rocketleaguesdk 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +152 -0
- package/classes/AkAudio.ts +577 -0
- package/classes/Core.ts +1559 -0
- package/classes/Engine.ts +23515 -0
- package/classes/GFxUI.ts +425 -0
- package/classes/IpDrv.ts +1902 -0
- package/classes/OnlineSubsystemEOS.ts +800 -0
- package/classes/ProjectX.ts +13294 -0
- package/classes/TAGame.ts +49959 -0
- package/classes/WinDrv.ts +110 -0
- package/classes/XAudio2.ts +15 -0
- package/classes/index.ts +19 -0
- package/constants/Core.ts +27 -0
- package/constants/Engine.ts +109 -0
- package/constants/IpDrv.ts +13 -0
- package/constants/ProjectX.ts +19 -0
- package/constants/TAGame.ts +78 -0
- package/constants/index.ts +14 -0
- package/enums/AkAudio.ts +121 -0
- package/enums/Core.ts +1528 -0
- package/enums/Engine.ts +3761 -0
- package/enums/GFxUI.ts +111 -0
- package/enums/IpDrv.ts +321 -0
- package/enums/OnlineSubsystemEOS.ts +25 -0
- package/enums/ProjectX.ts +593 -0
- package/enums/TAGame.ts +2586 -0
- package/enums/index.ts +17 -0
- package/examples/basic.ts +236 -0
- package/index.ts +33 -0
- package/package.json +100 -0
- package/parameters/AkAudio.ts +598 -0
- package/parameters/Core.ts +4062 -0
- package/parameters/Engine.ts +30205 -0
- package/parameters/GFxUI.ts +1282 -0
- package/parameters/IpDrv.ts +6486 -0
- package/parameters/OnlineSubsystemEOS.ts +3733 -0
- package/parameters/ProjectX.ts +23169 -0
- package/parameters/TAGame.ts +92073 -0
- package/parameters/WinDrv.ts +237 -0
- package/parameters/index.ts +18 -0
- package/structs/AkAudio.ts +115 -0
- package/structs/Core.ts +666 -0
- package/structs/Engine.ts +5185 -0
- package/structs/GFxUI.ts +117 -0
- package/structs/IpDrv.ts +601 -0
- package/structs/OnlineSubsystemEOS.ts +20 -0
- package/structs/ProjectX.ts +2110 -0
- package/structs/TAGame.ts +6273 -0
- package/structs/index.ts +17 -0
- package/tsconfig.json +28 -0
- package/types/core.ts +16 -0
- package/types/index.ts +8 -0
- package/types/offsets.ts +29 -0
package/classes/GFxUI.ts
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/**
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* GFxUI Package - Classes
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* Auto-generated by Stev Peifer
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*/
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import type { FScriptDelegate } from '../structs/Core';
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import type { UObject } from './Core';
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import type { UInteraction, USequenceAction, USequenceEvent } from './Engine';
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/**
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* Class GFxUI.FlashMovie
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* Size: 0x0128
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* Extends: USwfMovie
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_EditInlineNew | CLASS_Exported
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*/
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export type UFlashMovie = USwfMovie & {
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};
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/**
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* Class GFxUI.GFxAction_CloseMovie
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* Size: 0x016C
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* Extends: USequenceAction
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxAction_CloseMovie = USequenceAction & {
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bUnload: boolean; // 0x0168 (0x0004) [bool : 0x1]
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};
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// GFxAction_CloseMovie Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_GetVariable
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* Size: 0x0178
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* Extends: USequenceAction
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxAction_GetVariable = USequenceAction & {
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Variable: string; // 0x0168 (0x0010) [FString]
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};
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// GFxAction_GetVariable Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_Invoke
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* Size: 0x0188
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* Extends: USequenceAction
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxAction_Invoke = USequenceAction & {
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MethodName: string; // 0x0168 (0x0010) [FString]
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};
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// GFxAction_Invoke Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_OpenMovie
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* Size: 0x01A8
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* Extends: USequenceAction
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxAction_OpenMovie = USequenceAction & {
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bTakeFocus: boolean; // 0x0178 (0x0004) [bool : 0x1]
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bCaptureInput: boolean; // 0x0178 (0x0004) [bool : 0x2]
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bStartPaused: boolean; // 0x0178 (0x0004) [bool : 0x4]
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bEnableGammaCorrection: boolean; // 0x0178 (0x0004) [bool : 0x8]
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bDisplayWithHudOff: boolean; // 0x0178 (0x0004) [bool : 0x10]
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};
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// GFxAction_OpenMovie Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_SetCaptureKeys
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* Size: 0x0178
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* Extends: USequenceAction
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxAction_SetCaptureKeys = USequenceAction & {
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};
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/**
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* Class GFxUI.GFxAction_SetVariable
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* Size: 0x0178
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* Extends: USequenceAction
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxAction_SetVariable = USequenceAction & {
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Variable: string; // 0x0168 (0x0010) [FString]
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};
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// GFxAction_SetVariable Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxClikWidget
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* Size: 0x00B8
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* Extends: UGFxObject
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* Flags: CLASS_Compiled | CLASS_Parsed
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*/
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export type UGFxClikWidget = UGFxObject & {
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__EventListener__Delegate: FScriptDelegate; // 0x00a0 (0x0018) [FScriptDelegate]
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};
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// GFxClikWidget Functions
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// AddEventListener(Type: FName, Listener: FScriptDelegate, useCapture: boolean, listenerPriority: number, useWeakReference: boolean): void
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// AS3AddEventListener(Type: string, useCapture: boolean, listenerPriority: number, useWeakReference: boolean): void
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// ASAddEventListener(Type: string, func: string): void
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// ASRemoveAllEventListeners(Event: string): void
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// EventListener(): void
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// GetEventStringFromTypename(Typename: FName): string
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// RemoveAllEventListeners(Event: string): void
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// SetListener(Member: string, Listener: FScriptDelegate): void
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/**
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* Class GFxUI.GFxEngine
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* Size: 0x0128
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* Extends: UObject
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* Flags: CLASS_Compiled | CLASS_Config | CLASS_Parsed | CLASS_Localized | CLASS_Native | CLASS_Exported
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*/
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export type UGFxEngine = UObject & {
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RefCount: number; // 0x0070 (0x0004) [int32]
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};
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// GFxEngine Functions
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// Tick(DeltaTime: number): void
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// UpdateMovieLoadingInfo(): void // Native
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/**
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* Class GFxUI.GFxEvent_FSCommand
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* Size: 0x01A0
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* Extends: USequenceEvent
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxEvent_FSCommand = USequenceEvent & {
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FSCommand: string; // 0x0188 (0x0010) [FString]
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};
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/**
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* Class GFxUI.GFxFSCmdHandler
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* Size: 0x0060
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* Extends: UObject
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* Flags: CLASS_Abstract | CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxFSCmdHandler = UObject & {
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};
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// GFxFSCmdHandler Functions
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// FSCommand(Cmd: string, Arg: string): boolean
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/**
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* Class GFxUI.GFxFSCmdHandler_Kismet
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* Size: 0x0060
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* Extends: UGFxFSCmdHandler
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxFSCmdHandler_Kismet = UGFxFSCmdHandler & {
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};
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// GFxFSCmdHandler_Kismet Functions
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// FSCommand(Cmd: string, Arg: string): boolean // Native
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/**
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* Class GFxUI.GFxInteraction
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* Size: 0x00DC
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* Extends: UInteraction
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* Flags: CLASS_Compiled | CLASS_Config | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxInteraction = UInteraction & {
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VfTable_FCallbackEventDevice: unknown; // 0x00d0 (0x0008) [unknown]
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bFakeMobileTouches: boolean; // 0x00d8 (0x0004) [bool : 0x1]
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};
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// GFxInteraction Functions
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// CloseAllMoviePlayers(): void // Native
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// DebugInputKey(ControllerId: number, Key: FName, AmountDepressed: number, bGamepad: boolean): void // Native
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// GetFocusMovie(ControllerId: number): void // Native
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// NotifyGameSessionEnded(): void // Native
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// NotifyPlayerAdded(PlayerIndex: number): void // Native
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// NotifyPlayerRemoved(PlayerIndex: number): void // Native
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// NotifySplitscreenLayoutChanged(): void // Native
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/**
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* Class GFxUI.GFxMoviePlayer
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* Size: 0x0218
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* Extends: UObject
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* Flags: CLASS_Compiled | CLASS_Config | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UGFxMoviePlayer = UObject & {
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ASUClasses: Map<unknown, unknown>; // 0x0078 (0x0050) [TMap<unknown, unknown>]
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ASUObjects: Map<unknown, unknown>; // 0x00c8 (0x0050) [TMap<unknown, unknown>]
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NextASUObject: number; // 0x0118 (0x0004) [int32]
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bMovieIsOpen: boolean; // 0x0128 (0x0004) [bool : 0x1]
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bDisplayWithHudOff: boolean; // 0x0128 (0x0004) [bool : 0x2]
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bEnableGammaCorrection: boolean; // 0x0128 (0x0004) [bool : 0x4]
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bWidgetsInitializedThisFrame: boolean; // 0x0128 (0x0004) [bool : 0x8]
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bLogUnhandedWidgetInitializations: boolean; // 0x0128 (0x0004) [bool : 0x10]
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bAllowInput: boolean; // 0x0128 (0x0004) [bool : 0x20]
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bAllowFocus: boolean; // 0x0128 (0x0004) [bool : 0x40]
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bAutoPlay: boolean; // 0x0128 (0x0004) [bool : 0x80]
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bPauseGameWhileActive: boolean; // 0x0128 (0x0004) [bool : 0x100]
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bDisableWorldRendering: boolean; // 0x0128 (0x0004) [bool : 0x200]
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bCaptureWorldRendering: boolean; // 0x0128 (0x0004) [bool : 0x400]
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bCloseOnLevelChange: boolean; // 0x0128 (0x0004) [bool : 0x800]
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bOnlyOwnerFocusable: boolean; // 0x0128 (0x0004) [bool : 0x1000]
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bForceFullViewport: boolean; // 0x0128 (0x0004) [bool : 0x2000]
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bDiscardNonOwnerInput: boolean; // 0x0128 (0x0004) [bool : 0x4000]
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bCaptureInput: boolean; // 0x0128 (0x0004) [bool : 0x8000]
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bCaptureMouseInput: boolean; // 0x0128 (0x0004) [bool : 0x10000]
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bIgnoreMouseInput: boolean; // 0x0128 (0x0004) [bool : 0x20000]
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bIsSplitscreenLayoutModified: boolean; // 0x0128 (0x0004) [bool : 0x40000]
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bShowHardwareMouseCursor: boolean; // 0x0128 (0x0004) [bool : 0x80000]
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bForceFullScreen: boolean; // 0x0128 (0x0004) [bool : 0x100000]
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bBlurLesserMovies: boolean; // 0x0128 (0x0004) [bool : 0x200000]
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bHideLesserMovies: boolean; // 0x0128 (0x0004) [bool : 0x400000]
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bIsPriorityBlurred: boolean; // 0x0128 (0x0004) [bool : 0x800000]
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bIsPriorityHidden: boolean; // 0x0128 (0x0004) [bool : 0x1000000]
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bIgnoreVisibilityEffect: boolean; // 0x0128 (0x0004) [bool : 0x2000000]
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bIgnoreBlurEffect: boolean; // 0x0128 (0x0004) [bool : 0x4000000]
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LocalPlayerOwnerIndex: number; // 0x0138 (0x0004) [int32]
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WidgetPathBindings: Map<unknown, unknown>; // 0x01a0 (0x0050) [TMap<unknown, unknown>]
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SplitscreenLayoutYAdjust: number; // 0x01f8 (0x0004) [int32]
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__OnPostAdvance__Delegate: FScriptDelegate; // 0x0200 (0x0018) [FScriptDelegate]
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};
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// GFxMoviePlayer Functions
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// ActionScriptConstructor(ClassName: string): void // Native
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// ActionScriptFloat(Path: string): number // Native
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// ActionScriptInt(Path: string): number // Native
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// ActionScriptObject(Path: string): void // Native
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// ActionScriptSetFunction(Member: string): void // Native
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// ActionScriptString(Path: string): string // Native
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// ActionScriptVoid(Path: string): void // Native
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// AddCaptureKey(Key: FName): void // Native
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// AddFocusIgnoreKey(Key: FName): void // Native
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// Advance(Time: number): void // Native
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// ApplyPriorityBlurEffect(bRemoveEffect: boolean): void
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// ApplyPriorityEffect(bRequestedBlurState: boolean, bRequestedHiddenState: boolean): void
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// ApplyPriorityVisibilityEffect(bRemoveEffect: boolean): void
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// ClearCaptureKeys(): void // Native
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// ClearFocusIgnoreKeys(): void // Native
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// Close(Unload: boolean): void // Native
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// ConditionalClearPause(): void
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// ConsoleCommand(Command: string): void
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// CreateArray(): void // Native
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// CreateObject(ASClass: string): void // Native
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// FilterButtonInput(ControllerId: number, ButtonName: FName): boolean
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// FlushPlayerInput(capturekeysonly: boolean): void // Native
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// GetAVMVersion(): number // Native
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// GetGameViewportClient(): void // Native
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// GetLP(): void
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// GetPC(): void
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// GetVariable(Path: string): void // Native
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// GetVariableArray(Path: string, Index: number): boolean // Native
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// GetVariableBool(Path: string): boolean // Native
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// GetVariableFloatArray(Path: string, Index: number): boolean // Native
|
|
259
|
+
// GetVariableInt(Path: string): number // Native
|
|
260
|
+
// GetVariableIntArray(Path: string, Index: number): boolean // Native
|
|
261
|
+
// GetVariableNumber(Path: string): number // Native
|
|
262
|
+
// GetVariableObject(Path: string): void // Native
|
|
263
|
+
// GetVariableString(Path: string): string // Native
|
|
264
|
+
// GetVariableStringArray(Path: string, Index: number): boolean // Native
|
|
265
|
+
// GetVisibleFrameRect(/* out */ x0: number, /* out */ y0: number, /* out */ X1: number, /* out */ Y1: number): void // Native
|
|
266
|
+
// Init(): void
|
|
267
|
+
// Invoke(method: string): void // Native
|
|
268
|
+
// IsHidden(): boolean // Native
|
|
269
|
+
// OnCleanup(): void
|
|
270
|
+
// OnClose(): void
|
|
271
|
+
// OnFocusGained(LocalPlayerIndex: number): void
|
|
272
|
+
// OnFocusLost(LocalPlayerIndex: number): void
|
|
273
|
+
// OnPostAdvance(DeltaTime: number): void
|
|
274
|
+
// PlaySoundFromTheme(EventName: FName, SoundThemeName: FName): void
|
|
275
|
+
// PostAdvance(DeltaTime: number): void // Native
|
|
276
|
+
// PostWidgetInit(): void
|
|
277
|
+
// RenderOnce(): void // Native
|
|
278
|
+
// RequestGarbageCollection(bImmediate: boolean): void // Native
|
|
279
|
+
// SetAlignment(): void // Native
|
|
280
|
+
// SetExternalInterface(): void
|
|
281
|
+
// SetExternalTexture(Resource: string): boolean // Native
|
|
282
|
+
// SetFullScreen(bFullScreen: boolean): void // Native
|
|
283
|
+
// SetHidden(bHidden: boolean): void // Native
|
|
284
|
+
// SetMovieCanReceiveFocus(bCanReceiveFocus: boolean): void // Native
|
|
285
|
+
// SetMovieCanReceiveInput(bCanReceiveInput: boolean): void // Native
|
|
286
|
+
// SetMovieInfo(): void
|
|
287
|
+
// SetPause(bPausePlayback: boolean): void // Native
|
|
288
|
+
// SetPerspective3D(): void // Native
|
|
289
|
+
// SetPriority(): void // Native
|
|
290
|
+
// SetTimingMode(): void // Native
|
|
291
|
+
// SetVariable(Path: string): void // Native
|
|
292
|
+
// SetVariableArray(Path: string, Index: number): boolean // Native
|
|
293
|
+
// SetVariableBool(Path: string, B: boolean): void // Native
|
|
294
|
+
// SetVariableFloatArray(Path: string, Index: number): boolean // Native
|
|
295
|
+
// SetVariableInt(Path: string, I: number): void // Native
|
|
296
|
+
// SetVariableIntArray(Path: string, Index: number): boolean // Native
|
|
297
|
+
// SetVariableNumber(Path: string, F: number): void // Native
|
|
298
|
+
// SetVariableObject(Path: string): void // Native
|
|
299
|
+
// SetVariableString(Path: string, S: string): void // Native
|
|
300
|
+
// SetVariableStringArray(Path: string, Index: number): boolean // Native
|
|
301
|
+
// SetView3D(): void // Native
|
|
302
|
+
// SetViewport(X: number, Y: number, Width: number, Height: number): void // Native
|
|
303
|
+
// SetViewScaleMode(): void // Native
|
|
304
|
+
// SetWidgetPathBinding(Path: FName): void // Native
|
|
305
|
+
// Start(StartPaused: boolean): boolean // Native
|
|
306
|
+
// UpdateSplitscreenLayout(): void // Native
|
|
307
|
+
// WidgetInitialized(WidgetName: FName, WidgetPath: FName): boolean
|
|
308
|
+
// WidgetUnloaded(WidgetName: FName, WidgetPath: FName): boolean
|
|
309
|
+
|
|
310
|
+
/**
|
|
311
|
+
* Class GFxUI.GFxObject
|
|
312
|
+
* Size: 0x00A0
|
|
313
|
+
* Extends: UObject
|
|
314
|
+
* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
|
|
315
|
+
*/
|
|
316
|
+
export type UGFxObject = UObject & {
|
|
317
|
+
Value: number; // 0x0060 (0x0030) [int32]
|
|
318
|
+
};
|
|
319
|
+
|
|
320
|
+
// GFxObject Functions
|
|
321
|
+
// ActionScriptArray(Path: string): void // Native
|
|
322
|
+
// ActionScriptFloat(method: string): number // Native
|
|
323
|
+
// ActionScriptInt(method: string): number // Native
|
|
324
|
+
// ActionScriptObject(Path: string): void // Native
|
|
325
|
+
// ActionScriptSetFunction(Member: string): void // Native
|
|
326
|
+
// ActionScriptSetFunctionOn(Member: string): void // Native
|
|
327
|
+
// ActionScriptString(method: string): string // Native
|
|
328
|
+
// ActionScriptVoid(method: string): void // Native
|
|
329
|
+
// AttachMovie(symbolname: string, instancename: string, Depth: number): void // Native
|
|
330
|
+
// CreateEmptyMovieClip(instancename: string, Depth: number): void // Native
|
|
331
|
+
// Get(Member: string): void // Native
|
|
332
|
+
// GetBool(Member: string): boolean // Native
|
|
333
|
+
// GetColorTransform(): void // Native
|
|
334
|
+
// GetDisplayInfo(): void // Native
|
|
335
|
+
// GetDisplayMatrix(): void // Native
|
|
336
|
+
// GetDisplayMatrix3D(): void // Native
|
|
337
|
+
// GetElement(Index: number): void // Native
|
|
338
|
+
// GetElementBool(Index: number): boolean // Native
|
|
339
|
+
// GetElementDisplayInfo(Index: number): void // Native
|
|
340
|
+
// GetElementDisplayMatrix(Index: number): void // Native
|
|
341
|
+
// GetElementFloat(Index: number): number // Native
|
|
342
|
+
// GetElementInt(Index: number): number // Native
|
|
343
|
+
// GetElementMember(Index: number, Member: string): void // Native
|
|
344
|
+
// GetElementMemberBool(Index: number, Member: string): boolean // Native
|
|
345
|
+
// GetElementMemberFloat(Index: number, Member: string): number // Native
|
|
346
|
+
// GetElementMemberInt(Index: number, Member: string): number // Native
|
|
347
|
+
// GetElementMemberObject(Index: number, Member: string): void // Native
|
|
348
|
+
// GetElementMemberString(Index: number, Member: string): string // Native
|
|
349
|
+
// GetElementObject(Index: number): void // Native
|
|
350
|
+
// GetElementString(Index: number): string // Native
|
|
351
|
+
// GetFloat(Member: string): number // Native
|
|
352
|
+
// GetInt(Member: string): number // Native
|
|
353
|
+
// GetObject(Member: string): void // Native
|
|
354
|
+
// GetPosition(/* out */ X: number, /* out */ Y: number): boolean // Native
|
|
355
|
+
// GetString(Member: string): string // Native
|
|
356
|
+
// GetText(): string // Native
|
|
357
|
+
// GotoAndPlay(frame: string): void // Native
|
|
358
|
+
// GotoAndPlayI(frame: number): void // Native
|
|
359
|
+
// GotoAndStop(frame: string): void // Native
|
|
360
|
+
// GotoAndStopI(frame: number): void // Native
|
|
361
|
+
// Invoke(Member: string): void // Native
|
|
362
|
+
// Set(Member: string): void // Native
|
|
363
|
+
// SetBool(Member: string, B: boolean): void // Native
|
|
364
|
+
// SetColorTransform(): void // Native
|
|
365
|
+
// SetDisplayInfo(): void // Native
|
|
366
|
+
// SetDisplayMatrix(): void // Native
|
|
367
|
+
// SetDisplayMatrix3D(): void // Native
|
|
368
|
+
// SetElement(Index: number): void // Native
|
|
369
|
+
// SetElementBool(Index: number, B: boolean): void // Native
|
|
370
|
+
// SetElementColorTransform(Index: number): void // Native
|
|
371
|
+
// SetElementDisplayInfo(Index: number): void // Native
|
|
372
|
+
// SetElementDisplayMatrix(Index: number): void // Native
|
|
373
|
+
// SetElementFloat(Index: number, F: number): void // Native
|
|
374
|
+
// SetElementInt(Index: number, I: number): void // Native
|
|
375
|
+
// SetElementMember(Index: number, Member: string): void // Native
|
|
376
|
+
// SetElementMemberBool(Index: number, Member: string, B: boolean): void // Native
|
|
377
|
+
// SetElementMemberFloat(Index: number, Member: string, F: number): void // Native
|
|
378
|
+
// SetElementMemberInt(Index: number, Member: string, I: number): void // Native
|
|
379
|
+
// SetElementMemberObject(Index: number, Member: string): void // Native
|
|
380
|
+
// SetElementMemberString(Index: number, Member: string, S: string): void // Native
|
|
381
|
+
// SetElementObject(Index: number): void // Native
|
|
382
|
+
// SetElementPosition(Index: number, X: number, Y: number): void // Native
|
|
383
|
+
// SetElementString(Index: number, S: string): void // Native
|
|
384
|
+
// SetElementVisible(Index: number, Visible: boolean): void // Native
|
|
385
|
+
// SetFloat(Member: string, F: number): void // Native
|
|
386
|
+
// SetFunction(Member: string, fname: FName): void // Native
|
|
387
|
+
// SetInt(Member: string, I: number): void // Native
|
|
388
|
+
// SetObject(Member: string): void // Native
|
|
389
|
+
// SetPosition(X: number, Y: number): void // Native
|
|
390
|
+
// SetString(Member: string, S: string): void // Native
|
|
391
|
+
// SetText(Text: string): void // Native
|
|
392
|
+
// SetVisible(Visible: boolean): void // Native
|
|
393
|
+
// static TranslateString(StringToTranslate: string): string // Native
|
|
394
|
+
// WidgetInitialized(WidgetName: FName, WidgetPath: FName): boolean
|
|
395
|
+
// WidgetUnloaded(WidgetName: FName, WidgetPath: FName): boolean
|
|
396
|
+
|
|
397
|
+
/**
|
|
398
|
+
* Class GFxUI.GFxRawData
|
|
399
|
+
* Size: 0x00A0
|
|
400
|
+
* Extends: UObject
|
|
401
|
+
* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_EditInlineNew | CLASS_Exported
|
|
402
|
+
*/
|
|
403
|
+
export type UGFxRawData = UObject & {
|
|
404
|
+
};
|
|
405
|
+
|
|
406
|
+
/**
|
|
407
|
+
* Class GFxUI.SwfMovie
|
|
408
|
+
* Size: 0x0128
|
|
409
|
+
* Extends: UGFxRawData
|
|
410
|
+
* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_EditInlineNew | CLASS_Exported
|
|
411
|
+
*/
|
|
412
|
+
export type USwfMovie = UGFxRawData & {
|
|
413
|
+
bUsesFontlib: boolean; // 0x00a0 (0x0004) [bool : 0x1]
|
|
414
|
+
bSetSRGBOnImportedTextures: boolean; // 0x00a0 (0x0004) [bool : 0x2]
|
|
415
|
+
bPackTextures: boolean; // 0x00a0 (0x0004) [bool : 0x4]
|
|
416
|
+
bForceSquarePacking: boolean; // 0x00a0 (0x0004) [bool : 0x8]
|
|
417
|
+
SourceFile: string; // 0x00a8 (0x0010) [FString]
|
|
418
|
+
PackTextureSize: number; // 0x00b8 (0x0004) [int32]
|
|
419
|
+
TextureFormat: string; // 0x00c0 (0x0010) [FString]
|
|
420
|
+
SourceFileTimestamp: string; // 0x00d0 (0x0010) [FString]
|
|
421
|
+
SourceFileCRC: number; // 0x00e0 (0x0004) [int32]
|
|
422
|
+
RTTextures: number; // 0x0118 (0x0004) [int32]
|
|
423
|
+
RTVideoTextures: number; // 0x011c (0x0004) [int32]
|
|
424
|
+
ImportTimeStamp: bigint; // 0x0120 (0x0008) [uint64]
|
|
425
|
+
};
|