader.js +0 -13
- package/examples/jsm/shaders/SSAOShader.js +33 -26
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +6 -6
- package/examples/jsm/utils/BufferGeometryUtils.js +6 -4
- package/package.json +1 -1
- package/src/Three.js +1 -2
- package/src/animation/AnimationUtils.js +3 -20
- package/src/animation/KeyframeTrack.js +8 -8
- package/src/audio/Audio.js +6 -0
- package/src/cameras/Camera.js +1 -5
- package/src/cameras/CubeCamera.js +14 -8
- package/src/constants.js +10 -1
- package/src/core/Object3D.js +1 -14
- package/src/core/RenderTarget.js +16 -7
- package/src/core/UniformsGroup.js +2 -2
- package/src/extras/core/CurvePath.js +4 -1
- package/src/loaders/DataTextureLoader.js +0 -2
- package/src/loaders/MaterialLoader.js +1 -1
- package/src/loaders/ObjectLoader.js +6 -0
- package/src/materials/Material.js +10 -10
- package/src/math/Color.js +1 -5
- package/src/math/ColorManagement.js +82 -60
- package/src/math/Vector2.js +2 -2
- package/src/math/Vector3.js +3 -3
- package/src/math/Vector4.js +4 -4
- package/src/objects/Line.js +1 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Sprite.js +2 -2
- package/src/renderers/WebGLRenderer.js +42 -51
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +35 -2
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +19 -15
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +11 -6
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +11 -1
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +1 -1
- package/src/renderers/shaders/UniformsUtils.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +9 -17
- package/src/renderers/webgl/WebGLLights.js +14 -3
- package/src/renderers/webgl/WebGLProgram.js +36 -5
- package/src/renderers/webgl/WebGLPrograms.js +9 -1
- package/src/renderers/webgl/WebGLTextures.js +19 -8
- package/src/renderers/webgl/WebGLUtils.js +25 -20
- package/src/scenes/Fog.js +1 -0
- package/src/scenes/FogExp2.js +1 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +2 -2
- package/src/utils.js +9 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
- package/src/lights/AmbientLightProbe.js +0 -21
- package/src/lights/HemisphereLightProbe.js +0 -30
- /package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/SlotNode.js +0 -0
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|
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const uniforms = this.uniforms[ shaderStage ];
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}
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}
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output += this._getGLSLUniformStruct( shaderStage + 'NodeUniforms', groupSnippets.join( '\n' ) ) + '\n';
|
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164
|
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|
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|
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|
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|
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|
return output;
|
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170
|
|
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|
}
|
|
@@ -116,9 +178,11 @@ class GLSLNodeBuilder extends NodeBuilder {
|
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|
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179
|
const attributes = this.attributes;
|
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180
|
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|
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183
|
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|
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184
|
|
|
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|
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|
+
snippet += `layout( location = ${ location ++ } ) in ${ attribute.type } ${ attribute.name };\n`;
|
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186
|
|
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187
|
}
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188
|
|
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@@ -128,6 +192,49 @@ class GLSLNodeBuilder extends NodeBuilder {
|
|
|
128
192
|
|
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129
193
|
}
|
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194
|
|
|
195
|
+
getStructMembers( struct ) {
|
|
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|
+
|
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|
+
const snippets = [];
|
|
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|
+
const members = struct.getMemberTypes();
|
|
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|
+
|
|
200
|
+
for ( let i = 0; i < members.length; i ++ ) {
|
|
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|
+
|
|
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|
+
const member = members[ i ];
|
|
203
|
+
snippets.push( `layout( location = ${i} ) out ${ member} m${i};` );
|
|
204
|
+
|
|
205
|
+
}
|
|
206
|
+
|
|
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|
+
return snippets.join( '\n' );
|
|
208
|
+
|
|
209
|
+
}
|
|
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|
+
|
|
211
|
+
getStructs( shaderStage ) {
|
|
212
|
+
|
|
213
|
+
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|
|
214
|
+
const structs = this.structs[ shaderStage ];
|
|
215
|
+
|
|
216
|
+
if ( structs.length === 0 ) {
|
|
217
|
+
|
|
218
|
+
return "layout( location = 0 ) out vec4 fragColor;\n";
|
|
219
|
+
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
for ( let index = 0, length = structs.length; index < length; index ++ ) {
|
|
223
|
+
|
|
224
|
+
const struct = structs[ index ];
|
|
225
|
+
|
|
226
|
+
let snippet = `\n`;
|
|
227
|
+
snippet += this.getStructMembers( struct );
|
|
228
|
+
snippet += '\n';
|
|
229
|
+
|
|
230
|
+
snippets.push( snippet );
|
|
231
|
+
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
return snippets.join( '\n\n' );
|
|
235
|
+
|
|
236
|
+
}
|
|
237
|
+
|
|
131
238
|
getVaryings( shaderStage ) {
|
|
132
239
|
|
|
133
240
|
let snippet = '';
|
|
@@ -138,7 +245,7 @@ class GLSLNodeBuilder extends NodeBuilder {
|
|
|
138
245
|
|
|
139
246
|
for ( const varying of varyings ) {
|
|
140
247
|
|
|
141
|
-
snippet += `${varying.needsInterpolation ? '
|
|
248
|
+
snippet += `${varying.needsInterpolation ? 'out' : '/*out*/'} ${varying.type} ${varying.name};\n`;
|
|
142
249
|
|
|
143
250
|
}
|
|
144
251
|
|
|
@@ -148,7 +255,7 @@ class GLSLNodeBuilder extends NodeBuilder {
|
|
|
148
255
|
|
|
149
256
|
if ( varying.needsInterpolation ) {
|
|
150
257
|
|
|
151
|
-
snippet += `
|
|
258
|
+
snippet += `in ${varying.type} ${varying.name};\n`;
|
|
152
259
|
|
|
153
260
|
}
|
|
154
261
|
|
|
@@ -184,9 +291,24 @@ class GLSLNodeBuilder extends NodeBuilder {
|
|
|
184
291
|
|
|
185
292
|
}
|
|
186
293
|
|
|
294
|
+
_getGLSLUniformStruct( name, vars ) {
|
|
295
|
+
|
|
296
|
+
return `
|
|
297
|
+
layout( std140 ) uniform ${name} {
|
|
298
|
+
${vars}
|
|
299
|
+
};`;
|
|
300
|
+
|
|
301
|
+
}
|
|
302
|
+
|
|
187
303
|
_getGLSLVertexCode( shaderData ) {
|
|
188
304
|
|
|
189
|
-
return
|
|
305
|
+
return `#version 300 es
|
|
306
|
+
|
|
307
|
+
${ this.getSignature() }
|
|
308
|
+
|
|
309
|
+
// precision
|
|
310
|
+
precision highp float;
|
|
311
|
+
precision highp int;
|
|
190
312
|
|
|
191
313
|
// uniforms
|
|
192
314
|
${shaderData.uniforms}
|
|
@@ -208,6 +330,8 @@ void main() {
|
|
|
208
330
|
// flow
|
|
209
331
|
${shaderData.flow}
|
|
210
332
|
|
|
333
|
+
gl_PointSize = 1.0;
|
|
334
|
+
|
|
211
335
|
}
|
|
212
336
|
`;
|
|
213
337
|
|
|
@@ -215,11 +339,14 @@ void main() {
|
|
|
215
339
|
|
|
216
340
|
_getGLSLFragmentCode( shaderData ) {
|
|
217
341
|
|
|
218
|
-
return
|
|
342
|
+
return `#version 300 es
|
|
343
|
+
|
|
344
|
+
${ this.getSignature() }
|
|
219
345
|
|
|
220
346
|
// precision
|
|
221
347
|
precision highp float;
|
|
222
348
|
precision highp int;
|
|
349
|
+
precision lowp sampler2DShadow;
|
|
223
350
|
|
|
224
351
|
// uniforms
|
|
225
352
|
${shaderData.uniforms}
|
|
@@ -230,6 +357,8 @@ ${shaderData.varyings}
|
|
|
230
357
|
// codes
|
|
231
358
|
${shaderData.codes}
|
|
232
359
|
|
|
360
|
+
${shaderData.structs}
|
|
361
|
+
|
|
233
362
|
void main() {
|
|
234
363
|
|
|
235
364
|
// vars
|
|
@@ -277,14 +406,18 @@ void main() {
|
|
|
277
406
|
if ( shaderStage === 'vertex' ) {
|
|
278
407
|
|
|
279
408
|
flow += 'gl_Position = ';
|
|
409
|
+
flow += `${ flowSlotData.result };`;
|
|
280
410
|
|
|
281
411
|
} else if ( shaderStage === 'fragment' ) {
|
|
282
412
|
|
|
283
|
-
|
|
413
|
+
if ( ! node.outputNode.isOutputStructNode ) {
|
|
284
414
|
|
|
285
|
-
|
|
415
|
+
flow += 'fragColor = ';
|
|
416
|
+
flow += `${ flowSlotData.result };`;
|
|
286
417
|
|
|
287
|
-
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
}
|
|
288
421
|
|
|
289
422
|
}
|
|
290
423
|
|
|
@@ -296,6 +429,7 @@ void main() {
|
|
|
296
429
|
stageData.attributes = this.getAttributes( shaderStage );
|
|
297
430
|
stageData.varyings = this.getVaryings( shaderStage );
|
|
298
431
|
stageData.vars = this.getVars( shaderStage );
|
|
432
|
+
stageData.structs = this.getStructs( shaderStage );
|
|
299
433
|
stageData.codes = this.getCodes( shaderStage );
|
|
300
434
|
stageData.flow = flow;
|
|
301
435
|
|
|
@@ -306,6 +440,9 @@ void main() {
|
|
|
306
440
|
this.vertexShader = this._getGLSLVertexCode( shadersData.vertex );
|
|
307
441
|
this.fragmentShader = this._getGLSLFragmentCode( shadersData.fragment );
|
|
308
442
|
|
|
443
|
+
//console.log( this.vertexShader );
|
|
444
|
+
//console.log( this.fragmentShader );
|
|
445
|
+
|
|
309
446
|
} else {
|
|
310
447
|
|
|
311
448
|
console.warn( 'GLSLNodeBuilder: compute shaders are not supported.' );
|
|
@@ -315,6 +452,56 @@ void main() {
|
|
|
315
452
|
|
|
316
453
|
}
|
|
317
454
|
|
|
455
|
+
getUniformFromNode( node, type, shaderStage, name = null ) {
|
|
456
|
+
|
|
457
|
+
const uniformNode = super.getUniformFromNode( node, type, shaderStage, name );
|
|
458
|
+
const nodeData = this.getDataFromNode( node, shaderStage );
|
|
459
|
+
|
|
460
|
+
let uniformGPU = nodeData.uniformGPU;
|
|
461
|
+
|
|
462
|
+
if ( uniformGPU === undefined ) {
|
|
463
|
+
|
|
464
|
+
if ( type === 'texture' ) {
|
|
465
|
+
|
|
466
|
+
uniformGPU = new NodeSampledTexture( uniformNode.name, uniformNode.node );
|
|
467
|
+
|
|
468
|
+
this.bindings[ shaderStage ].push( uniformGPU );
|
|
469
|
+
|
|
470
|
+
} else if ( type === 'cubeTexture' ) {
|
|
471
|
+
|
|
472
|
+
uniformGPU = new NodeSampledCubeTexture( uniformNode.name, uniformNode.node );
|
|
473
|
+
|
|
474
|
+
this.bindings[ shaderStage ].push( uniformGPU );
|
|
475
|
+
|
|
476
|
+
} else {
|
|
477
|
+
|
|
478
|
+
let uniformsGroup = this.uniformsGroup[ shaderStage ];
|
|
479
|
+
|
|
480
|
+
if ( uniformsGroup === undefined ) {
|
|
481
|
+
|
|
482
|
+
uniformsGroup = new UniformsGroup( shaderStage + 'NodeUniforms' );
|
|
483
|
+
//uniformsGroup.setVisibility( gpuShaderStageLib[ shaderStage ] );
|
|
484
|
+
|
|
485
|
+
this.uniformsGroup[ shaderStage ] = uniformsGroup;
|
|
486
|
+
|
|
487
|
+
this.bindings[ shaderStage ].push( uniformsGroup );
|
|
488
|
+
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
uniformGPU = this.getNodeUniform( uniformNode, type );
|
|
492
|
+
|
|
493
|
+
uniformsGroup.addUniform( uniformGPU );
|
|
494
|
+
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
nodeData.uniformGPU = uniformGPU;
|
|
498
|
+
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
return uniformNode;
|
|
502
|
+
|
|
503
|
+
}
|
|
504
|
+
|
|
318
505
|
build() {
|
|
319
506
|
|
|
320
507
|
// @TODO: Move this code to super.build()
|
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
class WebGLAttributeUtils {
|
|
2
|
+
|
|
3
|
+
constructor( backend ) {
|
|
4
|
+
|
|
5
|
+
this.backend = backend;
|
|
6
|
+
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
createAttribute( attribute, bufferType ) {
|
|
10
|
+
|
|
11
|
+
const backend = this.backend;
|
|
12
|
+
const { gl } = backend;
|
|
13
|
+
|
|
14
|
+
const array = attribute.array;
|
|
15
|
+
const usage = attribute.usage || gl.STATIC_DRAW;
|
|
16
|
+
|
|
17
|
+
const bufferGPU = gl.createBuffer();
|
|
18
|
+
|
|
19
|
+
gl.bindBuffer( bufferType, bufferGPU );
|
|
20
|
+
gl.bufferData( bufferType, array, usage );
|
|
21
|
+
gl.bindBuffer( bufferType, null );
|
|
22
|
+
|
|
23
|
+
//attribute.onUploadCallback();
|
|
24
|
+
|
|
25
|
+
let type;
|
|
26
|
+
|
|
27
|
+
if ( array instanceof Float32Array ) {
|
|
28
|
+
|
|
29
|
+
type = gl.FLOAT;
|
|
30
|
+
|
|
31
|
+
} else if ( array instanceof Uint16Array ) {
|
|
32
|
+
|
|
33
|
+
if ( attribute.isFloat16BufferAttribute ) {
|
|
34
|
+
|
|
35
|
+
type = gl.HALF_FLOAT;
|
|
36
|
+
|
|
37
|
+
} else {
|
|
38
|
+
|
|
39
|
+
type = gl.UNSIGNED_SHORT;
|
|
40
|
+
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
} else if ( array instanceof Int16Array ) {
|
|
44
|
+
|
|
45
|
+
type = gl.SHORT;
|
|
46
|
+
|
|
47
|
+
} else if ( array instanceof Uint32Array ) {
|
|
48
|
+
|
|
49
|
+
type = gl.UNSIGNED_INT;
|
|
50
|
+
|
|
51
|
+
} else if ( array instanceof Int32Array ) {
|
|
52
|
+
|
|
53
|
+
type = gl.INT;
|
|
54
|
+
|
|
55
|
+
} else if ( array instanceof Int8Array ) {
|
|
56
|
+
|
|
57
|
+
type = gl.BYTE;
|
|
58
|
+
|
|
59
|
+
} else if ( array instanceof Uint8Array ) {
|
|
60
|
+
|
|
61
|
+
type = gl.UNSIGNED_BYTE;
|
|
62
|
+
|
|
63
|
+
} else if ( array instanceof Uint8ClampedArray ) {
|
|
64
|
+
|
|
65
|
+
type = gl.UNSIGNED_BYTE;
|
|
66
|
+
|
|
67
|
+
} else {
|
|
68
|
+
|
|
69
|
+
throw new Error( 'THREE.WebGLBackend: Unsupported buffer data format: ' + array );
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
backend.set( attribute, {
|
|
74
|
+
bufferGPU,
|
|
75
|
+
type,
|
|
76
|
+
bytesPerElement: array.BYTES_PER_ELEMENT,
|
|
77
|
+
version: attribute.version
|
|
78
|
+
} );
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export default WebGLAttributeUtils;
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
class WebGLExtensions {
|
|
2
|
+
|
|
3
|
+
constructor( backend ) {
|
|
4
|
+
|
|
5
|
+
this.backend = backend;
|
|
6
|
+
|
|
7
|
+
this.gl = this.backend.gl;
|
|
8
|
+
this.availableExtensions = this.gl.getSupportedExtensions();
|
|
9
|
+
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
get( name ) {
|
|
13
|
+
|
|
14
|
+
return this.gl.getExtension( name );
|
|
15
|
+
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
has( name ) {
|
|
19
|
+
|
|
20
|
+
return this.availableExtensions.includes( name );
|
|
21
|
+
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
export default WebGLExtensions;
|