rocketleaguesdk 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/README.md +152 -0
  2. package/classes/AkAudio.ts +577 -0
  3. package/classes/Core.ts +1559 -0
  4. package/classes/Engine.ts +23515 -0
  5. package/classes/GFxUI.ts +425 -0
  6. package/classes/IpDrv.ts +1902 -0
  7. package/classes/OnlineSubsystemEOS.ts +800 -0
  8. package/classes/ProjectX.ts +13294 -0
  9. package/classes/TAGame.ts +49959 -0
  10. package/classes/WinDrv.ts +110 -0
  11. package/classes/XAudio2.ts +15 -0
  12. package/classes/index.ts +19 -0
  13. package/constants/Core.ts +27 -0
  14. package/constants/Engine.ts +109 -0
  15. package/constants/IpDrv.ts +13 -0
  16. package/constants/ProjectX.ts +19 -0
  17. package/constants/TAGame.ts +78 -0
  18. package/constants/index.ts +14 -0
  19. package/enums/AkAudio.ts +121 -0
  20. package/enums/Core.ts +1528 -0
  21. package/enums/Engine.ts +3761 -0
  22. package/enums/GFxUI.ts +111 -0
  23. package/enums/IpDrv.ts +321 -0
  24. package/enums/OnlineSubsystemEOS.ts +25 -0
  25. package/enums/ProjectX.ts +593 -0
  26. package/enums/TAGame.ts +2586 -0
  27. package/enums/index.ts +17 -0
  28. package/examples/basic.ts +236 -0
  29. package/index.ts +33 -0
  30. package/package.json +100 -0
  31. package/parameters/AkAudio.ts +598 -0
  32. package/parameters/Core.ts +4062 -0
  33. package/parameters/Engine.ts +30205 -0
  34. package/parameters/GFxUI.ts +1282 -0
  35. package/parameters/IpDrv.ts +6486 -0
  36. package/parameters/OnlineSubsystemEOS.ts +3733 -0
  37. package/parameters/ProjectX.ts +23169 -0
  38. package/parameters/TAGame.ts +92073 -0
  39. package/parameters/WinDrv.ts +237 -0
  40. package/parameters/index.ts +18 -0
  41. package/structs/AkAudio.ts +115 -0
  42. package/structs/Core.ts +666 -0
  43. package/structs/Engine.ts +5185 -0
  44. package/structs/GFxUI.ts +117 -0
  45. package/structs/IpDrv.ts +601 -0
  46. package/structs/OnlineSubsystemEOS.ts +20 -0
  47. package/structs/ProjectX.ts +2110 -0
  48. package/structs/TAGame.ts +6273 -0
  49. package/structs/index.ts +17 -0
  50. package/tsconfig.json +28 -0
  51. package/types/core.ts +16 -0
  52. package/types/index.ts +8 -0
  53. package/types/offsets.ts +29 -0
@@ -0,0 +1,666 @@
1
+ /**
2
+ * Core Package - Structs
3
+ * Auto-generated by Stev Peifer
4
+ */
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+
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+ // Built-in types
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+
8
+ /**
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+ * FName - Unreal Engine name reference
10
+ */
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+ export type FName = {
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+ Index: number; // 0x0000 (0x0004)
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+ Number: number; // 0x0004 (0x0004)
14
+ };
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+
16
+ /**
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+ * FScriptDelegate - Script delegate for dynamic function binding
18
+ */
19
+ export type FScriptDelegate = {
20
+ Object: bigint; // 0x0000 (0x0008) - UObject pointer
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+ FunctionName: FName; // 0x0008 (0x0008)
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+ _padding: bigint; // 0x0010 (0x0008)
23
+ };
24
+
25
+ /**
26
+ * ScriptStruct Core.Object.Array_Mirror
27
+ * Size: 0x0010
28
+ */
29
+ export type FArray_Mirror = {
30
+ ArrayNum: number; // 0x0008 (0x0004) [int32]
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+ ArrayMax: number; // 0x000c (0x0004) [int32]
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+ };
33
+
34
+ /**
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+ * ScriptStruct Core.DelegateTracker.AsyncDelegateInfo
36
+ * Size: 0x0020
37
+ */
38
+ export type FAsyncDelegateInfo = {
39
+ CallbackId: number; // 0x0000 (0x0004) [int32]
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+ AsyncDelegate: FScriptDelegate; // 0x0008 (0x0018) [FScriptDelegate]
41
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.BitArray_Mirror
45
+ * Size: 0x0020
46
+ */
47
+ export type FBitArray_Mirror = {
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+ InlineData: number; // 0x0008 (0x0010) [int32]
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+ NumBits: number; // 0x0018 (0x0004) [int32]
50
+ MaxBits: number; // 0x001c (0x0004) [int32]
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+ };
52
+
53
+ /**
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+ * ScriptStruct Core.Object.BoneAtom
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+ * Size: 0x0020
56
+ */
57
+ export type FBoneAtom = {
58
+ Scale: number; // 0x001c (0x0004) [float]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Box
63
+ * Size: 0x0019
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+ */
65
+ export type FBox = {
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+ };
67
+
68
+ /**
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+ * ScriptStruct Core.Object.BoxSphereBounds
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+ * Size: 0x001C
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+ */
72
+ export type FBoxSphereBounds = {
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+ SphereRadius: number; // 0x0018 (0x0004) [float]
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+ };
75
+
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+ /**
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+ * ScriptStruct Core.Breadcrumbs.BreadcrumbEntry
78
+ * Size: 0x0020
79
+ */
80
+ export type FBreadcrumbEntry = {
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+ Category: string; // 0x0000 (0x0010) [FString]
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+ Value: string; // 0x0010 (0x0010) [FString]
83
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Color
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+ * Size: 0x0004
88
+ */
89
+ export type FColor = {
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+ };
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+
92
+ /**
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+ * ScriptStruct Core.Object.Cylinder
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+ * Size: 0x0008
95
+ */
96
+ export type FCylinder = {
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+ Radius: number; // 0x0000 (0x0004) [float]
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+ Height: number; // 0x0004 (0x0004) [float]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Default__ScriptStruct
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+ * Size: 0x0000
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+ */
105
+ export type FDefault__ScriptStruct = {
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+ };
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+
108
+ /**
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+ * ScriptStruct Core.Object.Double
110
+ * Size: 0x0008
111
+ */
112
+ export type FDouble = {
113
+ A: number; // 0x0000 (0x0004) [int32]
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+ B: number; // 0x0004 (0x0004) [int32]
115
+ };
116
+
117
+ /**
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+ * ScriptStruct Core._Types_Core.EncryptedKeyIndex
119
+ * Size: 0x0004
120
+ */
121
+ export type FEncryptedKeyIndex = {
122
+ Index: number; // 0x0000 (0x0004) [int32]
123
+ };
124
+
125
+ /**
126
+ * ScriptStruct Core.Object.FColorVertexBuffer_Mirror
127
+ * Size: 0x001C
128
+ */
129
+ export type FFColorVertexBuffer_Mirror = {
130
+ Data: number; // 0x0010 (0x0004) [int32]
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+ Stride: number; // 0x0014 (0x0004) [int32]
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+ NumVertices: number; // 0x0018 (0x0004) [int32]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Guid
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+ * Size: 0x0010
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+ */
139
+ export type FGuid = {
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+ A: number; // 0x0000 (0x0004) [int32]
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+ B: number; // 0x0004 (0x0004) [int32]
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+ C: number; // 0x0008 (0x0004) [int32]
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+ D: number; // 0x000c (0x0004) [int32]
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+ };
145
+
146
+ /**
147
+ * ScriptStruct Core.Object.HatPointer
148
+ * Size: 0x0008
149
+ */
150
+ export type FHatPointer = {
151
+ Dummy: bigint; // 0x0000 (0x0008) [uint64]
152
+ };
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+
154
+ /**
155
+ * ScriptStruct Core.Object.IndirectArray_Mirror
156
+ * Size: 0x0010
157
+ */
158
+ export type FIndirectArray_Mirror = {
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+ ArrayNum: number; // 0x0008 (0x0004) [int32]
160
+ ArrayMax: number; // 0x000c (0x0004) [int32]
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+ };
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+
163
+ /**
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+ * ScriptStruct Core.Object.InlinePointerArray_Mirror
165
+ * Size: 0x0018
166
+ */
167
+ export type FInlinePointerArray_Mirror = {
168
+ };
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+
170
+ /**
171
+ * ScriptStruct Core.ObjectProvider.InterfacePropertyInjection
172
+ * Size: 0x0010
173
+ */
174
+ export type FInterfacePropertyInjection = {
175
+ };
176
+
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+ /**
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+ * ScriptStruct Core.Object.InterpCurveFloat
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+ * Size: 0x0011
180
+ */
181
+ export type FInterpCurveFloat = {
182
+ };
183
+
184
+ /**
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+ * ScriptStruct Core.Object.InterpCurveLinearColor
186
+ * Size: 0x0011
187
+ */
188
+ export type FInterpCurveLinearColor = {
189
+ };
190
+
191
+ /**
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+ * ScriptStruct Core.Object.InterpCurvePointFloat
193
+ * Size: 0x0019
194
+ */
195
+ export type FInterpCurvePointFloat = {
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+ InVal: number; // 0x0000 (0x0004) [float]
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+ OutVal: number; // 0x0004 (0x0004) [float]
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+ ArriveTangent: number; // 0x0008 (0x0004) [float]
199
+ LeaveTangent: number; // 0x000c (0x0004) [float]
200
+ ArriveWeight: number; // 0x0010 (0x0004) [float]
201
+ LeaveWeight: number; // 0x0014 (0x0004) [float]
202
+ };
203
+
204
+ /**
205
+ * ScriptStruct Core.Object.InterpCurvePointLinearColor
206
+ * Size: 0x0055
207
+ */
208
+ export type FInterpCurvePointLinearColor = {
209
+ InVal: number; // 0x0000 (0x0004) [float]
210
+ };
211
+
212
+ /**
213
+ * ScriptStruct Core.Object.InterpCurvePointQuat
214
+ * Size: 0x0061
215
+ */
216
+ export type FInterpCurvePointQuat = {
217
+ InVal: number; // 0x0000 (0x0004) [float]
218
+ };
219
+
220
+ /**
221
+ * ScriptStruct Core.Object.InterpCurvePointTwoVectors
222
+ * Size: 0x007D
223
+ */
224
+ export type FInterpCurvePointTwoVectors = {
225
+ InVal: number; // 0x0000 (0x0004) [float]
226
+ };
227
+
228
+ /**
229
+ * ScriptStruct Core.Object.InterpCurvePointVector
230
+ * Size: 0x0041
231
+ */
232
+ export type FInterpCurvePointVector = {
233
+ InVal: number; // 0x0000 (0x0004) [float]
234
+ };
235
+
236
+ /**
237
+ * ScriptStruct Core.Object.InterpCurvePointVector2D
238
+ * Size: 0x002D
239
+ */
240
+ export type FInterpCurvePointVector2D = {
241
+ InVal: number; // 0x0000 (0x0004) [float]
242
+ };
243
+
244
+ /**
245
+ * ScriptStruct Core.Object.InterpCurveQuat
246
+ * Size: 0x0011
247
+ */
248
+ export type FInterpCurveQuat = {
249
+ };
250
+
251
+ /**
252
+ * ScriptStruct Core.Object.InterpCurveTwoVectors
253
+ * Size: 0x0011
254
+ */
255
+ export type FInterpCurveTwoVectors = {
256
+ };
257
+
258
+ /**
259
+ * ScriptStruct Core.Object.InterpCurveVector
260
+ * Size: 0x0011
261
+ */
262
+ export type FInterpCurveVector = {
263
+ };
264
+
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+ /**
266
+ * ScriptStruct Core.Object.InterpCurveVector2D
267
+ * Size: 0x0011
268
+ */
269
+ export type FInterpCurveVector2D = {
270
+ };
271
+
272
+ /**
273
+ * ScriptStruct Core.Object.IntPoint
274
+ * Size: 0x0008
275
+ */
276
+ export type FIntPoint = {
277
+ X: number; // 0x0000 (0x0004) [int32]
278
+ Y: number; // 0x0004 (0x0004) [int32]
279
+ };
280
+
281
+ /**
282
+ * ScriptStruct Core.Object.IpAddr
283
+ * Size: 0x0014
284
+ */
285
+ export type FIpAddr = {
286
+ AddrA: number; // 0x0000 (0x0004) [int32]
287
+ AddrB: number; // 0x0004 (0x0004) [int32]
288
+ AddrC: number; // 0x0008 (0x0004) [int32]
289
+ AddrD: number; // 0x000c (0x0004) [int32]
290
+ Port: number; // 0x0010 (0x0004) [int32]
291
+ };
292
+
293
+ /**
294
+ * ScriptStruct Core.Object.LinearColor
295
+ * Size: 0x0010
296
+ */
297
+ export type FLinearColor = {
298
+ R: number; // 0x0000 (0x0004) [float]
299
+ G: number; // 0x0004 (0x0004) [float]
300
+ B: number; // 0x0008 (0x0004) [float]
301
+ A: number; // 0x000c (0x0004) [float]
302
+ };
303
+
304
+ /**
305
+ * ScriptStruct Core.Object.Map_Mirror
306
+ * Size: 0x0050
307
+ */
308
+ export type FMap_Mirror = {
309
+ };
310
+
311
+ /**
312
+ * ScriptStruct Core.DistributionFloat.MatineeRawDistributionFloat
313
+ * Size: 0x0030
314
+ * Extends: FRawDistributionFloat
315
+ */
316
+ export type FMatineeRawDistributionFloat = FRawDistributionFloat & {
317
+ MatineeValue: number; // 0x0028 (0x0004) [float]
318
+ bInMatinee: boolean; // 0x002c (0x0004) [bool : 0x1]
319
+ };
320
+
321
+ /**
322
+ * ScriptStruct Core.Object.Matrix
323
+ * Size: 0x0040
324
+ */
325
+ export type FMatrix = {
326
+ };
327
+
328
+ /**
329
+ * ScriptStruct Core.Object.MultiMap_Mirror
330
+ * Size: 0x0050
331
+ */
332
+ export type FMultiMap_Mirror = {
333
+ };
334
+
335
+ /**
336
+ * ScriptStruct Core.ObjectProvider.ObjectPropertyInjection
337
+ * Size: 0x0010
338
+ */
339
+ export type FObjectPropertyInjection = {
340
+ };
341
+
342
+ /**
343
+ * ScriptStruct Core.ObjectProvider.ObjectProviderPendingCallback
344
+ * Size: 0x0020
345
+ */
346
+ export type FObjectProviderPendingCallback = {
347
+ Callback: FScriptDelegate; // 0x0000 (0x0018) [FScriptDelegate]
348
+ };
349
+
350
+ /**
351
+ * ScriptStruct Core.ObjectProvider.ObjectProviderSubscription
352
+ * Size: 0x0024
353
+ */
354
+ export type FObjectProviderSubscription = {
355
+ Callback: FScriptDelegate; // 0x0008 (0x0018) [FScriptDelegate]
356
+ bFireOnce: boolean; // 0x0020 (0x0004) [bool : 0x1]
357
+ };
358
+
359
+ /**
360
+ * ScriptStruct Core.Object.OctreeElementId
361
+ * Size: 0x000C
362
+ */
363
+ export type FOctreeElementId = {
364
+ ElementIndex: number; // 0x0008 (0x0004) [int32]
365
+ };
366
+
367
+ /**
368
+ * ScriptStruct Core.Object.PackedNormal
369
+ * Size: 0x0004
370
+ */
371
+ export type FPackedNormal = {
372
+ };
373
+
374
+ /**
375
+ * ScriptStruct Core.Object.Plane
376
+ * Size: 0x0010
377
+ * Extends: FVector
378
+ */
379
+ export type FPlane = FVector & {
380
+ W: number; // 0x000c (0x0004) [float]
381
+ };
382
+
383
+ /**
384
+ * ScriptStruct Core.Object.Pointer
385
+ * Size: 0x0008
386
+ */
387
+ export type FPointer = {
388
+ Dummy: number; // 0x0000 (0x0004) [int32]
389
+ };
390
+
391
+ /**
392
+ * ScriptStruct Core._Types_Core.ProductHashID
393
+ * Size: 0x0004
394
+ */
395
+ export type FProductHashID = {
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+ Id: number; // 0x0000 (0x0004) [int32]
397
+ };
398
+
399
+ /**
400
+ * ScriptStruct Core._Types_Core.ProductInstanceID
401
+ * Size: 0x0010
402
+ */
403
+ export type FProductInstanceID = {
404
+ UpperBits: bigint; // 0x0000 (0x0008) [uint64]
405
+ LowerBits: bigint; // 0x0008 (0x0008) [uint64]
406
+ };
407
+
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+ /**
409
+ * ScriptStruct Core.Object.Quat
410
+ * Size: 0x0010
411
+ */
412
+ export type FQuat = {
413
+ X: number; // 0x0000 (0x0004) [float]
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+ Y: number; // 0x0004 (0x0004) [float]
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+ Z: number; // 0x0008 (0x0004) [float]
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+ W: number; // 0x000c (0x0004) [float]
417
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.RawDistribution
421
+ * Size: 0x0020
422
+ */
423
+ export type FRawDistribution = {
424
+ LookupTableTimeScale: number; // 0x0018 (0x0004) [float]
425
+ LookupTableStartTime: number; // 0x001c (0x0004) [float]
426
+ };
427
+
428
+ /**
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+ * ScriptStruct Core.DistributionFloat.RawDistributionFloat
430
+ * Size: 0x0028
431
+ * Extends: FRawDistribution
432
+ */
433
+ export type FRawDistributionFloat = FRawDistribution & {
434
+ Distribution: unknown; // 0x0020 (0x0008) [unknown]
435
+ };
436
+
437
+ /**
438
+ * ScriptStruct Core.DistributionVector.RawDistributionVector
439
+ * Size: 0x0028
440
+ * Extends: FRawDistribution
441
+ */
442
+ export type FRawDistributionVector = FRawDistribution & {
443
+ Distribution: unknown; // 0x0020 (0x0008) [unknown]
444
+ };
445
+
446
+ /**
447
+ * ScriptStruct Core.Object.RenderCommandFence
448
+ * Size: 0x0004
449
+ */
450
+ export type FRenderCommandFence = {
451
+ NumPendingFences: number; // 0x0000 (0x0004) [int32]
452
+ };
453
+
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+ /**
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+ * ScriptStruct Core.Object.RenderCommandFence_Mirror
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+ * Size: 0x0004
457
+ */
458
+ export type FRenderCommandFence_Mirror = {
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+ NumPendingFences: number; // 0x0000 (0x0004) [int32]
460
+ };
461
+
462
+ /**
463
+ * ScriptStruct Core.Object.Rotator
464
+ * Size: 0x000C
465
+ */
466
+ export type FRotator = {
467
+ Pitch: number; // 0x0000 (0x0004) [int32]
468
+ Yaw: number; // 0x0004 (0x0004) [int32]
469
+ Roll: number; // 0x0008 (0x0004) [int32]
470
+ };
471
+
472
+ /**
473
+ * ScriptStruct Core.RotatorConversions.RotatorDegrees
474
+ * Size: 0x000C
475
+ */
476
+ export type FRotatorDegrees = {
477
+ Pitch: number; // 0x0000 (0x0004) [float]
478
+ Yaw: number; // 0x0004 (0x0004) [float]
479
+ Roll: number; // 0x0008 (0x0004) [float]
480
+ };
481
+
482
+ /**
483
+ * ScriptStruct Core.RotatorConversions.RotatorRadians
484
+ * Size: 0x000C
485
+ */
486
+ export type FRotatorRadians = {
487
+ Pitch: number; // 0x0000 (0x0004) [float]
488
+ Yaw: number; // 0x0004 (0x0004) [float]
489
+ Roll: number; // 0x0008 (0x0004) [float]
490
+ };
491
+
492
+ /**
493
+ * ScriptStruct Core._Types_Core.SceNpId
494
+ * Size: 0x0028
495
+ */
496
+ export type FSceNpId = {
497
+ Opt: bigint; // 0x0018 (0x0008) [uint64]
498
+ Reserved: bigint; // 0x0020 (0x0008) [uint64]
499
+ };
500
+
501
+ /**
502
+ * ScriptStruct Core._Types_Core.SceNpOnlineId
503
+ * Size: 0x0014
504
+ */
505
+ export type FSceNpOnlineId = {
506
+ Data: bigint; // 0x0000 (0x0010) [uint64]
507
+ };
508
+
509
+ /**
510
+ * ScriptStruct Core.AutomationTest.ScriptWarning
511
+ * Size: 0x0034
512
+ */
513
+ export type FScriptWarning = {
514
+ Node: string; // 0x0000 (0x0010) [FString]
515
+ Message: string; // 0x0010 (0x0010) [FString]
516
+ StackTrace: string; // 0x0020 (0x0010) [FString]
517
+ ScriptPosition: number; // 0x0030 (0x0004) [int32]
518
+ };
519
+
520
+ /**
521
+ * ScriptStruct Core.Object.Set_Mirror
522
+ * Size: 0x004C
523
+ */
524
+ export type FSet_Mirror = {
525
+ InlineHash: number; // 0x0038 (0x0004) [int32]
526
+ HashSize: number; // 0x0048 (0x0004) [int32]
527
+ };
528
+
529
+ /**
530
+ * ScriptStruct Core.Object.SHVector
531
+ * Size: 0x0030
532
+ */
533
+ export type FSHVector = {
534
+ V: number; // 0x0000 (0x0024) [float]
535
+ Padding: number; // 0x0024 (0x000c) [float]
536
+ };
537
+
538
+ /**
539
+ * ScriptStruct Core.Object.SHVectorRGB
540
+ * Size: 0x0090
541
+ */
542
+ export type FSHVectorRGB = {
543
+ };
544
+
545
+ /**
546
+ * ScriptStruct Core.Object.SparseArray_Mirror
547
+ * Size: 0x0038
548
+ */
549
+ export type FSparseArray_Mirror = {
550
+ FirstFreeIndex: number; // 0x0030 (0x0004) [int32]
551
+ NumFreeIndices: number; // 0x0034 (0x0004) [int32]
552
+ };
553
+
554
+ /**
555
+ * ScriptStruct Core.Object.TAlphaBlend
556
+ * Size: 0x0015
557
+ */
558
+ export type FTAlphaBlend = {
559
+ AlphaIn: number; // 0x0000 (0x0004) [float]
560
+ AlphaOut: number; // 0x0004 (0x0004) [float]
561
+ AlphaTarget: number; // 0x0008 (0x0004) [float]
562
+ BlendTime: number; // 0x000c (0x0004) [float]
563
+ BlendTimeToGo: number; // 0x0010 (0x0004) [float]
564
+ };
565
+
566
+ /**
567
+ * ScriptStruct Core.Object.ThreadSafeCounter
568
+ * Size: 0x0004
569
+ */
570
+ export type FThreadSafeCounter = {
571
+ Value: number; // 0x0000 (0x0004) [int32]
572
+ };
573
+
574
+ /**
575
+ * ScriptStruct Core.Object.TPOV
576
+ * Size: 0x001C
577
+ */
578
+ export type FTPOV = {
579
+ FOV: number; // 0x0018 (0x0004) [float]
580
+ };
581
+
582
+ /**
583
+ * ScriptStruct Core.Object.TwoVectors
584
+ * Size: 0x0018
585
+ */
586
+ export type FTwoVectors = {
587
+ };
588
+
589
+ /**
590
+ * ScriptStruct Core._Types_Core.UniqueNetId
591
+ * Size: 0x0042
592
+ */
593
+ export type FUniqueNetId = {
594
+ Uid: bigint; // 0x0000 (0x0008) [uint64]
595
+ EpicAccountId: string; // 0x0030 (0x0010) [FString]
596
+ };
597
+
598
+ /**
599
+ * ScriptStruct Core.Object.UntypedBulkData_Mirror
600
+ * Size: 0x0054
601
+ */
602
+ export type FUntypedBulkData_Mirror = {
603
+ BulkDataFlags: number; // 0x0008 (0x0004) [int32]
604
+ ElementCount: number; // 0x000c (0x0004) [int32]
605
+ BulkDataOffsetInFile: bigint; // 0x0010 (0x0008) [uint64]
606
+ BulkDataSizeOnDisk: number; // 0x0018 (0x0004) [int32]
607
+ SavedBulkDataFlags: number; // 0x001c (0x0004) [int32]
608
+ SavedElementCount: number; // 0x0020 (0x0004) [int32]
609
+ SavedBulkDataOffsetInFile: bigint; // 0x0028 (0x0008) [uint64]
610
+ SavedBulkDataSizeOnDisk: number; // 0x0030 (0x0004) [int32]
611
+ LockStatus: number; // 0x0040 (0x0004) [int32]
612
+ bShouldFreeOnEmpty: number; // 0x0050 (0x0004) [int32]
613
+ };
614
+
615
+ /**
616
+ * ScriptStruct Core.Object.Vector
617
+ * Size: 0x000C
618
+ */
619
+ export type FVector = {
620
+ X: number; // 0x0000 (0x0004) [float]
621
+ Y: number; // 0x0004 (0x0004) [float]
622
+ Z: number; // 0x0008 (0x0004) [float]
623
+ };
624
+
625
+ /**
626
+ * ScriptStruct Core.Object.Vector2D
627
+ * Size: 0x0008
628
+ */
629
+ export type FVector2D = {
630
+ X: number; // 0x0000 (0x0004) [float]
631
+ Y: number; // 0x0004 (0x0004) [float]
632
+ };
633
+
634
+ /**
635
+ * ScriptStruct Core.Object.Vector4
636
+ * Size: 0x0010
637
+ */
638
+ export type FVector4 = {
639
+ X: number; // 0x0000 (0x0004) [float]
640
+ Y: number; // 0x0004 (0x0004) [float]
641
+ Z: number; // 0x0008 (0x0004) [float]
642
+ W: number; // 0x000c (0x0004) [float]
643
+ };
644
+
645
+ /**
646
+ * ScriptStruct Core._Types_Core.VoiceAudioDevice
647
+ * Size: 0x0024
648
+ */
649
+ export type FVoiceAudioDevice = {
650
+ Id: string; // 0x0000 (0x0010) [FString]
651
+ Name: string; // 0x0010 (0x0010) [FString]
652
+ bDefault: boolean; // 0x0020 (0x0004) [bool : 0x1]
653
+ };
654
+
655
+ /**
656
+ * ScriptStruct Core._Types_Core.VoiceRoomMemberStatus
657
+ * Size: 0x0004
658
+ */
659
+ export type FVoiceRoomMemberStatus = {
660
+ bLocal: boolean; // 0x0000 (0x0004) [bool : 0x1]
661
+ bSpeaking: boolean; // 0x0000 (0x0004) [bool : 0x2]
662
+ bSelfMuted: boolean; // 0x0000 (0x0004) [bool : 0x4]
663
+ bLocalMuted: boolean; // 0x0000 (0x0004) [bool : 0x8]
664
+ bAdminMuted: boolean; // 0x0000 (0x0004) [bool : 0x10]
665
+ bBlocked: boolean; // 0x0000 (0x0004) [bool : 0x20]
666
+ };