shipwright-cli 3.2.0 → 3.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/agents/code-reviewer.md +2 -0
- package/.claude/agents/devops-engineer.md +2 -0
- package/.claude/agents/doc-fleet-agent.md +2 -0
- package/.claude/agents/pipeline-agent.md +2 -0
- package/.claude/agents/shell-script-specialist.md +2 -0
- package/.claude/agents/test-specialist.md +2 -0
- package/.claude/hooks/agent-crash-capture.sh +32 -0
- package/.claude/hooks/post-tool-use.sh +3 -2
- package/.claude/hooks/pre-tool-use.sh +35 -3
- package/README.md +4 -4
- package/claude-code/hooks/config-change.sh +18 -0
- package/claude-code/hooks/instructions-reloaded.sh +7 -0
- package/claude-code/hooks/worktree-create.sh +25 -0
- package/claude-code/hooks/worktree-remove.sh +20 -0
- package/config/code-constitution.json +130 -0
- package/dashboard/middleware/auth.ts +134 -0
- package/dashboard/middleware/constants.ts +21 -0
- package/dashboard/public/index.html +2 -6
- package/dashboard/public/styles.css +100 -97
- package/dashboard/routes/auth.ts +38 -0
- package/dashboard/server.ts +66 -25
- package/dashboard/services/config.ts +26 -0
- package/dashboard/services/db.ts +118 -0
- package/dashboard/src/canvas/pixel-agent.ts +298 -0
- package/dashboard/src/canvas/pixel-sprites.ts +440 -0
- package/dashboard/src/canvas/shipyard-effects.ts +367 -0
- package/dashboard/src/canvas/shipyard-scene.ts +616 -0
- package/dashboard/src/canvas/submarine-layout.ts +267 -0
- package/dashboard/src/components/header.ts +8 -7
- package/dashboard/src/core/router.ts +1 -0
- package/dashboard/src/design/submarine-theme.ts +253 -0
- package/dashboard/src/main.ts +2 -0
- package/dashboard/src/types/api.ts +2 -1
- package/dashboard/src/views/activity.ts +2 -1
- package/dashboard/src/views/shipyard.ts +39 -0
- package/dashboard/types/index.ts +166 -0
- package/docs/plans/2026-02-28-compound-audit-and-shipyard-design.md +186 -0
- package/docs/plans/2026-02-28-skipper-shipwright-implementation-plan.md +1182 -0
- package/docs/plans/2026-02-28-skipper-shipwright-integration-design.md +531 -0
- package/docs/plans/2026-03-01-ai-powered-skill-injection-design.md +298 -0
- package/docs/plans/2026-03-01-ai-powered-skill-injection-plan.md +1109 -0
- package/docs/plans/2026-03-01-capabilities-cleanup-plan.md +658 -0
- package/docs/plans/2026-03-01-clean-architecture-plan.md +924 -0
- package/docs/plans/2026-03-01-compound-audit-cascade-design.md +191 -0
- package/docs/plans/2026-03-01-compound-audit-cascade-plan.md +921 -0
- package/docs/plans/2026-03-01-deep-integration-plan.md +851 -0
- package/docs/plans/2026-03-01-pipeline-audit-trail-design.md +145 -0
- package/docs/plans/2026-03-01-pipeline-audit-trail-plan.md +770 -0
- package/docs/plans/2026-03-01-refined-depths-brand-design.md +382 -0
- package/docs/plans/2026-03-01-refined-depths-implementation.md +599 -0
- package/docs/plans/2026-03-01-skipper-kernel-integration-design.md +203 -0
- package/docs/plans/2026-03-01-unified-platform-design.md +272 -0
- package/docs/plans/2026-03-07-claude-code-feature-integration-design.md +189 -0
- package/docs/plans/2026-03-07-claude-code-feature-integration-plan.md +1165 -0
- package/docs/research/BACKLOG_QUICK_REFERENCE.md +352 -0
- package/docs/research/CUTTING_EDGE_RESEARCH_2026.md +546 -0
- package/docs/research/RESEARCH_INDEX.md +439 -0
- package/docs/research/RESEARCH_SOURCES.md +440 -0
- package/docs/research/RESEARCH_SUMMARY.txt +275 -0
- package/docs/superpowers/specs/2026-03-10-pipeline-quality-revolution-design.md +341 -0
- package/package.json +2 -2
- package/scripts/lib/adaptive-model.sh +427 -0
- package/scripts/lib/adaptive-timeout.sh +316 -0
- package/scripts/lib/audit-trail.sh +309 -0
- package/scripts/lib/auto-recovery.sh +471 -0
- package/scripts/lib/bandit-selector.sh +431 -0
- package/scripts/lib/bootstrap.sh +104 -2
- package/scripts/lib/causal-graph.sh +455 -0
- package/scripts/lib/compat.sh +126 -0
- package/scripts/lib/compound-audit.sh +337 -0
- package/scripts/lib/constitutional.sh +454 -0
- package/scripts/lib/context-budget.sh +359 -0
- package/scripts/lib/convergence.sh +594 -0
- package/scripts/lib/cost-optimizer.sh +634 -0
- package/scripts/lib/daemon-adaptive.sh +10 -0
- package/scripts/lib/daemon-dispatch.sh +106 -17
- package/scripts/lib/daemon-failure.sh +34 -4
- package/scripts/lib/daemon-patrol.sh +23 -2
- package/scripts/lib/daemon-poll-github.sh +361 -0
- package/scripts/lib/daemon-poll-health.sh +299 -0
- package/scripts/lib/daemon-poll.sh +27 -611
- package/scripts/lib/daemon-state.sh +112 -66
- package/scripts/lib/daemon-triage.sh +10 -0
- package/scripts/lib/dod-scorecard.sh +442 -0
- package/scripts/lib/error-actionability.sh +300 -0
- package/scripts/lib/formal-spec.sh +461 -0
- package/scripts/lib/helpers.sh +177 -4
- package/scripts/lib/intent-analysis.sh +409 -0
- package/scripts/lib/loop-convergence.sh +350 -0
- package/scripts/lib/loop-iteration.sh +682 -0
- package/scripts/lib/loop-progress.sh +48 -0
- package/scripts/lib/loop-restart.sh +185 -0
- package/scripts/lib/memory-effectiveness.sh +506 -0
- package/scripts/lib/mutation-executor.sh +352 -0
- package/scripts/lib/outcome-feedback.sh +521 -0
- package/scripts/lib/pipeline-cli.sh +336 -0
- package/scripts/lib/pipeline-commands.sh +1216 -0
- package/scripts/lib/pipeline-detection.sh +100 -2
- package/scripts/lib/pipeline-execution.sh +897 -0
- package/scripts/lib/pipeline-github.sh +28 -3
- package/scripts/lib/pipeline-intelligence-compound.sh +431 -0
- package/scripts/lib/pipeline-intelligence-scoring.sh +407 -0
- package/scripts/lib/pipeline-intelligence-skip.sh +181 -0
- package/scripts/lib/pipeline-intelligence.sh +100 -1136
- package/scripts/lib/pipeline-quality-bash-compat.sh +182 -0
- package/scripts/lib/pipeline-quality-checks.sh +17 -715
- package/scripts/lib/pipeline-quality-gates.sh +563 -0
- package/scripts/lib/pipeline-stages-build.sh +730 -0
- package/scripts/lib/pipeline-stages-delivery.sh +965 -0
- package/scripts/lib/pipeline-stages-intake.sh +1133 -0
- package/scripts/lib/pipeline-stages-monitor.sh +407 -0
- package/scripts/lib/pipeline-stages-review.sh +1022 -0
- package/scripts/lib/pipeline-stages.sh +59 -2929
- package/scripts/lib/pipeline-state.sh +36 -5
- package/scripts/lib/pipeline-util.sh +487 -0
- package/scripts/lib/policy-learner.sh +438 -0
- package/scripts/lib/process-reward.sh +493 -0
- package/scripts/lib/project-detect.sh +649 -0
- package/scripts/lib/quality-profile.sh +334 -0
- package/scripts/lib/recruit-commands.sh +885 -0
- package/scripts/lib/recruit-learning.sh +739 -0
- package/scripts/lib/recruit-roles.sh +648 -0
- package/scripts/lib/reward-aggregator.sh +458 -0
- package/scripts/lib/rl-optimizer.sh +362 -0
- package/scripts/lib/root-cause.sh +427 -0
- package/scripts/lib/scope-enforcement.sh +445 -0
- package/scripts/lib/session-restart.sh +493 -0
- package/scripts/lib/skill-memory.sh +300 -0
- package/scripts/lib/skill-registry.sh +775 -0
- package/scripts/lib/spec-driven.sh +476 -0
- package/scripts/lib/test-helpers.sh +18 -7
- package/scripts/lib/test-holdout.sh +429 -0
- package/scripts/lib/test-optimizer.sh +511 -0
- package/scripts/shipwright-file-suggest.sh +45 -0
- package/scripts/skills/adversarial-quality.md +61 -0
- package/scripts/skills/api-design.md +44 -0
- package/scripts/skills/architecture-design.md +50 -0
- package/scripts/skills/brainstorming.md +43 -0
- package/scripts/skills/data-pipeline.md +44 -0
- package/scripts/skills/deploy-safety.md +64 -0
- package/scripts/skills/documentation.md +38 -0
- package/scripts/skills/frontend-design.md +45 -0
- package/scripts/skills/generated/.gitkeep +0 -0
- package/scripts/skills/generated/_refinements/.gitkeep +0 -0
- package/scripts/skills/generated/_refinements/adversarial-quality.patch.md +3 -0
- package/scripts/skills/generated/_refinements/architecture-design.patch.md +3 -0
- package/scripts/skills/generated/_refinements/brainstorming.patch.md +3 -0
- package/scripts/skills/generated/cli-version-management.md +29 -0
- package/scripts/skills/generated/collection-system-validation.md +99 -0
- package/scripts/skills/generated/large-scale-c-refactoring-coordination.md +97 -0
- package/scripts/skills/generated/pattern-matching-similarity-scoring.md +195 -0
- package/scripts/skills/generated/test-parallelization-detection.md +65 -0
- package/scripts/skills/observability.md +79 -0
- package/scripts/skills/performance.md +48 -0
- package/scripts/skills/pr-quality.md +49 -0
- package/scripts/skills/product-thinking.md +43 -0
- package/scripts/skills/security-audit.md +49 -0
- package/scripts/skills/systematic-debugging.md +40 -0
- package/scripts/skills/testing-strategy.md +47 -0
- package/scripts/skills/two-stage-review.md +52 -0
- package/scripts/skills/validation-thoroughness.md +55 -0
- package/scripts/sw +9 -3
- package/scripts/sw-activity.sh +9 -2
- package/scripts/sw-adaptive.sh +2 -1
- package/scripts/sw-adversarial.sh +2 -1
- package/scripts/sw-architecture-enforcer.sh +3 -1
- package/scripts/sw-auth.sh +12 -2
- package/scripts/sw-autonomous.sh +5 -1
- package/scripts/sw-changelog.sh +4 -1
- package/scripts/sw-checkpoint.sh +2 -1
- package/scripts/sw-ci.sh +5 -1
- package/scripts/sw-cleanup.sh +4 -26
- package/scripts/sw-code-review.sh +10 -4
- package/scripts/sw-connect.sh +2 -1
- package/scripts/sw-context.sh +2 -1
- package/scripts/sw-cost.sh +48 -3
- package/scripts/sw-daemon.sh +66 -9
- package/scripts/sw-dashboard.sh +3 -1
- package/scripts/sw-db.sh +59 -16
- package/scripts/sw-decide.sh +8 -2
- package/scripts/sw-decompose.sh +360 -17
- package/scripts/sw-deps.sh +4 -1
- package/scripts/sw-developer-simulation.sh +4 -1
- package/scripts/sw-discovery.sh +325 -2
- package/scripts/sw-doc-fleet.sh +4 -1
- package/scripts/sw-docs-agent.sh +3 -1
- package/scripts/sw-docs.sh +2 -1
- package/scripts/sw-doctor.sh +453 -2
- package/scripts/sw-dora.sh +4 -1
- package/scripts/sw-durable.sh +4 -3
- package/scripts/sw-e2e-orchestrator.sh +17 -16
- package/scripts/sw-eventbus.sh +7 -1
- package/scripts/sw-evidence.sh +364 -12
- package/scripts/sw-feedback.sh +550 -9
- package/scripts/sw-fix.sh +20 -1
- package/scripts/sw-fleet-discover.sh +6 -2
- package/scripts/sw-fleet-viz.sh +4 -1
- package/scripts/sw-fleet.sh +5 -1
- package/scripts/sw-github-app.sh +16 -3
- package/scripts/sw-github-checks.sh +3 -2
- package/scripts/sw-github-deploy.sh +3 -2
- package/scripts/sw-github-graphql.sh +18 -7
- package/scripts/sw-guild.sh +5 -1
- package/scripts/sw-heartbeat.sh +5 -30
- package/scripts/sw-hello.sh +67 -0
- package/scripts/sw-hygiene.sh +6 -1
- package/scripts/sw-incident.sh +265 -1
- package/scripts/sw-init.sh +18 -2
- package/scripts/sw-instrument.sh +10 -2
- package/scripts/sw-intelligence.sh +42 -6
- package/scripts/sw-jira.sh +5 -1
- package/scripts/sw-launchd.sh +2 -1
- package/scripts/sw-linear.sh +4 -1
- package/scripts/sw-logs.sh +4 -1
- package/scripts/sw-loop.sh +432 -1128
- package/scripts/sw-memory.sh +356 -2
- package/scripts/sw-mission-control.sh +6 -1
- package/scripts/sw-model-router.sh +481 -26
- package/scripts/sw-otel.sh +13 -4
- package/scripts/sw-oversight.sh +14 -5
- package/scripts/sw-patrol-meta.sh +334 -0
- package/scripts/sw-pipeline-composer.sh +5 -1
- package/scripts/sw-pipeline-vitals.sh +2 -1
- package/scripts/sw-pipeline.sh +53 -2664
- package/scripts/sw-pm.sh +12 -5
- package/scripts/sw-pr-lifecycle.sh +2 -1
- package/scripts/sw-predictive.sh +7 -1
- package/scripts/sw-prep.sh +185 -2
- package/scripts/sw-ps.sh +5 -25
- package/scripts/sw-public-dashboard.sh +15 -3
- package/scripts/sw-quality.sh +2 -1
- package/scripts/sw-reaper.sh +8 -25
- package/scripts/sw-recruit.sh +156 -2303
- package/scripts/sw-regression.sh +19 -12
- package/scripts/sw-release-manager.sh +3 -1
- package/scripts/sw-release.sh +4 -1
- package/scripts/sw-remote.sh +3 -1
- package/scripts/sw-replay.sh +7 -1
- package/scripts/sw-retro.sh +158 -1
- package/scripts/sw-review-rerun.sh +3 -1
- package/scripts/sw-scale.sh +10 -3
- package/scripts/sw-security-audit.sh +6 -1
- package/scripts/sw-self-optimize.sh +6 -3
- package/scripts/sw-session.sh +9 -3
- package/scripts/sw-setup.sh +3 -1
- package/scripts/sw-stall-detector.sh +406 -0
- package/scripts/sw-standup.sh +15 -7
- package/scripts/sw-status.sh +3 -1
- package/scripts/sw-strategic.sh +4 -1
- package/scripts/sw-stream.sh +7 -1
- package/scripts/sw-swarm.sh +18 -6
- package/scripts/sw-team-stages.sh +13 -6
- package/scripts/sw-templates.sh +5 -29
- package/scripts/sw-testgen.sh +7 -1
- package/scripts/sw-tmux-pipeline.sh +4 -1
- package/scripts/sw-tmux-role-color.sh +2 -0
- package/scripts/sw-tmux-status.sh +1 -1
- package/scripts/sw-tmux.sh +3 -1
- package/scripts/sw-trace.sh +3 -1
- package/scripts/sw-tracker-github.sh +3 -0
- package/scripts/sw-tracker-jira.sh +3 -0
- package/scripts/sw-tracker-linear.sh +3 -0
- package/scripts/sw-tracker.sh +3 -1
- package/scripts/sw-triage.sh +2 -1
- package/scripts/sw-upgrade.sh +3 -1
- package/scripts/sw-ux.sh +5 -2
- package/scripts/sw-webhook.sh +3 -1
- package/scripts/sw-widgets.sh +3 -1
- package/scripts/sw-worktree.sh +15 -3
- package/scripts/test-skill-injection.sh +1233 -0
- package/templates/pipelines/autonomous.json +27 -3
- package/templates/pipelines/cost-aware.json +34 -8
- package/templates/pipelines/deployed.json +12 -0
- package/templates/pipelines/enterprise.json +12 -0
- package/templates/pipelines/fast.json +6 -0
- package/templates/pipelines/full.json +27 -3
- package/templates/pipelines/hotfix.json +6 -0
- package/templates/pipelines/standard.json +12 -0
- package/templates/pipelines/tdd.json +12 -0
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// Centralized configuration for dashboard services
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import { join } from "path";
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const HOME = process.env.HOME || "";
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export const config = {
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port: parseInt(
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process.argv[2] || process.env.SHIPWRIGHT_DASHBOARD_PORT || "8767",
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),
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home: HOME,
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eventsFile: join(HOME, ".shipwright", "events.jsonl"),
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daemonState: join(HOME, ".shipwright", "daemon-state.json"),
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logsDir: join(HOME, ".shipwright", "logs"),
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heartbeatDir: join(HOME, ".shipwright", "heartbeats"),
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machinesFile: join(HOME, ".shipwright", "machines.json"),
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costsFile: join(HOME, ".shipwright", "costs.json"),
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budgetFile: join(HOME, ".shipwright", "budget.json"),
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memoryDir: join(HOME, ".shipwright", "memory"),
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publicDir: join(import.meta.dir, "../public"),
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dbFile: join(HOME, ".shipwright", "shipwright.db"),
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sessionsFile: join(HOME, ".shipwright", "sessions.json"),
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developerRegistryFile: join(HOME, ".shipwright", "developer-registry.json"),
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teamEventsFile: join(HOME, ".shipwright", "team-events.jsonl"),
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inviteTokensFile: join(HOME, ".shipwright", "invite-tokens.json"),
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notificationsConfigFile: join(HOME, ".shipwright", "notifications.json"),
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import { Database } from "bun:sqlite";
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import { config } from "./config.js";
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import type { DaemonEvent } from "../types/index.js";
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export function dbQueryEvents(since?: number, limit = 200): DaemonEvent[] {
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.query(
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`SELECT ts, ts_epoch, type, job_id, stage, status, duration_secs, metadata
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FROM events WHERE ts_epoch >= ? ORDER BY ts_epoch DESC LIMIT ?`,
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.all(cutoff, limit) as Array<Record<string, unknown>>;
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const base: DaemonEvent = {
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ts: r.ts as string,
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};
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if (r.duration_secs) base.duration_s = r.duration_secs as number;
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} catch {
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export function dbQueryJobs(status?: string): Array<Record<string, unknown>> {
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+
try {
|
|
75
|
+
if (status) {
|
|
76
|
+
return conn
|
|
77
|
+
.query(
|
|
78
|
+
"SELECT * FROM daemon_state WHERE status = ? ORDER BY started_at DESC",
|
|
79
|
+
)
|
|
80
|
+
.all(status) as Array<Record<string, unknown>>;
|
|
81
|
+
}
|
|
82
|
+
return conn
|
|
83
|
+
.query("SELECT * FROM daemon_state ORDER BY started_at DESC LIMIT 50")
|
|
84
|
+
.all() as Array<Record<string, unknown>>;
|
|
85
|
+
} catch {
|
|
86
|
+
return [];
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
export function dbQueryCostsToday(): { total: number; count: number } {
|
|
91
|
+
const conn = getDb();
|
|
92
|
+
if (!conn) return { total: 0, count: 0 };
|
|
93
|
+
try {
|
|
94
|
+
const todayStart = new Date();
|
|
95
|
+
todayStart.setUTCHours(0, 0, 0, 0);
|
|
96
|
+
const epoch = Math.floor(todayStart.getTime() / 1000);
|
|
97
|
+
const row = conn
|
|
98
|
+
.query(
|
|
99
|
+
"SELECT COALESCE(SUM(cost_usd), 0) as total, COUNT(*) as count FROM cost_entries WHERE ts_epoch >= ?",
|
|
100
|
+
)
|
|
101
|
+
.get(epoch) as { total: number; count: number } | null;
|
|
102
|
+
return row || { total: 0, count: 0 };
|
|
103
|
+
} catch {
|
|
104
|
+
return { total: 0, count: 0 };
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
export function dbQueryHeartbeats(): Array<Record<string, unknown>> {
|
|
109
|
+
const conn = getDb();
|
|
110
|
+
if (!conn) return [];
|
|
111
|
+
try {
|
|
112
|
+
return conn
|
|
113
|
+
.query("SELECT * FROM heartbeats ORDER BY updated_at DESC")
|
|
114
|
+
.all() as Array<Record<string, unknown>>;
|
|
115
|
+
} catch {
|
|
116
|
+
return [];
|
|
117
|
+
}
|
|
118
|
+
}
|
|
@@ -0,0 +1,298 @@
|
|
|
1
|
+
// Pixel Agent State Machine — Submarine crew members animated across compartments
|
|
2
|
+
|
|
3
|
+
import type { StageName } from "../design/tokens";
|
|
4
|
+
import type { CrewRole } from "../design/submarine-theme";
|
|
5
|
+
import { timing } from "../design/submarine-theme";
|
|
6
|
+
import { crewRoleForStage } from "../design/submarine-theme";
|
|
7
|
+
import type { SubmarineLayout } from "./submarine-layout";
|
|
8
|
+
|
|
9
|
+
// ── Types ────────────────────────────────────────────────────────────────────
|
|
10
|
+
|
|
11
|
+
export type AgentState =
|
|
12
|
+
| "spawn"
|
|
13
|
+
| "idle"
|
|
14
|
+
| "walk"
|
|
15
|
+
| "working"
|
|
16
|
+
| "alert"
|
|
17
|
+
| "despawn";
|
|
18
|
+
|
|
19
|
+
export type SpriteAction = "idle" | "walk" | "work" | "alert";
|
|
20
|
+
|
|
21
|
+
// ── PixelAgent class ────────────────────────────────────────────────────────
|
|
22
|
+
|
|
23
|
+
export class PixelAgent {
|
|
24
|
+
// Identity
|
|
25
|
+
issue: number;
|
|
26
|
+
stage: StageName;
|
|
27
|
+
role: CrewRole;
|
|
28
|
+
|
|
29
|
+
// Position & movement
|
|
30
|
+
x: number;
|
|
31
|
+
y: number;
|
|
32
|
+
targetX: number;
|
|
33
|
+
targetY: number;
|
|
34
|
+
direction: "left" | "right" = "right";
|
|
35
|
+
path: Point[] = [];
|
|
36
|
+
pathIndex: number = 0;
|
|
37
|
+
|
|
38
|
+
// Animation state
|
|
39
|
+
state: AgentState = "spawn";
|
|
40
|
+
stateTime: number = 0;
|
|
41
|
+
frameIndex: number = 0;
|
|
42
|
+
frameTimer: number = 0;
|
|
43
|
+
|
|
44
|
+
// Spawn/despawn progress (0-1)
|
|
45
|
+
spawnProgress: number = 0;
|
|
46
|
+
|
|
47
|
+
// Idle behavior
|
|
48
|
+
idleBobOffset: number = 0;
|
|
49
|
+
nextWanderTime: number = 0;
|
|
50
|
+
|
|
51
|
+
// Pipeline data
|
|
52
|
+
elapsed_s: number = 0;
|
|
53
|
+
iteration: number = 0;
|
|
54
|
+
status: string = "idle";
|
|
55
|
+
|
|
56
|
+
constructor(
|
|
57
|
+
issue: number,
|
|
58
|
+
stage: StageName,
|
|
59
|
+
role: CrewRole,
|
|
60
|
+
x: number,
|
|
61
|
+
y: number,
|
|
62
|
+
) {
|
|
63
|
+
this.issue = issue;
|
|
64
|
+
this.stage = stage;
|
|
65
|
+
this.role = role;
|
|
66
|
+
this.x = x;
|
|
67
|
+
this.y = y;
|
|
68
|
+
this.targetX = x;
|
|
69
|
+
this.targetY = y;
|
|
70
|
+
this.nextWanderTime =
|
|
71
|
+
Math.random() * (timing.idleWanderRange[1] - timing.idleWanderRange[0]) +
|
|
72
|
+
timing.idleWanderRange[0];
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
update(dt: number, layout: SubmarineLayout): void {
|
|
76
|
+
this.stateTime += dt;
|
|
77
|
+
this.frameTimer += dt;
|
|
78
|
+
|
|
79
|
+
switch (this.state) {
|
|
80
|
+
case "spawn":
|
|
81
|
+
this.spawnProgress = Math.min(
|
|
82
|
+
1,
|
|
83
|
+
this.spawnProgress + dt / timing.spawnDuration,
|
|
84
|
+
);
|
|
85
|
+
if (this.spawnProgress >= 1) {
|
|
86
|
+
this.state = "idle";
|
|
87
|
+
this.stateTime = 0;
|
|
88
|
+
}
|
|
89
|
+
break;
|
|
90
|
+
|
|
91
|
+
case "idle":
|
|
92
|
+
this.updateIdleState(dt, layout);
|
|
93
|
+
break;
|
|
94
|
+
|
|
95
|
+
case "walk":
|
|
96
|
+
this.updateWalkState(dt);
|
|
97
|
+
break;
|
|
98
|
+
|
|
99
|
+
case "working":
|
|
100
|
+
this.updateWorkingState(dt);
|
|
101
|
+
break;
|
|
102
|
+
|
|
103
|
+
case "alert":
|
|
104
|
+
this.updateAlertState(dt);
|
|
105
|
+
break;
|
|
106
|
+
|
|
107
|
+
case "despawn":
|
|
108
|
+
this.spawnProgress = Math.max(
|
|
109
|
+
0,
|
|
110
|
+
this.spawnProgress - dt / timing.despawnDuration,
|
|
111
|
+
);
|
|
112
|
+
break;
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
private updateIdleState(dt: number, layout: SubmarineLayout): void {
|
|
117
|
+
// Idle bob animation
|
|
118
|
+
const bobFreq = (2 * Math.PI) / timing.idleBobPeriod;
|
|
119
|
+
this.idleBobOffset =
|
|
120
|
+
Math.sin(this.stateTime * bobFreq) * timing.idleBobAmplitude;
|
|
121
|
+
|
|
122
|
+
// Advance idle frame
|
|
123
|
+
const idleFrameInterval = 0.5;
|
|
124
|
+
if (this.frameTimer >= idleFrameInterval) {
|
|
125
|
+
this.frameIndex = (this.frameIndex + 1) % 2;
|
|
126
|
+
this.frameTimer = 0;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
// Occasional wander
|
|
130
|
+
this.nextWanderTime -= dt;
|
|
131
|
+
if (this.nextWanderTime <= 0) {
|
|
132
|
+
const wanderDistance = 20;
|
|
133
|
+
const wanderX = this.x + (Math.random() - 0.5) * wanderDistance;
|
|
134
|
+
const wanderY = this.y + (Math.random() - 0.5) * wanderDistance;
|
|
135
|
+
this.targetX = wanderX;
|
|
136
|
+
this.targetY = wanderY;
|
|
137
|
+
|
|
138
|
+
this.nextWanderTime =
|
|
139
|
+
Math.random() *
|
|
140
|
+
(timing.idleWanderRange[1] - timing.idleWanderRange[0]) +
|
|
141
|
+
timing.idleWanderRange[0];
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
private updateWalkState(dt: number): void {
|
|
146
|
+
if (this.path.length === 0) {
|
|
147
|
+
this.state = "working";
|
|
148
|
+
this.stateTime = 0;
|
|
149
|
+
this.frameIndex = 0;
|
|
150
|
+
this.frameTimer = 0;
|
|
151
|
+
return;
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
const target = this.path[this.pathIndex];
|
|
155
|
+
const dx = target.x - this.x;
|
|
156
|
+
const dy = target.y - this.y;
|
|
157
|
+
const distance = Math.sqrt(dx * dx + dy * dy);
|
|
158
|
+
|
|
159
|
+
// Update direction
|
|
160
|
+
if (dx !== 0) {
|
|
161
|
+
this.direction = dx > 0 ? "right" : "left";
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
if (distance < 2) {
|
|
165
|
+
// Reached waypoint, move to next
|
|
166
|
+
this.pathIndex++;
|
|
167
|
+
if (this.pathIndex >= this.path.length) {
|
|
168
|
+
this.x = target.x;
|
|
169
|
+
this.y = target.y;
|
|
170
|
+
this.state = "working";
|
|
171
|
+
this.stateTime = 0;
|
|
172
|
+
this.frameIndex = 0;
|
|
173
|
+
this.frameTimer = 0;
|
|
174
|
+
}
|
|
175
|
+
return;
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
// Move toward target
|
|
179
|
+
const moveDistance = Math.min(distance, timing.walkSpeed * dt);
|
|
180
|
+
const moveRatio = moveDistance / distance;
|
|
181
|
+
this.x += dx * moveRatio;
|
|
182
|
+
this.y += dy * moveRatio;
|
|
183
|
+
|
|
184
|
+
// Advance walk frame
|
|
185
|
+
const walkFrameInterval = 0.15;
|
|
186
|
+
if (this.frameTimer >= walkFrameInterval) {
|
|
187
|
+
this.frameIndex = (this.frameIndex + 1) % 4;
|
|
188
|
+
this.frameTimer = 0;
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
private updateWorkingState(dt: number): void {
|
|
193
|
+
// Work animation: 2 frames at 0.3s interval
|
|
194
|
+
const workFrameInterval = timing.workFrameInterval;
|
|
195
|
+
if (this.frameTimer >= workFrameInterval) {
|
|
196
|
+
this.frameIndex = (this.frameIndex + 1) % 2;
|
|
197
|
+
this.frameTimer = 0;
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
private updateAlertState(dt: number): void {
|
|
202
|
+
// Alert flash: frame 0 for 0.4s, frame 1 for 0.4s
|
|
203
|
+
const flashInterval = timing.alertFlashInterval;
|
|
204
|
+
const cycle = (this.stateTime % (flashInterval * 2)) / flashInterval;
|
|
205
|
+
this.frameIndex = cycle < 1 ? 0 : 1;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
moveTo(stage: StageName, layout: SubmarineLayout): void {
|
|
209
|
+
const targetComp = layout.getCompartment(stage);
|
|
210
|
+
if (!targetComp) return;
|
|
211
|
+
|
|
212
|
+
const currentComp = layout.getCompartment(this.stage);
|
|
213
|
+
if (!currentComp) return;
|
|
214
|
+
|
|
215
|
+
this.path = layout.getPathBetween(this.stage, stage);
|
|
216
|
+
if (this.path.length === 0) return;
|
|
217
|
+
|
|
218
|
+
this.stage = stage;
|
|
219
|
+
this.role = crewRoleForStage(stage);
|
|
220
|
+
this.targetX = targetComp.stationX;
|
|
221
|
+
this.targetY = targetComp.stationY;
|
|
222
|
+
this.pathIndex = 0;
|
|
223
|
+
this.state = "walk";
|
|
224
|
+
this.stateTime = 0;
|
|
225
|
+
this.frameIndex = 0;
|
|
226
|
+
this.frameTimer = 0;
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
setAlert(): void {
|
|
230
|
+
this.state = "alert";
|
|
231
|
+
this.stateTime = 0;
|
|
232
|
+
this.frameIndex = 0;
|
|
233
|
+
this.frameTimer = 0;
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
setDespawn(): void {
|
|
237
|
+
this.state = "despawn";
|
|
238
|
+
this.spawnProgress = 1;
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
syncFromPipeline(
|
|
242
|
+
pipeline: {
|
|
243
|
+
stage: string;
|
|
244
|
+
elapsed_s: number;
|
|
245
|
+
iteration: number;
|
|
246
|
+
status: string;
|
|
247
|
+
},
|
|
248
|
+
layout: SubmarineLayout,
|
|
249
|
+
): void {
|
|
250
|
+
const newStage = pipeline.stage as StageName;
|
|
251
|
+
const stageChanged = this.stage !== newStage;
|
|
252
|
+
|
|
253
|
+
this.elapsed_s = pipeline.elapsed_s;
|
|
254
|
+
this.iteration = pipeline.iteration;
|
|
255
|
+
this.status = pipeline.status;
|
|
256
|
+
|
|
257
|
+
if (stageChanged) {
|
|
258
|
+
this.moveTo(newStage, layout);
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
if (pipeline.status === "failed") {
|
|
262
|
+
this.setAlert();
|
|
263
|
+
}
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
isDead(): boolean {
|
|
267
|
+
return this.state === "despawn" && this.spawnProgress <= 0;
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
getSpriteAction(): SpriteAction {
|
|
271
|
+
switch (this.state) {
|
|
272
|
+
case "spawn":
|
|
273
|
+
case "idle":
|
|
274
|
+
return "idle";
|
|
275
|
+
case "walk":
|
|
276
|
+
return "walk";
|
|
277
|
+
case "working":
|
|
278
|
+
return "work";
|
|
279
|
+
case "alert":
|
|
280
|
+
case "despawn":
|
|
281
|
+
return "alert";
|
|
282
|
+
}
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
getSpriteFrame(): number {
|
|
286
|
+
return this.frameIndex;
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
getDisplayY(): number {
|
|
290
|
+
return this.y + this.idleBobOffset;
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
// Re-export Point type from layout
|
|
295
|
+
export interface Point {
|
|
296
|
+
x: number;
|
|
297
|
+
y: number;
|
|
298
|
+
}
|