romdevtools 0.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1346) hide show
  1. package/AGENTS.md +1110 -0
  2. package/CHANGELOG.md +525 -0
  3. package/LICENSE +45 -0
  4. package/NOTICE +102 -0
  5. package/README.md +84 -0
  6. package/examples/README.md +36 -0
  7. package/examples/art-first-workflow/README.md +209 -0
  8. package/examples/atari2600/main.asm +143 -0
  9. package/examples/atari2600/templates/default.asm +183 -0
  10. package/examples/atari2600/templates/mini_invaders.asm +381 -0
  11. package/examples/atari2600/templates/music_demo.asm +322 -0
  12. package/examples/atari2600/templates/paddle.asm +345 -0
  13. package/examples/atari2600/templates/single_screen.asm +242 -0
  14. package/examples/atari7800/main.c +88 -0
  15. package/examples/atari7800/templates/default.c +183 -0
  16. package/examples/atari7800/templates/hello_sprite.c +141 -0
  17. package/examples/atari7800/templates/music_demo.c +123 -0
  18. package/examples/atari7800/templates/platformer.c +159 -0
  19. package/examples/atari7800/templates/puzzle.c +164 -0
  20. package/examples/atari7800/templates/racing.c +139 -0
  21. package/examples/atari7800/templates/shmup.c +148 -0
  22. package/examples/atari7800/templates/sports.c +207 -0
  23. package/examples/c64/main.c +63 -0
  24. package/examples/c64/templates/hello_sprite.c +117 -0
  25. package/examples/c64/templates/music_demo.c +131 -0
  26. package/examples/c64/templates/platformer.c +194 -0
  27. package/examples/c64/templates/puzzle.c +178 -0
  28. package/examples/c64/templates/racing.c +140 -0
  29. package/examples/c64/templates/shmup.c +201 -0
  30. package/examples/c64/templates/sports.c +109 -0
  31. package/examples/c64/templates/tile_engine.c +174 -0
  32. package/examples/gb/main.asm +106 -0
  33. package/examples/gb/main.c +49 -0
  34. package/examples/gb/templates/default.c +58 -0
  35. package/examples/gb/templates/hello_sprite.c +130 -0
  36. package/examples/gb/templates/music_demo.c +52 -0
  37. package/examples/gb/templates/platformer.c +178 -0
  38. package/examples/gb/templates/puzzle.c +217 -0
  39. package/examples/gb/templates/racing.c +158 -0
  40. package/examples/gb/templates/shmup.c +172 -0
  41. package/examples/gb/templates/sports.c +136 -0
  42. package/examples/gb/templates/tile_engine.c +280 -0
  43. package/examples/gba/templates/gba_hello.c +64 -0
  44. package/examples/gba/templates/maxmod_demo.c +105 -0
  45. package/examples/gba/templates/platformer.c +215 -0
  46. package/examples/gba/templates/puzzle.c +237 -0
  47. package/examples/gba/templates/racing.c +175 -0
  48. package/examples/gba/templates/shmup.c +197 -0
  49. package/examples/gba/templates/sports.c +177 -0
  50. package/examples/gba/templates/tonc_hello.c +72 -0
  51. package/examples/gba/templates/tonc_hello_sprite.c +109 -0
  52. package/examples/gbc/main.asm +123 -0
  53. package/examples/gbc/templates/default.c +61 -0
  54. package/examples/gbc/templates/hello_sprite.c +140 -0
  55. package/examples/gbc/templates/music_demo.c +63 -0
  56. package/examples/gbc/templates/platformer.c +181 -0
  57. package/examples/gbc/templates/puzzle.c +217 -0
  58. package/examples/gbc/templates/racing.c +164 -0
  59. package/examples/gbc/templates/shmup.c +188 -0
  60. package/examples/gbc/templates/sports.c +142 -0
  61. package/examples/gbc/templates/tile_engine.c +280 -0
  62. package/examples/genesis/main.s +161 -0
  63. package/examples/genesis/templates/hello_sprite.c +75 -0
  64. package/examples/genesis/templates/platformer.c +166 -0
  65. package/examples/genesis/templates/puzzle.c +240 -0
  66. package/examples/genesis/templates/racing.c +170 -0
  67. package/examples/genesis/templates/sgdk_hello.c +41 -0
  68. package/examples/genesis/templates/shmup.c +188 -0
  69. package/examples/genesis/templates/shmup_2p.c +244 -0
  70. package/examples/genesis/templates/sports.c +172 -0
  71. package/examples/genesis/templates/tile_engine.c +135 -0
  72. package/examples/genesis/templates/xgm2_demo.c +53 -0
  73. package/examples/genesis/templates/xgm2_demo_data.s +27 -0
  74. package/examples/gg/main.c +10 -0
  75. package/examples/gg/templates/default.c +156 -0
  76. package/examples/gg/templates/hello_sprite.c +90 -0
  77. package/examples/gg/templates/music_demo.c +156 -0
  78. package/examples/gg/templates/platformer.c +220 -0
  79. package/examples/gg/templates/puzzle.c +204 -0
  80. package/examples/gg/templates/racing.c +161 -0
  81. package/examples/gg/templates/shmup.c +188 -0
  82. package/examples/gg/templates/sports.c +137 -0
  83. package/examples/gg/templates/tile_engine.c +137 -0
  84. package/examples/lynx/main.c +4 -0
  85. package/examples/lynx/templates/default.c +41 -0
  86. package/examples/lynx/templates/hello_sprite.c +39 -0
  87. package/examples/lynx/templates/music_demo.c +37 -0
  88. package/examples/lynx/templates/platformer.c +72 -0
  89. package/examples/lynx/templates/puzzle.c +142 -0
  90. package/examples/lynx/templates/racing.c +94 -0
  91. package/examples/lynx/templates/shmup.c +132 -0
  92. package/examples/lynx/templates/sports.c +59 -0
  93. package/examples/msx/catch_game/README.md +75 -0
  94. package/examples/msx/catch_game/_verify.mjs +93 -0
  95. package/examples/msx/catch_game/main.c +249 -0
  96. package/examples/msx/catch_game/shot_after_left.png +0 -0
  97. package/examples/msx/catch_game/shot_after_right.png +0 -0
  98. package/examples/msx/catch_game/shot_before.png +0 -0
  99. package/examples/msx/catch_game/shot_scored.png +0 -0
  100. package/examples/msx/music_sfx/README.md +38 -0
  101. package/examples/msx/music_sfx/main.c +164 -0
  102. package/examples/msx/sprite_move/README.md +44 -0
  103. package/examples/msx/sprite_move/main.c +100 -0
  104. package/examples/nes/main.c +143 -0
  105. package/examples/nes/space-shooter/README.md +69 -0
  106. package/examples/nes/space-shooter/main.c +441 -0
  107. package/examples/nes/space-shooter/nes_runtime.c +347 -0
  108. package/examples/nes/space-shooter/nes_runtime.h +141 -0
  109. package/examples/nes/templates/default.c +41 -0
  110. package/examples/nes/templates/hello_sprite.c +104 -0
  111. package/examples/nes/templates/music_demo.c +80 -0
  112. package/examples/nes/templates/platformer.c +171 -0
  113. package/examples/nes/templates/puzzle.c +232 -0
  114. package/examples/nes/templates/racing.c +203 -0
  115. package/examples/nes/templates/shmup.c +228 -0
  116. package/examples/nes/templates/sports.c +205 -0
  117. package/examples/nes/templates/tile_engine.c +224 -0
  118. package/examples/pce/catch_game/README.md +8 -0
  119. package/examples/pce/catch_game/_verify.mjs +75 -0
  120. package/examples/pce/catch_game/main.c +327 -0
  121. package/examples/pce/catch_game/shot_after.png +0 -0
  122. package/examples/pce/catch_game/shot_before.png +0 -0
  123. package/examples/pce/main.c +37 -0
  124. package/examples/pce/music_sfx/README.md +8 -0
  125. package/examples/pce/music_sfx/main.c +154 -0
  126. package/examples/pce/sprite_move/README.md +19 -0
  127. package/examples/pce/sprite_move/main.c +155 -0
  128. package/examples/porting-across-platforms/README.md +59 -0
  129. package/examples/sms/main.c +129 -0
  130. package/examples/sms/templates/default.c +110 -0
  131. package/examples/sms/templates/hello_sprite.c +90 -0
  132. package/examples/sms/templates/music_demo.c +151 -0
  133. package/examples/sms/templates/platformer.c +215 -0
  134. package/examples/sms/templates/puzzle.c +204 -0
  135. package/examples/sms/templates/racing.c +161 -0
  136. package/examples/sms/templates/shmup.c +167 -0
  137. package/examples/sms/templates/shmup_2p.c +219 -0
  138. package/examples/sms/templates/sports.c +147 -0
  139. package/examples/sms/templates/tile_engine.c +137 -0
  140. package/examples/snes/main.asm +70 -0
  141. package/examples/snes/templates/c-hello-data.asm +28 -0
  142. package/examples/snes/templates/c-hello.c +71 -0
  143. package/examples/snes/templates/default-data.asm +36 -0
  144. package/examples/snes/templates/default.c +74 -0
  145. package/examples/snes/templates/hello_sprite-data.asm +45 -0
  146. package/examples/snes/templates/hello_sprite.c +76 -0
  147. package/examples/snes/templates/music_demo-data.asm +20 -0
  148. package/examples/snes/templates/music_demo.c +83 -0
  149. package/examples/snes/templates/platformer-data.asm +27 -0
  150. package/examples/snes/templates/platformer.c +142 -0
  151. package/examples/snes/templates/puzzle-data.asm +14 -0
  152. package/examples/snes/templates/puzzle.c +199 -0
  153. package/examples/snes/templates/racing-data.asm +33 -0
  154. package/examples/snes/templates/racing.c +146 -0
  155. package/examples/snes/templates/shmup-data.asm +61 -0
  156. package/examples/snes/templates/shmup.c +199 -0
  157. package/examples/snes/templates/sports-data.asm +28 -0
  158. package/examples/snes/templates/sports.c +144 -0
  159. package/package.json +97 -0
  160. package/src/cheats/gamegenie.js +506 -0
  161. package/src/cheats/lookup.js +262 -0
  162. package/src/cheats/parse-cht.js +92 -0
  163. package/src/cli/smoke.js +283 -0
  164. package/src/cores/registry.js +99 -0
  165. package/src/cores/wasm/bluemsx_libretro.js +2 -0
  166. package/src/cores/wasm/bluemsx_libretro.wasm +0 -0
  167. package/src/cores/wasm/fceumm_libretro.js +2 -0
  168. package/src/cores/wasm/fceumm_libretro.wasm +0 -0
  169. package/src/cores/wasm/gambatte_libretro.js +2 -0
  170. package/src/cores/wasm/gambatte_libretro.wasm +0 -0
  171. package/src/cores/wasm/geargrafx_libretro.js +2 -0
  172. package/src/cores/wasm/geargrafx_libretro.wasm +0 -0
  173. package/src/cores/wasm/genesis_plus_gx_libretro.js +2 -0
  174. package/src/cores/wasm/genesis_plus_gx_libretro.wasm +0 -0
  175. package/src/cores/wasm/handy_libretro.js +2 -0
  176. package/src/cores/wasm/handy_libretro.wasm +0 -0
  177. package/src/cores/wasm/mgba_libretro.js +2 -0
  178. package/src/cores/wasm/mgba_libretro.wasm +0 -0
  179. package/src/cores/wasm/prosystem_libretro.js +2 -0
  180. package/src/cores/wasm/prosystem_libretro.wasm +0 -0
  181. package/src/cores/wasm/snes9x_libretro.js +2 -0
  182. package/src/cores/wasm/snes9x_libretro.wasm +0 -0
  183. package/src/cores/wasm/stella2014_libretro.js +2 -0
  184. package/src/cores/wasm/stella2014_libretro.wasm +0 -0
  185. package/src/cores/wasm/vice_x64_libretro.js +2 -0
  186. package/src/cores/wasm/vice_x64_libretro.wasm +0 -0
  187. package/src/host/LibretroHost.js +1469 -0
  188. package/src/host/c64-sid-state.js +161 -0
  189. package/src/host/callbacks.js +444 -0
  190. package/src/host/chafa-render.js +170 -0
  191. package/src/host/coreLoader.js +57 -0
  192. package/src/host/cpu-state.js +543 -0
  193. package/src/host/dsp-state.js +188 -0
  194. package/src/host/framebuffer.js +115 -0
  195. package/src/host/gb-apu-state.js +321 -0
  196. package/src/host/gba-video-state.js +215 -0
  197. package/src/host/gpgx-state.js +320 -0
  198. package/src/host/index.js +4 -0
  199. package/src/host/lynx-mikey-state.js +226 -0
  200. package/src/host/msx-ay-state.js +78 -0
  201. package/src/host/nes-apu-state.js +194 -0
  202. package/src/host/pce-psg-state.js +82 -0
  203. package/src/host/retroConstants.js +72 -0
  204. package/src/host/snes9x-state.js +35 -0
  205. package/src/host/types.js +332 -0
  206. package/src/http/routes.js +182 -0
  207. package/src/http/skill-doc.js +176 -0
  208. package/src/http/swagger.js +84 -0
  209. package/src/http/tool-registry.js +142 -0
  210. package/src/install/postinstall.mjs +81 -0
  211. package/src/mcp/disclosure.js +250 -0
  212. package/src/mcp/log.js +87 -0
  213. package/src/mcp/server.js +498 -0
  214. package/src/mcp/state.js +88 -0
  215. package/src/mcp/tool-manifest.js +92 -0
  216. package/src/mcp/tools/address-to-symbol.js +145 -0
  217. package/src/mcp/tools/art-loaders.js +743 -0
  218. package/src/mcp/tools/assets.js +87 -0
  219. package/src/mcp/tools/audio.js +562 -0
  220. package/src/mcp/tools/cart-parts.js +651 -0
  221. package/src/mcp/tools/cheats.js +343 -0
  222. package/src/mcp/tools/classify-region.js +107 -0
  223. package/src/mcp/tools/diff-cluster.js +32 -0
  224. package/src/mcp/tools/diff-roms.js +394 -0
  225. package/src/mcp/tools/disasm.js +1410 -0
  226. package/src/mcp/tools/find-references.js +375 -0
  227. package/src/mcp/tools/font-map.js +563 -0
  228. package/src/mcp/tools/frame.js +293 -0
  229. package/src/mcp/tools/free-space.js +71 -0
  230. package/src/mcp/tools/index.js +339 -0
  231. package/src/mcp/tools/input-layout.js +231 -0
  232. package/src/mcp/tools/input.js +227 -0
  233. package/src/mcp/tools/lifecycle.js +132 -0
  234. package/src/mcp/tools/lospec.js +187 -0
  235. package/src/mcp/tools/memory.js +472 -0
  236. package/src/mcp/tools/metasprite-tools.js +256 -0
  237. package/src/mcp/tools/platform-docs.js +113 -0
  238. package/src/mcp/tools/platform-tools.js +1300 -0
  239. package/src/mcp/tools/platforms.js +139 -0
  240. package/src/mcp/tools/playtest.js +360 -0
  241. package/src/mcp/tools/preview-tile.js +478 -0
  242. package/src/mcp/tools/project.js +1939 -0
  243. package/src/mcp/tools/record.js +180 -0
  244. package/src/mcp/tools/reinject.js +732 -0
  245. package/src/mcp/tools/rendering-context.js +838 -0
  246. package/src/mcp/tools/rom-id.js +308 -0
  247. package/src/mcp/tools/run-until.js +176 -0
  248. package/src/mcp/tools/snippets.js +209 -0
  249. package/src/mcp/tools/splice-chr.js +190 -0
  250. package/src/mcp/tools/sprite-pipeline.js +626 -0
  251. package/src/mcp/tools/state.js +198 -0
  252. package/src/mcp/tools/symbols.js +400 -0
  253. package/src/mcp/tools/tile-inspect.js +293 -0
  254. package/src/mcp/tools/toolchain.js +720 -0
  255. package/src/mcp/tools/trace-vram-source.js +81 -0
  256. package/src/mcp/tools/watch-memory.js +1036 -0
  257. package/src/mcp/tools/which-tiles.js +180 -0
  258. package/src/mcp/util.js +355 -0
  259. package/src/observer/bus.js +127 -0
  260. package/src/observer/livestream.html +594 -0
  261. package/src/observer/server.js +78 -0
  262. package/src/observer/tool-wrap.js +142 -0
  263. package/src/platforms/_guides/MUSIC_SOURCING.md +104 -0
  264. package/src/platforms/_guides/ROMHACKING_PLAYBOOK.md +245 -0
  265. package/src/platforms/atari2600/MENTAL_MODEL.md +194 -0
  266. package/src/platforms/atari2600/TROUBLESHOOTING.md +155 -0
  267. package/src/platforms/atari2600/UPSTREAM_SOURCES.md +49 -0
  268. package/src/platforms/atari2600/lib/README.md +67 -0
  269. package/src/platforms/atari2600/lib/cc65-src/crt0.s +49 -0
  270. package/src/platforms/atari2600/lib/cc65-src/ctype.s +5 -0
  271. package/src/platforms/atari2600/lib/kernel_skeleton.asm +85 -0
  272. package/src/platforms/atari2600/lib/player_kernel.asm +87 -0
  273. package/src/platforms/atari2600/lib/playfield_kernel.asm +63 -0
  274. package/src/platforms/atari2600/lib/read_joystick.asm +76 -0
  275. package/src/platforms/atari2600/lib/score_kernel.asm +141 -0
  276. package/src/platforms/atari2600/lib/vcs_constants.h +97 -0
  277. package/src/platforms/atari2600/lib/vectors.asm +16 -0
  278. package/src/platforms/atari2600/tia.js +355 -0
  279. package/src/platforms/atari7800/MENTAL_MODEL.md +324 -0
  280. package/src/platforms/atari7800/TROUBLESHOOTING.md +195 -0
  281. package/src/platforms/atari7800/UPSTREAM_SOURCES.md +43 -0
  282. package/src/platforms/atari7800/lib/README.md +45 -0
  283. package/src/platforms/atari7800/lib/c/atari7800_music.c +215 -0
  284. package/src/platforms/atari7800/lib/c/atari7800_music.h +33 -0
  285. package/src/platforms/atari7800/lib/c/atari7800_sfx.c +74 -0
  286. package/src/platforms/atari7800/lib/c/atari7800_sfx.h +45 -0
  287. package/src/platforms/atari7800/lib/cc65-src/clock.s +69 -0
  288. package/src/platforms/atari7800/lib/cc65-src/clocks_per_sec.s +34 -0
  289. package/src/platforms/atari7800/lib/cc65-src/clrscr.s +27 -0
  290. package/src/platforms/atari7800/lib/cc65-src/conio.s +226 -0
  291. package/src/platforms/atari7800/lib/cc65-src/conio_font.s +278 -0
  292. package/src/platforms/atari7800/lib/cc65-src/cputc.s +139 -0
  293. package/src/platforms/atari7800/lib/cc65-src/crt0.s +71 -0
  294. package/src/platforms/atari7800/lib/cc65-src/ctype.s +5 -0
  295. package/src/platforms/atari7800/lib/cc65-src/exehdr.s +46 -0
  296. package/src/platforms/atari7800/lib/cc65-src/extra/mono.s +28 -0
  297. package/src/platforms/atari7800/lib/cc65-src/extzp.inc +15 -0
  298. package/src/platforms/atari7800/lib/cc65-src/extzp.s +15 -0
  299. package/src/platforms/atari7800/lib/cc65-src/get_tv.s +65 -0
  300. package/src/platforms/atari7800/lib/cc65-src/irq.s +36 -0
  301. package/src/platforms/atari7800/lib/cc65-src/joy/atari7800-stdjoy.s +197 -0
  302. package/src/platforms/atari7800/lib/cc65-src/joy_stat_stddrv.s +14 -0
  303. package/src/platforms/atari7800/lib/cc65-src/libref.s +8 -0
  304. package/src/platforms/atari7800/lib/cc65-src/mono_clrscr.s +27 -0
  305. package/src/platforms/atari7800/lib/cc65-src/mono_conio.s +231 -0
  306. package/src/platforms/atari7800/lib/cc65-src/mono_cputc.s +102 -0
  307. package/src/platforms/atari7800/lib/cc65-src/mono_font.s +2065 -0
  308. package/src/platforms/atari7800/lib/cc65-src/mono_setcursor.s +214 -0
  309. package/src/platforms/atari7800/lib/cc65-src/setcursor.s +214 -0
  310. package/src/platforms/atari7800/lib/cc65-src/textcolor.s +53 -0
  311. package/src/platforms/atari7800/lib/cc65-src/wherex.s +19 -0
  312. package/src/platforms/atari7800/lib/cc65-src/wherey.s +19 -0
  313. package/src/platforms/atari7800/lib/display_list.asm +53 -0
  314. package/src/platforms/atari7800/lib/maria_init.asm +48 -0
  315. package/src/platforms/atari7800/lib/maria_registers.h +61 -0
  316. package/src/platforms/atari7800/lib/palette_load.asm +53 -0
  317. package/src/platforms/atari7800/lib/read_pad.asm +57 -0
  318. package/src/platforms/atari7800/lib/vblank_wait.asm +16 -0
  319. package/src/platforms/atari7800/maria.js +220 -0
  320. package/src/platforms/atari7800/song.js +232 -0
  321. package/src/platforms/c64/MENTAL_MODEL.md +188 -0
  322. package/src/platforms/c64/TROUBLESHOOTING.md +130 -0
  323. package/src/platforms/c64/UPSTREAM_SOURCES.md +35 -0
  324. package/src/platforms/c64/image-to-tilemap.js +190 -0
  325. package/src/platforms/c64/lib/README.md +52 -0
  326. package/src/platforms/c64/lib/basic_stub.s +25 -0
  327. package/src/platforms/c64/lib/c/c64_music.c +248 -0
  328. package/src/platforms/c64/lib/c/c64_music.h +36 -0
  329. package/src/platforms/c64/lib/c/c64_sfx.c +94 -0
  330. package/src/platforms/c64/lib/c/c64_sfx.h +37 -0
  331. package/src/platforms/c64/lib/c64_registers.h +108 -0
  332. package/src/platforms/c64/lib/cc65-src/_scrsize.s +12 -0
  333. package/src/platforms/c64/lib/cc65-src/acc_c128_speed.s +5 -0
  334. package/src/platforms/c64/lib/cc65-src/acc_c64dtv_speed.s +64 -0
  335. package/src/platforms/c64/lib/cc65-src/acc_c65_speed.s +69 -0
  336. package/src/platforms/c64/lib/cc65-src/acc_chameleon_speed.s +100 -0
  337. package/src/platforms/c64/lib/cc65-src/acc_detect_c128.s +33 -0
  338. package/src/platforms/c64/lib/cc65-src/acc_detect_c64dtv.s +44 -0
  339. package/src/platforms/c64/lib/cc65-src/acc_detect_c65.s +55 -0
  340. package/src/platforms/c64/lib/cc65-src/acc_detect_chameleon.s +39 -0
  341. package/src/platforms/c64/lib/cc65-src/acc_detect_scpu.s +34 -0
  342. package/src/platforms/c64/lib/cc65-src/acc_detect_turbomaster.s +45 -0
  343. package/src/platforms/c64/lib/cc65-src/acc_scpu_speed.s +59 -0
  344. package/src/platforms/c64/lib/cc65-src/acc_turbomaster_speed.s +56 -0
  345. package/src/platforms/c64/lib/cc65-src/bordercolor.s +17 -0
  346. package/src/platforms/c64/lib/cc65-src/break.s +108 -0
  347. package/src/platforms/c64/lib/cc65-src/cgetc.s +62 -0
  348. package/src/platforms/c64/lib/cc65-src/clrscr.s +11 -0
  349. package/src/platforms/c64/lib/cc65-src/color.s +24 -0
  350. package/src/platforms/c64/lib/cc65-src/conio.s +10 -0
  351. package/src/platforms/c64/lib/cc65-src/cputc.s +105 -0
  352. package/src/platforms/c64/lib/cc65-src/crt0.s +117 -0
  353. package/src/platforms/c64/lib/cc65-src/devnum.s +7 -0
  354. package/src/platforms/c64/lib/cc65-src/emd/c64-65816.s +377 -0
  355. package/src/platforms/c64/lib/cc65-src/emd/c64-c256k.s +508 -0
  356. package/src/platforms/c64/lib/cc65-src/emd/c64-dqbb.s +447 -0
  357. package/src/platforms/c64/lib/cc65-src/emd/c64-georam.s +355 -0
  358. package/src/platforms/c64/lib/cc65-src/emd/c64-isepic.s +276 -0
  359. package/src/platforms/c64/lib/cc65-src/emd/c64-kerberos.s +281 -0
  360. package/src/platforms/c64/lib/cc65-src/emd/c64-ram.s +270 -0
  361. package/src/platforms/c64/lib/cc65-src/emd/c64-ramcart.s +297 -0
  362. package/src/platforms/c64/lib/cc65-src/emd/c64-reu.s +286 -0
  363. package/src/platforms/c64/lib/cc65-src/emd/c64-rrr.s +363 -0
  364. package/src/platforms/c64/lib/cc65-src/emd/c64-vdc.s +405 -0
  365. package/src/platforms/c64/lib/cc65-src/emd/dtv-himem.s +251 -0
  366. package/src/platforms/c64/lib/cc65-src/extra/soft80.s +71 -0
  367. package/src/platforms/c64/lib/cc65-src/extra/soft80mono.s +74 -0
  368. package/src/platforms/c64/lib/cc65-src/extra/tgimousedata.s +21 -0
  369. package/src/platforms/c64/lib/cc65-src/get_ostype.s +43 -0
  370. package/src/platforms/c64/lib/cc65-src/get_tv.s +20 -0
  371. package/src/platforms/c64/lib/cc65-src/gettime.s +83 -0
  372. package/src/platforms/c64/lib/cc65-src/irq.s +49 -0
  373. package/src/platforms/c64/lib/cc65-src/joy/c64-hitjoy.s +218 -0
  374. package/src/platforms/c64/lib/cc65-src/joy/c64-numpad.s +155 -0
  375. package/src/platforms/c64/lib/cc65-src/joy/c64-ptvjoy.s +146 -0
  376. package/src/platforms/c64/lib/cc65-src/joy/c64-stdjoy.s +111 -0
  377. package/src/platforms/c64/lib/cc65-src/joy_stat_stddrv.s +14 -0
  378. package/src/platforms/c64/lib/cc65-src/joy_stddrv.s +14 -0
  379. package/src/platforms/c64/lib/cc65-src/kbhit.s +23 -0
  380. package/src/platforms/c64/lib/cc65-src/kbrepeat.s +14 -0
  381. package/src/platforms/c64/lib/cc65-src/kernal.s +53 -0
  382. package/src/platforms/c64/lib/cc65-src/kplot.s +22 -0
  383. package/src/platforms/c64/lib/cc65-src/libref.s +16 -0
  384. package/src/platforms/c64/lib/cc65-src/mainargs.s +137 -0
  385. package/src/platforms/c64/lib/cc65-src/mcbdefault.s +146 -0
  386. package/src/platforms/c64/lib/cc65-src/mcbspritedata.s +4 -0
  387. package/src/platforms/c64/lib/cc65-src/mou/c64-1351.s +467 -0
  388. package/src/platforms/c64/lib/cc65-src/mou/c64-inkwell.s +446 -0
  389. package/src/platforms/c64/lib/cc65-src/mou/c64-joy.s +451 -0
  390. package/src/platforms/c64/lib/cc65-src/mou/c64-pot.s +409 -0
  391. package/src/platforms/c64/lib/cc65-src/mouse_stat_stddrv.s +14 -0
  392. package/src/platforms/c64/lib/cc65-src/mouse_stddrv.s +14 -0
  393. package/src/platforms/c64/lib/cc65-src/mouseref.s +23 -0
  394. package/src/platforms/c64/lib/cc65-src/pencalib.c +94 -0
  395. package/src/platforms/c64/lib/cc65-src/randomize.s +18 -0
  396. package/src/platforms/c64/lib/cc65-src/revers.s +27 -0
  397. package/src/platforms/c64/lib/cc65-src/ser/c64-swlink.s +484 -0
  398. package/src/platforms/c64/lib/cc65-src/ser_stat_stddrv.s +14 -0
  399. package/src/platforms/c64/lib/cc65-src/ser_stddrv.s +13 -0
  400. package/src/platforms/c64/lib/cc65-src/settime.s +84 -0
  401. package/src/platforms/c64/lib/cc65-src/soft80.inc +46 -0
  402. package/src/platforms/c64/lib/cc65-src/soft80_cgetc.s +85 -0
  403. package/src/platforms/c64/lib/cc65-src/soft80_charset.s +182 -0
  404. package/src/platforms/c64/lib/cc65-src/soft80_color.s +159 -0
  405. package/src/platforms/c64/lib/cc65-src/soft80_conio.s +157 -0
  406. package/src/platforms/c64/lib/cc65-src/soft80_cpeekc.s +148 -0
  407. package/src/platforms/c64/lib/cc65-src/soft80_cpeekcolor.s +19 -0
  408. package/src/platforms/c64/lib/cc65-src/soft80_cpeekrevers.s +15 -0
  409. package/src/platforms/c64/lib/cc65-src/soft80_cpeeks.s +71 -0
  410. package/src/platforms/c64/lib/cc65-src/soft80_cputc.s +521 -0
  411. package/src/platforms/c64/lib/cc65-src/soft80_kclrscr.s +76 -0
  412. package/src/platforms/c64/lib/cc65-src/soft80_kplot.s +63 -0
  413. package/src/platforms/c64/lib/cc65-src/soft80_scrsize.s +14 -0
  414. package/src/platforms/c64/lib/cc65-src/soft80mono_cgetc.s +67 -0
  415. package/src/platforms/c64/lib/cc65-src/soft80mono_color.s +65 -0
  416. package/src/platforms/c64/lib/cc65-src/soft80mono_conio.s +168 -0
  417. package/src/platforms/c64/lib/cc65-src/soft80mono_cpeekcolor.s +17 -0
  418. package/src/platforms/c64/lib/cc65-src/soft80mono_cputc.s +204 -0
  419. package/src/platforms/c64/lib/cc65-src/soft80mono_kclrscr.s +63 -0
  420. package/src/platforms/c64/lib/cc65-src/soft80mono_kplot.s +52 -0
  421. package/src/platforms/c64/lib/cc65-src/status.s +15 -0
  422. package/src/platforms/c64/lib/cc65-src/sysuname.s +37 -0
  423. package/src/platforms/c64/lib/cc65-src/tgi/c64-hi.s +881 -0
  424. package/src/platforms/c64/lib/cc65-src/tgi_stat_stddrv.s +14 -0
  425. package/src/platforms/c64/lib/cc65-src/tgi_stddrv.s +13 -0
  426. package/src/platforms/c64/lib/cc65-src/tmcommon.s +67 -0
  427. package/src/platforms/c64/lib/cc65-src/waitvsync.s +18 -0
  428. package/src/platforms/c64/lib/read_joystick.s +28 -0
  429. package/src/platforms/c64/lib/sid_play.s +48 -0
  430. package/src/platforms/c64/lib/sprite_table.s +73 -0
  431. package/src/platforms/c64/lib/vic_init.s +47 -0
  432. package/src/platforms/c64/sid.js +128 -0
  433. package/src/platforms/c64/song.js +262 -0
  434. package/src/platforms/c64/vic.js +273 -0
  435. package/src/platforms/common/default-palette.js +139 -0
  436. package/src/platforms/common/image-to-tiles.js +418 -0
  437. package/src/platforms/common/intent.js +111 -0
  438. package/src/platforms/common/metasprite-adapters.js +279 -0
  439. package/src/platforms/common/metasprite-codegen.js +192 -0
  440. package/src/platforms/common/metasprite-core.js +201 -0
  441. package/src/platforms/common/metasprite.js +89 -0
  442. package/src/platforms/common/platform-palette.js +137 -0
  443. package/src/platforms/common/registers.js +329 -0
  444. package/src/platforms/common/render-tiles.js +86 -0
  445. package/src/platforms/common/screenshot-sprite.js +153 -0
  446. package/src/platforms/common/tile-decode.js +149 -0
  447. package/src/platforms/gb/MENTAL_MODEL.md +262 -0
  448. package/src/platforms/gb/TROUBLESHOOTING.md +218 -0
  449. package/src/platforms/gb/UPSTREAM_SOURCES.md +43 -0
  450. package/src/platforms/gb/image-to-tilemap.js +173 -0
  451. package/src/platforms/gb/lib/README.md +115 -0
  452. package/src/platforms/gb/lib/c/LICENSE-HUGEDRIVER +25 -0
  453. package/src/platforms/gb/lib/c/README.md +122 -0
  454. package/src/platforms/gb/lib/c/SDCC_GOTCHAS.md +190 -0
  455. package/src/platforms/gb/lib/c/gb_crt0.s +163 -0
  456. package/src/platforms/gb/lib/c/gb_hardware.h +113 -0
  457. package/src/platforms/gb/lib/c/gb_runtime.c +284 -0
  458. package/src/platforms/gb/lib/c/gb_runtime.h +145 -0
  459. package/src/platforms/gb/lib/c/hUGEDriver.c +191 -0
  460. package/src/platforms/gb/lib/c/hUGEDriver.h +95 -0
  461. package/src/platforms/gb/lib/c/hUGEDriver.upstream.asm +1908 -0
  462. package/src/platforms/gb/lib/c/lcd_init.c +19 -0
  463. package/src/platforms/gb/lib/c/patch-header.js +154 -0
  464. package/src/platforms/gb/lib/c/song_data.c +88 -0
  465. package/src/platforms/gb/lib/c/unroll.h +52 -0
  466. package/src/platforms/gb/lib/c/wait_vblank.c +14 -0
  467. package/src/platforms/gb/lib/dma_oam.asm +51 -0
  468. package/src/platforms/gb/lib/header.asm +56 -0
  469. package/src/platforms/gb/lib/joypad_read.asm +47 -0
  470. package/src/platforms/gb/lib/lcd_init.asm +44 -0
  471. package/src/platforms/gb/lib/load_palette.asm +25 -0
  472. package/src/platforms/gb/lib/load_tiles.asm +29 -0
  473. package/src/platforms/gb/lib/vblank_wait.asm +31 -0
  474. package/src/platforms/gb/ppu.js +574 -0
  475. package/src/platforms/gb/song.js +140 -0
  476. package/src/platforms/gba/MENTAL_MODEL.md +216 -0
  477. package/src/platforms/gba/TROUBLESHOOTING.md +250 -0
  478. package/src/platforms/gba/UPSTREAM_SOURCES.md +41 -0
  479. package/src/platforms/gba/lib/arm-archives/libc.a +0 -0
  480. package/src/platforms/gba/lib/arm-archives/libgcc.a +0 -0
  481. package/src/platforms/gba/lib/arm-archives/libnosys.a +0 -0
  482. package/src/platforms/gba/lib/c/gba_sfx.c +81 -0
  483. package/src/platforms/gba/lib/c/gba_sfx.h +48 -0
  484. package/src/platforms/gba/lib/libgba/crtbegin.o +0 -0
  485. package/src/platforms/gba/lib/libgba/crtend.o +0 -0
  486. package/src/platforms/gba/lib/libgba/crti.o +0 -0
  487. package/src/platforms/gba/lib/libgba/crtn.o +0 -0
  488. package/src/platforms/gba/lib/libgba/gba_cart.ld +319 -0
  489. package/src/platforms/gba/lib/libgba/gba_crt0.s +258 -0
  490. package/src/platforms/gba/lib/libgba/include/BoyScout.h +128 -0
  491. package/src/platforms/gba/lib/libgba/include/disc.h +36 -0
  492. package/src/platforms/gba/lib/libgba/include/disc_io.h +64 -0
  493. package/src/platforms/gba/lib/libgba/include/dldi.h +112 -0
  494. package/src/platforms/gba/lib/libgba/include/erapi.h +195 -0
  495. package/src/platforms/gba/lib/libgba/include/fade.h +76 -0
  496. package/src/platforms/gba/lib/libgba/include/gba.h +47 -0
  497. package/src/platforms/gba/lib/libgba/include/gba_affine.h +83 -0
  498. package/src/platforms/gba/lib/libgba/include/gba_base.h +122 -0
  499. package/src/platforms/gba/lib/libgba/include/gba_compression.h +66 -0
  500. package/src/platforms/gba/lib/libgba/include/gba_console.h +55 -0
  501. package/src/platforms/gba/lib/libgba/include/gba_dma.h +100 -0
  502. package/src/platforms/gba/lib/libgba/include/gba_input.h +127 -0
  503. package/src/platforms/gba/lib/libgba/include/gba_interrupt.h +146 -0
  504. package/src/platforms/gba/lib/libgba/include/gba_multiboot.h +72 -0
  505. package/src/platforms/gba/lib/libgba/include/gba_sio.h +124 -0
  506. package/src/platforms/gba/lib/libgba/include/gba_sound.h +356 -0
  507. package/src/platforms/gba/lib/libgba/include/gba_sprites.h +195 -0
  508. package/src/platforms/gba/lib/libgba/include/gba_systemcalls.h +194 -0
  509. package/src/platforms/gba/lib/libgba/include/gba_timers.h +63 -0
  510. package/src/platforms/gba/lib/libgba/include/gba_types.h +60 -0
  511. package/src/platforms/gba/lib/libgba/include/gba_video.h +307 -0
  512. package/src/platforms/gba/lib/libgba/include/mappy.h +72 -0
  513. package/src/platforms/gba/lib/libgba/include/mbv2.h +90 -0
  514. package/src/platforms/gba/lib/libgba/include/xcomms.h +93 -0
  515. package/src/platforms/gba/lib/libgba/include/xcomms_cmd.h +53 -0
  516. package/src/platforms/gba/lib/libgba/libgba.seed.a +0 -0
  517. package/src/platforms/gba/lib/libgba/libgba.seed.hash +1 -0
  518. package/src/platforms/gba/lib/libgba/src/AffineSet.c +42 -0
  519. package/src/platforms/gba/lib/libgba/src/ArcTan.s +41 -0
  520. package/src/platforms/gba/lib/libgba/src/BoyScout/BoyScout.c +1242 -0
  521. package/src/platforms/gba/lib/libgba/src/BoyScout/GBASoundRegs.h +200 -0
  522. package/src/platforms/gba/lib/libgba/src/Compression.c +84 -0
  523. package/src/platforms/gba/lib/libgba/src/CpuSet.c +41 -0
  524. package/src/platforms/gba/lib/libgba/src/Div.s +58 -0
  525. package/src/platforms/gba/lib/libgba/src/DivArm.s +50 -0
  526. package/src/platforms/gba/lib/libgba/src/InterruptDispatcher.s +113 -0
  527. package/src/platforms/gba/lib/libgba/src/IntrWait.c +35 -0
  528. package/src/platforms/gba/lib/libgba/src/MultiBoot.s +33 -0
  529. package/src/platforms/gba/lib/libgba/src/Reset.s +49 -0
  530. package/src/platforms/gba/lib/libgba/src/Sound.s +48 -0
  531. package/src/platforms/gba/lib/libgba/src/Sqrt.s +34 -0
  532. package/src/platforms/gba/lib/libgba/src/disc_io/disc.c +58 -0
  533. package/src/platforms/gba/lib/libgba/src/disc_io/dldi.c +189 -0
  534. package/src/platforms/gba/lib/libgba/src/disc_io/dldi_stub.s +78 -0
  535. package/src/platforms/gba/lib/libgba/src/disc_io/io_cf_common.c +260 -0
  536. package/src/platforms/gba/lib/libgba/src/disc_io/io_cf_common.h +72 -0
  537. package/src/platforms/gba/lib/libgba/src/disc_io/io_m3_common.c +60 -0
  538. package/src/platforms/gba/lib/libgba/src/disc_io/io_m3_common.h +48 -0
  539. package/src/platforms/gba/lib/libgba/src/disc_io/io_m3cf.c +83 -0
  540. package/src/platforms/gba/lib/libgba/src/disc_io/io_m3cf.h +45 -0
  541. package/src/platforms/gba/lib/libgba/src/disc_io/io_m3sd.c +508 -0
  542. package/src/platforms/gba/lib/libgba/src/disc_io/io_m3sd.h +45 -0
  543. package/src/platforms/gba/lib/libgba/src/disc_io/io_mpcf.c +87 -0
  544. package/src/platforms/gba/lib/libgba/src/disc_io/io_mpcf.h +42 -0
  545. package/src/platforms/gba/lib/libgba/src/disc_io/io_sc_common.c +47 -0
  546. package/src/platforms/gba/lib/libgba/src/disc_io/io_sc_common.h +43 -0
  547. package/src/platforms/gba/lib/libgba/src/disc_io/io_sccf.c +83 -0
  548. package/src/platforms/gba/lib/libgba/src/disc_io/io_sccf.h +45 -0
  549. package/src/platforms/gba/lib/libgba/src/disc_io/io_scsd.c +385 -0
  550. package/src/platforms/gba/lib/libgba/src/disc_io/io_scsd.h +48 -0
  551. package/src/platforms/gba/lib/libgba/src/disc_io/io_scsd_s.s +139 -0
  552. package/src/platforms/gba/lib/libgba/src/disc_io/io_sd_common.c +203 -0
  553. package/src/platforms/gba/lib/libgba/src/disc_io/io_sd_common.h +108 -0
  554. package/src/platforms/gba/lib/libgba/src/fade.c +185 -0
  555. package/src/platforms/gba/lib/libgba/src/input.c +127 -0
  556. package/src/platforms/gba/lib/libgba/src/interrupt.c +116 -0
  557. package/src/platforms/gba/lib/libgba/src/mappy_print.c +74 -0
  558. package/src/platforms/gba/lib/libgba/src/mb2print.c +69 -0
  559. package/src/platforms/gba/lib/libgba/src/mbv2.c +230 -0
  560. package/src/platforms/gba/lib/libgba/src/mbv2.txt +119 -0
  561. package/src/platforms/gba/lib/libgba/src/xcomms.c +203 -0
  562. package/src/platforms/gba/lib/libgba/src/xcomms_print.c +56 -0
  563. package/src/platforms/gba/lib/libgba/sysinclude/_ansi.h +82 -0
  564. package/src/platforms/gba/lib/libgba/sysinclude/_newlib_version.h +11 -0
  565. package/src/platforms/gba/lib/libgba/sysinclude/_syslist.h +41 -0
  566. package/src/platforms/gba/lib/libgba/sysinclude/alloca.h +21 -0
  567. package/src/platforms/gba/lib/libgba/sysinclude/ar.h +65 -0
  568. package/src/platforms/gba/lib/libgba/sysinclude/argz.h +33 -0
  569. package/src/platforms/gba/lib/libgba/sysinclude/assert.h +50 -0
  570. package/src/platforms/gba/lib/libgba/sysinclude/complex.h +150 -0
  571. package/src/platforms/gba/lib/libgba/sysinclude/cpio.h +30 -0
  572. package/src/platforms/gba/lib/libgba/sysinclude/ctype.h +183 -0
  573. package/src/platforms/gba/lib/libgba/sysinclude/devctl.h +78 -0
  574. package/src/platforms/gba/lib/libgba/sysinclude/dirent.h +85 -0
  575. package/src/platforms/gba/lib/libgba/sysinclude/elf.h +3147 -0
  576. package/src/platforms/gba/lib/libgba/sysinclude/envlock.h +15 -0
  577. package/src/platforms/gba/lib/libgba/sysinclude/envz.h +16 -0
  578. package/src/platforms/gba/lib/libgba/sysinclude/errno.h +11 -0
  579. package/src/platforms/gba/lib/libgba/sysinclude/fastmath.h +13 -0
  580. package/src/platforms/gba/lib/libgba/sysinclude/fcntl.h +1 -0
  581. package/src/platforms/gba/lib/libgba/sysinclude/fenv.h +42 -0
  582. package/src/platforms/gba/lib/libgba/sysinclude/float.h +631 -0
  583. package/src/platforms/gba/lib/libgba/sysinclude/fnmatch.h +55 -0
  584. package/src/platforms/gba/lib/libgba/sysinclude/ftw.h +66 -0
  585. package/src/platforms/gba/lib/libgba/sysinclude/getopt.h +185 -0
  586. package/src/platforms/gba/lib/libgba/sysinclude/glob.h +90 -0
  587. package/src/platforms/gba/lib/libgba/sysinclude/grp.h +86 -0
  588. package/src/platforms/gba/lib/libgba/sysinclude/iconv.h +63 -0
  589. package/src/platforms/gba/lib/libgba/sysinclude/ieeefp.h +295 -0
  590. package/src/platforms/gba/lib/libgba/sysinclude/inttypes.h +345 -0
  591. package/src/platforms/gba/lib/libgba/sysinclude/iso646.h +45 -0
  592. package/src/platforms/gba/lib/libgba/sysinclude/langinfo.h +332 -0
  593. package/src/platforms/gba/lib/libgba/sysinclude/libgen.h +37 -0
  594. package/src/platforms/gba/lib/libgba/sysinclude/limits.h +168 -0
  595. package/src/platforms/gba/lib/libgba/sysinclude/locale.h +96 -0
  596. package/src/platforms/gba/lib/libgba/sysinclude/machine/_arc4random.h +1 -0
  597. package/src/platforms/gba/lib/libgba/sysinclude/machine/_default_types.h +250 -0
  598. package/src/platforms/gba/lib/libgba/sysinclude/machine/_endian.h +39 -0
  599. package/src/platforms/gba/lib/libgba/sysinclude/machine/_time.h +3 -0
  600. package/src/platforms/gba/lib/libgba/sysinclude/machine/_types.h +8 -0
  601. package/src/platforms/gba/lib/libgba/sysinclude/machine/ansi.h +1 -0
  602. package/src/platforms/gba/lib/libgba/sysinclude/machine/endian.h +69 -0
  603. package/src/platforms/gba/lib/libgba/sysinclude/machine/fastmath.h +98 -0
  604. package/src/platforms/gba/lib/libgba/sysinclude/machine/ieee.h +127 -0
  605. package/src/platforms/gba/lib/libgba/sysinclude/machine/ieeefp.h +533 -0
  606. package/src/platforms/gba/lib/libgba/sysinclude/machine/malloc.h +8 -0
  607. package/src/platforms/gba/lib/libgba/sysinclude/machine/param.h +8 -0
  608. package/src/platforms/gba/lib/libgba/sysinclude/machine/setjmp-dj.h +43 -0
  609. package/src/platforms/gba/lib/libgba/sysinclude/machine/setjmp.h +524 -0
  610. package/src/platforms/gba/lib/libgba/sysinclude/machine/stdlib.h +8 -0
  611. package/src/platforms/gba/lib/libgba/sysinclude/machine/termios.h +1 -0
  612. package/src/platforms/gba/lib/libgba/sysinclude/machine/time.h +15 -0
  613. package/src/platforms/gba/lib/libgba/sysinclude/machine/types.h +13 -0
  614. package/src/platforms/gba/lib/libgba/sysinclude/malloc.h +173 -0
  615. package/src/platforms/gba/lib/libgba/sysinclude/math.h +645 -0
  616. package/src/platforms/gba/lib/libgba/sysinclude/memory.h +4 -0
  617. package/src/platforms/gba/lib/libgba/sysinclude/ndbm.h +91 -0
  618. package/src/platforms/gba/lib/libgba/sysinclude/newlib.h +427 -0
  619. package/src/platforms/gba/lib/libgba/sysinclude/paths.h +9 -0
  620. package/src/platforms/gba/lib/libgba/sysinclude/pthread.h +456 -0
  621. package/src/platforms/gba/lib/libgba/sysinclude/pwd.h +83 -0
  622. package/src/platforms/gba/lib/libgba/sysinclude/reent.h +190 -0
  623. package/src/platforms/gba/lib/libgba/sysinclude/regdef.h +7 -0
  624. package/src/platforms/gba/lib/libgba/sysinclude/regex.h +103 -0
  625. package/src/platforms/gba/lib/libgba/sysinclude/sched.h +112 -0
  626. package/src/platforms/gba/lib/libgba/sysinclude/search.h +64 -0
  627. package/src/platforms/gba/lib/libgba/sysinclude/setjmp.h +25 -0
  628. package/src/platforms/gba/lib/libgba/sysinclude/signal.h +35 -0
  629. package/src/platforms/gba/lib/libgba/sysinclude/spawn.h +111 -0
  630. package/src/platforms/gba/lib/libgba/sysinclude/ssp/ssp.h +76 -0
  631. package/src/platforms/gba/lib/libgba/sysinclude/ssp/stdio.h +101 -0
  632. package/src/platforms/gba/lib/libgba/sysinclude/ssp/stdlib.h +30 -0
  633. package/src/platforms/gba/lib/libgba/sysinclude/ssp/string.h +115 -0
  634. package/src/platforms/gba/lib/libgba/sysinclude/ssp/strings.h +55 -0
  635. package/src/platforms/gba/lib/libgba/sysinclude/ssp/unistd.h +93 -0
  636. package/src/platforms/gba/lib/libgba/sysinclude/ssp/wchar.h +97 -0
  637. package/src/platforms/gba/lib/libgba/sysinclude/stdarg.h +135 -0
  638. package/src/platforms/gba/lib/libgba/sysinclude/stdatomic.h +409 -0
  639. package/src/platforms/gba/lib/libgba/sysinclude/stdbool.h +51 -0
  640. package/src/platforms/gba/lib/libgba/sysinclude/stddef.h +463 -0
  641. package/src/platforms/gba/lib/libgba/sysinclude/stdint.h +466 -0
  642. package/src/platforms/gba/lib/libgba/sysinclude/stdio.h +807 -0
  643. package/src/platforms/gba/lib/libgba/sysinclude/stdio_ext.h +79 -0
  644. package/src/platforms/gba/lib/libgba/sysinclude/stdlib.h +345 -0
  645. package/src/platforms/gba/lib/libgba/sysinclude/string.h +183 -0
  646. package/src/platforms/gba/lib/libgba/sysinclude/strings.h +80 -0
  647. package/src/platforms/gba/lib/libgba/sysinclude/sys/_default_fcntl.h +241 -0
  648. package/src/platforms/gba/lib/libgba/sysinclude/sys/_intsup.h +199 -0
  649. package/src/platforms/gba/lib/libgba/sysinclude/sys/_locale.h +12 -0
  650. package/src/platforms/gba/lib/libgba/sysinclude/sys/_pthreadtypes.h +233 -0
  651. package/src/platforms/gba/lib/libgba/sysinclude/sys/_sigset.h +43 -0
  652. package/src/platforms/gba/lib/libgba/sysinclude/sys/_stdint.h +90 -0
  653. package/src/platforms/gba/lib/libgba/sysinclude/sys/_timespec.h +52 -0
  654. package/src/platforms/gba/lib/libgba/sysinclude/sys/_timeval.h +60 -0
  655. package/src/platforms/gba/lib/libgba/sysinclude/sys/_types.h +228 -0
  656. package/src/platforms/gba/lib/libgba/sysinclude/sys/_tz_structs.h +24 -0
  657. package/src/platforms/gba/lib/libgba/sysinclude/sys/cdefs.h +754 -0
  658. package/src/platforms/gba/lib/libgba/sysinclude/sys/config.h +314 -0
  659. package/src/platforms/gba/lib/libgba/sysinclude/sys/custom_file.h +2 -0
  660. package/src/platforms/gba/lib/libgba/sysinclude/sys/dir.h +10 -0
  661. package/src/platforms/gba/lib/libgba/sysinclude/sys/dirent.h +13 -0
  662. package/src/platforms/gba/lib/libgba/sysinclude/sys/endian.h +207 -0
  663. package/src/platforms/gba/lib/libgba/sysinclude/sys/errno.h +198 -0
  664. package/src/platforms/gba/lib/libgba/sysinclude/sys/fcntl.h +12 -0
  665. package/src/platforms/gba/lib/libgba/sysinclude/sys/features.h +551 -0
  666. package/src/platforms/gba/lib/libgba/sysinclude/sys/fenv.h +90 -0
  667. package/src/platforms/gba/lib/libgba/sysinclude/sys/file.h +2 -0
  668. package/src/platforms/gba/lib/libgba/sysinclude/sys/iconvnls.h +77 -0
  669. package/src/platforms/gba/lib/libgba/sysinclude/sys/iosupport.h +143 -0
  670. package/src/platforms/gba/lib/libgba/sysinclude/sys/lock.h +75 -0
  671. package/src/platforms/gba/lib/libgba/sysinclude/sys/param.h +35 -0
  672. package/src/platforms/gba/lib/libgba/sysinclude/sys/queue.h +919 -0
  673. package/src/platforms/gba/lib/libgba/sysinclude/sys/reent.h +913 -0
  674. package/src/platforms/gba/lib/libgba/sysinclude/sys/resource.h +24 -0
  675. package/src/platforms/gba/lib/libgba/sysinclude/sys/sched.h +69 -0
  676. package/src/platforms/gba/lib/libgba/sysinclude/sys/select.h +94 -0
  677. package/src/platforms/gba/lib/libgba/sysinclude/sys/signal.h +388 -0
  678. package/src/platforms/gba/lib/libgba/sysinclude/sys/stat.h +179 -0
  679. package/src/platforms/gba/lib/libgba/sysinclude/sys/statvfs.h +41 -0
  680. package/src/platforms/gba/lib/libgba/sysinclude/sys/stdio.h +27 -0
  681. package/src/platforms/gba/lib/libgba/sysinclude/sys/string.h +2 -0
  682. package/src/platforms/gba/lib/libgba/sysinclude/sys/syslimits.h +61 -0
  683. package/src/platforms/gba/lib/libgba/sysinclude/sys/time.h +448 -0
  684. package/src/platforms/gba/lib/libgba/sysinclude/sys/timeb.h +40 -0
  685. package/src/platforms/gba/lib/libgba/sysinclude/sys/times.h +32 -0
  686. package/src/platforms/gba/lib/libgba/sysinclude/sys/timespec.h +63 -0
  687. package/src/platforms/gba/lib/libgba/sysinclude/sys/tree.h +864 -0
  688. package/src/platforms/gba/lib/libgba/sysinclude/sys/types.h +228 -0
  689. package/src/platforms/gba/lib/libgba/sysinclude/sys/unistd.h +591 -0
  690. package/src/platforms/gba/lib/libgba/sysinclude/sys/utime.h +22 -0
  691. package/src/platforms/gba/lib/libgba/sysinclude/sys/wait.h +44 -0
  692. package/src/platforms/gba/lib/libgba/sysinclude/tar.h +43 -0
  693. package/src/platforms/gba/lib/libgba/sysinclude/termios.h +7 -0
  694. package/src/platforms/gba/lib/libgba/sysinclude/tgmath.h +127 -0
  695. package/src/platforms/gba/lib/libgba/sysinclude/threads.h +93 -0
  696. package/src/platforms/gba/lib/libgba/sysinclude/time.h +313 -0
  697. package/src/platforms/gba/lib/libgba/sysinclude/unctrl.h +42 -0
  698. package/src/platforms/gba/lib/libgba/sysinclude/unistd.h +6 -0
  699. package/src/platforms/gba/lib/libgba/sysinclude/utime.h +12 -0
  700. package/src/platforms/gba/lib/libgba/sysinclude/utmp.h +8 -0
  701. package/src/platforms/gba/lib/libgba/sysinclude/varargs.h +7 -0
  702. package/src/platforms/gba/lib/libgba/sysinclude/wchar.h +339 -0
  703. package/src/platforms/gba/lib/libgba/sysinclude/wctype.h +74 -0
  704. package/src/platforms/gba/lib/libgba/sysinclude/wordexp.h +53 -0
  705. package/src/platforms/gba/lib/libtonc/crtbegin.o +0 -0
  706. package/src/platforms/gba/lib/libtonc/crtend.o +0 -0
  707. package/src/platforms/gba/lib/libtonc/crti.o +0 -0
  708. package/src/platforms/gba/lib/libtonc/crtn.o +0 -0
  709. package/src/platforms/gba/lib/libtonc/gba_cart.ld +319 -0
  710. package/src/platforms/gba/lib/libtonc/gba_crt0.s +258 -0
  711. package/src/platforms/gba/lib/libtonc/include/tonc.h +72 -0
  712. package/src/platforms/gba/lib/libtonc/include/tonc_asminc.h +132 -0
  713. package/src/platforms/gba/lib/libtonc/include/tonc_bios.h +555 -0
  714. package/src/platforms/gba/lib/libtonc/include/tonc_core.h +573 -0
  715. package/src/platforms/gba/lib/libtonc/include/tonc_input.h +184 -0
  716. package/src/platforms/gba/lib/libtonc/include/tonc_irq.h +121 -0
  717. package/src/platforms/gba/lib/libtonc/include/tonc_legacy.h +481 -0
  718. package/src/platforms/gba/lib/libtonc/include/tonc_libgba.h +537 -0
  719. package/src/platforms/gba/lib/libtonc/include/tonc_math.h +692 -0
  720. package/src/platforms/gba/lib/libtonc/include/tonc_memdef.h +962 -0
  721. package/src/platforms/gba/lib/libtonc/include/tonc_memmap.h +583 -0
  722. package/src/platforms/gba/lib/libtonc/include/tonc_nocash.h +51 -0
  723. package/src/platforms/gba/lib/libtonc/include/tonc_oam.h +186 -0
  724. package/src/platforms/gba/lib/libtonc/include/tonc_surface.h +461 -0
  725. package/src/platforms/gba/lib/libtonc/include/tonc_text.h +270 -0
  726. package/src/platforms/gba/lib/libtonc/include/tonc_tte.h +748 -0
  727. package/src/platforms/gba/lib/libtonc/include/tonc_types.h +376 -0
  728. package/src/platforms/gba/lib/libtonc/include/tonc_video.h +615 -0
  729. package/src/platforms/gba/lib/libtonc/libtonc.seed.a +0 -0
  730. package/src/platforms/gba/lib/libtonc/libtonc.seed.hash +1 -0
  731. package/src/platforms/gba/lib/libtonc/src/asm/clr_blend_fast.s +72 -0
  732. package/src/platforms/gba/lib/libtonc/src/asm/clr_fade_fast.s +74 -0
  733. package/src/platforms/gba/lib/libtonc/src/asm/div_lut.s +54 -0
  734. package/src/platforms/gba/lib/libtonc/src/asm/sin_lut.s +90 -0
  735. package/src/platforms/gba/lib/libtonc/src/asm/tonc_bios.s +289 -0
  736. package/src/platforms/gba/lib/libtonc/src/asm/tonc_bios_ex.s +97 -0
  737. package/src/platforms/gba/lib/libtonc/src/asm/tonc_isr_master.s +92 -0
  738. package/src/platforms/gba/lib/libtonc/src/asm/tonc_isr_nest.s +98 -0
  739. package/src/platforms/gba/lib/libtonc/src/asm/tonc_memcpy.s +126 -0
  740. package/src/platforms/gba/lib/libtonc/src/asm/tonc_memset.s +123 -0
  741. package/src/platforms/gba/lib/libtonc/src/asm/tonc_nocash.s +73 -0
  742. package/src/platforms/gba/lib/libtonc/src/font/sys8.png +0 -0
  743. package/src/platforms/gba/lib/libtonc/src/font/sys8.s +46 -0
  744. package/src/platforms/gba/lib/libtonc/src/font/verdana10.png +0 -0
  745. package/src/platforms/gba/lib/libtonc/src/font/verdana10.s +293 -0
  746. package/src/platforms/gba/lib/libtonc/src/font/verdana9.png +0 -0
  747. package/src/platforms/gba/lib/libtonc/src/font/verdana9.s +167 -0
  748. package/src/platforms/gba/lib/libtonc/src/font/verdana9_b4.png +0 -0
  749. package/src/platforms/gba/lib/libtonc/src/font/verdana9_b4.s +545 -0
  750. package/src/platforms/gba/lib/libtonc/src/font/verdana9b.png +0 -0
  751. package/src/platforms/gba/lib/libtonc/src/font/verdana9b.s +167 -0
  752. package/src/platforms/gba/lib/libtonc/src/font/verdana9i.png +0 -0
  753. package/src/platforms/gba/lib/libtonc/src/font/verdana9i.s +167 -0
  754. package/src/platforms/gba/lib/libtonc/src/pre1.3/tonc_bitmap.c +289 -0
  755. package/src/platforms/gba/lib/libtonc/src/pre1.3/tonc_text.c +81 -0
  756. package/src/platforms/gba/lib/libtonc/src/pre1.3/tonc_text_bm.c +244 -0
  757. package/src/platforms/gba/lib/libtonc/src/pre1.3/tonc_text_map.c +122 -0
  758. package/src/platforms/gba/lib/libtonc/src/pre1.3/tonc_text_oam.c +113 -0
  759. package/src/platforms/gba/lib/libtonc/src/pre1.3/toncfont.s +43 -0
  760. package/src/platforms/gba/lib/libtonc/src/tonc_bg.c +61 -0
  761. package/src/platforms/gba/lib/libtonc/src/tonc_bg_affine.c +112 -0
  762. package/src/platforms/gba/lib/libtonc/src/tonc_bmp16.c +240 -0
  763. package/src/platforms/gba/lib/libtonc/src/tonc_bmp8.c +314 -0
  764. package/src/platforms/gba/lib/libtonc/src/tonc_color.c +368 -0
  765. package/src/platforms/gba/lib/libtonc/src/tonc_core.c +237 -0
  766. package/src/platforms/gba/lib/libtonc/src/tonc_input.c +118 -0
  767. package/src/platforms/gba/lib/libtonc/src/tonc_irq.c +271 -0
  768. package/src/platforms/gba/lib/libtonc/src/tonc_math.c +54 -0
  769. package/src/platforms/gba/lib/libtonc/src/tonc_oam.c +76 -0
  770. package/src/platforms/gba/lib/libtonc/src/tonc_obj_affine.c +146 -0
  771. package/src/platforms/gba/lib/libtonc/src/tonc_sbmp16.c +369 -0
  772. package/src/platforms/gba/lib/libtonc/src/tonc_sbmp8.c +405 -0
  773. package/src/platforms/gba/lib/libtonc/src/tonc_schr4c.c +588 -0
  774. package/src/platforms/gba/lib/libtonc/src/tonc_schr4r.c +462 -0
  775. package/src/platforms/gba/lib/libtonc/src/tonc_surface.c +105 -0
  776. package/src/platforms/gba/lib/libtonc/src/tonc_video.c +33 -0
  777. package/src/platforms/gba/lib/libtonc/src/tte/ase_drawg.c +83 -0
  778. package/src/platforms/gba/lib/libtonc/src/tte/bmp16_drawg.c +72 -0
  779. package/src/platforms/gba/lib/libtonc/src/tte/bmp16_drawg_b1cs.c +92 -0
  780. package/src/platforms/gba/lib/libtonc/src/tte/bmp8_drawg.c +71 -0
  781. package/src/platforms/gba/lib/libtonc/src/tte/bmp8_drawg_b1cs.c +104 -0
  782. package/src/platforms/gba/lib/libtonc/src/tte/bmp8_drawg_b1cts_fast.s +115 -0
  783. package/src/platforms/gba/lib/libtonc/src/tte/chr4c_drawg_b1cts.c +76 -0
  784. package/src/platforms/gba/lib/libtonc/src/tte/chr4c_drawg_b1cts_fast.s +128 -0
  785. package/src/platforms/gba/lib/libtonc/src/tte/chr4c_drawg_b4cts.c +67 -0
  786. package/src/platforms/gba/lib/libtonc/src/tte/chr4c_drawg_b4cts_fast.s +127 -0
  787. package/src/platforms/gba/lib/libtonc/src/tte/chr4r_drawg_b1cts.c +80 -0
  788. package/src/platforms/gba/lib/libtonc/src/tte/chr4r_drawg_b1cts_fast.s +145 -0
  789. package/src/platforms/gba/lib/libtonc/src/tte/obj_drawg.c +61 -0
  790. package/src/platforms/gba/lib/libtonc/src/tte/se_drawg.c +110 -0
  791. package/src/platforms/gba/lib/libtonc/src/tte/tte_init_ase.c +87 -0
  792. package/src/platforms/gba/lib/libtonc/src/tte/tte_init_bmp.c +118 -0
  793. package/src/platforms/gba/lib/libtonc/src/tte/tte_init_chr4c.c +86 -0
  794. package/src/platforms/gba/lib/libtonc/src/tte/tte_init_chr4r.c +87 -0
  795. package/src/platforms/gba/lib/libtonc/src/tte/tte_init_obj.c +84 -0
  796. package/src/platforms/gba/lib/libtonc/src/tte/tte_init_se.c +96 -0
  797. package/src/platforms/gba/lib/libtonc/src/tte/tte_iohook.c +264 -0
  798. package/src/platforms/gba/lib/libtonc/src/tte/tte_main.c +756 -0
  799. package/src/platforms/gba/lib/libtonc/src/tte/tte_types.s +119 -0
  800. package/src/platforms/gba/lib/maxmod/LICENSE-MAXMOD +23 -0
  801. package/src/platforms/gba/lib/maxmod/asm_include/mp_defs.inc +117 -0
  802. package/src/platforms/gba/lib/maxmod/asm_include/mp_format_mas.inc +108 -0
  803. package/src/platforms/gba/lib/maxmod/asm_include/mp_macros.inc +195 -0
  804. package/src/platforms/gba/lib/maxmod/asm_include/mp_mas.inc +40 -0
  805. package/src/platforms/gba/lib/maxmod/asm_include/mp_mas_structs.inc +189 -0
  806. package/src/platforms/gba/lib/maxmod/asm_include/mp_mixer_ds.inc +46 -0
  807. package/src/platforms/gba/lib/maxmod/asm_include/mp_mixer_gba.inc +42 -0
  808. package/src/platforms/gba/lib/maxmod/asm_include/swi_gba.inc +23 -0
  809. package/src/platforms/gba/lib/maxmod/include/maxmod.h +412 -0
  810. package/src/platforms/gba/lib/maxmod/include/mm_types.h +333 -0
  811. package/src/platforms/gba/lib/maxmod/maxmod.seed.a +0 -0
  812. package/src/platforms/gba/lib/maxmod/maxmod.seed.hash +1 -0
  813. package/src/platforms/gba/lib/maxmod/music/chiptune.xm +0 -0
  814. package/src/platforms/gba/lib/maxmod/music/chiptune_soundbank.bin +0 -0
  815. package/src/platforms/gba/lib/maxmod/music/chiptune_soundbank.h +4 -0
  816. package/src/platforms/gba/lib/maxmod/music/make_chiptune_xm.js +203 -0
  817. package/src/platforms/gba/lib/maxmod/source/mm_effect.s +767 -0
  818. package/src/platforms/gba/lib/maxmod/source/mm_main.s +115 -0
  819. package/src/platforms/gba/lib/maxmod/source/mm_mas.s +4990 -0
  820. package/src/platforms/gba/lib/maxmod/source/mm_mas_arm.s +612 -0
  821. package/src/platforms/gba/lib/maxmod/source_gba/mm_init_default.s +98 -0
  822. package/src/platforms/gba/lib/maxmod/source_gba/mm_main_gba.s +292 -0
  823. package/src/platforms/gba/lib/maxmod/source_gba/mm_mixer_gba.s +1367 -0
  824. package/src/platforms/gba/lib/sysbase/gba_iosupport.c +138 -0
  825. package/src/platforms/gbc/MENTAL_MODEL.md +178 -0
  826. package/src/platforms/gbc/TROUBLESHOOTING.md +142 -0
  827. package/src/platforms/gbc/UPSTREAM_SOURCES.md +60 -0
  828. package/src/platforms/gbc/lib/c/LICENSE-HUGEDRIVER +25 -0
  829. package/src/platforms/gbc/lib/c/README.md +122 -0
  830. package/src/platforms/gbc/lib/c/SDCC_GOTCHAS.md +190 -0
  831. package/src/platforms/gbc/lib/c/gb_crt0.s +163 -0
  832. package/src/platforms/gbc/lib/c/gb_hardware.h +113 -0
  833. package/src/platforms/gbc/lib/c/gb_runtime.c +284 -0
  834. package/src/platforms/gbc/lib/c/gb_runtime.h +145 -0
  835. package/src/platforms/gbc/lib/c/hUGEDriver.c +191 -0
  836. package/src/platforms/gbc/lib/c/hUGEDriver.h +95 -0
  837. package/src/platforms/gbc/lib/c/hUGEDriver.upstream.asm +1908 -0
  838. package/src/platforms/gbc/lib/c/lcd_init.c +19 -0
  839. package/src/platforms/gbc/lib/c/patch-header.js +154 -0
  840. package/src/platforms/gbc/lib/c/song_data.c +88 -0
  841. package/src/platforms/gbc/lib/c/unroll.h +52 -0
  842. package/src/platforms/gbc/lib/c/wait_vblank.c +14 -0
  843. package/src/platforms/gbc/song.js +3 -0
  844. package/src/platforms/genesis/MENTAL_MODEL.md +306 -0
  845. package/src/platforms/genesis/TROUBLESHOOTING.md +226 -0
  846. package/src/platforms/genesis/UPSTREAM_SOURCES.md +53 -0
  847. package/src/platforms/genesis/image-to-tilemap.js +351 -0
  848. package/src/platforms/genesis/lib/README.md +160 -0
  849. package/src/platforms/genesis/lib/c/crtbegin.o +0 -0
  850. package/src/platforms/genesis/lib/c/crtend.o +0 -0
  851. package/src/platforms/genesis/lib/c/genesis.ld +44 -0
  852. package/src/platforms/genesis/lib/c/genesis_sfx.c +51 -0
  853. package/src/platforms/genesis/lib/c/genesis_sfx.h +49 -0
  854. package/src/platforms/genesis/lib/c/libc.a +0 -0
  855. package/src/platforms/genesis/lib/c/libgcc.a +0 -0
  856. package/src/platforms/genesis/lib/c/libm.a +0 -0
  857. package/src/platforms/genesis/lib/c/sega.s +71 -0
  858. package/src/platforms/genesis/lib/header.s +96 -0
  859. package/src/platforms/genesis/lib/nmi_safe.s +79 -0
  860. package/src/platforms/genesis/lib/pad_read.s +104 -0
  861. package/src/platforms/genesis/lib/sgdk/COPYING.RUNTIME +73 -0
  862. package/src/platforms/genesis/lib/sgdk/LICENSE +12 -0
  863. package/src/platforms/genesis/lib/sgdk/include/asm.h +52 -0
  864. package/src/platforms/genesis/lib/sgdk/include/asm_mac.i +9 -0
  865. package/src/platforms/genesis/lib/sgdk/include/bmp.h +690 -0
  866. package/src/platforms/genesis/lib/sgdk/include/config.h +208 -0
  867. package/src/platforms/genesis/lib/sgdk/include/dma.h +542 -0
  868. package/src/platforms/genesis/lib/sgdk/include/ext/console.h +387 -0
  869. package/src/platforms/genesis/lib/sgdk/include/ext/everdrive.h +116 -0
  870. package/src/platforms/genesis/lib/sgdk/include/ext/fat16.h +84 -0
  871. package/src/platforms/genesis/lib/sgdk/include/ext/flash-save/flash.h +164 -0
  872. package/src/platforms/genesis/lib/sgdk/include/ext/flash-save/saveman.h +177 -0
  873. package/src/platforms/genesis/lib/sgdk/include/ext/link_cable.h +316 -0
  874. package/src/platforms/genesis/lib/sgdk/include/ext/minimusic/minimus.h +29 -0
  875. package/src/platforms/genesis/lib/sgdk/include/ext/mw/16c550.h +221 -0
  876. package/src/platforms/genesis/lib/sgdk/include/ext/mw/comm.h +93 -0
  877. package/src/platforms/genesis/lib/sgdk/include/ext/mw/gamejolt.h +541 -0
  878. package/src/platforms/genesis/lib/sgdk/include/ext/mw/jsmn.h +471 -0
  879. package/src/platforms/genesis/lib/sgdk/include/ext/mw/json.h +122 -0
  880. package/src/platforms/genesis/lib/sgdk/include/ext/mw/lsd.h +172 -0
  881. package/src/platforms/genesis/lib/sgdk/include/ext/mw/megawifi.h +984 -0
  882. package/src/platforms/genesis/lib/sgdk/include/ext/mw/mw-msg.h +392 -0
  883. package/src/platforms/genesis/lib/sgdk/include/ext/mw/ssf_ed_pro.h +38 -0
  884. package/src/platforms/genesis/lib/sgdk/include/ext/mw/ssf_ed_x7.h +73 -0
  885. package/src/platforms/genesis/lib/sgdk/include/ext/serial/buffer.h +8 -0
  886. package/src/platforms/genesis/lib/sgdk/include/ext/serial/serial.h +133 -0
  887. package/src/platforms/genesis/lib/sgdk/include/ext/stb/stb_sprintf.h +1864 -0
  888. package/src/platforms/genesis/lib/sgdk/include/genesis.h +92 -0
  889. package/src/platforms/genesis/lib/sgdk/include/joy.h +482 -0
  890. package/src/platforms/genesis/lib/sgdk/include/kdebug.h +21 -0
  891. package/src/platforms/genesis/lib/sgdk/include/map.h +409 -0
  892. package/src/platforms/genesis/lib/sgdk/include/mapper.h +186 -0
  893. package/src/platforms/genesis/lib/sgdk/include/maths.h +1071 -0
  894. package/src/platforms/genesis/lib/sgdk/include/maths3D.h +480 -0
  895. package/src/platforms/genesis/lib/sgdk/include/memory.h +346 -0
  896. package/src/platforms/genesis/lib/sgdk/include/memory_base.h +37 -0
  897. package/src/platforms/genesis/lib/sgdk/include/object.h +171 -0
  898. package/src/platforms/genesis/lib/sgdk/include/pal.h +500 -0
  899. package/src/platforms/genesis/lib/sgdk/include/pool.h +171 -0
  900. package/src/platforms/genesis/lib/sgdk/include/psg.h +153 -0
  901. package/src/platforms/genesis/lib/sgdk/include/snd/pcm/snd_dpcm2.h +79 -0
  902. package/src/platforms/genesis/lib/sgdk/include/snd/pcm/snd_pcm.h +98 -0
  903. package/src/platforms/genesis/lib/sgdk/include/snd/pcm/snd_pcm4.h +125 -0
  904. package/src/platforms/genesis/lib/sgdk/include/snd/pcm/tab_vol.h +6 -0
  905. package/src/platforms/genesis/lib/sgdk/include/snd/smp_null.h +6 -0
  906. package/src/platforms/genesis/lib/sgdk/include/snd/smp_null_dpcm.h +6 -0
  907. package/src/platforms/genesis/lib/sgdk/include/snd/sound.h +70 -0
  908. package/src/platforms/genesis/lib/sgdk/include/snd/xgm.h +399 -0
  909. package/src/platforms/genesis/lib/sgdk/include/snd/xgm2.h +389 -0
  910. package/src/platforms/genesis/lib/sgdk/include/snd/z80_def.i80 +41 -0
  911. package/src/platforms/genesis/lib/sgdk/include/snd/z80_fct.i80 +83 -0
  912. package/src/platforms/genesis/lib/sgdk/include/snd/z80_mac.i80 +1476 -0
  913. package/src/platforms/genesis/lib/sgdk/include/sprite_eng.h +1095 -0
  914. package/src/platforms/genesis/lib/sgdk/include/sprite_eng_legacy.h +1030 -0
  915. package/src/platforms/genesis/lib/sgdk/include/sram.h +110 -0
  916. package/src/platforms/genesis/lib/sgdk/include/string.h +349 -0
  917. package/src/platforms/genesis/lib/sgdk/include/sys.h +511 -0
  918. package/src/platforms/genesis/lib/sgdk/include/tab_cnv.h +19 -0
  919. package/src/platforms/genesis/lib/sgdk/include/task.h +77 -0
  920. package/src/platforms/genesis/lib/sgdk/include/task_cst.h +33 -0
  921. package/src/platforms/genesis/lib/sgdk/include/timer.h +132 -0
  922. package/src/platforms/genesis/lib/sgdk/include/tools.h +450 -0
  923. package/src/platforms/genesis/lib/sgdk/include/types.h +320 -0
  924. package/src/platforms/genesis/lib/sgdk/include/vdp.h +1150 -0
  925. package/src/platforms/genesis/lib/sgdk/include/vdp_bg.h +723 -0
  926. package/src/platforms/genesis/lib/sgdk/include/vdp_pal.h +101 -0
  927. package/src/platforms/genesis/lib/sgdk/include/vdp_spr.h +448 -0
  928. package/src/platforms/genesis/lib/sgdk/include/vdp_tile.h +1136 -0
  929. package/src/platforms/genesis/lib/sgdk/include/vram.h +270 -0
  930. package/src/platforms/genesis/lib/sgdk/include/ym2612.h +87 -0
  931. package/src/platforms/genesis/lib/sgdk/include/z80_ctrl.h +420 -0
  932. package/src/platforms/genesis/lib/sgdk/libmd.seed.a +0 -0
  933. package/src/platforms/genesis/lib/sgdk/libmd.seed.hash +1 -0
  934. package/src/platforms/genesis/lib/sgdk/md.ld +120 -0
  935. package/src/platforms/genesis/lib/sgdk/music/demo.vgm +0 -0
  936. package/src/platforms/genesis/lib/sgdk/music/demo.xgc +0 -0
  937. package/src/platforms/genesis/lib/sgdk/music/demo.xgm +0 -0
  938. package/src/platforms/genesis/lib/sgdk/res/image/font_default.png +0 -0
  939. package/src/platforms/genesis/lib/sgdk/res/image/sgdk_logo.png +0 -0
  940. package/src/platforms/genesis/lib/sgdk/res/libres.h +10 -0
  941. package/src/platforms/genesis/lib/sgdk/res/libres.res +5 -0
  942. package/src/platforms/genesis/lib/sgdk/res/libres.s +166 -0
  943. package/src/platforms/genesis/lib/sgdk/res/sound/stop_xgm.bin +0 -0
  944. package/src/platforms/genesis/lib/sgdk/rom_header.c +33 -0
  945. package/src/platforms/genesis/lib/sgdk/sega.preprocessed.s +364 -0
  946. package/src/platforms/genesis/lib/sgdk/sega.s +365 -0
  947. package/src/platforms/genesis/lib/sgdk/src/bmp.c +1539 -0
  948. package/src/platforms/genesis/lib/sgdk/src/bmp_a.s +3477 -0
  949. package/src/platforms/genesis/lib/sgdk/src/boot/rom_header.c +33 -0
  950. package/src/platforms/genesis/lib/sgdk/src/boot/sega.s +365 -0
  951. package/src/platforms/genesis/lib/sgdk/src/dma.c +782 -0
  952. package/src/platforms/genesis/lib/sgdk/src/dma_a.s +23 -0
  953. package/src/platforms/genesis/lib/sgdk/src/error_a.s +376 -0
  954. package/src/platforms/genesis/lib/sgdk/src/ext/console.c +490 -0
  955. package/src/platforms/genesis/lib/sgdk/src/ext/everdrive.c +285 -0
  956. package/src/platforms/genesis/lib/sgdk/src/ext/fat16.c +610 -0
  957. package/src/platforms/genesis/lib/sgdk/src/ext/flash-save/README.md +112 -0
  958. package/src/platforms/genesis/lib/sgdk/src/ext/flash-save/flash.c +300 -0
  959. package/src/platforms/genesis/lib/sgdk/src/ext/flash-save/saveman.c +641 -0
  960. package/src/platforms/genesis/lib/sgdk/src/ext/link_cable.c +1758 -0
  961. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/CHANGELOG.md +31 -0
  962. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/LICENSE.txt +17 -0
  963. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/README.md +18 -0
  964. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/data.z80 +148 -0
  965. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/define.z80 +173 -0
  966. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/doc/api-c.md +80 -0
  967. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/doc/format.md +132 -0
  968. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/doc/teradrive.md +33 -0
  969. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/fm.z80 +363 -0
  970. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/main.z80 +433 -0
  971. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/minimus.c +129 -0
  972. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/minimus_drv.s80 +17 -0
  973. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/psg.z80 +231 -0
  974. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/track.z80 +398 -0
  975. package/src/platforms/genesis/lib/sgdk/src/ext/minimusic/util.z80 +98 -0
  976. package/src/platforms/genesis/lib/sgdk/src/ext/mw/16c550.c +84 -0
  977. package/src/platforms/genesis/lib/sgdk/src/ext/mw/README.md +849 -0
  978. package/src/platforms/genesis/lib/sgdk/src/ext/mw/comm.c +141 -0
  979. package/src/platforms/genesis/lib/sgdk/src/ext/mw/gamejolt.c +758 -0
  980. package/src/platforms/genesis/lib/sgdk/src/ext/mw/json.c +153 -0
  981. package/src/platforms/genesis/lib/sgdk/src/ext/mw/lsd.c +364 -0
  982. package/src/platforms/genesis/lib/sgdk/src/ext/mw/megawifi.c +1501 -0
  983. package/src/platforms/genesis/lib/sgdk/src/ext/mw/ssf_ed_pro.c +98 -0
  984. package/src/platforms/genesis/lib/sgdk/src/ext/mw/ssf_ed_x7.c +67 -0
  985. package/src/platforms/genesis/lib/sgdk/src/ext/serial/buffer.c +69 -0
  986. package/src/platforms/genesis/lib/sgdk/src/ext/serial/serial.c +158 -0
  987. package/src/platforms/genesis/lib/sgdk/src/joy.c +1361 -0
  988. package/src/platforms/genesis/lib/sgdk/src/kdebug.s +109 -0
  989. package/src/platforms/genesis/lib/sgdk/src/map.c +1915 -0
  990. package/src/platforms/genesis/lib/sgdk/src/mapper.c +280 -0
  991. package/src/platforms/genesis/lib/sgdk/src/maths.c +878 -0
  992. package/src/platforms/genesis/lib/sgdk/src/maths3D.c +480 -0
  993. package/src/platforms/genesis/lib/sgdk/src/maths3D_a.s +205 -0
  994. package/src/platforms/genesis/lib/sgdk/src/memory.c +760 -0
  995. package/src/platforms/genesis/lib/sgdk/src/memory_a.s +306 -0
  996. package/src/platforms/genesis/lib/sgdk/src/object.c +111 -0
  997. package/src/platforms/genesis/lib/sgdk/src/pal.c +484 -0
  998. package/src/platforms/genesis/lib/sgdk/src/pool.c +234 -0
  999. package/src/platforms/genesis/lib/sgdk/src/psg.c +82 -0
  1000. package/src/platforms/genesis/lib/sgdk/src/snd/drv_null.s80 +27 -0
  1001. package/src/platforms/genesis/lib/sgdk/src/snd/drv_xgm.s80 +3037 -0
  1002. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/drv_dpcm2.s80 +984 -0
  1003. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/drv_pcm.s80 +592 -0
  1004. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/drv_pcm4.s80 +699 -0
  1005. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/snd_dpcm2.c +172 -0
  1006. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/snd_pcm.c +152 -0
  1007. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/snd_pcm4.c +213 -0
  1008. package/src/platforms/genesis/lib/sgdk/src/snd/pcm/tab_vol.c +277 -0
  1009. package/src/platforms/genesis/lib/sgdk/src/snd/smp_null.s +22 -0
  1010. package/src/platforms/genesis/lib/sgdk/src/snd/smp_null_dpcm.s +15 -0
  1011. package/src/platforms/genesis/lib/sgdk/src/snd/sound.c +33 -0
  1012. package/src/platforms/genesis/lib/sgdk/src/snd/xgm.c +683 -0
  1013. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2.s80 +993 -0
  1014. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_fct.i80 +611 -0
  1015. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_mac.i80 +133 -0
  1016. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_pcm_fct.i80 +114 -0
  1017. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_pcm_mac.i80 +1444 -0
  1018. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_psg_fct.i80 +491 -0
  1019. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_psg_mac.i80 +43 -0
  1020. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_ym_fct.i80 +1664 -0
  1021. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2/drv_xgm2_ym_mac.i80 +295 -0
  1022. package/src/platforms/genesis/lib/sgdk/src/snd/xgm2.c +1083 -0
  1023. package/src/platforms/genesis/lib/sgdk/src/sprite_eng.c +2256 -0
  1024. package/src/platforms/genesis/lib/sgdk/src/sprite_eng_legacy.c +2309 -0
  1025. package/src/platforms/genesis/lib/sgdk/src/sram.c +30 -0
  1026. package/src/platforms/genesis/lib/sgdk/src/sram_a.s +41 -0
  1027. package/src/platforms/genesis/lib/sgdk/src/string.c +720 -0
  1028. package/src/platforms/genesis/lib/sgdk/src/sys.c +1053 -0
  1029. package/src/platforms/genesis/lib/sgdk/src/sys_a.s +74 -0
  1030. package/src/platforms/genesis/lib/sgdk/src/tab_cnv.c +129 -0
  1031. package/src/platforms/genesis/lib/sgdk/src/tab_log10.c +8201 -0
  1032. package/src/platforms/genesis/lib/sgdk/src/tab_log2.c +8201 -0
  1033. package/src/platforms/genesis/lib/sgdk/src/tab_sin.c +2058 -0
  1034. package/src/platforms/genesis/lib/sgdk/src/tab_sqrt.c +8201 -0
  1035. package/src/platforms/genesis/lib/sgdk/src/task.s +148 -0
  1036. package/src/platforms/genesis/lib/sgdk/src/timer.c +201 -0
  1037. package/src/platforms/genesis/lib/sgdk/src/tools.c +1299 -0
  1038. package/src/platforms/genesis/lib/sgdk/src/tools_a.s +979 -0
  1039. package/src/platforms/genesis/lib/sgdk/src/types.c +18 -0
  1040. package/src/platforms/genesis/lib/sgdk/src/vdp.c +1060 -0
  1041. package/src/platforms/genesis/lib/sgdk/src/vdp_bg.c +511 -0
  1042. package/src/platforms/genesis/lib/sgdk/src/vdp_spr.c +322 -0
  1043. package/src/platforms/genesis/lib/sgdk/src/vdp_tile.c +1011 -0
  1044. package/src/platforms/genesis/lib/sgdk/src/vdp_tile_a.s +68 -0
  1045. package/src/platforms/genesis/lib/sgdk/src/vram.c +273 -0
  1046. package/src/platforms/genesis/lib/sgdk/src/ym2612.c +175 -0
  1047. package/src/platforms/genesis/lib/sgdk/src/z80_ctrl.c +334 -0
  1048. package/src/platforms/genesis/lib/sprite_table.s +129 -0
  1049. package/src/platforms/genesis/lib/vblank_wait.s +73 -0
  1050. package/src/platforms/genesis/lib/vdp_init.s +85 -0
  1051. package/src/platforms/genesis/lib/wram.s +88 -0
  1052. package/src/platforms/genesis/lib/z80_bootstrap.s +102 -0
  1053. package/src/platforms/genesis/vdp.js +548 -0
  1054. package/src/platforms/genesis/xgm2-pcm.js +165 -0
  1055. package/src/platforms/gg/MENTAL_MODEL.md +174 -0
  1056. package/src/platforms/gg/TROUBLESHOOTING.md +105 -0
  1057. package/src/platforms/gg/UPSTREAM_SOURCES.md +36 -0
  1058. package/src/platforms/gg/lib/c/gg_crt0.s +112 -0
  1059. package/src/platforms/gg/lib/c/gg_hw.h +62 -0
  1060. package/src/platforms/gg/lib/c/gg_music.c +155 -0
  1061. package/src/platforms/gg/lib/c/gg_music.h +89 -0
  1062. package/src/platforms/gg/lib/c/gg_sfx.c +82 -0
  1063. package/src/platforms/gg/lib/c/gg_sfx.h +40 -0
  1064. package/src/platforms/gg/lib/c/joypad_read.c +22 -0
  1065. package/src/platforms/gg/lib/c/load_palette.c +20 -0
  1066. package/src/platforms/gg/lib/c/load_tiles.c +32 -0
  1067. package/src/platforms/gg/lib/c/sprite_table.c +60 -0
  1068. package/src/platforms/gg/lib/c/vblank_wait.c +10 -0
  1069. package/src/platforms/gg/lib/c/vdp_init.c +58 -0
  1070. package/src/platforms/gg/song.js +189 -0
  1071. package/src/platforms/index.js +7 -0
  1072. package/src/platforms/lynx/MENTAL_MODEL.md +248 -0
  1073. package/src/platforms/lynx/TROUBLESHOOTING.md +105 -0
  1074. package/src/platforms/lynx/UPSTREAM_SOURCES.md +66 -0
  1075. package/src/platforms/lynx/lib/c/lynx_music.c +63 -0
  1076. package/src/platforms/lynx/lib/c/lynx_music.h +16 -0
  1077. package/src/platforms/lynx/lib/c/lynx_sfx.c +147 -0
  1078. package/src/platforms/lynx/lib/c/lynx_sfx.h +59 -0
  1079. package/src/platforms/lynx/lib/cc65-src/bllhdr.s +18 -0
  1080. package/src/platforms/lynx/lib/cc65-src/bootldr.s +195 -0
  1081. package/src/platforms/lynx/lib/cc65-src/cgetc.s +69 -0
  1082. package/src/platforms/lynx/lib/cc65-src/clock.s +87 -0
  1083. package/src/platforms/lynx/lib/cc65-src/crt0.s +135 -0
  1084. package/src/platforms/lynx/lib/cc65-src/defdir.s +29 -0
  1085. package/src/platforms/lynx/lib/cc65-src/eeprom.s +255 -0
  1086. package/src/platforms/lynx/lib/cc65-src/eeprom46.s +204 -0
  1087. package/src/platforms/lynx/lib/cc65-src/eeprom66.s +227 -0
  1088. package/src/platforms/lynx/lib/cc65-src/eeprom86.s +236 -0
  1089. package/src/platforms/lynx/lib/cc65-src/exec.s +34 -0
  1090. package/src/platforms/lynx/lib/cc65-src/exehdr.s +27 -0
  1091. package/src/platforms/lynx/lib/cc65-src/extzp.inc +23 -0
  1092. package/src/platforms/lynx/lib/cc65-src/extzp.s +30 -0
  1093. package/src/platforms/lynx/lib/cc65-src/irq.s +45 -0
  1094. package/src/platforms/lynx/lib/cc65-src/joy/lynx-stdjoy.s +93 -0
  1095. package/src/platforms/lynx/lib/cc65-src/joy_stat_stddrv.s +14 -0
  1096. package/src/platforms/lynx/lib/cc65-src/kbhit.s +56 -0
  1097. package/src/platforms/lynx/lib/cc65-src/libref.s +9 -0
  1098. package/src/platforms/lynx/lib/cc65-src/load.s +41 -0
  1099. package/src/platforms/lynx/lib/cc65-src/lseek.s +58 -0
  1100. package/src/platforms/lynx/lib/cc65-src/lynx-cart.s +98 -0
  1101. package/src/platforms/lynx/lib/cc65-src/lynx-snd.s +1270 -0
  1102. package/src/platforms/lynx/lib/cc65-src/mainargs.s +24 -0
  1103. package/src/platforms/lynx/lib/cc65-src/open.s +136 -0
  1104. package/src/platforms/lynx/lib/cc65-src/oserror.s +14 -0
  1105. package/src/platforms/lynx/lib/cc65-src/read.s +44 -0
  1106. package/src/platforms/lynx/lib/cc65-src/ser/lynx-comlynx.s +404 -0
  1107. package/src/platforms/lynx/lib/cc65-src/ser_stat_stddrv.s +14 -0
  1108. package/src/platforms/lynx/lib/cc65-src/sysuname.s +39 -0
  1109. package/src/platforms/lynx/lib/cc65-src/tgi/lynx-160-102-16.s +1075 -0
  1110. package/src/platforms/lynx/lib/cc65-src/tgi_colors.s +9 -0
  1111. package/src/platforms/lynx/lib/cc65-src/tgi_irq.s +11 -0
  1112. package/src/platforms/lynx/lib/cc65-src/tgi_stat_stddrv.s +14 -0
  1113. package/src/platforms/lynx/lib/cc65-src/tgi_stddrv.s +13 -0
  1114. package/src/platforms/lynx/lib/cc65-src/uploader.s +81 -0
  1115. package/src/platforms/lynx/song.js +291 -0
  1116. package/src/platforms/msx/MENTAL_MODEL.md +115 -0
  1117. package/src/platforms/msx/TROUBLESHOOTING.md +62 -0
  1118. package/src/platforms/msx/UPSTREAM_SOURCES.md +46 -0
  1119. package/src/platforms/msx/image-to-tilemap.js +103 -0
  1120. package/src/platforms/msx/lib/c/hello_msx.c +51 -0
  1121. package/src/platforms/msx/lib/c/msx_crt0.s +74 -0
  1122. package/src/platforms/msx/lib/c/msx_hw.h +92 -0
  1123. package/src/platforms/msx/lib/c/msx_vdp.c +150 -0
  1124. package/src/platforms/msx/tiles.js +99 -0
  1125. package/src/platforms/msx/vdp.js +160 -0
  1126. package/src/platforms/nes/MENTAL_MODEL.md +323 -0
  1127. package/src/platforms/nes/TROUBLESHOOTING.md +319 -0
  1128. package/src/platforms/nes/UPSTREAM_SOURCES.md +31 -0
  1129. package/src/platforms/nes/image-to-chr.js +195 -0
  1130. package/src/platforms/nes/image-to-tilemap.js +415 -0
  1131. package/src/platforms/nes/lib/README.md +40 -0
  1132. package/src/platforms/nes/lib/asm/LICENSE-FAMITONE +40 -0
  1133. package/src/platforms/nes/lib/asm/chr_ram_header.s +32 -0
  1134. package/src/platforms/nes/lib/asm/famitone2.s +1258 -0
  1135. package/src/platforms/nes/lib/asm/famitone_bridge.s +50 -0
  1136. package/src/platforms/nes/lib/asm/music_data.s +238 -0
  1137. package/src/platforms/nes/lib/c/chr_ram_runtime_hello_sprite.c +81 -0
  1138. package/src/platforms/nes/lib/c/chr_ram_runtime_hud_row.c +101 -0
  1139. package/src/platforms/nes/lib/c/nes_runtime.c +347 -0
  1140. package/src/platforms/nes/lib/c/nes_runtime.h +153 -0
  1141. package/src/platforms/nes/lib/c/nmi_handler.c +51 -0
  1142. package/src/platforms/nes/lib/c/nmi_trampoline.s +25 -0
  1143. package/src/platforms/nes/lib/cc65-src/Makefile.inc +9 -0
  1144. package/src/platforms/nes/lib/cc65-src/_scrsize.s +24 -0
  1145. package/src/platforms/nes/lib/cc65-src/cclear.s +29 -0
  1146. package/src/platforms/nes/lib/cc65-src/chline.s +31 -0
  1147. package/src/platforms/nes/lib/cc65-src/clock.s +31 -0
  1148. package/src/platforms/nes/lib/cc65-src/clrscr.s +72 -0
  1149. package/src/platforms/nes/lib/cc65-src/color.s +68 -0
  1150. package/src/platforms/nes/lib/cc65-src/cpeekc.s +37 -0
  1151. package/src/platforms/nes/lib/cc65-src/cpeekcolor.s +8 -0
  1152. package/src/platforms/nes/lib/cc65-src/cpeekrevers.s +37 -0
  1153. package/src/platforms/nes/lib/cc65-src/cputc.s +95 -0
  1154. package/src/platforms/nes/lib/cc65-src/crt0.s +180 -0
  1155. package/src/platforms/nes/lib/cc65-src/cvline.s +31 -0
  1156. package/src/platforms/nes/lib/cc65-src/get_tv.s +37 -0
  1157. package/src/platforms/nes/lib/cc65-src/gotox.s +21 -0
  1158. package/src/platforms/nes/lib/cc65-src/gotoxy.s +22 -0
  1159. package/src/platforms/nes/lib/cc65-src/gotoy.s +22 -0
  1160. package/src/platforms/nes/lib/cc65-src/irq.s +19 -0
  1161. package/src/platforms/nes/lib/cc65-src/joy/nes-stdjoy.s +102 -0
  1162. package/src/platforms/nes/lib/cc65-src/joy_stat_stddrv.s +14 -0
  1163. package/src/platforms/nes/lib/cc65-src/libref.s +9 -0
  1164. package/src/platforms/nes/lib/cc65-src/mainargs.s +24 -0
  1165. package/src/platforms/nes/lib/cc65-src/neschar.s +4616 -0
  1166. package/src/platforms/nes/lib/cc65-src/ppu.s +158 -0
  1167. package/src/platforms/nes/lib/cc65-src/ppubuf.s +117 -0
  1168. package/src/platforms/nes/lib/cc65-src/randomize.s +18 -0
  1169. package/src/platforms/nes/lib/cc65-src/revers.s +27 -0
  1170. package/src/platforms/nes/lib/cc65-src/setcursor.s +37 -0
  1171. package/src/platforms/nes/lib/cc65-src/sysuname.s +39 -0
  1172. package/src/platforms/nes/lib/cc65-src/tgi/nes-64-56-2.s +480 -0
  1173. package/src/platforms/nes/lib/cc65-src/tgi_stat_stddrv.s +14 -0
  1174. package/src/platforms/nes/lib/cc65-src/tgi_stddrv.s +13 -0
  1175. package/src/platforms/nes/lib/cc65-src/waitvsync.s +18 -0
  1176. package/src/platforms/nes/lib/cc65-src/wherex.s +19 -0
  1177. package/src/platforms/nes/lib/cc65-src/wherey.s +19 -0
  1178. package/src/platforms/nes/lib/clear_nametable.s +38 -0
  1179. package/src/platforms/nes/lib/clear_oam.s +18 -0
  1180. package/src/platforms/nes/lib/load_palette.s +31 -0
  1181. package/src/platforms/nes/lib/nmi_safe.s +65 -0
  1182. package/src/platforms/nes/lib/oam_dma.s +16 -0
  1183. package/src/platforms/nes/lib/read_pad.s +46 -0
  1184. package/src/platforms/nes/lib/reset.s +46 -0
  1185. package/src/platforms/nes/lib/sprite_table_populate.s +75 -0
  1186. package/src/platforms/nes/lib/wait_vblank.s +12 -0
  1187. package/src/platforms/nes/palette.js +39 -0
  1188. package/src/platforms/nes/ppu.js +448 -0
  1189. package/src/platforms/pce/MENTAL_MODEL.md +98 -0
  1190. package/src/platforms/pce/TROUBLESHOOTING.md +54 -0
  1191. package/src/platforms/pce/UPSTREAM_SOURCES.md +38 -0
  1192. package/src/platforms/pce/image-to-tilemap.js +123 -0
  1193. package/src/platforms/pce/lib/c/hello_pce.c +37 -0
  1194. package/src/platforms/pce/lib/c/pce_hw.h +130 -0
  1195. package/src/platforms/pce/lib/c/pce_input.c +36 -0
  1196. package/src/platforms/pce/lib/c/pce_sound.c +53 -0
  1197. package/src/platforms/pce/lib/c/pce_video.c +113 -0
  1198. package/src/platforms/pce/tiles.js +92 -0
  1199. package/src/platforms/pce/vce.js +59 -0
  1200. package/src/platforms/pce/vdc.js +52 -0
  1201. package/src/platforms/sms/MENTAL_MODEL.md +286 -0
  1202. package/src/platforms/sms/TROUBLESHOOTING.md +140 -0
  1203. package/src/platforms/sms/UPSTREAM_SOURCES.md +29 -0
  1204. package/src/platforms/sms/image-to-tilemap.js +260 -0
  1205. package/src/platforms/sms/lib/README.md +117 -0
  1206. package/src/platforms/sms/lib/c/joypad_read.c +33 -0
  1207. package/src/platforms/sms/lib/c/load_palette.c +24 -0
  1208. package/src/platforms/sms/lib/c/load_tiles.c +32 -0
  1209. package/src/platforms/sms/lib/c/sms_crt0.s +101 -0
  1210. package/src/platforms/sms/lib/c/sms_hw.h +53 -0
  1211. package/src/platforms/sms/lib/c/sms_music.c +178 -0
  1212. package/src/platforms/sms/lib/c/sms_music.h +50 -0
  1213. package/src/platforms/sms/lib/c/sms_sfx.c +82 -0
  1214. package/src/platforms/sms/lib/c/sms_sfx.h +40 -0
  1215. package/src/platforms/sms/lib/c/sprite_table.c +60 -0
  1216. package/src/platforms/sms/lib/c/vblank_wait.c +10 -0
  1217. package/src/platforms/sms/lib/c/vdp_init.c +58 -0
  1218. package/src/platforms/sms/lib/header.s +33 -0
  1219. package/src/platforms/sms/lib/joypad_read.s +40 -0
  1220. package/src/platforms/sms/lib/load_palette.s +30 -0
  1221. package/src/platforms/sms/lib/load_tiles.s +50 -0
  1222. package/src/platforms/sms/lib/sprite_table.s +44 -0
  1223. package/src/platforms/sms/lib/vblank_wait.s +36 -0
  1224. package/src/platforms/sms/lib/vdp_init.s +47 -0
  1225. package/src/platforms/sms/song.js +217 -0
  1226. package/src/platforms/sms/vdp.js +530 -0
  1227. package/src/platforms/snes/MENTAL_MODEL.md +289 -0
  1228. package/src/platforms/snes/TROUBLESHOOTING.md +208 -0
  1229. package/src/platforms/snes/UPSTREAM_SOURCES.md +50 -0
  1230. package/src/platforms/snes/brr.js +208 -0
  1231. package/src/platforms/snes/image-to-tilemap.js +227 -0
  1232. package/src/platforms/snes/lib/audio/apu_blob.asm +228 -0
  1233. package/src/platforms/snes/lib/audio/apu_blob.bin +0 -0
  1234. package/src/platforms/snes/lib/audio/explosion.brr +0 -0
  1235. package/src/platforms/snes/lib/audio/sample_bank.bin +0 -0
  1236. package/src/platforms/snes/lib/audio/shoot.brr +0 -0
  1237. package/src/platforms/snes/lib/audio/spc_driver.asm +241 -0
  1238. package/src/platforms/snes/lib/audio_pipeline.asm +62 -0
  1239. package/src/platforms/snes/lib/c/crt0.asm +125 -0
  1240. package/src/platforms/snes/lib/c/hdr.asm +50 -0
  1241. package/src/platforms/snes/lib/c/snes_sfx.c +116 -0
  1242. package/src/platforms/snes/lib/c/snes_sfx.h +96 -0
  1243. package/src/platforms/snes/lib/c/snes_sfx_data.asm +25 -0
  1244. package/src/platforms/snes/lib/cgram_upload.asm +43 -0
  1245. package/src/platforms/snes/lib/lorom_header.asm +47 -0
  1246. package/src/platforms/snes/lib/lorom_multibank.asm +66 -0
  1247. package/src/platforms/snes/lib/nmi_safe.asm +77 -0
  1248. package/src/platforms/snes/lib/oam_upload.asm +45 -0
  1249. package/src/platforms/snes/lib/pad_read.asm +64 -0
  1250. package/src/platforms/snes/lib/pvsneslib/LICENSE +21 -0
  1251. package/src/platforms/snes/lib/pvsneslib/include/ctype.h +6 -0
  1252. package/src/platforms/snes/lib/pvsneslib/include/float.h +4 -0
  1253. package/src/platforms/snes/lib/pvsneslib/include/hdr.asm +47 -0
  1254. package/src/platforms/snes/lib/pvsneslib/include/limits.h +13 -0
  1255. package/src/platforms/snes/lib/pvsneslib/include/math.h +10 -0
  1256. package/src/platforms/snes/lib/pvsneslib/include/setjmp.h +4 -0
  1257. package/src/platforms/snes/lib/pvsneslib/include/snes/background.h +396 -0
  1258. package/src/platforms/snes/lib/pvsneslib/include/snes/console.h +188 -0
  1259. package/src/platforms/snes/lib/pvsneslib/include/snes/dma.h +381 -0
  1260. package/src/platforms/snes/lib/pvsneslib/include/snes/input.h +289 -0
  1261. package/src/platforms/snes/lib/pvsneslib/include/snes/interrupt.h +264 -0
  1262. package/src/platforms/snes/lib/pvsneslib/include/snes/libversion.h +10 -0
  1263. package/src/platforms/snes/lib/pvsneslib/include/snes/lzss.h +43 -0
  1264. package/src/platforms/snes/lib/pvsneslib/include/snes/map.h +113 -0
  1265. package/src/platforms/snes/lib/pvsneslib/include/snes/object.h +234 -0
  1266. package/src/platforms/snes/lib/pvsneslib/include/snes/pixel.h +53 -0
  1267. package/src/platforms/snes/lib/pvsneslib/include/snes/scores.h +66 -0
  1268. package/src/platforms/snes/lib/pvsneslib/include/snes/snestypes.h +65 -0
  1269. package/src/platforms/snes/lib/pvsneslib/include/snes/sound.h +245 -0
  1270. package/src/platforms/snes/lib/pvsneslib/include/snes/sprite.h +456 -0
  1271. package/src/platforms/snes/lib/pvsneslib/include/snes/video.h +465 -0
  1272. package/src/platforms/snes/lib/pvsneslib/include/snes.h +190 -0
  1273. package/src/platforms/snes/lib/pvsneslib/include/stdarg.h +28 -0
  1274. package/src/platforms/snes/lib/pvsneslib/include/stdbool.h +53 -0
  1275. package/src/platforms/snes/lib/pvsneslib/include/stddef.h +27 -0
  1276. package/src/platforms/snes/lib/pvsneslib/include/stdint.h +7 -0
  1277. package/src/platforms/snes/lib/pvsneslib/include/stdio.h +9 -0
  1278. package/src/platforms/snes/lib/pvsneslib/include/stdlib.h +13 -0
  1279. package/src/platforms/snes/lib/pvsneslib/include/string.h +19 -0
  1280. package/src/platforms/snes/lib/pvsneslib/include/strings.h +5 -0
  1281. package/src/platforms/snes/lib/pvsneslib/source/Makefile +87 -0
  1282. package/src/platforms/snes/lib/pvsneslib/source/backgrounds.asm +834 -0
  1283. package/src/platforms/snes/lib/pvsneslib/source/consoles.asm +1028 -0
  1284. package/src/platforms/snes/lib/pvsneslib/source/crt0_snes.asm +329 -0
  1285. package/src/platforms/snes/lib/pvsneslib/source/dmas.asm +1275 -0
  1286. package/src/platforms/snes/lib/pvsneslib/source/hdr.asm +56 -0
  1287. package/src/platforms/snes/lib/pvsneslib/source/input.asm +445 -0
  1288. package/src/platforms/snes/lib/pvsneslib/source/libc.asm +485 -0
  1289. package/src/platforms/snes/lib/pvsneslib/source/libc_c.c +1214 -0
  1290. package/src/platforms/snes/lib/pvsneslib/source/libm.asm +510 -0
  1291. package/src/platforms/snes/lib/pvsneslib/source/libtcc.asm +374 -0
  1292. package/src/platforms/snes/lib/pvsneslib/source/lzsss.asm +256 -0
  1293. package/src/platforms/snes/lib/pvsneslib/source/maps.asm +1078 -0
  1294. package/src/platforms/snes/lib/pvsneslib/source/objects.asm +2881 -0
  1295. package/src/platforms/snes/lib/pvsneslib/source/scores.asm +226 -0
  1296. package/src/platforms/snes/lib/pvsneslib/source/sm_spc.asm +187 -0
  1297. package/src/platforms/snes/lib/pvsneslib/source/snesmodwla.asm +1186 -0
  1298. package/src/platforms/snes/lib/pvsneslib/source/sounds.asm +273 -0
  1299. package/src/platforms/snes/lib/pvsneslib/source/sprites.asm +3946 -0
  1300. package/src/platforms/snes/lib/pvsneslib/source/vblank.asm +917 -0
  1301. package/src/platforms/snes/lib/pvsneslib/source/videos.asm +1137 -0
  1302. package/src/platforms/snes/lib/reset_init.asm +31 -0
  1303. package/src/platforms/snes/lib/sprite_table_populate.asm +122 -0
  1304. package/src/platforms/snes/lib/vram_dma_upload.asm +42 -0
  1305. package/src/platforms/snes/ppu.js +606 -0
  1306. package/src/platforms/snes/song.js +128 -0
  1307. package/src/playtest/playtest.js +841 -0
  1308. package/src/rom-id/identifier.js +421 -0
  1309. package/src/rom-id/patch.js +217 -0
  1310. package/src/toolchains/_worker/pool.js +253 -0
  1311. package/src/toolchains/_worker/run.js +78 -0
  1312. package/src/toolchains/_worker/wasm-worker.js +233 -0
  1313. package/src/toolchains/arm-none-eabi-gcc/gcc.js +216 -0
  1314. package/src/toolchains/asar/asar.js +542 -0
  1315. package/src/toolchains/assemble-snippet.js +256 -0
  1316. package/src/toolchains/cc65/cc65.js +395 -0
  1317. package/src/toolchains/cc65/da65.js +119 -0
  1318. package/src/toolchains/cc65/dbgparse.js +274 -0
  1319. package/src/toolchains/cc65/preset-resolver.js +59 -0
  1320. package/src/toolchains/cc65/presets/nes/chr-ram-runtime.cfg +79 -0
  1321. package/src/toolchains/cc65/presets/nes/chr-ram-runtime.crt0.s +178 -0
  1322. package/src/toolchains/cc65/presets/nes/chr-ram.cfg +76 -0
  1323. package/src/toolchains/cc65/presets/nes/chr-ram.crt0.s +106 -0
  1324. package/src/toolchains/common/ar.js +121 -0
  1325. package/src/toolchains/common/reassemble.js +353 -0
  1326. package/src/toolchains/common/sdk-cache.js +116 -0
  1327. package/src/toolchains/common/symbols.js +139 -0
  1328. package/src/toolchains/dasm/dasm.js +96 -0
  1329. package/src/toolchains/gba-c/gba-c.js +838 -0
  1330. package/src/toolchains/genesis-c/README.md +61 -0
  1331. package/src/toolchains/genesis-c/genesis-c.js +600 -0
  1332. package/src/toolchains/gnu-ld-map.js +86 -0
  1333. package/src/toolchains/index.js +862 -0
  1334. package/src/toolchains/m68k-elf-gcc/gcc.js +230 -0
  1335. package/src/toolchains/objdump.js +199 -0
  1336. package/src/toolchains/parse-errors.js +338 -0
  1337. package/src/toolchains/registry.js +67 -0
  1338. package/src/toolchains/rgbds/rgbds.js +144 -0
  1339. package/src/toolchains/sdcc/preflight-lint.js +295 -0
  1340. package/src/toolchains/sdcc/sdcc.js +540 -0
  1341. package/src/toolchains/sjasm/sjasm.js +85 -0
  1342. package/src/toolchains/snes-c/snes-c.js +409 -0
  1343. package/src/toolchains/tcc816/tcc816.js +79 -0
  1344. package/src/toolchains/vasm68k/vasm68k.js +138 -0
  1345. package/src/toolchains/wladx/wladx.js +120 -0
  1346. package/src/toolchains/z80/binutils.js +82 -0
@@ -0,0 +1,188 @@
1
+ # Commodore 64 — mental model
2
+
3
+ One page. Read once before you write your first C64 game. The
4
+ TROUBLESHOOTING.md alongside this file is for when something's broken.
5
+
6
+ The C64 is the architectural outlier of romdev's 6502-class platforms.
7
+ It has KERNAL + BASIC ROMs always available (and your code can call
8
+ them or override them), 64 KB of contiguous RAM with bank-switching to
9
+ get under the I/O area, two CIAs for I/O, and a VIC-II that doesn't
10
+ think in "tiles" — it thinks in **character cells**.
11
+
12
+ ## CPU memory map (6510 — a 6502 with a tiny I/O port)
13
+
14
+ ```
15
+ $0000-$0001 6510 internal I/O — bank-switch control
16
+ $0002-$00FF zero page
17
+ $0100-$01FF stack
18
+ $0200-$03FF KERNAL+BASIC scratch / vectors (rarely touch directly)
19
+ $0400-$07E7 default screen RAM (40×25 char matrix)
20
+ $07E8-$07FF sprite pointers ($07F8-$07FF = 8 bytes, one per MOB)
21
+ $0800-$9FFF user RAM (cc65 puts code + data here for typical .prg)
22
+ $A000-$BFFF BASIC ROM (banked; RAM underneath)
23
+ $C000-$CFFF RAM (no ROM overlay)
24
+ $D000-$D3FF VIC-II registers (banked; CHAREN bit selects)
25
+ $D400-$D7FF SID registers
26
+ $D800-$DBE7 color RAM (1 KB nibble RAM — low 4 bits hold color index)
27
+ $DC00-$DC0F CIA1 (keyboard, joystick, timers)
28
+ $DD00-$DD0F CIA2 (serial, VIC bank select, user port)
29
+ $E000-$FFFF KERNAL ROM (banked; RAM underneath)
30
+ ```
31
+
32
+ The 6510's I/O port at `$0001` selects which ROMs are visible:
33
+
34
+ ```
35
+ bit 0 (LORAM): 1 = BASIC ROM visible at $A000
36
+ bit 1 (HIRAM): 1 = KERNAL ROM visible at $E000
37
+ bit 2 (CHAREN): 0 = char ROM at $D000, 1 = I/O regs visible
38
+ ```
39
+
40
+ Default after boot = `$37` (all three set) — BASIC + KERNAL ROMs +
41
+ I/O regs. Set CHAREN=0 to read the character-set bitmaps from ROM;
42
+ set HIRAM=0 to swap KERNAL out for RAM (useful for low-memory tricks).
43
+
44
+ ## VIC-II — character cells, NOT tiles
45
+
46
+ The C64's video chip displays 25 rows × 40 cols of 8×8 character
47
+ glyphs. Each cell:
48
+
49
+ - Screen RAM ($0400) holds the **character code** (0-255).
50
+ - Color RAM ($D800) holds the **color index** (0-15) for that cell.
51
+ Color RAM is nibble RAM — only the low 4 bits are wired up.
52
+ - The character set itself is at $D000 (ROM) or wherever VIC's char
53
+ base register points (`VIC_MEMORY` at $D018).
54
+
55
+ Two character sets in ROM:
56
+ - "Uppercase + graphics": chars $00-$3F = uppercase letters + symbols
57
+ - "Lowercase + uppercase": chars $00-$3F = lowercase + UPPERCASE shifted
58
+
59
+ You can also point VIC at custom character RAM and write your own
60
+ glyphs (this is how every published C64 game does its art).
61
+
62
+ ## VIC-II screen modes
63
+
64
+ ```
65
+ text default — 40×25 cells × 8×8 chars, 16 colors per cell
66
+ multicolor half-res horizontal (40×25 cells, but 4-color cells with shared MC1/MC2)
67
+ hires bitmap 320×200 pixels, 2 colors per 8×8 cell
68
+ multi bitmap 160×200 pixels, 4 colors per 8×8 cell
69
+ ```
70
+
71
+ Most C64 games use either text mode with a custom char set (cheap +
72
+ fast) or multicolor bitmap (more detail but harder to update).
73
+
74
+ ## VIC-II sprites (MOBs)
75
+
76
+ 8 hardware sprites, each:
77
+ - 24×21 pixels (3 bytes/row × 21 rows = 63 bytes; allocated in 64-byte
78
+ slots so the leftover byte is unused padding)
79
+ - Stored in the VIC's current 16 KB **bank** (default $0000-$3FFF)
80
+ - Located via the **sprite pointer** at $07F8+N: pointer value × 64 =
81
+ byte address WITHIN the bank
82
+ - Position: `VIC_SPRITE_X(N)` / `VIC_SPRITE_Y(N)` are 8-bit; X high
83
+ bits live in `VIC_SPRITES_X8` at $D010 (for X >= 256)
84
+ - Color: `VIC_SPR_COL(N)` at $D027+N (single-color sprites)
85
+ - Enable: bit N of `VIC_SPR_ENA` at $D015
86
+
87
+ Sprite Y is offset 50 px from the screen's top edge; sprite X is
88
+ offset 24 px from the left edge. So `VIC_SPRITE_Y = 50` puts the
89
+ sprite at the visible top-left.
90
+
91
+ ## CIA1 — joysticks + keyboard
92
+
93
+ CIA1 at $DC00-$DC0F. The chip is dual-purpose:
94
+ - $DC00 (CIA1_PRA): joystick PORT 2 + keyboard column select
95
+ - $DC01 (CIA1_PRB): joystick PORT 1 + keyboard row read
96
+
97
+ Joystick bits (active LOW — pressed = 0, released = 1):
98
+ ```
99
+ bit 0: UP bit 1: DOWN bit 2: LEFT
100
+ bit 3: RIGHT bit 4: FIRE
101
+ ```
102
+
103
+ **Convention:** read joystick from PORT 2 (CIA1_PRA) unless you have
104
+ a specific reason not to. Reading PRB clashes with keyboard scanning,
105
+ which is what the KERNAL's IRQ uses to update key state every
106
+ 1/60 sec — you'd get garbled input from your jiffy timer.
107
+
108
+ ### Driving input over MCP
109
+
110
+ The C64 joystick has **one** fire button. Over MCP press it with
111
+ `input({op:'set', b: true})` or the spatial `input({op:'set', south: true})` — both clear
112
+ `$DC00` bit 4 (verified live against vice). `input({op:'set', a: true})` is a **no-op**
113
+ (no second button — not in `input({op:'layout'})`'s `physicalButtons`). So drive fire
114
+ with `b`/`south`, plus the d-pad. ⚠ A cc65 `.prg` only starts after BASIC
115
+ auto-`RUN`s it — step ~70+ frames past load before input/reads register.
116
+
117
+ ## SID — three voices of fame
118
+
119
+ Three voices at $D400-$D418. Per-voice:
120
+ - 16-bit frequency (`SID_FREQ_LO/HI`)
121
+ - 12-bit pulse-width (for the pulse waveform)
122
+ - Control byte: gate / sync / ring / test / wave-select (triangle / saw /
123
+ pulse / noise)
124
+ - 16-bit ADSR envelope (`SID_AD`, `SID_SR`)
125
+
126
+ Global `SID_VOL_MODE` ($D418) holds master volume + filter routing
127
+ bits. SID is famous for sounding incredible with very little code — see
128
+ the `sid_play.s` starter snippet.
129
+
130
+ **Debugging sound:** `audioDebug({op:'inspect', chip:"sid"})` decodes all 3 voices live —
131
+ waveform, freq→note, pulse-width, ADSR — plus the filter cutoff/resonance/mode.
132
+ Handy for verifying a `sid_play` routine is actually gating notes.
133
+
134
+ ## Cartridge / load file format
135
+
136
+ The .prg format is dead simple:
137
+ - First 2 bytes = little-endian load address
138
+ - Rest = data, loaded sequentially into RAM starting at that address
139
+
140
+ cc65 produces .prg files with the load address set to $0801 (BASIC
141
+ start) so they can be `LOAD"*",8,1` / `RUN` from a BASIC prompt. The
142
+ KERNAL handles the load; your code runs from the cc65-generated BASIC
143
+ stub that does a `SYS` to the C entry point.
144
+
145
+ For game ROMs you typically just let the user load the .prg into the
146
+ emulator and the rest takes care of itself.
147
+
148
+ ## Frame heartbeat
149
+
150
+ The C64 has no dedicated vblank interrupt by default. Two approaches:
151
+
152
+ 1. **Poll VIC_RASTER** ($D012): waits for the raster to reach line 250+
153
+ (off the bottom of the visible region) — gives you a reliable per-
154
+ frame tick. This is what the bundled `hello_sprite` and `tile_engine`
155
+ templates do.
156
+ 2. **Raster interrupt**: program VIC_RASTER + IRQ_ENA to fire an IRQ
157
+ at a specific line. More complex; required for tricks like
158
+ mid-screen mode changes, multiplexed sprites, etc.
159
+
160
+ ## Build pipeline
161
+
162
+ When you call `build({output:'rom', platform:"c64", language:"c"})`:
163
+
164
+ 1. cc65 compiles your `.c` → 6502 `.s`.
165
+ 2. ca65 assembles each `.s` → `.o`.
166
+ 3. ld65 links + the bundled c64.cfg → `.prg` with a 2-byte load-address
167
+ header.
168
+
169
+ Loadable via vice_x64 (`loadMedia`).
170
+
171
+ ## Horizontal scrolling (for side-scrollers)
172
+
173
+ The `platformer` scaffold is single-screen. C64 scrolling is the fiddliest of
174
+ the platforms because the VIC-II only does a 0-7 px *fine* scroll in hardware;
175
+ moving further is a software char-cell shift.
176
+
177
+ - **Fine scroll:** the low 3 bits of `$D016` set a 0-7 px horizontal offset.
178
+ To hide the garbage column that the fine scroll exposes at the edge, switch
179
+ to 38-column mode (clear `$D016` bit 3) which masks the side borders.
180
+ - **Coarse scroll:** when the fine offset wraps past 7, reset it to 0 and
181
+ shift the whole **screen RAM** ($0400) AND **color RAM** ($D800) left by one
182
+ char column, then fill the new rightmost column from your world map. This is
183
+ ~1000+1000 byte moves — do it across the frame or with the screen split.
184
+ - **Smoothness:** update `$D016` early in the frame (e.g. a raster IRQ) so the
185
+ fine offset is set before the visible area is drawn.
186
+
187
+ Track `camX` in pixels: `fine = camX & 7` → `$D016`; `coarseCol = camX >> 3`
188
+ indexes your world map for which columns are on screen.
@@ -0,0 +1,130 @@
1
+ # Commodore 64 — troubleshooting
2
+
3
+ When something's broken. Read MENTAL_MODEL.md first
4
+ (via `platform({op:'doc', platform:"c64", name:"mental_model"})`).
5
+
6
+ ## "Screen is blank or filled with the wrong characters"
7
+
8
+ Three common modes:
9
+
10
+ 1. **You wrote to $0400+ before the KERNAL finished clearing the
11
+ screen during boot.** cc65's startup code typically runs after the
12
+ KERNAL clears the screen, so this is rare under cc65 — but if you
13
+ `org $0801` and run before vector setup, you can lose your writes.
14
+ Easy fix: wait 2-3 frames after main() entry before drawing.
15
+ 2. **VIC_MEMORY ($D018) points at the wrong screen RAM.** Default is
16
+ $0400 (low nibble of D018 = $1, screen base = $0400). If you
17
+ accidentally write D018, the VIC reads garbage instead.
18
+ 3. **Wrong character set selected.** D018's high nibble selects char
19
+ base. Default $14 means char base = $1000 (which maps to char ROM
20
+ at $D000 with CHAREN=0). Set to $16 for the lowercase set.
21
+
22
+ ## "Sprite doesn't appear"
23
+
24
+ Most common cause: forgot to set the sprite pointer at $07F8+N.
25
+ The sprite enable bit ($D015 bit N) just turns the rendering on;
26
+ the data location is in the pointer slot.
27
+
28
+ Sprite pointer value × 64 = byte offset within the current VIC bank
29
+ (default bank = $0000-$3FFF). So pointer = $20 means sprite data at
30
+ $20 * $40 = $0800.
31
+
32
+ Other gotchas:
33
+ - Sprite X is 8-bit, but the visible screen is 320 px wide. For X
34
+ positions ≥ 256, set the corresponding bit in `VIC_SPRITES_X8`
35
+ ($D010).
36
+ - Sprite Y offset is 50 (so Y=50 is the visible top edge); X offset
37
+ is 24. Set Y=0 and your sprite is invisible above the screen.
38
+ - Color RAM stores nibbles ($0..$F), not full bytes. Writing the wrong
39
+ high nibble has no effect, but writing junk for the low nibble gives
40
+ unintended colors.
41
+
42
+ ## "Sprite is invisible behind a character cell"
43
+
44
+ VIC-II has per-sprite background-priority bits at $D01B
45
+ (`VIC_SPR_BG_PRI`). Bit N = 1 means sprite N is drawn BEHIND the
46
+ character matrix (for cells with bit 7 of their color byte set as
47
+ "foreground"). Default = all 0 = sprites in front. If you accidentally
48
+ write $FF to $D01B, all sprites disappear behind the BG layer.
49
+
50
+ ## "POKE / PEEK macro redefinition error"
51
+
52
+ cc65 already defines POKE / PEEK in `<peekpoke.h>` (and it gets pulled
53
+ in automatically by some other headers, like cbm.h). If you write your
54
+ own:
55
+
56
+ ```c
57
+ #define POKE(addr, val) (*(volatile uint8_t*)(addr) = (val))
58
+ ```
59
+
60
+ …cc65 complains "Macro redefinition is not identical."
61
+
62
+ Workarounds:
63
+ - Use cc65's stock POKE / PEEK from peekpoke.h (no volatile, address
64
+ as integer).
65
+ - Or define yours under different names like `WR` / `RD` — the
66
+ bundled `tile_engine` template uses this convention.
67
+
68
+ ## "Joystick input feels random / wrong"
69
+
70
+ Most likely cause: you're reading port 1 (CIA1_PRB at $DC01) instead
71
+ of port 2 (CIA1_PRA at $DC00).
72
+
73
+ Port 1 input is multiplexed with the keyboard scan matrix. Every 1/60
74
+ sec the KERNAL's IRQ reads CIA1_PRB to populate the key buffer; your
75
+ joystick read happens between IRQ ticks and sees whatever column the
76
+ KERNAL last selected. Result: ghost input.
77
+
78
+ **Use port 2 (CIA1_PRA) by default.** All bundled C64 templates do.
79
+
80
+ ## "Audio is silent / SID doesn't play"
81
+
82
+ Three things to check:
83
+
84
+ 1. `SID_VOL_MODE` ($D418) is 0 by default — set it to $0F or higher
85
+ for any voice to be audible.
86
+ 2. The voice's CONTROL register ($D404 + voice*7) needs both a
87
+ waveform bit AND the GATE bit set:
88
+ - Wave bits: $10 (triangle), $20 (saw), $40 (pulse), $80 (noise)
89
+ - GATE bit $01: starts the ADSR envelope. Clear → release phase.
90
+ 3. The voice frequency ($D400 + voice*7) is two bytes (LO + HI).
91
+ Default = 0 = inaudible. SID frequency is a 16-bit value where
92
+ FREQ = (HZ × 16777216) / 985248. So middle-C ≈ 4467 → write
93
+ LO=$73, HI=$11.
94
+
95
+ ## "VIC raster wait hangs"
96
+
97
+ If you do:
98
+
99
+ ```c
100
+ while (PEEK(VIC_RASTER) < 250) { }
101
+ ```
102
+
103
+ and the VIC's interrupt configuration has bit 7 of $D011 set (which is
104
+ the 9th bit of the raster line counter — for lines >= 256), then the
105
+ raster register is effectively 9-bit but you're reading only 8 bits.
106
+ Result: raster appears to wrap weirdly.
107
+
108
+ Default $D011 = $1B (display on, 25 rows, mode 0, bit 7 = 0). Don't
109
+ write bit 7 of $D011 unless you know what you're doing.
110
+
111
+ ## "cc65 reports 'unresolved external'"
112
+
113
+ cc65 needs you to link against the c64.cfg system library that
114
+ defines RESET / NMI / IRQ vectors + the BASIC stub. Our build pipeline
115
+ does this automatically; if you're writing a standalone ca65 .s with
116
+ custom org, you may need to provide your own startup.
117
+
118
+ ## "Save state breaks the running game"
119
+
120
+ vice's snapshot includes CIA state but NOT necessarily every cycle-
121
+ exact VIC register write you made between the snapshot point and the
122
+ next vblank. If your game uses raster IRQs for mid-screen tricks, a
123
+ load-state mid-frame may render garbage for one frame. Game-side
124
+ workaround: re-initialize VIC IRQ vectors at the top of every frame
125
+ loop.
126
+
127
+ ## "First build is slow but later ones are fast"
128
+
129
+ Expected. cc65 + ca65 + ld65 cold-load is ~1-2s. Steady-state builds
130
+ are sub-second.
@@ -0,0 +1,35 @@
1
+ # Commodore 64 — source you can read
2
+
3
+ Trust hierarchy:
4
+
5
+ 1. **Bundled examples** (`examples/c64/templates/*.c`).
6
+ 2. **Bundled runtime** — `src/platforms/c64/lib/c/c64_sfx.c`,
7
+ `c64_music.c`, `c64_registers.h`, asm helpers in `lib/*.s`.
8
+ 3. **Bundled cc65 C64 libsrc** (R58) at `src/platforms/c64/lib/
9
+ cc65-src/`. cc65's C64 target: joystick, conio, VIC/SID/CIA
10
+ helpers, header builder, the BASIC stub.
11
+ 4. **Upstream**:
12
+
13
+ | What | Upstream |
14
+ |---|---|
15
+ | cc65 | https://github.com/cc65/cc65 |
16
+ | VICE x64 libretro core | https://github.com/libretro/vice-libretro |
17
+ | VICE proper | https://vice-emu.sourceforge.io/ |
18
+
19
+ ## C64 hardware docs
20
+
21
+ - **C64 Programmer's Reference Guide** (the canonical book, scanned):
22
+ https://www.lemon64.com/forum/viewtopic.php?t=44525
23
+ - **codebase64** (modern dev wiki): https://codebase64.org/
24
+ - **VIC-II reference**: https://www.zimmers.net/cbmpics/cbm/c64/vic-ii.txt
25
+ - **SID reference**: https://codebase64.org/doku.php?id=base:start_at_the_beginning_-_setting_up_the_sid
26
+ - **6510 instruction set**: same as 6502 + the I/O port at $0001
27
+
28
+ ## When to use what
29
+
30
+ - "What's at $D000-$DFFF?" → VIC-II ($D000) / SID ($D400) / CIA1
31
+ ($DC00) / CIA2 ($DD00) — see `c64_registers.h`
32
+ - "How does the SID envelope work?" → `c64_music.c` ADSR setup
33
+ + codebase64 SID page
34
+ - "BASIC stub — what's `SYS 2061`?" → `lib/basic_stub.s` header
35
+ - "VICE doesn't expose register X" → libretro vice-libretro
@@ -0,0 +1,190 @@
1
+ // C64 image → charset/screen/color conversion.
2
+ //
3
+ // The C64 has no "tilemap" in the NES sense, but its standard hi-res
4
+ // character mode is the direct analog: a 40×25 grid of 8×8 cells, each
5
+ // cell a char code into a 2 KB charset (256 chars × 8 bytes, 1bpp). Per
6
+ // cell you get ONE foreground color (from Color RAM, $D800) over a SINGLE
7
+ // shared background color ($D021). So each 8×8 cell is 2-color.
8
+ //
9
+ // This maps onto the generic imageToTilemap contract:
10
+ // chr → charset bytes (deduped 8×8 1bpp chars, ≤256 × 8 = ≤2048 B)
11
+ // nametable → screen RAM (1000 bytes, char code per cell)
12
+ // attr → color RAM (1000 bytes, low nibble = fg color 0..15 per cell)
13
+ // palette → 1 byte: the shared background color index
14
+ //
15
+ // Input must be 320×200, already quantized to the 16-color C64 palette
16
+ // (use getPlatformPalettePng({platform:"c64"}) as the ImageMagick -remap
17
+ // target). Each 8×8 cell may use at most 2 of those colors (one is the
18
+ // global background, the other is that cell's foreground) — hi-res char
19
+ // mode's hard constraint. Cells that violate it are reported.
20
+
21
+ import { PNG } from "pngjs";
22
+ import { C64_PALETTE } from "./vic.js";
23
+
24
+ const W = 320;
25
+ const H = 200;
26
+ const COLS = 40;
27
+ const ROWS = 25;
28
+
29
+ /** nearest C64 palette index for an (r,g,b) — exact match preferred. */
30
+ function nearestC64Index(r, g, b) {
31
+ let best = 0;
32
+ let bestD = Infinity;
33
+ for (let i = 0; i < 16; i++) {
34
+ const [pr, pg, pb] = C64_PALETTE[i];
35
+ const d = (pr - r) ** 2 + (pg - g) ** 2 + (pb - b) ** 2;
36
+ if (d < bestD) { bestD = d; best = i; }
37
+ }
38
+ return best;
39
+ }
40
+
41
+ /**
42
+ * Convert a 320×200 PNG into C64 hi-res character-mode assets.
43
+ *
44
+ * @param {{ pngBytes: Buffer|Uint8Array, backdrop?: number }} args
45
+ * backdrop: force a specific palette index (0..15) as the shared
46
+ * background color. If omitted, the most-common color is chosen.
47
+ * @returns {{
48
+ * chr: Uint8Array, nametable: Uint8Array, attr: Uint8Array,
49
+ * palette: Uint8Array, uniqueTilesBeforeMerge: number, uniqueTiles: number,
50
+ * imageColors: number, backgroundColor: number, previewPng: Buffer,
51
+ * warnings: string[]
52
+ * }}
53
+ */
54
+ export function c64ImageToTilemap(args) {
55
+ const png = PNG.sync.read(Buffer.from(args.pngBytes));
56
+ if (png.width !== W || png.height !== H) {
57
+ throw new Error(`C64 hi-res image must be ${W}×${H}, got ${png.width}×${png.height}`);
58
+ }
59
+
60
+ // Quantize every pixel to a C64 palette index.
61
+ const pxIdx = new Uint8Array(W * H);
62
+ const colorHist = new Array(16).fill(0);
63
+ for (let i = 0; i < W * H; i++) {
64
+ const k = i * 4;
65
+ const ci = nearestC64Index(png.data[k], png.data[k + 1], png.data[k + 2]);
66
+ pxIdx[i] = ci;
67
+ colorHist[ci]++;
68
+ }
69
+
70
+ // Choose the shared background color: caller override, else most common.
71
+ let bg = args.backdrop;
72
+ if (bg == null) {
73
+ bg = 0;
74
+ for (let i = 1; i < 16; i++) if (colorHist[i] > colorHist[bg]) bg = i;
75
+ }
76
+
77
+ const warnings = [];
78
+ const charByKey = new Map();
79
+ const chars = []; // each: Uint8Array(8)
80
+ const screen = new Uint8Array(COLS * ROWS);
81
+ const color = new Uint8Array(COLS * ROWS);
82
+ let uniqueBefore = 0;
83
+ let overflowReported = false;
84
+ let multiColorCells = 0;
85
+
86
+ for (let cy = 0; cy < ROWS; cy++) {
87
+ for (let cx = 0; cx < COLS; cx++) {
88
+ uniqueBefore++;
89
+ // Determine this cell's foreground color: the most-common non-bg
90
+ // color in the cell. Any pixel that's neither bg nor fg is forced
91
+ // to fg (and counted as a constraint violation).
92
+ const cellHist = new Array(16).fill(0);
93
+ for (let y = 0; y < 8; y++) {
94
+ for (let x = 0; x < 8; x++) {
95
+ cellHist[pxIdx[(cy * 8 + y) * W + (cx * 8 + x)]]++;
96
+ }
97
+ }
98
+ let fg = -1;
99
+ for (let i = 0; i < 16; i++) {
100
+ if (i === bg) continue;
101
+ if (fg === -1 || cellHist[i] > cellHist[fg]) fg = i;
102
+ }
103
+ if (fg === -1) fg = bg; // solid-background cell
104
+ const distinctNonBg = cellHist.filter((c, i) => c > 0 && i !== bg).length;
105
+ if (distinctNonBg > 1) multiColorCells++;
106
+
107
+ // Encode the 8×8 char: bit set = foreground pixel.
108
+ const ch = new Uint8Array(8);
109
+ for (let y = 0; y < 8; y++) {
110
+ let byte = 0;
111
+ for (let x = 0; x < 8; x++) {
112
+ const p = pxIdx[(cy * 8 + y) * W + (cx * 8 + x)];
113
+ // A pixel is "foreground" if it's not the bg color.
114
+ if (p !== bg) byte |= 1 << (7 - x);
115
+ }
116
+ ch[y] = byte;
117
+ }
118
+
119
+ let key = "";
120
+ for (const b of ch) key += b.toString(16).padStart(2, "0");
121
+ let idx = charByKey.get(key);
122
+ if (idx === undefined) {
123
+ if (chars.length >= 256) {
124
+ if (!overflowReported) {
125
+ warnings.push(
126
+ `Image needs more than 256 unique chars after dedup — extra cells reuse char 0. ` +
127
+ `Reduce detail or split across multiple charsets/screens.`
128
+ );
129
+ overflowReported = true;
130
+ }
131
+ idx = 0;
132
+ } else {
133
+ idx = chars.length;
134
+ charByKey.set(key, idx);
135
+ chars.push(ch);
136
+ }
137
+ }
138
+ screen[cy * COLS + cx] = idx;
139
+ color[cy * COLS + cx] = fg & 0x0F;
140
+ }
141
+ }
142
+
143
+ if (multiColorCells > 0) {
144
+ warnings.push(
145
+ `${multiColorCells} of ${COLS * ROWS} cells contain >2 colors (bg + >1 fg). ` +
146
+ `Hi-res char mode is 2 colors per 8×8 cell — those cells collapsed all non-background ` +
147
+ `pixels to a single foreground color. For 3-4 colors per cell use multicolor mode ` +
148
+ `(half horizontal resolution) — not yet implemented; pre-author the image to 2 colors/cell.`
149
+ );
150
+ }
151
+
152
+ const chrFlat = new Uint8Array(chars.length * 8);
153
+ for (let i = 0; i < chars.length; i++) chrFlat.set(chars[i], i * 8);
154
+
155
+ // Preview: re-render from encoded charset + screen + color.
156
+ const preview = new PNG({ width: W, height: H });
157
+ const [bgr, bgg, bgb] = C64_PALETTE[bg];
158
+ for (let cy = 0; cy < ROWS; cy++) {
159
+ for (let cx = 0; cx < COLS; cx++) {
160
+ const charCode = screen[cy * COLS + cx];
161
+ const fg = color[cy * COLS + cx];
162
+ const [fr, fgg, fb] = C64_PALETTE[fg];
163
+ const base = charCode * 8;
164
+ for (let y = 0; y < 8; y++) {
165
+ const byte = chrFlat[base + y];
166
+ for (let x = 0; x < 8; x++) {
167
+ const on = (byte >> (7 - x)) & 1;
168
+ const o = ((cy * 8 + y) * W + (cx * 8 + x)) * 4;
169
+ preview.data[o + 0] = on ? fr : bgr;
170
+ preview.data[o + 1] = on ? fgg : bgg;
171
+ preview.data[o + 2] = on ? fb : bgb;
172
+ preview.data[o + 3] = 0xFF;
173
+ }
174
+ }
175
+ }
176
+ }
177
+
178
+ return {
179
+ chr: chrFlat,
180
+ nametable: screen,
181
+ attr: color,
182
+ palette: new Uint8Array([bg]),
183
+ uniqueTilesBeforeMerge: uniqueBefore,
184
+ uniqueTiles: chars.length,
185
+ imageColors: colorHist.filter((c) => c > 0).length,
186
+ backgroundColor: bg,
187
+ previewPng: PNG.sync.write(preview),
188
+ warnings,
189
+ };
190
+ }
@@ -0,0 +1,52 @@
1
+ Commodore 64 starter snippets
2
+ =============================
3
+
4
+ Hand-vetted boilerplate for cc65-targeted C64 development. cc65 ships C
5
+ as the default language; assembly via ca65 is also supported. The snippets
6
+ here mix C (for the most common workflows) and asm (for where you need
7
+ cycle-level control or are touching VIC-II / SID registers directly).
8
+
9
+ Files
10
+ -----
11
+
12
+ - **c64_registers.h** — symbolic names for VIC-II ($D000-$D02E), SID
13
+ ($D400-$D41C), CIA1/2 ($DC00/$DD00) registers. `#include` from C; ca65
14
+ imports it as well.
15
+ - **vic_init.s** — boot-time setup: black-out the screen, set border + bg
16
+ colors, switch char-ROM/RAM banking.
17
+ - **sprite_table.s** — load 8 sprite pixel-data blocks + position + enable
18
+ + color. The classic "render moving sprites" recipe.
19
+ - **read_joystick.s** — read joystick port 2 (the usual game port) from
20
+ CIA1 $DC00 into a zp byte. Includes the "fire is bit 4" trap.
21
+ - **sid_play.s** — start a SID voice (waveform + ADSR + gate). Pair with
22
+ setting frequency from main loop for arpeggios / sound effects.
23
+ - **basic_stub.s** — the canonical 12-byte BASIC stub at $0801 that just
24
+ does `SYS 2061` (jumps to your machine code at $080D). Lets your program
25
+ start with `LOAD"NAME",8,1` then `RUN`.
26
+
27
+ Toolchain
28
+ ---------
29
+
30
+ Build via `build({output:'rom', platform: "c64", source: <C or asm>})`. cc65
31
+ auto-sniffs C vs asm; for explicit control pass `language: "c"` or `"asm"`.
32
+
33
+ Foot-guns
34
+ ---------
35
+
36
+ 1. **The 6510's I/O port at $00/$01 controls ROM banking.** Writing the
37
+ wrong value can hide the KERNAL or character ROM. Default is $37
38
+ (LORAM=1, HIRAM=1, CHAREN=1) which means BASIC + KERNAL + I/O are all
39
+ visible. Most games don't change this.
40
+ 2. **VIC bank select is in CIA2 $DD00 bits 0-1** (inverted). VIC sees
41
+ one of 4 × 16 KB banks of main RAM. Default = bank 0 ($0000-$3FFF),
42
+ which puts screen RAM at $0400 and char ROM at $1000 (via mirror).
43
+ 3. **Color RAM is 4-bit only.** $D800-$DBE7 stores the foreground color
44
+ nibble for each text cell — only the low 4 bits are used; high bits
45
+ read back as garbage.
46
+ 4. **The IRQ vector at $FFFE points through $0314/$0315 by default**
47
+ (KERNAL interrupt thunk). To install your own raster IRQ, write your
48
+ handler addr to $0314/$0315.
49
+ 5. **Sprite pixel data lives in RAM, not VIC.** $D000-$D02E only stores
50
+ X/Y/color/enable. The actual 64-byte pixel block per sprite is at
51
+ `screen_ram[$3F8 + sprite_index] × 64` — write that address to point
52
+ at your sprite data.
@@ -0,0 +1,25 @@
1
+ ; ── BASIC stub: SYS 2061 ────────────────────────────────────────────
2
+ ; The standard 12-byte BASIC bootstrap at $0801 that lets a user type
3
+ ; `LOAD"NAME",8,1` followed by `RUN`. The stub is a one-line BASIC
4
+ ; program tokenized to SYS 2061, where 2061 = $080D = the first byte
5
+ ; AFTER the stub. So your machine-code main routine should start at $080D.
6
+ ;
7
+ ; Bytes:
8
+ ; $0801 $0B $08 ; pointer to next BASIC line ($080B)
9
+ ; $0A $00 ; line number 10
10
+ ; $9E ; SYS token
11
+ ; "2061" ; ASCII "2061"
12
+ ; $00 ; end of statement
13
+ ; $00 $00 ; end of BASIC program (null pointer)
14
+ ;
15
+ ; After this stub, put `.org $080D` (or just continue assembling) and
16
+ ; place your real main routine there.
17
+
18
+ .segment "STARTUP"
19
+ .word $080B ; next line pointer
20
+ .word 10 ; line number
21
+ .byte $9E ; SYS
22
+ .byte "2061", $00 ; "2061" + line terminator
23
+ .word $0000 ; end-of-program
24
+
25
+ ; Your code starts at $080D — define your reset entry there.