super-three 0.155.0 → 0.157.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (268) hide show
  1. package/build/three.cjs +361 -324
  2. package/build/three.js +361 -324
  3. package/build/three.min.js +2 -2
  4. package/build/three.module.js +354 -323
  5. package/build/three.module.min.js +1 -1
  6. package/examples/jsm/capabilities/WebGL.js +17 -0
  7. package/examples/jsm/controls/DragControls.js +3 -2
  8. package/examples/jsm/controls/OrbitControls.js +13 -5
  9. package/examples/jsm/csm/CSMShader.js +59 -21
  10. package/examples/jsm/exporters/EXRExporter.js +102 -24
  11. package/examples/jsm/exporters/GLTFExporter.js +1 -1
  12. package/examples/jsm/libs/rhino3dm/rhino3dm.js +8726 -4
  13. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8737 -4
  14. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  15. package/examples/jsm/libs/tween.module.js +790 -735
  16. package/examples/jsm/libs/utif.module.js +1644 -1558
  17. package/examples/jsm/lights/LightProbeGenerator.js +37 -3
  18. package/examples/jsm/lines/LineMaterial.js +90 -156
  19. package/examples/jsm/loaders/3DMLoader.js +378 -104
  20. package/examples/jsm/loaders/DDSLoader.js +46 -3
  21. package/examples/jsm/loaders/EXRLoader.js +4 -4
  22. package/examples/jsm/loaders/FBXLoader.js +2 -0
  23. package/examples/jsm/loaders/GLTFLoader.js +18 -8
  24. package/examples/jsm/loaders/KTX2Loader.js +126 -77
  25. package/examples/jsm/loaders/LDrawLoader.js +22 -16
  26. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  27. package/examples/jsm/loaders/MMDLoader.js +10 -7
  28. package/examples/jsm/loaders/RGBELoader.js +48 -66
  29. package/examples/jsm/loaders/STLLoader.js +7 -0
  30. package/examples/jsm/loaders/USDZLoader.js +215 -12
  31. package/examples/jsm/materials/MeshGouraudMaterial.js +22 -18
  32. package/examples/jsm/nodes/Nodes.js +8 -1
  33. package/examples/jsm/nodes/accessors/BitangentNode.js +1 -1
  34. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +30 -4
  35. package/examples/jsm/nodes/accessors/BufferNode.js +1 -1
  36. package/examples/jsm/nodes/accessors/CameraNode.js +1 -1
  37. package/examples/jsm/nodes/accessors/CubeTextureNode.js +19 -4
  38. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +4 -5
  39. package/examples/jsm/nodes/accessors/InstanceNode.js +2 -2
  40. package/examples/jsm/nodes/accessors/LineMaterialNode.js +29 -0
  41. package/examples/jsm/nodes/accessors/MaterialNode.js +23 -13
  42. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +12 -9
  43. package/examples/jsm/nodes/accessors/ModelNode.js +1 -1
  44. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +5 -4
  45. package/examples/jsm/nodes/accessors/MorphNode.js +4 -4
  46. package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
  47. package/examples/jsm/nodes/accessors/Object3DNode.js +3 -3
  48. package/examples/jsm/nodes/accessors/PointUVNode.js +1 -1
  49. package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
  50. package/examples/jsm/nodes/accessors/ReferenceNode.js +13 -7
  51. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +2 -2
  52. package/examples/jsm/nodes/accessors/SceneNode.js +2 -2
  53. package/examples/jsm/nodes/accessors/SkinningNode.js +2 -2
  54. package/examples/jsm/nodes/accessors/StorageBufferNode.js +1 -1
  55. package/examples/jsm/nodes/accessors/TangentNode.js +1 -1
  56. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +2 -2
  57. package/examples/jsm/nodes/accessors/TextureNode.js +18 -8
  58. package/examples/jsm/nodes/accessors/TextureSizeNode.js +2 -2
  59. package/examples/jsm/nodes/accessors/TextureStoreNode.js +29 -0
  60. package/examples/jsm/nodes/accessors/UVNode.js +1 -1
  61. package/examples/jsm/nodes/accessors/UserDataNode.js +2 -2
  62. package/examples/jsm/nodes/code/CodeNode.js +1 -1
  63. package/examples/jsm/nodes/code/ExpressionNode.js +1 -1
  64. package/examples/jsm/nodes/code/FunctionCallNode.js +1 -1
  65. package/examples/jsm/nodes/code/FunctionNode.js +18 -7
  66. package/examples/jsm/nodes/code/ScriptableNode.js +2 -2
  67. package/examples/jsm/nodes/code/ScriptableValueNode.js +2 -2
  68. package/examples/jsm/nodes/core/ArrayUniformNode.js +1 -1
  69. package/examples/jsm/nodes/core/AttributeNode.js +3 -3
  70. package/examples/jsm/nodes/core/BypassNode.js +1 -1
  71. package/examples/jsm/nodes/core/CacheNode.js +1 -1
  72. package/examples/jsm/nodes/core/ConstNode.js +1 -1
  73. package/examples/jsm/nodes/core/ContextNode.js +2 -2
  74. package/examples/jsm/nodes/core/IndexNode.js +1 -1
  75. package/examples/jsm/nodes/core/InputNode.js +1 -1
  76. package/examples/jsm/nodes/core/Node.js +45 -14
  77. package/examples/jsm/nodes/core/NodeBuilder.js +83 -15
  78. package/examples/jsm/nodes/core/NodeFrame.js +37 -14
  79. package/examples/jsm/nodes/core/NodeUniform.js +1 -1
  80. package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
  81. package/examples/jsm/nodes/core/PropertyNode.js +3 -1
  82. package/examples/jsm/nodes/core/StackNode.js +5 -5
  83. package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
  84. package/examples/jsm/nodes/core/TempNode.js +1 -1
  85. package/examples/jsm/nodes/core/UniformNode.js +3 -1
  86. package/examples/jsm/nodes/core/VarNode.js +1 -1
  87. package/examples/jsm/nodes/core/VaryingNode.js +1 -1
  88. package/examples/jsm/nodes/core/constants.js +1 -1
  89. package/examples/jsm/nodes/display/BlendModeNode.js +2 -2
  90. package/examples/jsm/nodes/display/BumpMapNode.js +2 -2
  91. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -2
  92. package/examples/jsm/nodes/display/ColorSpaceNode.js +2 -2
  93. package/examples/jsm/nodes/display/FrontFacingNode.js +1 -1
  94. package/examples/jsm/nodes/display/NormalMapNode.js +2 -2
  95. package/examples/jsm/nodes/display/PosterizeNode.js +2 -2
  96. package/examples/jsm/nodes/display/ToneMappingNode.js +2 -2
  97. package/examples/jsm/nodes/display/ViewportDepthNode.js +2 -2
  98. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +1 -1
  99. package/examples/jsm/nodes/display/ViewportNode.js +21 -7
  100. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +1 -1
  101. package/examples/jsm/nodes/display/ViewportTextureNode.js +1 -1
  102. package/examples/jsm/nodes/fog/FogExp2Node.js +2 -2
  103. package/examples/jsm/nodes/fog/FogNode.js +2 -2
  104. package/examples/jsm/nodes/fog/FogRangeNode.js +2 -2
  105. package/examples/jsm/nodes/geometry/RangeNode.js +2 -2
  106. package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
  107. package/examples/jsm/nodes/lighting/AONode.js +2 -2
  108. package/examples/jsm/nodes/lighting/AmbientLightNode.js +3 -3
  109. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +4 -4
  110. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +4 -4
  111. package/examples/jsm/nodes/lighting/EnvironmentNode.js +2 -2
  112. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +3 -3
  113. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +2 -2
  114. package/examples/jsm/nodes/lighting/LightNode.js +2 -2
  115. package/examples/jsm/nodes/lighting/LightingContextNode.js +3 -3
  116. package/examples/jsm/nodes/lighting/LightingNode.js +1 -1
  117. package/examples/jsm/nodes/lighting/LightsNode.js +4 -4
  118. package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
  119. package/examples/jsm/nodes/lighting/SpotLightNode.js +4 -4
  120. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +449 -0
  121. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +1 -1
  122. package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
  123. package/examples/jsm/nodes/materials/Materials.js +2 -0
  124. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -1
  125. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +2 -2
  126. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +2 -2
  127. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
  128. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  129. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +3 -3
  130. package/examples/jsm/nodes/materials/NodeMaterial.js +39 -29
  131. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +1 -1
  132. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +2 -2
  133. package/examples/jsm/nodes/math/CondNode.js +1 -1
  134. package/examples/jsm/nodes/math/HashNode.js +34 -0
  135. package/examples/jsm/nodes/math/MathNode.js +2 -2
  136. package/examples/jsm/nodes/math/OperatorNode.js +1 -1
  137. package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
  138. package/examples/jsm/nodes/shadernode/ShaderNode.js +85 -28
  139. package/examples/jsm/nodes/utils/ArrayElementNode.js +1 -1
  140. package/examples/jsm/nodes/utils/ConvertNode.js +1 -1
  141. package/examples/jsm/nodes/utils/DiscardNode.js +1 -1
  142. package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -2
  143. package/examples/jsm/nodes/utils/JoinNode.js +1 -1
  144. package/examples/jsm/nodes/utils/LoopNode.js +11 -11
  145. package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -2
  146. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
  147. package/examples/jsm/nodes/utils/OscNode.js +2 -2
  148. package/examples/jsm/nodes/utils/PackingNode.js +2 -2
  149. package/examples/jsm/nodes/utils/RemapNode.js +2 -2
  150. package/examples/jsm/nodes/utils/RotateUVNode.js +2 -2
  151. package/examples/jsm/nodes/utils/SetNode.js +62 -0
  152. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +2 -2
  153. package/examples/jsm/nodes/utils/SplitNode.js +2 -2
  154. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +2 -2
  155. package/examples/jsm/nodes/utils/TimerNode.js +2 -2
  156. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +2 -2
  157. package/examples/jsm/objects/Sky.js +1 -3
  158. package/examples/jsm/postprocessing/FilmPass.js +3 -5
  159. package/examples/jsm/postprocessing/OutputPass.js +3 -2
  160. package/examples/jsm/postprocessing/RenderPass.js +30 -12
  161. package/examples/jsm/postprocessing/SAOPass.js +23 -98
  162. package/examples/jsm/postprocessing/SSAOPass.js +10 -30
  163. package/examples/jsm/renderers/common/Backend.js +11 -8
  164. package/examples/jsm/renderers/common/Background.js +2 -2
  165. package/examples/jsm/renderers/common/Binding.js +6 -0
  166. package/examples/jsm/renderers/common/Bindings.js +4 -5
  167. package/examples/jsm/renderers/common/Pipelines.js +9 -9
  168. package/examples/jsm/renderers/common/RenderContext.js +3 -0
  169. package/examples/jsm/renderers/common/RenderContexts.js +26 -1
  170. package/examples/jsm/renderers/common/RenderList.js +12 -4
  171. package/examples/jsm/renderers/common/RenderObject.js +43 -15
  172. package/examples/jsm/renderers/common/RenderObjects.js +8 -14
  173. package/examples/jsm/renderers/common/Renderer.js +52 -16
  174. package/examples/jsm/renderers/common/SampledTexture.js +6 -3
  175. package/examples/jsm/renderers/common/Sampler.js +1 -1
  176. package/examples/jsm/renderers/common/StorageBuffer.js +1 -1
  177. package/examples/jsm/renderers/common/StorageTexture.js +19 -0
  178. package/examples/jsm/renderers/common/Textures.js +166 -21
  179. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +35 -0
  180. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +21 -11
  181. package/examples/jsm/renderers/common/nodes/NodeSampler.js +1 -7
  182. package/examples/jsm/renderers/common/nodes/Nodes.js +79 -18
  183. package/examples/jsm/renderers/webgl/WebGLBackend.js +702 -0
  184. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +207 -20
  185. package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +84 -0
  186. package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +26 -0
  187. package/examples/jsm/renderers/webgl/utils/WebGLState.js +529 -0
  188. package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +212 -0
  189. package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +242 -0
  190. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +340 -0
  191. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +4 -4
  192. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodes.js +14 -2
  193. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +282 -43
  194. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +18 -2
  195. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +93 -60
  196. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -2
  197. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +15 -2
  198. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +39 -14
  199. package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  200. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +205 -284
  201. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +6 -5
  202. package/examples/jsm/shaders/FilmShader.js +11 -54
  203. package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
  204. package/examples/jsm/shaders/MMDToonShader.js +4 -4
  205. package/examples/jsm/shaders/OutputShader.js +2 -2
  206. package/examples/jsm/shaders/SAOShader.js +0 -13
  207. package/examples/jsm/shaders/SSAOShader.js +33 -26
  208. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +6 -6
  209. package/examples/jsm/utils/BufferGeometryUtils.js +6 -4
  210. package/package.json +1 -1
  211. package/src/Three.js +1 -2
  212. package/src/animation/AnimationUtils.js +3 -20
  213. package/src/animation/KeyframeTrack.js +8 -8
  214. package/src/audio/Audio.js +6 -0
  215. package/src/cameras/Camera.js +1 -5
  216. package/src/cameras/CubeCamera.js +14 -8
  217. package/src/constants.js +10 -1
  218. package/src/core/Object3D.js +1 -14
  219. package/src/core/RenderTarget.js +16 -7
  220. package/src/core/UniformsGroup.js +2 -2
  221. package/src/extras/core/CurvePath.js +4 -1
  222. package/src/loaders/DataTextureLoader.js +0 -2
  223. package/src/loaders/MaterialLoader.js +1 -1
  224. package/src/loaders/ObjectLoader.js +6 -0
  225. package/src/materials/Material.js +10 -10
  226. package/src/math/Color.js +1 -5
  227. package/src/math/ColorManagement.js +82 -60
  228. package/src/math/Vector2.js +2 -2
  229. package/src/math/Vector3.js +3 -3
  230. package/src/math/Vector4.js +4 -4
  231. package/src/objects/Line.js +1 -1
  232. package/src/objects/Mesh.js +1 -1
  233. package/src/objects/Points.js +1 -1
  234. package/src/objects/Sprite.js +2 -2
  235. package/src/renderers/WebGLRenderer.js +42 -51
  236. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
  237. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +1 -1
  238. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +35 -2
  239. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -9
  240. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +19 -15
  241. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +2 -2
  242. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +4 -4
  243. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +3 -3
  244. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +11 -6
  245. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +4 -4
  246. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +1 -1
  247. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +16 -16
  248. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +3 -3
  249. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +11 -1
  250. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +1 -1
  251. package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
  252. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +1 -1
  253. package/src/renderers/shaders/UniformsUtils.js +2 -2
  254. package/src/renderers/webgl/WebGLBackground.js +9 -17
  255. package/src/renderers/webgl/WebGLLights.js +14 -3
  256. package/src/renderers/webgl/WebGLProgram.js +36 -5
  257. package/src/renderers/webgl/WebGLPrograms.js +9 -1
  258. package/src/renderers/webgl/WebGLTextures.js +19 -8
  259. package/src/renderers/webgl/WebGLUtils.js +25 -20
  260. package/src/scenes/Fog.js +1 -0
  261. package/src/scenes/FogExp2.js +1 -0
  262. package/src/textures/Source.js +2 -2
  263. package/src/textures/Texture.js +2 -2
  264. package/src/utils.js +9 -1
  265. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
  266. package/src/lights/AmbientLightProbe.js +0 -21
  267. package/src/lights/HemisphereLightProbe.js +0 -30
  268. /package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/SlotNode.js +0 -0
@@ -0,0 +1,529 @@
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+ import {
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+ CullFaceNone, CullFaceBack, CullFaceFront, DoubleSide, BackSide,
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+ NormalBlending, NoBlending, CustomBlending, AddEquation,
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+ AdditiveBlending, SubtractiveBlending, MultiplyBlending, SubtractEquation, ReverseSubtractEquation,
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+ ZeroFactor, OneFactor, SrcColorFactor, SrcAlphaFactor, SrcAlphaSaturateFactor, DstColorFactor, DstAlphaFactor,
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+ OneMinusSrcColorFactor, OneMinusSrcAlphaFactor, OneMinusDstColorFactor, OneMinusDstAlphaFactor,
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+ NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth
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+ } from 'three';
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+
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+ let initialized = false, equationToGL, factorToGL;
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+
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+ class WebGLState {
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+
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+ constructor( backend ) {
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+
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+ this.backend = backend;
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+
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+ this.gl = this.backend.gl;
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+
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+ this.enabled = {};
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+ this.currentFlipSided = null;
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+ this.currentCullFace = null;
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+ this.currentProgram = null;
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+ this.currentBlendingEnabled = null;
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+ this.currentBlending = null;
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+ this.currentBlendSrc = null;
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+ this.currentBlendDst = null;
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+ this.currentBlendSrcAlpha = null;
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+ this.currentBlendDstAlpha = null;
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+ this.currentPremultipledAlpha = null;
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+ this.currentPolygonOffsetFactor = null;
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+ this.currentPolygonOffsetUnits = null;
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+ this.currentDepthFunc = null;
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+ this.currentDepthMask = null;
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+ this.currentStencilFunc = null;
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+ this.currentStencilRef = null;
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+ this.currentStencilFuncMask = null;
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+ this.currentStencilFail = null;
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+ this.currentStencilZFail = null;
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+ this.currentStencilZPass = null;
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+ this.currentStencilMask = null;
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+
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+ if ( initialized === false ) {
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+
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+ this._init( this.gl );
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+
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+ initialized = true;
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+
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+ }
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+
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+ }
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+
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+ _init( gl ) {
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+
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+ // Store only WebGL constants here.
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+
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+ equationToGL = {
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+ [ AddEquation ]: gl.FUNC_ADD,
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+ [ SubtractEquation ]: gl.FUNC_SUBTRACT,
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+ [ ReverseSubtractEquation ]: gl.FUNC_REVERSE_SUBTRACT
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+ };
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+
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+ factorToGL = {
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+ [ ZeroFactor ]: gl.ZERO,
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+ [ OneFactor ]: gl.ONE,
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+ [ SrcColorFactor ]: gl.SRC_COLOR,
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+ [ SrcAlphaFactor ]: gl.SRC_ALPHA,
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+ [ SrcAlphaSaturateFactor ]: gl.SRC_ALPHA_SATURATE,
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+ [ DstColorFactor ]: gl.DST_COLOR,
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+ [ DstAlphaFactor ]: gl.DST_ALPHA,
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+ [ OneMinusSrcColorFactor ]: gl.ONE_MINUS_SRC_COLOR,
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+ [ OneMinusSrcAlphaFactor ]: gl.ONE_MINUS_SRC_ALPHA,
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+ [ OneMinusDstColorFactor ]: gl.ONE_MINUS_DST_COLOR,
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+ [ OneMinusDstAlphaFactor ]: gl.ONE_MINUS_DST_ALPHA
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+ };
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+
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+ }
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+
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+ enable( id ) {
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+
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+ const { enabled } = this;
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+
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+ if ( enabled[ id ] !== true ) {
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+
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+ this.gl.enable( id );
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+ enabled[ id ] = true;
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+
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+ }
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+
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+ }
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+
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+ disable( id ) {
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+
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+ const { enabled } = this;
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+
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+ if ( enabled[ id ] !== false ) {
97
+
98
+ this.gl.disable( id );
99
+ enabled[ id ] = false;
100
+
101
+ }
102
+
103
+ }
104
+
105
+ setFlipSided( flipSided ) {
106
+
107
+ if ( this.currentFlipSided !== flipSided ) {
108
+
109
+ const { gl } = this;
110
+
111
+ if ( flipSided ) {
112
+
113
+ gl.frontFace( gl.CW );
114
+
115
+ } else {
116
+
117
+ gl.frontFace( gl.CCW );
118
+
119
+ }
120
+
121
+ this.currentFlipSided = flipSided;
122
+
123
+ }
124
+
125
+ }
126
+
127
+ setCullFace( cullFace ) {
128
+
129
+ const { gl } = this;
130
+
131
+ if ( cullFace !== CullFaceNone ) {
132
+
133
+ this.enable( gl.CULL_FACE );
134
+
135
+ if ( cullFace !== this.currentCullFace ) {
136
+
137
+ if ( cullFace === CullFaceBack ) {
138
+
139
+ gl.cullFace( gl.BACK );
140
+
141
+ } else if ( cullFace === CullFaceFront ) {
142
+
143
+ gl.cullFace( gl.FRONT );
144
+
145
+ } else {
146
+
147
+ gl.cullFace( gl.FRONT_AND_BACK );
148
+
149
+ }
150
+
151
+ }
152
+
153
+ } else {
154
+
155
+ this.disable( gl.CULL_FACE );
156
+
157
+ }
158
+
159
+ this.currentCullFace = cullFace;
160
+
161
+ }
162
+
163
+ setBlending( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultipliedAlpha ) {
164
+
165
+ const { gl } = this;
166
+
167
+ if ( blending === NoBlending ) {
168
+
169
+ if ( this.currentBlendingEnabled === true ) {
170
+
171
+ this.disable( gl.BLEND );
172
+ this.currentBlendingEnabled = false;
173
+
174
+ }
175
+
176
+ return;
177
+
178
+ }
179
+
180
+ if ( this.currentBlendingEnabled === false ) {
181
+
182
+ this.enable( gl.BLEND );
183
+ this.currentBlendingEnabled = true;
184
+
185
+ }
186
+
187
+ if ( blending !== CustomBlending ) {
188
+
189
+ if ( blending !== this.currentBlending || premultipliedAlpha !== this.currentPremultipledAlpha ) {
190
+
191
+ if ( this.currentBlendEquation !== AddEquation || this.currentBlendEquationAlpha !== AddEquation ) {
192
+
193
+ gl.blendEquation( gl.FUNC_ADD );
194
+
195
+ this.currentBlendEquation = AddEquation;
196
+ this.currentBlendEquationAlpha = AddEquation;
197
+
198
+ }
199
+
200
+ if ( premultipliedAlpha ) {
201
+
202
+ switch ( blending ) {
203
+
204
+ case NormalBlending:
205
+ gl.blendFuncSeparate( gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA );
206
+ break;
207
+
208
+ case AdditiveBlending:
209
+ gl.blendFunc( gl.ONE, gl.ONE );
210
+ break;
211
+
212
+ case SubtractiveBlending:
213
+ gl.blendFuncSeparate( gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE );
214
+ break;
215
+
216
+ case MultiplyBlending:
217
+ gl.blendFuncSeparate( gl.ZERO, gl.SRC_COLOR, gl.ZERO, gl.SRC_ALPHA );
218
+ break;
219
+
220
+ default:
221
+ console.error( 'THREE.WebGLState: Invalid blending: ', blending );
222
+ break;
223
+
224
+ }
225
+
226
+ } else {
227
+
228
+ switch ( blending ) {
229
+
230
+ case NormalBlending:
231
+ gl.blendFuncSeparate( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA );
232
+ break;
233
+
234
+ case AdditiveBlending:
235
+ gl.blendFunc( gl.SRC_ALPHA, gl.ONE );
236
+ break;
237
+
238
+ case SubtractiveBlending:
239
+ gl.blendFuncSeparate( gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ZERO, gl.ONE );
240
+ break;
241
+
242
+ case MultiplyBlending:
243
+ gl.blendFunc( gl.ZERO, gl.SRC_COLOR );
244
+ break;
245
+
246
+ default:
247
+ console.error( 'THREE.WebGLState: Invalid blending: ', blending );
248
+ break;
249
+
250
+ }
251
+
252
+ }
253
+
254
+ this.currentBlendSrc = null;
255
+ this.currentBlendDst = null;
256
+ this.currentBlendSrcAlpha = null;
257
+ this.currentBlendDstAlpha = null;
258
+
259
+ this.currentBlending = blending;
260
+ this.currentPremultipledAlpha = premultipliedAlpha;
261
+
262
+ }
263
+
264
+ return;
265
+
266
+ }
267
+
268
+ // custom blending
269
+
270
+ blendEquationAlpha = blendEquationAlpha || blendEquation;
271
+ blendSrcAlpha = blendSrcAlpha || blendSrc;
272
+ blendDstAlpha = blendDstAlpha || blendDst;
273
+
274
+ if ( blendEquation !== this.currentBlendEquation || blendEquationAlpha !== this.currentBlendEquationAlpha ) {
275
+
276
+ gl.blendEquationSeparate( equationToGL[ blendEquation ], equationToGL[ blendEquationAlpha ] );
277
+
278
+ this.currentBlendEquation = blendEquation;
279
+ this.currentBlendEquationAlpha = blendEquationAlpha;
280
+
281
+ }
282
+
283
+ if ( blendSrc !== this.currentBlendSrc || blendDst !== this.currentBlendDst || blendSrcAlpha !== this.currentBlendSrcAlpha || blendDstAlpha !== this.currentBlendDstAlpha ) {
284
+
285
+ gl.blendFuncSeparate( factorToGL[ blendSrc ], factorToGL[ blendDst ], factorToGL[ blendSrcAlpha ], factorToGL[ blendDstAlpha ] );
286
+
287
+ this.currentBlendSrc = blendSrc;
288
+ this.currentBlendDst = blendDst;
289
+ this.currentBlendSrcAlpha = blendSrcAlpha;
290
+ this.currentBlendDstAlpha = blendDstAlpha;
291
+
292
+ }
293
+
294
+ this.currentBlending = blending;
295
+ this.currentPremultipledAlpha = false;
296
+
297
+ }
298
+
299
+ setDepthTest( depthTest ) {
300
+
301
+ const { gl } = this;
302
+
303
+ if ( depthTest ) {
304
+
305
+ this.enable( gl.DEPTH_TEST );
306
+
307
+ } else {
308
+
309
+ this.disable( gl.DEPTH_TEST );
310
+
311
+ }
312
+
313
+ }
314
+
315
+ setDepthMask( depthMask ) {
316
+
317
+ if ( this.currentDepthMask !== depthMask ) {
318
+
319
+ this.gl.depthMask( depthMask );
320
+ this.currentDepthMask = depthMask;
321
+
322
+ }
323
+
324
+ }
325
+
326
+ setDepthFunc( depthFunc ) {
327
+
328
+ if ( this.currentDepthFunc !== depthFunc ) {
329
+
330
+ const { gl } = this;
331
+
332
+ switch ( depthFunc ) {
333
+
334
+ case NeverDepth:
335
+
336
+ gl.depthFunc( gl.NEVER );
337
+ break;
338
+
339
+ case AlwaysDepth:
340
+
341
+ gl.depthFunc( gl.ALWAYS );
342
+ break;
343
+
344
+ case LessDepth:
345
+
346
+ gl.depthFunc( gl.LESS );
347
+ break;
348
+
349
+ case LessEqualDepth:
350
+
351
+ gl.depthFunc( gl.LEQUAL );
352
+ break;
353
+
354
+ case EqualDepth:
355
+
356
+ gl.depthFunc( gl.EQUAL );
357
+ break;
358
+
359
+ case GreaterEqualDepth:
360
+
361
+ gl.depthFunc( gl.GEQUAL );
362
+ break;
363
+
364
+ case GreaterDepth:
365
+
366
+ gl.depthFunc( gl.GREATER );
367
+ break;
368
+
369
+ case NotEqualDepth:
370
+
371
+ gl.depthFunc( gl.NOTEQUAL );
372
+ break;
373
+
374
+ default:
375
+
376
+ gl.depthFunc( gl.LEQUAL );
377
+
378
+ }
379
+
380
+ this.currentDepthFunc = depthFunc;
381
+
382
+ }
383
+
384
+ }
385
+
386
+ setStencilTest( stencilTest ) {
387
+
388
+ const { gl } = this;
389
+
390
+ if ( stencilTest ) {
391
+
392
+ this.enable( gl.STENCIL_TEST );
393
+
394
+ } else {
395
+
396
+ this.disable( gl.STENCIL_TEST );
397
+
398
+ }
399
+
400
+ }
401
+
402
+ setStencilMask( stencilMask ) {
403
+
404
+ if ( this.currentStencilMask !== stencilMask ) {
405
+
406
+ this.gl.stencilMask( stencilMask );
407
+ this.currentStencilMask = stencilMask;
408
+
409
+ }
410
+
411
+ }
412
+
413
+ setStencilFunc( stencilFunc, stencilRef, stencilMask ) {
414
+
415
+ if ( this.currentStencilFunc !== stencilFunc ||
416
+ this.currentStencilRef !== stencilRef ||
417
+ this.currentStencilFuncMask !== stencilMask ) {
418
+
419
+ this.gl.stencilFunc( stencilFunc, stencilRef, stencilMask );
420
+
421
+ this.currentStencilFunc = stencilFunc;
422
+ this.currentStencilRef = stencilRef;
423
+ this.currentStencilFuncMask = stencilMask;
424
+
425
+ }
426
+
427
+ }
428
+
429
+ setStencilOp( stencilFail, stencilZFail, stencilZPass ) {
430
+
431
+ if ( this.currentStencilFail !== stencilFail ||
432
+ this.currentStencilZFail !== stencilZFail ||
433
+ this.currentStencilZPass !== stencilZPass ) {
434
+
435
+ this.gl.stencilOp( stencilFail, stencilZFail, stencilZPass );
436
+
437
+ this.currentStencilFail = stencilFail;
438
+ this.currentStencilZFail = stencilZFail;
439
+ this.currentStencilZPass = stencilZPass;
440
+
441
+ }
442
+
443
+ }
444
+
445
+ setMaterial( material, frontFaceCW ) {
446
+
447
+ const { gl } = this;
448
+
449
+ material.side === DoubleSide
450
+ ? this.disable( gl.CULL_FACE )
451
+ : this.enable( gl.CULL_FACE );
452
+
453
+ let flipSided = ( material.side === BackSide );
454
+ if ( frontFaceCW ) flipSided = ! flipSided;
455
+
456
+ this.setFlipSided( flipSided );
457
+
458
+ ( material.blending === NormalBlending && material.transparent === false )
459
+ ? this.setBlending( NoBlending )
460
+ : this.setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha );
461
+
462
+ this.setDepthFunc( material.depthFunc );
463
+ this.setDepthTest( material.depthTest );
464
+ this.setDepthMask( material.depthWrite );
465
+ this.setDepthMask( material.colorWrite );
466
+
467
+ const stencilWrite = material.stencilWrite;
468
+ this.setStencilTest( stencilWrite );
469
+ if ( stencilWrite ) {
470
+
471
+ this.setStencilMask( material.stencilWriteMask );
472
+ this.setStencilFunc( material.stencilFunc, material.stencilRef, material.stencilFuncMask );
473
+ this.setStencilOp( material.stencilFail, material.stencilZFail, material.stencilZPass );
474
+
475
+ }
476
+
477
+ this.setPolygonOffset( material.polygonOffset, material.polygonOffsetFactor, material.polygonOffsetUnits );
478
+
479
+ material.alphaToCoverage === true
480
+ ? this.enable( gl.SAMPLE_ALPHA_TO_COVERAGE )
481
+ : this.disable( gl.SAMPLE_ALPHA_TO_COVERAGE );
482
+
483
+ }
484
+
485
+ setPolygonOffset( polygonOffset, factor, units ) {
486
+
487
+ const { gl } = this;
488
+
489
+ if ( polygonOffset ) {
490
+
491
+ this.enable( gl.POLYGON_OFFSET_FILL );
492
+
493
+ if ( this.currentPolygonOffsetFactor !== factor || this.currentPolygonOffsetUnits !== units ) {
494
+
495
+ gl.polygonOffset( factor, units );
496
+
497
+ this.currentPolygonOffsetFactor = factor;
498
+ this.currentPolygonOffsetUnits = units;
499
+
500
+ }
501
+
502
+ } else {
503
+
504
+ this.disable( gl.POLYGON_OFFSET_FILL );
505
+
506
+ }
507
+
508
+ }
509
+
510
+ useProgram( program ) {
511
+
512
+ if ( this.currentProgram !== program ) {
513
+
514
+ this.gl.useProgram( program );
515
+
516
+ this.currentProgram = program;
517
+
518
+ return true;
519
+
520
+ }
521
+
522
+ return false;
523
+
524
+ }
525
+
526
+
527
+ }
528
+
529
+ export default WebGLState;