stimeo-ui 0.17.0 → 0.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +106 -1
- package/README.md +19 -10
- package/dist/cable/index.d.ts +9 -8
- package/dist/cable/index.js +22 -14
- package/dist/cable/index.js.map +1 -1
- package/dist/coerce-JtZVNG5h.d.ts +20 -0
- package/dist/controllers/accordion_controller.js +14 -6
- package/dist/controllers/accordion_controller.js.map +1 -1
- package/dist/controllers/alert_dialog_controller.js +145 -118
- package/dist/controllers/alert_dialog_controller.js.map +1 -1
- package/dist/controllers/announcer_controller.d.ts +5 -3
- package/dist/controllers/announcer_controller.js +113 -17
- package/dist/controllers/announcer_controller.js.map +1 -1
- package/dist/controllers/auto_submit_controller.js +185 -60
- package/dist/controllers/auto_submit_controller.js.map +1 -1
- package/dist/controllers/avatar_controller.js +55 -43
- package/dist/controllers/avatar_controller.js.map +1 -1
- package/dist/controllers/breadcrumb_controller.js.map +1 -1
- package/dist/controllers/bulk_select_controller.d.ts +3 -3
- package/dist/controllers/bulk_select_controller.js +64 -50
- package/dist/controllers/bulk_select_controller.js.map +1 -1
- package/dist/controllers/calendar_controller.d.ts +15 -12
- package/dist/controllers/calendar_controller.js +55 -53
- package/dist/controllers/calendar_controller.js.map +1 -1
- package/dist/controllers/carousel_controller.d.ts +9 -5
- package/dist/controllers/carousel_controller.js +124 -86
- package/dist/controllers/carousel_controller.js.map +1 -1
- package/dist/controllers/character_counter_controller.d.ts +27 -6
- package/dist/controllers/character_counter_controller.js +291 -95
- package/dist/controllers/character_counter_controller.js.map +1 -1
- package/dist/controllers/checkbox_controller.js +6 -0
- package/dist/controllers/checkbox_controller.js.map +1 -1
- package/dist/controllers/clipboard_controller.js +118 -27
- package/dist/controllers/clipboard_controller.js.map +1 -1
- package/dist/controllers/collapsible_controller.d.ts +1 -1
- package/dist/controllers/collapsible_controller.js +52 -49
- package/dist/controllers/collapsible_controller.js.map +1 -1
- package/dist/controllers/color_picker_controller.js +29 -7
- package/dist/controllers/color_picker_controller.js.map +1 -1
- package/dist/controllers/combobox_controller.d.ts +1 -1
- package/dist/controllers/combobox_controller.js +210 -71
- package/dist/controllers/combobox_controller.js.map +1 -1
- package/dist/controllers/command_palette_controller.d.ts +9 -9
- package/dist/controllers/command_palette_controller.js +289 -140
- package/dist/controllers/command_palette_controller.js.map +1 -1
- package/dist/controllers/conditional_fields_controller.js +145 -58
- package/dist/controllers/conditional_fields_controller.js.map +1 -1
- package/dist/controllers/confirm_controller.js +145 -118
- package/dist/controllers/confirm_controller.js.map +1 -1
- package/dist/controllers/context_menu_controller.d.ts +49 -14
- package/dist/controllers/context_menu_controller.js +138 -73
- package/dist/controllers/context_menu_controller.js.map +1 -1
- package/dist/controllers/count_up_controller.js.map +1 -1
- package/dist/controllers/countdown_controller.d.ts +2 -2
- package/dist/controllers/countdown_controller.js +109 -21
- package/dist/controllers/countdown_controller.js.map +1 -1
- package/dist/controllers/currency_input_controller.d.ts +75 -11
- package/dist/controllers/currency_input_controller.js +446 -72
- package/dist/controllers/currency_input_controller.js.map +1 -1
- package/dist/controllers/data_grid_controller.d.ts +10 -8
- package/dist/controllers/data_grid_controller.js +134 -28
- package/dist/controllers/data_grid_controller.js.map +1 -1
- package/dist/controllers/date_range_picker_controller.d.ts +12 -9
- package/dist/controllers/date_range_picker_controller.js +93 -72
- package/dist/controllers/date_range_picker_controller.js.map +1 -1
- package/dist/controllers/dialog_controller.d.ts +4 -5
- package/dist/controllers/dialog_controller.js +145 -118
- package/dist/controllers/dialog_controller.js.map +1 -1
- package/dist/controllers/direct_upload_controller.d.ts +1 -1
- package/dist/controllers/direct_upload_controller.js +24 -14
- package/dist/controllers/direct_upload_controller.js.map +1 -1
- package/dist/controllers/dirty_form_controller.d.ts +6 -1
- package/dist/controllers/dirty_form_controller.js +68 -31
- package/dist/controllers/dirty_form_controller.js.map +1 -1
- package/dist/controllers/dismissible_controller.js +64 -46
- package/dist/controllers/dismissible_controller.js.map +1 -1
- package/dist/controllers/drawer_controller.js +145 -118
- package/dist/controllers/drawer_controller.js.map +1 -1
- package/dist/controllers/dropdown_controller.js +76 -63
- package/dist/controllers/dropdown_controller.js.map +1 -1
- package/dist/controllers/editable_controller.js +199 -62
- package/dist/controllers/editable_controller.js.map +1 -1
- package/dist/controllers/empty_state_controller.js +13 -6
- package/dist/controllers/empty_state_controller.js.map +1 -1
- package/dist/controllers/file_dropzone_controller.d.ts +3 -0
- package/dist/controllers/file_dropzone_controller.js +55 -48
- package/dist/controllers/file_dropzone_controller.js.map +1 -1
- package/dist/controllers/filter_controller.js +9 -2
- package/dist/controllers/filter_controller.js.map +1 -1
- package/dist/controllers/flash_controller.d.ts +4 -4
- package/dist/controllers/flash_controller.js +66 -33
- package/dist/controllers/flash_controller.js.map +1 -1
- package/dist/controllers/focus_controller.d.ts +3 -3
- package/dist/controllers/focus_controller.js +39 -14
- package/dist/controllers/focus_controller.js.map +1 -1
- package/dist/controllers/form_field_controller.js +52 -43
- package/dist/controllers/form_field_controller.js.map +1 -1
- package/dist/controllers/form_validation_controller.d.ts +3 -3
- package/dist/controllers/form_validation_controller.js +18 -11
- package/dist/controllers/form_validation_controller.js.map +1 -1
- package/dist/controllers/frame_loading_controller.d.ts +13 -12
- package/dist/controllers/frame_loading_controller.js +55 -48
- package/dist/controllers/frame_loading_controller.js.map +1 -1
- package/dist/controllers/highlight_controller.d.ts +5 -4
- package/dist/controllers/highlight_controller.js.map +1 -1
- package/dist/controllers/hover_card_controller.d.ts +4 -1
- package/dist/controllers/hover_card_controller.js +67 -61
- package/dist/controllers/hover_card_controller.js.map +1 -1
- package/dist/controllers/idle_controller.d.ts +6 -5
- package/dist/controllers/idle_controller.js +10 -6
- package/dist/controllers/idle_controller.js.map +1 -1
- package/dist/controllers/input_mask_controller.d.ts +30 -13
- package/dist/controllers/input_mask_controller.js +411 -24
- package/dist/controllers/input_mask_controller.js.map +1 -1
- package/dist/controllers/intersection_controller.js +3 -0
- package/dist/controllers/intersection_controller.js.map +1 -1
- package/dist/controllers/lazy_frame_controller.d.ts +3 -2
- package/dist/controllers/lazy_frame_controller.js +15 -3
- package/dist/controllers/lazy_frame_controller.js.map +1 -1
- package/dist/controllers/listbox_controller.d.ts +10 -7
- package/dist/controllers/listbox_controller.js +260 -79
- package/dist/controllers/listbox_controller.js.map +1 -1
- package/dist/controllers/local_time_controller.d.ts +8 -6
- package/dist/controllers/local_time_controller.js +48 -13
- package/dist/controllers/local_time_controller.js.map +1 -1
- package/dist/controllers/masonry_controller.js +11 -4
- package/dist/controllers/masonry_controller.js.map +1 -1
- package/dist/controllers/menu_controller.d.ts +24 -5
- package/dist/controllers/menu_controller.js +138 -82
- package/dist/controllers/menu_controller.js.map +1 -1
- package/dist/controllers/menubar_controller.d.ts +49 -7
- package/dist/controllers/menubar_controller.js +65 -19
- package/dist/controllers/menubar_controller.js.map +1 -1
- package/dist/controllers/meter_controller.d.ts +13 -20
- package/dist/controllers/meter_controller.js +270 -24
- package/dist/controllers/meter_controller.js.map +1 -1
- package/dist/controllers/multi_select_controller.d.ts +17 -15
- package/dist/controllers/multi_select_controller.js +251 -94
- package/dist/controllers/multi_select_controller.js.map +1 -1
- package/dist/controllers/navigation_menu_controller.d.ts +19 -5
- package/dist/controllers/navigation_menu_controller.js +67 -19
- package/dist/controllers/navigation_menu_controller.js.map +1 -1
- package/dist/controllers/nested_form_controller.js +98 -64
- package/dist/controllers/nested_form_controller.js.map +1 -1
- package/dist/controllers/network_status_controller.js +70 -52
- package/dist/controllers/network_status_controller.js.map +1 -1
- package/dist/controllers/number_input_controller.d.ts +24 -6
- package/dist/controllers/number_input_controller.js +344 -94
- package/dist/controllers/number_input_controller.js.map +1 -1
- package/dist/controllers/optimistic_controller.d.ts +8 -5
- package/dist/controllers/optimistic_controller.js +29 -11
- package/dist/controllers/optimistic_controller.js.map +1 -1
- package/dist/controllers/otp_controller.d.ts +35 -4
- package/dist/controllers/otp_controller.js +502 -104
- package/dist/controllers/otp_controller.js.map +1 -1
- package/dist/controllers/overflow_indicator_controller.js +6 -0
- package/dist/controllers/overflow_indicator_controller.js.map +1 -1
- package/dist/controllers/overflow_menu_controller.d.ts +10 -9
- package/dist/controllers/overflow_menu_controller.js +136 -21
- package/dist/controllers/overflow_menu_controller.js.map +1 -1
- package/dist/controllers/pagination_controller.d.ts +3 -2
- package/dist/controllers/pagination_controller.js +47 -14
- package/dist/controllers/pagination_controller.js.map +1 -1
- package/dist/controllers/password_reveal_controller.d.ts +5 -4
- package/dist/controllers/password_reveal_controller.js +52 -49
- package/dist/controllers/password_reveal_controller.js.map +1 -1
- package/dist/controllers/password_strength_controller.d.ts +1 -1
- package/dist/controllers/password_strength_controller.js +13 -6
- package/dist/controllers/password_strength_controller.js.map +1 -1
- package/dist/controllers/persist_controller.js +48 -128
- package/dist/controllers/persist_controller.js.map +1 -1
- package/dist/controllers/pointer_drag_controller.d.ts +19 -8
- package/dist/controllers/pointer_drag_controller.js +249 -23
- package/dist/controllers/pointer_drag_controller.js.map +1 -1
- package/dist/controllers/popover_controller.d.ts +3 -3
- package/dist/controllers/popover_controller.js +82 -65
- package/dist/controllers/popover_controller.js.map +1 -1
- package/dist/controllers/portal_controller.js +6 -0
- package/dist/controllers/portal_controller.js.map +1 -1
- package/dist/controllers/preview_guard_controller.js +14 -3
- package/dist/controllers/preview_guard_controller.js.map +1 -1
- package/dist/controllers/progress_controller.d.ts +9 -19
- package/dist/controllers/progress_controller.js +271 -27
- package/dist/controllers/progress_controller.js.map +1 -1
- package/dist/controllers/radio_group_controller.d.ts +11 -8
- package/dist/controllers/radio_group_controller.js +167 -80
- package/dist/controllers/radio_group_controller.js.map +1 -1
- package/dist/controllers/range_slider_controller.d.ts +4 -3
- package/dist/controllers/range_slider_controller.js +27 -7
- package/dist/controllers/range_slider_controller.js.map +1 -1
- package/dist/controllers/rating_controller.js +93 -57
- package/dist/controllers/rating_controller.js.map +1 -1
- package/dist/controllers/read_more_controller.js +10 -6
- package/dist/controllers/read_more_controller.js.map +1 -1
- package/dist/controllers/reading_progress_controller.js +22 -5
- package/dist/controllers/reading_progress_controller.js.map +1 -1
- package/dist/controllers/relative_time_controller.d.ts +4 -4
- package/dist/controllers/relative_time_controller.js +75 -11
- package/dist/controllers/relative_time_controller.js.map +1 -1
- package/dist/controllers/reset_on_restore_controller.d.ts +3 -3
- package/dist/controllers/reset_on_restore_controller.js +6 -0
- package/dist/controllers/reset_on_restore_controller.js.map +1 -1
- package/dist/controllers/resizable_controller.d.ts +3 -0
- package/dist/controllers/resizable_controller.js +55 -22
- package/dist/controllers/resizable_controller.js.map +1 -1
- package/dist/controllers/roving_controller.d.ts +3 -3
- package/dist/controllers/roving_controller.js +10 -4
- package/dist/controllers/roving_controller.js.map +1 -1
- package/dist/controllers/scroll_area_controller.js +129 -88
- package/dist/controllers/scroll_area_controller.js.map +1 -1
- package/dist/controllers/scroll_restore_controller.d.ts +3 -3
- package/dist/controllers/scroll_restore_controller.js +14 -2
- package/dist/controllers/scroll_restore_controller.js.map +1 -1
- package/dist/controllers/scroll_visibility_controller.js +93 -60
- package/dist/controllers/scroll_visibility_controller.js.map +1 -1
- package/dist/controllers/scrollspy_controller.js +11 -5
- package/dist/controllers/scrollspy_controller.js.map +1 -1
- package/dist/controllers/separator_controller.d.ts +1 -1
- package/dist/controllers/separator_controller.js +59 -43
- package/dist/controllers/separator_controller.js.map +1 -1
- package/dist/controllers/sidebar_controller.d.ts +1 -1
- package/dist/controllers/sidebar_controller.js +150 -122
- package/dist/controllers/sidebar_controller.js.map +1 -1
- package/dist/controllers/skeleton_controller.js +55 -48
- package/dist/controllers/skeleton_controller.js.map +1 -1
- package/dist/controllers/slider_controller.d.ts +2 -1
- package/dist/controllers/slider_controller.js +27 -6
- package/dist/controllers/slider_controller.js.map +1 -1
- package/dist/controllers/smart_sticky_header_controller.d.ts +1 -1
- package/dist/controllers/smart_sticky_header_controller.js +13 -5
- package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
- package/dist/controllers/sortable_controller.d.ts +4 -4
- package/dist/controllers/sortable_controller.js +27 -14
- package/dist/controllers/sortable_controller.js.map +1 -1
- package/dist/controllers/spinner_controller.js +55 -48
- package/dist/controllers/spinner_controller.js.map +1 -1
- package/dist/controllers/step_indicator_controller.d.ts +4 -4
- package/dist/controllers/step_indicator_controller.js +6 -0
- package/dist/controllers/step_indicator_controller.js.map +1 -1
- package/dist/controllers/stepper_controller.d.ts +2 -3
- package/dist/controllers/stepper_controller.js +6 -0
- package/dist/controllers/stepper_controller.js.map +1 -1
- package/dist/controllers/stick_to_bottom_controller.d.ts +3 -1
- package/dist/controllers/stick_to_bottom_controller.js +19 -8
- package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
- package/dist/controllers/sticky_observer_controller.js +49 -43
- package/dist/controllers/sticky_observer_controller.js.map +1 -1
- package/dist/controllers/submit_once_controller.d.ts +2 -1
- package/dist/controllers/submit_once_controller.js +145 -85
- package/dist/controllers/submit_once_controller.js.map +1 -1
- package/dist/controllers/switch_controller.d.ts +7 -4
- package/dist/controllers/switch_controller.js +172 -28
- package/dist/controllers/switch_controller.js.map +1 -1
- package/dist/controllers/tabs_controller.d.ts +7 -4
- package/dist/controllers/tabs_controller.js +6 -1
- package/dist/controllers/tabs_controller.js.map +1 -1
- package/dist/controllers/tags_input_controller.d.ts +4 -3
- package/dist/controllers/tags_input_controller.js +157 -28
- package/dist/controllers/tags_input_controller.js.map +1 -1
- package/dist/controllers/textarea_autosize_controller.d.ts +1 -1
- package/dist/controllers/textarea_autosize_controller.js +40 -19
- package/dist/controllers/textarea_autosize_controller.js.map +1 -1
- package/dist/controllers/theme_controller.d.ts +3 -2
- package/dist/controllers/theme_controller.js +10 -4
- package/dist/controllers/theme_controller.js.map +1 -1
- package/dist/controllers/time_picker_controller.d.ts +38 -5
- package/dist/controllers/time_picker_controller.js +192 -54
- package/dist/controllers/time_picker_controller.js.map +1 -1
- package/dist/controllers/toast_controller.d.ts +4 -5
- package/dist/controllers/toast_controller.js +58 -27
- package/dist/controllers/toast_controller.js.map +1 -1
- package/dist/controllers/toggle_group_controller.d.ts +2 -3
- package/dist/controllers/toggle_group_controller.js +158 -56
- package/dist/controllers/toggle_group_controller.js.map +1 -1
- package/dist/controllers/toolbar_controller.d.ts +8 -6
- package/dist/controllers/toolbar_controller.js +150 -21
- package/dist/controllers/toolbar_controller.js.map +1 -1
- package/dist/controllers/tooltip_controller.d.ts +4 -1
- package/dist/controllers/tooltip_controller.js.map +1 -1
- package/dist/controllers/transition_controller.js.map +1 -1
- package/dist/controllers/tree_view_controller.d.ts +1 -1
- package/dist/controllers/tree_view_controller.js +134 -25
- package/dist/controllers/tree_view_controller.js.map +1 -1
- package/dist/index.d.ts +2 -0
- package/dist/index.js +2451 -1312
- package/dist/index.js.map +1 -1
- package/dist/inspector/cli.d.ts +15 -11
- package/dist/inspector/cli.js +16 -3
- package/dist/inspector/cli.js.map +1 -1
- package/dist/inspector/cli_bin.js +53 -8
- package/dist/inspector/cli_bin.js.map +1 -1
- package/dist/inspector/examples.json +13 -13
- package/dist/inspector/manifest.json +19 -5
- package/dist/positioning/index.d.ts +7 -7
- package/dist/positioning/index.js +6 -0
- package/dist/positioning/index.js.map +1 -1
- package/package.json +10 -9
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A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","import { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/** Semantic constraints on an already decoded number, independent of the DOM. */\nexport interface NumberBounds {\n /** Finite numbers are required, including when this field is omitted. */\n readonly finite?: true;\n /** Inclusive lower endpoint. */\n readonly min?: number;\n /** Inclusive upper endpoint. */\n readonly max?: number;\n /** Exclusive lower endpoint. */\n readonly exclusiveMin?: number;\n /** Require a number without a fractional part. */\n readonly integer?: boolean;\n /** Exact decoded numbers accepted by a discrete contract. */\n readonly allowedValues?: readonly number[];\n /** JSON-safe exceptions to finite-number checking for unbounded endpoints. */\n readonly allowInfinity?: \"negative\" | \"positive\" | \"both\";\n}\n\n/** One constraint for each Number Value, including shorthand declarations. */\nexport type NumberValueConstraints<Values> = {\n readonly [Key in keyof Values as Values[Key] extends\n | NumberConstructor\n | { type: NumberConstructor }\n ? Key\n : never]: NumberBounds;\n};\n\n/** Reusable semantic domains; fractional inputs remain fractional unless excluded. */\nexport const NUMBER_BOUNDS = {\n finite: { finite: true },\n nonNegative: { finite: true, min: 0 },\n positive: { finite: true, exclusiveMin: 0 },\n nonNegativeInteger: { finite: true, min: 0, integer: true },\n positiveInteger: { finite: true, exclusiveMin: 0, integer: true },\n lowerBound: { finite: true, allowInfinity: \"negative\" },\n upperBound: { finite: true, allowInfinity: \"positive\" },\n timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS },\n positiveTimer: { finite: true, exclusiveMin: 0, max: MAX_TIMER_DELAY_MS },\n} as const satisfies Record<string, NumberBounds>;\n\n/**\n * Checks all declared bounds without rounding, clamping, or coercing the input.\n * Infinity exceptions relax only finite checking; every other bound still applies.\n */\nexport function matchesNumberBounds(value: number, bounds: NumberBounds): boolean {\n if (!Number.isFinite(value)) {\n const direction = value === Infinity ? \"positive\" : value === -Infinity ? \"negative\" : null;\n if (direction === null) return false;\n if (bounds.allowInfinity !== \"both\" && bounds.allowInfinity !== direction) return false;\n }\n if (bounds.min !== undefined && value < bounds.min) return false;\n if (bounds.max !== undefined && value > bounds.max) return false;\n if (bounds.exclusiveMin !== undefined && value <= bounds.exclusiveMin) return false;\n if (bounds.integer && !Number.isInteger(value)) return false;\n if (bounds.allowedValues !== undefined && !bounds.allowedValues.includes(value)) return false;\n return true;\n}\n\n/** Decodes a Number Value literal; action params use their own JSON decoder. */\nexport function decodeNumberValue(raw: string): number {\n return Number(raw.replace(/_/g, \"\"));\n}\n","/**\n * Numeric coercion for controllers that accept a number through a Value, an action\n * param, or an event detail.\n *\n * Stimulus decodes action params as JSON when possible and leaves other text\n * untouched. CustomEvent detail can also supply a number or numeric string.\n * The reader accepts those two types while rejecting blank and non-finite input.\n */\n\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/**\n * Reads a finite number or nonblank numeric string; other input returns `null`.\n * Blank strings cannot silently reset a value to zero.\n */\nexport function toFiniteNumber(raw: unknown): number | null {\n if (typeof raw !== \"number\" && typeof raw !== \"string\") return null;\n if (typeof raw === \"string\" && raw.trim().length === 0) return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n}\n\n/**\n * Returns an accepted decoded Number Value or the caller's fallback unchanged.\n * The caller owns the fallback contract; this reader does not parse or write a Value.\n */\nexport function readNumber(raw: number, fallback: number, bounds: NumberBounds): number {\n return matchesNumberBounds(raw, bounds) ? raw : fallback;\n}\n","/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt. {@link\n * ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, or one that\n * lives for less than the connection, keeps its own pair of calls.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included, which has to match at release time and no\n * longer has a second place to drift from.\n */\n add(\n target: EventTarget,\n type: string,\n handler: EventListener,\n options?: Omit<AddEventListenerOptions, \"signal\">,\n ): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","import { readNumber } from \"./coerce\";\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** The instance identity carried by a Number Value read. */\nexport interface NumberValueOwner {\n readonly identifier: string;\n readonly element: Element;\n}\n\n/** Reads current declarations at the point of use without rewriting their attributes. */\nexport class NumberValueReader {\n /** The last rejected literal per Value; no history grows for an unchanged instance. */\n readonly #lastRejected = new Map<string, string>();\n\n /** Resolves the declared number using its own fallback and shared class contract. */\n read(\n owner: NumberValueOwner,\n name: string,\n raw: number,\n fallback: number,\n bounds: NumberBounds,\n ): number {\n const resolved = readNumber(raw, fallback, bounds);\n if (matchesNumberBounds(raw, bounds)) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;\n const literal = owner.element.getAttribute(attribute);\n if (literal === null) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n if (this.#lastRejected.get(name) !== literal) {\n this.#lastRejected.set(name, literal);\n console.warn(\n `Stimeo UI: \"${owner.identifier}\" has an invalid number Value \"${name}\" declaration ${JSON.stringify(literal)}; using ${fallback}.`,\n );\n }\n return resolved;\n }\n}\n","/**\n * Range normalization shared by the value-bearing controllers (progress, meter,\n * slider, range-slider).\n *\n * Each of them publishes \"where the value sits inside `[min, max]`\" as a CSS\n * custom property the consumer multiplies a track by, and each has to answer the\n * same degenerate cases: empty and inverted ranges cannot express progress, and\n * malformed Number Values can produce `NaN`. Keeping the rule in one place is\n * what makes those answers identical across the four.\n */\n\n/**\n * Fraction of `[min, max]` that `value` occupies, always within `[0, 1]`.\n *\n * `value` is clamped into the range first, so a value outside it reports a full\n * or empty track rather than pushing the fraction past the ends.\n *\n * An empty, inverted, or non-numeric range yields `0`. That is a deliberate\n * floor rather than a computed result: `min === max` would produce `NaN`, and\n * `min > max` would report a full track for a value that is really out of range.\n * Non-finite results are floored for the same reason. These results reach\n * assistive tech, because the same fraction drives the percentage substituted\n * into `aria-valuetext`.\n */\nexport function rangeFraction(value: number, min: number, max: number): number {\n const span = max - min;\n if (!(span > 0)) return 0;\n\n const clamped = Math.min(max, Math.max(min, value));\n let fraction: number;\n if (Number.isFinite(span)) {\n fraction = (clamped - min) / span;\n } else {\n // Scaling preserves the ratio when two finite endpoints straddle zero so\n // widely that their subtraction overflows to Infinity.\n const scale = Math.max(Math.abs(min), Math.abs(max));\n fraction = (clamped / scale - min / scale) / (max / scale - min / scale);\n }\n\n if (!Number.isFinite(fraction)) return 0;\n return Math.min(1, Math.max(0, fraction));\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { toFiniteNumber } from \"../utils/coerce\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { NUMBER_BOUNDS, type NumberValueConstraints } from \"../utils/number_bounds\";\nimport { NumberValueReader } from \"../utils/number_value\";\nimport { rangeFraction } from \"../utils/range\";\n\n/**\n * Event shape `setValue` accepts: an action param `amount` or a `detail.value`.\n * Both are typed `number | string` because, while Stimulus coerces numeric action\n * params to numbers, a `progress:set` CustomEvent (or a non-numeric-looking param)\n * may carry a string; {@link ProgressController.setValue} normalizes either form.\n */\ntype SetValueEvent = Event & {\n params?: { amount?: number | string };\n detail?: { value?: number | string };\n};\n\n/**\n * Suffix of the marker on an `aria-valuetext` this controller wrote, so a render\n * takes back only its own text. `aria-valuetext` is shared: a consumer may author\n * it instead of supplying a template, and that text is theirs to keep across\n * renders.\n */\nconst OWNED_VALUE_TEXT = \"owns-valuetext\";\n\n/**\n * Headless progress-bar behavior backed by the WAI-ARIA `progressbar` role.\n *\n * Markup contract (identifier: `stimeo--progress`):\n * <div data-controller=\"stimeo--progress\" role=\"progressbar\"\n * aria-label=\"Upload\" aria-valuemin=\"0\" aria-valuemax=\"100\" aria-valuenow=\"0\"\n * data-stimeo--progress-value-value=\"0\"\n * data-action=\"progress:set->stimeo--progress#setValue\">\n * <div data-stimeo--progress-target=\"bar\"></div>\n * </div>\n *\n * This is the *progress over time* role (a task advancing toward completion),\n * deliberately distinct from {@link MeterController}'s point-in-time `meter`. The\n * controller owns value normalization and ARIA value-attribute synchronization;\n * the bar's width/animation is the consumer's, driven off the\n * `--stimeo--progress-ratio` (0–1) custom property and `data-state`.\n *\n * `change` dispatches `{ value: number, ratio: number }`; `complete` dispatches\n * `{ value: number }`.\n *\n * @remarks\n * Behavior only — no styling is emitted. An indeterminate bar drops\n * `aria-valuenow` (per ARIA) so assistive tech announces \"busy\" rather than a\n * stale value; the consumer animates the indeterminate look off\n * `data-state=\"indeterminate\"`.\n */\nexport class ProgressController extends Controller<HTMLElement> {\n /** Numeric read boundaries share one reader for this controller instance. */\n readonly #numbers = new NumberValueReader();\n\n /** The marker above, in the namespace this controller is registered under. */\n get #ownedValueText(): string {\n return `data-${this.identifier}-${OWNED_VALUE_TEXT}`;\n }\n\n static override targets = [\"bar\"];\n static override values = {\n value: { type: Number, default: 0 },\n min: { type: Number, default: 0 },\n max: { type: Number, default: 100 },\n indeterminate: { type: Boolean, default: false },\n valueText: { type: String, default: \"\" },\n announceText: { type: String, default: \"\" },\n };\n\n static valueConstraints = {\n value: NUMBER_BOUNDS.finite,\n min: NUMBER_BOUNDS.finite,\n max: NUMBER_BOUNDS.finite,\n } satisfies NumberValueConstraints<typeof ProgressController.values>;\n static actions = [\"setValue\"] as const;\n static events = [\"change\", \"complete\"] as const;\n\n declare readonly barTarget: HTMLElement;\n declare readonly hasBarTarget: boolean;\n\n declare valueValue: number;\n declare minValue: number;\n declare maxValue: number;\n declare indeterminateValue: boolean;\n declare valueTextValue: string;\n declare announceTextValue: string;\n\n /**\n * Collapses a morph that swaps several render inputs at once into one repaint.\n * A single update usually rewrites the whole set, and each Value would otherwise\n * repaint on its own.\n */\n readonly #repaint = new MorphRenderWatcher(() => {\n this.#render();\n });\n\n override connect(): void {\n this.#repaint.observe(this.element);\n this.#render();\n }\n\n /** Closes the window in which a queued repaint may still run. */\n override disconnect(): void {\n this.#repaint.disconnect();\n }\n\n /**\n * Updates the progress value from an action param (`amount`) or a\n * `detail.value` CustomEvent, normalizes it into range, syncs ARIA, and\n * dispatches `change` (always) plus `complete` when `max` is reached.\n */\n setValue(event: SetValueEvent): void {\n const next = toFiniteNumber(event.params?.amount ?? event.detail?.value);\n if (next === null) return;\n const value = this.#clamp(next);\n this.valueValue = value;\n this.indeterminateValue = false;\n this.#render();\n this.dispatch(\"change\", { detail: { value, ratio: this.#ratio } });\n if (value >= this.#safeMax) {\n this.dispatch(\"complete\", { detail: { value } });\n // Reaching the end is the transition worth reading out; the running numbers in\n // between are state the consumer can see, not news.\n announce(\n fillTemplate(this.announceTextValue, { value, percent: Math.round(this.#ratio * 100) }),\n );\n }\n }\n\n /** Repaints when application code (or a Turbo morph) changes `indeterminate` at runtime. */\n indeterminateValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `value` at runtime. */\n valueValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `min` at runtime. */\n minValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `max` at runtime. */\n maxValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `valueText` at runtime. */\n valueTextValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Clamps `raw` into the configured `[min, max]` range. */\n #clamp(raw: number): number {\n return Math.min(this.#safeMax, Math.max(this.#safeMin, raw));\n }\n\n /** Current fraction of the range in `[0, 1]`; `0` when the range is empty. */\n get #ratio(): number {\n return rangeFraction(this.#safeValue, this.#safeMin, this.#safeMax);\n }\n\n /**\n * Reflects value/range/indeterminate onto ARIA, `data-state`, and the ratio.\n *\n * @stimeoRenderRoot\n */\n #render(): void {\n this.element.setAttribute(\"aria-valuemin\", String(this.#safeMin));\n this.element.setAttribute(\"aria-valuemax\", String(this.#safeMax));\n\n if (this.indeterminateValue) {\n this.element.removeAttribute(\"aria-valuenow\");\n // `aria-valuetext` outranks `aria-valuenow` for assistive tech, so a text\n // this controller derived from a value would announce the very number the\n // indeterminate state drops.\n this.#clearOwnValueText();\n this.element.style.removeProperty(\"--stimeo--progress-ratio\");\n this.element.setAttribute(\"data-state\", \"indeterminate\");\n return;\n }\n\n const value = this.#clamp(this.#safeValue);\n this.element.setAttribute(\"aria-valuenow\", String(value));\n this.element.style.setProperty(\"--stimeo--progress-ratio\", String(this.#ratio));\n this.element.setAttribute(\"data-state\", \"determinate\");\n this.#applyValueText(value);\n }\n\n /**\n * Sets `aria-valuetext` from the consumer-provided template, substituting\n * `{value}` and `{percent}`. Left to the consumer so the human-readable text\n * stays i18n-neutral in the library. With no template the attribute belongs to\n * the consumer, so only a text this controller wrote is taken back\n * ({@link OWNED_VALUE_TEXT}).\n */\n #applyValueText(value: number): void {\n if (this.valueTextValue.length === 0) {\n this.#clearOwnValueText();\n return;\n }\n const percent = Math.round(this.#ratio * 100);\n const text = this.valueTextValue\n .replaceAll(\"{value}\", String(value))\n .replaceAll(\"{percent}\", String(percent));\n this.element.setAttribute(\"aria-valuetext\", text);\n this.element.setAttribute(this.#ownedValueText, \"\");\n }\n\n /** Removes `aria-valuetext` only when this controller is the one that wrote it. */\n #clearOwnValueText(): void {\n if (!this.element.hasAttribute(this.#ownedValueText)) return;\n this.element.removeAttribute(\"aria-valuetext\");\n this.element.removeAttribute(this.#ownedValueText);\n }\n /** Current `value` declaration resolved against its numeric contract. */\n get #safeValue(): number {\n return this.#numbers.read(\n this,\n \"value\",\n this.valueValue,\n ProgressController.values.value.default,\n ProgressController.valueConstraints.value,\n );\n }\n\n /** Current `min` declaration resolved against its numeric contract. */\n get #safeMin(): number {\n return this.#numbers.read(\n this,\n \"min\",\n this.minValue,\n ProgressController.values.min.default,\n ProgressController.valueConstraints.min,\n );\n }\n\n /** Current `max` declaration resolved against its numeric contract. */\n get #safeMax(): number {\n return this.#numbers.read(\n this,\n \"max\",\n this.maxValue,\n ProgressController.values.max.default,\n ProgressController.valueConstraints.max,\n );\n }\n}\n"]}
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+
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* Fills `{name}` placeholders in a localized template from the own entries of `values`.\n *\n * Announcement and value-text templates share this one substitution, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n * Every occurrence is filled in one pass. Inserted strings stay literal, including\n * replacement-pattern characters and text that resembles another placeholder.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = Object.hasOwn(values, name) ? values[name] : undefined;\n return replacement === undefined ? match : String(replacement);\n });\n}\n","export { fillTemplate } from \"./template\";\n\n/**\n * Sends one message to the page's shared `stimeo--announcer`.\n *\n * A message that has to reach assistive tech is not put into a live region created\n * or un-hidden along with it: a region only announces what changes *after* assistive\n * tech already knows about it, which such a region cannot satisfy. The announcer has\n * to be in the page before any message is handed to it — one sent while no announcer\n * is listening is not read — so state changes reach it as an event and it does the\n * reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — this helper adds no text of its own — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n","import { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/** Semantic constraints on an already decoded number, independent of the DOM. */\nexport interface NumberBounds {\n /** Finite numbers are required, including when this field is omitted. */\n readonly finite?: true;\n /** Inclusive lower endpoint. */\n readonly min?: number;\n /** Inclusive upper endpoint. */\n readonly max?: number;\n /** Exclusive lower endpoint. */\n readonly exclusiveMin?: number;\n /** Require a number without a fractional part. */\n readonly integer?: boolean;\n /** Exact decoded numbers accepted by a discrete contract. */\n readonly allowedValues?: readonly number[];\n /** JSON-safe exceptions to finite-number checking for unbounded endpoints. */\n readonly allowInfinity?: \"negative\" | \"positive\" | \"both\";\n}\n\n/** One constraint for each Number Value, including shorthand declarations. */\nexport type NumberValueConstraints<Values> = {\n readonly [Key in keyof Values as Values[Key] extends\n | NumberConstructor\n | { type: NumberConstructor }\n ? Key\n : never]: NumberBounds;\n};\n\n/** Reusable semantic domains; fractional inputs remain fractional unless excluded. */\nexport const NUMBER_BOUNDS = {\n finite: { finite: true },\n nonNegative: { finite: true, min: 0 },\n positive: { finite: true, exclusiveMin: 0 },\n nonNegativeInteger: { finite: true, min: 0, integer: true },\n positiveInteger: { finite: true, exclusiveMin: 0, integer: true },\n lowerBound: { finite: true, allowInfinity: \"negative\" },\n upperBound: { finite: true, allowInfinity: \"positive\" },\n timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS },\n positiveTimer: { finite: true, exclusiveMin: 0, max: MAX_TIMER_DELAY_MS },\n} as const satisfies Record<string, NumberBounds>;\n\n/**\n * Checks all declared bounds without rounding, clamping, or coercing the input.\n * Infinity exceptions relax only finite checking; every other bound still applies.\n */\nexport function matchesNumberBounds(value: number, bounds: NumberBounds): boolean {\n if (!Number.isFinite(value)) {\n const direction = value === Infinity ? \"positive\" : value === -Infinity ? \"negative\" : null;\n if (direction === null) return false;\n if (bounds.allowInfinity !== \"both\" && bounds.allowInfinity !== direction) return false;\n }\n if (bounds.min !== undefined && value < bounds.min) return false;\n if (bounds.max !== undefined && value > bounds.max) return false;\n if (bounds.exclusiveMin !== undefined && value <= bounds.exclusiveMin) return false;\n if (bounds.integer && !Number.isInteger(value)) return false;\n if (bounds.allowedValues !== undefined && !bounds.allowedValues.includes(value)) return false;\n return true;\n}\n\n/** Decodes a Number Value literal; action params use their own JSON decoder. */\nexport function decodeNumberValue(raw: string): number {\n return Number(raw.replace(/_/g, \"\"));\n}\n","/**\n * Numeric coercion for controllers that accept a number through a Value, an action\n * param, or an event detail.\n *\n * Stimulus decodes action params as JSON when possible and leaves other text\n * untouched. CustomEvent detail can also supply a number or numeric string.\n * The reader accepts those two types while rejecting blank and non-finite input.\n */\n\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** Numeric update input, accepting decoded action params before CustomEvent detail. */\nexport type NumericValueEvent = Event & {\n params?: { amount?: unknown };\n detail?: { value?: unknown };\n};\n\n/** Reads the nullish action-param/detail precedence without falling back from invalid input. */\nexport function eventNumber(event: NumericValueEvent): number | null {\n return toFiniteNumber(event.params?.amount ?? event.detail?.value);\n}\n\n/**\n * Reads a finite number or nonblank numeric string; other input returns `null`.\n * Blank strings cannot silently reset a value to zero.\n */\nexport function toFiniteNumber(raw: unknown): number | null {\n if (typeof raw !== \"number\" && typeof raw !== \"string\") return null;\n if (typeof raw === \"string\" && raw.trim().length === 0) return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n}\n\n/**\n * Returns an accepted decoded Number Value or the caller's fallback unchanged.\n * The caller owns the fallback contract; this reader does not parse or write a Value.\n */\nexport function readNumber(raw: number, fallback: number, bounds: NumberBounds): number {\n return matchesNumberBounds(raw, bounds) ? raw : fallback;\n}\n","/** What {@link ListenerSet.add} passes on besides the signal it supplies itself. */\nexport type ListenerOptions = Omit<AddEventListenerOptions, \"signal\">;\n\n/**\n * The event map a target's own `addEventListener` types its handlers with: the\n * window's, a document's, an HTML or SVG element's, any other element's, or a\n * media query list's. Other targets name none.\n */\ntype EventMapOf<T extends EventTarget> = T extends Window\n ? WindowEventMap\n : T extends Document\n ? DocumentEventMap\n : T extends HTMLElement\n ? HTMLElementEventMap\n : T extends SVGElement\n ? SVGElementEventMap\n : T extends Element\n ? ElementEventMap\n : T extends MediaQueryList\n ? MediaQueryListEventMap\n : Record<never, never>;\n\n/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt.\n * {@link ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * A lifetime shorter than the connection — while a Value holds, until a first\n * load, while a subscription is open — gets a set of its own, which the end of\n * that lifetime disposes. A controller therefore holds one set per lifetime: the\n * connection's, and one for each swapped receiver or shorter span.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, listeners of\n * several elements that come and go one at a time, and those one gesture holds\n * keep their own pair of calls or a signal of their own.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included. A removal by hand would have to repeat that\n * flag; aborting the signal releases the listener without it.\n *\n * A `type` the target's own event map names types `handler` with that event,\n * as the target's `addEventListener` does, so a handler written for a\n * `KeyboardEvent` is passed as it is; any other `type` takes an\n * `EventListener`.\n */\n add<T extends EventTarget, K extends keyof EventMapOf<T> & string>(\n target: T,\n type: K,\n handler: (event: EventMapOf<T>[K]) => void,\n options?: ListenerOptions,\n ): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void;\n add(target: EventTarget, type: string, handler: EventListener, options?: ListenerOptions): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Whether a requested pass has yet to run. */\n get pending(): boolean {\n return this.#queued;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Whether a pass requested by a morph or {@link schedule} has yet to run. */\n get pending(): boolean {\n return this.#pass.pending;\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","import { readNumber } from \"./coerce\";\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** The instance identity carried by a Number Value read. */\nexport interface NumberValueOwner {\n readonly identifier: string;\n readonly element: Element;\n}\n\n/** Reads current declarations at the point of use without rewriting their attributes. */\nexport class NumberValueReader {\n /** The last rejected literal per Value; no history grows for an unchanged instance. */\n readonly #lastRejected = new Map<string, string>();\n\n /** Resolves the declared number using its own fallback and shared class contract. */\n read(\n owner: NumberValueOwner,\n name: string,\n raw: number,\n fallback: number,\n bounds: NumberBounds,\n ): number {\n const resolved = readNumber(raw, fallback, bounds);\n if (matchesNumberBounds(raw, bounds)) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;\n const literal = owner.element.getAttribute(attribute);\n if (literal === null) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n if (this.#lastRejected.get(name) !== literal) {\n this.#lastRejected.set(name, literal);\n console.warn(\n `Stimeo UI: \"${owner.identifier}\" has an invalid number Value \"${name}\" declaration ${JSON.stringify(literal)}; using ${fallback}.`,\n );\n }\n return resolved;\n }\n}\n","/**\n * Range normalization shared by the value-bearing controllers (progress, meter,\n * slider, range-slider).\n *\n * Each of them publishes \"where the value sits inside `[min, max]`\" as a CSS\n * custom property the consumer multiplies a track by, and each has to answer the\n * same degenerate cases: empty and inverted ranges cannot express progress, and\n * malformed Number Values can produce `NaN`. Keeping the rule in one place is\n * what makes those answers identical across the four.\n */\n\n/**\n * Fraction of `[min, max]` that `value` occupies, always within `[0, 1]`.\n *\n * `value` is clamped into the range first, so a value outside it reports a full\n * or empty track rather than pushing the fraction past the ends.\n *\n * An empty, inverted, or non-numeric range yields `0`. That is a deliberate\n * floor rather than a computed result: `min === max` would produce `NaN`, and\n * `min > max` would report a full track for a value that is really out of range.\n * Non-finite results are floored for the same reason. These results reach\n * assistive tech, because the same fraction drives the percentage substituted\n * into `aria-valuetext`.\n */\nexport function rangeFraction(value: number, min: number, max: number): number {\n const span = max - min;\n if (!(span > 0)) return 0;\n\n const clamped = clampRange(value, min, max);\n let fraction: number;\n if (Number.isFinite(span)) {\n fraction = (clamped - min) / span;\n } else {\n // Scaling preserves the ratio when two finite endpoints straddle zero so\n // widely that their subtraction overflows to Infinity.\n const scale = Math.max(Math.abs(min), Math.abs(max));\n fraction = (clamped / scale - min / scale) / (max / scale - min / scale);\n }\n\n if (!Number.isFinite(fraction)) return 0;\n return Math.min(1, Math.max(0, fraction));\n}\n\n/** Clamps a numeric value to the supplied bounds; inverted bounds resolve to `max`. */\nexport function clampRange(value: number, min: number, max: number): number {\n return Math.min(max, Math.max(min, value));\n}\n","/**\n * Reflects a serialized attribute value only when the current value differs.\n *\n * A same-value `setAttribute` still queues a mutation record for every observer, so an\n * unchanged value writes nothing.\n *\n * @param element - The element whose attribute is reflected.\n * @param name - The attribute name, using the non-namespaced DOM API.\n * @param value - The serialized value, or null to remove the attribute.\n * @param beforeWrite - Called only for a change, before the DOM mutation, so the\n * caller can record ownership or identify its own observer records.\n * @returns Whether an attribute was written or removed.\n */\nexport function setAttributeIfChanged(\n element: Element,\n name: string,\n value: string | null,\n beforeWrite?: () => void,\n): boolean {\n if (element.getAttribute(name) === value) return false;\n beforeWrite?.();\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n return true;\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { setAttributeIfChanged } from \"./attribute_write\";\nimport { sharedRegistry } from \"./shared_registry\";\n\n/** What a lease's record says: the author's value, its last write, the leases beneath. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n readonly written: string | null;\n /** Whether it hands back what the lease right beneath it wrote last. */\n readonly linked: boolean;\n /** The records of the other owners' leases beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** One lease's hold on one element's attribute, in the stack every lease of it shares. */\ninterface AttributeHold {\n /** The lease holding it; `null` for a hold read from a copy's record until its lease takes it. */\n lease: object | null;\n readonly record: string;\n written: string | null;\n /** What it hands back with nothing beneath it: the author's value. */\n readonly original: string | null;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** The holds on each element by attribute, and every lease's record name by attribute. */\ninterface AttributeLeaseRegistry {\n readonly stacks: WeakMap<Element, Map<string, AttributeHold[]>>;\n readonly names: Map<string, Set<string>>;\n}\n\n/** Holds and record names coordinate across separately built package entries. */\nconst registry = sharedRegistry(\n \"stimeo-ui.attribute-lease.registry.v1\",\n (): AttributeLeaseRegistry => ({ stacks: new WeakMap(), names: new Map() }),\n);\n\n/** Whether a parsed record entry is an attribute value: a string, or `null` for absence. */\nfunction isAttributeValue(value: unknown): value is string | null {\n return value === null || typeof value === \"string\";\n}\n\n/**\n * Reads the record a lease left on `element`: the author's value, the value the lease wrote\n * last, whether it hands back the value beneath it (`false` before the names when it does not)\n * and the records beneath it. `undefined` when the record is missing or holds anything else.\n */\nfunction readLeaseRecord(element: Element, record: string): AttributeLeaseRecord | undefined {\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(record) ?? \"null\");\n if (!Array.isArray(parsed)) return undefined;\n const [original, written, ...rest] = parsed as unknown[];\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return undefined;\n return isAttributeValue(original) && isAttributeValue(written)\n ? { original, written, linked, beneath }\n : undefined;\n } catch {\n return undefined;\n }\n}\n\n/** The element's stack, seeded from complete ownership records once. */\nfunction attributeStack(element: Element, attribute: string): AttributeHold[] {\n const byAttribute = registry.stacks.get(element) ?? new Map<string, AttributeHold[]>();\n registry.stacks.set(element, byAttribute);\n const known = byAttribute.get(attribute);\n if (known) return known;\n const found: (AttributeLeaseRecord & { readonly record: string })[] = [];\n for (const record of registry.names.get(attribute) ?? []) {\n const read = readLeaseRecord(element, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n const stack = found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, written, original, linked }, index) => ({\n lease: null,\n record,\n written,\n original,\n linked: linked && index > 0,\n }));\n byAttribute.set(attribute, stack);\n return stack;\n}\n\n/** The lease's live hold or the unclaimed hold described by its owner's record. */\nfunction findHold(\n stack: readonly AttributeHold[],\n lease: object,\n record: string,\n): AttributeHold | undefined {\n return (\n stack.find((held) => held.lease === lease) ??\n stack.find((held) => held.lease === null && held.record === record)\n );\n}\n\n/**\n * Inspects a derived writer's continuation without acquiring or returning a hold.\n * A covered hold may update beneath its cover. Without a hold, the expected authored\n * value is compared with the original beneath any temporary cover. The original\n * distinguishes an absent attribute from an empty one.\n */\nexport function readAttributeLease(\n element: Element,\n attribute: string,\n owner: string,\n lease: object,\n expected: string | null,\n): { readonly allowed: boolean; readonly original: string | null } {\n const stack = attributeStack(element, attribute);\n const hold = findHold(stack, lease, `data-${owner}-${attribute}-lease`);\n const current = element.getAttribute(attribute);\n const covering = [...stack].reverse().find((other) => other.written === current);\n const original = (hold ?? covering)?.original;\n const authored = original === undefined ? current : original;\n return {\n original: authored,\n allowed: hold\n ? current === hold.written ||\n stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current)\n : authored === expected,\n };\n}\n\n/**\n * The value `element`'s author wrote for `attribute`, as the record a lease of any owner leaves\n * on the element carries it; `undefined` while no lease leaves one, as when nothing has moved\n * the attribute off the author's value. A field a reveal turned from `password` into `text`\n * still reads `\"password\"` here.\n */\nexport function leasedAuthorValue(element: Element, attribute: string): string | null | undefined {\n const suffix = `-${attribute}-lease`;\n for (const name of element.getAttributeNames()) {\n if (!name.startsWith(\"data-\") || !name.endsWith(suffix)) continue;\n const record = readLeaseRecord(element, name);\n if (record) return record.original;\n }\n return undefined;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * **Every lease of an attribute shares one stack of holds per element**, whatever its owner\n * and whichever file of the package constructed it (the stacks are one per page): the holds\n * sit in the order their leases first wrote the element, each with the value it wrote last.\n * The element's value is the highest hold's that carries it, and the page's when none does.\n * A write reaches the element unless a hold above the writer carries the element's value: the\n * top hold always shows its writes, a hold beneath it shows nothing while a hold above keeps\n * its value on the element, and once the page has put a value there that no hold carries, the\n * next write of any hold replaces it. A return gives a value back only from the hold the\n * element's value is: the value the hold beneath it wrote last, or the author's once nothing\n * is beneath it; any other return only leaves the stack, and the page's value stays. Holds\n * that wrote the same value are told apart by the stack, never by the value: the higher one\n * keeps it. A first write over a top hold whose value the page has replaced takes the\n * element's value as the author's. Two instances of one controller on one element — an\n * element outside their scope — stack the same way.\n *\n * A **base lease** (`{ base: true }`) holds the element's own state rather than a value over\n * it — a form field's ARIA on its control is one — so its first write goes to the bottom of\n * the stack, beneath the leases of other owners already there: a temporary value another\n * owner leased stays shown and returns to the base lease's latest value.\n *\n * **The stack travels with the element.** While a hold shows a value other than the author's,\n * lies on another hold or is covered by one, the element carries its owner's record\n * `data-<owner>-<attribute>-lease`: JSON of the author's value and the value the hold wrote\n * last (each a string, or `null` for an absent attribute), `false` where the hold hands back\n * the author's value rather than the latest value of the hold beneath it, and the records of\n * every hold beneath it, nearest first. Returning the last lease of an owner removes its\n * record. A copy of the element — a page Turbo restores from its cache is one — therefore\n * carries the stack, and the first lease to touch the copy reads it back under the record\n * names of the leases constructed so far, which include every lease that wrote a record the\n * cache holds, and orders the holds by the records each one lists beneath it. Each lease takes\n * the hold its owner's record describes over in place. Complete records for distinct owners\n * preserve their order across a copy. The records describe holds by owner, not by instance:\n * one owner holding the element more than once leaves only its topmost hold's record, which\n * the first of its leases to write or return on the copy takes. Lower holds of that owner and\n * their positions are absent; mutually listed owners cannot express their full live order.\n * A hold that showed the author's value alone carries no record and is taken by its first\n * write on the copy. Missing or unreadable records also leave their holds unknown, so copying\n * the DOM does not promise identical decisions for every live stack. Without a record it can\n * read, a new stack takes the current value as the author's. A Turbo morph removes records\n * absent from the server HTML; existing holds remain in memory until their leases return.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events,\n * and nothing rewinds a live page before Turbo caches it: `turbo:before-cache` also\n * fires on pages that stay.\n */\nexport class AttributeLease<T extends Element = Element> {\n readonly #attribute: string;\n readonly #record: string;\n readonly #base: boolean;\n readonly #preserveAuthor: boolean;\n readonly #held = new Set<T>();\n\n /**\n * @param attribute - The attribute whose temporary values this lease owns.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `base`: written beneath the other owners' leases;\n * `preserveAuthor`: a new base hold keeps a current value that no hold carries as authored.\n */\n constructor(\n attribute: string,\n owner: string,\n options: { readonly base?: boolean; readonly preserveAuthor?: boolean } = {},\n ) {\n this.#attribute = attribute;\n this.#record = `data-${owner}-${attribute}-lease`;\n this.#base = options.base === true;\n this.#preserveAuthor = options.preserveAuthor === true;\n const names = registry.names;\n names.set(attribute, (names.get(attribute) ?? new Set<string>()).add(this.#record));\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const stack = attributeStack(element, this.#attribute);\n const hold = this.#take(stack) ?? this.#acquire(element, stack);\n this.#held.add(element);\n const shows = !this.#covered(element, stack, hold);\n hold.written = value;\n this.#mark(element, stack);\n if (shows) this.#reflect(element, value);\n }\n\n /**\n * Returns one lease, also on a restored copy, to the value the hold beneath it wrote last or\n * the author's, without overwriting a value a consumer wrote since. Says whether there was a\n * lease to return: a hold this lease has, or the hold a copy's record describes while no live\n * lease of the owner has taken it — a copy of a page an earlier connection wrote carries one.\n */\n return(element: T): boolean {\n const held = this.#held.delete(element);\n const known = registry.stacks.get(element)?.has(this.#attribute);\n const stack =\n held || known || element.hasAttribute(this.#record)\n ? attributeStack(element, this.#attribute)\n : [];\n const hold = this.#take(stack);\n if (!hold) return false;\n const carries = element.getAttribute(this.#attribute) === hold.written;\n const owns = carries && !this.#covered(element, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n this.#reflect(element, below ? below.written : hold.original);\n return true;\n }\n\n /** Returns every lease it holds, with the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#held)) this.return(element);\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: AttributeHold[]): AttributeHold | undefined {\n const hold = findHold(stack, this, this.#record);\n if (hold) hold.lease = this;\n return hold;\n }\n\n /** A new hold: on top, over the top hold while the element shows it; a base one at the bottom. */\n #acquire(element: T, stack: AttributeHold[]): AttributeHold {\n const current = element.getAttribute(this.#attribute);\n const top = stack.at(-1);\n const bottom = stack[0];\n const over = top?.written === current ? top : undefined;\n const from = this.#base\n ? this.#preserveAuthor && !stack.some((held) => held.written === current)\n ? undefined\n : bottom\n : over;\n const hold: AttributeHold = {\n lease: this,\n record: this.#record,\n written: current,\n original: from ? from.original : current,\n linked: !this.#base && over !== undefined,\n };\n if (this.#base && bottom) {\n bottom.linked = true;\n stack.unshift(hold);\n } else stack.push(hold);\n return hold;\n }\n\n /** Whether a hold above `hold` carries the element's value, which is then that hold's. */\n #covered(element: T, stack: readonly AttributeHold[], hold: AttributeHold): boolean {\n const current = element.getAttribute(this.#attribute);\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(element: T, stack: readonly AttributeHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n hold.written === hold.original && beneath.length === 0 && index === stack.length - 1\n ? null\n : JSON.stringify([hold.original, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n setAttributeIfChanged(element, name, recorded);\n }\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n setAttributeIfChanged(element, this.#attribute, value);\n }\n}\n","import { AttributeLease, readAttributeLease } from \"./attribute_lease\";\nimport { setAttributeIfChanged } from \"./attribute_write\";\n\n/** A template's intent, its expected attribute value and whether the author took over. */\ntype TemplateState = { source: string; expected: string | null; yielded: boolean };\n\n/**\n * A template-derived base attribute that yields to later author edits.\n *\n * The attribute lease owns save-and-restore and the shared stack. This boundary owns\n * template intent: a different source starts a new lease, while an unchanged source\n * keeps a yielded value until explicitly removed and set again. The intent record\n * travels with a copied element; live intent also survives a morph dropping records.\n * A morph that drops the intent record and puts the original value back has lost\n * derived output rather than taken it over, so rendering continues; one that writes\n * a different value yields like an author edit. Releasing returns the original value\n * without forgetting a yield. Attribute values are compared as strings, so an author's\n * identical write cannot be distinguished.\n */\nexport class TemplateAttributeLease<T extends Element = Element> {\n readonly #lease: AttributeLease<T>;\n readonly #record: string;\n readonly #attribute: string;\n readonly #owner: string;\n readonly #states = new WeakMap<T, TemplateState>();\n\n /** Names the derived attribute and the controller owning its template. */\n constructor(attribute: string, owner: string) {\n this.#attribute = attribute;\n this.#owner = owner;\n this.#lease = new AttributeLease(attribute, owner, { base: true, preserveAuthor: true });\n this.#record = `data-${owner}-${attribute}-template`;\n }\n\n /** Renders a source's derived value; `null` suspends it and an empty source ends it. */\n render(element: T, source: string, value: string | null): void {\n let state = this.#read(element);\n if (!state && source.length === 0) {\n this.#lease.return(element);\n return;\n }\n if (!state || state.source !== source) {\n this.#lease.return(element);\n state = { source, expected: this.#view(element, null).original, yielded: false };\n }\n if (source.length === 0 || value === null) {\n this.#states.set(element, state);\n this.release(element);\n return;\n }\n if (!state.yielded && this.#continues(element, state)) {\n this.#lease.write(element, value);\n state.expected = value;\n } else {\n state.yielded = true;\n this.#lease.return(element);\n }\n this.#mark(element, state);\n }\n\n /** Returns the temporary attribute while retaining intent for a later connection. */\n release(element: T): void {\n const state = this.#read(element);\n if (state && !state.yielded) {\n state.yielded = !this.#continues(element, state);\n if (!state.yielded) state.expected = this.#view(element, null).original;\n }\n this.#lease.return(element);\n if (state) this.#mark(element, state);\n }\n\n /**\n * Whether the attribute is still this writer's: it shows the last write, or a morph\n * dropped the intent record and restored the original the hold keeps.\n */\n #continues(element: T, state: TemplateState): boolean {\n const view = this.#view(element, state.expected);\n return (\n view.allowed ||\n (!element.hasAttribute(this.#record) &&\n element.getAttribute(this.#attribute) === view.original)\n );\n }\n\n /** Reads the shared stack without making this writer the owner. */\n #view(element: T, expected: string | null) {\n return readAttributeLease(element, this.#attribute, this.#owner, this.#lease, expected);\n }\n\n /** Reads live intent first, or a strictly shaped intent record on a restored copy. */\n #read(element: T): TemplateState | undefined {\n const live = this.#states.get(element);\n if (live) return live;\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(this.#record) ?? \"null\");\n if (!Array.isArray(parsed) || parsed.length !== 3) return undefined;\n const [source, expected, yielded] = parsed as unknown[];\n if (\n typeof source !== \"string\" ||\n (expected !== null && typeof expected !== \"string\") ||\n typeof yielded !== \"boolean\"\n )\n return undefined;\n return { source, expected, yielded };\n } catch {\n return undefined;\n }\n }\n\n /** Leaves the template intent beside the attribute lease's ownership record. */\n #mark(element: T, state: TemplateState): void {\n this.#states.set(element, state);\n setAttributeIfChanged(\n element,\n this.#record,\n JSON.stringify([state.source, state.expected, state.yielded]),\n );\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce, fillTemplate } from \"../utils/announce\";\nimport { eventNumber, type NumericValueEvent } from \"../utils/coerce\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { NUMBER_BOUNDS, type NumberValueConstraints } from \"../utils/number_bounds\";\nimport { NumberValueReader } from \"../utils/number_value\";\nimport { clampRange, rangeFraction } from \"../utils/range\";\nimport { TemplateAttributeLease } from \"../utils/template_attribute_lease\";\n\n/**\n * Headless progress-bar behavior backed by the WAI-ARIA `progressbar` role.\n *\n * Markup contract (identifier: `stimeo--progress`):\n * <div data-controller=\"stimeo--progress\" role=\"progressbar\"\n * aria-label=\"Upload\" aria-valuemin=\"0\" aria-valuemax=\"100\" aria-valuenow=\"0\"\n * data-stimeo--progress-value-value=\"0\"\n * data-action=\"progress:set->stimeo--progress#setValue\">\n * <div data-stimeo--progress-target=\"bar\"></div>\n * </div>\n *\n * This is the *progress over time* role (a task advancing toward completion),\n * deliberately distinct from `stimeo--meter`'s point-in-time `meter`. The\n * controller owns value normalization and ARIA value-attribute synchronization;\n * the bar's width/animation is the consumer's, driven off the\n * `--stimeo--progress-ratio` (0–1) custom property and `data-state`.\n *\n * `change` dispatches `{ value: number, ratio: number }`; `complete` dispatches\n * `{ value: number }`.\n *\n * @remarks\n * Behavior only — no styling is emitted. An indeterminate bar drops\n * `aria-valuenow` (per ARIA) so assistive tech treats the bar as indeterminate\n * rather than reading a stale value; the consumer animates the indeterminate look off\n * `data-state=\"indeterminate\"`.\n */\nexport class ProgressController extends Controller<HTMLElement> {\n /** Numeric read boundaries share one reader for this controller instance. */\n readonly #numbers = new NumberValueReader();\n\n readonly #valueText = new TemplateAttributeLease<HTMLElement>(\"aria-valuetext\", this.identifier);\n\n static override targets = [\"bar\"];\n static override values = {\n value: { type: Number, default: 0 },\n min: { type: Number, default: 0 },\n max: { type: Number, default: 100 },\n indeterminate: { type: Boolean, default: false },\n valueText: { type: String, default: \"\" },\n announceText: { type: String, default: \"\" },\n };\n\n static valueConstraints = {\n value: NUMBER_BOUNDS.finite,\n min: NUMBER_BOUNDS.finite,\n max: NUMBER_BOUNDS.finite,\n } satisfies NumberValueConstraints<typeof ProgressController.values>;\n static actions = [\"setValue\"] as const;\n static events = [\"change\", \"complete\"] as const;\n\n declare readonly barTarget: HTMLElement;\n declare readonly hasBarTarget: boolean;\n\n declare valueValue: number;\n declare minValue: number;\n declare maxValue: number;\n declare indeterminateValue: boolean;\n declare valueTextValue: string;\n declare announceTextValue: string;\n\n /**\n * Collapses a morph that swaps several render inputs at once into one repaint.\n * A single update usually rewrites the whole set, and each Value would otherwise\n * repaint on its own.\n */\n readonly #repaint = new MorphRenderWatcher(() => {\n this.#render();\n });\n\n override connect(): void {\n this.#repaint.observe(this.element);\n this.#render();\n }\n\n /**\n * Closes the window in which a queued repaint may still run, and returns\n * `aria-valuetext` to the authored value unless the page wrote its own meanwhile.\n */\n override disconnect(): void {\n this.#repaint.disconnect();\n this.#valueText.release(this.element);\n }\n\n /**\n * Updates the progress value from an action param (`amount`) or a\n * `detail.value` CustomEvent, normalizes it into range, syncs ARIA, and\n * dispatches `change` (always) plus `complete` when `max` is reached.\n */\n setValue(event: NumericValueEvent): void {\n const next = eventNumber(event);\n if (next === null) return;\n const value = this.#clamp(next);\n this.valueValue = value;\n this.indeterminateValue = false;\n this.#render();\n this.dispatch(\"change\", { detail: { value, ratio: this.#ratio } });\n if (value >= this.#safeMax) {\n this.dispatch(\"complete\", { detail: { value } });\n // Reaching the end is the transition worth reading out; the running numbers in\n // between are state the consumer can see, not news.\n announce(\n fillTemplate(this.announceTextValue, { value, percent: Math.round(this.#ratio * 100) }),\n );\n }\n }\n\n /** Repaints when application code (or a Turbo morph) changes `indeterminate` at runtime. */\n indeterminateValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `value` at runtime. */\n valueValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `min` at runtime. */\n minValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `max` at runtime. */\n maxValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Repaints when application code (or a Turbo morph) changes `valueText` at runtime. */\n valueTextValueChanged(): void {\n this.#repaint.schedule();\n }\n\n /** Clamps `raw` into the configured `[min, max]` range. */\n #clamp(raw: number): number {\n return clampRange(raw, this.#safeMin, this.#safeMax);\n }\n\n /** Current fraction of the range in `[0, 1]`; `0` when the range is empty. */\n get #ratio(): number {\n return rangeFraction(this.#safeValue, this.#safeMin, this.#safeMax);\n }\n\n /**\n * Reflects value/range/indeterminate onto ARIA, `data-state`, and the ratio.\n *\n * @stimeoRenderRoot\n */\n #render(): void {\n this.element.setAttribute(\"aria-valuemin\", String(this.#safeMin));\n this.element.setAttribute(\"aria-valuemax\", String(this.#safeMax));\n\n if (this.indeterminateValue) {\n this.element.removeAttribute(\"aria-valuenow\");\n // `aria-valuetext` outranks `aria-valuenow` for assistive tech, so a text\n // this controller derived from a value would announce the very number the\n // indeterminate state drops.\n this.#valueText.render(this.element, this.valueTextValue, null);\n this.element.style.removeProperty(\"--stimeo--progress-ratio\");\n this.element.setAttribute(\"data-state\", \"indeterminate\");\n return;\n }\n\n const value = this.#clamp(this.#safeValue);\n this.element.setAttribute(\"aria-valuenow\", String(value));\n this.element.style.setProperty(\"--stimeo--progress-ratio\", String(this.#ratio));\n this.element.setAttribute(\"data-state\", \"determinate\");\n this.#applyValueText(value);\n }\n\n /** Renders the template-derived text while preserving the author's attribute ownership. */\n #applyValueText(value: number): void {\n this.#valueText.render(\n this.element,\n this.valueTextValue,\n fillTemplate(this.valueTextValue, { value, percent: Math.round(this.#ratio * 100) }),\n );\n }\n\n /** Current `value` declaration resolved against its numeric contract. */\n get #safeValue(): number {\n return this.#numbers.read(\n this,\n \"value\",\n this.valueValue,\n ProgressController.values.value.default,\n ProgressController.valueConstraints.value,\n );\n }\n\n /** Current `min` declaration resolved against its numeric contract. */\n get #safeMin(): number {\n return this.#numbers.read(\n this,\n \"min\",\n this.minValue,\n ProgressController.values.min.default,\n ProgressController.valueConstraints.min,\n );\n }\n\n /** Current `max` declaration resolved against its numeric contract. */\n get #safeMax(): number {\n return this.#numbers.read(\n this,\n \"max\",\n this.maxValue,\n ProgressController.values.max.default,\n ProgressController.valueConstraints.max,\n );\n }\n}\n"]}
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@@ -15,8 +15,8 @@ import { Controller } from '@hotwired/stimulus';
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* radios; native `<input type="radio">` already owns its activation and form
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* semantics and should be preferred when its appearance is sufficient.
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* `change` dispatches `{ value: string, radio: HTMLElement, reason: StateReason }`;
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* `{ value: string, radio: HTMLElement | null }`.
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* `change` dispatches `{ value: string, radio: HTMLElement, reason: StateReason }`;
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* `reconcile` dispatches `{ value: string, radio: HTMLElement | null }`.
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* User `change` reports compare the resulting state with the last published
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* state. A pending page write handled in the same script joins that confirmation;
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@@ -25,7 +25,8 @@ import { Controller } from '@hotwired/stimulus';
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* A synchronous subscriber that confirms another state replaces reports still
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* does not replace them.
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* does not replace them. A listener that disconnects the controller ends the
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* reports still pending. An event already being dispatched cannot be recalled.
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@@ -38,24 +39,26 @@ import { Controller } from '@hotwired/stimulus';
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*
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* Click and keydown handling are delegated from the group, so radios added at
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* runtime need only the `radio` target. Per-radio `data-action` bindings to
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* {@link select} and {@link onKeydown}
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* {@link select} and {@link onKeydown} are also accepted and are idempotent when
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* combined with delegation.
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* - `ArrowDown` and the forward horizontal arrow (`ArrowRight`, or `ArrowLeft` when the
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* group is right-to-left) select the next; `ArrowUp` and the backward one the previous
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* (wrapping); `Home`/`End` the first/last; `Space` selects the focused radio.
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* - Native-disabled and hidden radios are skipped. ARIA-disabled radios remain
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* discoverable in the roving order but cannot be selected.
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* - The selected radio's `data-value` is mirrored to the optional hidden field.
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* `stimeo--radio-group:change` reports a
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* `stimeo--radio-group:change` reports a confirmation — a user's choice or a
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* `select()` call — whose radio or submitted value differs from the last
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* published selection.
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* those confirmations, so form automation never sees a repair as one.
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declare class RadioGroupController extends Controller<HTMLElement> {
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