rocketleaguesdk 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +152 -0
- package/classes/AkAudio.ts +577 -0
- package/classes/Core.ts +1559 -0
- package/classes/Engine.ts +23515 -0
- package/classes/GFxUI.ts +425 -0
- package/classes/IpDrv.ts +1902 -0
- package/classes/OnlineSubsystemEOS.ts +800 -0
- package/classes/ProjectX.ts +13294 -0
- package/classes/TAGame.ts +49959 -0
- package/classes/WinDrv.ts +110 -0
- package/classes/XAudio2.ts +15 -0
- package/classes/index.ts +19 -0
- package/constants/Core.ts +27 -0
- package/constants/Engine.ts +109 -0
- package/constants/IpDrv.ts +13 -0
- package/constants/ProjectX.ts +19 -0
- package/constants/TAGame.ts +78 -0
- package/constants/index.ts +14 -0
- package/enums/AkAudio.ts +121 -0
- package/enums/Core.ts +1528 -0
- package/enums/Engine.ts +3761 -0
- package/enums/GFxUI.ts +111 -0
- package/enums/IpDrv.ts +321 -0
- package/enums/OnlineSubsystemEOS.ts +25 -0
- package/enums/ProjectX.ts +593 -0
- package/enums/TAGame.ts +2586 -0
- package/enums/index.ts +17 -0
- package/examples/basic.ts +236 -0
- package/index.ts +33 -0
- package/package.json +100 -0
- package/parameters/AkAudio.ts +598 -0
- package/parameters/Core.ts +4062 -0
- package/parameters/Engine.ts +30205 -0
- package/parameters/GFxUI.ts +1282 -0
- package/parameters/IpDrv.ts +6486 -0
- package/parameters/OnlineSubsystemEOS.ts +3733 -0
- package/parameters/ProjectX.ts +23169 -0
- package/parameters/TAGame.ts +92073 -0
- package/parameters/WinDrv.ts +237 -0
- package/parameters/index.ts +18 -0
- package/structs/AkAudio.ts +115 -0
- package/structs/Core.ts +666 -0
- package/structs/Engine.ts +5185 -0
- package/structs/GFxUI.ts +117 -0
- package/structs/IpDrv.ts +601 -0
- package/structs/OnlineSubsystemEOS.ts +20 -0
- package/structs/ProjectX.ts +2110 -0
- package/structs/TAGame.ts +6273 -0
- package/structs/index.ts +17 -0
- package/tsconfig.json +28 -0
- package/types/core.ts +16 -0
- package/types/index.ts +8 -0
- package/types/offsets.ts +29 -0
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/**
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* WinDrv Package - Classes
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* Auto-generated by Stev Peifer
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*/
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import type { UObject } from './Core';
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import type { UClient, UFacebookIntegration, UForceFeedbackManager, UHttpRequestInterface, UHttpResponseInterface } from './Engine';
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/**
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* Class WinDrv.FacebookWindows
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* Size: 0x00F8
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* Extends: UFacebookIntegration
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* Flags: CLASS_Compiled | CLASS_Config | CLASS_Transient | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UFacebookWindows = UFacebookIntegration & {
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VfTable_FTickableObject: unknown; // 0x00e8 (0x0008) [unknown]
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};
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// FacebookWindows Functions
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// Authorize(): boolean // Native
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// Disconnect(): void // Native
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// FacebookRequest(GraphRequest: string, HTTPMethod: string): void
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// FacebookRequestCallback(bDidSucceed: boolean): void
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// Init(): boolean // Native
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// IsAuthorized(): boolean // Native
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// OnFacebookFriendsRequestComplete(bDidSucceed: boolean): void
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// OnFacebookMeRequestComplete(bDidSucceed: boolean): void
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// ProcessFacebookRequest(Payload: string, ResponseCode: number): void // Native
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// RequestFacebookFriends(): void
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// RequestFacebookMeInfo(): void
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/**
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* Class WinDrv.HttpRequestWindows
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* Size: 0x00A8
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* Extends: UHttpRequestInterface
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UHttpRequestWindows = UHttpRequestInterface & {
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RequestVerb: string; // 0x0080 (0x0010) [FString]
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};
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// HttpRequestWindows Functions
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// GetContent(): void // Native
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// GetContentLength(): number // Native
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// GetContentType(): string // Native
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// GetHeader(HeaderName: string): string // Native
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// GetHeaders(): void // Native
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// GetURL(): string // Native
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// GetURLParameter(ParameterName: string): string // Native
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// GetVerb(): string // Native
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// ProcessRequest(): boolean // Native
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// SetContent(): void // Native
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// SetContentAsString(ContentString: string): void // Native
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// SetHeader(HeaderName: string, HeaderValue: string): void // Native
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// SetURL(URL: string): void // Native
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// SetVerb(Verb: string): void // Native
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/**
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* Class WinDrv.HttpRequestWindowsMcp
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* Size: 0x00C8
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* Extends: UHttpRequestWindows
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* Flags: CLASS_Compiled | CLASS_Config | CLASS_Parsed
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*/
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export type UHttpRequestWindowsMcp = UHttpRequestWindows & {
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AppID: string; // 0x00a8 (0x0010) [FString]
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AppSecret: string; // 0x00b8 (0x0010) [FString]
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};
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// HttpRequestWindowsMcp Functions
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// ProcessRequest(): boolean
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/**
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* Class WinDrv.HttpResponseWindows
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* Size: 0x0078
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* Extends: UHttpResponseInterface
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* Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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*/
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export type UHttpResponseWindows = UHttpResponseInterface & {
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};
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// HttpResponseWindows Functions
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// GetContent(): void // Native
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// GetContentAsString(): string // Native
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// GetContentLength(): number // Native
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// GetContentType(): string // Native
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// GetHeader(HeaderName: string): string // Native
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// GetHeaders(): void // Native
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// GetResponseCode(): number // Native
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// GetURL(): string // Native
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// GetURLParameter(ParameterName: string): string // Native
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/**
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* Class WinDrv.WindowsClient
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* Size: 0x03C0
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* Extends: UClient
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* Flags: CLASS_Config | CLASS_Transient | CLASS_Native | CLASS_Intrinsic
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*/
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export type UWindowsClient = UClient & {
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AudioDeviceClass: UObject; // 0x0278 (0x0008) [UObject*]
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AllowJoystickInput: number; // 0x02b8 (0x0004) [int32]
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};
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/**
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* Class WinDrv.XnaForceFeedbackManager
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* Size: 0x00B0
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* Extends: UForceFeedbackManager
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* Flags: CLASS_Config | CLASS_Transient | CLASS_Native | CLASS_Intrinsic
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*/
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export type UXnaForceFeedbackManager = UForceFeedbackManager & {
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};
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/**
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* XAudio2 Package - Classes
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* Auto-generated by Stev Peifer
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*/
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import type { UAudioDevice } from './Engine';
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/**
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* Class XAudio2.XAudio2Device
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* Size: 0x0460
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* Extends: UAudioDevice
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* Flags: CLASS_Config | CLASS_Transient | CLASS_Native | CLASS_HasComponents | CLASS_Intrinsic
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*/
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export type UXAudio2Device = UAudioDevice & {
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};
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package/classes/index.ts
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/**
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* Classes Index
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* Auto-generated by Stev Peifer
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*
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* Classes are exported as namespaces for consistency.
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* Usage: import { TAGame } from "rocketleaguesdk/classes";
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* TAGame.UCar_TA
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*/
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export * as Engine from './Engine';
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export * as Core from './Core';
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export * as IpDrv from './IpDrv';
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export * as XAudio2 from './XAudio2';
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export * as GFxUI from './GFxUI';
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export * as AkAudio from './AkAudio';
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export * as WinDrv from './WinDrv';
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export * as OnlineSubsystemEOS from './OnlineSubsystemEOS';
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export * as ProjectX from './ProjectX';
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export * as TAGame from './TAGame';
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/**
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* Core Package - Constants
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* Auto-generated by Stev Peifer
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*/
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export const AspectRatio16x9 = 1.77778; // Core.Object.AspectRatio16x9
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export const AspectRatio4x3 = 1.33333; // Core.Object.AspectRatio4x3
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export const AspectRatio5x4 = 1.25; // Core.Object.AspectRatio5x4
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export const DegToRad = 0.017453292519943296; // Core.Object.DegToRad
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export const DegToUnrRot = 182.0444; // Core.Object.DegToUnrRot
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export const ForwardVector = 'Vect(1,0,0)'; // Core.Object.ForwardVector
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export const INDEX_NONE = -1; // Core.Object.INDEX_NONE
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export const InvAspectRatio16x9 = 0.56249; // Core.Object.InvAspectRatio16x9
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export const InvAspectRatio4x3 = 0.75; // Core.Object.InvAspectRatio4x3
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export const InvAspectRatio5x4 = 0.8; // Core.Object.InvAspectRatio5x4
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export const MaxInt = 0x7fffffff; // Core.Object.MaxInt
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export const MaxQWORD = 0xFFFFFFFFFFFFFFFF; // Core.Object.MaxQWORD
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export const MinInt = 0x80000000; // Core.Object.MinInt
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export const Pi = 3.1415926535897932; // Core.Object.Pi
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export const RadToDeg = 57.295779513082321600; // Core.Object.RadToDeg
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export const RadToUnrRot = 10430.3783504704527; // Core.Object.RadToUnrRot
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export const RightVector = 'Vect(0,1,0)'; // Core.Object.RightVector
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export const UnrRotToDeg = 0.00549316540360483; // Core.Object.UnrRotToDeg
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export const UnrRotToRad = 0.00009587379924285; // Core.Object.UnrRotToRad
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export const UpVector = 'Vect(0,0,1)'; // Core.Object.UpVector
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export const ZeroRotator = 'Rot(0,0,0)'; // Core.Object.ZeroRotator
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export const ZeroVector = 'Vect(0,0,0)'; // Core.Object.ZeroVector
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/**
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* Engine Package - Constants
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* Auto-generated by Stev Peifer
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*/
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export const ACTORMAXSTEPHEIGHT = 35.0; // Engine.Actor.ACTORMAXSTEPHEIGHT
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export const BLOCKEDPATHCOST = 10000000; // Engine.ReachSpec.BLOCKEDPATHCOST
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export const CLIENTADJUSTUPDATECOST = 180.0; // Engine.PlayerController.CLIENTADJUSTUPDATECOST
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export const COMMON_DATA_SAVE_SLOT_INDEX = -1; // Engine.CloudSaveSystem.COMMON_DATA_SAVE_SLOT_INDEX
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export const COVERLINK_DangerDist = 1536.; // Engine.CoverLink.COVERLINK_DangerDist
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export const COVERLINK_EdgeCheckDot = 0.25; // Engine.CoverLink.COVERLINK_EdgeCheckDot
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export const COVERLINK_EdgeExposureDot = 0.85; // Engine.CoverLink.COVERLINK_EdgeExposureDot
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export const COVERLINK_ExposureDot = 0.4; // Engine.CoverLink.COVERLINK_ExposureDot
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export const DATA_STORE_ID_KEY = '"DataStoreID"'; // Engine.CloudSaveSystem.DATA_STORE_ID_KEY
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export const DEFAULT_SIZE_X = 1024; // Engine.UIRoot.DEFAULT_SIZE_X
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export const DEFAULT_SIZE_Y = 768; // Engine.UIRoot.DEFAULT_SIZE_Y
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export const EpochYear = 1970; // Engine.DateTime.EpochYear
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export const FSM_DEFAULTRECYCLETIME = 0.2; // Engine.FractureManager.FSM_DEFAULTRECYCLETIME
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export const GAMEEVENT_FRAMERATE_POLL = 36; // Engine.GameplayEventsWriterBase.GAMEEVENT_FRAMERATE_POLL
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export const GAMEEVENT_FRAMETIME_POLL = 43; // Engine.GameplayEventsWriterBase.GAMEEVENT_FRAMETIME_POLL
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export const GAMEEVENT_GAME_CLASS = 6; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_CLASS
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export const GAMEEVENT_GAME_MAPNAME = 8; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_MAPNAME
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export const GAMEEVENT_GAME_OPTION_URL = 7; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_OPTION_URL
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export const GAMEEVENT_GAME_SPECIFIC = 1000; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_SPECIFIC
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export const GAMEEVENT_GAMETHREAD_POLL = 41; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAMETHREAD_POLL
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export const GAMEEVENT_GENERIC_PARAM_LIST_END = 400; // Engine.GameplayEventsWriterBase.GAMEEVENT_GENERIC_PARAM_LIST_END
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export const GAMEEVENT_GENERIC_PARAM_LIST_START = 300; // Engine.GameplayEventsWriterBase.GAMEEVENT_GENERIC_PARAM_LIST_START
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export const GAMEEVENT_GPUFRAMETIME_POLL = 42; // Engine.GameplayEventsWriterBase.GAMEEVENT_GPUFRAMETIME_POLL
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export const GAMEEVENT_MATCH_ENDED = 1; // Engine.GameplayEventsWriterBase.GAMEEVENT_MATCH_ENDED
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export const GAMEEVENT_MATCH_STARTED = 0; // Engine.GameplayEventsWriterBase.GAMEEVENT_MATCH_STARTED
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export const GAMEEVENT_MAX_EVENTID = 0x0000FFFF; // Engine.GameplayEventsWriterBase.GAMEEVENT_MAX_EVENTID
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export const GAMEEVENT_MEMORYUSAGE_POLL = 35; // Engine.GameplayEventsWriterBase.GAMEEVENT_MEMORYUSAGE_POLL
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export const GAMEEVENT_NETWORKUSAGEIN_POLL = 37; // Engine.GameplayEventsWriterBase.GAMEEVENT_NETWORKUSAGEIN_POLL
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export const GAMEEVENT_NETWORKUSAGEOUT_POLL = 38; // Engine.GameplayEventsWriterBase.GAMEEVENT_NETWORKUSAGEOUT_POLL
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export const GAMEEVENT_PING_POLL = 39; // Engine.GameplayEventsWriterBase.GAMEEVENT_PING_POLL
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export const GAMEEVENT_PLAYER_DEATH = 108; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_DEATH
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export const GAMEEVENT_PLAYER_KILL = 104; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_KILL
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export const GAMEEVENT_PLAYER_KILL_NORMAL = 200; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_KILL_NORMAL
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export const GAMEEVENT_PLAYER_KILL_STREAK = 107; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_KILL_STREAK
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export const GAMEEVENT_PLAYER_LOCATION_POLL = 105; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_LOCATION_POLL
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export const GAMEEVENT_PLAYER_LOGIN = 100; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_LOGIN
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export const GAMEEVENT_PLAYER_LOGOUT = 101; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_LOGOUT
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export const GAMEEVENT_PLAYER_MATCH_WON = 103; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_MATCH_WON
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export const GAMEEVENT_PLAYER_ROUND_STALEMATE = 110; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_ROUND_STALEMATE
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export const GAMEEVENT_PLAYER_ROUND_WON = 109; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_ROUND_WON
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export const GAMEEVENT_PLAYER_SPAWN = 102; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_SPAWN
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export const GAMEEVENT_PLAYER_TEAMCHANGE = 106; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_TEAMCHANGE
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export const GAMEEVENT_RENDERTHREAD_POLL = 40; // Engine.GameplayEventsWriterBase.GAMEEVENT_RENDERTHREAD_POLL
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export const GAMEEVENT_ROUND_ENDED = 3; // Engine.GameplayEventsWriterBase.GAMEEVENT_ROUND_ENDED
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export const GAMEEVENT_ROUND_STARTED = 2; // Engine.GameplayEventsWriterBase.GAMEEVENT_ROUND_STARTED
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export const GAMEEVENT_TEAM_CREATED = 50; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_CREATED
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export const GAMEEVENT_TEAM_GAME_SCORE = 51; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_GAME_SCORE
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export const GAMEEVENT_TEAM_MATCH_WON = 4; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_MATCH_WON
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export const GAMEEVENT_TEAM_ROUND_STALEMATE = 52; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_ROUND_STALEMATE
|
|
55
|
+
export const GAMEEVENT_TEAM_ROUND_WON = 5; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_ROUND_WON
|
|
56
|
+
export const GAMEEVENT_WEAPON_DAMAGE = 150; // Engine.GameplayEventsWriterBase.GAMEEVENT_WEAPON_DAMAGE
|
|
57
|
+
export const GAMEEVENT_WEAPON_DAMAGE_MELEE = 151; // Engine.GameplayEventsWriterBase.GAMEEVENT_WEAPON_DAMAGE_MELEE
|
|
58
|
+
export const GAMEEVENT_WEAPON_FIRED = 152; // Engine.GameplayEventsWriterBase.GAMEEVENT_WEAPON_FIRED
|
|
59
|
+
export const GET_SAVE_SLOT_ERROR = -2; // Engine.CloudSaveSystem.GET_SAVE_SLOT_ERROR
|
|
60
|
+
export const GET_SAVE_SLOT_INVALID = -1; // Engine.CloudSaveSystem.GET_SAVE_SLOT_INVALID
|
|
61
|
+
export const HeaderFlags_NoEventStrings = 1; // Engine.GameplayEvents.HeaderFlags_NoEventStrings
|
|
62
|
+
export const INFINITE_PATH_COST = 10000000; // Engine.NavigationPoint.INFINITE_PATH_COST
|
|
63
|
+
export const LATENT_MOVETOWARD = 503; // Engine.Controller.LATENT_MOVETOWARD
|
|
64
|
+
export const LINECHECK_GRANULARITY = 768.; // Engine.NavigationHandle.LINECHECK_GRANULARITY
|
|
65
|
+
export const MAX_ACTIVE_CAMERA_ANIMS = 8; // Engine.Camera.MAX_ACTIVE_CAMERA_ANIMS
|
|
66
|
+
export const MAX_AIGROUP_NUMBER = 10; // Engine.MatineeActor.MAX_AIGROUP_NUMBER
|
|
67
|
+
export const MAX_BOOKMARK_NUMBER = 10; // Engine.WorldInfo.MAX_BOOKMARK_NUMBER
|
|
68
|
+
export const MAX_INSTANCES_PER_CLASS = 5; // Engine.WorldInfo.MAX_INSTANCES_PER_CLASS
|
|
69
|
+
export const MAX_SUPPORTED_GAMEPADS = 4; // Engine.UIRoot.MAX_SUPPORTED_GAMEPADS
|
|
70
|
+
export const MAXCLIENTUPDATEINTERVAL = 0.25; // Engine.PlayerController.MAXCLIENTUPDATEINTERVAL
|
|
71
|
+
export const MaxHistory = 16; // Engine.Console.MaxHistory
|
|
72
|
+
export const MAXNEARZEROVELOCITYSQUARED = 9.0; // Engine.PlayerController.MAXNEARZEROVELOCITYSQUARED
|
|
73
|
+
export const MAXPOSITIONERRORSQUARED = 3.0; // Engine.PlayerController.MAXPOSITIONERRORSQUARED
|
|
74
|
+
export const MINFLOORZ = 0.7; // Engine.Actor.MINFLOORZ
|
|
75
|
+
export const NULLCHARACTER = 127; // Engine.Font.NULLCHARACTER
|
|
76
|
+
export const NUM_PATHFINDING_PARAMS = 9; // Engine.NavigationHandle.NUM_PATHFINDING_PARAMS
|
|
77
|
+
export const NUM_SAVE_SLOTS_KEY = '"NumSaveSlots"'; // Engine.CloudSaveSystem.NUM_SAVE_SLOTS_KEY
|
|
78
|
+
export const NumBreadCrumbs = 10; // Engine.NavigationHandle.NumBreadCrumbs
|
|
79
|
+
export const PROCBUILDING_VERSION = 1; // Engine.ProcBuilding.PROCBUILDING_VERSION
|
|
80
|
+
export const RB_NeedsUpdate = 0x01; // Engine.Actor.RB_NeedsUpdate
|
|
81
|
+
export const RB_None = 0x00; // Engine.Actor.RB_None
|
|
82
|
+
export const RB_Sleeping = 0x02; // Engine.Actor.RB_Sleeping
|
|
83
|
+
export const RBSTATE_ANGVELSCALE = 10000.0; // Engine.Actor.RBSTATE_ANGVELSCALE
|
|
84
|
+
export const RBSTATE_LINVELSCALE = 100.0; // Engine.Actor.RBSTATE_LINVELSCALE
|
|
85
|
+
export const RBSTATE_LOCATIONSCALE = 100.0; // Engine.Actor.RBSTATE_LOCATIONSCALE
|
|
86
|
+
export const RBSTATE_QUATBITS = 18; // Engine.Actor.RBSTATE_QUATBITS
|
|
87
|
+
export const REP_RBLOCATION_ERROR_TOLERANCE_SQ = 16.0; // Engine.Actor.REP_RBLOCATION_ERROR_TOLERANCE_SQ
|
|
88
|
+
export const ROOF_MINZ = 0.7; // Engine.ProcBuilding.ROOF_MINZ
|
|
89
|
+
export const SAVE_DATA_BLOB_NAME_KEY = '"DataBlobName"'; // Engine.CloudSaveSystem.SAVE_DATA_BLOB_NAME_KEY
|
|
90
|
+
export const SAVE_SYSTEM_VERSION_KEY = '"CloudSaveSystemVersion"'; // Engine.CloudSaveSystem.SAVE_SYSTEM_VERSION_KEY
|
|
91
|
+
export const SCENEFILTER_Any = 0xFFFFFFFF; // Engine.UISceneClient.SCENEFILTER_Any
|
|
92
|
+
export const SCENEFILTER_IncludeTransient = 0x00000001; // Engine.UISceneClient.SCENEFILTER_IncludeTransient
|
|
93
|
+
export const SCENEFILTER_InputProcessorOnly = 0x00000002; // Engine.UISceneClient.SCENEFILTER_InputProcessorOnly
|
|
94
|
+
export const SCENEFILTER_None = 0x00000000; // Engine.UISceneClient.SCENEFILTER_None
|
|
95
|
+
export const SCENEFILTER_PausersOnly = 0x00000004; // Engine.UISceneClient.SCENEFILTER_PausersOnly
|
|
96
|
+
export const SCENEFILTER_PrimitiveUsersOnly = 0x00000008; // Engine.UISceneClient.SCENEFILTER_PrimitiveUsersOnly
|
|
97
|
+
export const SCENEFILTER_ReceivesFocus = 0x00000020; // Engine.UISceneClient.SCENEFILTER_ReceivesFocus
|
|
98
|
+
export const SCENEFILTER_UsesPostProcessing = 0x00000010; // Engine.UISceneClient.SCENEFILTER_UsesPostProcessing
|
|
99
|
+
export const SDPG_NumBits = 3; // Engine.Scene.SDPG_NumBits
|
|
100
|
+
export const SecondsInDay = 86400; // Engine.DateTime.SecondsInDay
|
|
101
|
+
export const SecondsInHour = 3600; // Engine.DateTime.SecondsInHour
|
|
102
|
+
export const SecondsInMinute = 60; // Engine.DateTime.SecondsInMinute
|
|
103
|
+
export const SecondsInMonth = 2629743; // Engine.DateTime.SecondsInMonth
|
|
104
|
+
export const SecondsInYear = 31556926; // Engine.DateTime.SecondsInYear
|
|
105
|
+
export const TRACEFLAG_Blocking = 8; // Engine.Actor.TRACEFLAG_Blocking
|
|
106
|
+
export const TRACEFLAG_Bullet = 1; // Engine.Actor.TRACEFLAG_Bullet
|
|
107
|
+
export const TRACEFLAG_ForceController = 16; // Engine.Actor.TRACEFLAG_ForceController
|
|
108
|
+
export const TRACEFLAG_PhysicsVolumes = 2; // Engine.Actor.TRACEFLAG_PhysicsVolumes
|
|
109
|
+
export const TRACEFLAG_SkipMovers = 4; // Engine.Actor.TRACEFLAG_SkipMovers
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* IpDrv Package - Constants
|
|
3
|
+
* Auto-generated by Stev Peifer
|
|
4
|
+
*/
|
|
5
|
+
|
|
6
|
+
export const PLAYER_MATCH = 0; // IpDrv.OnlinePlaylistManager.PLAYER_MATCH
|
|
7
|
+
export const PRIVATE_MATCH = 3; // IpDrv.OnlinePlaylistManager.PRIVATE_MATCH
|
|
8
|
+
export const PRIVATEPROVIDERTAG = '"PlaylistsPrivate"'; // IpDrv.UIDataStore_OnlinePlaylists.PRIVATEPROVIDERTAG
|
|
9
|
+
export const RANKED_MATCH = 1; // IpDrv.OnlinePlaylistManager.RANKED_MATCH
|
|
10
|
+
export const RANKEDPROVIDERTAG = '"PlaylistsRanked"'; // IpDrv.UIDataStore_OnlinePlaylists.RANKEDPROVIDERTAG
|
|
11
|
+
export const REC_MATCH = 2; // IpDrv.OnlinePlaylistManager.REC_MATCH
|
|
12
|
+
export const RECMODEPROVIDERTAG = '"PlaylistsRecMode"'; // IpDrv.UIDataStore_OnlinePlaylists.RECMODEPROVIDERTAG
|
|
13
|
+
export const UNRANKEDPROVIDERTAG = '"PlaylistsUnranked"'; // IpDrv.UIDataStore_OnlinePlaylists.UNRANKEDPROVIDERTAG
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* ProjectX Package - Constants
|
|
3
|
+
* Auto-generated by Stev Peifer
|
|
4
|
+
*/
|
|
5
|
+
|
|
6
|
+
export const ClosedReason_DuplicateLogin = '"DuplicateLogin"'; // ProjectX.WebSocketConnection_X.ClosedReason_DuplicateLogin
|
|
7
|
+
export const HttpContentType = '"plain/text"'; // ProjectX.MatchLog_X.HttpContentType
|
|
8
|
+
export const InMatchmakingID = -2; // ProjectX.GameSettingPlaylist_X.InMatchmakingID
|
|
9
|
+
export const LocalPlayersBroadcastDelay = 0.1; // ProjectX.OnlineGameParty_X.LocalPlayersBroadcastDelay
|
|
10
|
+
export const MaxPing = 1.0; // ProjectX.RegionPing_X.MaxPing
|
|
11
|
+
export const MaxPrivateMatchNameLength = 16; // ProjectX._Types_X.MaxPrivateMatchNameLength
|
|
12
|
+
export const MaxPrivateMatchPasswordLength = 16; // ProjectX._Types_X.MaxPrivateMatchPasswordLength
|
|
13
|
+
export const NumFriendsPerRequest = 100; // ProjectX.OnlineGameLeaderboards_X.NumFriendsPerRequest
|
|
14
|
+
export const PrimaryControllerId = 0; // ProjectX.BlockStatusReporter_X.PrimaryControllerId
|
|
15
|
+
export const QueueMax = 100; // ProjectX.ActionQueue_X.QueueMax
|
|
16
|
+
export const ReservationType_FriendJoin = '\'FriendJoin\''; // ProjectX._Types_X.ReservationType_FriendJoin
|
|
17
|
+
export const ReservationType_JoinPrivateMatch = '\'JoinPrivate\''; // ProjectX._Types_X.ReservationType_JoinPrivateMatch
|
|
18
|
+
export const ReservationType_Reconnect = '\'Reconnect\''; // ProjectX._Types_X.ReservationType_Reconnect
|
|
19
|
+
export const XpTitleID = '\'XP\''; // ProjectX.TitleConfig_X.XpTitleID
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* TAGame Package - Constants
|
|
3
|
+
* Auto-generated by Stev Peifer
|
|
4
|
+
*/
|
|
5
|
+
|
|
6
|
+
export const AimNodeName = '\'AimNode\''; // TAGame.InMapDragonManager_TA.AimNodeName
|
|
7
|
+
export const AttributeKey_Quality = '\'Quality\''; // TAGame._ShopTypes_TA.AttributeKey_Quality
|
|
8
|
+
export const BoostLevel_Activated = 0.0; // TAGame.EngineAudioRevSimBoostLevel_TA.BoostLevel_Activated
|
|
9
|
+
export const BoostLevel_Active = 1.0; // TAGame.EngineAudioRevSimBoostLevel_TA.BoostLevel_Active
|
|
10
|
+
export const BoostLevel_Inactive = -1.0; // TAGame.EngineAudioRevSimBoostLevel_TA.BoostLevel_Inactive
|
|
11
|
+
export const DirectionBoneName = '\'forward_direction_jnt\''; // TAGame.InMapDragonManager_TA.DirectionBoneName
|
|
12
|
+
export const F2PSeasonsRestart = 15; // TAGame._Types_TA.F2PSeasonsRestart
|
|
13
|
+
export const FieldHeight = 2.7272; // TAGame.InMapDragonManager_TA.FieldHeight
|
|
14
|
+
export const FirstChildIndex = 0; // TAGame.AnimStateComponent_TA.FirstChildIndex
|
|
15
|
+
export const FULL_SIZE_NEIGHBORS = 6; // TAGame.BreakOutActor_Platform_TA.FULL_SIZE_NEIGHBORS
|
|
16
|
+
export const GoalExitDelaySeconds = 0.4; // TAGame.InMapDragonManager_TA.GoalExitDelaySeconds
|
|
17
|
+
export const HALF_SIZE_NEIGHBORS = 4; // TAGame.BreakOutActor_Platform_TA.HALF_SIZE_NEIGHBORS
|
|
18
|
+
export const HiddenPresenceId = 11; // TAGame.GFxData_Friends_TA.HiddenPresenceId
|
|
19
|
+
export const HttpContentEncoding = '"deflate"'; // TAGame.UserBugReportUploader_TA.HttpContentEncoding
|
|
20
|
+
export const HttpContentType = '"application/binary"'; // TAGame.BinaryUploader_TA.HttpContentType
|
|
21
|
+
export const JapaneseLanguage = '"JPN"'; // TAGame.MTXGarageUtils_TA.JapaneseLanguage
|
|
22
|
+
export const LookSpeed = 0.85; // TAGame.InMapDragonManager_TA.LookSpeed
|
|
23
|
+
export const MAX_NAMEPLATES = 8; // TAGame.GFxNameplatesManager_TA.MAX_NAMEPLATES
|
|
24
|
+
export const MAX_PARTY_FOLLOWERS = 7; // TAGame.MergePartyEvent_TA.MAX_PARTY_FOLLOWERS
|
|
25
|
+
export const MAX_REPLICATED_VOTERS = 8; // TAGame.VoteActor_TA.MAX_REPLICATED_VOTERS
|
|
26
|
+
export const MAX_SEARCH_MESSAGES = 2; // TAGame.GFxData_OnlineMatchStatus_TA.MAX_SEARCH_MESSAGES
|
|
27
|
+
export const MAX_TEAM_PLAYERS = 5; // TAGame.Team_TA.MAX_TEAM_PLAYERS
|
|
28
|
+
export const MaxAirControlSensitivity = 10.; // TAGame.VehicleSim_TA.MaxAirControlSensitivity
|
|
29
|
+
export const MaxConcurrentItemCount = 3; // TAGame.RumblePickups_TA.MaxConcurrentItemCount
|
|
30
|
+
export const MaxFriendKeyLength = 64; // TAGame.PRI_TA.MaxFriendKeyLength
|
|
31
|
+
export const MaxLoadoutSets = 50; // TAGame.ProfileLoadoutSave_TA.MaxLoadoutSets
|
|
32
|
+
export const MaxSteeringSensitivity = 10.; // TAGame.VehicleSim_TA.MaxSteeringSensitivity
|
|
33
|
+
export const MENU_BG_SWITCH_VERSION = 12; // TAGame.SeqAct_MainMenuSwitch_TA.MENU_BG_SWITCH_VERSION
|
|
34
|
+
export const MenuTreeMaxDepth = 20; // TAGame.MenuTreeBuilder_TA.MenuTreeMaxDepth
|
|
35
|
+
export const Mutator_MatchAdmin = '\'MatchCreatorAdminEnabled\''; // TAGame._Types_TA.Mutator_MatchAdmin
|
|
36
|
+
export const MutatorCategory_MatchAdmin = '\'MatchAdmin\''; // TAGame._Types_TA.MutatorCategory_MatchAdmin
|
|
37
|
+
export const PartyPresenceId = 10; // TAGame.GFxData_Friends_TA.PartyPresenceId
|
|
38
|
+
export const PerfMetricsVersion = 2; // TAGame.PerfMetrics_TA.PerfMetricsVersion
|
|
39
|
+
export const PlayerCountIrrelevant = '"NO_COUNT"'; // TAGame.LoadingScreen_TA.PlayerCountIrrelevant
|
|
40
|
+
export const PriorityHigh = 8; // TAGame.CrowdSoundSettingsBase_TA.PriorityHigh
|
|
41
|
+
export const PriorityLow = 0; // TAGame.CrowdSoundSettingsBase_TA.PriorityLow
|
|
42
|
+
export const PriorityMed = 4; // TAGame.CrowdSoundSettingsBase_TA.PriorityMed
|
|
43
|
+
export const SoonInSeconds = 10800; // TAGame.ESportConfig_TA.SoonInSeconds
|
|
44
|
+
export const StatName_AerialGoal = '\'AerialGoal\''; // TAGame._Types_TA.StatName_AerialGoal
|
|
45
|
+
export const StatName_AerialHit = '\'AerialHit\''; // TAGame._Types_TA.StatName_AerialHit
|
|
46
|
+
export const StatName_Assist = '\'Assist\''; // TAGame._Types_TA.StatName_Assist
|
|
47
|
+
export const StatName_BackwardsGoal = '\'BackwardsGoal\''; // TAGame._Types_TA.StatName_BackwardsGoal
|
|
48
|
+
export const StatName_BicycleHit = '\'BicycleHit\''; // TAGame._Types_TA.StatName_BicycleHit
|
|
49
|
+
export const StatName_BreakoutDamage = '\'BreakoutDamage\''; // TAGame._Types_TA.StatName_BreakoutDamage
|
|
50
|
+
export const StatName_BreakoutDamageLarge = '\'BreakoutDamageLarge\''; // TAGame._Types_TA.StatName_BreakoutDamageLarge
|
|
51
|
+
export const StatName_Center = '\'Center\''; // TAGame._Types_TA.StatName_Center
|
|
52
|
+
export const StatName_Clear = '\'Clear\''; // TAGame._Types_TA.StatName_Clear
|
|
53
|
+
export const StatName_Demolish = '\'Demolish\''; // TAGame._Types_TA.StatName_Demolish
|
|
54
|
+
export const StatName_Demolition = '\'Demolition\''; // TAGame._Types_TA.StatName_Demolition
|
|
55
|
+
export const StatName_EpicSave = '\'EpicSave\''; // TAGame._Types_TA.StatName_EpicSave
|
|
56
|
+
export const StatName_FirstTouch = '\'FirstTouch\''; // TAGame._Types_TA.StatName_FirstTouch
|
|
57
|
+
export const StatName_Goal = '\'Goal\''; // TAGame._Types_TA.StatName_Goal
|
|
58
|
+
export const StatName_HighFive = '\'HighFive\''; // TAGame._Types_TA.StatName_HighFive
|
|
59
|
+
export const StatName_HoopsSwishGoal = '\'HoopsSwishGoal\''; // TAGame._Types_TA.StatName_HoopsSwishGoal
|
|
60
|
+
export const StatName_JuggleHit = '\'JuggleHit\''; // TAGame._Types_TA.StatName_JuggleHit
|
|
61
|
+
export const StatName_LongGoal = '\'LongGoal\''; // TAGame._Types_TA.StatName_LongGoal
|
|
62
|
+
export const StatName_LowFive = '\'LowFive\''; // TAGame._Types_TA.StatName_LowFive
|
|
63
|
+
export const StatName_MatchPlayed = '\'MatchPlayed\''; // TAGame._Types_TA.StatName_MatchPlayed
|
|
64
|
+
export const StatName_OvertimeGoal = '\'OvertimeGoal\''; // TAGame._Types_TA.StatName_OvertimeGoal
|
|
65
|
+
export const StatName_Playmaker = '\'Playmaker\''; // TAGame._Types_TA.StatName_Playmaker
|
|
66
|
+
export const StatName_PoolShot = '\'PoolShot\''; // TAGame._Types_TA.StatName_PoolShot
|
|
67
|
+
export const StatName_Save = '\'Save\''; // TAGame._Types_TA.StatName_Save
|
|
68
|
+
export const StatName_Savior = '\'Savior\''; // TAGame._Types_TA.StatName_Savior
|
|
69
|
+
export const StatName_Shot = '\'Shot\''; // TAGame._Types_TA.StatName_Shot
|
|
70
|
+
export const StatName_TimePlayed = '\'TimePlayed\''; // TAGame._Types_TA.StatName_TimePlayed
|
|
71
|
+
export const StatName_TurtleGoal = '\'TurtleGoal\''; // TAGame._Types_TA.StatName_TurtleGoal
|
|
72
|
+
export const StatName_Win = '\'Win\''; // TAGame._Types_TA.StatName_Win
|
|
73
|
+
export const TOUR_MATCH_NONE = -1; // TAGame._TourTypes_TA.TOUR_MATCH_NONE
|
|
74
|
+
export const TRADEHOLD_ALL = -1; // TAGame.OnlineProduct_TA.TRADEHOLD_ALL
|
|
75
|
+
export const TRADEHOLD_EXT_XE = -5; // TAGame.OnlineProduct_TA.TRADEHOLD_EXT_XE
|
|
76
|
+
export const TRADEHOLD_NONE = 0; // TAGame.OnlineProduct_TA.TRADEHOLD_NONE
|
|
77
|
+
export const TRADEHOLD_P2P = -2; // TAGame.OnlineProduct_TA.TRADEHOLD_P2P
|
|
78
|
+
export const UnrealUnitsPerMeter = 100; // TAGame.GameData_TA.UnrealUnitsPerMeter
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Constants Index
|
|
3
|
+
* Auto-generated by Stev Peifer
|
|
4
|
+
*
|
|
5
|
+
* Constants are exported as namespaces to avoid naming collisions.
|
|
6
|
+
* Usage: import { TAGame } from "rocketleaguesdk/constants";
|
|
7
|
+
* TAGame.SomeConstant
|
|
8
|
+
*/
|
|
9
|
+
|
|
10
|
+
export * as Engine from './Engine';
|
|
11
|
+
export * as Core from './Core';
|
|
12
|
+
export * as IpDrv from './IpDrv';
|
|
13
|
+
export * as ProjectX from './ProjectX';
|
|
14
|
+
export * as TAGame from './TAGame';
|
package/enums/AkAudio.ts
ADDED
|
@@ -0,0 +1,121 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* AkAudio Package - Enums
|
|
3
|
+
* Auto-generated by Stev Peifer
|
|
4
|
+
*/
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* Enum AkAudio.AkSoundSource.EAkCallbackType
|
|
8
|
+
*/
|
|
9
|
+
export enum EAkCallbackType {
|
|
10
|
+
AkCallbackType_Marker = 0,
|
|
11
|
+
AkCallbackType_Duration = 1,
|
|
12
|
+
AkCallbackType_MAX = 2,
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* Enum AkAudio.AkDevice.EAkDynamicRangeType
|
|
17
|
+
*/
|
|
18
|
+
export enum EAkDynamicRangeType {
|
|
19
|
+
AkDRT_Low = 0,
|
|
20
|
+
AkDRT_Medium = 1,
|
|
21
|
+
AkDRT_High = 2,
|
|
22
|
+
AkDRT_MAX = 3,
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* Enum AkAudio.SeqAct_AkEnvironment.EAkEnvironmentTarget
|
|
27
|
+
*/
|
|
28
|
+
export enum EAkEnvironmentTarget {
|
|
29
|
+
AkEnvironmentTarget_LevelDefault = 0,
|
|
30
|
+
AkEnvironmentTarget_Actor = 1,
|
|
31
|
+
AkEnvironmentTarget_MAX = 2,
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* Enum AkAudio.AkSoundSource.EAkEnvironmentType
|
|
36
|
+
*/
|
|
37
|
+
export enum EAkEnvironmentType {
|
|
38
|
+
EnvironmentType_SpatializedAudio = 0,
|
|
39
|
+
EnvironmentType_UnspatializedAudio = 1,
|
|
40
|
+
EnvironmentType_Music = 2,
|
|
41
|
+
EnvironmentType_None = 3,
|
|
42
|
+
EnvironmentType_MAX = 4,
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Enum AkAudio.AkDevice.EAkListenerSpacialization
|
|
47
|
+
*/
|
|
48
|
+
export enum EAkListenerSpacialization {
|
|
49
|
+
AkLS_3D = 0,
|
|
50
|
+
AkLS_Left = 1,
|
|
51
|
+
AkLS_Right = 2,
|
|
52
|
+
AkLS_MAX = 3,
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
* Enum AkAudio.AkDevice.EAkOutputType
|
|
57
|
+
*/
|
|
58
|
+
export enum EAkOutputType {
|
|
59
|
+
AkOT_Speakers = 0,
|
|
60
|
+
AKOT_Headphones = 1,
|
|
61
|
+
EAkOutputType_MAX = 2,
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
/**
|
|
65
|
+
* Enum AkAudio.AkPlaySoundComponent.EAkPlaySoundReceiver
|
|
66
|
+
*/
|
|
67
|
+
export enum EAkPlaySoundReceiver {
|
|
68
|
+
PlaySoundReceiver_All = 0,
|
|
69
|
+
PlaySoundReceiver_Local = 1,
|
|
70
|
+
PlaySoundReceiver_NonLocal = 2,
|
|
71
|
+
PlaySoundReceiver_MAX = 3,
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* Enum AkAudio.AkParamGroup.EAttenuationType
|
|
76
|
+
*/
|
|
77
|
+
export enum EAttenuationType {
|
|
78
|
+
AttenuationType_Default = 0,
|
|
79
|
+
AttenuationType_None = 1,
|
|
80
|
+
AttenuationType_MAX = 2,
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
/**
|
|
84
|
+
* Enum AkAudio.AkBusActor.EBusEmitterType
|
|
85
|
+
*/
|
|
86
|
+
export enum EBusEmitterType {
|
|
87
|
+
BusEmitterType_Reflection = 0,
|
|
88
|
+
BusEmitterType_Reverb = 1,
|
|
89
|
+
BusEmitterType_None = 2,
|
|
90
|
+
BusEmitterType_MAX = 3,
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
/**
|
|
94
|
+
* Enum AkAudio.SeqAct_AkPlayMusicWithCues.EMusicSyncType
|
|
95
|
+
*/
|
|
96
|
+
export enum EMusicSyncType {
|
|
97
|
+
MusicSyncType_EndOfEvent = 0,
|
|
98
|
+
MusicSyncType_UserCue = 1,
|
|
99
|
+
MusicSyncType_MAX = 2,
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
/**
|
|
103
|
+
* Enum AkAudio.AkBusActor.EPinnedAxisType
|
|
104
|
+
*/
|
|
105
|
+
export enum EPinnedAxisType {
|
|
106
|
+
PinnedAxis_X = 0,
|
|
107
|
+
PinnedAxis_Y = 1,
|
|
108
|
+
PinnedAxis_Z = 2,
|
|
109
|
+
PinnedAxis_None = 3,
|
|
110
|
+
PinnedAxis_MAX = 4,
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
/**
|
|
114
|
+
* Enum AkAudio.AkParamGroup.EReflectionSendType
|
|
115
|
+
*/
|
|
116
|
+
export enum EReflectionSendType {
|
|
117
|
+
ReflectionSendType_None = 0,
|
|
118
|
+
ReflectionSendType_Slapback = 1,
|
|
119
|
+
ReflectionSendType_ArenaReverb = 2,
|
|
120
|
+
ReflectionSendType_MAX = 3,
|
|
121
|
+
}
|