steamutils 1.2.58 → 1.2.59

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/.idea/deployment.xml +21 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +2 -2
  5. package/package.json +1 -1
  6. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  7. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  8. package/protos/csgo/clientmessages.proto +48 -48
  9. package/protos/csgo/connectionless_netmessages.proto +19 -19
  10. package/protos/csgo/cs_gameevents.proto +34 -34
  11. package/protos/csgo/cs_usercmd.proto +34 -34
  12. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  13. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  14. package/protos/csgo/demo.proto +160 -160
  15. package/protos/csgo/econ_gcmessages.proto +228 -228
  16. package/protos/csgo/engine_gcmessages.proto +14 -14
  17. package/protos/csgo/enums_clientserver.proto +1529 -1529
  18. package/protos/csgo/fatdemo.proto +125 -125
  19. package/protos/csgo/gameevents.proto +120 -120
  20. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  21. package/protos/csgo/gcsystemmsgs.proto +242 -242
  22. package/protos/csgo/netmessages.proto +604 -604
  23. package/protos/csgo/network_connection.proto +126 -126
  24. package/protos/csgo/networkbasetypes.proto +244 -244
  25. package/protos/csgo/networksystem_protomessages.proto +17 -17
  26. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  27. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  28. package/protos/csgo/steammessages.proto +597 -597
  29. package/protos/csgo/steammessages_base.proto +301 -301
  30. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  31. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  32. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  33. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  34. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  35. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  36. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  37. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  38. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  39. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  40. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  41. package/protos/csgo/te.proto +259 -259
  42. package/protos/csgo/uifontfile_format.proto +13 -13
  43. package/protos/csgo/usercmd.proto +38 -38
  44. package/protos/csgo/usermessages.proto +721 -721
  45. package/protos/csgo/valveextensions.proto +17 -17
  46. package/protos/google/protobuf/descriptor.proto +281 -281
  47. package/protos/steam/clientmetrics.proto +45 -45
  48. package/protos/steam/content_manifest.proto +62 -62
  49. package/protos/steam/contenthubs.proto +41 -41
  50. package/protos/steam/encrypted_app_ticket.proto +10 -10
  51. package/protos/steam/enums.proto +444 -444
  52. package/protos/steam/enums_clientserver.proto +1539 -1539
  53. package/protos/steam/enums_productinfo.proto +13 -13
  54. package/protos/steam/htmlmessages.proto +1027 -1027
  55. package/protos/steam/offline_ticket.proto +8 -8
  56. package/protos/steam/renderer/rendermessages.proto +893 -893
  57. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  58. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  59. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  60. package/protos/steam/steammessages_appoverview.proto +187 -187
  61. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  62. package/protos/steam/steammessages_base.proto +332 -332
  63. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  64. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  65. package/protos/steam/steammessages_client_objects.proto +645 -645
  66. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  67. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  68. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  69. package/protos/steam/steammessages_clientserver.proto +392 -392
  70. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  71. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  72. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  73. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  74. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  75. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  76. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  77. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  78. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  79. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  80. package/protos/steam/steammessages_clientsettings.proto +168 -168
  81. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  82. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  83. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  84. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  85. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  86. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  87. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  88. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  89. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  90. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  91. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  92. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  93. package/protos/steam/steammessages_hiddevices.proto +157 -157
  94. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  95. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  96. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  97. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  98. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  99. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  100. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  101. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  102. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  103. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  104. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  105. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  106. package/protos/steam/steammessages_remoteclient.proto +99 -99
  107. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  108. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  109. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  110. package/protos/steam/steammessages_remoteplay.proto +976 -976
  111. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  112. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  113. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  114. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  115. package/protos/steam/steammessages_siteserverui.proto +130 -130
  116. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  117. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  118. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  119. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  120. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  121. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  122. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  123. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  124. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  125. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  126. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  127. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  128. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  129. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  130. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  131. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  132. package/protos/steam/webuimessages_base.proto +24 -24
  133. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  134. package/protos/steam/webuimessages_steamengine.proto +32 -32
  135. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  136. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  137. package/protos/steam/webuimessages_transport.proto +18 -18
  138. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  139. package/protos/webui/common.proto +5508 -5508
  140. package/protos/webui/common_base.proto +27 -27
  141. package/protos/webui/service_accountlinking.proto +27 -27
  142. package/protos/webui/service_accountprivacy.proto +42 -42
  143. package/protos/webui/service_auction.proto +97 -97
  144. package/protos/webui/service_authentication.proto +222 -222
  145. package/protos/webui/service_authenticationsupport.proto +74 -74
  146. package/protos/webui/service_broadcast.proto +562 -562
  147. package/protos/webui/service_chat.proto +11 -11
  148. package/protos/webui/service_chatroom.proto +810 -810
  149. package/protos/webui/service_chatusability.proto +107 -107
  150. package/protos/webui/service_clan.proto +41 -41
  151. package/protos/webui/service_clanchatrooms.proto +25 -25
  152. package/protos/webui/service_clanfaqs.proto +202 -202
  153. package/protos/webui/service_clientcomm.proto +150 -150
  154. package/protos/webui/service_clientmetrics.proto +63 -63
  155. package/protos/webui/service_cloud.proto +222 -222
  156. package/protos/webui/service_cloudconfigstore.proto +51 -51
  157. package/protos/webui/service_cloudgaming.proto +30 -30
  158. package/protos/webui/service_community.proto +365 -365
  159. package/protos/webui/service_econ.proto +134 -134
  160. package/protos/webui/service_embedded.proto +24 -24
  161. package/protos/webui/service_experimentservice.proto +6 -6
  162. package/protos/webui/service_fovasvideo.proto +15 -15
  163. package/protos/webui/service_friendmessages.proto +133 -133
  164. package/protos/webui/service_friendslist.proto +70 -70
  165. package/protos/webui/service_gamenotes.proto +15 -15
  166. package/protos/webui/service_helprequestlogs.proto +26 -26
  167. package/protos/webui/service_loyaltyrewards.proto +252 -252
  168. package/protos/webui/service_marketingmessages.proto +184 -184
  169. package/protos/webui/service_mobileapp.proto +18 -18
  170. package/protos/webui/service_mobileauth.proto +24 -24
  171. package/protos/webui/service_mobiledevice.proto +26 -26
  172. package/protos/webui/service_mobileperaccount.proto +31 -31
  173. package/protos/webui/service_news.proto +101 -101
  174. package/protos/webui/service_parental.proto +178 -178
  175. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  176. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  177. package/protos/webui/service_phone.proto +51 -51
  178. package/protos/webui/service_physicalgoods.proto +15 -15
  179. package/protos/webui/service_player.proto +885 -885
  180. package/protos/webui/service_promotioneventinvites.proto +50 -50
  181. package/protos/webui/service_promotionplanning.proto +72 -72
  182. package/protos/webui/service_publishedfile.proto +687 -687
  183. package/protos/webui/service_publishing.proto +119 -119
  184. package/protos/webui/service_quest.proto +127 -127
  185. package/protos/webui/service_salefeature.proto +315 -315
  186. package/protos/webui/service_saleitemrewards.proto +54 -54
  187. package/protos/webui/service_shoppingcart.proto +108 -108
  188. package/protos/webui/service_steamawards.proto +19 -19
  189. package/protos/webui/service_steamcharts.proto +75 -75
  190. package/protos/webui/service_steamengine.proto +36 -36
  191. package/protos/webui/service_steamlearn.proto +727 -727
  192. package/protos/webui/service_steamnotification.proto +84 -84
  193. package/protos/webui/service_steamtv.proto +495 -495
  194. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  195. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  196. package/protos/webui/service_storagedevicemanager.proto +104 -104
  197. package/protos/webui/service_store.proto +289 -289
  198. package/protos/webui/service_storeappsimilarity.proto +76 -76
  199. package/protos/webui/service_storebrowse.proto +73 -73
  200. package/protos/webui/service_storequery.proto +97 -97
  201. package/protos/webui/service_storesales.proto +15 -15
  202. package/protos/webui/service_storetopsellers.proto +44 -44
  203. package/protos/webui/service_systemmanager.proto +11 -11
  204. package/protos/webui/service_test_transporterror.proto +6 -6
  205. package/protos/webui/service_transportauth.proto +12 -12
  206. package/protos/webui/service_transportvalidation.proto +69 -69
  207. package/protos/webui/service_twofactor.proto +181 -181
  208. package/protos/webui/service_useraccount.proto +138 -138
  209. package/protos/webui/service_usergameactivity.proto +34 -34
  210. package/protos/webui/service_usergamenotes.proto +53 -53
  211. package/protos/webui/service_usernews.proto +68 -68
  212. package/protos/webui/service_userreviews.proto +96 -96
  213. package/protos/webui/service_video.proto +128 -128
  214. package/protos/webui/service_voicechat.proto +139 -139
  215. package/protos/webui/service_webrtc.proto +52 -52
  216. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
@@ -1,244 +1,244 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
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- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
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- net_Disconnect = 1;
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- net_SplitScreenUser = 3;
18
- net_Tick = 4;
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- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
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- net_SpawnGroup_Load = 8;
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- net_SpawnGroup_ManifestUpdate = 9;
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- net_SpawnGroup_SetCreationTick = 11;
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- net_SpawnGroup_Unload = 12;
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- net_SpawnGroup_LoadCompleted = 13;
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- net_DebugOverlay = 15;
28
- }
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-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
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- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
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- optional int32 b = 3;
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- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- }
123
-
124
- message CNETMsg_StringCmd {
125
- optional string command = 1;
126
- optional uint32 prediction_sync = 2;
127
- }
128
-
129
- message CNETMsg_SetConVar {
130
- optional .CMsg_CVars convars = 1;
131
- }
132
-
133
- message CNETMsg_SignonState {
134
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
135
- optional uint32 spawn_count = 2;
136
- optional uint32 num_server_players = 3;
137
- repeated string players_networkids = 4;
138
- optional string map_name = 5;
139
- optional string addons = 6;
140
- }
141
-
142
- message CSVCMsg_GameEvent {
143
- message key_t {
144
- optional int32 type = 1;
145
- optional string val_string = 2;
146
- optional float val_float = 3;
147
- optional int32 val_long = 4;
148
- optional int32 val_short = 5;
149
- optional int32 val_byte = 6;
150
- optional bool val_bool = 7;
151
- optional uint64 val_uint64 = 8;
152
- }
153
-
154
- optional string event_name = 1;
155
- optional int32 eventid = 2;
156
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
157
- }
158
-
159
- message CSVCMsgList_GameEvents {
160
- message event_t {
161
- optional int32 tick = 1;
162
- optional .CSVCMsg_GameEvent event = 2;
163
- }
164
-
165
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
166
- }
167
-
168
- message CNETMsg_SpawnGroup_Load {
169
- optional string worldname = 1;
170
- optional string entitylumpname = 2;
171
- optional string entityfiltername = 3;
172
- optional uint32 spawngrouphandle = 4;
173
- optional uint32 spawngroupownerhandle = 5;
174
- optional .CMsgVector world_offset_pos = 6;
175
- optional .CMsgQAngle world_offset_angle = 7;
176
- optional bytes spawngroupmanifest = 8;
177
- optional uint32 flags = 9;
178
- optional int32 tickcount = 10;
179
- optional bool manifestincomplete = 11;
180
- optional string localnamefixup = 12;
181
- optional string parentnamefixup = 13;
182
- optional int32 manifestloadpriority = 14;
183
- optional uint32 worldgroupid = 15;
184
- optional uint32 creationsequence = 16;
185
- optional string savegamefilename = 17;
186
- optional uint32 spawngroupparenthandle = 18;
187
- optional bool leveltransition = 19;
188
- optional string worldgroupname = 20;
189
- }
190
-
191
- message CNETMsg_SpawnGroup_ManifestUpdate {
192
- optional uint32 spawngrouphandle = 1;
193
- optional bytes spawngroupmanifest = 2;
194
- optional bool manifestincomplete = 3;
195
- }
196
-
197
- message CNETMsg_SpawnGroup_SetCreationTick {
198
- optional uint32 spawngrouphandle = 1;
199
- optional int32 tickcount = 2;
200
- optional uint32 creationsequence = 3;
201
- }
202
-
203
- message CNETMsg_SpawnGroup_Unload {
204
- optional uint32 spawngrouphandle = 1;
205
- optional uint32 flags = 2;
206
- optional int32 tickcount = 3;
207
- }
208
-
209
- message CNETMsg_SpawnGroup_LoadCompleted {
210
- optional uint32 spawngrouphandle = 1;
211
- }
212
-
213
- message CSVCMsg_GameSessionConfiguration {
214
- optional bool is_multiplayer = 1;
215
- optional bool is_loadsavegame = 2;
216
- optional bool is_background_map = 3;
217
- optional bool is_headless = 4;
218
- optional uint32 min_client_limit = 5;
219
- optional uint32 max_client_limit = 6;
220
- optional uint32 max_clients = 7;
221
- optional fixed32 tick_interval = 8;
222
- optional string hostname = 9;
223
- optional string savegamename = 10;
224
- optional string s1_mapname = 11;
225
- optional string gamemode = 12;
226
- optional string server_ip_address = 13;
227
- optional bytes data = 14;
228
- optional bool is_localonly = 15;
229
- optional bool no_steam_server = 19;
230
- optional bool is_transition = 16;
231
- optional string previouslevel = 17;
232
- optional string landmarkname = 18;
233
- }
234
-
235
- message CNETMsg_DebugOverlay {
236
- optional int32 etype = 1;
237
- repeated .CMsgVector vectors = 2;
238
- repeated .CMsgRGBA colors = 3;
239
- repeated float dimensions = 4;
240
- repeated float times = 5;
241
- repeated bool bools = 6;
242
- repeated uint64 uint64s = 7;
243
- repeated string strings = 8;
244
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ }
123
+
124
+ message CNETMsg_StringCmd {
125
+ optional string command = 1;
126
+ optional uint32 prediction_sync = 2;
127
+ }
128
+
129
+ message CNETMsg_SetConVar {
130
+ optional .CMsg_CVars convars = 1;
131
+ }
132
+
133
+ message CNETMsg_SignonState {
134
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
135
+ optional uint32 spawn_count = 2;
136
+ optional uint32 num_server_players = 3;
137
+ repeated string players_networkids = 4;
138
+ optional string map_name = 5;
139
+ optional string addons = 6;
140
+ }
141
+
142
+ message CSVCMsg_GameEvent {
143
+ message key_t {
144
+ optional int32 type = 1;
145
+ optional string val_string = 2;
146
+ optional float val_float = 3;
147
+ optional int32 val_long = 4;
148
+ optional int32 val_short = 5;
149
+ optional int32 val_byte = 6;
150
+ optional bool val_bool = 7;
151
+ optional uint64 val_uint64 = 8;
152
+ }
153
+
154
+ optional string event_name = 1;
155
+ optional int32 eventid = 2;
156
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
157
+ }
158
+
159
+ message CSVCMsgList_GameEvents {
160
+ message event_t {
161
+ optional int32 tick = 1;
162
+ optional .CSVCMsg_GameEvent event = 2;
163
+ }
164
+
165
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
166
+ }
167
+
168
+ message CNETMsg_SpawnGroup_Load {
169
+ optional string worldname = 1;
170
+ optional string entitylumpname = 2;
171
+ optional string entityfiltername = 3;
172
+ optional uint32 spawngrouphandle = 4;
173
+ optional uint32 spawngroupownerhandle = 5;
174
+ optional .CMsgVector world_offset_pos = 6;
175
+ optional .CMsgQAngle world_offset_angle = 7;
176
+ optional bytes spawngroupmanifest = 8;
177
+ optional uint32 flags = 9;
178
+ optional int32 tickcount = 10;
179
+ optional bool manifestincomplete = 11;
180
+ optional string localnamefixup = 12;
181
+ optional string parentnamefixup = 13;
182
+ optional int32 manifestloadpriority = 14;
183
+ optional uint32 worldgroupid = 15;
184
+ optional uint32 creationsequence = 16;
185
+ optional string savegamefilename = 17;
186
+ optional uint32 spawngroupparenthandle = 18;
187
+ optional bool leveltransition = 19;
188
+ optional string worldgroupname = 20;
189
+ }
190
+
191
+ message CNETMsg_SpawnGroup_ManifestUpdate {
192
+ optional uint32 spawngrouphandle = 1;
193
+ optional bytes spawngroupmanifest = 2;
194
+ optional bool manifestincomplete = 3;
195
+ }
196
+
197
+ message CNETMsg_SpawnGroup_SetCreationTick {
198
+ optional uint32 spawngrouphandle = 1;
199
+ optional int32 tickcount = 2;
200
+ optional uint32 creationsequence = 3;
201
+ }
202
+
203
+ message CNETMsg_SpawnGroup_Unload {
204
+ optional uint32 spawngrouphandle = 1;
205
+ optional uint32 flags = 2;
206
+ optional int32 tickcount = 3;
207
+ }
208
+
209
+ message CNETMsg_SpawnGroup_LoadCompleted {
210
+ optional uint32 spawngrouphandle = 1;
211
+ }
212
+
213
+ message CSVCMsg_GameSessionConfiguration {
214
+ optional bool is_multiplayer = 1;
215
+ optional bool is_loadsavegame = 2;
216
+ optional bool is_background_map = 3;
217
+ optional bool is_headless = 4;
218
+ optional uint32 min_client_limit = 5;
219
+ optional uint32 max_client_limit = 6;
220
+ optional uint32 max_clients = 7;
221
+ optional fixed32 tick_interval = 8;
222
+ optional string hostname = 9;
223
+ optional string savegamename = 10;
224
+ optional string s1_mapname = 11;
225
+ optional string gamemode = 12;
226
+ optional string server_ip_address = 13;
227
+ optional bytes data = 14;
228
+ optional bool is_localonly = 15;
229
+ optional bool no_steam_server = 19;
230
+ optional bool is_transition = 16;
231
+ optional string previouslevel = 17;
232
+ optional string landmarkname = 18;
233
+ }
234
+
235
+ message CNETMsg_DebugOverlay {
236
+ optional int32 etype = 1;
237
+ repeated .CMsgVector vectors = 2;
238
+ repeated .CMsgRGBA colors = 3;
239
+ repeated float dimensions = 4;
240
+ repeated float times = 5;
241
+ repeated bool bools = 6;
242
+ repeated uint64 uint64s = 7;
243
+ repeated string strings = 8;
244
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }