stimeo-ui 0.2.0 → 0.3.0

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Files changed (227) hide show
  1. package/CHANGELOG.md +163 -0
  2. package/dist/cable/index.d.ts +16 -16
  3. package/dist/cable/index.js.map +1 -1
  4. package/dist/controllers/accordion_controller.d.ts +3 -2
  5. package/dist/controllers/accordion_controller.js +10 -0
  6. package/dist/controllers/accordion_controller.js.map +1 -1
  7. package/dist/controllers/alert_dialog_controller.d.ts +64 -0
  8. package/dist/controllers/alert_dialog_controller.js +318 -0
  9. package/dist/controllers/alert_dialog_controller.js.map +1 -0
  10. package/dist/controllers/breadcrumb_controller.d.ts +97 -10
  11. package/dist/controllers/breadcrumb_controller.js +225 -13
  12. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  13. package/dist/controllers/calendar_controller.d.ts +11 -1
  14. package/dist/controllers/calendar_controller.js +89 -22
  15. package/dist/controllers/calendar_controller.js.map +1 -1
  16. package/dist/controllers/carousel_controller.d.ts +115 -0
  17. package/dist/controllers/carousel_controller.js +313 -0
  18. package/dist/controllers/carousel_controller.js.map +1 -0
  19. package/dist/controllers/clipboard_controller.d.ts +72 -0
  20. package/dist/controllers/clipboard_controller.js +144 -0
  21. package/dist/controllers/clipboard_controller.js.map +1 -0
  22. package/dist/controllers/collapsible_controller.d.ts +70 -0
  23. package/dist/controllers/collapsible_controller.js +327 -0
  24. package/dist/controllers/collapsible_controller.js.map +1 -0
  25. package/dist/controllers/color_picker_controller.d.ts +87 -0
  26. package/dist/controllers/color_picker_controller.js +252 -0
  27. package/dist/controllers/color_picker_controller.js.map +1 -0
  28. package/dist/controllers/combobox_controller.d.ts +14 -1
  29. package/dist/controllers/combobox_controller.js +162 -23
  30. package/dist/controllers/combobox_controller.js.map +1 -1
  31. package/dist/controllers/command_palette_controller.d.ts +2 -0
  32. package/dist/controllers/command_palette_controller.js +194 -17
  33. package/dist/controllers/command_palette_controller.js.map +1 -1
  34. package/dist/controllers/confirm_controller.js.map +1 -1
  35. package/dist/controllers/context_menu_controller.d.ts +7 -6
  36. package/dist/controllers/context_menu_controller.js +32 -10
  37. package/dist/controllers/context_menu_controller.js.map +1 -1
  38. package/dist/controllers/count_up_controller.js +8 -1
  39. package/dist/controllers/count_up_controller.js.map +1 -1
  40. package/dist/controllers/currency_input_controller.d.ts +72 -0
  41. package/dist/controllers/currency_input_controller.js +147 -0
  42. package/dist/controllers/currency_input_controller.js.map +1 -0
  43. package/dist/controllers/data_grid_controller.d.ts +89 -0
  44. package/dist/controllers/data_grid_controller.js +246 -0
  45. package/dist/controllers/data_grid_controller.js.map +1 -0
  46. package/dist/controllers/date_range_picker_controller.d.ts +88 -0
  47. package/dist/controllers/date_range_picker_controller.js +441 -0
  48. package/dist/controllers/date_range_picker_controller.js.map +1 -0
  49. package/dist/controllers/dialog_controller.js.map +1 -1
  50. package/dist/controllers/dismissible_controller.d.ts +57 -0
  51. package/dist/controllers/dismissible_controller.js +117 -0
  52. package/dist/controllers/dismissible_controller.js.map +1 -0
  53. package/dist/controllers/drawer_controller.d.ts +96 -0
  54. package/dist/controllers/drawer_controller.js +630 -0
  55. package/dist/controllers/drawer_controller.js.map +1 -0
  56. package/dist/controllers/dropdown_controller.d.ts +1 -2
  57. package/dist/controllers/dropdown_controller.js.map +1 -1
  58. package/dist/controllers/editable_controller.d.ts +73 -0
  59. package/dist/controllers/editable_controller.js +169 -0
  60. package/dist/controllers/editable_controller.js.map +1 -0
  61. package/dist/controllers/file_dropzone_controller.d.ts +92 -0
  62. package/dist/controllers/file_dropzone_controller.js +165 -0
  63. package/dist/controllers/file_dropzone_controller.js.map +1 -0
  64. package/dist/controllers/filter_controller.d.ts +60 -0
  65. package/dist/controllers/filter_controller.js +86 -0
  66. package/dist/controllers/filter_controller.js.map +1 -0
  67. package/dist/controllers/flash_controller.js +36 -5
  68. package/dist/controllers/flash_controller.js.map +1 -1
  69. package/dist/controllers/focus_controller.d.ts +1 -1
  70. package/dist/controllers/focus_controller.js.map +1 -1
  71. package/dist/controllers/form_field_controller.js.map +1 -1
  72. package/dist/controllers/form_validation_controller.js +1 -1
  73. package/dist/controllers/form_validation_controller.js.map +1 -1
  74. package/dist/controllers/highlight_controller.js +6 -4
  75. package/dist/controllers/highlight_controller.js.map +1 -1
  76. package/dist/controllers/hover_card_controller.d.ts +1 -1
  77. package/dist/controllers/hover_card_controller.js.map +1 -1
  78. package/dist/controllers/intersection_controller.js +67 -19
  79. package/dist/controllers/intersection_controller.js.map +1 -1
  80. package/dist/controllers/lazy_frame_controller.js +54 -11
  81. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  82. package/dist/controllers/listbox_controller.d.ts +9 -2
  83. package/dist/controllers/listbox_controller.js +257 -53
  84. package/dist/controllers/listbox_controller.js.map +1 -1
  85. package/dist/controllers/local_time_controller.js +2 -2
  86. package/dist/controllers/local_time_controller.js.map +1 -1
  87. package/dist/controllers/masonry_controller.d.ts +54 -0
  88. package/dist/controllers/masonry_controller.js +142 -0
  89. package/dist/controllers/masonry_controller.js.map +1 -0
  90. package/dist/controllers/menu_controller.d.ts +29 -11
  91. package/dist/controllers/menu_controller.js +104 -17
  92. package/dist/controllers/menu_controller.js.map +1 -1
  93. package/dist/controllers/menubar_controller.d.ts +142 -0
  94. package/dist/controllers/menubar_controller.js +785 -0
  95. package/dist/controllers/menubar_controller.js.map +1 -0
  96. package/dist/controllers/meter_controller.js.map +1 -1
  97. package/dist/controllers/multi_select_controller.d.ts +141 -0
  98. package/dist/controllers/multi_select_controller.js +755 -0
  99. package/dist/controllers/multi_select_controller.js.map +1 -0
  100. package/dist/controllers/navigation_menu_controller.d.ts +146 -0
  101. package/dist/controllers/navigation_menu_controller.js +511 -0
  102. package/dist/controllers/navigation_menu_controller.js.map +1 -0
  103. package/dist/controllers/nested_form_controller.d.ts +4 -5
  104. package/dist/controllers/nested_form_controller.js.map +1 -1
  105. package/dist/controllers/number_input_controller.d.ts +1 -1
  106. package/dist/controllers/number_input_controller.js +7 -0
  107. package/dist/controllers/number_input_controller.js.map +1 -1
  108. package/dist/controllers/otp_controller.js +18 -1
  109. package/dist/controllers/otp_controller.js.map +1 -1
  110. package/dist/controllers/overflow_indicator_controller.d.ts +15 -6
  111. package/dist/controllers/overflow_indicator_controller.js +246 -27
  112. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  113. package/dist/controllers/overflow_menu_controller.d.ts +78 -19
  114. package/dist/controllers/overflow_menu_controller.js +381 -57
  115. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  116. package/dist/controllers/pagination_controller.d.ts +36 -5
  117. package/dist/controllers/pagination_controller.js +163 -32
  118. package/dist/controllers/pagination_controller.js.map +1 -1
  119. package/dist/controllers/password_reveal_controller.d.ts +49 -0
  120. package/dist/controllers/password_reveal_controller.js +117 -0
  121. package/dist/controllers/password_reveal_controller.js.map +1 -0
  122. package/dist/controllers/persist_controller.js +6 -6
  123. package/dist/controllers/persist_controller.js.map +1 -1
  124. package/dist/controllers/pointer_drag_controller.d.ts +2 -3
  125. package/dist/controllers/pointer_drag_controller.js +9 -1
  126. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  127. package/dist/controllers/popover_controller.d.ts +1 -2
  128. package/dist/controllers/popover_controller.js +2 -2
  129. package/dist/controllers/popover_controller.js.map +1 -1
  130. package/dist/controllers/portal_controller.d.ts +4 -4
  131. package/dist/controllers/portal_controller.js.map +1 -1
  132. package/dist/controllers/progress_controller.js.map +1 -1
  133. package/dist/controllers/radio_group_controller.js +22 -3
  134. package/dist/controllers/radio_group_controller.js.map +1 -1
  135. package/dist/controllers/range_slider_controller.d.ts +97 -0
  136. package/dist/controllers/range_slider_controller.js +192 -0
  137. package/dist/controllers/range_slider_controller.js.map +1 -0
  138. package/dist/controllers/rating_controller.js +16 -2
  139. package/dist/controllers/rating_controller.js.map +1 -1
  140. package/dist/controllers/read_more_controller.d.ts +52 -0
  141. package/dist/controllers/read_more_controller.js +238 -0
  142. package/dist/controllers/read_more_controller.js.map +1 -0
  143. package/dist/controllers/reading_progress_controller.js.map +1 -1
  144. package/dist/controllers/resizable_controller.d.ts +3 -1
  145. package/dist/controllers/resizable_controller.js +65 -1
  146. package/dist/controllers/resizable_controller.js.map +1 -1
  147. package/dist/controllers/roving_controller.js +17 -2
  148. package/dist/controllers/roving_controller.js.map +1 -1
  149. package/dist/controllers/scroll_area_controller.js +101 -14
  150. package/dist/controllers/scroll_area_controller.js.map +1 -1
  151. package/dist/controllers/scroll_restore_controller.d.ts +54 -0
  152. package/dist/controllers/scroll_restore_controller.js +93 -0
  153. package/dist/controllers/scroll_restore_controller.js.map +1 -0
  154. package/dist/controllers/scroll_visibility_controller.d.ts +6 -3
  155. package/dist/controllers/scroll_visibility_controller.js +40 -6
  156. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  157. package/dist/controllers/scrollspy_controller.d.ts +64 -15
  158. package/dist/controllers/scrollspy_controller.js +369 -74
  159. package/dist/controllers/scrollspy_controller.js.map +1 -1
  160. package/dist/controllers/separator_controller.d.ts +69 -0
  161. package/dist/controllers/separator_controller.js +96 -0
  162. package/dist/controllers/separator_controller.js.map +1 -0
  163. package/dist/controllers/sidebar_controller.d.ts +107 -0
  164. package/dist/controllers/sidebar_controller.js +761 -0
  165. package/dist/controllers/sidebar_controller.js.map +1 -0
  166. package/dist/controllers/skeleton_controller.js +1 -1
  167. package/dist/controllers/skeleton_controller.js.map +1 -1
  168. package/dist/controllers/slider_controller.d.ts +11 -1
  169. package/dist/controllers/slider_controller.js +32 -6
  170. package/dist/controllers/slider_controller.js.map +1 -1
  171. package/dist/controllers/sortable_controller.d.ts +3 -1
  172. package/dist/controllers/sortable_controller.js +34 -3
  173. package/dist/controllers/sortable_controller.js.map +1 -1
  174. package/dist/controllers/spinner_controller.js +1 -1
  175. package/dist/controllers/spinner_controller.js.map +1 -1
  176. package/dist/controllers/stepper_controller.d.ts +4 -0
  177. package/dist/controllers/stepper_controller.js +28 -12
  178. package/dist/controllers/stepper_controller.js.map +1 -1
  179. package/dist/controllers/stick_to_bottom_controller.d.ts +5 -6
  180. package/dist/controllers/stick_to_bottom_controller.js +9 -4
  181. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  182. package/dist/controllers/sticky_observer_controller.d.ts +17 -4
  183. package/dist/controllers/sticky_observer_controller.js +109 -20
  184. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  185. package/dist/controllers/submit_once_controller.d.ts +2 -2
  186. package/dist/controllers/submit_once_controller.js.map +1 -1
  187. package/dist/controllers/switch_controller.js +1 -0
  188. package/dist/controllers/switch_controller.js.map +1 -1
  189. package/dist/controllers/tabs_controller.d.ts +13 -4
  190. package/dist/controllers/tabs_controller.js +26 -3
  191. package/dist/controllers/tabs_controller.js.map +1 -1
  192. package/dist/controllers/tags_input_controller.d.ts +91 -0
  193. package/dist/controllers/tags_input_controller.js +295 -0
  194. package/dist/controllers/tags_input_controller.js.map +1 -0
  195. package/dist/controllers/theme_controller.d.ts +1 -1
  196. package/dist/controllers/theme_controller.js +42 -13
  197. package/dist/controllers/theme_controller.js.map +1 -1
  198. package/dist/controllers/time_picker_controller.d.ts +67 -0
  199. package/dist/controllers/time_picker_controller.js +231 -0
  200. package/dist/controllers/time_picker_controller.js.map +1 -0
  201. package/dist/controllers/toast_controller.d.ts +5 -14
  202. package/dist/controllers/toast_controller.js +40 -14
  203. package/dist/controllers/toast_controller.js.map +1 -1
  204. package/dist/controllers/toggle_group_controller.js +23 -2
  205. package/dist/controllers/toggle_group_controller.js.map +1 -1
  206. package/dist/controllers/toolbar_controller.d.ts +53 -13
  207. package/dist/controllers/toolbar_controller.js +230 -31
  208. package/dist/controllers/toolbar_controller.js.map +1 -1
  209. package/dist/controllers/tooltip_controller.d.ts +1 -1
  210. package/dist/controllers/tooltip_controller.js.map +1 -1
  211. package/dist/controllers/transition_controller.d.ts +14 -8
  212. package/dist/controllers/transition_controller.js +153 -38
  213. package/dist/controllers/transition_controller.js.map +1 -1
  214. package/dist/controllers/tree_view_controller.d.ts +135 -0
  215. package/dist/controllers/tree_view_controller.js +691 -0
  216. package/dist/controllers/tree_view_controller.js.map +1 -0
  217. package/dist/index.d.ts +27 -1818
  218. package/dist/index.js +4256 -915
  219. package/dist/index.js.map +1 -1
  220. package/dist/inspector/cli.d.ts +375 -39
  221. package/dist/inspector/cli.js +228 -14
  222. package/dist/inspector/cli.js.map +1 -1
  223. package/dist/inspector/cli_bin.js +419 -48
  224. package/dist/inspector/cli_bin.js.map +1 -1
  225. package/dist/inspector/examples.json +26 -26
  226. package/dist/inspector/manifest.json +1054 -127
  227. package/package.json +5 -6
@@ -17,20 +17,26 @@ import { Controller } from '@hotwired/stimulus';
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17
  * data-stimeo--transition-leave-to-value="opacity-0" hidden>…</div>
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18
  *
19
19
  * `enter()` unhides the element, applies `enter` + `enterFrom`, then on the next frame
20
- * swaps `enterFrom` → `enterTo` so the CSS transition runs, and on `transitionend` (or
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- * a safety timeout) settles to `entered`. `leave()` mirrors it and re-applies `hidden`.
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+ * swaps `enterFrom` → `enterTo` so the CSS transition runs, and settles to `entered`
21
+ * once the transition completes. `leave()` mirrors it and re-applies `hidden`.
22
22
  * `toggle()` reverses the current direction. The element carries `data-transition-state`
23
23
  * (`entering` / `entered` / `leaving` / `left`) and `entered` / `left` events fire on
24
24
  * completion.
25
25
  *
26
26
  * @remarks
27
27
  * Behavior only — the animation itself is the consumer's CSS; this controls *when* the
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- * stage classes are applied. Under `prefers-reduced-motion: reduce` it switches
29
- * instantly (no staging). An interrupting call cancels the in-flight transition and
30
- * starts the new one. State lives solely in `hidden` / `data-transition-state`, and
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- * `connect()` reconciles to a stable state (stripping any half-applied stage classes
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- * from a Turbo cache); the `transitionend` listener, rAF, and safety timer are released
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- * on `disconnect()` (Turbo navigation included).
28
+ * stage classes are applied. Completion is owned by the shared
29
+ * {@link TransitionCompletion}: every declared transition property must settle
30
+ * (`transitionend` / `transitioncancel`, pseudo-element events excluded) with a
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+ * `max(duration + delay) + 50ms` bounded fallback, and a computed 0ms transition
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+ * settles synchronously at the staging frame. A positive `timeout` Value replaces the
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+ * fallback verbatim and keeps the wait armed even for a computed 0ms transition.
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+ * Under `prefers-reduced-motion: reduce` it switches instantly (no staging). An
35
+ * interrupting call cancels the in-flight transition and starts the new one. State
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+ * lives solely in `hidden` / `data-transition-state`, and `connect()` reconciles to a
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+ * stable state (stripping any half-applied stage classes from a Turbo cache); the
38
+ * terminal-event listeners, rAF, and fallback timer are released on `disconnect()`
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+ * (Turbo navigation included).
34
40
  */
35
41
  declare class TransitionController extends Controller<HTMLElement> {
36
42
  #private;
@@ -2,6 +2,11 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/transition_controller.ts
4
4
 
5
+ // src/utils/reduced_motion.ts
6
+ function prefersReducedMotion() {
7
+ return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
8
+ }
9
+
5
10
  // src/utils/safe_timeout.ts
6
11
  var TimerRegistry = class {
7
12
  /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */
@@ -55,14 +60,149 @@ var SafeTimeout = class extends TimerRegistry {
55
60
  }
56
61
  };
57
62
 
63
+ // src/utils/transition_completion.ts
64
+ function timeMs(value) {
65
+ const trimmed = value.trim();
66
+ const amount = Number.parseFloat(trimmed);
67
+ if (!Number.isFinite(amount)) return 0;
68
+ if (trimmed.endsWith("ms")) return amount;
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+ if (trimmed.endsWith("s")) return amount * 1e3;
70
+ return 0;
71
+ }
72
+ function cssList(value) {
73
+ return value.split(",").map((item) => item.trim()).filter(Boolean);
74
+ }
75
+ function transitionTimings(style) {
76
+ const properties = cssList(style.transitionProperty);
77
+ const durations = cssList(style.transitionDuration).map(timeMs);
78
+ const delays = cssList(style.transitionDelay).map(timeMs);
79
+ const effectiveProperties = properties.length > 0 ? properties : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => "all");
80
+ const effectiveDurations = durations.length > 0 ? durations : [0];
81
+ const effectiveDelays = delays.length > 0 ? delays : [0];
82
+ return effectiveProperties.filter((property) => property !== "none").map((property, index) => ({
83
+ property,
84
+ totalMs: Math.max(
85
+ 0,
86
+ (effectiveDurations[index % effectiveDurations.length] ?? 0) + (effectiveDelays[index % effectiveDelays.length] ?? 0)
87
+ )
88
+ }));
89
+ }
90
+ function maxTotalMs(timings) {
91
+ return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);
92
+ }
93
+ var TransitionCompletion = class {
94
+ #timers = new SafeTimeout();
95
+ #element = null;
96
+ #complete = null;
97
+ #pendingProperties = null;
98
+ #deadline = 0;
99
+ /**
100
+ * Replaces any prior wait and invokes `complete` synchronously for a 0ms
101
+ * transition (including when `getComputedStyle` is unavailable).
102
+ *
103
+ * With a positive `options.timeoutMs` the synchronous fast-path is skipped and
104
+ * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).
105
+ */
106
+ wait(element, complete, options = {}) {
107
+ this.cancel();
108
+ const requested = options.timeoutMs ?? 0;
109
+ const override = Number.isFinite(requested) && requested > 0 ? requested : 0;
110
+ const timings = typeof window.getComputedStyle === "function" ? transitionTimings(window.getComputedStyle(element)) : [];
111
+ const maximum = maxTotalMs(timings);
112
+ if (maximum <= 0 && override <= 0) {
113
+ complete();
114
+ return;
115
+ }
116
+ this.#element = element;
117
+ this.#complete = complete;
118
+ this.#deadline = Date.now() + maximum;
119
+ const activeProperties = this.#activeTransitionProperties(element);
120
+ this.#pendingProperties = activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);
121
+ element.addEventListener("transitionend", this.#onTerminal);
122
+ element.addEventListener("transitioncancel", this.#onTerminal);
123
+ this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);
124
+ }
125
+ /** Cancels the pending wait without invoking its completion callback. */
126
+ cancel() {
127
+ this.#complete = null;
128
+ this.#teardown();
129
+ }
130
+ /**
131
+ * Handles terminal events from the observed element only.
132
+ *
133
+ * For explicit property lists, every declared positive-time property must
134
+ * settle. For `all`, no reliable property set exists, so an event can finish
135
+ * only after the computed maximum time; the safety timeout owns the usual path.
136
+ */
137
+ #onTerminal = (event) => {
138
+ if (event.target !== this.#element) return;
139
+ const transitionEvent = event;
140
+ if (transitionEvent.pseudoElement) return;
141
+ if (this.#pendingProperties) {
142
+ const propertyName = transitionEvent.propertyName;
143
+ const active = this.#activeTransitionProperties(this.#element);
144
+ if (active.has(propertyName)) return;
145
+ if (!this.#pendingProperties.delete(propertyName)) return;
146
+ if (this.#pendingProperties.size > 0) return;
147
+ if (active.size > 0) {
148
+ this.#pendingProperties = active;
149
+ return;
150
+ }
151
+ this.#finish();
152
+ return;
153
+ }
154
+ if (Date.now() >= this.#deadline) this.#finish();
155
+ };
156
+ /**
157
+ * Returns active CSS transition properties expanded to the names reported by
158
+ * terminal events. CSS animations and pseudo-element effects are excluded.
159
+ */
160
+ #activeTransitionProperties(element) {
161
+ if (!element || typeof element.getAnimations !== "function") return /* @__PURE__ */ new Set();
162
+ try {
163
+ const properties = element.getAnimations().flatMap((animation) => {
164
+ if (animation.playState === "idle" || animation.playState === "finished") return [];
165
+ const effect = animation.effect;
166
+ if (effect?.pseudoElement) return [];
167
+ const target = effect?.target;
168
+ if (target && target !== element) return [];
169
+ const property = animation.transitionProperty;
170
+ return typeof property === "string" && property.length > 0 ? [property] : [];
171
+ });
172
+ return new Set(properties);
173
+ } catch {
174
+ return /* @__PURE__ */ new Set();
175
+ }
176
+ }
177
+ /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */
178
+ #explicitPendingProperties(timings) {
179
+ if (timings.some(({ property }) => property === "all")) return null;
180
+ const pending = new Set(
181
+ timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property)
182
+ );
183
+ return pending.size > 0 ? pending : null;
184
+ }
185
+ /** Completes exactly once, releasing listeners and the fallback before the callback. */
186
+ #finish() {
187
+ const complete = this.#complete;
188
+ if (!complete) return;
189
+ this.#complete = null;
190
+ this.#teardown();
191
+ complete();
192
+ }
193
+ /** Releases the exact element listeners and timer owned by the current wait. */
194
+ #teardown() {
195
+ this.#timers.clearAll();
196
+ this.#element?.removeEventListener("transitionend", this.#onTerminal);
197
+ this.#element?.removeEventListener("transitioncancel", this.#onTerminal);
198
+ this.#element = null;
199
+ this.#pendingProperties = null;
200
+ this.#deadline = 0;
201
+ }
202
+ };
203
+
58
204
  // src/controllers/transition_controller.ts
59
205
  var tokensOf = (value) => value.split(/\s+/).filter(Boolean);
60
- var firstTimeMs = (value) => {
61
- const first = value.split(",")[0]?.trim() ?? "";
62
- const amount = Number.parseFloat(first);
63
- if (Number.isNaN(amount)) return 0;
64
- return first.endsWith("ms") ? amount : amount * 1e3;
65
- };
66
206
  var TransitionController = class extends Controller {
67
207
  static values = {
68
208
  enter: { type: String, default: "" },
@@ -75,9 +215,9 @@ var TransitionController = class extends Controller {
75
215
  };
76
216
  static actions = ["enter", "leave", "toggle"];
77
217
  static events = ["entered", "left"];
78
- #timers = new SafeTimeout();
218
+ /** Owns the cancellable completion wait (terminal events + bounded fallback). */
219
+ #transition = new TransitionCompletion();
79
220
  #rafId = null;
80
- #endListener = null;
81
221
  connect() {
82
222
  this.#strip();
83
223
  this.element.setAttribute("data-transition-state", this.element.hidden ? "left" : "entered");
@@ -104,7 +244,7 @@ var TransitionController = class extends Controller {
104
244
  const isEnter = kind === "enter";
105
245
  if (isEnter) this.element.hidden = false;
106
246
  this.element.setAttribute("data-transition-state", isEnter ? "entering" : "leaving");
107
- if (this.#prefersReducedMotion()) {
247
+ if (prefersReducedMotion()) {
108
248
  this.#finish(kind);
109
249
  return;
110
250
  }
@@ -116,12 +256,13 @@ var TransitionController = class extends Controller {
116
256
  this.#rafId = null;
117
257
  this.#remove(from);
118
258
  this.#add(to);
119
- this.#awaitEnd(() => this.#finish(kind));
259
+ this.#transition.wait(this.element, () => this.#finish(kind), {
260
+ timeoutMs: this.timeoutValue
261
+ });
120
262
  });
121
263
  }
122
264
  /** Settles the element into the completed state, clearing the stage classes. */
123
265
  #finish(kind) {
124
- this.#cleanupEnd();
125
266
  this.#strip();
126
267
  if (kind === "enter") {
127
268
  this.element.setAttribute("data-transition-state", "entered");
@@ -132,29 +273,13 @@ var TransitionController = class extends Controller {
132
273
  this.dispatch("left", { detail: {} });
133
274
  }
134
275
  }
135
- /** Resolves on the element's own `transitionend`, with a safety timeout fallback. */
136
- #awaitEnd(done) {
137
- this.#endListener = (event) => {
138
- if (event.target === this.element) done();
139
- };
140
- this.element.addEventListener("transitionend", this.#endListener);
141
- const ms = this.timeoutValue > 0 ? this.timeoutValue : this.#duration();
142
- this.#timers.set(done, ms);
143
- }
144
- #cleanupEnd() {
145
- if (this.#endListener) {
146
- this.element.removeEventListener("transitionend", this.#endListener);
147
- this.#endListener = null;
148
- }
149
- this.#timers.clearAll();
150
- }
151
276
  /** Cancels any in-flight transition (interruption / teardown). */
152
277
  #cancel() {
153
278
  if (this.#rafId !== null) {
154
279
  this.#cancelRaf(this.#rafId);
155
280
  this.#rafId = null;
156
281
  }
157
- this.#cleanupEnd();
282
+ this.#transition.cancel();
158
283
  this.#strip();
159
284
  }
160
285
  #add(...lists) {
@@ -176,13 +301,6 @@ var TransitionController = class extends Controller {
176
301
  this.leaveToValue
177
302
  );
178
303
  }
179
- /** Auto-computed safety duration (transition time + delay, with a small buffer). */
180
- #duration() {
181
- if (typeof window.getComputedStyle !== "function") return 0;
182
- const style = window.getComputedStyle(this.element);
183
- const total = firstTimeMs(style.transitionDuration) + firstTimeMs(style.transitionDelay);
184
- return total > 0 ? total + 50 : 0;
185
- }
186
304
  #raf(callback) {
187
305
  if (typeof window.requestAnimationFrame === "function") {
188
306
  return window.requestAnimationFrame(() => callback());
@@ -193,9 +311,6 @@ var TransitionController = class extends Controller {
193
311
  if (typeof window.cancelAnimationFrame === "function") window.cancelAnimationFrame(id);
194
312
  else window.clearTimeout(id);
195
313
  }
196
- #prefersReducedMotion() {
197
- return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
198
- }
199
314
  };
200
315
 
201
316
  export { TransitionController };
@@ -1 +1 @@
1
- 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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. 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Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/** Splits a space-separated class-list value into individual, non-empty tokens. */\nconst tokensOf = (value: string): string[] => value.split(/\\s+/).filter(Boolean);\n\n/** First `<time>` of a computed `transition-duration` / `-delay` value, in ms. */\nconst firstTimeMs = (value: string): number => {\n const first = value.split(\",\")[0]?.trim() ?? \"\";\n const amount = Number.parseFloat(first);\n if (Number.isNaN(amount)) return 0;\n return first.endsWith(\"ms\") ? amount : amount * 1000;\n};\n\n/**\n * Headless **enter/leave transition base**: stages CSS classes for showing and hiding\n * an element (the shared substrate other widgets can lean on instead of hand-rolling\n * it). Counterpart to Headless UI `Transition` / Alpine `x-transition` (no APG pattern;\n * honors WCAG 2.2 **2.3.3** via `prefers-reduced-motion` and keeps the visual state in\n * sync with `hidden`).\n *\n * Markup contract (identifier: `stimeo--transition`):\n * <div data-controller=\"stimeo--transition\"\n * data-stimeo--transition-enter-value=\"ease-out duration-200\"\n * data-stimeo--transition-enter-from-value=\"opacity-0\"\n * data-stimeo--transition-enter-to-value=\"opacity-100\"\n * data-stimeo--transition-leave-value=\"ease-in duration-150\"\n * data-stimeo--transition-leave-from-value=\"opacity-100\"\n * data-stimeo--transition-leave-to-value=\"opacity-0\" hidden>…</div>\n *\n * `enter()` unhides the element, applies `enter` + `enterFrom`, then on the next frame\n * swaps `enterFrom` → `enterTo` so the CSS transition runs, and on `transitionend` (or\n * a safety timeout) settles to `entered`. `leave()` mirrors it and re-applies `hidden`.\n * `toggle()` reverses the current direction. The element carries `data-transition-state`\n * (`entering` / `entered` / `leaving` / `left`) and `entered` / `left` events fire on\n * completion.\n *\n * @remarks\n * Behavior only — the animation itself is the consumer's CSS; this controls *when* the\n * stage classes are applied. Under `prefers-reduced-motion: reduce` it switches\n * instantly (no staging). An interrupting call cancels the in-flight transition and\n * starts the new one. State lives solely in `hidden` / `data-transition-state`, and\n * `connect()` reconciles to a stable state (stripping any half-applied stage classes\n * from a Turbo cache); the `transitionend` listener, rAF, and safety timer are released\n * on `disconnect()` (Turbo navigation included).\n */\nexport class TransitionController extends Controller<HTMLElement> {\n static override values = {\n enter: { type: String, default: \"\" },\n enterFrom: { type: String, default: \"\" },\n enterTo: { type: String, default: \"\" },\n leave: { type: String, default: \"\" },\n leaveFrom: { type: String, default: \"\" },\n leaveTo: { type: String, default: \"\" },\n timeout: { type: Number, default: 0 },\n };\n static actions = [\"enter\", \"leave\", \"toggle\"] as const;\n static events = [\"entered\", \"left\"] as const;\n\n declare enterValue: string;\n declare enterFromValue: string;\n declare enterToValue: string;\n declare leaveValue: string;\n declare leaveFromValue: string;\n declare leaveToValue: string;\n declare timeoutValue: number;\n\n readonly #timers = new SafeTimeout();\n #rafId: number | null = null;\n #endListener: ((event: Event) => void) | null = null;\n\n override connect(): void {\n // Drop any half-applied stage classes a cache may have captured, then settle the\n // state hook to match the element's current visibility.\n this.#strip();\n this.element.setAttribute(\"data-transition-state\", this.element.hidden ? \"left\" : \"entered\");\n }\n\n override disconnect(): void {\n this.#cancel();\n }\n\n /** Shows the element with the enter transition. */\n enter(): void {\n this.#run(\"enter\");\n }\n\n /** Hides the element with the leave transition. */\n leave(): void {\n this.#run(\"leave\");\n }\n\n /** Reverses the current direction (enter when hidden/leaving, else leave). */\n toggle(): void {\n const state = this.element.getAttribute(\"data-transition-state\");\n if (state === \"entered\" || state === \"entering\") this.leave();\n else this.enter();\n }\n\n #run(kind: \"enter\" | \"leave\"): void {\n this.#cancel();\n const isEnter = kind === \"enter\";\n if (isEnter) this.element.hidden = false;\n this.element.setAttribute(\"data-transition-state\", isEnter ? \"entering\" : \"leaving\");\n\n if (this.#prefersReducedMotion()) {\n this.#finish(kind);\n return;\n }\n\n const base = isEnter ? this.enterValue : this.leaveValue;\n const from = isEnter ? this.enterFromValue : this.leaveFromValue;\n const to = isEnter ? this.enterToValue : this.leaveToValue;\n\n this.#add(base, from);\n this.#rafId = this.#raf(() => {\n this.#rafId = null;\n this.#remove(from);\n this.#add(to);\n this.#awaitEnd(() => this.#finish(kind));\n });\n }\n\n /** Settles the element into the completed state, clearing the stage classes. */\n #finish(kind: \"enter\" | \"leave\"): void {\n this.#cleanupEnd();\n this.#strip();\n if (kind === \"enter\") {\n this.element.setAttribute(\"data-transition-state\", \"entered\");\n this.dispatch(\"entered\", { detail: {} });\n } else {\n this.element.hidden = true;\n this.element.setAttribute(\"data-transition-state\", \"left\");\n this.dispatch(\"left\", { detail: {} });\n }\n }\n\n /** Resolves on the element's own `transitionend`, with a safety timeout fallback. */\n #awaitEnd(done: () => void): void {\n this.#endListener = (event: Event): void => {\n if (event.target === this.element) done();\n };\n this.element.addEventListener(\"transitionend\", this.#endListener);\n const ms = this.timeoutValue > 0 ? this.timeoutValue : this.#duration();\n this.#timers.set(done, ms);\n }\n\n #cleanupEnd(): void {\n if (this.#endListener) {\n this.element.removeEventListener(\"transitionend\", this.#endListener);\n this.#endListener = null;\n }\n this.#timers.clearAll();\n }\n\n /** Cancels any in-flight transition (interruption / teardown). */\n #cancel(): void {\n if (this.#rafId !== null) {\n this.#cancelRaf(this.#rafId);\n this.#rafId = null;\n }\n this.#cleanupEnd();\n this.#strip();\n }\n\n #add(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.add(...tokens);\n }\n\n #remove(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.remove(...tokens);\n }\n\n /** Removes every stage class so no half-applied state lingers. */\n #strip(): void {\n this.#remove(\n this.enterValue,\n this.enterFromValue,\n this.enterToValue,\n this.leaveValue,\n this.leaveFromValue,\n this.leaveToValue,\n );\n }\n\n /** Auto-computed safety duration (transition time + delay, with a small buffer). */\n #duration(): number {\n if (typeof window.getComputedStyle !== \"function\") return 0;\n const style = window.getComputedStyle(this.element);\n const total = firstTimeMs(style.transitionDuration) + firstTimeMs(style.transitionDelay);\n return total > 0 ? total + 50 : 0;\n }\n\n #raf(callback: () => void): number {\n if (typeof window.requestAnimationFrame === \"function\") {\n return window.requestAnimationFrame(() => callback());\n }\n return window.setTimeout(callback, 0);\n }\n\n #cancelRaf(id: number): void {\n if (typeof window.cancelAnimationFrame === \"function\") window.cancelAnimationFrame(id);\n else window.clearTimeout(id);\n }\n\n #prefersReducedMotion(): boolean {\n return (\n typeof window.matchMedia === \"function\" &&\n window.matchMedia(\"(prefers-reduced-motion: reduce)\").matches\n );\n }\n}\n"]}
1
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* Shared `prefers-reduced-motion` lookup for the motion-aware controllers\n * (count-up, highlight, overflow-indicator, scroll-visibility, stick-to-bottom,\n * transition).\n *\n * This one-liner keeps the media query string and the environment guard\n * single-sourced across them. The preference is intentionally re-read on every\n * call — the controllers check it at each animation/scroll start (WCAG 2.2\n * **2.3.3**), so flipping the OS setting takes effect immediately without any\n * listener or cache bookkeeping here.\n */\n\n/**\n * Whether the user currently requests reduced motion.\n *\n * @returns `true` when `(prefers-reduced-motion: reduce)` matches; `false`\n * otherwise, including environments without `window.matchMedia` (treated as\n * \"no preference\").\n */\nexport function prefersReducedMotion(): boolean {\n return (\n typeof window.matchMedia === \"function\" &&\n window.matchMedia(\"(prefers-reduced-motion: reduce)\").matches\n );\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { prefersReducedMotion } from \"../utils/reduced_motion\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/** Splits a space-separated class-list value into individual, non-empty tokens. */\nconst tokensOf = (value: string): string[] => value.split(/\\s+/).filter(Boolean);\n\n/**\n * Headless **enter/leave transition base**: stages CSS classes for showing and hiding\n * an element (the shared substrate other widgets can lean on instead of hand-rolling\n * it). Counterpart to Headless UI `Transition` / Alpine `x-transition` (no APG pattern;\n * honors WCAG 2.2 **2.3.3** via `prefers-reduced-motion` and keeps the visual state in\n * sync with `hidden`).\n *\n * Markup contract (identifier: `stimeo--transition`):\n * <div data-controller=\"stimeo--transition\"\n * data-stimeo--transition-enter-value=\"ease-out duration-200\"\n * data-stimeo--transition-enter-from-value=\"opacity-0\"\n * data-stimeo--transition-enter-to-value=\"opacity-100\"\n * data-stimeo--transition-leave-value=\"ease-in duration-150\"\n * data-stimeo--transition-leave-from-value=\"opacity-100\"\n * data-stimeo--transition-leave-to-value=\"opacity-0\" hidden>…</div>\n *\n * `enter()` unhides the element, applies `enter` + `enterFrom`, then on the next frame\n * swaps `enterFrom` → `enterTo` so the CSS transition runs, and settles to `entered`\n * once the transition completes. `leave()` mirrors it and re-applies `hidden`.\n * `toggle()` reverses the current direction. The element carries `data-transition-state`\n * (`entering` / `entered` / `leaving` / `left`) and `entered` / `left` events fire on\n * completion.\n *\n * @remarks\n * Behavior only — the animation itself is the consumer's CSS; this controls *when* the\n * stage classes are applied. Completion is owned by the shared\n * {@link TransitionCompletion}: every declared transition property must settle\n * (`transitionend` / `transitioncancel`, pseudo-element events excluded) with a\n * `max(duration + delay) + 50ms` bounded fallback, and a computed 0ms transition\n * settles synchronously at the staging frame. A positive `timeout` Value replaces the\n * fallback verbatim and keeps the wait armed even for a computed 0ms transition.\n * Under `prefers-reduced-motion: reduce` it switches instantly (no staging). An\n * interrupting call cancels the in-flight transition and starts the new one. State\n * lives solely in `hidden` / `data-transition-state`, and `connect()` reconciles to a\n * stable state (stripping any half-applied stage classes from a Turbo cache); the\n * terminal-event listeners, rAF, and fallback timer are released on `disconnect()`\n * (Turbo navigation included).\n */\nexport class TransitionController extends Controller<HTMLElement> {\n static override values = {\n enter: { type: String, default: \"\" },\n enterFrom: { type: String, default: \"\" },\n enterTo: { type: String, default: \"\" },\n leave: { type: String, default: \"\" },\n leaveFrom: { type: String, default: \"\" },\n leaveTo: { type: String, default: \"\" },\n timeout: { type: Number, default: 0 },\n };\n static actions = [\"enter\", \"leave\", \"toggle\"] as const;\n static events = [\"entered\", \"left\"] as const;\n\n declare enterValue: string;\n declare enterFromValue: string;\n declare enterToValue: string;\n declare leaveValue: string;\n declare leaveFromValue: string;\n declare leaveToValue: string;\n declare timeoutValue: number;\n\n /** Owns the cancellable completion wait (terminal events + bounded fallback). */\n readonly #transition = new TransitionCompletion();\n #rafId: number | null = null;\n\n override connect(): void {\n // Drop any half-applied stage classes a cache may have captured, then settle the\n // state hook to match the element's current visibility.\n this.#strip();\n this.element.setAttribute(\"data-transition-state\", this.element.hidden ? \"left\" : \"entered\");\n }\n\n override disconnect(): void {\n this.#cancel();\n }\n\n /** Shows the element with the enter transition. */\n enter(): void {\n this.#run(\"enter\");\n }\n\n /** Hides the element with the leave transition. */\n leave(): void {\n this.#run(\"leave\");\n }\n\n /** Reverses the current direction (enter when hidden/leaving, else leave). */\n toggle(): void {\n const state = this.element.getAttribute(\"data-transition-state\");\n if (state === \"entered\" || state === \"entering\") this.leave();\n else this.enter();\n }\n\n #run(kind: \"enter\" | \"leave\"): void {\n this.#cancel();\n const isEnter = kind === \"enter\";\n if (isEnter) this.element.hidden = false;\n this.element.setAttribute(\"data-transition-state\", isEnter ? \"entering\" : \"leaving\");\n\n if (prefersReducedMotion()) {\n this.#finish(kind);\n return;\n }\n\n const base = isEnter ? this.enterValue : this.leaveValue;\n const from = isEnter ? this.enterFromValue : this.leaveFromValue;\n const to = isEnter ? this.enterToValue : this.leaveToValue;\n\n this.#add(base, from);\n this.#rafId = this.#raf(() => {\n this.#rafId = null;\n this.#remove(from);\n this.#add(to);\n // The consumer's `timeout` Value (positive) replaces the auto-computed\n // fallback so an author-declared budget always wins over computed styles.\n this.#transition.wait(this.element, () => this.#finish(kind), {\n timeoutMs: this.timeoutValue,\n });\n });\n }\n\n /** Settles the element into the completed state, clearing the stage classes. */\n #finish(kind: \"enter\" | \"leave\"): void {\n this.#strip();\n if (kind === \"enter\") {\n this.element.setAttribute(\"data-transition-state\", \"entered\");\n this.dispatch(\"entered\", { detail: {} });\n } else {\n this.element.hidden = true;\n this.element.setAttribute(\"data-transition-state\", \"left\");\n this.dispatch(\"left\", { detail: {} });\n }\n }\n\n /** Cancels any in-flight transition (interruption / teardown). */\n #cancel(): void {\n if (this.#rafId !== null) {\n this.#cancelRaf(this.#rafId);\n this.#rafId = null;\n }\n this.#transition.cancel();\n this.#strip();\n }\n\n #add(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.add(...tokens);\n }\n\n #remove(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.remove(...tokens);\n }\n\n /** Removes every stage class so no half-applied state lingers. */\n #strip(): void {\n this.#remove(\n this.enterValue,\n this.enterFromValue,\n this.enterToValue,\n this.leaveValue,\n this.leaveFromValue,\n this.leaveToValue,\n );\n }\n\n #raf(callback: () => void): number {\n if (typeof window.requestAnimationFrame === \"function\") {\n return window.requestAnimationFrame(() => callback());\n }\n return window.setTimeout(callback, 0);\n }\n\n #cancelRaf(id: number): void {\n if (typeof window.cancelAnimationFrame === \"function\") window.cancelAnimationFrame(id);\n else window.clearTimeout(id);\n }\n}\n"]}
@@ -0,0 +1,135 @@
1
+ import { Controller } from '@hotwired/stimulus';
2
+
3
+ /**
4
+ * Headless, accessible single-select tree view.
5
+ *
6
+ * Markup contract (identifier: `stimeo--tree-view`):
7
+ * <ul data-controller="stimeo--tree-view" role="tree" aria-label="Files">
8
+ * <li role="treeitem" aria-expanded="false" aria-selected="false" tabindex="0"
9
+ * data-stimeo--tree-view-target="item"
10
+ * data-action="keydown->stimeo--tree-view#onKeydown
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+ * click->stimeo--tree-view#onClick">
12
+ * <span>src</span>
13
+ * <button type="button" tabindex="-1" aria-hidden="true"
14
+ * data-action="click->stimeo--tree-view#toggle"></button>
15
+ * <ul role="group" data-stimeo--tree-view-target="group" hidden>
16
+ * <li role="treeitem" aria-selected="false" tabindex="-1"
17
+ * data-stimeo--tree-view-target="item" data-action="…">…</li>
18
+ * </ul>
19
+ * </li>
20
+ * </ul>
21
+ *
22
+ * Implements the WAI-ARIA APG **Tree View** (single-select) pattern. Parent/child
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+ * structure is read from the DOM nesting (`treeitem` → child `group`). The whole
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+ * tree is one Tab stop (roving tabindex); arrows navigate visible items, expand /
25
+ * collapse, and move between parent and child.
26
+ *
27
+ * Behavior provided:
28
+ * - `ArrowDown`/`ArrowUp` move between visible items; `Home`/`End` jump to the
29
+ * first / last visible item; printable characters typeahead by label prefix
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+ * (`aria-label` first, else the item's own text), with a repeated character
31
+ * cycling through the items that start with it.
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+ * - `ArrowRight` expands a collapsed parent or steps into its first child;
33
+ * `ArrowLeft` collapses an expanded parent or steps to the parent item.
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+ * - `Enter`/`Space`/click select the item (single selection via `aria-selected`);
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+ * an `aria-disabled="true"` item stays focusable but cannot be selected.
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+ * - `aria-expanded` and each child `group`'s `hidden` stay in sync, dispatching
37
+ * `stimeo--tree-view:toggle`; selection dispatches `stimeo--tree-view:select`.
38
+ * - The optional `toggle` action expands / collapses the nearest item, so a
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+ * chevron gives pointer users the reach that `ArrowRight` gives the keyboard.
40
+ *
41
+ * Contract notes:
42
+ * - A child container is resolved by `role="group"`, not by the target: the
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+ * `group` target is what `stimeo check`'s accessibility rule anchors on, which
44
+ * is why the contract still declares it.
45
+ * - Nested interactive controls ({@link NESTED_INTERACTIVE}) and IME composition
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+ * keys are left alone; a click on a child `group`'s own box (its indentation
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+ * band) selects nothing rather than the parent row.
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+ * - A key a descendant already consumed (`event.defaultPrevented`) is yielded,
49
+ * so a composed widget inside a row never causes a double move.
50
+ *
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+ * Consumer contract — the item host:
52
+ * - **Host `role="treeitem"` on a non-interactive element** (`li`, `div`), never
53
+ * on {@link NESTED_INTERACTIVE}. APG's *Navigation Treeview* does host it on a
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+ * link, but that variant activates on `Enter`, which this pattern has already
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+ * spent on selection; a link host is therefore out of contract and would need
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+ * `Enter` / click / `select` redefined first.
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+ * - An out-of-contract host makes `onKeydown` and `onClick` stand down
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+ * **entirely** — no movement, no selection, no `select` — rather than respond
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+ * partially. `stimeo check` cannot flag it: the rule schema states which
60
+ * attributes are required and cannot forbid an element shape.
61
+ *
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+ * Consumer contract — controls nested inside a row:
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+ * - Keep them out of the Tab sequence (`tabindex="-1"`); the tree is one Tab
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+ * stop and writes `tabindex` on nothing but its own item targets.
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+ * - Moving focus *into* a control (to start an inline rename) is the consumer's
66
+ * call — the tree never focuses one.
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+ * - When the edit or action ends, focus the `treeitem` itself. The roving
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+ * position never moved, so that alone restores the keyboard path.
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+ * - The tree consumes none of the control's events, by two mechanisms:
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+ * {@link NESTED_INTERACTIVE} names controls by *element shape*, the
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+ * `defaultPrevented` yield covers widgets no selector can name.
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+ */
73
+ declare class TreeViewController extends Controller<HTMLElement> {
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+ #private;
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+ static targets: string[];
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+ static actions: readonly ["onClick", "onKeydown", "toggle"];
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+ static events: readonly ["select", "toggle"];
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+ readonly itemTargets: HTMLElement[];
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+ /**
80
+ * Reconciles authored expansion state and establishes the single tab stop.
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+ * Idempotent, so a Turbo cache restore / morph re-runs it safely (re-adding
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+ * the same listener reference is a no-op per the DOM spec).
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+ */
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+ connect(): void;
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+ /** Detaches the focus trackers, drops the typeahead buffer and its timer. */
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+ disconnect(): void;
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+ /**
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+ * Re-normalizes the tab stop when a `treeitem` is added at runtime, so an
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+ * appended item carrying `tabindex="0"` cannot turn the tree into two Tab
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+ * stops. Skipped before `connect()`: Stimulus registers the initial targets
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+ * first, and `connect()` owns the initial tab-stop policy.
92
+ */
93
+ itemTargetConnected(): void;
94
+ /**
95
+ * Restores the roving invariants when a `treeitem` leaves at runtime — a Turbo
96
+ * Stream `remove`, a morph, or plain DOM surgery. The mirror of
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+ * {@link TreeViewController.itemTargetConnected}: without it, removing the row
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+ * that held `tabindex="0"` leaves every survivor at `-1`, i.e. a tree with
99
+ * **no** Tab stop, and drops DOM focus to `<body>` when the removed subtree
100
+ * held it.
101
+ *
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+ * The replacement is the nearest surviving *visible* item in the pre-removal
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+ * order — the one after the gap, else the one before it — which is the row
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+ * `ArrowDown` would have reached. Removing a non-active item changes nothing.
105
+ * When no visible item survives, a tree with zero Tab stops is the correct end
106
+ * state.
107
+ *
108
+ * Focus is only *restored*, never *stolen*: DOM focus moves solely when it was
109
+ * inside the removed subtree and the document has nowhere left to put it.
110
+ */
111
+ itemTargetDisconnected(item: HTMLElement): void;
112
+ /**
113
+ * Routes tree keyboard interaction. Because `treeitem`s nest, only the handler
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+ * on the nearest item to the event target acts; the same keydown bubbling to an
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+ * ancestor item's handler is ignored to avoid double moves / selections. Keys
116
+ * from a nested interactive control (or an IME composition) are left untouched.
117
+ */
118
+ onKeydown(event: KeyboardEvent): void;
119
+ /** Selects the clicked item (nearest to the target only). */
120
+ onClick(event: Event): void;
121
+ /**
122
+ * Expands or collapses the `treeitem` nearest to the event target. Optional:
123
+ * wire it on a chevron control so pointer users can reach child nodes, which
124
+ * otherwise only `ArrowRight` / `ArrowLeft` can do. A leaf item is a no-op.
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+ *
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+ * The toggled row then takes focus and the tab stop, matching what the keyboard
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+ * path guarantees. Without it, a browser that focuses buttons on mousedown leaves
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+ * focus on the clicked chevron: arrows would stop working until focus returns to a
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+ * row, and a decorative `aria-hidden` chevron would hold focus. The synchronous
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+ * `stimeo--tree-view:toggle` event is observed before this final focus hand-off.
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+ */
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+ toggle(event: Event): void;
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+ }
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+
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+ export { TreeViewController };