stimeo-ui 0.17.0 → 0.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +106 -1
- package/README.md +19 -10
- package/dist/cable/index.d.ts +9 -8
- package/dist/cable/index.js +22 -14
- package/dist/cable/index.js.map +1 -1
- package/dist/coerce-JtZVNG5h.d.ts +20 -0
- package/dist/controllers/accordion_controller.js +14 -6
- package/dist/controllers/accordion_controller.js.map +1 -1
- package/dist/controllers/alert_dialog_controller.js +145 -118
- package/dist/controllers/alert_dialog_controller.js.map +1 -1
- package/dist/controllers/announcer_controller.d.ts +5 -3
- package/dist/controllers/announcer_controller.js +113 -17
- package/dist/controllers/announcer_controller.js.map +1 -1
- package/dist/controllers/auto_submit_controller.js +185 -60
- package/dist/controllers/auto_submit_controller.js.map +1 -1
- package/dist/controllers/avatar_controller.js +55 -43
- package/dist/controllers/avatar_controller.js.map +1 -1
- package/dist/controllers/breadcrumb_controller.js.map +1 -1
- package/dist/controllers/bulk_select_controller.d.ts +3 -3
- package/dist/controllers/bulk_select_controller.js +64 -50
- package/dist/controllers/bulk_select_controller.js.map +1 -1
- package/dist/controllers/calendar_controller.d.ts +15 -12
- package/dist/controllers/calendar_controller.js +55 -53
- package/dist/controllers/calendar_controller.js.map +1 -1
- package/dist/controllers/carousel_controller.d.ts +9 -5
- package/dist/controllers/carousel_controller.js +124 -86
- package/dist/controllers/carousel_controller.js.map +1 -1
- package/dist/controllers/character_counter_controller.d.ts +27 -6
- package/dist/controllers/character_counter_controller.js +291 -95
- package/dist/controllers/character_counter_controller.js.map +1 -1
- package/dist/controllers/checkbox_controller.js +6 -0
- package/dist/controllers/checkbox_controller.js.map +1 -1
- package/dist/controllers/clipboard_controller.js +118 -27
- package/dist/controllers/clipboard_controller.js.map +1 -1
- package/dist/controllers/collapsible_controller.d.ts +1 -1
- package/dist/controllers/collapsible_controller.js +52 -49
- package/dist/controllers/collapsible_controller.js.map +1 -1
- package/dist/controllers/color_picker_controller.js +29 -7
- package/dist/controllers/color_picker_controller.js.map +1 -1
- package/dist/controllers/combobox_controller.d.ts +1 -1
- package/dist/controllers/combobox_controller.js +210 -71
- package/dist/controllers/combobox_controller.js.map +1 -1
- package/dist/controllers/command_palette_controller.d.ts +9 -9
- package/dist/controllers/command_palette_controller.js +289 -140
- package/dist/controllers/command_palette_controller.js.map +1 -1
- package/dist/controllers/conditional_fields_controller.js +145 -58
- package/dist/controllers/conditional_fields_controller.js.map +1 -1
- package/dist/controllers/confirm_controller.js +145 -118
- package/dist/controllers/confirm_controller.js.map +1 -1
- package/dist/controllers/context_menu_controller.d.ts +49 -14
- package/dist/controllers/context_menu_controller.js +138 -73
- package/dist/controllers/context_menu_controller.js.map +1 -1
- package/dist/controllers/count_up_controller.js.map +1 -1
- package/dist/controllers/countdown_controller.d.ts +2 -2
- package/dist/controllers/countdown_controller.js +109 -21
- package/dist/controllers/countdown_controller.js.map +1 -1
- package/dist/controllers/currency_input_controller.d.ts +75 -11
- package/dist/controllers/currency_input_controller.js +446 -72
- package/dist/controllers/currency_input_controller.js.map +1 -1
- package/dist/controllers/data_grid_controller.d.ts +10 -8
- package/dist/controllers/data_grid_controller.js +134 -28
- package/dist/controllers/data_grid_controller.js.map +1 -1
- package/dist/controllers/date_range_picker_controller.d.ts +12 -9
- package/dist/controllers/date_range_picker_controller.js +93 -72
- package/dist/controllers/date_range_picker_controller.js.map +1 -1
- package/dist/controllers/dialog_controller.d.ts +4 -5
- package/dist/controllers/dialog_controller.js +145 -118
- package/dist/controllers/dialog_controller.js.map +1 -1
- package/dist/controllers/direct_upload_controller.d.ts +1 -1
- package/dist/controllers/direct_upload_controller.js +24 -14
- package/dist/controllers/direct_upload_controller.js.map +1 -1
- package/dist/controllers/dirty_form_controller.d.ts +6 -1
- package/dist/controllers/dirty_form_controller.js +68 -31
- package/dist/controllers/dirty_form_controller.js.map +1 -1
- package/dist/controllers/dismissible_controller.js +64 -46
- package/dist/controllers/dismissible_controller.js.map +1 -1
- package/dist/controllers/drawer_controller.js +145 -118
- package/dist/controllers/drawer_controller.js.map +1 -1
- package/dist/controllers/dropdown_controller.js +76 -63
- package/dist/controllers/dropdown_controller.js.map +1 -1
- package/dist/controllers/editable_controller.js +199 -62
- package/dist/controllers/editable_controller.js.map +1 -1
- package/dist/controllers/empty_state_controller.js +13 -6
- package/dist/controllers/empty_state_controller.js.map +1 -1
- package/dist/controllers/file_dropzone_controller.d.ts +3 -0
- package/dist/controllers/file_dropzone_controller.js +55 -48
- package/dist/controllers/file_dropzone_controller.js.map +1 -1
- package/dist/controllers/filter_controller.js +9 -2
- package/dist/controllers/filter_controller.js.map +1 -1
- package/dist/controllers/flash_controller.d.ts +4 -4
- package/dist/controllers/flash_controller.js +66 -33
- package/dist/controllers/flash_controller.js.map +1 -1
- package/dist/controllers/focus_controller.d.ts +3 -3
- package/dist/controllers/focus_controller.js +39 -14
- package/dist/controllers/focus_controller.js.map +1 -1
- package/dist/controllers/form_field_controller.js +52 -43
- package/dist/controllers/form_field_controller.js.map +1 -1
- package/dist/controllers/form_validation_controller.d.ts +3 -3
- package/dist/controllers/form_validation_controller.js +18 -11
- package/dist/controllers/form_validation_controller.js.map +1 -1
- package/dist/controllers/frame_loading_controller.d.ts +13 -12
- package/dist/controllers/frame_loading_controller.js +55 -48
- package/dist/controllers/frame_loading_controller.js.map +1 -1
- package/dist/controllers/highlight_controller.d.ts +5 -4
- package/dist/controllers/highlight_controller.js.map +1 -1
- package/dist/controllers/hover_card_controller.d.ts +4 -1
- package/dist/controllers/hover_card_controller.js +67 -61
- package/dist/controllers/hover_card_controller.js.map +1 -1
- package/dist/controllers/idle_controller.d.ts +6 -5
- package/dist/controllers/idle_controller.js +10 -6
- package/dist/controllers/idle_controller.js.map +1 -1
- package/dist/controllers/input_mask_controller.d.ts +30 -13
- package/dist/controllers/input_mask_controller.js +411 -24
- package/dist/controllers/input_mask_controller.js.map +1 -1
- package/dist/controllers/intersection_controller.js +3 -0
- package/dist/controllers/intersection_controller.js.map +1 -1
- package/dist/controllers/lazy_frame_controller.d.ts +3 -2
- package/dist/controllers/lazy_frame_controller.js +15 -3
- package/dist/controllers/lazy_frame_controller.js.map +1 -1
- package/dist/controllers/listbox_controller.d.ts +10 -7
- package/dist/controllers/listbox_controller.js +260 -79
- package/dist/controllers/listbox_controller.js.map +1 -1
- package/dist/controllers/local_time_controller.d.ts +8 -6
- package/dist/controllers/local_time_controller.js +48 -13
- package/dist/controllers/local_time_controller.js.map +1 -1
- package/dist/controllers/masonry_controller.js +11 -4
- package/dist/controllers/masonry_controller.js.map +1 -1
- package/dist/controllers/menu_controller.d.ts +24 -5
- package/dist/controllers/menu_controller.js +138 -82
- package/dist/controllers/menu_controller.js.map +1 -1
- package/dist/controllers/menubar_controller.d.ts +49 -7
- package/dist/controllers/menubar_controller.js +65 -19
- package/dist/controllers/menubar_controller.js.map +1 -1
- package/dist/controllers/meter_controller.d.ts +13 -20
- package/dist/controllers/meter_controller.js +270 -24
- package/dist/controllers/meter_controller.js.map +1 -1
- package/dist/controllers/multi_select_controller.d.ts +17 -15
- package/dist/controllers/multi_select_controller.js +251 -94
- package/dist/controllers/multi_select_controller.js.map +1 -1
- package/dist/controllers/navigation_menu_controller.d.ts +19 -5
- package/dist/controllers/navigation_menu_controller.js +67 -19
- package/dist/controllers/navigation_menu_controller.js.map +1 -1
- package/dist/controllers/nested_form_controller.js +98 -64
- package/dist/controllers/nested_form_controller.js.map +1 -1
- package/dist/controllers/network_status_controller.js +70 -52
- package/dist/controllers/network_status_controller.js.map +1 -1
- package/dist/controllers/number_input_controller.d.ts +24 -6
- package/dist/controllers/number_input_controller.js +344 -94
- package/dist/controllers/number_input_controller.js.map +1 -1
- package/dist/controllers/optimistic_controller.d.ts +8 -5
- package/dist/controllers/optimistic_controller.js +29 -11
- package/dist/controllers/optimistic_controller.js.map +1 -1
- package/dist/controllers/otp_controller.d.ts +35 -4
- package/dist/controllers/otp_controller.js +502 -104
- package/dist/controllers/otp_controller.js.map +1 -1
- package/dist/controllers/overflow_indicator_controller.js +6 -0
- package/dist/controllers/overflow_indicator_controller.js.map +1 -1
- package/dist/controllers/overflow_menu_controller.d.ts +10 -9
- package/dist/controllers/overflow_menu_controller.js +136 -21
- package/dist/controllers/overflow_menu_controller.js.map +1 -1
- package/dist/controllers/pagination_controller.d.ts +3 -2
- package/dist/controllers/pagination_controller.js +47 -14
- package/dist/controllers/pagination_controller.js.map +1 -1
- package/dist/controllers/password_reveal_controller.d.ts +5 -4
- package/dist/controllers/password_reveal_controller.js +52 -49
- package/dist/controllers/password_reveal_controller.js.map +1 -1
- package/dist/controllers/password_strength_controller.d.ts +1 -1
- package/dist/controllers/password_strength_controller.js +13 -6
- package/dist/controllers/password_strength_controller.js.map +1 -1
- package/dist/controllers/persist_controller.js +48 -128
- package/dist/controllers/persist_controller.js.map +1 -1
- package/dist/controllers/pointer_drag_controller.d.ts +19 -8
- package/dist/controllers/pointer_drag_controller.js +249 -23
- package/dist/controllers/pointer_drag_controller.js.map +1 -1
- package/dist/controllers/popover_controller.d.ts +3 -3
- package/dist/controllers/popover_controller.js +82 -65
- package/dist/controllers/popover_controller.js.map +1 -1
- package/dist/controllers/portal_controller.js +6 -0
- package/dist/controllers/portal_controller.js.map +1 -1
- package/dist/controllers/preview_guard_controller.js +14 -3
- package/dist/controllers/preview_guard_controller.js.map +1 -1
- package/dist/controllers/progress_controller.d.ts +9 -19
- package/dist/controllers/progress_controller.js +271 -27
- package/dist/controllers/progress_controller.js.map +1 -1
- package/dist/controllers/radio_group_controller.d.ts +11 -8
- package/dist/controllers/radio_group_controller.js +167 -80
- package/dist/controllers/radio_group_controller.js.map +1 -1
- package/dist/controllers/range_slider_controller.d.ts +4 -3
- package/dist/controllers/range_slider_controller.js +27 -7
- package/dist/controllers/range_slider_controller.js.map +1 -1
- package/dist/controllers/rating_controller.js +93 -57
- package/dist/controllers/rating_controller.js.map +1 -1
- package/dist/controllers/read_more_controller.js +10 -6
- package/dist/controllers/read_more_controller.js.map +1 -1
- package/dist/controllers/reading_progress_controller.js +22 -5
- package/dist/controllers/reading_progress_controller.js.map +1 -1
- package/dist/controllers/relative_time_controller.d.ts +4 -4
- package/dist/controllers/relative_time_controller.js +75 -11
- package/dist/controllers/relative_time_controller.js.map +1 -1
- package/dist/controllers/reset_on_restore_controller.d.ts +3 -3
- package/dist/controllers/reset_on_restore_controller.js +6 -0
- package/dist/controllers/reset_on_restore_controller.js.map +1 -1
- package/dist/controllers/resizable_controller.d.ts +3 -0
- package/dist/controllers/resizable_controller.js +55 -22
- package/dist/controllers/resizable_controller.js.map +1 -1
- package/dist/controllers/roving_controller.d.ts +3 -3
- package/dist/controllers/roving_controller.js +10 -4
- package/dist/controllers/roving_controller.js.map +1 -1
- package/dist/controllers/scroll_area_controller.js +129 -88
- package/dist/controllers/scroll_area_controller.js.map +1 -1
- package/dist/controllers/scroll_restore_controller.d.ts +3 -3
- package/dist/controllers/scroll_restore_controller.js +14 -2
- package/dist/controllers/scroll_restore_controller.js.map +1 -1
- package/dist/controllers/scroll_visibility_controller.js +93 -60
- package/dist/controllers/scroll_visibility_controller.js.map +1 -1
- package/dist/controllers/scrollspy_controller.js +11 -5
- package/dist/controllers/scrollspy_controller.js.map +1 -1
- package/dist/controllers/separator_controller.d.ts +1 -1
- package/dist/controllers/separator_controller.js +59 -43
- package/dist/controllers/separator_controller.js.map +1 -1
- package/dist/controllers/sidebar_controller.d.ts +1 -1
- package/dist/controllers/sidebar_controller.js +150 -122
- package/dist/controllers/sidebar_controller.js.map +1 -1
- package/dist/controllers/skeleton_controller.js +55 -48
- package/dist/controllers/skeleton_controller.js.map +1 -1
- package/dist/controllers/slider_controller.d.ts +2 -1
- package/dist/controllers/slider_controller.js +27 -6
- package/dist/controllers/slider_controller.js.map +1 -1
- package/dist/controllers/smart_sticky_header_controller.d.ts +1 -1
- package/dist/controllers/smart_sticky_header_controller.js +13 -5
- package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
- package/dist/controllers/sortable_controller.d.ts +4 -4
- package/dist/controllers/sortable_controller.js +27 -14
- package/dist/controllers/sortable_controller.js.map +1 -1
- package/dist/controllers/spinner_controller.js +55 -48
- package/dist/controllers/spinner_controller.js.map +1 -1
- package/dist/controllers/step_indicator_controller.d.ts +4 -4
- package/dist/controllers/step_indicator_controller.js +6 -0
- package/dist/controllers/step_indicator_controller.js.map +1 -1
- package/dist/controllers/stepper_controller.d.ts +2 -3
- package/dist/controllers/stepper_controller.js +6 -0
- package/dist/controllers/stepper_controller.js.map +1 -1
- package/dist/controllers/stick_to_bottom_controller.d.ts +3 -1
- package/dist/controllers/stick_to_bottom_controller.js +19 -8
- package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
- package/dist/controllers/sticky_observer_controller.js +49 -43
- package/dist/controllers/sticky_observer_controller.js.map +1 -1
- package/dist/controllers/submit_once_controller.d.ts +2 -1
- package/dist/controllers/submit_once_controller.js +145 -85
- package/dist/controllers/submit_once_controller.js.map +1 -1
- package/dist/controllers/switch_controller.d.ts +7 -4
- package/dist/controllers/switch_controller.js +172 -28
- package/dist/controllers/switch_controller.js.map +1 -1
- package/dist/controllers/tabs_controller.d.ts +7 -4
- package/dist/controllers/tabs_controller.js +6 -1
- package/dist/controllers/tabs_controller.js.map +1 -1
- package/dist/controllers/tags_input_controller.d.ts +4 -3
- package/dist/controllers/tags_input_controller.js +157 -28
- package/dist/controllers/tags_input_controller.js.map +1 -1
- package/dist/controllers/textarea_autosize_controller.d.ts +1 -1
- package/dist/controllers/textarea_autosize_controller.js +40 -19
- package/dist/controllers/textarea_autosize_controller.js.map +1 -1
- package/dist/controllers/theme_controller.d.ts +3 -2
- package/dist/controllers/theme_controller.js +10 -4
- package/dist/controllers/theme_controller.js.map +1 -1
- package/dist/controllers/time_picker_controller.d.ts +38 -5
- package/dist/controllers/time_picker_controller.js +192 -54
- package/dist/controllers/time_picker_controller.js.map +1 -1
- package/dist/controllers/toast_controller.d.ts +4 -5
- package/dist/controllers/toast_controller.js +58 -27
- package/dist/controllers/toast_controller.js.map +1 -1
- package/dist/controllers/toggle_group_controller.d.ts +2 -3
- package/dist/controllers/toggle_group_controller.js +158 -56
- package/dist/controllers/toggle_group_controller.js.map +1 -1
- package/dist/controllers/toolbar_controller.d.ts +8 -6
- package/dist/controllers/toolbar_controller.js +150 -21
- package/dist/controllers/toolbar_controller.js.map +1 -1
- package/dist/controllers/tooltip_controller.d.ts +4 -1
- package/dist/controllers/tooltip_controller.js.map +1 -1
- package/dist/controllers/transition_controller.js.map +1 -1
- package/dist/controllers/tree_view_controller.d.ts +1 -1
- package/dist/controllers/tree_view_controller.js +134 -25
- package/dist/controllers/tree_view_controller.js.map +1 -1
- package/dist/index.d.ts +2 -0
- package/dist/index.js +2451 -1312
- package/dist/index.js.map +1 -1
- package/dist/inspector/cli.d.ts +15 -11
- package/dist/inspector/cli.js +16 -3
- package/dist/inspector/cli.js.map +1 -1
- package/dist/inspector/cli_bin.js +53 -8
- package/dist/inspector/cli_bin.js.map +1 -1
- package/dist/inspector/examples.json +13 -13
- package/dist/inspector/manifest.json +19 -5
- package/dist/positioning/index.d.ts +7 -7
- package/dist/positioning/index.js +6 -0
- package/dist/positioning/index.js.map +1 -1
- package/package.json +10 -9
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* Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether the engine reports `element` assigned to no slot of the open shadow root its parent\n * hosts: such an element is not in the flat tree, so it and what it holds are rendered nowhere\n * and cannot take focus.\n */\nfunction unslotted(element: Element): boolean {\n return element.assignedSlot === null && element.parentElement?.shadowRoot != null;\n}\n\n/**\n * The parent of `element` in the flat tree: the slot it is assigned to, its parent element,\n * or the host of the shadow root it is a child of; `null` at the top of the document or of a\n * detached tree, and for an element the engine assigns to no slot of the open shadow root its\n * parent hosts, which is outside the flat tree. A closed shadow root does not report its slots,\n * so an element assigned to one climbs to the host.\n */\nexport function flatTreeParent(element: Element): Element | null {\n if (unslotted(element)) return null;\n const parent = element.assignedSlot ?? element.parentNode;\n if (parent instanceof ShadowRoot) return parent.host;\n return parent instanceof Element ? parent : null;\n}\n\n/** Whether `element` is `ancestor` or one of its descendants in the flat tree. */\nexport function flatTreeContains(ancestor: Element, element: Element | null): boolean {\n for (let node = element; node; node = flatTreeParent(node)) {\n if (node === ancestor) return true;\n }\n return false;\n}\n\n/** The nearest of `element` and its flat-tree ancestors that matches `selector`, or `null`. */\nexport function closestInFlatTree(element: Element, selector: string): Element | null {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (node.matches(selector)) return node;\n }\n return null;\n}\n\n/**\n * The children of `element` in the flat tree: its open shadow root's children, a slot's\n * assigned elements (its own children when nothing is assigned to it), or its children.\n */\nexport function flatTreeChildren(element: Element): Element[] {\n return ownedScope(element) ?? Array.from(element.children);\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` on the element or a flat-tree ancestor\n * (the host of an open shadow root it sits in, the slot it is assigned to), the\n * element or an ancestor left out of the flat tree (one the engine assigns to no\n * slot of the open shadow root its parent hosts), `input[type=\"hidden\"]`, the\n * native `disabled` property, and `disabled` inherited from an ancestor\n * `fieldset`. CSS-only invisibility is handled by {@link isRenderedForFocus}\n * when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (unslotted(node) || node.matches(\"[hidden], [inert]\")) return false;\n }\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: Element): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n\n/** An element sequential focus navigation can stop on. */\nexport type TabStopElement = HTMLElement | SVGElement;\n\n/** Whether the element is a radio button. */\nfunction isRadio(element: Element | null): element is HTMLInputElement {\n return element instanceof HTMLInputElement && element.type === \"radio\";\n}\n\n/**\n * Whether two radios form one group: the same non-empty `name`, the same form owner and\n * the same tree. A radio without a name is a group of its own.\n */\nfunction sameRadioGroup(a: HTMLInputElement, b: HTMLInputElement): boolean {\n return (\n a.name !== \"\" && a.name === b.name && a.form === b.form && a.getRootNode() === b.getRootNode()\n );\n}\n\n/**\n * Whether the element is part of editable content: the nearest ancestor that sets a valid\n * `contenteditable` decides. `false` ends the editable region (a non-editable island\n * inside an editor); an invalid value inherits from further up.\n */\nfunction isInEditableContent(element: Element): boolean {\n for (let node = element.parentElement; node; node = node.parentElement) {\n if (node.getAttribute(\"contenteditable\")?.toLowerCase() === \"false\") return false;\n if (hasEditableTabStop(node)) return true;\n }\n return false;\n}\n\n/** The XLink namespace, where an SVG link may carry its `href`. */\nconst XLINK_NAMESPACE = \"http://www.w3.org/1999/xlink\";\n\n/** Whether the element is an SVG link: an SVG `a` with `href` or `xlink:href`. */\nfunction isSvgLink(element: Element): boolean {\n return (\n element instanceof SVGElement &&\n element.localName === \"a\" &&\n (element.hasAttribute(\"href\") || element.hasAttributeNS(XLINK_NAMESPACE, \"href\"))\n );\n}\n\n/**\n * Whether an image-map area has a rendered image: an `img` in the area's tree whose\n * `usemap` names the area's map (by `name`, or by `id` without one) and that is rendered.\n * The area has no box of its own for {@link isRenderedForFocus} to check.\n */\nfunction hasRenderedImage(area: HTMLAreaElement): boolean {\n const map = area.closest(\"map\");\n const key = map?.name || map?.id;\n if (!map || !key) return false;\n const root = map.getRootNode() as Document | ShadowRoot;\n return Array.from(root.querySelectorAll<HTMLElement>(\"img[usemap]\")).some(\n (image) => image.getAttribute(\"usemap\") === `#${key}` && isRenderedForFocus(image),\n );\n}\n\n/** Whether the element can take focus and has no negative `tabindex`. */\nfunction isFocusableInOrder(element: TabStopElement): boolean {\n const tabindex = authoredTabindex(element);\n return (tabindex === null || tabindex >= 0) && canTakeFocus(element as HTMLElement);\n}\n\n/**\n * The engine's verdict for the stops {@link isTabStop} does not judge the way sequential\n * navigation does, or `null` for every other element: an image-map area with an `href` or\n * its own `tabindex` stops while an image that uses its map is rendered; an object stops\n * while it holds a nested document, as an iframe does; an SVG link stops while it is\n * rendered. Each also needs to take focus and not be taken out of the order with a\n * negative `tabindex`.\n */\nfunction extraStop(element: TabStopElement): boolean | null {\n if (element instanceof HTMLAreaElement) {\n const focusable = element.hasAttribute(\"href\") || authoredTabindex(element) !== null;\n return focusable && isFocusableInOrder(element) && hasRenderedImage(element);\n }\n if (element instanceof HTMLObjectElement) {\n return (\n isFocusableInOrder(element) && isRenderedForFocus(element) && element.contentWindow !== null\n );\n }\n if (isSvgLink(element))\n return isFocusableInOrder(element) && isRenderedForFocus(element as HTMLElement);\n return null;\n}\n\n/**\n * Whether sequential navigation stops on the element: a usable Tab stop\n * ({@link isTabStop}), or one of the stops `extraStop` judges, except a link inside\n * editable content without a `tabindex` of its own, which the engine leaves to editing.\n * Other controls inside an editing host, and the host itself, stay stops.\n */\nfunction isSequentialStop(element: TabStopElement): boolean {\n const stop =\n extraStop(element) ??\n (element.matches(TAB_STOP_CANDIDATE_SELECTOR) && isTabStop(element as HTMLElement));\n if (!stop) return false;\n const link =\n element instanceof HTMLAnchorElement ||\n element instanceof HTMLAreaElement ||\n isSvgLink(element);\n return !(link && authoredTabindex(element) === null && isInEditableContent(element));\n}\n\n/**\n * The elements of the focus navigation scope `element` owns: its open shadow root's\n * children, or a slot's assigned elements (its fallback content when nothing is\n * assigned). `null` when it owns no scope. A closed shadow root cannot be read, so its\n * host owns none.\n */\nfunction ownedScope(element: Element): Element[] | null {\n if (element.shadowRoot) return Array.from(element.shadowRoot.children);\n if (element instanceof HTMLSlotElement) {\n const assigned = element.assignedElements();\n return assigned.length > 0 ? assigned : Array.from(element.children);\n }\n return null;\n}\n\n/** One member of a focus navigation scope: its tabindex and the stops it contributes. */\ninterface ScopeEntry {\n readonly tabindex: number;\n readonly stops: TabStopElement[];\n}\n\n/** What a walk of the order records besides the order itself. */\ninterface OrderWalk {\n /** The element a move starts from. */\n readonly from: Element | null;\n /** Every stop, in flat-tree order. */\n readonly tree: TabStopElement[];\n /** How many entries of {@link OrderWalk.tree} come before `from`; `-1` until the walk meets it. */\n fromAt: number;\n}\n\n/**\n * Orders one focus navigation scope the way HTML's sequential navigation does: members\n * with a positive `tabindex` first, ascending, ties in tree order, then the rest in tree\n * order. A member that owns a scope (a shadow host, a slot) is followed by that scope's\n * own order; one taken out of the order with a negative `tabindex` takes its scope with it.\n */\nfunction orderScope(elements: Element[], walk: OrderWalk): TabStopElement[] {\n const entries: ScopeEntry[] = [];\n const visit = (element: Element): void => {\n if (element === walk.from) walk.fromAt = walk.tree.length;\n const tabindex = authoredTabindex(element) ?? 0;\n const stop =\n (element instanceof HTMLElement || element instanceof SVGElement) && isSequentialStop(element)\n ? element\n : null;\n if (stop) walk.tree.push(stop);\n const owned = ownedScope(element);\n if (owned) {\n if (tabindex >= 0) {\n entries.push({ tabindex, stops: [...(stop ? [stop] : []), ...orderScope(owned, walk)] });\n }\n return;\n }\n if (stop) entries.push({ tabindex, stops: [stop] });\n for (const child of Array.from(element.children)) visit(child);\n };\n for (const element of elements) visit(element);\n const positive = entries.filter((entry) => entry.tabindex > 0);\n positive.sort((a, b) => a.tabindex - b.tabindex);\n const rest = entries.filter((entry) => entry.tabindex === 0);\n return [...positive, ...rest].flatMap((entry) => entry.stops);\n}\n\n/**\n * Whether a candidate passes the radio-group rule the engine applies: a checked radio\n * among the stops always does; an unchecked one only as the first radio of a group with\n * no checked stop, and not while focus is on a radio of that group. `tree` is the walk's\n * stops in flat-tree order, so a group is counted within the walked root only.\n */\nfunction passesRadioRule(\n element: TabStopElement,\n tree: TabStopElement[],\n focusedRadio: HTMLInputElement | null,\n): boolean {\n if (!isRadio(element) || element.checked) return true;\n const group = tree.filter(\n (stop): stop is HTMLInputElement =>\n stop === element || (isRadio(stop) && sameRadioGroup(stop, element)),\n );\n if (group.some((radio) => radio.checked)) return false;\n if (group[0] !== element) return false;\n return focusedRadio === null || !sameRadioGroup(focusedRadio, element);\n}\n\n/**\n * The index in `order` a move from the walk's `from` visits first. A start the walk did\n * not meet is outside: the move enters at the first stop, or the last going backward. A\n * start that is a stop moves one place along the order. Any other start (the root, an\n * element with a negative `tabindex`) moves to the nearest stop after it in tree order,\n * or before it going backward, and wraps when there is none.\n */\nfunction startIndex(\n order: TabStopElement[],\n walk: OrderWalk,\n backward: boolean,\n isStop: (element: TabStopElement) => boolean,\n): number {\n if (walk.fromAt < 0) return backward ? order.length - 1 : 0;\n const at = order.indexOf(walk.from as TabStopElement);\n if (at >= 0) return backward ? at - 1 : at + 1;\n const neighbour = backward\n ? walk.tree.slice(0, walk.fromAt).reverse().find(isStop)\n : walk.tree.slice(walk.fromAt).find(isStop);\n if (neighbour) return order.indexOf(neighbour);\n return backward ? order.length - 1 : 0;\n}\n\n/**\n * The stops below `root` in the order a sequential move from `from` visits them: the\n * next stop first (the previous one when `backward`), wrapping at the ends, with `from`\n * itself left out. Without a `from` — or with one outside `root` — the list starts at the\n * first stop, or at the last one when `backward`.\n *\n * The order is HTML's sequential navigation order within `root`: positive `tabindex`\n * first, ascending, then `tabindex=\"0\"` and native stops in tree order. Open shadow roots\n * are walked in flat-tree order, slots expanded, each scope ordered on its own; a closed\n * shadow root is not read. A radio group, counted within `root`, stops once: on its\n * checked radio when that radio can take focus, even with focus elsewhere in the group,\n * and otherwise on its first radio that can, unless focus is already in the group.\n * A link inside editable content without its own `tabindex` is not a stop. Every stop\n * also passes its applicable focusability and rendering checks.\n *\n * @param root - The element whose descendants are ordered; it is not a stop itself.\n * @param from - Where the move starts, usually {@link deepActiveElement}.\n * @param backward - Whether the move goes backward (`Shift+Tab`).\n */\nexport function sequentialTabStops(\n root: Element,\n from: Element | null = null,\n backward = false,\n): TabStopElement[] {\n const walk: OrderWalk = { from, tree: [], fromAt: from === root ? 0 : -1 };\n const order = orderScope(ownedScope(root) ?? Array.from(root.children), walk);\n const focusedRadio = walk.fromAt >= 0 && isRadio(from) ? from : null;\n const isStop = (element: TabStopElement): boolean =>\n passesRadioRule(element, walk.tree, focusedRadio);\n const start = startIndex(order, walk, backward, isStop);\n const visited = backward\n ? [...order.slice(0, start + 1).reverse(), ...order.slice(start + 1).reverse()]\n : [...order.slice(start), ...order.slice(0, start)];\n return visited.filter((element) => element !== from && isStop(element));\n}\n\n/**\n * The element that holds focus in `ownerDocument`, looking through open shadow roots:\n * `document.activeElement` stops at a shadow host. A closed shadow root cannot be read,\n * so focus inside one reads as its host.\n */\nexport function deepActiveElement(ownerDocument: Document): Element | null {\n let active = ownerDocument.activeElement;\n while (active?.shadowRoot?.activeElement) active = active.shadowRoot.activeElement;\n return active;\n}\n","/**\n * Runs a controller's reconciliation pass after a native form reset has\n * restored the form's own controls.\n *\n * **A microtask alone is not \"after the reset\", and the reason is where the\n * dispatch came from.** `form.reset()` fires the event and restores the\n * controls inside one script frame, so a microtask queued from a listener lands\n * after both. A reset the user triggers — activating a `reset` button — is\n * dispatched by the browser with an empty script stack, so the microtask\n * checkpoint runs the moment the listener returns: still inside the dispatch,\n * before the controls are restored and before a later listener has had its\n * chance to cancel. Reconciling there reads the pre-reset values and treats a\n * cancelled reset as a real one.\n *\n * The event itself tells the two origins apart. `eventPhase` returns to\n * `Event.NONE` at the end of dispatch, so a microtask that sees `NONE` is\n * already past the default action and settles on the spot — that is the\n * scripted path, and its timing is exactly a microtask. A microtask\n * that still sees a dispatch phase is the browser-driven path and settles on\n * the next animation frame instead: the default action completes before that\n * frame, and `defaultPrevented` has reached its final value. A frame is only\n * ever reached from a real user interaction, which requires a rendered\n * document, so the frame cannot starve.\n *\n * Pending frames are held per handle rather than collapsed into one slot: a set\n * needs no branch to stay accurate, and every handle in it is cancellable at\n * teardown.\n *\n * Scope is the timing and the ownership test only. *What* to reconcile — an\n * aggregate, a visibility pass, a re-read of every field — stays in the\n * controller, because no two consumers answer it the same way. Ownership stays\n * there too: a control associated through `form=` is reached by the consumer's\n * own `control.form` read.\n *\n * @example\n * ```ts\n * readonly #formReset = new FormResetWatcher(\n * (form) => this.fieldTargets.some((field) => field.form === form),\n * () => this.#reconcile.schedule(),\n * );\n *\n * connect() { this.#formReset.observe(); }\n * disconnect() { this.#formReset.disconnect(); }\n * ```\n */\nexport class FormResetWatcher {\n readonly #owns: (form: HTMLFormElement) => boolean;\n readonly #onReset: () => void;\n readonly #frames = new Set<number>();\n #generation = 0;\n\n /**\n * @param owns - whether `form` owns a control this controller derives from.\n * @param onReset - the reconciliation pass, run once per honoured reset.\n */\n constructor(owns: (form: HTMLFormElement) => boolean, onReset: () => void) {\n this.#owns = owns;\n this.#onReset = onReset;\n }\n\n /** Subscribes to `reset` at the document; call from `connect()`. Idempotent. */\n observe(): void {\n document.addEventListener(\"reset\", this.#handleReset, true);\n }\n\n /** Unsubscribes and drops every pending pass; call from `disconnect()`. */\n disconnect(): void {\n document.removeEventListener(\"reset\", this.#handleReset, true);\n this.#generation += 1;\n for (const frame of this.#frames) cancelAnimationFrame(frame);\n this.#frames.clear();\n }\n\n readonly #handleReset = (event: Event): void => {\n const form = event.target;\n if (!(form instanceof HTMLFormElement) || !this.#owns(form)) return;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A pass queued before teardown must not reach a disconnected controller.\n if (generation !== this.#generation) return;\n if (event.eventPhase === Event.NONE) {\n this.#settle(event);\n return;\n }\n const frame = requestAnimationFrame(() => {\n this.#frames.delete(frame);\n this.#settle(event);\n });\n this.#frames.add(frame);\n });\n };\n\n /** Runs the pass unless a listener cancelled the reset before it landed. */\n #settle(event: Event): void {\n if (!event.defaultPrevented) this.#onReset();\n }\n}\n","/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt. {@link\n * ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, or one that\n * lives for less than the connection, keeps its own pair of calls.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included, which has to match at release time and no\n * longer has a second place to drift from.\n */\n add(\n target: EventTarget,\n type: string,\n handler: EventListener,\n options?: Omit<AddEventListenerOptions, \"signal\">,\n ): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","/** Queries physical descendants and nested open shadow trees, including `root`'s own. */\nexport function queryOpenDescendants<T extends Element = Element>(\n root: ParentNode,\n selector: string,\n): T[] {\n const matches: T[] = [];\n const roots: ParentNode[] = [root];\n for (const scope of roots) {\n matches.push(...scope.querySelectorAll<T>(selector));\n if (scope.nodeType === Node.ELEMENT_NODE) {\n const shadow = (scope as Element).shadowRoot;\n if (shadow) roots.push(shadow);\n }\n for (const element of scope.querySelectorAll(\"*\")) {\n if (element.shadowRoot) roots.push(element.shadowRoot);\n }\n }\n return matches;\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { queryOpenDescendants } from \"./query_open_descendants\";\nimport { sharedRegistry } from \"./shared_registry\";\n\n/** One loan's hold on one element's `tabindex`, in the stack every loan of it shares. */\ninterface LoanHold {\n /** The loan holding it; `null` for a loan read from a copy's record until a loan takes it. */\n loan: object | null;\n readonly record: string;\n readonly value: string;\n /** Whether it hands back the value of the hold beneath it; otherwise no `tabindex`. */\n linked: boolean;\n}\n\n/** The loans on each element, bottom first, and every loan's record name. */\ninterface TabindexLoanRegistry {\n readonly stacks: WeakMap<HTMLElement, LoanHold[]>;\n readonly names: Set<string>;\n}\n\n/**\n * Shared bookkeeping for a `tabindex` a controller lends an element temporarily.\n *\n * A controller that must move focus somewhere the author never made focusable\n * (a landmark root, a scroll destination) reaches for the same trick: add a\n * `tabindex` just-in-time and hand it back once it is no longer needed. The\n * borrow is the easy half; the return is what the two conditions below are for.\n *\n * **Returning needs two conditions, not one.** Owning the borrow is not enough:\n * the attribute must also still hold the value this instance wrote. A consumer\n * that changed it afterwards — `tabindex=\"0\"` to make the root its own Tab stop\n * — owns it now, and removing it there silently discards authored markup. The\n * bookkeeping is dropped either way, since the loan is over regardless of who\n * ends up owning the value.\n *\n * **Never borrow over a value no loan holds.** An element whose `tabindex` no loan\n * holds — the author's, or one the page wrote over the loans — is the author's to\n * control, so there is nothing to lend and nothing to return.\n *\n * **Every loan of an element shares one stack of loans**, whatever its owner and\n * whichever file of the package constructed it (the stacks are one per page). A loan\n * lends over the loans that hold the element while its `tabindex` is theirs — sharing\n * their value, or covering it with its own — and lends again where the page removed\n * the `tabindex`. The `tabindex` is the highest loan's that lends its value: returning\n * that loan gives the element the value of the loan beneath it, or no `tabindex`, and\n * any other return only leaves the stack. So two loans of one value — every focus trap\n * lends its container under one owner — keep it until the last of them returns, and a\n * loan lent after the page removed an earlier one's `tabindex` keeps it when the\n * earlier one returns.\n *\n * **A loan is recorded on the element.** Lending writes\n * `data-<owner>-tabindex-loan` holding the value the owner's topmost loan lends next\n * to the `tabindex`, and the owner's last loan to end removes it. A copy of the\n * element — a page Turbo restores from its cache is one — so tells its owners' loans\n * from an authored `tabindex`: `lend()` takes over a loan its owner recorded, and\n * `reclaim()` gives back one no loan has taken over; the `tabindex` goes with the last\n * of them. A copy keeps no order of its loans beyond putting those of the value it\n * carries on top. Without a record a `tabindex` is the author's. Nothing returns a\n * live loan before Turbo caches the page: `turbo:before-cache` also fires on pages\n * that stay, and the loan is still in use there.\n *\n * The registry is keyed by element, so a controller borrowing on a single\n * element (`this.element`) and one borrowing across a changing set of targets\n * use the same API — the single-element case is a set of one. It holds no\n * opinion about *when* to borrow or where focus goes next; that stays in the\n * controller.\n *\n * **The API is deliberately small.** Each consumer entry includes its own copy\n * of the class, so unused methods still increase its runtime output.\n *\n * @example\n * ```ts\n * readonly #tabindex = new TabindexLoan(\"-1\", this.identifier);\n *\n * connect() {\n * this.#tabindex.reclaim(this.element);\n * }\n *\n * #rescueFocus() {\n * this.#tabindex.lend(this.element);\n * this.element.focus();\n * }\n *\n * disconnect() {\n * this.#tabindex.returnAll();\n * }\n * ```\n */\nexport class TabindexLoan<T extends HTMLElement = HTMLElement> {\n /** The loans on each element and the record names, one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.tabindex-loan.registry.v1\",\n (): TabindexLoanRegistry => ({ stacks: new WeakMap(), names: new Set() }),\n );\n readonly #value: string;\n readonly #record: string;\n readonly #lent = new Set<T>();\n\n /**\n * @param value - the `tabindex` to lend. `\"-1\"` is programmatically focusable but\n * not a Tab stop; `\"0\"` is a real Tab stop, which a scroll region with no\n * focusable content of its own needs.\n * @param owner - Names the record on the element; the controller's identifier.\n */\n constructor(value: string, owner: string) {\n this.#value = value;\n this.#record = `data-${owner}-tabindex-loan`;\n TabindexLoan.#registry.names.add(this.#record);\n }\n\n /**\n * Lends `element` the value over the loans holding its `tabindex`, or where the page removed\n * it; a `tabindex` no loan holds is left alone, and a loan recorded on a copy taken over.\n */\n lend(element: T): void {\n const stack = this.#stack(element);\n const current = element.getAttribute(\"tabindex\");\n const held =\n stack.find((hold) => hold.loan === this) ??\n stack.find(\n (hold) => hold.loan === null && hold.record === this.#record && hold.value === this.#value,\n );\n const linked = stack.at(-1)?.value === current;\n if (!held && current !== null && !linked) return;\n this.#lent.add(element);\n if (held) held.loan = this;\n else stack.push({ loan: this, record: this.#record, value: this.#value, linked });\n this.#mark(element, stack);\n if (current === null || (!held && current !== this.#value)) {\n element.setAttribute(\"tabindex\", this.#value);\n }\n }\n\n /** Takes back every loan; one whose value the element shows hands it to the loan beneath. */\n returnAll(): void {\n for (const element of this.#lent) {\n const stack = this.#stack(element);\n const hold = stack.find((held) => held.loan === this);\n if (hold) this.#release(element, stack, hold);\n }\n this.#lent.clear();\n }\n\n /**\n * Gives back a loan its owner recorded on a restored copy that no loan has taken over, unless\n * the record holds another value or the element holds focus.\n */\n reclaim(element: HTMLElement): void {\n if (element.getAttribute(this.#record) !== this.#value) return;\n const stack = this.#stack(element);\n const hold = stack.find((held) => held.loan === null && held.record === this.#record);\n if (hold && !element.matches(\":focus\")) this.#release(element, stack, hold);\n }\n\n /** Gives back, as {@link reclaim} does, every loan of its owner recorded inside `root`. */\n reclaimWithin(root: ParentNode): void {\n for (const element of queryOpenDescendants<HTMLElement>(root, `[${this.#record}]`)) {\n this.reclaim(element);\n }\n }\n\n /** The element's loans, read from its records the first time. */\n #stack(element: HTMLElement): LoanHold[] {\n const stacks = TabindexLoan.#registry.stacks;\n const stack = stacks.get(element) ?? this.#seed(element);\n stacks.set(element, stack);\n return stack;\n }\n\n /** The loans a copy's records describe, those of the value it carries on top. */\n #seed(element: HTMLElement): LoanHold[] {\n const current = element.getAttribute(\"tabindex\");\n const holds: LoanHold[] = [];\n for (const record of TabindexLoan.#registry.names) {\n const value = element.getAttribute(record);\n if (value !== null) holds.push({ loan: null, record, value, linked: true });\n }\n holds.sort((one, other) => Number(one.value === current) - Number(other.value === current));\n for (const [index, hold] of holds.entries()) hold.linked = index > 0;\n return holds;\n }\n\n /** Takes `hold` off, handing the value it shows to the loan beneath. */\n #release(element: HTMLElement, stack: LoanHold[], hold: LoanHold): void {\n const current = element.getAttribute(\"tabindex\");\n const index = stack.indexOf(hold);\n const owns =\n current === hold.value && !stack.slice(index + 1).some((above) => above.value === current);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return;\n const below = hold.linked ? stack[index - 1] : undefined;\n if (!below) element.removeAttribute(\"tabindex\");\n else if (below.value !== current) element.setAttribute(\"tabindex\", below.value);\n }\n\n /** Leaves each owner's record of the value its topmost loan lends. */\n #mark(element: HTMLElement, stack: readonly LoanHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n for (const hold of stack) records.set(hold.record, hold.value);\n for (const [name, recorded] of records) {\n if (element.getAttribute(name) === recorded) continue;\n if (recorded === null) element.removeAttribute(name);\n else element.setAttribute(name, recorded);\n }\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { ownerIndex } from \"../utils/event_owner\";\nimport { canTakeFocus } from \"../utils/focus_candidate\";\nimport { FormResetWatcher } from \"../utils/form_reset_watcher\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { TabindexLoan } from \"../utils/tabindex_loan\";\n\n/** Trigger controls whose live state drives region visibility. */\ntype Trigger = HTMLInputElement | HTMLSelectElement;\n/** Form controls inside a region that can be excluded from submission. */\ntype Disableable = HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement | HTMLButtonElement;\n/** One logical visibility transition settled during an evaluation pass. */\ntype RegionTransition = { region: HTMLElement; visible: boolean };\n\n/** Marker on controls this component disabled, so authored disabled state remains untouched. */\nconst DISABLED_MARKER = \"data-conditional-disabled\";\n\n/** Descendant controls whose `disabled` state a region manages. */\nconst CONTROLS = \"input, textarea, select, button\";\n\n/** Retained-DOM inputs and controller outputs that can require reconciliation. */\nconst OBSERVED_ATTRIBUTES = [\n \"hidden\",\n \"aria-hidden\",\n \"data-visible\",\n DISABLED_MARKER,\n \"disabled\",\n \"data-when-checked\",\n \"data-when-unchecked\",\n \"data-when-value\",\n \"checked\",\n \"selected\",\n \"value\",\n \"type\",\n];\n\n/** Attribute value expected after one controller-owned DOM write. */\ntype ExpectedAttribute = string | null;\n\n/**\n * Headless dependent-fields behavior: shows/hides (and enables/disables) regions\n * from trigger control values while keeping submission and accessibility state in\n * sync (no dedicated APG pattern).\n *\n * Markup contract (identifier: `stimeo--conditional-fields`):\n * <form data-controller=\"stimeo--conditional-fields\">\n * <input type=\"checkbox\" data-stimeo--conditional-fields-target=\"trigger\">\n * <fieldset data-stimeo--conditional-fields-target=\"region\" data-when-checked>\n * …address…\n * </fieldset>\n * </form>\n *\n * A region declares one condition: `data-when-checked`, `data-when-unchecked`,\n * or `data-when-value=\"x\"`. The condition is combined across all triggers using\n * `match` (`\"any\"` by default, or `\"all\"`). A region with no condition preserves\n * its authored `hidden` state; a declared condition with no triggers is false.\n *\n * Hidden regions receive `hidden` and `aria-hidden=\"true\"`; visible regions expose\n * `data-visible=\"true\"`. With `disableHidden`, descendant controls are disabled and\n * marked with `data-conditional-disabled=\"true\"`, and only marked controls are\n * re-enabled. Before a focused region is hidden, focus moves to the first trigger\n * that can actually receive it. If every trigger is unsafe — including one inside\n * another region being hidden in the same pass — the controller root temporarily\n * receives `tabindex=\"-1\"` and focus.\n *\n * An element that stops being a region gets back what this controller wrote on\n * it: `aria-hidden`, `data-visible`, the `hidden` a declared condition set, and\n * the marked `disabled` of each control no hidden region still covers. The\n * `hidden` of a region without a condition and every authored `disabled` stay.\n *\n * `change` and `reconcile` dispatch `{ region, visible }`.\n *\n * @remarks\n * Behavior only. Trigger `input` / `change`, dynamic targets and descendants,\n * condition attributes, Values, native form reset, and Turbo retained-element\n * morphs all reconcile against the live DOM. Direct writes to an input's live\n * `checked` / `value` property remain observable only when the caller also emits\n * the corresponding native event. DOM repair is silent. User input or the public\n * action dispatches `stimeo--conditional-fields:change`; a lifecycle, Value,\n * reset, mutation, or morph reconciliation dispatches\n * `stimeo--conditional-fields:reconcile` instead. Initial connection is silent.\n * Every listener, observer, queued pass, and borrowed root `tabindex` is released\n * on `disconnect()`.\n */\nexport class ConditionalFieldsController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"region\"];\n static override values = {\n disableHidden: { type: Boolean, default: true },\n match: { type: String, default: \"any\" },\n };\n static actions = [\"evaluate\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare readonly triggerTargets: Trigger[];\n declare readonly regionTargets: HTMLElement[];\n\n declare disableHiddenValue: boolean;\n declare matchValue: string;\n\n /** Logical state last committed for each current region; rebuilt on every connect. */\n #lastVisible = new WeakMap<HTMLElement, boolean>();\n /** Controller writes awaiting an observer callback, separated from authored morphs. */\n #internalWrites = new WeakMap<Element, Map<string, ExpectedAttribute>>();\n #observing = false;\n /** Elements that left the region set, held until a pass gives back what was written on them. */\n readonly #departed = new Set<HTMLElement>();\n /** Regions whose `hidden` this controller set because their declared condition is false. */\n readonly #concealed = new WeakSet<HTMLElement>();\n\n /** Coalesces one target/morph/mutation batch into one full DOM reconciliation. */\n readonly #reconcile = new MorphRenderWatcher(() => this.#reconcileDom());\n readonly #listeners = new ListenerSet();\n readonly #formReset = new FormResetWatcher(\n (form) => this.#hasTriggerOwnedBy(form),\n () => this.#reconcile.schedule(),\n );\n /** Provides the last-resort focus landmark without claiming an authored tabindex. */\n readonly #rootTabindex = new TabindexLoan<HTMLElement>(\"-1\", this.identifier);\n /** Watches retained targets and controls whose declarative or reflected state changed. */\n readonly #observer = new MutationObserver((records) => this.#onMutations(records));\n\n /** Evaluates only events whose source is one of this instance's live trigger targets. */\n readonly #onTriggerInput = (event: Event): void => {\n const target = event.target;\n const triggers = this.triggerTargets;\n if (target instanceof Element && triggers.some((trigger) => trigger === target)) {\n this.#commitChange(triggers);\n }\n };\n\n /** Reflects initial live state and opens every retained-DOM reconciliation path. */\n override connect(): void {\n this.#rootTabindex.reclaim(this.element);\n this.#lastVisible = new WeakMap();\n this.#internalWrites = new WeakMap();\n this.#settle();\n this.#reconcile.observe(this.element);\n this.#observer.observe(this.element, {\n attributes: true,\n attributeFilter: OBSERVED_ATTRIBUTES,\n childList: true,\n subtree: true,\n });\n this.#observing = true;\n this.#listeners.add(this.element, \"change\", this.#onTriggerInput);\n this.#listeners.add(this.element, \"input\", this.#onTriggerInput);\n this.#formReset.observe();\n }\n\n /** Releases all external resources and returns the temporary focus landmark loan. */\n override disconnect(): void {\n this.#reconcile.disconnect();\n this.#observing = false;\n this.#observer.disconnect();\n this.#listeners.dispose();\n this.#formReset.disconnect();\n this.#rootTabindex.returnAll();\n }\n\n /** Reconciles after a trigger target is inserted or restored. */\n triggerTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles after a trigger target is removed or replaced. */\n triggerTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Initializes a region target inserted or restored at runtime. */\n regionTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /**\n * Queues a departed region for the return of its written state and reconciles the rest.\n *\n * The return is queued rather than immediate because teardown reports every\n * region as disconnected, and a disconnected controller leaves its derived state\n * in the DOM. The pass that drains the queue skips an element that is still a\n * region, which drops what teardown queued, and keeps a departure queued before\n * a disconnect for the pass after the reconnect.\n */\n regionTargetDisconnected(region: HTMLElement): void {\n this.#departed.add(region);\n this.#reconcile.schedule();\n }\n\n /** Reconciles when application code or a morph changes the match policy. */\n matchValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles control ownership when hidden controls become enabled or excluded. */\n disableHiddenValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Re-evaluates every region and repairs all reflected DOM state. */\n evaluate(): void {\n this.#commitChange();\n }\n\n /**\n * Computes one settled plan, gives back what departed regions carry, shows\n * destinations before hiding sources, and then returns logical transitions in\n * DOM order after every region is internally coherent.\n *\n * @stimeoRenderRoot\n */\n #settle(triggers: Trigger[] = this.triggerTargets): RegionTransition[] {\n const regions = this.regionTargets;\n const plan = new Map<HTMLElement, boolean>();\n for (const region of regions) plan.set(region, this.#isVisible(region, triggers));\n for (const departed of this.#departed) {\n if (!plan.has(departed)) this.#release(departed, plan);\n }\n this.#departed.clear();\n\n const changed = new Set<HTMLElement>();\n const applicationOrder = [\n ...regions.filter((region) => plan.get(region) === true),\n ...regions.filter((region) => plan.get(region) === false),\n ];\n for (const region of applicationOrder) {\n const visible = plan.get(region);\n if (visible !== undefined && this.#applyRegion(region, visible, plan)) {\n changed.add(region);\n }\n }\n\n return regions\n .filter((region) => changed.has(region))\n .map((region) => ({ region, visible: plan.get(region) === true }));\n }\n\n /** Reports logical transitions caused by user input or the public action. */\n #commitChange(triggers: Trigger[] = this.triggerTargets): void {\n for (const detail of this.#settle(triggers)) {\n this.dispatch(\"change\", { detail });\n }\n }\n\n /** Reports logical transitions derived from DOM, lifecycle, reset, or Value state. */\n #reconcileDom(): void {\n for (const detail of this.#settle()) {\n this.dispatch(\"reconcile\", { detail });\n }\n }\n\n /** Applies one planned state while keeping event history separate from DOM repair. */\n #applyRegion(\n region: HTMLElement,\n visible: boolean,\n plan: ReadonlyMap<HTMLElement, boolean>,\n ): boolean {\n const previous = this.#lastVisible.get(region) ?? !region.hidden;\n const changed = visible !== previous;\n this.#lastVisible.set(region, visible);\n\n if (!visible) this.#retreatFocus(region, plan);\n this.#syncRegionState(region, visible);\n this.#syncRegionControls(region, visible);\n return changed;\n }\n\n /**\n * Reflects visibility idempotently, recording writes so the observer ignores its\n * own work, and notes whether the `hidden` comes from a declared condition.\n */\n #syncRegionState(region: HTMLElement, visible: boolean): void {\n if (!visible && this.#predicateFor(region) !== null) this.#concealed.add(region);\n else this.#concealed.delete(region);\n this.#writeAttribute(region, \"hidden\", visible ? null : \"\");\n this.#writeAttribute(region, \"aria-hidden\", visible ? null : \"true\");\n this.#writeAttribute(region, \"data-visible\", visible ? \"true\" : null);\n }\n\n /** Enables/disables descendant controls, touching only state carrying our marker. */\n #syncRegionControls(region: HTMLElement, visible: boolean): void {\n const shouldDisable = !visible && this.disableHiddenValue;\n for (const control of region.querySelectorAll<Disableable>(CONTROLS)) {\n const marked = control.hasAttribute(DISABLED_MARKER);\n if (shouldDisable) {\n if (!control.disabled) {\n this.#writeAttribute(control, \"disabled\", \"\");\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n } else if (marked && control.getAttribute(DISABLED_MARKER) !== \"true\") {\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n }\n } else if (marked) {\n this.#enable(control);\n }\n }\n }\n\n /** Removes a `disabled` this controller owns together with its marker. */\n #enable(control: Disableable): void {\n this.#writeAttribute(control, \"disabled\", null);\n this.#writeAttribute(control, DISABLED_MARKER, null);\n }\n\n /**\n * Gives back what this controller wrote on an element that left the region set.\n * A marked control inside a region this pass hides stays disabled for that region.\n */\n #release(element: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n this.#lastVisible.delete(element);\n if (this.#concealed.delete(element)) this.#writeAttribute(element, \"hidden\", null);\n this.#writeAttribute(element, \"aria-hidden\", null);\n this.#writeAttribute(element, \"data-visible\", null);\n for (const control of element.querySelectorAll<Disableable>(CONTROLS)) {\n if (control.hasAttribute(DISABLED_MARKER) && this.#survivesPlan(control, plan)) {\n this.#enable(control);\n }\n }\n }\n\n /** Whether a region's declared condition holds across `triggers` per `match`. */\n #isVisible(region: HTMLElement, triggers: Trigger[]): boolean {\n const predicate = this.#predicateFor(region);\n if (predicate === null) return !region.hidden;\n return (\n triggers.length > 0 &&\n (this.matchValue === \"all\" ? triggers.every(predicate) : triggers.some(predicate))\n );\n }\n\n /** Builds the deterministic per-trigger predicate from the region's condition. */\n #predicateFor(region: HTMLElement): ((trigger: Trigger) => boolean) | null {\n if (region.hasAttribute(\"data-when-checked\")) {\n return (trigger) => this.#isChecked(trigger);\n }\n if (region.hasAttribute(\"data-when-unchecked\")) {\n return (trigger) => !this.#isChecked(trigger);\n }\n const wanted = region.dataset.whenValue;\n if (wanted !== undefined) {\n return (trigger) => this.#matchesValue(trigger, wanted);\n }\n return null;\n }\n\n #isChecked(trigger: Trigger): boolean {\n return trigger instanceof HTMLInputElement && trigger.checked;\n }\n\n /** A trigger has a value when a radio/checkbox is selected, or its control value matches. */\n #matchesValue(trigger: Trigger, wanted: string): boolean {\n if (\n trigger instanceof HTMLInputElement &&\n (trigger.type === \"checkbox\" || trigger.type === \"radio\")\n ) {\n return trigger.checked && trigger.value === wanted;\n }\n return trigger.value === wanted;\n }\n\n /** Moves focus to the first safe trigger, or to the controller landmark as a fallback. */\n #retreatFocus(region: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n const active = document.activeElement;\n if (active && region.contains(active)) this.#moveFocus(plan);\n }\n\n /** Moves focus after the caller establishes that the active node is being hidden. */\n #moveFocus(plan: ReadonlyMap<HTMLElement, boolean>): void {\n const destination = this.triggerTargets.find(\n (trigger) => canTakeFocus(trigger) && this.#survivesPlan(trigger, plan),\n );\n if (destination) {\n this.#rootTabindex.returnAll();\n destination.focus();\n return;\n }\n\n this.#rootTabindex.lend(this.element);\n this.element.focus();\n }\n\n /** Whether a focus candidate or a control sits outside every region this pass will hide. */\n #survivesPlan(candidate: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): boolean {\n return [...plan].every(([region, visible]) => visible || !region.contains(candidate));\n }\n\n /** Records one idempotent attribute write before MutationObserver sees it. */\n #writeAttribute(element: Element, name: string, value: ExpectedAttribute): void {\n if (element.getAttribute(name) !== value) {\n if (this.#observing) {\n let writes = this.#internalWrites.get(element);\n if (!writes) {\n writes = new Map();\n this.#internalWrites.set(element, writes);\n }\n writes.set(name, value);\n }\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n }\n }\n\n /** Separates authored records from controller writes and queues one relevant repair. */\n #onMutations(records: MutationRecord[]): void {\n const triggers = this.triggerTargets;\n const regions = this.regionTargets;\n const touchedWrites = new Map<Element, Set<string>>();\n let needsReconcile = false;\n\n for (const record of records) {\n if (record.type === \"attributes\" && record.target instanceof Element) {\n const name = record.attributeName;\n const writes = this.#internalWrites.get(record.target);\n if (name && writes?.has(name)) {\n let names = touchedWrites.get(record.target);\n if (!names) {\n names = new Set();\n touchedWrites.set(record.target, names);\n }\n names.add(name);\n if (record.target.getAttribute(name) === writes.get(name)) continue;\n }\n }\n if (\n record.target instanceof Element &&\n this.#elementAffectsState(record.target, triggers, regions)\n ) {\n needsReconcile = true;\n }\n }\n\n for (const [element, names] of touchedWrites) {\n const writes = this.#internalWrites.get(element);\n for (const name of names) writes?.delete(name);\n }\n if (needsReconcile) this.#reconcile.schedule();\n }\n\n /** Whether an authored mutation target belongs to a trigger, region, or managed control. */\n #elementAffectsState(target: Element, triggers: Trigger[], regions: HTMLElement[]): boolean {\n return ownerIndex(triggers, target) !== -1 || ownerIndex(regions, target) !== -1;\n }\n\n /** Whether a form owns at least one current trigger, including `form=` associations. */\n #hasTriggerOwnedBy(form: HTMLFormElement): boolean {\n return this.triggerTargets.some((trigger) => trigger.form === form);\n }\n}\n"]}
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* Reflects a serialized attribute value only when the current value differs.\n *\n * A same-value `setAttribute` still queues a mutation record for every observer, so an\n * unchanged value writes nothing.\n *\n * @param element - The element whose attribute is reflected.\n * @param name - The attribute name, using the non-namespaced DOM API.\n * @param value - The serialized value, or null to remove the attribute.\n * @param beforeWrite - Called only for a change, before the DOM mutation, so the\n * caller can record ownership or identify its own observer records.\n * @returns Whether an attribute was written or removed.\n */\nexport function setAttributeIfChanged(\n element: Element,\n name: string,\n value: string | null,\n beforeWrite?: () => void,\n): boolean {\n if (element.getAttribute(name) === value) return false;\n beforeWrite?.();\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n return true;\n}\n","/** The retained attributes, descendants, and inherited state one connection watches. */\nexport interface AuthoredMutationOptions {\n readonly attributes: readonly string[];\n readonly subtree?: boolean;\n readonly childList?: boolean;\n readonly ancestorAttributes?: readonly string[];\n}\n\n/** A final attribute value and the number of records its writes produce. */\ninterface AttributeClaim {\n value: string | null;\n count: number;\n}\n\n/** Added and removed nodes still represented by controller-owned child-list records. */\ninterface ChildClaim {\n readonly added: Map<Node, number>;\n readonly removed: Map<Node, number>;\n}\n\n/** Pending claims belong only to the active observed lifetime. */\ninterface MutationClaims {\n readonly attributes: Map<Element, Map<string, AttributeClaim>>;\n readonly children: Map<Node, ChildClaim>;\n}\n\n/**\n * Watches authored mutations without suspending observation during DOM repair.\n *\n * The consumer claims only actual writes, before an attribute write or immediately\n * after a synchronous helper writes. Matching uses the final value and one claim\n * per record, so an extra same-value page write remains authored. Child-list claims\n * identify the nodes a replacement adds and removes, independently of how the DOM\n * implementation splits those nodes into records. Every delivery or synchronous\n * take expires all claims before the consumer can move focus or notify subscribers.\n * Ownership, reconciliation, and DOM writes remain the consumer's responsibility.\n */\nexport class AuthoredMutationWatcher {\n readonly #onAuthored: (records: MutationRecord[]) => void;\n #claims: MutationClaims | null = null;\n #observer: MutationObserver | null = null;\n\n /** @param onAuthored - Receives a nonempty batch after controller records are excluded. */\n constructor(onAuthored: (records: MutationRecord[]) => void) {\n this.#onAuthored = onAuthored;\n }\n\n /** Starts a new connected lifetime, including the root's current ancestor chain. */\n observe(root: Element, options: AuthoredMutationOptions): void {\n this.disconnect();\n const observer = new MutationObserver((records) => {\n if (this.#observer !== observer) return;\n const authored = this.#filter(records);\n if (authored.length > 0) this.#onAuthored(authored);\n });\n this.#observer = observer;\n this.#claims = { attributes: new Map(), children: new Map() };\n observer.observe(root, {\n attributes: true,\n attributeFilter: [...options.attributes],\n subtree: options.subtree ?? false,\n childList: options.childList ?? false,\n });\n if (options.ancestorAttributes) {\n let ancestor = root.parentElement;\n while (ancestor) {\n observer.observe(ancestor, {\n attributes: true,\n attributeFilter: [...options.ancestorAttributes],\n });\n ancestor = ancestor.parentElement;\n }\n }\n }\n\n /** Claims one actual attribute write; calls outside observation own no records. */\n claim(target: Element, name: string, value: string | null): void {\n const claims = this.#claims?.attributes;\n let attributes = claims?.get(target);\n if (!attributes) {\n attributes = new Map();\n claims?.set(target, attributes);\n }\n const pending = attributes.get(name);\n attributes.set(name, { value, count: (pending?.count ?? 0) + 1 });\n }\n\n /** Claims a synchronous helper's actual attribute write before any external callback runs. */\n claimCurrent(target: Element, name: string): void {\n this.claim(target, name, target.getAttribute(name));\n }\n\n /** Claims the actual nodes added and removed by one synchronous child replacement. */\n claimChildList(target: Node, added: readonly Node[], removed: readonly Node[]): void {\n const claims = this.#claims?.children;\n const pending = claims?.get(target) ?? { added: new Map(), removed: new Map() };\n for (const node of added) pending.added.set(node, (pending.added.get(node) ?? 0) + 1);\n for (const node of removed) pending.removed.set(node, (pending.removed.get(node) ?? 0) + 1);\n claims?.set(target, pending);\n }\n\n /** Returns queued authored records synchronously and expires every pending claim. */\n take(): MutationRecord[] {\n return this.#filter(this.#observer?.takeRecords() ?? []);\n }\n\n /** Releases observation and claims; safe to repeat and reuse on a later connection. */\n disconnect(): void {\n this.#observer?.disconnect();\n this.#observer = null;\n this.#claims = null;\n }\n\n /** Applies one batch's claims before handing control back to the consumer. */\n #filter(records: MutationRecord[]): MutationRecord[] {\n const authored = records.filter((record) => !this.#consume(record));\n this.#claims?.attributes.clear();\n this.#claims?.children.clear();\n return authored;\n }\n\n /**\n * Matches the native attribute or nonempty child-list records this watcher registers.\n * @see https://dom.spec.whatwg.org/#queue-a-tree-mutation-record\n */\n #consume(record: MutationRecord): boolean {\n if (record.type === \"attributes\") {\n const target = record.target as Element;\n const pending = this.#claims?.attributes.get(target)?.get(record.attributeName as string);\n if (\n !pending ||\n pending.count === 0 ||\n target.getAttribute(record.attributeName as string) !== pending.value\n ) {\n return false;\n }\n pending.count -= 1;\n return true;\n }\n const pending = this.#claims?.children.get(record.target);\n if (!pending) return false;\n const added = [...record.addedNodes];\n const removed = [...record.removedNodes];\n if (\n added.some((node) => !pending.added.get(node)) ||\n removed.some((node) => !pending.removed.get(node))\n ) {\n return false;\n }\n for (const node of added) pending.added.set(node, (pending.added.get(node) ?? 0) - 1);\n for (const node of removed) pending.removed.set(node, (pending.removed.get(node) ?? 0) - 1);\n return true;\n }\n}\n","/**\n * Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n *\n * Candidates can nest, and then more than one holds the node: {@link ownerIndex}\n * and {@link ownerOf} answer the first one listed, {@link ownersOf} all of them.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n\n/**\n * Every candidate that is, or contains, `node`, in array order.\n *\n * Empty when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. A caller asking whether any owner of a node refuses\n * something reads the whole list, since an owner nested in another one holds the\n * node too.\n */\nexport function ownersOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T[] {\n if (!(node instanceof Node)) return [];\n return candidates.filter((candidate) => candidate.contains(node));\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether the engine reports `element` assigned to no slot of the open shadow root its parent\n * hosts: such an element is not in the flat tree, so it and what it holds are rendered nowhere\n * and cannot take focus.\n */\nfunction unslotted(element: Element): boolean {\n return element.assignedSlot === null && element.parentElement?.shadowRoot != null;\n}\n\n/**\n * The parent of `element` in the flat tree: the slot it is assigned to, its parent element,\n * or the host of the shadow root it is a child of; `null` at the top of the document or of a\n * detached tree, and for an element the engine assigns to no slot of the open shadow root its\n * parent hosts, which is outside the flat tree. A closed shadow root does not report its slots,\n * so an element assigned to one climbs to the host.\n */\nexport function flatTreeParent(element: Element): Element | null {\n if (unslotted(element)) return null;\n const parent = element.assignedSlot ?? element.parentNode;\n if (parent instanceof ShadowRoot) return parent.host;\n return parent instanceof Element ? parent : null;\n}\n\n/** Whether `element` is `ancestor` or one of its descendants in the flat tree. */\nexport function flatTreeContains(ancestor: Element, element: Element | null): boolean {\n for (let node = element; node; node = flatTreeParent(node)) {\n if (node === ancestor) return true;\n }\n return false;\n}\n\n/** The nearest of `element` and its flat-tree ancestors that matches `selector`, or `null`. */\nexport function closestInFlatTree(element: Element, selector: string): Element | null {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (node.matches(selector)) return node;\n }\n return null;\n}\n\n/**\n * The children of `element` in the flat tree: its open shadow root's children, a slot's\n * assigned elements (its own children when nothing is assigned to it), or its children.\n */\nexport function flatTreeChildren(element: Element): Element[] {\n return ownedScope(element) ?? Array.from(element.children);\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` on the element or a flat-tree ancestor\n * (the host of an open shadow root it sits in, the slot it is assigned to), the\n * element or an ancestor left out of the flat tree (one the engine assigns to no\n * slot of the open shadow root its parent hosts), `input[type=\"hidden\"]`, the\n * native `disabled` property, and `disabled` inherited from an ancestor\n * `fieldset`. CSS-only invisibility is handled by {@link isRenderedForFocus}\n * when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (unslotted(node) || node.matches(\"[hidden], [inert]\")) return false;\n }\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: Element): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n\n/** An element sequential focus navigation can stop on. */\nexport type TabStopElement = HTMLElement | SVGElement;\n\n/** Whether the element is a radio button. */\nfunction isRadio(element: Element | null): element is HTMLInputElement {\n return element instanceof HTMLInputElement && element.type === \"radio\";\n}\n\n/**\n * Whether two radios form one group: the same non-empty `name`, the same form owner and\n * the same tree. A radio without a name is a group of its own.\n */\nfunction sameRadioGroup(a: HTMLInputElement, b: HTMLInputElement): boolean {\n return (\n a.name !== \"\" && a.name === b.name && a.form === b.form && a.getRootNode() === b.getRootNode()\n );\n}\n\n/**\n * Whether the element is part of editable content: the nearest ancestor that sets a valid\n * `contenteditable` decides. `false` ends the editable region (a non-editable island\n * inside an editor); an invalid value inherits from further up.\n */\nfunction isInEditableContent(element: Element): boolean {\n for (let node = element.parentElement; node; node = node.parentElement) {\n if (node.getAttribute(\"contenteditable\")?.toLowerCase() === \"false\") return false;\n if (hasEditableTabStop(node)) return true;\n }\n return false;\n}\n\n/** The XLink namespace, where an SVG link may carry its `href`. */\nconst XLINK_NAMESPACE = \"http://www.w3.org/1999/xlink\";\n\n/** Whether the element is an SVG link: an SVG `a` with `href` or `xlink:href`. */\nfunction isSvgLink(element: Element): boolean {\n return (\n element instanceof SVGElement &&\n element.localName === \"a\" &&\n (element.hasAttribute(\"href\") || element.hasAttributeNS(XLINK_NAMESPACE, \"href\"))\n );\n}\n\n/**\n * Whether an image-map area has a rendered image: an `img` in the area's tree whose\n * `usemap` names the area's map (by `name`, or by `id` without one) and that is rendered.\n * The area has no box of its own for {@link isRenderedForFocus} to check.\n */\nfunction hasRenderedImage(area: HTMLAreaElement): boolean {\n const map = area.closest(\"map\");\n const key = map?.name || map?.id;\n if (!map || !key) return false;\n const root = map.getRootNode() as Document | ShadowRoot;\n return Array.from(root.querySelectorAll<HTMLElement>(\"img[usemap]\")).some(\n (image) => image.getAttribute(\"usemap\") === `#${key}` && isRenderedForFocus(image),\n );\n}\n\n/** Whether the element can take focus and has no negative `tabindex`. */\nfunction isFocusableInOrder(element: TabStopElement): boolean {\n const tabindex = authoredTabindex(element);\n return (tabindex === null || tabindex >= 0) && canTakeFocus(element as HTMLElement);\n}\n\n/**\n * The engine's verdict for the stops {@link isTabStop} does not judge the way sequential\n * navigation does, or `null` for every other element: an image-map area with an `href` or\n * its own `tabindex` stops while an image that uses its map is rendered; an object stops\n * while it holds a nested document, as an iframe does; an SVG link stops while it is\n * rendered. Each also needs to take focus and not be taken out of the order with a\n * negative `tabindex`.\n */\nfunction extraStop(element: TabStopElement): boolean | null {\n if (element instanceof HTMLAreaElement) {\n const focusable = element.hasAttribute(\"href\") || authoredTabindex(element) !== null;\n return focusable && isFocusableInOrder(element) && hasRenderedImage(element);\n }\n if (element instanceof HTMLObjectElement) {\n return (\n isFocusableInOrder(element) && isRenderedForFocus(element) && element.contentWindow !== null\n );\n }\n if (isSvgLink(element))\n return isFocusableInOrder(element) && isRenderedForFocus(element as HTMLElement);\n return null;\n}\n\n/**\n * Whether sequential navigation stops on the element: a usable Tab stop\n * ({@link isTabStop}), or one of the stops `extraStop` judges, except a link inside\n * editable content without a `tabindex` of its own, which the engine leaves to editing.\n * Other controls inside an editing host, and the host itself, stay stops.\n */\nfunction isSequentialStop(element: TabStopElement): boolean {\n const stop =\n extraStop(element) ??\n (element.matches(TAB_STOP_CANDIDATE_SELECTOR) && isTabStop(element as HTMLElement));\n if (!stop) return false;\n const link =\n element instanceof HTMLAnchorElement ||\n element instanceof HTMLAreaElement ||\n isSvgLink(element);\n return !(link && authoredTabindex(element) === null && isInEditableContent(element));\n}\n\n/**\n * The elements of the focus navigation scope `element` owns: its open shadow root's\n * children, or a slot's assigned elements (its fallback content when nothing is\n * assigned). `null` when it owns no scope. A closed shadow root cannot be read, so its\n * host owns none.\n */\nfunction ownedScope(element: Element): Element[] | null {\n if (element.shadowRoot) return Array.from(element.shadowRoot.children);\n if (element instanceof HTMLSlotElement) {\n const assigned = element.assignedElements();\n return assigned.length > 0 ? assigned : Array.from(element.children);\n }\n return null;\n}\n\n/** One member of a focus navigation scope: its tabindex and the stops it contributes. */\ninterface ScopeEntry {\n readonly tabindex: number;\n readonly stops: TabStopElement[];\n}\n\n/** What a walk of the order records besides the order itself. */\ninterface OrderWalk {\n /** The element a move starts from. */\n readonly from: Element | null;\n /** Every stop, in flat-tree order. */\n readonly tree: TabStopElement[];\n /**\n * How many entries of {@link OrderWalk.tree} come before `from`; `-1` until the walk\n * meets it.\n */\n fromAt: number;\n}\n\n/**\n * Orders one focus navigation scope the way HTML's sequential navigation does: members\n * with a positive `tabindex` first, ascending, ties in tree order, then the rest in tree\n * order. A member that owns a scope (a shadow host, a slot) is followed by that scope's\n * own order; one taken out of the order with a negative `tabindex` takes its scope with it.\n */\nfunction orderScope(elements: Element[], walk: OrderWalk): TabStopElement[] {\n const entries: ScopeEntry[] = [];\n const visit = (element: Element): void => {\n if (element === walk.from) walk.fromAt = walk.tree.length;\n const tabindex = authoredTabindex(element) ?? 0;\n const stop =\n (element instanceof HTMLElement || element instanceof SVGElement) && isSequentialStop(element)\n ? element\n : null;\n if (stop) walk.tree.push(stop);\n const owned = ownedScope(element);\n if (owned) {\n if (tabindex >= 0) {\n entries.push({ tabindex, stops: [...(stop ? [stop] : []), ...orderScope(owned, walk)] });\n }\n return;\n }\n if (stop) entries.push({ tabindex, stops: [stop] });\n for (const child of Array.from(element.children)) visit(child);\n };\n for (const element of elements) visit(element);\n const positive = entries.filter((entry) => entry.tabindex > 0);\n positive.sort((a, b) => a.tabindex - b.tabindex);\n const rest = entries.filter((entry) => entry.tabindex === 0);\n return [...positive, ...rest].flatMap((entry) => entry.stops);\n}\n\n/**\n * Whether a candidate passes the radio-group rule the engine applies: a checked radio\n * among the stops always does; an unchecked one only as the first radio of a group with\n * no checked stop, and not while focus is on a radio of that group. `tree` is the walk's\n * stops in flat-tree order, so a group is counted within the walked root only.\n */\nfunction passesRadioRule(\n element: TabStopElement,\n tree: TabStopElement[],\n focusedRadio: HTMLInputElement | null,\n): boolean {\n if (!isRadio(element) || element.checked) return true;\n const group = tree.filter(\n (stop): stop is HTMLInputElement =>\n stop === element || (isRadio(stop) && sameRadioGroup(stop, element)),\n );\n if (group.some((radio) => radio.checked)) return false;\n if (group[0] !== element) return false;\n return focusedRadio === null || !sameRadioGroup(focusedRadio, element);\n}\n\n/**\n * The index in `order` a move from the walk's `from` visits first. A start the walk did\n * not meet is outside: the move enters at the first stop, or the last going backward. A\n * start that is a stop moves one place along the order. Any other start (the root, an\n * element with a negative `tabindex`) moves to the nearest stop after it in tree order,\n * or before it going backward, and wraps when there is none.\n */\nfunction startIndex(\n order: TabStopElement[],\n walk: OrderWalk,\n backward: boolean,\n isStop: (element: TabStopElement) => boolean,\n): number {\n if (walk.fromAt < 0) return backward ? order.length - 1 : 0;\n const at = order.indexOf(walk.from as TabStopElement);\n if (at >= 0) return backward ? at - 1 : at + 1;\n const neighbour = backward\n ? walk.tree.slice(0, walk.fromAt).reverse().find(isStop)\n : walk.tree.slice(walk.fromAt).find(isStop);\n if (neighbour) return order.indexOf(neighbour);\n return backward ? order.length - 1 : 0;\n}\n\n/**\n * The stops below `root` in the order a sequential move from `from` visits them: the\n * next stop first (the previous one when `backward`), wrapping at the ends, with `from`\n * itself left out. Without a `from` — or with one outside `root` — the list starts at the\n * first stop, or at the last one when `backward`.\n *\n * The order is HTML's sequential navigation order within `root`: positive `tabindex`\n * first, ascending, then `tabindex=\"0\"` and native stops in tree order. Open shadow roots\n * are walked in flat-tree order, slots expanded, each scope ordered on its own; a closed\n * shadow root is not read. A radio group, counted within `root`, stops once: on its\n * checked radio when that radio can take focus, even with focus elsewhere in the group,\n * and otherwise on its first radio that can, unless focus is already in the group.\n * A link inside editable content without its own `tabindex` is not a stop. Every stop\n * also passes its applicable focusability and rendering checks.\n *\n * @param root - The element whose descendants are ordered; it is not a stop itself.\n * @param from - Where the move starts, usually {@link deepActiveElement}.\n * @param backward - Whether the move goes backward (`Shift+Tab`).\n */\nexport function sequentialTabStops(\n root: Element,\n from: Element | null = null,\n backward = false,\n): TabStopElement[] {\n const walk: OrderWalk = { from, tree: [], fromAt: from === root ? 0 : -1 };\n const order = orderScope(ownedScope(root) ?? Array.from(root.children), walk);\n const focusedRadio = walk.fromAt >= 0 && isRadio(from) ? from : null;\n const isStop = (element: TabStopElement): boolean =>\n passesRadioRule(element, walk.tree, focusedRadio);\n const start = startIndex(order, walk, backward, isStop);\n const visited = backward\n ? [...order.slice(0, start + 1).reverse(), ...order.slice(start + 1).reverse()]\n : [...order.slice(start), ...order.slice(0, start)];\n return visited.filter((element) => element !== from && isStop(element));\n}\n\n/**\n * The element that holds focus in `ownerDocument`, looking through open shadow roots:\n * `document.activeElement` stops at a shadow host. A closed shadow root cannot be read,\n * so focus inside one reads as its host.\n */\nexport function deepActiveElement(ownerDocument: Document): Element | null {\n let active = ownerDocument.activeElement;\n while (active?.shadowRoot?.activeElement) active = active.shadowRoot.activeElement;\n return active;\n}\n","/**\n * Runs a controller's reconciliation pass after a native form reset has\n * restored the form's own controls.\n *\n * **A microtask alone is not \"after the reset\", and the reason is where the\n * dispatch came from.** `form.reset()` fires the event and restores the\n * controls inside one script frame, so a microtask queued from a listener lands\n * after both. A reset the user triggers — activating a `reset` button — is\n * dispatched by the browser with an empty script stack, so the microtask\n * checkpoint runs the moment the listener returns: still inside the dispatch,\n * before the controls are restored and before a later listener has had its\n * chance to cancel. Reconciling there reads the pre-reset values and treats a\n * cancelled reset as a real one.\n *\n * The event itself tells the two origins apart. `eventPhase` returns to\n * `Event.NONE` at the end of dispatch, so a microtask that sees `NONE` is\n * already past the default action and settles on the spot — that is the\n * scripted path, and its timing is exactly a microtask. A microtask\n * that still sees a dispatch phase is the browser-driven path and settles on\n * the next animation frame instead: the default action completes before that\n * frame, and `defaultPrevented` has reached its final value. A frame is only\n * ever reached from a real user interaction, which requires a rendered\n * document, so the frame cannot starve.\n *\n * Pending frames are held per handle rather than collapsed into one slot: a set\n * needs no branch to stay accurate, and every handle in it is cancellable at\n * teardown.\n *\n * Scope is the timing and the ownership test only. *What* to reconcile — an\n * aggregate, a visibility pass, a re-read of every field — stays in the\n * controller, because no two consumers answer it the same way. Ownership stays\n * there too: a control associated through `form=` is reached by the consumer's\n * own `control.form` read.\n *\n * @example\n * ```ts\n * readonly #formReset = new FormResetWatcher(\n * (form) => this.fieldTargets.some((field) => field.form === form),\n * () => this.#reconcile.schedule(),\n * );\n *\n * connect() { this.#formReset.observe(); }\n * disconnect() { this.#formReset.disconnect(); }\n * ```\n */\nexport class FormResetWatcher {\n readonly #owns: (form: HTMLFormElement) => boolean;\n readonly #onReset: () => void;\n readonly #frames = new Set<number>();\n #generation = 0;\n\n /**\n * @param owns - whether `form` owns a control this controller derives from.\n * @param onReset - the reconciliation pass, run once per honoured reset.\n */\n constructor(owns: (form: HTMLFormElement) => boolean, onReset: () => void) {\n this.#owns = owns;\n this.#onReset = onReset;\n }\n\n /** Subscribes to `reset` at the document; call from `connect()`. Idempotent. */\n observe(): void {\n document.addEventListener(\"reset\", this.#handleReset, true);\n }\n\n /** Unsubscribes and drops every pending pass; call from `disconnect()`. */\n disconnect(): void {\n document.removeEventListener(\"reset\", this.#handleReset, true);\n this.#generation += 1;\n for (const frame of this.#frames) cancelAnimationFrame(frame);\n this.#frames.clear();\n }\n\n readonly #handleReset = (event: Event): void => {\n const form = event.target;\n if (!(form instanceof HTMLFormElement) || !this.#owns(form)) return;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A pass queued before teardown must not reach a disconnected controller.\n if (generation !== this.#generation) return;\n if (event.eventPhase === Event.NONE) {\n this.#settle(event);\n return;\n }\n const frame = requestAnimationFrame(() => {\n this.#frames.delete(frame);\n this.#settle(event);\n });\n this.#frames.add(frame);\n });\n };\n\n /** Runs the pass unless a listener cancelled the reset before it landed. */\n #settle(event: Event): void {\n if (!event.defaultPrevented) this.#onReset();\n }\n}\n","/** What {@link ListenerSet.add} passes on besides the signal it supplies itself. */\nexport type ListenerOptions = Omit<AddEventListenerOptions, \"signal\">;\n\n/**\n * The event map a target's own `addEventListener` types its handlers with: the\n * window's, a document's, an HTML or SVG element's, any other element's, or a\n * media query list's. Other targets name none.\n */\ntype EventMapOf<T extends EventTarget> = T extends Window\n ? WindowEventMap\n : T extends Document\n ? DocumentEventMap\n : T extends HTMLElement\n ? HTMLElementEventMap\n : T extends SVGElement\n ? SVGElementEventMap\n : T extends Element\n ? ElementEventMap\n : T extends MediaQueryList\n ? MediaQueryListEventMap\n : Record<never, never>;\n\n/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt.\n * {@link ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * A lifetime shorter than the connection — while a Value holds, until a first\n * load, while a subscription is open — gets a set of its own, which the end of\n * that lifetime disposes. A controller therefore holds one set per lifetime: the\n * connection's, and one for each swapped receiver or shorter span.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, listeners of\n * several elements that come and go one at a time, and those one gesture holds\n * keep their own pair of calls or a signal of their own.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included. A removal by hand would have to repeat that\n * flag; aborting the signal releases the listener without it.\n *\n * A `type` the target's own event map names types `handler` with that event,\n * as the target's `addEventListener` does, so a handler written for a\n * `KeyboardEvent` is passed as it is; any other `type` takes an\n * `EventListener`.\n */\n add<T extends EventTarget, K extends keyof EventMapOf<T> & string>(\n target: T,\n type: K,\n handler: (event: EventMapOf<T>[K]) => void,\n options?: ListenerOptions,\n ): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Whether a requested pass has yet to run. */\n get pending(): boolean {\n return this.#queued;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Whether a pass requested by a morph or {@link schedule} has yet to run. */\n get pending(): boolean {\n return this.#pass.pending;\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","/** Queries physical descendants and nested open shadow trees, including `root`'s own. */\nexport function queryOpenDescendants<T extends Element = Element>(\n root: ParentNode,\n selector: string,\n): T[] {\n const matches: T[] = [];\n const roots: ParentNode[] = [root];\n for (const scope of roots) {\n matches.push(...scope.querySelectorAll<T>(selector));\n if (scope.nodeType === Node.ELEMENT_NODE) {\n const shadow = (scope as Element).shadowRoot;\n if (shadow) roots.push(shadow);\n }\n for (const element of scope.querySelectorAll(\"*\")) {\n if (element.shadowRoot) roots.push(element.shadowRoot);\n }\n }\n return matches;\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { setAttributeIfChanged } from \"./attribute_write\";\nimport { deepActiveElement } from \"./focus_candidate\";\nimport { queryOpenDescendants } from \"./query_open_descendants\";\nimport { sharedRegistry } from \"./shared_registry\";\n\n/** One loan's hold on one element's `tabindex`, in the stack every loan of it shares. */\ninterface LoanHold {\n /** The loan holding it; `null` for a loan read from a copy's record until a loan takes it. */\n loan: object | null;\n readonly record: string;\n readonly value: string;\n /** Whether it hands back the value of the hold beneath it; otherwise no `tabindex`. */\n linked: boolean;\n}\n\n/** The loans on each element, bottom first, and every loan's record name. */\ninterface TabindexLoanRegistry {\n readonly stacks: WeakMap<HTMLElement, LoanHold[]>;\n readonly names: Set<string>;\n}\n\n/** Focus can be retargeted to a shadow host rather than exposed on the document. */\nfunction holdsFocus(element: HTMLElement): boolean {\n return element.matches(\":focus\") || deepActiveElement(element.ownerDocument) === element;\n}\n\n/**\n * Shared bookkeeping for a `tabindex` a controller lends an element temporarily.\n *\n * A controller that must move focus somewhere the author never made focusable\n * (a landmark root, a scroll destination) reaches for the same trick: add a\n * `tabindex` just-in-time and hand it back once it is no longer needed. The\n * borrow is the easy half; the return is what the two conditions below are for.\n *\n * **Returning needs two conditions, not one.** Owning the borrow is not enough:\n * the attribute must also still hold the value this instance wrote. A consumer\n * that changed it afterwards — `tabindex=\"0\"` to make the root its own Tab stop\n * — owns it now, and removing it there silently discards authored markup. The\n * bookkeeping is dropped when returned. With `preserveFocus`, a focused element\n * still showing this loan keeps its hold and record until a later return can finish.\n *\n * **Never borrow over a value no loan holds.** An element whose `tabindex` no loan\n * holds — the author's, or one the page wrote over the loans — is the author's to\n * control, so there is nothing to lend and nothing to return.\n *\n * **Every loan of an element shares one stack of loans**, whatever its owner and\n * whichever file of the package constructed it (the stacks are one per page). A loan\n * lends over the loans that hold the element while its `tabindex` is theirs — sharing\n * their value, or covering it with its own — and lends again where the page removed\n * the `tabindex`. The `tabindex` is the highest loan's that lends its value: returning\n * that loan gives the element the value of the loan beneath it, or no `tabindex`, and\n * any other return only leaves the stack. So two loans of one value — every focus trap\n * lends its container under one owner — keep it until the last of them returns, and a\n * loan lent after the page removed an earlier one's `tabindex` keeps it when the\n * earlier one returns.\n *\n * **A loan is recorded on the element.** Lending writes\n * `data-<owner>-tabindex-loan` holding the value the owner's topmost loan lends next\n * to the `tabindex`, and the owner's last loan to end removes it. A copy of the\n * element — a page Turbo restores from its cache is one — so tells its owners' loans\n * from an authored `tabindex`: `lend()` takes over a loan its owner recorded, and\n * `reclaim()` gives back one no loan has taken over; the `tabindex` goes with the last\n * of them. A copy keeps no order of its loans beyond putting those of the value it\n * carries on top. Without a record a `tabindex` is the author's. Nothing returns a\n * live loan before Turbo caches the page: `turbo:before-cache` also fires on pages\n * that stay, and the loan is still in use there.\n *\n * The registry is keyed by element, so a controller borrowing on a single\n * element (`this.element`) and one borrowing across a changing set of targets\n * use the same API — the single-element case is a set of one. It holds no\n * opinion about *when* to borrow or where focus goes next; that stays in the\n * controller.\n *\n * **The API is deliberately small.** Each consumer entry includes its own copy\n * of the class, so unused methods still increase its runtime output.\n *\n * @example\n * ```ts\n * readonly #tabindex = new TabindexLoan(\"-1\", this.identifier);\n *\n * connect() {\n * this.#tabindex.reclaim(this.element);\n * }\n *\n * #rescueFocus() {\n * this.#tabindex.lend(this.element);\n * this.element.focus();\n * }\n *\n * disconnect() {\n * this.#tabindex.returnAll();\n * }\n * ```\n */\nexport class TabindexLoan<T extends HTMLElement = HTMLElement> {\n /** The loans on each element and the record names, one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.tabindex-loan.registry.v1\",\n (): TabindexLoanRegistry => ({ stacks: new WeakMap(), names: new Set() }),\n );\n readonly #value: string;\n readonly #record: string;\n readonly #preserveFocus: boolean;\n readonly #lent = new Set<T>();\n\n /**\n * @param value - the `tabindex` to lend. `\"-1\"` is programmatically focusable but\n * not a Tab stop; `\"0\"` is a real Tab stop, which a scroll region with no\n * focusable content of its own needs.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `preserveFocus`: keep a shown loan while its element holds focus.\n */\n constructor(value: string, owner: string, options: { readonly preserveFocus?: boolean } = {}) {\n this.#value = value;\n this.#record = `data-${owner}-tabindex-loan`;\n this.#preserveFocus = options.preserveFocus === true;\n TabindexLoan.#registry.names.add(this.#record);\n }\n\n /**\n * Lends `element` the value over the loans holding its `tabindex`, or where the page removed\n * it; a `tabindex` no loan holds is left alone, and a loan recorded on a copy taken over.\n * `onlyIfUnfocusable` starts no new loan on an element that carries any `tabindex` or is\n * natively focusable (a `tabIndex` of `0` or more).\n */\n lend(element: T, options: { readonly onlyIfUnfocusable?: boolean } = {}): void {\n const stack = this.#stack(element);\n const current = element.getAttribute(\"tabindex\");\n const held =\n stack.find((hold) => hold.loan === this) ??\n stack.find(\n (hold) => hold.loan === null && hold.record === this.#record && hold.value === this.#value,\n );\n const linked = stack.at(-1)?.value === current;\n if (!held && options.onlyIfUnfocusable && (current !== null || element.tabIndex >= 0)) return;\n if (!held && current !== null && !linked) return;\n this.#lent.add(element);\n if (held) held.loan = this;\n else stack.push({ loan: this, record: this.#record, value: this.#value, linked });\n this.#mark(element, stack);\n if (current === null || (!held && current !== this.#value)) {\n element.setAttribute(\"tabindex\", this.#value);\n }\n }\n\n /** Returns one live or restored loan, retaining a focus-protected hold for a later return. */\n return(element: T): boolean {\n const stack = this.#stack(element);\n const hold =\n stack.find((held) => held.loan === this) ??\n stack.find(\n (held) => held.loan === null && held.record === this.#record && held.value === this.#value,\n );\n if (!hold) return false;\n if (!this.#release(element, stack, hold, this.#preserveFocus)) {\n hold.loan = this;\n this.#lent.add(element);\n return false;\n }\n this.#lent.delete(element);\n return true;\n }\n\n /** Returns every loan, retaining focus-protected ones even outside the current target set. */\n returnAll(): void {\n for (const element of Array.from(this.#lent)) this.return(element);\n }\n\n /**\n * Gives back a loan its owner recorded on a restored copy that no loan has taken over, unless\n * the record holds another value or the element holds focus.\n */\n reclaim(element: HTMLElement): void {\n if (element.getAttribute(this.#record) !== this.#value) return;\n const stack = this.#stack(element);\n const hold = stack.find((held) => held.loan === null && held.record === this.#record);\n if (hold && !holdsFocus(element)) this.#release(element, stack, hold);\n }\n\n /** Gives back, as {@link reclaim} does, every loan of its owner recorded inside `root`. */\n reclaimWithin(root: ParentNode): void {\n for (const element of queryOpenDescendants<HTMLElement>(root, `[${this.#record}]`)) {\n this.reclaim(element);\n }\n }\n\n /** The element's loans, read from its records the first time. */\n #stack(element: HTMLElement): LoanHold[] {\n const stacks = TabindexLoan.#registry.stacks;\n const stack = stacks.get(element) ?? this.#seed(element);\n stacks.set(element, stack);\n return stack;\n }\n\n /** The loans a copy's records describe, those of the value it carries on top. */\n #seed(element: HTMLElement): LoanHold[] {\n const current = element.getAttribute(\"tabindex\");\n const holds: LoanHold[] = [];\n for (const record of TabindexLoan.#registry.names) {\n const value = element.getAttribute(record);\n if (value !== null) holds.push({ loan: null, record, value, linked: true });\n }\n holds.sort((one, other) => Number(one.value === current) - Number(other.value === current));\n for (const [index, hold] of holds.entries()) hold.linked = index > 0;\n return holds;\n }\n\n /** Takes `hold` off, handing the value it shows to the loan beneath. */\n #release(\n element: HTMLElement,\n stack: LoanHold[],\n hold: LoanHold,\n preserveFocus = false,\n ): boolean {\n const current = element.getAttribute(\"tabindex\");\n const index = stack.indexOf(hold);\n const owns =\n current === hold.value && !stack.slice(index + 1).some((above) => above.value === current);\n if (owns && preserveFocus && holdsFocus(element)) return false;\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n if (!below) element.removeAttribute(\"tabindex\");\n else if (below.value !== current) element.setAttribute(\"tabindex\", below.value);\n return true;\n }\n\n /** Leaves each owner's record of the value its topmost loan lends. */\n #mark(element: HTMLElement, stack: readonly LoanHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n for (const hold of stack) records.set(hold.record, hold.value);\n for (const [name, recorded] of records) {\n setAttributeIfChanged(element, name, recorded);\n }\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { setAttributeIfChanged } from \"../utils/attribute_write\";\nimport { AuthoredMutationWatcher } from \"../utils/authored_mutation_watcher\";\nimport { ownerIndex } from \"../utils/event_owner\";\nimport { canTakeFocus } from \"../utils/focus_candidate\";\nimport { FormResetWatcher } from \"../utils/form_reset_watcher\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { TabindexLoan } from \"../utils/tabindex_loan\";\n\n/** Trigger controls whose live state drives region visibility. */\ntype Trigger = HTMLInputElement | HTMLSelectElement;\n/** Form controls inside a region that can be excluded from submission. */\ntype Disableable = HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement | HTMLButtonElement;\n/** One logical visibility transition settled during an evaluation pass. */\ntype RegionTransition = { region: HTMLElement; visible: boolean };\n\n/** Marker on controls this component disabled, so authored disabled state remains untouched. */\nconst DISABLED_MARKER = \"data-conditional-disabled\";\n\n/** Descendant controls whose `disabled` state a region manages. */\nconst CONTROLS = \"input, textarea, select, button\";\n\n/** Retained-DOM inputs and controller outputs that can require reconciliation. */\nconst OBSERVED_ATTRIBUTES = [\n \"hidden\",\n \"aria-hidden\",\n \"data-visible\",\n DISABLED_MARKER,\n \"disabled\",\n \"data-when-checked\",\n \"data-when-unchecked\",\n \"data-when-value\",\n \"checked\",\n \"selected\",\n \"value\",\n \"type\",\n];\n\n/** Attribute value expected after one controller-owned DOM write. */\ntype ExpectedAttribute = string | null;\n\n/**\n * Headless dependent-fields behavior: shows/hides (and enables/disables) regions\n * from trigger control values while keeping submission and accessibility state in\n * sync (no dedicated APG pattern).\n *\n * Markup contract (identifier: `stimeo--conditional-fields`):\n * <form data-controller=\"stimeo--conditional-fields\">\n * <input type=\"checkbox\" data-stimeo--conditional-fields-target=\"trigger\">\n * <fieldset data-stimeo--conditional-fields-target=\"region\" data-when-checked>\n * …address…\n * </fieldset>\n * </form>\n *\n * A region declares one condition: `data-when-checked`, `data-when-unchecked`,\n * or `data-when-value=\"x\"`. The condition is combined across all triggers using\n * `match` (`\"any\"` by default, or `\"all\"`). A region with no condition preserves\n * its authored `hidden` state; a declared condition with no triggers is false.\n *\n * Hidden regions receive `hidden` and `aria-hidden=\"true\"`; visible regions expose\n * `data-visible=\"true\"`. With `disableHidden`, descendant controls are disabled and\n * marked with `data-conditional-disabled=\"true\"`, and only marked controls are\n * re-enabled. Before a focused region is hidden, focus moves to the first trigger\n * that can actually receive it. If every trigger is unsafe — including one inside\n * another region being hidden in the same pass — the controller root temporarily\n * receives `tabindex=\"-1\"` and focus.\n *\n * An element that stops being a region gets back what this controller wrote on\n * it: `aria-hidden`, `data-visible`, the `hidden` a declared condition set, and\n * the marked `disabled` of each control no hidden region still covers. The\n * `hidden` of a region without a condition and every authored `disabled` stay.\n *\n * `change` and `reconcile` dispatch `{ region, visible }`.\n *\n * @remarks\n * Behavior only. Trigger `input` / `change`, dynamic targets and descendants,\n * condition attributes, Values, native form reset, and Turbo retained-element\n * morphs all reconcile against the live DOM. Direct writes to an input's live\n * `checked` / `value` property remain observable only when the caller also emits\n * the corresponding native event. DOM repair is silent. User input or the public\n * action dispatches `stimeo--conditional-fields:change`; a lifecycle, Value,\n * reset, mutation, or morph reconciliation dispatches\n * `stimeo--conditional-fields:reconcile` instead. Initial connection is silent.\n * Every listener, observer, queued pass, and borrowed root `tabindex` is released\n * on `disconnect()`.\n */\nexport class ConditionalFieldsController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"region\"];\n static override values = {\n disableHidden: { type: Boolean, default: true },\n match: { type: String, default: \"any\" },\n };\n static actions = [\"evaluate\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare readonly triggerTargets: Trigger[];\n declare readonly regionTargets: HTMLElement[];\n\n declare disableHiddenValue: boolean;\n declare matchValue: string;\n\n /** Logical state last committed for each current region; rebuilt on every connect. */\n #lastVisible = new WeakMap<HTMLElement, boolean>();\n /** Elements that left the region set, held until a pass gives back what was written on them. */\n readonly #departed = new Set<HTMLElement>();\n /** Regions whose `hidden` this controller set because their declared condition is false. */\n readonly #concealed = new WeakSet<HTMLElement>();\n\n /** Coalesces one target/morph/mutation batch into one full DOM reconciliation. */\n readonly #reconcile = new MorphRenderWatcher(() => this.#reconcileDom());\n readonly #listeners = new ListenerSet();\n readonly #formReset = new FormResetWatcher(\n (form) => this.#hasTriggerOwnedBy(form),\n () => this.#reconcile.schedule(),\n );\n /** Provides the last-resort focus landmark without claiming an authored tabindex. */\n readonly #rootTabindex = new TabindexLoan<HTMLElement>(\"-1\", this.identifier);\n /** Watches retained targets and controls whose declarative or reflected state changed. */\n readonly #observer = new AuthoredMutationWatcher((records) => this.#onMutations(records));\n\n /** Evaluates only events whose source is one of this instance's live trigger targets. */\n readonly #onTriggerInput = (event: Event): void => {\n const target = event.target;\n const triggers = this.triggerTargets;\n if (target instanceof Element && triggers.some((trigger) => trigger === target)) {\n this.#commitChange(triggers);\n }\n };\n\n /** Reflects initial live state and opens every retained-DOM reconciliation path. */\n override connect(): void {\n this.#rootTabindex.reclaim(this.element);\n this.#lastVisible = new WeakMap();\n this.#settle();\n this.#reconcile.observe(this.element);\n this.#observer.observe(this.element, {\n attributes: OBSERVED_ATTRIBUTES,\n childList: true,\n subtree: true,\n });\n this.#listeners.add(this.element, \"change\", this.#onTriggerInput);\n this.#listeners.add(this.element, \"input\", this.#onTriggerInput);\n this.#formReset.observe();\n }\n\n /** Releases all external resources and returns the temporary focus landmark loan. */\n override disconnect(): void {\n this.#reconcile.disconnect();\n this.#observer.disconnect();\n this.#listeners.dispose();\n this.#formReset.disconnect();\n this.#rootTabindex.returnAll();\n }\n\n /** Reconciles after a trigger target is inserted or restored. */\n triggerTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles after a trigger target is removed or replaced. */\n triggerTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Initializes a region target inserted or restored at runtime. */\n regionTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /**\n * Queues a departed region for the return of its written state and reconciles the rest.\n *\n * The return is queued rather than immediate because teardown reports every\n * region as disconnected, and a disconnected controller leaves its derived state\n * in the DOM. The pass that drains the queue skips an element that is still a\n * region, which drops what teardown queued, and keeps a departure queued before\n * a disconnect for the pass after the reconnect.\n */\n regionTargetDisconnected(region: HTMLElement): void {\n this.#departed.add(region);\n this.#reconcile.schedule();\n }\n\n /** Reconciles when application code or a morph changes the match policy. */\n matchValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles control ownership when hidden controls become enabled or excluded. */\n disableHiddenValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Re-evaluates every region and repairs all reflected DOM state. */\n evaluate(): void {\n this.#commitChange();\n }\n\n /**\n * Computes one settled plan, gives back what departed regions carry, shows\n * destinations before hiding sources, and then returns logical transitions in\n * DOM order after every region is internally coherent.\n *\n * @stimeoRenderRoot\n */\n #settle(triggers: Trigger[] = this.triggerTargets): RegionTransition[] {\n const regions = this.regionTargets;\n const plan = new Map<HTMLElement, boolean>();\n for (const region of regions) plan.set(region, this.#isVisible(region, triggers));\n for (const departed of this.#departed) {\n if (!plan.has(departed)) this.#release(departed, plan);\n }\n this.#departed.clear();\n\n const changed = new Set<HTMLElement>();\n const applicationOrder = [\n ...regions.filter((region) => plan.get(region) === true),\n ...regions.filter((region) => plan.get(region) === false),\n ];\n for (const region of applicationOrder) {\n const visible = plan.get(region);\n if (visible !== undefined && this.#applyRegion(region, visible, plan)) {\n changed.add(region);\n }\n }\n\n return regions\n .filter((region) => changed.has(region))\n .map((region) => ({ region, visible: plan.get(region) === true }));\n }\n\n /** Reports logical transitions caused by user input or the public action. */\n #commitChange(triggers: Trigger[] = this.triggerTargets): void {\n for (const detail of this.#settle(triggers)) {\n this.dispatch(\"change\", { detail });\n }\n }\n\n /** Reports logical transitions derived from DOM, lifecycle, reset, or Value state. */\n #reconcileDom(): void {\n for (const detail of this.#settle()) {\n this.dispatch(\"reconcile\", { detail });\n }\n }\n\n /** Applies one planned state while keeping event history separate from DOM repair. */\n #applyRegion(\n region: HTMLElement,\n visible: boolean,\n plan: ReadonlyMap<HTMLElement, boolean>,\n ): boolean {\n const previous = this.#lastVisible.get(region) ?? !region.hidden;\n const changed = visible !== previous;\n this.#lastVisible.set(region, visible);\n\n if (!visible) this.#retreatFocus(region, plan);\n this.#syncRegionState(region, visible);\n this.#syncRegionControls(region, visible);\n return changed;\n }\n\n /**\n * Reflects visibility idempotently, recording writes so the observer ignores its\n * own work, and notes whether the `hidden` comes from a declared condition.\n */\n #syncRegionState(region: HTMLElement, visible: boolean): void {\n if (!visible && this.#predicateFor(region) !== null) this.#concealed.add(region);\n else this.#concealed.delete(region);\n this.#writeAttribute(region, \"hidden\", visible ? null : \"\");\n this.#writeAttribute(region, \"aria-hidden\", visible ? null : \"true\");\n this.#writeAttribute(region, \"data-visible\", visible ? \"true\" : null);\n }\n\n /** Enables/disables descendant controls, touching only state carrying our marker. */\n #syncRegionControls(region: HTMLElement, visible: boolean): void {\n const shouldDisable = !visible && this.disableHiddenValue;\n for (const control of region.querySelectorAll<Disableable>(CONTROLS)) {\n const marked = control.hasAttribute(DISABLED_MARKER);\n if (shouldDisable) {\n if (!control.disabled) {\n this.#writeAttribute(control, \"disabled\", \"\");\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n } else if (marked && control.getAttribute(DISABLED_MARKER) !== \"true\") {\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n }\n } else if (marked) {\n this.#enable(control);\n }\n }\n }\n\n /** Removes a `disabled` this controller owns together with its marker. */\n #enable(control: Disableable): void {\n this.#writeAttribute(control, \"disabled\", null);\n this.#writeAttribute(control, DISABLED_MARKER, null);\n }\n\n /**\n * Gives back what this controller wrote on an element that left the region set.\n * A marked control inside a region this pass hides stays disabled for that region.\n */\n #release(element: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n this.#lastVisible.delete(element);\n if (this.#concealed.delete(element)) this.#writeAttribute(element, \"hidden\", null);\n this.#writeAttribute(element, \"aria-hidden\", null);\n this.#writeAttribute(element, \"data-visible\", null);\n for (const control of element.querySelectorAll<Disableable>(CONTROLS)) {\n if (control.hasAttribute(DISABLED_MARKER) && this.#survivesPlan(control, plan)) {\n this.#enable(control);\n }\n }\n }\n\n /** Whether a region's declared condition holds across `triggers` per `match`. */\n #isVisible(region: HTMLElement, triggers: Trigger[]): boolean {\n const predicate = this.#predicateFor(region);\n if (predicate === null) return !region.hidden;\n return (\n triggers.length > 0 &&\n (this.matchValue === \"all\" ? triggers.every(predicate) : triggers.some(predicate))\n );\n }\n\n /** Builds the deterministic per-trigger predicate from the region's condition. */\n #predicateFor(region: HTMLElement): ((trigger: Trigger) => boolean) | null {\n if (region.hasAttribute(\"data-when-checked\")) {\n return (trigger) => this.#isChecked(trigger);\n }\n if (region.hasAttribute(\"data-when-unchecked\")) {\n return (trigger) => !this.#isChecked(trigger);\n }\n const wanted = region.dataset.whenValue;\n if (wanted !== undefined) {\n return (trigger) => this.#matchesValue(trigger, wanted);\n }\n return null;\n }\n\n #isChecked(trigger: Trigger): boolean {\n return trigger instanceof HTMLInputElement && trigger.checked;\n }\n\n /** A trigger has a value when a radio/checkbox is selected, or its control value matches. */\n #matchesValue(trigger: Trigger, wanted: string): boolean {\n if (\n trigger instanceof HTMLInputElement &&\n (trigger.type === \"checkbox\" || trigger.type === \"radio\")\n ) {\n return trigger.checked && trigger.value === wanted;\n }\n return trigger.value === wanted;\n }\n\n /** Moves focus to the first safe trigger, or to the controller landmark as a fallback. */\n #retreatFocus(region: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n const active = document.activeElement;\n if (active && region.contains(active)) this.#moveFocus(plan);\n }\n\n /** Moves focus after the caller establishes that the active node is being hidden. */\n #moveFocus(plan: ReadonlyMap<HTMLElement, boolean>): void {\n const destination = this.triggerTargets.find(\n (trigger) => canTakeFocus(trigger) && this.#survivesPlan(trigger, plan),\n );\n if (destination) {\n this.#rootTabindex.returnAll();\n destination.focus();\n return;\n }\n\n this.#rootTabindex.lend(this.element);\n this.element.focus();\n }\n\n /** Whether a focus candidate or a control sits outside every region this pass will hide. */\n #survivesPlan(candidate: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): boolean {\n return [...plan].every(([region, visible]) => visible || !region.contains(candidate));\n }\n\n /** Records one idempotent attribute write before MutationObserver sees it. */\n #writeAttribute(element: Element, name: string, value: ExpectedAttribute): void {\n setAttributeIfChanged(element, name, value, () => this.#observer.claim(element, name, value));\n }\n\n /** Queues one relevant repair for a batch already separated from controller writes. */\n #onMutations(records: MutationRecord[]): void {\n const triggers = this.triggerTargets;\n const regions = this.regionTargets;\n if (\n records.some(\n (record) =>\n record.target instanceof Element &&\n this.#elementAffectsState(record.target, triggers, regions),\n )\n ) {\n this.#reconcile.schedule();\n }\n }\n\n /** Whether an authored mutation target belongs to a trigger, region, or managed control. */\n #elementAffectsState(target: Element, triggers: Trigger[], regions: HTMLElement[]): boolean {\n return ownerIndex(triggers, target) !== -1 || ownerIndex(regions, target) !== -1;\n }\n\n /** Whether a form owns at least one current trigger, including `form=` associations. */\n #hasTriggerOwnedBy(form: HTMLFormElement): boolean {\n return this.triggerTargets.some((trigger) => trigger.form === form);\n }\n}\n"]}
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