stimeo-ui 0.2.0 → 0.3.0

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Files changed (227) hide show
  1. package/CHANGELOG.md +163 -0
  2. package/dist/cable/index.d.ts +16 -16
  3. package/dist/cable/index.js.map +1 -1
  4. package/dist/controllers/accordion_controller.d.ts +3 -2
  5. package/dist/controllers/accordion_controller.js +10 -0
  6. package/dist/controllers/accordion_controller.js.map +1 -1
  7. package/dist/controllers/alert_dialog_controller.d.ts +64 -0
  8. package/dist/controllers/alert_dialog_controller.js +318 -0
  9. package/dist/controllers/alert_dialog_controller.js.map +1 -0
  10. package/dist/controllers/breadcrumb_controller.d.ts +97 -10
  11. package/dist/controllers/breadcrumb_controller.js +225 -13
  12. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  13. package/dist/controllers/calendar_controller.d.ts +11 -1
  14. package/dist/controllers/calendar_controller.js +89 -22
  15. package/dist/controllers/calendar_controller.js.map +1 -1
  16. package/dist/controllers/carousel_controller.d.ts +115 -0
  17. package/dist/controllers/carousel_controller.js +313 -0
  18. package/dist/controllers/carousel_controller.js.map +1 -0
  19. package/dist/controllers/clipboard_controller.d.ts +72 -0
  20. package/dist/controllers/clipboard_controller.js +144 -0
  21. package/dist/controllers/clipboard_controller.js.map +1 -0
  22. package/dist/controllers/collapsible_controller.d.ts +70 -0
  23. package/dist/controllers/collapsible_controller.js +327 -0
  24. package/dist/controllers/collapsible_controller.js.map +1 -0
  25. package/dist/controllers/color_picker_controller.d.ts +87 -0
  26. package/dist/controllers/color_picker_controller.js +252 -0
  27. package/dist/controllers/color_picker_controller.js.map +1 -0
  28. package/dist/controllers/combobox_controller.d.ts +14 -1
  29. package/dist/controllers/combobox_controller.js +162 -23
  30. package/dist/controllers/combobox_controller.js.map +1 -1
  31. package/dist/controllers/command_palette_controller.d.ts +2 -0
  32. package/dist/controllers/command_palette_controller.js +194 -17
  33. package/dist/controllers/command_palette_controller.js.map +1 -1
  34. package/dist/controllers/confirm_controller.js.map +1 -1
  35. package/dist/controllers/context_menu_controller.d.ts +7 -6
  36. package/dist/controllers/context_menu_controller.js +32 -10
  37. package/dist/controllers/context_menu_controller.js.map +1 -1
  38. package/dist/controllers/count_up_controller.js +8 -1
  39. package/dist/controllers/count_up_controller.js.map +1 -1
  40. package/dist/controllers/currency_input_controller.d.ts +72 -0
  41. package/dist/controllers/currency_input_controller.js +147 -0
  42. package/dist/controllers/currency_input_controller.js.map +1 -0
  43. package/dist/controllers/data_grid_controller.d.ts +89 -0
  44. package/dist/controllers/data_grid_controller.js +246 -0
  45. package/dist/controllers/data_grid_controller.js.map +1 -0
  46. package/dist/controllers/date_range_picker_controller.d.ts +88 -0
  47. package/dist/controllers/date_range_picker_controller.js +441 -0
  48. package/dist/controllers/date_range_picker_controller.js.map +1 -0
  49. package/dist/controllers/dialog_controller.js.map +1 -1
  50. package/dist/controllers/dismissible_controller.d.ts +57 -0
  51. package/dist/controllers/dismissible_controller.js +117 -0
  52. package/dist/controllers/dismissible_controller.js.map +1 -0
  53. package/dist/controllers/drawer_controller.d.ts +96 -0
  54. package/dist/controllers/drawer_controller.js +630 -0
  55. package/dist/controllers/drawer_controller.js.map +1 -0
  56. package/dist/controllers/dropdown_controller.d.ts +1 -2
  57. package/dist/controllers/dropdown_controller.js.map +1 -1
  58. package/dist/controllers/editable_controller.d.ts +73 -0
  59. package/dist/controllers/editable_controller.js +169 -0
  60. package/dist/controllers/editable_controller.js.map +1 -0
  61. package/dist/controllers/file_dropzone_controller.d.ts +92 -0
  62. package/dist/controllers/file_dropzone_controller.js +165 -0
  63. package/dist/controllers/file_dropzone_controller.js.map +1 -0
  64. package/dist/controllers/filter_controller.d.ts +60 -0
  65. package/dist/controllers/filter_controller.js +86 -0
  66. package/dist/controllers/filter_controller.js.map +1 -0
  67. package/dist/controllers/flash_controller.js +36 -5
  68. package/dist/controllers/flash_controller.js.map +1 -1
  69. package/dist/controllers/focus_controller.d.ts +1 -1
  70. package/dist/controllers/focus_controller.js.map +1 -1
  71. package/dist/controllers/form_field_controller.js.map +1 -1
  72. package/dist/controllers/form_validation_controller.js +1 -1
  73. package/dist/controllers/form_validation_controller.js.map +1 -1
  74. package/dist/controllers/highlight_controller.js +6 -4
  75. package/dist/controllers/highlight_controller.js.map +1 -1
  76. package/dist/controllers/hover_card_controller.d.ts +1 -1
  77. package/dist/controllers/hover_card_controller.js.map +1 -1
  78. package/dist/controllers/intersection_controller.js +67 -19
  79. package/dist/controllers/intersection_controller.js.map +1 -1
  80. package/dist/controllers/lazy_frame_controller.js +54 -11
  81. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  82. package/dist/controllers/listbox_controller.d.ts +9 -2
  83. package/dist/controllers/listbox_controller.js +257 -53
  84. package/dist/controllers/listbox_controller.js.map +1 -1
  85. package/dist/controllers/local_time_controller.js +2 -2
  86. package/dist/controllers/local_time_controller.js.map +1 -1
  87. package/dist/controllers/masonry_controller.d.ts +54 -0
  88. package/dist/controllers/masonry_controller.js +142 -0
  89. package/dist/controllers/masonry_controller.js.map +1 -0
  90. package/dist/controllers/menu_controller.d.ts +29 -11
  91. package/dist/controllers/menu_controller.js +104 -17
  92. package/dist/controllers/menu_controller.js.map +1 -1
  93. package/dist/controllers/menubar_controller.d.ts +142 -0
  94. package/dist/controllers/menubar_controller.js +785 -0
  95. package/dist/controllers/menubar_controller.js.map +1 -0
  96. package/dist/controllers/meter_controller.js.map +1 -1
  97. package/dist/controllers/multi_select_controller.d.ts +141 -0
  98. package/dist/controllers/multi_select_controller.js +755 -0
  99. package/dist/controllers/multi_select_controller.js.map +1 -0
  100. package/dist/controllers/navigation_menu_controller.d.ts +146 -0
  101. package/dist/controllers/navigation_menu_controller.js +511 -0
  102. package/dist/controllers/navigation_menu_controller.js.map +1 -0
  103. package/dist/controllers/nested_form_controller.d.ts +4 -5
  104. package/dist/controllers/nested_form_controller.js.map +1 -1
  105. package/dist/controllers/number_input_controller.d.ts +1 -1
  106. package/dist/controllers/number_input_controller.js +7 -0
  107. package/dist/controllers/number_input_controller.js.map +1 -1
  108. package/dist/controllers/otp_controller.js +18 -1
  109. package/dist/controllers/otp_controller.js.map +1 -1
  110. package/dist/controllers/overflow_indicator_controller.d.ts +15 -6
  111. package/dist/controllers/overflow_indicator_controller.js +246 -27
  112. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  113. package/dist/controllers/overflow_menu_controller.d.ts +78 -19
  114. package/dist/controllers/overflow_menu_controller.js +381 -57
  115. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  116. package/dist/controllers/pagination_controller.d.ts +36 -5
  117. package/dist/controllers/pagination_controller.js +163 -32
  118. package/dist/controllers/pagination_controller.js.map +1 -1
  119. package/dist/controllers/password_reveal_controller.d.ts +49 -0
  120. package/dist/controllers/password_reveal_controller.js +117 -0
  121. package/dist/controllers/password_reveal_controller.js.map +1 -0
  122. package/dist/controllers/persist_controller.js +6 -6
  123. package/dist/controllers/persist_controller.js.map +1 -1
  124. package/dist/controllers/pointer_drag_controller.d.ts +2 -3
  125. package/dist/controllers/pointer_drag_controller.js +9 -1
  126. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  127. package/dist/controllers/popover_controller.d.ts +1 -2
  128. package/dist/controllers/popover_controller.js +2 -2
  129. package/dist/controllers/popover_controller.js.map +1 -1
  130. package/dist/controllers/portal_controller.d.ts +4 -4
  131. package/dist/controllers/portal_controller.js.map +1 -1
  132. package/dist/controllers/progress_controller.js.map +1 -1
  133. package/dist/controllers/radio_group_controller.js +22 -3
  134. package/dist/controllers/radio_group_controller.js.map +1 -1
  135. package/dist/controllers/range_slider_controller.d.ts +97 -0
  136. package/dist/controllers/range_slider_controller.js +192 -0
  137. package/dist/controllers/range_slider_controller.js.map +1 -0
  138. package/dist/controllers/rating_controller.js +16 -2
  139. package/dist/controllers/rating_controller.js.map +1 -1
  140. package/dist/controllers/read_more_controller.d.ts +52 -0
  141. package/dist/controllers/read_more_controller.js +238 -0
  142. package/dist/controllers/read_more_controller.js.map +1 -0
  143. package/dist/controllers/reading_progress_controller.js.map +1 -1
  144. package/dist/controllers/resizable_controller.d.ts +3 -1
  145. package/dist/controllers/resizable_controller.js +65 -1
  146. package/dist/controllers/resizable_controller.js.map +1 -1
  147. package/dist/controllers/roving_controller.js +17 -2
  148. package/dist/controllers/roving_controller.js.map +1 -1
  149. package/dist/controllers/scroll_area_controller.js +101 -14
  150. package/dist/controllers/scroll_area_controller.js.map +1 -1
  151. package/dist/controllers/scroll_restore_controller.d.ts +54 -0
  152. package/dist/controllers/scroll_restore_controller.js +93 -0
  153. package/dist/controllers/scroll_restore_controller.js.map +1 -0
  154. package/dist/controllers/scroll_visibility_controller.d.ts +6 -3
  155. package/dist/controllers/scroll_visibility_controller.js +40 -6
  156. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  157. package/dist/controllers/scrollspy_controller.d.ts +64 -15
  158. package/dist/controllers/scrollspy_controller.js +369 -74
  159. package/dist/controllers/scrollspy_controller.js.map +1 -1
  160. package/dist/controllers/separator_controller.d.ts +69 -0
  161. package/dist/controllers/separator_controller.js +96 -0
  162. package/dist/controllers/separator_controller.js.map +1 -0
  163. package/dist/controllers/sidebar_controller.d.ts +107 -0
  164. package/dist/controllers/sidebar_controller.js +761 -0
  165. package/dist/controllers/sidebar_controller.js.map +1 -0
  166. package/dist/controllers/skeleton_controller.js +1 -1
  167. package/dist/controllers/skeleton_controller.js.map +1 -1
  168. package/dist/controllers/slider_controller.d.ts +11 -1
  169. package/dist/controllers/slider_controller.js +32 -6
  170. package/dist/controllers/slider_controller.js.map +1 -1
  171. package/dist/controllers/sortable_controller.d.ts +3 -1
  172. package/dist/controllers/sortable_controller.js +34 -3
  173. package/dist/controllers/sortable_controller.js.map +1 -1
  174. package/dist/controllers/spinner_controller.js +1 -1
  175. package/dist/controllers/spinner_controller.js.map +1 -1
  176. package/dist/controllers/stepper_controller.d.ts +4 -0
  177. package/dist/controllers/stepper_controller.js +28 -12
  178. package/dist/controllers/stepper_controller.js.map +1 -1
  179. package/dist/controllers/stick_to_bottom_controller.d.ts +5 -6
  180. package/dist/controllers/stick_to_bottom_controller.js +9 -4
  181. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  182. package/dist/controllers/sticky_observer_controller.d.ts +17 -4
  183. package/dist/controllers/sticky_observer_controller.js +109 -20
  184. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  185. package/dist/controllers/submit_once_controller.d.ts +2 -2
  186. package/dist/controllers/submit_once_controller.js.map +1 -1
  187. package/dist/controllers/switch_controller.js +1 -0
  188. package/dist/controllers/switch_controller.js.map +1 -1
  189. package/dist/controllers/tabs_controller.d.ts +13 -4
  190. package/dist/controllers/tabs_controller.js +26 -3
  191. package/dist/controllers/tabs_controller.js.map +1 -1
  192. package/dist/controllers/tags_input_controller.d.ts +91 -0
  193. package/dist/controllers/tags_input_controller.js +295 -0
  194. package/dist/controllers/tags_input_controller.js.map +1 -0
  195. package/dist/controllers/theme_controller.d.ts +1 -1
  196. package/dist/controllers/theme_controller.js +42 -13
  197. package/dist/controllers/theme_controller.js.map +1 -1
  198. package/dist/controllers/time_picker_controller.d.ts +67 -0
  199. package/dist/controllers/time_picker_controller.js +231 -0
  200. package/dist/controllers/time_picker_controller.js.map +1 -0
  201. package/dist/controllers/toast_controller.d.ts +5 -14
  202. package/dist/controllers/toast_controller.js +40 -14
  203. package/dist/controllers/toast_controller.js.map +1 -1
  204. package/dist/controllers/toggle_group_controller.js +23 -2
  205. package/dist/controllers/toggle_group_controller.js.map +1 -1
  206. package/dist/controllers/toolbar_controller.d.ts +53 -13
  207. package/dist/controllers/toolbar_controller.js +230 -31
  208. package/dist/controllers/toolbar_controller.js.map +1 -1
  209. package/dist/controllers/tooltip_controller.d.ts +1 -1
  210. package/dist/controllers/tooltip_controller.js.map +1 -1
  211. package/dist/controllers/transition_controller.d.ts +14 -8
  212. package/dist/controllers/transition_controller.js +153 -38
  213. package/dist/controllers/transition_controller.js.map +1 -1
  214. package/dist/controllers/tree_view_controller.d.ts +135 -0
  215. package/dist/controllers/tree_view_controller.js +691 -0
  216. package/dist/controllers/tree_view_controller.js.map +1 -0
  217. package/dist/index.d.ts +27 -1818
  218. package/dist/index.js +4256 -915
  219. package/dist/index.js.map +1 -1
  220. package/dist/inspector/cli.d.ts +375 -39
  221. package/dist/inspector/cli.js +228 -14
  222. package/dist/inspector/cli.js.map +1 -1
  223. package/dist/inspector/cli_bin.js +419 -48
  224. package/dist/inspector/cli_bin.js.map +1 -1
  225. package/dist/inspector/examples.json +26 -26
  226. package/dist/inspector/manifest.json +1054 -127
  227. package/package.json +5 -6
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* Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest-first half of the\n * shared layered-Escape contract. A keydown that is part of an IME composition\n * (`event.isComposing`) cancels the composition, never a layer, and is ignored\n * here for every layer at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","import { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback (the shared layered-Escape contract).\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n document.addEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n document.removeEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #onBeforeCache = (): void => {\n this.deactivate({ restoreFocus: false });\n };\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FocusTrap } from \"../utils/focus_trap\";\n\n/**\n * Headless **focus scope**: exposes the shared {@link FocusTrap} as a standalone,\n * declarative focus boundary — `Tab` cycling, initial focus, and restore-on-release —\n * for any region, without building a full modal (counterpart to Alpine `focus` /\n * Headless UI's trap). No dedicated APG pattern; it is the primitive the overlay\n * patterns use, surfaced for direct use.\n *\n * Markup contract (identifier: `stimeo--focus`):\n * <div data-controller=\"stimeo--focus\" data-stimeo--focus-trap-value=\"true\">\n * <input data-stimeo--focus-target=\"initial\" />\n * …\n * </div>\n *\n * While `trap` is on, `Tab` / `Shift+Tab` cycle within the element, focus moves to the\n * `initial` target (or the first focusable) when `auto`, `Escape` releases it, and on\n * release focus returns to the opener when `restore`. With `inert` the rest of the page\n * is made `inert` (a hard, modal-style isolation); left off it is a soft boundary —\n * `Tab` still cycles but the background stays reachable. The element carries\n * `data-focus-trapped` while active and emits `activate` / `deactivate`.\n *\n * @remarks\n * Behavior only — it does not open/close or render an overlay (pair with Dialog) and\n * does not move DOM (pair with Portal). It reuses `src/utils/focus_trap.ts`, so it never\n * scroll-locks the page (unlike the modal overlays) and tracks live focusable children\n * (dynamic additions are picked up on the next `Tab`). The opener is recorded on\n * activate and refocused on release if still present. Everything is torn down on\n * `disconnect()` (Turbo navigation included) without yanking focus.\n */\nexport class FocusController extends Controller<HTMLElement> {\n static override targets = [\"initial\"];\n static override values = {\n trap: { type: Boolean, default: false },\n auto: { type: Boolean, default: true },\n restore: { type: Boolean, default: true },\n inert: { type: Boolean, default: false },\n };\n static actions = [\"activate\", \"deactivate\"] as const;\n static events = [\"activate\", \"deactivate\"] as const;\n\n declare readonly initialTarget: HTMLElement;\n declare readonly hasInitialTarget: boolean;\n\n declare trapValue: boolean;\n declare autoValue: boolean;\n declare restoreValue: boolean;\n declare inertValue: boolean;\n\n readonly #trap = new FocusTrap(() => this.element, {\n // A focus scope is not a modal: never lock scroll, and only isolate the background\n // when `inert` is requested. `auto` gates the initial focus move; Escape releases.\n lockScroll: false,\n isolate: () => this.inertValue,\n autoFocus: () => this.autoValue,\n initialFocus: () => (this.hasInitialTarget ? this.initialTarget : null),\n onEscape: () => this.deactivate(),\n });\n\n /** Stimulus drives activation from the `trap` value (also fires on connect). */\n trapValueChanged(): void {\n if (this.trapValue) this.#activate();\n else this.#deactivate();\n }\n\n override disconnect(): void {\n // Release without restoring focus — the element is leaving the DOM. This is a\n // teardown, not a user-driven close, so it intentionally does NOT emit\n // `deactivate` or reset `trapValue` (which would resurrect on a Turbo cache\n // restore); only the public `deactivate()` action fires the event.\n this.#trap.deactivate({ restoreFocus: false });\n this.element.removeAttribute(\"data-focus-trapped\");\n }\n\n /** Turns the trap on. Acts synchronously and keeps the `trap` value in sync. */\n activate(): void {\n this.trapValue = true;\n this.#activate();\n }\n\n /** Turns the trap off (also wired to Escape). */\n deactivate(): void {\n this.trapValue = false;\n this.#deactivate();\n }\n\n #activate(): void {\n if (this.#trap.active) return;\n this.#trap.activate();\n this.element.setAttribute(\"data-focus-trapped\", \"true\");\n this.dispatch(\"activate\", { detail: {} });\n }\n\n #deactivate(): void {\n if (!this.#trap.active) return;\n this.#trap.deactivate({ restoreFocus: this.restoreValue });\n this.element.removeAttribute(\"data-focus-trapped\");\n this.dispatch(\"deactivate\", { detail: {} });\n }\n}\n"]}
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* Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","import { EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n document.addEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n document.removeEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #onBeforeCache = (): void => {\n this.deactivate({ restoreFocus: false });\n };\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FocusTrap } from \"../utils/focus_trap\";\n\n/**\n * Headless **focus scope**: exposes the shared {@link FocusTrap} as a standalone,\n * declarative focus boundary — `Tab` cycling, initial focus, and restore-on-release —\n * for any region, without building a full modal (counterpart to Alpine `focus` /\n * Headless UI's trap). No dedicated APG pattern; it is the primitive the overlay\n * patterns use, surfaced for direct use.\n *\n * Markup contract (identifier: `stimeo--focus`):\n * <div data-controller=\"stimeo--focus\" data-stimeo--focus-trap-value=\"true\">\n * <input data-stimeo--focus-target=\"initial\" />\n * …\n * </div>\n *\n * While `trap` is on, `Tab` / `Shift+Tab` cycle within the element, focus moves to the\n * `initial` target (or the first focusable) when `auto`, `Escape` releases it, and on\n * release focus returns to the opener when `restore`. With `inert` the rest of the page\n * is made `inert` (a hard, modal-style isolation); left off it is a soft boundary —\n * `Tab` still cycles but the background stays reachable. The element carries\n * `data-focus-trapped` while active and emits `activate` / `deactivate`.\n *\n * @remarks\n * Behavior only — it does not open/close or render an overlay (pair with Dialog) and\n * does not move DOM (pair with Portal). It reuses the shared {@link FocusTrap}, so it never\n * scroll-locks the page (unlike the modal overlays) and tracks live focusable children\n * (dynamic additions are picked up on the next `Tab`). The opener is recorded on\n * activate and refocused on release if still present. Everything is torn down on\n * `disconnect()` (Turbo navigation included) without yanking focus.\n */\nexport class FocusController extends Controller<HTMLElement> {\n static override targets = [\"initial\"];\n static override values = {\n trap: { type: Boolean, default: false },\n auto: { type: Boolean, default: true },\n restore: { type: Boolean, default: true },\n inert: { type: Boolean, default: false },\n };\n static actions = [\"activate\", \"deactivate\"] as const;\n static events = [\"activate\", \"deactivate\"] as const;\n\n declare readonly initialTarget: HTMLElement;\n declare readonly hasInitialTarget: boolean;\n\n declare trapValue: boolean;\n declare autoValue: boolean;\n declare restoreValue: boolean;\n declare inertValue: boolean;\n\n readonly #trap = new FocusTrap(() => this.element, {\n // A focus scope is not a modal: never lock scroll, and only isolate the background\n // when `inert` is requested. `auto` gates the initial focus move; Escape releases.\n lockScroll: false,\n isolate: () => this.inertValue,\n autoFocus: () => this.autoValue,\n initialFocus: () => (this.hasInitialTarget ? this.initialTarget : null),\n onEscape: () => this.deactivate(),\n });\n\n /** Stimulus drives activation from the `trap` value (also fires on connect). */\n trapValueChanged(): void {\n if (this.trapValue) this.#activate();\n else this.#deactivate();\n }\n\n override disconnect(): void {\n // Release without restoring focus — the element is leaving the DOM. This is a\n // teardown, not a user-driven close, so it intentionally does NOT emit\n // `deactivate` or reset `trapValue` (which would resurrect on a Turbo cache\n // restore); only the public `deactivate()` action fires the event.\n this.#trap.deactivate({ restoreFocus: false });\n this.element.removeAttribute(\"data-focus-trapped\");\n }\n\n /** Turns the trap on. Acts synchronously and keeps the `trap` value in sync. */\n activate(): void {\n this.trapValue = true;\n this.#activate();\n }\n\n /** Turns the trap off (also wired to Escape). */\n deactivate(): void {\n this.trapValue = false;\n this.#deactivate();\n }\n\n #activate(): void {\n if (this.#trap.active) return;\n this.#trap.activate();\n this.element.setAttribute(\"data-focus-trapped\", \"true\");\n this.dispatch(\"activate\", { detail: {} });\n }\n\n #deactivate(): void {\n if (!this.#trap.active) return;\n this.#trap.deactivate({ restoreFocus: this.restoreValue });\n this.element.removeAttribute(\"data-focus-trapped\");\n this.dispatch(\"deactivate\", { detail: {} });\n }\n}\n"]}
@@ -1 +1 @@
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When a controller must establish such a relationship but the consumer's\n * markup left the target without an `id`, it needs to mint one that is stable for\n * the page's lifetime and guaranteed not to collide with another generated id.\n *\n * These helpers own *only* id generation/assignment. The linking policy (which\n * attribute, what order, when to add or remove it) stays in each controller —\n * this deliberately avoids a premature generic \"ARIA linker\" abstraction.\n */\n\n/**\n * Monotonic counter backing {@link uniqueId}. Module-scoped so every generated\n * id is unique across all controller instances sharing this module in a document.\n */\nlet counter = 0;\n\n/**\n * Returns a unique, DOM-id-safe string of the form `` `${prefix}-${n}` `` where\n * `n` increases on each call.\n *\n * The counter alone guarantees uniqueness against other *generated* ids, but a\n * consumer-authored element could already own `` `${prefix}-${n}` ``. When a\n * `document` is available the candidate is therefore advanced until no element\n * with that id exists, so a generated id never collides with author markup\n * either — the minimal \"id registry\" guarantee these helpers exist to provide.\n *\n * @param prefix - Leading segment of the id (e.g. a controller's identifier).\n * Defaults to `\"stimeo\"`.\n */\nexport function uniqueId(prefix = \"stimeo\"): string {\n let candidate: string;\n do {\n counter += 1;\n candidate = `${prefix}-${counter}`;\n } while (typeof document !== \"undefined\" && document.getElementById(candidate) !== null);\n return candidate;\n}\n\n/**\n * Returns `element`'s existing `id`, or assigns it a freshly generated\n * {@link uniqueId} (with the given `prefix`) and returns that. Idempotent: an\n * element that already has an id keeps it, so consumer-authored ids are never\n * overwritten.\n *\n * @param element - The element to read or stamp an `id` onto.\n * @param prefix - Prefix forwarded to {@link uniqueId} when one must be generated.\n * @returns The element's id (existing or newly assigned).\n */\nexport function ensureId(element: Element, prefix = \"stimeo\"): string {\n if (element.id) return element.id;\n const id = uniqueId(prefix);\n element.id = id;\n return id;\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { ensureId } from \"../utils/aria_ids\";\n\n/** Stimulus action params understood by {@link FormFieldController.setError}. */\ninterface SetErrorParams {\n /** The error message to display. */\n message?: string;\n}\n\n/** An action event carrying Stimulus `data-*-param` values. */\ntype ActionEvent = Event & { params?: SetErrorParams };\n\n/**\n * Headless, accessible form-field association behavior.\n *\n * Markup contract (identifier: `stimeo--form-field`):\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" aria-invalid=\"false\"\n * data-stimeo--form-field-target=\"control\" />\n * <p data-stimeo--form-field-target=\"description\">We'll send a confirmation.</p>\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n *\n * Not an APG widget pattern — this is the wiring substrate behind form controls:\n * it supports **Name, Role, Value** (WCAG 4.1.2) and **error identification**\n * (3.3.1 / 4.1.3) by composing the control's `aria-describedby`, toggling\n * `aria-invalid`, and pointing `aria-errormessage` at the live error region.\n *\n * @remarks\n * Behavior only — it sets semantic attributes and the `hidden` state of the\n * error region; it never validates input (the consumer / server decides) and\n * never styles. The error target should carry `role=\"alert\"` (or an\n * `aria-live` region) so a newly shown message is announced without moving focus.\n *\n * Behavior provided:\n * - On connect, assigns ids to description/error targets and composes the\n * control's `aria-describedby` from them (preserving any pre-existing tokens).\n * - Reflects server-rendered errors: an error target that is already visible and\n * non-empty at connect puts the field into the invalid state (progressive\n * enhancement).\n * - {@link setError} / {@link clearError} drive the invalid state at runtime and\n * dispatch `stimeo--form-field:validate`.\n */\nexport class FormFieldController extends Controller<HTMLElement> {\n static override targets = [\"control\", \"description\", \"error\"];\n static override values = {\n focusOnError: { type: Boolean, default: false },\n };\n static actions = [\"clearError\", \"setError\"] as const;\n static events = [\"validate\"] as const;\n\n declare readonly controlTarget: HTMLElement;\n declare readonly hasControlTarget: boolean;\n declare readonly descriptionTargets: HTMLElement[];\n declare readonly errorTargets: HTMLElement[];\n declare readonly hasErrorTarget: boolean;\n declare focusOnErrorValue: boolean;\n\n /** Root attribute (CSS hook) reflecting the invalid state. */\n static readonly #INVALID_ATTR = \"data-stimeo--form-field-invalid\";\n\n /**\n * `aria-describedby` tokens the consumer set on the control that the\n * controller does not own. Captured once so composition never clobbers them.\n */\n #baseDescribedBy: string[] = [];\n\n /** Wires ids, captures consumer tokens, and reflects any initial error state. */\n override connect(): void {\n for (const description of this.descriptionTargets) {\n ensureId(description, \"stimeo--form-field-desc\");\n }\n for (const error of this.errorTargets) {\n ensureId(error, \"stimeo--form-field-error\");\n }\n this.#baseDescribedBy = this.#externalDescribedByTokens();\n this.#reflect();\n }\n\n /**\n * Marks the field invalid and shows the error message. Bound via `data-action`\n * (`#setError`) or callable directly.\n *\n * @param arg - Either the message string, or the action event whose\n * `data-stimeo--form-field-message-param` supplies it. When no message is\n * resolvable, any already-populated error targets are simply (re)shown.\n */\n setError(arg?: string | ActionEvent): void {\n const message = this.#resolveMessage(arg);\n if (message !== null && this.hasErrorTarget) {\n this.errorTargets[0]?.replaceChildren(document.createTextNode(message));\n }\n for (const error of this.errorTargets) {\n error.hidden = (error.textContent ?? \"\").trim() === \"\";\n }\n // setError is an explicit invalid request: mark invalid even when the field\n // has no error region (structure rules require only `control`), so the DOM\n // invalid state never disagrees with the dispatched `valid: false`.\n this.#reflect(true);\n this.dispatch(\"validate\", { detail: { valid: false, message: this.#shownMessage() } });\n if (this.focusOnErrorValue && this.hasControlTarget) {\n this.controlTarget.focus();\n }\n }\n\n /**\n * Clears the error: empties and hides every error target and marks the field\n * valid. Bound via `data-action` (`#clearError`) or callable directly.\n */\n clearError(): void {\n for (const error of this.errorTargets) {\n error.replaceChildren();\n error.hidden = true;\n }\n this.#reflect();\n this.dispatch(\"validate\", { detail: { valid: true, message: \"\" } });\n }\n\n /**\n * Synchronizes the control's ARIA wiring and the root CSS hook from the current\n * error targets. Idempotent, so it is safe to call on connect and after any\n * change (and survives Turbo morphing).\n *\n * @param force - When `true`, the field is marked invalid regardless of whether\n * a (visible, non-empty) error region exists. {@link setError} passes this so\n * the invalid state holds even with no error target; derivation from the DOM\n * (connect / {@link clearError}) leaves it `false`.\n */\n #reflect(force = false): void {\n const shown = this.#shownErrors();\n const invalid = force || shown.length > 0;\n\n if (invalid) {\n this.element.setAttribute(FormFieldController.#INVALID_ATTR, \"\");\n } else {\n this.element.removeAttribute(FormFieldController.#INVALID_ATTR);\n }\n\n if (!this.hasControlTarget) return;\n const control = this.controlTarget;\n control.setAttribute(\"aria-invalid\", invalid ? \"true\" : \"false\");\n\n const errorIds = shown.map((error) => error.id);\n // aria-errormessage references a single error element (the widely-supported\n // IDREF form); any additional errors stay in aria-describedby below.\n const primaryErrorId = errorIds[0];\n if (primaryErrorId) {\n control.setAttribute(\"aria-errormessage\", primaryErrorId);\n } else {\n control.removeAttribute(\"aria-errormessage\");\n }\n\n // Compose describedby: consumer tokens, then descriptions, then shown errors\n // (so legacy AT that ignore aria-errormessage still read the error).\n const describedBy = [\n ...this.#baseDescribedBy,\n ...this.descriptionTargets.map((description) => description.id),\n ...errorIds,\n ];\n if (describedBy.length > 0) {\n control.setAttribute(\"aria-describedby\", describedBy.join(\" \"));\n } else {\n control.removeAttribute(\"aria-describedby\");\n }\n }\n\n /** Error targets currently visible and non-empty. */\n #shownErrors(): HTMLElement[] {\n return this.errorTargets.filter(\n (error) => !error.hidden && (error.textContent ?? \"\").trim() !== \"\",\n );\n }\n\n /** Text of the first shown error, for the `validate` event detail. */\n #shownMessage(): string {\n return (this.#shownErrors()[0]?.textContent ?? \"\").trim();\n }\n\n /** Resolves a message from a string argument or an action event's params. */\n #resolveMessage(arg?: string | ActionEvent): string | null {\n if (typeof arg === \"string\") return arg;\n const message = arg?.params?.message;\n return typeof message === \"string\" ? message : null;\n }\n\n /**\n * Tokens already in the control's `aria-describedby` that are not ids of this\n * controller's own description/error targets.\n */\n #externalDescribedByTokens(): string[] {\n if (!this.hasControlTarget) return [];\n const owned = new Set([\n ...this.descriptionTargets.map((description) => description.id),\n ...this.errorTargets.map((error) => error.id),\n ]);\n const existing = this.controlTarget.getAttribute(\"aria-describedby\") ?? \"\";\n return existing.split(/\\s+/).filter((token) => token.length > 0 && !owned.has(token));\n }\n}\n"]}
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When a controller must establish such a relationship but the consumer's\n * markup left the target without an `id`, it needs to mint one that is stable for\n * the page's lifetime and guaranteed not to collide with another generated id.\n *\n * These helpers own *only* id generation/assignment. The linking policy (which\n * attribute, what order, when to add or remove it) stays in each controller —\n * this deliberately avoids a premature generic \"ARIA linker\" abstraction.\n */\n\n/**\n * Monotonic counter backing {@link uniqueId}. Module-scoped so every generated\n * id is unique across all controller instances sharing this module in a document.\n */\nlet counter = 0;\n\n/**\n * Returns a unique, DOM-id-safe string of the form `` `${prefix}-${n}` `` where\n * `n` increases on each call.\n *\n * The counter alone guarantees uniqueness against other *generated* ids, but a\n * consumer-authored element could already own `` `${prefix}-${n}` ``. When a\n * `document` is available the candidate is therefore advanced until no element\n * with that id exists, so a generated id never collides with author markup\n * either — the minimal \"id registry\" guarantee these helpers exist to provide.\n *\n * @param prefix - Leading segment of the id (e.g. a controller's identifier).\n * Defaults to `\"stimeo\"`.\n */\nexport function uniqueId(prefix = \"stimeo\"): string {\n let candidate: string;\n do {\n counter += 1;\n candidate = `${prefix}-${counter}`;\n } while (typeof document !== \"undefined\" && document.getElementById(candidate) !== null);\n return candidate;\n}\n\n/**\n * Returns `element`'s existing `id`, or assigns it a freshly generated\n * {@link uniqueId} (with the given `prefix`) and returns that. Idempotent: an\n * element that already has an id keeps it, so consumer-authored ids are never\n * overwritten.\n *\n * @param element - The element to read or stamp an `id` onto.\n * @param prefix - Prefix forwarded to {@link uniqueId} when one must be generated.\n * @returns The element's id (existing or newly assigned).\n */\nexport function ensureId(element: Element, prefix = \"stimeo\"): string {\n if (element.id) return element.id;\n const id = uniqueId(prefix);\n element.id = id;\n return id;\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { ensureId } from \"../utils/aria_ids\";\n\n/** Stimulus action params understood by {@link FormFieldController.setError}. */\ninterface SetErrorParams {\n /** The error message to display. */\n message?: string;\n}\n\n/** An action event carrying Stimulus `data-*-param` values. */\ntype ActionEvent = Event & { params?: SetErrorParams };\n\n/**\n * Headless, accessible form-field association behavior.\n *\n * Markup contract (identifier: `stimeo--form-field`):\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" aria-invalid=\"false\"\n * data-stimeo--form-field-target=\"control\" />\n * <p data-stimeo--form-field-target=\"description\">We'll send a confirmation.</p>\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n *\n * Not an APG widget pattern — this is the wiring substrate behind form controls:\n * it supports **Name, Role, Value** (WCAG 4.1.2) and **error identification**\n * (3.3.1 / 4.1.3) by composing the control's `aria-describedby`, toggling\n * `aria-invalid`, and pointing `aria-errormessage` at the live error region.\n *\n * @remarks\n * Behavior only — it sets semantic attributes and the `hidden` state of the\n * error region; it never validates input (the consumer / server decides) and\n * never styles. The error target should carry `role=\"alert\"` (or an\n * `aria-live` region) so a newly shown message is announced without moving focus.\n *\n * Behavior provided:\n * - On connect, assigns ids to description/error targets and composes the\n * control's `aria-describedby` from them (preserving any pre-existing tokens).\n * - Reflects server-rendered errors: an error target that is already visible and\n * non-empty at connect puts the field into the invalid state (progressive\n * enhancement).\n * - {@link setError} / {@link clearError} drive the invalid state at runtime and\n * dispatch `stimeo--form-field:validate`.\n */\nexport class FormFieldController extends Controller<HTMLElement> {\n static override targets = [\"control\", \"description\", \"error\"];\n static override values = {\n focusOnError: { type: Boolean, default: false },\n };\n static actions = [\"clearError\", \"setError\"] as const;\n static events = [\"validate\"] as const;\n\n declare readonly controlTarget: HTMLElement;\n declare readonly hasControlTarget: boolean;\n declare readonly descriptionTargets: HTMLElement[];\n declare readonly errorTargets: HTMLElement[];\n declare readonly hasErrorTarget: boolean;\n declare focusOnErrorValue: boolean;\n\n /** Root attribute (CSS hook) reflecting the invalid state. */\n static readonly #INVALID_ATTR = \"data-stimeo--form-field-invalid\";\n\n /**\n * `aria-describedby` tokens the consumer set on the control that the\n * controller does not own. Captured once so composition never clobbers them.\n */\n #baseDescribedBy: string[] = [];\n\n /** Wires ids, captures consumer tokens, and reflects any initial error state. */\n override connect(): void {\n for (const description of this.descriptionTargets) {\n ensureId(description, \"stimeo--form-field-desc\");\n }\n for (const error of this.errorTargets) {\n ensureId(error, \"stimeo--form-field-error\");\n }\n this.#baseDescribedBy = this.#externalDescribedByTokens();\n this.#reflect();\n }\n\n /**\n * Marks the field invalid and shows the error message. Bound via `data-action`\n * (`#setError`) or callable directly.\n *\n * @param arg - Either the message string, or the action event whose\n * `data-stimeo--form-field-message-param` supplies it. When no message is\n * resolvable, any already-populated error targets are simply (re)shown.\n */\n setError(arg?: string | ActionEvent): void {\n const message = this.#resolveMessage(arg);\n if (message !== null && this.hasErrorTarget) {\n this.errorTargets[0]?.replaceChildren(document.createTextNode(message));\n }\n for (const error of this.errorTargets) {\n error.hidden = (error.textContent ?? \"\").trim() === \"\";\n }\n // setError is an explicit invalid request: mark invalid even when the field\n // has no error region (only `control` is required), so the DOM invalid state\n // never disagrees with the dispatched `valid: false`.\n this.#reflect(true);\n this.dispatch(\"validate\", { detail: { valid: false, message: this.#shownMessage() } });\n if (this.focusOnErrorValue && this.hasControlTarget) {\n this.controlTarget.focus();\n }\n }\n\n /**\n * Clears the error: empties and hides every error target and marks the field\n * valid. Bound via `data-action` (`#clearError`) or callable directly.\n */\n clearError(): void {\n for (const error of this.errorTargets) {\n error.replaceChildren();\n error.hidden = true;\n }\n this.#reflect();\n this.dispatch(\"validate\", { detail: { valid: true, message: \"\" } });\n }\n\n /**\n * Synchronizes the control's ARIA wiring and the root CSS hook from the current\n * error targets. Idempotent, so it is safe to call on connect and after any\n * change (and survives Turbo morphing).\n *\n * @param force - When `true`, the field is marked invalid regardless of whether\n * a (visible, non-empty) error region exists. {@link setError} passes this so\n * the invalid state holds even with no error target; derivation from the DOM\n * (connect / {@link clearError}) leaves it `false`.\n */\n #reflect(force = false): void {\n const shown = this.#shownErrors();\n const invalid = force || shown.length > 0;\n\n if (invalid) {\n this.element.setAttribute(FormFieldController.#INVALID_ATTR, \"\");\n } else {\n this.element.removeAttribute(FormFieldController.#INVALID_ATTR);\n }\n\n if (!this.hasControlTarget) return;\n const control = this.controlTarget;\n control.setAttribute(\"aria-invalid\", invalid ? \"true\" : \"false\");\n\n const errorIds = shown.map((error) => error.id);\n // aria-errormessage references a single error element (the widely-supported\n // IDREF form); any additional errors stay in aria-describedby below.\n const primaryErrorId = errorIds[0];\n if (primaryErrorId) {\n control.setAttribute(\"aria-errormessage\", primaryErrorId);\n } else {\n control.removeAttribute(\"aria-errormessage\");\n }\n\n // Compose describedby: consumer tokens, then descriptions, then shown errors\n // (so legacy AT that ignore aria-errormessage still read the error).\n const describedBy = [\n ...this.#baseDescribedBy,\n ...this.descriptionTargets.map((description) => description.id),\n ...errorIds,\n ];\n if (describedBy.length > 0) {\n control.setAttribute(\"aria-describedby\", describedBy.join(\" \"));\n } else {\n control.removeAttribute(\"aria-describedby\");\n }\n }\n\n /** Error targets currently visible and non-empty. */\n #shownErrors(): HTMLElement[] {\n return this.errorTargets.filter(\n (error) => !error.hidden && (error.textContent ?? \"\").trim() !== \"\",\n );\n }\n\n /** Text of the first shown error, for the `validate` event detail. */\n #shownMessage(): string {\n return (this.#shownErrors()[0]?.textContent ?? \"\").trim();\n }\n\n /** Resolves a message from a string argument or an action event's params. */\n #resolveMessage(arg?: string | ActionEvent): string | null {\n if (typeof arg === \"string\") return arg;\n const message = arg?.params?.message;\n return typeof message === \"string\" ? message : null;\n }\n\n /**\n * Tokens already in the control's `aria-describedby` that are not ids of this\n * controller's own description/error targets.\n */\n #externalDescribedByTokens(): string[] {\n if (!this.hasControlTarget) return [];\n const owned = new Set([\n ...this.descriptionTargets.map((description) => description.id),\n ...this.errorTargets.map((error) => error.id),\n ]);\n const existing = this.controlTarget.getAttribute(\"aria-describedby\") ?? \"\";\n return existing.split(/\\s+/).filter((token) => token.length > 0 && !owned.has(token));\n }\n}\n"]}
@@ -216,7 +216,7 @@ var FormValidationController = class _FormValidationController extends Controlle
216
216
  }
217
217
  /**
218
218
  * Where focus should land for an invalid control. A visible control is focused
219
- * directly (status quo for native fields and radios). A validatable mirror
219
+ * directly the case for native fields and radios. A validatable mirror
220
220
  * (the `hidden` attribute) cannot receive focus, so focus is delegated to the
221
221
  * visible widget: the owning field's `control` target when it is itself
222
222
  * focusable, else its first focusable descendant (e.g. a roving-tabindex
@@ -1 +1 @@
1
- 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{ EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback (the shared layered-Escape contract).\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n document.addEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n document.removeEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #onBeforeCache = (): void => {\n this.deactivate({ restoreFocus: false });\n };\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FOCUSABLE } from \"../utils/focus_trap\";\nimport type { FormFieldController } from \"./form_field_controller\";\n\n/** Native form controls that participate in constraint validation. */\ntype ValidatableControl = HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement;\n\n/**\n * Maps each `ValidityState` flag (in priority order) to the kebab-case suffix of\n * its per-constraint message-override attribute. The first flag that is `true`\n * wins, so e.g. `valueMissing` is reported before a stale `patternMismatch`.\n */\nconst CONSTRAINT_MESSAGE_KEYS: ReadonlyArray<readonly [keyof ValidityState, string]> = [\n [\"valueMissing\", \"value-missing\"],\n [\"typeMismatch\", \"type-mismatch\"],\n [\"patternMismatch\", \"pattern-mismatch\"],\n [\"tooShort\", \"too-short\"],\n [\"tooLong\", \"too-long\"],\n [\"rangeUnderflow\", \"range-underflow\"],\n [\"rangeOverflow\", \"range-overflow\"],\n [\"stepMismatch\", \"step-mismatch\"],\n [\"badInput\", \"bad-input\"],\n];\n\n/** Attribute prefix for a per-constraint message override, authored on the control. */\nconst MESSAGE_ATTR_PREFIX = \"data-stimeo--form-field-message-\";\n/** Attribute for a generic message override applied to any failing constraint. */\nconst MESSAGE_ATTR_GENERIC = \"data-stimeo--form-field-message\";\n/** Attribute opting a control into a declarative custom rule (`\"whitespace\"`). */\nconst DISALLOW_ATTR = \"data-stimeo--form-field-disallow\";\n/** Default message when `disallow=\"whitespace\"` fails and no override is given. */\nconst DISALLOW_WHITESPACE_DEFAULT = \"Please enter a value that is not only whitespace.\";\n\n/** A field's validatable controls, grouped so the whole field validates together. */\ninterface FieldGroup {\n readonly field: FormFieldController | undefined;\n readonly controls: ValidatableControl[];\n}\n\n/**\n * Headless, accessible **form-validation orchestration**.\n *\n * Markup contract (identifier: `stimeo--form-validation`):\n * <form data-controller=\"stimeo--form-validation\"\n * data-stimeo--form-validation-stimeo--form-field-outlet=\"[data-controller~='stimeo--form-field']\">\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" required\n * data-stimeo--form-field-target=\"control\" />\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n * <button type=\"submit\">Save</button>\n * </form>\n *\n * Not an APG widget pattern — this is the *timing* layer for **error\n * identification** (WCAG 3.3.1) and **error suggestion** (3.3.3): it decides\n * *when* each control is checked and routes the browser's native\n * `validationMessage` into the field's {@link FormFieldController} error region.\n * The per-field ARIA wiring (`aria-invalid` / `aria-errormessage` /\n * `aria-describedby`) therefore lives in exactly one place — `stimeo--form-field`,\n * reached through a Stimulus **outlet** — and is never re-implemented here.\n *\n * @remarks\n * Behavior only — validation **rules** stay in the markup (native HTML\n * constraints: `required`, `type`, `pattern`, `min`/`max`, …) or in the consumer's\n * own `setCustomValidity()` calls, which `checkValidity()` surfaces transparently.\n * It sets the form's `novalidate` so it can replace the browser's default error\n * bubbles with the accessible, in-page `role=\"alert\"` regions, and restores the\n * attribute on disconnect.\n *\n * Two declarative escape hatches let a field **exceed** native validation with no\n * consumer JS (author them on the control):\n * - **Per-constraint messages** — `data-stimeo--form-field-message-<constraint>`\n * (`value-missing`, `too-short`, `too-long`, `pattern-mismatch`, `type-mismatch`,\n * `range-overflow`, `range-underflow`, `step-mismatch`, `bad-input`), or a generic\n * `data-stimeo--form-field-message` fallback, override the shown text per failing\n * `ValidityState` flag — controlled, localizable wording that also fixes headless\n * browsers returning an empty native `validationMessage`. Falls back to native.\n * - **`data-stimeo--form-field-disallow=\"whitespace\"`** — a built-in custom rule\n * rejecting a value that is blank after trimming (which slips past `required` /\n * `minlength`), wired through `setCustomValidity` so it blocks submit like any\n * native constraint.\n *\n * Behavior provided:\n * - On connect, suppresses native bubbles (`novalidate`, restored on disconnect)\n * and intercepts the form's `submit` in the **capture phase** so an invalid form\n * is cancelled before any other submit handler (e.g. `stimeo--submit-once`)\n * reacts to a submission that will never happen.\n * - On submit, validates every control; if any is invalid it blocks submission,\n * moves focus to the first invalid control (unless `focusInvalid` is `false`),\n * and dispatches `stimeo--form-validation:invalid`. An all-valid form dispatches\n * `:valid` and submits normally.\n * - Validates a field on blur once it has been interacted with (`validateOnBlur`),\n * and re-validates it on input while it is already touched\n * (`revalidateOnInput`) so a shown message clears the moment the value becomes\n * valid — but a pristine field is never eagerly flagged mid-typing.\n *\n * A control with no owning `stimeo--form-field` outlet is still validated (it can\n * block submit and receive focus) but renders no message.\n *\n * Radio groups work unchanged: point the field's `control` target at the\n * `role=\"radiogroup\"` container so the invalid state lands on the group, and the\n * group is reported as a single invalid entry (not one per radio).\n *\n * Rich widgets (listbox, time-picker, …) that keep their committed value in a\n * hidden holder participate by making that holder a **validatable mirror**:\n * `<input type=\"text\" hidden required>` — the `hidden` *attribute*, not\n * `type=\"hidden\"`, which is barred from constraint validation. Native\n * constraints then govern the widget's value with no extra JavaScript. The\n * widget dispatches a bubbling `change` on the mirror when a value is committed\n * (a completed interaction, so it validates immediately), and focus for an\n * invalid mirror is delegated to the field's visible `control` target — the\n * target itself when focusable, else its first focusable descendant.\n *\n * No-JS caveat: a `required` mirror also gates the browser's own pre-Stimulus\n * validation, which cannot surface UI on an invisible control. When the no-JS\n * fallback matters, author `novalidate` on the form (this controller preserves\n * an author-set attribute) so the submission reaches the server's validation.\n */\nexport class FormValidationController extends Controller<HTMLFormElement> {\n static override outlets = [\"stimeo--form-field\"];\n static override values = {\n validateOnBlur: { type: Boolean, default: true },\n validateOnChange: { type: Boolean, default: true },\n revalidateOnInput: { type: Boolean, default: true },\n focusInvalid: { type: Boolean, default: true },\n };\n static actions = [\"validate\"] as const;\n static events = [\"valid\", \"invalid\"] as const;\n\n declare readonly stimeoFormFieldOutlets: FormFieldController[];\n declare readonly stimeoFormFieldOutletElements: HTMLElement[];\n\n declare validateOnBlurValue: boolean;\n declare validateOnChangeValue: boolean;\n declare revalidateOnInputValue: boolean;\n declare focusInvalidValue: boolean;\n\n /** Marker recording that we added `novalidate`, so we only remove our own. */\n static readonly #NOVALIDATE_MARKER = \"data-stimeo--form-validation-novalidate\";\n\n /** Controls already interacted with — the gate for blur / input (re)validation. */\n readonly #touched = new WeakSet<ValidatableControl>();\n\n /**\n * Controls whose `customError` *we* set via the `disallow` rule. Tracked so we\n * only ever clear our own custom validity — a consumer's `setCustomValidity` on\n * the same control survives once our rule passes (don't-clobber-authored-state).\n */\n readonly #ownedCustomError = new WeakSet<ValidatableControl>();\n\n readonly #onSubmit = (event: SubmitEvent): void => {\n if (event.target !== this.element) return;\n const invalid = this.#validateAll();\n if (invalid.length === 0) {\n this.dispatch(\"valid\", { detail: {} });\n return;\n }\n // Cancel the whole submit: preventDefault stops native/Turbo navigation;\n // stopImmediatePropagation keeps later submit handlers (e.g. submit-once's\n // busy state) from acting on a submission that will never happen.\n event.preventDefault();\n event.stopImmediatePropagation();\n const first = invalid[0];\n if (this.focusInvalidValue && first) this.#focusTargetFor(first)?.focus();\n this.dispatch(\"invalid\", { detail: { invalid } });\n };\n\n readonly #onFocusOut = (event: FocusEvent): void => {\n if (!this.validateOnBlurValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // Focus moving *within* the same field (e.g. between members of a radio\n // group) is not leaving it — defer validation until focus actually exits.\n const field = this.#fieldFor(control);\n const related = event.relatedTarget;\n if (field && related instanceof Node && field.element.contains(related)) return;\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n readonly #onInput = (event: Event): void => {\n if (!this.revalidateOnInputValue) return;\n const control = this.#controlFrom(event.target);\n // Only re-validate a field the user has already left once, so the first\n // keystroke never eagerly flags a control they are still filling in.\n if (!control || !this.#touched.has(control)) return;\n this.#validateControl(control);\n };\n\n readonly #onChange = (event: Event): void => {\n if (!this.validateOnChangeValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // change marks a *committed* interaction (a picked option, a toggled box, a\n // widget writing its mirror), so unlike input it both touches and validates.\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n /** Suppresses native bubbles and binds the submit / blur / input listeners. */\n override connect(): void {\n if (!this.element.hasAttribute(\"novalidate\")) {\n this.element.setAttribute(\"novalidate\", \"\");\n this.element.setAttribute(FormValidationController.#NOVALIDATE_MARKER, \"\");\n }\n // Capture phase on the document so we run before any submit listener bound to\n // the form itself (Stimulus actions, submit-once), whose relative order in the\n // target phase would otherwise be unpredictable.\n document.addEventListener(\"submit\", this.#onSubmit, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n this.element.addEventListener(\"input\", this.#onInput);\n this.element.addEventListener(\"change\", this.#onChange);\n }\n\n /** Tears down listeners and restores `novalidate` if we added it. */\n override disconnect(): void {\n document.removeEventListener(\"submit\", this.#onSubmit, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.element.removeEventListener(\"input\", this.#onInput);\n this.element.removeEventListener(\"change\", this.#onChange);\n if (this.element.hasAttribute(FormValidationController.#NOVALIDATE_MARKER)) {\n this.element.removeAttribute(\"novalidate\");\n this.element.removeAttribute(FormValidationController.#NOVALIDATE_MARKER);\n }\n }\n\n /**\n * Validates every control now, rendering or clearing each field's message, and\n * returns whether the whole form is valid. Marks every control touched so a\n * later input re-validates it. Bound via `data-action`\n * (`#validate`) or callable directly (e.g. before a programmatic submit).\n */\n validate(): boolean {\n return this.#validateAll().length === 0;\n }\n\n /**\n * Validates every control and returns one invalid control per field. Controls\n * are grouped by field first (see {@link #keyFor}) so a field with several\n * controls — a radio group, or a mirror plus its visible control — reflects\n * *all* of them: a valid sibling must never clear an invalid one's message.\n * Each group's first invalid control supplies the message and the focus target.\n */\n #validateAll(): ValidatableControl[] {\n const groups = new Map<unknown, FieldGroup>();\n for (const control of this.#controls) {\n this.#touched.add(control);\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const group = groups.get(key);\n if (group) {\n group.controls.push(control);\n } else {\n groups.set(key, { field, controls: [control] });\n }\n }\n\n const invalid: ValidatableControl[] = [];\n for (const group of groups.values()) {\n const firstInvalid = this.#applyGroup(group);\n if (firstInvalid) invalid.push(firstInvalid);\n }\n return invalid;\n }\n\n /** Re-validates the whole field a single control belongs to (or that control). */\n #validateControl(control: ValidatableControl): void {\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const controls = this.#controls.filter(\n (other) => this.#keyFor(other, this.#fieldFor(other)) === key,\n );\n this.#applyGroup({ field, controls });\n }\n\n /**\n * Runs native constraint validation across a field's controls and routes the\n * result to its `stimeo--form-field` outlet: the first invalid control's\n * `validationMessage` is shown, an all-valid field is cleared. Returns the\n * first invalid control (for the invalid list / focus), or `null` when valid.\n * Routing goes through the outlet, so the ARIA wiring is never duplicated here.\n */\n #applyGroup(group: FieldGroup): ValidatableControl | null {\n // Apply declarative custom rules (e.g. disallow=\"whitespace\") before reading\n // validity so they participate in checkValidity() like a native constraint.\n for (const control of group.controls) this.#syncCustomValidity(control);\n const firstInvalid = group.controls.find((control) => !control.checkValidity()) ?? null;\n if (group.field) {\n if (firstInvalid) {\n group.field.setError(this.#messageFor(firstInvalid));\n } else {\n group.field.clearError();\n }\n }\n return firstInvalid;\n }\n\n /**\n * Resolves the message to show for an invalid control: a per-constraint\n * override (`data-stimeo--form-field-message-<constraint>`) for the first failing\n * `ValidityState` flag, then a generic `data-stimeo--form-field-message`\n * override, then the browser's native `validationMessage`. Authoring an override\n * gives controlled, localizable, theme-able wording with **no consumer JS** —\n * and sidesteps headless browsers that return an empty native message.\n */\n #messageFor(control: ValidatableControl): string {\n for (const [flag, key] of CONSTRAINT_MESSAGE_KEYS) {\n if (control.validity[flag]) {\n return (\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}${key}`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n control.validationMessage\n );\n }\n }\n // customError (our `disallow` rule, or a consumer's setCustomValidity): for our\n // rule the message was already resolved with per-constraint > generic > default\n // precedence when set, and a consumer error carries its own text — so return the\n // live validationMessage as-is, falling back to the generic override then \"\".\n return control.validationMessage || control.getAttribute(MESSAGE_ATTR_GENERIC) || \"\";\n }\n\n /**\n * Applies (or clears) a declarative custom constraint via `setCustomValidity`,\n * for controls that opt in with `data-stimeo--form-field-disallow`. The supported\n * rule is `\"whitespace\"` — a value that is non-empty but blank\n * after trimming (which slips past `required` / `minlength`); its message follows\n * the per-constraint (`value-missing`) → generic → default chain.\n *\n * Don't-clobber-authored-state: an unknown/absent rule is never touched, and a\n * custom error is only cleared when *we* set it (tracked in {@link #ownedCustomError}),\n * so a consumer's own `setCustomValidity` on the same control survives.\n */\n #syncCustomValidity(control: ValidatableControl): void {\n const violates =\n control.getAttribute(DISALLOW_ATTR) === \"whitespace\" &&\n control.value.length > 0 &&\n control.value.trim() === \"\";\n if (violates) {\n control.setCustomValidity(\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}value-missing`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n DISALLOW_WHITESPACE_DEFAULT,\n );\n this.#ownedCustomError.add(control);\n } else if (this.#ownedCustomError.has(control)) {\n // Only clear the custom error we previously set; leave a consumer's intact.\n this.#ownedCustomError.delete(control);\n control.setCustomValidity(\"\");\n }\n }\n\n /**\n * A grouping key that collects controls belonging to the same field: the owning\n * `stimeo--form-field` when present, else a radio group's shared `name`, else\n * the control itself (always distinct).\n */\n #keyFor(control: ValidatableControl, field: FormFieldController | undefined): unknown {\n if (field) return field;\n if (control instanceof HTMLInputElement && control.type === \"radio\" && control.name) {\n return `radio:${control.name}`;\n }\n return control;\n }\n\n /**\n * Where focus should land for an invalid control. A visible control is focused\n * directly (status quo for native fields and radios). A validatable mirror\n * (the `hidden` attribute) cannot receive focus, so focus is delegated to the\n * visible widget: the owning field's `control` target when it is itself\n * focusable, else its first focusable descendant (e.g. a roving-tabindex\n * member). Resolved structurally — never by probing `focus()` — so behavior\n * is deterministic and CSS-independent.\n */\n #focusTargetFor(control: ValidatableControl): HTMLElement | null {\n if (!control.hidden) return control;\n const field = this.#fieldFor(control);\n if (!field?.hasControlTarget) return null;\n const root = field.controlTarget;\n if (root.matches(FOCUSABLE)) return root;\n return root.querySelector<HTMLElement>(FOCUSABLE);\n }\n\n /** The `stimeo--form-field` outlet whose element contains `control`, if any. */\n #fieldFor(control: ValidatableControl): FormFieldController | undefined {\n const elements = this.stimeoFormFieldOutletElements;\n for (let index = 0; index < elements.length; index++) {\n if (elements[index]?.contains(control)) return this.stimeoFormFieldOutlets[index];\n }\n return undefined;\n }\n\n /** This form's native controls that participate in constraint validation. */\n get #controls(): ValidatableControl[] {\n const controls: ValidatableControl[] = [];\n for (const element of Array.from(this.element.elements)) {\n if (this.#isValidatable(element)) controls.push(element);\n }\n return controls;\n }\n\n /** Narrows an event target to a validatable control. */\n #controlFrom(target: EventTarget | null): ValidatableControl | null {\n return target instanceof Element && this.#isValidatable(target) ? target : null;\n }\n\n #isValidatable(element: Element): element is ValidatableControl {\n return (\n (element instanceof HTMLInputElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement) &&\n // `willValidate` already excludes disabled, read-only, hidden, and button\n // controls — the exact set barred from constraint validation.\n element.willValidate\n );\n }\n}\n"]}
1
+ 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{ EscapeLayer } from \"./escape_layer\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/**\n * Selector matching the elements considered focusable. Shared by the trap's Tab\n * cycling and by form-validation's invalid-focus delegation.\n */\nexport const FOCUSABLE =\n 'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex=\"-1\"])';\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n document.addEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n document.removeEventListener(\"turbo:before-cache\", this.#onBeforeCache);\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #onBeforeCache = (): void => {\n this.deactivate({ restoreFocus: false });\n };\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return Array.from(this.#getContainer().querySelectorAll<HTMLElement>(FOCUSABLE)).filter(\n (el) => !el.hidden,\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FOCUSABLE } from \"../utils/focus_trap\";\nimport type { FormFieldController } from \"./form_field_controller\";\n\n/** Native form controls that participate in constraint validation. */\ntype ValidatableControl = HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement;\n\n/**\n * Maps each `ValidityState` flag (in priority order) to the kebab-case suffix of\n * its per-constraint message-override attribute. The first flag that is `true`\n * wins, so e.g. `valueMissing` is reported before a stale `patternMismatch`.\n */\nconst CONSTRAINT_MESSAGE_KEYS: ReadonlyArray<readonly [keyof ValidityState, string]> = [\n [\"valueMissing\", \"value-missing\"],\n [\"typeMismatch\", \"type-mismatch\"],\n [\"patternMismatch\", \"pattern-mismatch\"],\n [\"tooShort\", \"too-short\"],\n [\"tooLong\", \"too-long\"],\n [\"rangeUnderflow\", \"range-underflow\"],\n [\"rangeOverflow\", \"range-overflow\"],\n [\"stepMismatch\", \"step-mismatch\"],\n [\"badInput\", \"bad-input\"],\n];\n\n/** Attribute prefix for a per-constraint message override, authored on the control. */\nconst MESSAGE_ATTR_PREFIX = \"data-stimeo--form-field-message-\";\n/** Attribute for a generic message override applied to any failing constraint. */\nconst MESSAGE_ATTR_GENERIC = \"data-stimeo--form-field-message\";\n/** Attribute opting a control into a declarative custom rule (`\"whitespace\"`). */\nconst DISALLOW_ATTR = \"data-stimeo--form-field-disallow\";\n/** Default message when `disallow=\"whitespace\"` fails and no override is given. */\nconst DISALLOW_WHITESPACE_DEFAULT = \"Please enter a value that is not only whitespace.\";\n\n/** A field's validatable controls, grouped so the whole field validates together. */\ninterface FieldGroup {\n readonly field: FormFieldController | undefined;\n readonly controls: ValidatableControl[];\n}\n\n/**\n * Headless, accessible **form-validation orchestration**.\n *\n * Markup contract (identifier: `stimeo--form-validation`):\n * <form data-controller=\"stimeo--form-validation\"\n * data-stimeo--form-validation-stimeo--form-field-outlet=\"[data-controller~='stimeo--form-field']\">\n * <div data-controller=\"stimeo--form-field\">\n * <label for=\"email\">Email</label>\n * <input id=\"email\" type=\"email\" required\n * data-stimeo--form-field-target=\"control\" />\n * <p role=\"alert\" hidden data-stimeo--form-field-target=\"error\"></p>\n * </div>\n * <button type=\"submit\">Save</button>\n * </form>\n *\n * Not an APG widget pattern — this is the *timing* layer for **error\n * identification** (WCAG 3.3.1) and **error suggestion** (3.3.3): it decides\n * *when* each control is checked and routes the browser's native\n * `validationMessage` into the field's {@link FormFieldController} error region.\n * The per-field ARIA wiring (`aria-invalid` / `aria-errormessage` /\n * `aria-describedby`) therefore lives in exactly one place — `stimeo--form-field`,\n * reached through a Stimulus **outlet** — and is never re-implemented here.\n *\n * @remarks\n * Behavior only — validation **rules** stay in the markup (native HTML\n * constraints: `required`, `type`, `pattern`, `min`/`max`, …) or in the consumer's\n * own `setCustomValidity()` calls, which `checkValidity()` surfaces transparently.\n * It sets the form's `novalidate` so it can replace the browser's default error\n * bubbles with the accessible, in-page `role=\"alert\"` regions, and restores the\n * attribute on disconnect.\n *\n * Two declarative escape hatches let a field **exceed** native validation with no\n * consumer JS (author them on the control):\n * - **Per-constraint messages** — `data-stimeo--form-field-message-<constraint>`\n * (`value-missing`, `too-short`, `too-long`, `pattern-mismatch`, `type-mismatch`,\n * `range-overflow`, `range-underflow`, `step-mismatch`, `bad-input`), or a generic\n * `data-stimeo--form-field-message` fallback, override the shown text per failing\n * `ValidityState` flag — controlled, localizable wording that also fixes headless\n * browsers returning an empty native `validationMessage`. Falls back to native.\n * - **`data-stimeo--form-field-disallow=\"whitespace\"`** — a built-in custom rule\n * rejecting a value that is blank after trimming (which slips past `required` /\n * `minlength`), wired through `setCustomValidity` so it blocks submit like any\n * native constraint.\n *\n * Behavior provided:\n * - On connect, suppresses native bubbles (`novalidate`, restored on disconnect)\n * and intercepts the form's `submit` in the **capture phase** so an invalid form\n * is cancelled before any other submit handler (e.g. `stimeo--submit-once`)\n * reacts to a submission that will never happen.\n * - On submit, validates every control; if any is invalid it blocks submission,\n * moves focus to the first invalid control (unless `focusInvalid` is `false`),\n * and dispatches `stimeo--form-validation:invalid`. An all-valid form dispatches\n * `:valid` and submits normally.\n * - Validates a field on blur once it has been interacted with (`validateOnBlur`),\n * and re-validates it on input while it is already touched\n * (`revalidateOnInput`) so a shown message clears the moment the value becomes\n * valid — but a pristine field is never eagerly flagged mid-typing.\n *\n * A control with no owning `stimeo--form-field` outlet is still validated (it can\n * block submit and receive focus) but renders no message.\n *\n * Radio groups work unchanged: point the field's `control` target at the\n * `role=\"radiogroup\"` container so the invalid state lands on the group, and the\n * group is reported as a single invalid entry (not one per radio).\n *\n * Rich widgets (listbox, time-picker, …) that keep their committed value in a\n * hidden holder participate by making that holder a **validatable mirror**:\n * `<input type=\"text\" hidden required>` — the `hidden` *attribute*, not\n * `type=\"hidden\"`, which is barred from constraint validation. Native\n * constraints then govern the widget's value with no extra JavaScript. The\n * widget dispatches a bubbling `change` on the mirror when a value is committed\n * (a completed interaction, so it validates immediately), and focus for an\n * invalid mirror is delegated to the field's visible `control` target — the\n * target itself when focusable, else its first focusable descendant.\n *\n * No-JS caveat: a `required` mirror also gates the browser's own pre-Stimulus\n * validation, which cannot surface UI on an invisible control. When the no-JS\n * fallback matters, author `novalidate` on the form (this controller preserves\n * an author-set attribute) so the submission reaches the server's validation.\n */\nexport class FormValidationController extends Controller<HTMLFormElement> {\n static override outlets = [\"stimeo--form-field\"];\n static override values = {\n validateOnBlur: { type: Boolean, default: true },\n validateOnChange: { type: Boolean, default: true },\n revalidateOnInput: { type: Boolean, default: true },\n focusInvalid: { type: Boolean, default: true },\n };\n static actions = [\"validate\"] as const;\n static events = [\"valid\", \"invalid\"] as const;\n\n declare readonly stimeoFormFieldOutlets: FormFieldController[];\n declare readonly stimeoFormFieldOutletElements: HTMLElement[];\n\n declare validateOnBlurValue: boolean;\n declare validateOnChangeValue: boolean;\n declare revalidateOnInputValue: boolean;\n declare focusInvalidValue: boolean;\n\n /** Marker recording that we added `novalidate`, so we only remove our own. */\n static readonly #NOVALIDATE_MARKER = \"data-stimeo--form-validation-novalidate\";\n\n /** Controls already interacted with — the gate for blur / input (re)validation. */\n readonly #touched = new WeakSet<ValidatableControl>();\n\n /**\n * Controls whose `customError` *we* set via the `disallow` rule. Tracked so we\n * only ever clear our own custom validity — a consumer's `setCustomValidity` on\n * the same control survives once our rule passes (don't-clobber-authored-state).\n */\n readonly #ownedCustomError = new WeakSet<ValidatableControl>();\n\n readonly #onSubmit = (event: SubmitEvent): void => {\n if (event.target !== this.element) return;\n const invalid = this.#validateAll();\n if (invalid.length === 0) {\n this.dispatch(\"valid\", { detail: {} });\n return;\n }\n // Cancel the whole submit: preventDefault stops native/Turbo navigation;\n // stopImmediatePropagation keeps later submit handlers (e.g. submit-once's\n // busy state) from acting on a submission that will never happen.\n event.preventDefault();\n event.stopImmediatePropagation();\n const first = invalid[0];\n if (this.focusInvalidValue && first) this.#focusTargetFor(first)?.focus();\n this.dispatch(\"invalid\", { detail: { invalid } });\n };\n\n readonly #onFocusOut = (event: FocusEvent): void => {\n if (!this.validateOnBlurValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // Focus moving *within* the same field (e.g. between members of a radio\n // group) is not leaving it — defer validation until focus actually exits.\n const field = this.#fieldFor(control);\n const related = event.relatedTarget;\n if (field && related instanceof Node && field.element.contains(related)) return;\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n readonly #onInput = (event: Event): void => {\n if (!this.revalidateOnInputValue) return;\n const control = this.#controlFrom(event.target);\n // Only re-validate a field the user has already left once, so the first\n // keystroke never eagerly flags a control they are still filling in.\n if (!control || !this.#touched.has(control)) return;\n this.#validateControl(control);\n };\n\n readonly #onChange = (event: Event): void => {\n if (!this.validateOnChangeValue) return;\n const control = this.#controlFrom(event.target);\n if (!control) return;\n // change marks a *committed* interaction (a picked option, a toggled box, a\n // widget writing its mirror), so unlike input it both touches and validates.\n this.#touched.add(control);\n this.#validateControl(control);\n };\n\n /** Suppresses native bubbles and binds the submit / blur / input listeners. */\n override connect(): void {\n if (!this.element.hasAttribute(\"novalidate\")) {\n this.element.setAttribute(\"novalidate\", \"\");\n this.element.setAttribute(FormValidationController.#NOVALIDATE_MARKER, \"\");\n }\n // Capture phase on the document so we run before any submit listener bound to\n // the form itself (Stimulus actions, submit-once), whose relative order in the\n // target phase would otherwise be unpredictable.\n document.addEventListener(\"submit\", this.#onSubmit, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n this.element.addEventListener(\"input\", this.#onInput);\n this.element.addEventListener(\"change\", this.#onChange);\n }\n\n /** Tears down listeners and restores `novalidate` if we added it. */\n override disconnect(): void {\n document.removeEventListener(\"submit\", this.#onSubmit, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.element.removeEventListener(\"input\", this.#onInput);\n this.element.removeEventListener(\"change\", this.#onChange);\n if (this.element.hasAttribute(FormValidationController.#NOVALIDATE_MARKER)) {\n this.element.removeAttribute(\"novalidate\");\n this.element.removeAttribute(FormValidationController.#NOVALIDATE_MARKER);\n }\n }\n\n /**\n * Validates every control now, rendering or clearing each field's message, and\n * returns whether the whole form is valid. Marks every control touched so a\n * later input re-validates it. Bound via `data-action`\n * (`#validate`) or callable directly (e.g. before a programmatic submit).\n */\n validate(): boolean {\n return this.#validateAll().length === 0;\n }\n\n /**\n * Validates every control and returns one invalid control per field. Controls\n * are grouped by field first (see {@link #keyFor}) so a field with several\n * controls — a radio group, or a mirror plus its visible control — reflects\n * *all* of them: a valid sibling must never clear an invalid one's message.\n * Each group's first invalid control supplies the message and the focus target.\n */\n #validateAll(): ValidatableControl[] {\n const groups = new Map<unknown, FieldGroup>();\n for (const control of this.#controls) {\n this.#touched.add(control);\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const group = groups.get(key);\n if (group) {\n group.controls.push(control);\n } else {\n groups.set(key, { field, controls: [control] });\n }\n }\n\n const invalid: ValidatableControl[] = [];\n for (const group of groups.values()) {\n const firstInvalid = this.#applyGroup(group);\n if (firstInvalid) invalid.push(firstInvalid);\n }\n return invalid;\n }\n\n /** Re-validates the whole field a single control belongs to (or that control). */\n #validateControl(control: ValidatableControl): void {\n const field = this.#fieldFor(control);\n const key = this.#keyFor(control, field);\n const controls = this.#controls.filter(\n (other) => this.#keyFor(other, this.#fieldFor(other)) === key,\n );\n this.#applyGroup({ field, controls });\n }\n\n /**\n * Runs native constraint validation across a field's controls and routes the\n * result to its `stimeo--form-field` outlet: the first invalid control's\n * `validationMessage` is shown, an all-valid field is cleared. Returns the\n * first invalid control (for the invalid list / focus), or `null` when valid.\n * Routing goes through the outlet, so the ARIA wiring is never duplicated here.\n */\n #applyGroup(group: FieldGroup): ValidatableControl | null {\n // Apply declarative custom rules (e.g. disallow=\"whitespace\") before reading\n // validity so they participate in checkValidity() like a native constraint.\n for (const control of group.controls) this.#syncCustomValidity(control);\n const firstInvalid = group.controls.find((control) => !control.checkValidity()) ?? null;\n if (group.field) {\n if (firstInvalid) {\n group.field.setError(this.#messageFor(firstInvalid));\n } else {\n group.field.clearError();\n }\n }\n return firstInvalid;\n }\n\n /**\n * Resolves the message to show for an invalid control: a per-constraint\n * override (`data-stimeo--form-field-message-<constraint>`) for the first failing\n * `ValidityState` flag, then a generic `data-stimeo--form-field-message`\n * override, then the browser's native `validationMessage`. Authoring an override\n * gives controlled, localizable, theme-able wording with **no consumer JS** —\n * and sidesteps headless browsers that return an empty native message.\n */\n #messageFor(control: ValidatableControl): string {\n for (const [flag, key] of CONSTRAINT_MESSAGE_KEYS) {\n if (control.validity[flag]) {\n return (\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}${key}`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n control.validationMessage\n );\n }\n }\n // customError (our `disallow` rule, or a consumer's setCustomValidity): for our\n // rule the message was already resolved with per-constraint > generic > default\n // precedence when set, and a consumer error carries its own text — so return the\n // live validationMessage as-is, falling back to the generic override then \"\".\n return control.validationMessage || control.getAttribute(MESSAGE_ATTR_GENERIC) || \"\";\n }\n\n /**\n * Applies (or clears) a declarative custom constraint via `setCustomValidity`,\n * for controls that opt in with `data-stimeo--form-field-disallow`. The supported\n * rule is `\"whitespace\"` — a value that is non-empty but blank\n * after trimming (which slips past `required` / `minlength`); its message follows\n * the per-constraint (`value-missing`) → generic → default chain.\n *\n * Don't-clobber-authored-state: an unknown/absent rule is never touched, and a\n * custom error is only cleared when *we* set it (tracked in {@link #ownedCustomError}),\n * so a consumer's own `setCustomValidity` on the same control survives.\n */\n #syncCustomValidity(control: ValidatableControl): void {\n const violates =\n control.getAttribute(DISALLOW_ATTR) === \"whitespace\" &&\n control.value.length > 0 &&\n control.value.trim() === \"\";\n if (violates) {\n control.setCustomValidity(\n control.getAttribute(`${MESSAGE_ATTR_PREFIX}value-missing`) ??\n control.getAttribute(MESSAGE_ATTR_GENERIC) ??\n DISALLOW_WHITESPACE_DEFAULT,\n );\n this.#ownedCustomError.add(control);\n } else if (this.#ownedCustomError.has(control)) {\n // Only clear the custom error this controller set; leave a consumer's intact.\n this.#ownedCustomError.delete(control);\n control.setCustomValidity(\"\");\n }\n }\n\n /**\n * A grouping key that collects controls belonging to the same field: the owning\n * `stimeo--form-field` when present, else a radio group's shared `name`, else\n * the control itself (always distinct).\n */\n #keyFor(control: ValidatableControl, field: FormFieldController | undefined): unknown {\n if (field) return field;\n if (control instanceof HTMLInputElement && control.type === \"radio\" && control.name) {\n return `radio:${control.name}`;\n }\n return control;\n }\n\n /**\n * Where focus should land for an invalid control. A visible control is focused\n * directly — the case for native fields and radios. A validatable mirror\n * (the `hidden` attribute) cannot receive focus, so focus is delegated to the\n * visible widget: the owning field's `control` target when it is itself\n * focusable, else its first focusable descendant (e.g. a roving-tabindex\n * member). Resolved structurally — never by probing `focus()` — so behavior\n * is deterministic and CSS-independent.\n */\n #focusTargetFor(control: ValidatableControl): HTMLElement | null {\n if (!control.hidden) return control;\n const field = this.#fieldFor(control);\n if (!field?.hasControlTarget) return null;\n const root = field.controlTarget;\n if (root.matches(FOCUSABLE)) return root;\n return root.querySelector<HTMLElement>(FOCUSABLE);\n }\n\n /** The `stimeo--form-field` outlet whose element contains `control`, if any. */\n #fieldFor(control: ValidatableControl): FormFieldController | undefined {\n const elements = this.stimeoFormFieldOutletElements;\n for (let index = 0; index < elements.length; index++) {\n if (elements[index]?.contains(control)) return this.stimeoFormFieldOutlets[index];\n }\n return undefined;\n }\n\n /** This form's native controls that participate in constraint validation. */\n get #controls(): ValidatableControl[] {\n const controls: ValidatableControl[] = [];\n for (const element of Array.from(this.element.elements)) {\n if (this.#isValidatable(element)) controls.push(element);\n }\n return controls;\n }\n\n /** Narrows an event target to a validatable control. */\n #controlFrom(target: EventTarget | null): ValidatableControl | null {\n return target instanceof Element && this.#isValidatable(target) ? target : null;\n }\n\n #isValidatable(element: Element): element is ValidatableControl {\n return (\n (element instanceof HTMLInputElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement) &&\n // `willValidate` already excludes disabled, read-only, hidden, and button\n // controls — the exact set barred from constraint validation.\n element.willValidate\n );\n }\n}\n"]}
@@ -2,6 +2,11 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/highlight_controller.ts
4
4
 
5
+ // src/utils/reduced_motion.ts
6
+ function prefersReducedMotion() {
7
+ return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
8
+ }
9
+
5
10
  // src/utils/safe_timeout.ts
6
11
  var TimerRegistry = class {
7
12
  /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */
@@ -89,7 +94,7 @@ var HighlightController = class extends Controller {
89
94
  }
90
95
  /** Flags `el` with `data-highlight` and schedules its removal (unless reduced-motion). */
91
96
  #highlight(el) {
92
- if (this.#prefersReducedMotion()) return;
97
+ if (prefersReducedMotion()) return;
93
98
  el.setAttribute("data-highlight", "true");
94
99
  this.dispatch("start", { target: el, detail: { element: el } });
95
100
  this.#timeouts.set(() => {
@@ -97,9 +102,6 @@ var HighlightController = class extends Controller {
97
102
  this.dispatch("end", { target: el, detail: { element: el } });
98
103
  }, this.durationValue);
99
104
  }
100
- #prefersReducedMotion() {
101
- return typeof window.matchMedia === "function" && window.matchMedia("(prefers-reduced-motion: reduce)").matches;
102
- }
103
105
  };
104
106
 
105
107
  export { HighlightController };
@@ -1 +1 @@
1
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When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless \"highlight on insert\" behavior: briefly flags a freshly inserted element\n * with `data-highlight` so CSS can flash / fade it in, then removes the flag after\n * `duration` ms (no dedicated APG pattern; a purely visual emphasis that honors the\n * WCAG \"animation from interactions\" practice via `prefers-reduced-motion`).\n *\n * Markup contract (identifier: `stimeo--highlight`):\n * <!-- self-highlight: put it on the inserted row itself -->\n * <li data-controller=\"stimeo--highlight\">New item</li>\n *\n * <!-- container mode: watch for added children and highlight each -->\n * <ul data-controller=\"stimeo--highlight\" data-stimeo--highlight-observe-value=\"true\"></ul>\n *\n * In the default (self) mode the controller element is highlighted once on\n * `connect()`. With `observe`, a `MutationObserver` instead highlights every element\n * child added to the container (e.g. Turbo Stream appends). Each highlight sets\n * `data-highlight=\"true\"`, dispatches `start`, and after `duration` removes it and\n * dispatches `end` — both carry `detail.element`.\n *\n * @remarks\n * Behavior only — it ships no color or animation, just the hook (pair with CSS, and\n * with Announcer / Flash for non-visual notice). Under `prefers-reduced-motion: reduce`\n * the emphasis is suppressed entirely (the element simply appears), so no hook or\n * event is emitted. The self hook is added on `connect()` and removed before its\n * `duration` elapses, so it does not linger into a `turbo:before-cache` snapshot; the\n * observer and pending timers are torn down on `disconnect()` (Turbo navigation\n * included).\n */\nexport class HighlightController extends Controller<HTMLElement> {\n static override values = {\n duration: { type: Number, default: 1500 },\n observe: { type: Boolean, default: false },\n };\n static events = [\"start\", \"end\"] as const;\n\n declare durationValue: number;\n declare observeValue: boolean;\n\n readonly #timeouts = new SafeTimeout();\n #observer: MutationObserver | null = null;\n\n override connect(): void {\n if (this.observeValue) {\n if (typeof MutationObserver !== \"undefined\") {\n this.#observer = new MutationObserver((mutations) => this.#onMutations(mutations));\n this.#observer.observe(this.element, { childList: true });\n }\n return;\n }\n this.#highlight(this.element);\n }\n\n override disconnect(): void {\n this.#observer?.disconnect();\n this.#observer = null;\n this.#timeouts.clearAll();\n }\n\n /** Highlights every element child added by a childList mutation. */\n #onMutations(mutations: MutationRecord[]): void {\n for (const mutation of mutations) {\n for (const node of mutation.addedNodes) {\n if (node instanceof HTMLElement) this.#highlight(node);\n }\n }\n }\n\n /** Flags `el` with `data-highlight` and schedules its removal (unless reduced-motion). */\n #highlight(el: HTMLElement): void {\n // Reduced motion: suppress the emphasis so the element just appears — no hook,\n // no timer, no events, nothing to transition.\n if (this.#prefersReducedMotion()) return;\n\n el.setAttribute(\"data-highlight\", \"true\");\n this.dispatch(\"start\", { target: el, detail: { element: el } });\n this.#timeouts.set(() => {\n el.removeAttribute(\"data-highlight\");\n this.dispatch(\"end\", { target: el, detail: { element: el } });\n }, this.durationValue);\n }\n\n #prefersReducedMotion(): boolean {\n return (\n typeof window.matchMedia === \"function\" &&\n window.matchMedia(\"(prefers-reduced-motion: reduce)\").matches\n );\n }\n}\n"]}
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The preference is intentionally re-read on every\n * call — the controllers check it at each animation/scroll start (WCAG 2.2\n * **2.3.3**), so flipping the OS setting takes effect immediately without any\n * listener or cache bookkeeping here.\n */\n\n/**\n * Whether the user currently requests reduced motion.\n *\n * @returns `true` when `(prefers-reduced-motion: reduce)` matches; `false`\n * otherwise, including environments without `window.matchMedia` (treated as\n * \"no preference\").\n */\nexport function prefersReducedMotion(): boolean {\n return (\n typeof window.matchMedia === \"function\" &&\n window.matchMedia(\"(prefers-reduced-motion: reduce)\").matches\n );\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { prefersReducedMotion } from \"../utils/reduced_motion\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless \"highlight on insert\" behavior: briefly flags a freshly inserted element\n * with `data-highlight` so CSS can flash / fade it in, then removes the flag after\n * `duration` ms (no dedicated APG pattern; a purely visual emphasis that honors the\n * WCAG \"animation from interactions\" practice via `prefers-reduced-motion`).\n *\n * Markup contract (identifier: `stimeo--highlight`):\n * <!-- self-highlight: put it on the inserted row itself -->\n * <li data-controller=\"stimeo--highlight\">New item</li>\n *\n * <!-- container mode: watch for added children and highlight each -->\n * <ul data-controller=\"stimeo--highlight\" data-stimeo--highlight-observe-value=\"true\"></ul>\n *\n * In the default (self) mode the controller element is highlighted once on\n * `connect()`. With `observe`, a `MutationObserver` instead highlights every element\n * child added to the container (e.g. Turbo Stream appends). Each highlight sets\n * `data-highlight=\"true\"`, dispatches `start`, and after `duration` removes it and\n * dispatches `end` — both carry `detail.element`.\n *\n * @remarks\n * Behavior only — it ships no color or animation, just the hook (pair with CSS, and\n * with Announcer / Flash for non-visual notice). Under `prefers-reduced-motion: reduce`\n * the emphasis is suppressed entirely (the element simply appears), so no hook or\n * event is emitted. The self hook is added on `connect()` and removed before its\n * `duration` elapses, so it does not linger into a `turbo:before-cache` snapshot; the\n * observer and pending timers are torn down on `disconnect()` (Turbo navigation\n * included).\n */\nexport class HighlightController extends Controller<HTMLElement> {\n static override values = {\n duration: { type: Number, default: 1500 },\n observe: { type: Boolean, default: false },\n };\n static events = [\"start\", \"end\"] as const;\n\n declare durationValue: number;\n declare observeValue: boolean;\n\n readonly #timeouts = new SafeTimeout();\n #observer: MutationObserver | null = null;\n\n override connect(): void {\n if (this.observeValue) {\n if (typeof MutationObserver !== \"undefined\") {\n this.#observer = new MutationObserver((mutations) => this.#onMutations(mutations));\n this.#observer.observe(this.element, { childList: true });\n }\n return;\n }\n this.#highlight(this.element);\n }\n\n override disconnect(): void {\n this.#observer?.disconnect();\n this.#observer = null;\n this.#timeouts.clearAll();\n }\n\n /** Highlights every element child added by a childList mutation. */\n #onMutations(mutations: MutationRecord[]): void {\n for (const mutation of mutations) {\n for (const node of mutation.addedNodes) {\n if (node instanceof HTMLElement) this.#highlight(node);\n }\n }\n }\n\n /** Flags `el` with `data-highlight` and schedules its removal (unless reduced-motion). */\n #highlight(el: HTMLElement): void {\n // Reduced motion: suppress the emphasis so the element just appears — no hook,\n // no timer, no events, nothing to transition.\n if (prefersReducedMotion()) return;\n\n el.setAttribute(\"data-highlight\", \"true\");\n this.dispatch(\"start\", { target: el, detail: { element: el } });\n this.#timeouts.set(() => {\n el.removeAttribute(\"data-highlight\");\n this.dispatch(\"end\", { target: el, detail: { element: el } });\n }, this.durationValue);\n }\n}\n"]}
@@ -40,7 +40,7 @@ import { Controller } from '@hotwired/stimulus';
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  * stack, so `Escape` closes it regardless of where focus sits (card, trigger,
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  * or elsewhere). The resolver ignores an Escape already consumed by an inner
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  * handler and lets the most recently shown layer own the press, so one
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- * keypress closes exactly one layer (the shared layered-Escape contract).
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+ * keypress closes exactly one layer.
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  * - Open/closed flips the trigger's `aria-expanded`, the card's `hidden`, and a
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  * `data-state` (`open`/`closed`). Focus is never stolen on open.
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  * - Opt-in **dismiss on scroll** (`closeOnScroll`): while open, scrolling a tracked