super-three 0.155.0 → 0.157.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +361 -324
- package/build/three.js +361 -324
- package/build/three.min.js +2 -2
- package/build/three.module.js +354 -323
- package/build/three.module.min.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +17 -0
- package/examples/jsm/controls/DragControls.js +3 -2
- package/examples/jsm/controls/OrbitControls.js +13 -5
- package/examples/jsm/csm/CSMShader.js +59 -21
- package/examples/jsm/exporters/EXRExporter.js +102 -24
- package/examples/jsm/exporters/GLTFExporter.js +1 -1
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8726 -4
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8737 -4
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/tween.module.js +790 -735
- package/examples/jsm/libs/utif.module.js +1644 -1558
- package/examples/jsm/lights/LightProbeGenerator.js +37 -3
- package/examples/jsm/lines/LineMaterial.js +90 -156
- package/examples/jsm/loaders/3DMLoader.js +378 -104
- package/examples/jsm/loaders/DDSLoader.js +46 -3
- package/examples/jsm/loaders/EXRLoader.js +4 -4
- package/examples/jsm/loaders/FBXLoader.js +2 -0
- package/examples/jsm/loaders/GLTFLoader.js +18 -8
- package/examples/jsm/loaders/KTX2Loader.js +126 -77
- package/examples/jsm/loaders/LDrawLoader.js +22 -16
- package/examples/jsm/loaders/LogLuvLoader.js +2 -2
- package/examples/jsm/loaders/MMDLoader.js +10 -7
- package/examples/jsm/loaders/RGBELoader.js +48 -66
- package/examples/jsm/loaders/STLLoader.js +7 -0
- package/examples/jsm/loaders/USDZLoader.js +215 -12
- package/examples/jsm/materials/MeshGouraudMaterial.js +22 -18
- package/examples/jsm/nodes/Nodes.js +8 -1
- package/examples/jsm/nodes/accessors/BitangentNode.js +1 -1
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +30 -4
- package/examples/jsm/nodes/accessors/BufferNode.js +1 -1
- package/examples/jsm/nodes/accessors/CameraNode.js +1 -1
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +19 -4
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +4 -5
- package/examples/jsm/nodes/accessors/InstanceNode.js +2 -2
- package/examples/jsm/nodes/accessors/LineMaterialNode.js +29 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +23 -13
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +12 -9
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -1
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +5 -4
- package/examples/jsm/nodes/accessors/MorphNode.js +4 -4
- package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
- package/examples/jsm/nodes/accessors/Object3DNode.js +3 -3
- package/examples/jsm/nodes/accessors/PointUVNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
- package/examples/jsm/nodes/accessors/ReferenceNode.js +13 -7
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +2 -2
- package/examples/jsm/nodes/accessors/SceneNode.js +2 -2
- package/examples/jsm/nodes/accessors/SkinningNode.js +2 -2
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +1 -1
- package/examples/jsm/nodes/accessors/TangentNode.js +1 -1
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureNode.js +18 -8
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +29 -0
- package/examples/jsm/nodes/accessors/UVNode.js +1 -1
- package/examples/jsm/nodes/accessors/UserDataNode.js +2 -2
- package/examples/jsm/nodes/code/CodeNode.js +1 -1
- package/examples/jsm/nodes/code/ExpressionNode.js +1 -1
- package/examples/jsm/nodes/code/FunctionCallNode.js +1 -1
- package/examples/jsm/nodes/code/FunctionNode.js +18 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +2 -2
- package/examples/jsm/nodes/code/ScriptableValueNode.js +2 -2
- package/examples/jsm/nodes/core/ArrayUniformNode.js +1 -1
- package/examples/jsm/nodes/core/AttributeNode.js +3 -3
- package/examples/jsm/nodes/core/BypassNode.js +1 -1
- package/examples/jsm/nodes/core/CacheNode.js +1 -1
- package/examples/jsm/nodes/core/ConstNode.js +1 -1
- package/examples/jsm/nodes/core/ContextNode.js +2 -2
- package/examples/jsm/nodes/core/IndexNode.js +1 -1
- package/examples/jsm/nodes/core/InputNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +45 -14
- package/examples/jsm/nodes/core/NodeBuilder.js +83 -15
- package/examples/jsm/nodes/core/NodeFrame.js +37 -14
- package/examples/jsm/nodes/core/NodeUniform.js +1 -1
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/PropertyNode.js +3 -1
- package/examples/jsm/nodes/core/StackNode.js +5 -5
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/UniformNode.js +3 -1
- package/examples/jsm/nodes/core/VarNode.js +1 -1
- package/examples/jsm/nodes/core/VaryingNode.js +1 -1
- package/examples/jsm/nodes/core/constants.js +1 -1
- package/examples/jsm/nodes/display/BlendModeNode.js +2 -2
- package/examples/jsm/nodes/display/BumpMapNode.js +2 -2
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -2
- package/examples/jsm/nodes/display/ColorSpaceNode.js +2 -2
- package/examples/jsm/nodes/display/FrontFacingNode.js +1 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +2 -2
- package/examples/jsm/nodes/display/PosterizeNode.js +2 -2
- package/examples/jsm/nodes/display/ToneMappingNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportDepthNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -1
- package/examples/jsm/nodes/display/ViewportNode.js +21 -7
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +1 -1
- package/examples/jsm/nodes/display/ViewportTextureNode.js +1 -1
- package/examples/jsm/nodes/fog/FogExp2Node.js +2 -2
- package/examples/jsm/nodes/fog/FogNode.js +2 -2
- package/examples/jsm/nodes/fog/FogRangeNode.js +2 -2
- package/examples/jsm/nodes/geometry/RangeNode.js +2 -2
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
- package/examples/jsm/nodes/lighting/AONode.js +2 -2
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +4 -4
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +4 -4
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +2 -2
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightingContextNode.js +3 -3
- package/examples/jsm/nodes/lighting/LightingNode.js +1 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +4 -4
- package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/SpotLightNode.js +4 -4
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +449 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +2 -0
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/NodeMaterial.js +39 -29
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +2 -2
- package/examples/jsm/nodes/math/CondNode.js +1 -1
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +2 -2
- package/examples/jsm/nodes/math/OperatorNode.js +1 -1
- package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
- package/examples/jsm/nodes/shadernode/ShaderNode.js +85 -28
- package/examples/jsm/nodes/utils/ArrayElementNode.js +1 -1
- package/examples/jsm/nodes/utils/ConvertNode.js +1 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +1 -1
- package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -2
- package/examples/jsm/nodes/utils/JoinNode.js +1 -1
- package/examples/jsm/nodes/utils/LoopNode.js +11 -11
- package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -2
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
- package/examples/jsm/nodes/utils/OscNode.js +2 -2
- package/examples/jsm/nodes/utils/PackingNode.js +2 -2
- package/examples/jsm/nodes/utils/RemapNode.js +2 -2
- package/examples/jsm/nodes/utils/RotateUVNode.js +2 -2
- package/examples/jsm/nodes/utils/SetNode.js +62 -0
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +2 -2
- package/examples/jsm/nodes/utils/SplitNode.js +2 -2
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +2 -2
- package/examples/jsm/nodes/utils/TimerNode.js +2 -2
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +2 -2
- package/examples/jsm/objects/Sky.js +1 -3
- package/examples/jsm/postprocessing/FilmPass.js +3 -5
- package/examples/jsm/postprocessing/OutputPass.js +3 -2
- package/examples/jsm/postprocessing/RenderPass.js +30 -12
- package/examples/jsm/postprocessing/SAOPass.js +23 -98
- package/examples/jsm/postprocessing/SSAOPass.js +10 -30
- package/examples/jsm/renderers/common/Backend.js +11 -8
- package/examples/jsm/renderers/common/Background.js +2 -2
- package/examples/jsm/renderers/common/Binding.js +6 -0
- package/examples/jsm/renderers/common/Bindings.js +4 -5
- package/examples/jsm/renderers/common/Pipelines.js +9 -9
- package/examples/jsm/renderers/common/RenderContext.js +3 -0
- package/examples/jsm/renderers/common/RenderContexts.js +26 -1
- package/examples/jsm/renderers/common/RenderList.js +12 -4
- package/examples/jsm/renderers/common/RenderObject.js +43 -15
- package/examples/jsm/renderers/common/RenderObjects.js +8 -14
- package/examples/jsm/renderers/common/Renderer.js +52 -16
- package/examples/jsm/renderers/common/SampledTexture.js +6 -3
- package/examples/jsm/renderers/common/Sampler.js +1 -1
- package/examples/jsm/renderers/common/StorageBuffer.js +1 -1
- package/examples/jsm/renderers/common/StorageTexture.js +19 -0
- package/examples/jsm/renderers/common/Textures.js +166 -21
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +35 -0
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +21 -11
- package/examples/jsm/renderers/common/nodes/NodeSampler.js +1 -7
- package/examples/jsm/renderers/common/nodes/Nodes.js +79 -18
- package/examples/jsm/renderers/webgl/WebGLBackend.js +702 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +207 -20
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +84 -0
- package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +26 -0
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +529 -0
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +212 -0
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +242 -0
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +340 -0
- package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +4 -4
- package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodes.js +14 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +282 -43
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +18 -2
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +93 -60
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -2
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +15 -2
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +39 -14
- package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +205 -284
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +6 -5
- package/examples/jsm/shaders/FilmShader.js +11 -54
- package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
- package/examples/jsm/shaders/MMDToonShader.js +4 -4
- package/examples/jsm/shaders/OutputShader.js +2 -2
- package/examples/jsm/shaders/SAOShader.js +0 -13
- package/examples/jsm/shaders/SSAOShader.js +33 -26
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +6 -6
- package/examples/jsm/utils/BufferGeometryUtils.js +6 -4
- package/package.json +1 -1
- package/src/Three.js +1 -2
- package/src/animation/AnimationUtils.js +3 -20
- package/src/animation/KeyframeTrack.js +8 -8
- package/src/audio/Audio.js +6 -0
- package/src/cameras/Camera.js +1 -5
- package/src/cameras/CubeCamera.js +14 -8
- package/src/constants.js +10 -1
- package/src/core/Object3D.js +1 -14
- package/src/core/RenderTarget.js +16 -7
- package/src/core/UniformsGroup.js +2 -2
- package/src/extras/core/CurvePath.js +4 -1
- package/src/loaders/DataTextureLoader.js +0 -2
- package/src/loaders/MaterialLoader.js +1 -1
- package/src/loaders/ObjectLoader.js +6 -0
- package/src/materials/Material.js +10 -10
- package/src/math/Color.js +1 -5
- package/src/math/ColorManagement.js +82 -60
- package/src/math/Vector2.js +2 -2
- package/src/math/Vector3.js +3 -3
- package/src/math/Vector4.js +4 -4
- package/src/objects/Line.js +1 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Sprite.js +2 -2
- package/src/renderers/WebGLRenderer.js +42 -51
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +35 -2
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +19 -15
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +11 -6
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +11 -1
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +1 -1
- package/src/renderers/shaders/UniformsUtils.js +2 -2
- package/src/renderers/webgl/WebGLBackground.js +9 -17
- package/src/renderers/webgl/WebGLLights.js +14 -3
- package/src/renderers/webgl/WebGLProgram.js +36 -5
- package/src/renderers/webgl/WebGLPrograms.js +9 -1
- package/src/renderers/webgl/WebGLTextures.js +19 -8
- package/src/renderers/webgl/WebGLUtils.js +25 -20
- package/src/scenes/Fog.js +1 -0
- package/src/scenes/FogExp2.js +1 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +2 -2
- package/src/utils.js +9 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
- package/src/lights/AmbientLightProbe.js +0 -21
- package/src/lights/HemisphereLightProbe.js +0 -30
- /package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/SlotNode.js +0 -0
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import { WebGLCoordinateSystem } from 'three';
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import WebGLUtils from './utils/WebGLUtils.js';
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import WebGLTextureUtils from './utils/WebGLTextureUtils.js';
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gl.clearBufferfi( gl.DEPTH_STENCIL, 0, 1, 1 );
|
|
83
|
+
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
//
|
|
89
|
+
|
|
90
|
+
if ( renderContext.viewport ) {
|
|
91
|
+
|
|
92
|
+
this.updateViewport( renderContext );
|
|
93
|
+
|
|
94
|
+
} else {
|
|
95
|
+
|
|
96
|
+
gl.viewport( 0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight );
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
finishRender( /*renderContext*/ ) {
|
|
103
|
+
|
|
104
|
+
//console.warn( 'Abstract class.' );
|
|
105
|
+
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
updateViewport( renderContext ) {
|
|
109
|
+
|
|
110
|
+
const gl = this.gl;
|
|
111
|
+
const { x, y, width, height } = renderContext.viewportValue;
|
|
112
|
+
|
|
113
|
+
gl.viewport( x, y, width, height );
|
|
114
|
+
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
clear( /*renderContext, color, depth, stencil*/ ) {
|
|
118
|
+
|
|
119
|
+
console.warn( 'Abstract class.' );
|
|
120
|
+
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
beginCompute( /*computeGroup*/ ) {
|
|
124
|
+
|
|
125
|
+
console.warn( 'Abstract class.' );
|
|
126
|
+
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
compute( /*computeGroup, computeNode, bindings, pipeline*/ ) {
|
|
130
|
+
|
|
131
|
+
console.warn( 'Abstract class.' );
|
|
132
|
+
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
finishCompute( /*computeGroup*/ ) {
|
|
136
|
+
|
|
137
|
+
console.warn( 'Abstract class.' );
|
|
138
|
+
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
draw( renderObject, info ) {
|
|
142
|
+
|
|
143
|
+
const { pipeline, material } = renderObject;
|
|
144
|
+
const { programGPU, vaoGPU } = this.get( pipeline );
|
|
145
|
+
|
|
146
|
+
const { gl, state } = this;
|
|
147
|
+
|
|
148
|
+
//
|
|
149
|
+
|
|
150
|
+
const bindings = renderObject.getBindings();
|
|
151
|
+
|
|
152
|
+
for ( const binding of bindings ) {
|
|
153
|
+
|
|
154
|
+
const bindingData = this.get( binding );
|
|
155
|
+
const index = bindingData.index;
|
|
156
|
+
|
|
157
|
+
if ( binding.isUniformsGroup ) {
|
|
158
|
+
|
|
159
|
+
gl.bindBufferBase( gl.UNIFORM_BUFFER, index, bindingData.bufferGPU );
|
|
160
|
+
|
|
161
|
+
} else if ( binding.isSampledTexture ) {
|
|
162
|
+
|
|
163
|
+
gl.activeTexture( gl.TEXTURE0 + index );
|
|
164
|
+
gl.bindTexture( bindingData.glTextureType, bindingData.textureGPU );
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
state.setMaterial( material );
|
|
171
|
+
|
|
172
|
+
gl.useProgram( programGPU );
|
|
173
|
+
gl.bindVertexArray( vaoGPU );
|
|
174
|
+
|
|
175
|
+
//
|
|
176
|
+
|
|
177
|
+
const index = renderObject.getIndex();
|
|
178
|
+
|
|
179
|
+
const object = renderObject.object;
|
|
180
|
+
const geometry = renderObject.geometry;
|
|
181
|
+
const drawRange = geometry.drawRange;
|
|
182
|
+
const firstVertex = drawRange.start;
|
|
183
|
+
|
|
184
|
+
//
|
|
185
|
+
|
|
186
|
+
let mode;
|
|
187
|
+
if ( object.isPoints ) mode = gl.POINTS;
|
|
188
|
+
else if ( object.isLine ) mode = gl.LINES;
|
|
189
|
+
else if ( object.isLineLoop ) mode = gl.LINE_LOOP;
|
|
190
|
+
else if ( object.isLineSegments ) mode = gl.LINES;
|
|
191
|
+
else mode = gl.TRIANGLES;
|
|
192
|
+
|
|
193
|
+
//
|
|
194
|
+
|
|
195
|
+
|
|
196
|
+
if ( index !== null ) {
|
|
197
|
+
|
|
198
|
+
const indexData = this.get( index );
|
|
199
|
+
|
|
200
|
+
const indexCount = ( drawRange.count !== Infinity ) ? drawRange.count : index.count;
|
|
201
|
+
|
|
202
|
+
gl.drawElements( mode, index.count, indexData.type, firstVertex );
|
|
203
|
+
|
|
204
|
+
info.update( object, indexCount, 1 );
|
|
205
|
+
|
|
206
|
+
} else {
|
|
207
|
+
|
|
208
|
+
const positionAttribute = geometry.attributes.position;
|
|
209
|
+
const vertexCount = ( drawRange.count !== Infinity ) ? drawRange.count : positionAttribute.count;
|
|
210
|
+
|
|
211
|
+
|
|
212
|
+
gl.drawArrays( mode, 0, vertexCount );
|
|
213
|
+
//gl.drawArrays( mode, vertexCount, gl.UNSIGNED_SHORT, firstVertex );
|
|
214
|
+
|
|
215
|
+
info.update( object, vertexCount, 1 );
|
|
216
|
+
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
|
|
220
|
+
|
|
221
|
+
//
|
|
222
|
+
|
|
223
|
+
gl.bindVertexArray( null );
|
|
224
|
+
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
needsUpdate( renderObject ) {
|
|
228
|
+
|
|
229
|
+
return false;
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
getCacheKey( renderObject ) {
|
|
234
|
+
|
|
235
|
+
return '';
|
|
236
|
+
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
// textures
|
|
240
|
+
|
|
241
|
+
createSampler( /*texture*/ ) {
|
|
242
|
+
|
|
243
|
+
//console.warn( 'Abstract class.' );
|
|
244
|
+
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
destroySampler( /*texture*/ ) {
|
|
248
|
+
|
|
249
|
+
console.warn( 'Abstract class.' );
|
|
250
|
+
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
createDefaultTexture( texture ) {
|
|
254
|
+
|
|
255
|
+
const { gl, textureUtils, defaultTextures } = this;
|
|
256
|
+
|
|
257
|
+
const glTextureType = textureUtils.getGLTextureType( texture );
|
|
258
|
+
|
|
259
|
+
let textureGPU = defaultTextures[ glTextureType ];
|
|
260
|
+
|
|
261
|
+
if ( textureGPU === undefined ) {
|
|
262
|
+
|
|
263
|
+
textureGPU = gl.createTexture();
|
|
264
|
+
|
|
265
|
+
gl.bindTexture( glTextureType, textureGPU );
|
|
266
|
+
gl.texParameteri( glTextureType, gl.TEXTURE_MIN_FILTER, gl.NEAREST );
|
|
267
|
+
gl.texParameteri( glTextureType, gl.TEXTURE_MAG_FILTER, gl.NEAREST );
|
|
268
|
+
|
|
269
|
+
//gl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
|
|
270
|
+
|
|
271
|
+
defaultTextures[ glTextureType ] = textureGPU;
|
|
272
|
+
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
this.set( texture, {
|
|
276
|
+
textureGPU,
|
|
277
|
+
glTextureType,
|
|
278
|
+
isDefault: true
|
|
279
|
+
} );
|
|
280
|
+
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
createTexture( texture, options ) {
|
|
284
|
+
|
|
285
|
+
const { gl, utils, textureUtils } = this;
|
|
286
|
+
const { levels, width, height } = options;
|
|
287
|
+
|
|
288
|
+
const glFormat = utils.convert( texture.format, texture.colorSpace );
|
|
289
|
+
const glType = utils.convert( texture.type );
|
|
290
|
+
const glInternalFormat = textureUtils.getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, texture.isVideoTexture );
|
|
291
|
+
|
|
292
|
+
const textureGPU = gl.createTexture();
|
|
293
|
+
const glTextureType = textureUtils.getGLTextureType( texture );
|
|
294
|
+
|
|
295
|
+
gl.bindTexture( glTextureType, textureGPU );
|
|
296
|
+
|
|
297
|
+
gl.pixelStorei( gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );
|
|
298
|
+
gl.pixelStorei( gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );
|
|
299
|
+
gl.pixelStorei( gl.UNPACK_ALIGNMENT, texture.unpackAlignment );
|
|
300
|
+
gl.pixelStorei( gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE );
|
|
301
|
+
|
|
302
|
+
textureUtils.setTextureParameters( glTextureType, texture );
|
|
303
|
+
|
|
304
|
+
gl.bindTexture( glTextureType, textureGPU );
|
|
305
|
+
|
|
306
|
+
if ( ! texture.isVideoTexture ) {
|
|
307
|
+
|
|
308
|
+
gl.texStorage2D( glTextureType, levels, glInternalFormat, width, height );
|
|
309
|
+
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
this.set( texture, {
|
|
313
|
+
textureGPU,
|
|
314
|
+
glTextureType,
|
|
315
|
+
glFormat,
|
|
316
|
+
glType,
|
|
317
|
+
glInternalFormat
|
|
318
|
+
} );
|
|
319
|
+
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
updateTexture( texture, options ) {
|
|
323
|
+
|
|
324
|
+
const { gl } = this;
|
|
325
|
+
const { width, height } = options;
|
|
326
|
+
const { textureGPU, glTextureType, glFormat, glType, glInternalFormat } = this.get( texture );
|
|
327
|
+
|
|
328
|
+
const getImage = ( source ) => {
|
|
329
|
+
|
|
330
|
+
if ( source.isDataTexture ) {
|
|
331
|
+
|
|
332
|
+
return source.image.data;
|
|
333
|
+
|
|
334
|
+
} else if ( source instanceof ImageBitmap || source instanceof OffscreenCanvas ) {
|
|
335
|
+
|
|
336
|
+
return source;
|
|
337
|
+
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
return source.data;
|
|
341
|
+
|
|
342
|
+
};
|
|
343
|
+
|
|
344
|
+
gl.bindTexture( glTextureType, textureGPU );
|
|
345
|
+
|
|
346
|
+
if ( texture.isCubeTexture ) {
|
|
347
|
+
|
|
348
|
+
const images = options.images;
|
|
349
|
+
|
|
350
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
351
|
+
|
|
352
|
+
const image = getImage( images[ i ] );
|
|
353
|
+
|
|
354
|
+
gl.texSubImage2D( gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, width, height, glFormat, glType, image );
|
|
355
|
+
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
} else if ( texture.isVideoTexture ) {
|
|
359
|
+
|
|
360
|
+
texture.update();
|
|
361
|
+
|
|
362
|
+
gl.texImage2D( glTextureType, 0, glInternalFormat, glFormat, glType, options.image );
|
|
363
|
+
|
|
364
|
+
|
|
365
|
+
} else {
|
|
366
|
+
|
|
367
|
+
const image = getImage( options.image );
|
|
368
|
+
|
|
369
|
+
gl.texSubImage2D( glTextureType, 0, 0, 0, width, height, glFormat, glType, image );
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
generateMipmaps( texture ) {
|
|
376
|
+
|
|
377
|
+
const { gl } = this;
|
|
378
|
+
const { textureGPU, glTextureType } = this.get( texture );
|
|
379
|
+
|
|
380
|
+
gl.bindTexture( glTextureType, textureGPU );
|
|
381
|
+
gl.generateMipmap( glTextureType );
|
|
382
|
+
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
destroyTexture( /*texture*/ ) {
|
|
386
|
+
|
|
387
|
+
console.warn( 'Abstract class.' );
|
|
388
|
+
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
copyTextureToBuffer( /*texture, x, y, width, height*/ ) {
|
|
392
|
+
|
|
393
|
+
console.warn( 'Abstract class.' );
|
|
394
|
+
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
// node builder
|
|
398
|
+
|
|
399
|
+
createNodeBuilder( object, renderer, scene = null ) {
|
|
400
|
+
|
|
401
|
+
return new GLSLNodeBuilder( object, renderer, scene );
|
|
402
|
+
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
// program
|
|
406
|
+
|
|
407
|
+
createProgram( program ) {
|
|
408
|
+
|
|
409
|
+
const gl = this.gl;
|
|
410
|
+
const { stage, code } = program;
|
|
411
|
+
|
|
412
|
+
const shader = stage === 'vertex' ? gl.createShader( gl.VERTEX_SHADER ) : gl.createShader( gl.FRAGMENT_SHADER );
|
|
413
|
+
|
|
414
|
+
gl.shaderSource( shader, code );
|
|
415
|
+
gl.compileShader( shader );
|
|
416
|
+
|
|
417
|
+
if ( gl.getShaderParameter( shader, gl.COMPILE_STATUS ) === false ) {
|
|
418
|
+
|
|
419
|
+
console.error( 'THREE.WebGLBackend:', gl.getShaderInfoLog( shader ) );
|
|
420
|
+
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
this.set( program, {
|
|
424
|
+
shaderGPU: shader
|
|
425
|
+
} );
|
|
426
|
+
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
destroyProgram( /*program*/ ) {
|
|
430
|
+
|
|
431
|
+
console.warn( 'Abstract class.' );
|
|
432
|
+
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
createRenderPipeline( renderObject ) {
|
|
436
|
+
|
|
437
|
+
const gl = this.gl;
|
|
438
|
+
const pipeline = renderObject.pipeline;
|
|
439
|
+
|
|
440
|
+
// Program
|
|
441
|
+
|
|
442
|
+
const { fragmentProgram, vertexProgram } = pipeline;
|
|
443
|
+
|
|
444
|
+
const programGPU = gl.createProgram();
|
|
445
|
+
gl.attachShader( programGPU, this.get( fragmentProgram ).shaderGPU );
|
|
446
|
+
gl.attachShader( programGPU, this.get( vertexProgram ).shaderGPU );
|
|
447
|
+
gl.linkProgram( programGPU );
|
|
448
|
+
|
|
449
|
+
if ( gl.getProgramParameter( programGPU, gl.LINK_STATUS ) === false ) {
|
|
450
|
+
|
|
451
|
+
console.error( 'THREE.WebGLBackend:', gl.getProgramInfoLog( programGPU ) );
|
|
452
|
+
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
gl.useProgram( programGPU );
|
|
456
|
+
|
|
457
|
+
// Bindings
|
|
458
|
+
|
|
459
|
+
const bindings = renderObject.getBindings();
|
|
460
|
+
|
|
461
|
+
for ( const binding of bindings ) {
|
|
462
|
+
|
|
463
|
+
const bindingData = this.get( binding );
|
|
464
|
+
const index = bindingData.index;
|
|
465
|
+
|
|
466
|
+
if ( binding.isUniformsGroup ) {
|
|
467
|
+
|
|
468
|
+
const location = gl.getUniformBlockIndex( programGPU, binding.name );
|
|
469
|
+
gl.uniformBlockBinding( programGPU, location, index );
|
|
470
|
+
|
|
471
|
+
} else if ( binding.isSampledTexture ) {
|
|
472
|
+
|
|
473
|
+
const location = gl.getUniformLocation( programGPU, binding.name );
|
|
474
|
+
gl.uniform1i( location, index );
|
|
475
|
+
|
|
476
|
+
}
|
|
477
|
+
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
// VAO
|
|
481
|
+
|
|
482
|
+
const vaoGPU = gl.createVertexArray();
|
|
483
|
+
|
|
484
|
+
const index = renderObject.getIndex();
|
|
485
|
+
const vertexBuffers = renderObject.getVertexBuffers();
|
|
486
|
+
|
|
487
|
+
gl.bindVertexArray( vaoGPU );
|
|
488
|
+
|
|
489
|
+
if ( index !== null ) {
|
|
490
|
+
|
|
491
|
+
const indexData = this.get( index );
|
|
492
|
+
|
|
493
|
+
gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, indexData.bufferGPU );
|
|
494
|
+
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
for ( let i = 0; i < vertexBuffers.length; i ++ ) {
|
|
498
|
+
|
|
499
|
+
const attribute = vertexBuffers[ i ];
|
|
500
|
+
const attributeData = this.get( attribute );
|
|
501
|
+
|
|
502
|
+
gl.bindBuffer( gl.ARRAY_BUFFER, attributeData.bufferGPU );
|
|
503
|
+
gl.enableVertexAttribArray( i );
|
|
504
|
+
gl.vertexAttribPointer( i, attribute.itemSize, attributeData.type, false, 0, 0 );
|
|
505
|
+
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
gl.bindVertexArray( null );
|
|
509
|
+
|
|
510
|
+
//
|
|
511
|
+
|
|
512
|
+
this.set( pipeline, {
|
|
513
|
+
programGPU,
|
|
514
|
+
vaoGPU
|
|
515
|
+
} );
|
|
516
|
+
|
|
517
|
+
}
|
|
518
|
+
|
|
519
|
+
createComputePipeline( /*computePipeline, bindings*/ ) {
|
|
520
|
+
|
|
521
|
+
console.warn( 'Abstract class.' );
|
|
522
|
+
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
createBindings( bindings ) {
|
|
526
|
+
|
|
527
|
+
this.updateBindings( bindings );
|
|
528
|
+
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
updateBindings( bindings ) {
|
|
532
|
+
|
|
533
|
+
const { gl } = this;
|
|
534
|
+
|
|
535
|
+
let groupIndex = 0;
|
|
536
|
+
let textureIndex = 0;
|
|
537
|
+
|
|
538
|
+
for ( const binding of bindings ) {
|
|
539
|
+
|
|
540
|
+
if ( binding.isUniformsGroup ) {
|
|
541
|
+
|
|
542
|
+
const bufferGPU = gl.createBuffer();
|
|
543
|
+
const data = binding.buffer;
|
|
544
|
+
|
|
545
|
+
gl.bindBuffer( gl.UNIFORM_BUFFER, bufferGPU );
|
|
546
|
+
gl.bufferData( gl.UNIFORM_BUFFER, data, gl.DYNAMIC_DRAW );
|
|
547
|
+
gl.bindBufferBase( gl.UNIFORM_BUFFER, groupIndex, bufferGPU );
|
|
548
|
+
|
|
549
|
+
this.set( binding, {
|
|
550
|
+
index: groupIndex ++,
|
|
551
|
+
bufferGPU
|
|
552
|
+
} );
|
|
553
|
+
|
|
554
|
+
} else if ( binding.isSampledTexture ) {
|
|
555
|
+
|
|
556
|
+
const { textureGPU, glTextureType } = this.get( binding.texture );
|
|
557
|
+
|
|
558
|
+
this.set( binding, {
|
|
559
|
+
index: textureIndex ++,
|
|
560
|
+
textureGPU,
|
|
561
|
+
glTextureType
|
|
562
|
+
} );
|
|
563
|
+
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
}
|
|
567
|
+
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
updateBinding( binding ) {
|
|
571
|
+
|
|
572
|
+
const gl = this.gl;
|
|
573
|
+
|
|
574
|
+
if ( binding.isUniformsGroup ) {
|
|
575
|
+
|
|
576
|
+
const bindingData = this.get( binding );
|
|
577
|
+
const bufferGPU = bindingData.bufferGPU;
|
|
578
|
+
const data = binding.buffer;
|
|
579
|
+
|
|
580
|
+
gl.bindBuffer( gl.UNIFORM_BUFFER, bufferGPU );
|
|
581
|
+
gl.bufferData( gl.UNIFORM_BUFFER, data, gl.DYNAMIC_DRAW );
|
|
582
|
+
|
|
583
|
+
}
|
|
584
|
+
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
// attributes
|
|
588
|
+
|
|
589
|
+
createIndexAttribute( attribute ) {
|
|
590
|
+
|
|
591
|
+
const gl = this.gl;
|
|
592
|
+
|
|
593
|
+
this.attributeUtils.createAttribute( attribute, gl.ELEMENT_ARRAY_BUFFER );
|
|
594
|
+
|
|
595
|
+
}
|
|
596
|
+
|
|
597
|
+
createAttribute( attribute ) {
|
|
598
|
+
|
|
599
|
+
const gl = this.gl;
|
|
600
|
+
|
|
601
|
+
this.attributeUtils.createAttribute( attribute, gl.ARRAY_BUFFER );
|
|
602
|
+
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
createStorageAttribute( /*attribute*/ ) {
|
|
606
|
+
|
|
607
|
+
console.warn( 'Abstract class.' );
|
|
608
|
+
|
|
609
|
+
}
|
|
610
|
+
|
|
611
|
+
updateAttribute( /*attribute*/ ) {
|
|
612
|
+
|
|
613
|
+
console.warn( 'Abstract class.' );
|
|
614
|
+
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
destroyAttribute( /*attribute*/ ) {
|
|
618
|
+
|
|
619
|
+
console.warn( 'Abstract class.' );
|
|
620
|
+
|
|
621
|
+
}
|
|
622
|
+
|
|
623
|
+
updateSize() {
|
|
624
|
+
|
|
625
|
+
//console.warn( 'Abstract class.' );
|
|
626
|
+
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
hasFeature( name ) {
|
|
630
|
+
|
|
631
|
+
return true;
|
|
632
|
+
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
copyFramebufferToTexture( /*texture, renderContext*/ ) {
|
|
636
|
+
|
|
637
|
+
console.warn( 'Abstract class.' );
|
|
638
|
+
|
|
639
|
+
}
|
|
640
|
+
|
|
641
|
+
_setFramebuffer( renderContext ) {
|
|
642
|
+
|
|
643
|
+
const { gl } = this;
|
|
644
|
+
|
|
645
|
+
if ( renderContext.textures !== null ) {
|
|
646
|
+
|
|
647
|
+
const renderContextData = this.get( renderContext );
|
|
648
|
+
|
|
649
|
+
let fb = renderContextData.framebuffer;
|
|
650
|
+
|
|
651
|
+
if ( fb === undefined ) {
|
|
652
|
+
|
|
653
|
+
fb = gl.createFramebuffer();
|
|
654
|
+
|
|
655
|
+
gl.bindFramebuffer( gl.FRAMEBUFFER, fb );
|
|
656
|
+
|
|
657
|
+
const textures = renderContext.textures;
|
|
658
|
+
|
|
659
|
+
const drawBuffers = [];
|
|
660
|
+
|
|
661
|
+
for ( let i = 0; i < textures.length; i++ ) {
|
|
662
|
+
|
|
663
|
+
const texture = textures[ i ];
|
|
664
|
+
const { textureGPU } = this.get( texture );
|
|
665
|
+
|
|
666
|
+
const attachment = gl.COLOR_ATTACHMENT0 + i;
|
|
667
|
+
|
|
668
|
+
gl.framebufferTexture2D( gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + i, gl.TEXTURE_2D, textureGPU, 0 );
|
|
669
|
+
|
|
670
|
+
drawBuffers.push( attachment );
|
|
671
|
+
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
gl.drawBuffers( drawBuffers );
|
|
675
|
+
|
|
676
|
+
if ( renderContext.depthTexture !== null ) {
|
|
677
|
+
|
|
678
|
+
const { textureGPU } = this.get( renderContext.depthTexture );
|
|
679
|
+
|
|
680
|
+
gl.framebufferTexture2D( gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, textureGPU, 0 );
|
|
681
|
+
|
|
682
|
+
}
|
|
683
|
+
|
|
684
|
+
renderContextData.framebuffer = fb;
|
|
685
|
+
|
|
686
|
+
} else {
|
|
687
|
+
|
|
688
|
+
gl.bindFramebuffer( gl.FRAMEBUFFER, fb );
|
|
689
|
+
|
|
690
|
+
}
|
|
691
|
+
|
|
692
|
+
} else {
|
|
693
|
+
|
|
694
|
+
gl.bindFramebuffer( gl.FRAMEBUFFER, null );
|
|
695
|
+
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
}
|
|
699
|
+
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
export default WebGLBackend;
|