steamutils 1.2.58 → 1.2.59

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/.idea/deployment.xml +21 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +2 -2
  5. package/package.json +1 -1
  6. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  7. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  8. package/protos/csgo/clientmessages.proto +48 -48
  9. package/protos/csgo/connectionless_netmessages.proto +19 -19
  10. package/protos/csgo/cs_gameevents.proto +34 -34
  11. package/protos/csgo/cs_usercmd.proto +34 -34
  12. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  13. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  14. package/protos/csgo/demo.proto +160 -160
  15. package/protos/csgo/econ_gcmessages.proto +228 -228
  16. package/protos/csgo/engine_gcmessages.proto +14 -14
  17. package/protos/csgo/enums_clientserver.proto +1529 -1529
  18. package/protos/csgo/fatdemo.proto +125 -125
  19. package/protos/csgo/gameevents.proto +120 -120
  20. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  21. package/protos/csgo/gcsystemmsgs.proto +242 -242
  22. package/protos/csgo/netmessages.proto +604 -604
  23. package/protos/csgo/network_connection.proto +126 -126
  24. package/protos/csgo/networkbasetypes.proto +244 -244
  25. package/protos/csgo/networksystem_protomessages.proto +17 -17
  26. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  27. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  28. package/protos/csgo/steammessages.proto +597 -597
  29. package/protos/csgo/steammessages_base.proto +301 -301
  30. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  31. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  32. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  33. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  34. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  35. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  36. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  37. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  38. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  39. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  40. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  41. package/protos/csgo/te.proto +259 -259
  42. package/protos/csgo/uifontfile_format.proto +13 -13
  43. package/protos/csgo/usercmd.proto +38 -38
  44. package/protos/csgo/usermessages.proto +721 -721
  45. package/protos/csgo/valveextensions.proto +17 -17
  46. package/protos/google/protobuf/descriptor.proto +281 -281
  47. package/protos/steam/clientmetrics.proto +45 -45
  48. package/protos/steam/content_manifest.proto +62 -62
  49. package/protos/steam/contenthubs.proto +41 -41
  50. package/protos/steam/encrypted_app_ticket.proto +10 -10
  51. package/protos/steam/enums.proto +444 -444
  52. package/protos/steam/enums_clientserver.proto +1539 -1539
  53. package/protos/steam/enums_productinfo.proto +13 -13
  54. package/protos/steam/htmlmessages.proto +1027 -1027
  55. package/protos/steam/offline_ticket.proto +8 -8
  56. package/protos/steam/renderer/rendermessages.proto +893 -893
  57. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  58. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  59. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  60. package/protos/steam/steammessages_appoverview.proto +187 -187
  61. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  62. package/protos/steam/steammessages_base.proto +332 -332
  63. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  64. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  65. package/protos/steam/steammessages_client_objects.proto +645 -645
  66. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  67. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  68. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  69. package/protos/steam/steammessages_clientserver.proto +392 -392
  70. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  71. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  72. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  73. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  74. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  75. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  76. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  77. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  78. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  79. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  80. package/protos/steam/steammessages_clientsettings.proto +168 -168
  81. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  82. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  83. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  84. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  85. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  86. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  87. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  88. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  89. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  90. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  91. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  92. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  93. package/protos/steam/steammessages_hiddevices.proto +157 -157
  94. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  95. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  96. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  97. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  98. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  99. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  100. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  101. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  102. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  103. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  104. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  105. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  106. package/protos/steam/steammessages_remoteclient.proto +99 -99
  107. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  108. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  109. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  110. package/protos/steam/steammessages_remoteplay.proto +976 -976
  111. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  112. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  113. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  114. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  115. package/protos/steam/steammessages_siteserverui.proto +130 -130
  116. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  117. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  118. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  119. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  120. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  121. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  122. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  123. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  124. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  125. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  126. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  127. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  128. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  129. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  130. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  131. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  132. package/protos/steam/webuimessages_base.proto +24 -24
  133. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  134. package/protos/steam/webuimessages_steamengine.proto +32 -32
  135. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  136. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  137. package/protos/steam/webuimessages_transport.proto +18 -18
  138. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  139. package/protos/webui/common.proto +5508 -5508
  140. package/protos/webui/common_base.proto +27 -27
  141. package/protos/webui/service_accountlinking.proto +27 -27
  142. package/protos/webui/service_accountprivacy.proto +42 -42
  143. package/protos/webui/service_auction.proto +97 -97
  144. package/protos/webui/service_authentication.proto +222 -222
  145. package/protos/webui/service_authenticationsupport.proto +74 -74
  146. package/protos/webui/service_broadcast.proto +562 -562
  147. package/protos/webui/service_chat.proto +11 -11
  148. package/protos/webui/service_chatroom.proto +810 -810
  149. package/protos/webui/service_chatusability.proto +107 -107
  150. package/protos/webui/service_clan.proto +41 -41
  151. package/protos/webui/service_clanchatrooms.proto +25 -25
  152. package/protos/webui/service_clanfaqs.proto +202 -202
  153. package/protos/webui/service_clientcomm.proto +150 -150
  154. package/protos/webui/service_clientmetrics.proto +63 -63
  155. package/protos/webui/service_cloud.proto +222 -222
  156. package/protos/webui/service_cloudconfigstore.proto +51 -51
  157. package/protos/webui/service_cloudgaming.proto +30 -30
  158. package/protos/webui/service_community.proto +365 -365
  159. package/protos/webui/service_econ.proto +134 -134
  160. package/protos/webui/service_embedded.proto +24 -24
  161. package/protos/webui/service_experimentservice.proto +6 -6
  162. package/protos/webui/service_fovasvideo.proto +15 -15
  163. package/protos/webui/service_friendmessages.proto +133 -133
  164. package/protos/webui/service_friendslist.proto +70 -70
  165. package/protos/webui/service_gamenotes.proto +15 -15
  166. package/protos/webui/service_helprequestlogs.proto +26 -26
  167. package/protos/webui/service_loyaltyrewards.proto +252 -252
  168. package/protos/webui/service_marketingmessages.proto +184 -184
  169. package/protos/webui/service_mobileapp.proto +18 -18
  170. package/protos/webui/service_mobileauth.proto +24 -24
  171. package/protos/webui/service_mobiledevice.proto +26 -26
  172. package/protos/webui/service_mobileperaccount.proto +31 -31
  173. package/protos/webui/service_news.proto +101 -101
  174. package/protos/webui/service_parental.proto +178 -178
  175. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  176. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  177. package/protos/webui/service_phone.proto +51 -51
  178. package/protos/webui/service_physicalgoods.proto +15 -15
  179. package/protos/webui/service_player.proto +885 -885
  180. package/protos/webui/service_promotioneventinvites.proto +50 -50
  181. package/protos/webui/service_promotionplanning.proto +72 -72
  182. package/protos/webui/service_publishedfile.proto +687 -687
  183. package/protos/webui/service_publishing.proto +119 -119
  184. package/protos/webui/service_quest.proto +127 -127
  185. package/protos/webui/service_salefeature.proto +315 -315
  186. package/protos/webui/service_saleitemrewards.proto +54 -54
  187. package/protos/webui/service_shoppingcart.proto +108 -108
  188. package/protos/webui/service_steamawards.proto +19 -19
  189. package/protos/webui/service_steamcharts.proto +75 -75
  190. package/protos/webui/service_steamengine.proto +36 -36
  191. package/protos/webui/service_steamlearn.proto +727 -727
  192. package/protos/webui/service_steamnotification.proto +84 -84
  193. package/protos/webui/service_steamtv.proto +495 -495
  194. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  195. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  196. package/protos/webui/service_storagedevicemanager.proto +104 -104
  197. package/protos/webui/service_store.proto +289 -289
  198. package/protos/webui/service_storeappsimilarity.proto +76 -76
  199. package/protos/webui/service_storebrowse.proto +73 -73
  200. package/protos/webui/service_storequery.proto +97 -97
  201. package/protos/webui/service_storesales.proto +15 -15
  202. package/protos/webui/service_storetopsellers.proto +44 -44
  203. package/protos/webui/service_systemmanager.proto +11 -11
  204. package/protos/webui/service_test_transporterror.proto +6 -6
  205. package/protos/webui/service_transportauth.proto +12 -12
  206. package/protos/webui/service_transportvalidation.proto +69 -69
  207. package/protos/webui/service_twofactor.proto +181 -181
  208. package/protos/webui/service_useraccount.proto +138 -138
  209. package/protos/webui/service_usergameactivity.proto +34 -34
  210. package/protos/webui/service_usergamenotes.proto +53 -53
  211. package/protos/webui/service_usernews.proto +68 -68
  212. package/protos/webui/service_userreviews.proto +96 -96
  213. package/protos/webui/service_video.proto +128 -128
  214. package/protos/webui/service_voicechat.proto +139 -139
  215. package/protos/webui/service_webrtc.proto +52 -52
  216. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
@@ -1,75 +1,75 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
- import "steamnetworkingsockets_messages.proto";
3
-
4
- option optimize_for = SPEED;
5
- option cc_generic_services = false;
6
-
7
- enum ESteamNetworkingUDPMsgID {
8
- k_ESteamNetworkingUDPMsg_ChallengeRequest = 32;
9
- k_ESteamNetworkingUDPMsg_ChallengeReply = 33;
10
- k_ESteamNetworkingUDPMsg_ConnectRequest = 34;
11
- k_ESteamNetworkingUDPMsg_ConnectOK = 35;
12
- k_ESteamNetworkingUDPMsg_ConnectionClosed = 36;
13
- k_ESteamNetworkingUDPMsg_NoConnection = 37;
14
- }
15
-
16
- message CMsgSteamSockets_UDP_ChallengeRequest {
17
- optional fixed32 connection_id = 1;
18
- optional fixed64 my_timestamp = 3;
19
- optional uint32 protocol_version = 4;
20
- }
21
-
22
- message CMsgSteamSockets_UDP_ChallengeReply {
23
- optional fixed32 connection_id = 1;
24
- optional fixed64 challenge = 2;
25
- optional fixed64 your_timestamp = 3;
26
- optional uint32 protocol_version = 4;
27
- }
28
-
29
- message CMsgSteamSockets_UDP_ConnectRequest {
30
- optional fixed32 client_connection_id = 1;
31
- optional fixed64 challenge = 2;
32
- optional fixed64 my_timestamp = 5;
33
- optional uint32 ping_est_ms = 6;
34
- optional .CMsgSteamDatagramSessionCryptInfoSigned crypt = 7;
35
- optional .CMsgSteamDatagramCertificateSigned cert = 4;
36
- optional uint32 legacy_protocol_version = 8;
37
- optional string identity_string = 10;
38
- optional fixed64 legacy_client_steam_id = 3;
39
- optional .CMsgSteamNetworkingIdentityLegacyBinary legacy_identity_binary = 9;
40
- }
41
-
42
- message CMsgSteamSockets_UDP_ConnectOK {
43
- optional fixed32 client_connection_id = 1;
44
- optional fixed32 server_connection_id = 5;
45
- optional fixed64 your_timestamp = 3;
46
- optional uint32 delay_time_usec = 4;
47
- optional .CMsgSteamDatagramSessionCryptInfoSigned crypt = 7;
48
- optional .CMsgSteamDatagramCertificateSigned cert = 8;
49
- optional string identity_string = 11;
50
- optional fixed64 legacy_server_steam_id = 2;
51
- optional .CMsgSteamNetworkingIdentityLegacyBinary legacy_identity_binary = 10;
52
- }
53
-
54
- message CMsgSteamSockets_UDP_ConnectionClosed {
55
- optional fixed32 to_connection_id = 4;
56
- optional fixed32 from_connection_id = 5;
57
- optional string debug = 2;
58
- optional uint32 reason_code = 3;
59
- }
60
-
61
- message CMsgSteamSockets_UDP_NoConnection {
62
- optional fixed32 from_connection_id = 2;
63
- optional fixed32 to_connection_id = 3;
64
- }
65
-
66
- message CMsgSteamSockets_UDP_Stats {
67
- enum Flags {
68
- ACK_REQUEST_E2E = 2;
69
- ACK_REQUEST_IMMEDIATE = 4;
70
- NOT_PRIMARY_TRANSPORT_E2E = 16;
71
- }
72
-
73
- optional .CMsgSteamDatagramConnectionQuality stats = 1;
74
- optional uint32 flags = 3;
75
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+ import "steamnetworkingsockets_messages.proto";
3
+
4
+ option optimize_for = SPEED;
5
+ option cc_generic_services = false;
6
+
7
+ enum ESteamNetworkingUDPMsgID {
8
+ k_ESteamNetworkingUDPMsg_ChallengeRequest = 32;
9
+ k_ESteamNetworkingUDPMsg_ChallengeReply = 33;
10
+ k_ESteamNetworkingUDPMsg_ConnectRequest = 34;
11
+ k_ESteamNetworkingUDPMsg_ConnectOK = 35;
12
+ k_ESteamNetworkingUDPMsg_ConnectionClosed = 36;
13
+ k_ESteamNetworkingUDPMsg_NoConnection = 37;
14
+ }
15
+
16
+ message CMsgSteamSockets_UDP_ChallengeRequest {
17
+ optional fixed32 connection_id = 1;
18
+ optional fixed64 my_timestamp = 3;
19
+ optional uint32 protocol_version = 4;
20
+ }
21
+
22
+ message CMsgSteamSockets_UDP_ChallengeReply {
23
+ optional fixed32 connection_id = 1;
24
+ optional fixed64 challenge = 2;
25
+ optional fixed64 your_timestamp = 3;
26
+ optional uint32 protocol_version = 4;
27
+ }
28
+
29
+ message CMsgSteamSockets_UDP_ConnectRequest {
30
+ optional fixed32 client_connection_id = 1;
31
+ optional fixed64 challenge = 2;
32
+ optional fixed64 my_timestamp = 5;
33
+ optional uint32 ping_est_ms = 6;
34
+ optional .CMsgSteamDatagramSessionCryptInfoSigned crypt = 7;
35
+ optional .CMsgSteamDatagramCertificateSigned cert = 4;
36
+ optional uint32 legacy_protocol_version = 8;
37
+ optional string identity_string = 10;
38
+ optional fixed64 legacy_client_steam_id = 3;
39
+ optional .CMsgSteamNetworkingIdentityLegacyBinary legacy_identity_binary = 9;
40
+ }
41
+
42
+ message CMsgSteamSockets_UDP_ConnectOK {
43
+ optional fixed32 client_connection_id = 1;
44
+ optional fixed32 server_connection_id = 5;
45
+ optional fixed64 your_timestamp = 3;
46
+ optional uint32 delay_time_usec = 4;
47
+ optional .CMsgSteamDatagramSessionCryptInfoSigned crypt = 7;
48
+ optional .CMsgSteamDatagramCertificateSigned cert = 8;
49
+ optional string identity_string = 11;
50
+ optional fixed64 legacy_server_steam_id = 2;
51
+ optional .CMsgSteamNetworkingIdentityLegacyBinary legacy_identity_binary = 10;
52
+ }
53
+
54
+ message CMsgSteamSockets_UDP_ConnectionClosed {
55
+ optional fixed32 to_connection_id = 4;
56
+ optional fixed32 from_connection_id = 5;
57
+ optional string debug = 2;
58
+ optional uint32 reason_code = 3;
59
+ }
60
+
61
+ message CMsgSteamSockets_UDP_NoConnection {
62
+ optional fixed32 from_connection_id = 2;
63
+ optional fixed32 to_connection_id = 3;
64
+ }
65
+
66
+ message CMsgSteamSockets_UDP_Stats {
67
+ enum Flags {
68
+ ACK_REQUEST_E2E = 2;
69
+ ACK_REQUEST_IMMEDIATE = 4;
70
+ NOT_PRIMARY_TRANSPORT_E2E = 16;
71
+ }
72
+
73
+ optional .CMsgSteamDatagramConnectionQuality stats = 1;
74
+ optional uint32 flags = 3;
75
+ }
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }