stimeo-ui 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +163 -0
- package/dist/cable/index.d.ts +16 -16
- package/dist/cable/index.js.map +1 -1
- package/dist/controllers/accordion_controller.d.ts +3 -2
- package/dist/controllers/accordion_controller.js +10 -0
- package/dist/controllers/accordion_controller.js.map +1 -1
- package/dist/controllers/alert_dialog_controller.d.ts +64 -0
- package/dist/controllers/alert_dialog_controller.js +318 -0
- package/dist/controllers/alert_dialog_controller.js.map +1 -0
- package/dist/controllers/breadcrumb_controller.d.ts +97 -10
- package/dist/controllers/breadcrumb_controller.js +225 -13
- package/dist/controllers/breadcrumb_controller.js.map +1 -1
- package/dist/controllers/calendar_controller.d.ts +11 -1
- package/dist/controllers/calendar_controller.js +89 -22
- package/dist/controllers/calendar_controller.js.map +1 -1
- package/dist/controllers/carousel_controller.d.ts +115 -0
- package/dist/controllers/carousel_controller.js +313 -0
- package/dist/controllers/carousel_controller.js.map +1 -0
- package/dist/controllers/clipboard_controller.d.ts +72 -0
- package/dist/controllers/clipboard_controller.js +144 -0
- package/dist/controllers/clipboard_controller.js.map +1 -0
- package/dist/controllers/collapsible_controller.d.ts +70 -0
- package/dist/controllers/collapsible_controller.js +327 -0
- package/dist/controllers/collapsible_controller.js.map +1 -0
- package/dist/controllers/color_picker_controller.d.ts +87 -0
- package/dist/controllers/color_picker_controller.js +252 -0
- package/dist/controllers/color_picker_controller.js.map +1 -0
- package/dist/controllers/combobox_controller.d.ts +14 -1
- package/dist/controllers/combobox_controller.js +162 -23
- package/dist/controllers/combobox_controller.js.map +1 -1
- package/dist/controllers/command_palette_controller.d.ts +2 -0
- package/dist/controllers/command_palette_controller.js +194 -17
- package/dist/controllers/command_palette_controller.js.map +1 -1
- package/dist/controllers/confirm_controller.js.map +1 -1
- package/dist/controllers/context_menu_controller.d.ts +7 -6
- package/dist/controllers/context_menu_controller.js +32 -10
- package/dist/controllers/context_menu_controller.js.map +1 -1
- package/dist/controllers/count_up_controller.js +8 -1
- package/dist/controllers/count_up_controller.js.map +1 -1
- package/dist/controllers/currency_input_controller.d.ts +72 -0
- package/dist/controllers/currency_input_controller.js +147 -0
- package/dist/controllers/currency_input_controller.js.map +1 -0
- package/dist/controllers/data_grid_controller.d.ts +89 -0
- package/dist/controllers/data_grid_controller.js +246 -0
- package/dist/controllers/data_grid_controller.js.map +1 -0
- package/dist/controllers/date_range_picker_controller.d.ts +88 -0
- package/dist/controllers/date_range_picker_controller.js +441 -0
- package/dist/controllers/date_range_picker_controller.js.map +1 -0
- package/dist/controllers/dialog_controller.js.map +1 -1
- package/dist/controllers/dismissible_controller.d.ts +57 -0
- package/dist/controllers/dismissible_controller.js +117 -0
- package/dist/controllers/dismissible_controller.js.map +1 -0
- package/dist/controllers/drawer_controller.d.ts +96 -0
- package/dist/controllers/drawer_controller.js +630 -0
- package/dist/controllers/drawer_controller.js.map +1 -0
- package/dist/controllers/dropdown_controller.d.ts +1 -2
- package/dist/controllers/dropdown_controller.js.map +1 -1
- package/dist/controllers/editable_controller.d.ts +73 -0
- package/dist/controllers/editable_controller.js +169 -0
- package/dist/controllers/editable_controller.js.map +1 -0
- package/dist/controllers/file_dropzone_controller.d.ts +92 -0
- package/dist/controllers/file_dropzone_controller.js +165 -0
- package/dist/controllers/file_dropzone_controller.js.map +1 -0
- package/dist/controllers/filter_controller.d.ts +60 -0
- package/dist/controllers/filter_controller.js +86 -0
- package/dist/controllers/filter_controller.js.map +1 -0
- package/dist/controllers/flash_controller.js +36 -5
- package/dist/controllers/flash_controller.js.map +1 -1
- package/dist/controllers/focus_controller.d.ts +1 -1
- package/dist/controllers/focus_controller.js.map +1 -1
- package/dist/controllers/form_field_controller.js.map +1 -1
- package/dist/controllers/form_validation_controller.js +1 -1
- package/dist/controllers/form_validation_controller.js.map +1 -1
- package/dist/controllers/highlight_controller.js +6 -4
- package/dist/controllers/highlight_controller.js.map +1 -1
- package/dist/controllers/hover_card_controller.d.ts +1 -1
- package/dist/controllers/hover_card_controller.js.map +1 -1
- package/dist/controllers/intersection_controller.js +67 -19
- package/dist/controllers/intersection_controller.js.map +1 -1
- package/dist/controllers/lazy_frame_controller.js +54 -11
- package/dist/controllers/lazy_frame_controller.js.map +1 -1
- package/dist/controllers/listbox_controller.d.ts +9 -2
- package/dist/controllers/listbox_controller.js +257 -53
- package/dist/controllers/listbox_controller.js.map +1 -1
- package/dist/controllers/local_time_controller.js +2 -2
- package/dist/controllers/local_time_controller.js.map +1 -1
- package/dist/controllers/masonry_controller.d.ts +54 -0
- package/dist/controllers/masonry_controller.js +142 -0
- package/dist/controllers/masonry_controller.js.map +1 -0
- package/dist/controllers/menu_controller.d.ts +29 -11
- package/dist/controllers/menu_controller.js +104 -17
- package/dist/controllers/menu_controller.js.map +1 -1
- package/dist/controllers/menubar_controller.d.ts +142 -0
- package/dist/controllers/menubar_controller.js +785 -0
- package/dist/controllers/menubar_controller.js.map +1 -0
- package/dist/controllers/meter_controller.js.map +1 -1
- package/dist/controllers/multi_select_controller.d.ts +141 -0
- package/dist/controllers/multi_select_controller.js +755 -0
- package/dist/controllers/multi_select_controller.js.map +1 -0
- package/dist/controllers/navigation_menu_controller.d.ts +146 -0
- package/dist/controllers/navigation_menu_controller.js +511 -0
- package/dist/controllers/navigation_menu_controller.js.map +1 -0
- package/dist/controllers/nested_form_controller.d.ts +4 -5
- package/dist/controllers/nested_form_controller.js.map +1 -1
- package/dist/controllers/number_input_controller.d.ts +1 -1
- package/dist/controllers/number_input_controller.js +7 -0
- package/dist/controllers/number_input_controller.js.map +1 -1
- package/dist/controllers/otp_controller.js +18 -1
- package/dist/controllers/otp_controller.js.map +1 -1
- package/dist/controllers/overflow_indicator_controller.d.ts +15 -6
- package/dist/controllers/overflow_indicator_controller.js +246 -27
- package/dist/controllers/overflow_indicator_controller.js.map +1 -1
- package/dist/controllers/overflow_menu_controller.d.ts +78 -19
- package/dist/controllers/overflow_menu_controller.js +381 -57
- package/dist/controllers/overflow_menu_controller.js.map +1 -1
- package/dist/controllers/pagination_controller.d.ts +36 -5
- package/dist/controllers/pagination_controller.js +163 -32
- package/dist/controllers/pagination_controller.js.map +1 -1
- package/dist/controllers/password_reveal_controller.d.ts +49 -0
- package/dist/controllers/password_reveal_controller.js +117 -0
- package/dist/controllers/password_reveal_controller.js.map +1 -0
- package/dist/controllers/persist_controller.js +6 -6
- package/dist/controllers/persist_controller.js.map +1 -1
- package/dist/controllers/pointer_drag_controller.d.ts +2 -3
- package/dist/controllers/pointer_drag_controller.js +9 -1
- package/dist/controllers/pointer_drag_controller.js.map +1 -1
- package/dist/controllers/popover_controller.d.ts +1 -2
- package/dist/controllers/popover_controller.js +2 -2
- package/dist/controllers/popover_controller.js.map +1 -1
- package/dist/controllers/portal_controller.d.ts +4 -4
- package/dist/controllers/portal_controller.js.map +1 -1
- package/dist/controllers/progress_controller.js.map +1 -1
- package/dist/controllers/radio_group_controller.js +22 -3
- package/dist/controllers/radio_group_controller.js.map +1 -1
- package/dist/controllers/range_slider_controller.d.ts +97 -0
- package/dist/controllers/range_slider_controller.js +192 -0
- package/dist/controllers/range_slider_controller.js.map +1 -0
- package/dist/controllers/rating_controller.js +16 -2
- package/dist/controllers/rating_controller.js.map +1 -1
- package/dist/controllers/read_more_controller.d.ts +52 -0
- package/dist/controllers/read_more_controller.js +238 -0
- package/dist/controllers/read_more_controller.js.map +1 -0
- package/dist/controllers/reading_progress_controller.js.map +1 -1
- package/dist/controllers/resizable_controller.d.ts +3 -1
- package/dist/controllers/resizable_controller.js +65 -1
- package/dist/controllers/resizable_controller.js.map +1 -1
- package/dist/controllers/roving_controller.js +17 -2
- package/dist/controllers/roving_controller.js.map +1 -1
- package/dist/controllers/scroll_area_controller.js +101 -14
- package/dist/controllers/scroll_area_controller.js.map +1 -1
- package/dist/controllers/scroll_restore_controller.d.ts +54 -0
- package/dist/controllers/scroll_restore_controller.js +93 -0
- package/dist/controllers/scroll_restore_controller.js.map +1 -0
- package/dist/controllers/scroll_visibility_controller.d.ts +6 -3
- package/dist/controllers/scroll_visibility_controller.js +40 -6
- package/dist/controllers/scroll_visibility_controller.js.map +1 -1
- package/dist/controllers/scrollspy_controller.d.ts +64 -15
- package/dist/controllers/scrollspy_controller.js +369 -74
- package/dist/controllers/scrollspy_controller.js.map +1 -1
- package/dist/controllers/separator_controller.d.ts +69 -0
- package/dist/controllers/separator_controller.js +96 -0
- package/dist/controllers/separator_controller.js.map +1 -0
- package/dist/controllers/sidebar_controller.d.ts +107 -0
- package/dist/controllers/sidebar_controller.js +761 -0
- package/dist/controllers/sidebar_controller.js.map +1 -0
- package/dist/controllers/skeleton_controller.js +1 -1
- package/dist/controllers/skeleton_controller.js.map +1 -1
- package/dist/controllers/slider_controller.d.ts +11 -1
- package/dist/controllers/slider_controller.js +32 -6
- package/dist/controllers/slider_controller.js.map +1 -1
- package/dist/controllers/sortable_controller.d.ts +3 -1
- package/dist/controllers/sortable_controller.js +34 -3
- package/dist/controllers/sortable_controller.js.map +1 -1
- package/dist/controllers/spinner_controller.js +1 -1
- package/dist/controllers/spinner_controller.js.map +1 -1
- package/dist/controllers/stepper_controller.d.ts +4 -0
- package/dist/controllers/stepper_controller.js +28 -12
- package/dist/controllers/stepper_controller.js.map +1 -1
- package/dist/controllers/stick_to_bottom_controller.d.ts +5 -6
- package/dist/controllers/stick_to_bottom_controller.js +9 -4
- package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
- package/dist/controllers/sticky_observer_controller.d.ts +17 -4
- package/dist/controllers/sticky_observer_controller.js +109 -20
- package/dist/controllers/sticky_observer_controller.js.map +1 -1
- package/dist/controllers/submit_once_controller.d.ts +2 -2
- package/dist/controllers/submit_once_controller.js.map +1 -1
- package/dist/controllers/switch_controller.js +1 -0
- package/dist/controllers/switch_controller.js.map +1 -1
- package/dist/controllers/tabs_controller.d.ts +13 -4
- package/dist/controllers/tabs_controller.js +26 -3
- package/dist/controllers/tabs_controller.js.map +1 -1
- package/dist/controllers/tags_input_controller.d.ts +91 -0
- package/dist/controllers/tags_input_controller.js +295 -0
- package/dist/controllers/tags_input_controller.js.map +1 -0
- package/dist/controllers/theme_controller.d.ts +1 -1
- package/dist/controllers/theme_controller.js +42 -13
- package/dist/controllers/theme_controller.js.map +1 -1
- package/dist/controllers/time_picker_controller.d.ts +67 -0
- package/dist/controllers/time_picker_controller.js +231 -0
- package/dist/controllers/time_picker_controller.js.map +1 -0
- package/dist/controllers/toast_controller.d.ts +5 -14
- package/dist/controllers/toast_controller.js +40 -14
- package/dist/controllers/toast_controller.js.map +1 -1
- package/dist/controllers/toggle_group_controller.js +23 -2
- package/dist/controllers/toggle_group_controller.js.map +1 -1
- package/dist/controllers/toolbar_controller.d.ts +53 -13
- package/dist/controllers/toolbar_controller.js +230 -31
- package/dist/controllers/toolbar_controller.js.map +1 -1
- package/dist/controllers/tooltip_controller.d.ts +1 -1
- package/dist/controllers/tooltip_controller.js.map +1 -1
- package/dist/controllers/transition_controller.d.ts +14 -8
- package/dist/controllers/transition_controller.js +153 -38
- package/dist/controllers/transition_controller.js.map +1 -1
- package/dist/controllers/tree_view_controller.d.ts +135 -0
- package/dist/controllers/tree_view_controller.js +691 -0
- package/dist/controllers/tree_view_controller.js.map +1 -0
- package/dist/index.d.ts +27 -1818
- package/dist/index.js +4256 -915
- package/dist/index.js.map +1 -1
- package/dist/inspector/cli.d.ts +375 -39
- package/dist/inspector/cli.js +228 -14
- package/dist/inspector/cli.js.map +1 -1
- package/dist/inspector/cli_bin.js +419 -48
- package/dist/inspector/cli_bin.js.map +1 -1
- package/dist/inspector/examples.json +26 -26
- package/dist/inspector/manifest.json +1054 -127
- package/package.json +5 -6
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@@ -17,20 +17,26 @@ import { Controller } from '@hotwired/stimulus';
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* data-stimeo--transition-leave-to-value="opacity-0" hidden>…</div>
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*
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* `enter()` unhides the element, applies `enter` + `enterFrom`, then on the next frame
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* swaps `enterFrom` → `enterTo` so the CSS transition runs, and
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*
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* swaps `enterFrom` → `enterTo` so the CSS transition runs, and settles to `entered`
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* once the transition completes. `leave()` mirrors it and re-applies `hidden`.
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* `toggle()` reverses the current direction. The element carries `data-transition-state`
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* (`entering` / `entered` / `leaving` / `left`) and `entered` / `left` events fire on
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* completion.
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* @remarks
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* Behavior only — the animation itself is the consumer's CSS; this controls *when* the
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* stage classes are applied. Completion is owned by the shared
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* `max(duration + delay) + 50ms` bounded fallback, and a computed 0ms transition
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* settles synchronously at the staging frame. A positive `timeout` Value replaces the
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* fallback verbatim and keeps the wait armed even for a computed 0ms transition.
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* Under `prefers-reduced-motion: reduce` it switches instantly (no staging). An
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* interrupting call cancels the in-flight transition and starts the new one. State
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* lives solely in `hidden` / `data-transition-state`, and `connect()` reconciles to a
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* stable state (stripping any half-applied stage classes from a Turbo cache); the
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* terminal-event listeners, rAF, and fallback timer are released on `disconnect()`
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* (Turbo navigation included).
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*/
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declare class TransitionController extends Controller<HTMLElement> {
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#private;
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// src/controllers/transition_controller.ts
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function prefersReducedMotion() {
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return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
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}
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return 0;
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}
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}
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function transitionTimings(style) {
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const durations = cssList(style.transitionDuration).map(timeMs);
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const delays = cssList(style.transitionDelay).map(timeMs);
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const effectiveProperties = properties.length > 0 ? properties : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => "all");
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}));
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}
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var TransitionCompletion = class {
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#timers = new SafeTimeout();
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*/
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wait(element, complete, options = {}) {
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this.cancel();
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const requested = options.timeoutMs ?? 0;
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const override = Number.isFinite(requested) && requested > 0 ? requested : 0;
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const timings = typeof window.getComputedStyle === "function" ? transitionTimings(window.getComputedStyle(element)) : [];
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const maximum = maxTotalMs(timings);
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if (maximum <= 0 && override <= 0) {
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complete();
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return;
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}
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this.#element = element;
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this.#complete = complete;
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this.#deadline = Date.now() + maximum;
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const activeProperties = this.#activeTransitionProperties(element);
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this.#pendingProperties = activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);
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element.addEventListener("transitionend", this.#onTerminal);
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element.addEventListener("transitioncancel", this.#onTerminal);
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this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);
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}
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/** Cancels the pending wait without invoking its completion callback. */
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cancel() {
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this.#complete = null;
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*
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*/
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#onTerminal = (event) => {
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if (event.target !== this.#element) return;
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return;
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return;
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};
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/**
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* Returns active CSS transition properties expanded to the names reported by
|
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|
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* terminal events. CSS animations and pseudo-element effects are excluded.
|
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*/
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#activeTransitionProperties(element) {
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if (!element || typeof element.getAnimations !== "function") return /* @__PURE__ */ new Set();
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try {
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}
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|
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|
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#explicitPendingProperties(timings) {
|
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|
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|
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|
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const pending = new Set(
|
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|
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timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property)
|
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|
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);
|
|
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|
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|
|
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|
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}
|
|
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|
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/** Completes exactly once, releasing listeners and the fallback before the callback. */
|
|
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|
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#finish() {
|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
+
complete();
|
|
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|
+
}
|
|
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|
+
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|
|
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|
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#teardown() {
|
|
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|
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this.#timers.clearAll();
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
+
};
|
|
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|
+
|
|
58
204
|
// src/controllers/transition_controller.ts
|
|
59
205
|
var tokensOf = (value) => value.split(/\s+/).filter(Boolean);
|
|
60
|
-
var firstTimeMs = (value) => {
|
|
61
|
-
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|
|
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|
-
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|
|
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|
-
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|
|
64
|
-
return first.endsWith("ms") ? amount : amount * 1e3;
|
|
65
|
-
};
|
|
66
206
|
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|
|
67
207
|
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|
|
68
208
|
enter: { type: String, default: "" },
|
|
@@ -75,9 +215,9 @@ var TransitionController = class extends Controller {
|
|
|
75
215
|
};
|
|
76
216
|
static actions = ["enter", "leave", "toggle"];
|
|
77
217
|
static events = ["entered", "left"];
|
|
78
|
-
|
|
218
|
+
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|
|
219
|
+
#transition = new TransitionCompletion();
|
|
79
220
|
#rafId = null;
|
|
80
|
-
#endListener = null;
|
|
81
221
|
connect() {
|
|
82
222
|
this.#strip();
|
|
83
223
|
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|
|
@@ -104,7 +244,7 @@ var TransitionController = class extends Controller {
|
|
|
104
244
|
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|
|
105
245
|
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|
|
106
246
|
this.element.setAttribute("data-transition-state", isEnter ? "entering" : "leaving");
|
|
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|
-
if (
|
|
247
|
+
if (prefersReducedMotion()) {
|
|
108
248
|
this.#finish(kind);
|
|
109
249
|
return;
|
|
110
250
|
}
|
|
@@ -116,12 +256,13 @@ var TransitionController = class extends Controller {
|
|
|
116
256
|
this.#rafId = null;
|
|
117
257
|
this.#remove(from);
|
|
118
258
|
this.#add(to);
|
|
119
|
-
this.#
|
|
259
|
+
this.#transition.wait(this.element, () => this.#finish(kind), {
|
|
260
|
+
timeoutMs: this.timeoutValue
|
|
261
|
+
});
|
|
120
262
|
});
|
|
121
263
|
}
|
|
122
264
|
/** Settles the element into the completed state, clearing the stage classes. */
|
|
123
265
|
#finish(kind) {
|
|
124
|
-
this.#cleanupEnd();
|
|
125
266
|
this.#strip();
|
|
126
267
|
if (kind === "enter") {
|
|
127
268
|
this.element.setAttribute("data-transition-state", "entered");
|
|
@@ -132,29 +273,13 @@ var TransitionController = class extends Controller {
|
|
|
132
273
|
this.dispatch("left", { detail: {} });
|
|
133
274
|
}
|
|
134
275
|
}
|
|
135
|
-
/** Resolves on the element's own `transitionend`, with a safety timeout fallback. */
|
|
136
|
-
#awaitEnd(done) {
|
|
137
|
-
this.#endListener = (event) => {
|
|
138
|
-
if (event.target === this.element) done();
|
|
139
|
-
};
|
|
140
|
-
this.element.addEventListener("transitionend", this.#endListener);
|
|
141
|
-
const ms = this.timeoutValue > 0 ? this.timeoutValue : this.#duration();
|
|
142
|
-
this.#timers.set(done, ms);
|
|
143
|
-
}
|
|
144
|
-
#cleanupEnd() {
|
|
145
|
-
if (this.#endListener) {
|
|
146
|
-
this.element.removeEventListener("transitionend", this.#endListener);
|
|
147
|
-
this.#endListener = null;
|
|
148
|
-
}
|
|
149
|
-
this.#timers.clearAll();
|
|
150
|
-
}
|
|
151
276
|
/** Cancels any in-flight transition (interruption / teardown). */
|
|
152
277
|
#cancel() {
|
|
153
278
|
if (this.#rafId !== null) {
|
|
154
279
|
this.#cancelRaf(this.#rafId);
|
|
155
280
|
this.#rafId = null;
|
|
156
281
|
}
|
|
157
|
-
this.#
|
|
282
|
+
this.#transition.cancel();
|
|
158
283
|
this.#strip();
|
|
159
284
|
}
|
|
160
285
|
#add(...lists) {
|
|
@@ -176,13 +301,6 @@ var TransitionController = class extends Controller {
|
|
|
176
301
|
this.leaveToValue
|
|
177
302
|
);
|
|
178
303
|
}
|
|
179
|
-
/** Auto-computed safety duration (transition time + delay, with a small buffer). */
|
|
180
|
-
#duration() {
|
|
181
|
-
if (typeof window.getComputedStyle !== "function") return 0;
|
|
182
|
-
const style = window.getComputedStyle(this.element);
|
|
183
|
-
const total = firstTimeMs(style.transitionDuration) + firstTimeMs(style.transitionDelay);
|
|
184
|
-
return total > 0 ? total + 50 : 0;
|
|
185
|
-
}
|
|
186
304
|
#raf(callback) {
|
|
187
305
|
if (typeof window.requestAnimationFrame === "function") {
|
|
188
306
|
return window.requestAnimationFrame(() => callback());
|
|
@@ -193,9 +311,6 @@ var TransitionController = class extends Controller {
|
|
|
193
311
|
if (typeof window.cancelAnimationFrame === "function") window.cancelAnimationFrame(id);
|
|
194
312
|
else window.clearTimeout(id);
|
|
195
313
|
}
|
|
196
|
-
#prefersReducedMotion() {
|
|
197
|
-
return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
|
|
198
|
-
}
|
|
199
314
|
};
|
|
200
315
|
|
|
201
316
|
export { TransitionController };
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/** Splits a space-separated class-list value into individual, non-empty tokens. */\nconst tokensOf = (value: string): string[] => value.split(/\\s+/).filter(Boolean);\n\n/** First `<time>` of a computed `transition-duration` / `-delay` value, in ms. */\nconst firstTimeMs = (value: string): number => {\n const first = value.split(\",\")[0]?.trim() ?? \"\";\n const amount = Number.parseFloat(first);\n if (Number.isNaN(amount)) return 0;\n return first.endsWith(\"ms\") ? amount : amount * 1000;\n};\n\n/**\n * Headless **enter/leave transition base**: stages CSS classes for showing and hiding\n * an element (the shared substrate other widgets can lean on instead of hand-rolling\n * it). Counterpart to Headless UI `Transition` / Alpine `x-transition` (no APG pattern;\n * honors WCAG 2.2 **2.3.3** via `prefers-reduced-motion` and keeps the visual state in\n * sync with `hidden`).\n *\n * Markup contract (identifier: `stimeo--transition`):\n * <div data-controller=\"stimeo--transition\"\n * data-stimeo--transition-enter-value=\"ease-out duration-200\"\n * data-stimeo--transition-enter-from-value=\"opacity-0\"\n * data-stimeo--transition-enter-to-value=\"opacity-100\"\n * data-stimeo--transition-leave-value=\"ease-in duration-150\"\n * data-stimeo--transition-leave-from-value=\"opacity-100\"\n * data-stimeo--transition-leave-to-value=\"opacity-0\" hidden>…</div>\n *\n * `enter()` unhides the element, applies `enter` + `enterFrom`, then on the next frame\n * swaps `enterFrom` → `enterTo` so the CSS transition runs, and on `transitionend` (or\n * a safety timeout) settles to `entered`. `leave()` mirrors it and re-applies `hidden`.\n * `toggle()` reverses the current direction. The element carries `data-transition-state`\n * (`entering` / `entered` / `leaving` / `left`) and `entered` / `left` events fire on\n * completion.\n *\n * @remarks\n * Behavior only — the animation itself is the consumer's CSS; this controls *when* the\n * stage classes are applied. Under `prefers-reduced-motion: reduce` it switches\n * instantly (no staging). An interrupting call cancels the in-flight transition and\n * starts the new one. State lives solely in `hidden` / `data-transition-state`, and\n * `connect()` reconciles to a stable state (stripping any half-applied stage classes\n * from a Turbo cache); the `transitionend` listener, rAF, and safety timer are released\n * on `disconnect()` (Turbo navigation included).\n */\nexport class TransitionController extends Controller<HTMLElement> {\n static override values = {\n enter: { type: String, default: \"\" },\n enterFrom: { type: String, default: \"\" },\n enterTo: { type: String, default: \"\" },\n leave: { type: String, default: \"\" },\n leaveFrom: { type: String, default: \"\" },\n leaveTo: { type: String, default: \"\" },\n timeout: { type: Number, default: 0 },\n };\n static actions = [\"enter\", \"leave\", \"toggle\"] as const;\n static events = [\"entered\", \"left\"] as const;\n\n declare enterValue: string;\n declare enterFromValue: string;\n declare enterToValue: string;\n declare leaveValue: string;\n declare leaveFromValue: string;\n declare leaveToValue: string;\n declare timeoutValue: number;\n\n readonly #timers = new SafeTimeout();\n #rafId: number | null = null;\n #endListener: ((event: Event) => void) | null = null;\n\n override connect(): void {\n // Drop any half-applied stage classes a cache may have captured, then settle the\n // state hook to match the element's current visibility.\n this.#strip();\n this.element.setAttribute(\"data-transition-state\", this.element.hidden ? \"left\" : \"entered\");\n }\n\n override disconnect(): void {\n this.#cancel();\n }\n\n /** Shows the element with the enter transition. */\n enter(): void {\n this.#run(\"enter\");\n }\n\n /** Hides the element with the leave transition. */\n leave(): void {\n this.#run(\"leave\");\n }\n\n /** Reverses the current direction (enter when hidden/leaving, else leave). */\n toggle(): void {\n const state = this.element.getAttribute(\"data-transition-state\");\n if (state === \"entered\" || state === \"entering\") this.leave();\n else this.enter();\n }\n\n #run(kind: \"enter\" | \"leave\"): void {\n this.#cancel();\n const isEnter = kind === \"enter\";\n if (isEnter) this.element.hidden = false;\n this.element.setAttribute(\"data-transition-state\", isEnter ? \"entering\" : \"leaving\");\n\n if (this.#prefersReducedMotion()) {\n this.#finish(kind);\n return;\n }\n\n const base = isEnter ? this.enterValue : this.leaveValue;\n const from = isEnter ? this.enterFromValue : this.leaveFromValue;\n const to = isEnter ? this.enterToValue : this.leaveToValue;\n\n this.#add(base, from);\n this.#rafId = this.#raf(() => {\n this.#rafId = null;\n this.#remove(from);\n this.#add(to);\n this.#awaitEnd(() => this.#finish(kind));\n });\n }\n\n /** Settles the element into the completed state, clearing the stage classes. */\n #finish(kind: \"enter\" | \"leave\"): void {\n this.#cleanupEnd();\n this.#strip();\n if (kind === \"enter\") {\n this.element.setAttribute(\"data-transition-state\", \"entered\");\n this.dispatch(\"entered\", { detail: {} });\n } else {\n this.element.hidden = true;\n this.element.setAttribute(\"data-transition-state\", \"left\");\n this.dispatch(\"left\", { detail: {} });\n }\n }\n\n /** Resolves on the element's own `transitionend`, with a safety timeout fallback. */\n #awaitEnd(done: () => void): void {\n this.#endListener = (event: Event): void => {\n if (event.target === this.element) done();\n };\n this.element.addEventListener(\"transitionend\", this.#endListener);\n const ms = this.timeoutValue > 0 ? this.timeoutValue : this.#duration();\n this.#timers.set(done, ms);\n }\n\n #cleanupEnd(): void {\n if (this.#endListener) {\n this.element.removeEventListener(\"transitionend\", this.#endListener);\n this.#endListener = null;\n }\n this.#timers.clearAll();\n }\n\n /** Cancels any in-flight transition (interruption / teardown). */\n #cancel(): void {\n if (this.#rafId !== null) {\n this.#cancelRaf(this.#rafId);\n this.#rafId = null;\n }\n this.#cleanupEnd();\n this.#strip();\n }\n\n #add(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.add(...tokens);\n }\n\n #remove(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.remove(...tokens);\n }\n\n /** Removes every stage class so no half-applied state lingers. */\n #strip(): void {\n this.#remove(\n this.enterValue,\n this.enterFromValue,\n this.enterToValue,\n this.leaveValue,\n this.leaveFromValue,\n this.leaveToValue,\n );\n }\n\n /** Auto-computed safety duration (transition time + delay, with a small buffer). */\n #duration(): number {\n if (typeof window.getComputedStyle !== \"function\") return 0;\n const style = window.getComputedStyle(this.element);\n const total = firstTimeMs(style.transitionDuration) + firstTimeMs(style.transitionDelay);\n return total > 0 ? total + 50 : 0;\n }\n\n #raf(callback: () => void): number {\n if (typeof window.requestAnimationFrame === \"function\") {\n return window.requestAnimationFrame(() => callback());\n }\n return window.setTimeout(callback, 0);\n }\n\n #cancelRaf(id: number): void {\n if (typeof window.cancelAnimationFrame === \"function\") window.cancelAnimationFrame(id);\n else window.clearTimeout(id);\n }\n\n #prefersReducedMotion(): boolean {\n return (\n typeof window.matchMedia === \"function\" &&\n window.matchMedia(\"(prefers-reduced-motion: reduce)\").matches\n );\n }\n}\n"]}
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* Shared `prefers-reduced-motion` lookup for the motion-aware controllers\n * (count-up, highlight, overflow-indicator, scroll-visibility, stick-to-bottom,\n * transition).\n *\n * This one-liner keeps the media query string and the environment guard\n * single-sourced across them. The preference is intentionally re-read on every\n * call — the controllers check it at each animation/scroll start (WCAG 2.2\n * **2.3.3**), so flipping the OS setting takes effect immediately without any\n * listener or cache bookkeeping here.\n */\n\n/**\n * Whether the user currently requests reduced motion.\n *\n * @returns `true` when `(prefers-reduced-motion: reduce)` matches; `false`\n * otherwise, including environments without `window.matchMedia` (treated as\n * \"no preference\").\n */\nexport function prefersReducedMotion(): boolean {\n return (\n typeof window.matchMedia === \"function\" &&\n window.matchMedia(\"(prefers-reduced-motion: reduce)\").matches\n );\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { prefersReducedMotion } from \"../utils/reduced_motion\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/** Splits a space-separated class-list value into individual, non-empty tokens. */\nconst tokensOf = (value: string): string[] => value.split(/\\s+/).filter(Boolean);\n\n/**\n * Headless **enter/leave transition base**: stages CSS classes for showing and hiding\n * an element (the shared substrate other widgets can lean on instead of hand-rolling\n * it). Counterpart to Headless UI `Transition` / Alpine `x-transition` (no APG pattern;\n * honors WCAG 2.2 **2.3.3** via `prefers-reduced-motion` and keeps the visual state in\n * sync with `hidden`).\n *\n * Markup contract (identifier: `stimeo--transition`):\n * <div data-controller=\"stimeo--transition\"\n * data-stimeo--transition-enter-value=\"ease-out duration-200\"\n * data-stimeo--transition-enter-from-value=\"opacity-0\"\n * data-stimeo--transition-enter-to-value=\"opacity-100\"\n * data-stimeo--transition-leave-value=\"ease-in duration-150\"\n * data-stimeo--transition-leave-from-value=\"opacity-100\"\n * data-stimeo--transition-leave-to-value=\"opacity-0\" hidden>…</div>\n *\n * `enter()` unhides the element, applies `enter` + `enterFrom`, then on the next frame\n * swaps `enterFrom` → `enterTo` so the CSS transition runs, and settles to `entered`\n * once the transition completes. `leave()` mirrors it and re-applies `hidden`.\n * `toggle()` reverses the current direction. The element carries `data-transition-state`\n * (`entering` / `entered` / `leaving` / `left`) and `entered` / `left` events fire on\n * completion.\n *\n * @remarks\n * Behavior only — the animation itself is the consumer's CSS; this controls *when* the\n * stage classes are applied. Completion is owned by the shared\n * {@link TransitionCompletion}: every declared transition property must settle\n * (`transitionend` / `transitioncancel`, pseudo-element events excluded) with a\n * `max(duration + delay) + 50ms` bounded fallback, and a computed 0ms transition\n * settles synchronously at the staging frame. A positive `timeout` Value replaces the\n * fallback verbatim and keeps the wait armed even for a computed 0ms transition.\n * Under `prefers-reduced-motion: reduce` it switches instantly (no staging). An\n * interrupting call cancels the in-flight transition and starts the new one. State\n * lives solely in `hidden` / `data-transition-state`, and `connect()` reconciles to a\n * stable state (stripping any half-applied stage classes from a Turbo cache); the\n * terminal-event listeners, rAF, and fallback timer are released on `disconnect()`\n * (Turbo navigation included).\n */\nexport class TransitionController extends Controller<HTMLElement> {\n static override values = {\n enter: { type: String, default: \"\" },\n enterFrom: { type: String, default: \"\" },\n enterTo: { type: String, default: \"\" },\n leave: { type: String, default: \"\" },\n leaveFrom: { type: String, default: \"\" },\n leaveTo: { type: String, default: \"\" },\n timeout: { type: Number, default: 0 },\n };\n static actions = [\"enter\", \"leave\", \"toggle\"] as const;\n static events = [\"entered\", \"left\"] as const;\n\n declare enterValue: string;\n declare enterFromValue: string;\n declare enterToValue: string;\n declare leaveValue: string;\n declare leaveFromValue: string;\n declare leaveToValue: string;\n declare timeoutValue: number;\n\n /** Owns the cancellable completion wait (terminal events + bounded fallback). */\n readonly #transition = new TransitionCompletion();\n #rafId: number | null = null;\n\n override connect(): void {\n // Drop any half-applied stage classes a cache may have captured, then settle the\n // state hook to match the element's current visibility.\n this.#strip();\n this.element.setAttribute(\"data-transition-state\", this.element.hidden ? \"left\" : \"entered\");\n }\n\n override disconnect(): void {\n this.#cancel();\n }\n\n /** Shows the element with the enter transition. */\n enter(): void {\n this.#run(\"enter\");\n }\n\n /** Hides the element with the leave transition. */\n leave(): void {\n this.#run(\"leave\");\n }\n\n /** Reverses the current direction (enter when hidden/leaving, else leave). */\n toggle(): void {\n const state = this.element.getAttribute(\"data-transition-state\");\n if (state === \"entered\" || state === \"entering\") this.leave();\n else this.enter();\n }\n\n #run(kind: \"enter\" | \"leave\"): void {\n this.#cancel();\n const isEnter = kind === \"enter\";\n if (isEnter) this.element.hidden = false;\n this.element.setAttribute(\"data-transition-state\", isEnter ? \"entering\" : \"leaving\");\n\n if (prefersReducedMotion()) {\n this.#finish(kind);\n return;\n }\n\n const base = isEnter ? this.enterValue : this.leaveValue;\n const from = isEnter ? this.enterFromValue : this.leaveFromValue;\n const to = isEnter ? this.enterToValue : this.leaveToValue;\n\n this.#add(base, from);\n this.#rafId = this.#raf(() => {\n this.#rafId = null;\n this.#remove(from);\n this.#add(to);\n // The consumer's `timeout` Value (positive) replaces the auto-computed\n // fallback so an author-declared budget always wins over computed styles.\n this.#transition.wait(this.element, () => this.#finish(kind), {\n timeoutMs: this.timeoutValue,\n });\n });\n }\n\n /** Settles the element into the completed state, clearing the stage classes. */\n #finish(kind: \"enter\" | \"leave\"): void {\n this.#strip();\n if (kind === \"enter\") {\n this.element.setAttribute(\"data-transition-state\", \"entered\");\n this.dispatch(\"entered\", { detail: {} });\n } else {\n this.element.hidden = true;\n this.element.setAttribute(\"data-transition-state\", \"left\");\n this.dispatch(\"left\", { detail: {} });\n }\n }\n\n /** Cancels any in-flight transition (interruption / teardown). */\n #cancel(): void {\n if (this.#rafId !== null) {\n this.#cancelRaf(this.#rafId);\n this.#rafId = null;\n }\n this.#transition.cancel();\n this.#strip();\n }\n\n #add(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.add(...tokens);\n }\n\n #remove(...lists: string[]): void {\n const tokens = lists.flatMap(tokensOf);\n if (tokens.length > 0) this.element.classList.remove(...tokens);\n }\n\n /** Removes every stage class so no half-applied state lingers. */\n #strip(): void {\n this.#remove(\n this.enterValue,\n this.enterFromValue,\n this.enterToValue,\n this.leaveValue,\n this.leaveFromValue,\n this.leaveToValue,\n );\n }\n\n #raf(callback: () => void): number {\n if (typeof window.requestAnimationFrame === \"function\") {\n return window.requestAnimationFrame(() => callback());\n }\n return window.setTimeout(callback, 0);\n }\n\n #cancelRaf(id: number): void {\n if (typeof window.cancelAnimationFrame === \"function\") window.cancelAnimationFrame(id);\n else window.clearTimeout(id);\n }\n}\n"]}
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import { Controller } from '@hotwired/stimulus';
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/**
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* Headless, accessible single-select tree view.
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*
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* Markup contract (identifier: `stimeo--tree-view`):
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* <ul data-controller="stimeo--tree-view" role="tree" aria-label="Files">
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* <li role="treeitem" aria-expanded="false" aria-selected="false" tabindex="0"
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* click->stimeo--tree-view#onClick">
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* <span>src</span>
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* data-action="click->stimeo--tree-view#toggle"></button>
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* <ul role="group" data-stimeo--tree-view-target="group" hidden>
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* <li role="treeitem" aria-selected="false" tabindex="-1"
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* data-stimeo--tree-view-target="item" data-action="…">…</li>
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* Implements the WAI-ARIA APG **Tree View** (single-select) pattern. Parent/child
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* structure is read from the DOM nesting (`treeitem` → child `group`). The whole
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* - `ArrowDown`/`ArrowUp` move between visible items; `Home`/`End` jump to the
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* first / last visible item; printable characters typeahead by label prefix
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* cycling through the items that start with it.
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* - `ArrowRight` expands a collapsed parent or steps into its first child;
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* `ArrowLeft` collapses an expanded parent or steps to the parent item.
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* - `Enter`/`Space`/click select the item (single selection via `aria-selected`);
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* - `aria-expanded` and each child `group`'s `hidden` stay in sync, dispatching
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* `stimeo--tree-view:toggle`; selection dispatches `stimeo--tree-view:select`.
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* - The optional `toggle` action expands / collapses the nearest item, so a
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* chevron gives pointer users the reach that `ArrowRight` gives the keyboard.
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* Contract notes:
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* - A child container is resolved by `role="group"`, not by the target: the
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* `group` target is what `stimeo check`'s accessibility rule anchors on, which
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* - Nested interactive controls ({@link NESTED_INTERACTIVE}) and IME composition
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* keys are left alone; a click on a child `group`'s own box (its indentation
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* band) selects nothing rather than the parent row.
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* Consumer contract — the item host:
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* - **Host `role="treeitem"` on a non-interactive element** (`li`, `div`), never
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* on {@link NESTED_INTERACTIVE}. APG's *Navigation Treeview* does host it on a
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* link, but that variant activates on `Enter`, which this pattern has already
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* spent on selection; a link host is therefore out of contract and would need
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* `Enter` / click / `select` redefined first.
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* - An out-of-contract host makes `onKeydown` and `onClick` stand down
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* **entirely** — no movement, no selection, no `select` — rather than respond
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* partially. `stimeo check` cannot flag it: the rule schema states which
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* - Keep them out of the Tab sequence (`tabindex="-1"`); the tree is one Tab
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* stop and writes `tabindex` on nothing but its own item targets.
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* - Moving focus *into* a control (to start an inline rename) is the consumer's
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* call — the tree never focuses one.
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* - When the edit or action ends, focus the `treeitem` itself. The roving
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* position never moved, so that alone restores the keyboard path.
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* - The tree consumes none of the control's events, by two mechanisms:
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* {@link NESTED_INTERACTIVE} names controls by *element shape*, the
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* `defaultPrevented` yield covers widgets no selector can name.
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*/
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declare class TreeViewController extends Controller<HTMLElement> {
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#private;
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static targets: string[];
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static actions: readonly ["onClick", "onKeydown", "toggle"];
|
|
77
|
+
static events: readonly ["select", "toggle"];
|
|
78
|
+
readonly itemTargets: HTMLElement[];
|
|
79
|
+
/**
|
|
80
|
+
* Reconciles authored expansion state and establishes the single tab stop.
|
|
81
|
+
* Idempotent, so a Turbo cache restore / morph re-runs it safely (re-adding
|
|
82
|
+
* the same listener reference is a no-op per the DOM spec).
|
|
83
|
+
*/
|
|
84
|
+
connect(): void;
|
|
85
|
+
/** Detaches the focus trackers, drops the typeahead buffer and its timer. */
|
|
86
|
+
disconnect(): void;
|
|
87
|
+
/**
|
|
88
|
+
* Re-normalizes the tab stop when a `treeitem` is added at runtime, so an
|
|
89
|
+
* appended item carrying `tabindex="0"` cannot turn the tree into two Tab
|
|
90
|
+
* stops. Skipped before `connect()`: Stimulus registers the initial targets
|
|
91
|
+
* first, and `connect()` owns the initial tab-stop policy.
|
|
92
|
+
*/
|
|
93
|
+
itemTargetConnected(): void;
|
|
94
|
+
/**
|
|
95
|
+
* Restores the roving invariants when a `treeitem` leaves at runtime — a Turbo
|
|
96
|
+
* Stream `remove`, a morph, or plain DOM surgery. The mirror of
|
|
97
|
+
* {@link TreeViewController.itemTargetConnected}: without it, removing the row
|
|
98
|
+
* that held `tabindex="0"` leaves every survivor at `-1`, i.e. a tree with
|
|
99
|
+
* **no** Tab stop, and drops DOM focus to `<body>` when the removed subtree
|
|
100
|
+
* held it.
|
|
101
|
+
*
|
|
102
|
+
* The replacement is the nearest surviving *visible* item in the pre-removal
|
|
103
|
+
* order — the one after the gap, else the one before it — which is the row
|
|
104
|
+
* `ArrowDown` would have reached. Removing a non-active item changes nothing.
|
|
105
|
+
* When no visible item survives, a tree with zero Tab stops is the correct end
|
|
106
|
+
* state.
|
|
107
|
+
*
|
|
108
|
+
* Focus is only *restored*, never *stolen*: DOM focus moves solely when it was
|
|
109
|
+
* inside the removed subtree and the document has nowhere left to put it.
|
|
110
|
+
*/
|
|
111
|
+
itemTargetDisconnected(item: HTMLElement): void;
|
|
112
|
+
/**
|
|
113
|
+
* Routes tree keyboard interaction. Because `treeitem`s nest, only the handler
|
|
114
|
+
* on the nearest item to the event target acts; the same keydown bubbling to an
|
|
115
|
+
* ancestor item's handler is ignored to avoid double moves / selections. Keys
|
|
116
|
+
* from a nested interactive control (or an IME composition) are left untouched.
|
|
117
|
+
*/
|
|
118
|
+
onKeydown(event: KeyboardEvent): void;
|
|
119
|
+
/** Selects the clicked item (nearest to the target only). */
|
|
120
|
+
onClick(event: Event): void;
|
|
121
|
+
/**
|
|
122
|
+
* Expands or collapses the `treeitem` nearest to the event target. Optional:
|
|
123
|
+
* wire it on a chevron control so pointer users can reach child nodes, which
|
|
124
|
+
* otherwise only `ArrowRight` / `ArrowLeft` can do. A leaf item is a no-op.
|
|
125
|
+
*
|
|
126
|
+
* The toggled row then takes focus and the tab stop, matching what the keyboard
|
|
127
|
+
* path guarantees. Without it, a browser that focuses buttons on mousedown leaves
|
|
128
|
+
* focus on the clicked chevron: arrows would stop working until focus returns to a
|
|
129
|
+
* row, and a decorative `aria-hidden` chevron would hold focus. The synchronous
|
|
130
|
+
* `stimeo--tree-view:toggle` event is observed before this final focus hand-off.
|
|
131
|
+
*/
|
|
132
|
+
toggle(event: Event): void;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
export { TreeViewController };
|