rocketleaguesdk 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/README.md +152 -0
  2. package/classes/AkAudio.ts +577 -0
  3. package/classes/Core.ts +1559 -0
  4. package/classes/Engine.ts +23515 -0
  5. package/classes/GFxUI.ts +425 -0
  6. package/classes/IpDrv.ts +1902 -0
  7. package/classes/OnlineSubsystemEOS.ts +800 -0
  8. package/classes/ProjectX.ts +13294 -0
  9. package/classes/TAGame.ts +49959 -0
  10. package/classes/WinDrv.ts +110 -0
  11. package/classes/XAudio2.ts +15 -0
  12. package/classes/index.ts +19 -0
  13. package/constants/Core.ts +27 -0
  14. package/constants/Engine.ts +109 -0
  15. package/constants/IpDrv.ts +13 -0
  16. package/constants/ProjectX.ts +19 -0
  17. package/constants/TAGame.ts +78 -0
  18. package/constants/index.ts +14 -0
  19. package/enums/AkAudio.ts +121 -0
  20. package/enums/Core.ts +1528 -0
  21. package/enums/Engine.ts +3761 -0
  22. package/enums/GFxUI.ts +111 -0
  23. package/enums/IpDrv.ts +321 -0
  24. package/enums/OnlineSubsystemEOS.ts +25 -0
  25. package/enums/ProjectX.ts +593 -0
  26. package/enums/TAGame.ts +2586 -0
  27. package/enums/index.ts +17 -0
  28. package/examples/basic.ts +236 -0
  29. package/index.ts +33 -0
  30. package/package.json +100 -0
  31. package/parameters/AkAudio.ts +598 -0
  32. package/parameters/Core.ts +4062 -0
  33. package/parameters/Engine.ts +30205 -0
  34. package/parameters/GFxUI.ts +1282 -0
  35. package/parameters/IpDrv.ts +6486 -0
  36. package/parameters/OnlineSubsystemEOS.ts +3733 -0
  37. package/parameters/ProjectX.ts +23169 -0
  38. package/parameters/TAGame.ts +92073 -0
  39. package/parameters/WinDrv.ts +237 -0
  40. package/parameters/index.ts +18 -0
  41. package/structs/AkAudio.ts +115 -0
  42. package/structs/Core.ts +666 -0
  43. package/structs/Engine.ts +5185 -0
  44. package/structs/GFxUI.ts +117 -0
  45. package/structs/IpDrv.ts +601 -0
  46. package/structs/OnlineSubsystemEOS.ts +20 -0
  47. package/structs/ProjectX.ts +2110 -0
  48. package/structs/TAGame.ts +6273 -0
  49. package/structs/index.ts +17 -0
  50. package/tsconfig.json +28 -0
  51. package/types/core.ts +16 -0
  52. package/types/index.ts +8 -0
  53. package/types/offsets.ts +29 -0
@@ -0,0 +1,110 @@
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+ /**
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+ * WinDrv Package - Classes
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+ * Auto-generated by Stev Peifer
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+ */
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+
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+ import type { UObject } from './Core';
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+ import type { UClient, UFacebookIntegration, UForceFeedbackManager, UHttpRequestInterface, UHttpResponseInterface } from './Engine';
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+
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+ /**
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+ * Class WinDrv.FacebookWindows
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+ * Size: 0x00F8
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+ * Extends: UFacebookIntegration
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+ * Flags: CLASS_Compiled | CLASS_Config | CLASS_Transient | CLASS_Parsed | CLASS_Native | CLASS_Exported
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+ */
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+ export type UFacebookWindows = UFacebookIntegration & {
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+ VfTable_FTickableObject: unknown; // 0x00e8 (0x0008) [unknown]
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+ };
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+
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+ // FacebookWindows Functions
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+ // Authorize(): boolean // Native
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+ // Disconnect(): void // Native
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+ // FacebookRequest(GraphRequest: string, HTTPMethod: string): void
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+ // FacebookRequestCallback(bDidSucceed: boolean): void
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+ // Init(): boolean // Native
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+ // IsAuthorized(): boolean // Native
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+ // OnFacebookFriendsRequestComplete(bDidSucceed: boolean): void
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+ // OnFacebookMeRequestComplete(bDidSucceed: boolean): void
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+ // ProcessFacebookRequest(Payload: string, ResponseCode: number): void // Native
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+ // RequestFacebookFriends(): void
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+ // RequestFacebookMeInfo(): void
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+
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+ /**
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+ * Class WinDrv.HttpRequestWindows
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+ * Size: 0x00A8
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+ * Extends: UHttpRequestInterface
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+ * Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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+ */
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+ export type UHttpRequestWindows = UHttpRequestInterface & {
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+ RequestVerb: string; // 0x0080 (0x0010) [FString]
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+ };
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+
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+ // HttpRequestWindows Functions
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+ // GetContent(): void // Native
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+ // GetContentLength(): number // Native
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+ // GetContentType(): string // Native
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+ // GetHeader(HeaderName: string): string // Native
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+ // GetHeaders(): void // Native
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+ // GetURL(): string // Native
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+ // GetURLParameter(ParameterName: string): string // Native
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+ // GetVerb(): string // Native
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+ // ProcessRequest(): boolean // Native
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+ // SetContent(): void // Native
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+ // SetContentAsString(ContentString: string): void // Native
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+ // SetHeader(HeaderName: string, HeaderValue: string): void // Native
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+ // SetURL(URL: string): void // Native
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+ // SetVerb(Verb: string): void // Native
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+
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+ /**
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+ * Class WinDrv.HttpRequestWindowsMcp
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+ * Size: 0x00C8
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+ * Extends: UHttpRequestWindows
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+ * Flags: CLASS_Compiled | CLASS_Config | CLASS_Parsed
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+ */
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+ export type UHttpRequestWindowsMcp = UHttpRequestWindows & {
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+ AppID: string; // 0x00a8 (0x0010) [FString]
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+ AppSecret: string; // 0x00b8 (0x0010) [FString]
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+ };
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+
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+ // HttpRequestWindowsMcp Functions
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+ // ProcessRequest(): boolean
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+
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+ /**
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+ * Class WinDrv.HttpResponseWindows
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+ * Size: 0x0078
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+ * Extends: UHttpResponseInterface
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+ * Flags: CLASS_Compiled | CLASS_Parsed | CLASS_Native | CLASS_Exported
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+ */
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+ export type UHttpResponseWindows = UHttpResponseInterface & {
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+ };
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+
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+ // HttpResponseWindows Functions
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+ // GetContent(): void // Native
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+ // GetContentAsString(): string // Native
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+ // GetContentLength(): number // Native
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+ // GetContentType(): string // Native
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+ // GetHeader(HeaderName: string): string // Native
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+ // GetHeaders(): void // Native
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+ // GetResponseCode(): number // Native
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+ // GetURL(): string // Native
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+ // GetURLParameter(ParameterName: string): string // Native
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+
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+ /**
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+ * Class WinDrv.WindowsClient
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+ * Size: 0x03C0
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+ * Extends: UClient
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+ * Flags: CLASS_Config | CLASS_Transient | CLASS_Native | CLASS_Intrinsic
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+ */
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+ export type UWindowsClient = UClient & {
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+ AudioDeviceClass: UObject; // 0x0278 (0x0008) [UObject*]
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+ AllowJoystickInput: number; // 0x02b8 (0x0004) [int32]
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+ };
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+
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+ /**
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+ * Class WinDrv.XnaForceFeedbackManager
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+ * Size: 0x00B0
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+ * Extends: UForceFeedbackManager
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+ * Flags: CLASS_Config | CLASS_Transient | CLASS_Native | CLASS_Intrinsic
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+ */
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+ export type UXnaForceFeedbackManager = UForceFeedbackManager & {
110
+ };
@@ -0,0 +1,15 @@
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+ /**
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+ * XAudio2 Package - Classes
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+ * Auto-generated by Stev Peifer
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+ */
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+
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+ import type { UAudioDevice } from './Engine';
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+
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+ /**
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+ * Class XAudio2.XAudio2Device
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+ * Size: 0x0460
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+ * Extends: UAudioDevice
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+ * Flags: CLASS_Config | CLASS_Transient | CLASS_Native | CLASS_HasComponents | CLASS_Intrinsic
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+ */
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+ export type UXAudio2Device = UAudioDevice & {
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+ };
@@ -0,0 +1,19 @@
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+ /**
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+ * Classes Index
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+ * Auto-generated by Stev Peifer
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+ *
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+ * Classes are exported as namespaces for consistency.
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+ * Usage: import { TAGame } from "rocketleaguesdk/classes";
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+ * TAGame.UCar_TA
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+ */
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+
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+ export * as Engine from './Engine';
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+ export * as Core from './Core';
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+ export * as IpDrv from './IpDrv';
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+ export * as XAudio2 from './XAudio2';
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+ export * as GFxUI from './GFxUI';
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+ export * as AkAudio from './AkAudio';
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+ export * as WinDrv from './WinDrv';
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+ export * as OnlineSubsystemEOS from './OnlineSubsystemEOS';
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+ export * as ProjectX from './ProjectX';
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+ export * as TAGame from './TAGame';
@@ -0,0 +1,27 @@
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+ /**
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+ * Core Package - Constants
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+ * Auto-generated by Stev Peifer
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+ */
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+
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+ export const AspectRatio16x9 = 1.77778; // Core.Object.AspectRatio16x9
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+ export const AspectRatio4x3 = 1.33333; // Core.Object.AspectRatio4x3
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+ export const AspectRatio5x4 = 1.25; // Core.Object.AspectRatio5x4
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+ export const DegToRad = 0.017453292519943296; // Core.Object.DegToRad
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+ export const DegToUnrRot = 182.0444; // Core.Object.DegToUnrRot
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+ export const ForwardVector = 'Vect(1,0,0)'; // Core.Object.ForwardVector
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+ export const INDEX_NONE = -1; // Core.Object.INDEX_NONE
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+ export const InvAspectRatio16x9 = 0.56249; // Core.Object.InvAspectRatio16x9
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+ export const InvAspectRatio4x3 = 0.75; // Core.Object.InvAspectRatio4x3
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+ export const InvAspectRatio5x4 = 0.8; // Core.Object.InvAspectRatio5x4
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+ export const MaxInt = 0x7fffffff; // Core.Object.MaxInt
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+ export const MaxQWORD = 0xFFFFFFFFFFFFFFFF; // Core.Object.MaxQWORD
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+ export const MinInt = 0x80000000; // Core.Object.MinInt
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+ export const Pi = 3.1415926535897932; // Core.Object.Pi
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+ export const RadToDeg = 57.295779513082321600; // Core.Object.RadToDeg
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+ export const RadToUnrRot = 10430.3783504704527; // Core.Object.RadToUnrRot
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+ export const RightVector = 'Vect(0,1,0)'; // Core.Object.RightVector
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+ export const UnrRotToDeg = 0.00549316540360483; // Core.Object.UnrRotToDeg
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+ export const UnrRotToRad = 0.00009587379924285; // Core.Object.UnrRotToRad
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+ export const UpVector = 'Vect(0,0,1)'; // Core.Object.UpVector
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+ export const ZeroRotator = 'Rot(0,0,0)'; // Core.Object.ZeroRotator
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+ export const ZeroVector = 'Vect(0,0,0)'; // Core.Object.ZeroVector
@@ -0,0 +1,109 @@
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+ /**
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+ * Engine Package - Constants
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+ * Auto-generated by Stev Peifer
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+ */
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+
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+ export const ACTORMAXSTEPHEIGHT = 35.0; // Engine.Actor.ACTORMAXSTEPHEIGHT
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+ export const BLOCKEDPATHCOST = 10000000; // Engine.ReachSpec.BLOCKEDPATHCOST
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+ export const CLIENTADJUSTUPDATECOST = 180.0; // Engine.PlayerController.CLIENTADJUSTUPDATECOST
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+ export const COMMON_DATA_SAVE_SLOT_INDEX = -1; // Engine.CloudSaveSystem.COMMON_DATA_SAVE_SLOT_INDEX
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+ export const COVERLINK_DangerDist = 1536.; // Engine.CoverLink.COVERLINK_DangerDist
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+ export const COVERLINK_EdgeCheckDot = 0.25; // Engine.CoverLink.COVERLINK_EdgeCheckDot
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+ export const COVERLINK_EdgeExposureDot = 0.85; // Engine.CoverLink.COVERLINK_EdgeExposureDot
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+ export const COVERLINK_ExposureDot = 0.4; // Engine.CoverLink.COVERLINK_ExposureDot
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+ export const DATA_STORE_ID_KEY = '"DataStoreID"'; // Engine.CloudSaveSystem.DATA_STORE_ID_KEY
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+ export const DEFAULT_SIZE_X = 1024; // Engine.UIRoot.DEFAULT_SIZE_X
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+ export const DEFAULT_SIZE_Y = 768; // Engine.UIRoot.DEFAULT_SIZE_Y
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+ export const EpochYear = 1970; // Engine.DateTime.EpochYear
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+ export const FSM_DEFAULTRECYCLETIME = 0.2; // Engine.FractureManager.FSM_DEFAULTRECYCLETIME
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+ export const GAMEEVENT_FRAMERATE_POLL = 36; // Engine.GameplayEventsWriterBase.GAMEEVENT_FRAMERATE_POLL
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+ export const GAMEEVENT_FRAMETIME_POLL = 43; // Engine.GameplayEventsWriterBase.GAMEEVENT_FRAMETIME_POLL
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+ export const GAMEEVENT_GAME_CLASS = 6; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_CLASS
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+ export const GAMEEVENT_GAME_MAPNAME = 8; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_MAPNAME
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+ export const GAMEEVENT_GAME_OPTION_URL = 7; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_OPTION_URL
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+ export const GAMEEVENT_GAME_SPECIFIC = 1000; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAME_SPECIFIC
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+ export const GAMEEVENT_GAMETHREAD_POLL = 41; // Engine.GameplayEventsWriterBase.GAMEEVENT_GAMETHREAD_POLL
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+ export const GAMEEVENT_GENERIC_PARAM_LIST_END = 400; // Engine.GameplayEventsWriterBase.GAMEEVENT_GENERIC_PARAM_LIST_END
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+ export const GAMEEVENT_GENERIC_PARAM_LIST_START = 300; // Engine.GameplayEventsWriterBase.GAMEEVENT_GENERIC_PARAM_LIST_START
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+ export const GAMEEVENT_GPUFRAMETIME_POLL = 42; // Engine.GameplayEventsWriterBase.GAMEEVENT_GPUFRAMETIME_POLL
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+ export const GAMEEVENT_MATCH_ENDED = 1; // Engine.GameplayEventsWriterBase.GAMEEVENT_MATCH_ENDED
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+ export const GAMEEVENT_MATCH_STARTED = 0; // Engine.GameplayEventsWriterBase.GAMEEVENT_MATCH_STARTED
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+ export const GAMEEVENT_MAX_EVENTID = 0x0000FFFF; // Engine.GameplayEventsWriterBase.GAMEEVENT_MAX_EVENTID
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+ export const GAMEEVENT_MEMORYUSAGE_POLL = 35; // Engine.GameplayEventsWriterBase.GAMEEVENT_MEMORYUSAGE_POLL
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+ export const GAMEEVENT_NETWORKUSAGEIN_POLL = 37; // Engine.GameplayEventsWriterBase.GAMEEVENT_NETWORKUSAGEIN_POLL
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+ export const GAMEEVENT_NETWORKUSAGEOUT_POLL = 38; // Engine.GameplayEventsWriterBase.GAMEEVENT_NETWORKUSAGEOUT_POLL
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+ export const GAMEEVENT_PING_POLL = 39; // Engine.GameplayEventsWriterBase.GAMEEVENT_PING_POLL
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+ export const GAMEEVENT_PLAYER_DEATH = 108; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_DEATH
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+ export const GAMEEVENT_PLAYER_KILL = 104; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_KILL
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+ export const GAMEEVENT_PLAYER_KILL_NORMAL = 200; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_KILL_NORMAL
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+ export const GAMEEVENT_PLAYER_KILL_STREAK = 107; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_KILL_STREAK
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+ export const GAMEEVENT_PLAYER_LOCATION_POLL = 105; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_LOCATION_POLL
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+ export const GAMEEVENT_PLAYER_LOGIN = 100; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_LOGIN
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+ export const GAMEEVENT_PLAYER_LOGOUT = 101; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_LOGOUT
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+ export const GAMEEVENT_PLAYER_MATCH_WON = 103; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_MATCH_WON
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+ export const GAMEEVENT_PLAYER_ROUND_STALEMATE = 110; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_ROUND_STALEMATE
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+ export const GAMEEVENT_PLAYER_ROUND_WON = 109; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_ROUND_WON
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+ export const GAMEEVENT_PLAYER_SPAWN = 102; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_SPAWN
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+ export const GAMEEVENT_PLAYER_TEAMCHANGE = 106; // Engine.GameplayEventsWriterBase.GAMEEVENT_PLAYER_TEAMCHANGE
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+ export const GAMEEVENT_RENDERTHREAD_POLL = 40; // Engine.GameplayEventsWriterBase.GAMEEVENT_RENDERTHREAD_POLL
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+ export const GAMEEVENT_ROUND_ENDED = 3; // Engine.GameplayEventsWriterBase.GAMEEVENT_ROUND_ENDED
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+ export const GAMEEVENT_ROUND_STARTED = 2; // Engine.GameplayEventsWriterBase.GAMEEVENT_ROUND_STARTED
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+ export const GAMEEVENT_TEAM_CREATED = 50; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_CREATED
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+ export const GAMEEVENT_TEAM_GAME_SCORE = 51; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_GAME_SCORE
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+ export const GAMEEVENT_TEAM_MATCH_WON = 4; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_MATCH_WON
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+ export const GAMEEVENT_TEAM_ROUND_STALEMATE = 52; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_ROUND_STALEMATE
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+ export const GAMEEVENT_TEAM_ROUND_WON = 5; // Engine.GameplayEventsWriterBase.GAMEEVENT_TEAM_ROUND_WON
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+ export const GAMEEVENT_WEAPON_DAMAGE = 150; // Engine.GameplayEventsWriterBase.GAMEEVENT_WEAPON_DAMAGE
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+ export const GAMEEVENT_WEAPON_DAMAGE_MELEE = 151; // Engine.GameplayEventsWriterBase.GAMEEVENT_WEAPON_DAMAGE_MELEE
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+ export const GAMEEVENT_WEAPON_FIRED = 152; // Engine.GameplayEventsWriterBase.GAMEEVENT_WEAPON_FIRED
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+ export const GET_SAVE_SLOT_ERROR = -2; // Engine.CloudSaveSystem.GET_SAVE_SLOT_ERROR
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+ export const GET_SAVE_SLOT_INVALID = -1; // Engine.CloudSaveSystem.GET_SAVE_SLOT_INVALID
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+ export const HeaderFlags_NoEventStrings = 1; // Engine.GameplayEvents.HeaderFlags_NoEventStrings
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+ export const INFINITE_PATH_COST = 10000000; // Engine.NavigationPoint.INFINITE_PATH_COST
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+ export const LATENT_MOVETOWARD = 503; // Engine.Controller.LATENT_MOVETOWARD
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+ export const LINECHECK_GRANULARITY = 768.; // Engine.NavigationHandle.LINECHECK_GRANULARITY
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+ export const MAX_ACTIVE_CAMERA_ANIMS = 8; // Engine.Camera.MAX_ACTIVE_CAMERA_ANIMS
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+ export const MAX_AIGROUP_NUMBER = 10; // Engine.MatineeActor.MAX_AIGROUP_NUMBER
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+ export const MAX_BOOKMARK_NUMBER = 10; // Engine.WorldInfo.MAX_BOOKMARK_NUMBER
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+ export const MAX_INSTANCES_PER_CLASS = 5; // Engine.WorldInfo.MAX_INSTANCES_PER_CLASS
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+ export const MAX_SUPPORTED_GAMEPADS = 4; // Engine.UIRoot.MAX_SUPPORTED_GAMEPADS
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+ export const MAXCLIENTUPDATEINTERVAL = 0.25; // Engine.PlayerController.MAXCLIENTUPDATEINTERVAL
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+ export const MaxHistory = 16; // Engine.Console.MaxHistory
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+ export const MAXNEARZEROVELOCITYSQUARED = 9.0; // Engine.PlayerController.MAXNEARZEROVELOCITYSQUARED
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+ export const MAXPOSITIONERRORSQUARED = 3.0; // Engine.PlayerController.MAXPOSITIONERRORSQUARED
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+ export const MINFLOORZ = 0.7; // Engine.Actor.MINFLOORZ
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+ export const NULLCHARACTER = 127; // Engine.Font.NULLCHARACTER
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+ export const NUM_PATHFINDING_PARAMS = 9; // Engine.NavigationHandle.NUM_PATHFINDING_PARAMS
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+ export const NUM_SAVE_SLOTS_KEY = '"NumSaveSlots"'; // Engine.CloudSaveSystem.NUM_SAVE_SLOTS_KEY
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+ export const NumBreadCrumbs = 10; // Engine.NavigationHandle.NumBreadCrumbs
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+ export const PROCBUILDING_VERSION = 1; // Engine.ProcBuilding.PROCBUILDING_VERSION
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+ export const RB_NeedsUpdate = 0x01; // Engine.Actor.RB_NeedsUpdate
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+ export const RB_None = 0x00; // Engine.Actor.RB_None
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+ export const RB_Sleeping = 0x02; // Engine.Actor.RB_Sleeping
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+ export const RBSTATE_ANGVELSCALE = 10000.0; // Engine.Actor.RBSTATE_ANGVELSCALE
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+ export const RBSTATE_LINVELSCALE = 100.0; // Engine.Actor.RBSTATE_LINVELSCALE
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+ export const RBSTATE_LOCATIONSCALE = 100.0; // Engine.Actor.RBSTATE_LOCATIONSCALE
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+ export const RBSTATE_QUATBITS = 18; // Engine.Actor.RBSTATE_QUATBITS
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+ export const REP_RBLOCATION_ERROR_TOLERANCE_SQ = 16.0; // Engine.Actor.REP_RBLOCATION_ERROR_TOLERANCE_SQ
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+ export const ROOF_MINZ = 0.7; // Engine.ProcBuilding.ROOF_MINZ
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+ export const SAVE_DATA_BLOB_NAME_KEY = '"DataBlobName"'; // Engine.CloudSaveSystem.SAVE_DATA_BLOB_NAME_KEY
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+ export const SAVE_SYSTEM_VERSION_KEY = '"CloudSaveSystemVersion"'; // Engine.CloudSaveSystem.SAVE_SYSTEM_VERSION_KEY
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+ export const SCENEFILTER_Any = 0xFFFFFFFF; // Engine.UISceneClient.SCENEFILTER_Any
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+ export const SCENEFILTER_IncludeTransient = 0x00000001; // Engine.UISceneClient.SCENEFILTER_IncludeTransient
93
+ export const SCENEFILTER_InputProcessorOnly = 0x00000002; // Engine.UISceneClient.SCENEFILTER_InputProcessorOnly
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+ export const SCENEFILTER_None = 0x00000000; // Engine.UISceneClient.SCENEFILTER_None
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+ export const SCENEFILTER_PausersOnly = 0x00000004; // Engine.UISceneClient.SCENEFILTER_PausersOnly
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+ export const SCENEFILTER_PrimitiveUsersOnly = 0x00000008; // Engine.UISceneClient.SCENEFILTER_PrimitiveUsersOnly
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+ export const SCENEFILTER_ReceivesFocus = 0x00000020; // Engine.UISceneClient.SCENEFILTER_ReceivesFocus
98
+ export const SCENEFILTER_UsesPostProcessing = 0x00000010; // Engine.UISceneClient.SCENEFILTER_UsesPostProcessing
99
+ export const SDPG_NumBits = 3; // Engine.Scene.SDPG_NumBits
100
+ export const SecondsInDay = 86400; // Engine.DateTime.SecondsInDay
101
+ export const SecondsInHour = 3600; // Engine.DateTime.SecondsInHour
102
+ export const SecondsInMinute = 60; // Engine.DateTime.SecondsInMinute
103
+ export const SecondsInMonth = 2629743; // Engine.DateTime.SecondsInMonth
104
+ export const SecondsInYear = 31556926; // Engine.DateTime.SecondsInYear
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+ export const TRACEFLAG_Blocking = 8; // Engine.Actor.TRACEFLAG_Blocking
106
+ export const TRACEFLAG_Bullet = 1; // Engine.Actor.TRACEFLAG_Bullet
107
+ export const TRACEFLAG_ForceController = 16; // Engine.Actor.TRACEFLAG_ForceController
108
+ export const TRACEFLAG_PhysicsVolumes = 2; // Engine.Actor.TRACEFLAG_PhysicsVolumes
109
+ export const TRACEFLAG_SkipMovers = 4; // Engine.Actor.TRACEFLAG_SkipMovers
@@ -0,0 +1,13 @@
1
+ /**
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+ * IpDrv Package - Constants
3
+ * Auto-generated by Stev Peifer
4
+ */
5
+
6
+ export const PLAYER_MATCH = 0; // IpDrv.OnlinePlaylistManager.PLAYER_MATCH
7
+ export const PRIVATE_MATCH = 3; // IpDrv.OnlinePlaylistManager.PRIVATE_MATCH
8
+ export const PRIVATEPROVIDERTAG = '"PlaylistsPrivate"'; // IpDrv.UIDataStore_OnlinePlaylists.PRIVATEPROVIDERTAG
9
+ export const RANKED_MATCH = 1; // IpDrv.OnlinePlaylistManager.RANKED_MATCH
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+ export const RANKEDPROVIDERTAG = '"PlaylistsRanked"'; // IpDrv.UIDataStore_OnlinePlaylists.RANKEDPROVIDERTAG
11
+ export const REC_MATCH = 2; // IpDrv.OnlinePlaylistManager.REC_MATCH
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+ export const RECMODEPROVIDERTAG = '"PlaylistsRecMode"'; // IpDrv.UIDataStore_OnlinePlaylists.RECMODEPROVIDERTAG
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+ export const UNRANKEDPROVIDERTAG = '"PlaylistsUnranked"'; // IpDrv.UIDataStore_OnlinePlaylists.UNRANKEDPROVIDERTAG
@@ -0,0 +1,19 @@
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+ /**
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+ * ProjectX Package - Constants
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+ * Auto-generated by Stev Peifer
4
+ */
5
+
6
+ export const ClosedReason_DuplicateLogin = '"DuplicateLogin"'; // ProjectX.WebSocketConnection_X.ClosedReason_DuplicateLogin
7
+ export const HttpContentType = '"plain/text"'; // ProjectX.MatchLog_X.HttpContentType
8
+ export const InMatchmakingID = -2; // ProjectX.GameSettingPlaylist_X.InMatchmakingID
9
+ export const LocalPlayersBroadcastDelay = 0.1; // ProjectX.OnlineGameParty_X.LocalPlayersBroadcastDelay
10
+ export const MaxPing = 1.0; // ProjectX.RegionPing_X.MaxPing
11
+ export const MaxPrivateMatchNameLength = 16; // ProjectX._Types_X.MaxPrivateMatchNameLength
12
+ export const MaxPrivateMatchPasswordLength = 16; // ProjectX._Types_X.MaxPrivateMatchPasswordLength
13
+ export const NumFriendsPerRequest = 100; // ProjectX.OnlineGameLeaderboards_X.NumFriendsPerRequest
14
+ export const PrimaryControllerId = 0; // ProjectX.BlockStatusReporter_X.PrimaryControllerId
15
+ export const QueueMax = 100; // ProjectX.ActionQueue_X.QueueMax
16
+ export const ReservationType_FriendJoin = '\'FriendJoin\''; // ProjectX._Types_X.ReservationType_FriendJoin
17
+ export const ReservationType_JoinPrivateMatch = '\'JoinPrivate\''; // ProjectX._Types_X.ReservationType_JoinPrivateMatch
18
+ export const ReservationType_Reconnect = '\'Reconnect\''; // ProjectX._Types_X.ReservationType_Reconnect
19
+ export const XpTitleID = '\'XP\''; // ProjectX.TitleConfig_X.XpTitleID
@@ -0,0 +1,78 @@
1
+ /**
2
+ * TAGame Package - Constants
3
+ * Auto-generated by Stev Peifer
4
+ */
5
+
6
+ export const AimNodeName = '\'AimNode\''; // TAGame.InMapDragonManager_TA.AimNodeName
7
+ export const AttributeKey_Quality = '\'Quality\''; // TAGame._ShopTypes_TA.AttributeKey_Quality
8
+ export const BoostLevel_Activated = 0.0; // TAGame.EngineAudioRevSimBoostLevel_TA.BoostLevel_Activated
9
+ export const BoostLevel_Active = 1.0; // TAGame.EngineAudioRevSimBoostLevel_TA.BoostLevel_Active
10
+ export const BoostLevel_Inactive = -1.0; // TAGame.EngineAudioRevSimBoostLevel_TA.BoostLevel_Inactive
11
+ export const DirectionBoneName = '\'forward_direction_jnt\''; // TAGame.InMapDragonManager_TA.DirectionBoneName
12
+ export const F2PSeasonsRestart = 15; // TAGame._Types_TA.F2PSeasonsRestart
13
+ export const FieldHeight = 2.7272; // TAGame.InMapDragonManager_TA.FieldHeight
14
+ export const FirstChildIndex = 0; // TAGame.AnimStateComponent_TA.FirstChildIndex
15
+ export const FULL_SIZE_NEIGHBORS = 6; // TAGame.BreakOutActor_Platform_TA.FULL_SIZE_NEIGHBORS
16
+ export const GoalExitDelaySeconds = 0.4; // TAGame.InMapDragonManager_TA.GoalExitDelaySeconds
17
+ export const HALF_SIZE_NEIGHBORS = 4; // TAGame.BreakOutActor_Platform_TA.HALF_SIZE_NEIGHBORS
18
+ export const HiddenPresenceId = 11; // TAGame.GFxData_Friends_TA.HiddenPresenceId
19
+ export const HttpContentEncoding = '"deflate"'; // TAGame.UserBugReportUploader_TA.HttpContentEncoding
20
+ export const HttpContentType = '"application/binary"'; // TAGame.BinaryUploader_TA.HttpContentType
21
+ export const JapaneseLanguage = '"JPN"'; // TAGame.MTXGarageUtils_TA.JapaneseLanguage
22
+ export const LookSpeed = 0.85; // TAGame.InMapDragonManager_TA.LookSpeed
23
+ export const MAX_NAMEPLATES = 8; // TAGame.GFxNameplatesManager_TA.MAX_NAMEPLATES
24
+ export const MAX_PARTY_FOLLOWERS = 7; // TAGame.MergePartyEvent_TA.MAX_PARTY_FOLLOWERS
25
+ export const MAX_REPLICATED_VOTERS = 8; // TAGame.VoteActor_TA.MAX_REPLICATED_VOTERS
26
+ export const MAX_SEARCH_MESSAGES = 2; // TAGame.GFxData_OnlineMatchStatus_TA.MAX_SEARCH_MESSAGES
27
+ export const MAX_TEAM_PLAYERS = 5; // TAGame.Team_TA.MAX_TEAM_PLAYERS
28
+ export const MaxAirControlSensitivity = 10.; // TAGame.VehicleSim_TA.MaxAirControlSensitivity
29
+ export const MaxConcurrentItemCount = 3; // TAGame.RumblePickups_TA.MaxConcurrentItemCount
30
+ export const MaxFriendKeyLength = 64; // TAGame.PRI_TA.MaxFriendKeyLength
31
+ export const MaxLoadoutSets = 50; // TAGame.ProfileLoadoutSave_TA.MaxLoadoutSets
32
+ export const MaxSteeringSensitivity = 10.; // TAGame.VehicleSim_TA.MaxSteeringSensitivity
33
+ export const MENU_BG_SWITCH_VERSION = 12; // TAGame.SeqAct_MainMenuSwitch_TA.MENU_BG_SWITCH_VERSION
34
+ export const MenuTreeMaxDepth = 20; // TAGame.MenuTreeBuilder_TA.MenuTreeMaxDepth
35
+ export const Mutator_MatchAdmin = '\'MatchCreatorAdminEnabled\''; // TAGame._Types_TA.Mutator_MatchAdmin
36
+ export const MutatorCategory_MatchAdmin = '\'MatchAdmin\''; // TAGame._Types_TA.MutatorCategory_MatchAdmin
37
+ export const PartyPresenceId = 10; // TAGame.GFxData_Friends_TA.PartyPresenceId
38
+ export const PerfMetricsVersion = 2; // TAGame.PerfMetrics_TA.PerfMetricsVersion
39
+ export const PlayerCountIrrelevant = '"NO_COUNT"'; // TAGame.LoadingScreen_TA.PlayerCountIrrelevant
40
+ export const PriorityHigh = 8; // TAGame.CrowdSoundSettingsBase_TA.PriorityHigh
41
+ export const PriorityLow = 0; // TAGame.CrowdSoundSettingsBase_TA.PriorityLow
42
+ export const PriorityMed = 4; // TAGame.CrowdSoundSettingsBase_TA.PriorityMed
43
+ export const SoonInSeconds = 10800; // TAGame.ESportConfig_TA.SoonInSeconds
44
+ export const StatName_AerialGoal = '\'AerialGoal\''; // TAGame._Types_TA.StatName_AerialGoal
45
+ export const StatName_AerialHit = '\'AerialHit\''; // TAGame._Types_TA.StatName_AerialHit
46
+ export const StatName_Assist = '\'Assist\''; // TAGame._Types_TA.StatName_Assist
47
+ export const StatName_BackwardsGoal = '\'BackwardsGoal\''; // TAGame._Types_TA.StatName_BackwardsGoal
48
+ export const StatName_BicycleHit = '\'BicycleHit\''; // TAGame._Types_TA.StatName_BicycleHit
49
+ export const StatName_BreakoutDamage = '\'BreakoutDamage\''; // TAGame._Types_TA.StatName_BreakoutDamage
50
+ export const StatName_BreakoutDamageLarge = '\'BreakoutDamageLarge\''; // TAGame._Types_TA.StatName_BreakoutDamageLarge
51
+ export const StatName_Center = '\'Center\''; // TAGame._Types_TA.StatName_Center
52
+ export const StatName_Clear = '\'Clear\''; // TAGame._Types_TA.StatName_Clear
53
+ export const StatName_Demolish = '\'Demolish\''; // TAGame._Types_TA.StatName_Demolish
54
+ export const StatName_Demolition = '\'Demolition\''; // TAGame._Types_TA.StatName_Demolition
55
+ export const StatName_EpicSave = '\'EpicSave\''; // TAGame._Types_TA.StatName_EpicSave
56
+ export const StatName_FirstTouch = '\'FirstTouch\''; // TAGame._Types_TA.StatName_FirstTouch
57
+ export const StatName_Goal = '\'Goal\''; // TAGame._Types_TA.StatName_Goal
58
+ export const StatName_HighFive = '\'HighFive\''; // TAGame._Types_TA.StatName_HighFive
59
+ export const StatName_HoopsSwishGoal = '\'HoopsSwishGoal\''; // TAGame._Types_TA.StatName_HoopsSwishGoal
60
+ export const StatName_JuggleHit = '\'JuggleHit\''; // TAGame._Types_TA.StatName_JuggleHit
61
+ export const StatName_LongGoal = '\'LongGoal\''; // TAGame._Types_TA.StatName_LongGoal
62
+ export const StatName_LowFive = '\'LowFive\''; // TAGame._Types_TA.StatName_LowFive
63
+ export const StatName_MatchPlayed = '\'MatchPlayed\''; // TAGame._Types_TA.StatName_MatchPlayed
64
+ export const StatName_OvertimeGoal = '\'OvertimeGoal\''; // TAGame._Types_TA.StatName_OvertimeGoal
65
+ export const StatName_Playmaker = '\'Playmaker\''; // TAGame._Types_TA.StatName_Playmaker
66
+ export const StatName_PoolShot = '\'PoolShot\''; // TAGame._Types_TA.StatName_PoolShot
67
+ export const StatName_Save = '\'Save\''; // TAGame._Types_TA.StatName_Save
68
+ export const StatName_Savior = '\'Savior\''; // TAGame._Types_TA.StatName_Savior
69
+ export const StatName_Shot = '\'Shot\''; // TAGame._Types_TA.StatName_Shot
70
+ export const StatName_TimePlayed = '\'TimePlayed\''; // TAGame._Types_TA.StatName_TimePlayed
71
+ export const StatName_TurtleGoal = '\'TurtleGoal\''; // TAGame._Types_TA.StatName_TurtleGoal
72
+ export const StatName_Win = '\'Win\''; // TAGame._Types_TA.StatName_Win
73
+ export const TOUR_MATCH_NONE = -1; // TAGame._TourTypes_TA.TOUR_MATCH_NONE
74
+ export const TRADEHOLD_ALL = -1; // TAGame.OnlineProduct_TA.TRADEHOLD_ALL
75
+ export const TRADEHOLD_EXT_XE = -5; // TAGame.OnlineProduct_TA.TRADEHOLD_EXT_XE
76
+ export const TRADEHOLD_NONE = 0; // TAGame.OnlineProduct_TA.TRADEHOLD_NONE
77
+ export const TRADEHOLD_P2P = -2; // TAGame.OnlineProduct_TA.TRADEHOLD_P2P
78
+ export const UnrealUnitsPerMeter = 100; // TAGame.GameData_TA.UnrealUnitsPerMeter
@@ -0,0 +1,14 @@
1
+ /**
2
+ * Constants Index
3
+ * Auto-generated by Stev Peifer
4
+ *
5
+ * Constants are exported as namespaces to avoid naming collisions.
6
+ * Usage: import { TAGame } from "rocketleaguesdk/constants";
7
+ * TAGame.SomeConstant
8
+ */
9
+
10
+ export * as Engine from './Engine';
11
+ export * as Core from './Core';
12
+ export * as IpDrv from './IpDrv';
13
+ export * as ProjectX from './ProjectX';
14
+ export * as TAGame from './TAGame';
@@ -0,0 +1,121 @@
1
+ /**
2
+ * AkAudio Package - Enums
3
+ * Auto-generated by Stev Peifer
4
+ */
5
+
6
+ /**
7
+ * Enum AkAudio.AkSoundSource.EAkCallbackType
8
+ */
9
+ export enum EAkCallbackType {
10
+ AkCallbackType_Marker = 0,
11
+ AkCallbackType_Duration = 1,
12
+ AkCallbackType_MAX = 2,
13
+ }
14
+
15
+ /**
16
+ * Enum AkAudio.AkDevice.EAkDynamicRangeType
17
+ */
18
+ export enum EAkDynamicRangeType {
19
+ AkDRT_Low = 0,
20
+ AkDRT_Medium = 1,
21
+ AkDRT_High = 2,
22
+ AkDRT_MAX = 3,
23
+ }
24
+
25
+ /**
26
+ * Enum AkAudio.SeqAct_AkEnvironment.EAkEnvironmentTarget
27
+ */
28
+ export enum EAkEnvironmentTarget {
29
+ AkEnvironmentTarget_LevelDefault = 0,
30
+ AkEnvironmentTarget_Actor = 1,
31
+ AkEnvironmentTarget_MAX = 2,
32
+ }
33
+
34
+ /**
35
+ * Enum AkAudio.AkSoundSource.EAkEnvironmentType
36
+ */
37
+ export enum EAkEnvironmentType {
38
+ EnvironmentType_SpatializedAudio = 0,
39
+ EnvironmentType_UnspatializedAudio = 1,
40
+ EnvironmentType_Music = 2,
41
+ EnvironmentType_None = 3,
42
+ EnvironmentType_MAX = 4,
43
+ }
44
+
45
+ /**
46
+ * Enum AkAudio.AkDevice.EAkListenerSpacialization
47
+ */
48
+ export enum EAkListenerSpacialization {
49
+ AkLS_3D = 0,
50
+ AkLS_Left = 1,
51
+ AkLS_Right = 2,
52
+ AkLS_MAX = 3,
53
+ }
54
+
55
+ /**
56
+ * Enum AkAudio.AkDevice.EAkOutputType
57
+ */
58
+ export enum EAkOutputType {
59
+ AkOT_Speakers = 0,
60
+ AKOT_Headphones = 1,
61
+ EAkOutputType_MAX = 2,
62
+ }
63
+
64
+ /**
65
+ * Enum AkAudio.AkPlaySoundComponent.EAkPlaySoundReceiver
66
+ */
67
+ export enum EAkPlaySoundReceiver {
68
+ PlaySoundReceiver_All = 0,
69
+ PlaySoundReceiver_Local = 1,
70
+ PlaySoundReceiver_NonLocal = 2,
71
+ PlaySoundReceiver_MAX = 3,
72
+ }
73
+
74
+ /**
75
+ * Enum AkAudio.AkParamGroup.EAttenuationType
76
+ */
77
+ export enum EAttenuationType {
78
+ AttenuationType_Default = 0,
79
+ AttenuationType_None = 1,
80
+ AttenuationType_MAX = 2,
81
+ }
82
+
83
+ /**
84
+ * Enum AkAudio.AkBusActor.EBusEmitterType
85
+ */
86
+ export enum EBusEmitterType {
87
+ BusEmitterType_Reflection = 0,
88
+ BusEmitterType_Reverb = 1,
89
+ BusEmitterType_None = 2,
90
+ BusEmitterType_MAX = 3,
91
+ }
92
+
93
+ /**
94
+ * Enum AkAudio.SeqAct_AkPlayMusicWithCues.EMusicSyncType
95
+ */
96
+ export enum EMusicSyncType {
97
+ MusicSyncType_EndOfEvent = 0,
98
+ MusicSyncType_UserCue = 1,
99
+ MusicSyncType_MAX = 2,
100
+ }
101
+
102
+ /**
103
+ * Enum AkAudio.AkBusActor.EPinnedAxisType
104
+ */
105
+ export enum EPinnedAxisType {
106
+ PinnedAxis_X = 0,
107
+ PinnedAxis_Y = 1,
108
+ PinnedAxis_Z = 2,
109
+ PinnedAxis_None = 3,
110
+ PinnedAxis_MAX = 4,
111
+ }
112
+
113
+ /**
114
+ * Enum AkAudio.AkParamGroup.EReflectionSendType
115
+ */
116
+ export enum EReflectionSendType {
117
+ ReflectionSendType_None = 0,
118
+ ReflectionSendType_Slapback = 1,
119
+ ReflectionSendType_ArenaReverb = 2,
120
+ ReflectionSendType_MAX = 3,
121
+ }