stimeo-ui 0.4.0 → 0.6.0

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Files changed (173) hide show
  1. package/CHANGELOG.md +184 -0
  2. package/dist/controllers/announcer_controller.js.map +1 -1
  3. package/dist/controllers/aspect_ratio_controller.d.ts +3 -5
  4. package/dist/controllers/aspect_ratio_controller.js +19 -11
  5. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  6. package/dist/controllers/avatar_controller.d.ts +36 -15
  7. package/dist/controllers/avatar_controller.js +195 -40
  8. package/dist/controllers/avatar_controller.js.map +1 -1
  9. package/dist/controllers/breadcrumb_controller.js +5 -1
  10. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  11. package/dist/controllers/carousel_controller.d.ts +12 -3
  12. package/dist/controllers/carousel_controller.js +90 -10
  13. package/dist/controllers/carousel_controller.js.map +1 -1
  14. package/dist/controllers/checkbox_controller.d.ts +31 -5
  15. package/dist/controllers/checkbox_controller.js +136 -25
  16. package/dist/controllers/checkbox_controller.js.map +1 -1
  17. package/dist/controllers/clipboard_controller.js +8 -3
  18. package/dist/controllers/clipboard_controller.js.map +1 -1
  19. package/dist/controllers/collapsible_controller.d.ts +1 -1
  20. package/dist/controllers/collapsible_controller.js +4 -1
  21. package/dist/controllers/collapsible_controller.js.map +1 -1
  22. package/dist/controllers/color_picker_controller.d.ts +9 -3
  23. package/dist/controllers/color_picker_controller.js +41 -11
  24. package/dist/controllers/color_picker_controller.js.map +1 -1
  25. package/dist/controllers/combobox_controller.js.map +1 -1
  26. package/dist/controllers/command_palette_controller.js.map +1 -1
  27. package/dist/controllers/context_menu_controller.d.ts +1 -1
  28. package/dist/controllers/context_menu_controller.js +2 -2
  29. package/dist/controllers/context_menu_controller.js.map +1 -1
  30. package/dist/controllers/countdown_controller.d.ts +5 -3
  31. package/dist/controllers/countdown_controller.js +5 -1
  32. package/dist/controllers/countdown_controller.js.map +1 -1
  33. package/dist/controllers/date_range_picker_controller.d.ts +23 -4
  34. package/dist/controllers/date_range_picker_controller.js +162 -31
  35. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  36. package/dist/controllers/direct_upload_controller.d.ts +1 -1
  37. package/dist/controllers/direct_upload_controller.js +3 -3
  38. package/dist/controllers/direct_upload_controller.js.map +1 -1
  39. package/dist/controllers/empty_state_controller.d.ts +27 -7
  40. package/dist/controllers/empty_state_controller.js +107 -16
  41. package/dist/controllers/empty_state_controller.js.map +1 -1
  42. package/dist/controllers/file_dropzone_controller.d.ts +7 -1
  43. package/dist/controllers/file_dropzone_controller.js +26 -3
  44. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  45. package/dist/controllers/flash_controller.d.ts +25 -5
  46. package/dist/controllers/flash_controller.js +161 -21
  47. package/dist/controllers/flash_controller.js.map +1 -1
  48. package/dist/controllers/focus_controller.d.ts +2 -3
  49. package/dist/controllers/focus_controller.js.map +1 -1
  50. package/dist/controllers/form_validation_controller.js +8 -2
  51. package/dist/controllers/form_validation_controller.js.map +1 -1
  52. package/dist/controllers/frame_loading_controller.d.ts +19 -2
  53. package/dist/controllers/frame_loading_controller.js +94 -22
  54. package/dist/controllers/frame_loading_controller.js.map +1 -1
  55. package/dist/controllers/highlight_controller.d.ts +8 -4
  56. package/dist/controllers/highlight_controller.js +38 -1
  57. package/dist/controllers/highlight_controller.js.map +1 -1
  58. package/dist/controllers/hover_card_controller.d.ts +2 -2
  59. package/dist/controllers/hover_card_controller.js.map +1 -1
  60. package/dist/controllers/idle_controller.d.ts +5 -4
  61. package/dist/controllers/idle_controller.js +39 -6
  62. package/dist/controllers/idle_controller.js.map +1 -1
  63. package/dist/controllers/listbox_controller.js.map +1 -1
  64. package/dist/controllers/local_time_controller.js +2 -0
  65. package/dist/controllers/local_time_controller.js.map +1 -1
  66. package/dist/controllers/masonry_controller.d.ts +1 -1
  67. package/dist/controllers/masonry_controller.js +1 -1
  68. package/dist/controllers/masonry_controller.js.map +1 -1
  69. package/dist/controllers/menubar_controller.js +5 -3
  70. package/dist/controllers/menubar_controller.js.map +1 -1
  71. package/dist/controllers/meter_controller.js +3 -1
  72. package/dist/controllers/meter_controller.js.map +1 -1
  73. package/dist/controllers/multi_select_controller.d.ts +46 -12
  74. package/dist/controllers/multi_select_controller.js +460 -151
  75. package/dist/controllers/multi_select_controller.js.map +1 -1
  76. package/dist/controllers/network_status_controller.d.ts +15 -13
  77. package/dist/controllers/network_status_controller.js +1 -3
  78. package/dist/controllers/network_status_controller.js.map +1 -1
  79. package/dist/controllers/number_input_controller.d.ts +29 -3
  80. package/dist/controllers/number_input_controller.js +455 -64
  81. package/dist/controllers/number_input_controller.js.map +1 -1
  82. package/dist/controllers/overflow_menu_controller.js +5 -1
  83. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  84. package/dist/controllers/pagination_controller.js +38 -1
  85. package/dist/controllers/pagination_controller.js.map +1 -1
  86. package/dist/controllers/password_strength_controller.d.ts +4 -4
  87. package/dist/controllers/password_strength_controller.js +21 -3
  88. package/dist/controllers/password_strength_controller.js.map +1 -1
  89. package/dist/controllers/persist_controller.d.ts +4 -4
  90. package/dist/controllers/persist_controller.js +24 -5
  91. package/dist/controllers/persist_controller.js.map +1 -1
  92. package/dist/controllers/pointer_drag_controller.js +10 -0
  93. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  94. package/dist/controllers/popover_controller.d.ts +2 -2
  95. package/dist/controllers/popover_controller.js.map +1 -1
  96. package/dist/controllers/portal_controller.d.ts +1 -2
  97. package/dist/controllers/portal_controller.js +10 -0
  98. package/dist/controllers/portal_controller.js.map +1 -1
  99. package/dist/controllers/progress_controller.d.ts +1 -1
  100. package/dist/controllers/progress_controller.js +7 -3
  101. package/dist/controllers/progress_controller.js.map +1 -1
  102. package/dist/controllers/radio_group_controller.d.ts +41 -15
  103. package/dist/controllers/radio_group_controller.js +540 -56
  104. package/dist/controllers/radio_group_controller.js.map +1 -1
  105. package/dist/controllers/range_slider_controller.d.ts +23 -0
  106. package/dist/controllers/range_slider_controller.js +385 -94
  107. package/dist/controllers/range_slider_controller.js.map +1 -1
  108. package/dist/controllers/rating_controller.d.ts +36 -31
  109. package/dist/controllers/rating_controller.js +274 -89
  110. package/dist/controllers/rating_controller.js.map +1 -1
  111. package/dist/controllers/relative_time_controller.js +2 -0
  112. package/dist/controllers/relative_time_controller.js.map +1 -1
  113. package/dist/controllers/resizable_controller.js +33 -0
  114. package/dist/controllers/resizable_controller.js.map +1 -1
  115. package/dist/controllers/roving_controller.d.ts +4 -0
  116. package/dist/controllers/roving_controller.js +60 -5
  117. package/dist/controllers/roving_controller.js.map +1 -1
  118. package/dist/controllers/scroll_area_controller.d.ts +7 -1
  119. package/dist/controllers/scroll_area_controller.js +155 -23
  120. package/dist/controllers/scroll_area_controller.js.map +1 -1
  121. package/dist/controllers/scroll_visibility_controller.js +33 -0
  122. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  123. package/dist/controllers/separator_controller.js +13 -17
  124. package/dist/controllers/separator_controller.js.map +1 -1
  125. package/dist/controllers/skeleton_controller.d.ts +2 -2
  126. package/dist/controllers/skeleton_controller.js +71 -3
  127. package/dist/controllers/skeleton_controller.js.map +1 -1
  128. package/dist/controllers/slider_controller.d.ts +17 -1
  129. package/dist/controllers/slider_controller.js +325 -48
  130. package/dist/controllers/slider_controller.js.map +1 -1
  131. package/dist/controllers/spinner_controller.d.ts +15 -10
  132. package/dist/controllers/spinner_controller.js +18 -3
  133. package/dist/controllers/spinner_controller.js.map +1 -1
  134. package/dist/controllers/step_indicator_controller.d.ts +1 -1
  135. package/dist/controllers/step_indicator_controller.js +3 -1
  136. package/dist/controllers/step_indicator_controller.js.map +1 -1
  137. package/dist/controllers/stepper_controller.js +2 -0
  138. package/dist/controllers/stepper_controller.js.map +1 -1
  139. package/dist/controllers/switch_controller.d.ts +12 -8
  140. package/dist/controllers/switch_controller.js +162 -18
  141. package/dist/controllers/switch_controller.js.map +1 -1
  142. package/dist/controllers/tags_input_controller.d.ts +41 -11
  143. package/dist/controllers/tags_input_controller.js +356 -120
  144. package/dist/controllers/tags_input_controller.js.map +1 -1
  145. package/dist/controllers/textarea_autosize_controller.js +1 -1
  146. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  147. package/dist/controllers/time_picker_controller.d.ts +42 -10
  148. package/dist/controllers/time_picker_controller.js +296 -104
  149. package/dist/controllers/time_picker_controller.js.map +1 -1
  150. package/dist/controllers/toggle_group_controller.d.ts +39 -13
  151. package/dist/controllers/toggle_group_controller.js +378 -55
  152. package/dist/controllers/toggle_group_controller.js.map +1 -1
  153. package/dist/controllers/toolbar_controller.js +5 -3
  154. package/dist/controllers/toolbar_controller.js.map +1 -1
  155. package/dist/controllers/tooltip_controller.d.ts +2 -2
  156. package/dist/controllers/tooltip_controller.js.map +1 -1
  157. package/dist/controllers/transition_controller.d.ts +2 -3
  158. package/dist/controllers/transition_controller.js.map +1 -1
  159. package/dist/controllers/tree_view_controller.d.ts +1 -2
  160. package/dist/controllers/tree_view_controller.js +24 -4
  161. package/dist/controllers/tree_view_controller.js.map +1 -1
  162. package/dist/index.js +3811 -1048
  163. package/dist/index.js.map +1 -1
  164. package/dist/inspector/cli.d.ts +92 -4
  165. package/dist/inspector/cli.js +174 -6
  166. package/dist/inspector/cli.js.map +1 -1
  167. package/dist/inspector/cli_bin.js +234 -8
  168. package/dist/inspector/cli_bin.js.map +1 -1
  169. package/dist/inspector/examples.json +24 -24
  170. package/dist/inspector/manifest.json +573 -59
  171. package/dist/positioning/index.d.ts +2 -2
  172. package/dist/positioning/index.js.map +1 -1
  173. package/package.json +3 -3
@@ -1 +1 @@
1
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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way (the `MicrotaskCoalescer` split).\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FocusTrap } from \"../utils/focus_trap\";\n\n/**\n * Headless **focus scope**: exposes the shared {@link FocusTrap} as a standalone,\n * declarative focus boundary — `Tab` cycling, initial focus, and restore-on-release —\n * for any region, without building a full modal (counterpart to Alpine `focus` /\n * Headless UI's trap). No dedicated APG pattern; it is the primitive the overlay\n * patterns use, surfaced for direct use.\n *\n * Markup contract (identifier: `stimeo--focus`):\n * <div data-controller=\"stimeo--focus\" data-stimeo--focus-trap-value=\"true\">\n * <input data-stimeo--focus-target=\"initial\" />\n * …\n * </div>\n *\n * While `trap` is on, `Tab` / `Shift+Tab` cycle within the element, focus moves to the\n * `initial` target (or the first focusable) when `auto`, `Escape` releases it, and on\n * release focus returns to the opener when `restore`. With `inert` the rest of the page\n * is made `inert` (a hard, modal-style isolation); left off it is a soft boundary —\n * `Tab` still cycles but the background stays reachable. The element carries\n * `data-focus-trapped` while active and emits `activate` / `deactivate`.\n *\n * @remarks\n * Behavior only — it does not open/close or render an overlay (pair with Dialog) and\n * does not move DOM (pair with Portal). It reuses the shared {@link FocusTrap}, so it never\n * scroll-locks the page (unlike the modal overlays) and tracks live focusable children\n * (dynamic additions are picked up on the next `Tab`). The opener is recorded on\n * activate and refocused on release if still present. Everything is torn down on\n * `disconnect()` (Turbo navigation included) without yanking focus.\n */\nexport class FocusController extends Controller<HTMLElement> {\n static override targets = [\"initial\"];\n static override values = {\n trap: { type: Boolean, default: false },\n auto: { type: Boolean, default: true },\n restore: { type: Boolean, default: true },\n inert: { type: Boolean, default: false },\n };\n static actions = [\"activate\", \"deactivate\"] as const;\n static events = [\"activate\", \"deactivate\"] as const;\n\n declare readonly initialTarget: HTMLElement;\n declare readonly hasInitialTarget: boolean;\n\n declare trapValue: boolean;\n declare autoValue: boolean;\n declare restoreValue: boolean;\n declare inertValue: boolean;\n\n readonly #trap = new FocusTrap(() => this.element, {\n // A focus scope is not a modal: never lock scroll, and only isolate the background\n // when `inert` is requested. `auto` gates the initial focus move; Escape releases.\n lockScroll: false,\n isolate: () => this.inertValue,\n autoFocus: () => this.autoValue,\n initialFocus: () => (this.hasInitialTarget ? this.initialTarget : null),\n onEscape: () => this.deactivate(),\n });\n\n /** Stimulus drives activation from the `trap` value (also fires on connect). */\n trapValueChanged(): void {\n if (this.trapValue) this.#activate();\n else this.#deactivate();\n }\n\n override disconnect(): void {\n // Release without restoring focus — the element is leaving the DOM. This is a\n // teardown, not a user-driven close, so it intentionally does NOT emit\n // `deactivate` or reset `trapValue` (which would resurrect on a Turbo cache\n // restore); only the public `deactivate()` action fires the event.\n this.#trap.deactivate({ restoreFocus: false });\n this.element.removeAttribute(\"data-focus-trapped\");\n }\n\n /** Turns the trap on. Acts synchronously and keeps the `trap` value in sync. */\n activate(): void {\n this.trapValue = true;\n this.#activate();\n }\n\n /** Turns the trap off (also wired to Escape). */\n deactivate(): void {\n this.trapValue = false;\n this.#deactivate();\n }\n\n #activate(): void {\n if (this.#trap.active) return;\n this.#trap.activate();\n this.element.setAttribute(\"data-focus-trapped\", \"true\");\n this.dispatch(\"activate\", { detail: {} });\n }\n\n #deactivate(): void {\n if (!this.#trap.active) return;\n this.#trap.deactivate({ restoreFocus: this.restoreValue });\n this.element.removeAttribute(\"data-focus-trapped\");\n this.dispatch(\"deactivate\", { detail: {} });\n }\n}\n"]}
1
+ 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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way (the `MicrotaskCoalescer` split).\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FocusTrap } from \"../utils/focus_trap\";\n\n/**\n * Headless **focus scope**: exposes the shared {@link FocusTrap} as a standalone,\n * declarative focus boundary — `Tab` cycling, initial focus, and restore-on-release —\n * for any region, without building a full modal. No dedicated APG pattern; it is the\n * primitive the overlay patterns use, surfaced for direct use.\n *\n * Markup contract (identifier: `stimeo--focus`):\n * <div data-controller=\"stimeo--focus\" data-stimeo--focus-trap-value=\"true\">\n * <input data-stimeo--focus-target=\"initial\" />\n * …\n * </div>\n *\n * While `trap` is on, `Tab` / `Shift+Tab` cycle within the element, focus moves to the\n * `initial` target (or the first focusable) when `auto`, `Escape` releases it, and on\n * release focus returns to the opener when `restore`. With `inert` the rest of the page\n * is made `inert` (a hard, modal-style isolation); left off it is a soft boundary —\n * `Tab` still cycles but the background stays reachable. The element carries\n * `data-focus-trapped` while active and emits `activate` / `deactivate`.\n *\n * @remarks\n * Behavior only — it does not open/close or render an overlay (pair with Dialog) and\n * does not move DOM (pair with Portal). It reuses the shared {@link FocusTrap}, so it never\n * scroll-locks the page (unlike the modal overlays) and tracks live focusable children\n * (dynamic additions are picked up on the next `Tab`). The opener is recorded on\n * activate and refocused on release if still present. Everything is torn down on\n * `disconnect()` (Turbo navigation included) without yanking focus.\n */\nexport class FocusController extends Controller<HTMLElement> {\n static override targets = [\"initial\"];\n static override values = {\n trap: { type: Boolean, default: false },\n auto: { type: Boolean, default: true },\n restore: { type: Boolean, default: true },\n inert: { type: Boolean, default: false },\n };\n static actions = [\"activate\", \"deactivate\"] as const;\n static events = [\"activate\", \"deactivate\"] as const;\n\n declare readonly initialTarget: HTMLElement;\n declare readonly hasInitialTarget: boolean;\n\n declare trapValue: boolean;\n declare autoValue: boolean;\n declare restoreValue: boolean;\n declare inertValue: boolean;\n\n readonly #trap = new FocusTrap(() => this.element, {\n // A focus scope is not a modal: never lock scroll, and only isolate the background\n // when `inert` is requested. `auto` gates the initial focus move; Escape releases.\n lockScroll: false,\n isolate: () => this.inertValue,\n autoFocus: () => this.autoValue,\n initialFocus: () => (this.hasInitialTarget ? this.initialTarget : null),\n onEscape: () => this.deactivate(),\n });\n\n /** Stimulus drives activation from the `trap` value (also fires on connect). */\n trapValueChanged(): void {\n if (this.trapValue) this.#activate();\n else this.#deactivate();\n }\n\n override disconnect(): void {\n // Release without restoring focus — the element is leaving the DOM. This is a\n // teardown, not a user-driven close, so it intentionally does NOT emit\n // `deactivate` or reset `trapValue` (which would resurrect on a Turbo cache\n // restore); only the public `deactivate()` action fires the event.\n this.#trap.deactivate({ restoreFocus: false });\n this.element.removeAttribute(\"data-focus-trapped\");\n }\n\n /** Turns the trap on. Acts synchronously and keeps the `trap` value in sync. */\n activate(): void {\n this.trapValue = true;\n this.#activate();\n }\n\n /** Turns the trap off (also wired to Escape). */\n deactivate(): void {\n this.trapValue = false;\n this.#deactivate();\n }\n\n #activate(): void {\n if (this.#trap.active) return;\n this.#trap.activate();\n this.element.setAttribute(\"data-focus-trapped\", \"true\");\n this.dispatch(\"activate\", { detail: {} });\n }\n\n #deactivate(): void {\n if (!this.#trap.active) return;\n this.#trap.deactivate({ restoreFocus: this.restoreValue });\n this.element.removeAttribute(\"data-focus-trapped\");\n this.dispatch(\"deactivate\", { detail: {} });\n }\n}\n"]}
@@ -2,6 +2,13 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/form_validation_controller.ts
4
4
 
5
+ // src/utils/default_attribute.ts
6
+ function setDefaultAttribute(element, name, value) {
7
+ if (element.hasAttribute(name)) return false;
8
+ element.setAttribute(name, value);
9
+ return true;
10
+ }
11
+
5
12
  // src/utils/focus_trap.ts
6
13
  var FOCUSABLE = 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex="-1"])';
7
14
 
@@ -79,8 +86,7 @@ var FormValidationController = class _FormValidationController extends Controlle
79
86
  };
80
87
  /** Suppresses native bubbles and binds the submit / blur / input listeners. */
81
88
  connect() {
82
- if (!this.element.hasAttribute("novalidate")) {
83
- this.element.setAttribute("novalidate", "");
89
+ if (setDefaultAttribute(this.element, "novalidate", "")) {
84
90
  this.element.setAttribute(_FormValidationController.#NOVALIDATE_MARKER, "");
85
91
  }
86
92
  document.addEventListener("submit", this.#onSubmit, true);
@@ -1 +1 @@
1
- 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{ BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FOCUSABLE } from \"../utils/focus_trap\";\nimport type { FormFieldController } from \"./form_field_controller\";\n\n/** Native form controls that participate in constraint validation. */\ntype ValidatableControl = HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement;\n\n/**\n * Maps each `ValidityState` flag (in priority order) to the kebab-case suffix of\n * its per-constraint message-override attribute. The first flag that is `true`\n * wins, so e.g. `valueMissing` is reported before a stale `patternMismatch`.\n */\nconst CONSTRAINT_MESSAGE_KEYS: ReadonlyArray<readonly [keyof ValidityState, string]> = [\n [\"valueMissing\", \"value-missing\"],\n [\"typeMismatch\", \"type-mismatch\"],\n [\"patternMismatch\", \"pattern-mismatch\"],\n [\"tooShort\", \"too-short\"],\n [\"tooLong\", \"too-long\"],\n [\"rangeUnderflow\", \"range-underflow\"],\n [\"rangeOverflow\", \"range-overflow\"],\n [\"stepMismatch\", \"step-mismatch\"],\n [\"badInput\", \"bad-input\"],\n];\n\n/** Attribute prefix for a per-constraint message override, authored on the control. */\nconst MESSAGE_ATTR_PREFIX = \"data-stimeo--form-field-message-\";\n/** Attribute for a generic message override applied to any failing constraint. */\nconst MESSAGE_ATTR_GENERIC = \"data-stimeo--form-field-message\";\n/** Attribute opting a control into a declarative custom rule (`\"whitespace\"`). */\nconst DISALLOW_ATTR = \"data-stimeo--form-field-disallow\";\n/** Default message when `disallow=\"whitespace\"` fails and no override is given. */\nconst DISALLOW_WHITESPACE_DEFAULT = \"Please enter a value that is not only whitespace.\";\n\n/** A field's validatable controls, grouped so the whole field validates together. */\ninterface FieldGroup {\n readonly field: FormFieldController | undefined;\n readonly controls: ValidatableControl[];\n}\n\n/**\n * Headless, accessible **form-validation orchestration**.\n *\n * Markup contract (identifier: `stimeo--form-validation`):\n * <form data-controller=\"stimeo--form-validation\"\n * data-stimeo--form-validation-stimeo--form-field-outlet=\"[data-controller~='stimeo--form-field']\">\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" required\n * data-stimeo--form-field-target=\"control\" />\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n * <button type=\"submit\">Save</button>\n * </form>\n *\n * Not an APG widget pattern — this is the *timing* layer for **error\n * identification** (WCAG 3.3.1) and **error suggestion** (3.3.3): it decides\n * *when* each control is checked and routes the browser's native\n * `validationMessage` into the field's {@link FormFieldController} error region.\n * The per-field ARIA wiring (`aria-invalid` / `aria-errormessage` /\n * `aria-describedby`) therefore lives in exactly one place — `stimeo--form-field`,\n * reached through a Stimulus **outlet** — and is never re-implemented here.\n *\n * @remarks\n * Behavior only — validation **rules** stay in the markup (native HTML\n * constraints: `required`, `type`, `pattern`, `min`/`max`, …) or in the consumer's\n * own `setCustomValidity()` calls, which `checkValidity()` surfaces transparently.\n * It sets the form's `novalidate` so it can replace the browser's default error\n * bubbles with the accessible, in-page `role=\"alert\"` regions, and restores the\n * attribute on disconnect.\n *\n * Two declarative escape hatches let a field **exceed** native validation with no\n * consumer JS (author them on the control):\n * - **Per-constraint messages** — `data-stimeo--form-field-message-<constraint>`\n * (`value-missing`, `too-short`, `too-long`, `pattern-mismatch`, `type-mismatch`,\n * `range-overflow`, `range-underflow`, `step-mismatch`, `bad-input`), or a generic\n * `data-stimeo--form-field-message` fallback, override the shown text per failing\n * `ValidityState` flag — controlled, localizable wording that also fixes headless\n * browsers returning an empty native `validationMessage`. Falls back to native.\n * - **`data-stimeo--form-field-disallow=\"whitespace\"`** — a built-in custom rule\n * rejecting a value that is blank after trimming (which slips past `required` /\n * `minlength`), wired through `setCustomValidity` so it blocks submit like any\n * native constraint.\n *\n * Behavior provided:\n * - On connect, suppresses native bubbles (`novalidate`, restored on disconnect)\n * and intercepts the form's `submit` in the **capture phase** so an invalid form\n * is cancelled before any other submit handler (e.g. `stimeo--submit-once`)\n * reacts to a submission that will never happen.\n * - On submit, validates every control; if any is invalid it blocks submission,\n * moves focus to the first invalid control (unless `focusInvalid` is `false`),\n * and dispatches `stimeo--form-validation:invalid`. An all-valid form dispatches\n * `:valid` and submits normally.\n * - Validates a field on blur once it has been interacted with (`validateOnBlur`),\n * and re-validates it on input while it is already touched\n * (`revalidateOnInput`) so a shown message clears the moment the value becomes\n * valid — but a pristine field is never eagerly flagged mid-typing.\n *\n * A control with no owning `stimeo--form-field` outlet is still validated (it can\n * block submit and receive focus) but renders no message.\n *\n * Radio groups work unchanged: point the field's `control` target at the\n * `role=\"radiogroup\"` container so the invalid state lands on the group, and the\n * group is reported as a single invalid entry (not one per radio).\n *\n * Rich widgets (listbox, time-picker, …) that keep their committed value in a\n * hidden holder participate by making that holder a **validatable mirror**:\n * `<input type=\"text\" hidden required>` — the `hidden` *attribute*, not\n * `type=\"hidden\"`, which is barred from constraint validation. Native\n * constraints then govern the widget's value with no extra JavaScript. The\n * widget dispatches a bubbling `change` on the mirror when a value is committed\n * (a completed interaction, so it validates immediately), and focus for an\n * invalid mirror is delegated to the field's visible `control` target — the\n * target itself when focusable, else its first focusable descendant.\n *\n * No-JS caveat: a `required` mirror also gates the browser's own pre-Stimulus\n * validation, which cannot surface UI on an invisible control. When the no-JS\n * fallback matters, author `novalidate` on the form (this controller preserves\n * an author-set attribute) so the submission reaches the server's validation.\n */\nexport class FormValidationController extends Controller<HTMLFormElement> {\n static override outlets = [\"stimeo--form-field\"];\n static override values = {\n validateOnBlur: { type: Boolean, default: true },\n validateOnChange: { type: Boolean, default: true },\n revalidateOnInput: { type: Boolean, default: true },\n focusInvalid: { type: Boolean, default: true },\n };\n static actions = [\"validate\"] as const;\n static events = [\"valid\", \"invalid\"] as const;\n\n declare readonly stimeoFormFieldOutlets: FormFieldController[];\n declare readonly stimeoFormFieldOutletElements: HTMLElement[];\n\n declare validateOnBlurValue: boolean;\n declare validateOnChangeValue: boolean;\n declare revalidateOnInputValue: boolean;\n declare focusInvalidValue: boolean;\n\n /** Marker recording that we added `novalidate`, so we only remove our own. */\n static readonly #NOVALIDATE_MARKER = \"data-stimeo--form-validation-novalidate\";\n\n /** Controls already interacted with — the gate for blur / input (re)validation. */\n readonly #touched = new WeakSet<ValidatableControl>();\n\n /**\n * Controls whose `customError` *we* set via the `disallow` rule. Tracked so we\n * only ever clear our own custom validity — a consumer's `setCustomValidity` on\n * the same control survives once our rule passes (don't-clobber-authored-state).\n */\n readonly #ownedCustomError = new WeakSet<ValidatableControl>();\n\n readonly #onSubmit = (event: SubmitEvent): void => {\n if (event.target !== this.element) return;\n const invalid = this.#validateAll();\n if (invalid.length === 0) {\n this.dispatch(\"valid\", { detail: {} });\n return;\n }\n // Cancel the whole submit: preventDefault stops native/Turbo navigation;\n // stopImmediatePropagation keeps later submit handlers (e.g. submit-once's\n // busy state) from acting on a submission that will never happen.\n event.preventDefault();\n event.stopImmediatePropagation();\n const first = invalid[0];\n if (this.focusInvalidValue && first) this.#focusTargetFor(first)?.focus();\n this.dispatch(\"invalid\", { detail: { invalid } });\n };\n\n readonly #onFocusOut = (event: FocusEvent): void => {\n if (!this.validateOnBlurValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // Focus moving *within* the same field (e.g. between members of a radio\n // group) is not leaving it — defer validation until focus actually exits.\n const field = this.#fieldFor(control);\n const related = event.relatedTarget;\n if (field && related instanceof Node && field.element.contains(related)) return;\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n readonly #onInput = (event: Event): void => {\n if (!this.revalidateOnInputValue) return;\n const control = this.#controlFrom(event.target);\n // Only re-validate a field the user has already left once, so the first\n // keystroke never eagerly flags a control they are still filling in.\n if (!control || !this.#touched.has(control)) return;\n this.#validateControl(control);\n };\n\n readonly #onChange = (event: Event): void => {\n if (!this.validateOnChangeValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // change marks a *committed* interaction (a picked option, a toggled box, a\n // widget writing its mirror), so unlike input it both touches and validates.\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n /** Suppresses native bubbles and binds the submit / blur / input listeners. */\n override connect(): void {\n if (!this.element.hasAttribute(\"novalidate\")) {\n this.element.setAttribute(\"novalidate\", \"\");\n this.element.setAttribute(FormValidationController.#NOVALIDATE_MARKER, \"\");\n }\n // Capture phase on the document so we run before any submit listener bound to\n // the form itself (Stimulus actions, submit-once), whose relative order in the\n // target phase would otherwise be unpredictable.\n document.addEventListener(\"submit\", this.#onSubmit, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n this.element.addEventListener(\"input\", this.#onInput);\n this.element.addEventListener(\"change\", this.#onChange);\n }\n\n /** Tears down listeners and restores `novalidate` if we added it. */\n override disconnect(): void {\n document.removeEventListener(\"submit\", this.#onSubmit, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.element.removeEventListener(\"input\", this.#onInput);\n this.element.removeEventListener(\"change\", this.#onChange);\n if (this.element.hasAttribute(FormValidationController.#NOVALIDATE_MARKER)) {\n this.element.removeAttribute(\"novalidate\");\n this.element.removeAttribute(FormValidationController.#NOVALIDATE_MARKER);\n }\n }\n\n /**\n * Validates every control now, rendering or clearing each field's message, and\n * returns whether the whole form is valid. Marks every control touched so a\n * later input re-validates it. Bound via `data-action`\n * (`#validate`) or callable directly (e.g. before a programmatic submit).\n */\n validate(): boolean {\n return this.#validateAll().length === 0;\n }\n\n /**\n * Validates every control and returns one invalid control per field. Controls\n * are grouped by field first (see {@link #keyFor}) so a field with several\n * controls — a radio group, or a mirror plus its visible control — reflects\n * *all* of them: a valid sibling must never clear an invalid one's message.\n * Each group's first invalid control supplies the message and the focus target.\n */\n #validateAll(): ValidatableControl[] {\n const groups = new Map<unknown, FieldGroup>();\n for (const control of this.#controls) {\n this.#touched.add(control);\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const group = groups.get(key);\n if (group) {\n group.controls.push(control);\n } else {\n groups.set(key, { field, controls: [control] });\n }\n }\n\n const invalid: ValidatableControl[] = [];\n for (const group of groups.values()) {\n const firstInvalid = this.#applyGroup(group);\n if (firstInvalid) invalid.push(firstInvalid);\n }\n return invalid;\n }\n\n /** Re-validates the whole field a single control belongs to (or that control). */\n #validateControl(control: ValidatableControl): void {\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const controls = this.#controls.filter(\n (other) => this.#keyFor(other, this.#fieldFor(other)) === key,\n );\n this.#applyGroup({ field, controls });\n }\n\n /**\n * Runs native constraint validation across a field's controls and routes the\n * result to its `stimeo--form-field` outlet: the first invalid control's\n * `validationMessage` is shown, an all-valid field is cleared. Returns the\n * first invalid control (for the invalid list / focus), or `null` when valid.\n * Routing goes through the outlet, so the ARIA wiring is never duplicated here.\n */\n #applyGroup(group: FieldGroup): ValidatableControl | null {\n // Apply declarative custom rules (e.g. disallow=\"whitespace\") before reading\n // validity so they participate in checkValidity() like a native constraint.\n for (const control of group.controls) this.#syncCustomValidity(control);\n const firstInvalid = group.controls.find((control) => !control.checkValidity()) ?? null;\n if (group.field) {\n if (firstInvalid) {\n group.field.setError(this.#messageFor(firstInvalid));\n } else {\n group.field.clearError();\n }\n }\n return firstInvalid;\n }\n\n /**\n * Resolves the message to show for an invalid control: a per-constraint\n * override (`data-stimeo--form-field-message-<constraint>`) for the first failing\n * `ValidityState` flag, then a generic `data-stimeo--form-field-message`\n * override, then the browser's native `validationMessage`. Authoring an override\n * gives controlled, localizable, theme-able wording with **no consumer JS** —\n * and sidesteps headless browsers that return an empty native message.\n */\n #messageFor(control: ValidatableControl): string {\n for (const [flag, key] of CONSTRAINT_MESSAGE_KEYS) {\n if (control.validity[flag]) {\n return (\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}${key}`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n control.validationMessage\n );\n }\n }\n // customError (our `disallow` rule, or a consumer's setCustomValidity): for our\n // rule the message was already resolved with per-constraint > generic > default\n // precedence when set, and a consumer error carries its own text — so return the\n // live validationMessage as-is, falling back to the generic override then \"\".\n return control.validationMessage || control.getAttribute(MESSAGE_ATTR_GENERIC) || \"\";\n }\n\n /**\n * Applies (or clears) a declarative custom constraint via `setCustomValidity`,\n * for controls that opt in with `data-stimeo--form-field-disallow`. The supported\n * rule is `\"whitespace\"` — a value that is non-empty but blank\n * after trimming (which slips past `required` / `minlength`); its message follows\n * the per-constraint (`value-missing`) → generic → default chain.\n *\n * Don't-clobber-authored-state: an unknown/absent rule is never touched, and a\n * custom error is only cleared when *we* set it (tracked in {@link #ownedCustomError}),\n * so a consumer's own `setCustomValidity` on the same control survives.\n */\n #syncCustomValidity(control: ValidatableControl): void {\n const violates =\n control.getAttribute(DISALLOW_ATTR) === \"whitespace\" &&\n control.value.length > 0 &&\n control.value.trim() === \"\";\n if (violates) {\n control.setCustomValidity(\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}value-missing`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n DISALLOW_WHITESPACE_DEFAULT,\n );\n this.#ownedCustomError.add(control);\n } else if (this.#ownedCustomError.has(control)) {\n // Only clear the custom error this controller set; leave a consumer's intact.\n this.#ownedCustomError.delete(control);\n control.setCustomValidity(\"\");\n }\n }\n\n /**\n * A grouping key that collects controls belonging to the same field: the owning\n * `stimeo--form-field` when present, else a radio group's shared `name`, else\n * the control itself (always distinct).\n */\n #keyFor(control: ValidatableControl, field: FormFieldController | undefined): unknown {\n if (field) return field;\n if (control instanceof HTMLInputElement && control.type === \"radio\" && control.name) {\n return `radio:${control.name}`;\n }\n return control;\n }\n\n /**\n * Where focus should land for an invalid control. A visible control is focused\n * directly — the case for native fields and radios. A validatable mirror\n * (the `hidden` attribute) cannot receive focus, so focus is delegated to the\n * visible widget: the owning field's `control` target when it is itself\n * focusable, else its first focusable descendant (e.g. a roving-tabindex\n * member). Resolved structurally — never by probing `focus()` — so behavior\n * is deterministic and CSS-independent.\n */\n #focusTargetFor(control: ValidatableControl): HTMLElement | null {\n if (!control.hidden) return control;\n const field = this.#fieldFor(control);\n if (!field?.hasControlTarget) return null;\n const root = field.controlTarget;\n if (root.matches(FOCUSABLE)) return root;\n return root.querySelector<HTMLElement>(FOCUSABLE);\n }\n\n /** The `stimeo--form-field` outlet whose element contains `control`, if any. */\n #fieldFor(control: ValidatableControl): FormFieldController | undefined {\n const elements = this.stimeoFormFieldOutletElements;\n for (let index = 0; index < elements.length; index++) {\n if (elements[index]?.contains(control)) return this.stimeoFormFieldOutlets[index];\n }\n return undefined;\n }\n\n /** This form's native controls that participate in constraint validation. */\n get #controls(): ValidatableControl[] {\n const controls: ValidatableControl[] = [];\n for (const element of Array.from(this.element.elements)) {\n if (this.#isValidatable(element)) controls.push(element);\n }\n return controls;\n }\n\n /** Narrows an event target to a validatable control. */\n #controlFrom(target: EventTarget | null): ValidatableControl | null {\n return target instanceof Element && this.#isValidatable(target) ? target : null;\n }\n\n #isValidatable(element: Element): element is ValidatableControl {\n return (\n (element instanceof HTMLInputElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement) &&\n // `willValidate` already excludes disabled, read-only, hidden, and button\n // controls — the exact set barred from constraint validation.\n element.willValidate\n );\n }\n}\n"]}
1
+ 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* Adds an attribute default without displacing an authored value.\n *\n * Attribute presence — including an authored empty string — is the ownership\n * boundary. The return value lets a caller remember that it supplied the\n * default when that caller must later restore the authored state.\n *\n * @param element - Element that owns the attribute\n * @param name - Attribute name\n * @param value - Value to write only when the attribute is absent\n * @returns Whether this call added the attribute\n */\nexport function setDefaultAttribute(element: Element, name: string, value: string): boolean {\n if (element.hasAttribute(name)) return false;\n element.setAttribute(name, value);\n return true;\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { setDefaultAttribute } from \"../utils/default_attribute\";\nimport { FOCUSABLE } from \"../utils/focus_trap\";\nimport type { FormFieldController } from \"./form_field_controller\";\n\n/** Native form controls that participate in constraint validation. */\ntype ValidatableControl = HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement;\n\n/**\n * Maps each `ValidityState` flag (in priority order) to the kebab-case suffix of\n * its per-constraint message-override attribute. The first flag that is `true`\n * wins, so e.g. `valueMissing` is reported before a stale `patternMismatch`.\n */\nconst CONSTRAINT_MESSAGE_KEYS: ReadonlyArray<readonly [keyof ValidityState, string]> = [\n [\"valueMissing\", \"value-missing\"],\n [\"typeMismatch\", \"type-mismatch\"],\n [\"patternMismatch\", \"pattern-mismatch\"],\n [\"tooShort\", \"too-short\"],\n [\"tooLong\", \"too-long\"],\n [\"rangeUnderflow\", \"range-underflow\"],\n [\"rangeOverflow\", \"range-overflow\"],\n [\"stepMismatch\", \"step-mismatch\"],\n [\"badInput\", \"bad-input\"],\n];\n\n/** Attribute prefix for a per-constraint message override, authored on the control. */\nconst MESSAGE_ATTR_PREFIX = \"data-stimeo--form-field-message-\";\n/** Attribute for a generic message override applied to any failing constraint. */\nconst MESSAGE_ATTR_GENERIC = \"data-stimeo--form-field-message\";\n/** Attribute opting a control into a declarative custom rule (`\"whitespace\"`). */\nconst DISALLOW_ATTR = \"data-stimeo--form-field-disallow\";\n/** Default message when `disallow=\"whitespace\"` fails and no override is given. */\nconst DISALLOW_WHITESPACE_DEFAULT = \"Please enter a value that is not only whitespace.\";\n\n/** A field's validatable controls, grouped so the whole field validates together. */\ninterface FieldGroup {\n readonly field: FormFieldController | undefined;\n readonly controls: ValidatableControl[];\n}\n\n/**\n * Headless, accessible **form-validation orchestration**.\n *\n * Markup contract (identifier: `stimeo--form-validation`):\n * <form data-controller=\"stimeo--form-validation\"\n * data-stimeo--form-validation-stimeo--form-field-outlet=\"[data-controller~='stimeo--form-field']\">\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" required\n * data-stimeo--form-field-target=\"control\" />\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n * <button type=\"submit\">Save</button>\n * </form>\n *\n * Not an APG widget pattern — this is the *timing* layer for **error\n * identification** (WCAG 3.3.1) and **error suggestion** (3.3.3): it decides\n * *when* each control is checked and routes the browser's native\n * `validationMessage` into the field's {@link FormFieldController} error region.\n * The per-field ARIA wiring (`aria-invalid` / `aria-errormessage` /\n * `aria-describedby`) therefore lives in exactly one place — `stimeo--form-field`,\n * reached through a Stimulus **outlet** — and is never re-implemented here.\n *\n * @remarks\n * Behavior only — validation **rules** stay in the markup (native HTML\n * constraints: `required`, `type`, `pattern`, `min`/`max`, …) or in the consumer's\n * own `setCustomValidity()` calls, which `checkValidity()` surfaces transparently.\n * It sets the form's `novalidate` so it can replace the browser's default error\n * bubbles with the accessible, in-page `role=\"alert\"` regions, and restores the\n * attribute on disconnect.\n *\n * Two declarative escape hatches let a field **exceed** native validation with no\n * consumer JS (author them on the control):\n * - **Per-constraint messages** — `data-stimeo--form-field-message-<constraint>`\n * (`value-missing`, `too-short`, `too-long`, `pattern-mismatch`, `type-mismatch`,\n * `range-overflow`, `range-underflow`, `step-mismatch`, `bad-input`), or a generic\n * `data-stimeo--form-field-message` fallback, override the shown text per failing\n * `ValidityState` flag — controlled, localizable wording that also fixes headless\n * browsers returning an empty native `validationMessage`. Falls back to native.\n * - **`data-stimeo--form-field-disallow=\"whitespace\"`** — a built-in custom rule\n * rejecting a value that is blank after trimming (which slips past `required` /\n * `minlength`), wired through `setCustomValidity` so it blocks submit like any\n * native constraint.\n *\n * Behavior provided:\n * - On connect, suppresses native bubbles (`novalidate`, restored on disconnect)\n * and intercepts the form's `submit` in the **capture phase** so an invalid form\n * is cancelled before any other submit handler (e.g. `stimeo--submit-once`)\n * reacts to a submission that will never happen.\n * - On submit, validates every control; if any is invalid it blocks submission,\n * moves focus to the first invalid control (unless `focusInvalid` is `false`),\n * and dispatches `stimeo--form-validation:invalid`. An all-valid form dispatches\n * `:valid` and submits normally.\n * - Validates a field on blur once it has been interacted with (`validateOnBlur`),\n * and re-validates it on input while it is already touched\n * (`revalidateOnInput`) so a shown message clears the moment the value becomes\n * valid — but a pristine field is never eagerly flagged mid-typing.\n *\n * A control with no owning `stimeo--form-field` outlet is still validated (it can\n * block submit and receive focus) but renders no message.\n *\n * Radio groups work unchanged: point the field's `control` target at the\n * `role=\"radiogroup\"` container so the invalid state lands on the group, and the\n * group is reported as a single invalid entry (not one per radio).\n *\n * Rich widgets (listbox, time-picker, …) that keep their committed value in a\n * hidden holder participate by making that holder a **validatable mirror**:\n * `<input type=\"text\" hidden required>` — the `hidden` *attribute*, not\n * `type=\"hidden\"`, which is barred from constraint validation. Native\n * constraints then govern the widget's value with no extra JavaScript. The\n * widget dispatches a bubbling `change` on the mirror when a value is committed\n * (a completed interaction, so it validates immediately), and focus for an\n * invalid mirror is delegated to the field's visible `control` target — the\n * target itself when focusable, else its first focusable descendant.\n *\n * No-JS caveat: a `required` mirror also gates the browser's own pre-Stimulus\n * validation, which cannot surface UI on an invisible control. When the no-JS\n * fallback matters, author `novalidate` on the form (this controller preserves\n * an author-set attribute) so the submission reaches the server's validation.\n */\nexport class FormValidationController extends Controller<HTMLFormElement> {\n static override outlets = [\"stimeo--form-field\"];\n static override values = {\n validateOnBlur: { type: Boolean, default: true },\n validateOnChange: { type: Boolean, default: true },\n revalidateOnInput: { type: Boolean, default: true },\n focusInvalid: { type: Boolean, default: true },\n };\n static actions = [\"validate\"] as const;\n static events = [\"valid\", \"invalid\"] as const;\n\n declare readonly stimeoFormFieldOutlets: FormFieldController[];\n declare readonly stimeoFormFieldOutletElements: HTMLElement[];\n\n declare validateOnBlurValue: boolean;\n declare validateOnChangeValue: boolean;\n declare revalidateOnInputValue: boolean;\n declare focusInvalidValue: boolean;\n\n /** Marker recording that we added `novalidate`, so we only remove our own. */\n static readonly #NOVALIDATE_MARKER = \"data-stimeo--form-validation-novalidate\";\n\n /** Controls already interacted with — the gate for blur / input (re)validation. */\n readonly #touched = new WeakSet<ValidatableControl>();\n\n /**\n * Controls whose `customError` *we* set via the `disallow` rule. Tracked so we\n * only ever clear our own custom validity — a consumer's `setCustomValidity` on\n * the same control survives once our rule passes (don't-clobber-authored-state).\n */\n readonly #ownedCustomError = new WeakSet<ValidatableControl>();\n\n readonly #onSubmit = (event: SubmitEvent): void => {\n if (event.target !== this.element) return;\n const invalid = this.#validateAll();\n if (invalid.length === 0) {\n this.dispatch(\"valid\", { detail: {} });\n return;\n }\n // Cancel the whole submit: preventDefault stops native/Turbo navigation;\n // stopImmediatePropagation keeps later submit handlers (e.g. submit-once's\n // busy state) from acting on a submission that will never happen.\n event.preventDefault();\n event.stopImmediatePropagation();\n const first = invalid[0];\n if (this.focusInvalidValue && first) this.#focusTargetFor(first)?.focus();\n this.dispatch(\"invalid\", { detail: { invalid } });\n };\n\n readonly #onFocusOut = (event: FocusEvent): void => {\n if (!this.validateOnBlurValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // Focus moving *within* the same field (e.g. between members of a radio\n // group) is not leaving it — defer validation until focus actually exits.\n const field = this.#fieldFor(control);\n const related = event.relatedTarget;\n if (field && related instanceof Node && field.element.contains(related)) return;\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n readonly #onInput = (event: Event): void => {\n if (!this.revalidateOnInputValue) return;\n const control = this.#controlFrom(event.target);\n // Only re-validate a field the user has already left once, so the first\n // keystroke never eagerly flags a control they are still filling in.\n if (!control || !this.#touched.has(control)) return;\n this.#validateControl(control);\n };\n\n readonly #onChange = (event: Event): void => {\n if (!this.validateOnChangeValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // change marks a *committed* interaction (a picked option, a toggled box, a\n // widget writing its mirror), so unlike input it both touches and validates.\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n /** Suppresses native bubbles and binds the submit / blur / input listeners. */\n override connect(): void {\n if (setDefaultAttribute(this.element, \"novalidate\", \"\")) {\n this.element.setAttribute(FormValidationController.#NOVALIDATE_MARKER, \"\");\n }\n // Capture phase on the document so we run before any submit listener bound to\n // the form itself (Stimulus actions, submit-once), whose relative order in the\n // target phase would otherwise be unpredictable.\n document.addEventListener(\"submit\", this.#onSubmit, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n this.element.addEventListener(\"input\", this.#onInput);\n this.element.addEventListener(\"change\", this.#onChange);\n }\n\n /** Tears down listeners and restores `novalidate` if we added it. */\n override disconnect(): void {\n document.removeEventListener(\"submit\", this.#onSubmit, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.element.removeEventListener(\"input\", this.#onInput);\n this.element.removeEventListener(\"change\", this.#onChange);\n if (this.element.hasAttribute(FormValidationController.#NOVALIDATE_MARKER)) {\n this.element.removeAttribute(\"novalidate\");\n this.element.removeAttribute(FormValidationController.#NOVALIDATE_MARKER);\n }\n }\n\n /**\n * Validates every control now, rendering or clearing each field's message, and\n * returns whether the whole form is valid. Marks every control touched so a\n * later input re-validates it. Bound via `data-action`\n * (`#validate`) or callable directly (e.g. before a programmatic submit).\n */\n validate(): boolean {\n return this.#validateAll().length === 0;\n }\n\n /**\n * Validates every control and returns one invalid control per field. Controls\n * are grouped by field first (see {@link #keyFor}) so a field with several\n * controls — a radio group, or a mirror plus its visible control — reflects\n * *all* of them: a valid sibling must never clear an invalid one's message.\n * Each group's first invalid control supplies the message and the focus target.\n */\n #validateAll(): ValidatableControl[] {\n const groups = new Map<unknown, FieldGroup>();\n for (const control of this.#controls) {\n this.#touched.add(control);\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const group = groups.get(key);\n if (group) {\n group.controls.push(control);\n } else {\n groups.set(key, { field, controls: [control] });\n }\n }\n\n const invalid: ValidatableControl[] = [];\n for (const group of groups.values()) {\n const firstInvalid = this.#applyGroup(group);\n if (firstInvalid) invalid.push(firstInvalid);\n }\n return invalid;\n }\n\n /** Re-validates the whole field a single control belongs to (or that control). */\n #validateControl(control: ValidatableControl): void {\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const controls = this.#controls.filter(\n (other) => this.#keyFor(other, this.#fieldFor(other)) === key,\n );\n this.#applyGroup({ field, controls });\n }\n\n /**\n * Runs native constraint validation across a field's controls and routes the\n * result to its `stimeo--form-field` outlet: the first invalid control's\n * `validationMessage` is shown, an all-valid field is cleared. Returns the\n * first invalid control (for the invalid list / focus), or `null` when valid.\n * Routing goes through the outlet, so the ARIA wiring is never duplicated here.\n */\n #applyGroup(group: FieldGroup): ValidatableControl | null {\n // Apply declarative custom rules (e.g. disallow=\"whitespace\") before reading\n // validity so they participate in checkValidity() like a native constraint.\n for (const control of group.controls) this.#syncCustomValidity(control);\n const firstInvalid = group.controls.find((control) => !control.checkValidity()) ?? null;\n if (group.field) {\n if (firstInvalid) {\n group.field.setError(this.#messageFor(firstInvalid));\n } else {\n group.field.clearError();\n }\n }\n return firstInvalid;\n }\n\n /**\n * Resolves the message to show for an invalid control: a per-constraint\n * override (`data-stimeo--form-field-message-<constraint>`) for the first failing\n * `ValidityState` flag, then a generic `data-stimeo--form-field-message`\n * override, then the browser's native `validationMessage`. Authoring an override\n * gives controlled, localizable, theme-able wording with **no consumer JS** —\n * and sidesteps headless browsers that return an empty native message.\n */\n #messageFor(control: ValidatableControl): string {\n for (const [flag, key] of CONSTRAINT_MESSAGE_KEYS) {\n if (control.validity[flag]) {\n return (\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}${key}`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n control.validationMessage\n );\n }\n }\n // customError (our `disallow` rule, or a consumer's setCustomValidity): for our\n // rule the message was already resolved with per-constraint > generic > default\n // precedence when set, and a consumer error carries its own text — so return the\n // live validationMessage as-is, falling back to the generic override then \"\".\n return control.validationMessage || control.getAttribute(MESSAGE_ATTR_GENERIC) || \"\";\n }\n\n /**\n * Applies (or clears) a declarative custom constraint via `setCustomValidity`,\n * for controls that opt in with `data-stimeo--form-field-disallow`. The supported\n * rule is `\"whitespace\"` — a value that is non-empty but blank\n * after trimming (which slips past `required` / `minlength`); its message follows\n * the per-constraint (`value-missing`) → generic → default chain.\n *\n * Don't-clobber-authored-state: an unknown/absent rule is never touched, and a\n * custom error is only cleared when *we* set it (tracked in {@link #ownedCustomError}),\n * so a consumer's own `setCustomValidity` on the same control survives.\n */\n #syncCustomValidity(control: ValidatableControl): void {\n const violates =\n control.getAttribute(DISALLOW_ATTR) === \"whitespace\" &&\n control.value.length > 0 &&\n control.value.trim() === \"\";\n if (violates) {\n control.setCustomValidity(\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}value-missing`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n DISALLOW_WHITESPACE_DEFAULT,\n );\n this.#ownedCustomError.add(control);\n } else if (this.#ownedCustomError.has(control)) {\n // Only clear the custom error this controller set; leave a consumer's intact.\n this.#ownedCustomError.delete(control);\n control.setCustomValidity(\"\");\n }\n }\n\n /**\n * A grouping key that collects controls belonging to the same field: the owning\n * `stimeo--form-field` when present, else a radio group's shared `name`, else\n * the control itself (always distinct).\n */\n #keyFor(control: ValidatableControl, field: FormFieldController | undefined): unknown {\n if (field) return field;\n if (control instanceof HTMLInputElement && control.type === \"radio\" && control.name) {\n return `radio:${control.name}`;\n }\n return control;\n }\n\n /**\n * Where focus should land for an invalid control. A visible control is focused\n * directly — the case for native fields and radios. A validatable mirror\n * (the `hidden` attribute) cannot receive focus, so focus is delegated to the\n * visible widget: the owning field's `control` target when it is itself\n * focusable, else its first focusable descendant (e.g. a roving-tabindex\n * member). Resolved structurally — never by probing `focus()` — so behavior\n * is deterministic and CSS-independent.\n */\n #focusTargetFor(control: ValidatableControl): HTMLElement | null {\n if (!control.hidden) return control;\n const field = this.#fieldFor(control);\n if (!field?.hasControlTarget) return null;\n const root = field.controlTarget;\n if (root.matches(FOCUSABLE)) return root;\n return root.querySelector<HTMLElement>(FOCUSABLE);\n }\n\n /** The `stimeo--form-field` outlet whose element contains `control`, if any. */\n #fieldFor(control: ValidatableControl): FormFieldController | undefined {\n const elements = this.stimeoFormFieldOutletElements;\n for (let index = 0; index < elements.length; index++) {\n if (elements[index]?.contains(control)) return this.stimeoFormFieldOutlets[index];\n }\n return undefined;\n }\n\n /** This form's native controls that participate in constraint validation. */\n get #controls(): ValidatableControl[] {\n const controls: ValidatableControl[] = [];\n for (const element of Array.from(this.element.elements)) {\n if (this.#isValidatable(element)) controls.push(element);\n }\n return controls;\n }\n\n /** Narrows an event target to a validatable control. */\n #controlFrom(target: EventTarget | null): ValidatableControl | null {\n return target instanceof Element && this.#isValidatable(target) ? target : null;\n }\n\n #isValidatable(element: Element): element is ValidatableControl {\n return (\n (element instanceof HTMLInputElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement) &&\n // `willValidate` already excludes disabled, read-only, hidden, and button\n // controls — the exact set barred from constraint validation.\n element.willValidate\n );\n }\n}\n"]}
@@ -27,8 +27,10 @@ import { Controller } from '@hotwired/stimulus';
27
27
  * (when `restoreFocus`) so it is testable without relying on emergent `inert`
28
28
  * focus behavior. Listeners are torn down on `disconnect()` (Turbo navigation
29
29
  * included) along with the {@link MinDurationFloor} holding the finish back, kept
30
- * across an in-page move by {@link DetachGate}; the hooks a cached page would
31
- * freeze are rewound by {@link BeforeCacheReset}.
30
+ * across an in-page move by {@link DetachGate}. A detach that keeps the element
31
+ * returns the frame to its idle form, as does {@link BeforeCacheReset} for the
32
+ * snapshot a cached page freezes; a frame render that swaps the targets mid-load
33
+ * re-arms them.
32
34
  */
33
35
  declare class FrameLoadingController extends Controller<HTMLElement> {
34
36
  #private;
@@ -64,6 +66,21 @@ declare class FrameLoadingController extends Controller<HTMLElement> {
64
66
  announceReadyTextValue: string;
65
67
  connect(): void;
66
68
  disconnect(): void;
69
+ /**
70
+ * Re-shows a `skeleton` that arrived mid-load. Turbo's frame renderer empties the
71
+ * frame and re-inserts the response's children, so a response's authored (hidden)
72
+ * skeleton can land while a later fetch is still running, and only the controller
73
+ * knows the frame is still busy.
74
+ */
75
+ skeletonTargetConnected(): void;
76
+ /** Re-shows an `overlay` that arrived mid-load — the same swap as the skeleton. */
77
+ overlayTargetConnected(): void;
78
+ /**
79
+ * Re-blocks a `content` that arrived mid-load, so the stale copy stays unusable.
80
+ * The element that left is released first and ownership is then decided afresh, so
81
+ * an `inert` the replacement authored stays the consumer's.
82
+ */
83
+ contentTargetConnected(): void;
67
84
  }
68
85
 
69
86
  export { FrameLoadingController };
@@ -52,6 +52,16 @@ var BeforeCacheReset = class _BeforeCacheReset {
52
52
  var DetachGate = class _DetachGate {
53
53
  /** Set while a probe is queued, waiting for a reconnect to cancel it. */
54
54
  #pending = false;
55
+ /**
56
+ * True while a probe is queued — the last disconnect was ambiguous and no
57
+ * reconnect has cancelled it yet. Read it from `connect()` to tell the
58
+ * reconnect half of an in-page move from a first connect: a controller whose
59
+ * initialisation restarts a measurement (a min-duration floor, an elapsed
60
+ * counter) must skip it for the move, where nothing actually restarted.
61
+ */
62
+ get pending() {
63
+ return this.#pending;
64
+ }
55
65
  /**
56
66
  * True when the disconnect is definitely a real detach — the element left
57
67
  * the document, or `data-controller` no longer lists the identifier. False
@@ -209,7 +219,17 @@ var FrameLoadingController = class extends Controller {
209
219
  #gate = new DetachGate();
210
220
  #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());
211
221
  #loading = false;
212
- #inertApplied = false;
222
+ /**
223
+ * The optional targets this controller revealed, and the content it marked inert.
224
+ * Held as references rather than re-resolved on the way out: a detach that keeps
225
+ * the element takes the identifier off `data-controller` first, and a scope
226
+ * without its identifier stops resolving targets — the elements to tidy would be
227
+ * unreachable exactly when the tidying matters. They double as the ownership
228
+ * marker, so a `hidden` or an `inert` the consumer wrote is never taken over.
229
+ */
230
+ #revealedSkeleton = null;
231
+ #revealedOverlay = null;
232
+ #inertTarget = null;
213
233
  #previousFocus = null;
214
234
  /** The id of the retreated element, used to re-find it if the load replaced it. */
215
235
  #previousFocusId = "";
@@ -236,40 +256,97 @@ var FrameLoadingController = class extends Controller {
236
256
  this.#gate.disconnected(this, () => this.#teardown());
237
257
  }
238
258
  /**
239
- * Drops the held finish and the loading bookkeeping on a real detach. The markup
240
- * keeps whatever it last held: the page being cached is rewound at
241
- * `turbo:before-cache` instead, where the frame is still whole.
259
+ * Drops the held finish and the loading bookkeeping on a real detach, returning
260
+ * the frame to its idle form. No reconnect is coming, so nothing is left that
261
+ * could finish the load and clear the hooks — a detach that keeps the element
262
+ * (a morph dropping the identifier, an exit from a scoped observed root) would
263
+ * otherwise strand it busy and inert. Focus is left where it is: the element is
264
+ * leaving this controller's care, and moving it now would be an unexplained jump.
242
265
  */
243
266
  #teardown() {
244
267
  this.#gate.cancel();
245
268
  this.#timeouts.clearAll();
246
269
  this.#floor.cancel();
270
+ if (this.#loading) this.#rewindHooks();
247
271
  this.#loading = false;
248
272
  this.#previousFocus = null;
249
273
  }
250
274
  /**
251
- * Returns the frame to its resting hooks for the snapshot Turbo is about to
252
- * take, so a page reached with the Back button does not restore a frame that is
253
- * busy and inert with nothing left to finish it. State only — no `end` event and
254
- * no focus move, because the load did not actually complete. The live page keeps
255
- * its held finish, so a navigation that never completes still ends properly.
275
+ * Returns the frame to its idle form for the snapshot Turbo is about to take, so
276
+ * a page reached with the Back button does not restore a frame that is busy and
277
+ * inert with nothing left to finish it. State only — no `end` event and no focus
278
+ * move, because the load did not actually complete.
279
+ *
280
+ * The load is abandoned rather than paused, so the flag and any finish the floor
281
+ * still holds drop along with the hooks. A kept finish would surface after the
282
+ * rewind as exactly the three things this pass exists to avoid — an `end`, a
283
+ * completion announcement, and a focus move — and a kept flag would leave the
284
+ * next fetch on a page that survives a cancelled visit skipping the loading
285
+ * state, its idempotence guard already satisfied.
256
286
  */
257
287
  #rewindForCache() {
258
288
  if (!this.#loading) return;
289
+ this.#loading = false;
290
+ this.#floor.cancel();
291
+ this.#rewindHooks();
292
+ }
293
+ /**
294
+ * Clears every hook the loading state writes. Shared by the three ways a load can
295
+ * stop — completion, detach, snapshot — so none of them can drift into tidying
296
+ * only part of it.
297
+ */
298
+ #rewindHooks() {
259
299
  this.element.removeAttribute("aria-busy");
260
300
  this.element.removeAttribute("data-frame-loading");
261
- if (this.hasSkeletonTarget) this.skeletonTarget.hidden = true;
262
- if (this.hasOverlayTarget) this.overlayTarget.hidden = true;
301
+ if (this.#revealedSkeleton) this.#revealedSkeleton.hidden = true;
302
+ if (this.#revealedOverlay) this.#revealedOverlay.hidden = true;
303
+ this.#revealedSkeleton = null;
304
+ this.#revealedOverlay = null;
263
305
  this.#clearInert();
264
306
  }
307
+ /**
308
+ * Re-shows a `skeleton` that arrived mid-load. Turbo's frame renderer empties the
309
+ * frame and re-inserts the response's children, so a response's authored (hidden)
310
+ * skeleton can land while a later fetch is still running, and only the controller
311
+ * knows the frame is still busy.
312
+ */
313
+ skeletonTargetConnected() {
314
+ if (this.#loading) this.#revealSkeleton();
315
+ }
316
+ /** Re-shows an `overlay` that arrived mid-load — the same swap as the skeleton. */
317
+ overlayTargetConnected() {
318
+ if (this.#loading) this.#revealOverlay();
319
+ }
320
+ /**
321
+ * Re-blocks a `content` that arrived mid-load, so the stale copy stays unusable.
322
+ * The element that left is released first and ownership is then decided afresh, so
323
+ * an `inert` the replacement authored stays the consumer's.
324
+ */
325
+ contentTargetConnected() {
326
+ if (!this.#loading) return;
327
+ this.#clearInert();
328
+ this.#applyInert();
329
+ }
330
+ /** Reveals the optional `skeleton`, noting it as this controller's to hide again. */
331
+ #revealSkeleton() {
332
+ if (!this.hasSkeletonTarget) return;
333
+ this.#revealedSkeleton = this.skeletonTarget;
334
+ this.skeletonTarget.hidden = false;
335
+ }
336
+ /** Reveals the optional `overlay`, noting it as this controller's to hide again. */
337
+ #revealOverlay() {
338
+ if (!this.hasOverlayTarget) return;
339
+ this.#revealedOverlay = this.overlayTarget;
340
+ this.overlayTarget.hidden = false;
341
+ }
265
342
  /** Enters the loading state: hooks, skeleton/overlay, inert content, focus retreat. */
266
343
  #begin() {
267
344
  this.#loading = true;
268
345
  this.#floor.begin();
269
346
  this.element.setAttribute("aria-busy", "true");
270
347
  this.element.setAttribute("data-frame-loading", "true");
271
- if (this.hasSkeletonTarget) this.skeletonTarget.hidden = false;
272
- if (this.hasOverlayTarget) this.overlayTarget.hidden = false;
348
+ this.#revealSkeleton();
349
+ this.#revealOverlay();
273
350
  this.#applyInert();
274
351
  this.#retreatFocus();
275
352
  this.dispatch("start", { detail: {} });
@@ -278,11 +355,7 @@ var FrameLoadingController = class extends Controller {
278
355
  /** Leaves the loading state: restore hooks, hide skeleton/overlay, restore focus. */
279
356
  #finish() {
280
357
  this.#loading = false;
281
- this.element.removeAttribute("aria-busy");
282
- this.element.removeAttribute("data-frame-loading");
283
- if (this.hasSkeletonTarget) this.skeletonTarget.hidden = true;
284
- if (this.hasOverlayTarget) this.overlayTarget.hidden = true;
285
- this.#clearInert();
358
+ this.#rewindHooks();
286
359
  this.#restoreFocus();
287
360
  this.dispatch("end", { detail: {} });
288
361
  announce(fillTemplate(this.announceReadyTextValue, {}));
@@ -291,12 +364,11 @@ var FrameLoadingController = class extends Controller {
291
364
  #applyInert() {
292
365
  if (!this.hasContentTarget || this.contentTarget.hasAttribute("inert")) return;
293
366
  this.contentTarget.setAttribute("inert", "");
294
- this.#inertApplied = true;
367
+ this.#inertTarget = this.contentTarget;
295
368
  }
296
369
  #clearInert() {
297
- if (!this.#inertApplied) return;
298
- this.#inertApplied = false;
299
- if (this.hasContentTarget) this.contentTarget.removeAttribute("inert");
370
+ this.#inertTarget?.removeAttribute("inert");
371
+ this.#inertTarget = null;
300
372
  }
301
373
  /** Saves and blurs focus if it sits inside the frame about to go stale. */
302
374
  #retreatFocus() {