stimeo-ui 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +163 -0
- package/dist/cable/index.d.ts +16 -16
- package/dist/cable/index.js.map +1 -1
- package/dist/controllers/accordion_controller.d.ts +3 -2
- package/dist/controllers/accordion_controller.js +10 -0
- package/dist/controllers/accordion_controller.js.map +1 -1
- package/dist/controllers/alert_dialog_controller.d.ts +64 -0
- package/dist/controllers/alert_dialog_controller.js +318 -0
- package/dist/controllers/alert_dialog_controller.js.map +1 -0
- package/dist/controllers/breadcrumb_controller.d.ts +97 -10
- package/dist/controllers/breadcrumb_controller.js +225 -13
- package/dist/controllers/breadcrumb_controller.js.map +1 -1
- package/dist/controllers/calendar_controller.d.ts +11 -1
- package/dist/controllers/calendar_controller.js +89 -22
- package/dist/controllers/calendar_controller.js.map +1 -1
- package/dist/controllers/carousel_controller.d.ts +115 -0
- package/dist/controllers/carousel_controller.js +313 -0
- package/dist/controllers/carousel_controller.js.map +1 -0
- package/dist/controllers/clipboard_controller.d.ts +72 -0
- package/dist/controllers/clipboard_controller.js +144 -0
- package/dist/controllers/clipboard_controller.js.map +1 -0
- package/dist/controllers/collapsible_controller.d.ts +70 -0
- package/dist/controllers/collapsible_controller.js +327 -0
- package/dist/controllers/collapsible_controller.js.map +1 -0
- package/dist/controllers/color_picker_controller.d.ts +87 -0
- package/dist/controllers/color_picker_controller.js +252 -0
- package/dist/controllers/color_picker_controller.js.map +1 -0
- package/dist/controllers/combobox_controller.d.ts +14 -1
- package/dist/controllers/combobox_controller.js +162 -23
- package/dist/controllers/combobox_controller.js.map +1 -1
- package/dist/controllers/command_palette_controller.d.ts +2 -0
- package/dist/controllers/command_palette_controller.js +194 -17
- package/dist/controllers/command_palette_controller.js.map +1 -1
- package/dist/controllers/confirm_controller.js.map +1 -1
- package/dist/controllers/context_menu_controller.d.ts +7 -6
- package/dist/controllers/context_menu_controller.js +32 -10
- package/dist/controllers/context_menu_controller.js.map +1 -1
- package/dist/controllers/count_up_controller.js +8 -1
- package/dist/controllers/count_up_controller.js.map +1 -1
- package/dist/controllers/currency_input_controller.d.ts +72 -0
- package/dist/controllers/currency_input_controller.js +147 -0
- package/dist/controllers/currency_input_controller.js.map +1 -0
- package/dist/controllers/data_grid_controller.d.ts +89 -0
- package/dist/controllers/data_grid_controller.js +246 -0
- package/dist/controllers/data_grid_controller.js.map +1 -0
- package/dist/controllers/date_range_picker_controller.d.ts +88 -0
- package/dist/controllers/date_range_picker_controller.js +441 -0
- package/dist/controllers/date_range_picker_controller.js.map +1 -0
- package/dist/controllers/dialog_controller.js.map +1 -1
- package/dist/controllers/dismissible_controller.d.ts +57 -0
- package/dist/controllers/dismissible_controller.js +117 -0
- package/dist/controllers/dismissible_controller.js.map +1 -0
- package/dist/controllers/drawer_controller.d.ts +96 -0
- package/dist/controllers/drawer_controller.js +630 -0
- package/dist/controllers/drawer_controller.js.map +1 -0
- package/dist/controllers/dropdown_controller.d.ts +1 -2
- package/dist/controllers/dropdown_controller.js.map +1 -1
- package/dist/controllers/editable_controller.d.ts +73 -0
- package/dist/controllers/editable_controller.js +169 -0
- package/dist/controllers/editable_controller.js.map +1 -0
- package/dist/controllers/file_dropzone_controller.d.ts +92 -0
- package/dist/controllers/file_dropzone_controller.js +165 -0
- package/dist/controllers/file_dropzone_controller.js.map +1 -0
- package/dist/controllers/filter_controller.d.ts +60 -0
- package/dist/controllers/filter_controller.js +86 -0
- package/dist/controllers/filter_controller.js.map +1 -0
- package/dist/controllers/flash_controller.js +36 -5
- package/dist/controllers/flash_controller.js.map +1 -1
- package/dist/controllers/focus_controller.d.ts +1 -1
- package/dist/controllers/focus_controller.js.map +1 -1
- package/dist/controllers/form_field_controller.js.map +1 -1
- package/dist/controllers/form_validation_controller.js +1 -1
- package/dist/controllers/form_validation_controller.js.map +1 -1
- package/dist/controllers/highlight_controller.js +6 -4
- package/dist/controllers/highlight_controller.js.map +1 -1
- package/dist/controllers/hover_card_controller.d.ts +1 -1
- package/dist/controllers/hover_card_controller.js.map +1 -1
- package/dist/controllers/intersection_controller.js +67 -19
- package/dist/controllers/intersection_controller.js.map +1 -1
- package/dist/controllers/lazy_frame_controller.js +54 -11
- package/dist/controllers/lazy_frame_controller.js.map +1 -1
- package/dist/controllers/listbox_controller.d.ts +9 -2
- package/dist/controllers/listbox_controller.js +257 -53
- package/dist/controllers/listbox_controller.js.map +1 -1
- package/dist/controllers/local_time_controller.js +2 -2
- package/dist/controllers/local_time_controller.js.map +1 -1
- package/dist/controllers/masonry_controller.d.ts +54 -0
- package/dist/controllers/masonry_controller.js +142 -0
- package/dist/controllers/masonry_controller.js.map +1 -0
- package/dist/controllers/menu_controller.d.ts +29 -11
- package/dist/controllers/menu_controller.js +104 -17
- package/dist/controllers/menu_controller.js.map +1 -1
- package/dist/controllers/menubar_controller.d.ts +142 -0
- package/dist/controllers/menubar_controller.js +785 -0
- package/dist/controllers/menubar_controller.js.map +1 -0
- package/dist/controllers/meter_controller.js.map +1 -1
- package/dist/controllers/multi_select_controller.d.ts +141 -0
- package/dist/controllers/multi_select_controller.js +755 -0
- package/dist/controllers/multi_select_controller.js.map +1 -0
- package/dist/controllers/navigation_menu_controller.d.ts +146 -0
- package/dist/controllers/navigation_menu_controller.js +511 -0
- package/dist/controllers/navigation_menu_controller.js.map +1 -0
- package/dist/controllers/nested_form_controller.d.ts +4 -5
- package/dist/controllers/nested_form_controller.js.map +1 -1
- package/dist/controllers/number_input_controller.d.ts +1 -1
- package/dist/controllers/number_input_controller.js +7 -0
- package/dist/controllers/number_input_controller.js.map +1 -1
- package/dist/controllers/otp_controller.js +18 -1
- package/dist/controllers/otp_controller.js.map +1 -1
- package/dist/controllers/overflow_indicator_controller.d.ts +15 -6
- package/dist/controllers/overflow_indicator_controller.js +246 -27
- package/dist/controllers/overflow_indicator_controller.js.map +1 -1
- package/dist/controllers/overflow_menu_controller.d.ts +78 -19
- package/dist/controllers/overflow_menu_controller.js +381 -57
- package/dist/controllers/overflow_menu_controller.js.map +1 -1
- package/dist/controllers/pagination_controller.d.ts +36 -5
- package/dist/controllers/pagination_controller.js +163 -32
- package/dist/controllers/pagination_controller.js.map +1 -1
- package/dist/controllers/password_reveal_controller.d.ts +49 -0
- package/dist/controllers/password_reveal_controller.js +117 -0
- package/dist/controllers/password_reveal_controller.js.map +1 -0
- package/dist/controllers/persist_controller.js +6 -6
- package/dist/controllers/persist_controller.js.map +1 -1
- package/dist/controllers/pointer_drag_controller.d.ts +2 -3
- package/dist/controllers/pointer_drag_controller.js +9 -1
- package/dist/controllers/pointer_drag_controller.js.map +1 -1
- package/dist/controllers/popover_controller.d.ts +1 -2
- package/dist/controllers/popover_controller.js +2 -2
- package/dist/controllers/popover_controller.js.map +1 -1
- package/dist/controllers/portal_controller.d.ts +4 -4
- package/dist/controllers/portal_controller.js.map +1 -1
- package/dist/controllers/progress_controller.js.map +1 -1
- package/dist/controllers/radio_group_controller.js +22 -3
- package/dist/controllers/radio_group_controller.js.map +1 -1
- package/dist/controllers/range_slider_controller.d.ts +97 -0
- package/dist/controllers/range_slider_controller.js +192 -0
- package/dist/controllers/range_slider_controller.js.map +1 -0
- package/dist/controllers/rating_controller.js +16 -2
- package/dist/controllers/rating_controller.js.map +1 -1
- package/dist/controllers/read_more_controller.d.ts +52 -0
- package/dist/controllers/read_more_controller.js +238 -0
- package/dist/controllers/read_more_controller.js.map +1 -0
- package/dist/controllers/reading_progress_controller.js.map +1 -1
- package/dist/controllers/resizable_controller.d.ts +3 -1
- package/dist/controllers/resizable_controller.js +65 -1
- package/dist/controllers/resizable_controller.js.map +1 -1
- package/dist/controllers/roving_controller.js +17 -2
- package/dist/controllers/roving_controller.js.map +1 -1
- package/dist/controllers/scroll_area_controller.js +101 -14
- package/dist/controllers/scroll_area_controller.js.map +1 -1
- package/dist/controllers/scroll_restore_controller.d.ts +54 -0
- package/dist/controllers/scroll_restore_controller.js +93 -0
- package/dist/controllers/scroll_restore_controller.js.map +1 -0
- package/dist/controllers/scroll_visibility_controller.d.ts +6 -3
- package/dist/controllers/scroll_visibility_controller.js +40 -6
- package/dist/controllers/scroll_visibility_controller.js.map +1 -1
- package/dist/controllers/scrollspy_controller.d.ts +64 -15
- package/dist/controllers/scrollspy_controller.js +369 -74
- package/dist/controllers/scrollspy_controller.js.map +1 -1
- package/dist/controllers/separator_controller.d.ts +69 -0
- package/dist/controllers/separator_controller.js +96 -0
- package/dist/controllers/separator_controller.js.map +1 -0
- package/dist/controllers/sidebar_controller.d.ts +107 -0
- package/dist/controllers/sidebar_controller.js +761 -0
- package/dist/controllers/sidebar_controller.js.map +1 -0
- package/dist/controllers/skeleton_controller.js +1 -1
- package/dist/controllers/skeleton_controller.js.map +1 -1
- package/dist/controllers/slider_controller.d.ts +11 -1
- package/dist/controllers/slider_controller.js +32 -6
- package/dist/controllers/slider_controller.js.map +1 -1
- package/dist/controllers/sortable_controller.d.ts +3 -1
- package/dist/controllers/sortable_controller.js +34 -3
- package/dist/controllers/sortable_controller.js.map +1 -1
- package/dist/controllers/spinner_controller.js +1 -1
- package/dist/controllers/spinner_controller.js.map +1 -1
- package/dist/controllers/stepper_controller.d.ts +4 -0
- package/dist/controllers/stepper_controller.js +28 -12
- package/dist/controllers/stepper_controller.js.map +1 -1
- package/dist/controllers/stick_to_bottom_controller.d.ts +5 -6
- package/dist/controllers/stick_to_bottom_controller.js +9 -4
- package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
- package/dist/controllers/sticky_observer_controller.d.ts +17 -4
- package/dist/controllers/sticky_observer_controller.js +109 -20
- package/dist/controllers/sticky_observer_controller.js.map +1 -1
- package/dist/controllers/submit_once_controller.d.ts +2 -2
- package/dist/controllers/submit_once_controller.js.map +1 -1
- package/dist/controllers/switch_controller.js +1 -0
- package/dist/controllers/switch_controller.js.map +1 -1
- package/dist/controllers/tabs_controller.d.ts +13 -4
- package/dist/controllers/tabs_controller.js +26 -3
- package/dist/controllers/tabs_controller.js.map +1 -1
- package/dist/controllers/tags_input_controller.d.ts +91 -0
- package/dist/controllers/tags_input_controller.js +295 -0
- package/dist/controllers/tags_input_controller.js.map +1 -0
- package/dist/controllers/theme_controller.d.ts +1 -1
- package/dist/controllers/theme_controller.js +42 -13
- package/dist/controllers/theme_controller.js.map +1 -1
- package/dist/controllers/time_picker_controller.d.ts +67 -0
- package/dist/controllers/time_picker_controller.js +231 -0
- package/dist/controllers/time_picker_controller.js.map +1 -0
- package/dist/controllers/toast_controller.d.ts +5 -14
- package/dist/controllers/toast_controller.js +40 -14
- package/dist/controllers/toast_controller.js.map +1 -1
- package/dist/controllers/toggle_group_controller.js +23 -2
- package/dist/controllers/toggle_group_controller.js.map +1 -1
- package/dist/controllers/toolbar_controller.d.ts +53 -13
- package/dist/controllers/toolbar_controller.js +230 -31
- package/dist/controllers/toolbar_controller.js.map +1 -1
- package/dist/controllers/tooltip_controller.d.ts +1 -1
- package/dist/controllers/tooltip_controller.js.map +1 -1
- package/dist/controllers/transition_controller.d.ts +14 -8
- package/dist/controllers/transition_controller.js +153 -38
- package/dist/controllers/transition_controller.js.map +1 -1
- package/dist/controllers/tree_view_controller.d.ts +135 -0
- package/dist/controllers/tree_view_controller.js +691 -0
- package/dist/controllers/tree_view_controller.js.map +1 -0
- package/dist/index.d.ts +27 -1818
- package/dist/index.js +4256 -915
- package/dist/index.js.map +1 -1
- package/dist/inspector/cli.d.ts +375 -39
- package/dist/inspector/cli.js +228 -14
- package/dist/inspector/cli.js.map +1 -1
- package/dist/inspector/cli_bin.js +419 -48
- package/dist/inspector/cli_bin.js.map +1 -1
- package/dist/inspector/examples.json +26 -26
- package/dist/inspector/manifest.json +1054 -127
- package/package.json +5 -6
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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\nconst DELEGATED_EVENTS = [\"click\", \"focusin\", \"focusout\", \"keydown\", \"mouseover\", \"mouseout\"];\n\n/**\n * Headless, highly accessible toast notification behavior.\n *\n * Markup contract (identifier: `stimeo--toast`):\n * <div data-controller=\"stimeo--toast\"\n * data-stimeo--toast-duration-value=\"5000\"\n * data-stimeo--toast-max-value=\"3\">\n * <!-- Attribute-only trigger: no hand-written JS required. -->\n * <button data-action=\"click->stimeo--toast#show\"\n * data-stimeo--toast-body-param=\"Saved\"\n * data-stimeo--toast-type-param=\"status\">Show</button>\n * <!-- The live region is a descendant; the controller element only needs\n * to enclose both the trigger(s) and the list/template targets. -->\n * <div role=\"region\" aria-label=\"Notifications\">\n * <ol data-stimeo--toast-target=\"list\"></ol>\n * <template data-stimeo--toast-target=\"template\">\n * <li data-stimeo--toast-target=\"item\" tabindex=\"0\">\n * <span role=\"status\" data-toast-slot=\"body\"></span>\n * <button type=\"button\" data-toast-dismiss>Dismiss</button>\n * </li>\n * </template>\n * </div>\n * </div>\n *\n * Implements WAI-ARIA live region status/alert announcements, limits simultaneous\n * elements, and pauses dismiss timeouts on hover or focus to comply with WCAG 2.2.1.\n *\n * @remarks\n * Behavior only. The controller handles state updates via `data-state` and lifecycle events\n * while leaving visual styling completely to the client's CSS transitions.\n */\nexport class ToastController extends Controller<HTMLElement> {\n static override targets = [\"list\", \"template\", \"item\"];\n static override values = {\n duration: { type: Number, default: 0 },\n max: { type: Number, default: 3 },\n };\n static actions = [\"dismiss\", \"onKeydown\", \"pause\", \"resume\", \"show\"] as const;\n static events = [\"dismiss\", \"show\"] as const;\n\n declare readonly listTarget: HTMLElement;\n declare readonly templateTarget: HTMLTemplateElement;\n declare readonly itemTargets: HTMLElement[];\n declare readonly hasListTarget: boolean;\n declare readonly hasTemplateTarget: boolean;\n\n declare durationValue: number;\n declare maxValue: number;\n\n /**\n * Registry for every auto-dismiss and transition-finalize timer the controller\n * schedules. {@link SafeTimeout} owns *registration and teardown only*; the\n * pause/resume remaining-time accounting stays in `#activeTimeouts` so the\n * per-widget WCAG 2.2.1 semantics are not flattened into the helper.\n */\n #timers = new SafeTimeout();\n\n /**\n * Pending one-shot `requestAnimationFrame` handles (the entering→visible flip).\n * Tracked so {@link disconnect} can cancel any that have not fired, preventing a\n * detached element from being mutated after it leaves the DOM (Turbo).\n */\n #rafHandles = new Map<HTMLElement, number>();\n\n /** Track active timeouts mapped by each toast element for safe cancellation. */\n #activeTimeouts = new Map<HTMLElement, { id: number; startedAt: number; remaining: number }>();\n\n /** Track active pause reasons (hover/focus) per toast for WCAG 2.2.1 pause/resume. */\n #pauseReasons = new Map<HTMLElement, Set<string>>();\n\n /** The stable list that owns delegated listeners for dynamically added items. */\n #delegatedList: HTMLElement | null = null;\n\n override connect(): void {\n this.#connectDelegatedEvents();\n this.enforceMaxLimit();\n for (const item of this.itemTargets) {\n if (!this.#activeTimeouts.has(item) && item.dataset.state !== \"leaving\") {\n this.#startTimer(item);\n }\n }\n }\n\n override disconnect(): void {\n // SafeTimeout owns every auto-dismiss + finalize timer; one call tears them\n // all down so none fires against the detached controller.\n this.#disconnectDelegatedEvents();\n this.#timers.clearAll();\n for (const handle of this.#rafHandles.values()) {\n window.cancelAnimationFrame(handle);\n }\n this.#rafHandles.clear();\n this.#activeTimeouts.clear();\n this.#pauseReasons.clear();\n }\n\n /** Rebinds delegated interaction when Turbo replaces the list target in place. */\n listTargetConnected(element: HTMLElement): void {\n if (this.#delegatedList !== element) this.#connectDelegatedEvents(element);\n }\n\n /** Releases delegation only when the removed target is its current owner. */\n listTargetDisconnected(element: HTMLElement): void {\n if (this.#delegatedList === element) this.#disconnectDelegatedEvents();\n }\n\n durationValueChanged(): void {\n for (const item of this.itemTargets) {\n if (item.dataset.state === \"leaving\") continue;\n\n const pauseReasons = this.#pauseReasons.get(item);\n this.#clearTimer(item);\n if (this.durationValue <= 0) {\n item.removeAttribute(\"data-paused\");\n } else if (pauseReasons && pauseReasons.size > 0) {\n this.#pauseReasons.set(item, pauseReasons);\n this.#activeTimeouts.set(item, {\n id: 0,\n startedAt: 0,\n remaining: this.durationValue,\n });\n item.setAttribute(\"data-paused\", \"true\");\n } else {\n this.#startTimer(item);\n }\n }\n }\n\n maxValueChanged(): void {\n this.enforceMaxLimit();\n }\n\n /**\n * Stimulus lifecycle callback triggered automatically when a new item target\n * enters the DOM. Perfectly handles dynamic client-side injections and server-side\n * Turbo Stream appends alike.\n */\n itemTargetConnected(element: HTMLElement): void {\n this.enforceMaxLimit();\n if (element.dataset.state === \"leaving\" || element.parentNode !== this.listTarget) return;\n\n this.#startTimer(element);\n element.setAttribute(\"data-state\", \"entering\");\n this.#cancelAnimation(element);\n const handle = window.requestAnimationFrame(() => {\n this.#rafHandles.delete(element);\n if (element.parentNode !== this.listTarget || element.dataset.state === \"leaving\") return;\n element.setAttribute(\"data-state\", \"visible\");\n });\n this.#rafHandles.set(element, handle);\n }\n\n /** Clears any active timer when a toast is removed from the DOM. */\n itemTargetDisconnected(element: HTMLElement): void {\n this.#clearTimer(element);\n this.#cancelAnimation(element);\n }\n\n /**\n * Shows a new toast. Accepts its content from either a Stimulus action param\n * (attribute-only trigger) or a programmatic `show` CustomEvent `detail`\n * (remote / Turbo trigger); the action param wins when both are present.\n *\n * <button data-action=\"click->stimeo--toast#show\"\n * data-stimeo--toast-body-param=\"Saved\"\n * data-stimeo--toast-type-param=\"status\">Show</button>\n *\n * element.dispatchEvent(new CustomEvent(\"show\", { detail: { body, type } }))\n *\n * Clones the template slot, interpolates the body text, and appends to the list.\n */\n show(event: Event): void {\n if (!this.hasTemplateTarget || !this.hasListTarget) return;\n\n const body = this.#readField(event, \"body\");\n if (!body) return;\n\n const clone = this.templateTarget.content.cloneNode(true) as DocumentFragment;\n const item = clone.querySelector(\"[data-stimeo--toast-target='item']\") as HTMLElement | null;\n if (!item) return;\n\n const bodySlot = item.querySelector<HTMLElement>(\"[data-toast-slot='body']\");\n if (!bodySlot) return;\n bodySlot.textContent = body;\n\n // Validate the live-region role at runtime; untrusted params/detail could\n // otherwise write an invalid ARIA role. Anything but \"alert\" stays polite.\n bodySlot.setAttribute(\"role\", this.#readField(event, \"type\") === \"alert\" ? \"alert\" : \"status\");\n\n this.listTarget.appendChild(item);\n this.dispatch(\"show\", { detail: { item } });\n }\n\n /**\n * Reads a string field from a Stimulus action param or a CustomEvent `detail`,\n * preferring the action param. Returns null unless a non-empty string is found,\n * so untrusted runtime payloads cannot inject non-string values.\n */\n #readField(event: Event, key: \"body\" | \"type\"): string | null {\n const params = (event as { params?: Record<string, unknown> }).params;\n const fromParams = params?.[key];\n if (typeof fromParams === \"string\" && fromParams.length > 0) return fromParams;\n\n const detail = (event as CustomEvent<unknown>).detail;\n if (detail && typeof detail === \"object\" && key in detail) {\n const value = (detail as Record<string, unknown>)[key];\n if (typeof value === \"string\" && value.length > 0) return value;\n }\n return null;\n }\n\n /** Dismisses the toast that contained the trigger. */\n dismiss(event: Event): void {\n const item = this.#itemFromEvent(event);\n if (!item) return;\n\n this.#removeWithTransition(item, \"user\");\n }\n\n /** Dismisses the focused toast when Escape is pressed. */\n onKeydown(event: KeyboardEvent): void {\n if (event.key === \"Escape\") {\n // Layered-Escape rule 1: leave a press an inner handler already owned.\n // A press during IME composition (a text field inside the toast) cancels\n // the conversion, never the toast.\n if (event.defaultPrevented || event.isComposing) return;\n const item = this.#itemFromEvent(event);\n if (!item) return;\n\n event.preventDefault();\n this.#removeWithTransition(item, \"user\");\n }\n }\n\n /**\n * Pauses the auto-dismiss timer on mouse entry or keyboard focus.\n *\n * Hover and focus are tracked as independent reasons: the timer is only\n * snapshotted on the first active reason, and only resumed once *every*\n * reason has been released (see {@link resume}). This keeps a toast paused\n * while it is still hovered *or* focused, per WCAG 2.2.1.\n */\n pause(event: Event): void {\n const item = this.#itemFromEvent(event);\n if (!item || this.durationValue <= 0) return;\n\n const timeout = this.#activeTimeouts.get(item);\n if (!timeout) return;\n\n const reasons = this.#pauseReasonsFor(item);\n const wasActive = reasons.size > 0;\n reasons.add(this.#pauseReason(event));\n\n // Only snapshot the remaining time on the first reason; subsequent reasons\n // must not recompute elapsed against the already-cleared timer.\n if (wasActive || timeout.id === 0) return;\n\n this.#timers.clear(timeout.id);\n const elapsed = Date.now() - timeout.startedAt;\n const remaining = Math.max(0, timeout.remaining - elapsed);\n\n if (remaining <= 0) {\n this.#removeWithTransition(item, \"timeout\");\n return;\n }\n\n this.#activeTimeouts.set(item, { id: 0, startedAt: 0, remaining });\n item.setAttribute(\"data-paused\", \"true\");\n }\n\n /** Resumes the auto-dismiss timer once both hover and focus have been released. */\n resume(event: Event): void {\n const item = this.#itemFromEvent(event);\n if (!item || this.durationValue <= 0) return;\n\n const reasons = this.#pauseReasonsFor(item);\n reasons.delete(this.#pauseReason(event));\n // Still paused by the other reason (e.g. mouse left but focus remains).\n if (reasons.size > 0) return;\n\n const timeout = this.#activeTimeouts.get(item);\n if (!timeout) return;\n if (timeout.id !== 0 || timeout.remaining <= 0) return;\n\n item.removeAttribute(\"data-paused\");\n this.#startTimer(item, timeout.remaining);\n }\n\n /** Resolves the toast item element a pause/resume event targets. */\n #itemFromEvent(event: Event): HTMLElement | null {\n const target = event.target instanceof Element ? event.target : event.currentTarget;\n if (!(target instanceof Element) || !this.hasListTarget) return null;\n const item = target.closest<HTMLElement>(\"[data-stimeo--toast-target='item']\");\n return item && this.listTarget.contains(item) ? item : null;\n }\n\n /** Classifies a pause/resume event as a hover or focus reason. */\n #pauseReason(event: Event): \"focus\" | \"hover\" {\n return event.type === \"focusin\" || event.type === \"focusout\" ? \"focus\" : \"hover\";\n }\n\n /** Lazily creates and returns the active pause-reason set for an item. */\n #pauseReasonsFor(item: HTMLElement): Set<string> {\n let reasons = this.#pauseReasons.get(item);\n if (!reasons) {\n reasons = new Set<string>();\n this.#pauseReasons.set(item, reasons);\n }\n return reasons;\n }\n\n #startTimer(element: HTMLElement, duration = this.durationValue): void {\n if (\n duration <= 0 ||\n element.dataset.state === \"leaving\" ||\n element.parentNode !== this.listTarget\n ) {\n return;\n }\n\n this.#clearTimer(element);\n const id = this.#timers.set(() => {\n this.#removeWithTransition(element, \"timeout\");\n }, duration);\n\n this.#activeTimeouts.set(element, { id, startedAt: Date.now(), remaining: duration });\n }\n\n #clearTimer(element: HTMLElement): void {\n const timeout = this.#activeTimeouts.get(element);\n if (timeout) {\n if (timeout.id) this.#timers.clear(timeout.id);\n this.#activeTimeouts.delete(element);\n }\n this.#pauseReasons.delete(element);\n }\n\n #removeWithTransition(element: HTMLElement, reason: \"timeout\" | \"user\"): void {\n if (element.dataset.state === \"leaving\" || element.parentNode !== this.listTarget) return;\n\n this.#clearTimer(element);\n this.#cancelAnimation(element);\n element.setAttribute(\"data-state\", \"leaving\");\n\n const finalize = () => {\n if (element.parentNode !== this.listTarget) return;\n this.listTarget.removeChild(element);\n this.dispatch(\"dismiss\", { detail: { item: element, reason } });\n };\n\n const transitions = window.getComputedStyle(element).transitionDuration;\n const duration = cssTimeToMs(transitions);\n if (duration > 0) {\n this.#timers.set(finalize, duration);\n } else {\n finalize();\n }\n }\n\n /**\n * Removes the oldest toasts when the list exceeds `maxValue`.\n *\n * Public (not `#private`) as a deterministic test seam: enforcement normally\n * runs from `itemTargetConnected`, a Stimulus callback that fires via a\n * MutationObserver — which happy-dom does not reliably deliver — so the unit\n * tests invoke it directly. It is therefore listed in the contract guard's\n * NON_ACTION_ALLOWLIST (it is not a user-wired action).\n */\n enforceMaxLimit(): void {\n const currentItems = this.itemTargets;\n const max = Math.max(0, this.maxValue);\n if (currentItems.length > max) {\n const excessCount = currentItems.length - max;\n for (let i = 0; i < excessCount; i++) {\n const oldest = currentItems[i];\n if (oldest) this.#removeWithTransition(oldest, \"timeout\");\n }\n }\n }\n\n /** Wires stable-container delegation so newly appended items work immediately. */\n #connectDelegatedEvents(list = this.hasListTarget ? this.listTarget : null): void {\n this.#disconnectDelegatedEvents();\n if (!list) return;\n\n this.#delegatedList = list;\n for (const type of DELEGATED_EVENTS) {\n this.#delegatedList.addEventListener(type, this.#onListEvent);\n }\n }\n\n /** Releases every delegated listener from the exact list that owns it. */\n #disconnectDelegatedEvents(): void {\n if (!this.#delegatedList) return;\n\n for (const type of DELEGATED_EVENTS) {\n this.#delegatedList.removeEventListener(type, this.#onListEvent);\n }\n this.#delegatedList = null;\n }\n\n /** Routes every delegated item interaction from the stable list. */\n readonly #onListEvent = (event: Event): void => {\n if (event.type === \"click\") {\n const target = event.target instanceof Element ? event.target : null;\n const trigger = target?.closest<HTMLElement>(\"[data-toast-dismiss]\");\n if (trigger && this.#delegatedList?.contains(trigger)) this.dismiss(event);\n } else if (event.type === \"keydown\") {\n this.onKeydown(event as KeyboardEvent);\n } else if (this.#crossesItemBoundary(event)) {\n if (event.type === \"focusin\" || event.type === \"mouseover\") this.pause(event);\n else this.resume(event);\n }\n };\n\n /** Whether a bubbling focus/pointer event enters or leaves a toast boundary. */\n #crossesItemBoundary(event: Event): boolean {\n const item = this.#itemFromEvent(event);\n if (!item) return false;\n const related = \"relatedTarget\" in event ? event.relatedTarget : null;\n return !(related instanceof Node && item.contains(related));\n }\n\n /** Cancels the pending entering-to-visible frame owned by one item. */\n #cancelAnimation(element: HTMLElement): void {\n const handle = this.#rafHandles.get(element);\n if (handle === undefined) return;\n window.cancelAnimationFrame(handle);\n this.#rafHandles.delete(element);\n }\n}\n\n/**\n * Converts the first value of a CSS `transition-duration` string to milliseconds.\n * Browsers normalize computed `<time>` values to seconds (e.g. `0.2s`), but parse\n * `ms` defensively so a consumer's `ms` transition is not delayed 1000x.\n *\n * Pure (no `this`); exported so it can be unit-tested directly.\n */\nexport function cssTimeToMs(value: string): number {\n const first = value.split(\",\")[0]?.trim() ?? \"\";\n const amount = Number.parseFloat(first);\n if (Number.isNaN(amount)) return 0;\n return first.endsWith(\"ms\") ? amount : amount * 1000;\n}\n"]}
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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\nimport { maxTransitionTotalMs } from \"../utils/transition_completion\";\n\nconst DELEGATED_EVENTS = [\"click\", \"focusin\", \"focusout\", \"keydown\", \"mouseover\", \"mouseout\"];\n\n/**\n * Headless, highly accessible toast notification behavior.\n *\n * Markup contract (identifier: `stimeo--toast`):\n * <div data-controller=\"stimeo--toast\"\n * data-stimeo--toast-duration-value=\"5000\"\n * data-stimeo--toast-max-value=\"3\">\n * <!-- Attribute-only trigger: no hand-written JS required. -->\n * <button data-action=\"click->stimeo--toast#show\"\n * data-stimeo--toast-body-param=\"Saved\"\n * data-stimeo--toast-type-param=\"status\">Show</button>\n * <!-- The live region is a descendant; the controller element only needs\n * to enclose both the trigger(s) and the list/template targets. -->\n * <div role=\"region\" aria-label=\"Notifications\">\n * <ol data-stimeo--toast-target=\"list\"></ol>\n * <template data-stimeo--toast-target=\"template\">\n * <li data-stimeo--toast-target=\"item\" tabindex=\"0\">\n * <span role=\"status\" data-toast-slot=\"body\"></span>\n * <button type=\"button\" data-toast-dismiss>Dismiss</button>\n * </li>\n * </template>\n * </div>\n * </div>\n *\n * Implements WAI-ARIA live region status/alert announcements, limits simultaneous\n * elements, and pauses dismiss timeouts on hover or focus to comply with WCAG 2.2.1.\n *\n * @remarks\n * Behavior only. The controller handles state updates via `data-state` and lifecycle events\n * while leaving visual styling completely to the client's CSS transitions.\n */\nexport class ToastController extends Controller<HTMLElement> {\n static override targets = [\"list\", \"template\", \"item\"];\n static override values = {\n duration: { type: Number, default: 0 },\n max: { type: Number, default: 3 },\n };\n static actions = [\"dismiss\", \"onKeydown\", \"pause\", \"resume\", \"show\"] as const;\n static events = [\"dismiss\", \"show\"] as const;\n\n declare readonly listTarget: HTMLElement;\n declare readonly templateTarget: HTMLTemplateElement;\n declare readonly itemTargets: HTMLElement[];\n declare readonly hasListTarget: boolean;\n declare readonly hasTemplateTarget: boolean;\n\n declare durationValue: number;\n declare maxValue: number;\n\n /**\n * Registry for every auto-dismiss and transition-finalize timer the controller\n * schedules. {@link SafeTimeout} owns *registration and teardown only*; the\n * pause/resume remaining-time accounting stays in `#activeTimeouts` so the\n * per-widget WCAG 2.2.1 semantics are not flattened into the helper.\n */\n #timers = new SafeTimeout();\n\n /**\n * Pending one-shot `requestAnimationFrame` handles (the entering→visible flip).\n * Tracked so {@link disconnect} can cancel any that have not fired, preventing a\n * detached element from being mutated after it leaves the DOM (Turbo).\n */\n #rafHandles = new Map<HTMLElement, number>();\n\n /** Track active timeouts mapped by each toast element for safe cancellation. */\n #activeTimeouts = new Map<HTMLElement, { id: number; startedAt: number; remaining: number }>();\n\n /** Track active pause reasons (hover/focus) per toast for WCAG 2.2.1 pause/resume. */\n #pauseReasons = new Map<HTMLElement, Set<string>>();\n\n /** The stable list that owns delegated listeners for dynamically added items. */\n #delegatedList: HTMLElement | null = null;\n\n override connect(): void {\n this.#connectDelegatedEvents();\n this.enforceMaxLimit();\n for (const item of this.itemTargets) {\n if (!this.#activeTimeouts.has(item) && item.dataset.state !== \"leaving\") {\n this.#startTimer(item);\n }\n }\n }\n\n override disconnect(): void {\n // SafeTimeout owns every auto-dismiss + finalize timer; one call tears them\n // all down so none fires against the detached controller.\n this.#disconnectDelegatedEvents();\n this.#timers.clearAll();\n for (const handle of this.#rafHandles.values()) {\n window.cancelAnimationFrame(handle);\n }\n this.#rafHandles.clear();\n this.#activeTimeouts.clear();\n this.#pauseReasons.clear();\n }\n\n /** Rebinds delegated interaction when Turbo replaces the list target in place. */\n listTargetConnected(element: HTMLElement): void {\n if (this.#delegatedList !== element) this.#connectDelegatedEvents(element);\n }\n\n /** Releases delegation only when the removed target is its current owner. */\n listTargetDisconnected(element: HTMLElement): void {\n if (this.#delegatedList === element) this.#disconnectDelegatedEvents();\n }\n\n durationValueChanged(): void {\n for (const item of this.itemTargets) {\n if (item.dataset.state === \"leaving\") continue;\n\n const pauseReasons = this.#pauseReasons.get(item);\n this.#clearTimer(item);\n if (this.durationValue <= 0) {\n item.removeAttribute(\"data-paused\");\n } else if (pauseReasons && pauseReasons.size > 0) {\n this.#pauseReasons.set(item, pauseReasons);\n this.#activeTimeouts.set(item, {\n id: 0,\n startedAt: 0,\n remaining: this.durationValue,\n });\n item.setAttribute(\"data-paused\", \"true\");\n } else {\n this.#startTimer(item);\n }\n }\n }\n\n maxValueChanged(): void {\n this.enforceMaxLimit();\n }\n\n /**\n * Stimulus lifecycle callback triggered automatically when a new item target\n * enters the DOM. Perfectly handles dynamic client-side injections and server-side\n * Turbo Stream appends alike.\n */\n itemTargetConnected(element: HTMLElement): void {\n this.enforceMaxLimit();\n if (element.dataset.state === \"leaving\" || element.parentNode !== this.listTarget) return;\n\n this.#startTimer(element);\n element.setAttribute(\"data-state\", \"entering\");\n this.#cancelAnimation(element);\n const handle = window.requestAnimationFrame(() => {\n this.#rafHandles.delete(element);\n if (element.parentNode !== this.listTarget || element.dataset.state === \"leaving\") return;\n element.setAttribute(\"data-state\", \"visible\");\n });\n this.#rafHandles.set(element, handle);\n }\n\n /** Clears any active timer when a toast is removed from the DOM. */\n itemTargetDisconnected(element: HTMLElement): void {\n this.#clearTimer(element);\n this.#cancelAnimation(element);\n }\n\n /**\n * Shows a new toast. Accepts its content from either a Stimulus action param\n * (attribute-only trigger) or a programmatic `show` CustomEvent `detail`\n * (remote / Turbo trigger); the action param wins when both are present.\n *\n * <button data-action=\"click->stimeo--toast#show\"\n * data-stimeo--toast-body-param=\"Saved\"\n * data-stimeo--toast-type-param=\"status\">Show</button>\n *\n * element.dispatchEvent(new CustomEvent(\"show\", { detail: { body, type } }))\n *\n * Clones the template slot, interpolates the body text, and appends to the list.\n */\n show(event: Event): void {\n if (!this.hasTemplateTarget || !this.hasListTarget) return;\n\n const body = this.#readField(event, \"body\");\n if (!body) return;\n\n const clone = this.templateTarget.content.cloneNode(true) as DocumentFragment;\n const item = clone.querySelector(\"[data-stimeo--toast-target='item']\") as HTMLElement | null;\n if (!item) return;\n\n const bodySlot = item.querySelector<HTMLElement>(\"[data-toast-slot='body']\");\n if (!bodySlot) return;\n bodySlot.textContent = body;\n\n // Validate the live-region role at runtime; untrusted params/detail could\n // otherwise write an invalid ARIA role. Anything but \"alert\" stays polite.\n bodySlot.setAttribute(\"role\", this.#readField(event, \"type\") === \"alert\" ? \"alert\" : \"status\");\n\n this.listTarget.appendChild(item);\n this.dispatch(\"show\", { detail: { item } });\n }\n\n /**\n * Reads a string field from a Stimulus action param or a CustomEvent `detail`,\n * preferring the action param. Returns null unless a non-empty string is found,\n * so untrusted runtime payloads cannot inject non-string values.\n */\n #readField(event: Event, key: \"body\" | \"type\"): string | null {\n const params = (event as { params?: Record<string, unknown> }).params;\n const fromParams = params?.[key];\n if (typeof fromParams === \"string\" && fromParams.length > 0) return fromParams;\n\n const detail = (event as CustomEvent<unknown>).detail;\n if (detail && typeof detail === \"object\" && key in detail) {\n const value = (detail as Record<string, unknown>)[key];\n if (typeof value === \"string\" && value.length > 0) return value;\n }\n return null;\n }\n\n /** Dismisses the toast that contained the trigger. */\n dismiss(event: Event): void {\n const item = this.#itemFromEvent(event);\n if (!item) return;\n\n this.#removeWithTransition(item, \"user\");\n }\n\n /** Dismisses the focused toast when Escape is pressed. */\n onKeydown(event: KeyboardEvent): void {\n if (event.key === \"Escape\") {\n // Leave a press an inner handler already owned.\n // A press during IME composition (a text field inside the toast) cancels\n // the conversion, never the toast.\n if (event.defaultPrevented || event.isComposing) return;\n const item = this.#itemFromEvent(event);\n if (!item) return;\n\n event.preventDefault();\n this.#removeWithTransition(item, \"user\");\n }\n }\n\n /**\n * Pauses the auto-dismiss timer on mouse entry or keyboard focus.\n *\n * Hover and focus are tracked as independent reasons: the timer is only\n * snapshotted on the first active reason, and only resumed once *every*\n * reason has been released (see {@link resume}). This keeps a toast paused\n * while it is still hovered *or* focused, per WCAG 2.2.1.\n */\n pause(event: Event): void {\n const item = this.#itemFromEvent(event);\n if (!item || this.durationValue <= 0) return;\n\n const timeout = this.#activeTimeouts.get(item);\n if (!timeout) return;\n\n const reasons = this.#pauseReasonsFor(item);\n const wasActive = reasons.size > 0;\n reasons.add(this.#pauseReason(event));\n\n // Only snapshot the remaining time on the first reason; subsequent reasons\n // must not recompute elapsed against the already-cleared timer.\n if (wasActive || timeout.id === 0) return;\n\n this.#timers.clear(timeout.id);\n const elapsed = Date.now() - timeout.startedAt;\n const remaining = Math.max(0, timeout.remaining - elapsed);\n\n if (remaining <= 0) {\n this.#removeWithTransition(item, \"timeout\");\n return;\n }\n\n this.#activeTimeouts.set(item, { id: 0, startedAt: 0, remaining });\n item.setAttribute(\"data-paused\", \"true\");\n }\n\n /** Resumes the auto-dismiss timer once both hover and focus have been released. */\n resume(event: Event): void {\n const item = this.#itemFromEvent(event);\n if (!item || this.durationValue <= 0) return;\n\n const reasons = this.#pauseReasonsFor(item);\n reasons.delete(this.#pauseReason(event));\n // Still paused by the other reason (e.g. mouse left but focus remains).\n if (reasons.size > 0) return;\n\n const timeout = this.#activeTimeouts.get(item);\n if (!timeout) return;\n if (timeout.id !== 0 || timeout.remaining <= 0) return;\n\n item.removeAttribute(\"data-paused\");\n this.#startTimer(item, timeout.remaining);\n }\n\n /** Resolves the toast item element a pause/resume event targets. */\n #itemFromEvent(event: Event): HTMLElement | null {\n const target = event.target instanceof Element ? event.target : event.currentTarget;\n if (!(target instanceof Element) || !this.hasListTarget) return null;\n const item = target.closest<HTMLElement>(\"[data-stimeo--toast-target='item']\");\n return item && this.listTarget.contains(item) ? item : null;\n }\n\n /** Classifies a pause/resume event as a hover or focus reason. */\n #pauseReason(event: Event): \"focus\" | \"hover\" {\n return event.type === \"focusin\" || event.type === \"focusout\" ? \"focus\" : \"hover\";\n }\n\n /** Lazily creates and returns the active pause-reason set for an item. */\n #pauseReasonsFor(item: HTMLElement): Set<string> {\n let reasons = this.#pauseReasons.get(item);\n if (!reasons) {\n reasons = new Set<string>();\n this.#pauseReasons.set(item, reasons);\n }\n return reasons;\n }\n\n #startTimer(element: HTMLElement, duration = this.durationValue): void {\n if (\n duration <= 0 ||\n element.dataset.state === \"leaving\" ||\n element.parentNode !== this.listTarget\n ) {\n return;\n }\n\n this.#clearTimer(element);\n const id = this.#timers.set(() => {\n this.#removeWithTransition(element, \"timeout\");\n }, duration);\n\n this.#activeTimeouts.set(element, { id, startedAt: Date.now(), remaining: duration });\n }\n\n #clearTimer(element: HTMLElement): void {\n const timeout = this.#activeTimeouts.get(element);\n if (timeout) {\n if (timeout.id) this.#timers.clear(timeout.id);\n this.#activeTimeouts.delete(element);\n }\n this.#pauseReasons.delete(element);\n }\n\n #removeWithTransition(element: HTMLElement, reason: \"timeout\" | \"user\"): void {\n if (element.dataset.state === \"leaving\" || element.parentNode !== this.listTarget) return;\n\n this.#clearTimer(element);\n this.#cancelAnimation(element);\n element.setAttribute(\"data-state\", \"leaving\");\n\n const finalize = () => {\n if (element.parentNode !== this.listTarget) return;\n this.listTarget.removeChild(element);\n this.dispatch(\"dismiss\", { detail: { item: element, reason } });\n };\n\n const duration = maxTransitionTotalMs(window.getComputedStyle(element));\n if (duration > 0) {\n this.#timers.set(finalize, duration);\n } else {\n finalize();\n }\n }\n\n /**\n * Removes the oldest toasts when the list exceeds `maxValue`.\n *\n * Public (not `#private`) as a deterministic seam: enforcement normally runs\n * from `itemTargetConnected`, a Stimulus callback delivered through a\n * MutationObserver, which a DOM-only environment does not reliably fire — so\n * it can also be invoked directly. It is not a user-wired action.\n */\n enforceMaxLimit(): void {\n const currentItems = this.itemTargets;\n const max = Math.max(0, this.maxValue);\n if (currentItems.length > max) {\n const excessCount = currentItems.length - max;\n for (let i = 0; i < excessCount; i++) {\n const oldest = currentItems[i];\n if (oldest) this.#removeWithTransition(oldest, \"timeout\");\n }\n }\n }\n\n /** Wires stable-container delegation so newly appended items work immediately. */\n #connectDelegatedEvents(list = this.hasListTarget ? this.listTarget : null): void {\n this.#disconnectDelegatedEvents();\n if (!list) return;\n\n this.#delegatedList = list;\n for (const type of DELEGATED_EVENTS) {\n this.#delegatedList.addEventListener(type, this.#onListEvent);\n }\n }\n\n /** Releases every delegated listener from the exact list that owns it. */\n #disconnectDelegatedEvents(): void {\n if (!this.#delegatedList) return;\n\n for (const type of DELEGATED_EVENTS) {\n this.#delegatedList.removeEventListener(type, this.#onListEvent);\n }\n this.#delegatedList = null;\n }\n\n /** Routes every delegated item interaction from the stable list. */\n readonly #onListEvent = (event: Event): void => {\n if (event.type === \"click\") {\n const target = event.target instanceof Element ? event.target : null;\n const trigger = target?.closest<HTMLElement>(\"[data-toast-dismiss]\");\n if (trigger && this.#delegatedList?.contains(trigger)) this.dismiss(event);\n } else if (event.type === \"keydown\") {\n this.onKeydown(event as KeyboardEvent);\n } else if (this.#crossesItemBoundary(event)) {\n if (event.type === \"focusin\" || event.type === \"mouseover\") this.pause(event);\n else this.resume(event);\n }\n };\n\n /** Whether a bubbling focus/pointer event enters or leaves a toast boundary. */\n #crossesItemBoundary(event: Event): boolean {\n const item = this.#itemFromEvent(event);\n if (!item) return false;\n const related = \"relatedTarget\" in event ? event.relatedTarget : null;\n return !(related instanceof Node && item.contains(related));\n }\n\n /** Cancels the pending entering-to-visible frame owned by one item. */\n #cancelAnimation(element: HTMLElement): void {\n const handle = this.#rafHandles.get(element);\n if (handle === undefined) return;\n window.cancelAnimationFrame(handle);\n this.#rafHandles.delete(element);\n }\n}\n"]}
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@@ -2,6 +2,17 @@ import { Controller } from '@hotwired/stimulus';
|
|
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2
2
|
|
|
3
3
|
// src/controllers/toggle_group_controller.ts
|
|
4
4
|
|
|
5
|
+
// src/utils/logical_scroll.ts
|
|
6
|
+
function isRtl(element) {
|
|
7
|
+
return window.getComputedStyle(element).direction === "rtl";
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
// src/utils/arrow_step.ts
|
|
11
|
+
function isReservedArrowChord(event, allow = []) {
|
|
12
|
+
if (!event.key.startsWith("Arrow")) return false;
|
|
13
|
+
return event.altKey && !allow.includes("alt") || event.ctrlKey && !allow.includes("ctrl") || event.metaKey && !allow.includes("meta") || event.shiftKey && !allow.includes("shift");
|
|
14
|
+
}
|
|
15
|
+
|
|
5
16
|
// src/utils/roving_tabindex.ts
|
|
6
17
|
var RovingTabindex = class {
|
|
7
18
|
/** Returns the current ordered item elements; called on every operation. */
|
|
@@ -60,17 +71,27 @@ var ToggleGroupController = class extends Controller {
|
|
|
60
71
|
}
|
|
61
72
|
/** Arrow/Home/End move focus only; Space/Enter toggle non-button hosts. */
|
|
62
73
|
onKeydown(event) {
|
|
74
|
+
if (event.defaultPrevented) return;
|
|
75
|
+
if (isReservedArrowChord(event)) return;
|
|
63
76
|
const current = this.itemTargets.indexOf(event.currentTarget);
|
|
64
77
|
if (current === -1) return;
|
|
65
78
|
let next = null;
|
|
79
|
+
const rtl = isRtl(this.element);
|
|
80
|
+
const horizontalStep = (key) => rtl ? key === "ArrowRight" ? -1 : 1 : key === "ArrowRight" ? 1 : -1;
|
|
66
81
|
switch (event.key) {
|
|
67
82
|
case "ArrowRight":
|
|
68
83
|
case "ArrowDown":
|
|
69
|
-
next = rovingMove(
|
|
84
|
+
next = rovingMove(
|
|
85
|
+
current,
|
|
86
|
+
this.itemTargets.length,
|
|
87
|
+
event.key === "ArrowDown" ? 1 : horizontalStep(event.key));
|
|
70
88
|
break;
|
|
71
89
|
case "ArrowLeft":
|
|
72
90
|
case "ArrowUp":
|
|
73
|
-
next = rovingMove(
|
|
91
|
+
next = rovingMove(
|
|
92
|
+
current,
|
|
93
|
+
this.itemTargets.length,
|
|
94
|
+
event.key === "ArrowUp" ? -1 : horizontalStep(event.key));
|
|
74
95
|
break;
|
|
75
96
|
case "Home":
|
|
76
97
|
next = 0;
|
|
@@ -1 +1 @@
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|
|
1
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-
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Orientation, wrapping vs. clamping,\n * selection-follows-focus, typeahead, and `Home`/`End` semantics differ per APG\n * pattern (Radio Group, Toolbar, Rating, …); folding them into one helper would\n * flatten those widgets to a lowest common denominator and lose each pattern's\n * correctness. Those decisions therefore stay in each controller, which calls\n * {@link RovingTabindex.setActive} with an index it computed itself (optionally\n * via the pure {@link rovingMove} helper).\n *\n * @remarks\n * Items are read lazily through a getter so a controller can add or remove\n * targets (Stimulus re-scans the DOM) without re-wiring this helper.\n */\nexport class RovingTabindex {\n /** Returns the current ordered item elements; called on every operation. */\n readonly #getItems: () => HTMLElement[];\n\n /**\n * @param getItems - Returns the current ordered item elements. Called on every\n * operation so the live target list is always used.\n */\n constructor(getItems: () => HTMLElement[]) {\n this.#getItems = getItems;\n }\n\n /** Index of the currently tabbable item (`tabindex=\"0\"`), or `-1` if none. */\n get activeIndex(): number {\n return this.#getItems().findIndex((item) => item.tabIndex === 0);\n }\n\n /**\n * Makes exactly the item at `index` tabbable (`tabindex=\"0\"`) and removes every\n * other item from the Tab sequence (`tabindex=\"-1\"`). 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Each item's pressed state is `aria-pressed` (the accessible\n * name never changes); the group is a single Tab stop. For strict mutually\n * exclusive selection with radio semantics, use\n * {@link RadioGroupController | Radio Group} instead.\n *\n * @remarks\n * Behavior only — the consumer styles off `[aria-pressed=\"true\"]`. Per the\n * Toolbar model the arrow keys move **focus only**; activation is Space/Enter\n * (handled natively on `<button>` hosts, which synthesize a click).\n *\n * Behavior provided:\n * - Click (or Space/Enter) toggles an item. In `single` mode pressing one item\n * releases the others (0 or 1 pressed); `multiple` allows any number.\n * - `ArrowRight`/`ArrowDown` move focus to the next item, `ArrowLeft`/`ArrowUp`\n * to the previous (wrapping); `Home`/`End` to the first/last.\n * - `stimeo--toggle-group:change` is dispatched on every toggle.\n */\nexport class ToggleGroupController extends Controller<HTMLElement> {\n static override targets = [\"item\"];\n static override values = {\n mode: { type: String, default: \"multiple\" },\n };\n static actions = [\"onKeydown\", \"toggle\"] as const;\n static events = [\"change\"] as const;\n\n declare readonly itemTargets: HTMLElement[];\n declare modeValue: string;\n\n readonly #roving = new RovingTabindex(() => this.itemTargets);\n\n /** Establishes the roving entry point (first pressed item, else the first). */\n override connect(): void {\n const firstPressed = this.itemTargets.findIndex((item) => this.#isPressed(item));\n this.#roving.setActive(firstPressed === -1 ? 0 : firstPressed);\n }\n\n /** Toggles the activated item. Bound via `data-action` (click). */\n toggle(event: Event): void {\n this.#toggleIndex(this.itemTargets.indexOf(event.currentTarget as HTMLElement));\n }\n\n /** Arrow/Home/End move focus only; Space/Enter toggle non-button hosts. */\n onKeydown(event: KeyboardEvent): void {\n const current = this.itemTargets.indexOf(event.currentTarget as HTMLElement);\n if (current === -1) return;\n\n let next: number | null = null;\n switch (event.key) {\n case \"ArrowRight\":\n case \"ArrowDown\":\n next = rovingMove(current, this.itemTargets.length, 1, \"wrap\");\n break;\n case \"ArrowLeft\":\n case \"ArrowUp\":\n next = rovingMove(current, this.itemTargets.length, -1, \"wrap\");\n break;\n case \"Home\":\n next = 0;\n break;\n case \"End\":\n next = this.itemTargets.length - 1;\n break;\n case \" \":\n case \"Enter\":\n // Native <button> hosts synthesize a click that drives #toggle; handling\n // the key here too would toggle twice. Only non-button hosts need it.\n if (event.currentTarget instanceof HTMLButtonElement) return;\n event.preventDefault();\n this.#toggleIndex(current);\n return;\n default:\n return;\n }\n\n event.preventDefault();\n this.#roving.setActive(next, { focus: true });\n }\n\n /** Applies the toggle at `index` per the current mode and dispatches `change`. */\n #toggleIndex(index: number): void {\n const item = this.itemTargets[index];\n if (!item) return;\n const willPress = !this.#isPressed(item);\n if (this.modeValue === \"single\") {\n this.itemTargets.forEach((other, i) => {\n this.#setPressed(other, i === index && willPress);\n });\n } else {\n this.#setPressed(item, willPress);\n }\n this.#roving.setActive(index);\n this.dispatch(\"change\", {\n detail: { value: this.#itemValue(item), pressed: willPress, values: this.#pressedValues() },\n });\n }\n\n /** Whether an item is currently pressed. */\n #isPressed(item: HTMLElement): boolean {\n return item.getAttribute(\"aria-pressed\") === \"true\";\n }\n\n /** Reflects the pressed state on `aria-pressed`. */\n #setPressed(item: HTMLElement, pressed: boolean): void {\n item.setAttribute(\"aria-pressed\", pressed ? \"true\" : \"false\");\n }\n\n /** The `data-value` of every currently pressed item. */\n #pressedValues(): string[] {\n return this.itemTargets\n .filter((item) => this.#isPressed(item))\n .map((item) => this.#itemValue(item));\n }\n\n /** An item's value (`data-value`, defaulting to empty). */\n #itemValue(item: HTMLElement): string {\n return item.getAttribute(\"data-value\") ?? \"\";\n }\n}\n"]}
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Normalized scroll position and maximum distance on one logical axis. */\nexport interface LogicalScrollMetrics {\n position: number;\n max: number;\n}\n\n/**\n * Whether horizontal scrolling on `element` follows right-to-left inline flow.\n *\n * Resolved from the **computed** `direction`, so the authoring contract is the\n * usual `dir=\"rtl\"` (or a stylesheet) on the element or any ancestor.\n *\n * Scope: horizontal writing modes. A vertical writing mode (`writing-mode:\n * vertical-rl`) also inverts the horizontal axis, which this check does not\n * model — vertical writing modes are out of scope for the scroll utilities\n * (their consumers describe axes as horizontal/vertical, not inline/block).\n */\nexport function isRtl(element: Element): boolean {\n return window.getComputedStyle(element).direction === \"rtl\";\n}\n\n/**\n * Returns scroll distance from the logical start edge.\n *\n * CSSOM View exposes standards-mode RTL horizontal offsets as `0` at the inline\n * start (right) and increasingly negative values toward the inline end (left).\n * The normalized position is always clamped to `[0, max]`, which also absorbs\n * Safari's elastic overscroll values.\n */\nexport function logicalScrollMetrics(\n element: HTMLElement,\n horizontal: boolean,\n): LogicalScrollMetrics {\n const max = Math.max(\n 0,\n horizontal\n ? element.scrollWidth - element.clientWidth\n : element.scrollHeight - element.clientHeight,\n );\n const raw = horizontal ? element.scrollLeft : element.scrollTop;\n const position = horizontal && isRtl(element) ? -raw : raw;\n return { position: Math.min(max, Math.max(0, position)), max };\n}\n\n/**\n * Converts a logical start/end delta to the physical value accepted by\n * `Element.scrollBy`.\n */\nexport function physicalScrollDelta(\n element: HTMLElement,\n horizontal: boolean,\n logicalDelta: number,\n): number {\n return horizontal && isRtl(element) ? -logicalDelta : logicalDelta;\n}\n","import { isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n","/**\n * Low-level roving-tabindex primitive shared by composite-widget controllers.\n *\n * The APG roving-tabindex pattern keeps a composite widget a single Tab stop:\n * exactly one item is in the Tab sequence (`tabindex=\"0\"`) while the rest are\n * removed from it (`tabindex=\"-1\"`), and the arrow keys move both DOM focus and\n * that single tabbable position together. {@link RovingTabindex} owns *only* that\n * mechanical bookkeeping — \"which one item is tabbable, and move focus there\".\n *\n * It is intentionally **policy-free**. Orientation, wrapping vs. clamping,\n * selection-follows-focus, typeahead, and `Home`/`End` semantics differ per APG\n * pattern (Radio Group, Toolbar, Rating, …); folding them into one helper would\n * flatten those widgets to a lowest common denominator and lose each pattern's\n * correctness. Those decisions therefore stay in each controller, which calls\n * {@link RovingTabindex.setActive} with an index it computed itself (optionally\n * via the pure {@link rovingMove} helper).\n *\n * @remarks\n * Items are read lazily through a getter so a controller can add or remove\n * targets (Stimulus re-scans the DOM) without re-wiring this helper.\n */\nexport class RovingTabindex {\n /** Returns the current ordered item elements; called on every operation. */\n readonly #getItems: () => HTMLElement[];\n\n /**\n * @param getItems - Returns the current ordered item elements. Called on every\n * operation so the live target list is always used.\n */\n constructor(getItems: () => HTMLElement[]) {\n this.#getItems = getItems;\n }\n\n /** Index of the currently tabbable item (`tabindex=\"0\"`), or `-1` if none. */\n get activeIndex(): number {\n return this.#getItems().findIndex((item) => item.tabIndex === 0);\n }\n\n /**\n * Makes exactly the item at `index` tabbable (`tabindex=\"0\"`) and removes every\n * other item from the Tab sequence (`tabindex=\"-1\"`). An out-of-range `index`\n * (e.g. `-1`) leaves all items at `-1`, which a controller can use to express\n * \"nothing is currently tabbable\".\n *\n * @param index - Position of the item to make tabbable.\n * @param options - Pass `{ focus: true }` to also move DOM focus to that item.\n */\n setActive(index: number, { focus = false }: { focus?: boolean } = {}): void {\n const items = this.#getItems();\n items.forEach((item, i) => {\n item.tabIndex = i === index ? 0 : -1;\n });\n if (focus) items[index]?.focus();\n }\n}\n\n/** Edge behavior for {@link rovingMove}: cycle past the ends, or stop at them. */\nexport type RovingWrap = \"wrap\" | \"clamp\";\n\n/**\n * Pure helper that resolves the target index for a one-step directional move.\n *\n * Keyboard/orientation mapping stays in the caller: it decides that a key means\n * `delta` `+1` (next) or `-1` (previous) and whether the widget should `\"wrap\"`\n * (Radio Group, Toolbar) or `\"clamp\"` at the ends.\n *\n * @param current - The index focus is moving from.\n * @param length - Number of items in the set.\n * @param delta - `+1` to move to the next item, `-1` for the previous.\n * @param wrap - `\"wrap\"` cycles around the ends; `\"clamp\"` stops at them.\n * @returns The resolved index, or `-1` when there are no items.\n */\nexport function rovingMove(\n current: number,\n length: number,\n delta: number,\n wrap: RovingWrap,\n): number {\n if (length === 0) return -1;\n const next = current + delta;\n if (wrap === \"wrap\") return (next + length) % length;\n return Math.min(length - 1, Math.max(0, next));\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\nimport { isRtl } from \"../utils/logical_scroll\";\nimport { RovingTabindex, rovingMove } from \"../utils/roving_tabindex\";\n\n/**\n * Headless, accessible toggle-button group behavior.\n *\n * Markup contract (identifier: `stimeo--toggle-group`):\n * <div data-controller=\"stimeo--toggle-group\"\n * data-stimeo--toggle-group-mode-value=\"single\"\n * role=\"group\" aria-label=\"Text style\">\n * <button type=\"button\" aria-pressed=\"true\" tabindex=\"0\" data-value=\"bold\"\n * data-stimeo--toggle-group-target=\"item\"\n * data-action=\"click->stimeo--toggle-group#toggle\n * keydown->stimeo--toggle-group#onKeydown\">Bold</button>\n * <!-- more items; exactly one tabindex=0 -->\n * </div>\n *\n * Implements the WAI-ARIA APG **Button (toggle)** pattern with **Toolbar**-style\n * roving navigation. Each item's pressed state is `aria-pressed` (the accessible\n * name never changes); the group is a single Tab stop. For strict mutually\n * exclusive selection with radio semantics, use\n * {@link RadioGroupController | Radio Group} instead.\n *\n * @remarks\n * Behavior only — the consumer styles off `[aria-pressed=\"true\"]`. Per the\n * Toolbar model the arrow keys move **focus only**; activation is Space/Enter\n * (handled natively on `<button>` hosts, which synthesize a click).\n *\n * Behavior provided:\n * - Click (or Space/Enter) toggles an item. In `single` mode pressing one item\n * releases the others (0 or 1 pressed); `multiple` allows any number.\n * - `ArrowRight`/`ArrowDown` move focus to the next item, `ArrowLeft`/`ArrowUp`\n * to the previous (wrapping); `Home`/`End` to the first/last.\n * - `stimeo--toggle-group:change` is dispatched on every toggle.\n */\nexport class ToggleGroupController extends Controller<HTMLElement> {\n static override targets = [\"item\"];\n static override values = {\n mode: { type: String, default: \"multiple\" },\n };\n static actions = [\"onKeydown\", \"toggle\"] as const;\n static events = [\"change\"] as const;\n\n declare readonly itemTargets: HTMLElement[];\n declare modeValue: string;\n\n readonly #roving = new RovingTabindex(() => this.itemTargets);\n\n /** Establishes the roving entry point (first pressed item, else the first). */\n override connect(): void {\n const firstPressed = this.itemTargets.findIndex((item) => this.#isPressed(item));\n this.#roving.setActive(firstPressed === -1 ? 0 : firstPressed);\n }\n\n /** Toggles the activated item. Bound via `data-action` (click). */\n toggle(event: Event): void {\n this.#toggleIndex(this.itemTargets.indexOf(event.currentTarget as HTMLElement));\n }\n\n /** Arrow/Home/End move focus only; Space/Enter toggle non-button hosts. */\n onKeydown(event: KeyboardEvent): void {\n // A descendant widget that already claimed the key must not ALSO move the roving focus —\n // composition depends on this yield.\n if (event.defaultPrevented) return;\n if (isReservedArrowChord(event)) return;\n const current = this.itemTargets.indexOf(event.currentTarget as HTMLElement);\n if (current === -1) return;\n\n let next: number | null = null;\n // Logical, not physical. APG defines these as \"next / previous control\", and\n // says a vertical arrangement swaps in Down/Up for the same meaning — so the\n // pair is one axis's spelling of an order, and the order reverses with the\n // writing direction. Read from the controller element: the container is what\n // lays the items out, and a child may carry its own `dir` (an LTR input\n // inside an RTL form is ordinary authoring).\n // The horizontal pair reverses; Down/Up must not come along. They share a case\n // body here, so the direction is decided per key rather than per branch —\n // swapping the case labels would flip the vertical axis too.\n const rtl = isRtl(this.element);\n const horizontalStep = (key: string) =>\n rtl ? (key === \"ArrowRight\" ? -1 : 1) : key === \"ArrowRight\" ? 1 : -1;\n switch (event.key) {\n case \"ArrowRight\":\n case \"ArrowDown\":\n next = rovingMove(\n current,\n this.itemTargets.length,\n event.key === \"ArrowDown\" ? 1 : horizontalStep(event.key),\n \"wrap\",\n );\n break;\n case \"ArrowLeft\":\n case \"ArrowUp\":\n next = rovingMove(\n current,\n this.itemTargets.length,\n event.key === \"ArrowUp\" ? -1 : horizontalStep(event.key),\n \"wrap\",\n );\n break;\n case \"Home\":\n next = 0;\n break;\n case \"End\":\n next = this.itemTargets.length - 1;\n break;\n case \" \":\n case \"Enter\":\n // Native <button> hosts synthesize a click that drives #toggle; handling\n // the key here too would toggle twice. Only non-button hosts need it.\n if (event.currentTarget instanceof HTMLButtonElement) return;\n event.preventDefault();\n this.#toggleIndex(current);\n return;\n default:\n return;\n }\n\n event.preventDefault();\n this.#roving.setActive(next, { focus: true });\n }\n\n /** Applies the toggle at `index` per the current mode and dispatches `change`. */\n #toggleIndex(index: number): void {\n const item = this.itemTargets[index];\n if (!item) return;\n const willPress = !this.#isPressed(item);\n if (this.modeValue === \"single\") {\n this.itemTargets.forEach((other, i) => {\n this.#setPressed(other, i === index && willPress);\n });\n } else {\n this.#setPressed(item, willPress);\n }\n this.#roving.setActive(index);\n this.dispatch(\"change\", {\n detail: { value: this.#itemValue(item), pressed: willPress, values: this.#pressedValues() },\n });\n }\n\n /** Whether an item is currently pressed. */\n #isPressed(item: HTMLElement): boolean {\n return item.getAttribute(\"aria-pressed\") === \"true\";\n }\n\n /** Reflects the pressed state on `aria-pressed`. */\n #setPressed(item: HTMLElement, pressed: boolean): void {\n item.setAttribute(\"aria-pressed\", pressed ? \"true\" : \"false\");\n }\n\n /** The `data-value` of every currently pressed item. */\n #pressedValues(): string[] {\n return this.itemTargets\n .filter((item) => this.#isPressed(item))\n .map((item) => this.#itemValue(item));\n }\n\n /** An item's value (`data-value`, defaulting to empty). */\n #itemValue(item: HTMLElement): string {\n return item.getAttribute(\"data-value\") ?? \"\";\n }\n}\n"]}
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@@ -6,9 +6,8 @@ import { Controller } from '@hotwired/stimulus';
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* Markup contract (identifier: `stimeo--toolbar`):
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* <div data-controller="stimeo--toolbar" role="toolbar" aria-label="Text formatting"
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* data-stimeo--toolbar-orientation-value="horizontal">
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* <button type="button" data-stimeo--toolbar-target="control"
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* <!-- more controls; exactly one tabindex=0 -->
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* <button type="button" data-stimeo--toolbar-target="control">Bold</button>
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10
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+
* <!-- more controls -->
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12
11
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* </div>
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13
12
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*
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14
13
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* Implements the WAI-ARIA APG **Toolbar** pattern: the group is a single Tab
|
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@@ -19,14 +18,45 @@ import { Controller } from '@hotwired/stimulus';
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19
18
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* @remarks
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20
19
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* Behavior only. The roving mechanics are delegated to {@link RovingTabindex};
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21
20
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* orientation and wrap policy stay here per the APG (they differ per widget).
|
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21
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+
* ARIA (`role="toolbar"`, the accessible name, and `aria-orientation="vertical"`
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22
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+
* when the axis is vertical) is the author's, exactly as with `role`.
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22
23
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*
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23
24
|
* Behavior provided:
|
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24
|
-
* - Exactly one control is tabbable (`tabindex="0"`); the rest are
|
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25
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+
* - Exactly one *navigable* control is tabbable (`tabindex="0"`); the rest are
|
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26
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+
* `-1`. The invariant is re-established on connect, on control add/remove,
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27
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+
* whenever `disabled` / `hidden` changes under the toolbar, and whenever an
|
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28
|
+
* enclosing `<fieldset>` is disabled or re-enabled — disabling the control that
|
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29
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+
* held the Tab stop must never make the whole group unreachable by Tab, and
|
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30
|
+
* unlocking the surrounding form must bring it back.
|
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25
31
|
* - `ArrowRight`/`ArrowLeft` (horizontal) or `ArrowDown`/`ArrowUp` (vertical)
|
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26
|
-
* move focus to the next/previous control; `Home`/`End` to the
|
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32
|
+
* move focus to the next/previous navigable control; `Home`/`End` to the
|
|
33
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+
* first/last. `aria-disabled="true"` controls remain in that roving order and
|
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34
|
+
* can be both origins and destinations; only their activation is suppressed
|
|
35
|
+
* by the control itself or its owning behavior. Native `disabled` and `hidden`
|
|
36
|
+
* controls are excluded.
|
|
27
37
|
* - With `wrap=true` movement cycles past the ends; with `wrap=false` it stops.
|
|
28
|
-
* -
|
|
29
|
-
*
|
|
38
|
+
* - `orientation` accepts `horizontal` (default) and `vertical`; any other value
|
|
39
|
+
* degrades to `horizontal`. There is no `both` — for two-axis navigation use
|
|
40
|
+
* `stimeo--roving`, whose same-named Value does accept it.
|
|
41
|
+
* - Returning focus from outside lands on the most recently *active* control —
|
|
42
|
+
* the last one moved to by key, click, or programmatic `focus()`, because that
|
|
43
|
+
* is the one left tabbable (`focusin` keeps the Tab stop in sync).
|
|
44
|
+
*
|
|
45
|
+
* Keydown is **delegated on the container**, so controls added at runtime need
|
|
46
|
+
* no per-element `data-action` (Stimulus binds those asynchronously, which is
|
|
47
|
+
* unreliable for appended nodes). A `data-action="keydown->stimeo--toolbar#onKeydown"`
|
|
48
|
+
* on each control stays supported; it does not double-move, because the second
|
|
49
|
+
* pass sees `defaultPrevented`.
|
|
50
|
+
*
|
|
51
|
+
* Initial Tab stop: to choose it, write `tabindex` on **every** control (exactly
|
|
52
|
+
* one `0`, the rest `-1`). Natively focusable elements are `tabindex="0"`
|
|
53
|
+
* effectively when the attribute is absent, so annotating only the intended
|
|
54
|
+
* entry point makes the *first* control win instead.
|
|
55
|
+
*
|
|
56
|
+
* Known constraint: a toolbar that contains a text input competes with it for
|
|
57
|
+
* the arrow keys — the APG expects the toolbar to own them. Keep free-text
|
|
58
|
+
* fields outside the toolbar (IME composition is yielded to, but caret movement
|
|
59
|
+
* is not).
|
|
30
60
|
*/
|
|
31
61
|
declare class ToolbarController extends Controller<HTMLElement> {
|
|
32
62
|
#private;
|
|
@@ -45,14 +75,24 @@ declare class ToolbarController extends Controller<HTMLElement> {
|
|
|
45
75
|
readonly controlTargets: HTMLElement[];
|
|
46
76
|
orientationValue: string;
|
|
47
77
|
wrapValue: boolean;
|
|
78
|
+
connect(): void;
|
|
79
|
+
disconnect(): void;
|
|
48
80
|
/**
|
|
49
|
-
*
|
|
50
|
-
*
|
|
51
|
-
*
|
|
52
|
-
|
|
81
|
+
* A control added at runtime is dropped out of the Tab sequence first — a
|
|
82
|
+
* fresh `<button>` is tabbable by default, which would make the group two Tab
|
|
83
|
+
* stops — and then the lone stop is re-established.
|
|
84
|
+
*/
|
|
85
|
+
controlTargetConnected(control: HTMLElement): void;
|
|
86
|
+
/** Removing the control that held the Tab stop must not orphan the group. */
|
|
87
|
+
controlTargetDisconnected(): void;
|
|
88
|
+
/**
|
|
89
|
+
* Arrow/Home/End move focus and the single tab stop.
|
|
90
|
+
*
|
|
91
|
+
* Binding this per control with `data-action` is **optional** — the same
|
|
92
|
+
* handling runs from the container's delegated listener. It stays a declared
|
|
93
|
+
* action so per-control wiring keeps working; wiring both does not
|
|
94
|
+
* double-move, because the delegated pass then yields on `defaultPrevented`.
|
|
53
95
|
*/
|
|
54
|
-
connect(): void;
|
|
55
|
-
/** Arrow/Home/End move focus and the single tab stop. Bound via `data-action`. */
|
|
56
96
|
onKeydown(event: KeyboardEvent): void;
|
|
57
97
|
}
|
|
58
98
|
|