steamutils 1.2.58 → 1.2.59

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/.idea/deployment.xml +21 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +2 -2
  5. package/package.json +1 -1
  6. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  7. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  8. package/protos/csgo/clientmessages.proto +48 -48
  9. package/protos/csgo/connectionless_netmessages.proto +19 -19
  10. package/protos/csgo/cs_gameevents.proto +34 -34
  11. package/protos/csgo/cs_usercmd.proto +34 -34
  12. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  13. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  14. package/protos/csgo/demo.proto +160 -160
  15. package/protos/csgo/econ_gcmessages.proto +228 -228
  16. package/protos/csgo/engine_gcmessages.proto +14 -14
  17. package/protos/csgo/enums_clientserver.proto +1529 -1529
  18. package/protos/csgo/fatdemo.proto +125 -125
  19. package/protos/csgo/gameevents.proto +120 -120
  20. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  21. package/protos/csgo/gcsystemmsgs.proto +242 -242
  22. package/protos/csgo/netmessages.proto +604 -604
  23. package/protos/csgo/network_connection.proto +126 -126
  24. package/protos/csgo/networkbasetypes.proto +244 -244
  25. package/protos/csgo/networksystem_protomessages.proto +17 -17
  26. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  27. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  28. package/protos/csgo/steammessages.proto +597 -597
  29. package/protos/csgo/steammessages_base.proto +301 -301
  30. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  31. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  32. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  33. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  34. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  35. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  36. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  37. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  38. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  39. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  40. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  41. package/protos/csgo/te.proto +259 -259
  42. package/protos/csgo/uifontfile_format.proto +13 -13
  43. package/protos/csgo/usercmd.proto +38 -38
  44. package/protos/csgo/usermessages.proto +721 -721
  45. package/protos/csgo/valveextensions.proto +17 -17
  46. package/protos/google/protobuf/descriptor.proto +281 -281
  47. package/protos/steam/clientmetrics.proto +45 -45
  48. package/protos/steam/content_manifest.proto +62 -62
  49. package/protos/steam/contenthubs.proto +41 -41
  50. package/protos/steam/encrypted_app_ticket.proto +10 -10
  51. package/protos/steam/enums.proto +444 -444
  52. package/protos/steam/enums_clientserver.proto +1539 -1539
  53. package/protos/steam/enums_productinfo.proto +13 -13
  54. package/protos/steam/htmlmessages.proto +1027 -1027
  55. package/protos/steam/offline_ticket.proto +8 -8
  56. package/protos/steam/renderer/rendermessages.proto +893 -893
  57. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  58. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  59. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  60. package/protos/steam/steammessages_appoverview.proto +187 -187
  61. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  62. package/protos/steam/steammessages_base.proto +332 -332
  63. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  64. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  65. package/protos/steam/steammessages_client_objects.proto +645 -645
  66. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  67. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  68. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  69. package/protos/steam/steammessages_clientserver.proto +392 -392
  70. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  71. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  72. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  73. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  74. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  75. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  76. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  77. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  78. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  79. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  80. package/protos/steam/steammessages_clientsettings.proto +168 -168
  81. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  82. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  83. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  84. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  85. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  86. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  87. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  88. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  89. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  90. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  91. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  92. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  93. package/protos/steam/steammessages_hiddevices.proto +157 -157
  94. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  95. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  96. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  97. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  98. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  99. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  100. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  101. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  102. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  103. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  104. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  105. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  106. package/protos/steam/steammessages_remoteclient.proto +99 -99
  107. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  108. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  109. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  110. package/protos/steam/steammessages_remoteplay.proto +976 -976
  111. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  112. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  113. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  114. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  115. package/protos/steam/steammessages_siteserverui.proto +130 -130
  116. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  117. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  118. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  119. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  120. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  121. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  122. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  123. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  124. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  125. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  126. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  127. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  128. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  129. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  130. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  131. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  132. package/protos/steam/webuimessages_base.proto +24 -24
  133. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  134. package/protos/steam/webuimessages_steamengine.proto +32 -32
  135. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  136. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  137. package/protos/steam/webuimessages_transport.proto +18 -18
  138. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  139. package/protos/webui/common.proto +5508 -5508
  140. package/protos/webui/common_base.proto +27 -27
  141. package/protos/webui/service_accountlinking.proto +27 -27
  142. package/protos/webui/service_accountprivacy.proto +42 -42
  143. package/protos/webui/service_auction.proto +97 -97
  144. package/protos/webui/service_authentication.proto +222 -222
  145. package/protos/webui/service_authenticationsupport.proto +74 -74
  146. package/protos/webui/service_broadcast.proto +562 -562
  147. package/protos/webui/service_chat.proto +11 -11
  148. package/protos/webui/service_chatroom.proto +810 -810
  149. package/protos/webui/service_chatusability.proto +107 -107
  150. package/protos/webui/service_clan.proto +41 -41
  151. package/protos/webui/service_clanchatrooms.proto +25 -25
  152. package/protos/webui/service_clanfaqs.proto +202 -202
  153. package/protos/webui/service_clientcomm.proto +150 -150
  154. package/protos/webui/service_clientmetrics.proto +63 -63
  155. package/protos/webui/service_cloud.proto +222 -222
  156. package/protos/webui/service_cloudconfigstore.proto +51 -51
  157. package/protos/webui/service_cloudgaming.proto +30 -30
  158. package/protos/webui/service_community.proto +365 -365
  159. package/protos/webui/service_econ.proto +134 -134
  160. package/protos/webui/service_embedded.proto +24 -24
  161. package/protos/webui/service_experimentservice.proto +6 -6
  162. package/protos/webui/service_fovasvideo.proto +15 -15
  163. package/protos/webui/service_friendmessages.proto +133 -133
  164. package/protos/webui/service_friendslist.proto +70 -70
  165. package/protos/webui/service_gamenotes.proto +15 -15
  166. package/protos/webui/service_helprequestlogs.proto +26 -26
  167. package/protos/webui/service_loyaltyrewards.proto +252 -252
  168. package/protos/webui/service_marketingmessages.proto +184 -184
  169. package/protos/webui/service_mobileapp.proto +18 -18
  170. package/protos/webui/service_mobileauth.proto +24 -24
  171. package/protos/webui/service_mobiledevice.proto +26 -26
  172. package/protos/webui/service_mobileperaccount.proto +31 -31
  173. package/protos/webui/service_news.proto +101 -101
  174. package/protos/webui/service_parental.proto +178 -178
  175. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  176. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  177. package/protos/webui/service_phone.proto +51 -51
  178. package/protos/webui/service_physicalgoods.proto +15 -15
  179. package/protos/webui/service_player.proto +885 -885
  180. package/protos/webui/service_promotioneventinvites.proto +50 -50
  181. package/protos/webui/service_promotionplanning.proto +72 -72
  182. package/protos/webui/service_publishedfile.proto +687 -687
  183. package/protos/webui/service_publishing.proto +119 -119
  184. package/protos/webui/service_quest.proto +127 -127
  185. package/protos/webui/service_salefeature.proto +315 -315
  186. package/protos/webui/service_saleitemrewards.proto +54 -54
  187. package/protos/webui/service_shoppingcart.proto +108 -108
  188. package/protos/webui/service_steamawards.proto +19 -19
  189. package/protos/webui/service_steamcharts.proto +75 -75
  190. package/protos/webui/service_steamengine.proto +36 -36
  191. package/protos/webui/service_steamlearn.proto +727 -727
  192. package/protos/webui/service_steamnotification.proto +84 -84
  193. package/protos/webui/service_steamtv.proto +495 -495
  194. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  195. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  196. package/protos/webui/service_storagedevicemanager.proto +104 -104
  197. package/protos/webui/service_store.proto +289 -289
  198. package/protos/webui/service_storeappsimilarity.proto +76 -76
  199. package/protos/webui/service_storebrowse.proto +73 -73
  200. package/protos/webui/service_storequery.proto +97 -97
  201. package/protos/webui/service_storesales.proto +15 -15
  202. package/protos/webui/service_storetopsellers.proto +44 -44
  203. package/protos/webui/service_systemmanager.proto +11 -11
  204. package/protos/webui/service_test_transporterror.proto +6 -6
  205. package/protos/webui/service_transportauth.proto +12 -12
  206. package/protos/webui/service_transportvalidation.proto +69 -69
  207. package/protos/webui/service_twofactor.proto +181 -181
  208. package/protos/webui/service_useraccount.proto +138 -138
  209. package/protos/webui/service_usergameactivity.proto +34 -34
  210. package/protos/webui/service_usergamenotes.proto +53 -53
  211. package/protos/webui/service_usernews.proto +68 -68
  212. package/protos/webui/service_userreviews.proto +96 -96
  213. package/protos/webui/service_video.proto +128 -128
  214. package/protos/webui/service_voicechat.proto +139 -139
  215. package/protos/webui/service_webrtc.proto +52 -52
  216. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
@@ -1,125 +1,125 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EHitGroup {
4
- EHG_Generic = 0;
5
- EHG_Head = 1;
6
- EHG_Chest = 2;
7
- EHG_Stomach = 3;
8
- EHG_LeftArm = 4;
9
- EHG_RightArm = 5;
10
- EHG_LeftLeg = 6;
11
- EHG_RightLeg = 7;
12
- EHG_Gear = 8;
13
- EHG_Miss = 9;
14
- }
15
-
16
- enum ETeam {
17
- ET_Unknown = 0;
18
- ET_Spectator = 1;
19
- ET_Terrorist = 2;
20
- ET_CT = 3;
21
- }
22
-
23
- enum EWeaponType {
24
- EWT_Knife = 0;
25
- EWT_Pistol = 1;
26
- EWT_SubMachineGun = 2;
27
- EWT_Rifle = 3;
28
- EWT_Shotgun = 4;
29
- EWT_SniperRifle = 5;
30
- EWT_MachineGun = 6;
31
- EWT_C4 = 7;
32
- EWT_Grenade = 8;
33
- EWT_Equipment = 9;
34
- EWT_StackableItem = 10;
35
- EWT_Unknown = 11;
36
- }
37
-
38
- message MLDict {
39
- optional string key = 1;
40
- optional string val_string = 2;
41
- optional int32 val_int = 3;
42
- optional float val_float = 4;
43
- }
44
-
45
- message MLEvent {
46
- optional string event_name = 1;
47
- repeated .MLDict data = 2;
48
- }
49
-
50
- message MLMatchState {
51
- optional string game_mode = 1;
52
- optional string phase = 2;
53
- optional int32 round = 3;
54
- optional int32 score_ct = 4;
55
- optional int32 score_t = 5;
56
- }
57
-
58
- message MLRoundState {
59
- optional string phase = 1;
60
- optional .ETeam win_team = 2 [default = ET_Unknown];
61
- optional string bomb_state = 3;
62
- }
63
-
64
- message MLWeaponState {
65
- optional int32 index = 1;
66
- optional string name = 2;
67
- optional .EWeaponType type = 3 [default = EWT_Knife];
68
- optional int32 ammo_clip = 4;
69
- optional int32 ammo_clip_max = 5;
70
- optional int32 ammo_reserve = 6;
71
- optional string state = 7;
72
- optional float recoil_index = 8;
73
- }
74
-
75
- message MLPlayerState {
76
- optional int32 account_id = 1;
77
- optional int32 player_slot = 2 [default = -1];
78
- optional int32 entindex = 3;
79
- optional string name = 4;
80
- optional string clan = 5;
81
- optional .ETeam team = 6 [default = ET_Unknown];
82
- optional .CMsgVector abspos = 7;
83
- optional .CMsgQAngle eyeangle = 8;
84
- optional .CMsgVector eyeangle_fwd = 9;
85
- optional int32 health = 10;
86
- optional int32 armor = 11;
87
- optional float flashed = 12;
88
- optional float smoked = 13;
89
- optional int32 money = 14;
90
- optional int32 round_kills = 15;
91
- optional int32 round_killhs = 16;
92
- optional float burning = 17;
93
- optional bool helmet = 18;
94
- optional bool defuse_kit = 19;
95
- repeated .MLWeaponState weapons = 20;
96
- }
97
-
98
- message MLGameState {
99
- optional .MLMatchState match = 1;
100
- optional .MLRoundState round = 2;
101
- repeated .MLPlayerState players = 3;
102
- }
103
-
104
- message MLDemoHeader {
105
- optional string map_name = 1;
106
- optional int32 tick_rate = 2;
107
- optional uint32 version = 3;
108
- optional uint32 steam_universe = 4;
109
- }
110
-
111
- message MLTick {
112
- optional int32 tick_count = 1;
113
- optional .MLGameState state = 2;
114
- repeated .MLEvent events = 3;
115
- }
116
-
117
- message VacNetShot {
118
- optional fixed64 steamid_player = 1;
119
- optional int32 round_number = 2;
120
- optional int32 hit_type = 3;
121
- optional int32 weapon_type = 4;
122
- optional float distance_to_hurt_target = 5;
123
- repeated float delta_yaw_window = 6;
124
- repeated float delta_pitch_window = 7;
125
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EHitGroup {
4
+ EHG_Generic = 0;
5
+ EHG_Head = 1;
6
+ EHG_Chest = 2;
7
+ EHG_Stomach = 3;
8
+ EHG_LeftArm = 4;
9
+ EHG_RightArm = 5;
10
+ EHG_LeftLeg = 6;
11
+ EHG_RightLeg = 7;
12
+ EHG_Gear = 8;
13
+ EHG_Miss = 9;
14
+ }
15
+
16
+ enum ETeam {
17
+ ET_Unknown = 0;
18
+ ET_Spectator = 1;
19
+ ET_Terrorist = 2;
20
+ ET_CT = 3;
21
+ }
22
+
23
+ enum EWeaponType {
24
+ EWT_Knife = 0;
25
+ EWT_Pistol = 1;
26
+ EWT_SubMachineGun = 2;
27
+ EWT_Rifle = 3;
28
+ EWT_Shotgun = 4;
29
+ EWT_SniperRifle = 5;
30
+ EWT_MachineGun = 6;
31
+ EWT_C4 = 7;
32
+ EWT_Grenade = 8;
33
+ EWT_Equipment = 9;
34
+ EWT_StackableItem = 10;
35
+ EWT_Unknown = 11;
36
+ }
37
+
38
+ message MLDict {
39
+ optional string key = 1;
40
+ optional string val_string = 2;
41
+ optional int32 val_int = 3;
42
+ optional float val_float = 4;
43
+ }
44
+
45
+ message MLEvent {
46
+ optional string event_name = 1;
47
+ repeated .MLDict data = 2;
48
+ }
49
+
50
+ message MLMatchState {
51
+ optional string game_mode = 1;
52
+ optional string phase = 2;
53
+ optional int32 round = 3;
54
+ optional int32 score_ct = 4;
55
+ optional int32 score_t = 5;
56
+ }
57
+
58
+ message MLRoundState {
59
+ optional string phase = 1;
60
+ optional .ETeam win_team = 2 [default = ET_Unknown];
61
+ optional string bomb_state = 3;
62
+ }
63
+
64
+ message MLWeaponState {
65
+ optional int32 index = 1;
66
+ optional string name = 2;
67
+ optional .EWeaponType type = 3 [default = EWT_Knife];
68
+ optional int32 ammo_clip = 4;
69
+ optional int32 ammo_clip_max = 5;
70
+ optional int32 ammo_reserve = 6;
71
+ optional string state = 7;
72
+ optional float recoil_index = 8;
73
+ }
74
+
75
+ message MLPlayerState {
76
+ optional int32 account_id = 1;
77
+ optional int32 player_slot = 2 [default = -1];
78
+ optional int32 entindex = 3;
79
+ optional string name = 4;
80
+ optional string clan = 5;
81
+ optional .ETeam team = 6 [default = ET_Unknown];
82
+ optional .CMsgVector abspos = 7;
83
+ optional .CMsgQAngle eyeangle = 8;
84
+ optional .CMsgVector eyeangle_fwd = 9;
85
+ optional int32 health = 10;
86
+ optional int32 armor = 11;
87
+ optional float flashed = 12;
88
+ optional float smoked = 13;
89
+ optional int32 money = 14;
90
+ optional int32 round_kills = 15;
91
+ optional int32 round_killhs = 16;
92
+ optional float burning = 17;
93
+ optional bool helmet = 18;
94
+ optional bool defuse_kit = 19;
95
+ repeated .MLWeaponState weapons = 20;
96
+ }
97
+
98
+ message MLGameState {
99
+ optional .MLMatchState match = 1;
100
+ optional .MLRoundState round = 2;
101
+ repeated .MLPlayerState players = 3;
102
+ }
103
+
104
+ message MLDemoHeader {
105
+ optional string map_name = 1;
106
+ optional int32 tick_rate = 2;
107
+ optional uint32 version = 3;
108
+ optional uint32 steam_universe = 4;
109
+ }
110
+
111
+ message MLTick {
112
+ optional int32 tick_count = 1;
113
+ optional .MLGameState state = 2;
114
+ repeated .MLEvent events = 3;
115
+ }
116
+
117
+ message VacNetShot {
118
+ optional fixed64 steamid_player = 1;
119
+ optional int32 round_number = 2;
120
+ optional int32 hit_type = 3;
121
+ optional int32 weapon_type = 4;
122
+ optional float distance_to_hurt_target = 5;
123
+ repeated float delta_yaw_window = 6;
124
+ repeated float delta_pitch_window = 7;
125
+ }
@@ -1,120 +1,120 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseGameEvents {
4
- GE_VDebugGameSessionIDEvent = 200;
5
- GE_PlaceDecalEvent = 201;
6
- GE_ClearWorldDecalsEvent = 202;
7
- GE_ClearEntityDecalsEvent = 203;
8
- GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
- GE_Source1LegacyGameEventList = 205;
10
- GE_Source1LegacyListenEvents = 206;
11
- GE_Source1LegacyGameEvent = 207;
12
- GE_SosStartSoundEvent = 208;
13
- GE_SosStopSoundEvent = 209;
14
- GE_SosSetSoundEventParams = 210;
15
- GE_SosSetLibraryStackFields = 211;
16
- GE_SosStopSoundEventHash = 212;
17
- }
18
-
19
- message CMsgVDebugGameSessionIDEvent {
20
- optional int32 clientid = 1;
21
- optional string gamesessionid = 2;
22
- }
23
-
24
- message CMsgPlaceDecalEvent {
25
- optional .CMsgVector position = 1;
26
- optional .CMsgVector normal = 2;
27
- optional .CMsgVector saxis = 3;
28
- optional uint32 decalmaterialindex = 4;
29
- optional uint32 flags = 5;
30
- optional fixed32 color = 6;
31
- optional float width = 7;
32
- optional float height = 8;
33
- optional float depth = 9;
34
- optional uint32 entityhandleindex = 10;
35
- optional fixed32 skeletoninstancehash = 11;
36
- optional int32 boneindex = 12;
37
- optional bool translucenthit = 13;
38
- optional bool is_adjacent = 14;
39
- }
40
-
41
- message CMsgClearWorldDecalsEvent {
42
- optional uint32 flagstoclear = 1;
43
- }
44
-
45
- message CMsgClearEntityDecalsEvent {
46
- optional uint32 flagstoclear = 1;
47
- }
48
-
49
- message CMsgClearDecalsForSkeletonInstanceEvent {
50
- optional uint32 flagstoclear = 1;
51
- optional uint32 entityhandleindex = 2;
52
- optional uint32 skeletoninstancehash = 3;
53
- }
54
-
55
- message CMsgSource1LegacyGameEventList {
56
- message key_t {
57
- optional int32 type = 1;
58
- optional string name = 2;
59
- }
60
-
61
- message descriptor_t {
62
- optional int32 eventid = 1;
63
- optional string name = 2;
64
- repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
- }
66
-
67
- repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
- }
69
-
70
- message CMsgSource1LegacyListenEvents {
71
- optional int32 playerslot = 1;
72
- repeated uint32 eventarraybits = 2;
73
- }
74
-
75
- message CMsgSource1LegacyGameEvent {
76
- message key_t {
77
- optional int32 type = 1;
78
- optional string val_string = 2;
79
- optional float val_float = 3;
80
- optional int32 val_long = 4;
81
- optional int32 val_short = 5;
82
- optional int32 val_byte = 6;
83
- optional bool val_bool = 7;
84
- optional uint64 val_uint64 = 8;
85
- }
86
-
87
- optional string event_name = 1;
88
- optional int32 eventid = 2;
89
- repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
- optional int32 server_tick = 4;
91
- optional int32 passthrough = 5;
92
- }
93
-
94
- message CMsgSosStartSoundEvent {
95
- optional int32 soundevent_guid = 1;
96
- optional fixed32 soundevent_hash = 2;
97
- optional int32 source_entity_index = 3 [default = -1];
98
- optional int32 seed = 4;
99
- optional bytes packed_params = 5;
100
- optional float start_time = 6;
101
- }
102
-
103
- message CMsgSosStopSoundEvent {
104
- optional int32 soundevent_guid = 1;
105
- }
106
-
107
- message CMsgSosStopSoundEventHash {
108
- optional fixed32 soundevent_hash = 1;
109
- optional int32 source_entity_index = 2 [default = -1];
110
- }
111
-
112
- message CMsgSosSetSoundEventParams {
113
- optional int32 soundevent_guid = 1;
114
- optional bytes packed_params = 5;
115
- }
116
-
117
- message CMsgSosSetLibraryStackFields {
118
- optional fixed32 stack_hash = 1;
119
- optional bytes packed_fields = 5;
120
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseGameEvents {
4
+ GE_VDebugGameSessionIDEvent = 200;
5
+ GE_PlaceDecalEvent = 201;
6
+ GE_ClearWorldDecalsEvent = 202;
7
+ GE_ClearEntityDecalsEvent = 203;
8
+ GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
+ GE_Source1LegacyGameEventList = 205;
10
+ GE_Source1LegacyListenEvents = 206;
11
+ GE_Source1LegacyGameEvent = 207;
12
+ GE_SosStartSoundEvent = 208;
13
+ GE_SosStopSoundEvent = 209;
14
+ GE_SosSetSoundEventParams = 210;
15
+ GE_SosSetLibraryStackFields = 211;
16
+ GE_SosStopSoundEventHash = 212;
17
+ }
18
+
19
+ message CMsgVDebugGameSessionIDEvent {
20
+ optional int32 clientid = 1;
21
+ optional string gamesessionid = 2;
22
+ }
23
+
24
+ message CMsgPlaceDecalEvent {
25
+ optional .CMsgVector position = 1;
26
+ optional .CMsgVector normal = 2;
27
+ optional .CMsgVector saxis = 3;
28
+ optional uint32 decalmaterialindex = 4;
29
+ optional uint32 flags = 5;
30
+ optional fixed32 color = 6;
31
+ optional float width = 7;
32
+ optional float height = 8;
33
+ optional float depth = 9;
34
+ optional uint32 entityhandleindex = 10;
35
+ optional fixed32 skeletoninstancehash = 11;
36
+ optional int32 boneindex = 12;
37
+ optional bool translucenthit = 13;
38
+ optional bool is_adjacent = 14;
39
+ }
40
+
41
+ message CMsgClearWorldDecalsEvent {
42
+ optional uint32 flagstoclear = 1;
43
+ }
44
+
45
+ message CMsgClearEntityDecalsEvent {
46
+ optional uint32 flagstoclear = 1;
47
+ }
48
+
49
+ message CMsgClearDecalsForSkeletonInstanceEvent {
50
+ optional uint32 flagstoclear = 1;
51
+ optional uint32 entityhandleindex = 2;
52
+ optional uint32 skeletoninstancehash = 3;
53
+ }
54
+
55
+ message CMsgSource1LegacyGameEventList {
56
+ message key_t {
57
+ optional int32 type = 1;
58
+ optional string name = 2;
59
+ }
60
+
61
+ message descriptor_t {
62
+ optional int32 eventid = 1;
63
+ optional string name = 2;
64
+ repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
+ }
66
+
67
+ repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
+ }
69
+
70
+ message CMsgSource1LegacyListenEvents {
71
+ optional int32 playerslot = 1;
72
+ repeated uint32 eventarraybits = 2;
73
+ }
74
+
75
+ message CMsgSource1LegacyGameEvent {
76
+ message key_t {
77
+ optional int32 type = 1;
78
+ optional string val_string = 2;
79
+ optional float val_float = 3;
80
+ optional int32 val_long = 4;
81
+ optional int32 val_short = 5;
82
+ optional int32 val_byte = 6;
83
+ optional bool val_bool = 7;
84
+ optional uint64 val_uint64 = 8;
85
+ }
86
+
87
+ optional string event_name = 1;
88
+ optional int32 eventid = 2;
89
+ repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
+ optional int32 server_tick = 4;
91
+ optional int32 passthrough = 5;
92
+ }
93
+
94
+ message CMsgSosStartSoundEvent {
95
+ optional int32 soundevent_guid = 1;
96
+ optional fixed32 soundevent_hash = 2;
97
+ optional int32 source_entity_index = 3 [default = -1];
98
+ optional int32 seed = 4;
99
+ optional bytes packed_params = 5;
100
+ optional float start_time = 6;
101
+ }
102
+
103
+ message CMsgSosStopSoundEvent {
104
+ optional int32 soundevent_guid = 1;
105
+ }
106
+
107
+ message CMsgSosStopSoundEventHash {
108
+ optional fixed32 soundevent_hash = 1;
109
+ optional int32 source_entity_index = 2 [default = -1];
110
+ }
111
+
112
+ message CMsgSosSetSoundEventParams {
113
+ optional int32 soundevent_guid = 1;
114
+ optional bytes packed_params = 5;
115
+ }
116
+
117
+ message CMsgSosSetLibraryStackFields {
118
+ optional fixed32 stack_hash = 1;
119
+ optional bytes packed_fields = 5;
120
+ }